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Warhammer 40,000 General

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Thread replies: 441
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This isn't /r/ edition

>previous thread
>>52274204

>This won't make it intact to the next thread so who cares
https://www.youtube.com/watch?v=ZtkwaT1Fcu8

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
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First for the Dark Eldar!

>>52281365
>.99 cent bit
>$9.00 shipping
Fuck these grabblers...
>>
>>52281394
xth for at least it's Duncan and not a shitty meme, good for you OP
>>
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First for making Storm troopers not awful
>>
>>52281418
I don't understand why bits sellers charge so much for shipping

Hoard o' bits which seems to be the popular one charges 7 dollars for domestic shipping
>>
>>52281423

They're awful as a standalone army.
If they were an Elite choice for the IG only, people would have a higher opinion of them.
>>
>>52281423
>>52281481
They just need more than two units.

Basically, copy-paste the D-99 regiment and give them all 4+ armor. Problem solved.
>>
>>52281418
>>52281460
Not sure why they charge so much, but it may be to help incentivise people to make bulk orders.
>>
>>52281481
Castellans helps them out a lot. At that point they're basically another troop choice for Guard armies.
>>
>>52281460
I'm pretty sure Hoard is only 4 shipping

They have the axe that was looked for.
>>
>>52281460
Typically they have the initial cost, with no additional cost (or a very minor one) for things after that. It's to encourage people to make larger orders, instead of nickel-and-diming for fifty cent bits.
>>
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>>52281499
>tfw Elysian carapace armor scrapped to make way for more 30k wank
>>
Anyone got a firework knight weapon lying around? Need to know it's size, exact or relative to a model is fine
>>
>>52281510

Bingo

You loose money in overhead if all your time is spent sending out single bits to 100s of different people.

Plus most of that money for shipping actually does go to the post man.
>>
>>52281559
>firework knight weapon
what?
>>
>Working on CSM
>Also have a bunch of Deldar I want to do

Fuck
>>
>>52281541
>implying they aren't just making more knight heads that no one will ever buy
>>
>>52281573
Guessing autocorrect from forgeworld
>>
>>52281423
HQ scion commander has senior officer stats
scion platoon as a troop option (command squads retain the junior officer)
voxes grant board-wide coverage
option for chimera transports
veteran sentinels

that's all I'd really want
>>
>>52281586
I would buy the Knight heads if I was making Mechanicum Knights. I think they're pretty fitting for that aesthetic.

But I made my Knights to be knightly and sheit.

>>52281592
dumb phoneposters
>>
I'm considering being a filthy marine hipster reaver.

Where would I find the rules for Carcharadons, and are there unique bits for them?
>>
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I have all these 30k contemptors, is there any loadout for 40k that isn't shit?
>>
Well, I found out my Warhammer buddy is a piece of shit, and it's bothering me to where I'm making a tangentially related post on a Tanzanian alphabet soup image board.

I've known the guy for at least 15 years, I went to school with him, and don't really know how to proceed.
He does have legit mental problems, moderate bi-polar that they're treating, and knew he'd been kicked out by his mrs. There were rumours around our group that he'd hit his wife, and that was why he was kicked out. I'd been doing stuff like painting Warhammer, playing video games etc with him to distract him from his break up.

However, I found out over the weekend that it wasn't a one off (not that a one off is justified anyway), but over an extended period of time he'd abused her pretty solidly. Apparently ranging from pretty violent to pinning her down and spitting in her face while yelling at her. This'd go for a week or two at a time, die down for 4-6 weeks then start again.

Given all my painting etc has been with him it's kind of killed my desire to keep going.
>>
>>52281617
Forgeworld and FW downloads, Badab War stuff.
>>
>>52281617
FW chapter update has all their chapter tactics.

FW character update has their Void "Captain"

30k probably ate all their legion specific shoulders. shapeways has some pretty good 40k stuff on it.
>>
>>52281625

I love the NL contemptor.

Afaik, 40k contemptors are better for melee than ranged.
>>
>>52281635
at least he's not a Tau player
>>
>>52281606
I'd like true platoon style. Some Heavy Weapons with Infiltrate.

Snipers teams with a Master of Ordnance upgrade.

Demo Charges.
>>
>>52281635
Get him to go to a therapist.
>>
>Get a bargain deal an a bunch of OOP minis through a friend back in November
>Paid less than half the retail value when they were on the shelf, even though they're sought after on eBay
>Friend messages me to say he has them
>Haven't heard anything about them for 3 months
>Mention it to them a few times, but don't see any action taken
>Don't want to be a dick about it because it was a sweet ass deal
I just want my pewter toys.
>>
>>52281635
If it's a hobby you enjoy on your own then you'll get back into it in your own time, don't force it.

If it was just a way for you to bond with him and hang out, then it might be best not to do that with him anymore.
>>
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Be honest /tg/.

Have you ever been in a YouTube BatRep?
>>
>>52281678
He's been seeing one.
I don't know how much they're helping, because we don't talk about it much (Real talk isn't my strong suit). The impression I get is more he's started hiding his feelings from me when we do get close, though, as I told him what I thought rather than what he wanted to hear, even before I knew the extent.
>>
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>>52281694
I kinda look like Mitch, t-that counts right?
>>
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>LIST FANTASY COMPETITION
Look at my list, bring up a fun but competitive list (read: not WaaC) you would/do run at that points level, and tell me how you would beat it.

>HARD MODE: Tell us how it would beat your list.
>>
>>52281635
WE GET IT, YOU POSTED THIS SHIT THIS MORNING

WHINE ABOUT IT ON FACEBOOK WE'RE HERE TO BE NERDS
>>
>>52281694
No but I do want to start a channel for it for games at my FLGS. No one other than me paints their shit though.
>>
>>52281573
Forgeworld* my bad
>>
>>52281769
Would love to start one as well, but don't really have good enough terrain to record on and can't play outside tournaments in my FLGS.
>>
Still wondering if this will be a decent list for ITC tournament? I don't need to win I just don't want to be the biggest loser there.
>>
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>>52281736
Why, I'll destroy you in combat after charging out of my extremely durable transports, of course.
>>
>>52281825
Some problems

>Lascannon HWT

Take two Mining Lasers instead.

>Battle Cannon Russes

take Autocannon Russes instead.

>Aberrants

No.

>Mixed Metamorphs

Avoid this. I'd also shy away from Bonesword Leaders, regular leaders are alright but boneswords are grossly overpriced.
>>
>>52281890
>Nobs in a Naut

I want to believe.
>>
>>52281930
As an addendum, it shouldn't be the worst thing if these are just the models you have. That SubUp is begging for a higher model count, but as it stands it's not the worst thing.
>>
>tfw need to use a distraction to be able to field my Land Raider

This is so wrong on so many levels.
>>
>>52281694
yep
>>
>>52281930
>>52281983
Thanks, working on an update based off what I have assembled/painted. will post in a sec. I appreciate the feedback.
>>
>>52281676
>Some Heavy Weapons with Infiltrate.
>Snipers teams with a Master of Ordnance upgrade.
>Demo Charges.
changes/adds too much stuff, really

The reason I suggest companyHQ/platoons is because the armies will be made up of the same kits, just slightly more efficient about it.

Regular scion squads should be allowed to take medics, though. FNP's not much, but it would help them be a little less glass-cannon-y.
>>
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>>52281890
>I2
>>
>>52281890
I actually don't know that deal is with those nauts, I've never seen them used before.
>>
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>>52282132
>taking a screenshot of the listbuilder
>taking a screenshot of the listbuilder without going to print preview
>naming your screenshot to mimic the default filename of lists put out by the listbuilder's print preview download
>>
>>52282132
How tough are knights in play honestly?
>>
Which book is the Plasma Obliterator and Haemotrope Reactors in?
>>
>>52281930
>>52281983
-Ok so I'm locked into the battle cannons, they're glued and painted and no sponsons. the front wpn can be swapped out though. I got these as a swap with a friend.

-Dropped the Aberrants added more Metamorphs and made them all the same

-Also took the mining lasers, I'm working with Catachans as my Neophytes so I'll need to do some converting or just use the models from the DW:Overkill box I have.
>>
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I'm a new player that's started with Orks and was wondering about something.
I've heard that 'evy armor is rather bad for boyz, but I use it on some of my boyz to pad out my points as I physically don't own enough models to fill in the points otherwise (I'd also do things like take wreckin' balls for trukks and such) and after having played a few games, the 4+ save was surprisingly effective at keeping my boyz alive and it kind of makes me want to keep some boyz with the armor even if I have more models.
I was wondering if this was just me not knowing whether or not more units would be effective or if as the point limits raise more and more weapons make 4+ irrelevant.
>>
>>52282255
Metamorph Upgrades are good, just not in mixed units.

you'll want to deploy Whip units against higher I targets, deploy Claw units against tough targets, etc.

Looks significantly better, though you might want to split the SubUp into two SubUps in order to get the metamorphs down into five-man squads.
>>
>>52282288
Great, thanks for all your help!
>>
>>52282265
roll with it, dude

4+ saves aren't the greatest, and you'll find that out the first time those boyz come up against a heavy flamer, but unless you're playing in make-believe /tg/ optimization land you've got some wiggle room in what you take without things completely shitting the bed.
>>
>>52282255
Where's your anti-air?
>>
>>52282265

'Eavy armor is a bit overpriced, AP4 is a bit too common considering autocannons and equivalents are rather popular, but it's not the worst thing. It can be really good if you're focusing on melee.
>>
>>52282355
>GSC
>Anti-Air

Don't twist the knife, though he could really go for an Allied/CAD/Hive Fleet detachment of Flyrants and Mucolids.
>>
>>52281680
If you paid for them and he didn't deliver than you need to get on his ass about it
>>
>>52281680
Life advice time.
People that do this are not friends.
Second bit of advice
You generally should avoid business with friends.
>>
>>52282566
why would he need to avoid business with friends if friends apparently don't do that?
>>
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Is there any fluff on Tau vs Craftworld eldar? How do Tau deal with all the shit eldar have, and vice versa?
>>
>>52282379
Not that anon, but can they not take an icarus array somewhere?
>>
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how good is he
he seems fucking crazy
>>
>>52282766

That helmet would be perfect for a Talos conversion.
>>
>>52282825
or just the normal mark V helmets
>>
>>52282766
>only 6 weapons
HAHAHA what a faggot.
>>
>>52282766
>>52282870
Holy shit i just noticed the saws below the palms. Das proppa choppy dat is.
>>
Anyone know where to buy in Europe?
I used to buy from maelstorm games but looks like they are gone.
>>
>>52282938
Games Workshop is a british company.
>>
>>52282947
games workshop also decides how much a product is worth, then doubles it and puts it in their store

would be cheaper to buy from local
>>
>>52282867

Well... Fuck.

Also, Talos would just be an aspiring champ with a combi-bolter and powersword wouldn't he...
>>
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Got some help with this last thread, can I get some more thoughts now theres been edits.
>>
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>>52281394
Can anyone with the Traitor Legions book confirm or deny that the Shriekwave relic is one use per battle?

I'll need a different Lord build if that's the case.
>>
So my FLGS is having an escalation lueage soon. In terms of atcually playing the game, if I stay away from scatbikes is the start collecting eldar too powerful? is there a better way to, well, start collecting eldar? I think jetbikes are cool, but will likely build a more infantry/wraith construct army.

I say this only having only before played an army that focuses on shooting and has no physic power, so I fully understand that cheese mongering faggotry is no fun for anyone. but I play for aesthetic and im looking to start a new army.
>>
>>52283014
>having only before played an army that focuses on shooting and has no physic power
Gee I wonder who that could be?
>>
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Is this too much Dire Avenger? I already ahve two squads of five, but I was thinking of adding a DA Shrine since I had enough points left (and I couldn't think of anything else to add).
With this list, I have 1849 points, according to Battlescribe..
>>
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>>52283071
Which is why trepidation to start eldar, but damnnit if I dont find those vase-heads sexy as hell. Lore also tickles me science fiction boner.

I chose Tau before I knew what the state the game is in. While I still enjoy them, I've assembled a playable force and really have no where to go with them.

Also fuck the 'cron, Ive never beaten them.
>>
>>52283071
Necrons, Tau, or Skitarii?
>>
>>52282992
Literally tyhe worst IG list ive ever seen
>>
So lion has been retconned to be dead
Reeeeeee
>>
>>52283244
saurce?
>>
>>52283009
Once per game you dirty faggot
Serves you right for taking dicks
>>
>>52281635
What does this have to do with 40K? Your friend happens to enjoy 40K so what? Are you gonna post this on the forums and threads of whatever else he enjoys?

Somebody delete this post.
>>
>>52282914
>5 attacks split between either S x2 AP 2 Armourbane or S 4 AP 3 Shred

Yeah, he's a choppy one, he is.
>>
>>52283009
>links OP
>OP has mega link
>mega link has TL book
>>
>>52283145
I wish there was something I could do to make Craftworld fuckers stop taking our units.
>>
>>52283269
A daemon takes Ezekiel to the death of the lion where the lion gives cypher a mission and then dies
>>
>>52282713
Yep.

In the Iyanden supplement and Harlequin codex.

It's speed vs speed and trying out-tactic each other.
>>
>>52282992
you need at least one more Leman Russ
>>
>>52283291
>Daemon

He is not dead. He is KO'ed. He seems to be dead but in current times he is stirring in his secret room in the Rock.
>>
anyone player Eternal War on PC? Its now free to play... and I'm not going to lie ITS FUN

you just need to give it a day and it will grow on you
>>
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>>52283271
well fuck. thanks for letting me know.

My conversion muse has been assraped and I don't know if I even want to collect EC anymore
>>
>>52283314
tanks are gay
>>
Do Guardsmen take xenos prisoners? How likely is for a Guardsman to capture and rape a female Eldar?
>>
>>52282713
WTF is going on with that riptides arm?
>>
>>52283014
>is there a better way to, well, start collecting eldar?
since they don't have a battleforce anymore? not really

you've got to buy your stuff the old fashioned way
>>
>>52282631
If you don't get why business among friends is bad you are most likely a huge cunt or under 18.
>>
>>52281635
I felt the same when my best buddy for of 5 years fucked up our friendship by getting hooked on cocaine and stealing money from me.

We used to watch Game of Thrones together all the time, and while it's still not as fun to have a friend who's into the show to geek-out with while watching it, I got over it.
>>
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>>52283363
>>
>>52282992

Some advice:

>Your platoon is only going to be useful as a damage unit if you keep it in a massive blob to maximize the effectiveness of orders. Therefore, You only need 1 or 2 vox casters drop the others.

>You took both heavy weapons and flamers in the platoon, which means one or the other is likely to do nothing every turn. You will be more versatile, but less effective overall as either your autocannon shots are wasted or your flamer templates don't get used. My advice is to drop the flamers since they have such short range - the lasrifles combined with FRFSRF order are almost as good over a 5-6 turn game as a flamer, anyway.


>put the veterans in a chimera, and lose the mortar. Mortars are trash. Also drop one of the grenade launchers since only 2 can fire from chimera fire ports at a time. Drop the vox since you won't ever need to use their leadership from the moving pillbox of awesomeness.

>drop the hydra. It's trash unless you are fighting an army of skimmers or something niche. Replace it with another wyvern, chimera, or something.

>put the platoon command squad in either a chimera or a valkyrie. Chimera so you can use FRFSRF order, valk for a fast flying unit with objective secured. Whichever you need more.

>drop all the lascannons, use saved points on meltagun veterans in chimeras instead. Lascannons are not going to be worth their points cost when BS 3 guard use them, even with orders.

>Buy psykers or Coteaz for divination to cast on your platoons, which stacks with orders. Buy a second priest for the other platoon so they both never run and both get hymns.
>>
>>52283383
>not seeing the logical fallacy
Anyway, please enlighten us oh cynical one. I've bought and sold models and more with my friends for years and it's usually ended well.
>>
So I just learned recently that marines now come packaged with 32mm bases and I'm stuck with guys on the old 28mm bases.

Does it make that much of a difference? Do I need to rebase them for tabletop?
This wouldn't be a problem because I know where I can get bases for pennies just would take time and effort
>>
>>52283363
>xenos prisoners
Suffer not the alien to live.
>>
>>52283453
>hes a huge cunt.
Not surprised 40k anon etc.
>>
>>52283460
>Does it make that much of a difference?
they look a lot better, for however much that's worth to you

>Do I need to rebase them for tabletop?
no
>>
>>52283460
Doesn't matter.
>>
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>>52283482
>people who do this are huge cunts
>why?
>WOW YOU MUST BE A HUGE CUNT
>>
>>52283421

(cont.)

>drop the commissar. He's pointless when you have priests in the units.

>Invest in a leman russ exterminator, punisher, or maybe eradicator if you often fight non-MEQ lists.

That's all I can think of atm.
>>
>>52283380
So at 500 points it would be playable? I guess what im asking is how overpowered it is. If I build from there away from bikes (and avoid scatbikes), will I be able to get games?

Also the box only has 5 models. how do those units manage to stay on the board?
>>
>>52283500
>people that do X are huge cunts
>anon thats not right I do X all the time.
>>
So my brother is slowly getting into the hobby by starting out with a Necron SC! Box, after I gifted him a painted Overlord for his birthday. He's currently slooowly painting up the Warriors.

What's a good starting level to go from with what he has? 500 point Start Collecting! battles, Kill Team or just 500 points with the box formation and the extra Overlord attached as unbound?
>>
>>52283556
I asked why, you illiterate mongoloid.

If you want to drop some actually useful life advice then explain how you came to this epiphany, unless you're baiting, in which case 7/10 made me reply.
>>
>>52283363
>Do Guardsmen take xenos prisoners?

If they can and it's convenient for them to do so, they might.

Not because they believe in not killing them or anything, but purely because they may be more useful to the Imperium alive rather than dead. Toss a few Eldar in front of your CO and you'll probably get a promotion for bringing such an insanely valuable intelligence asset to your bosses feet (who will then take it to his boss and likely get a promotion).

However, if they don't need intel/it's not worth the effort, then nope. Kill 'em all, for the God-Emperor knows his own.

>How likely is for a Guardsman to capture and rape a female Eldar?

Not likely, if only because Eldar still make most regular people uneasy, even when they're attractive.

That said, they still might. They're grunts, so they do stupid things like that. However, that'd almost 100% get them killed by their superiors for a whole host of reasons (none of which being the act of rape, mind you).
>>
>>52283557
Kill Team, or just CADs.
>>
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>>52283557
Kill Team, Combat Patrol or maybe the upcoming Shadow Wars since it looks like a better Kill Team.
>>
Do people think there will be a SC for GSC?
>>
>>52283649
This looks pretty good, guess I'll roll with that once he finishes that box of his down the line. Thanks.
>>
I really want to play Grey Knights but they are a really popular army here in Austin. It sort of takes the fun out of building and painting an army when the place I go to regularly has 2 or 3 other players using them.

I'm not saying I have to be the only one, but it does kind of bother me.
At the same time, I cannot really find another army for which I have the same fondness.
I just like their lore, appearance, powers, and their fucking huge force claymores. The dread knight doesn't even bother me like it seems to bother other players. I understand that it was clearly an homage to the loader in Aliens.

I suppose the only saving grace is that you really do have to love the army to suffer with them because they aren't in a great place right now without lots of allies to patch the holes.
>>
>>52283704
I have no idea what that post is supposed to ask or accomplish other than blogfaggotry, but if you want to be a snowflake then let your opponent use the Demonic Adversaries rules if a Grey Knight mirror happens.
>>
>>52282766
Why have robo-hands when you can't grip anything? The saws are in the way.

I know, I know - rule of cool and 40k doesn't make sense but this is just making me scratch my head like wtf was the sculptor thinking?!
>>
>>52283704
Only steers and queers come from Texas so which are you Private Cowboy?
>>
Fluffwise what's the most psyker happy SM chapter? Like Thousand Sons for Chaos or Ulthwé for Eldar.
>>
>>52283739
It's not robo-hands for grabbing. It's Power Fists for punching, with Chainswords attached for the most shredder bitchslaps of all time and Lightning Claws on the back to cut up any fools trying to be cheeky faggots.
>>
>>52283725
literally an entire thread of shitposting and you go after this
>>
>>52283765
Ultramarines have strongest librarian, Blood Ravens.
>>
>>52283765
Blood Ravens have a metric assload of Librarians according to the games.
>>
>>52283739
>Why have robo-hands when you can't grip anything? The saws are in the way.
Because in case the saw get damaged, ripped out or removed you don't want to look like a stud with stumpy hands.
>>
>>52281680

I'm guessing you're not from the same country as me, but there's generally a statute of limitations on civil claims and there may be some sort of very short limit on the tort of conversion. If he's had your property for 3 months it may already be his. If it's not, make sure you get on his ass about that immediately before he gets all your shit for free. I'm assuming you paid for it, of course.
>>
>>52283765
Blood Angels for Loyalists.
Librarian Dreadnoughts.
>>
>>52283765
Besides Grey Knights? Blood Ravens, Blood Angels can also get a ton of psykers and maybe Exorcists considering their entire chapter was made to fuck demons up so one way or another they have either a bunch of psykers or dabble in sorcery, at least for writing protective runes.
>>
>>52283790
Because it wasn't a shitpost (or at the very least not an obvious one) and the guy seemed to complain about there being too many Grey Knights dudes. I gave him advice to make him stand out a bit and pointed out that his post seems contentless and just shared my thoughts.

I didn't "go after this" I just responded to a post that seemed out-of-place and lacking.
>>
>>52283811
>read stories about guys going to jail for life for things like this.
>>
Is Khorne worship the only feasible way for a normal human to successfully 1v1 a psyker?
>>
>>52281680
Sue him for breach of contract, settle for delivery of miniatures. The court could possibly award specific performance of the contract but that is rare, usually the court will award money damages.
Or sue under a tort theory of conversion arguing that his delay has caused such a total interference with your right of ownership that you are justified in being paid the full market value.

I'm a lawyer.
>>
>>52283839
Where do you draw the line between normal human and Khorne-fueled Berserker?
>>
>>52283839
Depends on the psyker, the majority die the same as anyone else.
>>
>>52283009

toppest kek, this is what you get for being a Battlescribe/listbuilder-only non-reading fucktard

>>52283704

10/10 blog

On a more serious note, if you enjoy the army then stick with them. Just take pride in painting your GK better than anyone else does. I can see why it would be a bit annoying for everyone else to have the same army, since they only have 1 paint scheme, but you can do minor details like different colored force weapons. Also this is how Marinefags feel all the time anyway.

>>52283849

>I'm a lawyer

Not a very good one, then.
>Giving legal advice on the internet
>Without knowing jurisdiction
>Even though you're probably that guy from the other thread who said he's in corporate
>Fucking solicitor giving litigation advice
>????????
>lack of PROFIT!
>>
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>>52283765

Also, what chapter tactics should the Blood Ravens use?
>>
>>52283839
No, Tiggar was killing Khorne Berserkers with insulting ease in Gathering Storm 3.

Being a Khorne diesn't make you anti-psyker. You need to be gifted with the proper tools. Like a Brass Collar which gives you great resistant to sorcery.
>>
>>52283921
First off I'm a simply assuming common law jurisdiction.
Secondly, I'm an attorney - not a solicitor or barrister. I'm both.
Thirdly, who cares if it's on the internet? No client attorney relationship was formed and based on the few facts we have that's a skeletal framework of what he should do.
Or I could simply gives the ultimate lawyer answer of "it depends" and move on.

Also, fuck you.
>>
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>>52283839
>>
>>52283941
Thousand Sons :^)

And there really isn't one that would fit them since they have no real specialisation other than many Librarians. Just use generic Ultramarines, those are as neutral as it gets.

They do at least have a unique Rhino or Razorback or something that was in a WD last year.
>>
Thoughts on the Hammerhead?

>>52283941
Disarm enemy of wargear and equip it
>>
>>52283995
Hammerhead is pretty good. Go with the ion cannon or whatever it's called.

The Railgun will always let you down.
>>
>>52283145

No such thing as too many Aspects my nigga. Avengers are good against anything with a toughness value.
>>
>>52283968

>First off I'm a simply assuming common law jurisdiction.

Except you're most likely an American based on your use of the term "attorney," and you have the most unique torts situation in the (mainstream) common law countries. It might be something you can get away with regarding conversion since it's babby's first tort, but try it for eg. negligence and you're likely to fuck some poor anon over because he took your genius "I'm totally not a 3L, I'm a real lawyer, please believe me" advice.

>Thirdly, who cares if it's on the internet? No client attorney relationship was formed and based on the few facts we have that's a skeletal framework of what he should do.

What the fuck sort of shit tier bar association are you under where there's no ethical guidelines on this? How's Kentucky?

>Also, fuck you.

And a fuck you to you as well, my poor and retarded American friend. Enjoy your oversaturated legal market and the impending failure of your firm kek
>>
>>52284012
What's wrong with the railgun?
Add Longstrike and you can pop super heavies consistently can't you?
>>
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>>52283145

Also, stick your autarch with Spears and give him a banshee mask. Dunno, why you're going for a warp jump generator.
>>
>>52284037
You've obviously never heard of the mobile app AvvoJD where lawyers can answer anonymous legal questions and no client attorney relationship is formed.
>>
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So I decided to give this decurion thing a try

Would this work? From my understanding units within the wolfclaw strike force can belong to multiple formations so the iron priest should meet the qualifications for both the Heralds of the Great Wolf and Ancients of the Fang formations

Thoughts?
>>
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>>52281394

How does an extensively augmented Skitarii Alpha ranger compare and contrast with an average Eldar aspect warrior in terms of perception, agility, reaction time, durability and strength? What about a normal Skitarii versus an average Eldar guardian?

https://www.youtube.com/watch?v=wy-sVTaZRPk
>>
>>52284156

These questions are purely in terms of fluff and logical extrapolations drawn from it.
>>
>>52284156
If the tabletop stats are anything to go by the Skitarii would be slower and less agile but the Skitarii are more durable. Also the Skitarii are mind linked.
>>
>>52284068
One shot
One armor pen roll

The ion cannon does better against light armor, fusion gun squads to better against heavy armor. And Super Heavies are immune to explodes results aren't they?

Railheads serve better as an intimidation tool unless you're willing to build the army around supporting them. Ionheads are a better all rounder unit.
>>
>>52284208
Super Heavies take D3 extra wounds on an explodes! result.
>>
>>52284101

You separatists are fucking weird.
>>
>>52281676
Have that magnoclurs that d99 had
Actually just give d99 carapace and hotshots and call it a day
>>
>>52284307
Calling Americans separatists just shows how the UK still can't come to terms with their decline in power and influence.
It's a disparaging term that tries to assert that you still have some claim or control over us.
>>
>>52284208
Ion seems better as an alrounder I concede. I like the railgun for HVTs though.
>>
>>52284489
Well the kit comes with both and you don't even have to magnetize it, just stick the gun on top, so try them both out.
>>
>>52284476

I'm not even from the UK, it's just fun to make fun of you guys for your particularly odd cultural divergences. Relax, Captain America.
>>
Are 40K end times about to happen? Because some of the new books are making me think 40K end times are coming.
>>
>>52284555
It's not happening.

Besides, even if it is, we can always just go back to Armageddon and play the new and improved Kill Team/Necromunda 2.
>>
Anyone of you degenerates playing W40k Eternal Crusade, hit me up with a referal code.
>>
>>52284564
>It's not happening.

Oh thank God
>>
What are the essentials in ork army?

Yes I know they are garbage.
>>
>>52284639
As many grots as you can manage.
>>
>>52284639

I don't play Orks but as I understand it you want Mek Guns, those anti tank boys (forget name), and Bikers, and I think one of the dreadnought things is okay too but I don't know which one.

I'm replying despite my lack of knowledge since there's a high likelihood you won't get any other useful replies that aren't memes
>>
>>52284639
Luck
>>
>>52284156

Well, just look at the fluff and rules? Eldar have superior agility, perception and reaction time and comparable strength. Durability varies by class. Heavy Aspects have a 3+, regular a 4+ and Guardians only get a 5+,
>>
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Ok, hopefully this is the final revision
>>
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>2017
>still no digital version of Warhammer 40k
>all armies available free
>supported through sold maps/terrain pieces, colors (otherwise have to use default scheme) and various cosmetic accessories

I get that GW are a bunch of crotchety old fucks resistant to change, but they're literally missing out on the ability to print fucking money.
>>
>>52284639
I've seen battle reports of a few different ork builds

battlewagons with rokkits are often a good investment
trukkboyz are for objectives and distractions
lootas are your best shooting in the whole codex
tankbustas and burnas are good, not great, but still, they will be the backbone of many lists
MANz are ok sometimes
bikers are ok, but not bikernobz
>>
>>52284639
Boyz and Trukks. Boyz are your bread and butter troops that will have plenty of bits. Trukks because despite being AV10 all around, they are amazing at transporting your Boyz into melee if they don't get destroyed. Bolters will have to fish for 6s to harm you anyways, but can't pen.

Remember that 'Eavy Armor is a trap because it's overcosted. Of course, it is useful though. I'd recommend taking it last if you have the spare 40+ points to pad out.
>>
>>52284500
Guns are too floppy, you're gonna need some way to hold them.
>>52283995
Great tank. It's deceptive though, it's better at anti infantry / light armor than tank popping. Ability to throw pie plates is great. Longshot is good on the ion too if ya got points to spend, the increase in bs means less reliance on ml and that means other units can pick them up instead.
>>
>>52284679

They'd lose their primary business of models.
They'd also have vidya only players complaining about the balance and rules without having dropped enough money to make it worthwhile.

I'd personally be keen, and some people may get into the models for it, but they'd probably lose a number of model buyers to virtual.
>>
>>52284689
>Remember that 'Eavy Armor is a trap because it's overcosted.
this times a million

if you do the math, with and without eavy armor nobz are equally efficient at tanking bolter shots relative to the points cost, but eavy armor makes them very much worse against grav, and offers no help (while costing more points) against plasma or anything ap4 (such as filthy xenos weapons)
>>
Ay, im looking for inspiration for an imperial Guard kill team.

Show us your lists
>>
>>52284713
I should amend this and say that it's great at popping tanks, but there are far more efficient ways of doing it. Like dropping fusion suits behind them.
>>
When will the Skitarii and Cult Mechanicus appear in a video game?
>>
>>52284728
The people who play play it for the IRL experience, for painting their own models, for customizing. Only masochists play it for the rules, because the actually system itself (especially 7th) is pretty bad.
>>
>>52284679

>Spend a bunch of money developing digital 40k
>Sell game for $60 one time, maybe $50 at most in microtransactions for free schemes etc

OR

>Sell 1 Start Collecting box made of models they already have, make as much as the entire game would with zero development costs

Maybe they'd capture some additional marketshare from 12 year olds and lazy fucks but it still wouldn't be much and the game would inevitably die in a few years, as digital games tend to do.
>>
>>52284689
What should my boyz have? Basic Slugga + choppa?
>>
>>52284795

There are also those who mainly like the fluff, which is why I namely focus on Dark Heresy (1st edition), Rouge Trader (rpg), and Only War. Though I'm now getting into table top since they finally added the Adeptus Mechanicus as an official army.
>>
>>52284739
Special weapons squads with demo charges, martyrs in His name!.
>>
>>52284824
Slugga Boyz with no upgrades is your best bet, only exception is ALWAYS grab a Nob with Power Klaw, Shoota, and Boss Pole. Shoota's free on the Nob, Power Klaw is a Power Fist, and Boss Pole helps with Ld slightly.

On the Charge, the Nob hits at S9 AP2 I1 and has 2W with 3A, 4 on the charge. Nobz are your basic AT. Taking Rokkits is a 5 point bonus that's arguably not worth it on regular Boyz.

If you do build Boyz with Big Shootas or Rokkits, buy some of the snapfit Boyz or ebay for cheap Boyz, and give yourself some Lootas or Tankbustas.
>>
which army would you like to see more of in your LGS /tg/?
>>
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So what's going to happen when the Minotaurs find out they directly report to Guilliman now and Guilliman finds out what how the Minotaurs have treated the Ultramarine and their successors.
>>
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trying to come up with a decent inquisition list. how'd I do?
>>
Has anyone tried a large list of nothing but Skitarii vanguard to exploit their radioactive rifle stats and for some line tactics?
>>
>>52284944
Its even worse than this >>52284662 piece of shit
>>
>>52284944
too expensive/10

Don't go TH on the vang vets. Don't take melee weapons/blackshields on the vets.

Artemis is meh.

In fact, Deathwatch are best served as a shooty force with lots of 5 man squads with frag cannons.

GKs would be better off spamming dreadknights.
>>
>>52284811
>make base game Space Marines vs. Orcs $40 or free to play
>sell the rest of the armies for $10-15 each
>sell maps for $2
>sell cosmetic items for $3.99 in crates
>???
>make massive profit

Most people don't want to glue and paint models. They like the fluff and rollin' with bros.
>>
>>52284957
Why is it a piece of shit this time? Ive edited it like 4 times based on this threads advice
>>
>>52284971
Yeah but GW doesn't have the capability to produce a quality digital product. You'd just end up with a bad TTS but 40k only.
>>
What do you guys think

Imperial Forces:

Space marines
Sisters
Imperial Guard
Skitarri
Squats

Aliens United:

Tau
Elder Dark/eldar

Chaos:

CSM
Daemons
Necrons
Orks

No more codexes just war scrolls
Will you melt your plastic?
>>
>>52285022
>Necrons
>Chaos

You're fucking retarded
>>
someone sum up the events of GS2 and Rise of the Primarch pls
>>
>>52285022

Can I have war scrolls in literal scroll form?
>>
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>>52284027
>>
>>52284915
Same as when deathwatch killteam Artemis reports to him.
>>
>>52285022
>can't spell Skitarii or Eldar
>other AdMech not listed
>Necrons under Chaos
>"Aliens" instead of Xenos
>missing best Xenos race
>NECRONS UNDER CHAOS

kys
>>
>>52285044
I just did see:
>>52285022
>>
>>52284971

>No actual dice
>No actual table
>People just sit around laptops

That's hardly a "with your bros" thing even if you do it through LAN. Also I don't think most people want to play 40k in the first place, anon. Casuals don't spend enough money so GW might as well focus on beardlords.
>>
>>52285058

Can you do one with Skitarii and Cult Mechanicus?
>>
>>52285066
>hey I heard you stopped an alien from trying to sacrifice a planet and all of human interstellar travel
>good job, keep it up

vs

>hey I heard you've been purging space marine chapters almost indiscriminately
>why
>>
>>52284915

Nothing because that would require GW to acknowledge in their mainstream fiction that Forgeworld exists.

I really wish they did more of the "port interesting/popular Forgeworld product to plastic" that they sort of used to do beyond just plastic 30k basic chumps like they've been doing recently.
But it prints them lodsamonie so I can't begrudge them to much for it I suppose.
Though I'd kill for a plastic Gorgon just for the modeling capabilities.
>>
>>52285100
I mean, there's a bunch of 30k Mechanicum units mentioned in the AdMech book and there's a Triaros in GS1.
>>
>>52285049
No free online...
You get what you pay for, and i don't see why you feel you have to be able to get weapon upgrades for units.
>>
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>>52285092
>HEY WE NEARLY STOPPED RITUAL THAT COULD KILL CHAOS GOD AND RESURRECTED YOU MY LIEGE!
>deathwatch was disbanded by command of Lord Commander
>>
Should I give my sergeants bolters? For 1 point per sergeant it seems like a pretty good deal.
>>
>>52284971
>Most people don't want to glue and paint models.
Most people who play tabletop games like the tabletop aspect of it.

Fighting to establish yourself in the rather ridiculous video game market is a fool's errand. Their current strategy of handing out the IP to those who ask is the better option. Means they don't have to take the fall if it fails, and if it succeeds they get all kinds of benefits.
>>
Choose your future allegiance.

Imperium of Man: Deathwatch, Space Marines, Sisters of Battle, Sisters of Silence, Custodes, Grey Knights, Blood Angels, Dark Angels, Space Wolves, Legion of the Damned, Imperial Guards, Scions, Admech, Skiitari, Imperial Knights, Assassins, Imperial Agents

Aeldari: Ynnari, Craftsworld Eldar, Dark Eldar, Harlequins, Exodites, Corsairs

Filthy Xenos: Tau, Necrons, Tyranids, Genestealer Cult, Orks

Chaos: Khorne Forces, Tzeentch Forces, Nurgle Forces, Slaanesh Forces, World Eaters, Thousand Sons, Death Guard, Emperor's Children, Chaos Space Marines, Chaos Daemons, Chaos Eldar, Black Legion

FUCKING CHOOSE
>>
>>52285119
For all the Deathwatch knew the ritual would have consumed a fuckload of human souls. Hindsight is 20/20 but Eldrad is hardly trustworthy.
>>
>>52285079
Well i just thought that tyrannies and orks are the same army so we can just retcon one...

You can still play with models on the cock shaped base
>>
>>52285119
Did you not read the book? G knows how shady the ynnead deal is.

And sacrificing THE ENTIRE HUMAN EMPIRE because an alien told you so is what fucking plebs like alpharius do.
>>
>>52284971
>most people don't like gluing and painting models
Yep, and those same people move on to the next big title game release a few short months later.

Most of the TT hobbyists have been/will be for years and will spend hundreds of dollars. The cost of developing and maintaining a quality game will most likely not recoup since interest in 40k as a setting is still a comparitively small market.

Or you could just stop being an instant-gratification motivated millenial shit and actual enjoy a hobby.
>>
>>52285132
Im scared...
>>
>>52285133
>>52285144
He himself said that it would be better if Horus won than see Imperium today.
>>
>>52285132
Not happening you retard

I know what I'm talking about

There will be precisely (exactly) seven (7) 40k equivalents to the "Grand Alliances".
>>
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>>52285181
m8
>>
>>52285181
He just is appalled by the state of the Imperium in general, not that he thinks humanity deserves to be destroyed. He pretty quickly dismisses those thoughts in literally the same section.
>>
>>52285100

My local GW store has a "talk about FW, get banned" policy. It doesn't even make any fucking sense, FW is just a division of GW.
>>
>>52285182
lay it out for us!
>>
>>52285182

>Not happening retard, it will be this slightly different but functionally identical thing instead

kek

Even if this retarded rumor is true, I'd be okay with it if they add Corsairs as a "real" faction and throw Exodites in as well.
>>
>>52285144
>>52285133
>>52285119
What kind of ignorant morons post on this board? What's your damage?

The ritual in Death Masque wasn't about Girlyman. He had nothing to do with it.

Had the ritual succeeded, then the Eldar would have no need of the Imperium since Ynnead would be fully awakened. The ritual failure is what spurred the Eldar to awaken Girlyman in order to buy more time to find another way to fully awaken Ynnead. And how would the Imperium have been affected if the ritual was allowed to succeed? Warp travel would be crippled for a while in crucial moment for the Imperium as the birth of Ynnead would outshine the golden light of Terra for unknown period of time in which countless ships will be lost in the Warp and vast areas of the Imperium would be isolated.
>>
>>52285182
Imperium (goodbye IG)

Orks

Eldar

Tau

Necron

Chaos

Tyranids
>>
>>52285224
Nobody ever said Guilliman had anything to do with the ritual, it's about how he would react to Death Watch trying to stop it and whether he would approve in hindsight.

See the idiot at >>52285119
>>
>>52285224
>Warp travel would be crippled for a while in crucial moment for the Imperium as the birth of Ynnead would outshine the golden light of Terra for unknown period of time
It already happened, mainly because of Eye of Terror expansion, it was described as disaster never seen since Age of Strife.
>>
>>52285224
Anon thinks guilliman is an eldarboo because they resurrected him, and would see deathwatch's actions against eldrad (and eldar in general) as in the wrong.

Which is ridiculous.
>>
>>52285199
>>52285200
You say this but a little while after Kairos would use these very same thoughts to fashion chains of doubt and despair to hold Girlyman paralyzed in his place and then use them to drag him away as his hostage.
>>
>>52285269
Yeah, it sucks that he's still there, chained by his guilt and not leading the imperial counterattack.

read da book, you dork
>>
>>52285249
Warp travel around the Eye maybe but the ritual would have crippled it all over the galaxy. If the ritual went off, then reinforcements wouldn't have made it to Cadia and it would have fallen sooner with the Blackstone Fortress reducing it to a space dust.
>>
>>52285247
>Deathwatch successfully prevents whole ritual
>Ynnead is never born
>Cadia falls
>Abaddon uses Rowboat skull as wine cup

>I think i should reward them if that happened

>>52285292
If ritual happened there would be no Chaos god.
>>
>>52283421
Lascannons in blobs are perfect. Prescience is a total must I admit. There's no other heavy weapon worth it though.
>>
>>52285304
Never said he should reward them, but there's literally no reason for him to punish them either. Guilliman is pragmatic, he'd fully understand the reasoning for trying to stop them.
>>
>>52285304
Assuming that Ynnead actually kills Slaanesh, then there would be still three Chaos Gods left that are vastly more powerful than Slaanesh and would grow stronger from the absence of Slaanesh (see AoS). Cadia would fall sooner and the Imperium would follow soon behind because no Warp travel and no Girlyman to lead them.

The galaxy would be more fucked.
>>
>>52285205
That policy would last up until someone called corporate and the manager got sacked for being a retard.
>>
>>52285292
Cadia would fell either way. Nothing mattered since he had Blackstone Fortress.
>>
>>52285129
If you have the points, yes
>>
>>52285086
LAN parties were the shit and I pity the ignorant underage that never got to experience them. Not even remotely comparable to playing online.
>>
>>52285354
And yet this way he lost a blackstone fortress and was made a fool of on Cadia when he failed to take it without having to blow it up.
>>
>>52285205

If that store were in my city, I'd run in there wearing my Forge World t-shirt, a Forge World mug in one hand, a Leviathan Dreadnought in the other, while twirling my penis that's hanging out of my pants in a circle and scream "WOOOO FORGE WORLD WOOOO PLASTIC PLEBS GET OUT BOX SETS ARE FOR FAGGOTS"
>>
>>52285354
>Nothing mattered since he had Blackstone Fortress.
phalanx kind of quadruple fucked the blackstone, mate
>>
>>52285289
I just re-read it. It says Kairos teased forth Girlyman's mind with guilt, and ANGER AND DISAPPOINTMENT at what the Imperium had become.

Kairos would later use these thoughts to create literal chains too powerful for Girlyman to break.
>>
>>52285371
He was going to blow up Cadia either way. The last fight on Cadia was just for the sake of pride and to appease the Chaos Gods that demanded a final show.

>>52285380
And the Phalanx wouldn't have been there if the ritual went off.
>>
>>52285380
Yes and he crushed it on planet with no survivors breaking only thing keeping Eye from expansion.
>>
>>52285398
>Phalanx wouldn't have been there if the ritual went off.
Space Fortress Phalanx can go wherever it pleases, whenever it pleases.
>>
>>52285401
But the events of the Fall of Cadia that saw the survivors become pilgrims to Ultramar wiuld not have happened if the ritual took place. The Imperium would be Girlyman-less and with no hope to survive the coming darkness.

Celestine would be dead. Cawl would be stuck fighting Orks, etc.
>>
>>52285398
Blowing up Cadia was a last resort. If he had captured it, it would have been turned into a daemon world and used as a staging area for the rest of the invasion.

>>52285401
GS3 explicitly mentions there are still more pylons on other worlds. Abaddon has destroyed a bunch of them, but nowhere near all of them.
>>
>>52285405
Navigators are needed. Ynnead's birth would fill the upper layer of the Warp with so much light that navigators would be blind.
>>
>>52285427
To be fair Yvraine tells Guilliman that Cawls machine could have healed his physical wounds but he would have had damage to his soul that never would have recovered without her.
>>
>>52285431
>Blowing up Cadia was a last resort. If he had captured it, it would have been turned into a daemon world and used as a staging area for the rest of the invasion.

False.

Abaddon doesn't need Cadia as staging point. The Eye of Terror is expanding. His staging point is moving with him towards Terra.
>>
>>52285439
Ynnead fears the Phalanx, and would hide from its mightiness as it warped to its destination.
>>
>>52285442
She also tells him not to remove his armor. Cawl and Yvraine are crucial in bringing him back. One wouldn't have succeed without the other.
>>
>>52285450
He still wouldn't have blown it up if he had captured it. It was to be a prize to be taken, Chaos holding Cadia is far more of an insult than Chaos being forced to abandon their invasion and blow it up.
>>
>>52285384
yeah he didn't actually deal with those thoughts and emotions until possibly later. maybe when meeting his dad.

He just compartmentalized those thoughts/feelings away and decided fuck it. if these strangers i just met can still strive, then i can too. and then distracted himself with conquest and crusade until kairos forced him to face it
>>
Does anyone use Daemonhosts?
>>
Any tips for converting AoS figs to 40K?
>>
>>52285471
Except Abaddon saying it's not really important and he wouldn't even bothered landing on Cadia if it wasn't for his hubris and pride. Abaddon just wanted to blow up Cadia and proceed forward. Why do you think he tried to Deathstar Cadia with the Blackstone Fortress two times? The first time Trazyn boosted the Imperial improvised Null Shield to prevent the Warp beam from blowing up Cadia. The second time when the shields were shutdown, the Phalanx came and stopped the Blackstone from blowing up Cadia.

When Abaddon learned about the Pylon gambit he saw it as a personal challenge and went down to Cadia all while forwarding his "Crashing the Blackstone on Cadia" plan.

So no. Abaddon did not want to capture and hold Cadia. He just wanted it blown up.
>>
>>52285504
Just one: Don't give GW money for them
>>
/tg/ I need advise for my Lost and the Damned army.

They undergo mutations to improve themselves.

"These modifications could be biological in nature such as controlled (as much as it could) chaos mutations or tampering with the holy human form or mechanical in nature similar to that of the Adeptus Mechanicus."

I need suggestions as I am not creative. Halp.
>>
>>52285260
>Which is ridiculous.
He is most friendly imperial character towards Eldar, who admires them and acknowledges them.
>>
>>52285535
The most obvious options are blasting an arm with warpstuff to make it a tentacle or give them claws or something. Same with hacking off limbs to get robot arms.
>>
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>>52285504
blood warriors need a bit of work done on the boots, and some backpacks, but other than that they fit the aesthetic of berserker perfectly.

stormcast have slightly different body proportions, but they can work with some effort. I made a terminator chaplain of the age of sigmar relictor, a storm bolter arm, and a banner topper for the crozius. I don't have a picture though, so pic unrelated
>>
>>52282265

I have run a pretty crazy build back in the past centred around two 30-strong Boyz mobs all with 'Eavy Armour and a Painboy each. Despite running at 10ppm plus Painboys, they can be surprisingly durable.

The bigger issue is that they just don't accomplish very much. They don't hit hard, so players can and will just ignore them. They can sit on an objective, but then you're spending 400 points on a unit sitting on an objective.
>>
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I wish shotgun scouts were more competitive
>>
>>52285542
The irony of this pic my sides.
>>
What is a good faction for a turtle/ very tanky type play style in Kill Team?
>>
>>52285537
He's pretty straightforward in showing that he doesn't trust them fully. Just because you acknowledge someone doesn't mean you trust them.
>>
>>52285526
Except he doesn't fire the blackstone at them until after he's been beaten back once. GS1 takes place after he's already failed one invasion.
>>
>>52285584
Necrons
>>
>>52285584
ravenwing with rerollable 2+ jink saves
>>
>>52284689
>Boyz are your bread and butter troops that will have plenty of bits

Only buy Boyz for conversions for actually useful stuff. Recommending a new player pick up Boyz is like recommending a prospective Chaos player to invest in Mutilators. Boyz are terrible.

>>52284639

If you want the list of actual effective stuff

- Warboss in Mega-Armour with Lucky Stikk. Just get the Ghazghkull model
- Warboss on Warbike. Forgeworld model is awesome for this
- Painboy on bike. Convert.
- Mega-Armoured Nobz. Standard assault unit. Actually, only effective dedicated assault unit in the codex.
- Biker Boyz. Best unit in the codex.
- Mek Gunz. Kustom Mega Kannons, Traktor Kannons, Lobbas are the actually good ones. For the love of Gork convert these from other things; the official models are a sure-fire pathway to bankruptcy
- Grots. Your only troops choice. You might see a misprint in your codex that details a unit called "Boyz" in the troops section. Ignore this; they don't exist.
- Lootas. Shooty.
- Tankbustas. Much worse since the FAQ reduced them to one melta bomb per unit, but still a decent enough source of Str 8 Ap3
- Battlewagons. Put Rokkits on them. Drive them at enemies. Deff Rolla is strictly for aesthetics only. Re-enforced Ram is mandatory. Don't let their AV14 fool you; these things WILL explode into fiery death frequently.
- Trukks. Life expectancy of a whelk in a super-nova, but fast. Use them to turbo-boost MANZ into position, then watch them explode.
>>
>>52285646
I really love the models for nobsquads and flash gitz but the rules for them are such a terrible shame
>>
>>52285058

>Range 12
>Devastators as good as Reapers

I see whoever made the image doesn't play Eldar.
>>
>>52285606
It takes place after the worlds nearby Cadia fell and Abaddon's vanguard just reached Cadia.

When Abaddon's main host arrives, it was all about nuking Cadia out of existence.
>>
>>52285560
I wish scouts didn't look like fucking cavemen.
>>
>>52285324

>see AoS

Nigga shut the fuck up.

Chaos Gods would not grow stronger without Slaanesh. Those faggots couldn't even manifest in realspace until Slaanesh finally did what they couldn't.
>>
>>52285694
a headswap goes a long way. The bodies aren't so bad.

They need to be redone for sure, but all the kits from the 90s need it a lot more
>>
>>52285686
It explicitly mentions that Chaos had landed on Cadia and were beaten back. If he had no intention of taking Cadia Chaos never would have landed during the first attempt.
>>
>>52284752
Thanks
I like the ranged capability though
>>
>>52285705
>>52285694
I use Scion balaclava heads for mine, they look awesome. Like Special Forces soldiers.
>>
>>52285704
>Chaos Gods would not grow stronger without Slaanesh. Those faggots couldn't even manifest in realspace until Slaanesh finally did what they couldn't.

Actually, the Chaos Gods couldn't manifest much of their power because the Necron Pylons was still in working condition. It had nothing to do with Slaanesh.

Regardless, the Chaos Gods were invading and wiping out races before Slaanesh even existed. Heck, back in the day before the War in Heaven (before the Pylons and Daemon Cages) the Old Ones were dealing with dire Chaotic and daemonic infestation.

AoS gives us knowledge how the Chaos Gods would react if Slaanesh disappears. Their invasion did nor falter due to Archaon holding them together as one force. They did not skip a beat. The Chaos Gods looted Slaanesh realm for lands, treasures, and power growing stronger from the feast.
>>
>>52285132
NEW FACTIONS

IoM: Ultramarines (Imperial Fists become the posteboys), Inquisitors, Imperial Tanks

Aeldari: Exodites, Corsairs, Ynnari now get their own army-exclusive models

Xenos: (Tau: Followers of Farsight, Kroot), (Necrons: C'tan), (Orks: Evil Sunz)

Chaos: Chaos Eldar, Iron Warriors
>>
>>52285706
You mean the initial skirmish with the Chaos vanguard and the traitorous IG regiment that killed off 90% of Cadia's high command. That was just to soften up Cadia for the main attack force.
>>
>no time to play 40k anymore because of work
What the fuck do I do sell my armies
>>
>>52285788
just collect ant paint
>>
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My first Knight Crusader is almost done. Just gotta do the base, light weathering, and waterslides.
>>
>>52285749
>AoS gives us knowledge how the Chaos Gods would react if Slaanesh disappears
Slaanesh never died there, if it dies than all daemons die with it.
>>
>>52285757
Holy fuck dude just shut up already.
>>
>>52285805
there will be a church on that base right?
>>
>>52285745
you need to look what a balaclava is, 'cause the Scions kit certainly doesnt have them.
>>
>>52285834
One for every kill.
>>
>>52285844
also why are you using a tripcode?
>>
Can Stormravens transport Leviathan Dreadnoughts or are they too thicc?
>>
>>52285762
Why soften up the planet if just planned to fire a blackstone fortress at it? I could understand the logic if he just targeted the shields but they didn't.
>>
>>52285237
You got it, other than the "goodbye IG" whinging, which is not happening.

There will also be more subdivisions within the Alliances. For example, people holding out for a combined Adeptus Mechanicus codex - I can say almost without a doubt it's never happening. They will continue to be Skitarii and Cult Mechanicus, with more subfactions and updates later. You'll never see another Dark Eldar codex - you'll see Drukhari Kabalites, Haemonculus Covens, maybe others. Craftworld Eldar will become Disciples of Asurmen, Craftworld Khainites, and so forth.
>>
>>52285560
Honestly, even if you want to charge them, bolter scouts are superior.

Just switch to bolt pistols the turn you charge.
>>
>>52283993
Actually I'd give them preferred enemy against enemies with unique wargear, the ability to upgrade generic librarians to mastery level 3 and the ability to take up to one item from any other chapters relic list.
>>
>>52285858
The rules for it just says 'a dreadnaught', but i think you'll have trouble passing that with alot of players.
>>
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>>52285880
>I wish shotgun scouts were more competitive
>Just use bolter scouts!
>>
>>52285862
Kill the High Command. prevent any solid defense being made against Abaddon's Black Fleet, and prevent reinforcements from reaching Cadia.

Page 13 indicates that the forces expended in the initial skirmish were minuscule compared to the full might of the 13th Black Crusade that was moving towards Cadia with planet killing weapons.
>>
Total noob here. For killing power, which IoM troops are more efficient than Skitarii Vanguards?

BS4; 3x Radium Carbines + 2x Arc Rifles for 85 pts seem pretty damn hard to beat.
>>
>>52285894
Give blood angel scouts snipers and if anyone gets close you can roid rage them in to enemy units.

S5 I5 scouts kicking the shit out of enemy marines.
>>
>>52285913
Killing the fleets around the planet would have been enough to prevent any solid defense against the Black Fleet, and invading the planet wouldn't in any way prevent reinforcements from reaching Cadia, if anything it guarantees they'll reach since Cadia would send word that they were invaded as soon as Chaos ships arrived in any significant number.

The second waving being larger doesn't really mean anything, the allies didn't commit the entire allied force to D-day. The initial forces were an invasion force that just happened to fail so to prevent the invasion from Black Crusade from stalling Abaddon opted to try and blow up the planet when plan A failed.
>>
>>52285921
kataphrons might have them beat
>>
>>52285941
it is a shame, because IG shotgun vets are useful, and the deathwatch shotguns are amazingly good (especially because they don't have pistols)
>>
>>52285839
Ok then, the thing that entirely conceals their face so that you can only see their goggles.
>>
>>52285970
How exactly are shotgun vets useful?
>>
>>52285981
it lets you try to sweep (or at least bog down) after firing the meltagun
>>
>>52285987
How many units are there worth shooting with meltaguns that guardsmen can reliably sweep?
>>
>>52285961
The Black Fleet need to gain orbital supremacy, that wouldn't happen if the surface wasn't pacified or damaged. The loyalists ground guns would fire at the traitor ships.

> invading the planet wouldn't in any way prevent reinforcements from reaching Cadia,

Disturbing communication, blowing up orbital stations, and using Chaos magics to enrage the Warp around Cadia have prevented reinforcements from reaching Cadia.

If Abaddon wanted Cadia, he would have drowned it with his entire crusade instead of a minuscule force that wasn't equipped for the task on conquering the whole planet let alone whole system. The plan from the start was to blow up Cadia.
>>
>>52286012
Tactical squads?
Terminator squads?
I don't know the math but I'd try it just because it would be awesome.
>>
>>52286012
you don't have to charge the same unit you shot at

but I've seen vets sweep chaos space marine squads
>>
>>52286026
ATSKNF prevents these from being swept

vets will strike before Nobs, and although nobs are t4, the 6+ t-shirt save means the odds for a full squad of vets to dish out some wounds aren't so bad
>>
>>52286033
In addition to the above, a unit that fired in the Shooting phase can only charge
the unit that it targeted during that turn’s Shooting phase.
>>
>>52286023
Furthermore, re-reading the text it says that the coming of Abaddon's Black Fleet was Abaddon's true assault on Cadia (page 26). Indicating that what came before it was nothing.
>>
>>52285981

They're not, they just look cool. I'm assuming IG don't get a chainsword laspistol option so shotgun's probably their only assault loadout.
>>
>>52286026
Termies will rip a squad of guardsmen to shreds.

>>52286033
Rules explicitly state if a unit fires it can only charge the unit they fired at.
>>
>>52285880
>>52285894

Shotgun Scouts are better than Chainsword/Bolt Pistol Scouts if you are White Scars or otherwise have some way to break combat, because shotguns are stronger than chainsword/BP by a small amount on the charge, then chainsword/BP catches up after one round of combat. Any further combats will weigh in chainsword's favor.

But if you can just keep blasting, charging, and repeat, shotguns are better.

Although bolters are just better than either.
>>
>>52285974
>ceramite balaclava

So 40k
>>
>>52285968
There's no non-AdMechs? Trying to make army allies fluffier
>>
>>52286048
>>52286054
oh so you are right, page 45

people at the club have been playing wrong this whole time
>>
>>52286012
If you've got a priest and carapace armour? Anything without ap4.
Marines, bar sweeping them
Various bikers
Tau suits
Necron warriors
Tyranid warriors
Walkers without melee weapons, if you've also given them a bomb

They're pretty robust little dudes.
>>
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>>52286072
>mfw I read that as "ceramite baklava" in my head
>>
So I am re-reading bits of Fall of Cadia.

Trazyn murdered the tech priests working and guarding the null shield array and violated the machine spirits with his soulless necron technology boosting the shield with enough power to nullify the Blackstone warp beam.

He is a murderer and a violator. How can you like the guy?
>>
>>52286045
Nobs are I3, they strike at the same time.
>>
>>52286078
>Guys that produces all the other guys guns, might have the best guns in the faction
>So unfair
>>
>>52286050
It devastated the majority of the planet and took out the majority of the Kasrs and was assaulting a large part of the Cadian gates. The initial force was not a "miniscule force". It was an initial invasion intended to take the system before the main force arrived.

This is how invasions work, you don't commit your entire force to just the opening attack.
>>
>>52286097
I could have sworn they were I2

maybe I shouldn't post late at night any more
>>
>>52286101
Ork stats are like a staircase.
Boyz, nobz, Warboss
Strength 3, 4, 5
Initiative 2, 3, 4
Attacks 2, 3, 4
>>
>>52286096

He murdered them to save everyone else. Would you rather Trazyn have tried to persuade the guards, fail, and have the whole planet die with everyone on it?
>>
>>52286087
Vets can barely hurt most of those in CC. Even if every meltagun kills a marine the tacticals will still do more damage in CC and hit first for instance.
>>
>>52286099
Never said it was unfair but maybe there are units that are cheaper or have better stats to compensate etc etc

I mean, mindless Guardsmen are more shooty than genetically engineered super soldiers
>>
>>52286130

You should get your stairs checked by a contractor if they're made out of orks.
>>
>>52286132
Would have been funny to see Trazyn roll a diplomacy check.
>>
>>52286096
>murderer
He killed humans, not Necrons.
>>
>>52286135
>mindless Guardsmen are more shooty than genetically engineered super soldiers

Not even close
>>
>>52286048
>>52286084
the exception (due to FAQs) is that is you shoot a transport vehicle and destroy it, you can charge the unit that was inside it.
>>
So why are super heavies still fully vulnerable to haywire but gargantuan creatures only wounded by poison on a 6?
>>
Wait so if I'm a Chaos Daemon i get my god's primaris, but does that mean even if i roll all my powers on say biomancy for a GUO he doesn't get the biomancy primaris?
>>
If i roll warp surge with a brotherhood of psykers on perils does the whole unit get it?
>>
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>>52281394
Plan on running this at a local 1850 tournament, what do we think?
>>
>>52286134
Tactical shave a 1/9 chance to hurt a vet while the charging vets have a 1/12, not bad when you consider a squad of charging veterans will have more than four times the number of attacks than a 5 man marine squad.
>>
>>52286217
Because the equivalent of Haywire is Fleshbane, not poisoned.
>>
>>52286237
FAQ says you get both but can only cast the a number of powers equal to your mastery level.

You choose one model out of the brotherhood to cast with, they suffer the perils.
>>
>>52286285
So an ML1 psyker manifests 1 power per turn max even if he knows 3 (2 primaris + 1 generated)?
Thanks for solving both, im tryin to practice on tabletop simulator.
>>
>>52286284
Last time I played against someone with fleshbane they said it wounded on a 4+ instead of a 2+, guess he was wrong.
>>
I'm not saying bike armies are gay
but Bike armies are the motherfucking worst idea in the history of ever
And only fags play them
>>
>>52281635
cool story bro
>>
>>52286365

I just wish bikes didn't look so retarded.
>>
I know independent characters can join units whilst in reserve and there are rules for them joining infiltrators, but how does it work with deep strike?
>>
>>52286399
The independent character needs to have the deep strike special rule to deploy with a deep striking unit.
>>
>>52286413
Do i roll one reserve roll for the entire unit or seperately for unit and character?
>>
>>52286418
If you're deploying the character as a part of the unit, only one reserve roll, obviously.
>>
>>52286301
Giving him the benefit of the doubt he might have been confusing fleshbane with poison.

More likely he's a cheating dick though
>>
>>52286418
You open up the rulebook and find it out.
>>
>>52286428
He wasn't cheating, he was attacking my skitarii with a fleshbane weapon and said he wounded on a 4+ instead of a 2+. He was just a guard player playing a new army and confusing rules neither of us had encountered before.
>>
>>52286180
That was already an exception, it didn't need a faq.
>>
>>52286399
>>52286418

If you're going to constantly ask multiple questions about the same topic, you should read your rulebook.
>>
>>52285749

>>Actually, the Chaos Gods couldn't manifest much of their power because the Necron Pylons was still in working condition

Necron pylons were still working when Slaanesh opened the EoT so you don't have a point.
>>
>>52285893
Why? It's raw and likely rai
>>
>>52286454
>>52286431
These are the questions for things the rulebook seemed unclear on to me. Its a really fucking awful book whoever designed it should be shot. Every time i want to look something up i have to bounce between 3 different sections. For example special rules are in the special rules section, except when they are in the vehicles or weapons section. Independent character rules arent in the character rules, but in special rules.
>>
>>52286515
I know right. We just thought about that last weekend. I wanted to know what X rule did so when we went to the page indicated for X, it only said "look up page 35"
The rulebook needs a re-organization.
>>
>>52286512
I agree with you to a degree, raw definitly permits it, but the rules were written before the leviathan dreadnaught had even been dreamed of, so it was only ever conceptionalized as carrying the 'normal' dreadnaught sizes, never the big sexy hunk that is the Leviathan.

Personally i'd allow it, my point was just that you might want to talk with your opponent about it.
If only we could get a FAQ on it so we can know if it's also rai
>>
>>52286465
After the build up of energies for 60 million years and the pylon getting chipped away by time.

I mean it's you that doesn't have a point because Daemonic invasions, corrupted races, and Be'lakor were a thing before the fall. Heck, even daemonic Warpstorms that destroyed the human empire were a thing. You are simply wrong.
>>
>>52286534
Well at least now i think i understand the game for the most part. Only questions ive got left are tactical ones I'm sure ill figure out after playing a few games.
>>
>>52286465
The pylons were originally intended to suppress and calm the warp around them. I'd imagine a huge burst like the birth of a literal god was a bit beyond the scope of their day to day operation.
>>
>>52286515
This is exactly the reason you should rummage through the rulebook more. Only a stern regime of reading the shit out of it can help you to cope with it.
>>
I just bought fucking $250 worth of Dark Elder and Harlie's for a 1500p force then some fa/tg/uy the other day starts going on about blood axes and orks. Now I wish I'd spent that money of orks rite proppa. I hate this hobby sometimes.
>>
Any news about the upcoming WD?
>>
>>52286598
Why? You should have done more research on the different factions if you were so easily swayed.
>>
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>>52284027

Reference went unnoticed i see.
>>
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>>52283849
>>52283921

I suspect neither of you faggots are lawyers. And just faggots that went to google. I am going to write one thing and you are going to give the correct reply. Kelsen.
>>
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Did weathering and basing but I'm not happy with the herald shield. Gonna clean it up later and apply waterslides.
>>
>>52286832
>moldlines on the gun
You may want to look into some green stuff, your work is too good to be bogged down by something so simple
>>
>>52286845
Yeah I only noticed it once I started laying down the leadbelcher. Felt like an idiot.
>>
>>52286598
There is no way you cant find an ork player to trade armies with, heck you'll probably get way more than you paid
>>
What edition should I play? Never played 40k before, just painted around 30 models. I've heard people shit on 7th edition for quite some time now. Heard 2nd is really good.
>>
>>52286913
7th ed has it's problems but you're unlikely to find anyone willing to play 2nd ed unless they've been playing for a while. Just play 7th for now, 8th is in all likelihood coming later this year.
>>
>>52286913
2nd is so old it lacks rules for the vast majority if models that are out now, so you can't just go back and play it with current stuff, you'd need to have an army specifically designed for it.

As shit as 7th is right now, it's pretty much all anyone plays. This game doesn't have edition wars the way D&D does. If you want to use new models you're generally locked into using the newest edition.
>>
>>52286923
Should have added I'll exclusively be playing with my girlfriend and a couple others. They'll play whatever I bring.
>>
>>52286931
Well chaos 3.5th is flexible enough that you could run a current edition chaos army without much trouble.

Seriously what is it about 3.5th editions always having the most dedicated fan bases?
>>
>>52286932
Really, just play 7th. There's a lot of current models that would be unusable with 2nd ed and really at least part of the wank for older editions is nostalgia.

7ths is mostly fine for just casual play.
>>
>>52286959
Alright, thanks for the info.
>>
>>52286959
>and really at least part of the wank for older editions is nostalgia.
I disagree, usually when something is only considered great for nostalgia reasons, because realize it when they go back to it later and it doesn't have the same magic.

Everyone I've ever spoken to or played with who tried 2e again after 4-5 other editions have gone by has always been like "shit why is this still so fun".
>>
>>52286981
>because realize it
can't fucking type this morning, meant to say "they realize it" I guess
>>
>>52286913

Just play 7th. It's not so bad. Most of the complaints are about Tau and Eldar faggery and rules bloat. It's a solid game, provided you play with people who aren't complete fuckwits.
>>
Is there an optimal loadout for Leviathan Dreadnoughts? 40k so no grav-flux bombard. I'm thinking Cyclonic Melta & Claw?
>>
>>52286981
See a player from my group has played since 2nd and he liked a lot about 7th ed over 2nd. I never said 2nd was only good because of nostalgia, just some of the waxing over it is nostalgia.

And one has to admit at least a few of the things people seem to have trouble with in 7th are just people being unable to read. There are far more people than there should be who are utterly dumbfounded as to how detachments work, though admittedly GW isn't exactly the best at explaining things.
>>
>>52287009
There are good qualities to 7th, some things I would like to see them keep in the next edition.

However, there are a lot more bad ones.

A perfect edition would be about 70% 2nd, 15% 7th, and 15% Age of Sigmar.
>>
>>52287022
What would the other 5% be?
>>
>>52287046
Why do you demand 105%?
>>52287022
Which age of sigmar part? Rending? More freedom in armybuilding?
>>
>>52286273
I mean, you're gonna lose every single game because of the whole "Start in reserve" thing meaning you're gonna be tabled by end of T1.
You can easily avoid this by dropping the attack bikes off the normal squads and putting the Landspeeders and spare points from the afformentioned attack bikes into a Ravenwing Support Squadron, they've got good enough saves they can usually survive t1 to let the rest of the boys zoom on in turn two.
Basically, streamline the Bike Squads, maybe turn one attack Bike squad into some Black Knights and re-jig it so you've got a Ravenwing Support Squad, as they're fucking insane, especially with Darkshrouds.
Personally I'd drop the standard and champion from the RWCS and give the Chaplain a fist, maybe take away his Combi Grav and DigiWeapons.
>>
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>>52287063
>Why do you demand 105%?
T'was only a jest, my liege.
>>
>>52287073
No i mean why not go for 110%? I demand 110%.
>>
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>>52287085
120% it is.
>>
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>>52287022

There's heaps of good shit in 7th. It just has balance issues and a couple of stupid rules. Let's hope they fix it with 8th edition.
>>
>>52287063
>Which age of sigmar part? Rending? More freedom in armybuilding?
AoS Rending is already covered under 2e.

We need far less freedom in Army Building, not more. Go back to percentage restrictions, 0-1 limits, and tax units to unlock more elite units.

The parts of AoS that are good are the alternate activation, Command Abilities with their own phase, and Keywords.
>>
>>52287103
>and a couple of stupid rules
It's got a LOT of stupid rules.
>>
Decided to Mathhammer a little and as it turns out Rubric Marines are almost always worse than basic CSM at killing 3+ save infantry, point for point.
Even in ideal scenarios they at best break even, and that is assuming the sorcerer rolls a good power and is actually able to cast it.
>>
>>52287214
>Decided to Mathhammer a little
dropped
>>
>>52287228
>math is subjective
Fuck off Cruddace
>>
>>52287228
I mean if you want to argue which unit has the higher potential for damage the basic CSM will still win out massively so in fact.
>>
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>>52287257
>>52287246
>>
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>>52287228
Do you have issues with math?
>>
>>52287266
in a casual environment playing a game for fun? yes
>>
>>52287275
I... what?

Even in a casual environment playing for fun the statistics are still relevant to how the game plays. It's a problem that Rubric Marines are brokenly underpowered.
>>
>>52287283
just use your tactical skill
>>
>>52287275
Is this how the retards who develop the game think? Is this why we have so many shitshow Codexes right now?
>>
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>>52287292
Uh... yes. I do. And so do my opponents. If you have two players of equal skill, the one who has units that are mathematically inferior is going to lose.

Do you understand the concept of game balance?
>>
I want to make love with a Sister of Battle
>>
>>52287304
Get a girlfriend you sad wanker.
>>
>>52287301
>>52287294
>>52287283
are you lads implying Games Workshop created a game in which the amount of money paid into it influences the outcome of the game, as opposed to being solely based on skill?
>>
>>52287315
Worse, they developed a game in which the amount of money might have fuckall to do with the outcome, because some expensive flashy looking newer units that people are actually willing to shell out the dosh for just for how cool the models look are complete ass on the table.

So you might end up outspending your opponent AND being more skilled and STILL losing.
>>
>>52287309
Where the fuck do you think you are?
>>
>>52287315
No it's not related to money either, a box of rubrics is more expensive in real life money than a box of CSM.

This is just pure and simple retardation.
>>
>>52287334
>le no one on 4chinz can get a gf meme, sad losers club only
I'm going to get my costume designer make-up artist cosplayer girlfriend to dress up as a Sister of Battle and then fuck her just to spite you.
>>
>>52287342
Okay, and I'll keep channelling my sexual frustration into drawings until I gather up enough courage to jump off a bridge into the local rapids.
>>
>>52286568

>I mean it's you that doesn't have a point because Daemonic invasions, corrupted races, and Be'lakor were a thing before the fall.

And they accomplished absolutely nothing. Second fiddle to Eldar and their Gods. Only Slaanesh actually established and meaningful grip on the galaxy.
>>
>>52287375
Alright man no now I feel bad, listen. If I can do it, you can do it. Work out, eat healthy, spend some time outside, talk to cute nerdy girls with similar hobbies and interests. It can happen.
>>
>>52285450
>>52285471
Navigating in and out of the Eye without the Cadian Gate is supremely difficult even for Chaos forces. If Chaos forces could vomit out from any direction at any time it would be MUCH harder to contain. Typhus' mini-crusade was a big deal because he took advantage of a once-in-a-dozen-millenia tidal shift of the Eye to safely get loose into realspace, attacking a system of very lightly defended agri-worlds and made a fuck-tonne of Plague Zombies, specifically because nobody expected anyone to come out of that part of the Eye.

It's either time for 8E and so fuck whatever power balance there is, we can blow up Cadia and not have to worry about the plot consequences; or the writers are wilfully-ignorant retards who don't know the lore they're fucking with.
>>
>>52287404
>the writers are wilfully-ignorant retards who don't know the lore they're fucking with.
This is more than likely, considering I read all the fluff once back in 5th edition and couldn't be assed to check it again until someone screams at me for being WRONG.
>>
>>52287434
You haven't missed anything. The fluff has been pretty much going straight downhill since the end of 4th.
>>
>>52287449
That's impossible, there must have been an increase once Ward left.
>>
>>52287375
Keep at it anon, perfect your art and Slaanesh will reward you at the end. JUST. KEEP. DRAWING.
>>
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>>52285805
Needs some hazard stripes
>>
>>52287473
Ward was somehow better than half the hacks who are writing for them now.
>>
Okay so with a bit of further analysis, excluding unit champions and upgrades and comparing only and equivalent points value of CSM and Rubric Marines (13 Rubric Marines compared to 23 CSM), the Rubrics will edge out in most scenarios except if the enemy has a 4+ cover save or better.

Furthermore if we compare wounds per point of a Rubric Marine with a Soul Reaper Cannon and a CSM with a plasma gun they are quite equally matched, with the Rubric pulling ahead at long ranges and the Plasma Gun at rapid fire range but only by very close margins.

With this we can identify that the main culprit of the Thousand Sons overcostedness is the Sorcerer. Though some small points decreases on the rubrics and they're uppgrades would be good to compensate for their reduced flexibility compared to the CSM.

My proposition is thus that the Sorcerer should be made more similar to the Scarab Occult sorcerer, and be given a second wound, possibly a second mastery level and unquestionably be allowed to roll his one power on disciplines other than Tzeentch.
>>
>>52287695
I'd also propose to change the Icon of Flame to grant some cover mitigating qualities, it would make it worth taking in general, with with the overarching theme of fire weapons negating cover and be a good way to make up for the biggest thing holding back Rubric Marine shooting.
>>
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>>52287742
This is a great idea. But Thousand Sons are not Tau or Eldar, so GW has decided that they must be fail.
>>
>>52287769
What's funny though is that they're S tier with magnus and his flying circus.

They made a whole half of the Wrath of Magnus supplement overcosted and underpowered, and then the other half is how to make a cheese factory with horrors and magnus.
>>
>>52286956
40k 3.5 was the golden age of the game, lasting until mid 4th, and not really fading until 6th. Don't know about other games, but it was when the creative team had enough control to do interesting things but were kept on the rails enough to stick to one thing at a time.
>>
>>52286913
4th. Specifically up to and excluding the Dark Angels release. This will mean many codeciiiii are still late 3rd edition versions.

7e can be okay, but fixing it generally needs understanding of what was better before.

If you're set on 2e, it's fun but very different. Wacky tables to roll on and scifi weirdness. It's less competitive and more storytelling against each other. It's objectively a poor ruleset in many ways, but it's well executed and its charm is undeniable.

>>52287294
Crud is on the record as saying that the maths is just opinions.
>>
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What does a strong IG army with an inquisitor theme look like?

>in b4 "IG aren't strong"
>>
>>52286638
>>52286638
>>52286638

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