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Warhammer 40,000 General /40kg/

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Thread replies: 455
Thread images: 73

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I Bet You Base With Earth-Like Terrain and Flora edition

>previous thread
>>52265550

>This won't make it intact to the next thread so who cares
https://www.youtube.com/watch?v=ZtkwaT1Fcu8

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
from GW Investor relations:

Games Workshop is pleased to announce that the sales and profit growth, that was discussed in the January 2017 trading update, continues. Income from royalties receivable is also ahead of expectations. In light of the above, profits for 2016/17 are likely to be materially above market expectations.

Sales and profits have further benefitted from the continuing favourable impact of the weaker pound. However, the Board remains aware that there is some uncertainty in the trading periods ahead for the rest of the 2016/17 financial year. A further update will be given as appropriate.

Is this referring to Eight edition?
>>
First for nids
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>>52274193
Can someone be a babe and help me out?
>>
6th for Bullgryn a cute
>>
>>52274252
>Is this referring to Eight edition?

Probably talking about the whole Brexit thing
>>
>>52274252
Id love to see a brake down to how much each set sold.

Would laugh my ass off if for some reason SoB sold more proportionally than everything else
>>
>>52274260
They don't exist anymore. Every Daemon Prince has to be marked by one of the Gods.
>>
>>52274260
Linking >>52274317
>>
Working on the plans for my custom Manta.

Finding suitable long-barrelled burst cannon parts is proving a little tricky. Either going to use Necron Gauss blasters since they look cool or 32 heavy bolters in sets of 2, which would be a pain to get my hands on. Are Tau, Cron or Marine players likely to have any of those spare? I'm not sure how many spares you get in their kits.

Anyone know any other good guns to replace a S5 AP5 6 shot weapon that doesn't look Xenos as hell or is impossible to get enough of? Necron weapons are OK, because DarkMech, but I doubt I can get away with other Xenos. I do need 16 of them.
>>
first for orks
>>
>>52274335
Grassy ass ah me go. I thought you couldn't take marks of chaos tho?
>>
My marine army is roughly 1180 points of marines and 320 points of wargear.

Good?
>>
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Hi, new player here. Does anyone know how many infantry squads, heavy weapon squads, HQ's, ect, ect, we can use in a game?

I've been looking through the book and so far none. I'm playing Imperial Guard.
>>
>>52274371
You can't take Marka, but Daemon Princes don't have Marks. They're just daemons of
>>
>>52274412
check the main rulebook. It explains how to build your army.
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>>52274448
Where? I can't find it.
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>>52274204

New Killteam league and I'm in with Daemons.
Is it a cunt move to take the new Horrors?
> Cannot cast powers
> Split into Blue Horrors
> Which then split into Brimstones

I'm looking at 10 Blue Horrors, 3 Fiends and 5 Furies.
For reference, another player is using 9 Tomb Blades.
>>
>>52274466
Detachments and force organization
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>>52274466
not quite sure what chapter/page this is, because im mobile, but this one
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>>52274371

Mark him as Tzeentch, throw him in some 2+ relic armour, and enjoy your immune-to-small-arms monster.
>>
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>>52274485
>>52274495
>spoon feeding
No wonder these threads attract retards like hungry pigeons.
>>
>>52274505
Not that guy, but wouldn't people just end up ignoring him since he doesn't have a weapon?
>>
>>52274412
In a Combined Arms Detachment you can have 2 HQ, 3 Elite, 6 Troops, 3 Fast Attack, 3 Heavy Support, 1 Lord of War and I think 1 Fortification, but I'm not sure on that one.

For Guard Troops, you have access to Veterans and a Platoon. The Veterans count as 1 troop choice and so does the Platoon, but a Platoon can be huge.

At the minimum, a Platoon must consist of 1 Platoon Command Squad and 2 Infantry Squads, so at the very least it's 130 points. You can have up to 3 more Infantry Squads, 1 Conscript blob, 5 Heavy Weapon Squads and 3 Special Weapon Squads. For the Infantry squads, you can combine them in any fashion.

So for instance, if you took 4 Infantry Squads, you could have 2 squads of 20, 1 squad of 40, 4 squads of 10 or 2 squads of 10 and 1 of 20, etc. If you blob up your Infantry Squads into blobs of 20-50 they are considered 1 squad from there on out, not 2-5 separate ones and also, I would highly recommend adding in a Commissar or Priest to make sure they don't run from getting shot, or swept up in close combat.

Just remember that a Platoon is only 1 Troop choice regardless of the size. However what is nice is that each unit is considered troops once the game is started. So even though it's only 1 choice for making your force organization chart, all the units in the Platoon can act independently as a troops choice, meaning they all have objective secured.
>>
>>52274530
/a/utist detected.
>>
>>52274530
Telling him the chapter of the book isn't spoonfeeding.

>>52274565
Now this is spoonfeeding
>>
Why do people like AdMech? They're the lamest faction in the game, every single model loolks exactly the same.
>>
>>52274591
>Telling him the chapter of the book isn't spoonfeeding.
Yes it is.

People who dont know how to read shouldn't buy books.
>>
Does anyone have any good urban or forest camo for Orks? I want to paint up some Blood Axes for the new game.
>>
So wait, where in the rules are the rules referring to charging a unit on top of a building?

Is it just a dangerous terrain charge, subtracting 2 extra inches for every floor of the building?
>>
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>>52274364
>missed the first post
>i2
>>
>>52274591
Yes it is.

I'm not asking people to have the "use library" skill, but reading the index of a rulebook and then reading the information in said index is kindergarten level of information searching.
>>
>>52274591
I spoon fed him that for clarity because I see people fucking things up all the time in bat reps and in real life, so I want to make sure he understands it. Also, I've had trouble with reading comprehension my whole life, so I feel sympathetic and empathetic towards people who suck at reading. I still have nightmares of all the tutoring and learning centers I've had to put up with.
>>
How is not being able to run, then charge, realistic?

Why do we even have to roll for charge distance?
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2k game later today. Vs genestealer cult. He runs the maximum amount of try in his hard lists, 3 flyrants, spore mine troops, 20 units looking for 6s on the infiltrate. His goal is to crush his opponent on turn one. I actually have ALL these models, some converted from junk, but with proper dimensions.

Tell me, /tg/. on a scale of 1 to 10, how unimpressed will my opponent be.
>>
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>>52274204
R8 me senpai
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>>52274662
Because obviously veterans with 200 years of combat experience still regularly stumble over their feet while their enemies can still shoot them.
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>>52274475
if you have to ask, you already know.
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>>52274685
Plz senpai
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>>52274677
Don't his units have Rending? I'm not sure if that list will stomp them or not. Are you saying he will be unimpressed by the list because he's going to get stomped? Or because it will be easy for him?
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>Owning more than three brushes
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>>52274677

You might get some sweet kills when your vehicles catch his dudes in the explosion?
>>
>>52274626
Both, but it's best to discuss it with your opponent since some people can be more lenient. My group plays pretty vertical terrain so we just make it like moving through cover on a charge
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>>52274724
Kek
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>>52274543
If my following is correct he is a daemon prince which have smash and that means AP2 on all melee attacks which means he is a threat to all infantry without an invul or FnP as he just destroys them with a single sweep.
>>
>>52274688
Part of me thinks GW rules writer never play the game or ever done anything more physically intensive than running to the toilet.

Also they think the entire world works like a small UK town.
>>
>>52274677
From the models? If he's not a cocky dick, probably impressed. I would be against so many walkers and the dedication to all these 'Nauts.

From the list itself? It's probably going to be a pretty equal fight. Shooting through that much armor will be difficult if you make sure the Kans and Deff Dreads are set up in a way to cover their backs. Most of his weapons won't be able to pierce 12 or even 11 armor, let alone 13, so destroying you turn 1 seems very unlikely.
>>
>>52274677
If he actually knows how to play GSC you're going to get shitwrecked. It won't even be a game.
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>>52274749

> What is army-wide S4 rending
> At I>2
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>>52274743
>fantastic GW writing.
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>>52274749
>It's probably going to be a pretty equal fight.
>entire army of Haywire template FMCs and Rending troops with a bajillion attacks, many of which are Strength 6 base
You uh, have never played against Flyrants or GSC have you?
>>
>>52274688
I'm more upset that models that fail their charge don't move the distance rolled regardless of whether or not they make it into combat
>>
>>52274475
>another player is using 9 Tomb Blades.
What is the fucking point? Why even play Kill Team if not for narrative games? I can understand competitive 40k, but Kill Team is designed specifically for Your Dudes.

t. salty faggot who had to go against a squad of Peltasts and their Dragoon buttbuddy in KT this weekend
>>
>>52274803
Why. Fucking why?

Why do people feel the need to waac in that kind of game.

I doubt it was an accident like my sling wielding skaven in Mordheim. Sorry! I did it because I thought it was funny.
>>
>>52274739
Fair point. I guess I'm just a bit worried since I didn't have the points to spare for wings.
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>>52274543
Wings and psychic powers mang, use mind bullets and fly towards them
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>>52274710
If you're using thousand sons, just take Magnus
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>>52274796
I think because it's stupid your dudes don't just take an extra step to get into combat when you missed the charge by 1 inch.
>>
>>52274803
>>52274878
I always bring 2 lists. One Your Dudes list and one WAAC-fuckyou list. Peltasts-horde actually gets whooped by Vanguard horde. Both weapon will just rape their opponent and you can have more vanguards.
>>
>>52274803
>t. salty faggot who had to go against a squad of Peltasts and their Dragoon buttbuddy in KT this weekend
I mean, that is a fluffy Skitarii list. Skits are just godly in Kill Team.
>>
>>52274934
>Magnus
He doesn't play loyalists anon.
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>>52274886
Is it really that crucial for a Daemon prince to have wings?
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>>52274750
I think this is exaggerating. Ork Dred guy will probably lose, but it could still be a fun game. At least with GSC you get to hit things in combat instead of just removing your guys from the table while a bunch of gravbike faggots drive around the board out of reach with infinite cover saves.
>>
>>52274688
>while their enemies can still shoot them
Even more nonsense. If a unit is shooting at something they won't magically know they're being charged at by a separate unit because they're supossed to paying attention to the unit they're shooting. Overwatch is a retarded concept, only units that did not shoot in the shooting phase should be able to do it, at full BS.
>>
>>52274972
Yes. There is basically no reason to ever take one without them.

Daemon princes should just cost 40 more points base and come with the wings.
>>
>>52274972
you want him to get anywhere fast? Then yes, otherwise it won't get to do shit.
>>
>>52274688
It's a game. Adding some randomness is good.
>>
>>52274978
Alternatively, they could allow it AFTER a charge was made, since you realistically would only be shot while running there.
>>
>>52274878
He thought it would be fun. It was not. Must've been self-aware, since his list was named cheese when we exchanged them.

>>52274954
>>52274956
It was just the one guy, and he's usually pretty casual so I had only a casual list on hand. Usually he's the one getting salty about WAACs, so it was a surreal and yet incredibly frustrating experience.
>>
>>52274996
>some randomness
>giant monster can't make the charge distance of 2 meters and gets almost shot to death in the process
Some randomness is fine. The difference between 2" and 12" is way too fucking much. If anything, make it 6"+1d6
>>
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Loyalist chapter name ideas:

Thousand Suns
Bird Wearers
Whirlwind Eaters
Black Legates
Sons of Horses
Death Gardeners
The Emperor's Kids
Hydra Dominators
Knight Lords
Iron War Eaters.
>>
>>52274978
You know squads of soldiers do tend to watch their flanks and rear?
Also, your method is a bit stupid, because:

>Why not just shoot them in your phase rather than waiting for them to shoot you first THEN charge, given they're almost certainly within weapon range?
>Why charge the few units that have Overwatch prepared if the Overwatch would be particularly dangerous in the first place?
>>
>>52275041
>The difference between 2" and 12" is way too fucking much. If anything, make it 6"+1d6

I wouldn't disagree with that.
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>>52275058
I think you fucked up your greentext because it doesn't make any sense.

The way the other anon suggested is pretty much how Overwatch used to work and it was much better.
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>>52274972
Even if you never go full fly. It doubles your movement. Which is huge. Also a 4+ Jink.
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>>52275055
>not Emperor's Sons
garbage list/10

we still don't know what to mf do!!!!!
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>>52274360
Necron Command Barges have Gauss weapons that could be what you want. I don't think anyone really uses them anyway, as it's a fancy ride for your Overlord first, weapons platform later.
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>>52275055
I'm partial to bird wearers...give them a Maori or Pacific Islander theme.
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>>52274977

> GSC
> I4
> Orks
> I2
>>
>>52275055
Forgot one
>Bright Angels
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>>52275116

Aquilas. All loyal Marines are bird wearers.
>>
>>52275041
Make it 3" +1d6 and call it a day, it's super weird when your normal guys can only walk up 6" but then suddenly run 12" to hit a guy with a stick.
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>>52275083
Why, if you have to give up shooting, would you not just shoot the enemy in your previous shooting phase, rather than preparing Overwatch, then letting your opponent move to block some LoS or something if possible, fire a volley of his own into your guys, THEN only shoot them if they elect to charge? Admittedly I wasn't around when Overwatch worked like that, but I can't see a reason to do it.
>>
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>>52275109
>we still don't know what to mf do!!!!!

SAME HERE BRO YOU'RE NOT ALONE
>>
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Just wrapped up this Tervigon.

Just started picking stuff up to start playing a few weeks ago, this is the most ambitious thing I've painted thus far. Really happy with it for the most part, but basing dynamic desert terrain is more challenging than I expected.

Anyone have any tips there? I was thinking trying to make a paste out of PVA glue and my ballast and use a putty knife to kind of sculpt it on in a more interesting way.
>>
>>52275058
>You know squads of soldiers do tend to watch their flanks and rear?
After being ordered to fire upon a certain target? Not really, no. At the very least should require an Initiative test.


>Why not just shoot them in your phase rather than waiting for them to shoot you first THEN charge, given they're almost certainly within weapon range?
Keep in mind this is meant as a realistic buff to assault units. Also the assaulting unit may be behind cover, or outside the shooter's LOS.

>Why charge the few units that have Overwatch prepared if the Overwatch would be particularly dangerous in the first place?
Because that could give you control on which units the enemy wastes their overwatch shots on. Say, forcing a squad of Devastators to waste their shots on Cultists, then charge them with Berzerkers.
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>>52275140
It's called charging for a reason. They make for a sprint to overwhelm and run the opponent over, not jog forward, ready to shoot at any given moment.
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>>52275055

Someone needs to edit Alpharius into this image, it's clearly a coded order.
>>
>>52275141
So if they were out of LoS or partially out of weapon range or dug into cover, you could wait until they were in the open and then unleash hell.

You also didn't need to use it only against charges, you could Overwatch as an interrupt in the middle of any movement.

Old Overwatch basically would replace the current shit system AND Interceptor, and be more tactical, more interesting, and more fair than both.
>>
>>52275171

>Alpha Legionaire with a baffling rainbow Pokemon back banner
>Imperial intelligence spend years trying to decipher it
>>
I'm brand new to tabletop 40k, been playing the RPGs for a fair time and now me and a friend who's fairly seasoned in real tabletop are playing it on TTS. How's this for a 'Nid army? We're playing at 500 pt limit.

Hive Fleet Detachment Formation (Adapted Instincts)

HQ : Hive Tyrant (200 pts) Wings, 2 Scything Talons

Elites : (50 pts) Zoanthrope Brood

(50 pts) Zoanthrope Brood

Troops : (85 pts) Hormagaunt Brood (17 models)

(85 pts) Hormagaunt Brood (17 models)

(30 pts) Mucolid Spore Cluster (2 models)

Built as both an attempt at an all-rounder (my second army list I've ever tried to write) and as a counter to my friend, who runs a Leman Russ and a few units of IGs. Thinking of maybe switching out the Horms for Termas. Thoughts?
>>
>>52275147
Vallejo acrylics maces some cement stuff with varied textures that looks extremely good...if not start with a layer of something like modeling paste to get the texture you want the add glue and sand over that. When it all dries paint, wash and dry brush.
>>
>>52275147
If it feels/looks too flat use wood filler or something, i don't use that since i just don't have any so i layer my sand, I'll post some pics later since I'm not home right now
>>
>>52275159
>>52275172
Fair enough, that makes sense. Didn't know you could use it to intercept movement too, that sounds much better and closer to how I would think it would work, given I came to 40k after playing all the Xcom games.

I'm honestly neutral on whether the ruleset favours shooting or assault, since I enjoy Sicarians and Dragoons too damn much for a shooty army. We play on 4x4 tables, though, which gives melee a huge buff.

That method would also solve the "can't Intercept with a Hydra/Intercept Drop Pods" thing which is annoying as hell.
>>
Oops missed new thread.

Newfag here. Friend and I are staring. He's doing skitarri I'm doing orks. How fucked am i?
>>
>>52274991
>>52274995
>>52275099
Well...that's somewhat disheartening. I already got a model I was going to convert and use for him. I guess I can tack on some jump packs or something.
>>
>>52275248
I'd personally swap the Zoan out for a Venomthrope. I get that you're probably taking it for Anti-Tank / Synapse
>>
>>52275161
>They make for a sprint to overwhelm and run the opponent over
And then the guy at the front gets shot and suddenly nobody else wants to move
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>>52275330
Both Zoans for Venoms?
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>>52274505
Fucking hell thanks for that idea my friend. I'm going a psyker heavy iron warriors army so I'll make him MR3 with flesh metal exoskeleton just to piss people off by giving him IWND. 2 up re roll able save is mad
>>
>>52274713

>buying official GW brushes
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>>52275147
the bigger the base the worse a large flat area looks (unless you model it like a paved road or something). Its just that stuff like that does not exist in the real world. As others said, use something to build a uneven surface.
>>
>>52274934
Don't have him friend but I have the knights
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>>52275326

>Just starting, Orks

Unless you prioritise converting and painting above all else, you shouldn't be doing that.
>>
>>52274297
>SoB selling more than the plastic 30k sets which literally skyrocketed their profits and stock value

Okay dipshit.
>>
>>52275395
I'll mostly just be playing my friend. We don't do tourneys and stuff. Not too worried about overall kill factor, just gotta beat him!
>>
>>52274597
>Enginseer
>Heretech
Because they're a bunch of shitlords, duh.
>>
>>52275058
Can we all just agree that charge distance is fine and offensive overwatch should be added to the game
>>
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>>52275326
>>
>>52275416
Just use the classic rule of choppas limiting saves to 4+. That was a completely fair rule and not one of Andy Chambers most hack rules.
>>
>>52275352
Oo. I didn't see two units.
You could be fine with just one swap. But I'd try with 2Z and 0V, 1Z and 1V, & 0Z and 2V to find which one you like the best.
>>
>>52275114
They might work, but I would need to buy 8 command barges. Tesla Carbines might work, and there's a German chap selling a while bunch on Ebay. Amputate the arm and hand off them, and either chop the cable or build it in somewhere, and a twinlinked pair would look good.
>>
>>52275339
So it should be based on Morale, then. Fearless armies should ignore it and charge max distance if that's your argument.
>>
>>52275058

Actual infantryman here. According to our training (I have never been in actual combat), all members of the fire team except the lead position are told to periodically check their rear and scan their surroundings. However, once you are firing at a target, you tend to tunnel vision.

Squads that are engaging an enemy won't be aware if they're being snuck up on or flanked, which is why the concepts of enfilade and defilade are so important. Protection from flanking is almost 100% based on defilade or other squads watching out for you.

Actual overwatch is almost always provided by sniper teams in elevated positions, because even designated marksmen will be travelling on the ground. Covering fire can be provided by other teams or your own team members as you leap frog into position but you can't really do "partial overwatch" in 40k. Maybe having something like anyone who did not shoot or anyone who did not move can conduct overwatch.
>>
>>52275444
>That was a completely fair rule and not one of Andy Chambers most hack rules.
Andy Chambers was brilliant compared to today's sad state of the game.
>>
>>52275375
>not buying at least a large base brush, a normal layer brush, a small layer brush, a normal dry brush, a small dry brush and a small artificer layer brush
Bruh
It's like you don't even want smooth, thin coats and really great details
>>
>>52275055
>Death Gardeners
Their homeworld is a agriwolrd where they host a big competition about who raised the nicest plants. The champions from each city are listed as having died of sexual exhaustion after the winning celebration and are introduced to the chapter master.
>>
>>52275503
So, exactly like 2nd edition then?

It's honestly fucking retarded that they ever got rid of the original Overwatch, the rules were perfect.
>>
So nobz on 32 mm bases yes no?
>>
>>52275503

Fair enough, I concede to superior expertise. I just assumed that "keep an eye out" would be on the lost of things to do. Makes sense.
>>
>>52275479
Well, maybe look at some bitz shops, or ask your local necron player? There's definitively a better way than buying 8 barges. Ebay, as you said, could work too.
>>
>>52275539
I'm tournament fag that pays other people to paint my models. So I can win with my netlist and claim to be an excellent player and good hobbyist because I have everything painted.
>>
>>52275503
it was like that in 2nd edition. You could set a squad to overwatch which means it could fire in the enemies movement phase if something moved into its view. But then it could not fire in your own.

However games are not combat simulations
combat simulations are boring
>>
>>52275530
You misinterpret my meaning, he was probably the best GW has ever had but that rule was ridiculous.
>>
>>52275591
I always assume painted netlists aren't painted by the player
>>
>>52275433
Sooooo..... need more dakka!
>>
>>52275468
What about Synapse? Venom doesn't have Synapse and I'm thinking that if I rely just on my Winged Tyrant for Synapse/Winged Tyrant and one Zoan, he'll Leman my Synapses and I'll be generally fucked.
>>
>>52275539
Have you looked at those brushes. Like "dry brush brush" it's like they're banking on inexperience, ignorance, and someone's inability to set foot in an art store to find actual quality for as much as GW charges.
>>
>>52275326
>How fucked am i?
Mia Khalifa.
>>
>>52275669
Tyrant with wings has a 2+ Jink within Venomthrope. With Hormagaunts moving on average 12" (6" move + 3" bounding + 3.5" run)

And with no ranged weapon the Tyrant will probably never take to full flying. So he too will move 12-18" (avg 15")

Venoms will give your gaunts a much needed Cover. Where if the Tyrant is Obscuring the Gaunts who are obscuring the Venom and most of your army can have a 3+ or better Cover Save.

All depends on what your enemy brings. Because we don't know his list.
>>
Revision 2:

Hive Fleet Detachment Formation (Adapted Instincts)

HQ : Hive Tyrant (200 pts) Wings, 2x Twin-linked Devourer with brainleech worms

Elites : (50 pts) Zoanthrope Brood

(50 pts) Zoanthrope Brood

Troops : (85 pts) Hormagaunt Brood (17 models)

(85 pts) Hormagaunt Brood (17 models)

Dropped Mucolids to get Brainleeches on my Wingnid. Would it be better to drop 1 Zoan for a Venom or no?
>>
>>52275689
I'd say GW brushes are for the lazy and inexperienced. White Dwarf and Duncan spoonfeed you the exact brush you should use, and they're probably not that bad brushes.
Using DaVinci and Army Painter brushes myself, they work quite good and cost about half of what GW charges
>>
>>52275689
You mean how really any brush can be used as a dry brush.
>>
Any Anon has the link for the shiny goldy Big E's boys for 40k ? And for the mute sistas too.
>>
>>52274771
That's from a Battle Report, where that actually happened in the game.

That shit's hilarious and you know it.

>mfw a Cultist Champion killed a Farseer in overwatch with a Shotgun, transformed into a Daemon Prince, and then proceeded to kill two Kabalite squads and their Archon before the game ended
>>
>>52275813
Gw.com
>>
>>52275669
Take it in a Hive fleet detachment, you can reroll your IB tests
>>
>>52275793
Need 3 troops if you still want to be Hive Fleet Detachment.

Split the Hormagaunts into 12, 11, 11
>>
>>52275909

Already in a Hive Fleet Detachment ;)

>>52275930

Noted! Splitting them up now.

Also, I have another list where I dropped my Hormas down to 14 and took 12 Termas, all with Devourers. Good choice?
>>
>>52275793
Try to split your gaunts into three broods, trust me you'll get better use out of three units than two
>>
>>52276020
Revision 3. Will also post my joint Terma/Horma list in a sec
>>
Transformed daemon princess should keep their equipment. It's just stupid for it to usually be a punishment.
>>
>>52276107
Nevermind, Terms aren't doable with Devourers as a 3 unit deal with Horms, shit. Looks like I'll have to stick with my Horm 3 unit army.
>>
>>52275327
>Poor Gra'thnarskiltyuire the Wingless
>All the other Daemons mad fun of him for having no wings
>But then one day he killed a Space Marine Assault Squad
>And had a brilliant idea
>Enlisting the help of Fabius bile, he had eight space marine jump packs bonded to his spine
>Now he can fly like the beautiful butterfly he always knew he was.
>>
Is Painmob formation worth anything? I mean, i know how pure shit orkz are, but i mean really casual games.
>>
>>52275539
>Brushes get worn out
>Clip the end off them with my clippers
>Now I have a drybrush
Why would you ever pay for a drybrush?
>>
>>52276127
Agreed. At the very least, they should keep Relics, any other boons they rolled, mastery levels & powers, and get wings if they had a Jump pack.
>>
>>52276127
So the daemon prince might have a 6+ armor save and a shot gun?
>>
>>52276127
>Transformed daemon princess should keep their equipment

Daemon Prince on a Bike. Hell yeah!
>>
>>52276294
They should have wings if they had any "mounts" and keep any gear associated with the "mount" as well (like a combi-bolter/whatever they replaced the bike's gun with)
>>
>>52276285
>6+ armor save
i'm a total noob but doens't that mean he is virtually unbeatable ?
>>
>>52276294
doomrider has a bike
but GW took him out of the race.
stupid gw
>>
>>52276333
You need to roll a 6 to get the save. And anything AP 6 negates that armor save, like bolters.
>>
>>52276333
no
it means you save a wound on a 6
if the enemy has an ap- weapon

so its almost as good as no save
>>
>>52276322
>lets buff bikes even more
>>
>>52276322
I would say give wings only if they had a Jump pack. Helps give those some incentive
>>
>>52276371
It's not even a buff to the bike, it's trying to transfer wargear from paying 45 points for a bike onto your bare naked daemon prince.
>>
>>52276322
Considering how difficult it is to get an ascended Daemon Prince in the first place they should just get to take any gear on the datasheet for free other than Relics (and keep the Relic if they had one).
>>
>>52276285
Why not?
He has a 5++ so getting that 6+ doesn't alter him and a shotgun won't make or break him.

Personally I'd rather the model just get a couple boosts to stats and special rules. Such that if a Sergeant ascends he stays in the unit:

Dark Apotheosis:
>Model gains the following bonuses:
>+3 WS & I
>+2 S & A
>+1 T & W
>Ld 10
>The Daemon and Smash special rules

So if a Cultist Champion ascends he becomes WS6, S5, T4, I6, 4A, 2W, and still a character in his Cultist unit.

>stat boosts were comparing Chaos Lord and Daemon Prince
>muh bookkeeping
>>
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Are there any Imperial characters I can add to a Scion squad to get them rerolls for their To Wound rolls?

Local shop is pretty much 100% marine spam and trying to shoot holes in T4/5 with S3 weapons is killing me.
>>
>>52276511
Take Volley guns
>>
>>52276511
Well, you got take a Guard army as your base, give the Commander Kurov's Aquila, which gives out Preferred Enemy, put him in a Chimera with some special weapons, then you can take tons of Scion units in your Elite slots. I think you can take 1 Command Squad and 3 normal squads per Elite choice in a Guard army.
>>
>>52276463
Better make him fearless too or his entire cult unit is going to get him killed.
>>
>>52276522
Yeah, I do, there's a limit to how damage they can do since you only get two in a Scion squad, particularly when you often only get one turn of them before they get bolter'd to death, and they only produce two shots when you deepstrike/move.
>>
>>52276511
aren't hotshot lasguns ap3?
>>
>>52276570
>>52276511
Sorry I forgot to fully explain. Kurov's Aquila gives out Preferred Enemy within a 6inch radius.
>>
>>52276600
yes but S3
>>
>>52276570
Thanks, sounds like an option, I'll look into that.
>>
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>Magos Class Machine Spirit
>This vehicle ignores the effects of Crew Shaken and Crew Stunned results on the vehicle damage table (but will still lose a hull point for each Glancing or Penetrating Hit inflicted)
>May take Extra Armor for 10 points
>Land Raiders and Dreadnoughts have Eternal Warrior
>Eternal Warrior has no effect on vehicles since it only affects Wounds and Instant Death, not Hull Points and Explodes!
Are these more examples of GW not knowing their rules or am I missing something here? Granted the text is hard to read, but I don't think I'm fucking up here.
>>
>>52276600
Yeah, so they ignore armour, but you're wounding MEQs on a 5+ which limits their effectiveness.
>>
>>52276371
Not just bikes; steeds, juggernauts, palanquins disks and jump packs.

Not to mention; it's not a bike buff, it's a dark apotheosis buff so that you don't have wasted points for an event that's supposed to be a good thing.
>>
>>52276636
I don't see Eternal Warrior on either of them...
>>
>>52276636
Only non-vehicles get EW from Aegis of the Emperor, read again.

I know the codex is a completely shameless cashgrab and is the laziest rules writing since the Deathwatch codex but at least bitch about actual problems.
>>
>>52276675
It might be that Aegis of the Emperor rule they have.
>>
>>52276636
Non-vehicle units have eternal warrior
>>
>>52276636
They also got a 3++ so that's awesome.
>>
>>52276687
Ah right, haven't read the codex, I was squinting to see the default rule.
>>
>>52276680
>laziest rules writing since the Imperial Agents codex
>>
>>52276712
That's a 5++
>>
>>52276730
>implying Imperial Agents even counts as ruleswriting considering it's just a collection of datasheets all copypasted into the same book
>>
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Will there ever be more Ciaphas Cain?
I even went out and got Flashman journals, but they are all over now too.
>>
>>52276680
>Only non-vehicles get EW from Aegis of the Emperor
>>52276698
>Non-vehicle units have eternal warrior
Doh.
Well that explains that at least. Kinda sucks though. I was actually considering taking Land Raider if I knew it wasn't going to be one-shot by every 10 point model with a 10 point gun on him.

>>52276712
>They also got a 3++
I think that's a 5++. Not sure though.

>>52276752
>tfw when you're the only person that seems to like C:IA
Then again, I went in expecting nothing but a collection of codexes I wanted but had only previously existed in shitty digital form. Plus, I bring a fuck-ton of allies normally so there's that too.
>>
>>52276752
>implying that the IG psykers had their own factions, that IG Fliers had their own faction, that Deathcult, Crusaders, Flagellants had their own data sheets. That those horrible formations existed prior.

I mean most of it was a copypaste but there WAS rulewriting. However small
>>
Azazel if you're alive, eta on niddex? Or just general updates?
>>
>>52276866
>trusting tripfags
How's that totally amazing new 40k redux best thing ever treating you?
>>
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>>52276825
>if I knew it wasn't going to be one-shot by every 10 point model with a 10 point gun
Yes hello I'd like to have a word with you
>>
>>52276891
I only play with my friends desu and even they're tired of how easy it is to crush bugs, plus we use a ton of other Homebrew rules anyways
>>
>>52276945
>we use homebrew
>our game balance is so fucked there's no point in even playing
Holy shit the /tg/ memes are real
>>
>like 3 farseers
>2 autarchs
>box of warlocks
>maugan ra
>ynnead triumvirate box
>25 dire avengers
>30-40 guardians w/ 3-4 platforms
>6 swooping hawks
>6 fire dragons
>6 dark reapers
>2 wave serpents

What should I add to my budding Eldar army next? I like aspects and nobody can force me to buy scatbikes or wraithguards.
>>
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Wich ones are your favourite loyal chapter and traitor legion?

I'll start: Black Templars and Iron Warriors
>>
>>52274204
>mfw I went full autism and sculpted Tau skulls for Ork bases.
>process took avg 2-3 days to sculpt about 10 skulls as commission for a friend
>made 30 skulls
I could have really used a pic like that
>>
>>52277003
Dire Avengers
>>
>>52276979
It's mostly for little things to add some variety to the game, campaign rules, unique terrain properties, stuff like that that gw doesn't have rules for. It's just almost pointless to play nids with the current dex since my friends can't really bring out their big toys so they have to handicap themselves
Shits annoying
>>
>>52277003
I swear by Striking Scorpions. Those fuckers practically won me a game during the deployment phase once. Also, Khaine is fun and fluffy for an aspect army. He's also actually a decent LoW, if fragile.
>>
>>52277003

Spooky Forgeworld Ghosts nigga. Alternatively, if you're not a bad enough dude to use Imperial Armour rules, then get Shining Spears and another Autarch and put a Banshee Mask and Shard of Anaris on the Autarch and then murder-fuck everything.
>>
>>52277041
Iron Hands and Iron Warriors
You could see a trend going on there
>>
>>52277041
Salamanders because im worth it
>>
>>52277076
>if fragile
With his odd immunity blanket statement he's gimicking as all hell.

Total immunity to Rowboat. And any Soul Blaze weaponry.
>>
>>52277055
>Ork player has Tau skulls on his base
>Tau player has Space Marine helmets on his base
>Space Marine player has Ork skulls on his base

The circle is complete.
>>
>>52277041
Iron hands and iron warriors
>>
>>52277059
Even more? You're crazy, anon.

>>52277076
I've been seriously considering scorps, the scorp claw seems like a world of fun. Got a khaine, forgot to mention.

>>52277102
Spears are good now?
>>
>>52277041
Aurora Chapter and Emperor's Children
>>
>>52277055
>Genestealer sprue comes with 4 genestealer skulls
Ironic
>>
>>52277124
>Spears are good now?

I didn't say that. They are hilariously lulzy if you run them with the anti-overwatch bike Autarch though. They will either instantly destroy nearly anything, or die right away. Imagine if DEldar Reavers were immune to overwatch and slightly harder hitting.
>>
>>52277124
Ah, I missed that you said you had 25. I'd say Banshees then. They've won me games by just screaming their way through gun lines.
>>
>>52277041
Blood Angels for Sanguinius abd Thousand Sons for space marine wizards and Magnus
>>
>>52276511
Priests.
>>
>>52277110
So he's immune to weapons that have Soul Blaze, or just the Soul Blaze rule itself?
>>
>>52277041

Carcharodons and World Eaters

*adjusts fedora and trench coat collar*
>>
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>>52277041
Loyal Legion: Alpha Legion

Traitor Legion: Dark Angels___
>>
>>52277143
>10 s6 ap3 hits with a squad of 5
>lance rule so they can go for vehicles too if they want to
>super sanic fast
>autarch ensures no overwatch deaths and will ream anyone in a challenge with fleshbane instant death

That could be a lot of fun actually. I see what you mean by all or nothing, but that's a pretty tasty all.

>>52277150
So what's better in general? Banshees or Scorpions? My club has a lot of spessmen, and I mean a lot, so banshees? Scorpion claw and s4 with all the sneaky rules though.
>>
>>52277244
>>
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>>52277244
Hello, 1d4chan.
>>
>>52277003
scorpions can be fun
war-walkers can be fun too
support platforms (when you dont take the D-cannon but they are easily interchangable.)
>>
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So Khorne Daemonkin, Is the bloodhost a better roster to take or am I better off sticking to the regular CAD + allies if I needed something else?
>>
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Hows this?
>>
>>52277109
Woops. Traitor legion would be 1k sons obv
>>
>>52277330
I understood it as Salamanders for both and was actually looking for some Salamander traitor warbands lol

That would be badass at least
>>
>>52276511
orders

preferred enemy (re-rolling 1's to hit and wound)
or
sniper (single shots, but wounding on 4's)

It's a shame the codex's order giving capabilities are so limited. The scion orders are pretty gud. Platoons should have been a troop option, and the HQ command squads should have had a senior officer.
>>
>>52277317
Good. Don't forget to swap the Inquistor out for a Hereticus one with a psyocculum if you're playing against Eldar or Librarian spam.
>>
>>52277313

> Bloodhost: 1+ Slaughtercults
> Mandatory units:
> 2-8 units of Chaos Space Marines, Bloodletters or Khorne Berzerkers
> 1-4 Possessed

No, 1 Token/turn is not worth 300pts of deadweight.
Khorne Daemonkin have a legitimately good formation in the Gorepack, and some memey fun in sacrificing Cultists.
If power is your game, there is no substitute for a World Eaters CAD with some Gorepacks stapled onto the side.
>>
>>52277368
>Giving orders
>With scions
>12" range
>After deepstriking

Yeah, good luck.
>>
>>52277041
>tfw xenos player
>tfw I don't actually know
>tfw had to think surprisingly hard to answer

Space Wolves, I guess? And maybe the Alpha Legion, sans fucking 1d4memes and Cabal shittery.

>tfw really don't care about any individual legion or chapter as much as I thought I did
Really makes you think
>>
>>52277357
Sounds like something thats waiting to be made, anon.
>Salamanders looking for papa Vulkans toys
>Discover a chaos artefact and believe is what they're looking for
>Become enthralled to the god that possesses the artefact and fall to the dark powers
>>
>>52277387
World eaters in the Traitor legions book?
>>
>>52277282
I couldn't decide between scorps and banshess so I got a box each
>>
>>52277317
You have to take a Manticore or Deathstrike for the Emperor's Wrath formation. So that formation is illegal at the moment.

The rest looks good, but you'll want more Commissars and Priests for your blobs to make sure they don't run.
>>
>>52277041

Teutonic spaceknights and metal fighters
>>
>>52276866
Putting together the Decurions right now. Thanks for checking in mate.
>>
>>52277403
>Really makes you think

Not really. It just confirms xenosfags are all faggots. See: you picking SW and AL.
>>
>>52277468
>>The rest looks good, but you'll want more Commissars and Priests for your blobs to make sure they don't run.
pray tell how does he add them without hq slots
>>
>>52277041
Dark Angels

Word Bearers

t. Xenos player
>>
>>52276143
Fucking perfect!
>>52275327
Do this!
>>
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>>52277041

>templars
>that amount of ranged weaponry
>>
>>52277511
Or that Marines are for Your Dudes, which they are.
>>
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>>52277402
>implying you need l uck
you're most limited by the fact that each command squad can only issue one order, and most of the time that single order is better used on four special weapons
>>
>>52275433
>People think all their is to melee is going first.

It's the strength and toughness that's the issue.
>>
>>52277282
>>autarch ensures no overwatch deaths and will ream anyone in a challenge with fleshbane instant death

Don't forget the Fearless either, it's useful sometimes. And as noted if you really want you can charge them into armour too and have a decent chance of killing most things.
>>
>>52277518
A few ways. Regular Commissars do not count as your HQ. Lord Commissars are the ones that take up an HQ slot. Regular Commissars are allowed 1 per Command Squad and since they are Independent Characters, you can place them anywhere in a squad.

So a Platoon Command Squad gives you the option of 1 Commissar, so does a Company Command Squad. Also, you are allowed 0-3 Priests in a normal CAD. If you run out of Priests from your CAD, you can ally in a single Priest from the Imperial Agents book which is basically the same thing, except an Imperial Agents Priest has more options. You can also do that as many times as you want because the requirement for that allying is 1 HQ choice, which in Imperial Agents, a Priest fills that requirement.
>>
>>52275798
I got a hobby lobby within walking distance. I buy those pretty $5 single brushes and they last foreeeeever.
>>
>>52277403
Seem how GW "forces" us to like SM I appreciate finding some only xenos players, really
>>
>>52275861
Chaos, Baby!
>>
>>52277403
>hey guys what's your favorite video game?
>I don't actually like or care about video games but if I had to say, it'd probably be Call of Duty, Candy Crush Saga, and League of Legends. Really makes you think, huh?
>>
>>52277041
Carcharodons and Minotaurs (it's a tie alright?)
Emperor's Children

t. DEldarfag
>>
>>52276621
>>52276645
So? That's still statistically better against marines than a boltgun.
>>
>>52277426
I can imagine all kinds of edgy shit with fire on them and dark cultist versions of the Salamanders' rituals

They could be named something like "Chaos Dragons" (I know it sounds a bit goofy, I just improvised it)
>>
>>52277041
Raptors
Astral Claws
>>
>>52277041
Loyalists: I like them all to some extent but Iron Hands and Blood Angels get honorable mention. Probably IH if I had to pick one.

Traitors: Emperor's Children easily. Word Bearers are WORST.
>>
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>>52277041
I only have Tau and Necrons cause they look cool and I have never read their fluff or even own a codex. I think all Space Marines are boring. Listening to other 40k players talk shop about Ultrasmurfs and Murder Worlders or whatever reminds of sports fans going on about how the Philadelphia Cheese Steaks or the Boston Stranglers are the best NFL Draft Final Four League Favorites Juiced Up Coaches this season.
>>
>>52277585
Imagine a fluffy game where a lost and the damned player with only cultists went against an imperial player with nothing but priests.
>>
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>>52277468
Is this one legal?

Who would be my warlord in this?
>>
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>>52277238

Completely immune to anything that has the rule.
>>
>>52277712
Don't talk shit about the Boston Stranglers, who the fuck do you think you are?
>>
>>52276636
Is there any fluff in this codex?
>>
>>52277777
Neither Priest nor Commissar can be mandatory HQ, right? Needs to be a Lord Commissar
>>
>>52277805
What are you going on about scrub, they got rekd last year by the Chicago drive by shooters.
>>
>>52277238

I think 'This model is immune to the D3 Bolter hits after he fails his T6 T-test following a Wound from very specific weapons' makes for an exceptionally shitty rule.

> Calgar chokes out an Avatar
> The Avatar is immune to Robot Gilligan
> Pottery
>>
>>52277041
Ultramarines or Crimson Fists
Word Bearers
>>
>>52277802
He can still use his fists, you don't have to use your melee weapons to attack in melee
>>
>>52277777
no
u need a second troop choice as your whole platoon is 1
warlord can be any character. but normally it should be one of the senior officers
>>
>>52277829
So does that make the list illegal or?
>>
>>52277829
lord commisar OR company command squad OR tank commander
>>
>>52277873
Yes. If you read about your HQ choices it says "They do not take up a Force Organisation slot, and do not qualify as a mandatory HQ selection.". A CAD needs an HQ.

>>52277902
Yeah but at least not an Enginseer, Priest, Psyker or Commissar
>>
>>52277925
He has a company command squad you retard
>>
>>52277857
Yeah but he loses his ability to D slap him off the table.
>>
>>52277925
3rd entry is a company command squad
>>
>courage and bravery to clinically retarded levels found all over 40k
>no god of courage
?
>>
>>52277963
Call me blind if you will but no need to go full-fledged edgelord

>>52277983
Yeah, my bad anon
>>
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>>52277963
>>52277925
>>52277902
>>52277872
>>52277873
I think this one should work then
>>
>>52277993
What is the Emperor?
>>
>>52278013
>dead fedora on a chair
>god
Pick one.
>>
>>52277993
If you're indoctrinated to not feel fear, you're not brave or courageous.
>>
If I have tons of bodies but no rhinos, am I better off moving with smaller or bigger squads?
>>
>>52278101
Get rhinos
>>
>>52278101
Just buy the goddamn rhinos
>>
>>52278126
>>52278123
But they look so fucking ugly
>>
>>52278150
Yeah, but they are useful man
>>
>>52278101
Smaller squads for sure, but get rhinos
>>
>>52278150
No, rhinos are beautiful creatures.
>>
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It's the end times. Rate and hate.

Happy to make it more interesting / dumb it down fairly fluffy battle coming up soon vs grey knights and space marines.

We're going to give some of the new rules a go from Gathering Storm 3
>>
>>52278086
Muh indoctrination
>>
>>52278150
Welcome to 40K

Seriously tho, get drop pods then. Or something more expensive and less shit looking
>>
>>52277829
This is irrelevant, any character model in the primary detachment can be the warlord.

And if the detachment has no characters and model can be the warlord.
>>
>>52278150
droppods then
otherwise smaller squads are usually better as the enemy might have to 'overspend' firepower, i.e. 6 dead marines rolled, but there are only 5 to kill.
furthermore you can spread them farther away to bettter avoid templates and blasts
>>
>>52278101
or play 30k Death Guard
>>
>>52277041
White Scars are the only good legion. Maybe Death Guard if I'm hungover.
>>
>>52277441
Different anon and yep.

I haven't tried the World Eater rules myself but the main jist is that you might be able to do mass turn 1 assaults.

A gore pack / CAD with flesh hounds can let you screen the rest of your army too.
>>
>>52277041
Carcharodons and Night Lords (fluff)/Death Guard (playstyle)
>>
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>>52278246
I'd like to see more of the White Scars actually
>>
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>>52277041
Minotaurs and Iron Warriors. It's the patricians choice, really.
Thinking about ordering the Spartan Helmets w/ Crest and maybe the Centurion Leatherstraps from Anvil Industry to build my Minotaurs. Might even build them all with Anvil parts, they have some really neat MKIII parts
>>
>>52278123
>>52278126

I really don't want to buy more shit. I already have tons of dudes.

>>52278164
Why smaller squads without a transport?

>>52278222
>>52278231

They're CSM, so for whatever fucking reason, Drop Pods are a no-go.
>>
>>52277526
I think I will. I did want a more mechanical Daemon prince, since it is Iron warriors, and upgrading himself with jump packs to go faster sounds perfect
>>
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I AM ALPHARIUS!
>>
>>52278388
>Minotaurs
>patrician

Nah. teenage boy wank. Almost as bad as GK.GK at least have great minis.
>>
>>52277657
I actually have a Warband of Salamander successors. I mostly decided that after giving them a dragon theme though, and finding out about the cursed founding.
>>
>>52276294
>Jetbike Daemon Prince
>>
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>>52278468
>Jinks
>Giant monster on a bike pulling sick wheelies in the middle of a battlefield
>>
>>52278431
Why are you taking that many chosen and not taking special weapons?

Where's the lord and sorc going? All of your rhinos are full

Did you know you can build some funny hit and run based shit with AL because of the mind veil?

You did see the FAQ removing the double cultists spawn thing right?

Nothing about your list is really scary and I feel like it can be thorn apart in 2 turns of shooting
>>
>>52278407
Chaos marines can get Dreadclaws, which while not quite as cheap, are usable.

A neat detail is that any Dreadclaws that arrive first turn won't have toll roll to eat a passenger, since deep-striking units can't use 'start of turn' abilities the turn they arrive.

It's 100 points, but you effectively have an assault Drop pod.
>>
>>52278527
>You did see the FAQ removing the double cultists spawn thing right?
You mean the "it doesn't stack"? As far as I know that just means you roll both and if either succeeds you get your cultists back.
>>
>>52278527
The FAQ did not remove that, people are misinterpreting it. There are two separate rolls, and when GW asked the question they said they do not stack. Stacking in general refers to abilities that increase the chance of one going off, for example Iron Hands FnP stacking with other sources, such as an Apothecary. The two abilities do not stack because they are not the same ability.
>>
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Why nids don't have any vehicles when tau and eldar have monstrous creatures?
>>
>>52278407
If you're that against transports, consider a Fortification with an Escape hatch to vault your dudes forward.
>>
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>>52278407
Well look the only way to do large infantry is via the DG rules because of FNP, Relentless and the bonus stealth.

Even then I would strongly suggest rhinos instead.

Dreadclaws aren't that much of a meme but I would personally only use them with a 10 strong chosen squad(s).

Welcome to CSM!

>>52278431
This is how I've been running a small AL force
>>
>>52278527
The FAQ refers to them not being additive. As in, you don't get cultists on a 3+.
>>
>>52278586
Kinda just want to run it as an experiment. Sure it'll get wiped out pretty easy, but having all my infantry just infiltrate all over the board seems funny to me.
>>
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>Guy comes into store/forum/whatever
>Says he's a fan of 40k
>Orly.jpg
>Command him to tell me everything he knows about dat lore
>Doesn't even mention starchild, old ones, obscure characters from the 80's
>mfw

Seriously, some people can be really fucking elitist about 40k lore.
>>
>>52278565
>But he can't even fire it as good as me!
>>
>>52278407
Small squads limits the amount of casualties you can take from one unit shooting at you. Better to lose 5 marines instead of 5-10
>>
>>52277777
As the other anon said you need a second troop choice. You can make the emperors shield platoon just a normal platoon to be your second troop choice.
>>
>>52278595
Two 4+ rolls wouldn't be additive to a 3+ anyways.

Funny part is they literally errata'd it shortly after so it does EXACTLY that. You now get Cultists back on a 3+.
>>
>>52278628
You forgot Malice and Sensei.
>>
glad out outed that fake 40k fan we don't need or want casuals like that
>>
>>52278431
AL all have infiltrate right?

Drop a few rhinos and buy special weapons, use infiltrate to get up in their faces and alpha (legion) strike them.
With what, four squads of CSM, you can equip one with double plasma, one with double melta, one chosen with flamers and power weapons and the last as an escort for your HQs.
>>
>>52278687
Just cultists, chaos space marines, and chosen.
>>
>>52278661
BOOM

>>52278628
YOU ARE DISQUALIFIED, HAND OVER YOUR 40K FANCLUB MEMBERSHIP CARD.
>>
>>52278699
So drop the CSM rhinos, that's 124 points to spend on special weapons and power weapons.
>>
>>52278612
Well ok but here's my 1250 and 1850 AL + friends lists.

I take a claw because it throws people off, do they castle and defend the infiltrate / poded chosen with weapons or do they try to press the advantage before the star gets powered up.
>>
>>52277837

The only reason the Avatar is immune is because GW was too lazy to stat his fist weapon and didn't realize the implications. The fist should have its own rules, but instead it's just an additional CCW for the sword, making the Avatar immune to Bobby G in all melee forms. The gun on the fist will still hurt the Avatar for example.

The Avatar being immune to the Emperor's flaming sword is totally legit. It's just that GW was too stupid to give or didn't think Bobby G needed a fist mode.
>>
>>52278628
>not even mentioning Obiwan Sherlock Clousseau
Get out
>>
>>52278724
Do you still try to use the shroud ability of the cabal or do you just throw it all into daemonology and just keep summoning reinforcements?
>>
>>52278784

Eh the sword probably isn't +4 strength on it's own. It's a combined profile so he doesn't have to pick if he's using a power fist or a D on 6 weapon, he just gets both benefits.
>>
How do I beat Marines with Skitarii? Is it possible?
>>
I swear the people at my LGS are fucking retarded. They were crying that the Avatar of Khaine is immune to Guilleman's fire sword, even know it makes sense fluff wise. Do any of you guys have bad experiences with Marine fags? They complain as much if not more than Tau fags
>>
>>52278834
I do use shroud because of the tau triptide that exists in this meta.

I actually dump spells in Telepathy, Biomancy, Malific and Sinistrum depending on who I'm up against.
>>
>>52278870
Two words my friend. Radium Carbines
>>
>>52278872
Tell me about it. People at my store were whining about how he's totally useless due to being so slow, until someone points out how Space Marines have two exclusive disciplines with powers to perfectly solve the problem.
>>
>>52278870

S L A U G H T E R S P R I N T

L

A

U

G

H

T

E

R

S

P

R

I

N

T
>>
>>52278914
>totally useless

Give me a damn break. They have no fucking clue what it's like to play as lesser armies. They get everything and they still cry about it
>>
>>52278872
Spotted the tau fag who watched an Eldar vs space marine match and found a way to defend himself in the process.

Is there anything worse than a tau player? They don't even participate in half of the game.
>>
>>52278658
https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Traitor_Legions_EN.pdf
>>
>>52276168
>>
>>52278928

>Buy and paint 20 models that I absolutely hate

I'd rather be murderfucked by Roboute Guilliman every damn day than win at that cost.
>>
>>52278936
Man, I play chaos space marines. You know, we're doing better to be fair than we used to do, but the fact remains. Stop with your ad hominem bullshit. Marine fags are the most whiney crowd
>>
>>52278942
https://www.warhammer-community.com/2017/02/03/traitor-legions-faq-update-for-chaos-cultists/
>>
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>>52278687
More like this then?
>>
>>52278936
>Defending Marine fags
What a fag you are. Tell me how does the existence of Tau excuse behavior from marine players? Or are you of the idiotic belief that someone else being a fag makes up for everything you and your fellow power armor fetishists do?
>>
>>52278962
>hating on the stilt-bots
why do you even play skitarii
>>
>>52278968
I'm pretty fucking happy about that if I do say so myself. On a 3 up you bring your cultists back. Lovely jubbly
>>
>>52278933
Pretty much. There's a weird disconnect for marine players where the consider themselves mid-tier even when they're in the top 3 easily.

I've watched a Space wolves player birch about how undercosted Riptides are as he tables a Tau player using Wulfen.
>>
>>52278967
They aren't. Marine fags don't whine the most but they are the most boring and unoriginal players.
>>
>>52279023
Let's be honest, my opinions doesn't mean shit. My anecdotal evidence finds that marine fags are easily the most whiney. Maybe it's just a thing at my LGS
>>
>>52279014
I'd say it isn't quite as good as having the chance for two on a 5+, but it's good there's at least a benefit to taking both.
>>
>b-but Tau/eldar/etc
Why are marine players the worst. Whiniest of them all
>>
>>52279005

Too inhuman-looking. They make me uncomforatable. They're like spiders trying to pass themselves off as people. I'm not falling for it.
>>
>>52279002
Go play a real army you big gay idiot.
>>
>>52279056
>too inhuman looking
Must I post Rogue Trader AdMech, or nah?
>>
>>52277244
>>
>>52279063
You don't even know what army I play. But then again as long as I don't play marines you will always consider it to not be a real army.
>>
>>52279056
>Too inhuman-looking. They make me uncomforatable.
that's literally admech tho
>>
>>52279056
>"I'm not falling for it"
>His models are actually spiders disguised as Skitarii models.
>>
>>52279117
Oh fuck, what if all our models are secretly spiders that suck our blood when we sleep?
>>
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>>52279117
Now I'm gonna buy LotR spiders and convert them/run them as Skitarii.
>>
>>52279063
>Go play a real army you big gay idiot.

You mean like all those 'real armies' of pallets swapped vanilla dudes in power armor?

Is that before or after rubbing my muscular battle brothers in holy oils?
>>
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>>52279158
The holy oil bath is only on Tuesdays!
>>
>>52279078

Even those still look like people more than they look like insects.

>>52279106

See above; to quote like Arkhan Land, the human form can be augmented, repaired, mechanized, and fortified, but it cannot be replicated. Or in this case turned into a creepy ass steel bug.
>>
>>52278563
That was an old FAQ, and it meant you roll once on a 4+ ; "Do not interact in ANY way". They new one says 3+; it's still shit.
>>
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>>52279179
>still look like people
>>
>>52278995
10 man chosen are a waste; take 6 at most, all loaded with one type of special weapon.
>>
>>52279219

I stand horribly, mortifyingly corrected
>>
>>52279175
It is Tuesday in Bongistan
>>
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>>52279219
I approve this image.
>>
>>52279219
G R I M D E R P
R
I
M
D
E
R
P
>>
>>52279056

Yeah no shit, that's the entire appeal of the faction.

Transhumanism is boss. I'd totally sign up to be a Rustalker or an Ursarax.
>>
>>52278968
I'm glad they did that.

I'm not happy their FAQ's are all over the place now
>>
>>52279287

Turning yourself into a human shaped robot = awesome

Turning your pet spider into a anthro-arachnid robot = not awesome

Covering yourself in machinery (>>52279264) = awesome

Covering your pet fish in demon machinery (>>52279219) = not awesome
>>
hey guys I'm noticing in daemons that they have some formations and extra options I have never seen before what book can I find those updates in?
>>
>>52278815
Was that the stupidly rich Rogue Trader that defeated a Tau navy and occupation force pretty much single-handedly because "I'm clever and manipulative but even if I wasn't, I'm that much richer than you that I could bury EVERYTHING in melta torpedoes if I so pleased."?
>>
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>>52279377
>covering your pet fish in demon machinery = not awesome
????
>>
Tfw a waac nid player takes 4 flyrants and a hierodule in a 2v1 2000 point game
>>
1st Tournament this weekend, is this a competitive list? I haven't played Cult yet I already have the models painted, I have additional Guardsmen and Genestealers. I Also have tons of Tyranids painted since they're AoC Really appreciate your guys help.
>>
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>>52279420
It was an Inquisitor in ye olde days.
But holy shit, I want to read about that Rogue Trader. Sounds awesome.
>>
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>>52279265
is that supposed to be a surprise? 40k is what coined grimdark.
>>
>>52279382

War Zone: Fenris
>>
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>>52279244
*Massive WW1 Style Grindfest ensues because two imperial planets couldn't agree if it was Monday or Tuesday*
>>
>>52274204
Those antennae should be attached to the armored undersuit and not the Skull.
>>
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>>52279532
>tfw the 80's were cool with tiny sci-fi guns because they'd spent twenty years watching movies with tiny gun props because big props were expensive
>even Aliens had small-ish guns because the Pulse Rifles were built off a Thompson submachine gun instead of an AR or carbine
>suddenly the 90's come along and comic characters are wielding comically oversized guns
>including MP5's traced from still images but upscaled to be 5ft long
>>
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>>52279451

> Hierodule
> WAAC

Reminder that the Wraithknight has been buffed since this pic
>>
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>>52279699
>The Monday Mayhem
>The Tuesday Turmoil

These truly are the times of ending
>>
Is it worth turning my cluster fuck chaos army into a proper legion? Im currently using Khorne Bikers and bunch of nurgle marines as a sorta tarpit. I haven't read Traitor Legions yet but would that make my army not kosher?
>>
>>52279694
ughhhhhh

alright, thanks.

Anything worth taking for Slaanesh?
>>
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>>52279704
well...
>>
>>52278565
Do you really want vehicles in this, the age of monstrous creatures?

No. You just want better monstrous creatures. Which you deserve, because your faction practically invented them.
>>
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If I attach independant characters to a scion unit, can they still deep strike?
>>
>>52279746
That isn't to say there weren't big guns, they were the exception while everyone else made do with something equivalent to a high-powered pistol, just like the dude on the bottom right.
>>
>>52279796
Believe all models need Deep Strike
>>
>>52279796
Only if the IC also has deep strike
>>
>>52279796
In order for a unit to be able to Deep Strike, all models in the unit must have the Deep
Strike special rule and the unit must start the game in Reserve.
>>
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>>52279420
>>52279531
>>
>>52279831
>>52279825
>>52279823
Bugger.
>>
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>>52279515
I also have this one
>>
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>>52279810
>everyone else made do
it was kind of all over the place

the late 80's is where that whole HUGE WEAPONS thing started
>>
>>52279899
I think the cult one might be better. The only way to have tyranids do well in a tournament is duel flying hive tyrants with twin devourers.
>>
>>52279899
>walkrant
>mawloc without lictor
You may as well concede on turn one.
>>
I just started getting into Space Marines, mostly through the horrible dystopia aspect of the imperium and want to create a successor chapter that really venerates the horrible fascism of the imperium with Aquillas everywhere, saluting, the State above all else, etc. I also really like the thought of them being the Ãœbermenschen that Fascism holds as the pinnacle of humanity.

I've already decided on colors being red, gold, and black, but what should their name and parent-legion be? The name I'm lost on and I don't know enough about the Loyalists to know which Primarch horrible fascists would come from.
>>
>>52279515
ditch the tyranids and take a subterranean uprising, it's the best formation GSC have
>>
How vital are psychic powers with this edition? Like if I take Pure slaanesh daemons how strongly do I need to gear my heralds, keeper, and Princes?
>>
>>52280002
>>52279966

That's what I was forgetting, the Lictor. This is more my list I play with friends, the Cult list is the one I want to fight with. Just showing what type of Allies I could take, I do have two Flyrants only one painted though.
>>
>>52280054
ULTRAMARINES and Imperial Fists spring to mind as some of the more strict and Imperial of the legions.
>>
>>52280066
Thanks!
>>
>>52280054
Call them the Dreaded Judicators
>>
>>52280054
I doesn't really matter too much since many of the successor chapters deviate from their parent chapters anyway.

As another anon said, the Imperial Fists are known for their strict stubbornness (in the past they have even had the "Stubborn" special rule), and the Ultramarines are big on doing things by the book.
>>
>>52280083
Taking tyranids at all, even as allies without taking a flyrant is a horrendous mistake.
>>
>>52280054
Ultramarines since they were about the Imperium rather than the emperor, and maybe name them [something] Eagles?
>>
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>>52280054
Space Nazi's you say?
>>
>>52280054
>>52280089

Successor to the Ultramarines, and an inversion of their trope. Instead of Ancient Rome, their theme is Fascist Italy. Charismatic and autocratic chapter master, brutal thuggish marines, and a dystopian system under their iron power boot.

For a name, maybe Arditi Marines? Arditi were the Italian Stormtroppers that kind of formed the recruiting ground for the Blackshirts..
>>
>>52280190
I would say to avoid references to real life facists. All it'll do is get you weird stares and make you look edgy if anyone asks about them.
>>
>>52280089
>>52280120
>>52280133
>>52280190

I kind of want to paint some Ultrafascists/Swastika Smurfs/Robot Gestapoman now
>>
>>52278815
>>52279857
>Obiwan Sherlock Clouseau
>Captain Hercules Lucullus Skywalker Master-Commander Poirot
Well, you can't blame me for mixing the two up...
>>
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>>52280089
>>52280113
>>52280120
>>52280133

Thanks for the suggestions, I think I might end up calling them something like the "Iron Eagles" or something like that that throws subtlety out the window. I expect a lot of Chaplains and a lot of fluff about secret police.
>>
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>>52280054
Man, there's a canon chapter that's really close to what you described, the Red Scorpions. FW loves them.
>>
>>52280262
Also forgot to mention that the Chapter Symbol is probably going to be this sans the swastika and with an extra head. Heil der Gottkaiser!
>>
>>52276636
So aegis of the Emperor is a new rule for custodes? And what if I use the old formation that gives them +1 to invulnerable saves if the units are x" Close from other units? Natural 3++? 2++? Is this possible?
>>
>>52280066
>>52279966
>>52280127

Better?
>>
>>52280273
Reading about them I like everything except their name, symbol, and colors. I also would like a chapter that venerates the State above everything, even their own chapter, Primarch, etc etc. I really like the whole purity aspect though and will probably steal that as well as their extreme hatred towards anything impure or un-Imperium.
>>
>>52278556

I actually have a Dreadclaw for 30k, and that's good to know. Wouldn't that also apply to any Dreadclaw coming down later, then?

>>52278576
I'm not against transports. I'm against having to buy/assemble/paint a bunch of shit when I am swarming with 3 HH sets worth of bodies.

>>52278586

I'm NL, so I at least get stealth. Why the shit are DG so grossly more powerful than every other legion? Who approved these rules?

>>52278635

I guess that makes sense, though I was worried about giving up too many kill points. Plus, it's technically cheaper for CSM to have a 10man squad with 2 special weapons than 2 five man squads with 1 special.
>>
>>52280332
>>52280066
>>52279966
>>52280127
Forgot to attach the new list
Is this better?
>>
>>52280377
>Wouldn't that also apply to any Dreadclaw coming down later, then?

No. The Daemonic possession trying to eat a model happens at the start of your first turn, which is during the movement phase. Thus, any later pods would have the risk of things being eaten.

However, with drop pod asaault, if you plan on having a lot of the pods in your army, you can simply order them so that the smaller more elite units drop in first to avoid getting eaten, and the larger cheaper squads come in second since they can afford the risk.

It's a bit weird, but it's a lot better than a 1 in 6 chance of losing 200 points worth of dreadnought or HQ or whatever
>>
>>52280074
bamp
>>
>>52279704
>including MP5's traced from still images but upscaled to be 5ft long

Source?
>>
>>52280424

I still don't understand the difference here.
>>
>>52278967
>CSMfag taking a break from his permanent whining state to whine about fake SM complaints

Don't you have a Tartaros data slate to whine about faggot?
>>
>>52280482
Daemonic possession tries to eat a model at the start of your first turn.

Dreadclaws, being drop pods, can deep strike on the first turn.

A model that deep strikes cannot use any special rules that activate on the start of its turn on the turn it deep strikes.

Thus, a Dreadclaw deep striking turn 1 won't use Daemonic possession.
>>
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>>52280468
The less said about that fucking shotgun the better
>>
>>52280448
Slaanesh daemon psykers can roll for telepathy iirc so they can get invisibility, which is a major (rage inducing) boon for them.

Always do maximum mastery level for them; plus i think they have access to malefic for summoning more.

Always give your greater demons an exalted and greater reward too.

I once played against a guy that had a Keeper of Secrets that rolled invisibility, Souleater from the Exalted Rewards, and it had a Soulstealer; so it regained a lost wound for every model it removed and gained an extra one for every wound it dealt while only being hit on sixes.
>>
>>52280536

The other class do, though?
>>
>>52280579
If you mean the even bigger Chaos Drop pod, the same thing would apply. Demonic possession doesn't trigger if the model with it deep strikes on turn 1.

Any later turn, and it'll eat things like normal on the first turn
>>
>>52280570
I normally take 2 greater rewards on my princes and keeper that way I can pick up the lash if I happen to need some ranged
>>
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>>52280536
This changes everything.
>>
>>52280640
That was my reaction when I found out. They are more expensive, but the potential for easy assaults helps make up for that somewhat.

It gets better if you think of it as a wonky AV 12 assault skimmer instead of a drop pod.
>>
>>52280640
>it's still 3x as expensive as the loyalist version with no tangible bonuses
>Chaosfags still consider this good
Proof that loyalistfags are entitled cunts, and I say this as a xenos player.
>>
>>52280698

That's exactly what they are. The best part is that you can take them in Warbands because they're Dedicated for Chosen and CSM, which is nice for me since NLs get night fighting with our Decurion for that T1 3+ jink on top of being an ObSec flier.
>>
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Can I compete at a moderate level with this list?
I'm using my 30K guys as 40K Salamanders
>>
>>52280804
>no tangible bonuses

You know those ObSec drop pods Marines have that you have to clear away from objectives? Imagine if they could move around, jink, and even enter flying mode. Plus, the dudes inside don't have to disembark. They can just sort of hang out inside. On top of that, they basically have a vector strike, too. Hardly nothing tangible.
>>
Anyone know a 750pt good starting point for assault oriented Ynnari? I've got so many options I don't know what to get and I haven't really played in ages.
>>
>>52280804
>no tangible bonuses
assault vehicle
can move after deep-striking
"no tangible bonuses"

don't be a dumb cunt, mate
>>
>>52280849
Tartaros and Cataphractii aren't officially allowed in that formation yet.
>>
>>52280804
As others pointed out, they fill different roles. A Drop pod is essentially buying deep strike for a squad. A Dreadclaw is more like buying a normal transport.
>>
>>52280859
>>52280900
>needing your drop pod to fly around after it has done its job
You fags are missing the point
>>
So uh, now that IA13 isn't available anymore
How does on go about running Storm Eagles or Fire Raptors for CSM?

>>52277041
Blood Angels
Night Lords
>>
>>52280940
It ought to be 80 points with no possession or at least inertial guidance. It's a fine unit otherwise.
>>
>>52280940
The Dreadclaw is a bit overpriced but it has tangible benefits. Getting Jink alone is worth a good twenty point upgrade at least, that's an obsec pod with a ton more durability. Not having to disembark while being an assault vehicle makes it an excellent delivery vehicle to keep your units alive until they can charge.
>>
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>>52281008
>DP not triggering on the first turn is a gamechanger
>except that you were going to keep your dudes in the pod until turn 2 anyway
>>
>>52281050

Not that guy.

I wasn't commenting on DP. it's a stupid rule but it's not a huge hindrance considering the benefit of being a protective flying assault transport.
>>
>>52277998
Nothing Illegal that I can see
>>
Anyone know where I can find one of these axes without buying the whole damn thunderwolf calvary set

Its a nice axe and I want it for my hq im working on
>>
>>52274530
you /a/utists deserve the fucking rope
>>
>>52281252
There is literally a watermark in the fucking image, just go to eBay, stop expecting to be spoon-fed.
>>
>>52281332
I pulled that from the ebay listing but it would cost me over 20 dollars because of the shitty shipping rates from that seller

I'm seeing if anyone would happen to know of another bitz store that has it, in stock for a reasonable price
>>
>>52274204
Only (you) can prevent spoon-feeding
>>52281394
>>52281394
>>52281394
>>
>>52281050
Do you not know how Demonic possession works? On something like a Rhino, you test once at the start of the game to see if something gets eaten, and from then on you only test when something gets back inside.

With that change, it goes from a 1 in 6 chance that your dreadnought gets eaten, to being able to reliably deep strike the pod, cruise while honking towards an enemy, and have an angry dreadnought ready to charge.
>>
>>52281365
check out Hoard o Bitz
>>
>>52281365
Lurk moar
>>
>>52281050
>>52281050
>>>52281008
>DP not triggering on the first turn is a gamechanger
What? Half of them drop down T1 like normal pods.

>except that you were going to keep your dudes in the pod until turn 2 anyway
When a normal pod drops down, the guys inside are forced to expose themselves. Guys in Dreadclaws don't have to disembark at all, but there's nothing stopping them from disembarking T1 if they wanted. The advantage is that they're protected by a jinking 12/12/12 assault skimmer.

>>52280963
>not available anymore
Why does that stop you from using them?
>>
>>52281365

Dude, google that shit

Go check FB trade pages and stuff.

No one is going to be able to rattle of a bits seller who has that bit for you without looking themselves, and no one wants to spend the time searching.
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