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Age of Sigmar General /aosg/

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Thread replies: 356
Thread images: 74

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Slaanesh is not dead Edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Old thread:
>>52454976
>>
>>52467319
First for Ded God and Ded Game.
>>
>>52467319
>will be eternally excluded from the Archaon model
Slaanesh permacucked even if it does come back.
>>
reminder that the old world is the better setting and normies see AoS as a big joke and no videogame developer will ever approach GW to use the AoS setting
>>
Which battleline would a vampire be most likely to use?
>>
>>52467668
Fluffwise? Depends on your style of vampire.
Theres actually a vampire faction that has blood dragon knights as battleline.
>>
>>52467668
The normal Death alliance battleline ones such as Zombies and Skellies. If you go pure Soulblight, you can use the expensive as fuck Blood Knights as battleline.
>>
Thoughts on my next AoS army, probably building it Late May/June
>Leader
Arkhan The Black - 340
Necromancer - 120

>Battleline
10x Zombies - 60
10x Zombies - 60
10x Zombies - 60

>Behemoth
Mourngul - 400

>Other
2x Morghast Archai - 240
5x Hexwraiths - 160
5x Hexwraiths - 160
Summoning Points - 400
--2000 points

I long for a new Death BT
>>
>Glottkin goes for 80
>just want Otto and Ethrac
>30 on bitsandkits
Fucking bullshit senpai
>>
So, generic vampire lords are...pretty shit?

5 wounds, with their attacks at 1"/4/3+/3+/-1/D3. That's really not great for what's meant to be a combat hero.
>>
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Leaders
Necromancer (120)

Necromancer (120)

Coven Throne (260)
- General
- Trait: Ruler of the Night
- Artefact: Cursed Book

Battleline

5 x Blood Knights (260)

5 x Blood Knights (260)

10 x Zombies (60)

10 x Zombies (60)

10 x Zombies (60)

6 x Spirit Hosts (240)

Units

1 x Corpse Cart (80)

Behemoths

Mortis Engine (180)

300 Summoning

2000/2000
>>
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>the city of death
>>
>>52467668

Strigoi use ghouls but normal vamps are most likely to use skeletons or zombies. Soulblight can run Blood Knights, which is both hilarious and awesome.
>>
>>52468431
How are Flesheater Courts anyway?
>>
>>52468519
Good.
>>
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New to AoS; I know I can take anything from one Alliance as an army, and that a specific faction can have bonuses if I only take them..

My question; if I play Ogors, can I take Gutbusters and BCR together and gain their benefits or do they just become DESTRUCTION?
>>
>>52468604
>they just become DESTRUCTION
this
>>
Allegiance: Death

Leaders
Vampire Lord (140)
- General
- Mount: Flying Horror
- Trait: Death Incarnate
- Artefact: Ring of Immortality

Battleline
5 x Blood Knights (260)
5 x Blood Knights (260)

Units
20 x Grave Guard (320)
- Wight Blades & Crypt Shields

Total: 980/2000


How stupid is it?
>>
>>52468650
>Artefact: Ring of Immortality
requires paying reinforcement points. I don't advise its use.
>>
>>52468604
you can only get the BCR benefits if your ENTIRE army is BCR. Otherwise they become just destruction.
>>
>>52468629
DAMN! I wanted to run Gutbusters with 1 or 2 of the big mounted dudes for fun but keeping the Gutbuster specials...or Vice versa! DAMN IT GW!
>>
>>52468308
and for the allrounder he is it's pretty decent
>>
>>52468666

Alright, other than the lord's equipment.

I just feel like running so few models feels sketchy as hell. Especially spending over half my points on 10 models. How good are Blood Knights?
>>
>>52468666

>666 He done it; he is Death King now!
>>
>>52468695
Its not stupid at all. Its very thematic and fluffy and fun looking and in casual games itll be great fun to play with and against.

Don't expect to go up against the power builds from any of these >>52468431 factions and have much chance of victory but depending who you play against, who is in your area, it may not matter.
>>
>>52468695

Pretty good, very quick to tie up an opponents high value targets. And with a standard they get a free 3 wound model back per turn which is always nice for tying up models!
>>
>wake up
>no new khorne models
JUST
>>
>>52468789
We knew there would be no new models, Anon.

Fuck off.
>>
>>52468681
but gutbusters don't have specials other than leadbelchers becoming battleline.

And it's meant to be a tradeoff. A decision you have to think about or fit your playstyle. It shouldn't be easy to get the benefits of both
>>
>>52468789
Reminder that you will have Forge World's sloppy seconds after Horus Heresy and Bloodbowl
>>
>>52468819
It's sarcasm anon
>>
>>52468535
Are they worth going with over bonezone?
>>
>>52468900

True; Guess I can do all the stuff I want now! Time to add in Moonclan Shamans for spells!
>>
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>>52468666
Allegiance: Death

Leaders
Wight King with Baleful Tomb Blade (120)
- General
- Trait: Ruler of the Night
Wight King with Black Axe (120)
- Artefact: Something, probably tomb blade, or cloak of mists and shadows for movement
Necromancer (120)

Battleline
20 x Skeleton Warriors (160)
- Ancient Spear & Shield
20 x Skeleton Warriors (160)
- Ancient Spear & Shield

Units
5 x Hexwraiths (160)

160 points summoning

Total: 840/1000

Should I go with this or FEC?
>>
>>52469005
Go with that.
>>
>>52469005
Go with whatever you like the look and theme of. Boners will get a book eventually
>>
I've been bingeplaying Castlevanias and now I want a Death Grand Alliance army.

How fucked am I?
>>
>>52469057

Very
>>
>>52469057
Why do you think I'm making the list above? Only shitty part is that I'm going to be using mantic skeles.
>>
>>52469057
Look at the few Death lists already ITT
We're also the weakest atm, and least supported
>>
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Double turn bullshit removed when?
>>
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Hey /40K/
when are the next Khorne models released? I sure can't wait for an addition to a 26-model subfaction.
Death just doesn't deserve more models in my opinion!
>>
>>52469267
Hopefully never. It's one of the things that makes this game interesting. And with its popularity among long-time players, i don't see GW removing it.
>>
>>52469316
Khornate Dragon is coming in a few months.
>>
Ok AOS, you win.

I don't like this game's combat mechanics and the aestethic of half its factions, but it seems decently fun to play nonetheless, so I want to give it a try.

Now I know Death seem to be the underdogs here but I'd really fancy an army of just skeletons, morghast and most importantly, this glorious motherfucker on the left.
I think Arkhan and his spooky mount would fit nicely too.
No vampires though, because fuck 'em. Ghouls, varghulf, strigoi, cryptozords, bubblegheists and whatever else would ruin the theme as well. So strictly bones and, at most, ghosts.
Is that viable? Can I get some suggestions about good and shitty synergies and eventual traps?
>>
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>>52469941
I love clubbing people people while they use their brand new armies with my "Old and outdated" dwarf army.
>>
>>52469941
Drop Morghast to get pure Deathrattle synergy and have Black Knights as battleline
>>
>>52468308
>shit
>4 3+3+ r-1 d3 damage attacks
>also a wizard
>thatfuckinguniquespell.gif
>good command ability
>heals a wound when it kills things
>chalice
>10" fly move or a horse
>140pts


Yeh man theyre totally awful.
>>
>>52469941
Skellies and ghosts are quite good even with no book 2bh, good enough to play while you wait for death to actually get shit anyway. 40 man skelly bomb with a necromancer to give them the dance spell fucks nerds up
>>
>>52469267
Only people that dont play the game dont like that rule
>>
>>52470021

And all that for 140pts. Other alliances would suck their own dicks for the power that VampLords bring for 140pts. They're not the gamebreaking hax they were back in WHFB but they're still one of the best generic heroes in the game in terms of versatility.
>>
So .... mates are buying into the game - so now i have to start a small army to get them into the hobby. Now - flesh eaters and Blight kings - the only factions that seem remotly interesting, only has like 3 kits each. How do you go about playing them? blight kings especially - do i need deamons aswell to even play them?
>>
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Pre Orders are up.

Prices are in New Zealand Funbucks.
>>
>>52470184
maybe the answer is minimum battle line + maximum vampire lords shoehorned in at whatever the points level of game allows...

anyone ever tried that?

Just basically an army of vampire heroes?
>>
>>52470286
Why does Khorne get so much love in AoS?
>>
Okay, Khorgoraths got a nice buff. Now their attacks do damage two, wonder if they'll go up in points.
>>
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>>52469941
>>52468431
Tomb king units are also great and will be all deathrattle.
All deathrattle all the time is best AoS death army.
>>
>>52470307
He got one release and a shit-book. Also it's a pre-GHB, which makes it double shit.
>>
>>52470250
Blightkings is actually part of the nurgle rotbringers faction. Which is the faction for units with nurgle and mortal keywords.

Lucky for you you have more options than you think. Most things in the the Slaves to Darkness faction (StD - pun entirely intended) can take the nurgle keyword. Meaning you essentially have all options available in nurgle rotbringer and StD to do a nurgle mortals army.

What's the benefit of that? Blightkings are battleline.

Outside of that most people also do nurgle daemons with their rotbringers because of keyword synergy. You could even bring some skaven pestilens because they have nurgle keywords, meaning more options. Of course going with nurgle daemons or skaven pestilens means your blightkings are no longer battleline, but there are advantages to everything, and you have way more options than you think. Essentially if you want to go nurgle, your options ideally are Daemons of Nurgle, Nurgle Rotbringers, Slaves to Darkness (taking the nurgle keyword), and Skaven Pestilens.
>>
>>52470307
GW targets teen boys.
Teen boys are angry.
Khorne carters to the power fantasies of every frustrated shut-in teen.
>>
Battletome: Blades of Khorne

Rules:
A host of rules and abilities for Khornate armies both daemon, mortal and mixed:

- Allegiance Abilities allowing a Khorne army to draw from Battle Trait and Command Trait tables, featuring suitably brutal rewards (heal units after a kill, add to the Attack characteristics of weapons, leverage blind fury to re-roll attacks and much more);
- Blood Tithes – a Khorne army generates Blood Tithe points whenever a unit belonging to any player is destroyed. Khorne cares not from whence the blood flows! These can be expended for rewards from the Blood Tithe table; these rewards range from the calamitous to the apocalyptic…
- Artefacts of Power – potent tools of death and destruction wielded by mortal or Bloodbound Heroes in your army;
- Daemonic Gifts – deadly weaponry and powerful icons for daemonic Khorne Heroes in your army;
- Blood Blessings of Khorne – ancient rites and rituals performed by Khorne priests – these sacrifices allow them to call upon their infernal master for aid;
- 2 Battleplans – Gathering Bloodstorm and Skulls For the Skull Throne! – which epitomise and showcase the brutally efficient fighting style of the Blades of Khorne;
- 33 Warscrolls – rules for fielding mortal and daemonic Blades of Khorne miniatures in your games of Warhammer Age of Sigmar, with 23 Warscroll Battalions providing extra rules and tactics for specific collections;
- Pitched Battle profiles featuring points valued for every miniature and Warscroll Battalion, for use in Matched Play games.

Warscroll Cards: Blades of Khorne

This pack of 33 large-format cards contains the each of the unit Warscrolls from Battletome: Blades of Khorne, printed on individual cards for handy reference in your battles, along with a selection of gaming tokens – use these to indicate the Allegiance Abilities, skills and statuses used by your models in games of Warhammer Age of Sigmar.
>>
>>52470307
Because he's the generic "evil chaos god of BLOOD and VIOLENCE" and because of normie "blood for the blood god" memes.
>>
>>52470367

Imagine my friends getting a starter box, thats the amount of models and money im willing to spend just to get them down to the club and away from the vidya... the game itself seems alot more streamlined, easy and "fun" than 40k but its quite annoying that there isnt more human-ish nurgle models so they could get a starterbox. I dont really fancy straight up deamons, so a slaves box and a blightkings box would suffice?
>>
Is there any point in a new player buying the generals handbook now or is it better to wait for the next one?
>>
>>52470631
If you feel like a cheapskate downloaded. It's 20 euros, so it isn't really bankbreaking.
>>
>>52469461
>>52470115
I play the game and I hate the double turn.

I play a shooting army and abuse it to its full extent. Getting two full turns to rip your opponent apart with shooting and spells isn't fun..

If both armies are melee focused it's not a big deal, but mass shooting breaks the double turn wide open.
>>
>>52470553
I'd say thats a good start. The blightkings box comes with TONS of extra delicious nurgley bits that you can use to embellish the slaves to darkness dudes and make them look more nurgle. I'd replace the head of the sorcerer that comes in the start collecting slaves to darkness with an extra head from the blightkings bits to make him look like a sorcerer of nurgle. Go nuts with it. That's part of the fun of this game, the hobby and converting.
>>
>>52470648

I feel like an idiot because I can't figure out how to look at it in the mega op provided. Can't seem to link to it. Want to preview it before I buy it.
>>
>>52470800
learn2usemega

you need to download it to your computer from the mega before you can look at it
>>
>>52470115
Except I play the game.
>>
>>52470553
2 options:
You need battleline so with Slaves your battleline is Warriors or Marauders
With Rotbringers it would be blightkings.

You can get 2 boxes of blightkings for the price of the Slaves box and will give you the 2 battleline (all blight kings).

If you go Slaves + Blightkings you get only 1 battleline (the warriors) and the blight kings/knights/chariot are not battleline so you should grab 10 more warriors or plague bearers or plague monks off ebay to make up the second battleline.
>>
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>>52470307
>>52470534

It's not even cool crom/khorne of valor and honor

It is just angry red autist screaming.
>>
>>52470286

Are those the current Flesh Hounds in the Murderhost box?
>>
>>52470827

That's the things though, I copy and paste the text and it doesn't actually bring up the file, it just brings up this thread or the mega itself.
Am I supposed to delete something out of the op's text for the mega?
>>
>>52470373

Will it allow StD units? I want to take chais warriors and knights with it..
>>
>>52470853
Dude, if he gives all his slaves the nurgle keyword, the blightkings count as battleline
>>
>>52470892
Yeah. No new or updated models.
>>
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>>52470703

figured this will do. thanks alot for the tips man! really appreciate it
>>
>>52470307
Because chaos destroyed the old world and would currently be the strongest faction in the new world.
>>
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>Slaanesh is Not Dead Edition

We got some new info? I've ignored the general and /tg/ in a whole cause of faggots on this board.

As for why I'm back for the moment. It was simply to say, I was incredibly depressed that Slann don't sound like Jabba the Hutt, but sound like an air filled dead frog which somebody stepped on. Fuck sake Creative Assembly. Also, that Slann in the trailer better not be an OC Lord like the Bretonnian guys. I know Kroq-Gar will be the Legendary Lord (probably with Tetto'eko and maybe Lord Kroak) but looked... too Lordy to be a regular Slann. Who the fuck greenlit it's face up I dunno.

Also, why the FUCK is there now a ANOTHER Khorne Battletome? The info says it's Khorne Daemons + Bloodtide + Slaves to Darkness in one, right? Plus new Artefacts and Traits.

How does this work for Seraphon? They need Warlord Traits and Unique Artefacts. Can somebody also explain why the FUCK they're not in the General's Handbook Default? Why do several factions get both the Generic Handbook traits + artefacts AND their unique ones?

Or are the Seraphon a minor faction of the 'major' factions like I thought? You know, too numerous models like the Ironweld, Free Guilders et al to be in the Order Coalition book on it's own, but too minor to actually give access to the Generic Traits + Artefacts AND their own unique ones?

And by generic artefacts I mean those other things, not the items, but the bonuses order things that Stormcast get a bajillion of. Fuck you GW.

At least they confirmed female Stormcast. So my artwork requests didn't go amiss. I have 2 to post, one now, one when I'm back.

Best one first.
>>
>>52470947
Those 3 items can yield you the following list, at just under 1k points, which is pretty good

Allegiance: Chaos

Leaders
Chaos Sorcerer Lord (140)
- Runestaff
- Mark of Chaos: Nurgle
Lord Of Chaos (100)
- Mark of Chaos: Nurgle
Lord of Plagues (100)
- General

Battleline
5 x Chaos Knights (200)
- Ensorcelled Weapons
- Mark of Chaos: Nurgle
10 x Chaos Warriors (180)
- Hand Weapon & Shield
- Mark of Chaos: Nurgle
5 x Putrid Blightkings (180)

Units
1 x Chaos Chariots (80)
- Greatblades
- Mark of Chaos: Nurgle

Total: 980/1000

Again, giving all the slaves to darkness stuff the nurgle keyword as it says on their warscrolls keeps you in the nurgle mortal keyword, meaning your blightkings are battleline.

The start collecting box gives you 12 chaos warriors, but you can only field a unit in 10's. So the spare 2 you can use for other things. I would give one of them some cool blightkings bits and stick him on a big rock or piece of scenery and make him a lord of chaos.
>>
>>52471044
>whole cause of faggots on this board.

go back to TGA special snowflake. They will ban everyone with opinions you don't like back there in your safe space.
>>
>>52471044

>why aren't seraphon getting MORE stuff???
>death has literally a single battletome
>>
>>52471155

Go rattle your bones elsewhere, you sulky skeleton
>>
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>>52471155
>mfw GW decided to be thematic with Death
>and let it lie dead
>>
>>52470694
>If both armies are melee focused it's not a big deal,

Pretty shit for Pestilens i can't confirm for the other melee forces.

Anyway, there should be certain missions that DON'T use the random turn so it's more optional
>>
Allegiance: Flesh Eater Courts

Leaders
Abhorrant Ghoul King on Terrorgheist (400)
- General
- Trait: Ruler of the Night
Crypt Ghast Courtier (80)

Battleline
20 x Crypt Ghouls (200)
20 x Crypt Ghouls (200)
20 x Crypt Ghouls (200)
6 x Crypt Flayers (320)
6 x Crypt Horrors (280)

Behemoths
Terrorgheist (320)

Total: 2000/2000
>>
>>52467319
Where does one buy khorgoraths? They're not on the GW store
>>
>>52471375
They're going to be released as stand-alone eventually, but currently only available in the AoS starter set.
>>
Skaven cheese :

Leaders :
Queek Headtaker (100)
- General
- Grey Seer (120)
- Verminlord Warpseer (260)
- Skaven Chief with Bs (140)

Battleline
- 30x Clanrats w/ spears (180)
- 10x Clanrats w/ blades (60)
- 20x Stormvermin (280)
- 3x Stormfiend w/ Warpfire projector (300)
- 1x Warpfire Thrower weap team (60)

What do you think ? should i replace the verminlord with the corruptor one ?
>>
How useful are Slanns outside of summoning? At first I thought that I should take one for my general but I'm wondering if there are any other Seraphon options for that.
>>
>>52471444
Total : 1500
>>
>>52471414
Fuck
I need like 3 more
>>
>>52471375
Hey Anon, I had the same question a while back and was referred to this site:

http://www.hoardobits.com/
>>
>>52471375
LITTLE
>>
>>52470307
It's easy to make, just emulate a child's idea of death metal covers and be done with it
>>
>>52471149
Sounds like you're knowledgeable about other sites, are you banned so much you remember them? Lol, pathetic. Not that guy btw.

>waah let me shitpost in PEACE WAAAAH!!!!

Lol. Pathetic. Utterly pathetic. Don't reply, I'll just hide your post, shitposter-kun.
>>
How's this looking?

Leaders
Daemon Prince Of Nurgle (160)
Herald Of Nurgle (100)
Great Unclean One (240)

Battleline
30 x Plaguebearers Of Nurgle (300)
30 x Plaguebearers Of Nurgle (300)
10 x Plaguebearers Of Nurgle (100)
5 x Putrid Blightkings (180)
5 x Putrid Blightkings (180)

Units
3 x Plague Drones Of Nurgle (220)
3 x Plague Drones Of Nurgle (220)

Total: 2000/2000
>>
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>>52471155
And Seraphon have one Battletome, what's your point? In fact, Undead have 2 (TWO). The Ghoul shit and the giant coalition Undead tome. But that's irrelevant. General's Compedium gave Undead special shit, whatever those traits are called. Nearly every faction got them, bar Seraphon and as-yet-unreleased stuff. Which is fine for them, as the as-yet-unreleased stuff gets it thrown into their Battletome. I was told the reason why was 'le update for Seraphon soon, that's why!' yet Stormcast et al got all their shit. And even if the Seraphon were updated (and why the fuck would they be?) why does Stormcast get a bajillion different choices? To me it seems like their just 'that popular faction we have to update for money', rather than actually enjoyable to produce content for.
>>
>>52471908
pretty nasty & resilient & the BK will support well. How about the pestilens catapult if you need some range
>>
>>52471444
Warpseer is the worst Verminlord, even though the Corruptor is the actual 'worst' VL in terms of fighting, but is powerful when paired with Pestilens and the cheapest. he's supposed to fight with them so if you don't take them, i wouldn't bother

Warp seer makes a poor general, but his magic/combat is okay., it looks decent enough. you should consider the Verminus formation
>>
>>52471954
Have definitely considered it, this is still drawing board work

I'll probably get around to picking one up eventually. Tbh I'm just waiting for a Nurgle Battletome
>>
Dracothian's appearance in Ghal Maraz was pretty badass
>>
Why did they feel the need to split dark elves into 6 separate fucking factions?
>>
>>52471972

Thanks. I'm actually considering the VL Warpseer to deny the new flying dorfs. Should be fun to try this

A more efficient list would be like this one then ?


Leaders :
- Queek Headtaker (100) General

- Grey Seer (120)
- Skaven Chief with Bs (140)

Battleline
- 30x Clanrats w/ spears (180)
- 10x Clanrats w/ blades (60)
- 10x Clanrats w/ blades (60)
- 20x Stormvermin (280)
- 3x Stormfiend w/ Warpfire projector (300)
- 1x Warpfire Thrower weapon team (60)
- 1x Warpfire Thrower weapon team (60)
- 1x Poison mortar weapon team (60)

Battalion :
Verminus Clawpack (80)
>>
>>52471934
>General's Compedium gave Undead special shit, whatever those traits are called. Nearly every faction got them, bar Seraphon

Yes they did, you use the Order relics and shit because guess what you're Order

You do know that EVERY pre-Sylvaneth book (Except Khorne/Sigmarties because posterboy favoritism) is currently in the uneasy slightly underpowered and fucked state, right? if GW had some hate-boner against lizards they wouldn't have put them in AoS at all

>>52472044
Shit planning with zero foresight, same with beastmen.and dragon ogres are beyond fucked even GW has no idea what to do with them
>>
>>52472044
Everyone got split up like that. They did that for 2 reasons:

1) it's narrative. The idea is each subgroup under each old army book deserves its own attention, and the factions will be getting their own updates and story in due time.

2) loose allies rules. with the way AoS is right now in rules, you can still field all of those faction together, along with just about everything else in the order grand alliance.
>>
>>52472082
>Khorne
>Not in an underpowered state
Kek
>>
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>>52470938
If it works like Tzeentch book, yup.
>>
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>>52472143
>>
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>>52472156
>>
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>>52472132
BTFO within seconds of posting

>>52472143

Here's your Khorne power, now shut up
>>
>>52472143
>spend 8 points to set up a khorne unit you paid for

what a steal
>>
>>52472082
No I don't mean relics, I said that in the original point. I meant, what is it called...Warband Traits or something. I had to go find my book

>Chaos Warband Traits
>Stormcast Eternal Warband Traits
>Fyreslayer Warband Traits
>Skaven Warband Traits
>Ironjawz Warband Traits
>Sylvaneth Warband Traits
>Death Warband Traits

This was post Seraphon, why isn't their a Warband trait for them? As for hate-boner, I'm basing it not on them existing, but out of GW's dislike of them as an army. Go on, look at WHFB and show me how many Lizardmen novels exist. I'll wait. It shouldn't take you long, there was only one... and it's as them as antags. I am of the belief that GW doesn't like Lizardmen from a setting point of view. That they were too left field and this is supported by them flipping from Neutral to Order in, what, 7th? Or was it 8th? I forget. Anyway, they exist now and only exist because dinosaurs sell to autists like me. I don't think they're liked by GW. We've had, what, 2 short stories that include Seraphon, all as antags who never utter a word. Then we have one story as a side-force to job for Stormcast and they were only included cause Josh Reynolds is a fellow dino autist.
>>
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>>52472170
>>
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>>52472143
>Crimson rain

hory shet
>>
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>>52472183
>>
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added some red flowers to the base, hopefully ties it to the model a little more
>>
>these fucking Khorne buffs
we are so fucked
>>
>>52472244
Is it good or bad?
>>
>>52472244
Just kite them
>>
>>52472143

All i am getting from this is to spam lots of Bloodreavers with a Warshrine and Bloodsecrator around to buff them.
>>
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>>52472156
>>
>>52472301
That's how it's always been. Any bloodbound player not spamming bloodreavers and bloodsecrators are just asking to get their asses kicked. This new stuff just reinforces that
>>
>>52472244
Ward thier jungle
>>
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>>52472244
>>52472258
Speak-squeak for self, man-thing

Just slash-kill them close, hack-gnaw in combat, prove-claim superiority of the Great Corruptor!
>>
>>52472244
Not really. Khorne are still largely fucked from range attacks. Most armies have adequate range to deal with them. Hardest will be pure Ironjawz, but who the fuck is going pure Ironjawz? The Destruction and Greenskin buffs are good.
>>
>>52472258

what if you are playing for objectives, what if they have skullcannons or hellcannons, what if they summon khorne daemons behind you, what if they bubble wrap or encircle with flesh hounds, etc etc etc
>>
>>52472416
>I play a death army/FEC
>
>>
>>52472416

Might wanna re-read the 3-pont blood tithe option, or read over how flesh houbds skull cannons chaos knights chariots etc work.

Mobility is not an issue for Khornates now, and they finally get a few decent shooting options as well as out if sequence moving and charging.
>>
>>52472436
Kitbash Skeleton Archers.
>>
>>52472416
hopefully ironjawz will get their updated battletome too to bring them in line with this book. The ones needing it right now are:

skaven pestilens
flesh-eater courts
ironjawz
fyreslayers
seraphon
>>
>>52472469
True but they're still better than having your face smashed by Bloodreavers and shit. Only people not affected by it are probably Seraphon since the FUCK YOU Skink ability. Though Khorne might have a way round it now. I dunno.

>>52472436
Don't Death have Ld10 now? Or is that the Ghoul faggots only? Dunno what Khorne is, probably 10 as well now. Fucking Bravery is pointless now as nearly everybody is either 10 or cheap enough. Even the Stormcast Chamber has that Immune to Bravery Modifier ability. Those poor Seraphon players can't do the tag team of Trogolodon, Standard, Carnosaur and Dread Saurian. Nothing better than -3 Bravery, 3 dice and choose 2 highest rather than 2 dice Battleshock and the "Lose D3 extra models per Battleshock phase".

Or whatever that faggot dropped on me. Stormcast with Bravery 5 or 6 or whatever and all that jazz is annoying.

>>52472533
Yeah I also forgot Flesh-Eater Courts are kinda fucked against Khorne. It is made up with Ld10 though and lots of other shit. Think they have a few "Heals D3 every Hero phase" units, cheap and powerful basics (always amazes me a 8ft tall bred for war memory Lizard is less powerful and less well armoured than a Empire Swordsman and Dryad and Crypt Ghoul, but I'm glad, got a Seraphon player in my local).
>>
>>52472533
Lol

That isnt how this works. theyre going to be releasing new tomes and factions, not updating old ones
>>
>>52472598
But the last tome was an update of an old one.
>>
>>52472598
This tome is an update of the old one. So was the stormcast eternals one.
>>
>>52472533
Possible Pestilens update in upcoming Nurgle tome

Fyreshitters removed from the game when
>>
>>52472638
>Fyreshitters removed from the game when
Not gonna happen, bro. Grimnir's warriors are here to stay and are only going to get better in GHB2. Deal with it.
>>
>>52472156
this looks fun.

3 bloodthirsters that get to attack during the hero phase and the combat phase. combine with at least two of these options >>52472199 for added fun times had by all.

how many points is 3 bloodthirsters and minimum battleline?
>>
>>52472598
Stormcast has loads of Battletomes. The Khorne one just combined 2 tomes and added the Daemons to it as well.

>>52472615
>>52472630
My guess is they'll introduce another Ironjawz type sub-faction. They'll then add another Skaven faction. Then more Undead ones. Then the third Dwarf one (we have Grungi, Grimnar factions, we need Vayalla one, unless she's considered dead-dead cause Nagash ate her, I always thought their Gods were Old Ones who stayed behind and attained Godhood cause they were worshipped, like Sigmar became a God due to worship, that's how shit works in the settings anyway) as for Seraphon? I don't see anything for Seraphon and I wouldn't want it. Some said Sunbloods would be introduced, a faction of Seraphon which are more 'solid' due to Celestial Energy, rather than just pure memory. But I think that defeats the coolness of Seraphon. I'd rather they stayed as is until new models came out THEN updated. It's not like Seraphon NEED Warband traits or unique magic or whatever. Also, wanna bet their magic is utterly shit? Like how Tzeentch magic was always shit? Or how Teclis always raped Slann et al in magic despite them being most powerful ever? I think it's also a shame Seraphon didn't get a 'Big Powerful' unit. Lord Kroak is 500 points and is 300 points too expensive. Seriously. I feel sorry for Seraphon players.

Anyway, the ultimate goal is that Fyreslayers, Sky Dwarfs and whatever Vayalla's one get combined. Pestilens is either combined with Rotbringers or with new Skaven or fucking both. Etc and so on.

>>52472638
Why Fyreshitters?
>>
>>52472692
BTs are 280, 300, 360 or 400 (Skarby).
Bloodreavers are 60 points, Bloodletters 100.
>>
>>52472709
>The Khorne one just combined 2 tomes and added the Daemons to it as well.

And all the updates.
>>
>>52472750
Bloodreavers are 70 points now, but apparently they gain a 6+ save.
>>
>>52472771
Where are you finding the new points?
>>
>>52472692
1 Bloodthirster of Insensate Rage 280 points
1 Bloodthirster of Insensate Rage 280 points
1 Bloodthirster of Insensate Rage 280 points
1 unit blood warriors 100 points
1 unit blood reavers 60 points
total 1000 points

everything dies to this. everything.
>>
>>52472818
this kills the stormcast eternal
>>
>>52472818

Still need room for the battalion points.
>>
>>52472818
Kunnin' Rukk.
>>
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Did Khorne always have a three headed Flesh Hound?
Also if there isn't artwork of Khorne himself I'd be very surprised
>>
>>52472844
oh snap! and I keep remember why AoS is superior to 40k.

40k formation points costs when?!
>>
>>52472682
>only going to get better in GHB2.

Huh I didn't realize they were redesigning those trash models. that is good news!

>20 pts reduction
lel
>>
>>52472844
good point.

probably have to be 2 units of bloodreavers then.
>>
>>52472792
Lady Athia said that in the same post where she posted the pictures above. No idea about the others, but Korgorath are now damage 2 so there are probably going to be other changes.

>>52472818
Aren't 3 behemot illegal at 1000 points?
>>
>>52472855
https://www.games-workshop.com/en-US/Karanak
>>
>>52472855
Yeah, he's a special character and is in 40k too.
>>
>>52472855
cute doggo
>>
Where do I get these round base trays like in this vid?
https://youtu.be/cpcB7dFbD9A
>>
>>52472870

Yep, 0-2/0-4/0-5
>>
>>52472870
>3 behemot illegal at 1000 points?
yep. good call. this >>52472818 isn't legal
>>
>>52472870
Blade of Khorne is the New Khorne battle tome going on pre-order this week.
It's a 152 hardcover book
What i liked :

-Lot of illustrations.
-Bunch of fluff and stories.
-Regroup Bloodbound, mortal and Daemons armies.
-Blood tithe system for Khorne only army ! (you get point by killing or be killed and you can use them for extra)
-Extra Prayers for Khorne Priest.
-Large collection of Warscrolls battalions for Mortal and Daemon ( Some are very very very good).
- 4 new types of chapter like battalions (see the image down there).
-There is a 3-8 Bloodthirster only Formation ^^ (Council of blood, my new life goal !) .
-Daemonic gifts (weapons and adornments).
-Extra banner options for "Totem" hero.
-Artefacts of power for mortal, Trophies for Bloodbound.
-18 command traits (6 for Bloodbounds, 6 mortals, 6 daemons).
-Bloodreaver got a save now 6+ but cost 1 more point.
-Heavy metal section is well furnished ;)

What i miss/dislike :

- A Beastmen of Khorne section :'(
- Old mortal Warscroll (but it's on the App anyway)
- The big battalion are a bit too big to use them. The Stormcast Chamber battalion were more reasonable

Conclusion :

The book is very fun to read with loads of great idea ! My khorne motivation is at 100% now !!
It's not a quick money grab and it's very nice they took their time to update Stormcast and Khorne battletome.
If you are a khorne player it's very a solid buy.
>>
>>52472881
>>52472882
Huh I never heard of it until now
Shows how much I like Khorne I suppose
>>
>>52472750
>Skarbrand is 400
>Lord Kroak is 560
Lord Kroak can't even use the magic which can be used more than once in it's description.. more than once. His other magic is meh. His command ability is meh. He has 'You have to do 10 Wounds To Kill Him' which is OK, but Mortal Wounds are easy to come by, so he's easily killed. He's 4+ and he doesn't give anything to others.

He needs to be 360 points, really at the max. Or to give him an Aura buff to local units. Jesus fuck who wrote that shit? Fucking Fateweaver is 360 points or some shit and he basically can't fail at casting

>b-b-but Kroak is a Level 4 mage!
And Nagash is Level 9 or some shit and is only 240 points more, has 6 more wounds and will rape you in melee or range. Isn't he 3+ as well?

God dammit. Who did the numbers?
>>
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>>52472922
>>
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>>52472968
>>
>>52472987
>>52472968
Nice art. We got any more of that quasi-comic book/graphic novel art? They had it in one of the narrative books and the Tzeentch tome. Know what I'm talking bout?
>>
>>52472901
https://tectoniccraftstudios.com/collections/movement-trays/products/custom-round-base-skirmisher-trays
>>
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>>52472922
what word about these guys?
>>
>>52473146
>>52473146

Nothing now fuck off.
>>
>>52473094
Holy shit I need these
>>
>>52473146
No news yet.

I hope when they do finally get released they're a death faction
>>
>>52473171
i would recommend getting several small ones rather than a few large ones even for big units. with how terrain heavy you want most boards to be, big trays where everything fits can be a pain in the ass. you will be abandoning them though as soon as you get in combat.
>>
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>>52473190
Yeah I just want these ones for my infantry blocks
>>
>>52473146
Why do people keep assuming it's Malekith? Also his name is Malerion, because Malekith is a copyrighted Marvel Villain. Not that Marvel is blameless. They literally copied 1:1 weapons and vehicles from 40k in their comics. Funny as fuck.

>>52473162
Technically we got news that the Gladatorium in Sigmarion or whatever is a gift from Malerion.
>>
>>52473259
I wish the circles were tighter. That's a lot of wasted space
>>
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>>52473259
I would actually recommend these, even for 25mm bases. Multiple small trays will be a lot more flexible than one larger tray, even if you want to run a large unit of dudes.
>>
>>52473259
>>52473171
>>52473190
>>52473094
Are the Lord of the Rings trays GW do fit the AoS bases? I have a huge Lizardmen army. 500+ models. I don't want to rebase them all and I prefer square anyway. Really depressed about the change to round bases...
>>
>>52473293
You can use square bases in Age of Sigmar
>>
>>52473162
>Nothing now fuck off.
you fuck off
>>
>>52473271
Because its obviously malekith, now merged with his dragon, lord of ulgu and the shadow aelves.
>>
>>52473559
Neat. Shame the stuff I've read has fucked up my original shit. I use to run 18 Kroxigor's in a horde. 54 Strength 7 attacks and 6 Strength 5 stomps. I'm never gonna have the rush of running them smack bang into a unit. Or have Javelin equipped Skinks with the "Make their Strength value the same as their Ld". Strength 6 missile attacks with Poison was great for their price.

Now? Lizardmen are Grey Knights. At least I can sorta justify the 2nd best core troops in WHFB becoming poo as they're memories. Also I'm excluding the stupid 8th edition Elves. Fuck you Ward.
>>
>>52473564

No you. Fucking elf shitters straight up ruined fantasy for three editions. Enjoy being poverty tier beggars some more you cunt. I hope the Sigmarize your shit so badly you kill yourself from the ensuing shock and denial.
>>
>>52473673
stupid bitter neck beard. your'e still crying like a little girl about how you sucked at WHFB 5 years ago.
>>
>>52473673
Anon you forgot your pills again
>>
>>52473699

>'qq i cant abuse and rape everyone with the magic phase anymore qq my army is ginally balanced for once waaah its not fair why arent I GW's favorite like the Eldar are in 40k!?'

You gonna take that big golden Stormcast cock and enjoy it, elf lover.
>>
>>52473729
>Can't abuse and rape everyone with the magic phase anymore

I'm just waiting for them to get their battletome and be as nightmarish as my Tzeentch shit.
>>
>>52473729
wtf is wrong with you? all he did was ask the rumor dropper if there was any news about the upcoming shadow elves >>52473146 then you went full autistic rage retard.

take it down a notch
>>
Has anyone leaked the sky dwarf rules yet
I need to see if those little fuckers are going to piss me off
>>
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>>52473799
Only Brokk.
>>
>>52473799
>I like thing
>but don't want to pay for thing

REEEEEEE!!!!! And no, we've not. Next week I think. I can't remember. It's scenery either next week or week after.
>>
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>>52470859
>honorable CHAOS GOD maymay
>>
>>52473673
>>52473729
holy shit wtf is wrong with this guy?
>>
>>52474093

I AM MAD

MAD ABOUT AELVES
>>
>lizardmen in the new total warhammer

>that smug fucking frog

SHADILAY
>>
>>52473913
Wait, do the new dwarf get Transport Vehicles now?
They really are 40k Squats.
>>
>>52474243
Praise kek
>>
>>52474254
The two biggest ships are transports.
>>
>>52474260
I gotta say this is super exciting. I am really pumped to find out what these new warscrolls look like :)
>>
>>52473960
>Jade Empire Plot.png
>>
>>52474299
The fact how insane the current powercreep from Battletome to Battletome is actually makes me psyched for Dark-Elves Vampires and Slaanesh to be delayed a little bit more
>>
>>52474355
No such thing.
>>
>>52474355
im just impressed with how GW is keeping things fresh by introducing something like transports. It makes me hopeful that future stuff will also have interesting new stuff to shake things up.
>>
>>52467668
I'm building pure soulblight. At 2000 pts, I'll play:

Battleline
4x squads of 5 bloodknights (1040)

Heroes
Vlad (120) w/ amulet or cape of mist, whatever
Isabella (80) w/ sword unholy shadow for insta summon of terrorgheist once in shriek range
Vampire lord on zombie dragon (440) w/ cursed book and ruler of the night

Behemot
Terrorgheist in summoning (320)

Maybe it will suck balls, but its gonna look good as fuck and I'll have my vampire army. Screw you GW for no battletome.
>>
>>52474355
About the power creep, GW is taking an active role in inquiring with TOs and other players and on facebook for feedback on the current meta, and any points adjustments that need to be made.

That combined with the yearly format of the GHB, if something is super underpriced or overpriced, you only have to endure it for maybe a year before it gets adjusted.
>>
>>52474355
>makes me psyched for Dark-Elves Vampires and Slaanesh to be delayed a little bit more
Same here. But in b4 vampires are last and GW tries to make things right and throws them in the garbage can. I hope slaanesh and the dark elves are gonna have a nice aesthetic. While I like them bot, their old line of model is kinda getting old. Lets all hope for nice (but not OP) battletomes in the next year.
>>
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lmaoing at all the butthurt normies crying on the new warhammer total war trailer about how its "another weird fantasy game" and not a historical
>>
>>52474446
Don't get me wrong I like the Idea of Transports and stuff. But I switched from for 40k to AoS to avoid Formation-Cheese based powercreep and now its back


>>52474510
I dont think you can summon Terrogheists anymore, nor can you give named characters Artefacts and you only get 1 artefact per Army (or Formation)
>>
>>52474547
It's not because Formations are costed and rarer.
>>
>>52474547
>I dont think you can summon Terrogheists anymore, nor can you give named characters Artefacts and you only get 1 artefact per Army (or Formation)
Strange. There is a summon terrorgheist spell in my pdf for vampire counts on GW's website on page 27.

I'm confused for the artefacts. I thought it was one per hero, but only one trait per army for the general.
>>
Is there any sort of compiled maps for the Nine Realms? I am (foolishly) trying to link them together so each Realm has a more completed look combining their maps and locations.
>>
>>52474568
This. Simply for the fact that formations cost points, people have to take an objective look at whether to take them or use those points for more models. Some provide a lot of utility, some just little bonuses, and should be priced accordingly.

This alone makes them not as common or widely used as in 40k.
>>
>>52474597
That Terrorgheist is questionable. The VC pdf came out before Flesh-eater-Courts were released and there is a ghoulking sitting on top. So Im assuming the new Terrorgheist Warscroll replaces the Old one. (There is also no point-cost in the GHB Vampire counts compendium, so only the Flesh-eater one can be bought in matched play)

Sorry
>>
>>52474674
I just looked at the FEC tome and that is fucking sad. Cant summon him, so I cant take him without breaking my allegiance to soulblight and losing knights as battlelines. I didnt want to use the vargheists. Looks like I wont have the choice to field a unit of 6. Unless I go for a 1-2 units of bat swarms to protect from shooting.
>>52474547
>nor can you give named characters Artefacts and you only get 1 artefact per Army (or Formation)
And after a quick read, yes. Its one command trait for the general and ONE artefact per army for each warscroll battalion that you give to ONE hero in your army.
>>
>>52467319
do you think he's gotten bored of the elf bondage dungeon?
>>
>>52474767
would one ever tire of such a thing?
>>
>>52474754
Soon tho.
Plastic Bloodknights.
Decent looking Batswarms.
Vampire Bitches.
Reasonably priced plastic Bloodknights
Maybe Mannfred/Neferata get the Soilblight Keyword
Also more Bloodknights.

When the Soulblight Battletome drops


Also you dont break your Fluff if you just drop 5 Bloodknights and add 3x 10 Skeletons/Zombies to your then perfectly viable list.
Or you Replace either Isabella (which isnt cool) or 5 bloodknights (add vargheists or Bats) to have a pool of 400 to summon the Fun* and interactive Mourngul.

Or just run this list with a 320 Summoning pool which is still nice.

Honestly though youve got Support and a hammer but no Anvil so youre playing a pretty all in List that way
>>
>>52474867
I'm using the models for the dragon blade princes from the elves as bloodknights with the shields death pack. They look great. The official bloodknights models are stupid expensive and ugly IMO. It is a shame that the 2 major named vampires are keyworded as fucking deathlords instead of soulblights. I mean, WTF gw... just why?

I'm aware I'm playing all in with no chaff to tank some shots. I also simply like the fluff of vlad and isabella, as an ex WHFB player, which is why I want to play both of them. I think I'm gonna try out with the vargheists, the swarms and the summoning pool. Probably that one will feel better than the others.
>>
>>52474754
Just ask your opponent if you can use the old warscroll with the new point value? It's just like the varghulf; thing was awesome in the old version and the FEC one sucks in comparison (in my opinion)
>>
>>52475015
After some research, it seems that there's a large consensus of using both warscrolls and using the new point value. Screw this, I'll just carry the terrorgheist, the vargheists and the bats. It will give me the occasion of trying all of them.
The model of the terrorgheist is just too nice not to field.
>>
>>52468308

On foot heroes don't tend to be the blenders they could have been in WHFB and instead are generally more supporty
>>
>>52468604

They become Destruction but remember that destruction benefits are pretty fucking good
>>
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Spook
>>
>>52475206
I just finished painting mine. I dont know how you usualy to it, but I would really paint the pieces apart before assembling him.
>>
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>>52475206
>>52475242

My Calcium enriched brethren.
>>
>>52468666
where was this established?
>>
>>52471044

>OC bretonnian lord

I thought the bordeleaux lord was in the lore as well?
>>
>>52475265
A shame tomb kings were dumped. I would have picked them up instead of soulblight.

Yes, I'm a traitor. I only painted a wight king because vlad can summon him with a spell. Secondary army aint even skellies. It's FEC. You may now throw bones at me.
>>
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>>52475288
>>
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>>52475206
R A T T L E D
A
T
T
L
E
D
>>
>>52475314
Deserved. I'll cower in shame with my twilight army.
>>
>>52475269
>Does the Ring of Immortality require reinforcement points to
return the slain bearer to the table?

>Yes
>>
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>>52475352
You need a subscription to this.
>>
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>>52475269
https://www.games-workshop.com/resources/PDF/AoS_Errata/Warhammer_aos_generals_handbook_en.pdf
>>
>>52475242
How would you recommend getting the colors like on the box? I was thinking for the maroon, go screamper pink, earthshade or crimson, pink horror highlight? Not sure about the fur.
>>
>>52475398
I'm oddly feeling pressured into starting a rattling army.
>>
>>52475428
Rn I'm debating b/w mantic and gw
>>
http://www.strawpoll.me/12641373

What alliance/alliances do you guys play/collect?
>>
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Are Demigryph knights and a gryphon general any good for a mixed Order army? I don't want to do pure Free Peoples.
>>
>>52475422
As a man filled with insecurity, i went for colors that are close to the box's picture. But I would have gone for a spectral theme like this: http://www.beastsofwar.com/games-workshop-painting-tutorial/simple-effective-paint-scheme/

If I ever build skellies (which is bound to happen) I will go for that theme.

Your idea seems very cool, but rather daring. I dont have the painting skills to pull it off, but maybe you could!
>>
>>52475449
Is this the same one you posted in last thread? I think i already voted on it, but it's not registering that I already voted.
>>
>>52475461
Yeah, same one. And you might have a dynamic IP.
>>
>>52475459
I was thinking about doing something like that for my Hexwraiths, where it'd be mostly ghostly like that, but as it got to the rider, it would slowly turn more solid, skeleton looking.

Thoughts?
>>
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>>52475449
>death>destruction

*rattling intensifies*
>>
>>52475471

oh well. im not going to vote again so as to not eschew the results
>>
>>52475435

Yup the Griffin general is great in any army and demigryphs are solid medium monster cavalry
>>
>>52475519
Sounds great!! A great idea for the riders turning to solid. But the areas turning to solid from spectral would be quite hard to paint if you want to get a sharp feel of transition.
>>
>>52475176
I'd say even if somebody runs pure Beastclaw the vanilla Destruction abilities are still superior, Then again, pure beastclaw sucks at scenarios and other than the Behemoths the rest of the faction is meh.
>>
>>52475526
I absolutely love how this general got turned into a massive Death circlejerk, my rattlebony friends
>>
>>52475604
It is refreshing. As chaos and order gets all the goodies, we rarely get to talk about our edgy love for undeads.
>>
>>52475576
I'll see how it turns out on a practice model, if it's not a good look, I'll just do the horse ghostly and the rider solid.
>>
>>52475674
>I'll just do the horse ghostly and the rider solid.
Now that you mention it, I think that would be the right way to go. It will obviously look good and create a cleaner focus on the horse and then the rider, instead of losing yourself in the details of both.
>>
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>>52475595

>charge your stonehorns, shoot your thundertusks, get your turn 1 melee
>skaven still win on objective on turn 2 as they run 40 clanrats onto all four objectives

It's ogre
>>
>>52475674
> I'll just do the horse ghostly and the rider solid.
Actually, I might use that for my bloodknights. Its a really great idea you got there.
>>
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>>52475758
>>
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>>52475604
Clickity-clack, normies get back!
>>
>>52475665
If I ever do start Death, I kinda want to make an army of dwarf skeletons (because pretty much everything I make is dwarfy in one way or another). But currently saving up for Overlords.
>>
>>52475980
How would you do that? Interesting idea, Anon.
>>
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>>52475604
Deathrattle air support when?
>>
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Order and chaos get out, your true masters lie dormant, just beneath your flesh!
>>
>>52475990
Shorten the legs probably, use spare dwarf warrior shields/weapons, greenstuff stringy beards and fancier helmets here and there. I love using greenstuff for pretty much anything.
>>
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>>52475996
NOW
>>
>>52476063
Sounds nice. Post pics if you do it.
>>
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So, I'm running sort of a test Hinterlands campaign, and my friends and I were talking about an alteration of the injury table.

Specifically, one friend brought up a change so that a model can only be declared permanently dead if it was killed by a mortal wound, while another suggested only getting permanent dead if rolling a 1, and then rolling gain and getting another 1.

Any Hinterlands players have any weighing in on this? Because I kinda like both ideas, but I feel like the system is balanced well enough so that funking with something as intrinsic as the injury table will mess with it a bit.
>>
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>>52475449
>All these chaos players
>>
>rattle rattle
>calcium

I thought I was on /tg/, not reddit
>>
Is there a Neceomunda/Shadows AoS equivalent? I'd love to have a band of angry trees
>>
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>>52476328
>>
>>52476344
Shadespire, coming out late 2017. Though it probably won't have treemen available right away.
>>
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>>52476364
>wont have trees

Is Sylvaneth just not going to be represent at all?
>>
>>52476400
I said right away. It has new models being released for it, like a lady stormcast.

I think they'll be selling them in teams, like Blood Bowl.

Might have rules for them, but no specific models.
>>
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>>52476344
PDF related

>>52476364
Shadespire is a fucking arena battle cardgame that uses minis. Not even close.
>>
I have a Mortarch from during End Times
Should I make it into Arkhan or Neferata?
>>
>>52476400
>>52476421

Its not a Mordheim/Necromunda style game at all
>>
>>52476421

So, wait. It's not going to be Necromunda, it's going to be that shitty hex tile game from adepticon?

>>52476455

Fucking christ. Dropped
>>
>>52476455

So, AoS only had an unofficial system?

That's depressing.
>>
>>52473291
Hm, even for 30-man blobs of Handgunners?
>>
>>52476934
Yet.

They may do something more akin to mordheim in the future, which would be pretty awesome. But also they did a warhammer world event, pdf related, which was a simple fantasy kill-team for aos. Then some fans made hinterlands which has quite the following. I played it and it is pretty solid. Give it a shot.

But likely GW will do something for fantasy in the future like they just did with necromunda
>>
>>52477000
I would say so, yes. The thing is, often boards have lots of terrain, and positioning within the unit matters, for things like hiding behind cover or even fitting within cover. Smaller trays provide more flexibility while keeping the convenience for movement.

You may get a big 10man tray and regret it when you are trying to move between buildings or fitting inside that building or forest piece.
>>
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>>52477027
forgot pdf
>>
>>52477065
Fair point. I think I'd still probably do a core of a 10-man tray but then just add to it with 5-mans. Hell, I'm even tempted to use Rank and File instead of staggered just for that crisp martial discipline.
>>
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>>52475206
Here's my one
>>
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So that one rumor engine pic is from the new Mechanicus terrain.
>>
I am trying to make a (mostly) Vampire themed list, with spirits and hexwraiths painted up as blood-drenched souls of their damned victims and skellies because why not I know i'd hang out with skellies if I was an immortal necromancer vampire.

Two Mortarches because I can afford them, and some reserve points for Morghasts. Is there any way I can make this better? I I want to at least use Nefarata or Manfred, I own two of the kits, but thought about downgrading one to a vampire lord on zombie dragon or a mounted vampire.


Allegiance: Death

Leaders
Coven Throne (260)
- Artefact: Cloak of Mists and Shadows
Neferata Mortarch Of Blood (440)
Mannfred Mortarch Of Night (460)
- General

Battleline
3 x Spirit Hosts (120)
10 x Skeleton Warriors (80)
- Ancient Blade & Shield
10 x Skeleton Warriors (80)
- Ancient Blade & Shield

Units
5 x Hexwraiths (160)
5 x Hexwraiths (160)

Total: 1760/2000
>>
>>52477211

What'd you do for the dark metal look?
>>
>>52475736
>turn 1 melee
Only if your opponent is retard
>>
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>>52477251
We know.
>>
>>52477287
>Using Mannfred

Oh dear, oh dear, oh dear.
>>
>>52477316

What's wrong with our favorite fuckup?
>>
>>52477376
Just making a comment about how terrible he is, rules-wise he's alright.
>>
>>52477027

I guess it works as an adaptation even if it still uses the core system.

>the future
If they're making a hexshit game with specific models while simply releasing Necromunda 2.0 for existing armies, then I think GW grossly underestimate how popular Shadow Wars was going to be. Hell, that's why I came here hoping AoS had something similar.

>>52477077
What is this exactly?
>>
https://www.youtube.com/watch?v=DJ9w9J7gfJI

Games Workshop have a new surprise product lads.

Citadel Water.
>>
>>52469244
>weakest
Tombkings?
6+ward save across the board?
>>
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>Play Nurgle because he's the cool guy of Chaos and has baller models like the GUO from FW and Blightkings
>Then go Death because Skellingtons are rad as shit
>Now Khorne gets a new BT
STOP IT GW I ONLY HAVE SO MUCH TIME AND MONEY

Came up with this now:
Allegiance: Khorne
>Leaders
Daemon Prince Of Khorne (160)
Herald of Khorne (80)
Slaughterpriest (100)
Bloodsecrator (120)
Bloodsecrator (120)

>Battleline
20 x Bloodletters (200)
20 x Bloodletters (200)
20 x Bloodletters (200)
5 x Blood Warriors (100)
- Goreaxes
5 x Blood Warriors (100)
- Goreaxes

>Units
3 x Skull Cannons (540)

>Battalions
Daemon Cohort of Khorne (80)
Total: 2000/2000

I really want Skar-chan to be in the list, but he's in everyone's list
>>
How worth it is wasting 40 otherwise dead points on a Sylvaneth Wildwood? Especially as an army that has only a single wizard. It seems like a pretty useful piece of terrain even without being Treebeards, so long as you aren't playing Treebeards.
>>
>>52477408
>What is this exactly?
Warhammer world does these little fun play scenarios or events. RoR was one of them and that was the rules packet the players got when they bought a ticket to the event.

It's not meant to be an official specialist game for AoS, but a fun way to play.

The hinterlands guys took it and enhanced it, which is cool.
>>
>>52469244

If GW put out a Nighthaunts/Malignants battle tomb with unit support, I would probably spend way to much fucking money and have to sell some 40k shit.
>>
>>52477394

I much prefer Nefarata, but she seems like the weakest Mortarch.
>>
>>52477420
ALL MAH MUNEEZ

april fools
inb4 some asshole takes this seriously as evidence how much we are cucked by GW
>>
>>52477474
If you run Neffy with a Mourngul it's actaully filth
Epecially if you have points left for summoning Fell bats

:^)
>>
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Preparing lists for my collection once Blades of Khorne is out. Thoughts?

Allegiance: Chaos

Leaders
Chaos Lord On Daemonic Mount (140)
- Mark of Chaos: Khorne
Slaughterpriest (100)
- Hackblade and Wrath Hammer
Bloodsecrator (120)
Bloodstoker (80)
Wrath Of Khorne Bloodthirster (360)
- General
- Trait: Great Destroyer
- Artefact: Daemon Weapon

Battleline
10 x Chaos Warriors (180)
- Hand Weapon & Shield
- Mark of Chaos: Khorne
5 x Chaos Knights (200)
- Ensorcelled Weapons
10 x Bloodreavers (60)
- Meatripper Axes
10 x Bloodreavers (60)
- Reaver Blades

Units
1 x Chaos Warshrine (200)
- Mark of Chaos: Khorne
1 x Chaos Gorebeast Chariots (100)
- Mark of Chaos: Khorne
1 x Khorgoraths (80)

War Machines
Hellcannon (300)

Total: 1980/2000
>>
>>52477461

Ah ok. Maybe if I can get some people interested in it, I'll finally get a small band of spoopy ghosts. However, they're going to be all over SWA, so it's unlikely.
>>
>>52477487

Oooh.. okay I'll try that then. Are there any good third party alternatives for Fell Bats?

And should I bother with other vampires or a Coven Throne?
>>
>>52477481
Yes, looks awesome.

I made a thread, let's see if anyone falls for it.
>>
>>52477211
>>52477293
Leadbelcher and a whole bunch of nuln oil coats, edge highlight is ironbreaker
>>
>>52477529
lol, i replied with the serious post
>>
>>52477565

Do you think your nuln oil when washing it for that effect?
>>
>>52477503
No idea about the bats, but i assume anything on the same sized base is cool
But yeah the -1 to hit + -1 to hit + -1 to hit from the bats utterly fucks range armies

Dragon Princes work as Blood Knights
Vamp Lord on Dragon is GOAT
Grave Guard are neat for defending objectives
Vargheists are fun and decent
Flying Vamps are good for cheap wizards
>>
>>52477431
>No Sayl, No Scaarac, No Skarbrand, uses a 300 point memecannon.

What did he meme by this ?
>>
>>52477621

>Sayl
>counting for Mortal Khorne

r u real
>>
>>52477621
>Literally has to have Khorne keywords
I wanted Skarbrand, but it didn't really fit and i would mean i'd have to take MSU sized Bloodletters
>>
>>52477588

The main reason I was taking the Blood Coven is because it looks decent at killing, but more so, being able to re-roll any one die during the game and winning ties on who gets the next turn. That seems like it would be a huge advantage? or am I looking too deep into this?

I will try out all of those in a list. Money isn't the issue I just don't have the models or free time to build any more undead right now.
>>
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>>52477588

How does this look? Left points for Bat Swarms to be summoned.

Allegiance: Death

Leaders
Coven Throne (260)
- Artefact: Cloak of Mists and Shadows
Neferata Mortarch Of Blood (440)
- General

Battleline
2 x Morghast Archai (240)
10 x Skeleton Warriors (80)
- Ancient Blade & Shield
10 x Skeleton Warriors (80)
- Ancient Blade & Shield

Units
5 x Hexwraiths (160)
5 x Hexwraiths (160)

Behemoths
Mourngul (400)

Total: 1820/2000
>>
>>52477635
wut abut da 3 other points tho ?
>>
>>52477621

I don't see the memcannon in there, looks like its Skullcannon spam. Skarbrand is decent but kind of slow and vulnerable to mortal wound shooting. Scaarac could be good but I dunno if he'll count under Blades of Khorne.
>>
>Want to run ghost army
>no wizards
>no buffs
>malignants doesn't exist because LOL NIGHTHAUNT
>if I take anything else spirit hosts aren't battleline

It's like GW does t want my money
>>
>>52477709
>>52477679
You still need another batteline, and frankly Zombies should be standard for death atm
180 pts troop tax is obscenely good see my list here >>52467755

Swap the 2 skellies for 3x 10 Zombies and you'll have 160pts which would be 2 squads of bats
The only "problem" is that you'' only have 2 wizards
>>
>>52477768
>>52477768

I can drop the Throne for cheap vamps, I just have the model and like it a lot.
>>
>>52477777
It really depends on what theme you're going
You have the Ghoul and 2 squads of Wraiths to be the speartip
Neffy just behind to provide support and bubble and the Zombies to slowly march up the board to hold a centre obj

The Archai do what they do :^)
Assuming you drop the throne and pick up 2 VLs instead, you now have 140pts left, which really isn't much

I'd stick with your list w/ Zombies instead of skellingtons and just don't lose your 2 wizards doing silly crap
>>
>>52477574
Nah, straight from the pot
>>
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>>52477810

I have lots of single Vampire models I've wanted to get, but none of them are mounted. I feel like its a waste if I don't have a vampire lord on a mount, if only to keep up with Nefarata.
>>
Is Drycha as much of a blender as she looks like she is?
>>
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>want to run an army using a lot of third party models

>all the FLGS around are trashy, dirty, in sketch parts of town and full of autismal dickheads who steal minis and regularly interrupt games to tell you how much better X-Wing/Warmahordes/etc is than Warhammer, the regulars bring broken or unpainted models and refuse to work on their hobby aspect despite being a bunch of snide college-age NEETs living on mommy and daddy's money

>conversely, all of theGW stores are very clean, have great managers, the regulars are mostly outgoing and fun to play with, everyone puts effort into their hobby, tons of games to find, cool events and leagues being held regularly, narrative events held every month
>can't take third party models tho without getting in trouble

Please kill me.
>>
>>52477876
I'd stick with the throne then - it'll mean you'll actually have a surprising mobile Death list, which will no doubt throw some people off

That and you have enough points for 2x Bat squads to summon in when need - or even a 10 man Grave Guard / 2 Banshees etc if needed
>>
>>52477899
Seems like you'd be best switching to GW models, Anon.

It might not be exactly what you want but it's better than dealing with all that bullshit.
>>
>>52477913

I'll just pick an army with official models I really like. I can't do Freeguild, Bretonnia or Death though. Especially not keen on the GW zombie and bat models, they have not aged well at all.
>>
>>52477928
I like the zombie models, but you've got to paint them darker than GW has on the website. They look worse than they are because of paint scheme.

But anyway, anything you like the look of?
>>
>>52477965
>I like the zombie models, but you've got to paint them darker than GW has on the website
Pics? I really need to see if i can tolerate picking up 40+ of them
>>
>>52477928
That shit blows. Luckily, my situation's the opposite aside from one cheating kike in our FLGS but even he's manageable in doses and doesn't play Smegmar. I can barely stand being in the local GW to pick up an order, much less play there. And that makes running a full army of third-party stuff that much easier.
>>
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r8 my 2000 point dakka rat list
>>
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>>52478019
Not mine, no camera, but an example of what I mean.
>>
>>52477965

Its mostly a jumble of stuff.

I like Ironjawz and Beastclaws but that's about it for Destruction.

For Order, I think the Sylvaneth and Seraphon all look good and most of the Stormcast models as well.

The rest is a hodgepodge of things from Order I was hoping to turn into some kind of 'Last Alliance of Middle Earth' kind of army but AoS doesn't seem to support that. Things like demigryph knights, gryphon general/battlemage, magmadroths,cold one knights, phoenixes, wild riders, lion chariots, cannons of all varieties, hammerers irondrakes and ironbreakers, witch hunters and warrior priests, witch elves sorceress and the cauldron of blood (mobile khaine shrine?) That sort of stuff.

Finally for Death.. I really just like the Mortarches, Morghasts, vampires, blood dragons, banshees, dire wolves, spirits, black knights/hex wraiths, skellies and Nagash himself. Not big on all the different bat-like models or zombies.
>>
>>52478085
I mean you should be able to do that mixed Order army.

I don't see why you couldn't.
>>
>>52478092

What about it would actually be good and work together?
>>
>>52478074
Christ, those look awful.
>>
>>52478116
I don't see it. Explain what you mean.
>>
>>52478128
Look at the image that was just posted, and try to tell me those zombies don't look like garbage.
>>
>>52472080
Here's what I ran back in the day back when I played Skaven, so October?
1500 skaven
Skaven Warlord- 100

Stormfiends- 300
-warpfire projectors

VERMINUS BATTALION 1120
Thretch Craventail-100
General
-Crown

3x30 clan rats- 540
-spears and shields

20 stormvermin-280

3xwarpfire throwers 180

The whole point of the Verminus battalion is that you can use 2 models as Generals, and the one heading the Verminus battalion affects all your models with his command ability. With the crown, you use inspiring presence AND his regular, giving all clan rats unbreakable and (-1 rend + 6s to wound cause double damage). You then use the second general to give the second swing to a unit. Overall, it's a decent list. The problem is everything outranges you. You either have to field some Lightning Cannons instead of the fiends(and dropping one unit of rats to 20) or swapping the firethrowers for mortars.
>>
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How would you fixed the range dominance in this game?

I've listened to a few podcasts lately suggesting that a lot of tournament organizers simply aren't using enough terrain. They are treating it more like Fantasy, with terrain being very sparse and practically no line of sight blocking terrain to speak of.

What would you guys do about it, if anything at all?
>>
>>52478228
How are they awful? They look like disgusting ugly zombies.

I can see your point, but I can also see it being low-priority for ever updating them.
>>
>>52478074
Much better than GW's paint scheme, but you can still tell the sculpts are a bit outdated
Might wait for the Death Guard release to see if there are newer ones

Thanks
>>
>>52478293
They are very visible 20 year old sculpts. You can have disgusting, revolting zombies -and- not have them look like they came out of a poorly animated 90's cartoon. Everything from the faces, the hands, the proportions on everything.
>>
>>52478284
<6 inches +1 to hit
6 -18 +0 to hit
18+ inches -1 to hit unless has not moved in the previous phase

Magic obviously doesn't get affected
>>
>>52470348
>>52470368
>>52470534
>>52470859
>>52471836

Christ, more like salt for the salt god.
>>
>>52477899
Play at the other store until they steal all your 3rd party models, then you can buy GW ones and actually have fun with your hobby.
>>
>>52478284

I was thinking about this the other day and it does seem most people don't use enough terrain.
>>
>>52478057
You should try to get the Skryre battalion in there and use the Rattlegauge Warplock and Arkhspark Voltik enginecovens.
>>
new death stuff when?
>>
>>52478339
on gw it is mostly the hands, you can cover/paint/convert the heads but the hands, like many older sculpts have dodgy anatomy

the hands on these are fukn huge and show bone... decomp doesnt do that just goes to liquification bloating occurs in some circumstances but doesnt cartoonify hands..

you can use their bits with other kits though but not much in there
>>
>>52476142
I would not like that models die automaticly to a mortal wound, since most armies can't give out mortal wounds except in the form of artillery, behemoths, etc that can't be used oin Hinterlands. So I would say that you shoul use the standard table. But it's your game(s) you can houseroule whatever you want.
>>
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>Yfw your normie friends think fyre slayers and autist steampunks dorfs are cool.
>>
>>52478794
You can get out if you don't think Kharadron are cool.
>>
>>52478794
Better than WHFB Dwarves/Duardin/Dorfoskis/Dorfiollis/Dwarvs
>>
>>52478883
>>52478872
NORMIES
REEEEEEEEEEEEEEEEEEEEEEEE
>>
How did I do?

Allegiance: Death

Leaders
Vampire Lord (140)
- General
- Mount: Flying Horror
- Trait: Supernatural Horror
- Artefact: Cursed Book

Battleline
5 x Blood Knights (260)
5 x Blood Knights (260)
10 x Skeleton Warriors (80)
- Ancient Blade & Shield
10 x Skeleton Warriors (80)
- Ancient Blade & Shield

Units
10 x Grave Guard (160)
- Great Wight Blade

Total: 980/1000
>>
>>52479540
>>52479540
>>52479540

join chaos
>>
>>52478794
Just slit his throat while he's sleeping.
Thread posts: 356
Thread images: 74


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