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Exalted General: Lunar Waifu Edition

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Thread replies: 374
Thread images: 66

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world where pants are optional.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://mengtzu.github.io/exalted/sakuya.html
. It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/.

Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

>Arms of the Chosen Previews
https://www.dropbox.com/s/15xddoahzedtkwu/Arms%20of%20the%20Chosen%20Preview.docx?dl=0
https://drive.google.com/file/d/0B7FqViticwNuam9lbVJBWFhJM2s/view


>Other Ex3 Resources
https://pastebin.com/fG1mLMdu

>Resources for Older Editions
https://pastebin.com/GihMPwV8

Question of the thread: What totem and caste make for the best Lunar waifu?
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>>52821021
No Moon platypus totem. That's what my actual wife played in my last Exalted game.
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>>52821021
Are Lunar Husbandos acceptable? Because one of my players had a Peacock totem Changing Moon husbando.
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>>52821046
I love the portrait.
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>>52821112
Perfectly acceptable! Also, peacock totem is pic related.
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>>52821021
>No red panda waifu?
>Why even live?
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>>52821021
speaking of lunars https://pastebin.com/9gdYQhtD shit?
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>>52821383
it's like squirrel girl knocked up a kitsune
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>>52821235
There was also Octopus waifu in that game. She was not intended for waifu purposes, but players, amiright?
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Charm picking guide.

https://drive.google.com/open?id=0B4wN-6BdRhC5eUtzMDJyZVo0bnc
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>>52821712

Essence 1 could use some reconfiguring of chapters on the side, but otherwise cool beans.
>>
>>52821021
just riding along when SUDDENLY LUNAR!

"...did you kill my horse? I LIKED that horse"

"actually you never /had/ a horse"

gm decided to introduce a wafu 3/4 of the way through the campaign. she was a some kind of lizard totum and I bought that horse at chargen.
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>>52821878

apparently her last mate(me in a previous game) chased her away, so this time she proved she was loyal. sadly, it was obvious the deranged probably cannibalistic stalker had to die.
"but...why? wasn't I a good horse? :("
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>>52812202
It did. A Dawn who was also miffed to discover that Lunar War Charms were better as well. This was regular old 2e, as I recall. There was also an Eclipse martial artist who really, really tried really, really hard to be better but was thwarted by our ST banning SMAs after the player asked for Obsidian Shards.

There was the One True Build, but the brutal truth was the only things a Lunar actually needed to outperform Solars were soak stackers and claws in human form or hearth cat form and Black Claw.

This is one of those root causes of Holdorke's bitching about Lunars; they were very very good at the things the setting said they did very very well: fighting, leading troops, assassinating people, and spying.
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>>52821712

Does this take the Backer Chars into account? I didn't see Nimble Reaving Wind in Melee.
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>>52822262
No, I'll be adding them in shortly.
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>>52822708

Okay cool. I was wondering about your opinion on Rising Sun Strike, you have it down as "Worse than an Excellency" but don't the Non-Charm successes and dice make it a bit worth it?
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>>52822964
1 success and max 5 dice with a semi-strict prerequisite. Since you're already using a full excellency to trigger it you getting 1~ more i on a withering and already hitting on a descisive.
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>>52823055

Good to know. I have it on my Clash based character to give him a bit more edge against opponents so maybe I put more stock into it than it's actually worth. The fact that Foe-Cleaving Focus lets you recoup the cost probably skews it a bit more.
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Is it possible to somehow cure/redeem a dragon-blooded Akuma?
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So I tried to commission Shyft to draw himself with a shit-eating grin taunting a distraught Holden, yelling "Hey Holden, what tales will they tell of YOUR deeds?"

He wasn't interested.

(Probably because neither of the subjects had boobs, but hey. Pic related)
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>>52823055

It's really good I find in the following circumstances:

1) You REALLY want to win a clash when combined with Excellent Strike
2) Pay 10m for full excellency then use on Iron Whirlwind
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>>52821021
Hard to say, might come down to preference. I can see northerners (strange word) prefer something that gives more warmth in cold nights for example. Also player preference. I for one would prefer some lunar with a huge heartsblood library and knacks to shape shift bodyparts.

>>52821112
I am a strong advocate of viewing all Lunars regardless of pre-exaltation gender as simply waifus for the matter of such discussions. A good lunar can adapt to every taste any of my incarnations might have.

>>52823630
Akuma are, by their very nature, irredeemable. Always.
Ever tried getting all that Vitriol out of a soul?

>>52823659
You could have asked him to draw holden with man boobs...
Oh well, another will come.
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>>52823659

Have yu considered asking Jen?
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>>52821021
>Question of the thread: What totem and caste make for the best Lunar waifu?

Full Moon for a snuggly terror machine that can snap both your opponents and your dick in half. Totem, probably some kind of canine, to ensure you have only the most loyal of waifus.
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>>52821112
>Are Lunar Husbandos acceptable?

Given they're shapeshifters, they should be able to fulfill any role you need.
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>>52823889
>>52823055
>>52822964
I wrote a script that rolled fifteen thousand rising sun slash-embedded rolls, here are the stats.


21 dice, essence 1, excellent strike.
Average successes: 13.0632, RSS proc rate: 0.7536, Average 10s rolled: 2.4168, Average motes from FCF: 1.8213

28 dice, essence 1.
Average successes: 15.382, RSS proc rate: 0.8432, Average 10s rolled: 2.8472, Average motes from FCF: 2.4007

26 dice, essence 1, excellent strike.
Average successes: 15.8428, RSS proc rate: 0.871, Average 10s rolled: 2.9558, Average motes from FCF: 2.5745

26 dice, essence 5, excellent strike.
Average successes: 17.682, RSS proc rate: 0.862, Average 10s rolled: 3.364, Average motes from FCF: 2.8997

It is really, really good.
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Also I tend to love Lunars because "ONE TRUE SOULMATE LOVE WAIFU" is a goddamn instant draw to me. I dunno why, I love the concept.

Totally ends up extremely fucked up though every time, because I'm the forever GM and one of my players is the same as me when it comes to these concepts, so I always ensure the resulting relationships are as horrible and twisted as they can possibly be.
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>>52821021
Changing Moon because Changing Moon or Full Moon because cuddling and bapping a barbaric amazon that can tear apart yeddims with bare hands.
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>>52824246
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>>52824277
>a barbaric amazon that can tear apart yeddims with bare hands
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>>52824246

They could also be best bros forever as you go on adventures together. They need not be waifus. You could try and do both but waifus and bros don't usually mix.

I usually go with Dragonblooded waifus for cool kids and Lunar dudebros to rock the shit out of Creation with. No homo.
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>>52824346

That works too, but usually if theres a DB around it's purely for breeding purposes for me. Gotta get that loyal DB line of kids started somehow.
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>>52824319
You know what I mean. I like you.
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>>52824398

Thats because I'm the best at what I do.
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>>52824388
>not fucking a Dragonblooded into the best orgasm of her life
>not developing charms that makes her retarded and Ahegao for hours after the fact

Lunars might try and fight you on that. Dragonblooded don't get the choice.
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>>52824184

Good to know, thanks. I assume that the proc rate goes from 0 to 1, and that 0.7536 means 75.36%, yeah?
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>>52824454

But the fighting is the best part.
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>>52824463
Not the same cathartic revenge though.
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>>52824463

>Translation Never
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>>52824496

It's only cathartic revenge if it's a Realm DB, and most of those should be put to work in your death camps.
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>>52824454
Still doesn't reach the level of bluesid waifu.
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>>52824505

The stronger the mate, the better it is when you subdue them to show dominance and make them your waifu/husbandou.
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>>52824536
See >>52824437
>>52824319
>>52824277
At that note keep the good stuff coming bro.
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>>52824532
>traitorous vizier waifu's
>ever

I mean, sure, if you ever want to be punched in the dick with supernatural AIDS-Ebola-Herpes.
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>>52824565

Thats all me though.
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>>52824532
Bluesids are for mistressing not waifuing. Great lays but its best if you fuck them and forget you ever met them to do it again. Its hard to keep the romance going if you forget them every now and then. But booty calls are acceptable.

>>52824513
All DBs are descendents of the ones responsible. All the loyalist DBs were killed along with the Solars. Also Realm DBs are not for death camps. They are for forced reeducation. Immaculates just need t be killed or co-opted over time to be anti-Sidereal.
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>>52824597
>Also Realm DBs are not for death camps. They are for forced reeducation. Immaculates just need t be killed or co-opted over time to be anti-Sidereal.

Nah, gotta go full Hitler on them. But then again I tend to be pretty big on "Lets see how you like it for a change" as a player.
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>>52824647
At least set up breeding camps instead of death camps for the female Dragonblooded. Where you and selected male Dragonblooded outcast who helped you out keep them producing more children.
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>>52824597

>
Bluesids are for mistressing not waifuing. Great lays but its best if you fuck them and forget you ever met them to do it again. Its hard to keep the romance going if you forget them every now and then. But booty calls are acceptable.

That really hammers home how much it must suck to be a Sidereal. You've got about 100 people, all co-workers, to spend your 5,000 year long life with. Unless you want to try your luck with someone outside fate.
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>>52824567
Neither Lunars nor Sids are reliable.
Bluesids come with all the benefits supplied by having Venus as patron and sidereal martial arts. Sorry, I meant marital arts.
Lunars areliterally Wyld-tainted to the core. With all the benefits and problems that come with that.
If you want a reliable waifu, you should get a mortal, not an exalt or spirit.
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>>52824724

Bond actually completely makes them reliable.
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>>52824758
Reliably drawn to you, yes, but exalts are the worst kind of people. People with too much time and power.
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>>52821530
then someone broke her ankles and they didn't set right
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>>52824791
>not being absolute monsters
>not having post-Directional atrocity coitus, the best kind of sex

It's like you can't even enjoy the finer things in Exalted.
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Also Exalted needs to start ripping off Monster Hunter more. Wheres my giant electricity shooting monster SSJ apes? So I can make Lunars who have that as their warform.
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>>52824461
Yup.
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>>52821021

I thought Uka was a guy?
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>>52823996
Nah, the irony was that it had to be Shyft drawing himself, given his mythic opposition to Holden.
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>>52824976

Isn't Uka dead?
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>>52821021

My Abyssal player has a housecat Changing Moon lunar waifu. The Abyssal was a loyalist, but not a particularly enthusiastic one, and the two of them decided if the both of them fucked off to do their own thing instead of fighting they'd technically both be doing their jobs putting an enemy agent out of commission.
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>>52824536
Your pic reminds me, anyone got that write-up of Sun Wukong as a demon?
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What Essence is a summoned Elemental in 3e?
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>>52821021
My srs business Zenith ended up with a Changing Moon Clouded Leopard waifu with a penchant for *FUN*

It worked out better than expected, she kept my character grounded and likable
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>>52825642

He'd probably be a Lunar, honestly.
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>>52825727
Please don't post my waifu. Thank you.
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>>52824647
lol, then you should be all FOR the usurpation 9_9
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>>52824758
reliably being stalked by a >>52824758
some crazy bitch with far too much time and power to make her crazier, and who's powers encourage her to rip people's literal hearts out for a taste
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>>52825745
>>
>>52825727
a specific writeup was wukung demon
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>>52825675

Up to Ess3, it says so in the spell. Can't summon the Kukla.
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>>52824346
>Best bros forever
Vito and Wilhem are a good example of this.
http://www.youtube.com/watch?v=kkAYze6ae18
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>>52826057
Oh.

Shit, I'm blind.

Do we have anything from 2e to help me figure out what this elemental can do?
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>>52826223

The Roll of Glorious Divinity 1 has an entire chapter for Elementals Courts and cultures, and another on stats and mechanics.
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>>52823952
>Ever tried getting all that Vitriol out of a soul?
How WOULD you go about getting all that Vitriol out of a soul?
>>
>>52827082

Is it even possible? Thrice Damned Gorol's successors may have never fallen back into Malfean worship, but they all became demonologists and were closely monitored.
>>
What is the dumbest thing someone has tried to introduce into a game?
I'm going to join a new game in the North and someone is trying to add an entire God-Blooded Battle Nun group to the game.
>>
>>52827368
>God-Blooded Battle Nun group

This sounds amazing.
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>>52827394
I concur. That sounds stone cold awesome. I don't know what >>52827368 is complaining about.
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>>52827368
>What is the dumbest thing someone has tried to introduce into a game?

Exigents, Getimen, and Liminals.

The first was entirely unneeded, they could've powered up an existing "thing" (spirits, Godblooded, added more demons, whatever the fuck) and made it useful rather than add "lol even more Exalts". Liminals break an old long standing rule (after death you're dead, and no Exalting the dead). All 3 are going to slow down the production of the actual important Exalts.

Oh, and they all read like someones shitty homebrew fanfic Exalts.
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>>52825675

Are there ways to summon higher essence elementals?

And if I read the spell right, does the elemental dissolve after it completes its task, or can you give it something open-ended like 'stay in this forge and assist me with my projects forever' sort of command?
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>>52827542
>hating on Exigents
Shit taste detected.
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>>52827394 >>52827424
Well they want to play one of these God-Blooded nuns who exalted as a solar.
This seems to be a common theme with this player, they like to start off with some sort of divine parent, no matter how small.

Like in the last game in the South he was descended from the directional Goddess of the Lost; a massive 7 headed vulture. His character was one of her few human children, and he interacted heavily with the gods dedicated to stealing, greed and the lost we ran across.
He had a special position in the party because of this.

Or their last character was demon-born. Had two loving dads, one a mortal the other a silver flame. The Silver Flame dad taught them dancing and magic.
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>>52824388
>loyal
>DB
Might as well slit your own throat and save the time.
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>>52827368
>God-Blooded Battle Nun
Isn't that just literally the brides of ahlat?
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>>52827685
I... still don't see the problem.
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>>52827394
They're terrifying martial artists dedicated to a Goddess of Peace.
They make no sense!!
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>>52827738
Not exactly. The Brides are mortals with good training.

>>52827742
You mean like actual Buddhist monks in the real world? Who follow a religion devoted to pacifism and yet developed most of the world's most deadly fighting arts?
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>>52827685
And? God-Blooded nuns sound cool. If the player is an idiot it does not mean the concept was bad. Try and get him to play a god-blooded of a prostitute goddess so they are all giant sluts in his order.
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>>52827742

How many of them are there? What's your Circles composition like?
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>>52827763
Right but Buddhists can't get a visit from Buddha and be told that what they are doing offends him.
These battle nuns can.

He has completely misinterpreted the western Goddess of Peace.
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>>52827600
>liking Exigents
Plebian
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>>52827815
Why does she care as long as she's getting prayers? It's not like hypocrisy hurts a god's power in Exalted.
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>>52827685
What is an example of a good character concept for you, anon?
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>>52827815
Look man, lots of genuinely pacifistic religions in history have had militant arms based on the idea that "we believe in peace, but our enemies mostly don't, so we need to be prepared to protect ourselves."
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>>52827865
They're considered the norm for her followers.
Calming Serenity the Goddess of Still Waters and Western Goddess of Peace.

To him each peace god advocates for a different sort of peace; and hers is through submission to a more powerful force. The weaker bows in submission to the more powerful and things are fine by her. And when the weak become strong and overthrow their idle masters, she smiles and gives them the same blessings.

She's got a massive warhammer that can destroy currents; by placing it against the sea or to the sky it kills all motion and creates a doldrum only she can remove. The superstitious think that she can control the wind and sea, that no warship moves without her say so and that concurring armies can become lost without her guidance.

This is no peace goddess.
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>>52824454
>charms that makes her retarded
this is my fetish
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>>52828005
>This is no peace goddess.
That's awesome, and I'm beginning to think you're the problem, not your player.
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>>52828008
Expansions to Celestial Bliss Trick are a wonderful thing.
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>>52828078
Oh? I wasn't aware there were any. (Admittedly I haven't played all that long, and 3rd Edition only.)
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>>52828139

There are not. You just need to come up with them. And considering what Celestial Bliss Trick does and its effects its easy to make Ahegao charms.
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>>52828073
Yeah nope.
You've got shit taste my friend.
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How do I Vergil in Exalted?
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>>52828073
I guess you would like his convoluted take on Lost gods and the one in the south particular.
He's such an odd person I can't believe people think their ideas are good.
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>>52828353

Melee Supernal Solar.
>>
Daily reminder that Lunars are shit and will ALWAYS be shit.
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>>52829190

Maybe 3E will make them good, but thats a pretty big "maybe".
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>>52829260
>Maybe 3E will make them good
lolnop. Didn't you see what the devs said?
>>
Noone's commenting on the new artifact preview from Arms of the Chosen in the latest kickstarter update?

https://www.kickstarter.com/projects/200664283/deluxe-exalted-3rd-edition/posts/1865477

It's basically Dio Brando: the Wrackstaff. There's even a charm that lets you do this scene:
https://www.youtube.com/watch?v=UQP5jktm0GQ

If you wanted to take its evocations and put them into other contexts, you could probably also emulate Kamen Rider Kabuto by sticking them into same armor, or the MCU Doctor Strange by sticking them into a Sorcerous Relic - and speaking of which, we've finally gotten an evocation set that works for a Sorcerous Relic! You'd just need to replace all the references to "Melee" or "Martial Arts" with "Occult" instead.
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>>52829864
Some people talked about it in the last thread. It's pretty cool but I feel like it really should be Artifact 5, not 4.
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>>52829864

We spoke about it when it came out on Monday and all agreed that it was pretty cool. I don't see how it works as a Sorcerous Relic as it does interact with Sorcery in any shape or form.
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Thinking of having an artifact which applies a poison with pretty much the same effects as Mists of Eventide as its most basic evocation, it'll also produce a single unit of ammo as part of the same evocation, which will have the Subtle tag of needles. Think 5m would be a good price for this first effect?
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>>52827542
>Oh, and they all read like someones shitty homebrew fanfic Exalts.


this is true
>>
>>52829906
Replace all instances of "Melee or Martial Arts" with "Occult", so that the attack-enhancing evocations improve the potency of your combat spells. Then use stopped time to charge up and cast your spells extra fast. Clash attack an enemy's action by waving your hand and fucking up time. Et cetera. See what I mean?
>>
>>52827685
still don't see why this is bad

are you worried about them cheesing inheritance points or being the most specialest snowflake or something(if so I doubt it's worse than most solars/PCs anyway)?
>>
>>52830003
i mean it at least sounds like he did the vulture god thing well
>>
>>52829901

The only reference to "Melee or Martial Arts" is in Sealed in the Frozen World, you ca do exactly what you said using the time stop ability as is.

>>52829901

All three off the Artefact 5 Weapons have a capstone that lets you take out an entire city block or fortifcation. Gnomon is great, but its powers are quite obviously focused on small scale combat.
>>
>>52827542
>All 3 are going to slow down the production of the actual important Exalts.
Actually, they're not. The new devs have altered the production schedule, so the first few books after the ones already being written are going to be Exigents, Lunars, and Sidereals. Additionally, Exigents is actually going to speed up the functional release of every other book, since it'll include rules for homebrewing your own Exalts, so it'll allow the community to make homebrew versions of things like Alchemicals and Infernals that aren't just shitty copies of their rules from previous editions (which was one of the fundamental problems of 2e Sidereals) - and, additionally, one of the Exalts mentioned to be in Exigents, the Chosen of Masks, has a hot-swappable charmset similar to Alchemicals (activated through changing different magical masks that they wear), so homebrewing them would likely be pretty simple and one of the first things the community would do with them.
>>
>>52830046
that's a dumb argument "it actually makes the other books come out sooner...because you can just write your own copy yourself while you wait"
>>
>>52827579
>Are there ways to summon higher essence elementals?
Sorcerous Workings. Celestial Workings with Scale 3 can create a loyal minion with power equivalent to a second-circle demon; a Lesser Elemental Dragon would count.

>And if I read the spell right, does the elemental dissolve after it completes its task, or can you give it something open-ended like 'stay in this forge and assist me with my projects forever' sort of command?
If you task-bind a summoned elemental, it dissolves after a year and a day, regardless of whether its task is complete, unless it's developed a personality along the way.
>>
>>52830086
When there's a book specifically about writing homebrew, it's not really a dumb argument, now is it? That's literally the point of the book, along with giving support for people who want to write their own varieties of exalts (e.g. 2e Nocturnals or Terrifying Argent Witches).
>>
>>52821712
This is literally less helpful than not using a guide. These ratings are so ill informed I literally cannot believe it.
>>
>>52823659
I really should try an updated take on that illustration. It's been six years.
>>
>>52830393
Go away Shyft
>>
>>52823055
You are fucking retarded ahahahahahahaa.

You have fucking Ten Ox Meditation listed as better than thunder's might which is hilarious.
>>
>>52827542
>The first was entirely unneeded, they could've powered up an existing "thing" (spirits, Godblooded, added more demons, whatever the fuck)

If Godblooded were as powerful as Exalts, then why did the gods even bother with Celestials when they could just fuck an army together.

>Liminals break an old long standing rule (after death you're dead, and no Exalting the dead).

It's not ressurection. A new soul is inhabiting an old corpse.
>>
>>52823952
>all Lunars are just fleshlites
Meh.
>>
>>52827834
>disliking Exigents

Why do you hate fun?
>>
>>52824758
Now it makes the Lunars able to harangue your stubborn-ass self even after you thought the issue was done with and settled.

>>52828353
Lots of weapons, lots of Evocations.

>>52829190
>>52829305

Go away TAW devs.
>>
>>52827542
Liminals are not dead, they are newlive brought through trying to defy death.The old one never returns.
>>
>>52830642
Only if you use lunar taming leash. And that one should be banned from every table.
>>
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>>52830046
>>52830144
>it won't slow down the line by denying us the important Exalts
>the new guys literally could've been any other book than these new fanfic tier Exalts, thus delaying everything because they want to shove this crap out instead of stuff that actually matters
>>
>>52830846
Honestly, with ideas like this
>>52824246
>>52824454
>>52824463
>>52824536
>>52828008
>>52828078
Lunar Taming Leash is just an expeditor to those anons.
Funnily, the same attitude is why Solars are Anathema in the setting.
>>
>>52830538
>If Godblooded were as powerful as Exalts, then why did the gods even bother with Celestials when they could just fuck an army together

Not all Gods are capable of fucking, and not all Gods want to be fucking and tending and caring for all of these little shits. Why not make an automated process and warriors to do it for them?

Also you can plug a ghost into a corpse body, it still won't make an Exalt by the old fluff. All you get is a ghost walking around in a corpse. Liminals go against old, established fluff thats been around since 1E, to add Not-Prometheans to the game.
>>
>>52830889
...you know, that makes me think. Are the archetpical player characters labeled as Anathema in knowledge of how players tend to behave and that they, given enough power, will end up embodying their worst traits at some point, or is it just thoughtless fluff...
>>
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>>52830910
>Not all Gods are capable of fucking, and not all Gods want to be fucking and tending and caring for all of these little shits.

>Be UCS
>Aquiesce to all the little shits and make a deal with two fucking titans, involving a huge power loss, just not to upset your shitty subjects
>>
>>52830928
Is is thoughtful stuff. Yeah, Whitewolf are known to be edgy and trying to jump over their heads all the time, but one of the reasons they wrote and constructed Exalted like so is to get players to experience how people behave when they have nigh-unlimited power and nobody to answer to.
>>
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>>52830928

From the playing the game for years, the average player character is pretty normal. Which is also what made Limit Breaks seem so hilariously out of character.
>>
>>52830985
Yeah, maybe that was too forced. 700 years-old total dickheads with UNLIMITED POWAAAAAH don't seem out of place without any cosmic curse on their heads.
>>
>>52830910
You're really against Liminals but you really don't know what you're talking about.

Liminals are born when someone attempts to bring someone back from the dead. This attempt fails and instead gives birth to a Liminal, a completely new being with a completely new soul that may have some of the memories of the previous person because they're in their body. The person who died is still completely dead, they weren't brought back and the memories exist as less than a ghost, because at least a ghost as some level of agency even if it's not too much.

The act of trying to bring back the dead gives birth to something new, death begets new life, that's their whole shtick. They're even named after soil that has a ton of organic debris in it that is especially fertile. Cycle of life and all that. It distinctly does not let you resurrect somebody.
>>
>>52830910
>Why not make an automated process and warriors to do it for them?

Because you can have Exalted tier beings on par with celestials with a minimum of fuss? Even if a couple of gods think sex is guh-ross or something, a savvy deity is going to breed his own army together. An army that is, for all intents and purposes, /stronger/ than their parent.

As far as I can tell liminals are just Alchemicals with dead bodies as a base instead of clay and magical materials.
>>
>>52831111
>They're even named after soil that has a ton of organic debris in it that is especially fertile

I thought Liminal referred to thresholds.
>>
>>52831143
That it does but their alternate name, like Lawgiver is to Solars, was Chernozem.
>>
>>52831172
Oh, hadn't known that.
>>
>>52831111
Not the guy you replied to, but for me, the part that leaves me scratching my head is that I'm not sure what about this whole thing makes them *Exalted* rather than just new people in old bodies.
>>
>>52831210
They're exalted because they've been granted power by some entity. We only know her as the Dark Mother right now, but it's likely that in their book they'll go into more detail as to what entity has empowered them.
>>
>>52831210
they're exalted of some new entity. which is why the "ressurection" worked. the dark mother or whatever it's called shoved something into that fervent, sincere attempt to bring someone back from the dead and used it to make something new.
>>
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>>52821712

>Rising Sun Slash: Requires Fire and Stones Strike. After attack, before defense, while using a full excellency, if you got a 7-10 straight on your roll gain one non-charm success and essence non-charm dice. Bad choice

>Bad Choice

Please, minna-san, do not let anyone you know use this horrible guide!
>>
>>52831327
It's a meager bonus that you will literally never use without Perfect Strike Discipline.
>>
>>52831511
It's absolutely essential for hitting enemies like Ahlat (absent onslaught) or other 10m excellency exalts. That's honestly a pretty niche situation, so you will also use it every time you clash an attack.
>>
I haven't played since 2e. Do martial arts still work the same way or Terrestrial, Celestial, and Sidereal, which each being hard to learn for the tier beneath it?
>>
>>52831545
It just seems like too much mote expenditure to justify the effect without using PSD.
>>
>>52830910
>Not all Gods are capable of fucking, and not all Gods want to be fucking and tending and caring for all of these little shits.
Being able to knock mortals up or be knocked up by mortals has never been portrayed as a particularly rare quality among gods. Gods also don't have to and usually don't actually bother to tend and care for their children. They're more likely to let mortal priests raise the kid and teach them proper reverence for their divine parent. God-Blooded are relatively common and easy to produce, at least compared to the Exalted and especially Celestial Exalted. Giving them power comparable to Exalts would either change the setting in ways that go way beyond adding new types of Exalted, or require completely redefining what God-Blooded are and how they work.
>>
>>52831595
The key is to find situations where 10m is worth spending on dice. These aren't common! Clashes, which let you turn your defense into a powerful offense, though, are a common sort of way to justify that expidenture. Something like Divine Executioner could make your excellency insanely cheap, if you could turn it on, and sometimes you just really, absolutely, 100% need to make this hit, either because of the charms you're supplementing it with or otherwise.
>>
>>52831545
>That's honestly a pretty niche situation

Watch as later on damn near everyone ends up with an onslaught negator because they'll get gibbed without it.
>>
>>52831584
SMAs are still going to be an odd separate thing but now TMAs and CMAs aren't really a thing.

Instead the MAs we have so far are available for all Exalts, however there are Terrestrial and Mastery keywords that apply to certain Exalts. DBs for certain are affected by the Terrestrial keyword while Solars have the Mastery keyword. Some Charms in a style may have the Terrestrial keyword which weakens the Charm for people it applies to, conversely, sometimes a Charm will have the Mastery keyword, making the base Charm stronger for those it applies to.

We've been told that the Immaculate Styles will have neither keyword for any of the Charms meaning both DBs and Solars will get the same power out of the MA itself.
>>
>>52831584
Sidereal Martial Arts will still be their own separate thing, but Terrestrial and Celestial MAs have been sort of merged. There are supernatural Martial Arts that all Essence-users capable of learning MAs can practice, but some Charms have the Terrestrial keyword, meaning that Dragon-Blooded get a somewhat lessened or restricted effect, or the Mastery keyword, meaning that Solars get something extra out of the Charm. Apparently Sidereals will also get Mastery effects.
>>
>>52831634
>>52831628
What about mortals?
>>
>>52831623
Yep, Rising Sun Slash is for when your GM gets sick of IWA instagibbing every enemy and starts giving them onslaught negation :)
>>
>>52831511

1m, post-roll, for a non-charm success and [essence] non-charm dice is not meager in the slightest. not only is it a core part of your overwhelming clash prowess, melee has a goddamn free full excellency with an easy reset condition, and beyond this a full exc is very often a good idea to hit any opponent with high defence. its a core melee charm.
>>
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>>52831648

No, I meant it more as a logical conclusion to how the game is gonna go. Onslaught gets you killed, and you have few actions in this edition. Therefore, to be any sort of threat later on, you by default are going to need things with negators.

Not gonna be surprised when stuff like Brawl ends up garbage later on because now suddenly everyone can ignore Onslaught.
>>
>>52831647
For mortals, MAs basically amount to nothing more than ways of stunting their attacks. They get nothing more out of them, and can't really enlighten themselves to learn supernatural MAs anymore. Or rather there is no reliable, standardized way for such enlightenment.
>>
>>52831676
Thanks.
>>
>>52831669
Didn't he devs explicitly state that being able to ignore onslaught for the purposes of determining defence doesn't actually remove it as far as Charms benefiting from it are concerned? Besides, Brawl will always have grappling.
>>
>>52821712
>>52831327
You need Rising Sun Slash for other good charms anyway
>>
>>52831656
>melee has a goddamn free full excellency with an easy reset condition

Yes if you had read the entirety of the post you replied to you would have realized that I'd mentioned Perfect Strike Discipline in it as the only real time it's worth using. And it's not that easy a condition to reset. You have to incapacitate a full opponent; not a trivial opponent, and not a Battle Group.
>>
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>>52831689

If that was a ruling I'd like to see it as official eratta honestly. Some people I know are so stubborn they won't accept anything less.
>>
>>52831689
They have indeed, the penalty negators Solars have (and they're likely the best or damn near) merely ignore the onslaught penalty, for all calculations depending upon it the full value is still there.

http://forum.theonyxpath.com/forum/main-category/exalted/1069023-ask-the-devs/page9
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>>52831697

oh that too, but even if it led onto nothing, and even if it didnt have the very very nice permanent upgrade, it would still be worth using

>>52831714

hang on, hang on. so let me get this straight. you are a solar melee user, with all the bells and whistles, and you find incapacitating someone to be a difficult reset condition. surely this, logically, means you are facing powerful opponents - opponents where rolling a very powerful withering attack is key. so... a fight where you will be spending that 11m on a full excellency with excellent strike, to hit your opponent, triggering RSS.
>>
>>52831735
You just can't sustain that level of mote expenditure for every strike; not even with the 5m a round refill, especially if you're trying to invoke other charms to make those hits hurt all the more. Honestly I find I run dangerously low on Essence in most fights by the end of them already.
>>
>>52831758
It's hardly a flaw in a Charm that it can't be used on every strike, merely on particularly important strikes where you want every bit of edge you can get.
>>
>>52831758
>You just can't sustain that level of mote expenditure for every strike
Of course not, but if you're fighting enemies with DVs so high that it warrants regular full excellencies to have good hit chances, Rising Sun Slash gives you a very efficient bonus.
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>>52831758

the point isnt that you sustain it, the point is that melee has amazingly efficient init-to-damage and a single, destructive withering attack very easily gives you enough to end multiple opponents or, at the very least, one of them - resetting PSD. you have fervent blow, IWA, hungry tiger, fns, eight directions stance, etc and when you get that initiative you are getting a kill. the important part is getting it at all, and RSS is VERY GOOD at that, because its a single mote (or literally free, with the upgrade) to add, at minimum, 1 success to a roll, usually 2 or 3. and when you reset PSD, congrats, you get to use RSS more and more. this is all low essence too, at e3 or higher i would say any solar melee combatant who doesnt use it regularly has no fucking idea what they are doing.
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>>52831799
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>>52831828

not sure if this is meant ot be agreeing with me or not, but there it is. you pay 1 mote and get 1 mote back, at minimum, because RSS only triggers if theres a 10 to begin with. so RSS is free at worst and usually gives you free motes for using it.
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>>52821712
>https://drive.google.com/open?id=0B4wN-6BdRhC5eUtzMDJyZVo0bnc
Sorry, friend, but you really aren't very good at Exalted.

"Fiery Arrow has some utility in addition to a not so great attack."

The best Essence 1 combo is Trance of Unhesitating Speed + Fiery Arrow, turning 15 initiative into average 34 initiative worth of damage at Dex 5.
>>
>>52829909
As long as it is not Mists of Eventide with the control spell.
>>
>>52831730
If people are so stubborn they won't believe the what's plainly written in the books, that's not the dev's problems.

Those charms state that they ignore onslaught penalties, not that they remove onslaught values. If the charms expire (like all the instant ones) then the onslaught penalties are still there - they weren't removed.

The only charms that actually remove onslaught explicitly state that the onslaught isn't there any more, like the White Reaper one that dumps it onto someone else.
>>
>>52831799

You seem to know a good deal about what makes a charm worth getting, can you tell me about what makes Hungry Tiger good? I get that it's great for decisive attacks, but I just can't see any reason to make a withering attack on a crashed target.
>>
this lunar conversation proves the usurpation did nothing wrong
>>
>>52830910
and if they're anywhere NEAR as directionlessly shit as notGarou...
>>
>>52825374

Those are some absurdly large tits, how the hell is she keeping them as perky as they are?
>>
>>52834103
If you're low on initiative (base 3 or thereabouts) and they have a good chance of hitting you on their turn, you should definitely send them lower so as to avoid the utterly catastrophic event that is Initiative Shift.
>>
>>52825297
Well, I like to think that Uka died choking on his own severed cock shortly after the story in Exalted: the Lunars.
>>
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>>52834103

id just pretend the withering component doesnt even exist. it has its uses, sure, but the decisive part of hungry tiger is so good that the charm would be amazing even if it was decisive-only. essentially its good because:

it stacks with fire and stones, your other great decisive booster
its already good practice to decisive a crashed target, so the restriction barely matters
it is uncapped decisive damage. you add as high as you roll. 20 successes vs defence 0? you add 20 damage
its a supplemental melee charm, automatically elevating it to obscene levels of power with IWA
>>
>>52831111
SOIL IS POOP.

POOP EXALTED.

ENOUGH SAID.
>>
>>52831210
Same as what makes Alchemicals Exalted rather than ensouled robots.
>>
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So, has anyone gone into really munchkin style analysis of third edition's mechanics? While I personally don't optimize my character overly much, I like reading stuff like
>>52832378
and
>>52824184
because it helps me understand the system better.
>>
>>52827542
well thank god you're not calling the shots

however obnoxious and special snowflake some Exigents are going to be I'm always going to take comfort that it'd be even worse if the character wasn't even Exalted.
>>
>>52831327
>>52831511
>>52831656
>>52831714
>>52831735
>>52831799

Defining-level Divine Executioner Stance + Excellent Strike + Rising Sun Slash +4 motes excellency with Foe-Cleaving Focus at Essence 3 actually costs you 4.44 motes total after the refund.

You can spam it every withering melee attack without negative essence expenditure on offense.

Hilariously enough, at Dex 3 instead of 5, you only spend 3.133 motes for the combo.
>>
>>52835274

I'm not sure that anyone has gone that in depth, but it seems that there's no One True Build for combat at least, with every Ability and Martial Art having its own idiosyncrasies.

The general consensus for Craft, however, is "Pick the broadest abilities possible, and buy up the Power tree." If you're a real stickler for Craft and numbers, have a look at this: http://wiseartificersinsight.com/
>>
>>52835274
Living Shadow Preparation + Blinding Battle Feint into Thunderbolt Attack Prana decisive is the strongest thing you can do off the bat. (Miracles specifies banked successes are non-charm succs) Fate-Shifting Solar Arete (on Living Shadow Prep) breaks shit utterly. You can get 60+ initiative off the bat without breaking a sweat.

Thrown supernal is insane because Steel Storm Descending doesn't reset initiative and you get free withering attacks before your decisive with Swarm-Culling Instinct.

Crashing Wave Throw deals decisive and withering damage at the same time with a withering throw.

Hammer on Iron with FFFO upgrade and Ferocious Jab lets you churn out 50+ initiative out of nothing, killing anything that doesn't have hardness and most things that do.

Evocations onto Iron Whirlwind are ridiculous, never let your melee weapon homebrew Evocations be supplemental with a high cost to balance it out.

You cannot resist instill actions going minor->major and major->defining. With Thousand Courtesan Ways and Poised Lion Attitude combined with Mastery of Small Manners to bypass the ability to stop Minors from forming you can achieve a defining intimacy toward your Solar in two combat turns that they can't resist.

Power-Awarding Prana lets you break in half any game that has significant downtime. The Solar is essentially half-supernal in all his Ability 5s because he can use Essence 2 charms off the bat. It gets even more powerful with Essence-Lending Method on other circlemates. A PAP-using Solar can give a Craft Supernal character 6 extra Craft charms from character generation.

Heavenly Guardian Defense says: "When you are attacked with a decisive attack, for each 1i you pay, the enemy loses 2.5i." It also lets you block unblockable withering attacks.
>>
>>52835174
being made out of whatever makes solars and everybody else exalts?
>>
>>52835442

Leaping Tiger Attack with any of the withering special attacks like Flashing Edge of Dawn, Azure Abacus Meditation (it works with ranged attacks), Knockout Blow, Rampage-Berserker Attack or Ox-Stunning Blow.

Ride is ballin'. Immortal Rider's Advantage gives you a 50% initiative boost from your JB. Hero Rides Away is the best way in the game to regain WP.

Everything that creates damage instances outside the normal decisive damage roll is busted. Sharp Light of Judgment Stance with Edge of Morning Sunlight, Heaven Thunder Hammer and other forced movement into falling damage charms. This includes environmental things like Eclipse-learning Wrath From The Sky from Storm Mothers.

Each Health Level is 2.5 initiative worth of damage required to punch through it. 7 health levels is 17.5 init average to drop, 10 health levels with one ox-body is 25.

Sorcerers can give themselves mutations for 2 xp, which might include the Subtlety mutation so you don't need to be a freak. Unusual Hide at 5 dots increases your natural soak, which matters a lot for effects like Spirit Strengthens the Skin. With Invulnerable Skin of Bronze, you can stack a total of +11 natural soak over your Stamina, which means that at an average stamina a normal mortal would only ping you, even if you were at Defense 0. Facing a big attack, you can double your soak. This combination also lets you wear heavy artifact armor on top to never take more than ping.

Teaching Charms like Flowing Mind Prana with the upgrades let you multiply the XP invested into others over threefold per dot of Essence. Ten XP invested at Essence 1 is average 33 XP to the circle and allies. Essence 2 it is 57.5.

Just some basics.
>>
>>52835620
Sorry, Essence 2 it is 66.66. Forgot the refund.
>>
>>52835442

a very good houserule is to prevent LSP from adding non-charm successes to any charm that generates initiative.
>>
>>52835617
Yeah, Solars do fine with being made out of tasty, tasty meat
>>
>>52835620
I thought mutations were 4xp in the first circle
>>
>>52836124
Good catch, correct. Mutations are Ambition 2, which is 4 xp at Terrestrial. Been playing at Celestial too long.
>>
>>52831111

Liminals are really weird, to my mind. All the other Exalted basically run off the welding of a divine power source to a human soul - the only outliers are the Alchemicals, and even then the process is similar.

But Liminals get their powers from a botched resurrection, which incarnates a new consciousness in someone's old body. What part of this involves the Exaltation connecting to the human host? You'd think that this would just result in an odd zombie-like creature.

I really don't like Liminals, because they're thematically weird. Exigents tie-into things, because it stands to reason that gods might be able to reach deep and draw out some divine sparks of their own to create their own (weaker) Chosen. But Liminals? They're weird.
>>
>>52836392

There is mention of a "Dark Mother" or some such that seems to be a sort of patron, but there's no info on her.
>>
>>52836392
The resurrection doesn't give them their power it is merely the catalyst for receiving the Exaltation, much like a Solar has to do something cool and catch the Unconquered Sun's eye.
>>
>>52836431

I'll add that this process seems highly abusable. If I know that a botched resurrection creates a Liminal, I could actually churn out dozens of Liminals, since there doesn't seem to be a limit.

Like, I can't control them, but having a lot of Exalted running around must be worth something.
>>
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Holy fuck, all this math! And I was lured in by all the anons saying the new combat is fun.
Better stick to the FATE hack, I can't deal with this.
>>
Question, can one weapon two blows be used with things other than melee since it just says that can be used after a withering attack or does it have to be explicitly allowed in the charm text like in thunderclap rush attack?

Some members of my group were curious and we wanted to know what others thought or if devs had said anything. We may also just be dumb too.
>>
>>52836483
The dice do all the calculations, all you need to do is pick charms and roll dice. Unless you want to be the most mechanically optimal player in the game.

Which is a mistake, because it's not a class based game and the strongest character will probably be the guy with the most combat charms regardless of what those charms are.
>>
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>>52836392

alchemicals arent outliers exactly. the spark of divinity comes from autochthon himself. in the case of liminals, the spark of divinity comes from the Dark Mother, who we don't currently know anything abut but can assume to be a very powerful entity in the underworld with a vested interest in stopping the restless dead.

>>52836466

you have no control over creating a liminal. the dark mother sees people trying to revive the dead, and uses it as a catalyst to create a liminal - why she needs to do this, we dont know, but it seems she does. if you try and purposely create a second liminal, she can just... not make it. and you get no liminal, because you arent doing anything besides create a situation where she CAN make one.
>>
>>52836497
I'd assume it has to be Melee unless it says otherwise. That said, I can't see an obvious way to break the game by breaking that rule.

Personally, I think they missed a trick by tying weapon choice to abilities and charms. Anime fight scenes rarely have characters stick to the same weapon if other weapons are available, and I can't think of many fun to watch sword fight scenes that didn't involve punching and/or improvised weapons.
>>
>>52836497
Vance said that 1W2B can only be triggered by Melee attacks, but my house ruling before his ruling was that any attack can trigger it, and I haven't found it to break anything.
>>
>>52836483
Literal retard detected. I am surprised he can even type much less use punctuation.
>>
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>>52836663
Yes, fuck you too, kiddo. Too bad you have to wait till monday to brag about your GPA.
>>
>>52836530
>strongest character will probably be the guy with the most combat charms
Strongest character will be the one who pulls the strings of the combat characters. Exalted is a game of scheming with easily available irresistible mind control.
>>
>>52836724
>Exalted is a game of scheming with easily available irresistible mind control.
LEL xd

2e edition son but not 3e edition brah.

3e edition has none or almost none mind control. You can't mind rape your DB wives into sucking your cock anymore. This is bullshit. I can't ERP in those conditions.

No body control, only one mind control charm, no hypnosis, no personality reprogramming, no DB sucking your cocks, no glorious lunar leash, how can I even live my ERP game with that pitiful amount of mind control built into the game? What should I do? I ask of you, anon. I ask of you. What should I do? How can I live?
>>
>>52836793
The base social system is crushed utterly by charms like Rose-Lipped Seduction Style and Silent Words of Dreams and Nightmares. If a character has one minor intimacy toward you and one relevant intimacy, you can make them only care about you, willing to put their life on the line to do whatever you told them to do. No amount of Willpower is going to help them.
>>
>>52836793
>You can't mind rape your DB wives into sucking your cock anymore

But you can?
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>>52836844
Okay, anon, I am sipping some excellent whiskey with friends. Explain to me with very baby like phrasing how you can use Rose-Lipped Seduction Style and Silent Words of Dreams and Nightmares to mind rape someone without some contrived setup like 'she has no intimacy pertaining to as seduction attempt by a Solar' and 'she already like you' and other bullshit.

It cannot do man. Son. Cannot do. Bruh.

I think. Almost sure I do. I believe.

Where has my 2e edition mind control gone? Tis a sad day when one find himself empty of true mind control in Exalted.
>>
>>52833032

If you ignore penalties in the first place, people can argue that since they don't apply to you, why are things that work with the penalties you don't have also working with you?

tl;dr It's poorly written and needs eratta to clarify exactly what is intended. Because I've had to go through several rules bitchfests over just the above.
>>
>>52836844
>>52837033

>Rose-Lipped Seduction Style
Allows you to seduce even if it would be unacceptable influence. Does nothing to prevent the target from just spending WP and ignoring the effect though.

>Silent Words of Dreams and Nightmares
(amongst other things) stops the target from resisting an influence action by paying Willpower unless the influence threatens an Intimacy.
>>
>>52837033
Silent Words of Dreams and Nightmares as a control spell, see whiskey sipping dude. Go home, cast ritual. They can't defend against the instill action to give them a minor intimacy of lust toward you or leverage high-enough Resolve against a full excellency Int+Presence from a Solar.

After they've slept, go to whiskey room. Activate Mastery of Small Manners to attune to whiskey sipping culture, they now have a minor intimacy of respect toward you.

Thousand Courtesan Ways to perform two actions in one action: 1) Instill minor intimacy of respect to Major with the support of minor intimacy of Lust. 2) Instill minor intimacy of Lust to Major with the support of minor intimacy to Respect. Cannot spend WP to resist instill.

Use Poised Lion Attitude to reflexively make a second social influence with TCW 1) instill major intimacy of Lust to defining with the support of major intimacy of respect. 2) Persuade targeting with Rose-Lipped Seduction Style targeting Defining intimacy of Lust to suck you off because it would be soooo hot. Rose-Lipped Seduction ignores unacceptable influence, which could include persuasions like "kill yourself."

Unless the target has a relevant Defining intimacy to leverage against being seduced, it doesn't matter what their preferences or desires are. They will suck it.
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>>52834779

Obviously, female essence users store essence in their tits. Bigger tits=Higher essence.
>>
>>52837246

What about men?
>>
>>52837223
Thank God I rock that defining ascetic monk life/sorcerous monstrosity mindset. Flesh is weak and only though Magic may I reach my full potential amen.
>>
>>52837223
>Cannot spend WP to resist instill
To be precise you can resist instill that creates a new intimacy or weakens an existing one but you can't spend WP to resist instill when its used to strengthen an Intimacy.

>Rose-Lipped Seduction ignores unacceptable influence, which could include persuasions like "kill yourself."
Incorrect. Rose-Lipped Seduction only ignored unacceptable influence pertaining to seduction.
>>
>>52837223
I am whiskey sipping dude and I approve of this message 10/10. I don't understand it but I can see a pretty cool guy when I see it.
>>
>>52835442
>(Miracles specifies banked successes are non-charm succs)

You forgot to include the disclaimer that anyone who uses this errata in their game is a moron.
>>
>>52837292
If you know a sorcerer wants to sleep with you, but also know she's an adherent of Mara who sucks the souls of those she sleeps with, it would bypass your "I don't want to die".
>>
>>52837274

In the dong, obviously.
>>
>>52837285
They convince you of the benefits of sex magic.
>>
>>52837303
>>52837223
To be honest, I am almost sure that post is trying to make a honest point, but I can't understand it. Beyond the coolness of the phrasing.

Seem too contrived for my cock sucking mind rape dude.
>>
>>52837331
Eeeeeh. I think if the person you want to seduce is aware of your soul sucking sexytime it should either be unacceptable in general or be left to a ST decision.
>>
>>52837368
This is just mechanics wankery, no sane ST would let you seize control of a person's life by snapping your fingers.
>>
>>52837396
Right, I get that.
My point is if influence is unacceptable influence because of X and Y just having a charm that lets you unacceptable influence pertraining to Y would still make the influence unacceptable.
>>
Where would charms that would buff your sexual partner for the day go? Presence or Performance? Performance makes more sense as it has the sex charms. But Presence has more of the buffy charms.
>>
>>52837426
I'd put it with the other sex charms in Performance but you could make it accessible through a bridge from Presence.
>>
>>52837396
>no sane ST would let you seize control of a person's life by snapping your fingers.

Sounds like someone never played 1E, where every social charm was irresistable mind rape that required one success to work.
>>
>>52837426
Perfomance charm with that encouragement charm that gives you +1 attribute and ability for a task as prerequisite. BAM.
>>
>>52837292

>Incorrect. Rose-Lipped Seduction only ignored unacceptable influence pertaining to seduction.

So does that mean you can lull someone into asphyxiation?
>>
>>52823630

Probably. The whole point of Solars is that they can always exceed expectations.

Now, whether or not it's possible without the characters completely overturning the setting and killing off lots of Big Things in their pursuit of the ability, that's the real question.
>>
I think Rose-Lipped Seduction Style is just supposed to let you seduce asexuals, automatons, people who just aren't into your gender, weird creatures that aren't into humans in general and so on. I don't think it's supposed to override things like people being able to just gnore any social influence that would require them to permanently abandon a Defining intimacy, because that would be dumb. The Charm could be written more clearly, though.
>>
what are some good elementals to summon?
>>
>>52837545
>can always exceed expectations
That's more exalts in general. They are known to do the impossible.
>>
>>52837576
No it's quite clear. You can spend WP to ignore it. However there's a spell that prevents the target from spending WP and you can't spend WP if Instill increases an already existing Intimacy.
>>
>>52837583
>That's more exalts in general. They are known to do the impossible.

But are exalted generals known to do the impossible?
>>
>>52837579
Flame Ducks....if you know what I mean
>>
>>52821909
>Lunars were good at their small niche
That's the problem. Even Sidereals, with their weird Charms (and I'm one of their fanboys since 1e, so don't even start...) aren't pigeon-holed into a small set of roles like the Lunars were.
>>
>>52837608

If they've invested enough into War, yes.
>>
>>52837608
10 dragonblooded generals, a sidereal against foes inside fate with armies and generals inside fate and setup time, a lunar with many small groups within his territory and a solar with really any army, foreach of these: Yes.
>>
>>52837620
I think Lunars should be remodeled in the vein of Sidereals. Take a broad celestial theme of their patron, then different aspects, and all the charms are various tricks of Luna that she shared with her chosen, plus a small amount of very polished, useful, self-invented charms.
So far they're "We're like Solars, but animalistic!"
>>
>>52837594
Silent Words of Dreams and Nightmares only prevents the target from spending WP as long as the attempted influence doesn't threate one of his intimacies. This means the sorcerer still has to account for his target's desires, values and personality, which is a far cry from mind control shenanigans of previous edition. It is still a scarily powerful and abusable combo, but a guy with an intimacy of, like, "I'm a celibate Immaculate monk" certainly could spend WP to prevent an intimacy of lust towards someone from forming.
>>
>>52837608
Exalted generals are, Exalted General unortunately isn't.
>>
>>52837687
I completly agree.
>>
>>52837687
Or even 'I won't bow down to Anathema', which 80% of the Immaculate DBs will have. You won't fuck it if you have an intimacy against it.

In fact, almost ALL of the Realm DBs will have an intimacy usable for that. You won't fuck it if you have an intimacy against it, and if you're a Realm DB, you have already one somewhere.

In pure mind rape mind control, you have the memory charm in Performance, Hypnotic Tongue Technique, and if you're really wicked, that charm in Linguistic. That's all in 3e edition.
>>
>>52837687
Appearance 7.
>>
>>52837731
They have to know you are an anathema first. If they develop the defining tie of lust they can't spend a willpower to get out of it anymore.
>>
>>52837579
Greenmaws are the best elemental in core to summon. Their grappling is insane and the Feat of Strength utility is incredible.
>>
>>52837757
>They have to know you are an anathema first.

Any people that can mind rape you in your sleep is one.

As a ST, any Defining or Major intimacies would be rightly leveraged on the smallest doubt ('I won't bow down to anathema, and that guy is obviously using magic, he is one'). I won't admit minor intimacies though.
>>
>>52837033
Source of pic? For science?
>>
>>52837732
Appearance 7 isn't magic. Or I guess it actually is literally magic, but it isn't the kind of magic that will override any and all convictions people have. Or preferences, for that matter. An Appearance 7 embodiment of masculine beauty won't, by default, have any more luck with a lesbian or an asexual than anyo other guy..
>>
>>52837839
>Any people that can mind rape you in your sleep is one.

This just in. Dragonblooded and mortals are now Anathema.
>>
>>52837858
>Dragonblooded and mortals are now Anathema.

If he is doing something funny in your sleep, and you have a major intimacy of 'I won't bow down to Anathemas', yes. Perfectly yes. Absolutely.

The character doesn't need to be true when he leverages intimacies, only to 'believe' sufficiently. When you have one core of your being against anathemas or solars or perverse magics or anything, and someone tries to do that, you can tell them to fuck themselves.
>>
>>52837843
Emperor's voice, the best body control hentai ever written, ever drawn, ever written, ever created, ever.

No English translation. Still the best. That scene is when one character summon half the school female population to the school roof to rape them.
>>
>>52837930
Well if he thinks its an anathema it is his duty with that intimacy to kill that Dragonblooded. The Order needs to hunt down all these foul sorcerers in Creation.
>>
how would you go about losing a vice in play(say you took bp for it and want to pay it off as your character "gets over it")

how does one quit a drinking vice for example? or do you not
(what seemed like an interesting character trait is turning out to just be annoying, and I'd rather remove it in character than just try to get my st to let me change it behind the screen)
>>
>>52837223
This is all subject to the requirement of evidence to boost something to an appropriately high intimacy. You can't just make someone have a defining tie of lust/respect just because you say so. You have to prove it. No matter how cool of a guy you say you are, if you don't do something to elicit their respect they won't have any higher level intimacy towards you.
>>
>>52837535
Or just have the mara sorcery initiation where you eat their soul after sleeping with them.
>>
>>52838229
You're wrong though. Here's a bit on instill straight from the book:
>Strengthening a Minor Intimacy, or weakening a Major Intimacy, can only be done if the target has a different Minor or better Intimacy that supports the attempted influence.
So if you create a situation (like described here >>52837223 )where the target has two minor intimacies you can just use one to strengthen the other and the other way around.
>>
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>>52837982
<Of course>. If he is using some Anathema's magic, it is suddenly your responsibility to bring him down.

If, and only if, he should prove himself to not be an Anathema, the Intimacy can't be leveraged anymore. But until them, if a significant portion of your being is against Solars, and someone is apparently one, you sure can leverage it against him.
>>
>>52837327
It's honestly not game breaking when it only applies to most Larceny/Stealth actions. Larceny/Stealth are predicated upon having to take multiple high risk rolls in a short period of time. The guy breaking into the bank has to pass every check, the guy guarding it only has to pass one, or in complex situations a couple. Having 20 extra banked successes to cover your ass outside the normal Charm cap is completely fine in those sorts of situations because each roll is vital to pass while simultaneously being constantly rolled.

Join Battle rolls however are stupidly important, probably the single most important roll in the combat since they determine who goes first and your killing potential. Coming out of the gate with 30 Initiative means you're going first and someone is going to die when you attack them.
>>
>>52838285
Here is also a bit on instill straight from the book:
"Strengthening an existing Intimacy requires that the evidence raised or argument made in favor of strength-
ening it be more compelling than whatever caused the Intimacy to arrive at its current intensity."

You need both a supporting intimacy and appropriately convincing and meaningful evidence.
>>
>>52838285
Keep reading guy, same section two paragraphs down.

>Strengthening an existing Intimacy requires that the evidence raised or argument made in favor of strengthening it be more compelling than whatever caused the Intimacy to arrive at its current intensity. For example, if a shopkeeper gained a Minor Intimacy of distrust toward the Guild after learning that they often undercut local merchants, he would need even stronger evidence in order to strengthen his Intimacy to Major. Perhaps he learns that a Guild merchant plans to buy out his shop, or speaks to a man who once partnered with a Guildsman and was betrayed and sold into slavery.

You can't just go up to someone and say "RESPECT ME" and wombo combo them into thinking you're the King of the World, you have to actually demonstrate to them you are worthy of respect. Same applies to everything else.
>>
>>52837844
No, that's what charms exist for, like roselipped seduction style, app7 is for melting any resolve left in the target.
>>
>>52836561
This, yeah. You can't perform the process with the intent to create a Liminal. You specifically have to intend in your heart to *revive a dead person*.
>>
>>52838502
Liminals aren't worth shit in Exalted tho. They don't really fit with the other exalts, or the story, or the setting, or anything.
>>
>>52838606
I feel like it's too early to make that judgement with confidence, personally.
>>
>>52838404
>>52838386
Welp I completly forgot about that part. Thanks
>>
>>52837157
You ignore penalties only to your Melee Parry. If you ignore the penalties of a wound, that doesn't mean you're no longer wounded. Ignoring the penalty from Onslaught to your Melee Parry doesn't mean you're not under Onslaught, obviously.
>>
>>52838229

He left out Celestial Bliss Trick forcing a Defining Tie of lust. You can then use that to leverage the respect tie to higher levels and in turn make the Defining Tie of lust permanent. Hit them with Monk-Seducing Demon Dance to really force it in the first time. And this all assuming they have willpower to spend anyway.
>>
>>52838893
Well you gotta bang them first to get that Defining Tie of lust in and again, an Intimacy =/= Evidence. You need both to boost an Intimacy higher. Even if you successfully slept with the person and gave them a Defining Tie of lust that isn't evidence for why they should respect you.
>>
>>52838947

You ability to give them mind-blowing orgasms is worthy of respect. And also the banging part was why you have Monk-Seducing Demon Dance and Rose Lipped Seduction Style.
>>
What exactly is the magical material Jade in Exalted? It is just like real-life jade but it can magically be worked like metal due to ~reasons~? Or is it like Orichalcum where you gotta take gold and do alchemical stuff to it?
>>
>>52838989
Worthy of respect of their skills in giving mind blowing orgasms perhaps, but that doesn't meant they respect you in general. Being good at fucking doesn't mean you're a good leader, businessman/woman, bureaucrat, etc. The evidence just doesn't apply.

Fucking someone real good wouldn't mean they would believe you're a good fighter.
>>
>>52838990
I think the Jade that is used in magical materials is alloyed with steel to become a metal otherwise it is similar to jade in the real world. Though I could be mistaken.
>>
>>52838990
It's a magical material mined from the earth of Creation. You can see it like an elemental essence infused metal. It has nothing to do with real life jade and can be used non alloyed.
>>
>>52839069
Then you just need to memory-reweave them into thinking you did something else of respect during the post CBT effect. Then once their memory is rewritten boost the intimacy.
>>
>>52839085
Apparently this is a common feature of Second Age jade artifacts but older jade artifacts could be made from pure jade.
>>
what would you roll for Contortionist stuff? dex and... what, athletics?
>>
>>52839381
Makes sense to me.
>>
>>52839381
That or maybe larceny
>>
>>52839085
This. With the exception that real life jade can't be melted and alloyed with steel.
>>
>>52839381
Definetly athletics. If you want to do performancy stuff, it's performance, but pushing your sinews to the limit is athletics.
>>
Say, didn't we get a leak for Arms of the Chosen?
>>
>>52840000
No. We got a couple of previews, thanks to the new development team no longer being guys who get off to total secrecy and vague, useless, wanky hinting.
>>
>>52840000
Not a leak, two of the artifatcs were given as previews. Links are in OP.
>>
>>52840036

Or doing something like attempting to revamp evocations for a third fucking time.
>>
>>52840036
Yeah, that I know, just thought they delivered something at least.

>>52840040
Thanks, bro. Gotta take a look now.

>>52840000
Oh, my first quads. Nice. Thanks RNGsus, you fuck.
>>
>>52839385
>>52839393
>>52839460
thanks
>>
Would anyone like to play Tomb of Dreams over Discord or IRC tonight? I'd like to learn Exalted and it seems like a good way to run a oneshot and have no commitments.
>>
>>52838990

It's just real world jade in different colors and it's also magical because thats how Exalted works.
>>
>>52839246

or, hear me out here, realize that the Helen of Troy charms are not meant to make productive decisions, and actually are more in favor of making your enemies fuck up and crash and burn in their ambition than actually earning their respect.
>>
>>52840801
Memory-reweaving technique can make you however you want. Helen of Troy just gets you into a better position to use it along with having a tie to fuck them with.
>>
>>52840681
>Exalted jade is real world jade

No, if the Infernals artifact section is anything to go on, they refer to real world jade specifically as jadeite, as in the mineral name we call it IRL if we're exacting rock people. Jade, the magical material, is thus distinct from jadeite, the real world substance, as jade the magical material is a distillation of elemental Essence given form.
>>
Digging through the old fanmade martial arts has turned up some pretty neat things.

And then, this.

http://exalted.xi.co.nz/wiki/MartialArts/Divine_Shewolf_Style

>A martial arts NOT meant to be used by immature players.

Generally a good sign that it was made by an immature player.

>It's focus is on a she-wolf in all her aspects.
>all her aspects.

Another sign, here that it will quickly zero in on the worst possible aspect.

And, needless to say, it does.
>>
>>52841269

>Maiden of Light
>Sunblooded

I've not even reached the actual charms and I've already written it off.
>>
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>>52841269

This style is bad and whoever wrote it should feel bad.
>>
>>52841269
Oh god I remember seeing this a while back.

This is horrid, and I usually don't mind silly Exxxalted type shit.
>>
>>52841269

Yea this style is horrible in every regard. It's not good as a 'mature' style and not good mechanically.

There is another MA style I thought was good, Heavenly Union Style. Well good for 2e/1e
>>
Looking through 2e's wonders of the lost age...how often does an item need to be repaired? it seems to only list time,resources,ability,and difficulty but not "how long until I have to do this again" even though the text talks about "counting the number of hours twice for combat rather than idle"
>>
>>52821021

Boy I hope they revise the 3E weapon statblocks before the rest of the books get released. There's obvious bias in weapon choice.
>>
>>52841699

Rules for this start from page 7. Basically it only happens if you forgo maintenance.
>>
>>52841843
Could ask after that on the OPP forums, maybe.
>>
>>52841843

If it's not going to happen in Arms, it's not going to happen at all. I wouldn't hold my breath.
>>
>>52841843
How so?
>>
>>52842102

*sigh* Dual shortklaives forever then. Until 3E power combat, anyway.
>>
>>52842178

Weighting accuracy and damage equally in the storyteller system, basically. Former contributes to the latter, latter is contingent on the former.
>>
>>52842179
>not taking medium weapons for that delicious +1 Parry
>>
>>52842102
Meh, doesn't matter to me. Been playing a heavy weapon user for a good while now and though even I'm not going to say that light weapons dual-wielded isn't the objectively mechanically best setup, not once have I actually felt like I needed to change to a set of lights or die.

>>52842178
Light weapons are mechanically the best weapons. Dual wield them and you get the same bonus to clash attacks that two-handed weapons have, plus way more accuracy which is more useful than base damage.
>>
>>52842192
>Weighting accuracy and damage equally in the storyteller system
That seems....flawed to me.
I mean if you assume you will hit an extra damage is worth more than an extra accuracy and it seems to me that, solars at least, hit more often than not.
>>
>>52842207
>not once have I actually felt like I needed to change to a set of lights or die.

But are you having fun?
>>
>>52842249

Yes, but extra successes on your attack roll add to damage. Therefore accuracy contributes directly to damage.
>>
>>52841389

Then you were lucky enough to miss the capstone form:

User is made horny, irresistible (especially to animals), defenceless-ish, AND (unknown to the user) has a 100% magic interspecies fertility rate.

Really captures all the aspects of a wolf huh?
>>
>>52842325
Right but not in +1 accuracy = +1 damage way. I mean it probably gets reaallly complicated once you bring in charms and if you try to factor in the reduced chance to hit medium and heavy weapons.
I'm not saying that dual wielding light weapon isn't the best option but I don't think medium or heavy are so bad that they're not worth using.
I think that, especially if you hit all the time, heavy weapons can be worth it.
>>
>>52842295
Oh, sure. I've missed attacks but I still hit way more often than I miss. The margin would be better on a light weapon but I still generally build enough init to make my hits hurt. I don't feel useless.

>>52842325
This, yeah.
>>
>>52842207

What kind of build are you running? I hear heavy is great at clashes.
>>
>>52842383
Medium especially isn't. +1 to Parry defense is always good.
>>
>>52842418
Lots of Solar Melee tools, much of the tree by now. Heavy weapons honestly I DON'T recommend making withering clashes with, unless it's against another heavy weapon. They get a bonus but accuracy dice REALLY matter in a withering clash, and you can get the same bonus from dual wielding.
>>
>>52842351

Disgusting beyond all reason. What other terrible homebrew do you have?
>>
>>52842383

If you hit all the time, sure. 4 accuracy is doing you about 2 extra threshold damage, so you're getting about 2 damage over dual lights, or 1 over mediums.

Losing out on reliably hitting 2 DVs higher or losing 1DV yourself is... yeah. I mean yeah, if you're not a dawn, it doesn't really matter either way.
>>
>>52842486

All of the clash charms in Melee are decisive anyway. Is there anything that a heavy weapon is actually good for otherwise? "VS heavily armoured enemies" seems a bit niche.
>>
>>52842528
>Is there anything that a heavy weapon is actually good for otherwise? "VS heavily armoured enemies" seems a bit niche.

Well, you'll hurt things pretty good when you *do* hit them, and I've at least found that I can hit often enough that I don't regret choosing one (grand daiklave, incidentally).

Still, it's a fact that they're suboptimal, and if this still bothers you a lot despite my experiences you should stick with light weapons.
>>
>>52841843
How so? You thinking about tags or basic weight category stats?
>>
Well it does bother *me* a lot, but I guess that's just defense-primacy and playing earlier editions where I could exchange with another exalt for 4-5 rounds with neither of us landing anything on the other.
>>
>>52842610
Well, I should probably refresh before posting.
>>
>>52842621
Yeah, Ex3's definitely a different beast from those days.
>>
Here's the real irony in the light vs. heavy artifact statlines.

Light weapons have high base accuracy and low damage. Heavy weapons have high base damage, but low accuracy.

This means that light weapons benefit more from Strength than Dex, and heavy weapons are the opposite.
>>
>>52841843
>Boy I hope they revise the 3E weapon statblocks before the rest of the books get released.
I wonder whether you could work out a tolerably simple system where äthe relative reaches and weights of weapons matter. Like, it'd make sense if using a dagger to defend against a fuckhuge sword was harder than using that fuckhuge sword to defend against a dagger, right? Could defense penalties against heavier weapons and defense bonuses against lighter weapons work? Charms could obviously change things, letting Solars parry greatswords with a dagger no problem. Shields might also ignore penalties against heavier weapons, would make them more useful.
>>
>>52842693

Not helped by the fact that you need Strength 3 to wield a heavy weapon, but that might only be for non-artefacts. Can't remember.

What's a good house rule to put all three weights on equal footing?
>>
>>52842760
>What's a good house rule to put all three weights on equal footing?

Probably revised accuracy bonii for each class. Not sure what to, though.
>>
>>52842774
I think that would make them a bit too samey. Maybe +1-2 damage and +1-2 overwhelming for heavy weapons?

Emphasising the 'If you can hit you'll do more with this' nature of heavy weapons.
>>
>>52842693
>>52842760
>>52842774
Heavy artifact weapons have a stronger impact against two different types of targets: Heavily armored clunky ones, and low-armored targets. They are balls vs high Defense characters like Exalts, though.
>>
Any items, artifacts, or manses that make summoning easier, or safe? Like giving extra to your essence/willpower for summoning and banishing?

I can only find the Jewel of Daana'd and that is just for water elementals.
>>
>>52842848

Hence, clash attacks.
>>
>>52842841

Being samey is going to happen when Accuracy is pretty much the God stat for weapons, same as Dex is for combat.
>>
>>52842889
Decisive ones, anyway. And you better make sure you don't try to clash a withering attack from a light weapon with a decisive from...anything.
>>
>>52836466
>If I know that a botched resurrection creates a Liminal, I could actually churn out dozens of Liminals, since there doesn't seem to be a limit.
>>52836561
>you have no control over creating a liminal. the dark mother sees people trying to revive the dead, and uses it as a catalyst to create a liminal - why she needs to do this, we dont know, but it seems she does. if you try and purposely create a second liminal, she can just... not make it. and you get no liminal, because you arent doing anything besides create a situation where she CAN make one.
Nah, even if this isn't how it works, your character would be deliberately trying to create a Liminal, not desperately trying to bring someone back from the dead. The metaphysical conditions would be entirely different.
>>
>>52842939
>figure out conditions for making Liminals
>roll around Creation as a "resurrection man", giving people a chance to 'bring back their loved ones'
>abscond with newly created Liminals from these people
>>
>>52842841

They've made weapons a bit samey all around already, I figure pick a statblock and fluff how your weapon looks the way you like.
>>
>>52842911
I think that's a bit oversimplistic.
Like assuming you had to choose between a weapon with +1 accuracy and +0 damage and a weapon with +0 accuracy and +5 damage. Surely you would go with the extra damage.
Even if accuracy tends to be better, per point, than damage that doesn't mean that there isn't a point where +X damage is equal or better than +Y accuracy.

The problem of heavy weapons, in my opinion, is that it just shifts bonuses from accuracy to damage one for one. Medium weapons do the same but they also get +1 defense. So instead of moving 4 accuracy to 4 damage on heavy weapons it should probably be 4 accuracy to 6 damage.
>>
>>52843067
>Like assuming you had to choose between a weapon with +1 accuracy and +0 damage and a weapon with +0 accuracy and +5 damage. Surely you would go with the extra damage.

Nah, I'd go for the accuracy. Damage is easy to come by in Exalted, hitting, especially with your actions being so limited in this edition, is always more important.
>>
>>52843060
Pick anything with Smashing or Grappling, Reaching if you play against many mounted targets. Medium for +1 Defense most of the time. Other weapons if you use MAs.
>>
>>52843053
It's not guaranteed.Sometimes, the process works and other times it doesn't. You can't replicate it.
>>
>>52843176

It doesn't have to be 100% success rate. It just has to work.
>>
>>52843067
Well, if you needed that accuracy to hit reliably or at all, then no, there isn't such a point.

But well, again. My heavy weapons dude has a pool of 12 dice before stunts or charms. The only guys I've run across who I really felt like I miss unusually often are warrior Exalts with Defense ratings of like 7. And I still manage to hit them often enough by digging a bit deep into my resources that the battle merely feels intense rather than hopeless.
>>
>>52843207

This is going to be the new version of that Infernal combo to give you an army of Martial Artist clones of yourself?
>>
>>52843207
It's up to the dark mother. If she decides you're a shithead and denies you your exaltions, nothing will happen no matter how often you try.
>>
>>52843236
Clearly you just need to face a 13 parry mortal and learn the error of your choice. :^)
>>
>>52842888
I think the Emerald Thurible does that for demon summoning. Mnemon has it, and she isn't sharing, but it's something.
>>
>>52843301

But you're not the one doing them. You're just offering the means to others...And then taking the result if/when it succeeds.
>>
>>52843236
>>52843319

How broken is it if my Dex5Melee5+1speciality medium weapon melee guy casts Stormwind Rider and gets an additional +1 defense from being mounted and a +1 from cover? That's a Parry of 9 before I use a charm. Hell, an NPC mortal with no charms at all could do that (you know, assuming they happened to be one of the ten greatest swordsmen of the age).
>>
>>52843390

Not exceptionally, due to the Reaching tag and Distortion.
>>
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r_207569_babDU.jpg
59KB, 562x1000px
>>52843418
>and Distortion
>>
>>52843319
Y'know what always got me about the 13 parry mortal? For a mortal to have 13 parry absent any obvious special advantages like sorcery or being on a mount, they would need to have (assuming a medium melee weapon in hand) an offensive dice pool of 26 (base 24, +2 accuracy from mortal medium melee weapon).

You'd think THAT would shock as much if not more than the 13 parry defense.
>>
>>52841862
so is maintenance just an all the time thing then? or is there some time period between maintaining?

I was mostly confused by this paragraph "Artifacts normally need maintenance dependent on
usage. A device that is not used will likely need basic maintenance
to bring it up to full working order, but it will not
continue to decay. Heavy use of artifacts, especially in combat
situations, typically counts as twice normal usage. (Count each
hour or fraction thereof as two hours when determining the
need for maintenance, unless otherwise noted in the artifact’s
description.) There is usually a grace period between when
maintenance is needed and when the item’s performance starts
to suffer. Unless stated otherwise, assume the device loses
10 percent of its Speed or Maneuverability, 4B/2L Damage
or Soak, or one Power (for certain automata) for every 10
hours by which the device is overdue for maintenance" which didn't seem to have anything on either side of it saying what those hours were counting double towards. but you're saying that was talking more about the bit at the end where it transitions into fixing it then?

so in that case the only part of maintanance that matters for day to day use would be "Maintenance is assumed to be automatically successful.
Provided the character has suffi cient time, resources and
ability, she can keep the device working indefi nitely." that it somehow happens off screen unless you manage to break it?
or is there some part I keep missing
>>
New Thread!

>>52844062
>>52844062
>>
>>52843053
You're an idiot.

There is no procedure for making a Liminal, and the conditions include, "not trying to make a Liminal". Because Exalts making more Exalts has been one of those things that's extremely forboten since 1e, so don't think they're going to fuck up when it comes to actually writing the rules for them, and make it so that every jackass player can create an army.

The obsession and passion of the creator themself, in their desire to bring back their dead loved one, is the actual catalyst of the process, from everything that can be reasoned out from the information we do have, and what we know about Prometheans, which is where they got the idea for them from. There's no 'trick' you can show a person that will do the job, because the requirement is the creator being a fucking nutball who can't let go of their dead loved one.


Gawd I miss the days when the stupidest shit I had to argue about was whether the Usurpation was morally right or wrong.
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