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Age of Sigmar General /aosg/

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Thread replies: 343
Thread images: 47

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Not so free people idea edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Old thread:
>>51915014
>>
>>51931519
So with hammer fall is GW bringing back a version of the old world? Becuase that's what is sounds like they are doing
>>
>>51931536
Only if you want to simplify to the point of losing any real meaning.
>>
>>51931536

Ehm, not really. It is its own thing.
>>
>>51931519
>Not so free people idea

Anons, I have a idea about free people faction.

They don't belong to any grand alliance, and when setting up the 1st unit, you must pick one of the grand alliance keyword. Order, Chaos(and/or Mark), Death and Destruction(is that work for Gork or Mork?).

What do u think?
>>
Anon from last thread, just bought the AoS starter set. Seems like nice rounded armies and I'm a stickler for paper rulebooks.
>>
SKAVEN FUCK OFF FROM CHAOS

YOU HAVE TO GO BACK!
>>
>>51931576
>high elves are competitive and top tier to boot

said no one who won a tournament ever.

Literally no elf army has ever placed in any tournament ever. I've been following it and do not believe I have overlooked any but I would love to see the list if it has ever happened.
>>
>>51931786
Which is something that I'm making a point on. Hence the usage of the term: armchair general. Funny thing is, we had an ironjaw list back in the masters where you're supposed to bring THE best lists... but we had ZERO high elf or seraphon armies, which he descriped as top tier.
>>
By the way, did anyone upload the scans for the Shadows over hammerhal story? Cannot buy it now but I'd like to read it.
>>
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THIS THREAD BELONGS TO THE CHILDREN OF HASHUT
>>
>>51932034
Glory to hashut!

Chaos dwarfs best dwarfs
>>
>>51931536
Elaborate. Preferably in a non-stupid way.
>>
There was a time when Forgeworld models looked better than Citadel but that time has passed. The new Lord of Change looks better than the FW one, same with the blood thirster.
>>
>>51932139
Its rules are also better than the exalted one, at least in my opinion.
>>
>yfw GW brings back Chaos Dwarves for AoS
>>
>>51931997

Anyone?
>>
>>51931536
I think what you are asking is, will there be some elements of the gritty dark fantasy urban setting like within the Empire of WFB?

Hammerhal is a new city but yes, I think there will be elements of that. But will there be an Empire? No.
I think at the most, we could see various cities with different cultures and whatnot.
>>
>>51932186
Please no, I spent a shit load of money on my FW chaos dorfs and would be so PISSED if they released plastic chaos dorfs
>>
To the anon from last thread asking about my 2v2. I was the stormcast guys, we just did the missions from the book since none of us had played AoS before. The stormcast won the battle but barely, the chaos lord managing to slay lord celestant in a 1v1, while the retributors cleaned house on the chaos warriors and lord relictor carried the day after celestant fell
>>
>>51932197
Well there won't be an empire, perse. But the free peoples are definitely manning the city garrisons and go to battle for them often, and they are essentially the successor to the old Empire
>>
Ideas for more factions
>whatever the tomb kings became
>daemons of gork and mork
>sea people
>insectoid fairies
>>
>>51932404

Expanded rules for free peoples that has a Build A State set of benefits and drawbacks that lets you make your own Order based human kingdom or city. Would allow for empire or bretonnian gameplay, or mixed.
>>
>>51932404
>Chaos Dwarves
>>
>>51932404
Settra was never confirmed to have died, he rushed into the warp to fuck shit up. It was already confirmed that even a few human warriors fought their way back out so it's not hard to believe that Settra would come back. A new Tomb Kings faction of him fucking Nagash's shit would be amazing
>>
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I have a pile of $$$ waiting for my bros of Malikith army release. Just in case there is a GW person lurking... Get on it so I can give you my money!
>>
>>51932130
See>>5193219
I miss the low fantasy settings.

I would be ok if the old world came back and sigmarines and KBB were like a war in heaven thing and everyone else is on the old world trying not to die
>>
>>51932646
Pretty sure he asked you to elaborate *non*-stupidly, not in an extra-stupid manner.
>>
>>51932613

I think the chaos symbol for slaanesh in the rulebook kinda spoiled that malekith may be ursurping slaaneshs position in the pantheon, so you may not be as order-y as you might expect

They should be pretty cool
>>
>>51932404
I was thinking about an insectoid race myself.

Would be sweet if done right.
>>
>>51932646

I understand not wanting stormcast but KBB are just Khorne warriors of chaos and marauders.
>>
>>51932693

B-but they could have made AoS without destroying WHFB!!!

Seriously, give up, these guys ain't gonna change.
>>
I don't like bases on chariots.

Would it be all that wrong to just field them without bases? Or does it cause real problems?
>>
>>51932728
True true
>>
>>51932740
They easily could have, AoS as a game is decent, lore is a joke, and you can try as you might but it's been all but university rejected.
>>
>>51932769

Sure, that's why we make two threads for each one the WHFB makes.
YOU are the joke, dear. Now go and kys.
>>
>>51932786
>we make 2 threads
Does not change the fact the lore is a joke still.
>>
>>51932743
Yes there would be problems because they will have a smaller footprint so they'll be harder to charge from the sides.
>>
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>>51932721
Like Tyranids?
>>
>>51932825
You people are becoming insufferable. Please leave.
>>
>>51931777
Nice to know - welcome to AoS. Which faction you have picked - order or chaos?
>>
>>51932818
I would imagine that, while that's true, it'd also be easier to pile in because of the concave surface area. Still, I suppose that makes sense. Guess it'll need taking care of then.
>>
>>51932812
>the lore is a joke still
My opinion is a fact: the post
>>51932825
>That filename
Please, stop shitposting m8
>>
>>51932846
That sad feel when
>are you order or chaos
Should be a joke, but it's not...
>>
>>51932868
Good thank you for recognizing my opinion is a fact. Because the lore is shit, game is fine, lore is crap and the proof is that AoS is the butt end of almost every GE joke now.

We are not shot posting we are AoS posting :^}
>>
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>>51932825
No, like this.
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>>51932883
Both starters are Chaos vs Order, so what are you whining about?
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>>51932883
Well, do you see any other faction than order and chaos in starter set?
>>
>>51932848
I mean if no one has an issue with it you don't need to but I personally hate when my opponents don't base their models.

Like this Eldar player who never used any bases on his jetbikes so they were supper low to the ground fucking with line of sight.
>>
>>51932945
Majority of people play order or chaos, which I get has the most models and love, just wish death got as much love as wel :\
>>
>>51932883
>>51932925
>>51932812

Is the Fantasy General dead or something?
>>
>>51932925
You are a sad man, Anon. Here is your (you) - the last one you will get
>>
>>51932985
It's like their game - you know the answer
>>
>>51932186
>brings back

they were never really there to begin with.
>>
>>51932996
>>51932985
No but AoS lore is pretty dead, in fact you could say it was DoA :)

Besides what's more sad? Shit posting, sorry AoS posting about its bad lore, or the fact you neck beard is quivering over trying to defend it and take the bait?
>>
>>51932740

Totally could have worked

Old world isn't destroyed, teclis destroying the maelstrom connects the old world to the mortal realms, which are already mildly populated and are where Sigmar has been hiding out doing his Age of Legend shit and making his stormcast out of heroes.

The end times ends with Sigmar and the stormcast coming down to rescue the empire, Archaon is defeated but escapes to the mortal realms and becomes massively powerful.

The aelves leave for the mortal realms, orcs invade into their with grimgor, etc

The starting point of AoS looks about similar to its current start but the old world still exists as a smaller but important battlefield.
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>>51933047
He is back!
>>
>>51933055
>how would they do sigmar with out destroying the old world?

This is your answer, they could have EASILY hand waved it but no they had to blow the fucker up for reasons
>>
>>51933119
Not me, but I see there are fellow Shitmar posters, funny enough I actually like the game and working on a chaos dwarf and slaves army that I enjoy I just find the lore to be shit like so many others do, and the fact people defend it even funnier
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>>51933119
Well, we should just ignore him, it's the only way to have a decent general.

Also - has someone played Regiments of Renown? Which faction did you use? How would you rate it?
>>
>>51933119
>>51933165
I kinda gets where is coming from, people in these thread are super easy to trigger.
>>
>>51933346
Well, yeah - but people from AoS are not spending their time on shitposting in fantasy thread at least.
>>
Thinking about summoning. When you spend spare points on summoning something, are the points considered spent when the unit is taken back off the table or can you keep using those points?
>>
>>51933209
I haven't played RoR, but I have done the hinterlands. It's super quick and succinct.

My bro played some orruks lead by an ogor, and I did nurgle mortals lead by a blightking.

My list was
Rotbringers sorcerer
3 chaos warriors (mark of nurgle) with one being a hornblower
1 putrid blightkings (leader)
1 chaos marauder (mark of nurgle)

He definitely outnumbered me which is what ultimately won him the game, but it seemed pretty well balanced. I made a couple stupid decisions which made it so i only got a whopping 1 token off the map while he took the other 4. I'm not blaming being outnumbered on that one, because I could have had at least 2 if not for a really dumb decision. It was fun though.

Next time though I will be swapping one of the chaos warriors out for more marauders and make one of the marauders a hornblower, this will give me a few more needed bodies. And I will have my soercerer be the leader. Because shit, by the end of the game he was at 6 wounds, when leader models can only have 3.

It was a pretty cool game. I recommend getting a good mix of some weak dudes for numbers, but a hero and a few elite models helps a lot. It also makes the game much more itneresting.
>>
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>>51933047
you need to go back to your containment zone. >>51931854
>>
>>51933515
What do you mean when they are taken back off the table? You mean when they die? Because those points are used up regardless of the survival of the thing you summoned
>>
>>51933055
GIVE. UP.

This is not on whether or not it was a good. This is about a bunch of autistic turds (YOU) that just cannot let it go and move on because x writer didn't write the end of the story he liked.
>>
>>51933128

It's why I feel like we're going to get a sort of retcon at some point

its like not like alternate but canon dimensions didn't already exist before the end times
>>
>>51932846
Think i'll pick chaos since the fat slaver reminds me of the whip orc in RoTK. Was considering a dark souls black knight theme for the stormcast though.
>>
>>51933586

No, you're not getting that. The only feeling you've got are your delusions. Period.
>>
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>>51933566

Why? My level of emotional investment in the setting isn't very high so considering how to redo past events doesn't make me sperg out
>>
>>51933608

But canon alternate worlds do exist, both storm of chaos and the WAR universe stories are both canon, they just didn't happen in the end times universe
>>
>>51933647

No dear, that's just the mental gymnastics that the guys from /WHFBg/ have made up. Those worlds are not canon. The only thing that is "canon" is Aos and bloodbowl.

Now grow a fucking spine and quit whining or go to do so on the containment thread.
>>
>>51933566
For fuck's sake - just ignore him
>>51933605
Good luck. Both are newbie friendly so you can not pick wrong. SCE have more love right now but Bloodbounds have a bunch of heroes and units. You should pick a SC! box for Bloodbounds next IMO but maybe firstly try your best with painting etc. if you don't want to end up with pile of unpainted plastic blobs
>>
>>51932786
>More people consume rice than pasta
>This statistic alone proves that rice is more nutritious than pasta
Never change, Smegmarine. AoS lore is a level of stupid that isn't even usually reached in 40k, what with Stormcast Eternal Stormlords wielding their Stormhammers and Stormfields that are forged from Sigmarite in the Sigmarabulum in Sigmaron under the watchful eye of Sigmar.

As long as the above sentence is a core part of the equipment of the Good Guy faction, your game's lore is always going to be laughed at as horrific trash. And that's not even getting started with the MS Paint maps.
>>
>>51933673

But that's exactly the official word of God before end times: storm of chaos and the tzeentch invasion from WAR both happened and were perfectly valid places to set games in. It's the absolute easiest way of making everyone happy and they've been doing it for a decade now.

Battletech has the same thing going on with its AUs
>>
>>51932459
Jesus, this from a fluff standpoint would be worth its weight in gold.
For army builders as well, giving us something tangible to fight for
>>
>>51932848
I don't run my "vehicles" on bases (screaming bell, wlc, etc) but I know the base gives them like an extra half inch on the sides so I tell my opponent when he charges if it's in.

Most people are fine with it but just in case I carry the sized base in NY game bag and just slot it under the model if the guy throws a fit or thinks I'm lying
>>
>>51932461
already exist
>>
>>51933721

Thank god that

A) My comment of threads was addressed to the "refusal"

B) Your argument is basically nitpicking and saying things out of context, specially when the name sigmarite was already used in WHFB and sigmarabulum makes reference to a type of reunion room used during early roman empire's story for gathering of lords or lawspeakers. So your argument is ignorance.

But hey, I didn't expect more than grognatard!

Also, Maps like this ones?

https://warofsigmar.s3.amazonaws.com/uploads/blogging/picture1/1734/fluff1.jpg
>>
>>51933822

why would you reply
>>
>>51933727

GW's word never said that regarding ANY of the two. And in any case they pretty much said that ET was THE source of canon where to place the story. Sorry bud.
>>
>>51933837

I love flamig dumpsters and pointless bickering.
>>
>>51933840

Not true, they explained the fluff rebound after Storm of Chaos with the "it was just a campaign/prank bro" and when WAR was released they straight up said it was an alternate universe.

Frankly I don't know why you care about what other people base their games on, no ones actually expecting a roll back of the lore.
>>
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>>51933859
Please, stop. Stop feeding him with (You)s and let him die of starvation
>>
>>51933346
They are, say sigmar lore sucks and the act like you just shit in their living room.

>>51933506
Yeah because we know objectively the lore is better so.
>>51933566
Your acting like a Matt ward fan right now, stop it.
>>51933586
I'm betting through tzeentch warp fuckery it's gonna come back to the old world
>>51933822
>nit picking
Brah the whole sigmarines are a joke they have the exact same fucking structure as space marine legions, have fucking Boltthrowers, have fucking thunder hammer and storm shields what the fuck did you expect to happen? Not get made fun of?
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>>51933822
>they go more ballsdeep for Sigmar than Yiff Fags do for Wolfwolves
>bonerattlers, soulblights, aelves
>even randomly tossing out Duardin despite the fact that Warhammer already had a not-dwarf name for dwarf but fucking dawi, I guess
>>
>>51933898

>Your acting like a Matt ward fan right now, stop it.

Schoolposting was a mistake.
>>
>>51932459
That's would be fucking awesome.
>>
>>51933676
I'm a long time painter and play HH so it's no problem and Khorne happens to match most of the thousand sons schemes I'm doing. I heard bloodbound aren't so good but I'm not a cheese player and I like having banners and special heroes to boost shit.
>>
>>51932613
I second this. Any red shirts lurking take note. The people want start collecting sets for elves
>>
>>51932743
No problems because AoS rules specifically states that bases don't count and are just there to hold the models up
>>
>>51933976

KBB purely made from the AoS releases is pretty bad.

KBB + already existing mortal khorne models is perfectly fine for casual play.
>>
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>>51933976
Oh, then have fun with them and remember to buy a Gorechosen box
>>
>>51934006
Except most people play with bases, especially if you want to play at events or tournaments.

It's really the ONLY homebrew rule that is nearly universally accepted.
>>
>>51934038
I will be using bases obviously because you can decorate them and it looks better, and I play 40k where bases absolutely matter and I will fuss about that. But rules are rules, and AoS tells me to measure from the actual model so that's what I do
>>
>>51934033
Also I would suggest running like 40 reavers blood secator or 2 and some wrath mongers, and a warshrine, then get ready to dump more dice then an ork player
>>
>>51934038
I bet that it will be an official rule again once the second GHB comes out.
>>
So if I wanted to run Elves how should I do it?
>>
So if I wanted to run 18th Century Line Infantry ala Imperial Handgunners supported by Siege Engines ranging from Cannons to Steam Tanks, how should I do it?
>>
>>51934097
Maybe you should start with aelvish part of Spire of Dawn If you have nothing Aelf-related? Just sell skavens, spare bases and buy next spire of dawn box
>>
>>51934071
That's cool. Just letting you know most players around the world measure from bases. So if you enter a tournament or event, don't throw a fit if they measure from bases.
>>
>>51934115

Pretty easily with a free guilds general, handgunners and whatever you want from ironweld.
>>
>>51934087
I honestly doubt it because measuring from models is part of the 4 pages, which they generally do not directly change in the GHB. It will remain simply a blurb of "a lot of people measure bases, make the game your own!"
>>
>>51934033
>gorechosen
>you don't see any gore
>>
>>51934170

They could make it an extra part of Matched Play, the same way the Victory Conditions part of Matched Play overwrites the Victory Conditions from the 4 pages.
>>
>>51934033
are 3v3 games viable in AoS?
>>
>>51934186
Sure they could, but I doubt they will because they don't need to. You are hard-pressed to find a tournament or event that measures from models, so doing it seems redundant. I could be wrong though and would welcome it in GHB2
>>
>>51934152
Any formations or whatever Smegmar calls 'em that makes the army shootier? I remember when I was doing the theory-crafting when this game first came out, there was one that gave me a bunch of buffs if I ran a General, Handgunners, and a Greatsword Tax.

I don't really intended on buying any of GeeDub's shit -- I was working on a Perry Miniatures Revolutionary War British army for 8th Ed when Fantasy got sacked. Between the line infantry, the cavalry, the cannons, and some Chaos daemonengine funtimes, I have everything I'd really want to play. Already play them in KoW with no problem, but some friends I play Infinity with run AoS, and if the cheddar is still what it once was and I can get the +2 to hit, +2 to wound, -1 Rend, Gun Kata in melee, I figure why not.
>>
>>51934190
Sorry Anon, I have never played other game than 1vs1
>>51934183
I actually ok with that. You can find the gore in the setting easily (FEC battletome for example) but it's not forced everywhere like in 40k. On pic related you have skulls, blood and that's enough for small art IMO
>>
>>51934257

You can do a free regiment or state regiment but that'll be more melee balanced than a pure gunline
>>
>>51934257

Empire gunline is just skewy, it'll wreck some lists but its actually fairly weak to other shooting lists since handgunners blow away like tumble weeds in a breeze.
>>
>>51933727
>making everyone happy

literally impossible and not worth trying. Besides, WHFB die hards wont be "happy" until AOS is abandoned and warhammer 8th edition is back on the shelves in GW stores. (something that will never happen since AOS is objectively more profitable and popular than WHFB).
>>
>>51934361
How's LoS work in Smegmar, anyway? If I have melee tarpits in front of my handgunners, do they screen the other shooters? And I'm assuming in a situation like that against someone that outranges me, I'd be using cannons and other warmachines to take out the other relatively static gunlines, no? Plus, cavalry and steam tanks to engage them in melee swiftly.
>>
>>51934377
I would like to see a face of shithead that has burned all his minis
>>
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>wanted tyranids in AoS for the simple joys of seeing them charge into a shield wall or break into a dwarf hold or clash with skaven or adapt to fighting the undead
>thought AoS was inclusive enough to fluff them in the same way daemons or most of the gods are very similar over
>tyranid posting immediately hijacked by shitposters
>haven't even been on tg for a week, come back into aosg and see tyranid shitposting

what the fuck dudes, i actually wanted tyranids in AoS just because i thought it would be a fun and interesting thought experiment. what is it about the mere suggestion of AoS tyranids that triggers people so bad?
>>
>>51934456
Tyranids would be cool

Lots of people have already made custom rulesets for them

I dont know why so many people have autism attacks when they read about that idea
>>
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Well, I'm not sure how rule 3 is interpreted by mods but it's worth a shot.
>>
>>51934415
>I would like to see a face of shithead that has burned all his minis

I cringed so hard when I saw whats his names video of burning his whole army on youtube a couple years ago... so stupid.
>>
>>51934404

"relatively static gunlines". sylvaneth pop out almost anywhere on the map, and their shooty units make almost canon tier shots.

engaging in meelee with those units isn't going to be very good against dedicated meelee fighters. Even knights are push-overs against meelee forces. You could, of course get bretonnians, who boast better shock-cavalry.
>>
How's the Hallowed Knights Warrior Chamber? Was going to paint my guys up as them anyway because I like the color scheme but want to know if the battalion's worth building around.
>>
>>51934404

>Smegmar

stale meme.

>LOS

True LOS, if your general is fairly normal sized he can be reasonably hidden behind a few rows of troops.

>cannons and other warmachines

They deal precise and high rend, high damage shots but will not kill a whole unit as efficiently as a blob of archers. They're spot removers, not flame throwers.

Handgunners(and crossbows) are strong because they can fire at an enemy unit that charges them during the enemies turn, which makes handgunner blobs actually pretty decent against things that should normally tie up ranged units, but it wont save them from dedicated (and tough) melee units.

Demigryph cavalry and steam tanks are great and greatswords aren't tax at all, they're phenomenal infantry. A balanced free guilds army plays quite well.
>>
>>51934135
I don't dislike bases and I actually prefer using them because it's simpler. So what you're telling me is that most people just measure from bases in AoS and disregard that rule? Once me and my friends settle on how we play we tend to keep it that way. I would much rather use bases like in 40k
>>
You know

Mannfred should just become an insane ghoul already

GW already turned him into a joke anyway
>>
>>51934870
>Implying Nagash would allow this fate for his beloved prodigal son

Nagash has been grooming Mannfred for something. Successor maybe? Would explains why he refers to him as a child/son.
>>
>>51934456
When an idea is as shit as yours, you can bet people will tell you that it is, in fact, shit. Especially here.
And no, AoS is not inclusive enough to support godforsakenly retarded ideas like that.
>>
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>>51932139
Your opinion is shit, the FW one is 1000 times better than the overdesigned cartoon gw garbage
>>
>>51934892
Where does that come from? The Audio Books?
>>
>>51934549
Because it's a fucking awful idea?

>>51934823
It's got okay special rules that are useful to have, but it's hindered by requiring a shitty base battalion in Lords of the Storm and doesn't help at all with the offensive.
>>
>>51934829
Just gotta bring the right combo with artillery like for example 2 hell cannons and chaos warriors to tar Mmm dealing out 4d6 mortal wounds that if yor shooting at a 20+ blob is 2s on 2s mmmm sexy otherwise it's 3 on 2
>>
>>51934892
Mannfred is being groomed as an eternal punching bag, anything else would cause people to lose the last bit of faith in Nagash not being an incompetent, self-destructive moron.
>>
>>51934829
>stale meme
Still the best two-syllable name for the game. If the lore becomes anything slightly more substantial than a pisspoor Saturday Morning Cartoon, I'll consider giving it more respect. But until then, stale meme it shall be.

>LOS
Glad to hear it. Does this work both ways, though? If I have handgunners behind greatswords, can I shoot past them?

>Melee Situation
So is it fair to say that the standard maneuver would be to draw a line of bodies across the field with handgunners, shooting and soaking the charge, then charging the flank of whatever just intercepted them with demigryph or something equivalent and hope that the combined pressure of a round or two of shooting and a charge from cavalry will pop whatever just rammed me? Unsure if you still get morale bonuses and the like for charging flanks or not.

The list that I ran in 8th consisted primary of
>A few hundred Handgunners
>The meme guns plus cannons
>1-3 Engineers/Master Engineer
>Demigryphs + Huss
>Outriders/Pistoliers
>Steam Tanks
>>
>>51935067
Iirc you can't shoot through enemy units but you can shoot into the melee
>>
>>51933557
That pic might be the cringiest shit this side of Barron Trump's high five
>>51933506
I'm just saying, grow a slightly thicker skin, we're on 4chan. And being so overly senstive about AoS will only feed the trolls in the long run.
>>
>>51935067
Not that the game needs the respect of a human dreg like you but, hey, I guess faux-importance is important to keep the ignorant uppitiness.

Also, you cannot shot with blocked LOS.
>>
They blew up the old world because they WANTED to piss iff the existing playerbase. They wanted fantasy players to fuck off and be replaced with the nu-playerbase that exists today
>>
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>>51934456
You're not trying to adapt the concept to the setting

tyranids are sci fi concept inside a sci fi setting, inspirations coming from aliens and starship troopers

for a fantasy setting like AoS you need some other key concepts and ispirations plus a an already present ground to make it grow on

I say this as a tyranid fan:
look for what you really like about the tyranids and then change the rest to adapt to the place
>>
>>51935166
It's a troll, don't feed him anymore please >>51934977
>>
Has there been any progress made on the fimirach dirach model since the last time it was shown? The wait is killing me forgeworld!
>>
>>51934926
DO you ever get tired of shitposting in every thread on 4chan that so much as mentions tyranids? where exactly did the carnifex touch you? did he make you feel like a girl?
>>
>>51935165
Well these threads are not making me hopefull for that nu-playerbase.
>>
>>51935191
GW saw that forgeworld was popular, ao they dumped a huge number of projects in them, slowing their release schedule to a fucking crawl
>>
>>51935165

Yeah, and thus they went on on a manhunt to kill any one who may have still had a shred of loyalty, flaying them alive and putting their heads on spikes at the top of their EVUL! headquarters.

Yeah, no. Offense is taken not given.
>>
>>51935230
This poor fucking forge world is only like 9 guys in the whole fucking company getting blasted
>>
>>51935238
>Offense is taken not given
ive never read anything so retarded in my life
>>
>>51935230
That's what I'm afraid of. Hopefully it will release within the next year? I looked at the image of it from gamesday and it's got me all excited for it. I want it :(
>>
>>51934988
Yeah, and the Lord of Undeath novel.
>>
>>51935201
Well, that was actually my first time commenting on how stupid 'nids in AoS would be, but I will now make it a point to mention that everytime the issue is brought up.
And, man, I wish a carnifex would make me feel like a real girl.
>>
>>51935190
fuck off, there are tyranid trolls but i'm not one of them. getting real tired of this shit

>>51935166
actually i did, several threads ago, and i asked for suggestions about how to do exactly that. My original idea was to have something like an offshoot of the original lizardmen that functions like the tyranids. I really like the reptilian aesthetic, the fully biological tech, the swarm, and most importantly the adaptations. someone said just put the tyranids in AoS because they're aliens anyways, so i rolled with it. I'd much rather have fantasy tyranids, but every time i try to ask for ideas everyone says "just play skaven bruh, they're a swarm faction with big centerpiece models, totally the same thing." no. I don't want to play technologically advanced, scheming chaos rats, thats nothing like what i'm going for.
>>
>>51935067

True LOS goes for all units, so your own included.

Yeah that empire list would work just fine although pistoliers are just kinda crap now. Outriders are fine though.

>Ill consider giving it more respect

It just makes you look 2 years out of date. The launch story was garbage but the newer fluff is what convinced me to play the game at all.
>>
>>51935166
For fun I will pretend to take that premise seriously, my thoughts turn to insect like faeries, dragon like hording beasts and the ghouls, perhapse undead strung from these sources
>>
>>51935238
we get it, you're buttblasted about the old world. i miss it too. but bitching to the /aosg/ is not going to make it come back, nor will it effect the outcome, nor will it contribute in the whole thing gettng canned.
>>
>>51935332
>I don't want to play technologically advanced, scheming chaos rats
>That's why I want to play bio-technologically advanced lizards
Then why the fuck are you not playing them, huh? People see skavens as tyranids of AoS. If you have different opinion about it just make your fuckin faction and share it with us instead of making quasi-bait threads. You know that we see nids-posting something like 5 times per thread and still you make your post look like one of them. Just tell us something more than "I want fantasy nids"
>>
>>51935165
Actually it's more likely to be the contrary:
GW could have changed everything in the old world, still piss off the fan and go on with their schedule, they instead decided to crystallise the old world with an in setting development of only a few years and then did everything else with a barely connected setting.

this is exemplified by the licenses being separate so that they could (did and will do) still cash on the old world with the additional nostalgia factor on top and by numerous marketing decisions having been done with the specific intention of attracting the oldfag (warhammer quest? slambo? hammerhal artistic direction? tzaangors?)
if, of course, you didn't understand oldfags are a relevant part of their target when they literally spelled it out for everyone to read in their report.
>>
>>51935349
What the fuck are you even talking about? I was being sarcastic about the manhunt dude.
>>
>>51935437
This, brainstorm an idea on HOW to reimagin their concept to fit the setting
>>
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>Mfw this thread

Who here /AoS is honestly a shit game and ultimately i wish it never existed, but i want to use my old models and the new ones, and i like some aspects of it as the game is mostly enjoyable/?

Anyone else in this boat? also Stormcast and the early fluff is shit and they could have handled them so much better. But they didn't, so fuck it
>>
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Anons - get your shit together.
Constructive criticism is okay and we are all accepting the fact that lore has some plotholes and shortcomings but if you see a le smegmar is shiet xD post - ignore it.
It's okay to discuss custom factions, headcanons and other shit but if you see a "I want Nids in AoS REEE" - ignore it. If you want to talk about your ideas just share them with us without shitposting.
>>
>>51935573
Why not play 9th Age or Kings of War if you miss the old shit so much? Also, no Stormcast to offend your precious sensibilities
>>
>>51935619
Preach, my nigga. People are getting way too easily baited and triggerd in here.
>>
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>>51935642
>Also, no Stormcast to offend your precious sensibilities

>Offer compromise
>Still triggered

And..this defensive reaction is why your threads get bombed with shitposts. dunno what to tell you my man

9th is fun though.
>>
>>51934892
Mannlet is beyond redemption. Isabella needs to take the reigns since based vlad is no longer with us. It's too bad aborash Hates other vampires so much because he would have been the best leader
>>
>>51935642
Not that fag, but I regularly play KoW. Just have a different group of friends that play this shit, and so I was looking at how possible and cheesy it'd be to play.
>>
>>51935230
>Tfw won't get another Chaos dwarf model for five years prolly
>>
>>51935165
They wanted to get 40k players to buy fantasy models. There's really no secret here, 40k has a way bigger fan base and if those players got into AoS they would sell more than if they gave the fantasy players what they wanted. The 40k system also attracts new players much easier since you don't need regiments of 40 guys to play the game
>>
>>51935573
I mourned a setting I was only recently learning of, but got over it and bought me some lizardmen and started learning the setting, season of war tipped me from reluctance to cautious enthusiasm, also making my necrons a tribute to the tomb kings in how I make their units look, conversion heavy. Sometimes you just move on and accept the hand you're dealt
>>
>>51935338
On the note of LOS, since AoS encourages players to do what makes the most sense, would it make sense to allow archer units to volley over things that are blocking LOS, while preventing gunner units from shooting through? Or is LOS a universal uncompromising rule
>>
>>51935332
Alright fucker - I know you are trolling but swarm army of unnamed npc-tier models would be nice Nids player here - Swarmlord was a mistake[/spoier]. What about fungoids or plantoids? They could work like Nids. Slower but also tough and durable
>>
>>51935687
That can applied to most of /tg/ where every thread but the general you frequent is a cotain ment thread
>>
>>51935726
Oh? Where are you playing, I was a supporter of 9th who was still giving AoS a chance, but never had a chance to see much come of it
>>
>>51935784
>The 40k system also attracts new players much easier since you don't need regiments of 40 guys to play the game
Still AoS is more newbie-friendly IMO. I have something like 9-10 AoS players at my main LGS waiting for new "sigmarized" rules for 40k to give it a chance and run two games
>>
>>51935838
Plant people are covered by sylvaneth, presumably you could make them fungus themed too, the dinosaurs angle of the nids is covered by seraphon, the all consumer element is covered by ogers and flesh eater courts, leaving the insect element
>>
>>51935752
>chaos dwarves
The only faction that ever managed to be more pathetically irrelevant than sisters of battle in a warhammer game
>>
>>51934190
Yep. Open play rules for multiplayer games are provided in the GHB.
>>
>>51935823

There are specific rules for ignoring LOS (the trebuchet has it for instance) so not normally, but if you put your archers on a hill they can fire over your own troops just fine.
>>
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>>51935911
>the all consumer element is covered by ogers and flesh eater courts
Then pick a parasite fungus theme m8. The waste land covered with single-minded mycelium. You can convert existing models of other factions or make up yor own rules and unit types
>>
>>51935908
Well that's what I meant, AoS went away from fantasy system and adopted a more 40k play style with smaller units/war bands instead of armies. It's just better marketing for new players. I lost my AoS virginity this weekend and had a friggen blast. I love the simplicity and the feeling of back and forth, rolling for each phase of the turn, it was definitely super fun and my buddies and I will be getting into it soon
>>
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>>51935332
>reptilian aesthetic, the fully biological tech, the swarm, and most importantly the adaptations
solidly simple premise and if you didn't recognise the source of the pic I used I urge you to watch more into it: it's a taotie queen from the great wall, that sees a swarm of alien beasts assaulting the chinese

the problem with the lizardmen is that they lack the fertile ground I was talking about earlier, for it to work you would have to fluff a corruption of some sort over the the old lizardmen that managed to survive into the age of sigmar, it is a premise though that goes into conflict with pretty much everything the lizardmen are for something that you could recreate easily from the mortal realm without them instead
the realms are huge and reptilian beasts that reproduce unconventionally surely aren't absent

If I had to do something about it I would go with the draconic instead: a godbeast themed about being the mother of monsters is a recognisable premise with roots in mythology and multiple interpretations in recent culture with how dragons have been reimagined and branched

another pivotal point to take root in the setting is the great maw, which is a canonically survived lower divine being currently trapped by tzeentch iirc: the great maw has connected to it the aspects of the great devourer and the mass corrupting/herding influence that its infective hunger has had in the old world with ogres and now possibly in a new world of possibilities targeted to some other race now that the ogres are mainly depicted following gorkamorka
now here's an example: the trapped and tortured great maw has found a way to extend its will out of its prison, smaller splinters of it to burrowing between dimension in a frenetic attempt to eat, grow and return to the greater whole
many got lost or destroyed accidentally, others hunt down intentionally, one satiated its bite consuming whole a godbeast of ghur
from its digested blood came forth the first [insert name here]
>>
>>51935956
I would think gunners can do the same thing with elevation. It makes sense to me that archers could volley over friendly units that were in front of them on the same or even higher level. Maybe with a minus 1/2 to hit tho. But if there's no actual rule to support that then my question is answered.
>>
>>51935921
Yet are pretty damn awesome lore wise now that they've filled em out more. One thing I didn't like about Chaos was how they were angry destroy everything fuckers, which is why I like how Chaos Dwarfs actually build horrible machines and towers and contraptions in order to gain power
>>
>>51935838
Mushroom Men could be awesome. They'd fit into Ghyran no problem, and there are a fair few manufacturers who make fighting fungi miniatures.
>>
>>51936020
That's literally what Orks are
>>
>>51936040
I don't really see Orruks as a single-omnimind controling the waste superorganism trying to convert other living beings
>>
>>51936017
Well chaos is actually a lot deeper than that. In 40k and fantasy chaos were all loyal men once who were betrayed by their empire/imperium or "lied to" and sought truth. Don't get me wrong they're all corrupt assholes, but the road to hell is paved with good intentions. Archaeon was a priest of sigmar who found a dirty secret about the church, and Horus was just convinced that he was being lied. They both fell in their own ways and became unforgivable monsters but there's definitely a lot more to it than just BURN MAIM KILL
>>
>>51936058
>greenskins don't have a collective consciousness
>squig lifeforms don't take over entire biomes
>>
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Bretonnia update for Total warhammer is making me want to field my glorious chivalry boys again.

I haven't actually used them in AOS yet, anyone have any experience with them? Just in a casual environment.
>>
>>51936183
>liege and lady intensifies
>>
>>51936155
>High Fantasy setting
You can do whatever you want m8, it's just my opinion. If you want you can shit on your SCE minis and call them Chocolate Eternals - your time and your idea
>>
>>51936239
>shit on your SCE minis and call them Chocolate Eternals

might actually improve their aesthetic actually.
>>
Everday i look at this 3d, remembering that i was unable to find the Painting Guide to AoS :(
>>
>>51936330
>Painting Guide to AoS
Have you tried to look on mega in OP pastebin?
>>
Reminder AOS general is at its highest quality outside of normal American school hours when phoneposting is at its lowest rate.
>>
>>51936183
Louen is an amazing commander and provides enormous benefits to his army, especially to all-knight forces. He's also pretty tough and makes a good troubleshooter or backline hunter. I never leave home without him.
All knights are roughly comparable, but Knights of the Realm and Grail Knights bring the most consistent and independent results.
Also, Pegasus Knights. Always good to have.
Peasants are most shit, but the Archers are very reasonable in large numbers. Personally, I roll with nothing but Knights most of the time, so i can't really comment on them.
Trebuchtet is still one of the best warmachines.
>>
>>51936319
Well, I'm not playing them but they are appealing for me from the very beginning - both lore and aesthetic. If a shit is pleasing your eyes then you should play nurgle daemons - GUO is a model for you
>>
>>51936319

As someone who loves my empire army, I fully acknowledge the older fantasy range has not aged well model wise.

WHFB was completely dependent on fantastic art to make up for its kinda lackluster models in some cases.
>>
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Could someone give me a link for a good video battle report? I want to show my friend interested in AoS how it gameplay looks like. Open play, point game - never mind.
>>
>>51936358

They don't have: Internet is pretty jealous of AoS pdf paint guides
>>
>>51936563
But which faction do you need?
>>
>>51935984
These are all actually really good ideas anon, thanks for actually taking me seriously and not writing me off as a troll for no reason.

Gonna do some brainstorming with these ideas and some other I had, and hopefully come up with a solid premise

>>51935911
>flesh eater courts and ogres already cover the all consuming aspect
It's amazing how those 2 factions are nothing alike with each other or a swarm of rapidly evolving reptilian beasts. It's like saying ironjawz are redundant because we have KBB as a melee specialist army, or that stormcasts are redundant because chaos warriors are already big guys in heavy armor. Factions can still be unique despite sharing very broad themes
>>
>>51936500
Tabletop tactics has two, but they are pretty good.
MWG might have one other two good ones, covered in an overwhelming amount of shit ones.
GMG with ash has a few and they are ok.
>>
>>51936615
Ironjawz and the one with both Chaos and Sigmarines
>>
All dwarfs are best Dwarfs ! 0 an using chaos Dwarfs models in my AOS dwarfs army har har -in my lore all dwarfs move on with old grugdes bcause world blow up and they need roon for new Grudges, so Feyslayers , chaos dwarfs and Normal dwarfs are working together ( sort of )
>>
>>51938385
Are you ok? Are you having a stroke?
>>
>>51934456
Tyranids as they are now are shit idea ofr AOS but idea of insects-like swarm is nice tho.
But it need to be more fantasy (like nerubian form wow ) not space bugs with weird lokking astethic. They need to have culture of some sort
>>
>>51938422
kinda...too sleepy 5 h of playing talisman was retarded idea i will now stop shiting in this treat good night
>>
I miss Slaanesh. The oversized rodent is not an adequate substitute.
>>
a mindless bug-like race might be cool

Like a life form that lives in the space between the realms, eldritch cosmic horrors, anathema to chaos
>>
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>>51938631
would this be acceptable?
>>
Where the fuck are the steamheads

The very first warhammer community teaser pic was a dwarf thing and we have still seen nothing. Things that were teased later have already come out ffs
>>
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>>51938746
Unless a betrayal comes up. In the few times Malekith/Malerion has come up, he's been stated as working alongside Sigmar. He even designed the training grounds for the Stormcast, where they can beat each other to near-death and come out without any permanent injury.

Add to that, I doubt GW would shift all the dark elf armies to a new Grand Alliance.

However, Morathi's fate is still up in the air.
>>
>>51938866
rumors are late march, if not april
>>
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>Cant ally across gran dalliances in any capacity

>My mercenary band lead by lietpold the black(no longer has rules btw) with his leadbelcher ogres is now illegal
>>
>>51938920
You can in open play and even in matched play with casual cool people. but not at most events or tournament, no.
>>
>trying to clean mold lines off of treemen in all those hard to reach branchy areas
I don't want to do this any more
>>
>>51938879
yep you're right.
>>
>>51934981
Theyre both great imo. Only reason why the GW models look "cartoony" is because they paint them simply to accentuate the shapes. Its all about the paintjob in the end. Don't agree with anon that
> "gw has officially surpassed fw in quality"
But ge sculpts have definitely gotten way better. I appreciate the amount of detail they put in their plastics what with plastic being stronger and more amenable to conversion than resin.
>>
>>51938963
This is what people forget. You can do fun list ideas as long as you get approval. I told a player that he could bring his cool theme list but he didn't have enough battle line. Said it wasn't too much an issue.
>>
>>51935838
Fuck NPC. Use your brain, and actually come up with something more narratively involved than "Hurr Durr ima eat u."
>>
>>51939061
this is easier said than done when your only option is pick up games with strangers at a GW store
>>
>>51939710
Even at a GW store they support open play, or even open play with points. It's in the GHB. But yeah most people are expecting to play matched games, and if he's a bro, talk with him about your list. If he gets uncomfortable with the idea, then it's whatever.
>>
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>>51938879
>yfw morathi becomes the new slaneesh
>>
>>51938692
I feel liek the best motifs would be a destruction force, with a fey like and eldritch feel,
>>
>>51940055
>morathi was slaneesh the whole time
how unexpected
>>
>>51936183
Both damsels and the Fey are rock solid in my opinion. Their spells really help buff your knights.

As mentioned by another anon, Trebuchet is awesome and archers are solid in mass.

I just bought Total War on humble bundle and I'm getting out some unfinished Brets to paint. Feels good man.
>>
What size base should I put a Doomwheel on?

GW really needs to put out a chart with suggested round sizes.
>>
It just occurred to me that straight-killy spellcasters are on the rarer side of AoS, with most wizards focusing on buffing allied units or debuffing enemy units. I guess the reason is because the vast majority of units in the game are already focused on straight killing.

But that may change since factional spell lists in battletomes are becoming a thing. Provide some more variety and tailoring to particular interest and needs.
>>
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>>51941054
I loved the idea of a hard to cast spell taking a unit to another dimension for a turn or two. They can't get hurt or do anything at all, and come back to a table edge chosen by whoever wins a roll off. Or teleport them to the realm of wild rides for a predetermined time. But every turn they're gone they get a slight biff.
>>
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with all this nid talk i thought I'd throw my 2 cents in on the matter. Blizzard actually has a good reference point for this. Heroes of the Storm has many skins that are fantasy versions of their sci-fi characters etc. in this case we have Zagara, a Brood mother and basically the Zerg equivalent to a Hive Tyrant, with a dash of Trevgon. to her Right you see "Desert Queen Zagara" mistress of the Scorpid swarms of Luxoria, who was only stopped by The Pharaoh Ta-sadar, who allowed Luxoria to be sent to the Nexus to save it.

Think like this when trying to Fantasize a sci-fi inspired thing.
>>
>>51932459
Not this guy, but you could have rules for allowing them to ally with other factions, feral humans fighting alongside ogres, sigmar worshiping peeps, states ruled by wizard oligarchies, elf-worshipping humans, steampunk men with dwarfs bros etc.
>>
>>51933128
Fuck off Matt
>>
>>51936183
I play bretonnia all the time. King louen+defenders of the realm battalion is kick ass. Peasant battalion is also decent. Trebuchet is great.

We lack mortal wound output, and many units feel over costed imo
>>
How good is Skarbrand? Is there anything a regular BT does better?
>>
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Rate my 2000 point Night Gobbo list

Ive never played AOS and have no idea what im doing
>>
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I'm torn on what Hinterlands warband to play in a campaign I plan to run:

Wanderers
>Nomad Prince
>2 Sisters of the Watch
>2 Wildwood Rangers
-No one around here plays elves, I have all the models I need, and the Wanderers are sort of a pet favorite of mine. However, I've been having an aversion to painting as small and detailed as elves lately.

Lion Rangers
>Archmage
>5 White Lions
-Basically the same as Wanderers, although another negative is that it lacks versatility. Thought about maybe mixing in some Shadow Warriors, but I'd rather not buy a whole kit just for two or three models.

Stormcast Eternals
>Knight-Questor
>3 Vanguard Hunters
-The Hunters are cool, versatile, and although I'd still need to buy the kit for them, I'd likely end up using the whole thing over time anyway. Downside is that I'm not really a fan of playing posterboys, even if I'm the only one.

Vampire 'n Skellies
>Vampire Lord
>5 Grave Guard
-Skeletons are pretty simple to paint, and I like Death's Hinterlands allegiance ability. Also, vampires are neat. Downside is that it just seems a little boring to play vampires and skellies at this small a scale.
>>
>>51943197
Not the SCE. Having a really low model count puts you at a disadvantage because the missions are about grabbing loot and leaving the board.
>>
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Alright /aosg/ I'm looking to get into AoS
I've narrowed my choices down to Seraphon or Sylvaneth as I like look of both armies.

Help me choose.

in b4 "why not both"
>>
>>51943235
First thought was the Astral Compass help making up for that, but then again, it's just one guy that would be affected by it.
>>
>>51943274
It's not even that. You are going to want tough guys to run in and tie up enemies in combat, and cheap guys to run around grabbing the loot.
>>
>>51943262
Use this.

http://decidermachine.com/
>>
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>>51943197
I'm using the exact same stormcast warband. It's ...not very good.
>>
>>51943262
Seraphon are brutally competitive at the moment but Sylvaneth are bastards to play against too.
>>
>>51943377
What are the strong points of both? I'm interested to hear from people who play them. I read 1d4chan on both, but its advice is of dubious quality
>>
>>51943434
Sylvaneth have almost unkillable treelords and kournoth hunters are good in any configuration though people mainly give them either bow or scythes. Their wyldwoods that they summon really change how you and your opponent play.

Seraphon are more straightforward power but by no means braindead to play
>>
>>51943292
>>51943331
Oh, yeah, good point. Especially since one of the guys playing is going Skaven.
>>
>tfw thanks to easy job I can pull in $130 in quick contract work in under 3-4 hours from my bedroom

What do I buy next, AOSG? Getting the Thunderfist Battalion in a sec.
>>
>>51943479
Having a couple elite models is great because even if your opponent spams cheap stuff, the elites plow through them. Also a few models with range is great.
>>
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>>51943584
I've been trying out the Knight-Venator and three Prosecutors with javelins after a string of disappointing losses with the above list.
The Knight-Venator just annihilated whole swaths of the enemy warband each turn, while the prosecutors put the whammy on heroes and flitted around picking up loot.
>>
Someone in my gaming group is adding some Prosecuters and a Knight Ayzros/Venator to his Devoted of Sigmar/Free guild force.

Is there any reason to run the Ayros since I don't see it but I think he likes the miniature more...
>>
>>51943501
Thunderfist is a fucking trap... I know I bought it.
The formation sucks, as well as has no points (so no use in matched).
The savings seems good.. until you factor in the fact that 30 bucks a character model is still bat shit.
But if your set on it, buy a SC! Ironjawz as well. You will want the warchanter as well as the hardboyz. Get another two boxes of brutes, and your good.
>>
>>51944564
Probably nothing exciting. The buff to shooting is nothing amazing and requires the Azyros to be put into danger, the bomb is not very damaging and the magical lanterns are only for Stormcast allegiance.
>>
>>51944564
He might be trying to buff his shooting.
>>
>>51944902
My thoughts exactly. The Venator at least gives some nice shooting and an option for a good assassination with the star-fated arrow. Something that could be crippling against my Skaven force.
>>
>>51944908
He has 10 crossbowmen, a War Altar, and 3 prosecutors. Worth it or not?
>>
>>51944950
Not really.
>>
>>51944950
Not at all, even discounting the fact that a solo Knight-Azyros will get whacked very quickly. He also can't deepstrike him, so he'll probably need to hoof it through a hail of bullets.
>>
Hey guys I wanted to ask a question that's been getting some divisive responses from within our group. We have decided to play where all measurements are made from the base, but given that a lot of old models such as skaven clanrats, plague monks, and so on are on 20mm square bases, with their 1" melee range this means that they can fight in two ranks. A friend insists that as the rules are intended they should only be allowed to either fight in one rank or be put onto 25mm circle bases as all infantry now should have consistent base sizes. Even if the models were on 25mm circle bases could they still fight in two ranks if one was touching the enemy's base and the other was touching that (the distance between the midpoint that the two bases are touching would be exactly one inch)? I don't want to model for advantage but I'd rather not rip my models off bases either :(
>>
>>51945099
If they decided to measure from base to base, then measure from base to base. It's hardly your fault that your clanrats are on the bases that they are sold with... Square bases are not wrong like some people like to insist here.
>>
>>51945162
If they were on 25mm circle bases, could they still fight in two ranks as technically if one is touching an enemy, and his friend is directly behind him and they're on 1" long bases, the enemy's base would be exactly 1" away?
>>
>>51945196
Considering that 25 mm is almost 1 inch, the chance, of course, would be smaller.
>>
>>51945196
Yes, but keep in mind that in AoS you oftentimes don't clash battleline straight into battleline and pileing in always moves you straight to the nearest enemy, you usually won't get a lot of extra attacks from the second row since you are not standing in two neat lines
>>
>>51945162
Fuck that shit.
Square bases get the fuck out.
It's round bases now. For all their games.
Deal with it.
And yes, any normal fucking person will say base to base 25mm models can fight two deep with 1" weapons.
>>
>>51945835
I only play with round bases since that's what I bought but still screw you. You dick.
>>
>>51943262
Tree people have the better battletome, since it was made with matched play (and sensible battalions) in mind, as well as having a path to glory campaign for slow grow campaigns.
Plus THICC thighs.
>>
>>51943059
Bro.
Take.
Nutters.
As many as possible.
Also spears.
Besides that, looks fun.
>>
>>519458356
The people that play a game which literally says in its rules that bases are just for making your model stand up are now being dicks to people who use the bases which their miniatures were/are sold with.

>We're the nice community, way more open-minded than the fantasy grognards
>>
>>51945947

Sorry Anon >>51945852
meant this one >>51945835
>>
>>51945947
Well, it doesn't mean EVERYONE is the most open-minded fella. I'm not too fussy nor puritan, unless I'm speaking of my models where I prefer buying citadel stuff.
>>
>>51945835
>Fuck that shit.
>Square bases get the fuck out.
>It's round bases now. For all their games.
>Deal with it.

Except for all of the AoS miniatures which are still sold with square bases.
>>
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>>51932252
But FW didn't do them justice. You gotta buy from third party if you need proper CD.
>>
>>51946341
>FW didnt do them justice

Anon, I gotta respecfully disagree. The FW Models are amazing, and the big hats are still there, just missing from the infernal guard for lore reasons, because they are technically shamed warriors. The dorfs on the artillery sets and also daemonsmiths all still have big hats
>>
>>51946341
That is one sexy chaos dwarf
>>51946209
Yeah but putting your mini's on squares is still 'official' since a lot of the range is still sold on squares. My GW is friendly enough to toss you a free round one if you buy a character but I'm sure that not every retailer does that.
>>
DESTRUCTION FANS ARE DUMB WEENIES
>>
Where i can find the Ironjawz How to paint pdf?
>>
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>>51941054
Dark Elf Compendium Morathi on a Bale-Wind Vortex is the closest I've seen to a mortal wound cannon wizard. It's pretty good but on the expensive side, points wise, for what you actually get.

The WHFB days of wiping whole units with spells isn't possible so in AOS. I think that was something they didn't want carried over. Wizards in AOS are almost entirely support characters. Of course their are exceptions to every rule.
>>
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>>51943434
>>
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>>51947090

I am glad this bullshit was not carried over. As a former Ogre player, I've been on the receiving end of way too many 6-diced, Irresistible Force, Purple Suns of Xereus.

My opponent was a Dark Elf player who rolled with impunity thanks to that ridiculous reverse ward save pendant the DE had back then. It saved him from miscast consequences.

Purple Sun was the reason big multi-wound monsters were rarely used.
>>
>>51947346
>I am glad this bullshit was not carried over.

I tend to agree, mostly. Their are still a few beast wizards lurking who can do some nasty stuff. The Gaunt Summoner does mortal wounds statistically equal to half the models in a given unit once per turn. I'm sure their must be others that I'm not aware of that also do a lot of hurt.

Morathi will get you D3 mortal wounds off the basic spell and an extra D3 or a little more with luck off her signature spell. But with all spells they can be unbound and they still have to be cast successfully in the first place.

Its a lot of uncertainty involved between you and getting any value out of a wizard. For a lot of people that makes them too much of a liability to put on the table.

Its a high risk minimal reward situation, a play style that doesn't get much use.
>>
>Tfw can't decide if I want to dry brush highlight or do layer highlights

Help
>>
>>51948052
Layer highlights will almost always look better. But they take more time so it depends on what you want out of it, really
>>
>>51948076
Well it's for Chaos Dwarfs and their scale armor looks like a nightmare to layer highlight
>>
So guy who hasn't payed any attention to AoS and WF in a while.
What happened to orcs? Do they have like 5 different armies for different types of them now?
>>
>>51938746
what is this from?
>>
>>51948320
The chaos wheel is in the book from the starter set, if not also elsewhere.
>>
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>>51938631
Yes it is-is. Don't ever squeak-speak to me or my god again.
>>
>>51948208

Yeah orcs, goblins, savage orcs(bonesplittas) and black orcs (now called Ironjawz) are all seperate destruction armies with the orruk keyword.

You can still mix and match all you'd like along with ogres too with no penalty.
>>
>>51948093
Drybrushing scalemail is fine, but be aware that drrybrrushing things like skin can look really awkward depending on how many flat areas there are.

Nobody is saying you can't use both techniques, though!
>>
>people still pronounce Aelves "ayelves"
You guys realize the ae combo is a long e sound. So it's actually pronounced eelves
>>
FUCKING FIX FYRESLAYERS
>>
>>51948846
I just figure the "a" is supposed to be silent.
>>
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>>51948974
They're getting a major points nerf in GHB2.

You could probably start playtesting them now because these adjustments are being used in an upcoming GT in the UK
>>
>>51949047
In some cases actually yes, so i say it's normal to still pronounce it elves.
>>
>>51934415
I hear he plays StormCast now, which is ironic
>>
>>51948974
Make them become the bane of Swarm Armies.

Every time they kill something, they get a buff that makes them more tough, stronger and faster. They are still weak to flankers, though.
This only applies if you field a pure Fyreslayer army.
>>
>>51948846
>everything is pronounced the same all the time in all languages

That'd be why the fae are called the "fee" and we use eerosols all the time.
>>
>>51937151
Did you ever look up the AoS rules for tyranids that were fanmade by Spikey Bits?
>>
>>51949052
That's not how you use the term "nerf"
>>
>>51949266
Yeah i dont know why i wrote nerf, i guess my brain just inserted a word for 'reduction' without me paying attention
>>
>>51949350
we all make mistakes

for example, i play khorne bloodbound and am starting an ironjawz army
>>
>>51949244
I've tried them. They're very under powered.
>>
>>51949477
>'Nids are even underpowered in AoS
Just kill them already
>>
>>51949488
Well what do you expect from fan made rules? They're almost always under powered from fear that the community would lash out.
>>
Should I just give up on making a competitive nurgle list? Seems like no matter where I look it's either (1) they can't move fast or (2) no rend.
>>
>>51949361
At least you're correcting that mistake
>>
>>51950022
Just wait for the battle tome. Or roll Skaven Pestilens.

>>51950073
Why? Are Khorne Bloodbound a meme army or something?
>>
>>51949086

Source or trolling?
>>
>>51950220

They're probably the least effective army when played pure.

Adding Khorne marked StD and bloodthirsters can make them less shit but still uphill.

Ironjawz at least work in casual play
>>
>>51950073
Nah, Ironjawz are still just as bad
>>
>>51949361

You're going to the right path, brother, everything can be forgiven. Unless you play scatterbike spam.
>>
>>51950261
That's a damn shame considering they have some of the best looking behemoths (not counting GUO from GW).
>>
>>51950344

What, khogoraths?
>>
>>51950333
Ironjawz are mediocre but they're not as bad as KBB. They at least have enough mobility to make sure they can actually reach combat.
>>
>>51950333
HAHAHAHAHA. No.

They are not "tournament" winners, but they do damn good jobs. Or else they'd have gotten 0 victories at the UK masters.
>>
>>51950357
Nah, papa nurgle has a unique beauty in their ugliness.
>>
>>51950463
He was talking about KBB, not Nurgle.
>>
>>51950333

Ironjawz are bad at competitive level but on a casual night they'll do just fine, I've seen casual Ironjawz beat casual Alarielle sylvaneth.
>>
>>51943007
the big cows fly, and are faster when not wounded
otherwise, they are also cheaper, which can be an advantage
>>
>>51950388
This is true. Ironjawz are like KBB but better

They still suck though

>>51950396
>>51950796
These are also true

Unfortuately my local meta has many competitive players. One guy in particular plays gunline Seraphon, 6 necro knights Tomb Kings, and Warrior Brotherhood Stormcast.

Everyone is very friendly and we all have fun, and at the end of the day that's all that matters.
>>
Any upcoming AoS stuff?
>>
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fuck you Duncan gimme some new knights plz ;_;
>>
>>51950995
Nothing solid, only rumors of steamhead duardin late march. The only things we know are coming are the next wave of end tim... er... gathering storm releases for 40k. We're not sure what's coming after that.
>>
Does the free guild generals command ability work on empire cannons?

They're a unit with the free people tag, it should work regardless of the cannon itself not being free people's
>>
>>51951039
>fucking dwarves instead of a death battletome
uuuuuuuuugh

FEC forever and ever I guess
>>
>>51951049
No, because the empire cannons don't have the free guild keyword. The crew does.

You may be thinking "well doesnt the crew shoot the cannon?" In reality it does, but according to game terms, the cannon shoots, with the crew nearby.

So the general's ability does not effect the empire cannon warscroll from the compendium warscrolls.

Now in addition, technically the warscroll got updated and the crew has the 'ironweld arsenal' keyword instead of free peoples, and the cannon itself is still without the appropriate keyword.
>>
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>>51951197

If it were per model I would agree but it says free people's unit, and the cannon + crew are 1 unit with the free people's tag.

And the empire cannon is still free people's, the dwarf cannon is now ironweld.
>>
>>51951300
I had to double check, youre right, the empire cannon did not get an update, its still compendium.

However, the crew have the free people's keyword, the cannon does not. So the crew benefits from any buffs that benefit the free peoples keyword, but not the cannon.

Remember the cannon and crew are not one units, but are technically 2 separate units. You just buy them together. The crew can leave the cannon and go man another war machine if you need them to. People targeting you have to choose between attacking the war machine OR the crew. They are 2 separate. The cannon does not have the free people's keyword, so it does not benefit from buffs that affect the free people's keyword. But the crew do.
>>
>>51950344
i'm assuming you are thinking of the bloodthirster, which isn't khorne bloodhound, but khorne demons, who are better than them, but do not underestimate synergy
like wrathmongers + bloodsecrator + bloodletters
>>
>>51951370

>remember the cannon and crew are not one unit

This I think is the key issue and if true then yes, your interpretation is correct.

Plus using the generals ability on a cannon is a bit of a waste desu
>>
>>51951386
Eh no, I was just commenting that it's a damn shame it's so hard to make pure nurgle competitive, given that I love how their behemoths look. Having said that, soul grinders seem to fix the majority of their rend problems...
>>
>>51951423
But keep in mind that you can still buff the cannon by having a human engineer nearby. However, for the empire cannon, it has to both have the human and engineer keywords. The ironweld arsenal cannon needs only the engineer keyword. So you can mix race that. Same for crew even. You can have a hellblaster volley gun's crew march over and man an organ gun, or something. The ironweld arsenal have some cool mix-race synergy.

But that engineer is invaluable. I never field my cannon or organ gun without a cogsmith nearby. The cannonade goes from "worrying for my opponent" to "pretty fucking devastating"
>>
>>51951485
People really don't give Soul Grinders the respect they deserve. They add decent range, good speed, lots of wounds and some melee punch. You can even align them to any god.

They might look out of place but they've never let me down.
>>
>>51951592
How's this for a 1k nurgle list?

Allegiance: Chaos

Leaders
Herald Of Nurgle (100)

Battleline
10 x Plaguebearers Of Nurgle (100)
10 x Plaguebearers Of Nurgle (100)

Units
3 x Nurglings (80)
1 x Beasts Of Nurgle (60)

Behemoths
Soul Grinder (280)
Soul Grinder (280)

Total: 1000/1000
>>
>>51931519

WHFB refugee here.

After playing through a few games and reading many warscrolls, it seems like the complexity of WHFB is still there but they just shifted the special rules to warscrolls.

So rather than having every player read through 80 pages of keywords, they just attached them to specific warscrolls, which is kind of genius because most armies in WHFB would only use a handful of keyword rules (killing blow, poison, flammable, unstable, etc.). So now rather than slogging through 20+ pages of trying to memorize keyword rules, they just kept them out of the 4-page ruleset entirely and shifted them to warscrolls.

Still not satisfied with no flank/rear bonus charge rules but not as bad as initially thought.
>>
>>51952814
>Still not satisfied with no flank/rear bonus charge rules but not as bad as initially thought.
Well the flanking and rear bonuses are still there, but not in the way you think. It's about manipulating your opponent's wound allocation and blockin/setting up charge lanes. I've flank charged to get my opponent to remove wounds and leave and objective so it can be capped by something else. The rules just don't grant numerical advantages for such charging, but smart players can use them to manipulate their opponent.
>>
>>51952814

Yeah that was my experience as well

Flanking can be very important because it makes retreating (ending more than 3" away from an enemy) much more difficult and like the other anon said, you fuck up the enemies wound allocation priorities forcing him to choose which side of his unit will be weaker on the counter swing
>>
>>51952814
>After playing through a few games and reading many warscrolls, it seems like the complexity of WHFB is still there but they just shifted the special rules to warscrolls.

Pretty much, yeah. A major focus on deriving strategy in AoS also comes from the battleplans in scenario books like Quest for Ghal Maraz. They can pretty drastically shake-up how you play the game.
>>
>>51932404
Lileath's daughter returns with a force comprised of elves and humans and possibly the spirits of Bretonian Knights that were sent to safeguard her during the end times. The spirits could inhabit suits of armor fashioned to contain their spirits. There could also be some sort of mist creatures/spirits, as her mother was the Lady of Mist/Lady of the Lake.
>>
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>>51953170

>full green knight army made of spirit bretonnians going full immortal chivalry
>shows up out of the trees to save the innocence and slay dragons

How I wish I didn't know how much I wanted this
>>
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>>51953170
>>51953255
Didn't the Bretonians find out at the end of the end times that the Lady of the Lake was just an elf god who had created their whole culture and been manipulating them to be a hammer and shield for the elves? I thought the Bretonians basically walked away from the final battle at the end of the end times and refused to do anything because they were so torn up about everything they believed being a lie.
>>
>>51954098

The ones who were present did but Gilles was still alive (well, immortal) and there's nothing to say that he couldn't be a new god of chivalry in AoS.
>>
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>>51953170
Honestly sounds a little too much like Stormcast.

That said, it would make a pretty good Stormhost background, with some changes.

Mine are actually loosely connected to Lileath, although they're not entirely aware of it.
>>
>>51954228
Stormcast are literally the replacement for empire and bretonians in the AOS setting. Love it or hate it, either way it seems obvious that was the intention. Maybe GW left themselves enough room to back track at this point to bring in the old empire (free guild) and bretonnians but even if they do itll be stepping on what is now SC fluff territory.

Besides how can you have an empire without the emperor ruling it with the hammer of sigmar? By the power of the hammer of sigmar the SC have become the new human faction in AOS.

I don't even personally care for SC much and this is just the stuff in the game the way it seems obvious to me
>>
>>51935726

>Act like a faggot
>Get surprised when people don't respond to you kindly.

And this defensive reaction is why your game died.
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