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BattleTech General

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Thread images: 67

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Kurita edition

The /btg/ is dead - long live the /btg/!

Old thread: >>52712930
=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – UPDATED (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

(new)
http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-04-14 - Still getting worked on & now has 11483 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-03-26!
http://pastebin.com/uFwvhVhE
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First for Riflechan
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This is the real one, then? Post to consecrate it in the eyes of our lord and savior Kerensky!

haha butte hold
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>>52774891
I deleted the other thread. I feel like I was driving a white mech after Labor Day. Anyway posting....
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>>52763069
The list here https://boardgamegeek.com/blogpost/52164/comprehensive-list-fantasy-and-sci-fi-miniature-wa
is pretty good I found

Tehnolog makes some pretty good really cheap *not Gundams* too
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Any thoughts on the Spirit? Is it worth running and if so how should it be used?
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>>52775264
If the left arm is lost (and since it's got 11 points of armor on the arms, that's likely), there goes your real ranged armament. Other than that, despite being ugly as sin, it's a decent interdictor with its ECM suite.
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>>52775324
Eh, the art for it doesn't look that bad but the miniature definitely has some problems. Mainly the weird arm direction and that fuck huge gap between the torso and legs.
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>>52775724
The torso is a bizarre mishmash of parts, and it offends me.
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>>52775724
Forgot pic
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>>52775746
>>52775264
IWM quality, ladies and gents. Fuck them, I wish they'd go under. Even with artists from CGL twisting their balls they STILL fuck up; the Gun and the Lu Wei Bing are perfect examples.
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>>52775883
Well they just bought Critical Mass Games (at least the Europe Ral Partha branch) so hopefully they'll start transitioning to resin an white metal.
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>>52776046
>inb4 they turn the critical mass games molds into white metal molds and downgrade the quality.
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>>52775156
>Tehnolog makes some pretty good really cheap *not Gundams* too
Damn, that basically hits every Syd Mead Gundam note while still getting the original's proportions and RR feel. Good on 'em, Mustache Gundam approves.

>>52775746
>>52775264
The mini comes from that retarded "ultra-flat" era where they were sculpting based on peyote and bad drawings by which I mean "right now". The 'Mech is fragile but fun.
>>
>>52776046
I think Ral Partha Europe and IWM are separate companies. IWM has Ral Partha molds because they bought Ral Partha NA or were part of it that restarted the company, I forget, but like with FASA back in the day, Ral Partha split up when it got sold/died, if I recall. Correct me if I'm wrong, but that's how I remember it. So there's a pretty good chance that it won't affect IWM at all, if I'm remembering right.
>>
>>52775883
Hey fuck you I like the Gun. It's tiny, but cute.
>>
>>52776251
The sculpt is actually really good except for the massive issue on the backside of the mini. That's what I mean... how do you fuck that up? How do you test cast that and go "yeah, sure, run 'em!" IWM a shit. And yeah, I like the Gun too. I'd have a lance of them if there weren't such glaring errors on the mini.
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>>52776129
You can get them for pretty cheap as well, about $3 a pop here if you type in: Tehnolog Astroids - 8 Space Robots (hard plastic figures), 5-9 Boys, 2014
on ebay. You can probably find other sellers who sell for cheaper if you live near Russia. Their ZOD line is also perfect for Battletech.

They don't really even try to hide they're for Battletech
>>
>>52776295
I don't recall seeing any issues with the mini, but I've only seen it once and it was awhile ago at a con, so you may be right. Care to expound on the trouble?

Also, I'd have a lance of them if I played in the Dark Ages and if I did single-comp lances (neither of which I do, outside of Star League 1 play of course).
>>
>>52776339
I've heard second hand accounts and seen pics of the mini. All the details on the back are muddled to the point of being gone, and it's all globby and misshapen. It's ugly, and too far gone to fix with some files or an Xacto. I dunno if they managed to fix it, but I haven't looked. Still. People were being sold this garbage, and it's inexcusable.

The only reason I'd have a whole lance is because I really like it and it lets me paint them up in different schemes. I have a lance of Slings for the same reason. Light 'Mechs are my favorite weight class.
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>>52776058
>the GW demo team is banned because of their conduct

How in the hell does an entire demo team get banned? A couple of people I can see, but simply saying the company in <general> isn't welcome irrespective of whom they send?

What the fuck did they DO?
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>>52776556
I want to know too.
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>>52776710
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>>52775746
>>52776334
>When slavs with outdated Soviet plastic injectors make higher quality miniatures
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>>52776556
Yep, curious as well for research purposes.
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>>52776334
What are not!GM Striker and not!Gelgoog Jager doing down there?
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Confession time anons, buying this Texas class may have been a bad idea. See that maintenance expenses line? Yeah 90 of that 99 million is the WarShip. My profit is literally selling Battle-ROMs of Atleast Itsnot killing Clanners.
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>>52758393
I've been wanting to do a commando unit where everybody's named after Shwartzenegger roles, but I doubt that'd work for you. Can you say a little a more about kinds of things do or don't count as interchangeable and reusable?

>>52755727
>>52755796
>>52757502
Y'all want to continue this? I can respond, but I don't want to if it'll just shit up the thread.
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>>52776556
>>52776710
>>52776911
>>52777107
Well, it took about five years for the whole company to get on the persona-non-grata train.

So, you know that thing where GW encourages its demo people to be as immature as possible, scream constantly, and attempt to shove other companies out of the demo area? That. There were company neckbeards (red AND blackshirts) disparaging people for their costume/game/army/paint choices, threatening cosplayers with legal action, various retarded shit.

Also, they wanted to be paid.
To advertise their game.
At a (non-profit) anime convention.
Not for us to pay the demo team, of course. Just GW demanding to be sent a wad of cash to send their volunteers out.

So they got told very politely to get fucked.

Currently we have various volunteers and staff running games as we have the time, although there's some other companies interested in showing up and sponsoring the con. It's mostly ND and Privateer stuff in the wargames room, along with the infamous Fairy Meat After Dark anime PVC figure game and the old cripples in the corner playing our animoo robutt games (Heavy Gear/JC, Battletech, and Mekton Tactics almost always get some table time during Free Play). Card games and RPGs get their own rooms, which are also mostly run by volunteers at this point.
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>>52779058
I don't remember how long ago it was, but on /tg/ there used to be thread with image macros similar to the old advice dog memes about GW employees at their stores acting like complete trash. Pretty much everything you described sounds similar to those old pics, except the fact I'm surprised they are so greedy to ask for cash to be there. That's a new level of ass munch I'm not used to hearing.
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>>52778990
I feel like that discussion was actually on topic, as it discussed the planetary cultures of planets. As long as nobody brings axes to grind I feel it remains a legitimate point. The topic on women actually ended in a reasonable compromise and understanding as well. The thread mainly went downhill when people brought up Soviet Union and numbers as well as that one anon who kept poisoning the well in the other discussions by repeating buzzwords[spoilers]
>>
Alrighty.
>1 of 2

>>52755727
>>52755796
>The audience can only distinguish two cultures if they're on opposite sides of a conflict
I agree that the focus on interstellar power brokers, especially in Stackpole's spine novels, limits how much space can be spent on local color. All the more reason to use cues the audience has an easy time recognizing.

I mean, Lori Kalmar isn't just from the Oberon Confederation, I think she talks about being from Sigurd; McCall is introduced as being from Caledonia, and you have to look at a map to see that's in the Lyran Commonwealth; Hassan Ali Khaled is from Shaul Khala, and again you have to check a map to see that's in the Draconis Combine; and you can tell they're from different cultures from how they're written. The Avanti's Angels and Comacho's Caballeros books go a step further by hanging minor plot points on the characters' different cultures.

Sure, some cultures might be a bit overused. All the more reason to increase variety.
>>
>2 of 2

>>52757502
Did you ever read the old StarCraft 1 manual? Concept art, background fluff, and so on. Loved what it had on the Kel-Morian Combine, but guess what? Never mentioned in the actual game. It's just background to help the writers get the right flavor. So it makes no sense to complain about a short, two-word item in the bios as though it's actual, scripted dialogue.

Complaining about the use of 20th Century cultures also makes no sense, because analogue BattleTech does the exact same thing. There's simply too little space to describe the wacky future cultures of a thousand planets; but it's the future, and planetary cultures would of course individuate, so how do the books show that cultures are varied while still making them accessible? They use real world cultures, and set up the history of colonization in a way which supports that.

As to how realistic that is, well, the populations of Japan and westernmost China diverged more than a thousand years ago, but culturally they're still more similar to each other than they are to modern France; India and China have had a thousand years to homogenize on real world Earth, but they're still culturally distinct.

>TL;DR Native Great Grandfather =/= Culturally Similar decendent
Swedenese? "Ancestry: Swedish / Japanese." Afro Samurai? "Ancestry: Black / Japanese." Trinity Worlds? "Ancestry: Jewish / Mexican."

The "Greatx10 Grandson" has 2^10 ancestral grandparents, and may be from a multi-cultural world. One assumes the writers are only bothering to note whichever "ancestries" ended up dominating the homogenizing process.
>>
>>52779372
>>52779398
jesus fuck, laddy, let it die already.
>>
>>52775746

...is that what that thing is? I've had one for years, and I had completely forgotten what the fuck it was.
>>
>>52779398
>Did you ever read the old StarCraft 1 manual?
Anon, you're forgetting something important: Blizzard's fluff was good and not intrusive, and their writers were halfway decent at the time. HBS? I have very, very low hopes about their characters, since I'm sure the Iranian woman is going to be a mouthpiece about how she's a good scientist in spite of her gender. Or how the Concordat is suddenly their Shraplen era characterization because the writing staff are lazy. And I hate the TC, but the MoC is no better.
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Fuck these digital dice.
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>>52774696
She needs to do porn, her body is too perfect to not.
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>>52779058
>the infamous Fairy Meat After Dark anime PVC figure game

What infamous thing happened? Hotgluing?
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>>52779398
Earth cultures are a bit different though, most worlds are united under a single government and are not in conflict with themselves constantly. For example, even though China and India are right next to each other for most of their history they retained seperate governments and institutions. Trade occured but perceptions of both race and territory still kept the two from homogenizing. Its only in the last few 100 years that travel has become easier and more available to the general populace and even then we have restricted travel and costs to factor in. In the future of battletech, most laws regarding travel are done by the singular governments and Houses, travel is far easier, and none of the perceptions of race exist anymore. You may have also noticed I mention culture but never race. By the time of space travel is being done people are culturally mixed. Race identity no longer hold a very small candle to national identity. An Indian person living in China doesn't identify as Indian but Chinese. The US is actually a perfect modern example in which most people don't identify woth their ancestry but as "Americans". As you said, many of the worlds are very multicultural and it would be asinine for us to assume that the ancestries shown are dominating. If so, then why mention the ancestry at all? Its not as if it affects the character if their ancestors culture is 1 in a 1000 and muddled with countless others before its current incarnation. You've mentioned characters talking about what planet their from, but we have to go and research those planets to find out anything about them. Victor could very well be any number of native European mixes, we jsut dont know. Race =/= culture in battletech and while a culture in a given world may somehow lean more to one Terra culture, the ancestries of the individuals matter very little given the huge overlaping and crisscrossing of identity. Cultural parallels occur all the time, doesn't mean per. ancestry is relevent
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>>52779443
This is actually on topic, as long as its civil I see no problem.

>>52779522
While I understand the concern, conjecture is not an argument. You would need actual game dialoge to validate any points.
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>>52780204
*Race identity holds a very small candle
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>>52780168
More massive amounts of memery and the Sailor Scout Death Squad seeking the virginity of all who cross their path. And that one time we screwed up maneuvering and Sakura (Cardcaptor, that is - one of the teams is "All of the Sakuras") managed to kill eleven models with one attack.
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>>52780324
And also just noticed all those small typos, I hate typing on phone.
>>
The question about the capellans last thread inspired me a bit
What would a fairly 'typical' 3000-3025 AFFS Capellan March lance/company look like?
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>>52780338
>Sailor Scout Death Squad

Gas the monsters, planet war now?
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>>52780442
1/3rd Vindicators. A smattering of Archers, Thuds, Shads, Stalkers, Victors, Warhammers, Marauders, and Strikers. 1/3rd Wasp/Locust/Stinger in that order. Possibly 2-4 Urbies if they are hard up. If they have a training cadre then also a PPC Cicada or two.
>>
>>52779058
>So, you know that thing where GW encourages its demo people to be as immature as possible, scream constantly, and attempt to shove other companies out of the demo area?

oh man, please tell me there's video of this.

never been to a con and that sounds delicious
>>
Quick question, I know there are rules for finding and using a club but would a mech be able to start a game holding a crude man-made club? If so would there be any added BV?
>>
>>52781217
Just grab a tree.
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>>52781394
What if there aren't any? I can imagine some desperate militia fighters fashioning some crude instruments from materials around. I'm assuming it will do the same damage as a tree, but just wondering if there is anything that needs to be added if you start with one.
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>>52781454
>just wondering if there is anything that needs to be added if you start with one.
A line in the scenario saying, "you start with an Improvised Melee Weapon". That's about it. For a hatchet or sword, you're paying your tonnage for the better to-hit chances and the durability.
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>>52780741
Uh, I'm not the original poster of that question, but that sounds more like a CCAF unit than an AFFS one. You might want to replace those Bugs with Valkyries and the Shads with Enforcers.
>>
>>52782143
Haha I saw Capellan and didn't read Capellan March. My bad.
>>
>>52780021
Trust me, it wouldn't be as great as you think. She's sagging pretty badly.

>>52779901
Does that version of the Black Knight have that special armor that is resistant to laser fire? That one decent shot only scored half damage.
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>>52782448
>Does that version of the Black Knight have that special armor that is resistant to laser fire? That one decent shot only scored half damage.
Extreme range halves energy weapon damage because reasons.
>>
>>52782459
Extreme range...
Hell that should have been my second guess. It's just that to-hit was low enough that the range didn't occur to me.
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>>52782473
Well extreme range + moonless night + a shitload of piloting buffs and a searchlight. Properly it should be about 17 or so.
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>>52782491
Gentlemen, we live in the age of supermen... supermen that come from tubes....
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>>52782579
It's an IS pilot, not a Clanner.
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>>52782592
This just gets better and better. What pilot buffs did the pilot have?
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>>52782623
Sniper, Weapons Specialist, and Night Fighter ought to just about do it if he's aiming
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>>52782623
Sniper, so Extreme is now +3 to hit, Laser Gunnery Spec, which is a -1 with lasers, Clan MPLs, which have their own -2, plus Improved Targeting (all), which doesn't affect extreme range, but would be an additional -1 to those bands, plus Accurate Weapon (another -1) and Improved Cooling Jacket on each MPL, meaning it can fire all 8 MPLs without overheating. so the MPLs have a -4 before they get going. You can cheese the absolute FUCK out of pilots with AToW.

>>52782659
I just slap searchlights on everything. Blind Fighter is only great for Dusk/Dawn, since it doesn't reduce the penalty to 1.
>>
Quick art question for the artists that visit this general. What could someone get from you if they paid you $500 per pic?

>>52782677
>Sniper, so Extreme is now +3 to hit, Laser Gunnery Spec, which is a -1 with lasers, Clan MPLs, which have their own -2, plus Improved Targeting (all), which doesn't affect extreme range, but would be an additional -1 to those bands, plus Accurate Weapon (another -1) and Improved Cooling Jacket on each MPL, meaning it can fire all 8 MPLs without overheating. so the MPLs have a -4 before they get going. You can cheese the absolute FUCK out of pilots with AToW.
Whoa. Does the pilot rip open their shirt before battle and reveal a big S before going into combat? That's a lot of modifiers. Wow.
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>>52782677
Note that I end up spending about more than a mech is worth in C-Bills in quirk modifications before using the damn thing. Improved Targeting alone with my homebrew rules costs 24 million C-bills, plus further 8 million to buff the MPLs out.
>>
>>52782723
>Quick art question for the artists that visit this general.
>What could someone get from you if they paid you $500 per pic?

Fully coloured centerpieces with fully coloured backgrounds made to your exact specifications.
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>>52782795
Interesting.
How big of a canvas are we talking about?
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>>52782866
With digital painting, it's as large a resolution as you desire.

Though I recommend asking for resolutions that are supported by modern monitors.
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>>52782143
Well I can see alot of the Capellan March units using alot of salvaged Capellan mechs, likewise Draconis March units would use alot of Dragons, Panthers and others captured mechs from Draconis Combine.
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>>52780525
Boy you don't know anything.

What Hotaru offers is a new tomorrow....a tomorrow without the Shackles of Democracy or Liberalism. No Communism. A future for the children. So you sit up there in your ivory tower coffeshop talking about tax increases and social programs. I'll be here, in the blood and sand with Hotaru's hand on my shoulder. I ask any out there. Who follows Hotaru and Odin?
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>>52782891
Could this type of work be good enough to be printed and displayed in a picture frame publicly?
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>>52776397
>All the details on the back are muddled to the point of being gone

They generally don't try to sculpt what can't be seen on the art, yes.
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>>52782923
If the original digital painting is in a large enough resolution and the printer used to transfer it to traditional art form is capable of handling the resolution/ level of detail to make it in the desired size (I'm assuming you want something like an A2 or A1 paper sized canvas) then yes, it could be printed to look extremely proficient.

If you're looking for traditional painting, you're almost better off trying to find a local artist capable enough to handle the commission in a style and quality you want, because shipping a large canvas that survives the trip without suffering damage is highly unlikely in the modern outsourced-to-cheapest-third-world-mongrel-employing-company world. Have had experiences where shipping a carefully rolled up canvas in a reinforced tube with all the markings of "FRAGILE," "HANDLE WITH CARE" etc. did jack diddly shit as the tube and subsequently the canvas had suffered damage because the postal service in the target country had carelessly thrown it about.
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Cont. from >>52782902
About Capellans. I am playing a merc campaign in AtB and got 3 missons vs Capellans. Want to guess what mech is allways present in most fights and in the end as salvage. I mean I went to the frigging Taurians for work to get away from the flood of Vindicators, got a Security Duty mission on FedCom border, guess who the frigging enemy was? FUCKING CAPELLANS AND NEVER ENDING HORDE OF VINDICATORS.
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>>52783093
Enlightening. Thanks a bunch.
I had a conversation with some buddies about the pricing of good artwork, BT and otherwise. This opens avenues. Thanks again.

Based on your shipping issues, it might be better to honestly drive / fly to wherever and pick it up by hand. That sounds rough.
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>>52783213
A traditional painting can be shipped in a heavy duty mailing tube, but you'll need to get a picture frame for it yourself and you'll have to deal with the fact that by the time it arrives, it will curl and that depending on the type of paint used the surface of the canvas might suffer cracks.

If shipping is handled by a more reputable company straight to your front door, like UPS or something, you have a greater chance of receiving the package relatively unharmed.

Even then, I'd suggest you try and find an artist in your country or a neighboring country so as to reduce the distance and time it has to travel.
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>>52783033
So they make it look like a wad of chewed-up gum instead? Sounds legit.
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>>52783289
Monopolies are fun like that.
>>
dear /btg/,

I havn't played legit tabletop BT in about 10-15 years, though I megamek with some interested friends. I want to get back into actual table play but all my books are probably way out of date. Last time I played aa physical game was as far as the City Tech boxed set with mechs, BA, infantry, vehicles and aerial units, rearming, salvage and repair, plus books like maximum tech for advanced tech. Can I safely pick up the newest rulebooks and they'll cover these or is there some revised line around the corner that I should hold out for?

If yes, can I skip Campaign and Strategic Operations and just pick up Total Warfare, Tech Manual and Tactical Operations?
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>>52783276
Thank you. This answers a lot.
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>>52774696
Pic is exactly my gf when she's designing and testing a new Lance for like 12 fucking hours.
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>>52783431
Keep me posted
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>>52783496
She created for me a Lance of basically Kampfers from Gundam with an artillery mech too. We played a simple game where she was using a ridiculous strategy but those Kampfers don't fucking around. They just jump right up your asshole and blow your shit apart.
>>
Where the fuck is the Anzu mini? I really like the minis made from Xarbalas art so far. The Juliano and Calliope have been hot fire.
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>>52780204
>Race identity no longer hold a very small candle to national identity.
You're overlooking the fact that historically the concept of "race" has not been a fixed concept, and that to some extent the idea of national identity has always had an ethnic component to it. In contemporary America, many people whose ethnic backgrounds were not considered to be part of the "white race" a century ago are now counted as white. Nothing about their ancestry changed; it was the conceptualization of race that changed to meet the needs of nationalism.

But regardless, trying to bring real world logic into Battletech never works, and this holds equally true for social science as it does for hard science. The social aspect of the universe has always been anachronistic and, in true scifi fashion, highly allegorical. Look at how the physics of the universe have always been subservient to the needs of the fiction and the game experience; trying to analyze it outside of that context is all but pointless. The Battletech universe has used the concept of historical earth cultures as analogs from day fucking one; people aren't upset about that fact, they're mad that what was once their cartoonish racialist playground is being turned back on them in a way that no longer supports their assbackwards views about the modern world, and they realize that they're powerless to do anything about it but sit there and watch, crying like a bunch of cucks.
>>
>>52784293
>people aren't upset about that fact, they're mad that what was once their cartoonish racialist playground is being turned back on them in a way that no longer supports their assbackwards views about the modern world, and they realize that they're powerless to do anything about it but sit there and watch, crying like a bunch of cucks.

Are you sure your not projecting your views on how a few people may think onto the people who are being critical? Not everyone who brings an opposing opinion on something is doing so out of fear or hatred. Sometimes people have a different outlook on things. I dislike having to bring myself up, but I guess I'll come out and say it. I grew up in the USA and am of mixed race. I never really identified racially or really culturally with my parents ethnic backgrounds, one of which is not white. I didn't grow up outside of the country or was involved deeply in any racial group. What I did identify with was being an American and all the things being one meant, at least to me. My culture is the American one and the principles I hold are directly western. You say that perceptions changed because peoples ideas on race changed but from what I've seen and the people I've talked to, race for those around me has become very trivial compared to their identity as Americans. I know its mostly ancedotal, but I thought it might help you understand where I am coming from.
>>
>>52784293
You sad, sad, pitiful pawn of Democracy and Left Wing Lies.

Open your eyes and awaken! You do not have to be a puppet of Democracy or society. You don't have to be a mere sheep.

In a Fascist society, I would not be bored. It would be awesome. I would love every moment of it and I could die proud and happy. It's like everyday would have a purpose and a goal. But if I ever did get bored, I would not be useless. I would merely be inactive. Not everyone in a Fascist Utopia is a worker bee, there are those who get to enjoy their leisure and the fruits of their Fascist Paradise.

In a Fascist World, we would not bleat like you docile lambs. We would sing Viking Warsongs from our Guts and the fire within. We would cry out for magic and power. We would pay tribute to Valkyries and the Power within our Ancestor's hearts. It would be a mighty, thunderous row that would terrify the undermen from leagues afar.

Democracy is for the weak. Free Will is an illusion. Look BEYOND the left wing lies. See the cusp of eternity. The Coal haired Valkyrie with the pale, skin Weiss soll Schneit....

She hold's the Chalice of true liberation from the shackles of Democracy and Liberalism.
>>
>>52780271
Nothing about your /pol/ debate is on topic, you dumb cunt.
>>
Locust best mech.
>>
>>52784833
Is it moving so fast it warped reality?
>>
>>52784772
A wild copypaste appears.
>>
>>52784828
>Battletech cultures and how they should be portrayed is now /pol/
Except for >>52784772 long declaration, this has been politic free discussion. Not every topic about battletech has to be about robots.
>>
>>52784772
You sad, sad, pitiful pawn of Facism and Center-Right wing Lies.

Open your eyes and awaken! You do not have to be a puppet of the Facist state or society. You don't have to be a mere sheep.

In a Communist society, I would not be bored. It would be awesome. I would love every moment of it and I could die proud and happy. It's like everyday would have a purpose and a goal. But if I ever did get bored, I would not be useless. I would merely be inactive. Not everyone in a Communist Utopia is a worker bee, there are those who get to enjoy their leisure and the fruits of their Communist Paradise.

In a Communist World, we would not bleat like you docile lambs. We would sing Soviet Warsongs from our Guts and the fire within. We would cry out for unowned industry and power. We would pay tribute to Marx and the Power within our revolutionary hearts. It would be a mighty, thunderous row that would terrify the fashies from leagues afar.

The facist state is for the weak. The Free Market is an illusion. Look BEYOND the right wing lies. See the cusp of eternity. The Coal covered Revolutionary with the pale, skin. Debout, les damnés de la terre.
She hold's the Chalice of true liberation from the shackles of Corporate Democracy and Facism.

See how easy that was? Now stop bringing political agenda up
>>
>>52784968
He didn't start it, HBS' SJW proxies here did. They couldn't stand they lost the debate in the last thread.
>>
Are the Jews still trying to wipe out the White race in the 31st century?
>>
>>52784968
I have gotten out all I need to....

This world has left me craven and cold...

You fail to realize that Hotaru is a timeless being.....she is the master of Death and all of its spirits defeated....Hers is the world to inherit and thine the spirits of the air...

Her place in Valhalla is guaranteed.....

And what of your ideals? You have based them off of philosophers and books of lies....you have created your own belief structure on a foundation of sand and you struggle to make sense of it all....

The Bible...Jesus....the Talmud....Judaism...in one form or another your bastard beliefs come from these things....there is nothing new under the sun. Out...out Damn Sun...the brightness covers the shadows in a brilliance of pain.

I stand by my beliefs, for I have seen the world....I have seen beyond life and death...beyond the battlefields of sand and where the Babylonians fell...beyond the Byzantine....beyond Babel. .....

Hotaru is my ideal, for she is infinite.
>>
Also This is good because it shows that love and romance does not need to be a bunch of coffee shop liberals pining and mooning over spoiled princesses who won't even give them the time of day.

I suggest you all read the following books so that way you can have everything too:

Might is Right by Ragnar Redbeard
Thus Spoke Zarathustra by Friederich Nietzsche
Der Wille Zur Macht by Friederich Nietzsche
ANYTHING by G. Gordon Liddy
Ulysses by James Joyce
ANYTHING by Ann Coulter
and the Iliad.

It will save you all a ton of grief. God, I'm here trying to bringy you alternatives and you fools you bury your head in the sand. Don't you see that you are all blinded by your illusions?! Don't you see that these "women" you mope over are nothing but chattel?!

Do you want fat overstuffed cream puffs or do you want Teutonic Valkyries?! Do you want to suffer the oppression of your false beliefs or do you want to go to Valhalla?! Think! THINK!!!

I'm not the one deluding myself into changing for some ripping bitch! I'm not some coffee shop liberal drinking latte's and debating over the environment or gun control....

I've SEEN the dusky sands and FELT the breezes of Hell upon my face......after I got back to the States...I was hikikomori..but Hotaru helped me...and these bitches just wanted a piece of me....MONEY! Money will not buy you passage into Valhalla!

LIES!!
>>
>>52784772
You sad, sad, pitiful pawn of the Lyrans and their Steiner.

Open your eyes and awaken! You do not have to be a puppet of the Steiners or the Davions. You don't have to be a mere sheep.

In a democratic parlimentary society, I would not be bored. It would be awesome. I would love every moment of it and I could die proud and happy. It's like everyday would have a purpose and a goal. But if I ever did get bored, I would not be useless. I would merely be inactive. Not everyone in a the FWL is a worker bee, there are those who get to enjoy their leisure and the fruits of their Lyran-free Paradise.

In a Free World Inner Sphere, we would not bleat like you docile lambs. We would sing Marik Warsongs from our Guts and the fire within. We would cry out for Awesomes and power. We would pay tribute to House Marik and the Power within our Ancestor's hearts. It would be a mighty, thunderous row that would terrify the Lyrans from leagues afar.
The other houses are for the weak. Monarchy is an illusion. Look BEYOND the Lyran lies. See the cusp of eternity. The Blond haired Bird-Waifu with the pale, skin. You will not make slaves....

She hold's the Chalice of true liberation from the shackles of the Lyrans and the FedCom.
>>
>>52785049
Where is this from?
>>
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>>52785049
Can we not do this? I don't want to react to copy pasta. Locusts!
>>
>>52784968
You sad, sad, pitiful pawn of the Houses and Inner sphere Lies.

Open your eyes and awaken! You do not have to be a puppet of the IS or its societies. You don't have to be a mere sheep.

In a Clan society, I would not be bored. It would be awesome. I would love every moment of it and I could die proud and happy. It's like everyday would have a purpose and a goal. But if I ever did get bored, I would not be useless. I would merely be Clan Fire Mandrill. Not everyone in Clan society is a worker bee, there are those who get to enjoy their leisure and the fruits of their Clan.

In a Clan Star League, we would not bleat like you docile lambs. We would sing Clan Warsongs from our Guts and the fire within. We would cry out for batchalls and power. We would pay tribute to Kerensky and the Power within our Ancestor's hearts. It would be a mighty, thunderous row that would terrify the IS from leagues afar.

The houses are for the weak. The non-clan Star League is an illusion. Look BEYOND the IS lies. See the cusp of eternity. The Coal haired Mechwarrior with the pale, skin. By Kerensky's name...

He hold's the Chalice of true liberation from the shackles of the Houses and the false Star league.
>>
>>52785189
You sad, sad, pitiful pawn of the Star Adders and Blood Spirit Lies.

Open your eyes and awaken! You do not have to be a puppet of the Star Adder's or the Post-Burrock sellouts. You don't have to be a mere sheep.

In a Clan Burrock society, I would not be bored. It would be awesome. I would love every moment of it and I could die proud and happy. It's like everyday would have a adapted purpose and a goal. But if I ever did get absorbed, I would not be useless. I would merely be join the Dark Caste. Not everyone in Clan Burrock is a turncoat, there are those who get to enjoy their Dark caste Burrock galaxy and the fruits of their Star Adder free Paradise.

In a Clan Burrock World, we would not bleat like you docile lambs. We would sing chittering Warsongs from our Guts and the fire within. We would cry out for fast heavies and power. We would pay tribute to the Twin-brothers and the Power within our Ancestor's hearts. It would be a mighty, thunderous row that would terrify the Star Adder and the Blood Spirits from leagues afar.

Star Adder is for the weak. The absorbtion is an illusion. Look BEYOND Cassius N'Buta's lies. See the cusp of eternity. The Coal shelled invertebrate with the dark, exoskeleton. Stoic and Determined...

It hold's the Chalice of true liberation from the shackles of the Adders and the traitors.
>>
>>52785094
/pol/?
>>
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>>52785151
>Locusts!

Pew pew!
>>
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>>52785576
Pencil-bro!
>>
What are the most iconic Federated Suns mechs and tanks?
>>
>>52785909
Panther
Mauler
Zhukov
>>
>>52785909
Shadow Hawk -2D
>>
>>52785982
>2D
That death trap.

Enfocer, Valkyrie, Centurion for sure.
>>
>>52785909
Valkyrie
Javelin
Enforcer
Jagermech
Rifleman
Dervish
Centurion
Victor

For tanks? Nothing really super stand-outish until after the clan invasion. Partisan and Goblin tanks seem a bit more unique to them, though.
>>
>>52784864

You're thinking the Red and Blue Shift.
>>
>>52785909
Valkyrie, Enforcer, Centurion, BattleMaster, Devastator, JagerMech, Dervish, Grasshopper, maybe the Awesome, Bushwacker, Argus, Cataphract, Falconer, Javelin, Templar, Watchman, Caesar, Penetrator, Rakshasa.
>>
>>52785909
>What are the most iconic Federated Suns mechs and tanks?

For Mechs:
Devastator, Thunder Hawk, Pillager, Fafnir, Atlas, Behemoth, Daishi, Nightstar, Mad Cat Mk II, Templar, Battlemaster, Mad Cat, Black Knight, Penetrator, Falconer, Thor, Thanatos, Cauldron-born, JagerMech, Rifleman, Stormcrow, Uziel, Bushwacker, Enforcer, Cougar

For tanks, not really sure. Probably the Alacorn and the Demolisher.
>>
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>>52785069
>>
>>52786176
Wait, Mad Cat and Stormcrow? When does this happen?
>>
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>>52787603
Read the list carefully. He's making a joke.
>>
>>52787603

This: >>52787799

Alternate punchline: The list is basically accurate for the Mechwarrior vidya
>>
>>52783033
We had back art, straight from FD who designed the Gun.
Back was sculpted by Alex Immerzeel and overseen by me, it was super crisp and high detail.

So no, it wasn't "don't try to sculpt what can't be seen", iwm screwed up the mold and lost all the detail.
>>
>>52788817
>iwm screwed up the mold and lost all the detail.

Does IWM have a new employee or something? I've seen a lot of great minis out of them in the last few years. I've also seen a lot of great minis that are malformed.

Let's not forget the Ostscout leg sizing percentage snafu.
>>
Okay, I am confused.

First, sarna says this has a 15 rated engine. Also it's 50 tons. I thought you had to have an engine on a hovercraft that was 20% of the maximum weight. How does this work?

Second, why are the SRM-4s smaller in size to the SRM-6s?

I swear this thing looks like a G.I. Joe tank from the 1980s.
>>
>>52789296
>I swear this thing looks like a G.I. Joe tank from the 1980s.

They probably got a designer who worked on both lines, yes.
>>
>>52783382
You will need Total Warfare and Tac Ops, at a minimum. I am ambivalent about tech manual, because there is design software out there for mechs, vees, and battle armor. Strat ops has basic campaign rules, iirc. Look up the table of contents for each book at sarna.net, or just download the pdf versions first from the OP.
>>
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mad bampu with great mini art work
>>
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>>52785591

There's a Locust in this one, too.
>>
>>52784737
Same poster here, sorry if any of that seemed ill willed or preachy. Just felt strongly in the moment, hopefully we can agree to disagree on this issue and hope the best for the game
>>
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>>52785151
>Locusts!
I need to get back on this thing
>>
>>52790309
Anybody tried pre-shading on a miniature? How did you apply your paint and did it turn out well?
>>
>>52783382
>Last time I played aa physical game was as far as the City Tech boxed set with mechs, BA, infantry, vehicles and aerial units, rearming, salvage and repair, plus books like maximum tech for advanced tech. Can I safely pick up the newest rulebooks and they'll cover these?
>mechs, BA, infantry, vehicles and aerial units
All in Total Warfare now. They're coming out with the 'Mech-exclusive "BattleMech Manual" shortly, which is basically exactly what you don't want.

>rearming, salvage and repair
All this got jammed into one of three places, depending on the exact system you want. Full-on AccountantTech is in Strategic Operations, but it's only one (small) chapter. I'd feel no guilt in pirating it off of the OP and printing what you need.
The newer "Chaos Campaign System" is in Total Chaos. It's a lower-overhead system designed to work with as little bookkeeping as possible
Finally, they stuck a bunch of random shit into Campaign Ops to sort of emulate the old Mercenary Handbook rules, and accidentally contradicted themselves and reprinted some mistakes along with it.

>plus books like maximum tech for advanced tech
Interstellar Operations has all the new stuff that's come out since TacOps, and era rules. Also LAMs. TacOps has the lion's share of the new tech, though

>If yes, can I skip Campaign and Strategic Operations and just pick up Total Warfare, Tech Manual and Tactical Operations?
Pretty much. There's enough meat between TW and TO to keep you happy for a long time, even if there's way too much damned gristle in there too. Make sure you get recent printings and check the errata forum threads, there have been some pretty major changes to the way certain things are handled in the last 15 years.
>>
>>52792128
>even if there's way too much damned gristle in there too
Hey fuck you the rules for ramming a dropship with a train are completely and utterly necessary to my enjoyment of BattleTech.
>>
>>52792200
>Hey fuck you the rules for ramming a dropship with a train are completely and utterly necessary to my enjoyment of BattleTech.
Absolutely, and I don't begrudge you that.
160 pages of shitty fanfic, inaccurate maps, and information reprinted three times in sections where you >don't< need it but ignored in the one where it's critical, on the other hand..
>>
>>52792783
Hey now the fanfic is passable. The rest of your complaints are legit, of course. I still like TO for the sheer depth of madness it contains, but it definitely has got problems.
>>
>>52792128
I love how if you have enough time and materials you can fabricate combat vehicles.

You could build technicals for your local employees.
>>
>>52791974
>I need to get back on this thing

I hear ya.
>>
Where is the background for rping erryday life aboard a dropship? ATOW had little to nothing to say on this.
>>
>>52793116
I'd imagine it'd be a lot like any other long trip; lots of card playing, maybe an arcade cabinet or something, fucking, drinking, and whatever day-to-day bullshit the crew have to do. So boring. I'd imagine plenty of fights as well if there's a Merc group on board. House military ships are probably less lax.
>>
>>52793116
>>52793203
Read about Task Force Serpent's yearlong journey to Huntress for tips on boredom in space.
>>
>>52793116
Read the old DropShips And Jump Ships book, it has more fluff then anything else on day to day operations
>>
>>52793203

Think of most any rear-line deployment where you can't leave. Get a good book or three, stock up on smokes, and prepare to do fuckall.
>>
>>52793768
Only difference is you're allowed to drink when your off duty in the vast majority of DS crews
>>
>>52793801

Pretty much. It's fewer activities restrictions because conduct, more restricted by the fact that you're stuck in a tin can in space.
>>
>>52782448
>Trust me, it wouldn't be as great as you think. She's sagging pretty badly.
That's why she has to do it before it's too late.
>>
>>52793116
Think about life aboard a submarine, while constantly submerged. That's pretty accurate. Cramped, difficult, no real personal room. You're stuck with whatever you brought aboard and probably won't have external communications.
>>
Total BattleTech newfag here, which of the RPGs would you recommend, if any? Is Time of War the latest one? And is the intent to use the RPGs for out-of-mech roleplay and just use BattleTech game itself or mech fighting?
>>
>>52794508
ATOW is the latest, but you're better off with Mechwarrior Second or Third edition.
>>
>>52794440
What about shipboard internet?
>>
>>52794582
Not likely to be a thing if you're far under the water. Water is a great refracter of radio signals.
>>
>>52794508
The intent is whatever you make it. People have done all-mechwarrior games, or no-mechwarrior games. It's perfectly fine to skip the war machine angle altogether, if you want.

As for what ruleset to use, I'd use either MW 2nd ed (simple) or AToW (crunchy, lethal, supported). MW 3 is an unhappy middle ground between these two.
>>
>>52794632
I meant on a dropship.
>>
>>52794508
AToW is the latest and its almost all based on out of mech roleplay. Also to add to confusion, there's also Classic Battletech RPG, which is just Mechwarrior 3rd edition reprinted under a different name by FanPro because Microsoft owns the Mechwarrior Trademark.

Same with Mechwarrior 2nd and Third. They're primarily out of mech games. Hell third edition basically advocates you ignoring mechs at points, suggesting things like space law enforcement campaigns and having 90% of the example characters have nothing to do with mechs apart from existing in the battletech universe.

I'd second the other anon by going with Third Edition. It's a solid enough RPG on its own merits, and has some weird synergy with some of those old BESM D6 systems (I ran a Tank Police game for a few sessions when our perma DM when on an out of town training course using MW3rd Ed)

The difficulty I've had with every Battletech RPG is making the mech combat feel linked. It always feels like, 'here we are playing a rpg', and then we stop, set up, and play a game of battletech. It doesnt feel connected because the mechanics don't follow across, and the numbers get converted give you your character's piloting stats.

At the moment, I'm trying to sort out a Mechwarrior 3rd Ed Campaign where we use Alpha Strike rules for mech combat.(as I have a bunch of newbies and 40k fans looking to play) I'm thinking because its simple, it might not feel so disjointed.
>>
>>52794582

Not really a thing, unless you mean a shipboard network. Gonna need friendly communications infrastructure if you're in planetary orbit, or somehow being able to access an HPG station if you want interplanetary stuff.
>>
>>52781503
Judging by the dents on the cyclops' head, that Hatchetman is throwing a lot of bean balls...
>>
>>52794746
DropShip wouldn't have internet, since the only way the internet could exist in the BT-verse would be real-time HPG transmissions. Just doesn't happen. A ship-wide intranet would be the only thing.
>>
>>52794876
There are actually planetary internets in the IS by the late 3060s, and at least as far back as the late 2900s in Clan space. That's what half the articles in the Jihad books are, or at least what it feels like.
>>
>>52794901
Because they seem to be written by amatuer bloggers?
>>
>>52794823
What's the difference between regular BattleTech and Alpha Strike?
>>
>>52780887
No video but here's about how it goes.
>GW has huge table and more space than anyone else
>Has some fat guy who yells as loud as possible, narrating every move. Spouting 40k memes like DAKKA DAKKA, or going WAAAAAGH!
>Encourages all the children who are inevitably attracted to being allowed to scream and yell in public to join in.
>Loudly yell across the table at each other asking dumb lore based rhetorical questions 'WHY DO ORKS PAINT THEIR VEHICLES RED DAVE?!' *echoed in unison* 'TO MAKE THEM GO FASTER!!! WAAAAGH!'
>Encroaches on the space of every exhibitor around them, as well as being so loud and obnoxious, that if you're trying to play near them its super distracting
>Walking up to people walking past 'Hi, how you doing? Where you headed? Nah you don't want to play that, here, we've got some Marines here having a last stand against the tyranids, quick, roll this dice for their leadership save!'
>Add in all the shameless GW sales stuff they do in stores.

Its autism utilised as Marketing. If you ever wonder what GamesDay in the UK is like, its this, except every table is a different GW store/club/demonstration, competing against each other, doing the same thing.

The worst thing is that some of this stuff isn't that bad an idea from a marketing stand-point. It's exactly the kind of spergy stuff that got me into the hobby when I was 8 years old.
>>
>>52794980
> here, we've got some Marines here having a last stand against the tyranids, quick, roll this dice for their leadership save!'
Fuck, I remember this from some big scout event I went to when I was like 12.
God knows why GW was even at a Jamboree, but I distinctly remember this.
>>
>>52794958
Alpha strike is more geared around being a 'modern' wargame. As in movement in inches, cards for stats like Warmachine/Hordes, simplified statistics. It's marketed to being a quicker game.

This is compared Battletech proper is much more a traditional 'board game', the hex maps, a sheet of paper for your mech, deeper damage charts. Calling it 'more complex' is a bit deceptive. Battletech gets this bad rap for being complex, but really its pretty simple, marking off notches on the paper for damage, not firing every single weapon in one turn so you doing explode etc. Battletech also has rules for using inches instead of hexes if you prefer, but they don't gel as well with the rest of the rules.

The reason I want to use Alpha Strike for my Mechwarrior campaign is because of my players not being familiar with Battletech rules, and the danger of having too much 'paperwork' on the table. Alpha Strike is the kind of game you can lead someone through very easily and they pick up on the fly, and just using the cards means players will only have a Character Sheet and a Card for their mech.
>>
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Do you want a bunch of new porches to be built? Because that's how you get a bunch of new porches to be built.
>>
>>52794823
>The difficulty I've had with every Battletech RPG is making the mech combat feel linked. It always feels like, 'here we are playing a rpg', and then we stop, set up, and play a game of battletech. It doesnt feel connected because the mechanics don't follow across, and the numbers get converted give you your character's piloting stats.

MW 2e didn't have this problem. The target numbers you had as a RPG character were 1=1 equal to the Gunnery and Piloting in BT. MW 3e was where the weird-ass detachment between the RPG and the wargame happened.
>>
>>52795042
>God knows why GW was even at a Jamboree, but I distinctly remember this.

In the Dark Age of Technology, only people still willing to leave their homes are going to play a tabletop wargame, everyone else was at home playing video games.
>>
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>>52785591
Does any one think that when Grayson Carlyle single handedly re-invented anti-mech infantry tactics midway through Decision at Thunder Rift, he had it on easy mode?

I mean of all the fucking mechs you can engage in combat with an infantry unit and a few armoured vehicles, the Locust has to be up there with the easiest to fuck up.

I'm pretty sure a long piece of string tied across a road would have done it.

Its not covered in the novels, but I imagine Grayson was more than a little nervous when he was hired to train people in these tactics on some jungle hell hole on the border of Drac space. 'How do you take down a 100 ton assault mech with an infantry platoon Gray?' 'Uh...'
>>
>>52795265
^ This is a man who never had to kill a Locust being used properly with nothing but introtech.
>>
>>52780168
>>52780338
>>52780525

oh god. this...this is too awesome. how do i get involved in such nefarious shenanigans?

for scientific reasons. no hot glue. just science.seriously
>>
>>52794302
Trust me, as a knocker connoisseur, it's too late. She looks good wrapped up in clothes, but forget seeing the girls. You don't want that.

>>52795265
I don't think so. He is kind of a Mary Sue concerning such tactics, but God love him, he's a good one (at least I think so.)
>>
>>52795297
Guilty as charged. I started playing when Clan Tech was a thing, and heavies were chasing down and devouring locusts like Cheetahs after Gazelles
>>
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>>52794823
>trying to sort out a Mechwarrior 3rd Ed Campaign where we use Alpha Strike rules for mech combat
I feel like you're gonna lose a lot of 'mechs; let us know how it goes.

>>52789296
They might arbitrarily increase the mass of the engine to meet the lift requirement without increasing speed.

>>52779443
I would, that's why I asked if the other participants wanted to continue. Someone said yes.

>>52791703
Not the anon you were just talking to, though I agree with him that complaining that BattleTech isn't futuristic is like complaining that water is wet; I can see where you're coming from, but I think it runs afoul of how colonization was canonically organized.

>>52779522
>I have very, very low hopes about their characters
I've been watching "Death From Above," which is run by one of their lore guys, and I see none of the things you fear.

>>52784982
If my eyes rolled any harder they'd bore through the back of my head, land in Sonic 2, and get a perfect speed bonus.
>>
>>52795898
>it's the "nighttime guy who responds to six posts at once that have nothing to do with him" anon
Awesome.

Still trying to figure out if you're a dedicated troll or autistic.
>>
>>52795980

yes
>>
>>52796030
Then you win, MechWarrior.
>>
>>52796184
>>52796030
It's like watching a toy play itself. Y'all are super-bored, huh?
>>
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>>52795898
>>52795980
>>52796030
>>52796184
>>52796212
Gentlemen... If you're bored tell me about your favorite Drac mech.
>>
>>52796264
The Shiro.
Though for some reason the gun arm on the mini just doesn't want to stay on.
>>
>>52796264
What's that one with the twin thunderbolt-20s? Because I love that shit
Though the 3025 grand dragon gets a honorable mention
>>
>>52796365
Orochi
>>
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>>52795980
>Awesome.

Funny you should use that word.
>>
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>>52796495
Sad mech isn't so awesome after spilling his coffee this morning.
>>
>>52796495
>awesome doesn't feel so awesome inside.hpg
>>
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>>52796525
>Sad mech isn't so awesome after spilling his coffee this morning.

You know as well as I that sad is classic, thanks to Duane Loose.
>>
>>52782723
Depends on the artist. For David White that's a black and white TRO style sketch.
>>
>>52795898
I know, its just the whole thing doesn't sit well with me. Some planets do say who the natives were while some are completely blank and thats fine, planetary descriptions I can deal with. But why mention native origins when you can just name the planet and later people can check the history and say "Huh, St. Ives was settled by people from Hong Kong, I wonder if this person is a decendent?Which still has no bearing on race for the reasons stated before

I know your not that anon and I apologize for having dragged this on. I guess I'm just really used to the old style House type societies that never really, save Kurita, put much focus on anyones origins or race.

tl:dr Maybe my outlook of a Post-racial IS is naive. I guess there is still the Clans a least
>>
>>52797032
It's not you, it's these new SJW fuckers who need to tell me that a person from the TC is a pacific islander/indian/argentinian when that identity has been dead for 1000 years
>>
>>52796264
>Gentlemen... If you're bored tell me about your favorite Drac mech.
Jenner. Fast, tough for its size, hits like a trucker on PCP, and unlike so many of their other designs the upgrades kinda stay good through the Jihad
>>
Is Warhansa recasts of the models from LotB? Or is it the same guy and Warhansa is just his store front?
>>
>>52789296
>First, sarna says this has a 15 rated engine. Also it's 50 tons. I thought you had to have an engine on a hovercraft that was 20% of the maximum weight. How does this work?

Minimum engine weight is met regardless of the actual engine rating. In terms of performance it's a waste to not have an engine that gives you speed equal to the weight you'll have to allocate anyway, but cost/fluff or simply designer choice are the only reasons for it.
>>
>>52797262
Warhansa is 3D printed MWO mechs from Russia.
>>
>>52797424
Ok but they're the exact same sculpts that the guy on LotB sells, so who is the recaster?
>>
>>52797455
That'd be the guy on LotB. You don't need to recast when you're 3D printing video game mechs to start with.
>>
>>52797455
>Looking through old /btg/ threads on desuarchive for stuff
>This exact same question comes up as I'm looking
Huh
https://desuarchive.org/tg/thread/48337864/#48413798
>>
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Two updates to the Built For War blog, because Muninn didn't post them here.

http://builtforwar.blogspot.com/2017/04/project-update-ix-preview-2.html

http://builtforwar.blogspot.com/2017/03/project-update-viii.html

Also, my `Mechfu has a sprite now!
>>
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>>52796264
Rokurokubi
I thought it looked goofy as fuck the first time I saw it, but it's grown on me. Also it's 4X variant boils down to a 7/11 cERPPC carrier wrapped in armor that turns heavy ballistic hits from deathblows to gentle whispers.

So yeah, it seems pretty cool to me.

Humblebrag, the one in the pic is actually mine and she's even prettier up close
>>
>>52796264
That's a tough one. Gladiator, maybe.

>>52797032
Fundamentally, the problem is, how do you make a group of characters act like they're from multiple divergent backgrounds, without them just coming off as weirdos from the same background. You can't really expect people to pause a game, or a novel or whatever, to look up a planet which might not even have a bio anywhere.
I was one of the anons you were talking to, just not that particular one. So no worries. And even if the Inner Sphere isn't 100% post-racial, it's still light years ahead of the real world.
>>
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So, I may have missed the firestorm on this, but today I looked through the beta manual and saw this:

Bushwacker
Narrow/Low Profile, Stabilized Weapon (Large Laser); ****No Torso Twist****

What the hell? I get they're trying to balance positive and negative quirks, but the bushy is clearly capable of torso twist.
>>
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>>52799002
>herewegoagain.png
As I said when people first cracked open the book, the TRO art is the primary source. Look at pic related and tell me where the hips are. At any rate, due to the complaints and the fact that no torso twist is a pretty shit quirk (mostly the former, I like the Nova a lot and I deal with it), it's losing No Torso Twist in the final.
>>
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>>52799063
Good to know.

To me, the TRO cover art/miniature/MW3 version has always been the true bushy. Though I did like the look of MW4 busy as well.
>>
>>52799002
The problem is that the negative quirks are largely horrifically crippling. So it's hard to balance.
>>
>>52774696
hey guys, OP of >>52798962 here

Looking for city combat maps for a roll20 game I'm doing that involves mecha/vehicle combat. Know of any resources that might work for me?
>>
>>52799231
So I can make the Nonfunctional (Engine) design of my dreams with no repercussions?
>>
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I got a Wolverine and its missing a god damn arm still in the packaging. Who am i supposed to call? I dont think ghost busters covers this.
>>
>>52799558
email IWM
>>
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>>52797323
>Minimum engine weight is met regardless of the actual engine rating. In terms of performance it's a waste to not have an engine that gives you speed equal to the weight you'll have to allocate anyway, but cost/fluff or simply designer choice are the only reasons for it.

And this breaks my brain for it.
>>
>>52792128
>Finally, they stuck a bunch of random shit into Campaign Ops to sort of emulate the old Mercenary Handbook rules, and accidentally contradicted themselves and reprinted some mistakes along with it.

Care to elaborate? :)
>>
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battle bump
>>
>>52800978
that there's a dang ole veritech in b-battleoid m-mode sonny
>>
>>52799707
You can have a lower rated engine at the minimum weight and pay for the engine at the smaller rating.
>>
>>52801093
That was an actual product cover for Ral Partha miniatures back in the day. I think I had two sets of these.
>>
>>52801682
Badass
>>
>>52801921
This post here: - >>52785591 also has product art from the same line. I don't know who did that art, but I love it. It's some of my favorites.
>>
>>52801948
I'd love to see zentradi battle pods by that artist, I always loved those weird lookin' bastards
>>
>>52802076
That would be a vastly superior form of Ostsol, Ostroc and Ostscout I believe.
>>
>>52802121
heh weird, those look kinda cool too, weird though
>>
The discussion by the anons above got me thinking about something. Are the origins or culture groups that make up the TC, MOC, and the OA ever mentioned anywhere? The TC's history seems really mixed. Just wondering because these three really seem like their own unique societies.
>>
>>52803180
The earth ethnicities that make up those states are irrelevant because they don't really determine anything about those states. All three of those periphery nations were founded on ideals about race or ethnicity, and their own national cultures supersede anything as old as skin color or whatever. Even the Canopian rampant sexism and slavery isn't rooted in ethnicity, color or origin.
>>
Has anyone made industrialmechs with ewar capabilities? If so, post your designs!
>>
>>52803180
Based on where the initial settlers and later waves came from, I'd imagine the TC as looking somewhere between Texas and Brazil in ethnic teams but culturally being pure western with a small side of Canada
>>
For the Burrock Pirate anons on here that play MWO, found out recently that the The Bretheren Pirate merc company is actually merged with the Burrock one. Thought that was pretty cool.
>>
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>>52801948
>I don't know who did that art, but I love it. It's some of my favorites.
I personally love the names on all the 'Mechs, and the little details in the terrain. The art is by Steve Venters, of early Magic: The Gathering fame; he also did a bunch of the Battletech CCG art, and was FASA's go-to cover guy until they hired Chaffee.

>>52799927
For details hit up the errata thread. It has to do with Clan and House cost multipliers for upgraded units, among other things.

>>52799002
>>52799063
>>52799119
Well, given that the 'Wacker is supposed to have electronics problems and is optimized for long range, I'd hose its short-range targeting and give it Exposed Actuators.
Also Loose's 'Wacker is an unforgivable turd-burger of a design, but that's as may be.
>>
>>52804642
Steve Venters... outstanding. I never could read the signature on his work.
>>
How difficult would it be to 3D print MWO designs in 15MM scale?
>>
>>52805063
Well,

If you get the 3D printer that can manage the scale and the models in the right file format, should be rather easy.
>>
>>52805063
>How difficult would it be to 3D print MWO designs in 15MM scale?
Do you want good detail? The MWO models use a lot of textural cheats, so you'd need to get ahold of one of the up-textured models designed for printing, or make one yourself. After that it's a matter of finding your local Makerspace or buying/building a 3D printer and fucking up three or four prints until you learn how to break up and dimension the model, and another couple figuring out how to surface them without fucking up the detail. Or you could just message the LotB guy and see if he's willing to upscale a few models for you and throw him some cash for a commission..
>>
>>52805063
You'd have to break the models into some pretty small chunks to get them out of most printers, but it's doable
>>
>>52805063
Some of the Unseen have model kits in about the right scale, that might actually be a better option for those mechs
>>
>>52780338
>>52780525
>>52795343
Nothing against Asians, but according to my Research. Hotaru was never meant to be Japanese.

It's another Communist Lie. You see Naoko Takeuchi the creators of the Comix is a known Fascist and Hard Right Ideologue. The goddamned Communist media made her tone down her comix especially after that long lost
Sailor V comic "Nazi Supermen are Our Superiors NO QUESTIONS ASKED". So she had to Create Hotaru as a vessel for her Fascist Message. Think about it. QUEEN Serenity. A QUEEN. An Elite Oligarchy ruling in place of the GOD DAMNED Democracy. Think about this too...all of her foes are Communists. But she's not competent enough THE FLAW OF MONARCHY. Enter the MESSIAH, Hotaru. Who, clad in black with nihilism on her mind, REPRESENTS HOLY FASCISM COME TO SAVE THEM ALL!

AND SHE DOES!

IT ALL IS SO CLEAR
>>
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Ha-ha, time to BRRRRAT!
>>
>>52805823
Is that like BRAAAAP?
>>
>>52805823
>>52806266
It's also quite a bit like BRRRRRRRRRTTTTT.
>>
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>>52806311
It's the same high pitched powerful sound I make when I motorboat my gf.
>>52805823
Awesome work in progress.
>>
Two areas of question:

First, what kind of equipment would an Arcturan Guards regiment get? I have an interest in a number of them as old workhorse regiments.
Are their warriors raised from across the Lyran state or mostly from Arcturus itself?
Does anyone here have an Arcturan regiment they particularly favor, either for an interesting unit lineage or special rules?

Second, has anyone here built a force or run a campaign as a corporate security mech unit?
My brother got a job at a factory and has been telling me about it, so it's got me wondering about a factory security game.
Aside from Defiance Industries, which I've seen a bit about what with all the major battles of Hesperus and the Grey Death Legion, what are some other corporations in the BattleTech universe that might be fun to set a game with?
>>
>>52806858
I did about a year ago. It started out pretty simple. A pair of out of work mechwarriors were hired to pilot a pair of Stingers to deal with some minor incursions. No word on who the identity of the attackers were. It developed into a mystery and went from there. I thought it ran well, but then again I planned ahead like my OCD was counting on it.
>>
>>52806858
Vengeance Incorporated. "Confiscating nearby contraband" since 3065.
>>
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>>52790302
>>52792128

I appreciate it, thank you both for your help.
>>
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battle bump
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Battlebump

If some association of pirates in the post-jihad/republic era were to begin manufacturing an introtech assault for their own use and maybe mercs, which do y'all think would be the most appropriate?
>>
>>52809388
Atlas, I would think
>fearsome reputation
>rad skull head for extra terror
>decent enough loadout
>hands
>can lift and steal a lot of weight
What's not to love from a pirate's perspective?
>>
>>52809437
>What's not to love from a pirate's perspective?

That it's objectively a terrible design and that a Panther can kill it?

And that ignores the blatant bullshittery that is pirates making Mechs in general, and assault Mechs in particular. Organized periphery states should barely even be able to make Mechs (if at all), so pirates making fucking assault mechs where the periphery states can't even produce them is ludicrous. It's completely out of the question for anyone who cares even the slightest bit about the integrity of the lore.
>>
>>52809820
Ok :)
>>
>>52809388
mad cat
>>
>>52810117
>introtech
>assault
Name any part of the Mad Cat that fits that description. And you can't use the Mad Cat Mk. II.
>>
>>52809388
The cheesy answer would be the Awesome-8Q or MAD-4A. The most likely would be something like the Longbow or Emperor-5A coming from an upgraded primitive line, or maybe something like the OG Banshee from a resurrected RWR factory
I kinda do like the idea of the atlas, though
>>
>>52809388
See >>52807621, the only Pirate owned company I can think of. Meaning it will mostly be contraband and Left over Blake tech
>>
>>52809820

Best answer. There's plausible limits to the Battletech universe, and this plan is well past them.
>>
>>52807787
No worries. I know it's a pain in the ass to get back into the swing of things, especially after a gap like that. I'm re-starting the local group from scratch and it's a bitch retraining everyone..
I suggest looking at the free quickstart rules first, and then breaking down each unit type into a couple games where you just focus on that chapter of the rules in TW. They're really badly-organized, but with a little persistence and a lot of looking at the tables in the back it gets easier.

>>52809388
>If some association of pirates in the post-jihad/republic era were to begin manufacturing an introtech assault for their own use and maybe mercs, which do y'all think would be the most appropriate?
Stalker, Orion, Striker. Something old as fuck and cheap with a lot of inexpensive weapons. You could also go with one of the Charger upgrades - the -1A9 is actually pretty decent - since LAW was selling off everything they could at bargain rates to stay afloat and they're canonically known to have sold shit to pirates. Pirmitives are also a distinct possibility - it'd give you an excuse to use the Primitive Griffin, for example (which is technically an "assault" design and fairly nasty for a Primmy, but not too immersion-breaking for faggots like >>52809820
>>52810246 )
>>
>>52809388
>>52810375

As stated here as well >>52810224, Vengeance Inc. is the company founded by Lady Death that produces the Brigand.
Despite being mostly contraband, they're currently in mass production and run some advanced tech even after the WoB bit the dust.

>>52809820
>>52810246
If you think thats pushing things, when the Thumpers and the Filvent militia invaded Tortuga Prime with the Thumpers fielding mostly Assaults, they ended up getting BTFO, losing half their forces and being forced to retreat offworld. While they were there they found that the Tortuga Dominion was apparently fielding experimental Brigands with shit like XL engines, Angel ECM, and composite internal structure. So I think an Introtech assault isn't too far flung, at least a heavy. And yes, they are selling these things to other Pirates.
>>
>>52810791
>So I think an Introtech assault isn't too far flung, at least a heavy.

Wow, the writers really are incompetent. They can't even be true to the spirit of their own game lore.
>>
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>>52810152
homie......
>>
>>52810375
I mean, damn, THAT'S how you sell a product back in the day. I think I bought the Ral Partha mechs for that one as well.
>>
>>52810989

What, by stealing Japanese artwork?
>>
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>>52811142
uh huh. right
>>
>>52810881
I mean, everything kinda accelerates in Jihad. At its height, the Taurians were actually manufacturing Warhammers, Marauders, Thunderbolt, and a whole slew of other introtech mechs. They were even manufacturing Unions, Leopards, and the Xanthos assault mech. Its slowed down now, given the loss of factories and post-jihad the economic collapse, but it still retains some mech constructing capacity. Hell, even the MoC is still producing introtech mechs given they lost almost none of the Blakist augmented Detroit factories.

This is all pretty common knowledge though, so is this bait?
>>
>>52811321
>, so is this bait?
yes, this guy has been posting this exact headcanon shitpost meme for like two or three years now, whenever anyone talks about things, especially mechs being built in the periphery
>>
>>52810881
>thing cant happen in setting
>the writers of the setting are wrong

whew
>>
>>52811321
I don't think the Bulls were producing the Xanthos. At least I can't find anything that says they were.
>>
>>52811615
http://www.sarna.net/wiki/Vandenberg_Mechanized_Industries
Sources seem correct
>inb4 using Sarna rather then stating the direct sources
>>
>>52812189
Objectives: Periphery p5
retrotech Xanthos production at Vandenburg on Illiushin. No mention on if they stop production after the Jihad as with so many other retrotech production lines.
>>
>>52812189
Oh ok. To be fair the actual Xanthos article didn't listed VMI.
>>
>>52812265
Yeah, that's why I stated at its height. The Taurian's got really fucked up Post-Jihad and lost a lot of their factories. With their economic problems and their worlds becoming independent of the concordant I wouldn't be surprised if they can't manufacture most things anymore.
>>
Today I'm going to historically enrich you

https://en.wikipedia.org/wiki/Trial_by_combat

>One of the last mass trials by combat in Scotland, the Battle of the Clans, took place in Perth in 1396. This event took the form of a pitched battle between teams of around thirty men each, representing Clan Macpherson and Clan Davidson on the North Inch in front of the King, Robert III. The battle was intended to resolve a dispute over which clan was to hold the right flank in an upcoming battle of both clans (and several others) against Clan Cameron. The Clan Macpherson is thought to have won, but only twelve men survived from the original sixty.[13]
>>
>>52812488
>Argue over who gets the front
>Trial over it
>Waste time and people before the actual conflict
The original Clan shit

Never change
>>
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>>52812488
>>52812621
Perhaps proto-Smoke Jaguars?
>>
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>>52806858
>inb4 being able to afford security
>>
>>52812488

>against Clan Cameron

c-comstar?
>>
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>>52797962
>That Armored Core RTS Board game discussion
How optimistic we were
>>
>>52812684
The Blakists never died

They merely transcended beyond time and space
>>
>>52774696
wtf i love the Draconis combine now
>>
I've been playing BT for a very long time over 20 years now, and I'm only now starting to like and "get" the fire starter... it's a darn good mech.

What are some of /btg/ fav variants any good stories? Custom builds?
>>
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>>52812629
A variant of the Firestarter from XTRO: Corporations that doesn't cost as much as an assault mech and keeps the Plasma Rifle.
>>
>>52813306
Not sure why that pointed to Nikki Osis, but it was meant for >>52813209.
>>
>>52813306
That looks like a lot of fun and feels very much the fluff. Thanks!
>>
>>52813209
>>52813306
As someone who has never understood the appeal of the Firestarter (any of its versions) can you gents enlighten me on how it's supposed to be used?
>>
>>52813431
See those niggas, they shootin you 'n shit? See how they ain't on fire yet? Go make their asses on fire.
>>
>>52813431
Fire is fun.
It's a quick raider and the K version packs a heck of a punch for it's size
>>
>>52813431
Because there's no greater love a man can have than turning 4 hexes a turn into a roiling inferno. And if you have spreading fire and smoke rules, now the game is slowed to a terrific crawl because of you.
>>
>>52813431
It's a "fuck you and fuck this game" button on a mech, and was the original warcrimes mech. What's not to love?
>>
>>52813431
Setting aside the aforementioned fun of FLAME ON, they're lights with a reasonable mix of run (plus jump), gun and armor, while also being widely available. The variants in particular make nice bug hunters.
>>
So, I just found out the size difference between the models included in the introduction box set and the IWM metal mechs.

How do the plastic Alpha Strike lance sets compare (the plastic sets)? Are they in scale with the introduction set?
>>
>>52813877
>So, I just found out the size difference between the models included in the introduction box set and the IWM metal mechs.
Sorry you found out that IWM is inconsistent as FUCK. IWM varies wildly but in general their newer stuff is better sculpted and sized. The older you go, the less reasonable things become.

>How do the plastic Alpha Strike lance sets compare (the plastic sets)? Are they in scale with the introduction set?
Yes, they're basically the same run of minis and are on the same scale.
>>
>>52813668
Don't forget that they can shut a Pixie the fuck down and keep it that way. It's the reason they're good bughunters in the first place - speed and heat in a tight little package.
>>
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Small question for the gathered.
What type of BT combat haven't you done in a game yet.
For example I have never had to do artillery in any form.
What would you like to try in a campaign or a stand-alone mission just for fun?
>>
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>>52796495
this will cheer him up
>>
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>"You gotta ride that heat scale like it was Omi Kurita!"
Words to live by
>>
>>52816238
Does an Awesome have cheeks? If it did, it would be blushing right now.
>>
>>52816702
Cute, but I don't know the full history. Was Omi known for being that demure looking?
>>
Has anybody used the rules for inch based movement/combat? Are useable or clunky? Just wondering because building loose terrain is pretty easy while I find hex based construction more time constraining.
>>
>>52817550
She was Keeper of the House Honour for a long while, so it came with the job. Even when she was banging Victor.
>>
>>52818088
Submissive little Drac Jap? I'm down with that.
>>
>>52805823
Murrica the mech
>>
>>52818616

Nah, not enough XXL engines or RE Lasers to qualify.
>>
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>>52818845
So it's this then, right?
>>
>>52799246
mapmasterbattlemaps.com might work, though I forget how big the preview images are.
>>
>>52817968
>Has anybody used the rules for inch based movement/combat? Are useable or clunky? Just wondering because building loose terrain is pretty easy while I find hex based construction more time constraining.
Yeah, they're fine. It's basically the same rules Alpha Strike uses anyway. I do both depending on how much space/time I have to play.

If you >really< have the space, then you can play at the proper ground scale - 1MP=5" of movement. You get a whole new appreciation for Fireballs, let me tell you.
>>
>>52813431
Its an incredibly fun mech that can actually be used for supporting brawlers by overheating the mech their engaging. A normal light can be annoying, but when your gaining 8 heat points while in close quarters to another mech and you have keep turning to to hit the bugger overheating you in a burning forest, it becomes a nightmare.

Especially the FS9-P varient. Only Circinus would be evil enough to put two Srm-2s on the bloody thing and load it with infernos. And it still has double heat sinks. Fucking hell.
>>
>>52782726
>Note that I end up spending about more than a mech is worth in C-Bills in quirk modifications before using the damn thing. Improved Targeting alone with my homebrew rules costs 24 million C-bills, plus further 8 million to buff the MPLs out.
Could you post those rules maybe? They'd be useful for the Solaris game I went to run
>>
>>52818866
Knock the SRM to a one-shot and I think we have a winner.
>>
>>52822331
I understand rocket launchers, but I never understood the purpose of one-shot SRMs.
>>
>>52822748

The only time I have ever used OS SRMs was when an omni came up with a *weird* amount of leftover tonnage (3.5 tons in this case) with only one critical slot.

Otherwise? Only the clan iOS launchers are worth anything as "clan rocket launchers", weighing a whole 0.5 tons and dealing near-equal damage to the RL 10 in exchange for total range. But to be honest, if you're firing an RL 10 outsde of 11 hexes you're fucking up anyway.
>>
>>52822748
>I understand rocket launchers, but I never understood the purpose of one-shot SRMs.
Wasting tonnage and shitting up designs.
>>
Natural Selection, and Lethal Heritage were pretty decent. What should I read next? I have free access to Wolves on the Border, Blood Legacy, and Lost Destiny. What of tthese should I read next or skip to a different book?
>>
>>52823556
If you've read Lethal Heritage then finish the BoK trilogy.
>>
Time for new thread. Hopefully one with some finished doodles.
>>
>>52823788
There's still ten posts left, so hold your horses m8. It's not like you send in 50 OPs to the /btg/ headquarters and they send you your Mackie LAM mini in the mail
>>
>>52824120
I still love it that Sprite-bro made my Urbie-LAM. That made my week. Sometimes I love you guys.
>>
>>52824269

That brings up a good question, actually. Why don't we see more LAMs out of Catalyst? They seem to be the logical evolution of Mech development, and certainly by Dark Age the tech base is more than present pretty much everywhere that matters.
>>
>>52824376
Same reason we don't see more WarShips or battles that the bears lose; it's because CGL doesn't like them
>>
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>>52824376
Irrational hatred on the part of a significant sector of the fanbase and all of the devs, and entirely rational hatred on the part of a few of them. LAMs are the legacy of an older, sillier time (and one that I'm all for, but that's as may be). Some people are much more invested in getting the game away from its roots as Weeaboo Fightan Robutts The [Naval] Boardgame and turning it into Game of Thrones, But Less Popular [and With Robutts]. Others just REEEEEEE at anything that takes more than their thirty-year-old 2e Boxed Set to run. A few got bad-touched by a cheater using obscure rules to be a cunt.

And, well, some are just Herbs. "Muh Immersion!" "Muh Realism!" "What the fuck is the square-cube law and silhouette protection in modern warfare?".
Plus there's the whole thing where Aerospace is severely broken, and requires a massive re-write to be functional. So anything related to it is on the back burner forever until they totally finish fixing BV this time guys for real I mean it.
>>
>>52824625
I've always been utterly baffled by CGL's simultaneous obsession with giant planetary populations, high tech and tiny armies. It actually makes less sense than OG FASAnomics
>>
>>52824625
>>52824558

Huh, thank you.

What made LAMs do bad, and why don't the devs want to fix them now?

(sorry for the noob questions. I'm not a regular Battletech player, mostly into this universe through the vidya. I found a copy of the Far Country novel at a half-price books and picked it up, and I'm not especially familiar with the LAM described. The concept sounds pretty cool.)
>>
>>52822237
The rules are in the AtB Instruction document, which I need to update for the newest version of MHQ anyway, though I don't want to do so until the final BMM is released. The rules won't change in this new version.
>>
What would be the most common mechs in a Royal Star League unit for each weight class on the eve of the Amaris coup?

Would they be the same as Regular Army SL forces but with different variants?
>>
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>>52824902
>What made LAMs do bad, and why don't the devs want to fix them now?
The first rules were.. unclear. And easy to abuse with custom designs. So some people abused them. It's the usual thing with shit that moves too fast and twinked-out combat loads.

They >have< pretty much fixed the rules at this point - after five iterations. Some folks are still butthurt over past rules, some don't think it goes far enough, and only about 5% of the already-tiny playerbase actually gives a shit anyway.

So it's less that the rules are a problem and more that LAMs aren't selling. Now, that may be because they're only available for ~$20 a pop, plus require a couple $60 rulebooks and your opponents permission to use, but I'm not a scientist. Well, not an economist, anyway. Historical linguistics represent, motherfuckers

Another part of the problem is that the devs are both broke and lazy. Aerospace rules are so fundamentally broken that half of the reason why you might want a LAM is already basically unplayable. The exact details won't fit into this post, but damage scales really weirdly and most WarShip designs are turds. So the "no retcons to existing record sheets" policy means they have to keel-haul the entire rules section to make it work. Or they could finally give up and redesign every ship from the keel out and piss off the last three Aero players. Plus no-one on the Dev team actually understands or plays with ships, and they publicly and messily fired the people who might be able to help them for bullshit reasons.

Either way it's gonna take a huge number of man-hours and a shitload of money to revitalize aerospace as anything other than close-air support, and for no certain return. LAMs fall into that purview. So.. you have less than ten canon LAMs and a whole bunch of awkwardly-crammed-in fluff that basically says "because fuck you, that's why".
>>
>>52825223
Probably the Wasp, Archer, Crusader and Griffin, in that order
>>
>>52825252
What about assaults?
>>
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>>52825243
<cont.>
Now, if you want to try LAMs out, it's actually pretty easy. Buy a box of Robotech Tactics Valkyries for ~$25 to use as Phoenix Hawks and download Interstellar Operations from the OP. The models are a bit fiddly, but making all three modes for the two of them is only about three hours of work to get together (use clippers, trust me on this one). Read up on the WiGE rules and AS rules in Total Warfare and the LAM section in IO and you're good to go.
Ish.

They make fun aggressor units, and at this point the rules have been so aggressively neutered that you have to be really damned careful using them in AirMech mode, but it's still a lot of fun blasting around the map at ludicrous speeds and popping off cheap Hail Mary LL shots at random shit. Plus it pisses off people who frankly need to be pissed off more.
>>
New friday thraaad!
Games for the weekend?
>>52825308
>>
>>52825243
Just in my nonscientific observation, the last surviving Aerotech players are actually the ones asking for the rules changes, so even that isn't actually a problem. It's just laziness and idiocy
>>
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>>52825353
Yeah, I know that and you know that, but the Devs would have to admit that NEA was right to actually start fixing things.
>>
>>52825286
Stalker is way out in front, then probably the Longbow, Awesome, Thug and Atlas, roughly in that order
Thread posts: 317
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