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/swg/ Star Wars Games General

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"Jojo, You've turned off your targetting computer, what's wrong?" Edition

Previous thread: >>52162712

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB (embed)

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6 (embed)
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG (embed)

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN (embed)

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ (embed)

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin (embed)

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png (embed)

Writefaggotry
>http://pastebin.com/cJY5FK9T (embed)

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign

How about those new X-Wing/Armada waves, huh?
>>
I'm pretty hyped for the Hammerhead, I'm a pretty bad pilot so being rewarded for ramming into my opponents pleases me. Hopefully there will be a slot for Engine Techs so I can double ram with Dodonna and Garel's Honor, although I doubt it.
>>
>>52188300
Yeah probably no support crew slot to accommodate a low cost.
I'm pretty psyched about two ships in one expansion pack.
And even if you want more upgrades than supplied in one pack you get a pretty solid ship number for a possible ramming "swarm".
Never wanted to buy enough corellian corvettes for it.
>>
Thinking of running a game set in space Vietnam where the rebels are the space NVA vs space imperials. Any tips or things y'all think I should do?
>>
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>>52188300

Yeah, Im definitely looking forward to running a corvette heavy group and just seeing what fun can be had.

Plus, Garel's Ramming alongside boarding actions is looking like a really nice way to fuck up big ships with a swarm of smaller ships.
Im genuinely going to enjoy playing Star Wars : Homeworld
>>
>>52188376
>tfw you aren't looking for five seconds and your bomber wing gets rekt by corvettes and your destroyers are being stolen by the enemy but it's ok cuz u kamikaze the survivors into their targets
Homeworld has the best space battles.
>>
How the hell does weapon modification work in Saga Edition? It looks like there's two totally different systems presented, between Starships of the Galaxy and Scum and Villainy. Is it an either/or sort of thing, or am I just missing something?
>>
>>52188425
Fuck Homeworld. and fuck the Gardens of Kadesh
>>
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After today's announcement's from FFG I have to say I feel a whole lot better about Star Wars: Destiny. I thought they might have been low-key abandoning the game, but it turns out they were just unprepared for how popular it was, and they're taking a whole bunch of steps to rectify that shit. Every concern I've seen from the community has been addressed, and will likely be fixed in upcoming sets. Spirit of Rebellion will be larger than the original run of Awakenings AND its reprint. It got off to a rocky start, but we're on to great things now.
>>
>>52188617
Yea, I bought a starter and now I may actually have the chance of playing it with literally anyone.
>>
>>52186827

Read Shatterpoint by Stover. It is Apocalypse Now starring Mace Windu.
>>
>>52188364
Takeover at Whisper Base and Operation Shadowpoint are both set in the jungles of Onderon.
>>
So, with the announcement of Wave 11 looking more and more legit here are my comeaways from it.

>The Havoc having Rebel and Scum dials

Opens up gates for more multi-faction stuff. The T-Wing seems like an obvious example but FFG have been pretty gunshy on stuff from the flight sims lately, still no YT-2000, TIE-Bizarro, Gunboat or Missile Gunboat for instance, and I'm not sure the T-Wing was ever in SW Galaxies in any meaningful context.
That said, Rebels could do with more ships to slap Ray Shields on, and the T-Wing would be a shoe-in for that.

>TIE-Aggressor

Given that they changed the name of the Interdictor to prevent confusion, I'm kind of suprised they havent changed the name of this to prevent confusion with Iggy's pimpmobile. That said, they basically CAN'T give a Generic an EPT slot here because otherwise you could abuse Ruthlessness - TLT's and that kills the Biggs, the last X-Wing left in the meta.

>Wookie Gunship

There's literally nothing here I like. I don't like the look, I don't like the low cost double-crew card that seems to do fuck all, I don't like the fact that it's bringing Epic ship actions into the tournement scene, those things are not fucking balanced for 100pt games.
It literally feels like they included because of some behind the scenes contractual bullshit to include at least 1 nu-canon ship per wave.
>>
>>52188364
Haruun Kal is Space Vietnam in the book Shatterpoint. See >>52188738
>>
Release article is up.

>https://www.fantasyflightgames.com/en/news/2017/3/15/independent-operations/
>>
>>52189549
>Synced Turret
>Twin Laser Turret

These both look fun to use.
>>
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>>52189549
>Synced turret's crunch indicates that it fires in sync with the fighter's primary weapons
>Aggressor's ball cockpit clearly prevents the synced turret from firing at the same target as its primary lasers
Is this more of Raith Sienar's spice-fueled witchcraft?
>>
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>>52189549

Auzituck Gunship

>Seems really good lined up next to a B-Wing, with more hits, a bigger firing arc and the Reinforce action.
>Two Crew as the only upgrades, but there are some nifty Crew available.
>Wookiee Commandos seem like useful passive modification if you've got no better ideas for your Crew slots. Useful to let you still get mods while Reinforcing every turn.
>>
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>>52189661

Reinforce

>Reinforce for small ships is based on your firing arc, so you can have shields to the front or back.
>Seems fair to me, and rewards good flying which is what the game is all about.
>>
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>>52189675

Scurrg H-6 Bomber

>Elaborate salad of upgrade icons. Title lets you take even more convoluted options.
>Some interesting cards in the fan not completely revealed.
>Cad Bane is going to be another OP undercosted crew card for Scum, inevitably.
>Unique Bomblet Generator upgrade (Bomb?) - only one copy of the card, but two bomb tokens in the pack, so it will be somehow reusable. Probably resticted to the Scurrg. Drop multiple bombs and detonate them all at once?
>System upgrade "Mine- Ma-" (Minefield Mapping?) The revealed text seems to imply you can place tokens for the bomb upgrades you have equipped on the table while placing obstacles. Fun!
>Cruise Missile - Seems to have inbuilt dice modifications based on how fast either you or your target moved. The faster you move the better the dice mods.
>Scum and Rebel versions of the PS8 pilot, Nym (Who has managed to beat out the other video game protagonist characters who are stuck at PS7 - Keyan Farlander and Maarek Stele)
>New unique Scum astromech
>Access to unique Scum astromechs for the Rebel faction. I think this ship will be a good place to try out "Genius", but probably with an Engine Upgrade.
>>
>>52189549
>Low[something] is a unique pilot for the Auzituck gunship.

Could that be Lowbacca from the YJK novels? If so that brigns me hope we'll see Jacen, Jaina and Tenel Ka crew and maybe a Zekk Imp/Scum pilot or crew
>>
>>52189580
>Twin Laser Turret
>Fun

It's not. It fucking nearly killed all fun in the game when it was introduced.

>Synced Turret

Okay, now THIS is something I can get behind.

>Y-Wings with Sync Turrets and BTL titles as heavy dogfighters that can reroll the first two dice of their attacks.
>Even if stressed
>Hello Stresshog, that's nice new turret you have there.
>>
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>>52189661

...is that fucking Lowbacca as the PS5 unique?
>>
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>>52189747

TIE Aggressor

>17 points base with a turret is crazy. Depending on the dial this might be the new quad TLT list. 4x Sienar Specialist, TLT, Lightweight Frame.
>"Intensity" EPT, dual card. We only get to see the bad side, that says spend a Focus or Evade at EoT to flip it back up.
>Best guess of the PS7 ace says he strips a focus token from the defender when he attacks - anti Mindlink tech?
>Seems like a great box for new Imperial players - you get all the kit to run a really good support ship with either turret and Lightweight Frame straight out of the box.
>>
So, am I reading it right that we're getting an unlimited use ordnance now?
>>
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>>52189800

Synced Turret

>I love the recent push for turrets that still care about arcs. Dengar and Rey have both been great competitively and now we've got this turret.
>Seems fun on BTL-A4 Y-Wings for a burly ship with consistent firepower.
>>
>>52189661

I can see Tactician, Intimidation and Hull Upgrade, that only leaves the Br - Spec[ialist] and Selflessness unrevealed from the bottom fan.

This thing comes perilously close to killing the B-Wing, except of course in looks and Has Keyan Farlander As a Pilotability.

>>52189754
Fuck yeah it is son, look at the name on the second Ship-Base card. Even when they've got to do bottom of the barrel NuCannon trash they still found a way to sneak that equally janky if we're honest EU goodness in.
>>
This isn't a very serious suggestion just an idea for a house rule.

I find sometimes X wings combat can be quite frustrating. Since it's all luck.

Has any ever tried play with a houserule like staying on your opponents tale increases your Attack dice by one or maybe decreases their defense dice. Too speed up the game and reward better flying?

Any thoughts?
>>
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>>52189801
Note the lack of "discard this card" wording.
>>
>Unguided Rockets doesn't say that you discard them when used
Whos' ready for Tomax Bren Rocket Pod? Only 27 points with LWF or 26 with Twin Ion Mk.II

Tomax Bren w/ Crack Shot, Unguided Rockets and Lightweight Frame or Twin Ion Mk.II
>>
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>>52189818

Unguided Rockets

>Limitless ordnance.
>Crappy, low dice, hard to modify ordnance.
>But it's almost like upgrading the primary weapon of Bombers, Punishers and Aggressors to 3 but taking away the offensive power of their target locks.
>Makes sense to limit this to Imperial ordnance ships (Via the double upgrade slot rather than a hard faction lock - presumably offering flexibility for future releases). This would be way better with Mindlink than it is otherwise, as it becomes far easier to get that double focus token.

>>52189842

The Specialist does something with Reinforce tokens triggered by taking damage cards. I have a feeling that he lets you flip them back and forth between fore and aft but I'm not confident.

Selflessness is Small Ship Only and can only really have Rebel Only as the other limitation. Some sort of Draw Their Fire type effect letting you protect your allies.
>>
>>52189801

It's a 3 Dice attack which you can only modify by using Focus tokens for normal effects. It's pretty crappy to be honest. t's basically the same as the Wookie Commandos, takes two slots and costs next to nothing and it's for if you have nothing better to use those slots for.

I mean, you can use it so that a TIE Bomber or Punisher can make a 3 dice attack at all ranges now. Woooo.
It's useful, certainly less situational than that fucking Arc Caster from last week, but it's not the Munitions revolution that people were hoping for when they saw a double missile slot secondary.
>>
>>52189842
>Tactician
Oh thank fuck I don't need to get more Phantoms.
>>52189907
As long as it paves the way for Heavy Rockets in the Xg-1 Star Wing Expansion.
>>
Imperial Light Carrier is something that I definitely want. Hammerheads, not so much.
>>
>>52189859

I wouldn't mind some kind of houserule that replaced damage cards with something like the hidden damage tally from Wings of Glory.
>>
>>52189907

I could see Scimitar Squadrons with Unguided Rockets and LWF being decent filler for only 20 points.
>>
>>52189907
>>52189934
It's a shame that we can't have Cpt Jonus riding herd on a bunch of Scimatars with Unguided Rockets.
>>
>>52189897

Doesn't the K-Wing have double missiles? At the very least I think the Scurge does.
>>
>>52189907
>>52189923
Crack Shot still works with Unguided Rockets since it doesn't modifies the attack itself
>>
>>52189965

The K-Wing has Turret, Torpedo, Torpedo, Missile, Crew, Bomb, Bomb

Scurrg exactly the same except that it loses one of the Torpedoes so that the higher PS guys can have EPTs.

>>52189974

Juke, too. But I'm relatively sure that isn't practical in the slightest considering none of the ships that can equip it can evade.
>>
>>52189974

Yeah, and as a cheap Tomax build I can't think of much better.
I'm wondering if there's anything better you might put those 28-29 points towards though.
Honestly at this point I can't think of one, short of the Agressor itself as a generic TLT boat.
>>
>>52189897

>Rambling about Mindlink and double focus

DISREGARD I SUCK COCKS

Don't have to spend the Focus to fire these.
>>
>>52189754
>Jacen, Jaina

Unlikely now that new canon is Han and Leia had one son, Ben.
Lowbacca doesnt directly conflict with any new canon so he's easy.
>>
>>52189800

I'm kind of concerned that there's an EPT with this to be honest, as it implies there's now a way of running something with a TLT and Ruthlessness, which nerfs the Biggs.

At this point the game seriously needs a Rebel Veterans box.

I'm actually most intrigued about the Cruise Missiles on the Scurrg.

Also, quick reminder, the Havoc title on Nym means that we can now mix Rebel stuff with Salvaged Astromechs. I'm SURE there was some bullshit combo you could pull with this.
>>
>>52189965
both of those only have 1 missile.
>>
>>52189768
>Hello Stresshog, that's nice new turret you have there.
nah m8
TLT is the Stresshog turret because of its range.
>>
>>52189747

>Title means you can now take Salvaged Astromechs
>No non-uniques tho

Booo!

On the other hand, they've DELIBERATELY made it small base so he can still take Deadeye, which means you can toss on R4-B11 and boom, you now have janky faux-zuckuss on a rebel ship.
>>
>all those scum cards creeping into the Rebellion

guys I don't have monies for that shit, I barely keep up with just one fraction
>>
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>>52188617
Yeah I'm really happy about that too, the game is a lot of fun and I was afraid they'd end it.
I'll finally have a complete Awakenings set soon. And the cards in SoR look bonkers, especially Guard. Maybe Luke/Ackbar will finally be amazing
>>
>>52190148

I appreciate that the Astromech is on the unique title so that you can't just

>>52190086

Well, it has to be inter-ship synergy at that point, because the only option you have for Rebel-only upgrades is the new Selflessness EPT which probably isn't the new greatest combo.

R4-B11 seems good with Fire Control System if you have another source of dice mods. With a turret and Predator you get rerolls on your attacks, can force your opponent to reroll their defence and then get your Target Lock right back. There's some Rebel synergy thats usable here but not good. Bodhi Rook and Shara Bey aren't become the new hotness for this jank.

"Genius" seems like a plausibly useful upgrade in a Sabine bomber list. Point cost dependent, it might be practical to sub out a K-Wing for Nym.
>>
>>52190243

>so that you can't just

I'm great at this.

So that you can't just build U-Boats 2.0 the moment this thing releases.
>>
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>>52190041
All FFG has to do is release a Rebel Legends box.

>OldLuke & OldWedge in Stealth-Xs/XJs
>Jacen, Jaina & Anakin Solo in rebel TIE Advances
>>
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Come play Force and Destiny in the TFA era without being an autist /SWG/

https://app.roll20.net/lfg/listing/71888/star-wars-beyond-the-republic
>>
>>52190305
Multifaction Skipray box with Tenel Ka, Mara for Scum, and Imperial Customs pilots WHERE
>>
>>52190243
>>52190282

You lose the Crew Slot with the Title, so no Sabine bullshit this time.
>>
>>52190430

Nah it's fine, Sabine rides shotgun in the K-Wing and buffs up all your bombs from across the board.
>>
>>52190430
Good thing Sabine can be on another ship, let's say a loaded up Miranda, eh?
>>
>>52189747

I'm willing to bet actual fucking money that the Bomblet Generator here is a double Bomb Slot upgrade.

Yeah, I knew before I saw the cards, but as it stands the only one of these I'm getting is the H-6.
>>
>>52190482

I'd be down for a double bomb. My gut instinct was ship restriction, but it could easily be done that way too. It would check out for each blister to have a double upgrade card in it, if that's a thing they're going for in the wave.

That would restrict it to what, the Scurrg, K-Wing and Punisher? All the heavy bombers is thematic AF.

At the moment I'm a pure Scum player, but I think the Scurrg might be an excuse to pick up a K-Wing and a Ghost and start dicking about with some Rebel stuff too.
>>
>>52190565

I say double bomb because there's only one obvious bomb upgrade in the fan but two counters for it.
Hell, it might be an infinite bomb upgrade like the Unguided Missiles. Although I could equally see it needing to be reloaded like the Arc Cannon.
>>
>>52190597

Lorewise, the Havoc is fitted with a Bomblet Generator that let it use power from the reactor to create energy bombs.

Maybe some sort of a "Spend a shield to drop a bomb" economy.
>>
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>>52190305
>Bacta War box with twelve custom-painted T-65s, the original Stackpole Rogue cast, and Games Workshop price tag
>Wraith Squadron box with Wraith Squadron gray T-65, custom-painted Interceptor, the original Allston Wraiths, Lt. Kettch, and Dinner/Silly Squadron titles
I want to believe.
>>
>>52190659

>Wraith squadron box
I dont even play X-Wing and I'd immediately buy that in a heartbeat and never ever run anything else
>>
>>52189747
Scum & Rebels dials both included in a ship that can be used in both factions? It's about fucking time, FFG.
>>
>>52190772
You can almost run that list already. You only need 3/4 X-wings for a list, and you already have Wes and Wedge.
>>
>>52190928

I know.
My friend asked if I wanted to play x-wing a while back, and I set about building exactly that.
It never actually got to playing, sadly, but if we ever do, Dinner Squadron shall fly again
>>
>>52190148
Its a scum only title
>>
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>>52190928
I'm still salty that FFG's 100-point limit doesn't let you run the Fab Four together.
>>
>>52191076

No it isn't.
>>
>>52189800
Some cool things on the aggressor: the missiles don't require you to spend the focus to fire, and they never deplete either. Basically changes the aggressor, bomber, and punisher into a 3-red die ship.

If the ps5 generic has an EPT (or any of the aces, for that matter), he can finally couple tlt with ruthlessness and ruin Bigg's day.

If the ps5 grunt is 20-21 points you can have tlt and ruthlessness for 29-30, and lwf for 31-32. That's an easy 3 ships with ruthlessness and tlt, which is the ultimate swarm killer.

Tomax bren is a good candidate for the unguided rockets. Crackshot, lwf, and rockets is 29 points. 28 with tie mk.ii instead, and still has room for a bomb or something.

Imperials can now do a 4 tlt list (albeit just like 4 hwks, but it looks like they can move better and can barrel roll), or 5 barrel rolling Autoblaster turrets.
>>
>>52190994
If you are in central PA, I'll play you/help you repaint your ships.
>>
>>52189549


Okay, so... I like what they did with Reinforce in standard - seems like the 180 is only so it works better. Wish they'd done An Alliance Assault Craft but probably LFL was against that, LAATs aren't spaceships normally. Kind of sad they didn't put in a "door gunner" upgrade but w/e. Not sure it kills the B-Wing the PS1 is 24 points naked, it might not be rebel swarm filler. But double crew, probably pretty good.

Havoc looks great - it has the heavy bomber type upgrade bar with what looks like Turret, Torp, Missile, Crew, Bomb, Bomb AND is has a leg up on the other two with an EPT, and can take salvaged astromech and system with the title. But even with a PS3 generic and small base it can't be triple Us - because while it can EM it then can't also pack plasma torps - and you can't Astro more than one... good design choices by FFG. Willing to bet money Bomblet Generator is two slots, probably reusable bombs - but maybe you can only have so many tokens on the field at a time? It also can't oust the K because Rebels can only get one, but expect Nym+Sabine to maybe creep into some lists.

The Aggressor looks good. Synced turret is an interesting mechanic, good way to represent the Aggressor (and also comes with the Havoc, BTW, so if you're a dirty reb you can buy that pack). Unguided rockets is interesting, not a "fix", but especially given how imps can stack some focus around (Hux) it's an alternative way of attacking for AGs, sas and ITs.
>>
>>52191147
Won't ruthlessness only trigger once on a TLT, as it is 'After Attacking'?
>>
>>52191187
Thanks anon, I appreciate the offer, but im in London. Bit of a trek.
>>
>>52191203
You tell me; I'm terrible at rules debates.

>After you perform an attack that hits, you must choose 1 other ship at Range 1 of the defender (other than yourself). That ship suffers 1 damage.
>>
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>>52188617
I just ordered the starters and started reading more about the game. Does anyone even play Destiny?
>>
>>52191203
>>52191238

I believe the precedent with TLT and other "double-taps" like cluster missiles is that "after attacking" only procs after both attacks complete. You "perform" the attack twice in a single phase of attacking.
>>
>>52191238

He's right, now that the timing chart has been introduced.

"Perform this attack twice" weapons only get one "After attack" trigger.
>>
>>52191278
If that's the case, it still puts damage on your real target AND biggs, and isn't one use only like assault missiles
>>
>>52191278
>>52191238
So it's consistent Ruthlessness, as opposed to Double Ruthlessness.

It would be funny if we could shoot Biggs with three of these and kill a ship adjacent to him, but it's not that powerful.
>>
>>52191265
Considering how it got sold out like day one I am gonna assume there are people out there playing it
>>
>>52191304
>>52191297

I mean, I think FFG has been angling for a way to make biggs less good so they can fix the fucking T-65. Last FAQ they completely reversed precedent so TL ordnance could go around biggs.
>>
>>52191339
That was like 3 FAQ's ago, but yeah. Biggs is a serious design issue to work around, as he does not need to be buffed, but the flaw with most of the other T-70's is their inconsistent defense/lack of re-positioning.

Hell, some of the missions in the packs explicitly say 'No Biggs'.

I'm wondering what the T-65 fix will be from the inevitable Scarif Veterans box.

It's got to be a Torp slot or a Title,

Torp Contenders are-

- Free Torp

- Refit for -2 points.

- Some sort of internal sensor deal

The title will either give Repositioning or more EPT slots.
>>
>>52189661
>dial shows a white 3 bank
B-wing confirmed dead
>>
>>52191406

I'd like to see an upgrade similar to Citakro Vizago that let you pick your Torpedo at the start of the game.

Swapping out for Ion Torps against a swarm, Plasma Torps against B-Wings or Proton Torps against no shield idiots would be great.
>>
>>52191460
The Wooden ship has terribad offense though.

The B-wing can FCS snd focus for really consistent damage output.

This fucker will reinforce and then take unmodified potshots to try to get lucky after a prolonged slugfest.
>>
>>52191528

Or you burn both crew slots to get free rerolls on focus.
>>
if you focus, then you can't take advantage of reinforce, meaning you are now a B-wing with no FCS and a marginally better defense.

It's bizarre ship that will likely make games go on forever, due to the nature of outnumbering making offensive/defensive upgrades more or less valuable.
>>
Terrible wave. I'm quitting X wing for good
>>
>>52191641
What's bad about it? I like the Aggressor, and the Scurrg looks fun. We haven't even seen the whole wave.
>>
>>52191719
Booty blasted triple jump fag
>>
>>52191756
What? I only play Empire.
>>
>>52191719
I was already disappointed with them adding an atmospheric fighter to a SPACE battle games, now they add a wooden ship? I'm also not a fan of bringing the unbalanced actions from epic play into regular play
>>
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>>52189661
>space Hind intensifies
>>
>>52191799
Yeah, the wooden ship is silly, but it's not like they are giving every ship reinforce, it's just another tool in the toolbox to add to stuff.

The other 2 work fine though, and I doubt we will see much of the wook Hind D.
>>
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>>52191840
There is only one true space hind
>>
>>52191799
>>52191851

Maybe the wood is just external decoration, overlaid on top of durasteel.
In an era where shields exist, not like you need to build your ship's exterior out of heat resistant materials for re-entry.
>>
>>52191863
I know but the wookie Hind is much more similar to the actual Hind than the LAAT
>>
>>52191863
>>52191840
>>52191851

https://youtu.be/TSKnHP5nuTo?t=5s

It looks more like a Superhind though
>>
BTW, Wookie commandos is a stealthy upgrade for Epic - epic ships don't normally get dice mods - now your Tantive IV can get focus rerolls for CHEAP.
>>
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>>52191914
Doesn't change much from the regular Hind-D
>>
>>52192064

What's a Russian gunship doing here?
>>
>>52192080
It's not Russian, it's Wookie >>52189661
>>
>>52190659
Alright I'm probably a retard, but is that a Z-95 on the left group, the grey/white one on the bottom-left?
>>
>>52192182
They are all x-wings
>>
>>52192121
I hope you're kidding, I really do.
>>
How does a fat sack of shit like the Hutt become so powerful? What's stopping his servants from killing him? He's pretty much a huge target that can't even move much
>>
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>>52192441
>he doesn't know that wookies export weapons to Russia
>>
>>52192752
Same way cartel king pins do it. They kill you at the first blink of disloyalty
>>
>>52192869
But how do they rise to power? Family connections? Hutt reputations? Or do they have some kind of power I am not aware off?
>>
>>52192752
They live forever, are mostly invulnerable to blasterfire, and are rich as fuck.
>>
>>52192752
Not all Hutts are so fat they can't move. Jabba is noted as being unusually obese, because he's lived an unusually long time. Hutts can outlive even Wookiees, but most of them die long before they get very old. Thinner Hutts can move surprisingly quick with their tail muscles. They're also very physically tough, can take a hell of a shot from a blaster and only be lightly hurt, and many are born into extremely wealthy families with money to boss people around. Hutt crime bosses are also genuinely very skilled at what they do. They're number-crunchers, masterminds, and are more intelligent than they seem. Those bred and brought up for a life of crime tend to do it better than most others, not least because they can outlive other races and have many more years of experience.
>>
>>52192902
No power, only money. Besides those twileks wont enslave themselves
>>
>>52189661
Oh boy another 1 Evade ship. Because that works so well on the HWK.
>>
>>52189747
This one seems made for Scum with a Rebel dial and pilots thrown in for fun. FFG really wants you to play Scum don't they?
>>
>>52193059
HWK has 2 agility though. I think you're thinking of the ARC, B-wing, Y-wing, K-wing, G1-A, or half of the large base ships.
>>
>>52193110
Considering the rebels and imps have way more ships I dont see anything wrong with more scum ships
>>
>>52192762
That anon was just continuing the MGS meme, ANON, that line was said by snake right after his "A Hind D?!", with that known, of course, I knew that the Russians steal shit from the Wookies, how else would they have Hinds?
>>
>>52189747
I'll probably get it for Rebels, since it's a better cheaper K-wing.
How do you think something like Scurrg-K-K would run? pretty good, I reckon.
>>
>>52193160
Because at this point the entire game revolves around Scum.
>>
So, when are the Rebels gonna get some actually good ships that make them competitive...?
Kinda getting tired of the Imperial parade. Even Scum are outperforming the rebels.
>>
>>52193186
expanding on the limited selection of scum ships doesn't mean the entire game "revolves" around scum
>>
>>52193233
Scarif Veterans or similar box soon.
>>
>>52193181
Considering the only Scurrg the rebels seem able to take is the most expensive one I kinda doubt it will be cheaper than a K-wing, especially since the scum cheap generic is already more expensive than the cheap generic K-wing.
>>
>>52193318
>Scarif Veterans
That actually sounds bretty good if it makes T-65s viable again
>>52193323
He's got to be cheaper than Miranda tho, right?
>>
4x Wookie gunships+Wookie crew on each of them sounds like a great list, the new 4BZ maybe
>>
>>52191333
Well good. My heart breaks everytime a tcg loses its players.
>>
>>52193341
I dunno, for the most part ships seem to follow the trend of +1 PS = +1 point with abilities often not factored into cost at all, Miranda is 6 PS higher than a warden squadron pilot and 6 points more expensive at 29, if Nym follows that same trend and is 7 PS higher than the 24 point generic it seems like a safe guess he'll be around 31 points.
>>
Will we see a loaded facon with chewie and the wookie commandos?
>>
>>52193463
I plan to do something like that
Chewie with commandos
2 Gunships with commandos
Don't know what points I have left after that though.
>>
>>52193574

Assuming the PS1s? That's 7 points left. So you have an EPT on Chewie or some mods maybe. Put a hull on each gunship?
>>
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>>52193574
>>52193463
Don't forget gunner for maximum angry wookiee
>>
>>52188469
It's both. Tech Specs can modify shit, but usually just for themselves. SaV mod rules are just accessories that anyone can buy and install.
>>
>>52193639
Do the gunships need an extra hull? They're already pretty tough.
I think a fat chewie would be a better use of the points, but I haven't seen the other gunship pilots so there might be something there that meshes with Chewie.

>>52193646
Perhaps
>>
>>52193646

Can't, wookie commandos takes two crew slots.
>>
>>52193678
Bummer
>>
>>52193676

Just thinking plainly, you have the hulls in the pack at least.
>>
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Stat them (SAGA)
>>
>>52193670
Forgot to add, it actually addresses how the two sets of rules are compatible in a sidebar on the equipment section in SaV. They're fully compatible and not contradictory at all.
>>
>>52193463
It doesn't seem like they provide anything useful to the falcon at all, I guess they do if you take the old title and just evade every turn but if you take the new title they have anti-synergy with both your actions.
>take a target lock and you're already able to reroll focuses
>take a focus and you don't want to reroll them
The only benefits it provides are letting you keep a target lock if you only need to reroll focuses and letting you reroll while stressed, and you could get the second effect from Wired while leaving your crew slots open for useful shit like Kanan or Kyle.
>>
>>52193743
Brawn 4, Agility 4, Intellect 2, Cunning 3, Willpower 3, Presence 1
>>
>>52193891
Chewbacca (Heroes of the Resistance) [Gunner, Millennium Falcon (Evade Version)] (48)
Kashyyyk Defender [Wookiee Commandos] (25)
Kashyyyk Defender [Wookiee Commandos] (25)

There. And you have 2 extra points to put on the Falcon.
>>
>>52192752
Hutts can eat you man
>>
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>>52193743
Mandalorian Force-sers?
>>
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R8 my list?
First time attempting 3K's

Warden Squadron Pilot [Twin Laser Turret, Sabine Wren, Ion Bombs] (33)

Warden Squadron Pilot [Twin Laser Turret, Intelligence Agent, Ion Bombs] (32)

Warden Squadron Pilot [Twin Laser Turret, Extra Munitions, Rey, Ion Bombs] (35)
>>
>>52192752
They're only really fat when they get powerful. It's a status symbol in Hutt culture to be a fat lazy fuck because it means you've won and don't need to give a shit.
>>
>>52194596
This. Up and coming Hutts are thinner and much quicker/stealthier. Once you've got the power, a Hutt can afford to get fat and pay others to protect him.
>>
>>52194570

It's a standard tournement list. What do you want?
>>
>>52194646
You know what they say in the holovids
> real gangsta-ass Hutts don't run for shit Cuz real gangsta-ass Hutts can't run fast
>>
>>52194736
>It's a standard tournament list
I didn't know that. I just slapped it together. How's it perform?
>>
>>52194570
The K-wing is one ugly ship
>>
>>52194946
>The K-wing is one sexy ship
FTFY
It's a Flying Fortress in sphess. It's one of the best looking starfighters IMO
>>
>>52189632
ships are capable of changing angle in pitch.
>>
>>52194905

It's a triple TLT K-Wing list with bombs, it is literally 50% of all rebel lists in the meta and has been for at least a year.
You having a full blown Billy and the Clonosaurus moment here.

The only difference is that you haven't taken Miranda or Connor Nets.

As for how it plays, It's soul crushing to lose against, a chore to beat, and playing it is like filling in a tax form and is, with the Dengaroo build nerfed into the grave and Palps aces on life support in a vegetative coma is now everything wrong with the game that has yet to be properly FAQ'd away, and with the above two lists getting their marching orders the tournement scene is going to be fucking AWASH with TLT K-Wing and Y-Wing lists and I am going to hate every fucking god damned second of it.

THATS HOW YOUR LIST PERFORMS.

ANY FUCKING QUESTIONS?
>>
>>52195022
>the tournement scene is going to be fucking AWASH with TLT K-Wing and Y-Wing lists and I am going to hate every fucking god damned second of it.
Is this why Rebs struggle to even get to the top 8 in tourneys?
When rebels only have 1 competitive list, yeah, you're gonna see a lot of it.
>>
>>52195022
>ANY FUCKING QUESTIONS?
Yeah, why are you so bitter about the worst faction in the game?
>>
>>52195100
Two, maybe three lists. There's also Miranda and Corran double regen.
>>
>>52195100
There's Dash Miranda
>>
>>52195100

Basically it's K-Wings, or it's The Ghost + Phantom with Biggs, and then there's all the small edge cases that make up the remaining 20%

Poe was basically rendered extinct by Hotshot Co-Pilot, and people have yet to properly catch on to just how good a VI Ello Asty is in a pinch.

Thing is. I didn't mind Palps Aces. Dengaroo broke the game plain and simple, but at least when you were taking on Soontir and Inky with the Shuttle in the back as a cheerleader you felt like you were actually playing a game where positioning and firing arcs are important.
>>
>>52195100
>>52195145

Kanan Biggs has also been rolling around a lot lately.

And there was some lunatic who made it to Top 8 in Yavin Open (which the other 7 lists had Manaroo in) who I think was running like, Ghost +Phantom and Rebel TIE? Or was that a different event...
>>
>>52195145

I'm pretty sure Kylo Crew might have killed Corran.

>>52195137

YOU JUST ANSWERED YOUR OWN FUCKING QUESTION.
>>
When you guys say Corran/Miranda, do you mean Kevin Leintz's list?
>>
>>52195184

Surprisingly people are still daring to run Corran+Miranda and it does not look like Kylo has killed it yet. We might see more Kylo now that Palp and x7 are on tight leashes, but for the moment people seem like they take their chances.
>>
>>52195234

I really think people haven't cottoned on yet to just how good Kylo Ren can be.

Pair him up with his Grand Daddy with an ATC and watch them basically give Blinded Pilot timeouts to every big base - low Agility turretship in the game with incredible viability.

The E-Wings 3 Evade dice probably make him somewhat immune to this tactic. But he only needs to flub his green dice twice and he's off the board.
>>
>>52195297

I'm pretty sure this is what's killing the shit out of Rey right now, people like Rey lists but I don't she's taking off because there's a lot of Kylo (Including Swarm Leader Kylo+2 Deltas, Kylo RAC, all manner of shit) and just handing her a blinded or a PS0 repeatedly just basically destroys that ship entirely.
>>
>>52195381

I feel like people have to make a very hard choice now between 3PO or Kanaan on Rey, since on the one hand, white SLoops. On the other hand, 3 Evade Potential.

If they ever make a crew card that's basically Zebs pilot ability he's going to see SO much use.

Interestingly, A-Wing can make themselves completely immune to Kylo Ren by taking Detirmination in their other EPT slot.
>>
>>52195469

There's a lot of ways to counter Kylo - but that means you have to play the anti-Kylo game. (Old) Chewie and Leebo should both soft-counter him for instance.
>>
>>52195571
I do think that it's interesting and good design that newer meta options bring older, obsolete options back into the fold in this way.
>>
>>52193989
Does chewie have an ept? The new selfless ept has a wookie on it. Otherwise draw their fire would work nicely with chewie's ability.
>>
Am I the only one who wants more huge X-wing ships?
I'm DYING for a Nebulon B or a Hammerhead for Epic. I don't care if Epic is shit, I want some big toys for the tabletop.
>>
>>52196151
I just want epic ships to be allowed in 100pts games
>>
>>52196229
wow, yeah, fielding one CR90 sounds so fun
No thanks.
>>
>>52195885

Ye.
>>
>>52196151
I want a ship that's just a 3ft long section of broadside from a Star Destroyer that you just place on one table edge.
>>
>>52196581
if it's a Huge, epic-only deal, I agree with you.
>>
>>52196581
I want to see an Epic tournament rent out an empty warehouse to use as a Super Star Destroyer or Death Star playing field.
>>
>>52189661
I want one.
>>
>>52197326
I'm prolly buying up 3 when they launch, for no reason
>>
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THE FOOKIN LEGEND NEVER DIES
>>
>>52193242
>>52193186
>>52193233
Its not scum being the best so much as it is the jumpmaster being a ridiculously good ship. aside from that the scum ships are all "pretty good' to shit.
>>
>>52189747
Fuck yeah! Cad Babe!
>>
>>52198557
That typo
>>
>>52198557
Bane*
>>
>>52198557
>Fuck yeah! Underpriced and overpowered Scum upgrades!
not again...
>>
Ha! Someone on the forums noted that raw the IG-2000 title would work on the TIE/Agressor.
>>
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>>52198624
>>52198652
Bane?
>>
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>>52198624
>>52199314
IF I TAKE THAT MASK OFF WILL YOU DIE?
>>
>>52199615
TELL ME ABOUT VADER

WHY DOES HE WEAR THE MASK
>>
>>52199615
It would be extremely painful
>>
Any good one-shots for eote?

Bored of running the boxed starter set.
>>
>>52199909
I've run modified versions of the other starter set adventures.
>>
>>52199909

Long Arm of the Hutt comes right after it and is pretty good, Jewel of Yavin is a bit stronger and good too.
>>
>>52198680
y u mad tho?
>>
>>52199755
You're a blue guy
>>
>>52199314

>"Dr. Erso, I'm ISB."
>>
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>>52200382
Was getting caught part of your plan?
>>
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>>52200293
FOR U!
>>
>>52200104
I play Rebels...
>>
Lowbacca confirmed for Last Jedi, he survived by going to Dagaboah to get Luke the map to the first Jedi temple, praise Disney
>>
>>52200527
Post proof or STFU.
>>
>>52200693
>>52200527
The "Lo" could also be Lowhhrick

http://starwars.wikia.com/wiki/Lowhhrick
>>
>>52200714
Okay, but where anon proof, he claim lowbacca alive not post proof, he stupid?
>>
>>52200753
no, anon make joke
>>
>>52200753
Didn't realize cavemen had internet.
>>
>>52200777
RAAaaaaaaaGGHHH, ROOOOARRR.
I understand why wookies rip off arms now.
>>
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>>52200799
>>
>>52200799
We invented internet, you steal from us, fucking homo sapiens, theives, murderers, love sapiens bitches though, tasty.
>>
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>>52200834
>>
>>52200714
If they bring Lowhhrick into x-wing it's going to be in a Krayt Fang kit that gives Scum access to the YT-1300.
>>
>>52200846
You make point? I not see one, just picture of cave homo sapiens, you dumber than Neanderthal?
>>
>>52200859
I don't think he's known enough for ffg to warrant bring him into xwing over Lowbacca
>>
>>52200901
Agreed
>>
>>52200901
>>52200859

You can read the base insert- It says Lowhhrick, not Lowbacca.
>>
>>52200951
All you can see is Low unless you have a different pic then what ffg posted
>>
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>>52200951
Where do you see a lowh?
>>
>>52201051
far left middle square. under the actual model
>>
>>52190869
This is the first dual faction ship to be so on release.
>>
>>52201051
Look at the PS 5 base insert to the left of the pilot cards- it clearly says Lowhhrick.

Also, Lowhhrick is in some FFG books/card games/art already.
>>
>>52191265
There's about fifteen players at my local. Worlds sold 250 tickets for Destiny in about twelve minutes. Your local situation may vary, but it's definitely popular.
>>
>>52201240
>Lowhhrick is in some FFG books/card games/art already
You think that's because FFG invented Lowhhrick and he ONLY appears in their stuff?

It's pretty shitty IMO to add Lowhhrick to X-wing without the rest of his party.
>>
>>52201341
>It's pretty shitty IMO to add Lowhhrick to X-wing without the rest of his party.
FUCK. I do not want an Ao Var kit. Fuck that ugly mess of a ship and give me a YT2000 already
>>
>>52201051
going by the wook's list of named Wookiees the PS7 card is Wullffwarro from the pilot episode of Rebels.
>>
>>52200502
Rebels are good
>>
>>52201676
Scum and Imps are better
>>
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>>52201694
>>52201676
Empire is best, both kinds of scum can suck on my pic related
>>
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>>52202109
>>
>>52194041
Jedi that believed that the council's inaction was a bad choice, and the republic would be unable to win, so they join the mandos to help bring a swift victory around to stop the fighting and save lives. Really fucked up though.
>>
>>52202214
>Really fucked up though
you don't say?
>>
What are some good local planetary laws I can spring upon my players?
>>
>>52202438
Space California gun laws.
>>
>>52202438
depends on the party and what their habits and weaknesses are
>>
>>52202438
they're completely fine with married couples fucking in public places, but are also complete romantics who consider sex before marriage an extreme sin, and marrying without being sincere about it vastly worse
This is to make things seemingly pleasant at first and then extremely unpleasant for magical realmfags
>>
>>52202479
is that like the news? Galactic News "Space Pirates shoot at local enforcement with blaster rifles, law enforcement fires back with blaster rifles attached to speeder bikes."
>>
>>52202438
they live in expectation of constant pirate raids and people will be fined severely for being unarmed in public, because clearly they aren't willing to contribute to the public defense. Offworlders who are even vaguely suspected of being pirates are in for a bad time, but PCs who can marshal evidence of being pirate and especially slaver killers will be received with a great deal of friendlyness
>>
>>52202538
If you really want to go for the NOGUNZ look, feast your eyes on British police and their rides. Vauxhall Astra diesels.
>>
>>52202438
and another one I just thought up
pistol duals with weapons set to stun are an extremely common and well accepted method of resolving minor disputes, aside from those obviously too infirm to safely take a stun hit
The PCs might well be challenged to such a dual for seemingly nothing, and if they shoot with lethal rounds, everyone in line of sight WILL switch to lethal and try to gun them down, because that is impossibly dishonorable
of course, if they shoot it out on stun, either way, the locals will begin to warm to them
Note that many locals will be extremely good fast-draw shooters, because they get to learn from their mistakes unlike the normal sort
>>
>>52202587
That sounds like something Pantorans or a Pantoran colony might do.
>>
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>>52202680
>stuns only, lethal is dishonoraburu
>Cartann tourists' faces when
>>
>>52199313
oh god lol. i might do that just once for shits and giggles before the next FAQ fixes it.
>>
>>52202438
Literally just send them to Alderaan. Every weapon and every possible implement of harm must be turned in at the spaceport, which is manned by disturbingly effective customs agents. If any of the PCs have any sort of criminal reputation, give telltale signs that they're being followed, but never show the tail. Every single Alderaanian they meet is kind, gentle, and trusting, maybe a little too much so. Even security forces aren't armed. Somehow, it works. Everything is happy, pastoral, and idyllic.

It is your responsibility as GM to never, EVER, let them find out what happens to anyone on Alderaan who doesn't fit that mold.
>>
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>>52202764
>what happens to anyone on Alderaan who doesn't fit that mold
The Alderaanian equivalent of Waco?
>>
>>52202683
I was kinda thinking twi'leks or wookiees, and everyone being armed to an almost absurd degree.
Like, they're casually browsing a space hot dog truck and they've just got a space SA-7 sitting next to them, ready to go, or just watching regular citizen's hovertrucks casually driving along with a repeating blaster on a AA pinitle mount on the back of the cab
>>52202712
that was kinda the idea. dual-crazed maniacs with no regard for life is something people already expect, total nutjobs who like shootouts but don't want to kill anyone is a total curveball
>>
>>52202764
>what happens to anyone who brings frowny-faces to Alderaan?

They are asked politely, yet firmly, to leave.
>>
>>52202805
Pantorans, at least in EU, had a huge hatred of slavers and pirates, because of the sheer presence of them around their home planet.
>>
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>>52202805
>Like, they're casually browsing a space hot dog truck and they've just got a space SA-7 sitting next to them, ready to go, or just watching regular citizen's hovertrucks casually driving along with a repeating blaster on a AA pinitle mount on the back of the cab
Planet /k/ sounds like a fun place to visit.
>>
>>52202764
>>52202796
>>52202825
Nah. They're fed to the giant hives of mind-controlling insects that live under the surface of the planet.

http://starwars.wikia.com/wiki/Killik
>>
>>52202850
ah, sounds good to me. I do kinda like twi'leks for the surprise factor for most players, and wooks would be hilarious just on the idea of the PCs hearing an alert and watching like 200 people around them unsling their heavy weapons and light the sky on fire at the drop of a hat
>>52202854
try visiting the pashtun some time
>>
>>52203093
I think the K-wing has an ugly charm. I see why people could dig it.
>>
TIE aggressor can take the IG-2000 title card currently.
>>
>>52202869
So nothing at all then, they're just kicked off-planet if they create too much of a disturbance.
>>
>>52203641
That's hilarious. I very much plan to do this.
>>
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>>52200875
Neanderthal were probably much smarter than Sapiens. The lost only because they were autist neckbeards
https://www.youtube.com/watch?v=hrxy6UgSboU
>>
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>>52203786
DELET
>>
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>>52204289
t.butthurt imperial player

at least you got a turrent too now, aren't you happy?
>>
How to pic related for my players but without xenomorph?
>>
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>>52204380
>>
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>>52204380
Jokes on you i exclusively play Rey+X since she came out the only K i used is Miranda and i never played that bomb+turrent bullshit list
>>
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>>52204421
>>
>>52204604
There are about ten players, and we all vary our builds every week (unless there's a tournament coming up, then we all fly our tourny build for at least the two weeks prior).

Except Kieth. He always flys Emon Azzameen with Sabine, Proton Bombs and a pack of Z's.

Every.

Week.
>>
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>>52202438
Roll and find out!
>>
Rolled 9, 5, 7, 2, 3, 8 = 34 (6d10)

>>52204827
>>
>>52204843
Shit I think I just rolled Coruscant.
>>
>>52204213
I was fucking around but that legit sounds like bullshit, homo sapiens won because we were smarter better at making and using tools and because we're usually assholes, as far as i know anyway.
>>
>>52204604
55% Scum, 30% Imperials, 15% Rebels.

The majority of Scum builds have Manaroo in them, and either Dengar or Fenn Rau + Old Teroch or Palob. Only Manaroo-free Scum list I've seen in a long time was 5x Scyk. (Which did surprisingly well).

Imperial lists heavily feature Defenders, though there's a fair smattering of Phantoms, miniswarms and Decimators. The odd FO or SF as well.
>>
>>52204854
I always thought it was because Homo sapiens were straight-up the best at killing bitches and raping their hoes. Homo Sapiens, fuck yeah!
>>
>>52204361
Bounty hunter with man-portable cloaking device
>>
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>>52204772
>Emon Azzameen with Sabine
>>
>>52204854
Sapiens were straight up bigger, stronger and scarier. Neanderthals were scrawny manlets with Monty Python's old ladies voice
>>
>>52205243
You know what I mean. The disc-shaped ship. The Lancer 5000 Fast Attack Interceptor or whatever it is.
>>
>>52205618

How'd he put Proton Bombs on a Lancer?
>>
>>52204427
Your list better be called X-Rey.
>>
>>52204827
Whats this from?
>>
>>52204213
That fucking video.

>WAN TEW THREY RHAAAA!
>>
>>52205618
Oh right sabine is a scum pilot.
Totally forgot.

With Eemon and bombs I automatically assumed bomb crew sabine
>>
>>52204213
Size of brains doesn't matter in bigger mammals, it's the size of brain/size of body ratio that does. And sapiens had a better ratio than neanderthal, meaning more could be devoted to fancier things and not just controlling your body without flailing.
>>
>>52205676
It's on the Firespray. Look, I admit my original sentence was a mess, but it shouldn't be that hard to puzzle out.

>>52205974
There are too many Sabines.
>>
What are some good books to read? Already read Ahsoka and Lords of the Sith.
>>
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>>52206367
Have you heard of our lord and savior Stackpole?
>>
>>52206423
No I have not, care to elaborate?
>>
>>52206367
>Thrawn Trilogy
>X-Wing novels and comics
>Hand of Thrawn Duology
>Scoundrels
>Allegiance
>Choices of One
>Tales of the Jedi
>Star Wars Tales
>Tag & Bink
>KOTOR comic
>Darklighter
>RotS novelization
>Luke Skywalker and the Shadows of Mindor
>Jedi Prince

>>52206463
Michael Stackpole is the author of the beloved Rogue Squadron series and X-Wing comics. His prose is a bit beige and his novel protagonist, Corran Horn, is bland as hell, but he makes up for it by writing superb dogfights that read like a retelling of the old flight sims' mechanics. Be sure to read Aaron Allston's Wraith Squadron series as a follow-up to Stackpole's Rogue novels.
>>
>>52206481
>Corran Horn
>bland as hell
How dare you insult the glorious space hero who puts the 'horn' in 'horndog' and 'ran' in 'random quips' ?!
>>
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>>52206508
Face it, anon, compared to the Wraiths and Allston's rendition of the Fab Four, Corran is pretty boring. He was the serious cop in a buddy cop movie, but lacked a fun cop to play off of. Unless you count Whistler, and Whistler was more like a nagging wife.
>>
>>52206367

Thrawn trilogy is some baseline old EU stuff.
The entire X-Wing series (Rogue Squadron quadrilogy, Wraith Squadron trilogy, and then the one-offs that come after) are great.
Scoundrels is pretty good fun, especially if youre ever considering getting into Edge of the Empire (the Heist short story alongside it is pretty good too)

Kinda depends what you're after, really.
Do you want high adventure and jedi all over the shop, or do you want some more low-key shenanigans?

If you like comics, the new Darth Vader run is pretty fun, and the old Rogue Squadron run the same.
>>
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>>52206367
Based Brian Daley's Solo novels
>>
The aggressor is pretty disappointing. It looks like a recycled Tie Advanced with a part of the wings cut off and a small turret added
>>
>>52206575
The Han Solo Trilogy and Lando Calrissian Adventures are also fun reads to go along with the Han Solo Adventures.
>>
>>52206237

I can't help but feel that running Eamon Holmes and a Lancer with Sabine in doesn't leave a lot of space for Z-95's or Upgrades. How well does that list even do?
>>
>>52206542

As opposed to his actual nagging wife?

Oh well, at least we got Booster out of that.
>>
>>52206367

Starfighters of Adumar and Honor Among Thieves are fun reads
>>
>>52202597
Well I was making an Ar15 joke where no matter what from a little 22 to a 50 cal it's an AR15
>>
>>52206367
I really recommend Catalyst. It's very good and lends much context to the film.

I was really disappointed Galen and Krennic didn't have a proper scene together after that.
>>
>>52204854
While neanderthals were built as fuck, as seen by their bone structure, they had a smaller marrow cavity in their long bones so they had to eat a lot more to feed those muscles as well as do it in shorter time spans than Homo sapiens because the bone marrow is your bodies last resort to coping with starvation. In the end the sapien body plan just won out due to the better ability to survive hardships longer.
>t biological anthropologist
>>
>>52202904
Honestly, I'm just a huge sucker for Pantorans.
>>
>>52206904
to be fair, AR15's are little 22 cals.
>>
So i want to trigger that anon that gets triggered by kwings and maybe bring one of these lists to a tournament, wich one should i pick?

Warden Squadron Pilot (33)
K-Wing (23), Twin Laser Turret (6), Ion Bombs (2), Seismic Charges (2)

Warden Squadron Pilot (34)
K-Wing (23), Twin Laser Turret (6), Ion Bombs (2), Thermal Detonators (3)

Warden Squadron Pilot (33)
K-Wing (23), Twin Laser Turret (6), Sabine Wren (2), Seismic Charges (2)

---------

Warden Squadron Pilot (35)
K-Wing (23), Twin Laser Turret (6), Extra Munitions (2), Conner Net (4)

Warden Squadron Pilot (37)
K-Wing (23), Twin Laser Turret (6), Extra Munitions (2), Sabine Wren (2), Conner Net (4)

Gold Squadron Pilot (28)
Y-Wing (18), Extra Munitions (2), Bomb Loadout (0), Twin Laser Turret (6), Seismic Charges (2)

I could also swap out the conner nets for sesmic charges and ion bombs instead
>>
>>52207578

Conner Net + Sabine is the shit for Rebs right now.
>>
Craziest Turn 1 gambits?
http://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!200:140,-1,166,213:2:27:U.202,m.16,U.138&sn=Turn%201%20gambit
>>
>>52207578

Try Miranda and a Pair of TLT Y-Wings, that usually works.

Someone on the forums had an interesting idea to balance out the TLT, where similar to the new Synced Cannon, you need a target lock on the target to get that second shot.
>>
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>>52207879
>>
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What's your favorite Imperial outfit? Pic related is mine - trenchcoats from R1.
>>
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Hey /swg/

I noticed on the component advert for the YV-666 that you see a "Bossk" base for the Z-95; however there wasn't a Z-95 card for him included.

What happened to that? Why didn't they include a Bossk Z-95 pilot?

I can see it working well actually

>Z-95 Bossk with same PA, PS as YV Bossk
>Marksmanship EPT, for getting the crit to turn into two hit results (maximum of 4 hits with primary weapon attack)
>Missiles can improve yield; use with Experimental Interface to Target Lock and Marksmanship
>not broken because Z-95 (4 HP with an okay dial)
>>
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>>52208099
classic Imp outfit with cape.
>>
>>52208099
This handsome sonuvabitch
>>
>>52208138

Nashtah Pup, m8. Takes the PS and pilot ability of the Hound's Tooth. If there isn't actually a "bossk" base in the kit it was probably a format error with the card fan - but I'd assume it has Z-95 bases?
>>
>>52208220
I mean a separate Bossk Z-95 pilot that can be deployed/included independently of the Hound's Tooth title.
>>
>>52208099
Imperial officers with trenchcoats was one of my favorite things that I saw in Rogue One.
>>
>>52188347
They aren't optimal for an Ackbar swarm, however, because they can't make long-range attacks out their sides. I'll be interested to see how they actually play.
>>
>>52208245
Ditto. Absolutely.
>>
>>52206463
He is one of the better of the mediocre hack writers companies use to write novels in their universes.
>>
>>52190209
poor andi, getting stuck with shitty cohosts
just let her host the show herself
it's literally <10 minutes long
>>
>>52208099
The most electrifying outfit in all of space entertainment.
>>
Can anyone think of a good name for this list?

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!8:230,126,136,70:21:26:U.214;7:230,126,136,6:21:25:;9:230,58,126,69:21:7:&sn=Unnamed%20Squadron
>>
>>52208810
"Three Y-ishes"
>>
>>52208810

Baby, Y, Y, Y. Y-Lock?

That, or I want to make a joke about being synced up because of what

W
Y

can look like.
>>
>>52208810
Y Not?
>>
>>52208810
Y U Do Dis
>>
>>52209309
That would be a list composed of Y and U wings though
>>
>>52208810
I used to have a Y-heavy list I called Y-Try.
Yours would be a much more worthy bearer though. Looks fun to fly.
>>
>>52206508
The only thing I remember Corran Horn for is that time he dueled a Yuuzhan Vong and cheated to kill him. Something about dual phase lightsaber or some shit and when the Vong blocked, Horn extended his blade into the Vong's eye and brain.
>>
>>52209349
Ooh that's a good one. I'll try making that
>>
>>52209368
Y-Tri
>>
EVASIVE MANEUVERS! SHE IS BREAKING APART!
>>
>>52208141
Is that imperial luke?
>>
Time for a new thread
>>
NEW THREAD
>>52211926
>>52211926
>>52211926
Thread posts: 325
Thread images: 60


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