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/btg/ Battletech General!

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Thread replies: 317
Thread images: 50

---------------------------------

I was designed well, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>52020057

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – UPDATED (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

(new)
http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-02-13 - Still getting worked on & now has 11079 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-03-04!
http://pastebin.com/uFwvhVhE
>>
>>52039161
I remember I few days ago in an older thread someone posted a few great wallpapers.

I forgot to save them, they were faction related if that helps.
>>
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>>52039244
Are these what you are looking for? I only thing I have 2-3.
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Any AtB folks know how to fit injured people with prosthetics? I can probably blunder my way into figuring it out, but I figure this is easier and quicker. Or maybe the newest CA guide has it? I haven't looked at the most recent one.
>>
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So after finding out Melee Master actually doubles your physical attack phase, I tried putting a Melee Specialist + Melee Master pilot in a modded up Crusader Crael, and well, the results speak for themselves.

Not only is it potentially 40+ damage if all attacks hit, you have about a 50% chance of crushing the head outright if all 4 attacks land, if I've done the math right. 11 points of damage is enough to destroy most non-Assault heads outright too. It's pretty gimmicky though and not exactly easy to set up.
>>
>>52039960
>11 points of damage is enough to destroy most non-Assault heads outright too

Wut

Most mechs have 12 head armor
>>
>>52039999
*Armor/IS
>>
>>52039999
Ack, you're right. Must have missed the fact that I already struck the HD earlier with the preliminary SRM barrage. Probably worthwhile to move up to a 70/75 tonner chassis then for an additional point of Claw damage for the full 12 (Melee Specialist already gives +1).
>>
>>52040178
Uh...you should be headcapping with claws at 60 tons...
>>
>>52039358
Quikcell™..

>Some of our designs would be pretty good if someone else made them
>Some Assembly Require
>If anybody ask it fell off the back of a dropship.
>>
>>52040396
Rules for the Claw state it's 1 point of damage for every seven tons, so a 60 ton 'mech would deal 8 damage with a claw attack, no? (vs. 6 damage for a regular punch).
>>
>>52040444
>Rules for the Claw state it's 1 point of damage for every seven tons

The fuck?
>>
In MekHQ does the bot ever automatically deploy more than one lance/star/unit at a time to a mission, or is it up to me to decide if I need more firepower for a given mission and deploy it myself?
>>
>>52040857
Up to you. If you let it, the bot will gleefully let you throw a lance up against most of a Battalion or Cluster.
>>
>>52040549
These single expletive replies aren't particularly helpful, you know. Why, what is the rule supposed to be? For quick reference, here's sarna:
http://www.sarna.net/wiki/Claw
>>
>>52040857
If you're playing an Against the Bot campaign, check the rules document for "reinforcing". The intention is that the only the encountering lance is involved by default; other lances can only reinforce the battle on a die roll.
>>
>>52040949
Just surprised, I thought it doubled punch damage or divided tonnage by a multiple of 5 like most other things. Just makes claws even more shit than I already thought they were.
>>
>>52039326
He said "great". These wallpapers with a faction logo and a woman picture are cringe worthy at best
>>
Is there any lore reason why the WoB uses a sword as their insignia?

>>52040982
Claws sound kinda useless until you learn that they're the only melee weapon other than fists that gets to roll on the punch table. But yes, it's definitely something you use for style more than anything else. They can be absolutely hilarious if you take paired claws and throw on TSM and or Melee Master.

SHANK TWO CLANNERS AT ONCE
SHANK ONE CLANNER TWICE
>>
>>52041333
That's why I asked if they were the ones he was looking for.
Sentence structure recognition is difficult for some people.
>>
>>52041517
Or you could just take a mech heavy enough to do it without claws and not suffer all the drawbacks
>>
>>52041517
>Is there any lore reason why the WoB uses a sword as their insignia?

>The logo of the Word of Blake consists of a massive broadsword thrust downward, its hilt decorated with the ComStar insignia surrounded by six concentric rings. According to Aziz, the sword represents the Word of Blake's iron determination to establish what they call the true faith, and their willingness to use force to fulfill their version of Jerome Blake's prophecies and visions. The six concentric rings surrounding the ComStar insignia represent the original seats of the First Circuit during Blake's time. By invoking the Order's earliest days, Precentor Aziz seeks to legitimize centuries of creeping revisionism and false doctrine as the gospel of Jerome Blake

>[The traitors have displaced us from our homes, but they
cannot displace the truth we serve. Let them remember that, and
pray for mercy!]

>[ The next war will be a holy war of purification. When it begins,
let the heretics remember that they forced us to it.]

Basically their symbol is a promise to put the the false Fochtstar and all their other enemies "To the sword"


I'll post the one for the OG Comstar star next.
>>
>>52041649
>The design for the famous symbol of ComStar, a circle star with two downward-pointing beams, was commissioned by Primus Conrad Toyama in 2823. Knowing the value of a visual symbol to unify any organization, he announced a competition to choose an emblem for ComStar. More than 800 entries were submitted, and the Primus judged them personally. The winning entry was submitted by Adept Stanfield K'wani. In his own words, the dark outer circle represents the dark times prophesied by Jerome Blake. The original drawing showed a star within the dark circle but the Primus modified it, removing all but two star points, leaving the rest as spokes circled in black. According to Toyama the star represents the light of mankindtechnology and the enlightenment of Blake's words. Once the prophesies of Blake had been fulfilled the image would reclaim its star points. The most striking aspect of the ComStar logo are the two star points. On the original design these were as they are now, elongated and pointing downward. According to the designer Adept K'wani, "the point on the right of the image represents communications and the other represents technology, the two bases of ComStar's true source of power in the Inner Sphere."

>[It is a shame that such a symbol of purity has become tainted by the likes of Anastasius Focht and the bitch-Primus Mori. They defile the image. We of the Word of Blake maintain the symbol's true meaning by placing it in the hilt of our broadsword. In this way, we remember our common origins and the common destiny that we will one day share.]
>—Adept Sheila Sooter, ComStar Archives File
776Q356-OGDN, April 2825
>>
>>52041649
>>52041656

The best thing to uncover and change the setting would be a giant number of recordings, phone calls and personal journals that indisputably prove Blake was a bureaucratic that was just trying to keep the phones working.

He would have literally have looked at anyone that called him a prophet like they were fucking insane.
>>
>>52041850

Focht pulled a bunch of stuff like that out when he secularised ComStar, it was part of what sent the WoB around the bend.

Well, before ComStar never being religious was retconned by CGL any way.
>>
>>52041913
Yeah but he pulled it out of his ass and it was never addressed afterwards. Probably another of his "we don't need Terra" moments.
>>
Victor being a dumbass moment #7... not moving on to Terra as soon as the WoB attacked it. Talk about not doing your job.
>>
>>52042085
Victor was in the middle of the Coventry situation. Terra falling was Focht screwing the pooch.

>operation bulldog and serpent are successful
>focht retires afterwards instead of retaking Terra
Guy really was a retard
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>>52041649
>>52041656
That is totally awesome.

MFW before I knew anything about the WoB I named my mercenary company the Starlight Swords. I later started organizing my mech battalion into 6 "lances" of 6 before I knew about Level IIs and IIIs. It just made sense.

>>52041557
Yeah, claws allow mechs of 85 tons or more to reliably decapitate mechs in one hit, but at the cost of a +1 TH penalty and added weight. A 100 tonner can crush heads in one punch if the enemy HD has already taken 2 damage, which is all but inevitable with SRMs and LBX on the field. And a 60 tonner with TSM can do all that and get into melee range faster than either of them. So there is really no reason to use claws other than for fun or lore reasons, especially not dual claws as the combined weight is considerable.
>>
Question: - Are smoke dischargers a thing in BT and if so are they actually useful?
>>
>>52042319
Yes
No
>>
>>52042107

He wrapped up Coventry with a bow, and could have moved on to Earth right away, backing up Comstar while WoB was still mopping up the trapped Comstar holdouts. It might have been messy but it'd have been a whole lot less messier than the Jihad!
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>>52042386
Hell.
Thanks.
>>
>>52042424

Nah, we discussed this several times before. The FedCom is simply too strong, they were thiiiiis close to actually winning the whole game several times so the writers just have to cop out somehow and the easiest way is to have them do nothing at all. They never went back and finished the capellan job before '39 and 50, they never attacked the FWL even when Andurian seceded. They never counterattacked the clans despite having a vast enough numerical advantage to bury them in mechs. They never tried to resist Guerrero or atleast restore order to the Chaos March. They never tried to defend their St. Ives ally, they never tried to crack down on the FWL/blakist menace even when they just crushed the clans and enjoyed a brief high in relations with the dracs, Victor never did anything on his own except moping when he could have been winning so much he'd get tired of winning, he refused to act even when he returned with Bulldog and Kat just took his empire like the fucking cuck he was.

Refusing to strangle the wobbies in the cradle just one of the many things. The setting requires the FedCom to not do anything to work, much like fasanomics, just leave it there.
>>
>>52042501
And this is one of the things that aggravates me about the BT timeline. It pisses me off to no end.
>>
>>52042319
Smoke munitions exist for various launchers. Their usefulness varies by situation and terrain.
>>
Two Streak SRM 2s or one Streak SRM 4?
>>
>>52042727

Two Streak-2's. Rolling for two weapons means twice the chance of hitting with at least half of the missiles.
>>
>>52042895
This, also same ammo efficiency. Yeah you gain one more heat for having two, but I think it's worth it as well.
>>
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>>52042501
Uhhhh, I know.

As I mentioned in my last entry, I've been watching Babylon 5 lately. It's not a perfect show, but it has one big advantage: it's consistent and believable.

Contrast this with Doctor Who. Doctor Who is fun to watch, but if you think about it for more than two seconds you notice it's full of plot holes and contradictions. Things that cause time travel paradoxes that threaten to destroy the universe one episode go without a hitch the next. And the TARDIS, the sonic screwdriver, and the Doctor's biology gain completely different powers no one's ever alluded to depending on the situation. The aliens are hysterically unlikely, often without motives or believable science, the characters will do any old insane thing when it makes the plot slightly more interesting, and everything has either a self-destruct button or an easily findable secret weakness that it takes no efforts to defend against.

But I guess I'm not complaining. If the show was believable, the Doctor would have gotten killed the first time he decided to take on a massive superadvanced alien invasion force by walking right up to them openly with no weapons and no plan. And then they would have had to cancel the show, and then I would lose my chance to look at the pretty actress who plays Amy Pond.

So Doctor Who is not a complete loss. But then there are some shows that go completely beyond the pale of enjoyability, until they become nothing more than overwritten collections of tropes impossible to watch without groaning.

I think the worst offender here is the History Channel and all their programs on the so-called "World War II".
>>
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>>52043105
Let's start with the bad guys. Battalions of stormtroopers dressed in all black, check. Secret police, check. Determination to brutally kill everyone who doesn't look like them, check. Leader with a tiny villain mustache and a tendency to go into apopleptic rage when he doesn't get his way, check. All this from a country that was ordinary, believable, and dare I say it sometimes even sympathetic in previous seasons.

I wouldn't even mind the lack of originality if they weren't so heavy-handed about it. Apparently we're supposed to believe that in the middle of the war the Germans attacked their allies the Russians, starting an unwinnable conflict on two fronts, just to show how sneaky and untrustworthy they could be? And that they diverted all their resources to use in making ever bigger and scarier death camps, even in the middle of a huge war? Real people just aren't that evil. And that's not even counting the part where as soon as the plot requires it, they instantly forget about all the racism nonsense and become best buddies with the definitely non-Aryan Japanese.

Not that the good guys are much better. Their leader, Churchill, appeared in a grand total of one episode before, where he was a bumbling general who suffered an embarrassing defeat to the Ottomans of all people in the Battle of Gallipoli. Now, all of a sudden, he's not only Prime Minister, he's not only a brilliant military commander, he's not only the greatest orator of the twentieth century who can convince the British to keep going against all odds, he's also a natural wit who is able to pull out hilarious one-liners practically on demand. I know he's supposed to be the hero, but it's not realistic unless you keep the guy at least vaguely human.
>>
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>>52043122
So it's pretty standard "shining amazing good guys who can do no wrong" versus "evil legions of darkness bent on torture and genocide" stuff, totally ignoring the nuances and realities of politics. The actual strategy of the war is barely any better. Just to give one example, in the Battle of the Bulge, a vastly larger force of Germans surround a small Allied battalion and demand they surrender or be killed. The Allied general sends back a single-word reply: "Nuts!". The Germans attack, and, miraculously, the tiny Allied force holds them off long enough for reinforcements to arrive and turn the tide of battle. Whoever wrote this episode obviously had never been within a thousand miles of an actual military.

Probably the worst part was the ending. The British/German story arc gets boring, so they tie it up quickly, have the villain kill himself (on Walpurgisnacht of all days, not exactly subtle) and then totally switch gears to a battle between the Americans and the Japanese in the Pacific. Pretty much the same dichotomy - the Japanese kill, torture, perform medical experiments on prisoners, and frickin' play football with the heads of murdered children, and the Americans are led by a kindly old man in a wheelchair.

Anyway, they spend the whole season building up how the Japanese home islands are a fortress, and the Japanese will never surrender, and there's no way to take the Japanese home islands because they're invincible...and then they realize they totally can't have the Americans take the Japanese home islands so they have no way to wrap up the season.
>>
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>>52043139
So they invent a completely implausible superweapon that they've never mentioned until now. Apparently the Americans got some scientists together to invent it, only we never heard anything about it because it was "classified". In two years, the scientists manage to invent a weapon a thousand times more powerful than anything anyone's ever seen before - drawing from, of course, ancient mystical texts. Then they use the superweapon, blow up several Japanese cities easily, and the Japanese surrender. Convenient, isn't it?

...and then, in the entire rest of the show, over five or six different big wars, they never use the superweapon again. Seriously. They have this whole thing about a war in Vietnam that lasts decades and kills tens of thousands of people, and they never wonder if maybe they should consider using the frickin' unstoppable mystical superweapon that they won the last war with. At this point, you're starting to wonder if any of the show's writers have even watched the episodes the other writers made.

I'm not even going to get into the whole subplot about breaking a secret code (cleverly named "Enigma", because the writers couldn't spend more than two seconds thinking up a name for an enigmatic code), the giant superintelligent computer called Colossus (despite this being years before the transistor was even invented), the Soviet strongman whose name means "Man of Steel" in Russian (seriously, between calling the strongman "Man of Steel" and the Frenchman "de Gaulle", whoever came up with the names for this thing ought to be shot).

So yeah. Stay away from the History Channel. Unlike most of the other networks, they don't even try to make their stuff believable.
>>
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>>52043155
Didn't whoever wrote this joke of a "Halsey" character ever watch the second Pirates of the Caribbean movie? If they had, they would have known how bad it was to write you character sailing into a typhoon!
>>
>>52043155
>>52043122
>>52043105
>History channel

Nope! Nope, nope, nope, nuh-uh.

None of that ameri-zionist centric cuckold historical rewriting shit.

Not even once.
>>
>>52043262
Damn /pol/, how do you get time for so many buzzwords?
>>
>>52043105
>>52043122
>>52043139
>>52043155

>someone got mad enough to type all of this out
>>
>>52043262
You think you are smart but you are no different than the people you dislike
>>
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>>52043262
I stay the hell away from american tv, and have sine the early 2000s. Without derailing the thread, wanna fill me on on how ass it is?

Also robits in paints. Post robits in paints.
>>
>>52039051
It really takes a very precise trajectory for something to make it into the atmosphere intact. The angle of approach is very, very key for that, which is partially influenced by the object's incoming velocity. Too shallow of an AOA and it will simply skip off the atmosphere and ricochet back into space. Too steep and it will plummet through the space-atmosphere barrier. Whatever the incredible heat generated by friction doesn't destroy, the wind shear will, as the ship is literally ripped apart by wind resistance. This is partially in response to >>52039144 as well, since a brick-like ship would be worse at planetary landing, as it simply has more surface area, which means it's more affected by atmospheric resistance. Worse yet, depending upon the actual velocity of the ship before hitting the atmosphere, it may simply instantly disintegrate upon hitting the atmosphere. It'd be like jumping off a 20-story balcony into a sufficiently deep body of water -- you'd go splat on the surface. Assuming that it's going 100k MPH (not entirely unreasonable, the current manned speed record is about 40k KPH by Apollo 10), whatever doesn't instantly burn up or vaporize in the atmosphere is going to be caught in gravity's cruel embrace and be accelerated to ballistic velocities, which means it's going to hit the ground like a missile.

>>52039115
Precisely the point I was going for. There'll be tons of scrap left over. It's going to take some fabrication and machine work to turn it into anything useful, though.
>>
>>52043473
>posting a non-argument in reply
>>
>>52043262
There's literally nothing wrong with Zionism.

Judaism is an essential part of BattleTech lore.
>>
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>>52041333
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>>52043105
>>52043122
>>52043139
>>52043155

So I don't know why you're bothering to do that. You aren't me. Please cut that out. I don't want to get pulled into this shit, I certainly don't watch Doctor Who, and at least if I posted a 2-page screed on the OF it was on topic.

See thread for mini: http://bg.battletech.com/forums/index.php?topic=66.0

See pic related.

>points on getting the name spelled right, though.
>>
>>52044035
>RX-79[G] with the beam saber in the shield hand, rather than the rifle in that hand
You fucked up, 0 points.
>>
>>52044035
Hey NEA, how's that fast-awesome Marauder doing on the table?
>>
>>52044035
NEA, it's the same shit as when they were posting using your other handle what, a year or two ago?

While you're around though, if you've got done any more revisions on Gratuitous Battlewagons, would you mind posting it either in /hwg/ or the current botes thread?
>>52041186
>>
>>52044046

Eh, it's not supposed to be Shiro Amada's Gundam unit. A buddy was running an off-canon Gundam RPG game using the early-era stuff, and that's built to represent my character's personal mecha.
>>
>>52044035
Who is Darrian Wolf?
>>
>>52044511

Somebody I screwed over.

I'll probably get hate for it, but several years back, he and the Cincinnati group came to Gencon a lot and played WOB. They always won, and it always ruined Gencon for me. I wasn't part of the Cincy group. I'd come to Gencon with a buddy and we played the allied coalition, because why would we play the bad guys?

It got really frustrating, and eventually CGL made them demo agents to make them stop winning games. I had the ability to go to one last Gencon before my family moved out to LA and it would be too expensive to get back to Gencon, but that was the last year they all played together before becoming agents, and so the last year I could go, they won, and they spoiled my Gencon. Again.

I got really mad about it. I was a way shittier person then. A few years later I found /btg/, saw the links over to the Cincy battletech site, and I decided I was going to fuck with their leader as much as possible. Darrian's password on Cincy BT was really simple, and once I had his IP address it was a relatively simple matter to spoof the IP, use his same password to break into his official forum account, and publicly post some NDA'd stuff. That evidently turned out to be the last straw since he'd had some public disagreements with staff members, and did publicly criticize CGL when he felt the company deserved it. So he got canned.

I started going to therapy a little over a year ago for some unrelated stuff, and part of it is trying to set right the wrong things I've done to people in the past. DW, since you're in-thread, I really want to apologize. I did a shit thing, and I'm sorry. I know that doesn't change anything, but if I could go back and just be an adult and not let losing at a game bother me so much, I would. I'm sorry. I'm going to be in the Cincy area to deal with some data storage issues later this month. If you're OK with it and the dates line up, I'd like to stop by the Cincy play area and apologize in person.
>>
>>52044722
>wanted to play coalition
>didn't like WoB

It's bad enough you fucked with DW but you also have shit taste.
>>
>>52041517
>>52041557
Claws are interesting.
They are, along with talons and maces, the only melee weapon that lets you deal more than kick damage per turn. Vibroblades too, I suppose, depending upon how small your mech is.

Point being, yeah they're bad. But they're bad in a specific useful way that lets you do things mechs normally can't.

Talons are by far the better choice though.
>>
>>52044722
Oh shit, let me go make some popcorn, this thread is going to git gud.
>>
>>52045746
If this is the guy, than who the hell has been doing all the hateposting and stalking?
>>
is remove a medium laser in my Axman to make the BigBoy20 a really fast shooting BigBoy20?
>>
>>52045952
*a good idea
>>
>>52045781

>>52044722 here.

I did a lot of it, up until about last October, which is when I started therapy. After that I don't know who picked up that torch.

Again, I'm sorry. Darrian was hardly the only person who touched my life I went out of my way to screw over, but it's harder to find somebody and apologize on the internet than when they're a part of your life and you have a phone number or see them regularly.
>>
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>>52045952
Better option.
>>
Anons, for those of you who use MHQ religiously, would you like an image pack that contains almost all the mechs and most of the vehicles and Aero units for fluff purposes? So that if you don't totally know the name, you can look at the art?
>>
>>52042319
Yes, with Vehicular Grenade Launchers (which are for mechs too)

They're okay? It's three hexes of light smoke, but that won't block LOS, and it's only usable once.
>>
>>52043783
Fuck off medron
>>
>>52040982
They have pretty specific uses, yes - using them with a high skill pilot or Melee Master makes them much better. The +1 malus is canceled out by a Melee Specialist and/or a high skill pilot, and the key thing is that unlike Hatchets or Swords you get to roll two attacks, since they replace punches.
>>
>>52046794
Medron's a Zionist?
>>
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YIFFS LEAVE REEEEE.
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What, for any moment, made Candence think that Romano couldn't have had her or her husband assassinated?

And why the fuck would Jamie Wolf or anyone else in the Sphere think that the Capellans would care a bit about the Clan Invasion when it was on the other side of the Sphere and hitting one of their mortal enemies?
>>
>>52041850
People can say all they want about Comstar and WOB, but Blake himself was pretty based
>>
>>52048620
What did they get hit with here? Minefield?
>>
>>52048884
Two Davy Crockett-Ms.
>>
>>52048781

Cause the only logical alternative would have been the feds crushing their rump state like an empty beer can and we can't have that.

You gotta wonder how retarded Candace was. She could have placed Kai or Kuan-Yin on the throne at literally any moment, or just take it for herself and be a loyal buffer state for Hanse. It would've made perfect sense with the clan threat on the horizon. Hell, she was skilled enough to sneak to Sian and kill Romano herself without any problems.
>>
>>52048884

I believe that's the after shot of a nuke. For when you need a pilot to get 40+ xp a match.
>>
Any situations where handheld weapons might be good?

Would a machine gun array handheld work?
>>
>>52048993
prototype TSM makes handhelds pretty goddamn interesting.
>>
>>52049027
Where can you find the rules for prototype TSM again?
>>
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Tried again, better then last time but more of a bomb

Post your probably bad but fun/dream mechs
>>
>>52049486
Small cockpit is a bad idea
>>
>>52044035
>happy to make pedo cartoon book
>takes pride in not watching Dr. Who

Your priorities are all fucked up, man
>>
>>52045781
Maybe you should have believed him/them every time he said "There's more than one person", cause boy does that come up often.
>>
>>52049702

Just shut the fuck up anon. You aren't funny. You aren't clever. You aren't original. You're trying to force a meme, and succeeding only in being a worthless cunt. If you had the courage of your convictions, you'd put on and keep on a trip rather than hiding behind anon like a worthless cunt.

Find new material, because the only reason anybody cares about what you post is that you're wasting perfectly good thread space being a worthless cunt.
>>
>>52048973

Yes, but that wouldn't have boded well for the Confederation's future as she pointed out to Sun-Tzu.

Plus I imagine there would have been some in the Confederation that wouldn't have been to happy with her spawn or her husband, who also wouldn't shirk at putting a dagger through her or her ilk.

Remember, if it's that easy for her to take the throne and assassinate her sister, it's just as easy for someone else to do the same. Especially with the nation's assassin cults and fanatics being as loyal to Romano as they were.
>>
>>52049795
>wanting someone to namefag
>so they can be a cunt
>so you can call them a cunt

How about both of you fuck off.
>>
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>>52049702
>>
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>>52049646
Fixed it, any other suggestions?
>>
>>52049908

If they couldnt assassinate a literal insane retard like Romano I bet Candace could take it. Also I cant imagine how not immediately replacing Romano was not beneficial to the capellan's future, she very nearly destroyed them even before she took the throne.

It's just completely inexplicable why felt okay with ruling St Ives only but I bet she felt like a fucking idiot when the confederacy came and annexed her realm.
>>
>>52050251
>I'm ok with people who are into little girls in their underwear
>>
>>52050339
Doesn't Candance even have a big talk about how she could take over the CC any time she felt like it?
>>
>>52050434
This is my favorite /btg/ meme
>>
>>52050336
Seems like it would be better as a LAM
>>
>>52050472
It's a fact though.
>>
>>52050688
Yes, it's a fact that it's my favorite meme. I'm glad we agree.
>>
While we're all raging about the FedCom being too lazy to clean up shop, why isn't the CC busy curbstomping the FWL right now? They have plenty of troops, a fragmented enemy in a terrible strategic position, two allies, and nothing better to do.
>>
>>52050339

> couldnt assassinate a literal insane retard like Romano

That's very difficult when the nations best killers are fanatically loyal to her.

>was not beneficial to the capellan's future

It would have likely meant the Confederation eventually being subsumed by FedCom, which is something she didn't want.
>>
>>52050922
Have the caps and FWL ever gone to war?
>>
>>52050954

>It would have likely meant the Confederation eventually being subsumed by FedCom

Who the fuck she was kidding? In the moment the feds werent around st ives got shat on and annexed.

>That's very difficult when the nations best killers are fanatically loyal to her.

Nothing news in the capellan confederation. In fact, she already sent them after Candace before.
>>
>>52050964
Ever? Of course.
>>
>>52050922

They're too busy with the Suns and Republic. Plus the Confederation doesn't really have any interest in the FWL other than keeping it as divided as possible.

It's mentioned that Sun-Tzu apparently could have made Andurien pay dearly for their actions in the Victoria war, but that he felt it wouldn't have been in the best interest of the Confederation to annex further Andurien worlds (most of them are probably garbage and would just be a burden anyway) and it would have possibly been a rallying cry for a new and reborn League (which would have been in poor shape given the Republic took most of their productive worlds).

Besides, the Republic and Suns are worthier of their attention, especially the latter. The more damage they do, the less likely the Suns will probably be to assume they can do another Victoria (which the Capellan March has payed for dearly since the Capellans hopped the border).
>>
>>52051027
Meant more like... since 3025.
And not some little one, like a real knock-down drag-out fight.
>>
>>52051033
The Republic isn't doing shit in 3145, they don't come out until after.

And even then, the CC has like 15 years before that to slowly gobble the FWL.
>>
>>52051042
Then no, nothing.
>>
>>52051155

Except they likely don't want the League as they're allies with Andurien and don't really want the rest of that rabble in their borders.

Plus, that's 15 years they likely spent plotting their next war with the Suns and the reclamation of Victoria.
>>
>>52050922
>why isn't the CC busy curbstomping the FWL right now

Because based Duke Humphrey married the Chancellor's favorite sister and the only other place they could strike are the hardened worlds of Oriente
>>
>>52051388

>the hardened worlds of Oriente

Which have nothing they really want anyway.
>>
>Oriente
>hardened

In most places there's one Oriente regiment staring down three Capellan ones. Oriente ain't exactly a tough nut to crack in the DA.
>>
How is Capellan Aerospace and Armor (tanks) anyway?

Never hear much about those other than they aren't wanting for any of it after the Jihad.
>>
>>52051404
>Not wanting Calloway VI and Dalton
>>
>>52051487
>Oriente ain't exactly a tough nut to crack in the DA.

Force deployment was far different before the FWL reformation, which is when he would be talking about. The Capellans are already bogged down with the Remnant and the Suns after that.
>>
>>52051540
It can't be that much different, since they still had to worry about the Regulans plus all their neighbors. And the CC would have more troops available if not busy invading the Suns, which they didn't do until 3142 iirc.
>>
What sort of Dropships do the Canopians use? If they were landing a battalion or a company, so not a Leopard.
>>
>>52052022
Unions and Overlords like everyone else. Maybe Buccs or mules for some lower-end units
>>
>>52052022

They have the only factory for Dictators in the Inner Sphere, so they're probably swimming in those. They also have Leopards and Unions, and I swear they have two different production runs of a Vengeance variants, both of which quality as pocket Warships and both of which are outright better than the Castrum.
>>
If I hit a mech's internals with a roll of 2, do I roll two critical hit determination rolls?
>>
>>52052177
>Leopard
>pocket warships

Read the whole post, anon
>>
>>52052177

Do they though? The Dictator entry in 3075 only mentions that they have some. Objectives doesn't mention them at all.

As for what they use, they use pretty much the same thing as everyone else, but also the Dictators, wherever they came from, what the Capellans use, and the Vengeance DC. They also wind up with the Gorgon and Selecus from 3145 FWL.
>>
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>>52052275
Yes.
>>
>>52052468
One more question: if one arm is destroyed and I'm prone, can I still fire torso weapons or am I unable to fire any weapons?
>>
Do units that flee off the battlefield count as destroyed for win condition purposes?
>>
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>>52052497
Short (basic rules) answer, no weapons fire is possible.
Long answer, TacOps has a(n optional) rule for that.
>>
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>>52052542
Scenario dependent. Most generic scenarios, like many of the ones described in the back of Total Warfare, count victory as when all of one side's units have been destroyed or retreated off map, so in that case retreating is as good as destroyed.

In a breakthrough or similar scenario, where one side is trying to push past a defensive line - like guerillas escaping a trap, a force caught behind enemy lines, or an attempted strike at the enemy's HQ or logistics - attacking units that escape off the correct map edge are actually worth points to their side, while the defenders get points for destroying them or forcing them to retreat elsewhere.
>>
>check email
>Oh look, HBS BT release date delayed till at least summer/fall
Why am i not surprised?
>>
>>52052977
>updating their engine during mid development

I swear to god, these guys don't have any experience with software development OR lots of experience in lying to customers
>>
>>52053112
I could see why they'd go for the Unity update, something that seems deceptively easy until you try it. Especially when they were switching to getting real, professionally developed back end tools.

A real developer that knew what they were doing would have made them get the tools done properly first and told them no about the engine update, but they don't have that.
>>
>>52052577
Thanks m8. Just finished my third game ever. It was fun.

I was in a Commando, my bro-in-law had a Spider.

He hopped about while I tried to use cover. He kept trying to hop into my rear to use his medium lasers, I used my SRMs but held back on my medium laser because of the heat.

On his first hit he critically hit me and damaged my gyro. First hit. I shot at him prone and hit his gyro right back. I was really pretty funny.

I tried to stand and failed. He stayed standing but with my next barrage of SRMs I hit his gyro again. We traded shots and reduced each other's armor to scrap. Each had like 2 points of armor on our internal center torsos. He got the lucky hit first and destroyed me.

Still, it was a really fun game. Not going to lie, I was loving the SRM6 and SRM4 combo. But that Spider is a piece of work too. We laughed at how his gyro was destroyed and he'd have to call for pickup anyway.
>>
Where can I find some good accounts of one on one trials? Preferably in a TRO.
>>
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So I hear that current incarnation of Ghost Bears are a lot more... "Friendly". Friendly as in didn't genocide the people in their occupation zones.

So what happened to the military of Rasalhague after the surrender? What would happen to some mercs?

Would they be round up and disposed of, or integrated(either into peacekeeper roles or forced to take civilian jobs)into the new clan-ruled society?
>>
>>52054434
>So I hear that current incarnation of Ghost Bears are a lot more... "Friendly". Friendly as in didn't genocide the people in their occupation zones.

Ask the Nova Cat civilians about how accurate that is.
>>
>>52054434
Here's how the Bears handle a bunch of rebels with no mechs, vees, or heavy weapons:

>The Vacaville Slaughter took place in November 3120 when a group of dissidents fomented rebellion on Constance. The rebels took over the capital and murdered most of the city’s administrators, but not before a call for aid went out. The Fifty-sixth Provisional Garrison Cluster sent a Trinary to deal with the problem, including a Vulture Nova, which chased the rebels to the suburbs. The Trinary surrounded the Vacaville subdivision and called all noncombatants to exit after their initial probes stalled. A trickle of civilians were corralled by the Nova’s Elementals, with Star Captain Jaymar concluding the rest were complicit with the insurrection. He ordered the Vultures, all in the primary confguration, to bombard the town. A terrifying missile barrage swept the city and leveled the southwest quarter without any response from those within. A second barrage annihilated the northwest quarter, again with no response. After reloading, the Vultures leveled the rest of the district. As the Elementals picked through the wreckage, they found warehouses flled with chained civilians along with the rebels, who had taken their own lives.
>>
>>52054434
They didn't surrender. They invited the Bears in.

The way it went was "Haha, we'll totally be equal partners guys, right? Our Prince who has been clannerized more thoroughly than Phelan Kell for the last twenty years said so! It's why we kicked Comstar out and stole all their cool shit."

Bears went. " Right now we have to go genocide every Blakist that ever Blaked. We'll talk about it when we get back. We promise you'll have a voice in all important decisions." And like anybody who says that, there hasn't been any 'important' decisions yet.
>>
>>52054530
So, after Tukkayid when the Clans finally got moving again, the Rasalhague basically said "fuck being a protectorate of Comstar" and begged Ghost BEar to rule them, with the Prince thinking he'd at least get some say in what happens by virtue of cooperation?

And then the Clans fucked him over and gave him nothing to do?
>>
>>52054591
No. The former prince was a fully clannerized dude who the hogs mistakenly thought was still one of them instead of a bear. In his defense, he never pretended to be anything but a bear, but there you have it.
>>
>>52054638
So Ragnar "The Clans' Biggest Fan" Magnusson, when he inherited his father's(Haakon Magnusson) position as Prince of Rasalhague, he basically just sold out Rasalhauge to the Clanners.
>>
>>52054694
Remember he was captured in the invasion by Phelan. The bears captured him later in a skirmish with the wolves specifically to use him as a pawn to keep the Rasalhague people in the OZ in line and as a mouthpiece for overtures to the comstar protectorate rump state. He went native like a lot of bondsman did and so was happy to do so.

It's more that the Rasalhage people in comstar land decided to be retarded more than anything. Who would listen to someone who had been a clanner for half his life at that point?
>>
>>52042501
My personal preference would have been for the fedcom to actually conquer everything eventually but then quickly be forced by its shear size to break up into st Ives style statelets under the nominal control of a Terran Hegemony based Victor as first lord. They are constantly feuding with the central government only able to intervene to stop conflicts from getting too big.

Would have been great from a gaming perspective.
>>
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>>52054788
>heavily balkanized Inner Sphere led by a weak First Lord
Yes please.
>>
>>52054591
This was during the Jihad, and the WoB was doing a pretty good job at kicking in Comstar's teeth in, so being a Comstar protectorate at that point didn't count for much.
>>
This is kinda dumb but where are the rules for the effects of an engine hit?
>>
>>52055181
TW, pg 126. Page 195 for vehicles.
>>
Does anyone here play with the Evasive Movement rules? Thinking about giving them a try to make moving a little more attractive.
>>
>>52046296
dear god yes
>>
>>52055225
>Thinking about giving them a try to make moving a little more attractive.
If movement isn't attractive already, I don't see evasive movement making it any more so since you can't attack.
>>
>>52055225
Evasive sucks. Use Sprinting instead.
>>
>>52055275
Sprinting is even worse, it makes you easier to hit and prevents you from firing.
>>
>>52055261
To add, if you want to make movement more attractive, you should probably look first to the expanded standing still rules, whereyou become easier to hit when not moving.
>>
>>52055281
You trade being able to move 2x your Walk MP for not being able to fire. That has way more utility than a flat useless +1 from basic evasive movement and not being able to fire, especially when it comes to finding cover or moving some slow assaults down the map and into range.
>>
>>52055281
>it makes you easier to hit
That depends on whether or not sprinting bumps you up a TMM bracket, if it does then you simply remain as easy to hit as if you ran.
>and prevents you from firing.
So does evading.

Both have their uses, and both are situational.
>>
>>52055337
>or moving some slow assaults down the map and into range.
That doesn't seem like the best example of when to use sprinting. A slow assault would go from 5MP to 6 MP, so the gain is small, and you do become easier to hit because you aren't moving up a TMM bracket. If your advance is behind cover or your enemy isn't in range either there's no reason not to do it though, but I'd probably use evading if in the open with enemies that can attack unless it's just a few popguns.
>>
>>52055450
>your enemy isn't in range

That's the point. You're using the extra movement when nobody is firing shit. It adds up real fast even on a 2x2. It's why sprinting is useful every single match in the early rounds while evasion I can count the number of time it has come in handy on a single hand.
>>
>>52055519
Maybe on mechs that don't need to shoot to be useful?
A C3 spotter, perhaps?
>>
>>52055519
I don't want to make it easier for people to run to woods and then sit there, I want more movement to happen.
>>
>>52046296
Yes, sir!
>>
>>52055599
Then you want to fuck with unit comp, fucko.
Bring stuff that makes people move. Start fires, jump around, plink at a safe distance with AC/2s. Jam a pulse backstabber in their fucking backs.
>>
>>52055622
Sorry, a lot of that is TO level tech, which no one plays with and can't be counted on. Asking that anon to use that kind of tech is just unfair.
>>
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>>52055652
>Brings up TO rules to get people to move more
>Suggest other things from said same book
>Oh no, can't use TO rules because people don't play with TO
>>
>>52046296
OH YES PLEASE
*MAKES NOISES APPROXIMATING JOY AND LUSTFUL DESIRES FUFILLED*
>>
>>52055622
This. God I love fire and smoke.
>>
>>52055587
Fun fact. C3 spotting is passive, and your movement and TMM for those fast buggers is better with sprint. Not to mention you can stack MASC and superchargers on it when you can't on evading. My C3i Locust can be a rocket on legs when it wants to.

TAG works with neither so no advantages there.

The only situation like that for evading would be where you want to spot for indirect fire since you can't do that while sprinting.
>>
>>52055622
>>52055726
>start fires

pls no, smoke just makes the game shit. It's ludicrously imbalanced in favor of short-range forces, and the game favors them enough as it is.

Also, it grinds things to a halt after more than one hex is burning.

>>52055762
Sprinting pretty much never makes you actually harder to hit, it just lets you go farther.
>>
>>52051491

They get a bunch of decent to good stuff from 3058 or so onwards.

Prior to that they aren't a designated hero faction, so they get nothing.

>>52054345

Aidan has a bunch in the novels.
>>
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>>52055809
>>52055622
>>52055726

The fun part is using fires for ambush, particularly with varied terrain. I'm a fan of running around with mechs loaded with BA squads setting half the map on fire, dropping the BA off into little ambush holes, then drawing in the enemy by making them chase lights/mediums for reasonable THNs. Same idea with mook big gun vees - use smoke to cover the advance, then hide AC/20s in little surprise holes/corners and watch people hate you. Smoke rules are alright, but smoke rules and combined arms is fucking amazing.
>>
>>52055892
Note that your opponent can see which units have BA riding on them at any time.
>>
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Ouch.
>>
>>52055250
>>52055613
>>52055679
http://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

There you go.
>>
>>52056478
Would be twice as hilarious if your 'Mech had been a Caesar.
>>
>>52054434

The in general clanners allowed military forces that fought with honor and surrendered to live. They seized heavy military equipment but retained enough of the local militia and military forces to maintain order, partly because Comstar suggested it and partly because they never had enough people to occupy Rasalhague.

Attempts to integrate the Bear occupation zone generally went better then other areas. In most fiction they ruled with a pretty light hand.

>>52054511

Clans always had problem with irregular resistance. The idea that insurgents might be operating without the support of the population was alien to them, and the idea that fights would happen near and around civilians freaked them out. Sometimes it led to atrocities.
>>
>>52056494
Note that ProtoMechs don't work, but they're in there. And I like some of the 3050 art, so that's used too.
>>
Is there any reason to ever not take Streaks over regular SRMs? They seem to be far more weight efficient. I guess you lose out on specialty ammo but that often needs another ton spent on a separate bin. Are Infernos really all they're cracked up to be?
>>
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>>52056494
Outstanding. I updated the links for the bottom pastebin.
>>
>>52056803
Tandems, Headhunters and Infernos. Streaks are weak.
>>
>>52056803
Infernos.
Some times you just want to see the world burn.
>>
>>52056494
thank you thank you thank you thank you thank you keep up the good work thank you thank you
>>
>>52056803
>Are Infernos really all they're cracked up to be?
Often, yes. Especially if there are non mech things around, as they can really fuck up vehicles and infantry, most notably they can deal well with infantry even when they hole up in a building. As for mechs it's a bit variable, but they give stuff with TSM a bad day, and in introtech they're always nasty. And for streak 4s and 6s, the weight difference in the launcher would give you that extra ton of ammo.

And beyond infernos you have shit like ARAD which can be handy if fighting a EWAR oriented force, smoke is always be useful, heat seeking which can work well if in use alongside infernos, and of course tandem charge SRMs, which are downright mean.
>>
>>52056892
>And for streak 4s and 6s, the weight difference in the launcher would give you that extra ton of ammo.
It's really late on my end so maybe I'm just not following you properly, but how do you have extra savings by not mounting streaks? I was under the impression Streak launchers can't use specialty munitions, and Streaks are already pretty ammo efficient so I don't see you needing to mount more than a single bin most of the time (unless you've got a *lot* of Streaks)

>>52056836
Good points about the other specialties, although I imagine for a pre 3050 campaign some of these options aren't really available.
>>
>>52056540
>Clans always had problem with irregular resistance. The idea that insurgents might be operating without the support of the population was alien to them, and the idea that fights would happen near and around civilians freaked them out. Sometimes it led to atrocities.

But this is 3145 fluff. They can't just write it off as "We didn't know" - they've been running the place and dealing with disgruntlement for decades.
>>
>>52056936
In 3052, you only got garbage Streak 2's for streak options anyway unless you're a clanner (3051 realtech, 3035 clusterfuck retcon). You don't get IS Streak 4's and 6's until 3058, and Tandems have already been around for years at that point.
>>
>>52056936
The streak 4 and 6 weigh one ton and one and a half ton more respective to their standard counterparts. So the total weight of a standard launcher with two tons of ammo is the same or less that their respective streak counterpart with one ton of ammo.
>>
>>52056832
>>52056845
All I'm good for is making instructions and addons for MHQ I guess. Woo.
>>
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Just getting started with Battletech and starting to tinker with mech design and trying to get a feel for the different sort of archetypes in the game.

Sticking to the earlier eras for now for simplicity - in a pre-Clan invasion context are 5/8 standard engine heavies (thinking here of guys like the Ostsol/Ostroc) actually useful, or would it be more optimal trying to recreate the movement profile/armament on a 55tonner?

What about 5/8/5, like the Quickdraw's case? The jets feel like a pretty big sacrifice on a 60 tonner, but maybe there's some redeeming factor I'm not seeing?
>>
>>52056984
Are Streak 2s actually that bad in the context of the era? On average they'd perform about identically to an SRM 4 for 0.5 tons less, and with more crit-seeking potential than an ML for only 0.5 tons more (well, not counting ammo).
>>
>>52057018
5/8 with SFE is optimal on 60 ton mechs though only slightly, and 5/8/5 is worse because of the heavier jump jets. The Osts or a Dragon won't be any better at 55 tons, but a Quickdraw would gain more free weight.
>>
>>52057018
>are 5/8 standard engine heavies (thinking here of guys like the Ostsol/Ostroc) actually useful

No
>>
>>52057018
Ostsol/Ostroc are totally awesome and severely underappreciated. The Quickdraw is terribly undergunned both due to movement choices and weapon location choices. Fun mech though.

5/8/5 55 tonner is optimal but boring for customs. Everyone loves the old Trio but that niche has been thoroughly mined out.

Another 5/8 heavy to look at is the various Dragons/Grand Dragons to get a feel for the "heavy cavalry" mech type of the Succession Wars.
>>
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>>52057004
I like you very much too and your efforts here.
>>
>>52057030
Yes. 2 Streak 2's and a ton of ammo do 8 damage in 2 point groupings for 4 tons. No ability for specialty ammo. Bog standard ML's have the exact same range bracket and you could be throwing 20 damage downrange in 5 point groupings for the same weight.

At the least, an SRM6 with a ton of ammo is a better choice vs. Streaks in the same situation.
>>
>>52057004
Welcome to the club.

All I'm good for is making updated art of old robots.
>>
>>52057030
Well, standard SRM 2s are only worth it because of alt ammo really. Though you can always stack those or streaks, and streaks do stack a bit better with their ammo/heat efficiency.

Several designs did around the 3050/3055 timeframe, though some of that was because those were the days when only SRM/SSRM 2 could use infernos, hence why even the Clans who had bigger streaks would sometimes stack streak 2s.
>>
>>52057004
At least you're good for something. All I'm good for is... I got nothin'. Meager shooping skills? Robutt designs nobody cares about? Cheap-ass vee design spam?
>>
>>52056540

One of the big issues is that the early Clan fluff paints the Bears in a pretty harsh light. Almost as severe as the Jaguars, really. They have a reputation for wanton destruction and frequently flattened cities from the skies with ASFs as collateral damage, and then rounded up civilians to use as manual labour clearing the rubble and fixing it up. FRR citizens also resisted them and were met with harsh retribution.

Until one day around 3057 when the Rasalhagians suddenly discovered the Bears had Scandinavian heritage as well and turned into their BFFs and started demanding that Ragnar Magnussen be their Elected Prince and, after like two hundred years of bloody resistance against the Dracs, surrendered completely to an even more brutal occupying force that allowed them less freedom.

Than the *Dracs.*

It needed another 10 years or so for that plot to bake properly. The sudden 180 in Bear behaviour and relations with FRR is just mind-boggling.

>>52056983

By 3145 the anti-Bear resistance has faded down to people spray-painting political slogans and then, after some introspection, deciding the Bears aren't really that bad at all. Unless their cell was betrayed from within because someone chugged the Bear-torade and went maximum Stockholm.
>>
>>52057224
It's from TRO 3145, it happened in 3120. Reading comprehension, anon.
>>
>>52057224
The only way that I can see that development making sense is if the Bears were successful in always destroying those who oppose them. You have a population who has seen resistance and rebellion quelled with brute force and high collateral damage generation after generation. Eventually everyone who opposes the Bears, even the spray paint activists, will either be brutally murdered or drink the kool-aid.
With this in mind, the whole 'we have similar heritage please let us co-rule' makes sense as a justification. The Bears are just distant cousins who will share the table and please don't revolt against them or we will all die.
The Bears have succeeded where the Dracs failed.
>>
>>52057440
But they don't have a similar heritage. Some of the genes are the same, and that's about it.
>>
>>52057060
>. Everyone loves the old Trio
I don't. I wouldn't even remember the unseen exist if wasn't for Warhammer/Marauder and the huge circle jerk around the other mechs
>>
>>52057440

Maybe, but go on and have a guess at how things like that have worked out in the real world, without full-scale ethnic cleansing being involved.

>>52057321

If you meant the Clans more generally, then sure. But I thought we were specifically discussing the Bears.
>>
>>52057479
> I wouldn't even remember the unseen exist if wasn't for Warhammer/Marauder and the huge circle jerk around the other mechs
>I wouldn't even remember the core trooper and combat mechs of the game existed
>I wouldn't remember the most common mechs in the battletech universe existed

That says a whole lot more about you than the mechs.
>>
>>52057533
>>I wouldn't even remember the core trooper and combat mechs of the game existed

If you've come into BT after, say, 2000 it's really easy to simply not use most of the original mechs much. I have to remind myself to use Archers, Stalkers, etc. and I very rarely use the Wolverine, Griffin, Shad, etc.
>>
>>52057495
>But I thought we were specifically discussing the Bears.

We were. And the Bears are a bunch of cunts even in 3120.
>>
>>52057472
That is the whole point. It's easier for the Hogs to justify the Bears if they think they are related, regardless of the actual truth.

>>52057495
In the real world, you can't level cities from orbit, enslave the survivors and execute dissidents for multiple decades and get away with it. The Bears have the time, the resources and the power to do it in this fictional universe. I'm not defending the canon, just saying how I would have done it and the explanation that can still come in the future, but has not yet.
>>
>>52057940
I mean...the Dracs have some shared genes too, so...
>>
>>52058060
Pretty much everybody in the Sphere shares genes with everybody else in the sphere.
>>
>>52058078
That's kinda my point. The Bears are no more related to Rasalhague than the Dracs and culturally are far more divergent.
>>
>>52057940
>In the real world, not everybody can level cities from orbit, enslave the survivors and execute dissidents for multiple decades and get away with it.

Well yeah, but most countries haven't been to the moon either.
>>
>>52057690
This. It doesn't help that the unseen don't appear in video games
>>
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I regret literally nothing.
>>
>>52058904
Some did.
>>
>>52059649
The last time they officially did was MW2. In the MW2:M easter egg they say they couldn't include them...and didn't give too many specifics why, but we all know why.

MC2's Wolfman-X and MW4:M's Mektek pack both have some of the reseen, but those are both fan mods.
>>
Thoughts on the Hannibal and Hamilcar class dropships?

Are there any mechs or aerospace fighters with Punic names or influences? Interested in doing a Carthaginian themed force.
>>
There was talk of a Warhammer mk2, similar to a Marauder mk2, in these threads some time ago.

What would it preferably look like? More akin to the classic unseen warhammers, except bigger and fatter?

Or more like the reseen versions?

What's its weapon loadout, tonnage, etc?

Need this info I am to make a concept.
>>
>>52060287
Hamilcar: Not bad, basically an upgraded/scaled-up Leopard. Double the capacity with some new guns.
Hannibal: A decent combat vee/troop transport. Kind of like a downgraded Hercules. Doesn't carry a lot of vees, but it does carry a lot of cargo capacity, so it can be a good tender or support DropShip for the rest of your forces if you need a combat DropShip to fulfill that role and don't want to risk using something weak like a Mule or Buccaneer.

As far as Punic, here's a guesslist:
Corax, Centurion, Corsair (maybe, Barbary pirates didn't exist during that era), Gotha.
>>
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>>52060435
>More akin to the classic unseen warhammers, except bigger and fatter?
That's pretty much exactly what I had in mind, yeah.
>What's its weapon loadout, tonnage, etc?
The one I posted was 100 tons, with two variants, one with the arm PPCs, the SRM-6 and a ML and LL in each torso, and the second with everything else the same, but with LRM-10s in the shoulders, like the OG macross design, and no LLs
>>
>>52059456
Nothing wrong with more Persii.
>>
>>52060791
Right. This'll help me get started.
>>
>>52060791
Those look pretty good. Do you have 3050+ versions?
>>
>>52058904
Warhammer and Phoenix Hawk are in MWO now though; along with the Griffin, Shadow Hawk, and Wolverine trio. HG seem to have finally lost their death grip, or alternately the lure of money is too strong.
>>
>>52056494
You are a god among mere mortals.
>>
>>52061419
The reseen versions of them are. HG can't say shit about that, since they're materially different.
>>
>>52061614

Well, aside from that whole lawsuit against Hasbro where they claimed that they owned the entire concept of the expression of a "giant robot used for combat" in the United States.
>>
Muninn, if you wake up soon, the Mech fluff edit for the TRO is in your inbox.
>>
>>52061643
Without even looking that up, I can bet that a judge completely laughed them out of the courtroom. I'd be surprised if they weren't slapped with a fine for that sort of frivolous litigation, too.
>>
>>52061672
So I did look it up. Didn't quite play it out that way but I'm amazed that it didn't given the sheer list of demands they made. Hasbro isn't the tiny shop that FASA was, either -- they would've really raked them over the coals, given them what they deserved.

Also in my search for that I came across this lovely little gem.
https://en.wikipedia.org/wiki/Harmony_Gold_USA#Legal_problems
>>
>>52057099
But what about the fact that Streaks share the same ton of ammo, and the critseeking and heat-saving properties? Also, doesn't the efficiency go up as you add launchers, since several can share the same ton of ammo?

At 7 tons, you get the option of 4 S-SRM-2s + ammo, vs. only 3 SRM-4s or 2 SRM-6s; and the streaks will then be putting out greater average damage due to the larger number of launchers, no?
>>
>>52062261
Or you can bring 7 MLs for 35 damage at the same range and even more chances to hit with at least some of them
>>
>>52062452
that's a touch more work for heat sinks just saying.
>>
>>52062452
Sandblasting/critseeking is a real thing though anon. Mind you, it's not as good as the people with a boner for it make it out to be, but it's certainly something to consider. It's one reason I like the Snake so much personally. I find it to be much better at 'Mech hunting and vee hunting than BA hunting. So much goddamn sandblasting...
>>
>>52062509
Eh, the 10 standard DHS can handle it, and beyond that it's all in the bracketing
>>
>>52062561
7 MLs is as effective at that as 8 SRMs, maybe more so since 5 point rather than 2 point hits
>>
>>52062652
Yes and no. Because when you hit with an SSRM, you get to chances at a critical. The ML only gives you one per hit. You only need to roll four times with the SSRMs, but seven to hit with the MLs. Note that that second part can be either in the Ml's favor or not, depending on the rolls you need to hit.
>>
MLs can also be TarComp'd while SRMs can't, so there's also that
>>
>>52062920
Fair enough, but then you lose the tonnage efficiency that have them more of an advantage. Ultimately though, it's going to come down to personal preference.
>>
>>52057018

as much as I like old El Kabong, compared to a Wolverine, a 60-tonner gets 5 extra tons to play with, but then the structure is half a ton more, the jets are 5 tons instead of 2.5, and the engine is not only heavier, but being a 300, it gets a heavier gyro as well, so when you add it up, you actually get LESS usable tonnage, for the small increase in structure and melee damage.
>>
>>52057018
55 is better for jumping, 60 is better for groundbound
>>
Are there any 100 ton mechs that are a match for the Republics super-heavy tripod mechs or the Omega?
>>
>>52063440
It's not the mech, it's the mechwarrior.
>>
>>52063440
The Ares is kind of bad, in all honesty. The Poseidon is okay, but is insanely expensive for what it does. The RAF Omega is pretty shit too, since by all accounts, it would have 3 HPPCs, 2 LB-10s and 10 SHS.
>>
>>52063440
The Stealth Pillager, probably
>>
>>52063440
The tripods have very lackluster weapons because they were clicktech first. Any of the old 3058 Gausswalls can give them a good run for their money.
>>
The pre-reunification war Taurian Concordat seems surprisingly developed and powerful judging from the Reunification War sourcebook.

Obviously they still wouldn't be a match for the FedSuns alone, but could they have fought the Capellan Confederation to a standstill one on one?

Judging from the Concordat's strength, and how it was worlds above the Outworlds Alliance and Magistracy of Canopus (and maybe Rim Worlds Republic) in that era, I almost feel like they're the seventh great house of human states in the late 26th century.
>>
>>52063645
They pretty much *were* the seventh great house before the reunification war.
It took nearly the whole might of the early SLDF to do them in
>but could they have fought the Capellan Confederation to a standstill one on one?
Yes. They'd done it in the 2400s(?) and that was with the capcon being so vicious that the TC refused to sign the ares accords out of spite
>>
>>52063440
The Tomahawk II has more pod space than them.
Just gonna point that out.
>>
So apparently 1st edition Battledroids had you assign criticals for the 10 free engine heat sinks, which meant that a lot of "ammo bomb" designs actually could have had a lot of crit-padding (Crusader, for example).

Would it be a worthwhile houserule to allow designs to assign "free" heat sinks so long as they have the critical space for it, or would this have effects on other designs?
>>
>>52063719
Interesting. Given that background I kind of like their faded status in the current eras (late succession wars, clan invasion, jihad, dark age). Sort of a late Byzantine or Gondor feel, like they know they have a great heritage and history but they're living in the shadow of it. Consumed by their fears and weakened almost beyond the point of recovery. Yet still lingering.

Anyone here have a favorite Taurian unit to play as? Now I'm feeling like looking up their camp schemes and special unit rules.
>>
>>52064515
>Given that background I kind of like their faded status in the current eras (late succession wars, clan invasion, jihad, dark age). Sort of a late Byzantine or Gondor feel, like they know they have a great heritage and history but they're living in the shadow of it
That feeling comes across q bit less so when how they've gotten there bby the writers having them make the most retardly idiotic and self-destrutive choices at every possible opportunity
"we literally can't stop being morons and getting shit on" isn't that interesting IMO
>>
>>52064634

Welcome to being a fan of literally any faction other than the Federated Suns, anon.
>>
>>52064634
That's what happens when you're the dracs of the periphery anon
Should've gotten a patron writer
>>
>>52064752
To be fair, the dark age Suns also get their share of
>"we literally can't stop being morons and getting shit on"
so it's actually more like
>welcome to being a fan of any faction but the ghost bears
>>
>>52057110
Streak 2s didn't use infernos back then, only SRM-2s did.
>>
>>52064752

>we literally cant accomplish shit despite our ridiculous advantage - Suns

Atleast you can always console yourself that youre not a Blood Spirit or Nova Cat fan. Or a FWL one(they do have fans, right?)
>>
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>>52043549
>Also robits in paints. Post robits in paints.
Okeh. Am peint.


>>52044046
There ARE at least nine (and up to sixteen) of the damned things depending on which canon sources you're using. Just because those fags in 08 use one loadout doesn't mean the 04 or 12 don't have different combat training regimens. Plus the Mudrock uses the rifle in the right hand and beam saber in the left several times, and that's RX-79-05.RX-79-BD01 (speculatively -07, since -05 is the Mudrock and -06 is the Pixie, and we know that Easy Eight was the first ground-combat prototype) also uses the rifle right-handed and holds the saber in the shield hand a couple times in the manga.

..yes I watch too much Gundam shut up.

>>52044722
>>52046027

..Well, as an anon out there when this happened, this makes me less pissed at you. Still fucked a lot of people other than DW over, and you got abetted by CGL being utter cunts, but the apology is appreciated on this end.

>>52050434
As long as they're cartoons? YES.
THERE ARE PEOPLE YOU WANT TO STAY VIRGINS, ANON.
seriously though, I have no problem with drawings, other than as a matter of taste. And taste is personal. Artists gonna do whatever, that's why they're artists. Just give the weirdos some space.
>>
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>>52064752
>>52064816

I don't think FS have fans.

Hanse Davion has fans.

This magnificent motherfucker was uniting the inner sphere, beating the Cappalns retarded, kicking the shit out of the clans as a pure chairty case to the DC so they could forget about a few centuries of war crimes and setting up his heir for the easy fucking lay-up to become First Lord of the new Star Liege.

Then Victor proved that maybe "really good mechwarrior and general" is not enough to be a good leader, and Kat was one he should have spent a WHOLE lot more time hugging and explaining how to play nice with others.

Seriously, the only thing Hanse didn't plan for was how he should have REALLY bought that bitch a pony.
>>
>>52065058
>ends in 58
>Fedcom dominance confirmed

I think it's more that he probably *shouldn't* have had that "just because you weren't raised together enough for the westermark effect to happen doesn't mean incest isn't still wrong" conversation with victor
>>
>>52065058
The only thing he didn't plan for is that blonde half-Steiner women would be as hungry for Davion cock as pure Steiner women. Also, the Suns one place where the March Lords probably have more fans than the Princes. It's almost like the FWL states that way.

>>52064816
>Shit talking best burds in /btg/
You seem new.
>>
>>52057018
In the Succession Wars 5/8 SFE heavies are useful mostly because of their higher IS value and better close combat punch. Things like the Osts deliberately sacrificed armor on the arms and legs to get better protection for the warload. Cavalry heavies are all about the combination of speed, close-combat ability, and the slight endurance increase over "trooper" mediums. They're there to hunt Troopers and generally fuck around to find weak points in the enemy lines (or reinforce weaknesses in yours), not to form the main line of battle.
...And then there's the Dragon, which is just a fat Centurion that used all its extra tonnage on speed.
>>
>>52065176
>Also, the Suns one place where the March Lords probably have more fans than the Princes
GEORGE HASEK BEST HASEK
FREE ST.IVES
REMOVE CAPELLAN
>>
>>52065155
>"Son, you are going to have to fuck if you want to hold this ramshackle collection of states together. You are going to have to fuck the clans with a seventy ton battlemech cock, and I think you can handle that part.

>But the rest of the inner sphere is going to need a different kind of fucking. Katerina or Katharina or whatever the fuck she's calling herself this week is going to need dick. Isis Marik's going to need dick. Kali Laio? Be real fucking careful of cybernetic razor blades in strange places, but she's going to need dick too.

>A foolish man looks at them and sees threats. Me, I see a harem for the First Lord"
>>
>>52065242
Tonight, on Game of Bones, Victor..
>>
>>52065058

I can see where that is coming from. I got introduced to the setting with the warrior trilogy, gray death shit and wolves on the border. It always felt like the entire thing is about documenting the slow but inevitable victory of Hanse from many viewpoints, how he navigates himsef into an unbeatable position as every other state is slowly collapsing from the likes of Samsonov and Romano. It was sort of like the actual end of feudalism with absolute monarchies slowly subduing nobility and unite into empires.

Then suddenly we tacticool now and need perfectly balanced factions locked in an eternal war instead of space feudalism.
>>
>>52064634
Nations go through phases of bad leaders. I dunno, it's not about "my faction winning" to me.
>>
>>52065242
>Kali Laio? Be real fucking careful of cybernetic razor blades in strange places, but she's going to need dick too
I feel like talking(/plowing) candice into going for her coup.and then plowing cassandra (and, if necessary, kai) would be a better strategic move
>>
>>52064816
>Or a FWL one(they do have fans, right?)
You do know where you are, right?
>>
>>52065430
>>52065176

>being a fan of the fucked worlds league

I sure do love the part when they don't get to do anything for 300 years except civil wars and then collapse so hard they DISAPPEAR from the fucking star maps.
>>
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Some more mech design questions - are rear-mounted weapons ever worthwhile? Is there a point to even having the option? I see a ton of 3025 era 'mechs with them but unless you're really lucky I don't see you even swatting a Locust that has gotten into backstab position.
>>
>>52065492
>Only liking factions that win
You must be fun.
>>
>>52065514

To win a war you have to wage one with anyone but yourself.
>>
>>52065492
>doesn't even know the FWL states in the DA are the same states they've always been, the old independent worlds being the blank spaces
>doesn't know of the FWL reformation

>don't get to do anything for 300 years
They conquered half the Confederation, more than the Suns before the 4th War. Where do you think half of Oriente and all of Andurien came from?
>>
>>52065495
No, not really.
>>
>>52065538
They consistently kicked the Capellans butts and rammed Ryan Steiner's Broken Fist right up his own ass in the Jihad. Not even getting into their war on the Wobbies.
>>
>>52065596

no john, you are the wobbies
>>
>>52065645
>Regulan arming intensifies
>>
>>52061659
Thanks bruh
>>
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>>52065492
>>
>>52065829

Colonel Sanders loved spicy chicken wings so much he tatooed a chicken on his forehead.
>>
>>52065829
So, how many thumbs do you have?
>>
>>52065492
The funny thing is that until the 31st century they'd only had one civil war, whereas every other House had had at least one or more. And no secessions.

The civil war meme came about as a thing to keep the League out of the 4th War. FWL would be weary from Anton's Revolt and dealing with restive provinces uninterested in more fighting.

Then flanderization set in.
>>
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>>52065495
>are rear-mounted weapons ever worthwhile?
>Is there a point to even having the option?
Not really, at least not on anything with arms or torso twist. There is a niche use for anti-infantry weapons on the rear of some units, or for starting fires, but most of the time it's just a "hey I can throw an extra five damage out my ass in melee".

>I see a ton of 3025 era 'mechs with them but unless you're really lucky I don't see you even swatting a Locust that has gotten into backstab position.
They were one of the ideas in 'Mech design that the designers abruptly realized was kind of shit. Like a lot of other 3025 stuff, honestly; they were still feeling the game out at that point, and those early designs are the literal infancy of Battletech. Some were amazing, some greats faded into sensence as the rules and metagame evolved (looking at you, Grasshopper), a lot were okay in their time but became crap rapidly once people started exploring design space. Some ideas were just flat-out turds from the beginning, and butt lasers were one of them.
>>
>>52065935

Well, atleast they attempted to give them a flavor. The FWL is just so riddick left out of the rain its not even funny. Thes have no books, plotlines, heroes, unique stuff , they dont do shit in wars and in the moment they woke up to do something the wobbies stole the show. As a final fuck you they even lose to the clans the one time they fight, its amazing.
>>
If NEA is around, your Master Warship list has the Athenas as leaving service in 2684, but the Periphery Field Report has the Kossandra as part of their fleet in 2765. I was just wondering where you got the numbers from.
>>
>>52066112

Their remnants are also abused by the Republic immediately after their fragmentation.
>>
>>52065863
wut
>>
>>52066112
Yes, all the people that claim to love the CC because they're underdogs should instead flock to the FWL, but we don't really see that.
>>
>>52066199

Why would anyone like the FWL? They have no flavor, no character whatsoever, not even a banally simple like "space china"
>>
>>52066124

Because I got caught by the fact that there's two "Kossandra Centrallas". And that there's a typo.

The original two Athena-class (Athena and KC) were destroyed in the Reunification War. They were almost certainly destroyed at Thurrock (2583), but exactly two unknown ships survived at Canopus IV. Since explicitly no MAF ships survived the Reunification War, I set them to survive until 2584 (ie, when Canopus IV was taken), and then fucked that up even further by clearly typoing it to 2684, not 2584.

>all of the above comes from Historical: Reunification War and the Athena TRO entry

ON TOP OF THAT, the Canopians built more Athenas after the Reunification War, including a new "Kossandra Centrella", sometime after the Diamond Garter Fleet Yards came online after 2725. A fact which I had somehow completely missed, because I was searching for ship names and overlooked this fact. So that's why the "Kossandra Centrella" definitely failed to survive the Reunification War, and why there's a "Kossanda Centrella" active in the MAF and which is the flagship of the Canopian Fleet just before the Amaris Coup.

>the above comes from FR:2765 Periphery

In conclusion, fuck whoever can't come up with original ship names so I lose track of shit when I've looked at literally hundreds of ships already.

>also, I was pretty clear that it's a first draft, so thanks for the errata report.
>>
>>52066112
>Thes have no books, plotlines, heroes, unique stuff

It's like you never read the old dark age material. Lester is best boy. That traitor paladin Thaddeus can suck my dick.
>>
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>>52066432
>likes regulans
>hates Thaddeus

wew lad
>>
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Post A E S T H E T I C mechs
>>
>>52066397

Ah, yeah, the writing is kind of of weird. I'm still not sure after re-reading the entry in the Field Report if the 2765 Kossandra is a new ship with the same name, or if its a refit of the older Kossandra, leaving the Athena count at only 2.
>>
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>>52066584
well, it is certainly T H I C C, but I'm not so sure about its aesthetics.
>>
>>52066545
Have you even read Thaddeus's scenes in stuff like Wolf Hunters?

>"Yes Mr. Exarch Levin, sir. Here's my secret plan I've been using to undermine the Senators' authority in the Marik Prefectures."
>"Why? Uhh, because it seemed like they would turn on you, like they just did."
>"That's totally why I've been doing this thing for years."
>"You can trust me to keep everyone loyal when you put the wall up."
>"Yep, trust me, Thaddeus MARIK, to have the Republic's best interests at heart.

I'm surprised McKinnon didn't put a bullet in his head right there.

Not that I'm not sore that Lester lost his war offscreen either.
>>
>>52066680
>reading DA novels

lol
>>
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>>52066584
Chicken walkers will always be the most aesthetic of mechs.
>>
>>52066710
>Not reading them
They're pretty good after Sword of Sedition. Fuck the early ones though.
>>
>>52066710
>thinking MWDA novels are any different than BT novels
I bet you think Wolves in the Border is good
>>
>>52066789

But it was.
>>
>>52066789
Jokes on you, I haven't read any of the novels.
>>
>>52066397

Also where are you getting that no MoC Warships survived the Reunification War? The last we have of them is at Canopus, but there's no mention of them being destroyed, and the "After War" count in 2600 has the MoC with 2 Warships.

Could be that I missed something in one of the "Aftermath"sections.
>>
>>52066805
Hahahahaha
>>
>>52066947

IIRC somewhere they were described as essentially junk with no maintainance work done on them in centuries, no spare parts and no trained crews.
>>
>>52066947

herb mentioned it.

http://bg.battletech.com/forums/index.php/topic,52551.msg1217360.html#msg1217360
>>
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>>52064806
They didn't back in the 2750 days, but as of the BT Compendium which was the rules for all the 3050s TROs they did. And note the range bit, which means Clanners could get more range from using a streak 2 to chuck them.
>>
>>52066947

The Kossandra Centrella in 2675 is almost a new-build warship, as per pic related. The warships were at Canopus when the FWL/SLDF invaded, and it absolutely beggars belief that the Canopians were allowed to just keep a pair of warships while under a 30 year occupation, especially because they were sitting in orbit over Canopus when the 50 SLDF warships jumped in. Whatever is saying that the MOC has warships left after the Reunification war is straight wrong.

>>52067064

That's in relation to the 1st Succession War. Not applicable here. Read the thread title.
>>
File: It's a different ship.png (993KB, 991x835px) Image search: [Google]
It's a different ship.png
993KB, 991x835px
>>52067254
>>
File: 2371238-genesis_mushaaleste_jp.jpg (4MB, 1534x2100px) Image search: [Google]
2371238-genesis_mushaaleste_jp.jpg
4MB, 1534x2100px
>>52066584
>Post A E S T H E T I C mechs

Metallic Uniframe Super Hybrid Armor!
>>
File: al-97b-var-un.jpg (67KB, 400x400px) Image search: [Google]
al-97b-var-un.jpg
67KB, 400x400px
>>52067379
Also Robo Aleste

And pic related
>>
>>52067064
>
That post is referencing the first Succession War, not the Reunification War.
>>
>>52066112
They did fight the Star Adders though. If they'd fought the Fire Mandrills instead of the CapCon doing it they'd have won.
>>
File: Hyper Dyne Sidearms.jpg (687KB, 1068x1517px) Image search: [Google]
Hyper Dyne Sidearms.jpg
687KB, 1068x1517px
>>52067379
>>52067474
excellent taste, been thinking of spriting a few classic mechs with that classic feel, as if I didn't have enough to do.
>>
File: vf-2ss-sap-battroid.jpg (57KB, 400x400px) Image search: [Google]
vf-2ss-sap-battroid.jpg
57KB, 400x400px
>>52067379
That chest reminds me of Shadow Hawks / Griffins / Gundams. Mech man-pecks.

>>52067474
Looks like an off-shoot of a Warhammer in the movie with the SRM6 pack on the shoulder.

>>52067743
Those wings... those thicc thighs... I'm in lurv.

My contribution. The PHawk, of the FUTURE!
>>
New thread... of mechs only three apples high.
>>52067899
>>
>>52067254

I misread the entry on page 10 and thought it said that only 2 ships were produced, but its actually "Only two ships were produced before the shipyards were crippled."

As for who's telling me that the MoC had Warships after the Reunification War, its in the Reunification War book, on page 41. Admittedly, its set in 2600, but it lists the MoC with 2 WarShips.
>>
>>52067266

How the fuck to the canopeners have 22 fucking warships? What the everliving fucknuggets?
Thread posts: 317
Thread images: 50


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