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Warhammer 40,000 General /40kg/

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New octarius warzone book spotted edition

>previous thread
>>52553753

>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
>>52567225
gimme the latest of these OP images
>>
Old Ork big choppas?
>>
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Thoughts on this rumour?
>>
>>52567628
No AV is dumb.
>>
Hey retards we already have another thread with 60 replies in it. Fucking sage goes in all fields.
>>
>>52567663
>doesn't link to the old thread
>expecting anyone to notice
Stupid poster.
>>
>>52567656

Well if they handle vehicle deterioration like they do large monster damage in AoS... it could be good?
>>
>>52567628
Fake, but for suggestion's sake lets look through it.

1. GOOD. Any shake up that big needs lists on launch.
2. Streamlining, decent change.
3. Front/Side/Rear is good, losing that would be shitty.
4. I don't mind it. Expect termies to get something special (but not 3+ on 2d6, that shit only flies in skirmishes).
6. I'm worries they're going to simplify like AoS, not like 3/4/5.
7. I remember rhino-rush. It was shit then, and it'll suck now.
>>
>>52567951
What if... Terminators don't get anything?
Bolters with a rend of 1 grants them a 3+
Heavy bolters a 4+
Plasma and higher a 5+
>>
>>52568242
Then they continue to not be fielded, and the few players who take them for fun fall further behind.
>>
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That giddy child in a candy store feel when you get introduced to 4 new recasters in one day!
>>
>>52569077
fuck off
>>
>>52567225
>octarius warzone book
pics or it didn't happen faggot
>>
>>52569934
Haven't you heard?

Sisters are being discontinued!
>>
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Posting again for fine tuning
This is a non war convo list for pick up games but can easily be converted to one for tourneys. Prescience in kataphrons, cawl and dominus both in one for a night unkillable unit that gets skyfire/tank hunter/monster hunter each turn, coteaz helps the knight survive with interceptor and initiative rerolling
>>
>>52569969
And I'm assuming 40k is getting sigmar'd
>>
>>52569970
why not put the dune crawlers in to one squad to improve their saves?

It's inevitable that some kind of AT team is going to deepstrike near them and have a go at them.
>>
>>52569969
lel
>>
>>52570038
Oh right each onager can fire at different targets although they belong to one squad
>>
>>52567945
No. There is a massive difference between a leman Russ having front Toughness 10-equivalent and rear toughness 6-equivalent; and having some generalized Toughness 8 all around bullshit. Namely, that one can be made great though good tactics, and the other is just an oversized infantry.
>>
>>52570091
Where does it say that? What gives them splitfire?
>>
>>52570274
That isn't the case?
>>
>>52570351
Vehicle squads function like an infantry squad in that respect
>>
>>52568242
Termies will get a 1+ perhaps.
>>
>>52570351
Why do you think one of the tank orders used by IG is splitfire? It's because vehicle squadrons cant normally target different enemies.

Which is kinda dumb, especially when a sponson gunner for some reason has to target the same guy as another tank's battle cannon. But for balance's sake I won't complain
>>
>>52570422
They could give vehicles something similar to the PotMS, where one gun or the main gun can target a separate unit from the rest. Or give units in general a rule that models/weapons that can't draw LOS to the primary target, can opt to fire at another target. Maybe with a lower BS. Or make so that all weapons of the same type have to fire at the same targets, meaning a squad with a missile launcher, bolters and a plasma gun can fire at 3 different units.
>>
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Never actually got advice last thread. Mango the dad is gonna use his d rape and summon flaming chariots all day.
>>
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>>52570560
Second
>>
>>52570480
I kinda like the idea of separating vehicle weapons into "primary" and "secondary". Primary weapons must shoot at the same target as other primaries, and secondaries follow secondaries. Secondary weapons can overwatch, primaries cannot. Example:

Leman Russ Vanquisher
>Primary Weapons
Battle cannon, co-axial autocannon
>secondary weapons
Hull heavy bolter, sponson bolters
>>
>>52570603
Yea they need it. It's pretty dumb that when a tank targets a vehicle for example all of the gunners suddenly decide to stop firing their anti personnel weapons.

A Russ has between 3-6 crewmen depending on the technology inside. Pretty sure they can keep firing the damn pintle mounted weapons and sponsons
>>
>>52570560
Magnus is awful my dude. You might as well use a war hound for that many points.
>>
>tfw thought Big Choppas were AP4
Now I'm debating between them on my Nobs or just stick to choppas and sluggas.
>>
>>52570695
what makes him so bad?
>>
>>52570728
The point of them is +2 strength for 5 points, making your cannon fodder character S7 vs rear armours on the charge.
>>
>>52570786
That's true, though they won't be able to charge whatever is inside, and I do have the Boss Nob and Warboss with Power Klaws. This is a tough decision.

Could someone mathhammer 9 WS5 Big Choppas and 9 WS5 Choppas versus the usual stuff, as well as AV?
>>
>>52567225
Does potent magic grant a spell power beyond it's regular limit?

Fireball for example is capped at 10, would it go to 12 with potent magic or can you just get it to 10 at caster level 8?
>>
Why the fuck does Warhammer have pfg anywhere?
>>
>>52570916
Yes but it increases your chance of a perils to any double.
>>
>>52570695
No he isn't, he is brutal as long as you keep him flying.

>>52570782
The only thing is he needs a lot of psychic dice. So running him with 1000 son's isn't the best. He is better off with tzeentch daemons
>>
>>52570782
He needs to spend all of his WC to shoot a single d beam, the the tzeentch powers are all pretty mediocre, he has worse saves than bobby, poisoned kills him, bolters can hurt him, and he's 650 points.

Unless you're dumb he probably won't die, but he'll basically never make his points back.

Your list in General is too thin. Tsons are not hard to kill, so they'll get glocked, same with termies, so you'll be stuck with Ahriman and the big boys running around the table vastly outnumbered.
>>
>>52570961
>Magnus is better off with tzeentch daemons

I wanna strangle every person that says he plays Thousand Sons and then posts/shows his army of just Magnus with tons of tzeentch daemons.
>>
>>52571038
Maybe you should had stay loyal.
>>
>>52571001
The new change seems fine to me, mostly sticking with the power that summons the chariot.
>>52570961
I think I have a decent amount of dice on table. 16 is decent. I'm mostly playing against iron warriors or minotaurs
>>
>>52570480
Only if firing at different targets makes them ineligible to charge.
>>
>>52571001
He can definitely make his points back and being unkillable is a big thing for even stopping slay the warlord. He has two D attacks and can spam powers as long as he has dice.

You'll notice I said he is better off with daemons because he needs the psychic dice that tsons just don't give him.

>>52571038
Never said that you'd be playing a tsons army just saying that to run Magnus effectively you need daemons.

I don't even play tsons, my friend does. He loves the aesthetics of tsons but it just doesn't perform so he has been slowly building up his tzeentch daemon allies
>>
>>52571188
That would be fine for stuff like guard. There is almost no point in putting a heavy weapons team into a unit unless you can use the split fire order
>>
>>52569970
Look into the Holy Requisitioner formation instead of that CAD. same units but they all deepstrike.
>>
>>52571259
You're right but where do I put Cawl?
Pretty much the only reason I used a CAD, the kataphron sure as hell aren't making great use of the obsec
>>
>>52571298
Cawl can replace any dominus in any formation.
>>
>>52567225
>Octarius Warzone Book
I wish...
>>
>>52569077
Followed by dread desperation when all of them discontinued the Ork line....
>>
WHAT IS THE CHAOS GODS ENDGAME
>>
>>52571351
Isn't it best to have a dominus with Cawl to repair?
>>52571470
>>
>>52570560
If you want to have fun then play it, expect Magnus to carry you hard though. You can win definitely but it'll be off the back of the King in Crimson.

If you want a list that will lose you friends, take the formation that lets you take Magnus and 3 daemon princes of Tzeentch, kit them out with Mastery level 3, armor, wings, and spell familiars and have them roll on Maleific and Tzeentch. Ally in Heralds Anarchic (3 Heralds of Tzeentch that give you an extra warp charge for each Herald) and roll them on Maleific and Change.
>>
>>52571101
You can blame the Space Wolves for that fuck up
>>
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>>52571470

>The 'Chaos' Gods are the deified embodiment of Chaos. The Warp does as well.

>'Machines' are orderly, as so does the material universe appear to be.

>Chaos also imply's disarray, which further implies radical change that will inevitably lead to things breaking down. Destruction!

>Order, by contrast, necessitates enduring structure and maintenance. Maintenance requires creation. But what is the point of maintenance if things don't weaken over time?


Therefore: Their endgame must be to utterly and completely unravel the Machine Gods grand design, with the Servants & subtle manifestations of the Machine God being the necessary counterbalance against them.

Read Priests of Mars, the Machine God is something beyond the material universe and warp. I suspect its first servants where the Old Ones and then the second are humans. The legion of destruction was first the C'tan and now that unholy mantle has been taken up by the Chaos "gods."
>>
>>52571682

Further proof: Gellar Fields. They literally make the warp orderly!
>>
>>52571201
>marginally better shooting than a wraithknight
>costs twice as much

>costs almost as much as a warhound which can put out 4 D plates a turn and doesn't get gimped by the rest of the army dying

>can get alpha struck T1

>can get mega cucked by psychic abomination
>>
>>52571682
Admech player detected.
>>
>>52571682

This also proves why the Emperor is truly the Omnissiah. He brought a chaotic Earth and made it an organized & unified holy Terra.
>>
>>52571717
Gellar fields maintain a bubble of reality around the ship. This makes it harder for daemons to attack the ship, as they'd have to manifest materially (as they do when entering reality) and it's not easy (otherwise daemons would come out where ever they liked).

The fields are also used to strengthen reality. I believe the Inquisitorial fortress has a gellar field protected area where they keep all the heretical stuff to subdue any further damage they might have by lessening their connection to the Warp.
>>
>>52571750
I kind of think of it like the Omnissiah (aka emperor) is kind of like the catholic Jesus to the Machine God
>>
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So guys, anyone playing Eternal Crusade here?
I have this maniacal monkey Brazilian friend that swears up and down Orks are OP and flings feces at me whenever I interject with what I've read about them. He even made fresh OC because his impotent rage was so great mere text couldn't capture it.

I want to tell him to get good but seeing how he's a LSM player I don't think that's possible.

Pic is what he made.
>>
>>52571774

Hence it is up to the servants of the Machine God to counterbalance the destructive tendency of Chaos/Warp.
>>
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>ywn be this good in all your life
>>
>>52571858
Orks aren't OP in EC, they can be good but not OP.
>>
>>52571873
Nigger I'm better
>>
>>52571858

Orks are the only reason to even acknowledge EC exists
>>
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>>52571858
guess you're friend isn't so KEEN on getting G R E E N E D
>>
Would it be possible to have 100 shots for one unit of sicarian infiltrators if I give them 2 flachett blasters each?
>>
>>52571957
How do you give them 2 flechette blasters each?
>>
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>>52571932
Yeah, he's pretty salty. He even updated his picture.

He keeps saying Shootas kill in 2 hits even though Bolters do much more damage per shot. I hope he doesn't get banned now that VOIP has been added in the latest patch. I hope he can tone down his autistic screeching or at least use push to talk.
>>
>>52572041
Don't know. Though correct me if I'm wrong, can units take two pistol weapons in this edition?
>>
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Hi, I'm new to WH40k...Can someone explain to me why the Imperium is so mean towards aliens?
>>
>>52571873
The weapons look bland and the body looks like a 256 colour versions of a 16 bit image.
>>
>>52571201
Magnus does fine with tsons, they average 18 charges per turn, if you use your dice conservatively magnus gets an extra 4 dice to use himself. Basically you use the psychic phase to give everyone a blessing, summon a burning chariot in front of infantry, and maybe d beam a squad of heavy hitters
>>
>>52572095
Because they are all inferior to Humanities holy perfection of form and function.
>>
>>52572095
The Imperium of Man has no tolerance for non-humans, mutants, and heretical beliefs and thoughts contrary to it's teachings. Few xenos have ever or will ever do anything to benefit humanity, and have proven to make enemies of Man, so Man shall do the same. None may stand in the way of the Immortal God-Emperor.
>>
>>52572095
Because aliens are inferior to humans.

And because every time humans try to trust and work with aliens in the past it back fire hard.

So now only retards think are anything else but tools to be use.
>>
>>52572095
>Are forbidden of
>>
>>52572076
If their unit entry permits.
Which infiltrators' do not.
>>
>>52572076
Models with two pistols can fire both, but how are you giving them two pistols in the first place?
>>
>>52572182

Show them John Woo films?
>>
Had an interesting game today, was a 3-way between 2 eldar and a tau army, 500pts. I was playing Eldar, and we did a custom mission: Rescue. We played on a 6x4 table, each of us having one of 6 "squares" to deploy in, with an objective in the centre of the square. We used spare HQ models as the objectives, representing a captured general, and we each had to rescue one by holding the objective at the end of the game, plus STW, LB, FB. My general was in the Tau players square, and I stole the initiative, and so powered straight into him and took out most of his FW squad. Didn't do anything to the Ghostkeel though. Other Eldar player turbo-boosted a serpent full of Dire Avengers with his Farseer right into my homebase on his turn, and had to split his army to deal with infiltrating stealthsuits going for his objective.

Turn 2 I charged the Keel with my scorps and tear it apart, then consolidated towards the objective with a pirhana on it. Killed the Serpent with my scatbikes, only kill 2 of the avengers inside with my vypers. He in turn knocked out one of the vypers with the DA shooting, then the Farseer took the remaining one's last HP with a witchblade in melee, cons. towards my obj. Tau player is down to just his stealthsuits(he had shadowsun in there), they wipe an Avenger squad

Turn three my bikes/farseer got wiped by his scatbikes bar one, who fled. Tau player camps his last stealthsuit on other eldar objective, goes after other eldar's bikes with Shadowsun.

Turn 4 his DA squad wipes mine off the board and he camps on my obj, his bikes take out my Scorps, my last bike does nothing to his bikes, game ended turn 5.

Good fun, the new mission scenario was great, allowed for fun backstabby play as we were all giving each other advice on how to best fuck over the others, would definitely play again. Other Eldar guy won with 6 points to my 3, despite me getting FB and LB. Tau guy came in last, was a good sport tho.
>>
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New player
how's this for 1000 IG?
>>
>>52571736
>saying hey this model that's 100s of dollars more is better
Thanks kid
>>
>>52571858
I stopped playing because it took all the shit I hated about space marine multiplayer and made it worse.
>>
>>52572095
Is that FFG memery? Glad GW pulled these faggots away.
>>
>>52572387
It's to prove a point that he's overcosted. I know people with autism struggle with figurative language but come on.
>>
>>52572385
Arguably best to have Pask in a vanquisher with one executioner, gives you some points elsewhere.
>>
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Has anyone rolled up custom armies using the Deathwatch tables? I'm making a CSM legion rn
>>
>>52572444
You're argument is eldar and warhound. So cheese and exspensive. It's not constructive. The point of the post was a hey does this look playable. Not is it the best possible thing I could play. Though now that you bring up "you must be autistic" I can see this conversation is over.
>>
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>>52572385
>leman Russ exterminator
Nope
>>
How good will chaos space marines be in shadow war Armageddon? I'm trying to formulate a list and I'm not too sure on what to take.
>>
>>52572468
i was thinking of punisher with pask would give him good anti infantry
>>
>>52572385
Ok, first: three battle tanks in one squadron is bad. Take one of your exterminators and put him in a heavy support slot. Now he can shoot other things and can cover another sector of the board for you.

Next, an infantry squad cannot take that many special weapons. They can take 2 or 1 and a heavy weapons team at most, I think. A veteran squad can take 3, but not regulars.

Finally, if you want snipers put them in the platoon command squad since they can fire those from behind the front line of infantry.
>>
>>52571858
Is he, by any chance, a LSM player? Those fuckers get billions of powerful weapon options, while my shoota boss is still stuck with a shoota and somewhat better armor. Meanwhile, my Khaindar and nurglite Havoc die like bitches everytime someone unpacks his bolter.
>>
I know nothing about this game but gosh do I want to learn. No idea where to start though.. was told to guy some dark vengeance mini rulebook via ebay though.. anyone wanna recommend?

All I know is d&d 5e stuff sadly.. this stuff seems a lot to take in lol
>>
>>52572182
Some guys and gals come with 2 pistols so the gunslinger rule was made
>>
>>52572545

Expect to only see Nurgle marines as Initiative isn't factored in for assault, attacks are about as important as weapon skill before and Undivided gets a worse version of ATSKNF.
>>
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>>52572491
Clearly the conversation had shifted to the value of Magnus as a model, rather than his functionality in your list.

But to answer your question, no the list is not viable. It's total lack of model count will get you whooped constantly. If your opponent has an IQ of 85 he will kill the rubrics right away, kill the termites when they come on, and slowly pick away at the knight if not kill it right away. So mid game Magnus will be basically alone on the table, completely unable to kill enough units per turn to win the game.
>>
>>52570260
Then why not make it like AoS but some sides of models have a better save? Like 3+ save on front and 4+ on sides?
>>
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>>52572614
Is this better?
>>
>>52572669
Right now just buy some cool looking models and start painting. Don't worry about rules because it'll take at least a couple months to paint an army decently and by them 8th edition will be out and you'll have to re-learn it all anyways
>>
>>52572095
Emperor said so.
Why?
Cause the galaxy isn't big enough for all of us.
>>
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>>52572684
Nurgle is undeniably the BEST god yet again, NURGLE BROS WWE?

How do other gods even think they can compete?
>>
Should I go with Black/Grey Boltguns or Red for my marines? I'm running them as Imperial Fists successors with yellow armor if that helps.
>>
>>52572095
>>
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anyone know any good third party heads for imperial guard?

im looking for some helmets with visors kinda like kassarkins
>>
>>52572614
Why is 3 tanks in a squadron bad?
I understand they are easier to lose, but directing their firepower on hard targets can crack nuts that would require more dedicated means to do.
>>
>>52572669
> No idea where to start though
You can download a rulebook by OP mega link
>was told to guy some dark vengeance mini rulebook via ebay though.. anyone wanna recommend?
There will be a new edition in june and all new rules for everything. Just download codices to get into lore and wait for 8th edition
>>
>>52572385
>one unit
>flamer, sniper, melta, lasguns

Think about what each unit is for. Ignoring the fact that I don't think that unit actually fits your rules (not really into IG) you have to think, what is the unit's purpose? If it moves then the heavy weapons team and the snipers are firing snapshots, if it's not getting up close the the flamers and meltaguns only do anything if something is trying to charge you. If you're taking specialist weapons then you want to make sure they have a job to do, otherwise you just spent a bunch of points on guns that will be wasted most of the game.
>>
>>52572767
Depends on what hue, brightness and saturation of red/yellow/grey you work with.
>>
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>>52572761
>>
>reading through the dark eldar codex
>Vect is a hardworker who gets shit done for being cunning
>from slave to leader

>and then he becomes a slaanesh slave in Age of Emprah

Feels bad man.
>>
>>52572773
Because if you don't need to take out something that big then you have tanks that wasted their entire shooting phase because they're not allowed to shoot at different targets. In separate units they can all fire at different targets, or the same target, and don't have the issues of hits carrying over between vehicles. It also gives you more mobility since they're not stuck in coherency.

So pretty much every single part of it. The only reason you want them all in one unit, unless you really need all that firepower in one spot which is unlikely in a 1k point game, is because you literally filled up your heavy support slots and can't take another one otherwise.
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>>52572709

Better.
Pask works at his best with a hull Lascannon and sponson Multi-meltas, because only his Turret weapon benefits from rending.
Put 3 Meltaguns into one of your Platoon command squads. Put the other 2 Meltaguns in Infantry squads that do not have a Heavy Bolter.
Put a Heavy Bolter team and a sniper into the other.
If you have a Power weapon, you want to wield it with a pistol. Giving them a Boltgun is just robbing yourself of an extra attack.
If you have an Exterminator, either load it with 3 Heavy Bolters, or load it with a hull Lascannon and Sponson Multi-meltas.
>>
>>52572733
Thank you for the response, a shop about 15 minutes from my house has a bunch of them already done I guess that they bought from other people, should I look into getting those since they are already ready to go?
>>
>>52572847
No, you should build and paint your own. They're your guys.
>>
>>52572816
>>and then he becomes a slaanesh slave in Age of Emprah
What did he mean by this?
>>
>>52572847
If you don't think you can get any attachment to your army then I guess, but it feels a lot more personal and people tend to get more into things when they've invested the time and effort into make something uniquely their own.
>>
>>52572749
>Old One Empire coexisted
>Necrontyr/Necron Empire coexisted with aliens
>Eldar Empire coexisted with aliens
>Imperium of Mankind doesn't coexist with xenos

One is not like the others.
>>
>>52572480
writing up the backstory for them now. Does Horned Owls sound like a good name?
>>
>>52572890
>What is the War in Heaven
The first three you listed were in a massive war for a long time before the Emperor even arrived.
>>
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>>52572833
is this what you're talking about?
Just noticed i don't have power weapons for my sergeants, should i?
>>
>>52572923
It sounds like night lords who wanted Magnus to be their dad.
>>
>>52572923
>>52572980
Sounds like a reason for some very heavy references to Athena.
>>
>>52572980
>Magnus
Why?
Because they're considered symbols of knowledge and intelligence when in actuality they're pretty dumb?
>>
>>52573053
It checks out, you know.
>>
>>52572182
I haven't, I'm just pointing it out. Not that it matters anymore as I cant.
>>
>>52573053
Tell me his spirit animal isn't a fucking owl.
>>
>>52572990
my idea was for them to be lead by a sorta "secret society" with a Chaos Lord as the face and considering how the Illuminati used the Owl of Athena as a symbol I guess that works.
>>
>>52573111
And then they were alpha legion as fuck.
>>
>>52573085
Is the joke you're trying to trick people in to clicking a 3.79 MB image?
>>
>>52572095
A long time ago humans were friendly with all aliens. Then when Slaanesh was born and the human federation was severed (due to Warp Storms) all those "friendly aliens" turned on humanity, committing mass genoicide.

When the big E started the Grand Crusade, he said never again.
>>
>>52572581
Yeah but given how poor AV is this edition as compared to last it's difficult to survive getting within range of even using your punisher.
>>
>play Black Templars
>have ~30 models with black weapons
>feel like having red ones would be far more interesting now

Help.
>>
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>>52573158
Yes.
>>
>>52567225
Lore question.

How long did the fall of cadia take? Days? Weeks? Months?
>>
>>52569077
I'm intrigued, could you pls share a link?
>>
>>52567628
>assault from vehicles back
>mfw Tyranids will not be allowed to do the same from pods, tunnels and shit
>>
>>52573202
Approximately 10,000 years.


:^)
>>
>>52573126
Kinda. They're still a regular legion on the front and it wont be nearly as confusing as the Alpha Legion's bullshit.
>>
>>52572943
Those empires didn't want to eliminate alien life. The Old ones fostered it, the Necrons enslaved it, and the Eldar left it alone.

All of them are better than the Imperium because they are not racist.
>>
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>>52573227
But rly tho.
>>
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>>52573237
>Implying racism is something bad
>>
>>52573301
The actual events in the book happened over the span of a few days I think. Cadia has been under constant siege, so it technically is like >>52573227 said.
>>
>>52573179
AV 14 even now AV14 is fairly beefy. Stuff like LCs can hit a Vanquisher in the back of the board just as easy as a Punisher mid field. All the things that kill tanks the hardest, haywire, melta, grav, have <30" range.

>>52572976
I would put a demolisher with Pask. Both are 24'', so it'd be a 48" wide bubble of death. Very few models can survive an S10 blast and a Pask punishment.

Exterminators are pretty overrated. S7 can only threaten light vehicles, and pretty much all MCs have a +3 or better. Even the vanilla Battle cannon is far stronger. Shooting MEQ out in the open, the exterminator will kill a marine or two, while the battle cannon can wipe the whole squad.

Someone explain the exterminator meme to me.
>>
>>52573350
Only if you're not the race that is targeted. Like humanity, before and after being anally raped by racist aliens.
>>
>>52572684
Is that the best way to run chaos space marines? How well will they perform as a whole?
>>
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>>52573350
>Implying you came on the wrong board
>>
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>>52572095
>>
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>>52573395
Racism towards fictional entities in a fictional universe is ok
>WAH QUIT HURTING MY FEELINGS YOU NEED TO GO BACK
>>
>>52573395
>le /pol/ boogeyman maymay
I bet you have a folder with pics like this just to feel a little bit """useful"""
>>
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>>52573357
How about this?
>>
>>52572771
Try pigs of iron
>>
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>Try putting Pask in his Lemon Ruse
>Scratch his paint off getting him in
>Try getting him out
>Scratch more paint off

Fucking how the fuck do I do this
>>
>>52573395
Nigga orks exist, a race that exists to be stupid and to murder things. You might be on the wrong board if you're too sensitive about the word racism to realize what universe you're talking about.
>>
>>52573223
>tyranids
>allowed anything
>>
>>52573483
Orks are a proud and noble race with a rich cultural heritage.
>>
>>52573158
Why the FUCK are people always complaining about file sizes these days?!?
>>
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>>52570854
'ere you go
>>
>>52573503
Orks are British. Necrons are the niggers. They sound like Negros in Spanish "Necrones", sounds like "Negrones"
>>
>>52573503
Tyranids are a vibrant and ethnically diverse people that bring a new appreciation that redefine what a single race can be and bring a new appreciation for life and diversity wherever they go.
>>
>>52573537
phoneposters
>>
>>52573537
people browsing on phones, the larger the image the more of their data it will consume. That and before hiromoot dropped some of the newer boards images took forever to load.
>>
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>>52573237
The galaxy was a friendlier place before the Fall. Lets examine what modern Xenos will do to you.

CRAFTWORLD ELDAR
>will nuke your entire world because you stepped on their favorite blade of grass
or
>leave you the fuck alone

DARK ELDAR
>will kidnap you and torture rape you for thousands of years
>will melt your skin off and turn you into a ball of hands
>turn to into a human ottoman that exists to drink their piss and shit
>generally do the worst things imaginable

TAU
>the friendliest of aliens
>will only brainwash or chemically castrate you
>haven't learned that the galaxy is unforgiving, will either turn into Nazis, or get exterminated

TYRANNIDS
>will drag you into a giant stomach and digest you alive

GENESTEALERS
>will infiltrate your society and turn your children into monsters
>will overthrow the government
>and butter you up to be eaten by the above

NECRONS
>will delete your very molecules

ORKS
>will break everything and nigger around

HRUD
>will sneak onto your spaceships and poison the air and make everyone age faster

KROOT
>work for the commies
>will stir fry and eat you

RAK'GOL
>will ram your space ships with their nig rig barges
>will stab you with radioactive swords so you get cancer even if you live

Nope. Fuck Xenos. 1488, Kill the Alien, Great Crusade Now.
>>
>>52573537
Between phone data and anti Vietnamese New moot fucking servers and image heavy boards.

Image size became relevant, get with the times.
>>
>>52573564
>we wuz kangs
>Egyptian theme
Checks out
>>
>>52573537
Because it's resolution add nothing, it's oversized for all screens and usually 90% of the image is wasted space of no relevance, in this case 100% of it.
>>
>>52573609
According to the Eldar, the galaxy was more hostile than it is now.
>>
>>52573643
The Eldar, the same race that Zerg rush the throne room from a web way inside the imperial palace and call it deplomacy.
>>
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>>52573609
>will drag you into a giant stomach and digest you alive
>he doesn't want to be reborn in a perfect tyranid body to travel the stars for eternity spreading the love of the great devourer.
What a faggot. You'll be the first against the wall.
>>
>>52573689
This isn't the plot from Heart of the Swarm.

I had to replay Brood War and even it's cringe worthy story was better than SC2 story.
>>
>>52573689
Is GSC the most stupid faction fluff- and lore-wise?
>>
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>>52573669
A same race that brought primarch back and saved him multiple times, race that chose humanity as allies out of all.
>>
>>52573739
What do you mean?
>>
>>52573753
Anon it was Cawl new T shirt that did that.

But I might be wrong, I got ass blasted confuse and mad with the entire GS, all the hype and nothing changed really.
>>
>>52573689
It's like they don't even want to free themselves from corrupt imperial rule.
>>
Who is by far the best faction in shadow war armageddon and how do I combat them with Imperial guard?

Also, is it wise to make a low model count guard list with carapace arumour and lots of heavy/special weapons?
>>
Would you say Chaos is like LGBT ANTIFA people LMAO
>>
>>52573765
I get the Tyranid theme and like it but GSC seems to be somehow "forced" into this setting
>>
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>>52573779
>nothing changed really.
>Competent Primarch commands Imperium in alliance with Eldar
>>
>>52573815
The idea is that the genestealer subspecies can infect and utilize the living creatures of a planet without needing a hive fleet. Once the big bugs arrive, the planet is an easy meal. It's meant to be a part of the Hive Mind's ongoing evolutionary changes to the Tyranid race.
>>
>>52572385
Are you trolling? You can only take one special weapon in an infantry squad.

You can take 4 in a platoon and company command squad.

And you can take 3 in a veteran squad.

Any squad can only take up to 1 heavy weapon unless you take a heavy weapons squad which is 3 heavy weapons teams.
>>
Are heavy bolter devastators any good using IF chapter tactics? If I use sentinels of terra I can reroll misses at 18'' and get +1 to vehicle armor penetration.

I would assume this lets them be great at MEQ, and able to plink at AV10
>>
>>52573944
It's the least bad use of heavy bolters.

But that's it.
>>
>>52573944
They're a solid option if you're running Fists. Having the reroll helps their accuracy and rate of fire. +1 against vehicles makes them very solid at mowing down AV 10, and even AV 11 and 12 they can glance down more easily.
>>
>>52573806
Would appreciate the advise

I will love you forever <3
>>
>>52567628
1. Excellent
2. Okay I guess. I like templates tho. Also, how would barrage work in this system?
3. This sounds horrible. It means that hitting a vehicle on rear armor is no different than the front. It also means that you could potentially kill a vehicle with massed lasgun fire (unless they're going to give them all absurd toughness values).
4. Sounds cool.
5. Okay.
6. Sounds cool.
7. Maybe? We'll see how it's implemented. I'd like to see assault vehicles still maintain their role, but allowing units to make disordered charges after disembarking might be good.
>>
>>52573821
As in the status quo has been kept the same.
>>
>>52571259
>>52571298
Holy requisitioner only allows for breachers, not destroyers.
>>
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>>52573988
>>52573991
I really want to be able to use them, just because I think it is a really fluffy weapon for the fists.

This is the list I am kind of thinking of.

I'm undecided on close range bolter drill, or regular atm. If I go with the former I have 18'' rerolls, and the sternguard will almost always be in rapid fire range.

If I go with angels of death, I would replace the heavy bolter on the atk bike with a multimelta
>>
I just finished red tithe and reaping time and was wondering if i happened to miss any sideways clues about the space sharks origins. Only thing that stood out was it's probably mixed gene seed and that the night lords consider them similar to some degree
>>
>>52574044
Personally I'd take them on Cents for hbolter/hurricane bolter murder.
>>
>>52573550
So Big Choppas do a lot more than regular Choppas, then?
>>
>>52573815
>theme is corrupting non-human influence, one of the most pervasive themes in the entire setting.
>they exist in the very oldest 40k lore
I'm guessing you started playing in 7th edition.
>>
>>52574066
Raven Guard.
>>
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>>52573230
Horned Owl anon back with a shitty ass sketch of what I envision the legion's logo as. It looks like ass but hopefully you can see what I'm going for
>>
>>52574074
They are already twin linked on centurions, so it doesn't do much more. That being said I could replace the hbolter/aegis with a gravcent pod

I have shriek for emergency AA.

This kind of trades fun fluff for gravcents though
>>
>>52573806
Orks spamming shootas and Big Shootas, probably. Low BS doesn't matter with Red Dots and close range bonuses, especially when the lowly Yoof can shoot out D3 shots a turn.
>>
>>52574044
I think that would work out. You've got a good amount of anti-tank dropping into the backfield with the assault devs and grav vets. The mass of bolters and heavy bolters should handle your anti-infantry well. I'm assuming the Devs will go in the Aegis on the backline to help guard your objectives and take out any enemies that approach.

The only thing I'd say is that it feels like you're playing a bit forward and aggressively to make full use of the HB devs if they want to be at half range. I think your use of bikers could also be made more efficient
>>
>>52574104
Please paint this on your models.
>>
>>52574126
>I think your use of bikers could also be made more efficient

Please enlighten me, no sarcasm.

I could drop CRBD for regular bolter drill, was just toying with the idea. 36'' hbolter fire is still delicious
>>
>>52574130
you joke but that's probably what they'd end up looking like,I should probably use a simpler logo
>>
>>52574156
I'm not joking, what made you think I'm joking?

That little guy is adorable.
>>
>>52574156
google has loads op options, just use shit like "logo" "lineart" and "vector" if you don't find a perfect match you can splice some together in pdn

>>52574198
Yeah, it's straight up Adventure Time.
>>
>>52574198
I agree it is quite funny and cute = win.
>>
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>>52574218
>>
>>52574042
Shame. Guess I'm stuck with a CAD if I want cawl and a dominus.
>>
>>52573447
Looks pretty good.

Drop the sponsons from the Russes. Only Pask needs them. Ordnance causes snap shooting, so there's no real reason to take them.

With 40 points you save I'd upgrade the heavy bolters into LCs or missiles, depending on who you're fighting. Your list seems a bit light on AT though. HBs are a pretty weak choice for guard especially, since with 3 shots you'll only get 1 or 2 hits. A frag missile though can easily hit 3 or 4 models if they're a tighly clumped up mob. But again, it depends on the army. Against Tau or Eldar HBs are fairly solid because AP4 can put in work.

I'd also put all of the heavy weapons into a team of their own, so they can sit back and snipe while the rest of the platoon can move on up and cap.
>>
>>52574227
>>52574198
Maybe their geneseed flay is that they don't take things very seriously at all and their lackadaisical approach to warfare resulted in them just kind of wandering off and becoming renegades.
>>
>>52573944
I am a fan of 30k IF who get +1 BS with all things bolters.
You can take a veteran tactical squad with 8 bolters and 2 assault HBs that are BS5, precision shots, rending while cruising around in a rhino.
>>
>>52569970
Not sure why you're just taking Coteaz unless you want his Psyocculum. He only gives you ObSec if he's part of the detatchment.

Also
>25pt psyker
I hope that's just for a free dice.
>>
>>52574233
I spent the last ten or so minutes making a logo for the dude's warband in GIMP and this honestly looks better than I was gonna do for him.
>>
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>>52574104
how about this?
>>
>>52573447
Put the Demolisher solo, take a Plasma Russ with Pask because you re-roll 1s

As for the Exterminator meme, Heavy 4 TL will put wounds/glances reliably. Bitches can only make so many saves.
>>
>>52574359
I always check google first for material to steal/edit before I do anything original.
>>
>>52574321
Coteaz gives interceptor for a unit of kataphron when someone tries to deepstrike or outflank within range. This denies range of alot of weapons and forces my opponent to eat a couple rapid fire battle cannon shots if they decide to deploy more safely. He also gives me around a 60% better chance of getting first turn which is incredibly important for the army. Both he and the 25pt psyker both have divination which guarantees you prescience which is fantastic as well as another power.
>>
>>52574375
Your first one was cuter.
>>
>>52574044
You could do Sternhammer. You don't need Pedro and you'd be better off using something else to save points at 1250.
>>
>>52574375
I like it, it reminds me of the original mentor legion.
>>
>>52574382
>grey knight player has a grandmaster
>makes 50 2+ saves in one turn.
>>
>>52574429
>I have minimum 4 dice for a WC2 power

yeah okay buddy.

>Interceptor
>Deep strike within 12" of Coteaz

Who would be that stupid.
>>
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>>52574486
I had forgotten that the mentor legion had an owl logo
>>
>>52574491
Then what would you change?

If I put coteaz next to the knight pods will have more trouble being effective.
>>
>>52574233
>>52574218
thanks for the tips/vectors, might try and do just the head
>>52574359
I'd like to see your logo :^)

on a sidenote I'm expanding the fluff a bit and my main idea now is that the main space marine force are comprised of brainwashed POWs that are considered expendable by the Secret Society, which would be comprised of veterans and other notable members of the legion. They're Progenitors were the Iron Warriors so they do have a kinda cold and calculated approach to battle.
>>
>>52574488
>relying on ID to deal with problem units
>not drowning them in 5 plasma blasts that will always wound

That's why it's better to run your ordnance separate.
>>
>>52574557
Drop the melta from the knight because if you're in range to use it, that is a problem. Save points where you can.

You want psykers? 205 pts gets you a Psykana Division that can harness on 3+ for bare minimum points. You get the same number of dice but a better chance to get the power off. Either take a Conclave or load up on 50pt Astropaths at ML2.

I don't play AdMech so I can't advise that, but I play Guard and Knights. If you need the dakka, Crusader is good. If you can save points, drop to a Paladin and be a good midfielder to draw fire and lob blasts, with a good chance to threaten scary units away from your robits.
>>
Why are Exterminators a meme? I enjoy them and wish I could have Autocannon hull and sponsons for maximum S7.
>>
>>52574659
So coteaz isn't worth it? I thought the chance to Seize was reason alone to take him
>>
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>>52574559
I deleted the old one but here's one I mocked up real quick using a google reference.
>>
>>52574037
Well las guns can't damage toughness 8
>>
>>52574661
Division formation needs 3 Wyrdvane units.

>LasC and Autocannon
Just. Stop.

Take H Bolter Sponsons on your Exterminators. They are there to shred infantry.

If you want to pop tanks, you should look at the Vanquisher.
>>
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>>52574730
that looks rad. I'ma use that for a specific division of the Legion,maybe Psykers or Dreadnoughts.
>>
>>52574661
Strength 7 AP4 is the most cucked thing in 40k. It's one strength too low to ID characters, Crisis suits, daemons, etc, and it's one AP high to ignore their saves. What's more the most basic of leman russ gets S8 AP3, so it can just delete Crisis suits and such, and it's a large blast too so it can get way more than 3 hits. Taking the Exterminator is like putting a chastity belt on your leman russ' turret.
>>
>>52574775
Compulsory for Psyksana is 1 HQ, 3 elites are optional
>>
>>52574794
If your entire meta is space marine wanking you are correct
>>
>>52574726
That's what a lot of people will use him for, and you can justify him there, but if you build your army proper and don't rely 100% on gimmick cheese you can concede first turn and still shit on whatever wolfstar Taudar Riptide Wraithlord cheddar you come up against.

And then slap the bitch with your dick because forming a unit based on one strat makes it easy to deal with; See also - Massed Conscripts
>>
>>52574822
Forgive me but I don't understand your meaning
Thank you for the advice though
>>
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>>52567628
>Vehicles have wounds

B...but how will I use my vindicare for popping transports...
>>
>>52574849
tl;dr don't build a nigger list and you won't lose like one based on who goes first.
>>
>>52574899
Well I mean how can white lists compete

Sometimes I can't choose my opponent or what my opponent plays.
>>
>>52573214
t. GW Legal Team
>>
>>52574896
>you will never get fucked to death by any of them

CHAOS
CONSUME ME
>>
>>52574896
WHFB vehicles have had wounds for ages.

I just hope we get rules for poison and haywire regarding vehicles and non-vehicles (same way 30k Mechanicum robots have rules regarding those things). Fuck, maybe Tau suits will finally become vehicles and susceptible to anti-vehicle weapons?
>>
>>52574922
>dat qt autistic Culexus clonegirl in Nemesis

Only good part of the book.

Anyone recommend any other books that feature the Assassinorum? They seem like such an interesting part of the fluff but they never seem to get focused on since they're not muhreens.
>>
>>52574922
>become powerful Chaos Lord just so they might send a Callidus your way that you might fuck without even knowing it until she murders you in your sleep
DEATH TO THE FALSE EMPEROR!
>>
>>52574920
I'm sad now... I was honestly curious mister, I ain't good at that confuddling google.
>>
>>52574970
redemption corps
>>
>>52574970
Ian Watsons "Inquisition" (I think) has a cute Callidus featured.
>>
>>52574919
So build a well rounded list that can deal with whatever you need it to. A good example for Coteaz would be Castellans because you can build a well rounded list, AND get ObSec, WITH 5+ respawning troops AND Hatred.
>>
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>>52574965
The bigger ones certainly need to. Why a fucking floating box like the Devilfish is kill by haywire but the massive, extremely complex flying battlesuit like the Riptide isn't is stupid.
>>
>>52575016
>ballistic plasma

triggered
>>
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new logo for Horned Owls. For colour scheme I was thinking Blue and Silver but that seems a little too close to Thousand Sons. Thoughts?
>>
>>52574896
>Dinky little Vindicare rifle
>Culexus' mask isn't fuck heug
>Eversor isn't 7ft tall and roided to shit
>Callidus has a fucking face

disgusting/10
>>
>>52575011
My man how can I possibly ever rely on 5+ rolls
They don't even get their transports back
>>
>>52574818
What about reducing Necron's reanimation? What about IDing Crisis suits? What about multiwound T4 demons, crushers, screamers, flamers, basically half of the dex? What about all the Eldar aspects that have a +3? What about all the MC's that have a +3 (which is basically all of them)?

What are your exterminator's cannons going to do to these models? But I guess it can kill 3 GEQ a turn, that's something right?
>>
>>52575049
You don't rely on it. It's just a bonus.

Castellans literally gives you CAD benefits just for taking Coteaz. Everything else is gravy.
>>
>>52575039
wat. where?

Only plasma I see is the sergeant removing the stealth suit's face and that's not got an arc.
>>
>>52575016
Well, battlesuits were originally gonna be vehicles, but GW thought having shitton of small vehicles wasn't very balanced. Now they can rectify that simply by giving them special rules similar to other vehicles. Hell, maybe Necrons can get those as well, making them more resilient to poison and such, but vulnerable to the likes of haywire.
>>
>>52574775
>Take H Bolter Sponsons on your Exterminators. They are there to shred infantry.
2 Wyverns would do much better than a single Exterminator for infantry, I could just do Emp's Fist + Wrath. I have a couple Vanquishers for high AV with the minimum amount of psykers to TL because I constantly miss with them.

The Vanquisher seriously needs a way to help itself reliably hit like ABG Co-axials or shoot twice to be a real anti-tank vehicle compared to Melta Vets. I've considered using Vindicares to replace my Vanquishers at one point. But then again I agree with >>52574818 since that and lots of AV14 is what my meta lacks so Exterminators have helped me out against Fire Prisms more than Vanquishers.

I still remember that game against my Eldar friend in a 2v2 where my BS4 Vanquisher and his Fire Prism dueled but never did shit because we both kept missing while the rest of the armies exploded around them.
>>
>>52575080
No but it penetrates. Plasma splashes a target and discharges particles once the magnetic field dissipates. It doesn't penetrate and blow holes in things. It'll detonate and vaporize shit.
>>
>>52575080
Was thinking the same thing.

Also, the big 30k Mechanicum robot has a plasma mortar on its shoulder that fires indirectly.
>>
Are pig iron productions bits metal or resin?
>>
>>52575129
I don't mean parabolic arcs being lobbed, I mean treating plasma like ballistic projectile weapons.
>>
>>52575125
>AP2
>doesn't penetrate
>>
>>52575041
Could go for Silver as the primary and blue as more secondary, to help contrast them
>>
>>52575156
Because it fires a plasma bolt "projectile"? Because the exploding plasma bolt blows through the tau's face?
>>
>>52575144
Metal but recasting is incredibly easy due to how simple they are.
>>
>>52575160
>ignore armor because blows shit up

>>52575193
Plasma Pistols are not .44 magnums. They don't punch holes and blow out the backs of skulls.
>>
>>52574794
What the fuck are you talking about, Exterminators are the best pfp value for a russ' gun. BC are shit tier, vanquishers just miss and Demolishers and punishers are too short ranged to be of any use. Exterminators have a role to play in almost any GSC or guard list.
>>
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>>52575041
Can't unusee
>>
>>52575223
You do realize in the real world we have explosives that blow holes into things. Specifically designed to blow holes into things.
>>
>>52575269
Do they shoot plasma?
>>
>>52575223
I'm pretty sure plasma guns are supposed to just burn a hole through shit. Not exactly a physical projectile, but it's also not just washing over things.

That's why it can blow up a Tank, because it burns through the hull and hits something critical, not just kinda getting the side of it hot.
>>
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>>52575171
tried that in the DOW2 army painter, looks pretty good.

>>52575256
damn this really is adventure time.
>>
>>52574794
>Strength 7 AP4 is the most cucked thing in 40k

Yet people have insisted on taking autocannons on anything they can.
>>
>>52575292
That does look pretty nice. I would say that the shoulders and trim could stand to be a bit more blue, but I think it's a good look that doesn't resemble 1k sons too much.
>>
>>52575284
No, they explode. Like plasma bolts explode.
>>
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>>52575073
Thoughts?
I'm not sure how I feel about having coteaz and the psykers slogging.. Should I have them all in one unit so Cawl/Dominus can tank shots from them?
>>
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What do you guys think of this Flesh Tearers fan supplement?

http://www.bolterandchainsword.com/topic/318659-flesh-tearers-supplement-2020-pages-completed/
>>
>>52574770
>(unless they're going to give them all absurd toughness values)
>>
>>52567628
>Armor values are gone
My Penitent Engines would like that.

>Charging from vehicles is back
My Repentias would like that.

>>52574896
Exitus rifle will prolly do multiple wounds.
>>
>>52575398

Hell yeah charging from vehicles. Blood Angels and Bolter Bitches rhino rush is BACK!
>>
>>52575252
>forgetting Executioners

The exterminator is really good, I love it in GSC where it gets to outflank and shoot melta sponsons into shit.
>>
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>>52575342
I don't mind homebrew rules in 40k, but isn't this a bit unnecessary? They already have official rules.
>>
>>52572733
you don't need to have your shit painted to play so why wait? just paint over time and play a half painted army in the meantime, nobody will care.
>>
>>52567628
Why are they killing Templates, they're intuitive as fuck. Plop down your template, count victims, done. much better than adding yet another fucking roll to the game. Do they want to appeal to casual this badly they remove one of the last things you had to watch out for?
>>
>>52575447
>They already have 6 FA slots and the worst LoW in the game.

They're called "codex allied drop pods" for a reason.
>>
>>52574970
Execution Force novel.
>>
>>52574116
Really? How would I deal with that?
>>
>>52575321
You can drop your monkey and literally pile all of those characters into your psyker squad if you're gonna roll on different tables, or toss them in a land raider
>>
>>52575321
Should I.. Just drop the entire Skitarii maniple and max out the Cult CAD?
>>
>>52575510
You're pretty tied in spamability, but a bit more reliable in exchange for less raw power.
>>
>>52575446
>GSC
Don't they only get vanilla Russes?
>>
>>52575566
They get 4 versions
Exterminator
Eradicator
Battle Tank
And one I can't remember (maybe)
>>
Where can I find Gaunts Ghosts on the mega? I heard about it from a friend and apparently it's very good
>>
>>52575587
Vanquisher.

I can't blame you for forgetting.
>>
>>52575566
They get vanilla and the base 3 alternates, consisting of Exterminators, Eradicators, and Vanquisher
>>
>>52575587
Vanquisher.

They dont get the three special varients with the av11 backside.
Executioner
Punisher
Demolisher
>>
>>52575536
I had planned on putting them all in a kataphron squad with Cawl and the Dominus taking a majority of the fire.
>>
>>52575593
>>52575606
Thought so but wasn't sure.

>tfw still no IA LasC pred rip off Russ rules in basic codex
>>
>>52575592
Please someone help out I'd love to read it
>>
>>52575593
Man, feel kind a left out sine the BC and vanquisher are my favourite variants.

Conqueror third

>>52575635
Yeah, Annihilator's supposedly not that uncommon, nowhere near the rarity of the Executioner.
>>
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How much worse is it comparatively?
>>52575321
>>
>>52575669
6 minute bump gets you six hours of being ignored.
>>
>>52572976
You really aren't going to be in cqc often enough to get the value back from your points spent on the power weapons.
>>
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I revised my IG list
Anything I should change?
I'm considering putting the meltas in my vet squad instead of the platoon
Also should the commissar follow the platoon or the vets?
>>
>>52575693
I hope in 8E it gets the Exterminator treatment.

>Heavy 2, Twin-Linked

I'd pay 140 for that. Add a hull LasC too.
>>
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I have to kill 25 points from this list, candidates seem to be ML2 from the librarian or the IF relic on the librarian.

Lib is there for prescience so my plasmadevs don't cook themselves to death.
>>
>>52573815
>Genestealer Cults seem forced into the setting
>More forced than Tau

Uw0tm8?
>>
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forever alone...
>>
>>52574083
Yeah pretty much unless its T3
>>
>>52575477
I doubt thats true, remember those rumours are really just predictions, i doubt 5/8 of those actually being true
>>
>>52572095
The xenos aren't worthy of human dna
>>
Are the starter nights worth going to? Just starting to get back into 40k after a 12 year absence
>>
>>52571858
I was playing for a while, but until they fix some of the glaring issues with hit detection and general jankiness I won't be going back. I can't tell you how many times I've unloaded on someone only to have them instantly disappear and reappear right next to me with a strong melee attack about to land on my head. I dunno if it's lag or game performance or just shitty design, but the gunplay feels like shit.
>>
For me exterminators with multi meltas and lascannon is one of my best performing antivehicle and anti mc units I use. It has never let me down. That loadout also pairs really well with pask in a punisher with mm and lascannon.
>>
>>52575975
*5/7

The only thing hes speculating on that have any truth are 3 styles of play and save modifiers, which was said by gw. Vehicles wounds are likely, but i doubt a sentinel will have 10 or more as the guy suggests and charging from any vehicle is rhino rush all over again and nobody liked that but blood angels, but that was also because you could overrun into another combat.
>>
>>52573669

>2 harlequins saying "we come in peace"
>Zerg rush
>>
>>52575398
>ywn have a gf that uses sacred parchment containing the words of our God emperor as a bra
>>
>>52572771
http://anvilindustry.co.uk/Regiments/Infantry-Heads-Helmets
>>
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>>52575950
>Grey Knights aren't Space Marines
>>
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>>52575950
>
>>
What is the other name for greenstuff? I want to order it on amazon but don't want to pay GW prices.
>>
>>52576185
Kneadatite.
>>
>>52575950
You do realize the woman you used for the admech girl is a dark mechanicus character, right?
>>
>>52569077
Fuck off, you are a poison of this hobby
>>
>>52576172
Is ultramarines + femdar official cannon?
>>
>>52576305
it's posted in every thread as a hope for cheap (you)s

but no
>>
>>52575793
>Combi-grav Vanguards
Literally why. You can do better with two GravCannons parked in a rhino in cover.

Drop those and you can keep your 4 dice guaranteed Librarian
>>
>>52576305
It isn't ?
>>
>>52576212
Thanks. What would you say is a good amount to practice with? I've never used it before and need to do like 10 conversions.
>>
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>>52576305
Absolutely.

>>52576345
jelly mad?
>>
Nubread when?
>>
>>52576358
What are you trying to convert?
>>
>>52576409
Bump limit is 500
>>
>>52576437
Guard into Arbites, No tutorials are available for it so I have to figure it out on my own.
>>
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>>52576556
Arbites primarily use bolters and shotguns, so you should probably get a box of scouts.

Soruces of power mauls and heavy subbers are kind of rare, so have fun with that.
>>
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Horned Owls anon here again, writefagging the Legion's humble beginnings

https://pastebin.com/13F6DPmf

I wrote it on my shitty Kindle Fire so grammar is a bit wonky. Pls give criticism so I can improve n shit
>>
>>52576709
Would you or anyone happen to have a the models to show a size comparison for a regular Guardsman and a Space Marine Scout?
>>
9 decides which army I play
anything that doesn't exist anymore is auto-disqualified (squats, zoats, etc.)
>>
>>52576774
Legion of the Damned
>>
>>52576774
Squats exist Reeee

Also Necrons
>>
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>>52576774

Sororitas
>>
>>52571201
I'd say the problem with tsons is that they usually end with too low model count, as the basic troop is 23pts.

Though if your friend really likes tsons, he should try them in Horus Heresy
>>
I have a lore-relevant question. I have a betrayal at calth chaplain, who I want to paint. However, I play Dark Angels. Now - post-heresy, the DA changed their armor color to green. It was also after the heresy that chaplains started wearing black armor.
So I really have no idea how to paint him.
I was thinking of painting him green, because if the armor survived the heresy it would have been painted green. But, since he's a chaplain, he would be black.
>>
>>52576774
Guard.
>>
>>52576774
Genestealer Cults
>>
>>52576774
Orks
>>
>>52576774
Deathwatch
>>
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>>52576774
Sisters of Battle
>>
>>52576774
Dark Angels
>>
>>52576774
>>52576869
Orks it is, you lucky man
>>
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>>52576869
HA!
Was gonna be my suggestion too
But i've a deathwatch army i want to sell
>>
>>52576713
Bump.
>>
>>52576713
I love this is now a thing
>>
>>52576823
So?
>>
>>52576916
>Bump.
Not even a hour passed.
It's not /b/.
>>
>>52576942
Fair enough, I'll try to be more patient in the future
>>
>>52576774

Convert the Zoats you lazy fuck.
>>
>>52576901
I like Orks but I also like seeing how people cope with a codex so jank and busted that Chaos offers sympathy and thanks the spiritual liege they aren't Orks.
>>
>>52576979

That's a nine. Buy a box of dragon ogres and convert them into Zoat hanger-ons. Count them as Killa Kans or something.
>>
>>52577021
Take the models you like, do cool conversion, find a way build an army around them.

Only army I ever take "dull" choices for are my Deathguard, because dull units are their thing.
>>
>>52577052
Anon. It's over. Youz barkin' up the wrong squig, ya grot.
>>
Shilling my auction for a complete collection of the Conquest LCG card game

http://www.ebay.com/itm/152500847674?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
>>
>>52576823
False, it was before the heresy that Chaplains wore black, and was something started by the Word Bearers of yore, known then as the Imperial Heralds.
>>
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Have been looking for Magnus the Red: Master of Prospero since it came out (torrent) and no joy. Is it out there in the wild? Am I just missing the link to BL books? Are there no torrents? Since Kickass went down, pickings have been slim, and I have become wary of buy BL books sight unseen nowadays after getting burned by the HH retreads -- reprints.
>>
>>52577103
Weren't they called field police back then?
>>
>>52577187
No, that was a Space Yiff thing that was included as a reference to RT and were not Chaplains. SW didn't have Chaplains, and neither did BA.
>>
>>52576869
>>52576901
>>52576905
I'm okay with this.
Are there any remotely competitive Ork lists these days or should I just say fuck it and build whatever sounds like fun?
>>
>>52577180
https://mega.nz/#F!9zAjGSwI!GH98VYtG1nYcALyUnlf1Eg
>>
>>52577244
Not really, unless you like allies. Even then it's pretty much a matter of minimizing Orks.

I would say build what you want and hope the new edition fixes things.
>>
>>52577244
Spamming Mek Gunz and Mega Armor Big Meks. Or the fun "Unkillable Stompa" that has 12 Meks/Big Meks in it.
>>
>>52577244

You can spam bikes, but you'll go down to any half-way competitive force from the Tier 1 armies.

You play Orks for the love of it. Don't try and make them competitive. Just enjoy your conversions and be light-hearted when you play.
>>
>>52577285
>Spamming Mek Gunz and Mega Armor Big Meks to give them Slow and Purposeful.
Fixed that.
>>
Sweet baby Jebus! That did the trick.
>>
>>52577315
?
>>
>>52577301
And a 5++ against shooting.
>>
>>52576765
Anyone?
>>
>>52577435
They're roughly the same size. Similar enough that you can mix parts.
>>
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Looking for The Red Path (complete). It will be added to the archive when found
>>
>>52577435
Is google that challenging for you?

You could have had your answer 59 minutes ago.
>>
My wish was granted, without flames even!
>>
>>52575950
If Grey Knights are a thing in that then so are Deathwatch
>>
>>52577697
Really? Because googling gave exactly 0 results to what I asked.
>>
>>52573609
Tau already Italian fascists anon
>>
>>52577730
Yeah, my bad, s'what i get for being smug.

Too many people begging for shit before looking has jaded me.

I know I've seen a comparison, can't remember the context though.
>>
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>>52577708
Forgot the flames. Thanks for the reminder.
>>
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>>52577796
>>52577730
There it was, keyword was cadian and scout.

Context was dramforge size comparison
>>
Daily Reminder: Deploy two vanguard veterans in a Corvus for a turn 3 rear field charge at a support unit of your choice.
>>
>>52567628

eldar getting another buff, lol
>>
Can you take a chimera for guard not as a dedicated transport? Which part of the foc would it fill?
>>
>>52575477
>>52575975
I fucking hope they kill templates and blasts. Less time waiting for autistic fuck bags to perfectly space their 200 guardsmen exactly 2 inches apart. Now explosives and fire will kill a proper amount of shit regardless of how it's placed, and blasts can actually do more than one fucking wound to a single model.
>>
>>52577927
No
>>
>>52577927

>Fast Attack
>>
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Whatcha working on tonight /40kg/?

Finishing up the last of my skitarii army, finally. After that I've got a box of sisters of silence to put together.
>>
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So, I'm about to buy conversion bits from anvil industries. Spoonfeed me about what to expect from their "Exo-Lords".
Their stuff looks really nice in the shop, and the reviews seem to be quite good too, just hoping it turns out to be like that for real. Buying cloaks, helmets and leather straps btw.
>>
>>52578020

Fuck you and die, Flamer templates are the most satisfying thing in the world, especially the rare occasions I can crack out the Hellstorm.
>>
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>>52578132
posting the most fun flame template delivery system in the game
>>
>>52578132
Lol no, just make it a 10 inch range with 3+d6 ignores cover Auto hits. Saves both sides time, with no more fucking around with spacing.
>>
If I have crusader henchmen with storm shields attached to an allied detachment can they take shots akin to a look out sir?
>>
>>52578316
>Reduce the already little meaning of positioning and tactics even more.

Templates added a tactical layer without adding more dice rolling.
>>
>>52578098
Nothing, finished priming my looted basilisk earlier today, was mightly annoyed at myself when i realised I'll have a awful time getting to the gun.
>>
>>52578120
Agree you in the US? How's the shipping costs?
>>
>>52578366
If they are battle brothers and you put the IC you want guarded in their unit you can.
>>
>>52573609
You forgot that Tau, upon meeting a new race do effectively do the following :
Put a gun to your head
Ask if you will join their glorious greater good
If you say yes, they basically take over everything and let you keep some things if you behave
If you say no, they pull the trigger and take over everything anyway.
>>
>>52578401
Can they take shots if there are multiple IC attached to the unit and the unit is a very bulky troop?
>>
>>52578098
Not feeling like doing anything while waiting on the new Hearthstone expansion to release in Europe.
>>
>>52578410
>Buttmad non-tau player
>>
>>52578425
IC have to join the hencmen.
Can't join separate non-character units.
>>
>>52578373
Autistically micromanaging the placement of every individual model is needless hassle, not tactical layers.

Tactics are things like outflanking, encircling, striking key targets and the like. Not telling every single soldier personally where exactly they have to stand.
>>
>>52578246
Amen to that!

"What kind of tank is that?"
>"Oh, it's just a chimera with a super flamer"
"So a template then?"
>"Yep!"
Moves fire warriors slightly forward to get into rapid fire range of some veterans
>"A Torrent Template weapon!"
Immediately returns troops to original position
>>
>>52578434
>Projecting that hard

Without being gaint dicks in some way Tau wouldn't fit in the grimdark setting at all.
>>
>>52578434
>The greater truth hurts Tau player.
>>
>>52578459
>Autistically micromanaging the placement of every individual model is needless hassle
not really?

if you don't want to move soldiers around, why the fuck are you playing a tabletop wargame
>>
>>52578459
>Not wanting to move your models in a wargame

Why are you even playing this?
>>
>>52578450
So you're saying Coteaz and his crusaders that belong in the same detachment can't be put into another squad? Would the crusaders have to be alone if you put Coteaz in another unit? I thought they counted as one entity
>>
>>52578459
If they remove armor values for seperate sides of vehicles, we'll start losing that too. Hell, if the Optimized Stealth Cadre is any indication we're already losing that.

I really hope we get different toughness values for front/sides/rear. I know some people ask for armor saves but frankily that's not the same. There's a massive difference between being less likely to being harmed by an Autocannon from the front, and being completely invulnerable.
>>
>>52578373
And added a stupid amount of people dicking around with spacing.

Plus
>direct hit on a monstrous creature or tank with a s10 ap2 large blast.
>does a maximum of one fucking wound
>spend entire shooting phase flaming an MC with a flamer
>maximum one fucking wound.

Current templates can eat a family sized value pack of dicks.
>>
>>52578513
There is a differnce between moving a unit of minatures around, and moving a unit of 30 ork boyz by measuring the distance each single one is goin to move one by one and afterwards measuring the distance between all of them to make sure they are all exactly 2'' apart.

And then repeating the same process with the next unit of 30 ork boyz.
>>
>>52578513
>>52578536
I want to play a war game, not watch someone tend to his fucking ocd zen garden.
>>
>>52578543
They definately need to at least keep different toughness values for each vehicle facing. Maybe even add it to other things like monsterous creatures if they find an elegant way to do it.
>>
>>52578565
I mean, it's not quite the WRONG way to represent weapons. A weapon that fires once can only hit once, after all. But it does feel unfair when a blast is more likely to kill a Terminator than wound riptide just because the terminator brought friends.

My solution is to roll for all the wounds under a template/blast. So if you hit a broadside, you roll twice; one die per wound. You hit two terminators, you roll two dice; once for each 1-wound model.
>>
>>52578389
Europe, Austria to be precise. Worldwide shipping is free if your order is more than 35 (or 40? Their information might be a bit outdated) Pounds, so about 45$/40€, otherwise you'll pay 4,5 Pounds.
they have nice its for Space Marines, and loads of bits for Guard. Deathkorps for example, and in the future Catachans, apparently.
No idea about the quality though, and it's all resin, I hope it's not terrible.
Still hoping some anon has experience with them.
>>
>>52578565
Spotted the Tau player.

Or just playing against mentally retarded slow people.

>>52578594
>>52578579
At that point why not play with movement bases like WHF or skirimish game with smaller model count if you are so annoyed.

Beside how bad can you be with visual spacing to fail that hard with a 2" by eye after decades playing this game.
>>
>>52578650
A bit of a limit to that wouldn't be out of place. Imagine hitting something with a double digit wounds value with a hand flamer and scoring a whopping 20 wounds !
>>
>>52578565
>t. buttmad tau gunline player annoyed that he has to actually move his units
>>
>>52578694
>Only tau have access to blast weapons.
>only tau have access to s10 ap2 large blast
>calls others mentally retarded slow people
>>
>>52578650
But in that example you are hitting more dudes.

It's not a problem with the template it self

Also adding randomness for randomness sake is not a solution.

Same thing happen with charges for example. 2d6 is way to random, but 6"+d6 adds a bit of random but still have a constant that you can work with.
>>
>>52578726
Why would a gunline Tau player be mad about that? They don't move anyway. They can deploy everything 2" apart and be perfectly fine with blasts.

The people who this is good for is the Guard, Ork, and Tyranid players who don't have to spend 5 minutes moving each unit and can instead blob them up the table more simply.
>>
>>52578767
This. As an Ork horde player I would love to not have to spend 90% of my play time carefully spacing out my boyz in the movement phase.
It's not fun, it's not tactical, it's just leaving the maximum space between units.
>>
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>>52578726
>mfw I don't play tau.
>mfw I hate tau.

Thanks for playing, better luck next time.
>>
>>52578594
I'm sorry, YOUR the ones who asked me to stop bringing so many Leman Russes. My alternatives were flyers and infantry, and you guys never like when the the Necron guy brings flyers! So now you gotta deal with my 150 man horde. I'll call you when this movement phase is complete. 5 minutes, tops!
>>
>>52578694
>a 2" by eye after decades playing this game.

In other words fuck people new to the game.

>>52578767
When building an army with as many models as possible to stall every single game into a draw is a real tournament strategy people should know there is an issue
>>
>>52578799
>It's not fun
maybe
>it's not tactical
that's exactly what it is
if you prefer fun, don't worry about spacing for blasts.
If you really care about winning, and saving every model you can, then you better space those fucking units
>>
>>52578767
Right now it is annoying because horde is punished in MSU and cheap over power MC edition

If the current system didn't punish you for taking big units and those needing to over care about your positioning.

Beside how would you do it beside retarded d6 something number of wounds

Templates add varianity other wise it would be just another Sz APy assault x

In other words if you are so ass blasted mad about moving and positioning models maybe wargames are not for you.
>>
>>52578821
>required autism if you have any hope of being remotely competitive
>tactics
Yeah, I dunno why you think losing on purpose is the "fun" option, but it's not.
>>
>>52578858
>positioning being relevant is autism
>>
>>52578807
What is learning the game.

I was not good at distance when I started. It was harder when guess weapons where a thing.
>>
>>52578858
>required autism
Nigger this is a base requirement for playing warhammer 40k in the first place
Besides, you choose to lose on purpose for fun by playing orks in the first place.
>>
>>52575703
And you think anyone is going to want to play against you when your list is just grav spam, psykers, cawl, and a knight? You're overthinking this, you should have just gotten your list 4 days ago instead of constantly posting it, nobody will ever tell you "ok looks 100% right."
>>
>>52578724
It is a bit excessive, I would find it disgusting for myself to own a Shadowsword if blasts worked like that even if it was shooting at a Wraithknight.
>>
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>>52578873
>doesn't understand the concept of there being a difference between unit positioning and the position of every single fucking model in a 70+ models army.
>>
>>52578821
It isn't tactical though. There's no tactical decision to be made there.

>Should I space out my guys and expend nothing but time, which isn't an in-game resource?
>Or not do that?

Why not just have a blast do X hits based on the fact that everyone with a brain is going to space them out 2 inches from eachother anyway? It might make small blasts better, since you could actually hit 2 models without a lucky scatter happening.
>>
>>52575783
I don't see much point of putting a vanquisher on a BS3 tank, because it misses so much. You got anything fancy to up its BS skill?
>>
>>52578883
> It was harder when guess weapons where a thing.
pre-measuring wasn't a thing at the time, either

People have just gotten soft.
>>
>>52578904
I'm not taking War Convocation man how are you demonizing me
I just really like the units and I don't want the kataphrons to commit suicide with plasma
>>
>>52578936
I personally think the bitching about spacing and positioning is due to as you said people getting soft.


Git Gud.
>>
>>52578852
No, it's annoying because you can't just move your tiny dudes into a good position, you also have to move them into a good position and awkwardly space them out so they're still in cover, but where nobody wants to touch eachother.

There should not be a difference of a small blast hitting 7 dudes against a new player who clumps all his guys in base to base spot, and hitting 1 dude against someone who knows that a 3 inch blast marker centered over one guy won't reach another guy 2 inches away no matter what happens.

Why would d3 hits be such a bad thing? It's less time you're wasting with movement, positioning, and scatter roles. Casualties are taken from the front of the squad anyway, so it's not even like it's a realistic depiction of where the blast is traveling. You could have a conga, line of guys stretching off towards one dense clump, put the blast over the clump, and watch as a single explosion somehow caused all the dudes in the line to spontaneously die.
>>
>>52578997
Your mother must be so very proud of you that you can use a tape measure to place models 2'' apart. Very impressive, mommies special boy.
>>
>>52578992
there's plenty of things worse than war convo. Yeah you can really trick your stuff out with upgrades but it's actually difficult to play effectively because you have so many different units that do wildly different things but not many of any of those units.

grav spam is worse. I wouldn't play that list.
>>
>>52579032
Because against people that don't actually space autisticly like a regular person, any template can score a good amount of hits. Heck, the maximum 25mm bases that can count as hit under a small blast template is around 16, iirc.
>>
>>52579057
So, you're arguing that blasts are really strong against people that don't want to do the tedious bullshit of spreading their models out the maximum distance?

That sounds like a pretty good reason to standardize things so you don't have to gauge if a weapon is worthwhile based on if your opponent might actually have somewhere to be later or if he can take his time.
>>
>>52579051
I'm not sure your mother would be very proud of your ability to complain about trivially easy tasks being "too time consuming" and "autistic".
>>
>>52579032
Why not just have single model and say he's 10 models, even more time saved?

Hell why have so many stats?
Just have 3: shooty, punchy and health stat, that way you don't have to roll all those dice, just roll one shooty/punchy die to see how many enemy health points your remove.
>>
>>52579091
Just because a task is easy doesn't stop it from being tedious bullshit.

If I asked you to write a 2 in the corner of every sheet of a stack of 100 papers, would you consider that a fun use of your time?
>>
>>52579085
No I'm saying blasts are fine, it's just autists who make people complain they don't do much.
>>
>>52579113
>Just because a task is easy doesn't stop it from being tedious bullshit.
Maybe you should take less infantry if the sheer number of individually based figures is something you just can't handle.
>>
>>52579108
>muh slippery sloops!

Why do we even measure in inches? We should have every measure in milimeters. That'll give us a lot more tactical granularity.

We should also have each blast weapon have its own custom blast template. That'll really add a lot to the game.
>>
>>52579053
>everything including knights get canticles
>almost the same exact units aside from CQC units in the initial list, only you get 900 points of free wargear
I think you're just being a bit dire
>>
>>52579032
At that point why not just play 15 mm games like epic or drop zone commander. Where proper position of each individual model is not important.

Personally I think you have an issue with the way game works at this model scale than templates.
>>
I feel like their are good arguments for either side. But what decides it for me is the following two issues:

1) People are still going to be spacing carefully when grabbing cover or struggling for one more rapid fire weapon.
2) Without blast weapon scatter rolls, how will I hit vehicles 30" away with my ridiculously accurate-inaccurate demolisher cannon?
>>
>>52570260
This is what I'm most worried about if they get rid of armor.
>>
>>52579135
I don't run horde armies specifically because I don't want to waste everyone's time on my fucking movement phase.

We both know that I can space out my blob of orks or whatever 2" anyway, so why not measure how many can fit at maximum coherency under a blast, and just say you get that many hits every time?
>>
>>52579138
I'd actually like to have everything in millimeters. Inches are a bit weird to use, if you never need them in your day to day life.
>>
>>52579138
Like the old hand/regular/heavy/torrent flamers.
Grenade/regular/large/colossal/disruption blasts?
>>
>>52579143
it's got about 750pts of cc units that are situational in use, in return you may not take any more than 1 unit of the best dakka for your buck troops in the game.
do what you want but don't complain to us when nobody wants to play against a list that's all grav. I know I wouldn't.
>>
>>52579166
It's a choice, cover or blast protection.
Inb4 >cover
>>
>>52579190
Leave him, I bet he haven't past a decade playing.
He is new and needs to learn.
Wargames have a skill that is learn over the year regardless of system.

Wargames are like the golf of table top. You need decades to be actually good and stop bitching about silly things
>>
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>>52578120
I pretty much swear by Anvil Industries. All of their parts fit 100% flawlessly on space marines.
>>
>>52579196
So you're saying that the other list I had posted with skitarii is a bit more fair?
To be honest that many kataphron would be really expensive anyway. Maybe next edition when grav is nerfed a bit.
The fact that you can get multiple free canticles of the omnissiah, no gets hot and free wargear/relics/special weapons is really good.
>>
i live in a small city, I only play with 3 friends that I have played with since 3rd edition. We still play 3rd. No GW store to go to.

Just found out the Ultramarine primarch has been put out. How big is it? Is it too big to use as a generic space marine commander?
>>
>>52579183
Non-American detected.
>>
>>52579239
Thanks anon. I hope I get my parts soon, maybe grab a box of MkIII Marines and some paint tomorrow at my LGS and start working on them.
>>
>>52579271
kek

>is a primarch big?
>>
>>52579271
He's really tall. About the same height as a dreadnought, not including his fancy base.
>>
>>52579296
It's a valid question, seeing as how they're described as being like 12 feet tall to the usual 8 feet of a space marine, while the Guilliman makes him look like he's pushing 25 feet.
>>
>>52579292
I'm American and use the metric system. You mean non USAfag detected.
America is a continent in case you forgot
>>
Have a new thread because you guys need it and I'm bored as fuck.

>>52579307

>>52579307

>>52579307
>>
>>52579239
You've improved from that blue retarded mess, Raptors anon. It'd still not clean enough. Especially on the bolter. And the bolter casing needs another color on it to break up all the silver. I suggest a red, Mephiston, maybe.

And pls, the tacticool oper8tor bits still look retarded.
>>
>>52579271
>we still play 3rd

how the hell, did you guys just skip out on 20 years of game? anyway, guilliman is a Monsterous creature as big as a daemon prince
>>
>>52579233
No.
It's a matter or personality.

I know people witch decades in that are still whiny and bad.

>>52579085
Just add a rule that lets you take d3/d6 hits or however many is touched.

There speed for the ADD crowd and tradition gor the Grogs, and you know it's a good compromise because neither will be happy with it.
>>
>>52579166
>so why not measure how many can fit at maximum coherency under a blast, and just say you get that many hits every time?
because model placement actually matters for other parts of the game as well, and you have to weigh the benefits of spreading out versus the downsides
>>
>>52579271
He's definitely bigger than a regular Marine, and his base makes him even bigger, pic related.

>>52579292
Nobody outside the UK and US really uses inches anyway.
>>
>>52569077
fuck based chinaman. poor fags play vidya
>>
>>52579333
Trips of truth.

People are just bitching about wargames. Maybe they shouldn't play this things if they are so ass blasted about moving models
>>
>>52579250
I'm not going to give you any more advice. I've already given you my thoughts about your list multiple times, you just change it all whenever some other anon gives you feedback and keep posting it.

it's good but balanced by the enormous amount of tax units and not being able to take more than one squad of most of the best ad mech units.
>>
>>52579183
>using milimeters

Are you insane? Centimeters at most, please!
>>
>>52579323
Still have to have him!

>>52579334
No local store to buy models at anymore. We never really needed new rules to have a fun time. Our ork player has enough orks to push around during the movement phase, The game just seemed to get bigger with no benefit for us.

I ordered a 5th edition box set years ago, small rulebook is sweet.
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