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Warhammer 40,000 General

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Thread replies: 461
Thread images: 104

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Eldar future edition!

Daily Duncan that's not actually daily but from 2 days ago: https://www.youtube.com/watch?v=NJFjVyO8N3Y [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

Warhammer general discord!
https://discord.gg/Zeh7nhC
>>
First for nurgle
>>
It took so fucking long for the last thread to 404, was half of /tg/ banned or something?
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We can only hope, friend. We can only hope.
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>>52400373
No, just lazy mobile posters. I was literally about to post a thread, but I'm glad I checked. I'm at work or I would have done it sooner

I'm a mobile poster
>>
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Are turn one heldrakes good?

Are heldrakes even good anymore?

Thinking about trying the heldrake formation in a black legion speartip.
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>>52400413
>Blacklegion

No, helldrakes are bad. Take more cultists.
>>
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Retoasting this:
>>52399777
>Is this enough guys for 1000 pts?
>>52399795
No, I am trying out my LGS. It will be my first game that wasn't kill team or 500 points.

>>52399800
I'll post it there if I don't get any good feedback

>>52399807
With just bolters? or snipers? What would be their purpose, not disagreeing just want to know.
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Welp

I have a lot of work ahead of me, tg. I need motivation, and won't be able to put any work into them for several hours.
>>
Hey, is the anon who's sister wanted to play Orks still around? Was going to give advice but phone died.
>>
>>52399941
The purpose would be to grab additional objectives in a cheap way. For that you could get away with bolters.
>>
never played Kill team but are chaos cultists a viable team to take?

this new necromunda has peaked my interest
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What color should I paint my sexy sexy Nemesis Fleet Carrier model?
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So now that it's been out for a bit, what's the verdict on Ynnari? As I do not have an Eldar player in my group I've only seen them in online battle reps in which they seem to preform extremely well. In addition Craftworld majority Ynnari seems to do better than DEldar Ynnari though.
>>
>>52400431
Find me cultist proxies for less than 0.50€ a piece.

Protip I cant
>>
>>52400493
>the army with better rules does better with even more broken rules

They're cancer
>>
>>52400413
What's that model on the left?
>>
>>52400472
Just think of all the games you'll lose!
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>>52400517
Hellblade
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>>52400358
What the FUCK is that 'Duncan' video?

Fuck you OP you big man milker, make a real thread for a change.
>>
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>>52400517

Hellblade from IA13
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>>52400484
Kill team is broken so long as you spam bodies or vehicles.
>>
>>52400517
hellblade
>>
Any suggestions for things to add to a Scion-centric Castellans list? I'd planned on a Manticore and Armored Sentinels for some extra long range firepower, but I'm worried I may get blown off the board too quickly.
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Fact: Battle cannons are the most powerful weapon in the galaxy.
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>>52400517
Me, on the left.
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>>52400472
U can do it anon but why Dark Eldar?
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>>52400472
From my /motivation/ folder. Hope it helps.
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So these little buggers say that they have to fire at the closes infantry units as per their firing mode, but what if there are no infantry units in range or sight, can they then fire at something that is not part of their firing mode, or can they not fire in that case?
>>
>>52400511
I used the goblins feom the hobbit starter set as plague zombies, but im probably still over 0,5€ pm
>>
Why don't we have Nukes /tg/? Like fatman
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>>52400578
They can only fire in their selected arc at the nearest visible thing in range. If nothing is visible, they can't shoot. If nothing is in range, they can't shoot. If everything is sitting behind them, they can't shoot.
>>
Only Troops can score for 8th ed.

Yes/No? Would it change the meta a lot?
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>>52400636
Because just dropping a nuke on the board and instant ending the game wouldn't be very fun.
>>
>>52400654
I mean what if there is a tank but no infantry unit in their selected range, can they fire at the tank or do they have to ignore it?
>>
>>52400636
Deathstrikes are ICBMs and vortex weapons are the WMDs of the Imperium.
>>
I think Boyz are an underrated unit.
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>>52400659
Yes, right now a CAD means hot shit thats better served with a formation that gives you ObSec with benefits.
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>>52400472
I don't see Dark Eldar Codex. Are u gonna pirate it?
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So, the Custodes don't answer to Guilliman now, do they? I'm building up an 1850 point army of banana men and the idea of them answering to that pompous, blue, pile of plot armor sickens me to my core.
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>>52400712
Everyone in the Imperium answers to Guilliman
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>>52400736
Does guilliman answer to guilliman?
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>>52400736
Bit what if he's an aeldari robutt?
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>>52400736
NOOOOOOOOO!
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>>52400764
Then we've been had and Cawl has been playing a long con
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>>52400533
>>52400543
>>52400547

>It's Chaos

Dammit, I really liked the aesthetics of it too, was hoping it might've been admech or a unit easily battlebrothered by Skitarii.
>>
Should Tau saturate their forces with markerlights? That is to say, it takes 2 markerlights to bring a standard Tau BS3 up to BS5 (diminishing returns past there), thus "maximum efficient markerlights" would mean bringing enough MLs to have all your forces at BS5 as often as possible. As an example, Pathfinders produce roughly half as many MLs as they have men each round they get to fire, so a group of 5 will fairly consistently produce 2 MLs, which is enough to supply another unit. Is it important that every damage unit be coupled with a sufficient source of MLs? Do you take even more MLs for that for when some are inevitably killed? Or do you take less?

Essentially, what is the proper ratio of ML-units to non-ML units?
>>
>>52400783
What if Cawl is an aedari robutt?
>>
>>52400563

I still remember the days when this was true.
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>>52400472
Good man

I just started playing Dark Eldar as well
>>
>>52400572
>Forgetting that most people (1-5% of us actually) play this game for the fluff.

Yeah, why play Dark Eldar when you could play Sanic Fast Jetdar or Super Killer Tau Mechs. Why, don't you want to WIN anon?
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>>52400712
>pompous, blue, pile of plot armor sickens me to my core.


Please go back to 1d4chan
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>>52400736
Except the Emperor. Checkmate.
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>>52400770
How do Custodes even reload their halberd guns?
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Death Guard when?

MAy right? May at the latest? Please jesus
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>>52400798
You don't need quite that many, as there are times when a unit needs to reposition rather than shoot outright. I would say it is better to aim for around a third. Have the ability to have half your army boosted to BS 5, or all of it to BS 4, outside of other uses.

Obviously this won't go perfectly, so from there its a matter of which units need markerlights the most.
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>>52400472
You can do it anon I believe in you. If anything this motivates me to get started on my DEldar army
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>>52400852
There is a magazine on the end of the gun. They probably just put the staff under their armpit and reload as usual.
>>
>>52400860

Whenever it is, I hope FW rereleases those sexy DG dreads. I failed to get a hold of them for my own force.
>>
>Mary Sue created the Eldar death god
>cadia fallen and eye of terror expanding
>a fucking primarch resurrected and leading the imperium
>admechs getting nightmares
So what the fuck is going to happen?
Will rowboat restore imperial truth? Will chaos just win no matter what like in End Times? will the admech actually do something useful for once?
>>
>>52400842
The Grand Pappy of the Chapter that never fails comes back from the dead and basically goes "Look at me, I am the Emperor now." and the whole of the Imperium has to suck it up and answer to him. Pretty sure I don't want the guys who answer solely to the Emperor answering to old blueberry because he happens to also have been hand made by the Emperor.
>>
>>52400852
Flip it in order to have the blade and the gun near them, reload, done. We're talking about litteraly the best warriors humanity has to offer.

Otherwise, they have their ades accompanying them in battle, so they throw they spear to them, plant it on the ground or whatever, use their smaller swords and continue their advance. When the spear is reloaded, it's thrown to them and they're good to go.
>>
>>52400572

I wanted to buy into Deldar when they were released in 5th edition. 27n but I didn't have the money. Now that I do, I just sort of pulled the trigger on a SC and some wyches, the succubus, and the venom. Then I got another SC and the Scourges on a whim for a good discount, and then I bought a lot with the rest.

I like Deldar because they're basically cartoon villains, but I also like Wyches and the idea of them treating the battlefield like a big arena match.

>>52400573
Thanks. Finding motivation is hard, and keeping it is harder.

>>52400702
Already have. Seemed appropriate all things considered. I would probably buy one if I saw a hard copy in the store, though. With 8th around the corner, maybe it wouldn't be the best idea.

>>52400820

Yea. Someone has to represent something that isn't Ynnari.

>>52400868
Well, maybe we can try and keep up progress reports or something. I have a friend just getting back into the game and he's super excited, which I'm trying to channel into this pile.
>>
I want to build a game board that can fit over my kitchen table. I live in a small apartment and not sure if I can fit a full 4x6' table how terrible would it be if my table was 3.5' x 6' and the deployment areas were 9'' instead of a full foot?
>>
>>52400798
A pathfinder is 11 pts. BS 3 means they hit half the time, so 2 pathfinders for 22 pts will give you +1 BS to any other unit. Imagine if fire warriors or crisis suits cost 44 points extra.
For 13 pts a model you can take marker drones. Slightly more expensive but more mobile. Downside is nonscoring, lower BS, and doesn't contribute a real gun. A pathfinder can still shoot his carbine or sit on an objective.
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>>52400493
Its fucking Eldar, with more bonuses. How the hell do you think it ends up?
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>>52400868
Goodness gracious that image. My meme is almost the same.
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>>52400921
Dang, didn't realize they discontinued those.
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>>52400860
Either second week or last week of April, Shadow Wars should come out next week and DG might be after that or after whatever else is after Shadow War.
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>>52400938
You'd probably be better off only using 3.t by 5. In my experience, using a table that's the proper length but too narrow has things get really win my with certain deployment types. Shortening zones to 9 inches will help with that
>>
>>52400493
http://shop.princeaugust.ie/tg2420-warzone-mutant-chronicles-tabletop-wargame/

What was that about under 50 cent a mini? Game included too.
>>
>>52400931
So what the fuck is going to happen? Well, whatever does happen it's going to really fucking stupid. I mean GW is writing this after all.

> Will rowboat restore imperial truth? Idk, maybe.
>Will chaos just win no matter what like in End Times? At this rate, fuck no. In the fluff, a guardsman could take out a squad of Chaos marines with little to no effort.
>will the admech actually do something useful for once? Maybe, Cawl has been doing a lot of shit with our spiritual liege lately, so possibly.
>>
>>52400934
>Forgetting that he doesn't even want to be Emperor, much less rule it
>Forgetting that the Imperium is rotten to the core
>Forgetting that he only takes up position of Lord Commander of the Imperium it's so fucked that this point
Who else at this point is even around and COULD be a good leader for the Imperium?
>>
Why can't we have the Solar Auxilla in 40k
They're so cool :(
>>
>>52400937
>Yea. Someone has to represent something that isn't Ynnari.

Sorry to disappoint because I'm going to run both regular Deldar and Ynnari Deldar
>>
>>52401053
>Got to have something to contrast guillimarines when they show up
>>
>>52401068
>>52400937
Not simultaneously ofcourse
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>>52400967
Would it be better to take 3'' out of the deployment t zone or 2'' out of each deployment zone and 2'' out of the game zone. So deployment t is 10" the middle is 22" and the last deployment is 10"
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>>52401051
I'd love it if half of the loyalist space marine chapters tell Guilliman to fuck off and get labeled as 'traitors' by the stuck-up, arrogant Ultramarines. Not fall to chaos obviously but unwilling to bend a knee to the false emperor Robert Williams.
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>>52400492
Green and whit the only acceptable colour scheme
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>>52401110
>not black and red
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>>52401100
Honestly it seems like it'd go this way, imperial scism with guilliman and company on one side and
the highlords and chapters united behind jonhson and the dark angels on the other.
>>
>>52400997
Fuck. Meant to reply to previous post.
>>
>>52401100
I'd imagine the same would happen with the Ecclesiarchy, if he goes full atheist on them.
>>
>>52401086
It'd be better to take the space from the deployment zone. Technically, you're supposed to measure from the center of the board. On something 4 feet across, you measure a foot from the center, leaving both players with a 12" zone. Do this with 3 feet and 6 inches, and you're left with 9 apiece.

Similarly, for a 6 foot board, you measure 2 feet from the center to give each player 12 left. To keep things even for longer deployments, you'd want to cut it down to 5.5 for a similar result.

The important part is distance from your opponent's deployment zone.
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>>52401135
>black and red
2edgy4me
>>
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>>52401068
I wanted to play harlequins and dark eldar. It would suck because I had to pay the troop and HQ tax if I wanted to take reavers or scourge and the harlequin formations already cost so much. Now I just play ynari. I also have a grotequiery that I am working on, having fun converting old rat ogers into dark eldar grotesques
>>
>>52401110
>>52401135
You re both half-right. It's White and Red.
>>
>>52400472
You fool!

Never buy more than 500 points ahead of you're finished army! You'll never get it done now!
>>
>>52401190
Ynnari without all the Craftworld shit is strong but it doesn't make my friends rage, so I think playing Deldar and Ynnari Deldar is good and nice. If 8th ed buffs Deldar substantially, I might switch over to pure Deldar.
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>>52401051
Constantin Valdor. Not only has he not been asleep for nine thousand years and is thus aware of everything happening in the galaxy, but he also is an incredible tactician/warrior and directly represents the Emperor as the First of his Companions. He even served as a High Lord of Terra until retiring to the Sanctum Imperialis to personally stand vigil over the Emperor.
>>
>>52400936
>Serf Throws Spear
>BS3 accidentally impales Custodes
>>
Why are Orkz considered bad? I understand that they might be bad at a competitive level, but on a casual level they seem fine. I casually played against an Ork player for years and only beat him once, though that was before formations were a thing. A shitload of bodies running across the table to drown a squad in attacks, mixed with huge volumes of fire seems pretty decent to me, he trounced my Salamanders handily most of the time.
>>
>>52400358
I hate Eternal Crusade for being such wasted potential. Playing it right now, and there's a decent core of a game, not revolutionary or fantastic, but decent. But it's surrounded by a shell of dumb shit like races for stun-locks, constantly sending me to fucking Frankfurt for servers, and the lack of ability (so far as I can find) to choose a map or game type.

In fact, I can't seem to even find a list of map or gametypes because the main website has only the simplest of basics about the game and the wikia and 1d4chan are so out of date that I assume they haven't been updated since 2014. The wikia still has a page on faction war commands. And googlefu has failed me to get anymore than those two website, and forum posts about the game, but on unrelated topics.
>>
>>52401300
I might mention that we usually only played a slugfest style game, just fighting to see who could survive by the end of turn 5. He usually tabled me every game, or left me with only a small handful of models. I realize not playing with Objectives probably factors into this somewhat.
>>
>>52401249
I do really like the yncarne too so I am adding that to my list. I keep saying I am not going to add craftworld but I kinda like wraith guard and a farseer would be nice and an autarch on a bike might be fun with khymera, I just ha e to be careful because eldar stuff is so good its hard not to pick it.
>>
>>52401307
If you go to the faction war map, you can zoom in and see ongoing matches and their gametype.

EC's failure to capitalize on the big 40k shooter aesthetic has really disappointed me. I was rooting for them for a long time.
>>
>>52401300
Ballistic skill 2 across almost the entire army means that what looks like an impressive amount of firepower in theory falls flat in practice. They'll struggle to do as much damage as marines in shooting. Once in melee, they're reliant on volume of attacks. They can't get power weapons aside from power fists, and no matter what their enemy will probably swing first. This means they will almost always take damage before they can swing on the charge. The lack of armor also lowers their odds of survival, which in turn means they're more likely to fail their low leadership.

Im rather surprised he was able to do so well against you, especially since you'd certainly have a lot of flamers to burn his boys and meltaguns to delete transports.
>>
>>52401307
>Stun lock
I don't think you understand the melee system.
But yeah the game feels like its only 40% done.
>>
>>52401325
Out of curiosity, for a typical game, how many Orks did he have relative to your marines? Were there a lot of vehicles?
>>
Hey what keeps an Ork's power armor going? Especially those ones where they are stuck in them. Do they have to gas up some how?
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>>52401350
I thought I zoomed in to the maximum, but that was last night when it was dead so maybe I missed it.

>>52401376
>I don't think you understand the melee system.
Maybe not. But in my experience it's been
>Try to stun
>I hit, and wail on the guy until he dies
or
>Try to stun
>He dodges
>Stuns me
>Wails on me until I die.
>>
>>52401398
Sparky bitz
>>
>>52401068
I'm not going to tell you how to have fun, but I'm going to be sticking as pure Deldar. I'm probably going to grab a Gangs box next week because I saw one and its $50, but after that I'll probably get Razorwing at some point and/or 3 more boxes of scourges to flush out my options.

>>52401345
>because eldar stuff is so good its hard not to pick it.

This is precisely why I refuse to go Ynnari. There's already an entire Codex with better options in every single way, but they're separate. Now with Ynnari, there is zero reason in terms of crunch why you a should take anything but a WWP from deldar. Maybe Reavers because they're a different slot than wind riders.
>>
>>52401245

It just sort of happened, man.
>>
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>>52401219
>White and Red.
What are you? Gay?
>>
>>52401076
I really want the solar fucking auxilla in 40k though. God dammit they are the coolest
>>
>>52401266
BL is going to kill him instead of the nameless custodes that died at Horus hands and shit all over the ollanius Pius believers
>>
>>52401391
We would play 1500-2000 point games. He would have maybe a Trukk or two, maybe a Battlewagon. Always brought Kans. He would always outnumbered me 3+ to 1, with maxed out Boyz squads.

>>52401370
That's what I thought too. No matter what I brought, he always had an answer for it, and his rolls were always exceptionally good. I never ONCE swept him or deleted a unit in the shooting phase, no matter how much I focused it.

We once fought a 1000 point game, and his Big Mek killed himself and his entire squad of Lootas when his SAG failed, very first round of the game, losing him over 1/3rd of his army in points. He just ran his Boyz forward and murdered my army, no problem. It was the most frustrating thing. I don't think Orkz (or any Codex, for that matter) should just job to Marines, but for fucks sake, they're just Boyz and they wouldn't die.

I'm pretty sure he cheated with movement, giving himself extra inches and being super generous with assault participation, all 30 Boyz routinely got to help in an assault.
>>
Hey anons, ever run a campaign? How did it go?
>>
>>52401471
What? You go on some sort of plastic bender? Did you wake up Monday morning surrounded by Sprues thinking "Man, what happened? And why is my wallet so empty?
>>
>>52401400
Make sure you look at the zone the races are currently contesting over. It's a shitty system. I just usually go with whatever the matchmaker gives me, I haven't seen a Fortress map in weeks.
>>
>Wants to buil a Charcharodons list
>Neither Battlescribe nor the thread's builder consider them

Truely we are unknown to the wider world.
>>
>>52401621
>not just hand writing a list
https://www.youtube.com/watch?v=gNHYTem01T0
>>
>>52401002
>> Will rowboat restore imperial truth? Idk, maybe

Not now.

>>Will chaos just win no matter what like in End Times?

Eventually, but not for the foreseeable future.

>>will the admech actually do something useful for once?

Yes. Guilliman has them working on stuff to bolster the Imperium.
>>
Whats the best way to run Orks? Trukk boyz with bikers?
>>
>>52401100
>the stuck-up, arrogant Ultramarines
You aren't supposed to take 1d4chan seriously, you dolt. You are exactly the reason why newbies shouldn't be told to get their lore straight from 1d4chan or TTS. Those are parodies and taking your understanding of the setting or factions from them instead of source material makes you look like a moron. A loud, vocal moron.

The only thing stuck-up and arrogant here is your hot opinions.
>>
If R&H is still going to be legal in 8th mutant rabble with enforcer and stims are going to be broken as fuck.
>>
>>52401633
I DID LAW TO ESCAPE MATHS!
And mostly it'll take me ages to come up with somehing laughingly bad since I never made a list before. Never played before either. Oh well, can't go wrong with fluffy armies.
>>
>have a shit ton of backlog models
>have ALL the GW paints
>have the money to buy new models
>have a FLGS that has people come in on Saturdays before I have to go to work that play Warhammer
>even have decent enough days off to paint and assemble my shit

Why the fuck can't I get my shit together and just play? There's like this nagging fear that it's all going to be a waste of time.
>>
>>52401553
I'm getting that impression as well. With boyz being 6 points base, and the other stuff he brought, him having you outnumbered 3 or more to 1 just isn't feasible from a points perspective. 2 to 1 is doable, but if he was ever gettig 4x your number without you going heavy on expensive weapons and upgrades.

Never failing morale is also strange, if his rolls were that unusually good. It all adds up to be very sketchy.

Thing is though, if even with all of that he's still barely winning kill points, I think you could see why Orks are weak.
>>
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>>52401581
See, this is what I see when I zoom all the way in.
>>
>>52401398
Orks don't have power armor. It's just slabs of metal shaped like armor.
>>
>>52401659
Skip the trunk boyz. Take that special character war boss from forgeworld that lets you get bike troops. Get Meganobz in Trukks for anti-tank, and Mek guns for fire support.
>>
Why do Eldar have so many S:D weapons?
>>
>>52401648
Chaos will win, only for a champion of order to arises, drive them back, rule, get corrupted, collapse, and then then cycle repeats. We dark souls now.
>>
>>52401665
Calm down lad.
>>
>>52401579

Not quite. I bought a SC, Venom, and box of wyches when I pulled the trigger. The second SC and Scourges came later, which was before the AA boxes came out. Then, I bought a lot with the raiders, kabalites, and second box of wyches.
>>
>>52401659
I find that's it's way better to run squads of naked boyz than put them in trukks, footslog them up the table in front of things as cover.

They're too worthless for the enemy to bother with but at the same time you can use them to slog things up.
>>
>>52401807
Because giving the speedy fragile elves a couple of slow, short-ranged units that hit like a hammer is fun.
>>
>>52401665
Did some Ultramarine hater bully you when you were in grade school or something?
>>
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>>52401744
The one time we played Objectives, I won handily because I played to get the Objectives, and of course he didn't want to play that game mode again.

I can see why they are weak competitively, but for casual play (and especially against new players like I was at the time) I can see how they would be a strong foe. We'll see how 8th Ed. treats them. Thanks for your input, friendly anon.
>>
What's your favorite fluffy list that you run? Is your store WAAC or do your meta just take models/units you enjoy?
>>
>>52400511

Even the EM4 gangers are more than that (only barely, but still).

Best bet for really cheap figures which still look OK is to get some of the Warlord games historicals (their woodland indians look fairly useable as chaos cultists) and try to cobble together some autopistols from styrene tube or something.
>>
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I am currently working on this list (my first) which will probably take some more time, but I am already thinking about expanding it with some more mechanicus units and mainly Cawl.
Which would allow me to take Grand Convocation which gives vehicles PotMS.
This got me thinking about building squadron of Onager Dunecrawlers (2 or 3) with mixed weapons, probably Neutron Laser and Icarus Array, getting that invlun and PotMS from Dominus/Cawl who will stay with them. Now sqaudron has to shoot same target, but PotMS allows model to shoot at different targets (one could even take those heavy stubbers to fire them at primary and then fire main weapon at whatever). But does this really work this way?
>>
>>52401871
I have that same problem, but with a Tau player. My games are basically just me removing large numbers of models from my side well he sits in the back and say "Muh tactics, muh art of war".
>>
>>52401675
Then think of writing a list like putting together a case, where you have a plan for everything that happens, and only take actions where you know the end result.

t. fellow lawfag
>>
>>52401901
Oh, also as my luck goes, 8th will drop before I get to it, and all of this will be moot.
>>
>>52401873
A lot of the guys at my store are pretty WAAC, though I have a small friend group that goes for more fluffy and casual games.

I'd say the most fluff-centric of all my armies is my Urban Stealth Tau cadre. Mostly infantry and stealth suits, working undersupplied on the fringes of Tau space.
>>
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SO I used Liquitex Gesso mixed with Distilled water as a primer because I was too impatient to wait for a Citadel spray can to ship

Is this what it's supposed to look like
>>
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>>52401750
Huh, just checked and it's the same for me. Maybe they patched it out recently because (surprise surprise) it was broken somehow. Sorry about the misinformation.

foul traitor/xeno
>>
>>52401911
My roommate is a Tau player, but thankfully he plays very fun lists. No Riptides, 1 squad of suits maximum, no LoWs, lots of Firewarriors, Pathfinders, and Hammerheads.
>>
>>52401667
>R&H is still going to be legal in 8th
it's not legal now, anon.
>>
>>52401873
A marines reliant army and good at CC against horde armies.
Tyberos with a squad of LC termies.
Some scouts, a few tactical squads meant for close combat so with additional CCW and drop pods. A squad with rhino.
Jump squads and Devastators, 1 grav and 1 heavy bolter squads, rhinos or drop pods depending on situation.

Then, a dreadnought or Predator.

Thinking of adding a stromraven to transport some assault units, maybe veterans.

Games againt hordes armies like Orks and Nids are an absolute blast.
>>
>>52401992
I thought you could use it if it was in print.
>>
>>52401992
IA13 isn't legal? The Vraks supplement?
>>
>>52401901
yeah that's how it would work. You just gotta be careful about squadding all your onagers since that 48" range gets pretty small on a full table.

also dominus maniple is ONE AND ONLY ONE onager, not one unit of onagers, bear that in mind. And a character can't join a vehicle unit.

also you have too many goodies on those troops. the tasers especially don't help at all if the vanguard get charged by assault marines or termies, the squad will get wiped 9 times out of 10.
>>
>>52401929
...no
>>
>>52402098
it's not in print anymore.
>>
>>52402180
It's still for sale on the Forge World website.
>>
>>52402132
Yeah, I know about the rule of one Onager, I don't think that I will be using dominus maniple in bigger army, especially wit the possibility of grand convocation (meaning no tax Cataphrons, even though I will probably get one unit just for the model).

But happy to hear that it is possible to to create mixed unit. I would really like to have 3, with one with template, one anti-tank and their AA protection in form of Icarus. But I am aware that it will be kind of constricting on the table.
>>
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>>52401398
>Hey what keeps an Ork's power armor going?
A couple of engines stuck to the back
>>
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>>52400358
Thoughts?
>>
>>52401944
My group has been swapping between spehs mehreens of both times pretty evenly, with the occasional xenos dabbled in Though group consensus seems to be falling for treason, then.
>>
You guys might like this
>>
>>
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>>52402279
Ally in a riptidewing and scatbikes while you are at it.
>>
>>52401675
>I DID LAW TO ESCAPE MATHS!
>he didn't major in STEM before going to law school
pleb, it's like you don't want to garuntee always having a high paying job no matter what happens.
>>
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It begins!
>>
>>52402279

Ok list? Will beat a lot of casual armies and compete with better builds but still loses to the top tier.
>>
What would /tg/ add to the ork half of the stormclaw box to make a decent 1000p force? I was thinking of selling the nobs then grabbing a dread to keep the Kans in line. Possibly making it 6 Kans too. Then some boys for obsec and maybe burnas or bustas in a wagon.
>>
>>52402414
>>>reddit.com
>>
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>>52400358
What is the most WAAC list you have /tg/?
>>
>>52402476
I've got a fluffy Eldar army
>>
skyfire weapons should work on GMC and superheavies

they're just so big
>>
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>>52402476
>>
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>>52402476
>>
>>52402510
Sure, why not? Probably wouldn't unbalance anything, since S 7 AP 4 isn't the best for titan hunting anyway
>>
Are the Frozen Stars the best Masque or what?
>>
Why would anyone find an Eldar attractive? They look bad, they smell bad and hate you for not being an Eldar. Their skin has this sickly texture and color to it and they have these weird, elongated skulls that make them look like talking bananas. Then you have the ugly eyes that look like someone tried to draw a chinese person anime style and fucked up massively. And most of their 'women' are traps and are taller than you. Who the fuck wants to fuck a woman taller than you?There is literally no excuse for this other than furfaggotry and zoophilia.

Fucking xenos-loving faggots.
>>
>>52402510
Skyfire just means the volume of fire from the weapon is so great it's almost flakk like in property
>>
>>52400810
It still is fluff-wise. No faction has a counter to massed Battle Cannon fire.
>>
>>52402588
Right. Explain Icarus Lascannons.
>>
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>>52402577
>aeldari
Why does Tom Hanks look like a laughing cheetah?
>>
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>>52402655
I know right?

>Aeldari
LMFAO
>>
>>52402618
Because you touch yourself at night.
>>
>>52402163

What then
>>
>>52401929
You done fucked up annon.

Never use art stuff on minis without doing a lot of research, testing, and already having experience to know what your doing.

If you are ever holding anything not specialized for mini models and ask yourself if it can be used, put it down because you lack the necessary experience and knowledge.

Gesso is a surface preparer for crap like stone, wood, or some canvases. Mini model paints already have the medium mixed in to adhere to metal and plastic.

Go to the wip thread and read the tutorials in the op and ask your questions there.
>>
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>>52402655

>Tom Hanks
Anon I...
>>
>>52401929
You prime on the sprue, so you're obviously too retarded to be able to make your own decisions.

Next time you have an original idea, forget it ever happened. Then go online and find out what someone that's not a knuckle-dragger has done instead.
>>
>>52402421
I fucking love it.
That said, I'd like to start an Inquisition army. Any ideas on how I'd go about that?
>>
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>tfw have urge to make my Trukk Slugga Boyz into Shoota Boyz
Oh man, I really shouldn't, but something tells me I should.
>>
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Fuck the Xenos: Fluffy, Inquisition warband and Deathwatch forces for a narrative campaign. Thoughts?
>>
>>52402877
Trukk burna boyz are the best.

Roll up and unleash fire.

Most competitive option? No. But fun as fuck.

Besides, you've already given up on competitive by playing Orks.
>>
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>>52402900
Yeah, but I like Slugga Boyz a lot, too. They're both pretty cool.
>>
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>>52402476
>>
>>52402877
>Can attack enemies without leaving the safety of their Trukk
>Only miss out on one of their 4 attacks when they charge something
>Killing more models before charging means less deaths to over watch and high initiative attacks

Why not?
>>
>>52402866
I tried to play pure Inquisition for a year or so... it didn't really work very well. The inquisition codex/the Inq stuff from Codex: Imperial Agents is cool, and includes some neat toys, but it also has some glaring holes, tactically.

Must as I tried to resist it, GWs push towards Inquisitors being an exclusively allied force is kind of the best way to approach it.

So, you start an inquisition army by working out what other faction they've ordered to be their flunkies
>>
>>52402821
Why post an unrelated picture of Tom Hardy?
>>
Why do people try and bully Exodites?
>>
>>52402884
that one acolyte with a hotshot lasgun? swap it for ANY weapon that isn't rapid fire. Currently he can't fire if you want to charge, and invalidates the rest of the unit if he fires

Also, the Inquisition bit needs a transport. They're all melee/short-ranged, and will die before they make it across the board.
>>
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>>52402877
I know that feel. I want to run a 5 man Power Maul and Brute Shield Bullgryn squad with a Priest, Xenos Inquisitor with Rad Nades, Force Axe and Pyschic Powers along with Commissar Yarrick.

570 points of may not even get into assault.
>>
>>52402941
Mostly because I don't have any points left in my list and I'd need 32 points to fit them in while my current list is at 1499.
>>
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Gonna be dumping these shitty pics I took of my entire Ork army in it's glory

Yes before you shitpost, I know about half of it isn't painted, I'm working on it
>>
>>52403025
Atleast undercoat them you degenerate.
>>
>>52402941
>>52403001
Also the fact that they miss out on one of their attacks. Having 4 WS4 S4 attacks on the charge is really good for a Troops choice, especially since they need all the attacks they can get after Overwatch and/or being hit first.
>>
>>52402941

Counterpoint:

Shoota boys don't have a close combat weapon, which is really weird for Orks given their obsessions.
>>
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>>52403025
>>
>>52403025
Rejoice! You will never have to spend another dime on plastic. With this many troops you'll never be bored again!
>>
>>52403046
>Get 1 attack with 50/50 odds to hit most of the time at initiative 2
>Get 2 attacks with 1/3 odds to hit at initiative 11
>>
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>>52403057

>>52403061
those aren't even my boyz lel, I'll be getting to them
>>
>>52402866
a stupid shenanigan I used to run (using Codex Inquisition, not C:IA) was this:

Ordo Xenos Inquisitor with Rad Grenades and ML1

Henchman squad with:
4 x priests, each with a power maul
6 x Crusaders
2 x Servitors

DT Land Raider Crusader with Multi-melta and Psybolt ammo

the unit was HORRIBLY expensive (605 points), and tended to attract a LOT of fire at the LR, but it could beat nearly anything to death.
>>
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>>52403085
>>
>>52403049
OI, iz yooz sayin' can can't uze a shoota to beat a humie wiv?
>>
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>>52403108
>>
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>>52403108

>all those bikes
Emperor preserve us..
>>
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>>52403132
>>
>>52403151
Being within 5 miles of the bike horde instantly gives you stage 3 lung cancer.
>>
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>>52402421

Glorious.
>>
>>52402993
I mainly have him there as an Inquisitorial Storm Trooper model, the other acolytes are a melta Sister and gunslinger Desperado. Good point though, maybe I can figure out another way to use him. Smart on the transport too.
>>
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>>52403132
https://www.youtube.com/watch?v=ec0XKhAHR5I

>>52403151
I still want more
>>
>>52402279
>laughing kroot.gif
>>
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>>52403225
>>
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>>52403247
>>
So /tg/ are you holding off starting any new 40k projects until we see 8th?
>>
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Anyone know the faction/set this sneaky git's big shoota came from? I cant get over it
>>
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>>52403269
>>
>>52403219
the only time you ever have henchmen outside a transport is if you're running a xenos inquisitor with a conversion beamer, 2 Jokaero, 3 heavy weapon servitors, 3 special weapon acolytes, and 4 boltgun acolytes, and you have them sitting in cover
>>
>>52400860
Papa Nurgle bless
>>
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>>52403290
>>
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>>52403320
>>
>>52402993
Any advice on where to shave 40 points for a Sororitas Rhino?
>>
>>52403287
It looks really familar, I feel like it's IG but I'm not sure
>>
>>52403279
Maybe, but not as a direct result of edition change.
It's almost final exams for me and I have some unpainted Sicarian Infiltrators and an unpainted Start Collecting Skitarii and Kataphron box. Hopefully 8th comes around mid summer, so I can decide how I want to proceed from there.

I'm not particularly beholden to 7th ed. b/c I've only been back in the hobby for a year or so
>>
>>52403287
Looks like a standard big shoota with a handle and box mag attached.
>>
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>>52403338
>>
>>52403379
How many points do you think you have?
>>
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>>52403379

>>52403398
I did the math to a fairly exact degree 25 thousand all in all
>>
>>52403363

I really want to build some cult mech stuff but I don't wanna start until I see what direction 8th goes with formations and the like.
>>
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>>52403417
>25,000
>>
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If I'm magnetizing pic related should I be using 1/8 x 1/16 or 1/16 x 1/32? I really don't want to mess these guys up.
>>
>>52403424
I really wish Cult/Skitarii were one army, both are fairly limited model choices, and with some rearranging they'd make for a great single codex.
>>
>>52403287
The heads look like Kromlech so maybe therr
>>
>>52403460

Yeah that's my main concern - I'd prefer to put together a Convocation but I'm not sure that's going to be viable in a few months.
>>
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>>52403417
>I'm da hand of Gork and Mork, dey sent me to rouse up da boyz to crush and kill ‘cos da boyz forgot what dere ‘ere for. I woz one of da boyz till da godz smashed me in da ‘ead an’ I ‘membered dat Orks is meant to conquer and make slaves of everyfing they don’t kill.
>I’m da profit of da Waaagh an’ whole worlds burn in my boot prints. On Armour-Geddem, I led da boyz through da fire deserts and smashed da humies’ metal cities to scrap. I fought Yarik, old one-eye at Tarturus, an’ he fought good but we smashed iz city too.

>I’m death to anyfing dat walks or crawls, where I go nothin’ stands in my way. We crushed da stunties on Golgotha, an’ we caught old one-eye when da speed freeks blew da humies’ big tanks ta bits. I let ‘im go ‘cause good enemies iz ‘ard to find, an Orks need enemies ta fight like they need meat ta eat an’ grog ta drink.
>I iz more cunnin’ than a grot an’ more killy than a dread, da boyz dat follow me can’t be beat. On Pissenah we jumped da marine-boyz an’ our bosspoles was covered in da helmets we took from da dead ‘uns. We burned dere port an’ killed dere bosses an’ left nothin’ but ruins behind.

>I’m Warlord Ghazghkull Mag Uruk Thraka an’ I speak wiv da word of da gods. We iz gonna stomp da ‘ooniverse flat an’ kill anyfing that fights back. We iz gonna do this coz’ we’re Orks an’ we was made ta fight an’ win!
>>
>>52402577
Wtf Eldar are sexy as fuck.
>>
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>>52400472
I saw a box containing assembled and primed dark eldar army of about that size for 40 yurodollars a month ago. However it didnt have Venom, but there were 9 raiders and old talos.
>>
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>>52403503
>Us Blood axes have learnt a lot from da humies. How best ta kill 'em, fer example.
>>
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>>52403417
Have you ever hosted a green horde scenario where you just bring fucking everything and dare everyone else in the store to hold out as long as possible? Because you should do that. Just drown them in boys. Your movement phase would be like those coin-pusher gambling machines!
>>
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>>52403534
Hair metal sculpts I'm assuming because of the crab talos.
>>
>>52403443
Measure the wrist, or wherever the joint is. The Magnet should be small enough that you can drill into the joint without compromising structural integrity, but otherwise go as big as possible.
>>
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>>52403558
>Get 'em boyz!
>Dakka dakka dakka!
>WAAAGH! THE ORKS!
>WAAAGH!

-Rotgob, Ork "strategist"
>>
>>52401400
Okay there are three types of attacks, fast, heavy and defensive bash. Defensive stuns fast, fast stuns heavy, heavy stuns bash. Same attacks clash with higher impact weapon winning, clash too many times with the weaker weapon (2-3 times) and your weapon is disabled plus you get stunned.
>>
>>52403558
oops didn't mean to reply there >>52403606
,

but no, I haven't yet. I need to one of these days
>>
>>52400472

>3 boxes of wyches

You deserve what you get.
>>
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>>52403606
>>
>>52400573
Damn, that's a good one. Gonna subtly jab at my friends with it so they get to fucking work. I'm painting Guilliman right now but.
>>
Hey are there any daemon players around that could share their Herald/Prince/Greater Daemon setups?
A big part of the army seems to be your HQ choices but I'm not really sure how to make effective ones for their cost, they always feel overcosted or like i didnt upgrade them enough.
>>
>>52403287
It's a big shoota with gubbins
>>
>>52403301
Gotcha. Any advice on where to cut points for a rhino?
>>
>>52403676
Bukowski always hits hard, when you least expect it.
>>
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>>52403673
>>
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>>52403755
>>
>>52403433

>felt like I had 'too many models' with 6k of Imperials

Guess I should get a Guard regiment going and a Warlord titan to round out my collection.
>>
>>52403644

Hey now, it's only 2 boxes. The other box is warriors.

>>52403534
Wow. That's crazy. Still, I got a pretty good deal. I probably paid about $250ish I think.
>>
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>>52403777

>>52403794
yeah I have somewhere in the range of 1500 minis I guesstimate
>>
>>52403809

Still, you bought Wyches. What were you thinking my man?

Hopefully they stop sucking in 8e.
>>
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>>52403834
>>
>>52403679
Depends which god you're going for.

I wrote a list for each god if you want them.
>>
>>52403841

I was thinking that I like wych cult fluff? I like the idea that they treat battlegrounds like a big arena fight and how the wych cults hold power and influence in a different way to the kabals.

I even fluffed it out with ideas from the random Kabal table 1d4chan has.
>>
So why is it that Tau plasma weapons don't have Gets Hot but Imperial/Chaos one's do? I understand the "superior tech" angle in fluff, but rules wise isn't the point of plasma that it gives you the ability to kill heavy infantry at a low points with the downside of possibly killing yourself?
>>
>>52403841
Well they are the deldar faction in SWA.

In fact, the army lists in swa is like a who's who of cruddy units.
>>
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>>52403872
>>
>>52403901
the tau plasma weapons arent pumped up to 11 like the imperial ones are
as far as i know, the imperials can turn theirs down, but choose not to, because the extra damage it can do is worth it
rules wise, its because the tau have to have better guns then literally everyone else because fuck you
>>
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>>52403025
>meanwhile my flood of AdMech
I kind of envy you.

Have you counted up how many points that roughly equates to? Think you posted them a few days ago already and said you'd count them up. Unless that was another, equally Ork-obsessed anon.
>>
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>>52403911
[suicidal jumpakking intensifies]

>>52403927
like I told an anon earlier in the thread, around 25,000 points of orkz

Also yes that was me a few days ago, been busy
>>
>>52403920
And weakness is mele- oh wait, weapon skill is worthless and they all have a susprisingly high number of high strength attacks ha ha oh look at the riptide getting lucky and killing three terminators before they get to strike oh if only they were Ws5.
>>
>>52403899
Considering theyre t3 melee troops with 6+ save theyre going to get chopped to pieces before ever seeing combat.
>>
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>>52403950
>>52403950
>>
>>52403979
Hitting on 5s is still too good, when a riptide can kill a genestealer patriarch and purestrains something's fucked.
>>
>>52403979
In defense of wyches they are decently safe in a night shielded transport and they can charge out of it.
>>52404025
Yeah weapon skill should really matter past one point.
>>
>>52401307
RANT INCOMING.

The fact that the melee system is STILL BROKEN AFTER 2 YEARS is completely upsurd. They even did a poll recently where the devs asked the players what they wanted done next, and the very top response was "FIX THE FUCKING MELEE SYSTEM. WE DON'T CARE IF YOU HAVE TO CHANGE IT OUT FOR SOMETHING ELSE ENTIRELY". NOPE, FUCKING IGNORED. "LETS GO AHEAD AND MAKE MORE PAY2WIN WEAPONS"

It's complete bullshit. The system works like this
> You have 3 attacks. Fast Attack, Defensive Attack, Power Attack
> Fast attack beats power attack, defensive attack beats fast attack, and power attack beats defensive attack
> Except if two players through the same attack, the one with the better melee weapon automatically wins.
This seems like a good system, except for one problem
> Defensive attack DOES FUCKING NOTHING. AND IT HAS BEEN BROKEN FOR TWO FUCKING YEARS STRAIGHT. UPDATE AFTER UPDATE AFTER UPDATE HAVE BEEN RELEASED THAT HAVE ALL COMPLETELY IGNORED THAT ONE VITAL BUT UTTERLY BROKEN PART OF MELEE.

It's so fucking bad. Basically if you are a melee class, you can just spam right-click to automatically win every fight in the entire game. Because everyone else's defensive attack does absolutely fucking nothing, and you have a better melee weapon for simply being a melee class, you AUTO-WIN.

OTHER GRIPES(From the cucked-loyalist perspective):
> Eldar instantly kill everyone with all of their melee attacks. You don't even get to react like you do with others and try to dodge roll...
> Orks are better at shooting than you are
> Have fun getting 1-shotted by an Ork sniper with a Deffgun from across the fucking map.
> Have fun trying to kill orks, because it takes 32(in a 30 round mag) fucking shots with a bolter to drop one.
> Have fun trying to kill chaos, because you'll just get 2-shotted by Autocannons.
> Devs took away the Lascannon sniper from us because chaos players bitched too hard. Then they gave Las-sniper to everyone else
>>
>>52404107
> Take 1 step out of cover as a space marine
> Die instantly to a multi-melta
> Die instantly to an autocannon
> Die instantly to an ork sniper
> Die instantly because an eldar stabbed you with a knife
> Die instantly because a dark-reaper fired a shot that landed 20 miles away from you
> Die instantly because an Ork fired his bullshit pocket-rocket that landed 30 lightyears away from you, gibbed instantly from the splash damage
> Die instantly to a wave serpent lancing your head off from across the map
> Die instantly from a "Beamy Deffgun" gibbing you instantly because ork snipers
> Die instantly to a Chaos plasma cannon that is somehow magically 3x as good as the loyalist plasma cannon
> Die instantly to a chainsword to the face that you can't block.
> Die instantly to a predator
> Die instantly to a quad-gun

Meanwhile if you try to fight back
> Fucking MAGDUMP an Ork from behind at point-blank. And he somehow doesn't die
> Need to reload your bolter and pray he somehow didn't notice, so you can fire the 2 additional shots needed to kill him
> Alternatively pay extra money for the cash-shop bolter with a drum magazing, so you don't have to reload just to kill one ork
>>
>>52400798
Look up cascading markerlights. Don't waste drones on gun drones unless you have to. Shield and markerlights all the way.
>>
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How my list? Land raider is proxy for a fire raptor
>>
>>52400358
I hate when you fuckers change the general picture.
>>
>>52404225
>catalogue
>search
>40k

I find it in 10 seconds every time, mobile or on my comp
>>
>>52404025
>Robute Guilliman, Primarch of the Ultramarines, the 13th Legion of the Adeptus Astartes, Lord Commander of the Imperium of Man
>a Grot that grew up 3 days ago
>a Space Marine with 100 years of combat experiences, survivor of countless battles
>Guilliman hits all of them on the same die

It's such fucking bullshit.
>>
>>52400997
These figures look pretty dope anon, sucks that the website is ass. May buy from here for some Guard conscripts.
>>
>>52404243
Tards should atleast use the /wh40kg/-tag.
>>
>>52404277
>It's such fucking bullshit.
Well you tend to die when someone hits you with something that can cleave right though a spaceship hull.
>>
>>52404194
> Die instantly to a multi-melta
Excuse me if I'm not sympathetic to your infantry's instant death by a short-range anti-tank weapon
> Die instantly to an autocannon
AP4. You save 2/3s of all wounds. Freaking privileged compared to most armies.
>>
Can i use a single Knight Atrapos in an Oathsworn Detachment?
>>
>>52404334

No, only the knights the formation explicitly allows, thanks to the gathering storm faq.
>>
>>52404317
The thing is that a Space Marine with a shitload of experience would probably have a higher chance of dodging an attack from Guilliman than a freaking Gretchin that most likely literally eats shit.
>>
>>52404331
He's not talking about eternal crusade not the tabletop game.

>>52404354
He'd still hit them both on 2's even if you went with the same system as str vs toughness.
>>
>>52404345
>Gathering Storm FAQ
Different anon, which one was that? Wasn't the only FAQ that came out for Gathering Storm II?
>>
>>52404331
It's not in tabletop, it's in Eternal Crusade. The fucking autocannon 2-shots everyone, and Loyalists have no equivalent. Our heavy bolter FOR SOME FUCKING REASON, DOES LESS DAMAGE THAN A NORMAL BOLTER.

I wouldn't be complaining about the Multi-melta killing people instantly if it wasn't for the fact that the KEKED LOYALIST MULTI-MELTAS ARE FUCKING USELESS AGAINST CHAOS AND ORKS, AND ELDAR. Because of the complete bullshit that is the Mark of Nurgle, Natty ork toughness, and it being outright impossible to even hit eldar in the first place with a multimelta.
>>
>>52404363
I admit, Guilliman might have been an exaggeration, but something like a Company Champion fighting another Space Marine or a Gretchin should make a difference.

Hell, tripling out your opponent in WS should realistically just cause automatic hits.
>>
I want to play larger point games before next year and have a centerpiece to my IG army. Will a Baneblade die fast at 2k+ in a semi-competitive setting?

I think it may be a tad too tall to get obstructed by an ADL so I plan on making an Atlas to go with an Enginseer+Servitor repair crew to maintain it so it drives forward blasting things with some Lemans to lead the way for my Guardsmen.
>>
>>52401687
Get your shit together anon. Fags like me are working full time and squeezing in three hours a week to paint up a tiny killteam for the office game that happens once a month. Paint your god damn minis, do it for me.
>>
>>52404391
>serving the False Emperor
Loyalist dogs deserve what they get.
>>
>>52404367

Yeah, and it said "You may only take the units listed in the formations. You may not substitute equivalent forge world units."
>>
>>52404425
but doesnt that just apply to the "gathering storm" books hence the "gathering storm" faq, unless the main rulebook faq states this as well
>>
>>52401452
I'm not gonna sugar coat it, I started with Craftworld and avoid the cheese were possible: no Wraith outside of the Wraithlord and no scat bikes. I love my Aspect warriors to death, they're infinitely more interesting. But Deldar, pure or Ynnari, are also fun as hell. Pure Deldar, I may not win much, but I love it when everything falls into place so perfectly.

>>52401345
I've never had the problem of having to resist picking the best things. I just want to have fun and I like my aspect warriors
>>
>>52404401
Baneblade's are unfortunately very easy to kill. I managed to destroy one immediately in a 1500 point game with just a single unit of Assault Terminators. In terms of sheer usefulness, from what I've seen a Stormlord (or whatever that transport variant with the gatling guns is called) seems to be the most useful of them. Their main gun can tear MEQs to shreds and it's basically a Land Raider Crusader on crack.

>>52404425
Huh, interesting. Don't the FW Knights' rules state that they're eligible to fill the LoW slot in any detachment from any Army of the Imperium, though? Oathsworn isnt a Formation but their Allied Detachment equivalent.
>>
>>52404487
>Don't the FW Knights' rules state that they're eligible to fill the LoW slot in any detachment from any Army of the Imperium, though? Oathsworn isnt a Formation but their Allied Detachment equivalent.
I think the RAI for FW's knights is that they could go into any imperial LoW-slot. Doesnt really break the game exactly.
>>
>>52400573
This is meaningful mate, thanks for sharing.
>>
>>52404016
They'll be in a raider with a 3+ jink, so they shouldn't have too much trouble getting there. It's full BS overwatch I need to be worried about. And you know, actually being in combat because WS4 S3 T3 4+ is super great dedicated melee stats. Maybe if they had WS5 and combat drugs were only +A/S/T instead of 50% worthlessness like +1I they'd be better.

Still, I'm stuck with them, and I'm using them. If they hold up a unit for a few turns, then that's fine. They're supposed to be putting inn's show.

>>52404480
Like what you like, man. I'd be lying if I didn't love Dark Reapers. However, I do not like Ynnari at all. Besides not liking the fluff, the rules make people groan, at least around here. In all the games I've seen, only the Ynnari player was having fun.
>>
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>>52404487
Ouch, I haven't thought about Terminators since I'm also worried about Fire Dragons and mass Haywire removing it like its not even a LoW. I still want to have fun with it but I don't know if it would be fun having it sit on a Landing Pad or next to a Void Shield Generator for durability.

As for variants I agree 30 shots per turn if stationary and with a psyker to twin-link is pretty nice by itself. I feel most of the fixed turret variants perform better than their turret counterparts. Stormsword and Shadowsword also look pretty good to use but I don't want to discount the others just yet.
>>
I'm thinking of adding an Aquilla kill team to my current army as a small side thing, since I like the idea of that sort of mixed unit.

I'm debating between a smaller squad with missile launchers, a couple terminators with Cyclone missiles, and a Librarian with the Aegis relic to give them all psychic support and an Invuln, or going with a slightly larger squad, giving the Termies flamers/assault cannons, loading up on shotguns, skipping the Librarian, and just getting in real close with a drop pod.

Are either of these a particularly good or bad idea?
>>
Ugh, painting troops wears me down. They're so tiny
>>
>>52400851
The Emperor answers to noone
cause he is dead slab of a husk of skeleton that can't do shit
>>
>>52404756
Don't take heavies that aren't frag cannons. You're missing the opportunity cost of a stupidly strong gun.

Don't waste too many points on Terminators. Cool, but again: frag cannons.

Just be very careful with how you decide to upgrade, because you can be very killy--but very costly.
>>
I just picked up some Delta brushes, as my last one has died and I don't wanna spend $20 on a single Citadel brush.
Any idea if they're any good, or did I waste my money?
>>
>>52404827
Yeah, painting a bunch of Skitarii also sucks ass. Having pretty models is nice and all but that also means that there's even more stuff to fuck up if you're sloppy about it.
>>
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>>52404876
Yep, working my way through 30 rangers/vanguard right now. It the repetition that gets me. Looking forward to doing my ironstrider and onager
>>
>>52404846
Yeah, Frag cannons seem rather ridiculous, though I wasn't too excited about the idea of needing to pick up 4 of the things.

It does sound like I'll be better off going more for the close-range idea though and skipping on the Librarian.
>>
>>52404972
You really don't need to max frag cannons, you can do plenty with just a couple.
>>
>>52401665
this

fags like that ruin my hobby

"le magus did nothing wrong"

"gay shirtless custodes amirite"

"xd sly marbo"

I cant walk into my local gw without being bombarded with unfunny memes because the patrons there gravitate to normal humans
>>
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am i doing it rite /tg/??
>>
>>52404948
I just want to finish my batch of 5 Radium Carbines for now, then move on to the Kastelans I put together today. Painting regular Skitarii gets so boring so quickly and spending over an hours per model, if not longer, is really discouraging when you still have 10 more on the sprue.
>>
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>>52405130
>"Wait, did I leave the stove on?"
>>
>>52405130
Add naked Yvraine to base.
>>
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>>52405164
I'm sure there's an easy conversion to be made with one of these. Probably head-swapping the SoB.
>>
>>52405199
haha, how do I slice through pewter??
>>
>>52405212
those are finecrap now
>>
>>52405051

I've watched a 10man team with 2 frags combat squad and nuke shit out of a drop pod, so I can vouch for not needing many.
>>
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>>52400358
how is this list? im want to get started playing again after being away for a decade.

i thought i should ask before i start ordering models.
>>
Got a question regarding the Elimination Maniple formation and its units' loadouts.
It's obvious that giving the Kastelans full Blasters is the best plan for them, maybe even giving the Datasmith that Electromartyr relic to give them BS 2 Snap Shots. But how would you kit out the Destroyers? One Plasma unit, one Grav unit, both in the same configuration or something like 2 Grav, 1 Plasma per unit? Aa for secondary weapons, I feel like giving every unit one flamer is a good idea to shoo off any potential melee swarms.

Thoughts on that thing?
>>
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>>52405222
Resin is finecast?
>>
>>52405254
are you fucking retarded?
everything GW sells thats resin is finecast
>>
>>52405051
>>52405235
Good to hear. I'll try and work a couple into the squad, I think.
>>
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>>52405281
Then were did the word "finecast" come from if it's always called resin?

And not retarded, just new.
>>
>>52405328
Finecast was the name GW gave the resin.
>>
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>>52405347
That's what I'm saiyan though. They just list it as "resin," so how do people know GW calls it "finecast."

I'm just really confused. Why don't people call it "reshit" or something?
>>
>>52405374
It used to be called finecast. Now they just call it resin.

The name stuck.
>>
>>52405254
Yes, finest is the name of the resin formula that GW came up with to replace metal. It was supposed to be able to be used in the same molds so they didn't need to make new ones and could just switch over to it quicker. Sadly that worked about as well as a lead ballon, and lead to the nickname Finecrap. Because it was lighter and they ended up having to resign everything that went fine cast and making specialized molds for the resin. This lead to some improvement in quality but for the most part a lot of people are still very bitter and the resin does have many flaws. Brittleness being one and softness being two, the third is sometimes a bad casting will sneak past Quality Control (if GW has them) and you will still get one that had airbubles in the mold and thus holes in the sculpt. I believe GW has a replacement policy for Firecast sculpts that are bad. Honestly the fact that they aren't removing and recycling these before they hit packaging is a failure of quality control.
>>52405281
To be fair one would think that they would use their proprietary name for their proprietary resin.
>>
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>>52405374
Read any older character pack
>>
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>>52405395
Ah, that makes loads more sense. Thanks. Have a rare wych for your troubles.
>>
Will vendetta ever not be good
>>
>>52405374
They used to call it finecast while they were phasing metal out, which lead to a lot of terrible quality casts. Hence fineshit.
>>
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>>52405374
Its the name that those products had you retarded mongoloid. If Im not mistaken Finecast isnt just resin but GW using the metal molds with a special resin to cut costs while also moving away from metal models while they update the molds into plastic.

Forgeworld resin is different.
>>
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>>52405431
>you retarded mongoloid
Are you a retarded mongoloid for not knowing that norsewomen bound their massive tits with boxes, giving arabs the impression that it was an effort to restrain their inhuman growth?
>>
Can anyone recommend a good foam insert carrying case that isn't marked up by a hilarious degree?
>>
>>52405497
Just get the foam on ebay. Shoeboxes are fine as a case, it's the foam that keeps shit from jostling around.
>>
>>52405374
It was a big marketing hooha for a while.
>>
Speaking of Resins, here is a question. What strategic partnerships would you make if you were GW to produce Sisters of Battle with the least possible cost to you thus increasing profit of this line?

I know my answer. Go to Reaper Mini, have them produce the SOB Line in their bones resin. Have them pay a licensing fee but sell the items in the GW store for increased profit for both companies.
>>
>>52405497
I think the best way of doing it is buying feldherr foam and then just using a regular bag.

If you want an actual case look into toolboxes.
>>
>>52405497
I picked up some citadel 3-tray cases for super cheap on ebay.

This one.
>>
>>52405424
They might not even exist next edition Guard dex. There's no model for them exactly. Only for a Valkyrie.
>>
>>52405551
I got one of those. Got it in like 2002.

Like new. I got new foam though.
>>
>>52405517
I think GW should be really careful with any partnerships like that.

They make figures and the second they start licensing shit out it can go real bad. I heard the scenic bases were made in China and look like shit.
>>
>>52405565
You don't have to be so aggressive.

This is /tg/. Not /v/.
>>
>the new save modifier also reduces cover saves, or do away with cover saves completely and being in cover modifies To Hit
Discuss.
>>
>>52405517
Actually producing the mini's is the easiest part for GW, they're already set up for it.
>>
>>52405667
The latter could work. The former would result in Riptides ignoring cover without even needing markerlights.
>>
>>52405632
>I heard the scenic bases were made in China and look like shit.
I've got some old pre-finecast base decorations that are made from some kind of resin and molded very simply, and honestly they're fine.
>>
>>52405668
But not on a profitable basis. A new strategy for producing SoB might be in order. And having a partner produce the line limits the cost and economic risk to them, and maximizes profit.
>>
>>52405497
the current citadel cases are actually not too bad if you play space marines. They have a hard exterior and if you don't use oversized models you can fit 1000 points in a skirmish case (their smallest size) easily.

If you play tyranids or deldar though, look elsewhere. Spikey bits and those cases don't mix.
>>
>>52405737
If SoB aren't selling why bother? Better to focus on lines which do.
>>
>>52405775
>SoB aren't selling
I refer you to the email of GW execs shitting their pants while trying to keep veridyan in stock for more than 5 minutes
>>
>>52405801
A new model sells well, but are the old SoB selling at a rate which demands more production than they already put out?
>>
>>52405775
Sisters of Battle would sell.

That's why they will bring them back. They brought back genestealer cults. And they did it well!

8th edition will see a huge release of Sisters of Battle.
>>
>>52405775
Here is the problem.
They aren't selling because they are priced too high. The price is a detractor from buying. their common infantry unit's current retail price is 80 for 10 units. When you consider you will need at least 2 of these, you can see why people aren't playing this army. The cost of entry is several times that of every other army.
>>
>>52405737
What the fuck are you talking about? Do you know what an economy of scale is? GW is the biggest player in the wargaming industry by leaps and bounds. They almost certainly have the infrastructure to produce models at a better PPU ratio than any of their competitors. There's literally no reason for them to outsource production if they intend to maintain proper quality control.

>>52405835
The immolators sell out instantly too. The only reason the metal ones don't sell as quickly is because they're 80 dollars for a basic squad, but that'll change soon when they release plastic sob.
>>
>>52405854
The price has nothing to do with the costs of production. It doesn't cost any more to produce a squad of sisters than it does any other resin model they make. They're expensive because they're competing with plastic sets.
>>
>>52405886
Actually yes it does because the sisters are made of a tin alloy and tin is many, many times more expensive than resin.

You actually don't know what you're talking about. Shut up and go read a book.
>>
>>52405923
You're talking about producing them in resin, which would require a new set of molds. At that point they might as well go plastic.
>>
>>52400712
late response but the only reason why we have custodes doing anything in the fluff or models in 40k is because Guilliman ordered them to get off their ass and fight
>>
>>52405886
Their Expensive because they are still in TIN, not Resin. If they switched to Resin or better yet Plastic, or outsourced them if they have no other plans to convert the line to a more affordable format than Tin Alloy. Right now Sisters aren't moving as fast as they would like. But every time they release something in the reasonable price range people snap it up. So that tells them that people want this army.
>>
>>52405959
No I'm not, he is. I'm just stating a fact that production of metal models is far more expensive than production of resin models.

Besides, they wouldn't produce them in resin, they'd produce them in plastic. GW only uses resin in very specific cases, and never for whole armies.
>>
>2 or 3+ cover saves, re-rolling
Who in their right mind allowed this?
>>
>>52405863
>There's literally no reason for them to outsource production if they intend to maintain proper quality control.
I'm actually kind of surprised they didn't outsource production under Kirby, their quality control was notably worse then (even ignoring the finecast debacle, their plastic sprues have more mold lines of greater severity compared to older early 2000's castings). I can't speak for modern castings, has the QC improved again for plastics?
>>
>>52406028
Time to bring out those melee units.
>>
>>52406046
Say that to Magnus
>>
>>52406046
>tfw Black Templar player
>tfw enemy just runs away
I guess I tried at least.
>>
>>52406040
I haven't noticed too sever of mold lines but I do still have to go in there pretty aggressively. Then again I'm not sure when anything I am building was produced. The witch elves I converted into Daemonetts for example could have been from any time period pre AOS judging by the boxes, and the fact they came packaged with square bases.
>>
>>52405775
LOL! Not selling? Large portions of Sisters and Inquisition have been impossible to buy since Imperial Agents release.
>>
>>52406106
GW doesn't seem to think they are.
>>
>>52406117
We've been over this. They don't have as much moving volume because they are prohibitively expensive. But GW know the demand is there, through the still rather impressive sales of 10 year old overprice metal models, re-released immolators, veridyan, and celestine.

I'd bet a thousand bucks right now GW is getting ready to release a new line of plastic sisters this summer, or whenever 8e drops.
>>
>>52406147
I doubt they'll have it ready that soon. I'm willing to bet their recent releases were a wake up call though. It's probably in the pipe for things to work on, and we'll see a small release in 2 years.
>>
>>52406100
The sprues should be stamped with a copyright mark and the year it was produced
>>
>>52406168
I'll dig through my trash tomorrow. I don't feel like going down to the paint lab this late.
>>
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/tg/, I had an Epiphany today. It just occured to me after spending years of collecting space marines, that I started this hobby wanting to run Mechanized Tau. And I have some Fire Warriors from a kill-team box that I'm now assembling.

So here's a list I've written up now for what I want to run in Tau. My general strats for it will be to play a thoroughly mechanized army completely true to the original Tau fluff. There's 6 Devilfish transports with all dudes with pulse shotguns inside, and they all go to try and get as close to the enemy as possible. I actually want to run this list as makeshift Tau Melee.

I can't wait for 8th edition to roll around and make melee more viable! Who else is hoping for removing Assault Transports and just letting people always assault from transports?
>>
>>52406202
I'm hoping for being able to assault out of any transport that hasn't moved yet. I play Chaos I kinda need that. I'm also hopeing they copy and paste a lot of the rules from the AOS Seekers as those are seekers who are worth their points. Able to run and charge, and have a high speed value. They are very, very nice. Better than the current 40k seekers.
>>
Can a chainsword/chainaxe cut through power armor?
>>
>>52406266
In theory yes.

In reality Yes but it's more likely going to bounce off.
>>
>>52404194
>Die instantly to multi-melta
A multi-melta literally takes minimum 6 seconds to kill a marine. Though it only takes 2 seconds to make sure you will die within 6. Orks have the worst accuracy guns in the game, marines have literally the best so fuck you and your 2 shotting sniper in a game with no other snipers.
The deffgun has to aim at you for six seconds which is impossible if you move.
Chaos plasma cannon sucks.
>>
>>52406286
>yeah but yeah but no
Kill yourself.
>>
>>52404107
What? Defensive attack works fine. I am often beaten by defensive attack or use it to beat melee. Have you played lately?
>>
could an arbitrator take out an astra millitarum sergeant?
>>
>>52406297
Fuck off and read the lore if you going to be like that.

You can shove chainsword through breastplate of power armour but it requires great force. Swipes arent going to penetrate it except from joints and other vulnerable spots.
>>
>>52406334
Anon a Gretchin could take out Abbadon in the right circumstances. You have to state a scenario if you're going to ask a question like that.
>>
>>52406294
>marines have literally the best accuracy
>What are BS5 Bloodletters
>What are BS10 Bloodthirsters
Khorne is a shooting race!
>>
>>52406351
Which is what I mean. According to lore it will cut not like a chainsaw through butter but it will cut..

According to dice rolls Yes it will but that 3+ save will probably bounce it off.
>>
>>52406375
>shooting race
>no ranged weapon for the vast majority of troops
Next you'll say Tau are a melee race because Riptides have high strenght.
>>
>>52406393
2nd edition/Necromunda give chainswords S4 and -1 to saves. So yes its better than normal sword wielded by normal human but not much.
>>
>>52406393
>>52406351
How about a chainaxe?
>>
>>52406417
>the joke


>ferrus manus

Tau have poor WS, so it doesn't fit the joke anyways, as it was comparing marine BS to that of Orks, wherein I joked that Bloodletters are better than marines as a shooting race due to their having BS5, which is higher than marines, and Bloodthirsters being BS10, which is only matched by Cypher.
>>
>>52406182
I was tempted to post some photos showing plastic sprues and that 2012-4 QC has slumped to 1994-1996 standards, but it's barely worth the effort and the evidence is anecdotal at best. Any of the old guard will have already made the same observation.
>>
>>52403694
maybe the terminator?
>>
>>52404194
>Die instantly to an ork sniper

I snipe with a Shoota equipped with the mini-scope, the 80 round mag, and the compensator.

Where were you when orks have the best battle rifle in a 40k video game?
>>
>>52406564

Personally, I love sicky shootas on the pain boys, though I wish they had more ammo.
>>
>>52406448
>the joke
>ferrus manus
?
>>
>>52406625
The joke
Ferrus Manus' head
>>
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>>52406625
I think it's some kind of meta-joke based upon "The joke, your head" which is usually accompanied by a gesture that shows the joke going over a head. Ferrus Manus was decapitated, so he's subbing it for a head but doesn't account for the fact that this implies the joke is going over someone else's (not your) head.

Oh, neat. Apparently I have a gif that encaptures this.
>>
>>52406375
What? This is about eternal crusade. The Stalker Bolter is the highest range/accuracy weapon in the game and can two shot anything but specific tankiness mark of nurgle/ork builds. Which with its rate of fire means you die in under .75 of a second. I did not mean to imply it was the same in the game, in the game snipers and stuff exist. Like heralds of khorne on quad guns for example.
>>
>>52406564
That still isn't as good as a base shuriken catapult when it comes to accuracy or speed of death when headshotting iirc.
>>
>>52406202
list is illegal, stealth teams can only take 1 fusion blaster per 3 members to in a team of 3 only one fusion blaster allowed.
coldstar commander is terrible and since you only actually have 3 anti tank weapons you're fucked beyong your wildest dreams.
mechanised tau still requires either one (or more for the cheaper units) of the following for anti tank
1. railheads/meltaheads
2. meltakeels
3. fusion crisis suits
4. iontides
5. railcuda
6. tigershark/manta
7. stormsurge
8. tau'nar
For a mechanised combines arms tau list I have suggestions, don't take all of them, very long list
1. take only 3/4 teams of breachers, they're decent but spamming any one unit just isn't effective
2. put disruption pods/seeker missiles on those devilfish since jinking doesn't affect them
3. Take something like an armoured interdiction cadre or 2/3 hammerheads
4. pick up a ghostkeel for optimised stealth cadre, a ghostkeel isn't too cancer and isn't too out of place
5. more pathfinders/bring markerdrones on an xv84 commander with drone controller for more markerlights
6. take a pair of remora drones or a barracuda AX-5-2 with railgun/ion cannon
>>
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>>52406859
>list is illegal
>check reference post
>list builder image
>mfw

Read your goddamn codexes
>>
I just want to give GW all my moneys
>>
>>52406892
for a moment I thought you were pissed at me, fuck it's been a long day.
Also the guy doesn't know a thing about tau from the looks of his post, it's a list that could be beaten by csm or deldar
>>
>>52406940
B-but people told me traitor legions made CSM good. I mean not tau good but not "in the same breath as deldar".
>>
>people using formations
>not just CADs
>>
>>52404018
Damn all these pictures would have looked real nice if he wasnt trying to take them from a moving vehicle
>>
>>52406950
It did made some of them, yes. Nurgle went from decentish -> good. And now when they get their new shit including Mortarion they are going to be even better.
>>
>>52406950
Depends on the legion. Thousand Sons, Night Lords, Black Legion, Iron Warriors and Word Bearers got shafted (Not including magnus/WB summoning)

Alpha Legion, World Eaters and Emperor's Children are pretty good, and Death Guard can be godly.
>>
>>52406950
I didn't say csm were bad, and aren't deldar good with the ynaari (or whatever it's called) update?
Also some csm legions are still shit even with traitor legions.
I know DG. 1k sons and AL are good but idk how the others are.
>>
>>52406859
> Unironically Suggesting anyone take a Stormsurge or a Tau'nar in an 1850 list
Fuck off nigger, I'm not taking anything bigger than a crisis suit, EVER. They go completely against the established fluff for Tau. If I need more anti-tank, I'll take some Fusion Suits then.

You are the worst kind of scum in the entire fucking universe, the very reason that people hate Tau players.
>>
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>>52407004
Here, I fixed the list.
>>
>>52406968

I hate them, too.

>buy 4 squads for this random bonus!
>buy 3 of this tank you'd never otherwise buy 3 of so it fits in your super formation!
>use this shitty unit that you'd literally never buy if we didn't make it mandatory for your super bonus!
>>
>>52407002
1ksons are only good with sorcerer/daemon spam formations and/or magnus.

Emperor's Children make nice bikestars, their Icon gives 4+ FnP with the legion rules.
>>
>>52407025
yeah FUCK cad

>take minimum 2 troops

fuck off
>>
>>52407002
I think AL went back to the bottom end with the errata/FAQ/whatever it was that said they can't potentially bring 2 sets of cultists back in.
>>
>>52406976
Well i own some nurgle daemons and some CSM with the only "themed" ones being berserkers. I think everyone expects me to go nurgle themed and pick up the new death guard. Honestly i probably will though i have found the -1 initiative fucks me over pretty often. What's the best melee unit for a death guard list? Chaos Spawn with MoN? Allying in plaguebearers doesn't seem worthwhile since CSM has their strengths covered though nurglings can tarpit i guess and chucking a herald in nurglings could give a few decent attacks in that tarpit plus a safe place for them to do psyker shit from.
>>52407025
Hey some of that third one can be pretty fluffy.
>>
>>52407025
The worst is the ones like the riptide and stormsurge formations that have 0 tax units and let you bullshit your list because you've now got 6 riptides and 2 stormsurges.
>>
>>52407035
>ignoring the fact that two troops has been the minimum for a decade and more
>>
>>52407039
Cultists are shit anyway; what really makes AL good are infiltrating Chosen
>>
>>52407004
Then take one of the other six suggestions.
>>
>>52407002

Night Lords at least have a cheese unit aka flying Tzeentch Prince with stormbolt plate and jinking Dreadclaws with sure fire night fighting is sweet.
>>
>>52407045
Yeah the "3 copies of X with no variation" formations are all awful, since they just want you to buy shit in multiples. At least the CSM "3+ tanks" ones have a warpsmith in there and let you choose from multiple tanks.
>>
>>52407041
Why would you want to into melee for DG? They get relentless, just load up on heavy weapons in your troops and go crazy.
>>
>>52407071
I never liked the 3+ tanks one, felt too restricting and I didn't like the bonus; I like how 1ksons get a formation that's one unit/squadron of tanks with no bonuses as an auxiliary, wish other legions got it too.
>>
>>52407075
I guess you are right, all i really need are tarpits and nurglings are short enough i can fire over them so i can either ally them in or just try to avoid melee. I'm just used to fighting a lot of melee stuff or needing to tie things up.
>>
>>52407004
I wasn't suggesting that you take it
I was merely stating a fact that you require anti-tank, then listed tau anti-tank units.
no need to get so fucking salty, I didn't pick up my first large suit until I reached 1000 points and I only own 1 riptide at 2000 points currently.
>>52407016
kind of a boring fix imo, but whatever floats your boat I guess
>>52407027
>>52407039
>>52407064
fair enough, I don't play csm (yet, considering starting an alpha legion army).
>>52407062
thank you for understanding what I actually meant, the amount of autism on tg is astounding
>>52407045
I agree, formations which are just "take unit x and nothing else" are cancer
>>
>>52407039
you can still infiltrate hilarious chosen units

like 5x melta or 5x plasma
>>
>>52407041
>fluffy
Literally all GW has to do is write a blurb about how "x unit likes to fight with y numbers using (useless unit) as support!" and you have a """fluffy""" formation.

>>52407071
>at least they make you purchase an underpowered overpriced model with your excessive amount of specific units

>>52407094
I really wish you could take just one fucking tank as an aux. You have no idea how often I've built a Warband and said "I'd like a predator. Nope. I need fucking 3 of them." It's honestly STOPPED me from buying one.

>>52407035
2 troops 1 HQ has been the gold standard for 4 editions now
>>
>>52407025
I fucking hate battle demi companies

like fucking why would I want to collect and paint a complete space marine company and then have rules to use it in game


fuck that, fuck "lore friendly" bullshit unfair rules

take me back to 5th edition where you ran 1-2 hq, 2 troops, and then three of the most point efficient unit in your fast/heavy/elite slots.

Those were more interesting lists imo, a lot better than this formation nonsense
>>
>>52407108
Alpha Legion is fun, I run them with a CAD so I can get forge world goodies. I've never had much luck with cultists so I just use a bunch of chosen.

>>52407115
I've got a 5x melta, 5x plasma and 4x flamer with 1 power weapon, works wonders

I've never had any luck with cultists. What's the best way to use them? Or should I even bother.
>>
>>52407108
>fair enough, I don't play csm (yet, considering starting an alpha legion army).

I'm considering painting a tiny little hydra logo hidden on my guys, and seeing if my opponent will let me run them as AL when I want a CSM game.
>>
>>52407140
take the formation of them where they can come back from the dead, put them on objectives, hope they come back when they get shot to death
>>
>>52407134
>at least they make you purchase an underpowered overpriced model with your excessive amount of specific units

I mean, that's the entire point of formations. Have fluffy setups that require mixing some units, and giving special rules to make such a setup more appealing.

Ideally, Formations should be discouraging people from making spam lists, not the other way around
>>
>>52407148
I'd allow it
>>
>>52407135
You probably picked the worst formation in the game to try and strawman with
>>
>>52407135

My friend showed me his cousins 1250pt Lions Blade. He had 355+ points of free transports. That's 28% more army ON TOP OF HAVING EXTRA BONUSES LIKE FULL BS OVERWATCH.

Fluffy my ass. That shit is 100% pure cancerous cash grab.

>>52407158
Except needing minimum 3 of a unit does more than encourage spam, it forces it. I'm all for needing something like a Warpsmith, but don't make me take 3 fucking tanks because I want to include a goddamn Vindicator in my Warband.
>>
>>52407134
The point is to give a crunch benefit to following fluff.
>>
>>52407183
I didn't say the warpsmith formations were good for that, just pointing out the reason he should be there.

90% of the formations in the game are broken garbage, one way or another, or just are plain un-fluffy. The idea itself could work, and there are some genuinely good and interesting formations out there.
>>
>>52407223
>>52407183
>>52407172
what's "un-fluffy" about the battle demi companies?

It's literally a space marine company, you know the golden standard since the codex astartes was penned
>>
>>52407223
Not that guy, but the only formations I've seen that felt like a good idea for my force were the ones with pathfinders.

One is 3 teams of those with 2 stealth teams and a pirannah, and gives you a free seeker missile shot whenever you land 3 markerlights in a volley. Personally, I would take this even if it cost a markerlight to use, and if I had to spend 8 points per missile up to a maximum number. I like the idea of forward units calling in artillery strikes

The other is the one with pathfinder teams and broadsides, where the pathfinders get shrouded if they don't move, but the broadsides can overwatch for them at any range. That actually encourages putting the pathfinders more forward instead of balling them up in a gunline, as well as taking rail rifles for that 60" supporting fire range. I don't have any broadsides, but that's just a sweat mental image.

But no, instead of these everyone takes Riptide wings
>>
>>52407232
The actual makeup of the formation itself is perfectly fluffy. 6 tactical squads, options for what sorts of assault or devastator squads that company uses, space for a dreadnought, it's a perfectly fluffy list.

The problem is that the bonuses are totally out of whack for balance. Getting Obsec on everything? Strong, but not too crazy. Getting some extra tactical doctrines? Sure, makes sense, they're clearly following the codex at least somewhat closely. Buying all the transports for free? That's just insane. It's anywhere from 300 to 500 free points as long as you're willing to go out and buy 10 transports. Not only that, but it actively discourages certain options, since taking a bike squad or a jump pack assault squad gives up a free razorback.
>>
>>52407223
I really liked the helcult one. The other helbrute formations are all just "take more helbrutes for free bonuses" but that one mixed two units had an awesome storyline behind it and mechanics that really played to that story.
>>
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>>52407016
I feel like this is a more fun list than the one you posted, formations that don't spam one units make it slightly fluffier
>>
>>52407232

Free transports have nothing to do with how fluffy the formation is. Under no circumstances should any army get an extra 1/3rd of their army points added for free because they took units they were going to take anyway.

>>52407223

My question is why is there a Warpsmith walking around with 3 Vindicators?

>>52407339
I wish they had included the Hellbrute sheets in Traitor Legions.

>>52407219
No, the point is an excuse to get people to buy more shit they already have under the guise of being fluffy because they said it's fluffy.
>>
>play Orks
>fluff is literally minimal organization outside of I'S DA BIGGEST
>list building hamstrung by max allotments of fast attack, heavy support, etc...

When I can only take 3 fucking looted wagons it's bullshit

Fuck CAD
>>
>>52407377

Orks are the one army that should honestly have a formation/cad that's basically unbound but only Ork shit with some amount of required boyz.
>>
>>52407377
Really there should be no "CAD" the basic FOC should be different for each codex, like realspace raiders for deldar.
>>
>>52407368
>My question is why is there a Warpsmith walking around with 3 Vindicators?

It'd be less strange if they had remembered to let Warpsmiths take Bikes
>>
>>52403025
This in not an army. Just a pile of unpainted junk.
>>
>>52407377
>>52407426
Have it be a CAD with double the available slots, but the baseline requirement is that you need one HQ, and that at least 2 units have to be strength 3 (essentially have at least 2 squads of some sort of boyz)
>>
>>52407025

https://youtu.be/l5TVqAlMK2s?t=149

I'm always reminded of this video whenever this comes up

Tau player
>It's quite complicated, got a mixture of formations and detachments here...

Ork player
>I've got a CAD...
>>
>>52407472

Yea, that's pretty sad. That's how I feel as a sisters player, too. My options are:
>CAD
>Strictly worse that CAD
>ally wank fest
>>
>>52407508
>>52407508
>>52407508

migrate to new craftsworld
>>
>>52407503
I'd hardly call Castellan's an Ally wank fest. There are plenty of cheap things that can be tossed in without even really noticing or losing that many points compared to respawning troops.
>>
>>52407429
Warpsmiths and Apostles ought to get all the wargear options lords and sorcerers get.
>>
>>52407527
Yep. At most, the Warpsmith could be restricted from having a Jump pack like a standard techpriest, but there's really no excuse for anything else there.
>>
>>52407525
>troops only respawn on 5+
>doesnt include transport
>no ObSec
>needs 4 of them
>requires 2 HQs and 2 factions

It's a wank fest and a shitty one at that. The fact that they printed Ynnari immediately after is insulting.

In addition as a sisters player, it's a rare day that I want to take more than 3 troops. They're fine, but other slots are just better. Plus, I still can't take SoS inside Castellans, which is even more of a negative.
>>
>>52403534
That reminds me of a bargain I found last month. I bought a broadside, 5-6 drones, 3 crisis suits, 22 firewarriors, a devilfish and a sniper drone team for $40 maplebucks
>>
>>52407664
>In addition as a sisters player, it's a rare day that I want to take more than 3 troops.
I was about to say that obsec sisters in immolators is one of the best things in the codex but then I thought about Castellans for a single second longer.
>>
>>52408127

Exactly. I would need a 100pt snowflake tax on top of needing an extra 270pts before I get buy Dominions/Exorcists, which is almost exactly the cost of allying a full Null-Maiden Taskforce.
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