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Warhammer 40,000 General /40kg/

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Thread replies: 443
Thread images: 85

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>Maybe Duncan??
https://www.youtube.com/watch?v=vUEN1ZuDSMg&t [Embed] [Embed] [Embed] [Embed] [Open] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]

>>52021832

>40k rules reference in wiki format. 204% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs on iphone, lithium on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempt to make the game more fun for everyone (except orks as usual)
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>a better list builder if you like using a phone
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (The clowns now identify as Ynnead-kin, watch your pronouns)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
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1st for Voldus rules are shit and it fucking hurts...

Maybe the formation(s?) will be not as shit?
>>
>>52029860

THERE ARE TWO 40K AND 30K THREADS
USE YOUR GODDAMN EYES BEFORE MAKING A NEW THREAD

>>52026587
>>
>>52029883
What are his rules?
>>
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Why are the stupid sexy elf-clowns converting to Ynnead?

I can understand Adarki Aeldari converting since their regular life plan of 'try to avoid getting murdered whilst hiding out in Murdersville until one day you slip up and then it's eternal torment 4eva' isn't that good, so rolling the dice with having you soul eaten by a slightly more benign god would obviously be attractive.

But the killer-clowns?

Their god has been protecting them from Slaanesh for 10,000+ years, and now some of them are jumping ship to the hip new god on the block? Seems ungrateful.
>>
>>52029966
Its all just as keikaku
>>
>>52029966
>Why are the stupid sexy elf-clowns converting to Ynnead?

The same reason they helped Fabius Bile ass-rape half of Lugganoth - because they do whatever the fuck they want and don't owe you a goddamn thing.
>>
>Dawn of War 1 had a good player base
>Dawn of War 2 had a good player base
>Relic: Oh hey I have an idea
>Let's make Dawn of War 3 into a moba

Relic deserves to go under
>>
>>52030255
>Relic
Anon... didn't you hear?
>>
>>52030255
I'm currently in the DoW 3 beta and its a pretty good game.
>>
>>52029906
bump
>>
So should the leftover guy in a four frag cannon deathwatch unit take a flamer or a Meltagun?
>>
>>52030315
I'm also in the beta and so far I've not gotten a minute of fun out of it. I'll be the first to admit I'm no pro at RTS or multiplayer (Last Stand maybe being as serious as I get) but I can't get anywhere with it. All the games I've played have been decided after about 10 minutes but I can't surrender, I seem to lose any firefight I enter even with a large force, and in THE CURRENT FUCKING YEAR the mouse doesn't bind to my main monitor. What the hell am I doing wrong?
>>
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>I2
>>
>>52030315
>>52030677
How do you get into it? I signed up on the site but I got nothing. Is it pure chance?
>>
>>52030677
Maybe it's because you are playing beta?
As in, there are bugs, that you should be reporting, because you are there to literally serve that purpose?
Also have you tried different factions etc?
>>
>>52030767
Random I guess

>>52030774
I've been trying Space Marines so far, and all the games I've had have been against Eldar. I will write up some feedback shortly; do we have a specific brief about what we're meant to be testing? I'm sure the email just said "You can play it for these weekends, please report on the forums"
>>
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Are you ready for the great squat?
>>
>>52030862
of?
>>
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Which are better as an ally for DG CSM
>>
>Mat Ward returns
>Guilliman gets Resurrection Protocols

Ultimate Ultracron fusion when?
>>
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>>52031081
>1d4fag's first day on /tg/
>>
>>52031081

Welcome to /tg/.

Did you enjoy your 1d4chan articles?
>>
>Reposting from last thread

What would be the best way to represent a void warfare/drop infantry specialized regiment on the tabletop? Would it be better to go for the standard book and mix scions, veterans, and fliers together, or go for the Elysian/D-99 rules from Forgeworld?
>>
24th for thiccsters
>>
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Is this a pro ultras paint job?
>>
>>52031375
>What would be the best way to represent a void warfare/drop infantry specialized regiment on the tabletop?

Play space marines?
>>
>tfw you have more Devastators than Assault Marines as Blood Angels
8th ed can't come soon enough.
>>
>>52030224

Except Harlequins murdered the Emps Children that invaded Lugganath. I think you're confusing them with Rakarth and his pals.
>>
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>>52031495
>tfw a lot of the new GW has deliciously thicc female characters
>>
>>52031501
>>>/1d4chan/
>>
>>52031501
>Uses Blood Angels bits

It fails.
>>
>>52031526
>Yvraine
>thicc
nigga...
>>
>>52031526
>dat booty
>>
Nth for Adarki Aeldari
>>
>>52031583
u serbian?
>>
>>52031526

B R E H
>>
>>52031526
>art doesn't show toes

So close...
>>
I've seen an 80% increase in wins with my Ork army after I switched from using mass Burna Boys for Melee only.

3 AP3 attacks at S4 is ridiculously good.
>>
Posting the suicide tau again: commander leads breacher rush, strike team sits on objectives and piranha does its thing solo. Do you think I can pull a 50/50 rate with this?
>>
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>>52031720
fucking gook moot, heres the list
>>
So my warmachine meta has died.

I used to play 40k a while back, like 4th and 5th edition, and still have some IG stuff I haven't sold off. Enough for an armored shield detachment. I'm wanting to get into space marines.

Here's what I'm thinking of right now. I've got a terminator librarian I was using as an inquisitor, so going to use that as an HQ for the moment. I'm taking advantage of the cheap AoBR space marine models available on ebay.

At 1000 points, I can field this:

Iron Hands tactics
HQ: Librarian, level 2 psyker, terminator armor, storm bolter

Troops:
Tac marine squad with grav cannon, grav gun, rhino
Tac marine squad with missile launcher, plasma, rhino

Heavy support:
Predator with autocannon and lascannon sponsons

Armored shield detachment
Leman russ with 3x heavy bolter, dozer blade
Guard squad with missile launcher, grenade launcher, chimera, commissar

Then at 1850 field this:

Iron hands tactics

HQ:
Terminator librarian with storm bolter, level 2 psyker, the mindforge stave

Techmarine with servo-harness and 1 servitor

Troops:
Tac marine squad with grav cannon, grav gun, rhino
Tac marine squad with multi-melta, plasma, rhino

Fast attack:
Razorback with TL lascannon (Carrying the techmarine)

Elites:
Terminator squad (5 terminators. Sergeant, 3 chainfist terminators, and 1 with power fist and heavy flamer)
Land Raider Redeemer with extra armor and multimelta
Librarian attached

Heavy support:
Predator with autocannon and lascannons

Stock dreadnought

Dreadnought with assault cannon

And the same armored shield formation minus the dozer blade

What would you do differently? I'm not sure what to expect from the local meta as it's been many years, but recently was at a local convention trying to drum up support for Warmachine and saw people bringing a ton of MCs and Lords of War for a tournament so might want to get more anti tank stuff.
>>
>orks are a melee race
>only have two melee weapons
>>
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>From previous thread

I'm new to the hobby and the painting that comes with it. I bought a couple boxes of Dire Avengers, and attempted to paint my Exarch with less than stellar results. Any tips aside from the standard thin your paints, use good brushes, etc. Is doing what >>52030646 did a good idea? Applying a thin base to your model then going over it with whatever else you want? I tried to paint the mask on my Dire Avenger and we'll just say I'm not proud of it
>>
What's the best use for Seer's Bane? It really doesn't seem too terribly great for 40 points. Am I missing something here?
>>
>>52031720
>>52031734
Commander can't get in the Devilfish, so it might be tricky. I would say Darkstrider instead. The other Fire Warriors also might not be doing much. I'd say split them into separate 5 man teams so they can at least go for more objectives. Possibly go for Carbines if you want to really get in there.

You also really want the Guardian drone rather than a Gun drone on the Breachers. 5++ inch on for the full squad is much better than a couple extra carbine shots.
>>
>>52031526
>tfw want the Ynnari Triumverate
>tfw too new to painting to chance fucking up those models


FUUUUUUUUUUUUUUUUUUUUUUUUUUCK
>>
>>52031793
Putting it on ExSorc with Disk and rolling on Biomancy or Ectomancy to get close combat monster.

On character with ld10, you will at worse be wounding on 4s, and usually on 3s and 2s, insta-killing everything that has T5 or lower. It's also AP2 on initiative Force Daemon Weapon.
>>
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>>52031782
>>52031831
https://www.youtube.com/user/GamesWorkshopWNT/videos
>>
>>52031831
https://youtu.be/qGwYxqKGcvY?t=1s
>>
>>52031782
Make sure you give it primer coat.
Then really do thin your paints.
Learn what a wash is.
And you'll be at table top standard easy.
>>
>>52031874
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
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>>52031526
Guilliman x Yvraine OTP.
>>
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>reposting from other thread

This is the "combi-detachment" from fall of cadia. Any one know if were getting something similar in the new book?
>>
>>52031874
>you will never put duncans nice, fine tip between your neat, thin lines
>>
How exactly do you thin your paints? Filling your brush with water or just rubbing a big blob of it on paper until you have a thin streak on your brush?
>>
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>>52031956
>>
>>52031980
A little water + matte medium.
>>
>>52031980
Put paint on a pallet.
Take some water on your brush and mix it with the paint.
>>
>Rise of the Primarch content summary says it contains rules for fielding the Triumvirate of the Imperium

It's not a big issue but they should at least check to not essentially list the wrong thing to be included.
Will burgers be able to sue them over not having rules for the Triumvirate of the Imperium inside but the Triumvirate of the Primarch instead?
>>
Tell me all about...

The melee race
>>
>>52032049
>Ghazghkull is a melee monster!
>I1
>>
>>52032049
The sages tell us of a time long ago when melee was viable and there were many melee races
>>
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>>52032049
easy, don't mess with elves
>>
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>>52032018
It says it contains a formation allowing for their use, which technically it does.
>>
>>52030715
>melee
>>
How would I do a close combat skitarii list? Spam Dragoons, rust stalkers and infiltrators?

Could I play skitarii in a 2 phase attack kinda deal where I first buff up my shooting and pop threats to my close combat units and then buff the combat units up the next turn to kill a load of stuff? Or is taking half my army out of the equation each turn really stupid?

I just played my first game yesterday so sorry if I sound like an idiot, I just love the idea of a huge wave of taser gun shooting followed by cyborg walkers and assassins charging into the squishy organics amid the chaos.
>>
>>52031707
say more, i have few burnas which i hate
>>
>>52032072
That's the thing. The Formation allowing the use of the Triumvirate of the Imperium was the oen from Fall of Cadia, the new one is called Triumvirate of the Primarch and should say "Formations allowing the use of [...] the Triumvirate of the Primarch".

It's just semantics but it's still a thing.
>>
>>52032114
Bring tons of Vanguard, their Toughness debuff affects all enemy squads they're in combat with so you can charge with some vanguard then follow up with your assault unit and wound most things on 2s or break some ID thresholds. Don't forget your Pater Radium. Bring Sydonians, they are fucking absurd for their points and they wreck vehicles like there's no tomorrow. Infiltrators are great.
>>
>>52032125
Unless they add more for the Triumvirate of the Imperium.
>>
>>52032069
It was probably yesterday when a horde of berzerkers charged-some 30 inches across the board and slaughtered by entire guard army BEFORE my first turn.

This game is turning into rockettag. Either you go first or you fucking die.
>>
>>52032125
It doesn't say there are datasheets for the Triumvirate of the Imperium. Nowhere do they claim the rules for Cawl, Celestine and Greyfax are in that book.

It's probably an optional formation in the decurion that's featured in that book, hence "[a formation] allowing you to field... the Triumvirate of the Imperium".
>>
>>52031793

>+d6 AP2 attacks at full initiative, wounds everything on 4+
>force weapon
>combine with leadership draining effects to wound everything on 2+

it's nuts, remember you can get into close combat easily as thousand sons because your daemonic steed of choice counts as a jetbike, and there is another item they can take that lets terminators move as jump infantry
>>
>>52032114
You could try a Sicarian Killclade and Ironstrider Cavaliers. Give the Cavaliers their ranged options for shooting and use the Sicarians for melee.
>>
>>52032149
Cheers anon, I'll grab a load of vanguard. Do I need dune crawlers in the list?. I've heard they're super good but I'm tempted to just leave them out in favour of more combat stuff, obviously it's going to be a casual list and I'll probably make a serious one after but is it going to be too weak to enjoy if I just stick to assault-y stuff?
>>
>>52032252
They're cheap for the bang they can give, so I'd take at least one. It can melee in a pinch, but you could soften up hordes with the Eradication Beamer before infantry gets close, Neutron if you need anti-tank or the Icarus Array to deal with all things aerial. Hell, turn it on ground targets if the skies are clear, it shoots enough rockets to hit something.
>>
Any Dark Eldar players ever play with beast packs? They look really interesting but it is a ton of options.
>>
>>52032367
Razorwings are good tarpits/woundblobs and can threaten shit in a pinch.
Khymerae are alright but I'm not a fan.
Nothing else really worth mentioning.
>>
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>>52032070
>>
why are there people that refuse to play games under 1500 points? honestly the idea of 1850 or more points for a game just for 2 people takes FOREVER. Why do you want to waste so much time in one game? why not play a few games at 1000 or 750?
>>
>>52032501
How the fuck else am I going to play an actually interesting army that does things when 1k of my points are dedicated to one fucking model type
>>
>>52032518
>t. Triptide player
>>
>>52032220
>>52032319
I'll try this out, vanguard shuffling down the board with the Melee units turn one while the dunecrawlers pop armour and then charging in the next turn with bonus WS.

Just gotta find Dragoons for cheaper somehow, I don't feel like spending £90 on three models even though I love them so much.
>>
>>52032501

Because at my store playing under 1850 means the Eldar players are even worse and I have less tools to deal with them?
>>
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>>52032518
>Tau players
>>
How am i supposed to beat scatterbikes at ~1000pt games as tau?

I messed up my rolls yesterday, riptide took 3 wounds from failed nova reactor rolls, broadside and 1 fire warrior squad died turn one from some fire prism and scatterbike bullshit. After 2 turns all i had was 1 squad of pathfinders, riptide at 2 wounds and 2 crisis suits with my buffmander... whereas my opponent had lost 2 bikes and 1 warp spider. Shouldnt have bought those new dice...
>>
>>52032557
That's actually somewhat similar to what I've got going. I also need to figure out Dragoons; I love the models except that bloody gimp servitor, and I'm still looking for a way to convert it nicely. Also you can check third party stockists; many of them sell for 20% discount.
>>
>>52032572
>Steven Universe in /tg/

Tht's something I never expected to see, I have nothing against it tho
>>
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>>52032586
>Fire Prism
>bullshit
>Riptide in a 1k game
>>
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Hey /40kg/, what's your favorite, fluffiest unit in your codex? Do you use it in your army or not, and why?
>>
>>52032601
>being that new
>>
For the luv of Girlyman..does ANYONE have a scan of the new White Dwarf (Mar 2017)? Would be greatly appreciated! Thnx!
>>
>>52032586

Maybe if you weren't a colossal faggot bringing Riptides to 1000pt games, the dice gods wouldn't have punished you.
>>
>>52032613
>boyz
no, i mean entire ork codex is kinda bad, but at least elites and so on are useful for something.
They are fun as fuck in small, friendly games though.
>>
>>52032613

Eldar Rangers and yes all day long. I've played Alatioc since CW:E in 3rd and I still keep my army themed along their classic lines.
>>
>>52032613
>Warp Spiders
I really like them. Their concept, their rules, their flavor, even their models are pretty great considering the sculpts are like 20 years old.
>Do you use it
Nope. Why? Because it's called cheese for a reason.
t. Biel-Tan player
>>
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Me wants too! Does anyone here want to share with us broke asses?
>>
>>52031720
>>52031734
>>52031806
>>52032518
>>52032586
Sure is a lot of tau in this thread.
>>
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>>52032360
I don't get why people try to do this. The results are always iffy at best.
>>
>>52032613

A six-man squad of Noise Marines with a blastmaster, four sonic blasters, a plasma pistol/power fist sergeant with a doom siren, extra CCWs on everyone, icon of excess, in a rhino, with all the weapon upgrades, dozer and destroyer blades, warpflame gargoyals and a dirgecaster.

Unfortunately, it's a little excessive, points wise.
>>
>>52032666
yes please share a mirror for the new white dwarf
>>
Help me out real quick, what was that super fucking strong in melee Mechanicum guy called again from Horus Heresy?
>>
>>52032501
I played a 1000 points yesterday. Half my army was charged and slaughtered by Berzerkers and deamon princes before my first turn.

No I won't stop bitching about it. If I'm going to loose at least let me play the game! His units were very pretty though.
>>
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>>52032727
The guy who can take Horus and nuGuilliman? Anacharis Scoria (Insert long string of titles here).
>>
>>52032727
Bheat Styx.
>>
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>>52032673
Plastics when!?
>>
So, what are the chances they will just copy and paste the cypher dataslate content, specifically the Fallen formation, without any alterations into the new army book ?
>>
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>>52032767
Stealing this for my Metalican Magos
>>
>>52031874
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52032636

I would've had even less of a chance without one, then i would've had literally nothing to counter his scatterbikes with
>>
>>52032613
>Keeper of secrets
Use them as often as i can simply to show off my conversion work and to see my friends focus it like the devil itself as it races towards their frontlines.
>>
>>52032608

What would you bring against massed 36" S6 spam? Although i asked my opponent if he was fine with me bringing one and i explained that otherwise his scatterbikes would shit on me even more
>>
>>52032825
Riptides are shit at killing scatbikes for their points. The fact that it only took damage from its own shit rolling is proof you did not need it. The Eldar player just played around it.

>Fire Prisms
>bullshit
fucking kek, even the aeldari players are laughing at tau
>>
>>52031874
>Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52032727
Anacharis Scoria. Vodian Magistar of the Mechanicum Cult of Xana II
>>
What does Skitarii need Cult Mechanicus for? Cult looks like it needs Skitarii or Knights for anysort of Anti-Air, while Skitarii looks strong on its own.
>>
>>52032613

I guess my LRC, have done some lucky shooting with it, e.g taking out a whole terminator squad with 1 round of hurricane bolter shooting. And it's a given option when i play fluffy templar lists
>>
>>52032860

Yeah i guess, oh well it was my first game of tau and 4th game of 40k overall. I'm keen on trying breachers
>>
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>>52032613

>Imperial guard Lascannon battery
Has a habit of exploding vehicles, look cool and are just great units in general.
>>
How does this look for a noob's 1000 point list?

It's got lots of dudes, for lots of bolter firepower. I figure I will use the librarians to sit on the devastators for missed to-hit rolls.
>>
>>52032899
An HQ and something better then t3. Oh and flamers.
>>
>>52032969
Perfect, don't change a thing.
>>
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>>52032769
After Mordians
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>>52032969
>>52032978

I always forget to attach my image.
>>
which army should i play?
>>
>>52033003
The one you like the most. Read the fluff, look at the model ranges, pick the one that stands out to you. Don't pick Sisters.
>>
>>52033018
>Don't pick Thiccsters.
>>
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Got me some hi-tech whateverlators that I'm using as Obliterators and Mutilators. Got another 3 in a box yet to get put together.

So, I'm at a big of an impasse. They're wearing some pimping robes, which I hadn't really noticed. So I don't know what do with them really. Thinking of painting them red, but there's no other red in my Iron Warriors army so I feel they'll stand out a bit much.

Any ideas? Plus general thoughts/tips on the paintjob and colour scheme.
>>
>>52033018
He is lying. Pick Sisters. They are beginner-friendly and have awesome lore to boot.
>>
>>52033003
Orks
>>
>>52033032
>recommending an ancient model range with overpriced, shit monopose, metal minis and bland, middle-of-the-road monobuild rules to a beginner
>in the name of a retarded fetish meme
kys sistersfag
>>
>tfw you can't ally sisters or aeldari with thicc slaaneshi demons

why live
>>
>>52033067

Though I suppose some Dark Eldar models could look pretty good as Slaaneshi Cultists.
>>
>>52033067
ikr
>>
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>>52033057
Th..they'll get an update soon...
>>
>>52032980

Mordians have many conversion kits from a number of sources.
>>victoriaminiatures.highwire.com/product/tannenburg-fusiliers-universal-10-man-squad

Vostroyans need new models.
>>
>>52033092
>they get some 3pp products
>this means they don't need GW models
Chapterhouse pls go
>>
>>52033003
Don't play:

Tyranids
Orks
Sisters of Battle
Grey Knights

Shtiter armies. Everyone else is alright.
>>
>>52033144
>lists GK
>but not DE
penguinfag get out
>>
>>52033110

It's better than no conversion kits at all.
Models with dress fatigues and caps are easy to source.
Why would anyone care about where your special snowflake minis come from?
>>
>>52032967
God I love Costroyans. I intend to pick those up when I finish my AdMech Army
>>
>>52033166
>Why would anyone care about where your special snowflake minis come from?
GW cares. You try walking into a GW and playing with 3pp minis. Go on, I'll wait
>kek just don't play at GW
GW is the only LGS within less than 2 hours' drive, fuck you.

For the record, the presence of 3pp conversion kits really only proves there's a market for models with a Mordian aesthetic. If anything, they're proof Mordians and the like are more deserving of an update, or at the very least a sounder investment.
>>
Hi guys, im a Tau player and looking where to get my feet in the current meta. I use to always play the Fish of Fury tactic at my local tournaments and quit when it was removed since it was a very unwarranted nerf to one of the most underplayed factions. I hear it was a good tactic to play under 1000 point games and use two riptides, can anyone confirm?
>>
>post saltily until 5 AM by my local time
>wake up and immediately remember GWs making Fallen their own army

Normally I'm not this autistic about 40k stuff but something about all these mini codexes is just infuriating. Is this how guard players feel about the idiocy that is the scions codex?
>>
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CSM Death Guard Vectorium (1836pts)

Core
* Chaos Warband

* Chaos Bikers
2x Chaos Bikers: MoN, 2x Meltagun, VotlW
* Chaos Biker Champion: Combi-melta, Gift of Mutation, Power Fist

* Chaos Space Marines
MoN
10x Chaos Marines: 8x Boltgun, 2x Plasma Gun, 9x extra CCW, VotlW
* Aspiring Champion: Boltgun, Combi-plasma, Gift of Mutation, Power Fist
* Chaos Rhino: Combi-plasma, Dozer Blades

* Chaos Space Marines
MoN
10x Chaos Marines: 8x Boltgun, 2x Plasma Gun, 9x extra CCW, VotlW
* Aspiring Champion: Boltgun, Combi-plasma, Gift of Mutation, Power Fist
* Chaos Rhino: Combi-plasma, Dozer Blades

* Chaos Terminators
MoN, VotlW
2x Chaos Terminator: Combi-melta, Power Axe
* Terminator Champion: Combi-melta, Gift of Mutation, Power Axe

* Chaos Havocs
4x Havocs, 4x Autocannon, MoN, VotlW
* Aspiring Champion: Boltgun

* Typhus
Warlord

Command
* Lord of the Legion
* Sorcerer: 2x Additional Mastery Level, Bike, Gift of Mutation, MoN, Power Armour, Sigil of corruption, Spell familiar, VotlW

Auxiliary
* The Lost and the Damned
* Dark Apostle: Gift of Mutation, MoN, Power Maul, VotlW

9x Plague Zombie, Plague Zombie Champion

9x Plague Zombie, Plague Zombie Champion

9x Plague Zombie, Plague Zombie Champion

9x Plague Zombie, Plague Zombie Champion


How is this for an army?

Too heavy on the CSM squads with PF/combi-plasma/GoM champs and combi-plasma rhino?
>>
>>52033153
Ah, yes, the so-called 'dark' Eldar.
I don't believe they exist.
>>
>>52033236

Try harder shit bait/10

you need to use more subtlety lad
>>
>>52033240
Literally nobody cares but you, and you were already autistic for your constant pointless namefagging.
>>
>>52033144
*if you care about winning
t. angry ork player
>>
>>52033255
>giving (You)s to a bait so stale and obvious
You're encouraging him m8
>>
help guys, where can i find this kind of terrain its made of cardboard? i assume it can be buyd from somewhere
>>
>>52032769
>>52032980
>>52033201

They are literally never going to replace Cadians with anything like Mordians or Vostoryans. They are one look models which fit a single aesthetic, Cadians can be "Your Dudes" by a change of paintjob and offer so much conversion potential.

Cadians are pretty shit models and seriously need an update but if we ger it that's all it will be; a generic Astra Militarum TM Trooper kit which is likely to be the Cadian kits with new heads and weapon options.
>>
>>52033269

I just want better bait, encourage the young'uns to raise their game
>>
>>52032982
Why scouts?
>>
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>>52029860
Any info on Fallen Angels rules?
>>
>>52033236
I kinda want to get this mentality out that having a single Riptide is "OP". It's not. They're the Tau's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.

Also Kroot are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Tau auxiliaries had the same love that Genestealers then that would be fine.

A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Tau player would know that some well supported fire warrior unit is a cheaper and arguably better source of anti infantry fire power than the other units.

I'm so tired of hearing non Tau players complain about "muh Battlesuits or muh Riptides" They're there in the codex, they have a purpose, just like the FWs.source then any of the battle suits. Just because you get butthurt at the cheesemongers doesn't mean that the other Tau players have to stop using a particular unit. Quit bitching.
>>
So what are the distinct traits of Mark 8 armour beyond the neck? I'd kinda like to make my artificer armour Mark 8 for my characters, so I need to know what I need to do for conversion purposes.
>>
What's Rowboat Girlyman's statline?
>>
>>52033327
Extra plating at the waist sometimes but otherwise it's just a variant of Mk7.
>>
>>52033327
Literally just a gorget and incompatibility with MkVI.
>>
How do I Kastelans in 850 points?
>>
>>52032967
Great looking paint work anon. It's nice to see fellow Vostroyan players here.
>>
>>52033332
WS9 BS6 S6 T6 W6 I6(?) A6 Sv2+/3++/FNP
Attacks at S10 AP1 Armorbane Soul Blaze and 6s to hit are S:D, also can hit every model in base contact like a Knight Castigator
If he dies roll a d6 and he comes back with d3 wounds on a 4+
>>
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>>52033327
>Mark 8 armour
Collar, armoured belly cables, ankle "discs", vambrace arm extending over the back of the hand. and shorter helmet muzzle.
>>
>>52033393
>ankle "discs"
Present in some mark 7
>vambrace arm extending over the back of the hand
Present in mark 4
>shorter helmet muzzle
You're right about this
>>
>>52033391

Not bad not bad

Can't think of a reason to include him in an army though
>>
>>52032982

I would probably swap out the scouts and the second HQ for a couple razorbacks, but I love me some Razorbacks. I run six man tac squads with a plasma gun and jam each of them into a las-plas razorback. Three of those is usually enough versatile speed and firepower at that point value.
>>
>>52033415
Mk8 is a "consolidated" suit.

Personally I'd love them to have corvus style extended shins.
>>
>>52033427
If he's your warlord he has all 6 traits from the command section, also just fielding him lets Ultramarines use their doctrines an extra time.

He's 350 points so he costs about as much as a tooled Leviathan in a pod and just a little less than a Knight so weigh carefully between your need for a beatstick (because he's slow) or force multiplier.
>>
>>52033435
I have rhinos, a vindicator, and a land raider. I am kind of broke atm.
>>
>>52033285
I don't want mordians to be vanilla guard replacements, I just want them to get plastics like the Catachans did but hopefully not as goofy looking
>>
>>52033427
Has all warlord traits so 12" bubble of move through cover reroll 1 to shoot or hit his ld 10 is unmodifiiable he allows 3 ultramarine doctoring uses
And his gun is pretty shooty
>>
Should I hold out for an adarki aeldari update or should I just admit that ynnari is the best we're going to get for a few years and start buying craftworld models?
>>
>>52032748
>People complaining about op chaos

What year is it?
>>
>>52033241
Holy shit, are you me? I've made an almost identical list.
>>
>>52032613
>XV15s
Haven't played in years, but I never caught shit for stealthsuits.

XV15s look better than 25s, fight me.
>>
>>52033523
DG vectoriums are pretty monobuild, only real difference is a Daemon prince, Raptor FA or alternative Auxillary.

Just sold my Obliterators to put food on the table so cultist it is.
>>
>>52033525
>XV15s look better than 25s, fight me.
I bet you like vostoyans over Cadians and Scions over kasrkins too.
>>
How do people feel about commissioned armies? Are people treated with stigma for paying someone else to paint their army?

Or is it worse to play with an unpainted army?
>>
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>>52033510
Play Ynnari but only use DE models. Soulburst is objectively better than PfP.

>>52033525
Could not agree more. I didn't keep up with Tau releases but I got kinda interested in the army when the Riptide came out and was super bummed when I found out the XV15 was long gone.
>>
>>52033525
I do like the look of XV15s more than 25s, but I think I blame DoW for wanting me use XV25s as Shas'vre. I want to make some kind of Shadowsun/XV22 bomb with stealth suits.
>>
>>52033576
>is it worse to play with an unpainted army?
Yes
>>
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>>52032049
Guard are a melee race.

Straken
Priests
Bullgryn
Rough Riders
50 man blobs
>>
>>52033576
>is it worse to play with an unpainted army?
No
>>
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This is a perfectly reasonable army list, right?
>>
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>>52033576
>How do people feel about commissioned armies?

If you do this I consider you a WAAC fag, who doesn't care about the hobby aspect. Of course, it is different if you did a ton of conversions and just want it painted nicely. But almost everyone I have met who has a commissioned army, has been a tourney fag complaining about his horrible Tau, Eldar, or Space Marines.
>>
>>52033493
Catachans didn't sell nearly enough to make them profitable, sadly they'll never produce any of the various old regiments in plastic. We'll buy Cadian or third party and cry ourselves to sleep.
>>
>>52033611
Still makes me sad IG shotguns are such complete shit.
>>
>>52033616
Sure, let me unpack my Titan Maniple. :^)
>>
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Essentially this is what I have built, and need to fill out the rest of the points.

What do y'all think
>>
>>52031515
>Except Harlequins murdered the Emps Children that invaded Lugganath.

They helped Fabius to get what he wanted and deal a grievous blow to the craftworld - and then turned around and killed the actual Emperors Children that were fighting alongside him (because at that point he was no longer III Legion in any meaningful way, just working alongside a single warlord) and prevented the champion of that warband from transforming into a Daemon Prince.

They let Fabius "win," while simultaneously drawing the Emperors Children out and utterly destroying them just at the cusp of their victory. The Harlequins said that they were assisting Fabius in getting to the Infinity Circuit because allowing him - and only him - to win there would prevent a greater loss to the Eldar later, and said nothing of the other Emperors Children he was fighting with.
>>
>>52033666
They let Fabius win to try and change his future.
But they failed and Fabius didn't fall for their trap.
>>
>>52032720
>Unfortunately, it's a little excessive, points wise.

And yet entirely fitting.

And really fucking dangerous when they're used correctly.
>>
>>52033485

Yeah, it's definitely not an inexpensive configuration in terms of real dollars. I also run a squad of Deathwing Knights in a Land Raider Crusader. When I look at the pile of boxes I can nearly fell my wallet groan.
>>
>>52032967
Great army. Love Psykana division. Do you mean the Heavy Weapons Squads of 3 Lascannons or just the Lascannon as a heavy weapon in general?

I like to run Lascannons in 30 man blobs. I want to run my 6 Lascannons as 2 Heavy Weapons Squads of 3. I want to put the Psykana Divison and 2-3 Heavy Weapons Squads behind an aegis with a Company Command Squad, but I worry about how fragile that is. They aren't durable enough to be a distraction Carnifex, but I want to do it.

>>52032613
I really love Basilisks and I want to run them normally, but they aren't really worth the points unless you run them in the Emperor's Wrath formation. They are about 25 points too expensive. I would even argue they should be 90 points based on how fragile they are and how much weaker AP3 Ordnance is against vehicles in this edition. Wyverns are so cheap at 65 points and do similar amounts of damage, but I don't really like the look of Wyverns. I love the big ass barrel of the Basilisk.
>>
>>52033415
>ankle "discs"
>Present in some mark 7
no it isn't
>>
FUCK GUILLIMAN AND FUCK MONKEIGH PEOPLE
>>
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Funny how back in the day literally nobody played thousand sons but now that they have a meme list I see people claiming tzeentch is thier favorite all over the internet
>>
>>52033650
Same. Now that you can Rapid Fire 2 shots even on the move, shotguns don't have much of a point for Vets. Charging with a 10 man T3 5+/4+ squad is almost never worth it. I take them on my Vets still because I used marine scout bodies to represent carapace armor, but they are shit.

Back in 5th I used Vets with shotguns, a demo charge and flamers/meltas along with For Cadia! or Straken to have a hard hitting close range assault unit. Back then Furious Charge made sure I got I4, but now with just I3 and Overwatch, it's not worth it to assault because I will be mopped up in my own assault phase.
>>
>>52033736
i like basilisks, too but my experience is similar.

However in apocalypse with bigger tables.....
>>
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>>52033637
>Downs syndrome Rambo models weren't profitable
Really gets the noggin joggin
Fucks sake, at least bust out the old molds so I can make horrible special/heavy weapon conversions out of the Mordian Grenade Launcher and Heavy Bolters they don't sell anymore
>>
>>52033611
>bullgryn
Delete this! IG are just normal humans in a galaxy of monsters remember!?
>>
>>52033576
Just dont tell anyone you didnt paint it and if someone asks you to paint something for them just say you are recoverjng from an arm injury and cant for awhile
Like me
>>
How could I justify IG allies for my GKs?
>>
>>52033863
they are all dead after the mission. new ig takes their place.
>>
>>52033510
I've started doing what >>52033583 recommends, but for the Troop Tax I took some Eldar Rangers, although after learning Dire Avengers are troop choices, I want to get some because they look SO FUCKING COOL to me.
>>
>>52033863
They could be the regiment that were assigned to the battle before the threat that warranted the GKs showed up?
>>
>>52033863
Attached Ordo malleous inquisitor requisitioning them.
>>
>>52033886
18" assualt 2 semi-rending guns with bs2 overwatch is pretty neat as well.
>>
>>52033834

>not liking the catachan plastics

what's it like being a slack jawed faggot?
>>
>>52033665
that looks ... fragile.
with the amount of points in the devsquads, i would give them a few extra marines each so you dont loose a heavy weapon when you get shot. The regular dudes should be infront the heavy weapons.

You *might* want an aegis defence line to get the 4+cover where you need it, but its optional.

For 1000pts you also need something more that pushes into midfield/enemy deployment zone. Something in droppod? Bikesquad, assault squad ?

Maybe a vindicator to have some redunancy too?
>>
>>52033829
Now that sounds fun. I haven't played apoc before with such range. The only time I did something silly was when my friend was on another table about 12 feet away, so he asked me to shoot my Basilisk into his game. The other guy was a good sport so we let it happen. In return, I got a Hunter Killer missile sent to my table later.

>>52033841
Haha, that meme is cute. WE HOLD THE LINE also sometimes we have beefcakes take bullets for us. I really love Bullgryn for reals though. I frequently run melee/close quarters Guard with all those units.

>>52033834
They are such silly models. I've painted my Catachans with orange fatigues and I run them as Penal Legion Conscripts. It looks fitting because they have so many shivs to shank bitches with.

>>52033863
These two are good ideas. >>52033888 >>52033890

I usually do the Inquisitor thing. I fluff it in my head that the Guard don't really know fully what they're doing there, but they know it was ordered by an Inquisitor.

>>52033938
Catachans are great, but their models are pretty silly looking. Still they are super buff and that is fun. I wish they had more customizeable stuff for Guard so I could make Infiltrating WS4 Guardsmen and use the Catachan models.
>>
>>52033834
I'd love it if they brought back the old school guard plasma guns, instead of lugging around these great big space marine sized weapons.
>>
>>52033855
>>52033634
I have trouble holding a brush and just assembling was pretty painful. My Eldar army had to stay unpainted as the only thing I can handle is terrain. But I'm looking into a Skitarii army and I don't want it to stay unpainted because I really like the models. No intention to do tournaments ever so there's that.
>>
>>52033905
The rangers did a few good sniping rounds against my friend's IG. Killed a Heavy Bolter team and a Sergeant from the same squad.

Although I'm considering either 2 3 man Windrider squads with no Warlock and just Shuriken Cannons in case a list with 2 5 man Dire Avenger Squads in Wave Serpents doesn't work out because that's some cheap ass troop tax and it's pretty decent, too.
>>
>>52033576
normaly not, except when you pretend you painted them while you didnt.

I
>>
>>52033789
>>
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>tfw shit at painting and keep making mistakes even though you know all the things you should and shouldn't do
>some of the fuckups can't even be fixed by stripping
>fuck up models that were supposed to look amazing
>meanwhile people who just started are doing even better than you are
>tfw Have to finish painting things that you know are already ruined and will be a eyesore on your army
>>
>>52034060
Honestly my dude you just gotta bully your practice models until you git gud.
>>
>>52034060
Are you following the teachings of Saint Duncan? If not, do that. If so, practice.

Just because you get butthurt at the rising stars doesn't mean that the other painters have to stop painting to a particular standard. Quit bitching.
>>
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>>52034060
Believe in yourself, anon. I believe in you.
Pic related are my first models vs my most recent GK. All it takes is practice and tons of paint thinning.
>>
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>>52034060
>>some of the fuckups can't even be fixed by stripping

da fug you doin' nigga sounds like you don't know shit
>>
>>52033957
I have a vindicator, assault squad, and a lot more tactical marine models.

I also have some bikes from the dark vengeance set, but they are dark angel models.

I prefer to let my marines advance slowly but I agree I have nothing for close quarter.
>>
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>using any IG but the rogue trader ones
kys poser
>>
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>>52034031
No, those are only on the outside edge and more importantly on the wrong part of the leg (shit's on the ankle, not the greave itself).

Those nodes are just part of the devatator's stabilizers. The mk6 legs have them too.
>>
>>52034105

I used Chaos Black primer in a spraycan and ended up fucking up details and I used it on the best looking models first now they look like shit and it won't come off
>>
>>52034161
>tfw I did this to my scions

They had a nice alcohol bath and scrub. I almost cried when I realized I fucked them up
>>
>>52032918
>4th game
>owns a riptide already

I hope you keep losing so hard you quit
>>
>>52031034
Anyone
>>
>>52034144
>devatator's stabilizers
Not him but can you explain this? I always wondered why Devs had the little bumps
>>
>>52034232
What program can I use to convert codex epubs into pdfs? Everything I've tried gets stuck halfway through.
>>
>>52034232
I dunno. In 2nd edition jes goodwin gave devastators reinforced lower greaves/heavier boots. I just assumed they were stabilizers, or something to assist with carting heavy weaponry around on foot.

The bump on the side is just a random detail on them, which they brought forward to the plastics. It's always been different from the ankle discs on the pewter/plastic mk8 suits.
>>
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>>52034298
Fuck, didn't mean to tag that as a reply.
>>
>>52031126
>>52031146
Oh relax it's a right of passage, it's certainly better them coming in dry
>>
>>52032093
>being a faggot
>>
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>>52034328
>being a newfag apologist ever
4chan's rite of passage, irrespective of board, is and always will be lurk moar.
>>
>>52031034

the prince
>>
Would it be a good idea to help Black Templars by porting Templar Brethren from Horus Heresy over to 40k as new Swordbrethren? Their stats, rules and equipment options look pretty good and balanced.

How much is a blank unit of the guys?
>>
>>52032769
plz be soon. Thats what Im hoping happens since cadia blew up. Now the other regiments can get off the back burner
>>
>>52030255

DoW3 is more RTS than DoW2
>>
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>>52034376
If you need to ask questions about basic shit like points costs then you really shouldn't be homebrewing just yet.
>>
>>52031575
Sniggity snoottie
>>
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>>52029860
How's this?
>>
>>52034412
I just couldn't find their points online, only their other rules and points while equipped with different wargear options.
>>
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>>52031501

>tfw you invest money into a MEME ARMY XD
>>
>>52033576
Some people have time, some money either way it is better to play with painted armies.
>>
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Why are Walkers in 40k so small?
>>
>>52034677
The biggest machines outside of spaceships are walkers.
>>
>>52033576

no problem at all with them. Much better than an unpainted army. I do commissions myself.
>>
>>52034677

>centuarians

will that model ever not look like shit
>>
>>52034742
When you can spell.
>>
>>52034742
>centuarians

Centaurians sound like they could be 4 legged and cool.
>>
>>52034764

They do look shit though
>>
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>>52034677
>Why are Walkers in 40k so small?
???
>>
>>52034829

>Original Best Adeptus Titanicus

I hate to break it to you but the new official in-universe height of a Reaver Titan is 25 meters.

So it's now "Why did GW make my Titans small?"
>>
>>52034432
you need voxcasters on both ends for them to work
(kinda makes sense if you think about it)
>>
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>>52034870
It's for the Emperor's Wrath formation. As far as I can tell, you don't need more than 1 for this ability.
>>
>>52034867
>Why did GW
FW did, and FW did it because they followed the arumorcast scale for their 28mm titans and decided to base the in-universe scale off of that, because they're dummies.

but at this point everyone should know better than to trust numbers coming out of FW
>>
>>52034713

But most regular Walkers are tiny, with the larger ones only being around 20 tons.

Regular Dreadnoughts, Battlesuits and what not are kind of tiny.
>>
>>52034921
You don't really want large tonnage on walkers. Otherwise they start having to compete with tanks which they'll lose against.
>>
>>52034921
>Regular Dreadnoughts, Battlesuits and what not are kind of tiny.
Yes, and?
Walkers are already inferior to tanks from a realistic perspective, so having them be small and light for the most part actually makes more sense than XBox hueg stuff like you see in some weebshit.
>>
>>52031874
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52033518
It's not Chaos. It's a single formation from a single subfaction of Chaos, and the deamon prince. But it's OP all the same. I'm sorry, but if I could literally just hand my dice over to my opponent and leave the game table after the deployment phase, and come back in an hour to hear he had just finished beating me, then somethings wrong. I can handle being tabled without killing a single enemy unit, but I should at least have input with regards to how I'm beaten.
>>
>>52034921
Yea, turns out that legs are terrible modes of transport. Worse than wheels, really. So you're options for armor will be limited by the fact that all that weight is is going to be focused on an small area of dirt that can't handle much ground pressure.
>>
>>52035042
How about you practice null deploy and also don't shove your units right at the front of your deployment zone like a fucking idiot and then see if you get assaulted and tabled turn 1?
>>
>>52032748
are you an experienced player or was it one of your first games?
>>
>>52032748
New player detected.
>>
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>>52034914

Always was a fan of that pattern of Titan.

Looks like it would make a nice Dreadnought design too.
>>
>>52033518
emperors children are pretty broken right now. theyre like fast necrons with high I.
>>
>>52034951
>>52035021

>they start having to compete with tanks which they'll lose against.

I thought in 40k technology had advanced to the point where Tanks were seen as(and functionally are) inferior to Walkers in everything but ease of production?
>>
>>52035183
Only for titans, which are artifact level.
>>
>>52035183
That's only because 40k is retarded. It's not an issue of technology so much as one of basic physics and common sense. A walker has far more weak poitns than a tank, namely the fact that its legs are massive fucking fire magnets because if one of them goes then the whole thing comes down. Said legs also make it woefully impractical to traverse any terran that doesn't have hundreds of meters of bedrock because your walker will just sink into the ground since all its weight is concentrated onto its feet (in one of the early HH novels this actually happens with the Dies Irae on the swamp planet that Horus is stabbed on iirc).

However, walkers are fucking cool and 40k operates on rule of cool.
>>
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>>52032748
New player or B8.

I'm going with B8.
>>
>>52035183
individually maybe, but tank companies/superheavy squadrons will usually eat solo titans for breakfast
>>
>>52031501
Why would you waste money on an unfunny joke army?
>>
>>52035241
>>52034468
>Being poor and into 40k

How are your China cast armies coming along?
>>
>>52035183
You don't seem to understand. Just because technology is more advanced doesn't mean the fundemental principles of engineering have changed. Unless your feet magically make the ground beneath your feet harder, here's what's going to happen every time a mech steps off a road.
>>
>>52035248
>tfw resorting to buy chinacast Tau titan
>>
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>>52035115
>>52035128
>>52035236
This was it here. He had first turn.
>>
>>52032613
vangaurd. I really like that my irradiated tin men shoot irradiated bullets to irradiate their foes before they irradiate them in close combat
>>
>>52035248
Not poor, just don't understand why someone would put that much effort into a shitty joke. Calling the blue guys smurfs is middle school-tier shit
>>
>>52031508

D-99 Elysians, Anon.
>>
>>52035168
what units did your EC opponent play and what army did you play?
>>
>>52035312
Did he tell you about his ability to get the World-eater extra move during deployment?

If yes you shouldve just hugged tableegde instead of going as far as you can with your guardsmen there
>>
>>52035183
Depends on the walker and the tank.
Relic walkers like titans are better than most everything except the imperium's biggest tanks, like the Ordinatus class which are arguably better than titan, but they rely on many lost technologies to get around the issues with walkers.
Because of this, the most effective and efficient way to field titan class weaponry in on tanks, such as the baneblade class super heavy.
>>
>>52032613
Wraithlord. I love that they are basically controlled by the dead, same goes for guard/blades/knights.

I don't use guard because D-weapons are anti-fun.
>>
>>52035226
>That's only because 40k is retarded.
Yes, but not on tanks vs walkers.
The titan level tanks of the Ordinatus class are better than titan in lore, it's just that they are rare as fuck, which is why titans are far more common, because as a titan is to a lasgun, an ordinatus is to a titan.
>>
>>52035505
he had a lot of noise marines. lots of termies. all with 4+ feel no pain. i played Tau.
>>
>>52035286

>Unless your feet magically make the ground beneath your feet harder,

Do we know they don't have a way to do that or things that can manipulate weight?

I'm curious myself.


>>52035557

Which type of Ordinatus?

In the novels, I've read of scenes where Titans are smaller than an Ordinatus (thought I suppose they are the largest class of tank and are superior to a Titan in firepower).

Also, what about the Leviathan or Capitol Imperialis?

I read the latter can blow away parts of the battlefield, but I also read a Bio-Titan was able to survive several volleys from it's main gun on Tarsis Ultra and that said Bio-Titan went on to nearly wreck the thing in melee before the Imperialis was destroyed by artillery fire.
>>
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>>52035312

He would've failed the charge, and then lost the game, if you had anticipated his shenanigans and set up further back. Sorry you were coaxed into a snafu by one of the weakest armies in the game.
>>
I am seriously considering starting a (small) tallarn army, this is a terrible idea yet I can't stop thinking about it. Please help.
>>
>>52035688
>Do we know they don't have a way to do that or things that can manipulate weight?
well antigrav plates exist in IoM technology.
>>
>>52035803
You'd be pretty unique and some of the models were brought back a few months ago.
>>
>>52035312
>makes a tactical error
>WTF GW THIS FACTION IS UNBEATABLE BROKEN SHIT WOW WHY DO I EVEN PLAY
Who let /v/ in here?
>>
>>52035688

>where Titans are smaller than an Ordinatu

Meant "where an Ordinatus is smaller than Warhound or Reaver Titans".
>>
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>>52035803
Do it. I do melee Guard with mixed results, but I always have a blast. Every time I do the army more efficiently, I start fantasizing about these units. >>52033611

Some of us are just drawn to a certain idea and no matter what we like playing it more than other armies.
>>
>>52035816

Aren't those also found on space faring craft of the Imperium?
>>
>>52035803
Why is it a terrible idea? At least it's not orks
>>
>>52035688
I suppose if you count hover technology, but that brings up the question:

If you can make your weapons platform hover, why the fuck would it need legs?

Other questions posed by hover technology:

Why use legs when track vehicles can move 60 mph?

If you've made armor light enough to build a walker, but strong enough to deflect most AT, then why not put that armor on a tank, then put even more of that armor on the tank since tanks have better weight distribution, then put even more armor on the tank since most (non-GW designed, because the leman russ is a terribly tall vehicle) tanks are smaller than the walkers, to create a functionally invincible vehicle that retains the 60 mph cruising speed of a tank?

If you can build a stabilization system that lets a walker fire while moving, then why not put that stabilization system on the already-stable tank turret and gun mount, for functionally perfect fire-while moving capabilities for much larger ordinance?

How do you service a walker, with it's many intricate parts and tiny motors, in a battlefield setting when its already quite difficult servicing regular vehicles that DON'T need personalized Gantries to hold them when offline?
>>
>>52035312
have you ever heard of a concept called bubblewrap
basically you place some cheap units infront your expensive ones and he has to charge the cheap ones
after he killed them he stands in the open. with only powerarmor to provide a minimum of protection.
>>
>>52035871
I'm just imagining having a terrible time finding heavy/special weapons models I'll need
>>
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>>52035656
Are you upset that somebody out-"Ignores Covered" you?

Because WE ARE AMPLIFIED
>>
>>52031874
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52035958
no, they're all over ebay
>>
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>>52035965
>Slaanesh
>Ignores Cover
Khorne best at Ignores Cover AND Melee!
>>
>>52035842
>>52035758
>>52035520

So what I'm getting for feedback is: I should have glued my ass to the board edge to buy myself 1 shooting phase. And this doesn't strike anyone as a problem with the game, that I have to turtle up at the back of the board and hope for good shooting, instead of maneuvering behind cover or taking objectives in an objective-based game?

This is fucking ridiculous. Apparently, I'm not supposed to do anything other than attempt to table my opponent, regardless of if we're playing eternal war, mealstrum, or kill points. Menuvering? Cover? Initiative? Fuck that shit just hide in the back and spam FRFSRF until they're dead or your men autorun off the board.
>>
>>52036027
>woooooooow GW why do I have to use and develop countertactics for each list I face? Why can't I just brainlessly sit on objectives and win every time? Fuck this unbalanced game
Yup back to >>>/v/
>>
>>52035856
I really want to play more fun compositions, but the main army I face is bike spam so I there's not even the sleight chance of winning doing anything other than specific formations.
>>
>>52035912
Yes, my three leman russes and two chimeras can definitely kill 4 berzerker squads and a demon prince in the single shooting phase after he kills my infantry.

Never mind everyone I totally got this next time!
>>
>>52035688
>>52035844
That's an Ordinatus Minoris. While much smaller, they pack titan weapons.

The Ordinatus Primaris are as large as if not larger than a titan, packing a massive amount of powerful guns, such as the Armaggedon pattern, which has a nova canon, and can kill titans or entire armies with one shot.
>>
>>52036027
m8 just learn to play better

>>52035958
So do are you dedicated to buying metal models or would you prefer minor conversions?
>>
>>52036075
What kind of bike spam? Both Marine and Eldar?

Assuming you're a Guard player based on wanting to do Tallarn, you can always just include an Emperor's Wrath and go from there.
>>
>>52035987
The skulls effect seems kind of useless on that. >>52036108
Ravenwing specced for melee.
>>
>>52036027
Literally
>WOOOOWWW
the post
>>
>>52035874

>If you can make your weapons platform hover, why the fuck would it need legs?

Starwars ironically answers that question.

Apparently the most common mines were the kind that disable repulsor craft, making walkers a nicer alternative as they evidently couldn't be taken out by said mines, with some walkers (such as the AT-AT) being immune to conventional mines altogether.

As to your other well raised points, it is perhaps worth noting that the Titan atleast is (for the Imperium anyway) as siege engine. Speed is often not a requirement in grinding sieges where the lines rarely change and where your opposition is enemy machines and fortifications that are either static or as slow as said Titan is

The same holds true for Dreadnoughts to a certain degree as they're often called in to assault static positions among other things.

Walkers also have the advantage of being capable of melee, which can also lend in a siege role. A Void Shielded bunker that can withstand multiple Shadow Sword shots can crumple when a Reaver or Knight takes a swing at is as apparently Void Shields, Holo Fields, Power Fields and the like don't seem to function in melee.
>>
>>52036123
The skulls are for every other Khornate unit including the chariots.
>>
>>52036127
>>52036104

Very well. But next time, when I post about a battle where I hid in a corner and spammed wyvern fire at approaching berzerkers, I don't wanna hear shit about melee being underpowered.
>>
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>>52036102

What was the kind in Helsreach then?

It was apparently much shorter than Warhound and Reaver Titans, but managed to destroy the gigantic GodHammer (which dwarfed an Emperor Titan) in one shot.
>>
>>52035656

Noise Marine "Spam" EC are very good against shooty cover-reliant units like guardsmen or Fire-warriors. Their sonic weapons force pinning checks but at the same time ignore Cover then getting into assault with their Dirge-casting Support (If your not putting dirge casters on every vehicle you own as EC player youre doing it wrong) denying your overwatch before killing your firewarriors before they get to strike with.


I played my emperors children several times against Tau and Guard and thats where the ignore Cover Sonic weapons really shine.
They dont really do well against many Tanks though as the sonic weapons are only Bolters with Dubstep-ammo.


Keep in mind that a 5 man unit of NoiseMarines easily reaches ~200points if they have a DirgeCasting Metal Box and an Icon of Excess
Also "instant Death" ignores feel no pain iirc and they are "only" toughness 4 so consider putting some Heavier shots into them next time

Then again you probably need those Heavy shots to deal with the Phoenix Terminators.


I dont know what you played exactly but next time you play him consider getting some 3+ Battlesuits to deal with the Ignore Cover and more Dakka before he murderrapes you in assault. Dont be ashamed to pick up Riptides
>>52035965

I still hate myself for never getting one them before they went oop then again Ive just ordered a Contemptor that will have a Giant Bassblaster Arm

>>52036027

Dude, you dont play eternal war Maelstrom OR ANY serious mission at 1000points. you play them at 1500-2000 where the game is somewhat balanced
>>
>>52036161
I get my Russes wrecked by daemonhammers on the regular, don't think you're special
>>
>>52036027
Well, firstly, what you need to do is stop being a whiney bitch and actually listen when people give you advice.

The second thing you need to appreciate is that when the enemy needs or wants something, in this case to put a chainaxe through your skull (an understandable desire) to make them work for it. A turn 1 charge isn't easy, deploy your gunline further back, hug the cover you've provided, force the enemy to eat a turn of shooting and overwatch and charge through cover if they want to melee you.

Secondly, I notice you have these big armoured gun things and I'm not sure he appears to have much in the way of anti-armour weaponry. These should be quite mobile and able to cap objectives.
>>
>>52036224
Zerker's will chew up a Leman russ without much trouble.
>>
As a guard player can I take the chimera from the Imperial Armour book instead of the AM codex? It seems better since i could have 6 guys fire from the back instead of two from the hatch.
>>
>rename soulburst to WAAAGH!
>give it to orks
We're done here.
>>
>>52036277
If you bring the book to the table and its a newer release than the IG codex im pretty sure nothing says anything against it. Unless its a special FW chimera Kit
>>
Was Epic 40k ever balanced?

Whose Titans were typically the best?

I read Orks had weapons like bolas and giant spiked balls that were fired at enemy Titans to knock them over, their own Titans being immune to said weapons.
>>
>>52036277
The codex is a newer ruleset than the forge world book, so unfortunately no
>>
>>52036277
Technically yes, but don't expect anyone to play you once they figure out what you're doing. Which they will, because everyone knows about the Chimera nerf.

The thing most reasonable people do is just add the FW-only options such as the autocannon to the codex version.
>>
Fulgurite or Corpuscarii Electro Priests as Cult Mechanicus? I need a way to deal with hordes.
>>
>>52036259
Really? I thought they were str 4, so glancing on 6s. Even if they've got a lot of attacks, it looks like his enemy only has three fairly small squads.
>>
>>52036373
>Was Epic 40k ever balanced?
never perfectly, but it was a solid game
>>
>>52036393
They have furious charge and rage, so 4 attacks at str 5 each.
>>
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>>52036333

Forgeworld rules don't follow the "Latest release" rule for unit rules if I remember correctly. This is why ForgeWorld Lemans can still use the lumbering behemoth rule.
>>
>>52030292

THQ went under not Relic. Relic is a studio which is now owned by SEGA.
>>
>>52036193
when i played him i had a riptide wing and a stealth cadre with pathfinders and some firewarriors. the small guys and stealth suts got butchered, but my larger stuff was unt ouched.
>>
>>52036277
>can I be a cheesy dick?
Sure, won't make people want to play against you.
>inb4 WAAC denial
>>
>>52036416
So, that's what, 2 glances and a pen on average from a 5 guy squad? As long as we're not just handing him a free first turn charge on our Russ - so we have time to wittle down his 'zerkers it might be able to survive. And if he's charging the Russ he's not charging the gunline. But I'll admit not getting charged by angry khorne 'zerkers sounds like the optimal play.
>>
>>52032613
>dark angels company veterans
they're not great, but I just love the idea of a squad of power weapon and combi weapon equipped space marines in robes wrecking shit.
>>
>it's a "WAACfag is surprised their netlist doesn't win and comes here to bitch about how their unbeatable army was somehow beaten by the cheesiest faction ever" episode
Fuck this show I'm going to paint some models, later /tg/
>>
>>52036503
2 glances, 2 pens on rear armor 10. russes are also slow so you don't want to use them as objective grabbers.
>>
Wont play against anyone that uses forgeworld shite
>>
>>52032980
either that is a humongous chimera or those mordians are midgets
>>
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>>52036027

Why would it strike me as a problem that you have to make difficult decisions based on what your opponent is playing? Wouldn't a game where you set up the exact same way every time be fucking boring and stupid?

Also, if you had deployed that way, your opponent would NOT have done the things he did, because doing so would've resulted in him being tabled by your lemmy russes in two turns.

But because you deployed like a dum-dum, he took advantage and raped you in the ass. Congratulations, you just lost to a footslogging army comprised of some of the worst, least efficient units in the game.

if some dude had showed up to your 1000 pt game with a stormsurge and obliterated you, I would be sympathetic. But the dude brought a fluffy and franky terrible list, and you fell for it's one and only trick.
>>
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>>52036597
Fuck, did I somehow step 13 years back in time? Shit I gotta warn the Sisters and Bret players
>>
>>52035312
Wait... how did he reach you?

On a standard table you start with your deployment zone 24" apart.
6" scout + 6" move + 12" charge MAX = 24"

Even if you were on the edge of your deployment zone, you would have been technically out of reach.

So... am I missing something? I don't know the WE new rules.
>>
>>52036643
It's a 2D6 deployment move and zerker's get a 3" charge range bonus.
>>
>>52033611
So I've been having a tough time getting the charge off with Straken for melee Guard when he's in a Chimera. I push forward with him in a Chimera, a Vet Squad in a Chimera, a PCS in a Chimera and 2 30 man blobs, but after hopping out he's so often killed, severely crippled or charged instead. I don't know how to get the charge off without dying or without being charged first.

I'm tempted to put him on foot and hidden out of LoS and behind an aegis wall so that I can counter charge with the blobs and him as well when the enemy gets close. I feel like that just makes him too fragile though.
>>
>>52036634
Sister's current 'book' is at least mid range, and they have one of the best HQ in the game (which almost everyone can take now... but whatever)
>>
>>52036667
He's referring to how Brets and Sisters received almost no updates for about a decade before the former was squatted, and the latter has been kept alive only by digital monobuild shit until IA, which was a total rehash.

Also
>Celestine
>a SoB
>>
>>52029883
>Expecting filler character to not be bland, boring and shit.
>>
>>52036587
please dont forget some russ have rear armor 11
>>
>>52036659
so basically they have a 9+4D6" range?

I don't know the mathhammer off the top of my head but I guess that's a decent chance to get to you, but also fuck you for not using more terrain. Do they have 'more through cover?' Why is most your board an open shooting gallery in this image?

You could have easily have put some craters or something in the middle to slow them down.
>>
>>52036695
Her faction is SoB, what are you talking about?
>>
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>>52036446
this is from IA1 2nd ed
>>
>>52036727
True, but they don't get seen that often outside of paskisher.
>>
>>52036758
The meme is that it's because she doesn't have act of faith and so prevents any unit she joins from using them.
>>
>>52036643
>>52036659
Don't forget run and charge.

2d6+6"+d6+2d6+3=39" maximum possible range
>>
>>52036758
its a meme
>>
>>52036786
I wasn't sure if they could run and charge, I was just going off of memory.
>>
>>52036786
Bu you can't charge the turn you run, annoyingly enough.
>>
>>52036027
Guard are in a very bad spot right now (arguably one of the worst), you basically HAVE to learn that you can't play for objectives.

Outside of very specific formations, they're trash so you have to be prepared ahead of time.
>>
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>>52036811

>Guard are in a very bad spot right now (arguably one of the worst)

Wait... What is this? There is just no way that this statement isn't bait.

I am well aware that I fell for this. Sorry everyone.
>>
>>52036811
what a horrible way to waste doubles
>>
>>52031734
>Ever taking Transports on anything tau ever.
why?
>>
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>>52036811

Gr8 b8 m8. I r8 8/8
>>
>>52036811
>Guard
>worse than Tyranids, Orks, Dark Eldar, Grey Knights, or ~1/2 the CSM legions
>>
>>52036880
>>52036967

Not bait, it's my actual opinion. Guard are generalists that are just bad at everything (outside of being forced to take VERY specific formations) except maybe sitting in the corner of the table hiding the whole game.
>>
>>52036989

>sitting in the corner of the table hiding the whole game.

Which makes them easier to deal with in some cases.
>>
>>52036989

Dark Eldar aren't worse off than guard - they have access to enough key pieces to be an effective army (lots of reavers and CTC).

I could also make arguments for CSM being better off than Guard as well, but I'd accept them being generally on the same tier as IG.
>>
>>52036169
Minoris variant most likely.
Could be a multitude of patterns, but it's definitely not a primaris if a titan towers over it.
Which just demonstates how powerful they are if the small ones can kill titans in one shot.

Like I said, some of the primaris mount nova cannons, which are fucking exterminatus tier weapons ussually mounted on cruisers. Ordinati don't fuck around
>>
>>52036643
>>52036786

Even if they can run and charge (which I don't think they can do) how does one scout and charge?
>>
>>52037035
>>52036989
>Guard are bad because they have to take a few specific formations
>Dark Eldar aren't bad because they have access to a single good formation
>>
>>52037067
It's not a scout move, it's a special rule from a detachment.
>>
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>>52036989
>Not bait

Holy fuck! Guys, I need your help. I seemed to have woken up in a different timeline.

The timeline I'm from, guard are fine, and the only people posting this shit are baiting faggots with single digit IQ's.

Please help me get back. I don't want to be here anymore.
>>
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>>52031501
welcome to 4chan bro Xd 40k amirite
>>
>>52037067
World Eaters don't Scout. They just get really angry.
>>
>>52036989
>generalists that are just bad at everything

What do you mean by this? The AM codex is one of the better balanced codices
>>
>>52037067
Worldeaters dont get Scout they just get an 2d6 extra movement for each unit at the first turn
>>
>>52037081
>Person 1
>Person 2
>>
>>52036811
>Guard are in a very bad spot right now (arguably one of the worst),

Lol Wut???
>>
>>52037093
It seems to be the latest bait popular with the kiddies
>>
>>52037103
He'll probably say something like
>muh tournament data says they suck
Which isn't even true, the LVO data puts them at solid mid tier, with a wide spread in temrs of how good/bad it is.
>>
>>52037126
As soon as Leafblower Guard stopped being one of the most unfun and powerful lists in the game, Guardfags started crying that their factions was shit and that they needed massive buffs.
>>
>>52037081

Actually it isn't based just on CTC (my opinion) - also I'm not the guy you were original responding to, I was just pointing out the DE aren't in the same space as IG.

Dark Eldar with massed reavers (available easily in the real space raiders detachment) backed by a CTC is a very capable army that can compete against most armies. Guard don't really have access to a similar list that allow them to compete in the middle of the pack (at least from a tournament stand point).

I don't think Guard are the worst of the worst - I think that handily belongs to Tyranids and Orks but I don't think Guard are a mid tier army either, I think they're either at the top of the bottom or the bottom of the middle.
>>
>>52037134
I'm not sure, man. This shit doesn't exist where I'm from. Next he's going to be telling us that Tau are mid tier...
>>
>>52037160
>I don't think Guard are a mid tier army
>I think they're ... the bottom of the middle.
What did he mean by this?
>>
>>52037145
I'm not saying they need massive buffs, but the army as a whole is just weak at the moment. Pretty much every unit the army has can be swept from the board in a snap.
>>
Looking at the Imperium during the Great Crusade, were a lot of the Crusade elements garbage or of questionable loyalty?

Reading the novels and Heresy scenario books, they paint a lot of the Astartes, Knight, Titan and Army forces as having severe issues long before Horus's rebellion.

Reasonably, should groups like the World Eaters, Iron Warriors, House Aerthegn have been allowed as much lee way as they were with prosecuting their war efforts as they did?
>>
>>52037145
>Guardfags started crying

Say no more.
>>
>>52037186
There is no straight line of where middle armies and low tier armies split. Guard are in a spot between those.
>>
>>52037186

Basically I don't rate them good enough to actually sit in the middle but depending on how you break things up (i.e. I do think they're better than at least 2 books) I might be forced to put them in a large 'middle' group even if I don't think they're quite up to par with many of the other armies in that 'tier'.
>>
>>52037091
>>52037098
>>52037109

So 2d6 for the detachment, 6 for the move and 2d6+3 on the charge. So even if you both deploy as close as possible, he's got to get a little lucky on those roles?

Yeah, guard player deserved to get rolled.
>>
>all this Corpsethief Claw talk
>No one remembers the Grotesquerie

You will remember it after up to 25 poison (possibly ID and possibly rerolling to-wound), or S5(possibly shred), possibly S6 from 3 dudes.
>>
So how bad in practice is it to equip different weapons in a unit? Like say different melee weapons in a Company Command unit. It feels like a shame to only have them all take the same thing; feels like the models lose their individuality.
>>
>>52036989
>Imperial Guard hides in the corner
>/w40kg/ posters trip over each other trying to defend their pet army
>Tau does the same thing
>/w40kg/ posters trip over each other trying to shitpost about the meme army
>>
>>52037035
>for CSM being better off than Guard as well
Entirely dependent on Legion/subfaction.

The issue with CSM and tier lists is that the Legion rules vary wildly in terms of power/efficacy. Some legions (Word Bearers, Thousand Sons, Black Legion for example) get very little that actually helps them, while others get massive power boosts (mass T1 charges from World Eaters can be punishing in casual circles, and Death Guard are stupid durable). Gods help you if you run Crimson Slaughter.

Traitor Legions was a mistake. Either it's going to be entirely thrown out come 8E OR 8E is going to keep the awful, useless Marks/Icons of the current design scheme. The inclusion of 3 Legions that actively avoid Chaos options has been a mistake since 3.5.
>>
>>52037250
It's more dangerous when you have things moving 12", like bikes and princes, but otherwise it's not super consistent even with the reroll charge.
>>
>>52037251

Yeah - no - Grotesques don't have access to scout, T7, a 3+ save, or Haywire blasters. There is a reason you don't seem them fielded in top table armies.
>>
>>52037250
IIRC, the Maelstrom of Gore formation also lets you Run+Charge once per game, so your average T1 threat range is 26.5". Still reliant on RNG and still counterable with decent terrain coverage, deploying further back, proper layering, counter-assault units, etc.
>>
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OK guys.

It's been fun, but can we please stop taking the bait from this guardfag?

He got us all good. Bravo. Let's move on.
>>
>>52037343
It doesn't, it lets you pile in and fight during your movement phase.
>>
>>52037310

I'd argue that with their BattleCo light formation they at least picked up some overall utility. Ultimately yeah there is still a large scale of power in the book but I think when you're looking at 'how good is this army' from a tiers (which is dumb anyway) stand point you're talking about the best options.
>>
>>52037343
>>52037363

And the +3 on charge. Yeah, I looked at it as part of a dimensional key gimmick list. There's 3 ways to get turn one charge out of Traitor Legions, and World Eaters on bikes with talisman of the burning blood isn't even the best.
>>
>>52037335
They might not have access to t7, but they can get to t6. But they're still nice. They have served me WAY better than a Dark Artisan. I can't say anything about the CTC because I've never used it.

They're quantity over quality. at 35-45 points a piece, I had them lock up a Daemon Prince of Nurgle from the Tetrad in a combat for 3 turns. It really took a load off my shoulders. Take em in Aethersail raiders, and shoot them up the field if you get first turn, or park them in cover and then shoot up the field if you don't get first turn.
>>
>>52037380
Gaining an ObSec unit of Bikers with additional tax of Terminators and Havocs isn't exactly anything to write home about. Outside Traitor Legions stuff, you're better off with a CAD for FW toys.

If you want to go the "best options route," then Guard are pretty highly placed in Mid tier thanks to the Psykana Division, Tyranids do alright with Lictor-shame style lists, and even Orks can throw down some nasty stuff with their OOP FW toys.
>>
>>52037310
>Thousand Sons
Thousands sons pretty much have to be this way when they're basically Magnus: The Army.

>>52037293
Both armies seem follow a similar strategy, it's just that Guard don't get massively undercosted/overtuned units to make up for it unlike the other.
>>
>>52037404
>inb4 he fell for the "Black Legion Speartip isn't hot dog shit" meme
>>
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1500 Points for all comers, meant to be fluffy with all options on the table. Electro priests for hordes, Breachers for vehicles and flyers, Destroyers for TEQ, and Kastelians for MEQs. Throw in some servitors for AP1 and fluff, and bam. Don't know about last ten points or where I'll stick the dominus
>>
>>52037433
Oh, the black legion speartip is absolutely hot dog shit tier, but it's the best way to get a turn 1 charge if that's all you need (like for dimensional key gimicks).
>>
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Newfag here....I really like the Scions, but reading 1d4chan....am I going to get raped trying to play them with no experience?

Am I better off just buying a Betrayal at Calth box and playing spehs muhreens while I learn?
>>
someone got the space wolf part of the inferno book? i got the thousand sons one so far
>>
>>52037469
They're basically the bastard combination of Guard and Space Marines that GW/FW forgot about and refuse to acknowledge.

They can be fun but you'll be spamming the same formation over and over.
>>
>>52037469
If you learn on hard mode, you make learn to make less mistakes than the people on easy mode.
>>
>>52037469
I have little experience with tempestus, but you should take everything 1d4chan says with a MASSIVE grain of salt.
>>
>>52037469
Friend dabbles with Scions, there's not much you're getting that you can't just play out of Millitarum.

I'd just play Millitarum to start (with either stormtroopers or scion allies) and then dial into what you like.
>>
>>52037506

The whole thing is in the hh general.
>>
>>52037469
from my experience, they play best with just spamming their start collecting box, and maybe getting access to Navy orders somehow. Be it an Imperial Agents Navy officer, or Guard Command Squad Navy Officer.

Having your expendables with special weapons drawing fire for your Taurox Primes is a huge help.
>>
>>52037561
ah found it there, thanks a lot mate!
>>
>>52037469
Scions are a very fast paced army that can be difficult to play, but very rewarding if you play them right. There aren't alot of batreps for scions, so you're pretty much on you're own figuring them out. Come here for questions about them because there are probably four or five people that have alot of experience with them (myself included) and/or look for old tactica blogs about them around when the codex first released.
and this
>>52037526

>>52037531
the 1d4chan page for tempestus is pretty good actually, probably because there's so little rules to fuck up
>>
>>52037544
With the new formation for Guard, it seems like literally everything the Scions can do, the Guard can.
>>
>>52037600
What's the best way to keep the commissar alive to keep the formation going? Hide him in the valk and never drop him?
>>
>>52037521
>>52037526
>>52037531
>>52037544
>>52037569
Thanks, sounds like I can go mainly Gua...Astra Militarum with Scions attached for something a bit more forgiving, at least to start? Then I'll at least have the models if I want to go 100% Scions in the future.

Didn't really want to pay out for Space Marines, they're too 'super' for my tastes. How can you be heroic if you've had the ability to feel fear engineered out of you? Same goes for various ayys.

I like the stories of regular humans, living in a shitty galaxy, getting chopped to pieces but doing it bravely.
>>
>>52037622
pretty much, keep him cheap and out of sight to keep those deeps strikers coming
>>
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>>52037569
>Taurox Primes
>Love the rules
>Like the idea of a light vehicle DAKKAing infantry to pieces with a 10-shot bolter
>Model makes me physically ill

What the hell were they thinking?
>>
>>52037686
while it's far from perfect, I think this kit does wonders for the ugly little thing

http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit
>>
>>52037686
>>52037720
>>
>>52037720
I love sites like these, just not the shipping prices.
>>
How are Orks for a first 40k army? From what I've seen on YouTube, Orks seem like the most customisable army so I can create unique heroes and warbosses.

I was planning on getting their SC box plus maybe a warboss or something.
>>
>>52037842
>>52037842

New. I dunno if anyone else was gonna do it.
>>
>>52037832

Blood and Industry has a set of four different Taurox sets to convert out the tracked wheels and is U.S. based so shipping is cheap. Price is on point too.
>>
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Hi new friends, I'm the one whose been annoying you about an IF list. I took someone's advice on following a warhammer TV paint method.

Attached is what I have after my first coat of yriel yellow, I really *really* want my guys to look good even if it takes me forever.

Does anyone see anything wrong with what I have here? I am going to do another yellow coat on his body after I finish the first coat on the other 3 parts.

The warhammer TV video said to go corax white + yriel yellow + reikland flesh shade + screaming skull.

I picked up a dorn yellow also for highlights. I used a base brush.

Sorry for being long winded, but I can't get across how bad I want them to look good. It's probably pretty obvious I am dependent on you guys liking my final product.
>>
>>52037856
Fun to build and convert, but you'll get tabled regularly when you play because they're uncompetitive as fuck, especially if you're new, they're hard-mode.
>>
>>52037858

Blood and Skulls Industry. My bad.
>>
>>52037856
Orks are customizable models, but their rules don't reflect that. Their recent books haven't been kind to them, and they struggle to compete against a lot of other armies.
>>
>>52037864
What you've got so far looks good, that's a nice strong shade of yellow.

Although, you should remember to not let the perfect become the enemy of the good. It's alright to have a tabletop quality army, you can always improve it as you become a more experienced painter.
>>
>>52037923
Thanks, I am not striving for perfect. I am striving for, I did everything I could with noob skills. There wasn't anything I was just lazy about.
>>
>>52036989
This is what I mean when I say that Guard players are insufferable faggots
>>
>>52037945
They are insufferable because they say their army isn't good?
>>
>>52038158
Because nothing is ever good enough if they aren't the best. If CWE have the biggest faggot playerbase, then guards are surely just behind them.
>>
>>52038194
Well, they currently aren't good and almost never win any tournaments, nor do they win any battle reports online, nor do they really win in anecdotal evidence.

So as insufferable as the players are, they aren't wrong that their army isn't good.
>>
>tfw shitposters are giving me a bad name

its like I'm playing tau
>>
>>52030255
Moba... do you even know what those letters mean?

it's an RTS, and more of one than DoW2
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