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>yfw Paizo goes out of business in the next six months

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>yfw Paizo goes out of business in the next six months
>>
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>>52566206
You're aware Pathfinder is a containment game for furries and weeaboos, right? If Paizo goes out of business, those degenerates will find other games to infest, and I would much rather not have them not pick my games of choice as their new cesspool.
>>
> Paizo goes out of business in the next six months

Source? Link?
>>
>>52566235
Just because /pfg/ is full of them, doesn't mean the entire community is.
Expand your perception, bruv
>>
>>52566284
>>52566235

Yeah that's sadly more of a /tg/ problem than a pathfinder problem.
>>
>>52566206
We can only dream. With Shitfagger dead maybe the cancer that is 3.x will finally be killed.
>>
>>52566206
I don't give a fuck, if I ever get around to running games again I'll do it with whatever shit my local gaming club wants to do (probably some variation of D&D), or Gurps.

The one for "beat it's face and take the gold" the other for "everyone gets fucking shot/even if you win, you still lose" stuff. Basically crime movie and crime novel things. I need no Paizo for this. I could also do this with low fantasy, which sounds sort of amusing. Fafhrd and the Gray Mouser is almost noir anyways, except you know, they walk away too intact too much of the time.

The shit they do should ruin their fucking lives more often. So I guess a Rat Queens gig? They fuck up their lives pretty often. And no, I like that element of it, not the "GRR FEMINISM!" thing, although that is novel. I like that it's a gory, sordid shit show. Things that involve "not the Rat Queens" are still pretty fun because it's the same world. It's fucked. Watching people bumble through that is fun.

Same reason Donjon is fun. It looks cute and fun, and sometimes it is. Sometimes it's pitch black ugly and shitty. At least one long running character is more and less of all the things that make Scrooge McDuck one bastard of a fortune hunter.
>>
>>52566376
we can only hope
>>
>>52566380
I don't like buying new books just because.
>>
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>>52566380
The fuck are you even talking about? I think I lost you at Rat Queens.
>>
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>>52566235
Too late. I'm a degenerate weeaboo furry invading 5e games since 2015. Even played a homebrew kitsune in one.
>>
>>52566235
>>52566284

Furries or not Pathfinder is still a terrible fucking system that deserves nothing short of death. It's only kept alive by diehard fanboys who can't force themselves to go to anything else, because if anything fixes 3.5's problems then it sucks to them.
>>
>>52566235
says the guy getting paid to shill 5th ed. I swear to god, every local gamestore is going to start having its own version of Dungeons and Dragons.

Pathfinder is CLEARLY the better version, if you want babies first d&d use the boxed sets you big fat baby.
>>
>>52566445
Pathfinder fixes 3.5, isn't as crunchy as 4th or as much a mess as 5th, and its several tiers above boxed sets.
>>
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>>52566450
>>
>>52566463
4th isn't bad either but everybody goes bonkers because it uses a little bit of math. And unlike GURPS, 4th ed scales and actually has charts and tables that WORK
>>
>>52566463
>not as crunchy
>not as much of a mess.

The system with 8,000 feats that all add small bonuses you need to calculate up, only 10 of which are worth taking for any class, with tons of microcalculations and strategy that boils down to casting damage buffs then attacking something? It's not as crunchy or as a mess?
>>
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>>52566463
>>
>>52566480
>gurps
>doesn't work

It's like watching black people claim that script is "just a bunch of lines"
>>
>>52566465
There is so much bait in this thread that there's really no point in posting this.
>>
>>52566430
I think he lost himself, too.
>>
>>52566463
>>52566490
Yeah, I'm with this guy. 4e has nowhere near the crunch Pathfinder has. In fact, I've found it a fairly straigthforward system, going to it from Pathfinder.
>>
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>>52566235
First reply was best reply. Thread's over, everyone go home.
>>
There are already 5 separate versions people today are using, you're spreading your properties too thin.

I mean jesus, just look at the ones that are still in play right now:

3.5
Pathfinder
4th ed
New Boxed Sets
5th ed

I mean how far back do you want to go?

AD&D 3.0 (Garbage)
AD&D 2.0
D&D Old Boxed sets
AD&D 1.5 (Greyhawk, Forgotten Realms, Dragon Lance, Darksun, Ravenloft, Spelljammer)
AD&D 1.0
and on and on and on back to Chainmail
>>
>>52566235
>Containment game
>Be me
>Massive furry who sells furry fuckpillows
>Been playing Warhammer 40k and D&D since both of their respective third editions
>Now primarily playing Rogue Trader, Age of Sigmar and Edge of the Empire

Pathfinder is the containment game for 3rd-edition-only grognards. You're going to find furries literally everywhere else, even lurking behind the guise of your local space marine player :^)
>>
>>52566496
I mean 4th ed actually creates a cinematic experience. It isn't like some German farie tale where at the end all the adventurers get eaten.

Thats what Warhammer RPG's and Fantasy Flight are for. 4th ed is the Disney version of D&D, that all it ever claimed to be and thats all it ever was, and guess what, it was fun and I liked it, just like most kids liked Disney when they were kids.

We didn't want to be a fucking princess just cause we liked watching Tail-Spin or the Lion King or Alladin
>>
>>52566554
>he thinks people can't tell that he has a mental issue
>>
>>52566551
I see nothing wrong with options and would hate to see the latest thing always invalidating everything previously released. Then edition wars WOULD actually make sense.
>>
>>52566206
I don't like Paizo but I'm sure they have enough of a warchest by now to last years if they sell nothing.
>>
>>52566595
>c
>i
>n
>e
>matic
>experience

>4th ed

critical hit to my sides
>>
Pathfinder is too much god damn work, 4th ed at least lets you use computer programs and statblocks that aren't built out of excel and failure.

Or it fucking did, until WoC decided to scrap the Character generator and the Monster builder.
>>
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>>52566450
Yes, WotC is paying people to shill their game on 4chan. It's not like they they have millions of dollars for actual advertising campaigns through traditional outlets or anything.

Fuck, if they're paying random 4chan anon to shill their game, sign me up, sounds like easy money.
>>
>>52566619
What I'm saying is too many division divides up your player base. Its like California succeding from the union, nobody wants to see that bitchslap.
>>
>>52566637
>help I can't read
>>
>>52566650
>DAMAGE CONTROL
>>
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>>52566669
As long as I'm getting paid for it :^)
>>
>>52566650
>shill

it's called social media management, anon. and everyone does it because it's precisely just another one of those outlets. don't underestimate how many people play online and get their shit that way without ever stepping foot into stores.
>>
>>52566450
>>52566650
>Implying WotC cares about shilling anything besides Magic The Gathering
>>
>>52566650
Man I wish they put more money into 5e. I always feel like I'm licking up the scraps of their MtG budget.

Well I haven't actually bought anything of 5e so I guess I can't complain about them not releasing more material.
>>
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>>52566450
I *wish* I was paid to shill 5e online. I've been doing it for free!
>>
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>>52566688
The thing about social-media management is that nobody who's doing the shilling ever actually gets paid. Maybe they get a free t-shirt or something if they become a big youtube personality, but aint nobody on 4chan getting paid for this shit. Get real.
>>
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>>52566206
>>
>>52566551
>AD&D 1.5 (Greyhawk, Forgotten Realms, Dragon Lance, Darksun, Ravenloft, Spelljammer)
Nigger what? I think your edition numbering is off.
>>
>>52566450
>e-shilling the game when D celebrities do it for free
>>
>>52566737
kek
>>
>>52566554
Where can I get those fuckpillows?
>>
>>52566688
>>52566723
You underrestimate what kind of benefits youtubers get from (but transparent and illegal) sponserships. We're talking between hundreds to several thousand dollars per month depending on the company / youtuber in question. The same goes for twitch and to a lesser extend personal websites.

Some corporate workers or people working for media sites are encouraged to shill on free forums (like 4chan) when work is slow. So they are kinda getting paid to shill, but not really. I don't believe you can be fired for not doing it, I've never heard of that happening, although I know you probably wont get any benefits (like good christmas presents).
>>
>>52566897
>but trans.. and illegal
Meant to say both.
Non video sponsorship is usually a bit less rewarding because it's less effective (it feels more forced).

>people working for media sites
I meant to say forum / social media moderators / managers etc.
>>
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>>52566897
>Comparing Twitch sponsorships to someone shitposting on 4chan.

Holy shit, you just went full-retard, anon.
>>
>>52566927
You are not reading the person I was responding to. They wrote:

>Maybe they get a free t-shirt or something if they become a big youtube personality

Now who is the retard?
>>
>>52566551
Are you genuinely trying to insist that there's an active 4e community, that 3.5 players haven't converted to Pathfinder or 5e, or that new boxed sets genuinely get played by anyone at this stage?

The only products getting played out of those five are Pathfinder and 5e, which are competitors.
>>
>>52566950
>>52566551
What are 'new boxed sets', anyway?
>>
>>52566950
>Are you genuinely trying to insist that there's an active 4e community, that 3.5 players haven't converted to Pathfinder or 5e, or that new boxed sets genuinely get played by anyone at this stage?
More people play 3.5 or 4e than GURPS

butthurt GURPSfag here
>>
I heard there was shilling going on in this thread.
>>
>>52566984
At least the DFRPG box set will make it easy to shill GURPS to them, right?
>>
>>52566995
I'm gonna need that paycheck you promised me before I do any more shilling, boss.
>>
>>52567006
If 3.pathfinder didn't make them switch to gurps then nothing will.
>>
>>52566206
I thought Paizo was doing well financially tho....
>>
>>52567037
You got your t-shirt in the mail already. Now get back to spreading the word!
>>
>>52567068
What would make you think that? Their game got replaced by another game like five years ago
>>
>>52567006
you new? everyone who plays GURPS is a pessimist
>>
>>52566235
I knew that Annasui plays PF.
He probably cheats by putting Diver Down in dice.
>>
>>52566380
>Fafhrd and the Gray Mouser
Dungeon Crawl Classics my nigga
>>
>>52566554
>furry degenerate
>playing shitmar
>these are the people saying you're a nerd virgin for sticking to the Old World
:^)
>>
>>52566715
Tell me Mr Shillman, are there any rules in there that let me actually choose my skills?
>>
>>52566206
Why would paizo go out of business? I mean aside from them spamming splatbooks like wotc in the 90s which is what nearly put THEM out of business. Did I miss something?
>>
>>52567311
GURPS
>>
>>52567333
Fuck off, I'm talking to the other shill.
>>
>>52566206
Wait, what? Is this just randomly shitposting or is there a reason for-
>>52566376
Wait, WHAT? Did one of the PF dudes just die? Were they actually important? Because the whole world can get along fine without James Jacobs.
>>
>>52567366
Nah but a couple people are probably going to have to settle out of court for mismanaging the company
>>
>>52567440
Wait, WHAT?!?!?!?
Source?
(Seriously, after all the shit their sales manager's been throwing at other companies?)
>>
>>52567446
lol you type like a cartoon character talks
>>
>>52566554
Get help you have a problem.
>>
>>52566206
Which is very unfortunate because as a system, 5e is absolutely fucking BORING as hell, and 3e is absolutely fucking BROKEN as hell.

and living in this east asian shithole, the only games people are familiar with are d20 iteratives.
>>
>>52567547
So? Just play 4e.
>>
>>52567563
>play
>4e
You don't play 4e. You watch 4e happen and yawn
>>
>>52567563
I hate 4e with a passion. I want freedom and options in my games, not some shitty MMO ported over to a pen and paper trashpile.
>>
>>52566235
If we are lucky they will go to GURPSgen and so we could get two of /tg/ worst cancer in a single general.
>>
>>52567581
That's a weird non-sequitur you got there.
>>
>>52566496
>/pol/ posting
>GURPS fanboi
You must be a real hit at parties
>>
>>52567594
I'm just saying - 4e doesn't really grant you the freedom normally found in 3e and PF.
You roll a warlock, the fucking book tells you your role is a blaster/controller. And will prevent you from deviating anywhere else from it with feat restrictions and other bullshit.
>>
>>52567594
>clearly related to the topic at hand
>clearly in reply to the suggestion
hey look some kid is misusing a term on the internet, everyone laugh
>>
>>52567630
>blaster/controller
lol I had forgotten how fucking shitty 4e was
>>
>>52567630
So your problem is the game TELLING you how it works?

You know 3.PF not telling you that the Rogue is a mobile Striker (as if...) doesn't make it a non-mobile striker, right?
>>
>4e is restrictive meme

Oh boy it's this lie again

You can literally build your own classes with it's modularity.
>>
>>52567472
It's not bestiality if they're sapient
>>
>>52567722
>>52567742
Except in PF, your rogue can become a utility caster, a party face, or a poison-crafter, or a scout/ranger or several other roles based on their archetypes.

In 4e, all rogues become mobile strikers, all their feats and powers and talents makes them better mobile strikers.

If you're alright with that, then why not just go play an MMO.
>>
>>52567757
>your rogue can become a utility caster

look at this guy

look at him and laugh
>>
>>52567769
Do you even play PF or are you just trying too hard to push a meme?
>>
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>>52567757
In theory, yes, in Pathfinder your Rogue can be all of those things.

In practice, your Rogue will suck absolutely balls at all of those things and just barely compete with standard party members even after the multitude of Feat investments needed to be remotely useful. Rogues are relegated to stealth and lockpicking in Pathfinder. You can be other roles, but other classes do those roles better and trying to deviate will leave you with a shitty hollow character.

Same goes for all other Pathfinder classes. They all suck at everything except one particular thing, and if you try to do anything else, another class does it better.

At least 4e was honest that you were restricted a little bit classiwse. Pathfinder lies to your face and gives you empty, meaningless illusions of choice.

>hey 4e i want to go outside and have freedom
>no

>hey pathfinder i want to go outside and have freedom
>hehehe sure *shoots you in the head once you step outside*
>oh darn guess it was a bad decision huh good thing we give you the freedom of choice huh
>>
>>52567776
I did, because one of the groups I played with refused to play anything else. Have YOU playesd 4e or are you just pushing a meme?

Rogues can absolutely fucking not become utility casters in 3.PF, any more than anyone can pick up UMD and wands.

The best they get is an archetype, which replaces half its features for shitty casting... at which point, the 4e rogue may as well hybrid and be in a way better spot.
>>
>>52567722
>he play the archetype as they are intended instead of building a broken character but with fun playstyle
>>
>>52567090
>5E got announced over 5 years ago
Fuck me to death. It feels like 4E was released yesterday.
>>
>>52567789
Here's the thing you cum-guzzling retard - Not all tables are going to have enough players that can each perform their roles.

The Rogue excels at stealth and trickery, yes. But if the group doesn't have a wizard or a bard, at least they still benefit from the rogue who can cover some of those other roles while still being good at his primary role.

If you want to roll an all Fighter party in 4e, go right ahead and pray you don't run into a fucking locked door.
>>
>>52567722
>So your problem
>So a lot of people's problem, so much so they ended up discontinuing 4e.

Fixed it for you.
>>
>>52567798
That's what hybrids are for.

And Dilettante half elves.

See my fighter || seeker who is cleaving with his axe by throwing it in a large arc, hitting two guys who then get grappled by ghosts.
>>
>>52567838
Not only an all fighter party in 4e deal with locked doors, as they are able to pick up Thievery skill just fine, they can also learn rituals (incuding knock), so they can handle magic as well, even discounting things like Eladrin Knight and multiclassing/hybriding.
>>
>>52567838
If your group needs a wizard, then get a fucking wizard.

Pathfinder isn't a good system like 5E where there's freedom and options for characters that mean something, it's regimented to the highest degree with large amounts of bullshit and worthless options thrown on top of it to appeal to 3.5ags who think 3.5 was the pinnacle of RPG design and that having many options is always great even if none of those options are worth taking to begin with.
>>
>>52567864
Pretty damn good summery, 3.PF suffered from tonnes of options but few choices, 4e suffered from no meaningful choices and 5e has it nearly perfect with just a couple of things needing tweeking (crafting, a couple of archetypes etc).
>>
I'm still confused as to the claims of mismanagement and bankruptcy at Paizo.
>>
>>52567864
>If your group needs a wizard, then get a fucking wizard.

A game that 'forces' players to choose how they have to play their game is a poorly designed game.

And don't even give me that shit about 5e being better than PF. I'd rather play a system that lets me build a psionic swordsman who can create weapons and armor with his mind, riding an ectoplasmic dragon than some generic system that barely deviated from core 3e.
>>
>>52567857
If anything, 3.PF fighters are SOL with locked doors and detecting/disarming traps (especially magcal traps) since those are cross-class skills. Heck, they can't even attempt disarming some traps unless they grab a certain trait or multiclass rogue/other class with that trait.

Without a high level of system mastery, your party of 4 fighters in PF has a grand total of 8-12 skill points among them at best, unless you go ahead and pretend that INT primary fighters are not basically glorified commoners.
>>
>>52567864
>but realizing half this shit is hardly even viable is part of the fun!
>do you SERIOUSLY think that there's a litany of non-viable builds, they're not non-viable they just aren't optimal. lern2rp you faget lol. now let me ignore the fact that the GM will scale encounters and doom the non-optimal/blatantly broken characters
>YOU'RE SUPPOSED TO DIEEEE
>>
>>52567919
What did he mean by this?

>>52567909
Pathfinder doesn't do it any differently.

>we need a spellcaster
>i know! i'll take this archetype to give my rogue spellcasting!
>cool!
>rogue loses half of his abilities and is barely a rogue anymore in exchange for extremely limited and wimpy spells and a +2 spell attack bonus and dc 10 saves nu level 7

it really
fucking
makes
you
think
>>
>>52567909
>generic system that barely deviated from core 3e.
Well I'd agree 5e is generic it's not that close to 3e as you claim.
>>
>>52567909
The only difference between 4e and 3.PF in this regard is that 4e tells you what the classes do, while 3.PF merely implies (and 4e classes actually get the tools to do what they are supposed to, while 3.PF they don't).
>>
>>52567976
>while 3.PF they don't
Unless you play a caster.
>>
>>52567963
encounters go way faster due to the lack of hp which is a fucking huge deviation.
>>
>>52567984
because 3.pf and Pozo have hardons for casters
>>
>>52567941
>rogue loses half of his abilities and is barely a rogue anymore in exchange for extremely limited and wimpy spells and a +2 spell attack bonus and dc 10 saves nu level 7

except thats not entirely fucking true. They still keep sneak attack but at a slower progression, they can still find and disable traps and as an added bonus are better at magical traps, and his spell selection is borrowed from the bard spell-list aka the support caster. If you try to get the crowd control or blasting spells, at a slower spell level progression instead of the utility spells, then you obviously consciously decided to fuck over your party who lacked a UTILITY CASTER.
>>
>>52567941
>>we need a spellcaster
>>i know! i'll take this archetype to give my rogue spellcasting!
>>cool!
>>rogue loses half of his abilities and is barely a rogue anymore in exchange for extremely limited and wimpy spells and a +2 spell attack bonus and dc 10 saves nu level 7

This is especially fun because if you do it in 4e with a PP or a hybrid, you actually get a functioning character with spells that scale to his level who is actually an arcane rogue and not a rogue dabbling in the arcane.
>>
>>52567986
And how archetypes work, and feats, and multiclassing, and advantage and skills and, and and...
>>
>>52567994

The point is there's no fucking point in trying to make anything other than a dedicated utility caster into a utility caster because they're so fucking gimped because Pathfinder has no real options, choices, or depth. It's all a fucking illusion. If you need a utility caster, why would you completely gimp a character to give him just barely usable spells, therefore making a uselss character, instead of just making a dedicated caster who can do at 1st level better than what an Arcane Rogue in PF can do at 10th level?
>>
>>52567909
>I'd rather play a system that lets me build a psionic swordsman who can create weapons and armor with his mind, riding an ectoplasmic dragon

This is generally what makes me stay for PF rather than migrate to 5e. Building unique over-the-top characters is like 80% of what makes pen and paper RPGs fun.
>>
>>52568023
I already told you why.

BECAUSE NOT ALL GAMING GROUPS HAVE ENOUGH PLAYERS TO ACCOMMODATE ALL ROLES.
>>
>>52568029
You can do it much easier in 5e and with more options. Unique over-the-top doesn't matter when your character is either hopelessly weak and contributes nothing or when they're hyper-overpowered because you minmaxed the shit out of a specific broken feat path.
>>
>>52568035

then have the rogue remake his character into a caster

fucking retard
>>
>>52568035
4e has 4 roles. Hybrids can have 2 roles. You could theoretically play 4e with 2 players.

I mean, PF has it beat with playing it with only 1 Druid who covers all the roles I guess.
>>
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>>52568043
>You can do it much easier in 5e and with more options
>5e
>more options

you can't possibly be serious with that bullshit
>>
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>>52566463
>Pathfinder fixes 3.5
Has one man ever been so wrong?
>>
>>52568055
which again, is a shitty game design if players are forced to pick a goddamn role rather than have fun with what they have now.
>>
Oh joy, Edition Wars in /tg/
this NEVER gets fucking old.
>>
>>52568084
you tell em bubba
>>
>>52568078
But they don't have anything yet. They haven't even made the characters. Turning a normal rogue into an Arcane Rogue would be as big of a change conceptually as just picking fucking wizard anyway. The only thing staying consistent would be having "rougue" on your character sheet...

....

Oh. I get it. Carry on.
>>
>>52567581
So play 5e and try not to be an autistic shit who thinks excitement and options are class features that need to be taken during a level up.
>>
>>52568063
Pathfinder has more options, but fewer choices.

>100 random feats from pathfinder
>at most 4 or 5 will be useful in all situations for a given class
>entire list of feats from d&d
>all have some purpose for some class

Get back to me when that feat giving you a +1 bonus to Will saves against demons promising you wealth is at all a viable option, pal.
>>
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>>52568107
No thanks, I'd rather have fun.
>>
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>>52568078
>>
>>52567440
Source pls
>>
>>52568118
at least those options exist. Which is a generally better step in the right direction.

Get back to me when 5e brings back psionics, book of weeb fightan magic and other things that I miss in 3e, then maybe I'll migrate to that system
>>
>>52568119
>3.5
>Fun
Pick one anon
>>
>>52568147
>Get back to me when 5e brings back psionics

Mystic UA just came out a month ago.
>>
>>52568160
>5e
>fun

Pick one, senpai
>>
>>52568147
>wanting weebshit in your game

Oh.

I get it now.

That's the last (you) for you.
>>
>>52568078
by changing what they have explicitly to fill a gap then they're picking a goddamn role and changing what they have now. they aren't sticking to their character they're deviating it to fit meta purposes of the party being viable. your character isn't making some consious decision to suddenly have extra utility overnight because "he was studying it all along lol"
>but i can have the same abilities i had before
who cares, you're shifting the build for a reason other than character motivation, might as well throw out the whole fucking character if that doesn't matter to you.
>>
>>52568166
neat, can I play a psionic swordsman who can make his own weapons and armor with his mind while wielding an ectoplasmic dragon?
>>
>>52568175
>wielding an ectoplasmic dragon
What size class are your hands?
>>
>>52568175
>neat, can I play a psionic swordsman who can make his own weapons and armor with his mind
Path of the Soulknife lets you do that.
>while wielding an ectoplasmic dragon?
I suppose you'd need to find an ectoplasmic dragon who would let you wield them, but anyone should be able to manage that.
>>
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>>52568171
>complaining about weebs in your game
>>
>>52568063
>>52568119
>>52568168
>>52568191
The Anime Pathfinder Defense Force strikes again.
>>
>>52568184
>find an ectoplasmic dragon who would let you wield them, but anyone should be able to manage that.
Contrary to how the media portray them ectoplasmic dragons usually wait until after marriage before allowing one to wield them.
>>
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>>52568168
>Resorted to I copying the poster he's replying to
Anon-kun you're desperate
>>
>>52568183
>>52568184
RIDE. RIDE. Man, you fucking autists.

>>52568184
>Path of the Soulknife lets you do that.
Does it also let me launch 10 or so mindblades in a single round?
>>
>>52568204
>Does it also let me launch 10 or so mindblades in a single round?
How is that fun?
>>
>>52568204
>Fun is my attacks per round
Further proof that 3.5 causes autism
>>
>>52568216
He actually wants to play a CCG with funny combos, not an RPG.

Let him be.
>>
>>52568204
>Man, you fucking autists.
But you were the one to type wield..
>Does it also let me launch 10 or so mindblades in a single round?
No, but you can upgrade your psionic weapon to a +4 blade that deals an extra 7d10 and ignores all AC above 10.
>>
>>52568204
>Does it also let me launch 10 or so mindblades in a single round?
What the fuck kind of question is that? Is your imagination so limited that you cannot imagine [generic attack power] being 10 blades made of ectoplasmic spunk? Or do you just want to be 10 times as powerful as the fighter? Caster edition is (somewhat) over.
>>
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>>52568204
>Does it also let me launch 10 or so mindblades in a single round?
you're being obtuse. you know the argument is that the ratio of viable to non-viable options is out of whack. a "le normie" would say "yeah bud i just like the extra options haha" and people would go "ok"
>>
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>>52568216
>>52568224
>>52568225
>>52568228
If I'm going weeb, I might as well have fun by going all out
>>
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>>52568196
>Anime
>>
>>52568241
Being a weeb is okay. Having 0 imagination in a game of playing pretend is not.
>>
>>52568263
eh, there's lots of characters in anime who can spam several swords as ranged attacks

Fate is just more prolific in /tg/.
>>
>>52568283
>>52568241
>>52568204
>autist keeps missing the point.jpg
>>
>>52568302
Oh i get the point, I also get to spit on it and outright ignore it.

Do you think I'm the only player who tries to find loopholes, exploit rules abuse in order to squeeze as much mechanical benefits out of a specific build?

Do you think 5e is immune to players trying to find methods to make extra attacks per round, cast spells while ignoring concentration, or other tricks?
>>
>>52568283
The fucking point is that you literally cannot imagine an ability consisting of throwing 10 mindblades unless it literally reads "this spell throws 10 and exactly 10 mind blades at the target". You fucking imbecile. Back to the pathfinder containment thread with you.

>>52568333
>i was merely pretending to be retarded
Like I said.
>>
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>>52568333
The whole point the 4e and 5e posters are making is that that sort of behavior is less likely to break those systems and neuter party viability and cohesion.

>I don't get it on purpose
Whatever.
>>
>>52568333
>Oh i get the point
>Immediately miss the point.
Fucking hell someone needs to chlorinate the gene pool.
>>
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>>52568353
>Spell
>Mindblades
>>
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>>52568378
>le face face
>>
>>52567311
Yes. It's called making your own background like the book suggests and discussing it with the DM.
>>
>>52568333
>Do you think I'm the only player who tries to find loopholes, exploit rules abuse in order to squeeze as much mechanical benefits out of a specific build?
>unironically admitting to just being an autistic minmaxer
my sides, fucking pfags
>>
>>52568594
he likes shitseeker
he posts about shitseeker on tg

he's that guy
>>
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>>52566206
>>
anyone here like GURPS?
>>
>>52568638
yep it's pretty neat
>>
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>>52568654
I find that despite the memes of it here on /tg/ it's not a terrible system actually, as long as you don't allow your PCs to play as multidimensional characters from all over the place.

I tried it out for the first time last week for character creation, wasn't so bad actually. I've played better, but I've played much worse too.
>>
>>52568638
No. GURPS is shit. GURPSfag are worse than Hitler.
>>
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>>52568681
Could you elaborate, anon? As much as I'm liking it so far, if I'm going to get deep into the butthole of this system I would like to know why it's considered shit to certain folks.
>>
>>52568708
He's trolling, dumbass.
>>
>>52568664
>as long as you don't allow your PCs to play as multidimensional characters from all over the place.
GURPS definitely works much better when the GM bothers to go through and set what options are and aren't allowed.
>>
>>52568732
More like it's the only way it "works".
>>
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>>52568724
Oh I know, I was still curious though.

I mean, what else are we going to discuss here?
>>
>>52568708
It's nothing but a clusterfuck of rules, without any internal balance that barely hold togheter and ar enot good to do anything. FUDGE does everything GURPS does and does it better with even less rules. Only mentally damaged individuals can like a rotting corpse of '80 desing like GURPS. GURPSfags and Pathfinderfags are the cancer ruining this hobby.
>>
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>>52566206
>mfw the main argument for Pathfinder being kept alive is because the players are having a hard enough time remembering the rules for their preferred system and learning a whole new set of rules will be just as difficult for them, regardless of how stream-lined and simplistic the other system might be in comparison
>>
>>52568749
I don't think it's fair to single out those two.

I'd say that RPGs (because of their community, first and foremost, since popularity decides what sorts of games are made) still can't shake off the "bottom-up" style design that dominated since the 90s. GURPS and PF are just examples of this; although GURPS is at least well made.
>>
>>52568828
>GURPS is at least well made.
I hope you are being sarcastic ... otherwise please kill yourself.
>>
>>52568841
For what it is, it is extremely well researched.

It's just that it's a bottom-up designed monstrocity.
>>
>>52568854
Supplement being reaserched doesn't make GURPS welll made. GURPS as system is utterly unplayable shit without a GM enforcing rules like a monkey. GURPS is literally "Mother may I?" the rulebook.
>>
>>52568876
Not sure what you mean. It's not any worse than any other games I've played in that regard. Mind expanding on that a bit?
>>
>>52568899
Are you familiar with the concept of 'not engaging the troll'?
>>
>>52568899
GM should not have so much power. A player should be able to play everything he likes as long as the rules allow it. Like D&D 4e. And if the GM told him 'No' the player should be able to tell him to 'fuck off'. Fuck there were rules in D&D 4e to play without a GM. Try doing so in GURPS.
GURPS rules are broken and unbalanced without a GM enforcing Rule 0 the system can't hold itself.
>>
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>>52568899
Not him, but the whole "all rules are optional" thing means that unless your GM has explicitly said that you're using a rule you don't have any idea how something will be done.

And that's kind of unavoidable to a degree in any system. But in something like DnD, if you want to do something and the rules for it exist then you can do it and the results will follow the rules. The GM needs to specifically tell you that a rule won't be used.

With GURPS it's reversed so the GM specifically needs to tell you that a rule is being used. This would be fine if the GM brought it in to supplement another system, but GURPS is supposed to be a system of its own.
>>
>>52568949
>And if the GM told him 'No' the player should be able to tell him to 'fuck off'
Now I know where the most interesting edition got its bad name from.
>>
>>52567986
>due to the lack of HP
Objectively fucking false, 5E enemies are equal or superior to their 3.5 equivalents in HP nearly all the time, AND 5E damage is half of what it is in 3.5.

Stop spreading bullshit.
>>
>>52568938
Yeah, but I still want to know.

>>52568949
I don't think being able to play GM-less or the player having the ability to override GM decisions makes for a bad game.

>>52568958
I mean, I guess I sorta get this, but I'm not sure why it's a problem, or any more "mother may I" than rolling stat checks in, say, OD&D for things there are no dedicated skill for. It's just a different approach. Like, not knowing how firearms will be handled when we are playing a bronze age campaign isn't exactly a problem. And it's not like you can't default basically anything to just rolling the nearest stat/skill, possibly with penalties if the action in question is very specific.
>>
>>52568968
GM are nothing but Fatguy power fantasies even more than Wizards. They are useless, like appendix. Great Game can be made without giving some unwashed nerd absolute power on the game.
>>
>>52569011
It's more of a problem with GURPS because anything that the GM hasn't specifically said is part of the game isn't part of the game. You might be able to guess what's part of the game if you know the GM well, but it's not guaranteed. With DnD you can assume that everything is part of the game unless the GM specifies otherwise.

And the skill thing is a big problem in GURPS because there are so many skills with absolutely no cross over between very similar skills. I mean, how many skills are in 3.5? Too fucking many. GURPS has literally hundreds. And, again, you can ask your GM to be reasonable and say that your skill with a rapier carries over to a sharp stick, but it's just more mother may I crap.
>>
>>52569078
You can use Sword skill with a sharp stick. Usually with a -2 penality for improvvised weapon.
>>
>>52569078
>absolutely no cross over between very similar skills.
>what is defaulting between skills?
>>
>>52566284
/pfg/ is a pretty cool guy eh likes foxgirls and lolis and doesnt afraid of anything
>>
>>52569115
>>52569130
Ok, let's use another example. Let's say I make a wrestler. And he's super dope at wrestling. And then for some reason he needs to sumo wrestle (maybe he entered a contest, maybe he needs to impress a tribe that practices sumo). Sumo doesn't have any defaults so my character is going to absolutely suck at this one form of wrestling for some reason.
>>
>>52569214
Sumo and Wrestling are ineherently different Martial Arts. A wrestler would fight like a Wrestler and a Sumotori like a Sumotori. Uless there is some Maneuver than default on both skills you SHOULD NOT compare them at all. I like being a Boxer and then going to a Kick competition.
>>
>>52569214
Because, you see:
>Wrestling: This skill represents training at grappling and pinning.
>Sumo Wrestling: This unarmed combat skill represents any training at grabbing, shoving, and tripping – not just the traditional Japanese sport of sumo.
They are not the same thing.
>>
>>52569246
>>52569258
The point is that something like sumo has no defaults. Meaning that no matter how good you are at football tackles or unarmed combat or any of the many things that are related to what is described as sumo, you'll still suck at specifically sumo things.

And sumo is just one random example. There are literally hundreds of skills, about 50 of them have absolutely no default
>>
>>52569258
Holy unnecessary granularity Batman!
>>
>>52569304
You think that's bad, body control and breath control are completely unrelated to each other. Brawling is completely unrelated to any other melee skill. I could go on and on
>>
>>52569299
>sumo has no defaults
Sumo pseudo-defaults to DX.
Roll
against the higher of DX or Sumo
Wrestling to hit with a grapple, slam,
or shove, or to make or resist a takedown.
If you know this skill at DX+1
level, add +1 to ST whenever you
make or resist a grapple or takedown,
and whenever you attempt to break
free, and +1 per die to your damage
when you slam or shove. These bonuses
increase to +2 if you know Sumo at
DX+2 or better.
When you defend with bare hands,
Sumo Wrestling allows you to parry
once per turn. You must use both
hands. Your Parry score is (skill/2) + 3,
rounded down. This parry is meant to
ward off slams, grapples, and barehanded
slaps. You parry at -2 vs. kicks
and -3 vs. weapons. For complete
rules for parrying barehanded, see
Parrying Unarmed (p. 376).

Not knowing Sumo means you don't get the modified Parry or the effective ST bonuses.
>>
>>52569299
But if sumo is not used in the game (it is explicitly not allowed, as you say) then it doesn't matter because the guy who you are wrestling against also wouldn't have sumo.
>>
>>52569299
I guess you don't understand. If you are Good at Football Tackles is because you have put point in Sumo Wrestling. Just because is called Sumo is not sumo. Skill without Defautl are so because you need to study them No matter on how much I watch Big Bang Theory, I'm not a Quantum Physicist.

Martials Arts Page 59

Sumo Wrestling also suits practitioners of
synthetic “strong man” styles (sumotori have competed at no-holds-barred fighting, and other contenders have no doubt adopted their best techniques), rugby playersturned-
action heroes, and super-strong comic-book
characters.

GURPS Martial Arts are generic terms, you buy Karate even if you know Kung-Fu. They should have named them like in the hold FASERIP system Martial Arts A, B, C, D, E.
>>
>>52569327
>Computer hacking
>Computer operation
>Computer hacking (AI)
>Computer programming
Not an iota of overlap between these
>>
>>52569340
>*it is not explicitly allowed

derp
>>
>>52569333
Fucking hell. Is every skill in GURPS such a wall of text?
>>
>>52569327
Did you know, anon, that the system has these things called Wildcard Skills? The things that mean you don't have to take all 9 specialisations of Guns?
>>
>>52569344
to be fair it's a different set of skills for each one, although for playability they should probably just be merged.
>>
>>52569344
>C Prog
>C Hack
>no overlap
Might want to check Computer Hacking's prerequisites again.
>>
>>52569344
This skill is cinematic, and simulates
the way computer intrusion
works in many movies and novels. It
does not exist in realistic settings!
Realistic “hackers” should learn a
combination of Computer Operation
(to exploit OS loopholes and run
intrusion software), Computer
Programming (to write intrusion software),
Cryptography, Electronics
Operation (Communications or
Surveillance), Electronics Repair
(Computers), Fast-Talk (to convince
legitimate users to reveal passwords),
Research (to find documented security
holes), and Scrounging (to
“Dumpster dive” for manuals, passwords
on discarded sticky notes, etc.).
>>
>>52569386
>>52569381
Ok, one pair of those skills has an iota of correlation, but barely
>>
>>52569344
>Computer hacking (AI)
there is no such skill. You use Computer Hacking for AI too.
>>
>>52569468
He means C Prog (AI).
>>
>>52569496
And with good reason. AI are completely different by normal computers the two skills are not even comparable with each other. Is like wanting to use a Sword to Paint a Wall. Or you know win a Kicking competion when you are a Boxer.
>>
>>52569552
Using that logic there should be different sword skills for when you're fighting a human vs fighting a bear vs fighting a dragon. There should be a different programming skill for every single coding language that exists and then a few more for good measure.
>>
>>52569577
Reductio ad Absurdum. Like I said, I hate GURPS Anon but at least I don't try to walk upon mirrors. Expecially since there is thing like Wildcards skills. But I fear you are the kind of guy that want to solve EVERYTHING with a single skill roll, like using the same skill for Swords and for Writing. Then go play Heroquest that would do for you.
>>
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>>52566284
You're right. The rest of the community, as both reddit and the Paizo Messageboards have shown, are full of SJWs, and people who think that PF is a perfectly balanced game, except for the official erratas which are "totally fair", and play PFS, and think Paizo APs are the epitome of adventure design.

Also, there's the whole thing about the Paizo Devs being horrible nazimods on their messageboards, locking threads and deleting people's posts for disagreeing with them or for being "mean-spirited in their wording".

Honestly, I'll take the degenerates of /pfg. over reddit and Paizo Messageboards. At least those fucks have delusions of balance and will readily admit at anytime that Pathfinder is a horrible, unbalanced, retarded system that really most of them only play or mess with because they've lost control of their lives. I appreciate that honesty

Fuck Paizo, I wish I had never given those cocknuckles money.
>>
>>52566433
Me too, Dragonborn can be surprisingly fun to roleplay. Pathfinder can go rot in a ditch along with the rest of d20.
>>
>>52569615
You claim to not be a GURPS fanboi and yet you are unironically defending the fact that they have a specific skill for programming AI that is completely unrelated to any other computer skill?

Forgive me if I'm a little skeptical.
>>
>>52569717
Yes. I'm ok with that.
I hate GURPS like I hate furries and I hate people that want to use Judo to climb a mountain even more.
>>
>>52567615
>Being butthurt at a politically incorrect joke on 4chan
>>
>>52566293
It's not really a problem so much as it is us degenerates continually trolling /pfg/ by using the thread for our wankposting since /wst/ is gone. We get /tg/ lewds, the board keeps the title of "/d/-lite," and the only people who suffer are actual Pathfinder players, which is really more of a bonus on top of it all.
>>
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>>52567589
Gurpsgen is one of the nicest general on this board desu, gurpsfags only get annoying outside of it and really all we do is push our system.
>>
>>52567864
I'm not sure where you're getting this "PF doesn't offer freedom in character building" thing. Yes, many feats and archetypes are awful and should not exist. However, there are many very good ones which offer interesting variations on how a class operates. Alchemist is a good example with a wide range of viable builds, depending on archetypes, feats and discoveries. I've seen buffers, assassins, ranged DPR, control mages, healers, and most recently someone who used Sword and Pistol Style by utilizing the extra arm Alchemist can grant you to reload the pistol.
>>
>>52568043
What about when the entire gaming group is on it and makes equally powerful characters with interesting combos of archetypes and feats?
>>
>>52568160
>>52568168
>Badwrongfun
Maybe different people like different things?
>>
>>52569717
Its completely fine for GURPS to have one skill for specifically programming AI because GURPS has the default system where you can substitute on skill for another at a penalty, for instance for a small penalty you could use AI programming for another type of programming, or for a larger penalty you could use ai programming for hacking.
>>
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>>52568171
There are different kinds of weebshit, ya know
>>
>>52571975
Because a number of classes and archetypes sound good on paper, but not in practice, and there is a fairly limited approach you can take to a number of classes if you want them to work on the table as they are intended.
>>
>degenerate
>plays 5e and osr
>played pf less than a session and dropped

Degenerates are like toupees, you don't notice the subtle ones so you think they're all obvious. I don't advertise my stupid power levels outside of anonymous Naan bread forums
>>
>>52567577
>You don't play 4e. You watch 4e happen and yawn
This is the best definition of 4ed ever.
>>
>>52567769
Is true. 3.X/PF is broken, but used wisely allows to play the characters straight or to invent new concepts. Is a powerful toolbox, just too powerful at times.
>>
>>52569616
>unbalanced, retarded system that really most of them only play or mess with because they've lost control of their lives

I cannot grasp how a gamer can vomit such livor over a group of people that just play successfully a system he failed to appreciate.
>>
>>52572691
Between PF and 3.X there is s much material to do whatever the fuck you want. From Gestalt full casters to campaigns in which the half-casters are the top of the spellcasting ability.

But most people are too retarded or immature to grasp the responsibility behind having a toolbox.
>>
>>52567797
Just saying, my brothers level 5 rogue has 6 spells and he isn't even trying to be all that magical. It's all RAW PF too.
>>
>>52573163
I can appreciate a game like 3.PF in the same way that I can appreciate the architecture at Auschwitz.
>>52573210
Or they're smart enough to say "y'know, rather than spending most of our time trying to fix this Winnebago that barely works, we could use the money to just buy a better vehicle."

I mean, it's not like 3.PF is the only tabletop that offers a shitload of player options, it's just the only one that's trying to sell its engine, which is held together by bubblegum and prayer, as "having character."

There's a reason why 5e is sucking the life out of it y'know.
>>
>>52573581
I dunno those indie apocalypse world guys all seem to like to play up how much "character" their system has and they seem to be doing fine for themselves in their little niche
>>
>>52573613
Dungeon World has nothing to do with Apocalypse World beyond running off the same engine though.
>>
Honestly I think a major problem with 3.pf is the clumsy welding together of two antithetical approaches to and assumptions about character building. It's mostly a class/level system which works best with well defined roles and abilities for each class which remain roughly equivalent throughout the game. But running counter to those is the much more open system of feats, class feature packages (archetypes) and skills which is meant to be balanced around investment of character building resources (skill ranks, feat slots).

If I were to make a new edition of Pathfinder, with the aim of keeping stats-as-roleplaying grogs on board I'd make it a lot closer to a point buy system and replace classes with templates of class features with the option to "roll your own" custom classes by buying class features. Also skills would be decoupled from class entirely and the number of feat slots would increase but feats would cost multiple slots based on utility (so taking skill focus: basketweaving is less of a waste).
(On the other hand if I were in charge of 5e it would be very similar to 4e but without ability scores or damage by weapon (class instead) and with 13th Age's skill system so I might not be the based guy to opine about game design).
>>
>>52566206
>>yfw Paizo goes out of business in the next six months
Why, what's happening in 6 months?
>>
>>52573581
>I can appreciate a game like 3.PF in the same way that I can appreciate the architecture at Auschwitz.

Talking about perspective man. Just fuck yourself.
>>
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>this entire thread
I want this hobby to die.
>>
>>52573731
That alternate 5e system doesn't sound too bad, then again I'm the kind of person who would use Gamma World's origin system as the basis for a D&D heartbreaker.
>>
>>52573788
Well from an engineer's perspective, Auschwitz was pretty revolutionary for its time, especially when you consider how most people didn't even know about it until the war was practically over.
>>
>>52573797
>people don't like what I like so nobody should enjoy anything at all
Congratulations, you're about as emotionally mature as people who wish for the apocalypse because they don't socially fit in
>>
>>52573755
you really don't know?

>>52573797
Go away kike
>>
The ironic thing is that DnD is just shit in general all while you editionfags try to be the king of shit mountain.
>>
>>52566480
>randomly bringing GURPS up
>having no idea what the fuck you're talking about
M8
>>
>>52573841
>"people don't like what I like so nobody should enjoy anything at all"
>not "I don't like anything and neither should anybody else"
>caring about fitting in socially
>>>/out/

>>52573894
>wanting the entertainment industry to die
>Jew
Pick one.
>>
>>52566376
But 5th is effectively 3.x as well
>>
>>52566235
Just force the weebs into anima, they either suicide on the realization they're mentally retarded or give up on roleplaying games and become math PhDs since according to /tg/ anima is that "mathy and hard"
>>
>>52573894
Not the guy you were responding to but I legitimately don't know what's happening to paizo at the moment and google has turned up nothing.
>>
>>52569353

Every single thing in GURPS is a indecipherable wall of text, numbers and brackets.
>>
>>52573462

>my brothers level 5 rogue has 6 spells

He can't.

>he isn't even trying to be all that magical

He obviously is.

>It's all RAW PF too.

No it's not.
>>
>>52566284
It mostly is, don't try to pretend otherwise. Even the non-/tg/ PF community is cancer.
>>
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>>52566463
>>
Even if Pazio goes out of business, Pathfinder will stick around
>>
>>52567615
>saying a nigger joke is /pol/
Reddit is that way, friend
>>
>>52578397
>He can't.

Can.

>He obviously is.

Isn't.

>No it's not.

Is.


Keep trying sweetie, I'm sure you'll get the hand of this '''''''internet''''''' thing some day. :)))
>>
>>52569619

Dragon furries are the worst kind of furry though.

I think it's the power fantasy of being a dragon that does it, but either way dragon and kobold furries are completely fucked in the head, even by furry standards.
>>
>>52578738
w-what about rats
>>
>>52569078
>asking the GM for a reasonable spot ruling is bad

You're a faggot for trying to make this into "le ebin mother may eye XDDDD" autopiloted retort. Seriously. If the entire system was just asking the GM then that would be one thing, but it's not.

This kind of shit comes up in any game that isn't That DM and Those Guys who play 100% RAW no matter what and never have to make a ruling on anything.
>>
Stop having bad-wrong fun, The Thread.
>>
>>52578769
thats literally the entire board
I'm in a completely degenerate game of pathfinder right now and its fucking the most fun i've ever had
>>
>>52578779
I just don't get why it is so hard to let people play whatever the fuck they want. It's not like it affects your life in any way, shape or form.
>>
>>52578811
/v/ tier thinking.
>>
>>52578811
>It's not like it affects your life in any way, shape or form.
It actually does. Shit getting popular = shit influencing other games = shit messing up with my way of having fun.
Small show in Nowhere, Kansas will also only have the most popular shit on the market, so when the most popular shit IS shit, you are screwed.
Also, it allows to proliferate god-awful game design and affects the entire fucking industry, because it tells people making decisions that all that matter is running sufficiently big marketing, while not giving a single fuck about anything.
>>
>>52578880
Maybe its not marketing

Maybe people actually like pathfinder

did you ever consider that?
>>
>people actually defending PF on the basis of the Rogue
>the worst class
Yes, even below monks and fighters due to archetypes. Rogues are definitely the worst class in PF bar none. Like holy shit, Sneak Attack is still an awful mess and requires a fucking feat to be able to stab people in the dark
>>
>>52578397
He definitely can.
http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo-rogue-archetypes/eldritch-scoundrel-rogue/
Git gud
>>
>>52578932
BTFO
>>
>>52578880
Fair points, but no need to tell people they cannot enjoy a game of pretend though, if they are being dicks about it then fuck them, but other than that, just play whatever the fuck you want with your friends.

Literally nobody is standing there telling you that you arent allowed to play Dogs in the Vineyard if you want to.
>>
>>52572015
Preposterous.
>>
>>52566206
What's happening with Paizo?
>>
>>52579172
Nothing.
>>
>>52566235
You got a double negative going on there Cheif.
>>
>>52567589
I've been trying to proselytize GURPS to /pfg/ but they just don't seem to want to see the advantage of being able to make even more special snowflake characters in GURPS.

>>52568638
GURPS is neat but IMO there's too much caster martial disparity in it. I've personally worked on a hack for it that mixes up Ritual Casting and Sorcery with martial arts so you can come up with a bunch of special martial arts attacks.

In my system you have two or three Traditions and a few Nouns and Verbs from each Tradition. You then construct a Technique in a similar way to how spells are constructed in Sorcery but then can only buy it as an ability if it fits under a combination of Noun and Verbs that you own. Also, all associated Traditions that you use give the Technique penalties such as costing mana points.

The GM comes up with Traditions, Nouns and Verbs that make sense in his setting but players can construct abilities that fit within those guidelines.
>>
>>52579358
There is no premade Kitsune race or official magical girl template for them. Sure you can homebrew that, but they will never change.

But you are right in that it does having a fuck ton of character creation options much better than Pathfinder. It's one reason I switched over to GURPS in the first place.
>>
>>52579358
>I've been trying to proselytize GURPS to /pfg/ but they just don't seem to want to see the advantage of being able to make even more special snowflake characters in GURPS.
Sadly you fell into the trap of assuming that special-snowflake players are actually creative, imaginative people.

Also don't preach in a general it won't get you anywhere.
>>
>>52578943
Other than the fact that so many fucktards will whine until we're stuck playing fucking some 3.x derivative. Shit isn't as bad as it was at the height of the d20 glut but it was awful for quite a few years.
>>
>>52579685
Why would you want to play with people that only want to play 3.5 anyways?

Whats wrong with you.
>>
>>52579429
There's the catgirl example virus from Bio-Tech.
>>
>>52566380

You sound like a godawful GM.
>>
>>52579720

Group dynamics. If you have two 3.pf pleb whiners in a group of six players, that's bad enough. What's worse is that one or two of the others will probably be gutless types who want to play peacemaker with a "I guess I don't really mind playing 3.pf again, if it means everyone's happy..." which will embolden the 3.pf whiners rather than shut them down. I see this shit in lots of social groups where too many people don't have a spine.

A lot of these 3.pf whiners would actually enjoy themselves playing something else too, if they gave objectively better systems a chance. But they don't: they fear change, they fear a situation where they don't have the same level of system mastery as they do with 3.shit, and they fear 'wasting' the time they've already invested into 3.pf.
>>
>>52566950
I still play 3.5. Not Pathfinder. I also play Pathfinder but I don't like it as much as 3.5. I can explain why if people wish, but it's like explaining why one color of shit is better than another according to this board.

>>52567068
Who gives a fuck? When was the last time Paizo released a book anyone actually really cared about? The constant stream of new content has to end someday.

Seriously, if Paizo disappeared today, who fucking cares? Will you ever even use 1% of the material out there for Pathfinder in an actual game?
>>
>>52566554
>tfw kicked out of game for being a furry

How do I get revenge without them kicking my ass?
>>
>>52580054
Run Ironclaw and show off how good it is.
>>
>>52568168
5e is fun but only because you can homebrew dumb shit for it. It's not really a system, though, more of a contrived game with too much openness to support interesting homebrew. In my opinion, 3.5 with a little less crunch would have been perfect for homebrewing.
>>
>>52567757

But in PF your Rogue would never be useful and would exist purely as a diversity hire.
>>
>>52568466
Brilliant. BTW, it also has rules for playing a sci-fi robotic gunslinger - you just have to make it yourself and discuss it with the GM :^)
>>
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>>52568029
>His Eldritch Knight's Fly spell isn't an ectoplasmic dragon
>His Shield spell isn't a gundam
>He doesn't leave his sword in his waifu so he can call it forth with magic and a dramatic pose when he needs to
>He doesn't do all this while being a best at PVP because his base class is Fighter.
>>
>>52580122

Holy shit this level of delusion.
>>
>>52568175

Quick question about this concept, was it actually useful in PF/3.5 or did Wizards just shit all over it?
>>
>>52580182
Bad choice of options.
DMG has sci-fi weapons, UA has robots a sci-fi spells.
>>
>>52568241

This is an actual spell in 5e, but it kind of sucks.
>>
>>52580395
Bad example, maybe, but the point still stands. "Make it yourself" is not "we have rules for this".
>>
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>>52566206
I'd be so fucking happy if paizo went under because the RPG industry might finally start to move on from 2006.
>>
>>52579968
Why not just find a group of people who want to play what you want to rather than just whatever randos are around
>>
>>52580165
except thats wrong you silly bitch
>>
>>52567757
>If you're alright with that, then why not just go play an MMO.
>TTRPGs are exclusively about muh builds, muh feats
Yeah, sounds like a pathfag
>>
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>>52566206
I like the idea in spirit, but in practice it would mean shit designers like Jason Bulmahn having to look for work elsewhere and infecting potentially good games with his bad ideas. Paizo's devs honestly don't believe caster supremacy is a problem, or that it even exists, despite a significant chunk of the playerbase acknowledging and complaining about it for the past 15+ years.

Much like how people call Pathfinder a containment game, or /pfg/ a containment thread, Paizo itself is a containment company, concentrating bad devs with bad ideas into a single company so they don't infect good companies.
>>
>>52566595
Holy shit this post.

I even enjoyed my time with 4e but WEW LAD.
>>
>>52566679
Underrated.
>>
>>52567909
>A game that 'forces' players to choose how they have to play their game is a poorly designed game.
What the fuck are you on about? All games force players to play in a certain way because games have rules and that is what rules do.

Everything about Pathfinder forces you to play in a specific, regimented and tedious way. You may have fun imagining the character concept but do you unironically enjoy playing this very slow game?
>>
>>52582222
I'll tell you what I don't enjoy: A game with options that were deliberately designed to be weaker than other choices as a trap for new players and a reward for longtime players. I'm not saying every choice has to be equally good, because that's impossible. I'm saying these fuckers need to drop this design philosophy.
>>
>>52582315
You assume malice where ineptitude works.

They don't intentionally make newbie traps, they just don't care... because the majority of their player base never cared.

Yes, there's that Ivory Tower article, but it's post fact justification. It's the wailing cry of a fraud searching for any excuse for his failings.
>>
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>>52578738
>Power fantasy
>Fucked in the head
I guess, though I mostly just like playing adorable things. Plus my start in fantasy was with Redwall, so a lot of default fantasy races don't seem all that interesting to me.
>>
>>52566463
2/10, got me to reply
>>
>>52569616
I played and GMed PFS adventures for nearly two years, and let me tell you that it is some of the most boring, soulcrushing shit you will ever see in adventure design. Everything is railroaded to hell and back, the enemies are annoyingly weak and have tactics that force them to act stupid, and the majority of people who play it are annoying cunts who minmax their characters and gloat about how amazing they are for killing enemies well below the CR they should be when fighting the party. Some people in PFS mean well and are entertaining, and those were the people that I stuck around for, but with the advent of 5E I moved on. I've played occasionally since then due to friends, but every game of PFS is a grueling slog that's abhorrently unfun to play on its own, and they all better than words showcase how awful and broken Pathfinder itself is.
>>
>>52582222
>>52582315
That is a very accurate description. An ocean of worthless feats, traits, and abilities that separates the new players thinking it's all good from the old players who choose the same four options every single character they make, because they work.

Pathfinder is absurd in how little choice and variety there actually is, and despite claiming to offer huge character customization, you will be outdamaged, outskilled, outperformed, and outrolled by anyone doing the one thing their class is designed for because they do it more efficiently than any "versatile" class could. You have to fall back on roleplay due to shitty gameplay, and even then the majority of Pathfinder players are in it for the mechanics and for minmaxing with little to no focus on getting in-character.
>>
>>52578346
Gurps is designed by an for 110+ IQs.
Sorry brainlet.
>>
>>52583730
>I'am very smart!
>>
>>52568749
>Edwards-fellating narrative systems
>good
>>
>>52568949
3.5 truly causes brain damage
>>
>>52568147
>at least those options exist. Which is a generally better step in the right direction.
Are you honestly saying that having a bunch of trap options is better than a small amount of good ones?
>>
>>52581712
Nah, it's true. Rogue sucks dicks and if you want to play a rogue-like character, there's a multitude of options that can do everything your Rogue can(often better than an actual rogue) and more besides.
>>
>>52583762
>t. Clinically retarded brainlet

I am not smart for playing gurps, you are retarded for not understanding gurps no the same.
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