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/hwg/ - Historical Wargames General

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Sea Beggars Edition Edition

Previous thread: >>52364164

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
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>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
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1st of April in military history

1318 – Berwick-upon-Tweed is captured by the Scottish from the English.
1572 – In the Eighty Years' War, the Watergeuzen capture Brielle from the Spaniards, gaining the first foothold on land for what would become the Dutch Republic.
1625 – A combined Spanish and Portuguese fleet of 52 ships commences the recapture of Bahia from the Dutch during the Dutch–Portuguese War.
1865 – American Civil War: Battle of Five Forks. Union Army led by Philip Sheridan decisively defeated Confederate States Army led by George Pickett, leading to Breakthrough at Petersburg and Appomattox Campaign.
1893 – The rank of Chief Petty Officer in the United States Navy is established.
1908 – The Territorial Force (renamed Territorial Army in 1920) is formed as a volunteer reserve component of the British Army.
1918 – The Royal Air Force is created by the merger of the Royal Flying Corps and the Royal Naval Air Service.
1924 – The Royal Canadian Air Force is formed.
1937 – Spanish Civil War: Jaén, Spain is bombed by Nazi forces.
1939 – Spanish Civil War: Generalísimo Francisco Franco of the Spanish State announces the end of the Spanish Civil War, when the last of the Republican forces surrender.
1941 – A military coup in Iraq overthrows the regime of 'Abd al-Ilah and installs Rashid Ali al-Gaylani as Prime Minister.
1944 – Navigation errors lead to an accidental American bombing of the Swiss city of Schaffhausen.
1945 – World War II: Operation Iceberg: United States troops land on Okinawa in the last major campaign of the war.
1947 – The only mutiny in the history of the Royal New Zealand Navy begins.
1949 – Chinese Civil War: The Chinese Communist Party holds unsuccessful peace talks with the Nationalist Party in Beijing, after three years of fighting.
1969 – The Hawker Siddeley Harrier enters service with the Royal Air Force.
2009 – Croatia and Albania join NATO.
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It is 445 years since the Capture of Brielle by the Watergeuzen (known in English as the "Sea Beggars). This marked a turning point in the uprising of the Low Countries against Spain in the Eighty Years' War. Militarily the success was minor as the port of Brielle was undefended, but it provided the first foothold on land for the rebels at a time when the rebellion was all but crushed, and it offered the sign for a new revolt throughout the Netherlands which led to the formation of the Dutch Republic.

The Watergeuzen were led by William van der Marck, Lord of Lumey, and by two of his captains, Willem Bloys van Treslong and Lenaert Jansz de Graeff. After they were expelled from England by Elizabeth I, they needed a place to shelter their 25 ships. As they sailed towards Brielle, they were surprised to find out that the Spanish garrison had left in order to deal with trouble in Utrecht. On the evening of April 1, the 600 men sacked the undefended port. As they were preparing to leave, one of the men said there was no reason they should leave where they were.

In August 1585, Brielle was one of the four Dutch towns that became an English possession by the Treaty of Nonsuch when Queen Elizabeth I received it as security of payment for 5000 soldiers used by the Dutch in their struggle against the Spanish. In 1617, these cities returned to the Netherlands.

Dutch students are taught a short rhyme to remember this event: "Op 1 april verloor Alva zijn bril," meaning "On April 1st, Alva lost his glasses," making a pun between bril, Dutch for 'glasses', and the name of the town, Brielle or Den Briel.
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>>52440345
The Capture of Brielle is still celebrated by its inhabitants each year on the first of April. Festivities include a reenactment of the battle and with a tradition called kalknacht (chalk night) where during the night before the festivities begin in earnest the mostly adolescent participants use lime chalk to write slogans and draw pictures on windows. The kalknacht tradition is frowned upon by many and the police often fine anyone caught with chalk after latex paint was used by a small number of participants which caused damage to cars, streets and houses in 2002. The kalknacht origins lie in the actions of locals who painted chalk on the doors of those citizens and officials who were loyal to Spanish rule. By doing this they targeted those houses for the Watergeuzen to find all people who could resist the capture.

There is a frustrating lack of Ospreys on the subject of the Eighty Year's War, but an interested researcher can glean lots of relevant info from the following titles. It's a great period for pike-and-shot gamers.

http://www.mediafire.com/download/z254cb18y7b2w49/Osprey+-+ELI+070+-+Elizabethan+Sea+Dogs+1560-1605.pdf
http://www.mediafire.com/download/d6zjpu68z2cc8z6/Osprey+-+ELI+179+-+Pike+and+Shot+Tactics+1590-1660.pdf
http://www.mediafire.com/download/94ar1t1a33l53k7/Osprey+-+MAA+481+-+Spanish+Tercios+1536-1704.pdf
http://www.mediafire.com/download/ivqinbnowwdcd34/Osprey+-+NVA+149+-+Tudor+Warships+%282%29.pdf
http://www.mediafire.com/download/ma69o71666fbnr9/Osprey+-+WAR+043+-+Matchlock+Musketeer+1588-1688.pdf
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The community project this month is an obsolete unit or vehicle.
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>>52440368
Did we ever reach a consensus about whether the deadline is tomorrow, or if we're letting it run until the 16th?
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>>52441712
IIRC it's the 16th as usually.
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Spectre: Operations is a tabletop skirmish wargame from Spectre Miniatures which takes you to the cutting edge of modern warfare. Spectre: Operations introduces a world of action and intrigue, where special forces, intelligence agents and military contractors are on the front line, carrying out covert operations against a multitude of adversaries; including enemy nations, unstable regimes, ruthless warlords, insurgents, mercenaries and paramilitary groups.

The game mechanics within this book are realistic, fast paced and quick to learn, optimised for 2+ players with 4 - 40+ miniatures each side. It takes into account all modern battlefifi eld factors such as ranged and close combat, infantry and vehicle combat, air support, covert operations and civilians on the battlefield. The game uses mechanics to realistically represent darkness, adverse weather conditions and how alert your troops are, as well as cutting edge equipment such as night vision, suppressed weapons and surveillance drones. Stealth, cunning, and the ruthless will to win is the only way to prevail; you must rely on tactics, cover and careful selection of your forces to plan your action and succeed in Spectre: Operations.

Spectre: Operations rules are part of the Spectre Miniatures brand. Painstakingly researched and designed with advice from military consultants, Spectre Miniatures has built a comprehensive range of extremely accurate modern 28mm miniatures, vehicles and rules to play action-packed, fast-paced table top wargames.

http://www.mediafire.com/file/j76ozbvsm6ljqte/Spectre+Operations.pdf
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>>52443075
Sadly these are the 1st ed rules that's been floating around the interwebz, not the recent 2nd ed ones - thanks nonetheless anon.
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>>52443075
Something I'll look into for sure. Been looking for something to run the Lebanese Civil War with.
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Altar of Freedom is a set of miniatures wargame rules for fighting the largest battles of the American Civil War in 6mm scale.

This system is designed for real historical scenarios like Antietam or Chickamauga, not for points-driven tournament matches. Your role as a player will be to step into the boots of a corps or army general. Operating at the highest levels of command, you will not bother yourself with micromanaging regiments or interfering in the affairs of your colonels. Your challenge will be coordinating your divisions to be in the right place at the right time and wrestling with the out-sized personalities of your corps commanders. The rest, as Robert E. Lee might say, is in God's hands.

Grand Tactical: The rules are designed for 6mm/10mm miniatures, with an available conversion to 15mm. One turn is approximately one hour, 1" = 150+ yards, and 1 base = 1 brigade. Basing is flexible, so long as both armies are based in the same manner.

Altar of Freedom is a turn-based game, although the duration of each turn is determined by a variable Turn Clock. At the start of each turn, players secretly bid Priority Points for the opportunity to maneuver their divisions before the enemy. After the secret bidding, players reveal their highest bids and begin maneuvering divisions in order of priority. After each new bid is reached, players roll to remove time from the Turn Clock. The Turn Clock is the strategic center-piece of the game, since players vie for control of the clock throughout the battle. He who controls the clock can manipulate the speed of the countdown. When the clock does expire, the turn ends immediately and players complete some minor adjustments before proceeding to the next turn. Because all games are based on historical scenarios, every battle has a defined end with victory conditions for each commander.

http://www.mediafire.com/file/qbdgl3chb613mrc/Altar+Of+Freedom.pdf
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QUESTION:
If the Battle of Kursk/Prokhorovka wasn't the biggest tank battle in history, then which was???
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>>52445077
There's a recent argument that it was Brody 1941
https://warisboring.com/the-biggest-tank-battle-in-history-wasnt-at-kursk-e0c10334271
https://en.wikipedia.org/wiki/Battle_of_Brody_(1941)

The problem of course is with varying statistics and figures from different sources. It seems the main argument for revision really rounds down the German numbers at Kursk.
>>
>>52445077
Yom Kippur war (really a 19 day battle). 1,700 Isreali tanks and 3,430 coalition tanks.

Kursk lasted a month so I think we can allow for battles that last multiple days over large areas.
>>
Does anyone know if there is a scan of Battlegroup:Tobruk out yet?
>>
It appears as though the osprey links on mediafire in the OP are missing some books, such as ones that discuss the Rolls Royce armored car or various naval vessels from the early 1900s. I've checked a mega link as well, and they're still missing. Does one know where they could be found?
>>
>>52446239
>>
>>52446190
When it's not even out yet?

Yes. Tons of them are floating around.
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>>52446290
Oh I saw it on the PSC website and thought it was out. I was wondering if there was a copy I could look at before ordering. I didn't realise it was a pre order.
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>>52446257
Thank you, how did you acquire this? I'm eager to collect as many as possible.
>>
>>52446239
>>52446318
I'm always happy to upload titles on request, but it's impossible to get everything in our folders. Most are pretty easy to find if you just google the title+pdf, it'll lead you to one of numerous fileshare sites.
>>
>>52446308
Meh, it happens, sorry for being rude.

Do you have the base rulebook? It doesn't include that, but if it's any indication, the older Normandy book is in the folders so you can take a look at them to see if you think it's worth it.
>>
>>52446374
I have the base book but I don't play that much, my heart is always in the desert and North Africa. No worries dude.
>>
>>52444669
Man, I do not like how thick the bases are in comparison to the barbed wire obstacles in 15mm.
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>>52448044
What game is that for?
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>>52448044
Who makes these minis? I want that mob of villagers
>>
For Bolt Action, would a French Foreign Legion army be viable?

I have a DAK army and would like a similiarly desert themed opposing force to get friends into the game.

And I love those white kepis. Im looking at the Perry Miniatures line.

What should I be looking for i while list building? Or should I just roll with desert rats?
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>>52448969
They look like they're warlord games. They have an excellent selections of 25/28mm for the 30 years war era.

The villagers could also be perry though.
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>>52440266
Fellow wargamers. I need some help. After a 10 year hiatus I'd like to get back into historical wargaming.

I'd prefer a ruleset that doesn't require as many minitures as warhammer historical. Is De Bellis Antiquitatas still my best bet?
>>
>>52449679
That'd be pretty damn cool. And it'd be something definitely different. No idea how viable it is within BA though.
>>
>>52450069
Yeah I'd say DBA is your best bet for medieval/ancients. If you want to try Medieval skirmish Chevauchee and Bashing the Bishop are fun, but they are leagues from DBA and WH:H.
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>>52449679
Given most Bolt Action games are a platoon or so of infantry and a few supporting bits and pieces, yeah they should be fine. None of their historical limitations really matter in BA.

>>52450069
>DBA

If you played it before and there's still people around to play it, well it is still just DBA. I'd never say it's the best bet for anything other than for the explicit purpose of it being DBA.
>>
Are there historical role playing games, or just wargames?
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>>52450246
>>52450435
I'm open to anything honestly. There's almost no historical wargamers in my area that i know of. It's just me and a small interested group of friends
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>>52450491
Yes, but damned if I can remember the name of any outside of GURPS supplements. But they do exist.
>>
>>52450491
>>52450650
There's a (fan-made I think) supplement for Traveller about being a sailor in Roman times.
>>
>>52450628

Recommending THW's "Rally Round the King".
It's sold as a fantasy ruleset, but if you ignore all the pesky "magic" stuff, it's also a great ancient/medieval ruleset.
Best of all (and what you're looking for) each army is about 9 to 15 elements in size, all of which (elements) are equivalent (in size) to DBA's.

The rules themselves are quick-playing (as the producer promises: Two Hours' Wargames) and feature an innovative Reaction mechanics.
There are Ancient/Medieval army lists available on site, too.
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>>52450856

Oh, and, you can find the whole shebang in here:
>https://www.mediafire.com/folder/s1am77aldi1as/Wargames
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>>52448934
Based on the unit sizes, it might be The Pikeman's Lament, which is the pike and shot (and generally superior) version of Lion Rampant.

Pretty sure the rules are in the OP.
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>>52450628
I'll happily recommend Impetus or even Basic Impetus (do we have v.2 anywhere since it released?) over DBA. Same sort of thing that will allow you to use few models to represent armies and mash up stuff from a wide spectrum of time (but FFS don't mix Hussites against anyone who can't take decent artillery, bringing your own fort to the battlefield is too good), but overall a much nicer system.
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>>52451273
Is Impetus compatible with DBx basing?
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>>52451392
Yes, it's all in multiples of the basic base size DBx uses.
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>>52450087
>>52450435
Thanks! I'll try it out maybe as a proxy, but seriously -- White kepis and the "fuck you, we'll fight to the death" attitude is phenomenal.

I'm probably gonna do this either way
>>
>>52451273
>>52451651
Nice irish minis, where are they from?
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>>52452107
Don't try and force the meme. Just let it happen naturally my man.
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>>52452107
At a guess, Perry if they're 28mm. For other ranges/sizes 20mm = Zvezda, 10mm, Pendraken, if 6mm, Baccus or Heroics and Ros (if really fucking tiny). Can't remember who does 15mm for them. And I'm surely missing a bunch of options.
>>52452124
I am still genuinely surprised someone felt it necessary to point out that samurai are apparently not Irish, and I've been here forever so have no excuses..
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>>52452204
some retard kept commenting on irish history while posting pictures of japanese minis,so it became a retarded meme
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>>52452260
I bet the "retard" was the guy you replied to

unrelated, I work at a library who are hosting a talk on "Military Life in the Napoleonic Wars" in June, one of my co-workers is going to bring in some unpainted wargames figures he has for no reason. Almost offered to let them display my 10mm British army if they wanted. Do I reveal my terrifically nerdy hobby to my coworkers hwg?
>>
>>52452333
>revealing your power level
nigga do you even need to ask?
>>
>>52451651
I can't un-see the second horse on the left as wearing the Samurai's helmet.

>>52452333
You work in a library. You've nothing to lose in terms of social standing. Do it. Especially since you have something related to contribute. Just make sure you have them in a nice, secure, glass case for display purposes.

>>52452260
Taking the piss out of someone being autistic over an unrelated image is now memeing?
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>>52452667
found the retard
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>>52452667
>You work in a library. You've nothing to lose in terms of social standing.
Rude.
I have teacher training interviews lined up if that makes my lot in life look any better.
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>>52452712
Found the autist who can't comprehend the concept of an unrelated image without it being explicitly stated.

>>52452717
Fair. Dead serious here: teaching is... lets just say the burnout is real. I know that librarian isn't really a long term career with prospects but there's a certain lack of insane levels of stress and overworking to go with it at least. Make sure you have escape options from teaching. I've seen too many good people end up wrecked because of a career teaching was all they could see themselves doing until it was too late. Disregard that if you're going into really specialist teaching like English as a second language, that kind of thing is already a good option and easy to shift career path on.
>>
>>52452952
>says the autist who doesnt understand jokes
>>
>>52451741
>Give the Perty sculpts a look
>They have MAS 36's
Stop it anon, you're making me all tingly in the wallet.
>>
ITT: autists calling autists autists.
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>>52452952
>I know that librarian isn't really a long term career with prospects but there's a certain lack of insane levels of stress and overworking to go with it at least.
It's extremely bland. I have no idea how my colleagues have done it for so long (up to 30 years). There's no upward mobility, there's no daily variance or excitement. You rarely feel you made a difference to anyone's day.

Being a teacher will be hard all the time, and awful some of the time, but I reckon it will beat this beige ass job.
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>>52453064
Isn't that on a /tg/-specific banner?
It's not wrong
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>>52450491
AD&D 2E had a ton of historical campaign books. I've wanted to do the Charlemagne one for a while but can't find a group.
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>>52451273
dang, really appreciate the recommendation guy, now just to see if I can find a copy
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>>52454176
Pdf in the 'Wargames' folder broseph.
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>>52454248
my nigga
>>
What does /hwg/ think of BazBattles?

https://www.youtube.com/watch?v=FW4RKp23Z4M
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>>52451273
Also Impetus actually lets you field Irish with firearms.
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>>52455340
True.
And it's not being unhistorical with Hussites, they really were OP in real life. Fascinating stuff; religious fanatics crossed with innovative tactics, not just taking the wagon-fort and instead of placing it against their usual foe of Cossaks and Tartars, to the massed heavy cavalry and infantry forces of western Europe. Plus in doing so managing to overcome the problem of early man-portable firearms by giving them a space for reloading protected from both other missile troops and cavalry.

I mean in an era dominated by castes, bringing the ability to have a castle with you wherever needed is bound to be a bit good (as long as it's conducted well).
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>>52455768
I'll admit that I find myself torn between focusing on a lot of historical matches or staging Deadliest Warrior-style mashups.
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>>52456267
Start with a good historical match, then expand from that I'd say. That way you won't run into fun problems like how the hell are republican Romans supposed to deal with 100 years war French massed heavy cavalry.
>>
Are the Gripping Beast Plastic Late Roman Infantry acceptable proxies for SAGA Byzantines?
>>
What size round bases will I need for Khurusan 15mm stuff?
>>
>>52455327
those are pretty damn cool
>>
>>52456709
Most people go for 15mm or 20mm(ish) of some kind. 1p coins are the norm in the UK.
>>
>>52456541
hm, do punic war-era republicans get pike auxiliaries?
>>
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what are some games that let me use the best heavy cavalry to ever trot the face of the earth?
>>
>>52456967
Fuck I bought 10mm
>>
>>52457190

That just means that you need to start a 6 or 10mm project to use those bases for.
>>
I wanted to try out DBA, just making sure this is everything I need:

2.2 rule book (pdf)
references (pdfs)
army (essex Marian Roman army pack)
bases (1xpack of 40x30, 40x15, 40x20, 40x40)
a terrain (?)
paints (?)

What paints should I get? Should I just go get some cheap ones from Michael's for my first try? I've never painted minis before so I assume my first batch would be a test run. Alternatively, is there a DBA starter army with paints included?
>>
>>52450491
https://en.wikipedia.org/wiki/Category:Historical_role-playing_games
>>
>>52457300
Get Vallejo paint. They have some good bundles, including color sets for various historical armies.
>>
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>>52448934
Pikeman's Lament

>>52448969
Warlord

>>52457054
There is a game system called With Fire And Sword set around that era

>>52457300
PDF related might help
>>
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>>52456988
They can get a whole bunch. However, they're all longspear not pike so no huge depth bonus. And half of them are light infantry, not heavy infantry. French can get a ton of crossbows and mounted crossbows though, even a bunch of skirmishing javelin Bretons in support to disrupt those formations if the Romans go all-in on the anti-cavalry.

>>52457190
It's probably not a problem.
>>
>>52457582
>>52457614
Thanks
>>
>>52458019
No entangle either. Though I do appreciate that it's long spear that gets anti-cav bonuses; gives late Japanese a fighting chance against cav armies.
>>
>>52456547
Not in a million years. Other people make some great Byzantines that won't kill your bank though. Start here:

http://28mmreview.blogspot.com/p/medieval.html
>>
>>52457300
Many people in the DBA community get great result from the Michaels paints - particularly the Americana range. Vallejo and others are better by far but we all have to start somewhere.
Remember to remove all of the mould lines from your figures with a sharp knife as nothing spoils a figure more than lazy preparation. Also look about for a style you like and emulate that. For a beginner I would recommend the black undercoat method and be gentle with metallics.
Have a look at the Fanaticus site for inspiration:

http://fanaticus.website/guides/Painting/index.html
>>
I love the idea of playing a wargame, but I absolutely hate the idea of having to paint an entire army.

How long do you guys think a beginner would take to paint a squad?
>>
Only sort-of relevant, but some brave soul on Something Awful is running a Mercs & Planes style game: https://forums.somethingawful.com/showthread.php?threadid=3815107

They're still in set-up, but while they're taking goon input and guidance they're going to be using COMMAND: Modern Air/Naval Operations to play things out.

The Hired Goons went for Gripens rather than MiGs, it's a shame. ilu mig-21 for all your flaws

Anyway, I think at least one person here'll be interested.
>>
>>52459841
>I love the idea of playing a wargame, but I absolutely hate the idea of having to paint an entire army.

So use counters.
Or, if you'd still like the visual representation - Tabletop Simulator or one of it's many alternatives.
>>
>>52453160
I'm a teacher and I wish I was like you. Boring is the perfect life
>>
>>52459841
>>52460229

Counters and chits might be up your alley. Especially if you hate the idea of having to build terrain.

If you're dead set on painting though... it's a shitty answer but it really depends. For an absolute beginner, it probably wouldn't take that long to paint something like 10 USA WW2 GIs, provided you prime them in brown or army green.
>>
>>52461822
>army green
Except for their bayonet sheats and heavy weapons, nothing was really green on them.
>>
>>52461831
olive drab? Khaki? It's still an easier base to work off of than black or white if you're looking for quick results.
>>
>>52461859
Olive drab seems to be the best option, tho given that their trousers are dark brown (at least for Normandy), that might be a viable basecoat too.

I use black undercoat tho.
>>
>>52461901
I'm more of a Dark Ages/Early medieval guy myself, so I just army painter's brown spray to do my GIs. I finished the 25 guys in a pretty short time, even if they're not beautiful.

But I really should learn more about ww2 uniforms before I get back to the ww2 games that are really popular in my club.
>>
>>52460298
I am a teacher aswell and I kind of feel the same way, but I am very content with the way things are going right now.
>>
>>52443875
does BA need its own thread?

do they think they're better than us or something?
>>
>>52462384
I don't care for BA, it being discussed here was fine though but if they want to take it somewhere else? it doesn't really matter.

Gives us a chance to focus on the 'better' WWII platoon level games.

speaking of which, does anyone have the Dispoable Heroes American forces book 'Blood and Guts'
>>
>>52462384
>>52462427
Ironically enough, someone in that thread was bitching about /hwg/'s tendency to look down their collective noses at Bolt Action, hence the need for a separate thread.
>>
>>52463074
There's no looking down at it, hence better in inverted commas. It was a joke.

Different people play differet games for different things. The important thing when somebody asks what game to play is to find out what they want.

Bolt Action has a robust playerbase and tourneyment scene along with support from Warlord in terms of updates and expansions. Those are some pretty big positives for someone looking to that type of game. It doesn't really matter that the naunces of WWII platoon level combat are lost within it, as that was not the intention of the player or system, I imagine.
>>
>>52462384
The more popular the game, the more threads it gets. FoW usually has its own thread, Pathfinder and D&D both have several threads, Warhammer fantasy, 40K and even Age of Faggotry have several of their own.

I'd say feel free to make your own thread about whatever game you like. If it's not popular enough it will disappear anyway.
>>
Fuck it, I bought it. Here you go lads Disposable Heroes/C7B - Blood and Guts, dewatermarked and everything.

This is the American list book.

https://mega.nz/#!K1ox1KyI!HPAcCqe7V6cF9RwcE6a1P1JNewIy6-ZULGHNWORz2PU
>>
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>>52464092
Neat, thanks.
>>
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>>52462384
Quite simply I did not even notice until you pointed it out.

If it can sustain it's own general like Flames of War, I'm fine with that. I don't play BA or FoW so not a/my problem to worry about.
>>
Was a PDF of Swordpoint ever posted?
>>
>>52467459
This looks amazing. Any more pics or article of this?
>>
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>>52467929
>>
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>>52468029
>>
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>>52468044
>>
>>52440266
Anyone ever played Recon?
>>
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>>52376613
So when we last left things off, our motley crew were picking over the belongings of some recently deceased Scotsmen and celebrating the capture of Fingal MacEalair's son.

The date is the 17th of April in the Year of our Lord 1389.

This is the situation at the start of the turn:
>Kester died.
>Roderic remains badly wounded following the loss of his arm. He's got 6 days of recovery time left.
>Fulk is still wounded, and has 4 days of recovery time available.

Turn 2 Resources:
>1 Balance of Power
>0 Wealth
>1 Dissent

Mission 2:
>Objective: Pitched Battle (Take and Hold)
>Weather: Low Visibility

Despite suffering some casualties fighting off the Scottish raiders, Godfrey has decided to push his advantage and cross the border. In his path lies the poorly garrisoned Bastle House called Shit Roost, colloquially named for the Magpie guano staining the eves.

Capturing Shit Roost and holding it against any enemy reinforcements would provide the Peake family with a valuable toe-hold in Scottish territory.

Under the cover of darkness, Godfrey led Mabon and Urbain across the heath, quietly elimating a patroling sentry and an unsuspecting guard on the roof.

After kicking in the door, Godfrey and Urbain became embroiled in a vicious brawl at extremely close-quarters while Baldric led the rest of the warband in a screen to fend off a group of armed peasants from a nearby village. The poorly armed and badly led militia beat a hasty retreat after losing two of their number to Mabon's arrows.

>Urbain: Moderate Wound (Wounded for 9 days, Poor Medical Care (Lost an eye))
>Jamie: Ugly Scar
>Chase: Permanent Injury (Wounded for 19 days, Lost a leg.)

>+1 Morale for completing the mission and causing at least 2 enemies to go out of action.
>+2 Balance of Power for completing the mission and killing at least half the enemy force.
>>
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>>52469281
Replacements:
> Brennan (Retainer), an Irish mercenary cast out of his native land for murdering his brother in a fight over a prized horse. Brennan was found imprisoned in a store cupboard in Shit Roost, after falling afoul of the garrison commander.

>Mabon gains the Grit skill.
>Godfrey gains the Master Swordsman skill.
>Jamie gains the Quick Draw skill.

In the quiet following the brutal slaughter of Shit Roost's garrison, Jamie uncovers a hidden cellar stocked full of French wine. +1 Morale.

A harried messanger mounted on a foam-flecked horse delivers a decree signed by the Pope himself, ordering Godfrey to end his feud with the Scots. Evidently MacEalair has friends in high places. -1 Balance of Power.

Desperate to sooth the phantom pains eating away at the stump of his arm, Roderic seeks the aid of Barrowburn's local wise woman. -6 days recovery time.

Mabon liberates a bag of pitch from Shit Roost's supplies, and Urbain's recovery time is reduced by 6 days.

>Godfrey gains +1 dissent for having 0 wealth.

>Time advances by 6 days.
>>
>>52469281
>What do we call our glorious outpost?
>Shitroost will do fine
>Yep

Fucking Lowland-scotsmen
>>
>retards thinking 1944 USA GIs didn't wear green

M8
>>
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>>52470671
Did you miss who you were replying to or was this something IRL?
>>
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>>52469357
The date is the 23rd of April in the Year of our Lord 1389.
>Chase is still at death's door, gangrene creeping around his mangled leg. He has 13 days recovery time left.

Turn 2 Resources:
>2 Balance of Power
>0 Wealth
>2 Dissent

Mission 3:
>Objective: Defensive Action (Scorched Earth)
>Weather: Mild Drizzle

Under a pall of heavy cloud and a malingering drizzle, Godfrey and his companions nurse their hangovers after plundering Shit Roost's wine cellar.

From a hidden vantage point in a coppice of trees, Mabon spots a party of mounted men-at-arms in a variety of liveries, accompanied by a band of foot soldiers with pikes and crossbows. Evidently word of Godfrey's impudent attack had spread far and wide, attracting some decidedly unwanted attention.

Faced with an untenable position in enemy territory, Godfrey orders his men to burn the fields and orchards surrounding Shit Roost while also poisoning the fortification's only well with a dead soldier's foetid carcass.

Despite a valiant delaying action fought by Godfrey and his men at arms, the warband is scattered to the four winds by the mounted Scotsmen.

Mabon, Roderick and Jamie make a mad dash for the English border, carrying Chase between them.

Injuries
>Godfrey: Light Wound (Injured for 7 days.)
>Baldric: Dead.
>Fulk: Serious Wound (Injured for 18 days (Good Medical Care))

Cowardice
>Mabon: Vouchsafed
>Roderick: Lucky Break (-1 Morale)
>Jamie: Branded (Injured for 10 days.)
>>
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>>52471424
>-1 Morale for suffering heavy casualties.
>-2 Balance of Power for failing to complete the assigned objectives and losing over half of the warband.

Replacements:
>Ariane (Levy), a radiant beauty with an acid tongue and sharper wits. She narrowly escaped the hangman's noose afer poaching a hind from her lord's forests, fleeing northward in search of salvation. She led Mabon and his wounded companions to safety after their flight from Shit Roost.

>Brennan gains the Polearm Master skill.

The great hall at Barrow Hill plays host to the battered and bruised warband, each man nursing his own wounds under the somewhat skilled ministrations of new arrival Ariane. 5 days pass.

Sentries herald the approach of a mysterious cloaked rider. Shadowed by notched arrows, the man reveals himself to be Godfrey's second cousin Duff, ransomed from a Flemish dungeon following Despenser's unsuccessful crusade five years past. While eccentric and Bookish, Duff adds another sword to Godfrey's dwindling warband.

Ariane and Mabon bring down a wild boar and some fowl for Duff's welcome feast, brightening the spirits of everyone around the table. +1 Morale.

>Godfrey gains +1 dissent for having 0 wealth.

>Time advances by 4 days.
>>
>>52469281
This is really cool, I didn't realize that some games had as much in the way of narrative elements and an RPG-esque feel. Once my Perry stuff arrives I will have to try this game with someone.
>>
Help me /hwg/. You're my only hope.

I recently started SAGA, chose normans, I bought a box each of Conquest Games' Norman Cavalry and Medieval Archers, played some games, loved it and I'm looking to expand. I wanted to buy other Norman Knights, of course, and then I wanted some foot Warriors. Here's the dilemma: what do I buy? After a bit of consideration, I have to choices: Conquest Games' Norman Infantry or Fireforge Games' Foot Sergeants. What would you fine gentlemen suggest?
>>
>>52464092

Uhhhh, didn't I post it on the last thread? Lemme check....

https://mega.nz/#!onJVAArA!6qZ8feuk60n7vEEaqfIGRZtzYb7E7eAmwmkf7b-TpaI

Yeap. Thanks for your sacrifice, but it wasn't needed. Can you tell me how you dewatermarked the thing? I'd like to do the same for the Pacific expansion (don't buy it simply tell me how to dewatermark it, I'll provide).

Do you have the Vietnam one?
>>
>>52472334
What color is m1943 uniform
>>
>>52472176

Why would you want foot warriors as Normans? None of the Battleboard abilities work with foot warriors.

Also, the Fireforge kit is way later than the Norman Conquest and only kind of useful for late crusader forces.
>>
Civil War or Napoleonic in 28mm

Sell it to me anons.
>>
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>>52476583
Civil War (I assume you mean american civil war?)
>Infantry meat grinders through the forests
>Advancing into gunfire
>Defender is often untouchable if behind a stone wall or obstacle
>Cavalry and artillery somewhat subservient to infantry.
>2 factions that are pretty similair

Napoleonics
>Good balance of infantry, cavalry, artillery - everyone has their place and contributes to a large part of the battle
>Lots of varied nations and units - endless different uniforms, tactics, armaments
>maneuver warfare - sweeping charges, massed attacks, good old fashioned pitched battles in the open
>formations important - rock paper scissors of infantry in square vs cavalry, infantry in square vs artillery, artillery vs cavalry, cavalry vs skirmishers, skirmishers vs artillery, dismounted cavalry vs skirmishers, etc.
>many different theaters and battles, from Spain to Russia. Waterloo to Borodino

Both have their charm, but I find Napoleonics the more colorful and varied of the two.
>>
>>52474638
Well, I need 8 for the unit of Crossbowmen, at least. The rest would be for completion's sake, for having a babysitter unit (for the luggage or the Warlord) and for having someone to deploy into the buildings during Homeland.

So, Conquest Games' Norman Warriors?
>>
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>>52476583
Both are better in 6mm!!!!
>>
>>52478090
Sure. You'll have to source the crossbowmen elsewhere or kitbash them though.
>>
>>52478090
If you want crossbowmen, not only will you have to source the crossbows from somewhere, you'll need extra hands (especially right arms) from somewhere.

I would probably recommend Conquest Games Medieval Archers instead. The bodies feel slightly better for crossbowmen, and you really want archers with Normans in my experience. Still need to source crossbows and arms, though.
>>
>>52478090
Grab a blister of metal crossbowmen...easiest way.
>>
>>52467860
Haven't seen one. Or one of Sword & Spear, or General de Brigade 3rd edn or so many many others people have been asking for. It may be that such things are not out there - or like ptp sites, some people download but never upload.
>>
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>>52462384
I suppose it's popular effort to sustain its own thread, like Flames of War or the naval stuff. Don't know about the 'WWII/General' part of the title, but if they want to take stuff like the felgrau arguments over there that's fine by me!

>>52476583
Both are perfectly fine choices but from a wargaming perspective, you want something with a lot of scope. With the ACW you get about four years in a single country, while Napoleonics offers about fifteen years on a global stage, So I think the latter wins out just from the sheer amount of possibilities it has.
>>
>>52478916
Huh, didn't know the Confederates had communist Vietnamese in their ranks.
>>
>>52478934
That's the rather garish Flag of the Louisiana Republic
>>
>>52478491
>>52478629
Well I do have some GW Empire Crossbowmen arms, do you think I could make them work scale-wise?

>>52478762
Easiest maybe, but frankly paying 14£ for 8 metal crossbowmen is a last resort I'm afraid. Conquest Games' stuff is cheaper (20£ for 28 archers or 44 warriors) and I prefer plastic models where possible.
>>
>>52478992
>Well I do have some GW Empire Crossbowmen arms, do you think I could make them work scale-wise?
No, you really can't. The hands look huge, nevermind the actual crossbows. It really shows how fucking stupid GW models are. I tried, actually. And quickly scrapped the idea. Instead, my crossbows are the only metal parts of my norman warband. Think I got them from Gripping Beast. Got the arms for the crossbowmen mostly from Wargames Factory (good thing about their Dark Ages boxes, a shitton of different arms), and used Conquest Games archers, and a few norman foot soldiers for heads and bodies. Quivers were sourced from various places, and cut down since crossbow bolts were much shorter than arrows.
>>
>>52472334
Fuck. Oh well. I asked about it a year or two ago and got no response so I still guessed it was missing. Oh well. Thanks anyway dude.

You convert the pdf to images and erase it then make it a pdf again.
>>
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>>52479028
Your efforts are definitely appreciated though anon, it's generosity like that which has built up our collection.
>>
>>52471859
Glad you're enjoying the AARs. You'll get enough stuff to run Chevauchee with a couple of boxes of HYW stuff from Perry.
>>
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>>52478832
Here's sword and spear, didn't realise we didn't have it. :/
>>
>>52479110
Cool! Going to give that a good read.
>>
>>52478992
>GW Empire Crossbowmen arms

Oh god, please no. Listen to >>52479010
or just buy the GB figs.
>>
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>>52471440
The date is the 2nd of May in the Year of our Lord 1389.
>Fulk is still recovering following his brush with death last month. He has 9 days recovery time left.
>Poulticed and mollified by the beautiful Ariane, Jamie has 1 day recovery time remaining before his brand has healed.

Turn 4 Resources:
>0 Balance of Power
>0 Wealth
>3 Dissent

Mission 4:
>Objective: Raid (Baggage Train)
>Weather: Muddy Quagmire

Days of unending rain have turned the fields around Barrowburn and nearby Shit Roost into a churned-up sea of mud and slime. Firelight winks out of arrow-slits and smoke gusts over crenellations as the garrisons of both castles hunker down to ride out the storm.

Under the cover of night, Godfrey leads his bedraggled crew across the border, carefully skirting the brooding fortifications at Shit Roost and Knife Point. A paid turncoat in the Scottish village of Sour Hope alerted Barrow Hill to a supply convoy heading cross country, laden down with provisions and ammunition for the defenders of the recently recaptured Shit Roost.

The wooded valley between the two Bastlehouses provided the perfect location for ambushing the heavily laden carts.

Arrows flashed from the trees, picking off the lightly armed guards and one of the hapless carters. A precise flank assault led by Duff and Brennan split the remaining defenders, allowing them to be pulled apart piecemeal and slaughtered.

Injuries:
>Roderick: Knocked Out
>Fulk: Serious Wound, Maimed (Injured for a further 17 days, lost a foot)

>+1 Morale for completing the mission and causing at least 2 enemies to go out of action.
>+2 Balance of Power for completing the mission and killing at least half the enemy force.

>Recovered a gilded pyx and crucifix from one of the carts, exchanged for a suit of heavy armour for Duff.

>Ariane gains the Unarmoured Fighter skill.
>Urbain gains the Footwork skill.
>Brennan gains the Lightning Reflexes skill.
>Duff gains the Charisma skill.
>>
>>52479472
Back at Barrow Hill, replete with stolen salted pork and hard tack, Godfrey uses this surfeit to acquire the services of German mercenary Helfied to patrol the area between Blind Burn and Shill Moor, freeing up his own men for their own tasks.

Later that night, Godfrey is shot from his saddle by a hidden crossbowman while out hunting with his faithful hounds.
>Moderate Wound (Injured for 11 days, botched medical care (Disfigured Facial Features))

Ariane is hauled up before the manor court in a neighbouring county after being caught poaching by a game warden. Thanks to a last minute petition from Godfrey, she spends a day and a night in the stocks, rather than meeting the hangman and his noose. -1 Morale.

The Scottish wagons yielded a crossbow and a keg of black powder, giving Godfrey's warband more flexibility on the battlefield.

>Godfrey gains 1 dissent for having 0 wealth.
>Godfrey loses 2 dissent for having a positive balance of power and killing over half the enemy force in the last battle.

>Time advances by 5 days.
>>
>>52479481
UL'd the wrong version of the party roster.
>>
>>52476583
I can't sell either to you in anything above 10mm in good conscience.
>>
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>>52479110
Thanks anon
http://www.mediafire.com/file/mufc77nto03bb98/Sword+%26+Spear.pdf

Also uploaded the two Texan-themed hex&chit games from last thread, a big thanks to the anon who tracked them down. Any scans of h&c stuff are like gold. Nice and unusual subject too, perfect for this sort of thing.

http://www.mediafire.com/file/xhq35vv7cyhyx3n/Texas+Glory.pdf
http://www.mediafire.com/file/tjxtk1hxdizli2u/Texas+Revolution.pdf
>>
>>52479481
When I played chevauchee combat was lethal as fuck, how do you play it that casualties are not above 50%
>>
>>52479550
I've got lucky, I guess. Plus being a bit careful and not engaging in melee unless I've got a 2:1 superiority. Ranged weapons are your friend.
>>
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>>52479472
> Shill Moor
>>
>>52479780
Its funny because it's a pretty believable place name too.
>>
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>>52479780
>>52479825
And in fact there really is one, in the Cheviot Hills
http://mountainviews.ie/summit/b3552/
>>
>>52479028

Thanks! I'll dewatermark Pacific and post the Afghan expansion next when I get a tad of time (the only way to get it is to sign up for the Yahoo group, kinda ded nowadays).

If the kind Archivist can avoid such mistakes and add the Soviets, Americans and Italians from this thread and the last one we can build a better Disposable Heroes folder.
>>
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>>52479958
>If the kind Archivist can avoid such mistakes and add the Soviets, Americans and Italians from this thread and the last one we can build a better Disposable Heroes folder.
I will do this tomorrow, and collect them all into a proper folder.
>>
>>52459936
That thread is one of the highlights of my day.
>>
>>52463155
Would you like to expand on those nuances?
>>
>>52476951
>>Infantry meat grinders through the forests
>>Advancing into gunfire
>>Defender is often untouchable if behind a stone wall or obstacle
>>Cavalry and artillery somewhat subservient to infantry.
>>2 factions that are pretty similair

You need to read a lot more about the ACW. A LOT more.
>>
>>52479496
Man, I love how this is a semi-historic story of regular murderhobos. I mean, they're sorta nobles, but this guy is operating with a 10 man strong rabble conducting organized crime. Was such shit tier nobility really a thing in the Middle Ages?
>>
>>52480819
>https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
>>
>>52480994
It's pretty common when you start looking at disputed territories like the Scottish borders, or the English possessions in Southern France.

The land's been completely fucked by war; no peasants to plant/harvest crops/pay rent etc, no livestock, the merchants avoid towns and villages for fear of being robbed.

The only way to get anything is to take it off someone else.
>>
>>52481011
THANKS
LOOKING STUFF UP NEVER OCCURRED TO ME
THIS WILL HELP ME A LOT
CONSIDERING THAT PEOPLE DON'T LIKE TO TALK
ABOUT HISTORICAL STUFF
IN THE MILHIST THREAD
THANK YOU VERY MUCH
I WAS HOPING THAT THE POSTER WOULD EXPAND
ON WHAT HE SEES AS MISSING NUANCES
BUT I WAS CLEARLY AN IDIOT
THANK YOUR FOR YOUR HELP
>>
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>>52481941
wew
>>
>>52483487
Cool effect, but man that seems like such a pain to make wading models for a whole force.
>>
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>>52484071
Convention displays are all about showing off.

>>52483487
He's not wrong to be aggravated by that.
>>
>>52480819
>>52463155
I would also like an elaboration on this.
>>
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Taking a break from actually working on something game related for once... time to post various shit because I can't decide on a theme.
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>>52485047
>Taking a break from actually working on something game related for once
havent worked on anythign hwg for months now.

Help
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>>52484915
In my opinion it comes down to fluidity and the nature of the squad/section. BA has large blobs of men moving around. This is fine for smaller scales/larger games but in platoon/squad level it misses a lot of what made small unit tactics work.

Mostly that squads and sections have a dedicated Mg/fire element and a larger manoeuvre element. This was a core of most armies (with some changes/adaptions). Various games tend to split these elements and let them operate as seperate units giving the player far greater flexibility and the ability to use something approaching period tactics. The ability to create ad hoc formations mid game for specific purposes is part of this flexibility (which is seen in Chain of Command).

This was a rather brief view, I'm rather too tired to continue but you get the jist. I've got nothing against BA, it's a fine game for what it tries to do but it's just not my cup of tea.
>>
>>52485089
I don't know how, I mean this is the first thing in maybe 10 nearly 11 months and I'm basically doing it because it is there and I desperately need a project to distract me from IRL shit... ok there's my advice; have serious shit you don't want to have to/can't deal with happen to you combined with free time.
>>
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>>52485428
Pardon my ignorance, but what kind of tank is this?
>>
>>52485595
it's a t34/76
>>
>>52485292
Thank you. I'm inclined to agree.
>>
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>>52483487
>Lets buy a lot of boys to cut them in half and base them so I can only use them for one purpose

Convention gaming is a whole different level, it's for the truely hardcore.
>>
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>>52486064
there's not that many. Some of them are also plastic it's barely 20quids worth of men. When copared to the rest of the display it is not alot.
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quick crap shot of what I have been working on.
>>
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Brushing and combing paint into fake fur might be the pleb option compared to an airbrush... but it works.
>>
>>52486611
My money's on the Ninja Johnny.
>>
>>52479110
>Sword & Spear Rules.pdf
Nice. Whilst this is first edition it will still give us the idea as to whether the game is worth buying. The problem is that there are simply too many sets of rules out there now and some are bloody expensive - even more so if they just sit on the shelf because they are pants. I regard "appraisal copies" as an essential part of the purchasing process now. A kind of "try before you buy" idea. I will buy good rulesets as I believe that good authors need to be encouraged.
The other side of this same coin is that by avoiding rulesets I feel are rubbish I am not giving encouragement to those writers to keep producing more tripe.
Having said that Chris Peers is still writing rules..... and for a reason I will never fathom people still keep giving him money.......
>>
>>52487176
>Chris Peers still writing rules and for a reason I will never fathom people still keep giving him money

because he has a niche that is 19th Century Africa (and Africa generally) where there is little competition. Death in the Dark Continent came out in the late 90s? nothing else came close at that time, only Triumph and Tragedy as well the recent CONGO touch upon the 'theatre'.

My personal choice is a modified Muskets and Tomahawks as it is a very versatile system.
>>
>>52440266

Not sure if this is the right kind of /hwg/ request, but here goes:

Could someone suggest a rules set for small scale skirmishing in antiquity. Ideally something warband based, 6-20 models per side. I'm wanting to put the smack down on some Hittites. YHWH Vult.
>>
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>>52487659
I know that it is actually a thing but damned if I can remember a game to recommend you.
>>
Anyone know of a good World War One skirmish game centered around say trench raids?
>>
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>>52488950
Through the Mud and the Blood covers that pretty nicely
>>
>>52488950
Define skirmish since it seems to vary from no more than 10 models to no more than 60 for some people.
>>
>>52489217

1-20 guys at most.
>>
What are the chances of Ming Chinese miniatures of any quality ever being made in 6mm-15mm scale?
>>
>>52489306
Through the Mud and Blood would probably work for that, though I'm not a huge fan of the system myself. I think there's a FiveCore supplement for WWI which would also work for what you want.
>>
>>52487659
Of gods and mortals, whilst not wholely hwg I've heard to be a decent game. Osprey also did some other small skirmish fantasy as well which could probs be modified to take out the fantasy though I honestly don't have a clue as to what the system is actually like.
>>
>>52489955
Could also hack chevauchee or however you spell it to do ancients too. Up thread there is an anon doing aars for it if you wanted an idea of what it can do.
>>
>>52489217
Skirmish is 1 figure = 1 man, or at least has individual figures removed as casualties. Things get muddy once you have units of individuals forced to stick together into larger units - then it becomes more of a larger scale game. Like 40K or BA probably wouldn't be skirmish as you have large units of individuals who have to stay together.
>>
>>52490256
The issue with the 1:1 definition is games like Fistful of TOWS, which can use 1:1 scale and sure as hell isn't a skirmish game.

I consider skirmish games any games with a sub 30 model count in which every model acts independent of one another. Things like BA and 40k I call platoon scale, which isn't particularly accurate but I think it works as a description.
>>
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>>52490256
>>52490323

I define Skirmish as 1 to 12ish figures resolving their actions independently; mostly due to my initial encounters with such games being Necromunda and Mordheim where a gang is typically about that size. It's probably the most typical definition that actually works.

Anything above that can be (and most commonly is) reasonably defined by the size of the basic force size, which can still be comprised of individual miniatures:

Platoon for a few teams/squads, Platoon+ for that common bit where it's a platoon of something with a bunch of supports or maybe even 2 platoons of stuff... default Bolt Action territory really, Company, Battalion and so on.

This is of course heavily predicated on 'modern' organised force structures being in place for reference. The terms don't work all too well when you get into something like a medieval army, since the structures are somewhat more variable but you're probably fielding a whole army yet said army might be only a couple of 'standardised' regiments in size but the whole thing still gets called regiment scale because you're fielding formed blocks representing troops of some highly imprecise number that varies from battle to battle.

Defining Skirmish as anything with 1:1 figure ratio is really damn sloppy and just leads to confusion, because it's entirely possible to play Company scale games with 1:1 stuff... those huge games of 40k where people might drop 200+ figures on the table per side are Company scale at 1:1. It's a really bad way to play a company scale game but the option is there.
>>
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>>52490323
FFOT has infantry in stands though doesn't it? I'm meaning 1 figure = 1 man, not 1 figure = 1 tank.

Speaking of FFOT I've been reading through it recently and really want to try it out. I have some top-down images I might print out to use as markers and just have a random game.
>>
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Played a game of Lacquered Coffins today down at the wargames club. Large mid war battle with Luftwaffe vs Soviets. Good game, pretty even until the Soviet ground attack aircraft evaded the luftwaffe fighters and bombed their ground targets. That alone won them the game by a pretty large margin.

Full AAR and photos here:
http://theminiaturespage.com/boards/msg.mv?id=449713&page=1

Other games being played at the club: Blucher (Prussians vs French and friends, defending the road to berlin) Pikemans lament (ECW), some Pathfinder and a pirate boarding game, as well as the usual X wing and 40K.
>>
>>52485292
When you're rested, could explain how maneuver/mg element separation works in a platoon or a company assault? Like, I understand how it would work in a perfectly spherical St. Lo (MG suppresses, maneuver advances), but how does that work when you have three MG sections suppressing and 3 maneuvers advancing? What if the enemy is doing the same to you?
>>
>>52486823
>They're all Irish, Johnny!
>>
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>>52492225
>>
>>52489649
>15mm Ming
Shame that no one consults a source other than the Ospreys.
http://oldglory15s.com/Ming-Chinese_c509.htm
http://shop.eastridingminiatures.co.uk/ming-chinese-25-c.asp
>>
>>52492199
This video covers german squad tactics:
https://www.youtube.com/watch?v=dPeK9M3sKpo
>>
>>52450069
>>52450628

What about a "large skirmish" game (20-50 figs) like Saga or Musket & Tomahawk? Cheap buy-in (nice plastics in 28mm available for both) and if your friends are new to historicals this scale can be a good intro, both rulesets are also relatively simple compared to DBA which I find a nightmare to read but maybe that's just me.
>>
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The Disposable Heroes folder is now done
https://www.mediafire.com/folder/73on9a3nkg7xf/Disposable_Heroes
>>
Anybody still after a £10 off code for Warlord Games? There's nothing I'm after above a tenner so it's just not worth it for me.
>>
>>52490921
It's possible to do 1:1 FFOT (1 stand - 1 squad, so you can put a realistic amount of dudes on stand, and 1 tank - 1 tank), but it's fiddly and hard and it's easier to just put 3 3mm tanks on base that represents 3 tanks. I think that's what Tiny Tanks does.
>>
>>52494190
Since everyone can use the code once, please share it, I might pick up something, used the previous one up already.
>>
>>52494190
>>52494611
Sure thing, it's

MADMARCH-7eeb8e45
>>
>>52494658
Cheers!
>>
>>52487659
Lord of the Rings is very adaptable for historical, Song of Blades and Heroes likewise. Total Combat is worth a look and lastly SAGA - but use a different scale - ie 1 figure to a Hearthguard, 2 to the next and so on. There are lots of nice Battleboards out there for Romans, Celts and many others.
>>
>>52487659
I've been thinking about writing a guide to playing ancients using Chevauchee for a while now. It came up in the post-release feedback, I just never got around to it.

It's a pretty simple job, theoretically speaking. Bits and pieces of adding things like chariots and messing around with the narrative stuff to make it fit better.

I'll see what I can do for you.
>>
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>>52492199
Well in regards to a platoon we'll talk about British tactics as I'm more familar.

It's similar to the section element but on a larger scale. This is a rather simpliefied view which ignores the command and control required to achieve such a thing. It however is useful in explaining the basics.

There is a fire section and then two manoeuver sections (the three of which are core to the british platoon, along with AT, 2" mortar and command element). The fire section along with mortar 'pins' the enemy allowing the other sections to flank. The mortar would generally fire smoke rather than HE it is to be noted.

The two manoeuver sections adavnce to the flank/s. In such a case a section may become a secondary fire section allowing the remaining sction to assault or both may assault as the situation demands.

That is as suggested by various drill manuals. The term section may be a full section, the fire 'section' may be an amalgamation of all the platoon's Brens giving you more men for the assualt at the cost of flanking fire, it may just be two. All of it is dependant upon the situation and orders of the Lieutenant. What was mentioned above is rather simplified for specific actions it's best to read about them individually this is merely a grounding in theory that formed the basis for junior officer and platoon tactics it was developed further and with some sophistication.

The order of the day is flexibility. A system should attempt to allow for this flexibility by giving you as many options as it can with which to deal with problems.
>>
>>52495601
Thanks!
>>
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Look what arrived today lads!
>>
>>52496054
F R E N C H & I N D I A NS
goat period desu
>>
>>52496054
>>52496063
Man I really need to get in a game of Muskets and Tomahawks.
>>
>>52496236
me too
>>
>>52489955
>>52490010
>>52494761

Thanks for the suggestions, folks. After doing some research, I've narrowed it down as follows:

Brink of Battle - Generic, but would do in a pinch

SAGA with custom boards - Re-fluff some battleboards for the timeframe I want, ~1,200-950 B.C.

Chevauchee - if >>52494912 could provide some more info on an adaptation, that'd be lovely.
>>
>>52472176
Go with Conquest games. As soon as you get a number of games under your belt, you will see that Normans have one of the weakest battle boards on the game and then you maybe will move on to Crusaders.

Crusaders can take hearthguard with heavy weapons on foot which can FUCKING WRECK anything on the table. The option to build these are included in the Conquest Games box.
>>
>>52497173
Broadly speaking, everything you need is there. All the weaponry and armour you need is in the base game.

The only additions I can think of are chariots and messing with the skill tables to better represent the differences between the average soldier and a high-ranking/experienced warrior.

Other than that you're good to go for one-off games.

The RPG-lite stuff would all need significant work, since the game's geared for 14th/15thC stuff.
>>
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Thought you /hwg/ while at my local wargaming convention. I took some pics to share and discovered that I truly suck at photography.

I post the ones that are passable.
>>
>>52498609
Looks like Dawn Patrol
>>
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>>52498534
you know ur fucked when you playing against santa
>>
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>>52498534
Canvas Eagles/ Blue Max.

Tried that one last year. Good game system, and its free.

>>52498659
Got rid of that one so I could post properly.
>>
>>52498534
Is this US based?
>>
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>>52498710
This is WW1 Canadian attack on Arleux Loop. What caught my eye on this when looking at it is how hard it was to see the 28mm troops because brown uniforms on mud is good camo. I thought it would serve as a nice touch of frustration trying to figure out where the fuck your troops are.
>>
>>52498731
Burnaby, BC, Canada.

Trumpeter Wargames Society's annual Salute.

Runs every year since 1973.
>>
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>>52498760
Roman Seas. No details in the pamphlet for the con.
>>
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>>52498836

You know shit's important when people are pointing with sticks
>>
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>>52498836

Wooden Ships and Iron Men. Napoleonic era naval battles
>>
>>52498786
Ahh, I was confused because it had that US 'look' but a distinct lack of baseball caps on the participants.
>>
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>>52498942

Lion Rampant

Danes invade Saxon England. 990 AD.
>>
>>52498989
Well, that's basically Canada in a nutshell.
>>
>>52498534
I wish my area had something like this. We have a comic convention and anime convention, so it feels like there should be one. There is a disturbing lack of /tg/ related shops in general around here though, weird considering there's so many universities and tech jobs.
>>
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>>52498991
Close up of Danes and Saxons.

The sheep are probably to blame for this fight.

>>52499012
A more accurate statement than most Canadians are comfortable with.
>>
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>>52499060
Air War C21
Iran's ace pilot, Zandi, in his Tomcat backed up F-5s face off against Iraqi Migs.
>>
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>>52499165
closeup #1
>>
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>>52499196
Closeup #2

And yes, those are paper models on drinking straws.
>>
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>>52499228
More pipe cleaner missles. I know everyone loves them.
>>
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>>52499276
15mm using Avalon Hills' Chariot Racing. Always popular at the con.
>>
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>>52499339
and a close up
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>>52499381
Last, but not least, Vimy Ridge
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>>52499480
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>>52499480
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>>52499627
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>>52499665
>>
>>52489649
the only good ming I have seen are at the 20mm 1/72 scale by a german company i think.
>>
>>52500299
If you mean Caesar, they are Chinese or Japanese, not sure. They aren't German, just Wehraboos.
>>
>>52500299
I think he mean Revell. That's a german plastic model manufacturer.
>>
>>52501035
They don't do any Chinese.

Tho if he meant metals, it might have been Hagen Miniatures.
>>
>>52500299
>http://bennosfiguresforum.com/viewtopic.php?f=11&t=18191&sid=d5f4ae1597ec432bf30b921c50f1331e
The German range pales in comparison with this sculptor who also happens to be the only one to reference period artwork.
>>
>>52501692

That is some great work.
>>
>>52501692
what greens are you using to paint him?
>>
>>52505254
That's still being sculpted by some Chinese dude.
>>
>>52505474
>the joke
>your tiny tiny head
>>
>>52505254
>>52505575
Why do insist on forcing retarded memes you invented five minutes ago?
>>
>>52505674
Why are you so cynical you cant imagine any one else having fun with a joke?
>>
>>52505711
Epic, upvoted
>>
>>52505575
Huh, that's what passes for a joke these days? I just figured you were some greybeard with failing eyesight, hence why I didn't call you a dipshit.
>>
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Brink of Battle: Skirmish Gaming Through the Ages is a miniature wargame rule set that allows players to recreate small combat engagements from any time in history. It is designed to allow players to play either one off games or a campaign that lasts over several battles.

Players can choose between three main historical periods, Ancient/Medieval (3000 BC to 1450 AD), Early Modern (1450-1880 AD), and Modern (1880 to present). Forces are created through a point-buy system, allowing players to customize the combat attributes, equipment, and special abilities of their troops.

A typical force is 3 to 20 miniatures, the game is played on a 3'x3' to 4'x4' tabletop, and can be completed in 30-60 minutes.

Three mission modes are included: Raid, in which the attacking force must capture an objective protected by the defenders; Recon, in which each opposing force attempts to cause the other to suffer casualties and flee; and Retrieval, in which both forces seek to be the first to find and secure an objective.

http://www.mediafire.com/file/aanb13uhj2yx7zs/Brink+Of+Battle.pdf
>>
If I wanted to do some gaming of the Japanese invasions of Korea what is the smallest scale I can find minis for this and where from?

>>52505849
>>52505776
>>52505711
Stop shitting up the thread
>>
>>52505868
Sorry mang.

Bacchus does 6mm samurai. No idea who does koreans outside of Perry's 28mmm offering.
>>
>>52505890
Well more looking for the chinese than the koreans since the koreans in that war were ass
>>
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Fallschirmjaeger: The Airborne Assault on Fortress Holland May 10 to 14, 1940, simulates the German May, 1940 capture of Rotterdam and The Hague (Den Haag).

The German player plops down an airborne invasion force with the goal of fighting off all-comers until relieved by advancing ground forces. The Dutch, all but abandoned by their French and British Allies, put up a fight for the record books. The German air bridge held on by its fingernail. While the main German drive was never in doubt, these scattered paratroopers had the fight of their lives against a small nation unwilling to succumb without giving the fight everything.

In the end, the Dutch government had to be evacuated along with the Dutch Gold Reserve, to form a government in exile. They would return after liberation.

The player must do all these things, or smash the German paratroopers before they are rescued by the Panzers, to win. Any German player thinking he'll have an easy time, must be reminded his is not Nazi Germany's main effort and that he must make-do on a shoestring.

Fallschirmjaeger is the eighth game in the popular Standard Combat Series by The Gamers. Following last year's smash hit of Drive on Paris, Al Wambold returns to show this under-represented battle in great detail, much of which, from original Dutch records...and, yes, Dutch researchers were used to confirm the accuracy of the map!

http://www.mediafire.com/file/vjnw7x5eh52r2za/Fallschirmjaeger.rar
>>
>>52505899
Looks like Irregular Miniatures does some Chinese. No Koreans though.
>>
>>52505899
see >>52492616

>15mm Koreans
http://oldglory15s.com/Koreans_c508.htm
http://shop.eastridingminiatures.co.uk/yi-dynasty-koreans-26-c.asp

I'm just upset the Perry's never bothered making a 28mm Ming range.
>>
>>52457614

Is Pikeman's Lament any good? Lion's Rampart sometimes turns into a big scrum in the middle of the table.

I was thinking of using it to run battles in the early modern period with landsknechts.
>>
>>52507300
I'd prefer 15mm for Impetus anyway.
>>
>>52507322
It's basically the same system so still firmly average rather than good or bad.
>>
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>>52505868
I'd go for 1:72. RedBox released some half-decent and rather cheap (5GBP for a box of 48) Koreans, light, heavy infantry plus guerrillas, Zvezda's old big boxes are good to as well as the small boxes, the RedBox Japanese boxes are...cute, if nothing more. There are a bunch of metal manufacturers as well, Hagen, Tumbling Dice, Newline Designs...
>>
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Looking at Soviet war in Afghanistan as the next project lads. Ordered everything I need from Heroics and Ros for ~50 GBP - 4 T-62, 4 BMP, 4 BTR-60, 4 BMD, 2 Hind-D's, a bunch of Soviet infantry and heavy weapons, and a shit ton of insurgents, heavy weapons and some trucks for good measure.

Will be using our own rules primarily (ostfront, westfront, lacquered coffins anon here) - getting out modern rule set up to scratch, although I might try it out with FFOT just to see the comparison.

Our rules focus on infantry and morale (as well as vehicle crew morale) with vehicles and artillery / air power in a more support role. Vehicle and AT rules will be streamlined, while infantry will be more customizable, and with a variety of squad types and sizes- heavy weapon detachments, snipers, spotters, HMG teams, stinger teams etc.

We're going to spend a lot of time attempting to perfect asymmetrical warfare and the confusion and often lack of clear targets ("fire at that building!"). Irregular units will be able to "disperse" and essentially no longer exist on the tabletop, leaving a marker instead. They can then move the marker or reappear a distance away from the marker, provided the area isn't being suppressed too hard...

We ideally want the asymmetrical thing to be a main feature, so people can game Afghanistan, nam, Somalia, and other conflicts with asymmetrical elements.

Scale will be for larger engagements, with infantry based in stands, ideally suiting 3mm up to 15mm miniatures.
>>
>>52511544
Early cold war best cold war, way to go, rule making anon!
>>
I'm bored lads! waiting for some paint to arrive so I can continue on! Entertain me in the mean time!
>>
>>52512776
What are you painting?
>>
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Sith in the WotR.
>>
>>52513091
It's treason then...
>>
>>52513016
It's alright the paint came. 28mm US Paras.
>>
>>52513425
Good choice. I'm waiting for my Paras to arrive.
>>
>>52513484
I just like the earlier yellowy uniforms desu. Mine are Artizan that I've had for years, yours the new Warlord plastics?
>>
>>52513565
They are, yeah. I'm looking forward to see how they compare to the old us infantry plastics in the flesh.
>>
>>52513586
if they're anything like most newer Warlord plastics they should be pretty good. The US Marines are excellent and the Jap and Jerry Grenadiers are also good.

I think the problem with Warlord is that the paint schemes on their website are not very good and make decent figures look a lot worse. I generally like their figures but everytime I order I'm apprehensive about them. When theyactually arrive I'm always pleasantly surprised.

I do miss the old pre-warlord Paul Hicks BA US and UK paras. They were lovely models.
>>
>>52513640
Yeah, I have no idea why Warlord keeps using teeny tiny awful photos for their store page.
>>
>>52513681
makes it harder to see the terrible faces
>>
>>52513640
>>52513681
their official painting guide for the new australian section was pretty good though. High-res pics and everything you'd expect.
>>
What about those new Vitrix Romans? Puts the Warlord stuff to shame...
>>
>>52514421
EIR were their first plastic kit IIRC, plus Warlord plastics always lack a certain je ne se pois.
>>
>>52514421
>>52514475

How are their Greeks compared to Warlord?
>>
>>52515573
Chunkier. I prefer the Victrix to the former Immortal miniatures but both are fine desu.
>>
>>52513681
>>52514299

Just saw these guys on facebook.

Imagine they would get their store page minis painted like that..
>>
>>52514299
>>52517878
>see the terrible faces

Damn it I've seen them and cannot un-see them.
>>
>>52511544
Oh man I'm looking forward to this. Keep us updated lad!
>>
>>52518158
have a look for their old japanese and british models. They're worth a look
>>
>>52511544
You're probably gonna want to look at some sort of card based event system. They 'feel' better in play than rolling on tables, plus adds in the ability to deliberately inflict various events on others as well as a random draw element.

I hope you don't streamline vehicles too much, they're a huge part of irregular warfare and it's very easy to make them useless in ways they shouldn't be if they're not appropriately detailed.
>>
>>52518357
I'd suggest just stealing the fog of war system from FoF for card based events.
>>
>>52518158
compare these to pic related.

The new ones (these Volksgrenadiers from the pic above are 2016 sculpts i believe) are waaay better than what they had before.
>>
>>52518537
Nice.
>>
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>>52500299
>>52492616
These Manchu by Khurasan are suitable for cavalry, as the Manchu armor is derivative of late Ming. But the Manchu infantry, sporting their distinctive caps and queues, are, of course, of no use.
>>
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>>52520038
>These Manchu by Khurasan are suitable for cavalry, as the Manchu armor is derivative of late Ming.
You have to remember these sculpts are based on Qing era standardized armor that really became popular by the revolt of the three feudatories.

Records of Later Jin armaments show that this two piece variant only made up 1/4 of the Manchu army.

Judging by period artwork,Ming cavalry would still be wearing a single brigandine suit in a surcoat form.
>>
>>52520551
The pauldrons seem to be the most glaring thing to me, at least compared to the art I've seen.

In any event, we're lucky to even have Manchus. As I understand it, it is only because the Qing were a very beardy list in FoG:R.
>>
>>52520902
>The pauldrons seem to be the most glaring thing to me, at least compared to the art I've seen.
Not that the pauldrons are off but there's a lack of Ming artwork that shows two piece armors to begin with(along with cotton and mail).

Unfortunately,you have sculptors extrapolating the Datong arquebusier officer as munition grade armor.
http://www.hagen-miniatures.de/index.php/en/component/jshopping/product/view/283/2087

>Ming cavalry
Judging by the 1575 Ping Fan De Sheng Tu Juan(Illustrated scroll of victory in the suppression of the barbarians) cavalry would be wearing the "surcoat" type forms of armor with some officers choosing to wear a shorter "waistcoat" version.

There's also a Imjin War victory scroll made for Xing Jie that has individuals wearing similar armaments.
>>
>>52518249
Oh man, yeah. I'm pretty sure one of the sculptors purposely sculpted one of the Japanese to be Mickey Rooney's appearance from Breakfast at Tiffany's.
>>
>>52522459
Given the inbred, old-boys-club nature of the wargaming Nottingham mafia, that really would not surprise me in the slightest.
>>
I forgot how quick and easy it is to paint WWII figures, damn.
>>
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>>52522887
bit racis m8
>>
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>>52524243
Nah m8, it's cuntist, cos they're cunts.

genuinely though I only really hold a negative opinion of Rick 'coasting on a decades old system' Priestly and Alessio 'true line of sight, always' Cavatore because their game design is very much not to my tastes yet their influence is huge. The rest I don't really give a toss other than mad respect for the Perrys.
>>
If you play 20mm and up and DONT use true line of sight youre an idiot

If you play 15mm or lower and DO use true line of sight, youre an idiot
>>
>>52524433
nice bait but thread is in autosage so it is wasted
>>
>>52524382
Paul Sawyer seems decent enough, my opinion of the rest at warlord used to be good...but now they are getting more GW-like in their practices as they have gotten bigger.
>>
>>52524504
its not bait, its just how it is. Small scales cant utilise true line of sight so using it causes problems when a simpler system garners better results. Larger scales makes use of the terrain in a better and more interesting way with TLOS and should take advantage of it
>>
>>52524688
It's bait because TLOS is objectively bad game design, especially for historicals.
Also saying that meeting those conditions makes people idiots is clearly just unwarranted incitement. Protip: try using 'your' instead of 'youre', it's more troll-y.
>>
>>52524688
They suffer the exact same problems that smaller scales have. TLoS isn't very good. It introduces far too many variables and places far too much emphasis on 'realistically' modelled terrain. Which while pretty is poor for wargaming as hinders actually being able to use it. The classic exmaple is woodland which would require all sorts of under growth and a greater number of trees to begin to simulate such a terrain feature. Far better to have robust, abstract terrain rulings.
>>
>>52524761
>>52524766
I'll concede to those points only in that saying I realise it comes down to the ruleset. Some rules require very specific situations for TLOS to be used and it can be frustrating. I however am very used to TLOS in skirmish games where if theyre partially obscured via TLOS they count as being in cover and I feel it works well, especially as it allows many small pieces of terrain rather than blocks of features which makes things feel more natural IMO. 5Core games are good for this.
>>
New thread: >>52525581
Thread posts: 322
Thread images: 111


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