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/btg/ Battletech General!

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Thread replies: 337
Thread images: 55

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Raging Fire edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51796189

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link: (old)
http://bg.battletech.com/forums/index.php/topic,40948.0.html
(new)
http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-02-13 - Still getting worked on & now has 11079 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-02-13!
http://pastebin.com/uFwvhVhE
>>
>>51817354
I *love* Assassins!
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>>51817401
Who doesn't?
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>>51817755
Plebs and trashborn, I say.
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>>51817199
There are plenty of Space Finns in the Free Rasalhague Republic and spread through the Draconis Combine. Also, the LC west-to-northwest periphery rim features suspiciously many planets with Finnish names - a given, since the area originally belonged to the Rim Worlds Republic, which had a lot of Space Finns. There's also a Korean planet up that way (Kwangjong-ni).

And finally, Space Finns show up in the FWL as well.
>>
>>51817790
>Plebs and trashborn, I say.
Militia infantry. Gotcha.
>>
>>51817199

And god damn it, forgot to add: there are lots of Italians in Skye (LC) and Oriente (FWL). In the latter, Italian's described as the first language of a lot of the citizenry.
>>
>>51817804
>There are plenty of Space Finns in the Free Rasalhague Republic and spread through the Draconis Combine. Also, the LC west-to-northwest periphery rim features suspiciously many planets with Finnish names - a given, since the area originally belonged to the Rim Worlds Republic, which had a lot of Space Finns. There's also a Korean planet up that way (Kwangjong-ni).
>
>And finally, Space Finns show up in the FWL as well.

Muahaha! We're everywhere! ... Getting drunk usually, but we're everywhere!
>>
>>51817843
Andurien, too
>>
OK, as I said a couple of threads ago, I've killed off my current campaign (people missed the socialization and large-table atmosphere too much), and so we're starting a new campaign.

Short version:
-Group is playing mercs starting in 3044
-AccountTech logistics (with easier and saner Maintenance Checks)
-Each player gets a Lance Leader generated with MW3 (to be FM:Mercs[r] and AtB compatible) and 1 or 3 "wingmen".
-Contracts and missions will be generated using AtB (including the "lance deployment into missions limited by CO Strategy Rating" stuff), because balancing scenarios for anywhere between 5 and 19 players who don't RSVP gets real old, real fast, and I've been doing that for a hair over 11 consecutive years now.
-Players whose forces aren't deployed into the mission will be assigned to help run the mercs or play OPFOR, so there's an overall even player balance between forces.
-Since AtB is handling the complex maths, the GM position can rotate so I actually get to play sometime

The campaign rules are attached, though the last 20 pages or so are just Xotl's 3039 RATs and the Mech Quirks from the BT Manual. If anyone would like to give it a once-over, I'd appreciate any feedback.
>>
>>51818277
>balancing scenarios for anywhere between 5 and 19 players who don't RSVP gets real old, real fast, and I've been doing that for a hair over 11 consecutive years now.

You're a fool
>>
>>51818277
Hey NEA, I was just wondering the other day what things you would change if you were in charge of making BT 2.0
>>
>>51818277

I'll look over it. Might be tomorrow morning before I can comment.
>>
>>51818277
What do the double asterisks mean in the RATs? I didn't see any reference to them in the file.
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>>51818549
They're second-line units for the factions. Right there on page one.
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>>51818549
On page 1 of Xotl's RAT tables, meant to say.
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>>51817804
To be fair, amongst the Scandinavians of the region, Swedes have a much higher representation in the DC. So much so that Swedenese is one of the official languages of the Combine.
>>
>>51818589
>>51818613
Thanks a bunch.
>>
>>51818277
Which TRO 3039 / advanced tech retcons make no sense exactly?
>>
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>>51818343

Wew lad.

OK, the answer is *a lot*. Short version:

First, the game is getting rebooted with new rules. The rules should be similar in scope and detail to the existing rules, but they will be looked at with the hindsight of 30 years of "why the hell didn't FASA do math on this stuff?" Of specific note would be a move to a 2d10 base roll instead of 2d6. A larger RNG allows for greater use of small bonuses without completely blowing the curve (somebody with a 4-point total gunnery advantage - say, a 3 rating instead of a 4, a TComp, and a pulse laser - completely blows a 2d6 curve out of the water, while it's strong but not overwhelming on a 2d10 curve).

Second, I'd get a bunch of generally well-regarded science-fiction writers (not just writers of game fiction) and pay them for two weeks to sit down with me and discuss rebuilding the game universe and core factions. I still feel that 5 Great Houses and possibly a TH/ROTS in the middle is a solid basis, but the differentiation and resulting motivations and the possible broad-stroke action plans (for at LEAST 30 in-game years) for those factions will be run through people who develop that sort of thing professionally. The characterization goals will be somewhere between the old "IRL country in SPAAACE!" stereotypes, and the current "everyone everywhere is unable to work together and and pointless edgy" fluff guidelines, since cultures *do* exist, *do* fall into recognizable and quasi-repeating patterns, and *can* be stereotyped...but need to be more differentiated in the details than they were originally written.

Third, copy the Japanese. Hire artists with mechanical engineering experience to design new art, but keeping the original art as the core inspiration for the new designs. Pay them on time.

Fourth, implement my way to make blackwater naval combat relevant without being OP. I've gone into this before.

Finally, make sure I'm done with any and all home renovations before starting all this.
>>
>>51818811

All of them. The presence of Advanced technology in the Inner Sphere is explicitly contradicted by the novels, and novels are still a higher form of canon than sourcebooks or TROs.

It's completely bollocks'd up.
>>
>>51818893
>Pay them on time

This is probably the #1 thing to do, and the #1 thing that hasn't been done enough.
>>
Just continuing the Taurian conversation from the other thread.

I think what ruined the Taurians for me was the ever-present persecution complex/paranoia and the over-reliance on the Periphery handbook (the original one) for perspective of what exactly makes a Taurian a Taurian. That and the insistence they were super-awesome and being only ignored because of that super-awesome sauce. Best faction ever BS!

My take on the Taurians is they're Space Albertans with Space Vietnam's level of being crushed under the weight of Space America colonial power that they've never really come back from.

I love the Brass Bull. It's a logical "upgrade" mech, rather than the mess that is the Marshal and despite having a goddamn cow themed name, it's solid.
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>>51818910

Mostly this. The Warrior series especially have viewpoint characters at the level of Hanse Davion and Dr. Banzai having to have FoundTech concepts explained to them as a result of the Clan Invasion. Meanwhile some of the recent sourcebooks (3039 and IIRC one of the starterbooks) put things like pulse lasers, DHS, and XL engines as existing in the late 3030s and mid-3040s. The fact that the heir of the Federated Suns has to have ER lasers explained to him when (according to the retcon) they've already existed since he was like 8 years old completely beggars belief.

Additionally, there's a whole mess of downrated SLDF designs which used to be explicitly extinct and which suddenly reappear in the IS without any meaningful manufacturing support. The IRL reason is that huge gaping holes were left in the Mech selection when FASA/FanPro phased the Unseen out of the Mech distribution tables and RATs...so they backfilled them with the SLDF designs. In-universe, again, it's a tremendous retcon that makes huge chunks of fluff completely meaningless (in that they make no sense).

3035-Clan Invasion is just...really messy, if you care about it making sense whatsoever. There's no way around it except to go to either extreme: full GrogTech, or full Embrace the Retcon.
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Okay, idea for the gathered. If you could make any unit constructed with any home brew mechs that guys have displayed on /btg/, which models would they be?
I *need* a recon unit made by all of these Hunchback Jumpies. Also someone posted months ago some min/maxing Clan versions of old Macross / Macross II classics that were number crunchy all to hell.
Mind you, this is a request for an entire unit filled with home brew machines, be it a lance, a company or whatever.
>>
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>>51819018
I can't find one where Hanse has one explained to him, but this one is good:

>Phelan dropped both crosshairs onto the ragged ferrocrete dolmen the computer marked at 305 meters. When the computer had a target lock, a gold dot pulsed in the center of the crosshairs. Flicking a glance at his control panel, Phelan saw the medium lasers were controlled by the joystick's trigger. He tightened his fingers down on them.

>Used as he was to lasers that produced one sustained beam of coherent light, the Omni's weapons surprised him. Each medium laser spat out a series of micropulsed bolts that peppered the target with laser fire. Whereas normal lasers often slashed a trench through a target's armor as the target moved, this weapon chewed away at one spot, with the computer making small corrections in targeting to keep the bolts following one after the other.

>"Sonovabitch! What the hell is this?"

>Natasha laughed heartily. "Your medium lasers are Kolibri Pulse lasers. The problem with straight-beam lasers is that the material they vaporize helps diffuse the beam, lessening their damage. The pulses allow for vaporized material to disperse, increasing the ability to hit. The rapid cycling makes the weapon run hotter, but the higher damage potential is worth it."


I guess the Nagelring forgot to cover Pulse Lasers :^)
>>
>>51819167

Shit, do they even read what they write?
>>
>>51819409
Tech retcon bullshit is solely a result of some select OF whiners lobbying for it right about the time CGL first took over from Fanpro. Between the Fanpro Edition of Total Warfare and the CGL Edition

OF stuff used to literally bitch about "Clan invasion tech is too sudden. It should be gradual. Also don't take away my Crabs if you fix TRO:3025R"

Those kind of fuckers are responsible for the current mess. Better to just go full grog on the subject. At least you only have to burn about four books that way instead of twenty.
>>
>>51819496

No problem with going full Grog. Never listened to the shoving 2750 downgrades on us in the first place.
>>
>>51819409
Probably not.
Even OG TRO 3050 talks about the advancement of tech and says they had figured a lot of it out by the 3040s and were retooling factories and such, but that nothing had reached the field before the Clans hit. So it was still contradictory with all these important people not knowing about it back then, even if not to the degree of the current fluff.
>>
I don't mind *some* of the SLDF downgrades because they're genuinely fun mechs (the King Crab being the most notable example), but making it an all-around thing was retarded.
I'd be all for a few king crabs and Mackies and the very occasional Hermes I or Lancelot wandering around in 3025, but the retcon was just way too much
>>
>>51819018

Goddamn. THOSE are right proper Marik waifus.

You got good taste.
>>
>>51819657
That sort of thing always existed in the form of Lostech caches. Selling advanced gear for more rugged gear is also ancient. What was retarded was the standardization of it.

It's not "The King Crab Cletus" a record sheet of the modifications a prospector-turned-mechwarrior did to the find of a lifetime he dug up on Lopez but actual variants common enough to get designated. It wouldn't even be so bad if it was TRO:Rosebud, The Downgrades of 3039 or something.
>>
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>>51819765
yeah
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>>51819077
Only having 10 shots for the AC always bothered me about the Hunchback. Upgrades with even less ammo or the same amount bother me even more.
>>
>>51818893
>sane, responsible, leadership

And the reason you didn't lead an armed coup to become line developer is?
>>
>>51820521
He'd rather make Strike Witches?

But seriously, it's a lot of fucking work to take over a company and revitalize a product line. It requires time, a ton of money, and a lot of hard ass work. Maybe the man doesn't want to do all that. Who can blame him?
>>
>>51820521
Coleman lined the porch with AP mines, and his gazebo has a quad .50 in it.
>>
>>51818324

And what positive thing have you done for Battletech recently? At least he's got a group.

>>51818277

Can you buy Edge for wingmen? That's the only thing that seems to be missing on the first readthrough. I agreed with the guy who rated the first draft a few threads ago as a 7/10. I'd maybe rate this as an 8.5/10 now, only because the lance leader creation process takes too long. If it takes more than 10 minutes to generate a character your system is too complex.

otherwise looks breddy gud. Wish I lived in your half of the country to play.
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>>51820521

I'm not entirely sure what you describe as "sane leadership" would be entirely compatible with "armed coup" over how to properly administer a wargaming/roleplaying IP.

>>51820567
>He'd rather make Strike Witches?

Just the one supplement which hasn't been touched since October now. Though I occasionally get sent updates from a Columbis RPG group who plays with it, and I got a nice thank-you note from a credited artist who got some more work from her stuff being shoved into the supplement.

I'm continually amazed at the level of "stop liking what I don't like" that gets. Sometimes it's nice to just turn your brain off an enjoy watching/playing some completely stupid mashup. Strike Witches is a completely nonsensical show that tickles my mild /k/ autism in an amusing way; it's a fun break from "all grimdark all the time everything sucks" shows which seemingly compromise literally everything else right now. And this whole thing is doubly funny because I didn't post it into /btg/ at all: somebody had to go LOOKING for something to get pissy about.

Also, in terms of being a dev for BattleTech, given how this fanbase behaves, I - like practically EVERYONE ELSE qualified to actually be a dev for the game - want nothing to do with that particular shitpile.

>>51820579
>Can you buy Edge for wingmen?

Noted for 1-1 revision. And yes. I also have to add Attribute score increase costs, and I'm pretty sure I was too harsh on the skill points; it'll likely be every 3rd point going into the "free pool", not every 4th point.
>>
>>51817755
MWO f2p shitters
>>
>>51820773
Was making a joke, NEA. Settle down, buddy. I don't care about that thing at all, and in fact find it amusing.

I'd personally love to see you, along with the other namefags, at the head of BT. Can't do any worse than CGL and probably can do a lot better.
>>
>>51820952
You really can't get much worse than the current administration of CGL. About the only ones worse would be Games Workshop. And we all know why.
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>>51820952
>Was making a joke, NEA. Settle down, buddy.

Not upset, though I see how it could be read that way. Fault was mine. No worries.

>>51820994
>About the only ones worse would be Games Workshop.

Well, I don't know about that. Have you poked into the Palladium thing that just came down the pipe? Siembieda is evidently driving his writers to attempt suicide now or something. Like not joking; one of their guys evidently tried to kill himself last night over the game.

Or it could be Mongoose, who would publish a core rulebook and one expansion before abandoning it for 15 years.

Or it could be WOTC and we get card supplements, so that if you want to modify your Mech you'll need a Rare Tech, several Uncommon Double Heat Sink cards, and a Legendary Clan ERPPC. Hopefully you're lucky on booster draws.

Or Paizo could get it and we'd have a d20 version of the tabletop game, but where Techs are better at winning fights than MechWarriors because the writing staff for Pathfinder were beaten up jocks as kids and are having the "smart kid's revenge" now.

Or it could go to John Fucking Wick - he of the, "why would we put rules for 1-on-1 sword duels or naval ships in my game about being piratical swashbucklers?"

I'm NOT saying we should be thrilled that CGL has the license. I'm just saying that, given the "professionalism" portrayed by large swathes of the gaming industry, a "be careful what you wish for" attitude is likely wise.
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>>51818277
Guy who commented on it the first time here; sorry I didn't respond to your response, but I gotta say this looks pretty good. I had to double check to make sure there wasn't an exploit with switching 'Mech specializations and the XP table for G/P, but it seems okay. My only complaint is that the -2/-2 seems too harsh; I'd make it -1G/-2P to reflect that you can still shoot okay, but different classes of 'Mech have very different dimensions and handling characteristics, so a greater penalty to piloting makes more sense than being a way worse shot to me.

Otherwise, looks good. Would play in.
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So.
The Seabuster is listed as having a 19-ton, 250-rated fusion engine.

19 ton.
250 fusion engine.
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>>51817401
>I *love* Assassins!

They look so robust... next to a 20-ton Locust!
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Anyone have Marian Hegemony pics?

Official or fan-made. Like that battle armor suit I heard /btg/ was making with their own TRO.

I've been a Clan player for most of my time in BT and I'm looking into the far side of the periphery now. Romans in Space looks fun.
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>>51821252
>mfw that art is almost a month younger than me
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>>51821129
I would like to see what Iron Crown Enterprises would have done to BT or MWRPG. I mean, we already have a shitload of tables, but ICE really loved tables.

Imagine BT with a page for every weapon in existence, from the smallest small laser to the gauss rifle, and page upon page of critical hit effects ranging from "you scrape a bit more armour off the left arm, +1 damage" to "you put your gauss slug through the enemy's upper chest into the cockpit, and the pilot explodes like a blood sausage". And also pages and pages of fumbles.
>>
>>51821129
>Palladium
There seems to be some concern about that suicide attempt, in that the guy making it may not be stable to begin with. Still, pretty terrible situation (and company).

>Mongoose
>WotC
>Paizo
>Wick
That's a pretty bad list. It's kinda why we keep saying that BT-friendly anons need to take the license away from CGL and do it ourselves. Couldn't be much worse than the current gaming industry, which is pretty awful these days. We just don't have the money to make a real effort at it.
>>
>>51821129
>>51821589
All told I think the best prospective new battletech owners would be SJGames
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>>51821188

Vehicles add 50% additional mass for shielding on fusion engines, and a 250 weighs 12.5 base. Add another 6.5 tons to that and you get 19.
>>
MML is fucking up for me, are there any heavy gauss rifle quads and does that combination work as well as it sounds on paper?

>>51821349
>>51821129
>>51821823
I kind of want to see FFG take a crack at it (they're swimming in Star Wars license money so they could probably afford buying it outright, they already have infrastructure set up for model production and so wouldn't have to rely on IWM, and based on the games of theirs I've played it seems like they have non-terrible to actually pretty solid writers/game designers)
>>
>>51821901
Goliath-4S has a heavy gauss, twin ER meds, and an LRM-10. Unfortunately it falls into the common Goliath trap of being under gunned for its tonnage.
>>
>>51821901
I wouldn't want FFG anywhere near battletech. They've proven themselves objectively unable to write vehicle rules that aren't trash and are just not even a tenth as crunchy as people writing battletech need to be
I would have liked to see what the old GDW crew would have done with battletech, but they're all dead or retired by now
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I always wanted to read some Battletech stories or novels about exploration and adventure beyond the usual inner sphere area.

The clans are to the "north" of the IS. But what lies to the east, west and south? Now THAT could be a very interesting story. Old abandoned outposts, stranded lostech starships, entire colonies that reverted to low-tech lifestyles.

Maybe even starbases inside giant hollowed-out asteroids. Or maybe a 300 year old exploration spaceship returns from the brink of known space, emitting strange radiation and sending unintelligible and horrifying transmissions.

Massive tectonic activity on far away planets send huge signal waves through space. But those waves can't be explained by planetary tectonics alone. Something intelligent must have sent them...

Maybe some ancient ship crewed by automated artificial intelligence returns and a huge shadow war for its posession breaks out.

Maybe an exploring spaceship finds ancient structures on a remote moon, surrounded by an ancient nebula that blocks all signals from getting in or out. The structures are clearly not manmade...

Wouldn't even need to break the "no living sentient alines in battletech" taboo. Maybe have them find ancient temples and cities, full of humanoid but not human skeletons. And a single, large underground chamber on a blasted world holds an energy signature and a very large cryonic chamber...

Please discuss!
>>
>>51822211
Adding aliens makes it a more standard sci-fi universe. Part of BT's charm is that it lacks aliens (fuck Far Country).

I'm down for lost colonies and SL-era experiments and whatnot though.
>>
If we're talking about "fixing" battletech, I think one of the easiest and simplest things to do would be to unfuck autocannons so that they actually have a purpose. The standard autocannons should weigh as much as their light versions, but keep their current range breaks. It would actually give them a purpose in game, the lighter ones being long-range and low heat sources of damage without being massively tonnage penalized like they are now, and the big ones still serve as heavy boomsticks without being overly heavy. Do away with minimum ranges on autocannons completely.

Ammo explosions should be less insane, although still damaging. They should cripple the mech, not reduce it to vapor. Pulse lasers should pretty much just be what X-pulse lasers are now, the normal IS pulse lasers just suffer too much from their stupid range breaks and extra tonnage to be very useful.

Specialty ammo should be available for all respective weapons, not just certain variants. Ammo variants for cannons has been a thing since the 1600s, it isn't a difficult idea to come up with.
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>>51822609
all these
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>>51822609

Agreed on all counts. Having Ultra-ACs, LBXes and normal ACs is completely redundant.
>>
>>51822741
Drawfag, you back?
Would you consider drawing a slightly thicker, heavier-looking Warhammer? (like as art for the Warhammer II from last thread)
>>
>>51822609

To add onto this, if a mech has double heat sinks, the upgrade only applies to heatsinks that aren't in the engine, that way there are certain edge cases where SHS are superior because they can provide the same amount of disipation for slightly more tonnage, but fewer crit slots, so if your mech is crit-starved rather than tonnage starved, SHS might be more useful than DHS for certain heat values. As it is now, there is never a situation where you want SHS over DHS, because going from 10->20 heat dissipation from your engine alone makes the DHS always the superior choice.

Make the hull-down rules for tanks act like the partial cover rules for mechs where a "hit" where it lands on the location chart anywhere below cover means it hits the hill instead. As it is now, putting your tanks hull down actually makes them die faster, because all hits go straight to the turret.

Let hatchets and swords roll on the punch chart without the massive penalty they have now. You're already putting a big chunk of tonnage into an otherwise poor weapon, no reason to gimp them further.

Only other thing I can think of is to possibly make the engine weight curve less insane at the top end so that maybe someday the 400 std engine gets use somewhere other than the Charger.
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>>51822927

No, not him, just thought it was a sexy drawing.
>>
>>51822952
>Only other thing I can think of is to possibly make the engine weight curve less insane at the top end
The big problem with doing that is that it would make 4/6 assaults a bit too viable, especially at 90-100 tons, which would just lead to a problem where they flat out obsolete heavies
>>
>>51822952

Making XL and Light engines more widely available earlier on, and without the insane added C-bill expense would do the same thing I think.

Those should be a lot more common. And making it faster to kill some mechs with side torso destruction means fewer zombies that stay forever until you headshot them.
>>
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>>51823000


If you look at how it is now though, there is no tonnage where having a 400 std engine makes any sense at all.
>>
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I don't get some of the pictures I find in the older sourcebooks.
>>
>>51823413

Miss Ningpo there is the future commander of Marshigama's Legionnaires.
>>
>>51822609

Making CASE II available early on. Or having some kind of CASE for the arms.
>>
>>51823482
Right but some ComStar guy LARPing as a Star League naval officer with a portrait of 8 year old Miss Ningpo photo autographed to the Taurian Velites... ?

Just... what?
>>
>>51823956
*8 year old portrait
>>
>>51823539
CASE, by its very nature, won't work on arms -- they don't have rear armor. So mounting CASE on the torso is a compromise, as it prevents damage transfer from ammo explosions.

Honestly, though, I'm a bit in agreement with the other poster about toning down the severity of ammo explosions. They do severe, if not fatal, damage to your 'mech and inflict some pretty nasty damage on the pilot. 2 points of damage is nothing to laugh at, and can often times result in a blackout, even if you have CASE protect the 'mech.
>>
>>51824103
>

Hence "some kind of CASE" - like at a minimum ensuring damage doesn't transfer to the torsos even if the arm is a write-off, or half damage to the armor.
>>
>>51824170
>like at a minimum ensuring damage doesn't transfer to the torsos even if the arm is a write-off
You mean like how CASE functions right now?
>>
>>51824103
>CASE, by its very nature, won't work on arms -- they don't have rear armor.
Or you just make it function like CASE II does now?
>>
Can somebody tell me if this is a variant of the Axman or something? What is it?
>>
>>51824335
That, I believe, is the Hodag, a custom Heavy mech designed by the artist. It mounts a RAC/5 and 12 Meds (or Smalls, can't remember).
>>
>>5182420

Right now CASE keeps the side torsos from damaging the CT, not arm explosions from damaging the LT/RT:

>If an ammo explosion transfers into a location protected by CASE, the internal structure in that location takes damage as normal. All excess damage is dissipated, as above. For example, if an Inner Sphere ’Mech suff ered an arm ammo explosion and damage transferred to a side torso equipped with CASE, the internal structure of the side torso would suff er damage as normal, and then the excess damage would harmlessly blow out the CASE panels.
>>
Bundle of Holding has a Classic Battletech RPG sale. 12 bucks for main book, Mercenaries and two clan books (Warden and Crusader), 12 more add Hosebooks for Steiner, Kurita and Marik as well as 1st ed Periphery book and Interstellar Players. Anybody interested? Anybody wants to give their opinion on those books?
>>
>>51824335
>>51824390
Just checked, it was designed by someone other than Shimmy. And it mounts a RAC/5 and 12 ER Smalls, along with TSM apparently.
>>
>>51824418
This is PDFs, aye?
Get them from the OP for free, but they've at least picked a good selection
>>
>>51824390
>>51824441
Thanks so much. Another pic tagged on the booru.
>>
>>51823956

What you got, is a crazy Taurian wearing a SLDF uniform saying he'd be Star League for some Asian underage ass.
>>
>>51824446
Yeah I know I can, but I like to buy stuff I want to run and not just read. And I am considering running BT someday, though I'm not sure those books would be enough.
>>
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>>51824890
I like it.
>>
>>51820773
>Also, in terms of being a dev for BattleTech, given how this fanbase behaves, I - like practically EVERYONE ELSE qualified to actually be a dev for the game - want nothing to do with that particular shitpile.

I think the path there is to do what you think is best and ignore the rabble. As someone that rabbles, ignore it.
>>
>>51825112

So does crazy Taurian guy. You see, he's smiling as brilliantly as can be... on the inside.

Ah, pics in the old books hold so much whacky fun.
>>
>>51824103
Last I checked, clan mechs automatically get CASE in their arms if they are carrying ammo or gauss weapons there.
>>
>>51821252
>>51821287
>mfw that art is older than me
>>
>>51821252
>>51821287
>>51825656
I've got almost exactly two years on it. I feel young, given how old the artist probably was when he made it.
>>
>>51825552

Only Clan mechs though. Inner Sphere mechs can't get any kind of case until CASE2
>>
>>51818893
lol, I was just thinking about rules changes. but I for one support your trial of position
>>
I just finished up painting some Pleiades Hussars, and I want to do some House Liao guys next. Been looking at camospecs, but I can't quite make up my mind on who to paint them as.

I've been considering
Prefectorate Guard
House Dai Da Chi
House Ma-Tsu Kai
House White Tigers
Harloc Raiders
One of the Reserve Cav regiments, maybe in desert camo?
>>
>>51825984
>I just finished up painting some Pleiades Hussars
Pics?
>>
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>>51826052
Haven't done the bases yet, and my glass effects are painful weak, but sure, here's one of the lances.
>>
>>51826069
Those look great, anon. Well done.

If you're gonna do a CC unit next, you could do worse than Dai Da Chi, Fujita, and the Red Lancers in my opinion. Vong's Grenadiers have some nice camo, and some of the Big Mac units are really colorful as well. I used to play 15th Dracon myself, for a long while. I am repainting a lot of my stuff slowly so I may redo a lance or two in their colors.
>>
>>51826069
>shogun
Why, anon?
>>
>>51820850
Given that the Assassin is one of the mechs that the players keep requesting and PGI keeps not delivering? Nope.
>>
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>>51826178
I'm full periphery up in this, anon. I use what I got. And what I got is rather a few of those plastic packs.

>>51826164
Yeah, Red Lancers look neat. I'm gonna be basing all this stuff all arctic - the red and yellow would pop super cool.
>>
>>51826293
>I'm full periphery up in this, anon. I use what I got. And what I got is rather a few of those plastic packs.

He might just mean that the Shogun is practically extinct iirc.
>>
>>51826293
>I'm full periphery up in this, anon. I use what I got.
Ok, maybe you didn't understand the nature of my query. I was asking why a Shogun because the Shogun only exists in Wolf's Dragoons, and at limited numbers at that. The odds of a Periphery command having one is basically nil and makes your unit seem Sue-ish. You should perhaps have done a little more homework before including it in your force, regardless of if you have one or not (I have a similar issue, since I own the same lance pack and don't know what to do with the Shogun).

Your paint job is very nice, by the way. Sorry I didn't mention that, I was just so confused by the Shogun's presence.
>>
>>51826363
Wow yeah just sarna'd it. Why is it even in those packs?
>>
>>51822209
Don't forget that FFG would change the rules to use fucked-up custom dice for no particular reason.
>>
>>51826411
Because it is the best mech and you should love and respect it.
>>
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>>51826400
Yeah, sorry, this.
>>51826411

I'll have to just find something else to replace it eventually, whoops. I guess I have an unpainted Charger sitting around.
>>
>>51822609
>Ammo explosions should be less insane, although still damaging.

I think the best solution for that, which someone brought up in a previous thread, was to add the effects of current CASE to all designs as a baseline, then change the actual CASE component to have the effects of CASE II.
>>
>>51826472
CA stop lying that isn't the Mackie nor is it the King Crab
>>
>>51826505
Counting the IIC I made, I have almost half as many Shoguns as I do Mackies, customs wise. I've got a lance of Shoguns and a company of Mackies in mini form though.
>>
>>51826502
>I guess I have an unpainted Charger sitting around.
That's a fine Periphery design right there! A classic, she is.

And don't sweat it, didn't mean to jump down your throat or anything. No one really knows why the Shogun was in that pack, it makes little to no sense to anyone at all.
>>
>>51826400
Technically its only Dragoon-only starting in 3020 on the MUL. It did exist prior to that, so if his unit is fighting in action during the early 3rd Succession War or something it's not Sue-ish.

>>51826502
>>51826411
Don't worry about it, just pick your era carefully. Besides, unless you're playing with a King Autist no one will really have a fit over you using one.
>>
>>51825755
I always wondered why arms weren't automatically CASE'd. I mean, it's not like the entire remaining force of the explosion is going to go through the shoulder socket.
>>
>>51826750
Pretty much everything in BT about ammo explosions was done wrong, because the creators wanted enemy mechs to pop when they shot them, just like the mook mechs in the source animes. CASE was a band-aid, CASE II is the 32nd century finally perfecting technology we already possessed in the 20th century.
>>
>>51826219
F2p shitters get buttmad whenever another mech drops because they can't compensate for their lack of skill with money.
>>
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What if St. Ives and the Taurians (and maybe the Canopians) had formed at alliance instead of the Trinity Alliance we got?

For the sake of the scenario, assume Loren Coleman isn't writing the plot.
>>
>>51826293
>>51826069
oh god it burns. At least give it a wash or drybrushing to tone down the brightness.
>>
>>51827467
So you're postulating a St. Ives-Taurian-Canopian alliance?

Probably add Andurien for a four-man team and go ham on the Cappies.
>>
>>51820773
I think the main thing that bothers people about strike witches is all the loli panty shots.
>>
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>>51825702
>I feel young, given how old the artist probably was when he made it.

Dr. King's American history class in 1990, so I would have been 18.
>>
>>51826293
>>51826069
>>51826502
Where did you buy these?
>>
>>51827467
The CapCon would have completely had it if that happened, because they flat couldn't beat that team, let alone with the Canopians in the picture.
We'd have seen the Sane Concordat of the 50s stretching into the jihad and beyond, and by the time of the jihad, possibly being militarily more powerful than the xin sheng-less CapCon
It would be interesting to consider how an independent St.Ives would end up in the jihad, and how a concordat run by non-mongoloids and St.Ives would respond to the FCCW
>>
>>51827467
It would have been very good for the TC and SIC, very bad for the CapCon, possibly good for the Suns, and good but not as good as canon for the MoC
>>
>>51827467
It would be extremely painful
for tzu
>>
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>>51827998

oh you
>>
>>51827705
They look like the new plastic Lance packs
>>
>>51827705
They're the plastic Lance Packs, but that anon painted them up in that scheme.
>>
>>51828210
>>51828289
Where do you buy them? I'm brand new to the game and would like a recommended source.
>>
>>51828307
I find them at my FLGS. Dunno where else to pick them up.
>>
>>51828307
You can get them in lots of places.
Catalyst game labs shop, miniature market, amazon, walmart, your flgs.
>>
Well this is frustrating.

Anyone have OTP: Falcon Incursion floating around that they can share? The same goes for the RS: Vehicle Annex Industrialmech and Exo file. Neither appears to have ever been in the Shares.
>>
Why are there no good combat VTOLs? Pretty much the only worthwhile one it seems like is the Yellow Jacket.
>>
>>51829270
>what is the red kite

The FWL's hidden gem
>>
>>51829405
>jams more often than a L85
>can explode by firing the main guns
It's fucking brilliant unless you play with quirks, then it's a glass cannon firing +P ammo.
>>
>>51829545
>playing with quirks

ew
>>
>>51826971
>Pretty much everything in BT about ammo explosions was done wrong, because the creators wanted enemy mechs to pop when they shot them, just like the mook mechs in the source animes.

I think that's giving them too much credit. A lot of BT is just haphazard as fuck, let's not forget the original CASE rules had any remaining damage after the structure was destroyed applied to the rear armor before dissipating, as if that were of any value. They seemed to have an iffy grasp of their own rules.
>>
>>51827229
I'm thinking you meant P2W. F2P is free-to-play, i.e. the people not spending real money on things in a video game. P2W is pay-to-win, the ones who were dropped on their heads as children and think giving real cash for digital mechs is a good idea.
>>
>>51829609
>not playing with quirks

Sure is 1984 in here, all of a sudden.
>>
>>51830284
>Sure is 1984 in here, all of a sudden.

Mini-Luv will be glad of the new material for the two minutes Hate. May I be excuse me while I arrange for your unpersoning, quiaff?
>>
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I finally finished this after putting it off for too long. I just have to finish the other one sometime before ilClan, lol and I'll be golden.

Pretty happy with it, all told. Much better than the first version with the Viking racks.
>>
>>51827683
Fun fact. Dr King was still teaching there when I graduated in 2006. He was also teaching when my dad graduated in 1972. Apparently he just retired in 2014.
>>
>>51828307
Those ones I got from GameNerdz. You can get em for about 10 bucks a pack there with free shipping, but you have to wait for em to get available. They seem to restock them fairly regularly, just not in great numbers.
>>
>>51830992
>$10
Holy shit don't they MSRP for like $15-20 a piece? That's pretty damn good.
>>
>>51830571
>Much better than the first version with the Viking racks.
Definitely. Those Buratino launchers?
>>
>>51831859
Good eye, anon. I have four poor, naked Burritos now though that need to be bashed into something. I have some ideas.
>>
>>51831924
Assault guns, anon. You know you want it.
>>
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>>51831953
They would definitely need some bulking up on the front end, by a can see 'em being made into reasonable facsimiles of predators.
>>
>>51831953
I wonder how hard it would be to find very small brass piping I could possibly make into a canon barrel. I could bash them into one of my custom designs. Of course, if you'd like to elaborate, I'm all... eyes, I guess, since I'd be reading.
>>
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>>51832009
Fuck, wrong damned Predator.
>>
>>51832009
>>51831924
Ohhh, I see. Predator/Hetzer expies. I'll consider it.
>>
>>51831033
Better yet, you buy more than one at a time, you get a small discount on top of that. Think I got 3 packs for like 27 bucks.
>>
>>51832022
Could probably just stick the barrel on the front and make them an S-tank knockoff.
>>
Battle bump
>>
>>51833461
Man I love David White's art but that dude charges waaay too much. I always wonder at people shelling out to commission him.
>>
>>51833461
Just a small bump I see.
>>
>>51832009
>>51832034
I was actually thinking about getting some appropriately scaled jagdtigers and re-barreling them to serve as Predators. Those things are sexy as hell.
>>
>>51832034
>no turret
Don't the Cappies learn from history?
>>
>>51834512
Half the time a turret in BT at least is extra weight that can get stuck in an even more unfortunate position than a casemate.
>>
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>With the Manei Domini out of the picture, the Ebon Magistrate’s Shock Troops are perhaps the deadliest soldiers being fielded today. Deployed in seven-man squads, these men and women can take on whole platoons. Three man-portable plasma guns backed by Ebony rifles provide a potent offense while dermal armor protects them. Mixing fanatical devotion with upgraded eye implants gives them an edge that few can match.

Wow, the Magistracy really came a long way in fifty years.
DEST, Rabid Foxes, Eagle Corps and Loki have nothing on these women.
>>
>>51835006

I think it's just a different emphasis. Most intelligence services would take a more subtle approach and leave that kind of thing to the proper military, in the same way that CIA assassins make more sense than a superflous CIA Delta Force branch.
>>
>>51835006
>these pussy-on-a-pedestal characters will SURELY appease my corrupt, thieving, swindling wife!
>t Randall "the eternal cuck"
>>
>>51835006
I'm just surprised that they aren't lead by kit's self-insert *or* avatar. That's an unusual level of restraint
>>
>>51835006
I have trouble believing anyone could be fanatically devoted to the MoC
>>
>>51835006
>random sluts better than Elementals

Top cuck
>>
>>51835088
>I think it's just a different emphasis.
As "deadliest soldiers being fielded" it still means they're literally claimed to be better than long-established - and actually combat experienced - special forces of Great Houses. Just my view but I don't see the Magistracy (which I love fluff-wise and is my favorite periphery faction) realistically coming close. I mean, part of their draw is the Periphery-backwardsness: sixth grade educations for their soldiers, innate corruption with purchased ranks, paid slavery, and an arms industry barely one step over the Outworlds Alliance.

The appearance of the Ebon Magistrate's Shock Troops, and us having to be *told* they're the bestest ever with no evidence while we've seen stuff like the DEST strike on Huntress, the Loki's strike at what's-it in the 4th War and the numerous shenanigans of the Rabid Foxes... Just top kek at this writing.
>>
>>51835006
It's like someone decided to merge Shadowrun and BattleTech together. The only thing they're missing is the use of magic.
>>
>>51835178
>I mean, part of their draw is the Periphery-backwardsness: sixth grade educations for their soldiers, innate corruption with purchased ranks, paid slavery, and an arms industry barely one step over the Outworlds Alliance.
The problem is that none of those things have ever actually negatively effected them, not even once since 1987
>>
>>51835224
They did get beaten by the Capellans in the 3030s.
>>
>>51835233
They didn't loose for reasons related to and of their disadvantages, though.
Plus they didn't actually *lose* anything from losing that war; they didn't loose any worlds, they didn't suffer economic issues, their military losses were minimal and rebuilt without effort. Hell, they arguably benefitted, they replaced a shitty leader with a perfect one and actually increased the size of their military while "replacing losses"
>>
>>51835296

That's what happens when you get a mary sue wankstain of a faction.
>>
>>51835296
I suppose. I guess I just don't want to think of authors favoring factions and ignoring their flaws.
>>
>>51835178
Fair enough. I mentally appended "amongst all intelligence agencies" rather than "amongst all soldiers" after that statement of badassery. Even then, I would only rate them in terms of raw firepower: i.e. a standup fight (which is why I compared them to the regular military). If you wanted to slaughter a barracks full of soldiers, these are the guys I'd use. If you just wanted them to all die quietly via a poisoned water supply, get DEST and it the end result would be the same but much quieter.

So yeah, I think you're right.
>>
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Think the Draconis Combine has this problem?

https://www.youtube.com/watch?v=0NcIGBKXMOE
>>
>>51835399
Well of course they have.

A corrupt military holding an iron grip on their hierarchy? You can bet there are planetary governors who go through hundreds of prostitutes a year.
>>
>>51835178
>>51835224
The issue is, if their flaws were actually paid attention to, the MoC would have just been the OA, but with whores instead of church. Now I'd be fine with that, but the MoCfag authors sure wouldn't be
>>
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>>51835457
>prostitutes
Yeah that's another name for a lot of school girls.
>>
>>51834512
No
Comstar killed all the historians
>>
>>51835108

Only because his avatar is already leading the oldest regiment - and the one which is explicitly the most anti-male - in the MoC. The First Canopian Light Horse. Otherwise I'm sure he'd try.

>>51835178
>As "deadliest soldiers being fielded" it still means they're literally claimed to be better than long-established

I actually don't have an issue with this. No, not because of being a fan, but because the MoC *specifically* is OK with cybering the living SHIT out of their troops until they're barely even human anymore. They aren't better-trained, they aren't more-talented; they're just pouring so much cyber into their Ebon Magistrate troops that they can't HELP but be "deadlier" than other SpecOps troops who *don't* have dermal armor, wired reflexes, smartlinks, pain shunts, implant weapons, and so forth.

It's like saying the Manei Domini cyberzombie troops were the "deadliest infantry". Well yeah, no shit. They're basically robots. Same thing with the Ebons.

Basically, they're cheating to do it. And all that doing so makes them "deadlier", not "better". I'd still rather have a DEST guy there for a subtle assassination, a Rabid Fox there to promote an insurgency, a Loki guy if I need an orphanage bombed, or a SAFE guy there for when I need somebody to take the fall for what the real operatives are doing.

Nuance is important. The LEAST important part of a spec-ops mission is being able to win stand-up firefights.

>>51835224
>The problem is that none of those things have ever actually negatively effected them, not even once since 1987

That would require some in-depth writing time, which no Periphery state gets. And yes, it's high time that some of the bad shit the MoC does comes home to roost.

At the very least, though, I want a story where the badass Ebon Magistrate operatives get detected and slaughtered because while they were disembarking on their target planet's DropPort, they went through a metal detector.
>>
>>51835224
>The problem is that none of those things have ever actually negatively effected them, not even once since 1987
The taurians do that for them so they don't need to
>>
>>51835845
>wired reflexes, smartlinks, pain shunts, implant weapons, and so forth.
All I see is the eye implants in the TRO. Source for the rest?
>>
>>51835986

have you read literally anything about the MOC?
>>
>>51835845
>a SAFE guy there for when I need somebody to take the fall for what the real operatives are doing.

>tfw Oriental SAFE in the DA is actually competent
Up is down. Black is white. And short is long.

>>51835986
He's talking about the Ebon Magistrate stuff in HB:MPS. Kit used to talk about that cyborg shit all the time on OF back they originally wrote it. I think the original periphery books had it to a lesser extent as well.
>>
>>51835986
>Source for the rest?

it literally says dermal armor, anon. Thats a cybernetic system.

Also, prety sure NEA was making a joke about shadowrun-level cybernetic system, since everything he listed is from that game line.

Which TRO is the ebon picture from?
>>
>>51836046
No, that's why I'm asking :/

>>51836050
I'll download that if it's in the OP then.

>>51836068
I don't know what dermal armor is. The picture the anon posted is from TRO 3085 where it details infantry for factions.
>>
I think the Ebin magistrate is salvageable if you run with the WoB influence thing from P2e.
Like imagine that the reason that MiM is so good is that they've been playing along with ROM for centuries, and stayed with WoBROM after the split; the reason for crazy murdercyborgs outta nowhere in the mid-60s is simple: they're actually just Manai Domani on TDY.
It would also lead into a jihad plot much more interesting than the one we actually got
>>
>>51836068
All that stuff is MD tech. Should be in the back of Hotspots 3072.

Ironically, the one time in recent memory I can recall the MoC getting bent over the table and rammed up the ass was by the blakists. One WoBM division and one Shadow Division basically conquered the whole state and were never thrown out. They picked up and left when they got recalled to Terra but the Canopians never even put up a real fight.

Sun Tzu didn't even care. He sent one covert unit of a warrior house to see if there were any underground Canopian cells left that might help in liberating the place but they were all wiped out to a man.

What was crazy was how well the Canopians were doing around 3085 and later despite stuff like their whole capital being burned to the ground and millions of their people being brainwashed into Blakists.
>>
>>51836142
>Like imagine that the reason that MiM is so good is that they've been playing along with ROM for centuries, and stayed with WoBROM after the split
That could serve as an explanation for their mysterious mech source as well.
>>
>>51836221
That's what was thinking, yeah. RoM handing over some of the crappier and more common stuff from the stockpiles that were later tapped for the comguards
>>
>>51835986
>>51836088

OK, since you're actually asking instead of trolling.

The MoCs primary strength is in intelligence-gathering and medical technology. Most of this comes about via the traveling pleasure circuses (le "pillow talk" meme), but a good bit comes because the MoC in recent years (post-3030ish) really wants to be involved with the goings-on of the Inner Sphere and doesn't have the tech/resource base to do so. Which, incidentally, is one reason why they went hard after an alliance with the Capellans.

So, medical tech is one of their big "things". Always has been, going back to the OG Periphery Handbook. Between that and getting shown up - badly - by cyber-enhanced Blakist troops, it's no real wonder that they're cyber-ing up their limited resources. It's important to remember while we discuss this that the absolute numbers of EMs are much lower than everyone else's: if there's 200 Rabid Foxes, then there's going to be something like 30 EMs. Which also means the MoC wants to preserve their limited assets as much as possible.

Now, on to mechanics: TRO 3085 is the source for the infantry. It also includes stats for DEST Troops, FedSuns SpecOps frogmen *and* paratroops, Liao Commandos, and Taurian Asteroid Marines. These are all spec-ops forces. The Ebon Magistrate is the ONLY spec-ops force out of them to put cybernetics on their troops. Literally the only other spec-ops troops which have cyber are the Blakist Tau Zombies and Wraiths.

So yes, it's reasonable to say that they're "deadlier" not because of training, but because nobody else is making Street Samurai out of their troops.

Their listed cyber includes dermal armor (ie, they can resist Mech-scale damage) and targeting eyes (increased accuracy). Pain Shunts and TSM are things that we were originally going to put into them, but it made them too similar to Blakist stats. They can be added to individual EMs, but they aren't STANDARD issue for EM infantry the way the eyes and armor are.
>>
>>51836142
>>51836221
See, that would really fun for a story.
>>
>>51836263
Thanks for the info. Are the Blakists completely gone then? They sound badass if cyborging up commandos is like their routine and the Canopians are imitating it to be awesome too.
>>
>>51836268
It's what I'm doing in the AU thing I'm occasionally working on.
During the Jihad we get an attempted coup by MiM to install a blakist regime in the magistracy with WoB support and an ensuing light civil war and bioweapons
The problem I'm mainly having is that I'm having trouble being 'realistic' with the MoC's performance in the jihad without coming off like a cheesy wankstomp AU, which I hate
>>
>>51836263
>Literally the only other spec-ops troops which have cyber are the Blakist Tau Zombies and Wraiths.
I'm fairly certain WoB's Light of Mankind does too.
Now I'm wondering if ComStar's Blake's Wrath did any.
>>
>>51836143
>despite stuff like their whole capital being burned to the ground and millions of their people being brainwashed into Blakists.

Fair questions. Answers:
>Capitol burned

Crimson got fucked very badly. The lasting damage to the state, however, was something which would have taken more page count to describe. The only really major things on Canopus are the War College (torched), and one-quarter of the MM&M production plant. Not the whole thing; it got damaged, not destroyed. However, by the time the Jihad rolled around, it was really only producing bugs and the occasional Marauder; the natural resources available on Canopus were largely depleted and they were looking at moving the plant to a different world anyway.

The lion's share of MoC mech production came from the MM&M plants on Dunianshire and Ballard, and the DCM plant on Detroit, plus Capellan-produced imports. Basically, the things that got burnt down weren't THAT critical, and the WoB didn't fuck up the rest of the MoC.

Why didn't they fuck up the rest of the MoC? Unknown. Could have been an idea to make it into a base (kind of like taking Australia in Risk so you can sit somewhere safe and build up). Could have been they didn't want to devote the page space to one of the Factions Which Don't Matter. Could have been that Kit gave Herb the best BJ of his life. Don't really know.

Doesn't change the fact that losing a chunk of the MM&M Canopus plant and their 10 year old war college wasn't a faction-shattering hit.

>millions of their people being brainwashed

THIS SHOULD HAVE BEEN GODDAMN DEALT WITH AND I'VE BEEN PISSED FOR YEARS IT GOT DROPPED.

So, no argument there.
>>
If anything, MoC is riding high still because they've adapted Blakist cybernetic technologies for *other* uses.

If you know what I mean

And I know you do.
>>
>>51836394
>the occasional Marauder
What's the story with this? I've heard mixed accounts of them buildings MADs, not building them, finding them, etc.

>Ballard
The Ballad II plant didn't open until years after the Jihad had been over and the Republic had been founded.

>millions of their people being brainwashed
Is there more info on this? I don't really remember reading about it and it does sound like an interesting plot line to simply be dropped.
>>
>>51836485
>Is there more info on this?

The best description of it is probably the reeducation camps in the one Battlecorps story about the death of Aris Sung. They did the same thing with a number of PoW's on the core worlds as well. It was just the MoC where they were full scale converting the populace of whole planets that I recall.

http://www.sarna.net/wiki/With_Carrion_Men
>>
>>51836394
>Could have been that Kit gave Herb the best BJ of his life. Don't really know.
Probably that. In his fucking uniform, no doubt
>>
>>51836637
>In his fucking uniform, no doubt
Wait what?
>>
>>51836870

Kit has a full MoC uniform. Someone posted a pic of him in it at a con a few threads back. Looks like a right fucking prick he does.
>>
>>51836870
Kit is the leading contender for factionfaggest factionfag, and owns a fucking full MAF dress uniform.
Not even medron pryde does that
>>
>>51837200

Wow. I PURPLE BIRD pretty hard, but that leaves me in the dust.
>>
>>51837257
I'm not gonna lie, the DCMS white dress uniform would probably look snazzy.
>>
>>51837341
It would, same with a lot of the purple bird dress uniforms.
But the only way I'd be caught dead in a BT dress uniform is if MW5 mercs goes with terrible 90s style live-action cutscenes and they film them in toronto (I'm a film extra occasionally)
Otherwise Jesus Christ no
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>>51837420
>terrible 90s style live-action cutscenes
m8 those were one of the best things about computer games back then
>>
>>51837482
I love them too m8. I suppose "cheesy" would have been a better word to use
>>
>>51837420
>>51837482

I'm of the opinion that the suckitude of the 90s live cutscenes was entirely dependent on the budget.

In the red corner, you have things like later Wing Commander games, which featured the acting talent of people like Mark "Blair" Hamill, Malcolm "Adm Tolwyn" McDowell, John "Paladin" Rhys-Davies and Biff "Maniac" Tannen, and even the bit players could act. I still think the games looked and were acted better than the actual Wing Commander film.

In the blue corner, you have the games that had a budget of 50p and actors of the calibre of "members of the dev team" or "local amateur acting club".

And then in the middle of the ring you have one of my all-time favourite games, Terra Nova Strike Force Centauri, with its "reasonably good" actors. Also, the lady who played Maggie MacCulloch was incredibly cute.
>>
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>>51837694
You remember the Dune 2000 game with John "Mentat Noree Moneo" Rhys-Davis?

And of course this cutie.
>>
>>51837876
>tfw no Fremen gf
>>
>>51837876
I have to admit I don't - I never played 2000, only Dune II on the Amiga.

But bloody hell does John Rhys-Davies have form in video games, and McDowell as well. I can't think of any other game series with a cast lineup like the late WC entries.
>>
>>51838086
Westwood has always had a great cast, even if it's guys they just draft from around the office. Would Kane be as memorable if he was played by a big name actor?
>>
>>51837694
>>51837876
Wait you mean to tell me John "Gimli" Rhys- Davies did cheesy 90s cutscenes for video games?
>>
>>51838126
And he was in TV, too. Don't know if you remember Sliders or if you're too young for that.
>>
>>51838117
>Westwood has always had a great cast, even if it's guys they just draft from around the office. Would Kane be as memorable if he was played by a big name actor?
Just showed my GF the original C&C scene where Seth gets his head shot by Kane's first appearance. She was impressed.
What kind of character like Kane could exist as a very real dangerous threat as a VG campaign in BT?
>>
>>51838167
Shit, he was the doctor in that, wasn't he? I had forgotten all about that show.
>>
>>51838126
Oh yes, and not only good ones like the Wing Commander ones (or narrating QFG IV), but shit like Ripper as well.

>>51838117
Kane's actor is actually great, and Westwood managed to hire some biggish-name actors as well (I know Udo Kier was in C&C and Patrick Stewart was in Lands of Lore).

Damn it, now I sort of want live-action scenes for MW5. Seeing stuff like "with Hiroyuki Sanada as Takashi Kurita" would probably make me cheer.
>>
>well we cant make periphery powers interesting so lets just make them powerful!

Its cringeworthy, like babbies first naruto fanfiction. They dont get people like peripherats BECAUSE they are underdogs(same thing with capellans really) and making the smartestest, bestest, elitest is not going to appease their fans, on the contrary. Just make them have some terribly hardly fought prryhic victories aganist the Suns or the FWL and call it a day. Or if you really want to make them look good, have them pull off the invasion of a deep periphery lost colony or something.
>>
>>51838470

>same thing with capellans really

I don't know, they kind of bordered on "anti-sue" with how much they sucked before.
>>
>>51838597

I loved the old sneaky, espionage, intrigue, stealthy yellow peril capellans. The whole XIN SHENG XIN SHENG XIN SHENG turned the FedCom into fucking idiots so they could look good
>>
>>51838912

>sneaky, espionage, intrigue, stealthy yellow peril capellans

They were kind of pathetic in the old lore.
>>
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I need a lance (or is it maniple) of Marian mechs generated. Era is provisionally set in the FCCW. Might be earlier.

Hard mode: Only one Bug.

I could roll, I know, but /btg/ has a fun way of generating small units for games.

Auxiliary mode: Generate NPCs with the mechs.

Thank you in advance for any contributions.
>>
>>51838912
Less about the Fedcom being idiots as the Capellans being crazy lucky.

>Victor leaves on a military campaign for a year.
>Kills a Clan but comes back to find out his stupid sister gave away the other half of his realm to his crazy sister

>Sun Tzu leaves his realm for a year to go fucking around the periphery
>Guererro goes perfectly without him, nobody attacks his leaderless state, and he comes back with an amazon princess

That's the sort of thing that made XEN SHENG the meme it is.
>>
>>51839239

Nah it was fucking retardation

>heeeey vic, want me to help out garrison those ex-capellan worlds with capellan troops? >oops they turned on the fedcom troops and the fedcoms surrendered without a shot, how could that happen
>>
>>51839179
4 Bugs, your choice

4 Centurions

2 Archers
1 Warhammer
1 Marauder

Done. It isn't flashy, but it is pretty well fluff appropriate. Wasn't sure about the heavies, so I went with what was common for them to have.
>>
>>51839363
Your example is six years after the one I gave though.
>>
>>51839179
If they're Lothian rebels, one or two old Lothian mechs hidden in someone's barn or in an igloo somewhere wouldld make a logical part of such a unit, and they'd most likely be taurian imports, say a Warhammer and a Griffin.
I'd fill out the rest of the unit with a locust, a Trebuchet (salvaged or stolen from the FWL) and a Phoenix Hawk (common everywhere)
I might be able to do some NPC pilots to go with them in a bit
>>
>>51835176
Good point, it should read
>deadliest human soldiers
It'll be in the errata.
>>
>>51836461
The MoC never had a stigma against cybernetics.
They've been that way since something like Mechwarrior 2nd ed. Hell, Cybernetics is how they retconned the supposedly gene spliced mermaids from back in the very first Periphery book.
>>
>>51839377

Thats still part of the pure capellan wankery tho.
>>
I have a hardcopy of every TRO except 3085. Why the fuck is it so hard to find, beeteegee? My FLGS even had OOP FASA material, but I can't find it anyplace local, and I don't want to pay through my nose to get it shipped to me because I'm a Canuck cuck. If I wasn't an autismbot I wouldn't care about making due with the .Pdf, but it jiggles my Swedish berries every time I look at my bookshelf.
>>
>>51839179
What's the context of the campaign? Do you want marian OpFor? Lothian Rebel OpFor? Marian allies for the PCs? Lothian rebel allies?
>>
>>51840092
Really? I have only 3 TROs, one of them the 3085. Have you tried Amazon?
>>
Any tips for starting an "Against the Bot" campaign in Megamek? Preferred settings? Pitfalls to watch out for?
>>
>>51840806

Turn off maintenance rolls or adjust them up so you don't melt your mechs, and get a contract near starting planet so you don't waste too much money getting there.

also, I think CA did a stream/video showing his settings a few threads ago
>>
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WIP Battletech. Got some Smoke Jaguars, Marik Cata, SLDF Fire lance, and rest Im not sure yet. Im so backlogged I have like 500 battletech minis unpainted. My next group was gonna be star of Ghost Bears. I might need to find a group soon so I can actually let my minis see daylight.
>>
>>51840825
>also, I think CA did a stream/video showing his settings a few threads ago
I'll make a text one soon, since I went over everything, and that's not super helpful.
>>
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Which Mad Dog C /btg/? I know I have asked this one before but I am redoing a bunch of art and I am always torn.
>>
Making an "I Want to Get the Truth" lance (Shadow Hawk, Griffin, Wolverine, Thunderbolt). Any recommendations for specific variants/models?
>>
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>>51841363
or just covered racks?
>>
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>>51839239

It's not even FedCom idiocy more than the Confederation exploiting the discourse between the powers that made up FedCom.

For instance, Operation Guerrero.

It's mentioned many times that the Sarna March was under Lyran administration and that Katherine not only abandoned it to League-Confederation aggression, but that many Lyran formations bolted with the Jumpships necessary to coordinate a successful defense of the region.

Sure they could have made an attempt to reclaim it, but Victor was busy not only with strategems against the Clans, but with negotiating a price for the return of the Dropships the Lyrans stole during their flight from the Sarna March.
>>
>>51841152
Seriously, you need to rethink how you approach the edge highlighting, especially on those awful green things up front.

I know, I know, that close up photos are the hobbyist's bane, but seriously I'd be a simple, and from a motor skills standpoint easier, three step method would yield better results.

Hit with a base coat of green, probably a bit lighter than your current, but you'll need to play with this a bit.

Dry brush, you do know what this is, right? if not I can cover that later. Dry brush with your highlight colour to catch your raised edges. You can even use a fairly contrasting colour for this 'cause the next step.

Wash that sucker in a green shade. Something with the filming properties to flow into the cracks and crevices, but this isn't super critical. You might do some more glazing later depending on how softly you wish to subdue the transitions.

Now go back and pick out the bronze bits.

You appeared to do a better job on all the rest of the stuff, might be that the relatively long edges on the tanks messed you up.
>>
>>51841542
>someone else likes whiteburd
I'm legitimately surprised by this
>>
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Has anyone ever tried making a to scale version of a Dropship for the tabletop?

Like one that's scaled up appropriately with the tabletop minis.

I know it'd probably be pretty large, but it'd still be interesting to see it.
>>
>>51841676
There was that one DA set, but I don't actually know what scale it actually was
Otherwise I remember seeing pictures of somebody's scratchbuilt Union years ago, and I also saw a file for somebody's papercraft Leopard somewhere, maybe here?. Does anyone have it?
>>
>>51841711
>>51841750
I actually found the Leopard in my files, here it is
>>
>>51841711
build a stand for a basket ball and spray paint both grey problem solved?
>>
>>51841845
Wow is Dog Hair Terrain ever hard to google.
>>
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>>51841542
I was trying something new for myself in painting the panel lines by hand for tanks. Ya it didnt go so well, some turned out great but getting right bit of paint for each one was a pain. I know about drybrush/washes but its been a long time for me Im gonna need to relearn them. None of minis there are drybrushed yet cept purple one in the back. The bronze bit wont stay that way, what I do is have glitter type bronze and overtop of that I paint whatever gunmetal color I want with thin paint. It gives it a kinda metal glow with rust discoloration that I really like. You can see it on few joints/barrels on the Jags. Thanks for the feedback, always like tips/critiques. Also tiny mini cars that I dont remember where I got for BT scale
>>
>>51841451
>many Lyran formations bolted with the Jumpships necessary to coordinate a successful defense of the region
Cowardly Lie-rans
>>
>>51841845
That's awesome. Anyone ever do up mapscale dropships in papercraft so we don't have to spend stupid money on the foam/resin/whatever ones?
>>
>>51842018
>Anyone ever do up mapscale dropships in papercraft
That's what that one's done to, IIRC
>>
>>51836251
>>51836221
>>51836142
But *why* does Comstar/WoB give a fuck about Canopus?
>>
>>51842496
There are HPG stations, there is ComStar.
If there is ComStar, there will be Wobbies.
Canopus is cyborg friendly, so that draws more Wobbies.
>>
>>51842496
Muh prophecies and stuff. Plus the phone company. Unlike in the Inner Sphere out in the Periphery ComStar/WoB actually still *own* HPGs.
>>
>>51842496
Because ComStar and *especially* the WoB later on LOVE having influence, and with the taurians mistrustful of C*, trying to influence the other two big states (comstar was also quite influential in the Outworlds, too, remember) more firmly aligned with their goals is exactly their style.
Plus later on remember the WoB influence in circinus, attempts to gain influence in the marian hegemony (who ended up sun-tzuing them because romqn space magic, but anyhow) and their refused overtures to the rim collection shows a pretty concentrated plan to, having got the FWL on side, to roll up all it's periphery neighbors, as well, and the MoC would be the crown jewel in any such plan
>>
>>51836394
It's always fascinating to me how much military schools are described as critical to the states and how few of them there are and how long it takes to get new ones running and all that.

>>51837341
>>51837420
The 8th Orloff Grenadiers have the uniform on the right, and nobody will ever convince me differently.

>>51837694
Wing Commander was the shit. I rememberr unning around in some Bed Bath and Beyond style store with my dad after watching it in the theater and making strafing runs on random ladies carrying blankets to checkout and stuff.

>>51838470
>Just make them have some terribly hardly fought prryhic victories aganist the Suns or the FWL and call it a day

Speaking of the 8th Orloff...let them get back to their roots, damnit.
>>
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>>51842796
Derp, forgot name.

>>51836303
>Are the Blakists completely gone then?

Nope, they're off-screen getting ready for their next big move.

>They sound badass
They are
>>
>>51842809
How do I start building a Blakist force?
>>
>>51842857
First, you take over the phone company.
Second, deploy nukes, tactically.
Third, you ?????
Fourth, you BLAKE ELISION
>>
>>51842857
Download TROs 3067 and 3075, they have the most iconic Blakist units (I don't remember if Toyama is in one of them, though). Then you come back here to discuss your favorite mechs and we help you building a force with them
>>
>>51842772
>rqman space magic
Man, I wish. It'd be nice to see the Hegemony get a dab of the magic the Capellans and Canopians got. The Marians are actually interesting.
>>
>>51842917
marianes eunt domus
>>
I'm planning to start a campaign (Time of War) soon for my group which will obviously include the full Battletech combat as well. The problem is this group isn't super into crunch, but they do like their options. I don't want to overwhelm them with full BT rules, but on the same side of things, Alpha Strike is too light.
Has anyone ever done a rules light-er version of BT, or just some suggestions to make it easier without removing too many options (I think the biggest problems would come from heat tracking/movement bonuses/etc)?

Bonus Round: Best/Favorite era to introduce a bunch of new players? I'm only passingly familiar with the lore so it doesn't really make a difference to me.
>>
>>51843078
Read Alpha Strike Companion and you will find what you want

OR

Play introtech, maybe even the quick start rukes
>>
>>51843078
If you want to introduce the world, keep the the tech level relatively balanced and sane, and not overwhelm the players, having jt set before the Clan Invasion is a good idea. Can have them experience the Invasion and all its new rules once they are familiar with the system.
Rules wise, reference sheets are your friend.
>>
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>>51842857
Kinda depends on where you want to start. Do you like to pick units based on their looks, their playstyle, their fluff, their special rules, their unit selection...?

For example, the main reason I like the WoBM 3rd Division is because their emblem is an ascendant archangel with a flaming sword.
>>
>>51843078

Fourth Succession War with Sunny side up, First they get to experience the easy campaign of shitting on chinks, then the sort of stalemate of the war of 3039 aganist spessh samurai, then they get to be shat on by the clans.

Hanse and his Davion butt buddies are the viewpoint characters for half of the lore anyway.
>>
>>51843275
I was thinking pre-clan for sure, I feel like those fights turn into big slug fests, which just feel right. The only problem is that the issues I think they will have isn't really tech based, it's mostly stuff that AS solves (static hit modifiers, generally no heat problems), but they also have shown *singificant* interest in how armor / criticals work, they all think that part is pretty fun looking.
I'm currently debating a horrible mesh up of the basics, and I don't like that side of me.
>>
>>51843304
Sounds pretty good, I'll start reading up on it.
>>
>>51843519
>they also have shown *significant* interest in how armor / criticals work, they all think that part is pretty fun looking.

It's a pretty important part of the game, anon. Even if you don't feel like keeping track of ammo and heat, there's a whole lot more to a mech than its armour.
>>
>>51843669
Right, I was getting at that being the main reason I don't want to just do Alpha Strike rules.

Sorry if I didn't make it clear, I've played a decent amount of BT (enough to get all the basics, by no means mastered the system), what I'm trying to do now is find the best way to present the game to my group.
>>
>>51843730
Well note that AS does have crits, if you want to get into that.

Honestly, BT's armor/crit system isn't that fun. Mostly because there's so little you can effectively do with it. Called shots are what, a -3? In a game where it's hard enough to hit without staking a huge penalty on top.
>>
>>51843730
>what I'm trying to do now is find the best way to present the game to my group.

Encourage them by pointing out that Alaska is worth fighting for: rich in oil, timber, and other precious natural resources.

https://www.youtube.com/watch?v=vUxDmKFCD2o
>>
>>51843800
Well the whole paper doll aspect of it I guess, you have to admit that AS is a bit lacking on the giant robot feel, since it just becomes "you have 8 armor and 4 internal". BT, while you can't really use it to your advantage on purpose, still gives a good solid feel of "I'm in a giant robot layered in armor".

>>51843860
That is an excellent point.
>>
>>51843969
>you have to admit that AS is a bit lacking on the giant robot feel, since it just becomes "you have 8 armor and 4 internal"

Good enough for me, desu.
>>
>>51844060
>>51843969
AS becomes another game when you include the optional rules. I am a big fan of TacOps myself and, sadly, not everyone plays with that. Having the chance to play with similar but easier rules is what makes AS games fun to me. I think anon should read the AS Companion before trying to reinvent the wheel
>>
>>51844161
Out of curiosity, what in the companion do you think I should look at first?
>>
>>51844370
What you want is the first chapter, specially Advanced Movement/Combat Options and part of Additional Advanced Options
>>
>>51844488
Cool, I'll check it out.
>>
>>51837876
>>51838015
Makes me want to play Azami.
>>
>>51836303
Think about it this way, how often in real life does an organization really truly completely die just because they were defeated in a war? The coordination of the group may be lost, but the individuals are scattered out there all quietly burning with indignation, righteous or otherwise.
In the case of the WoB, every individual has had their existence tuned and optimized for fighting. They'll as individuals be making trouble for a long way into the Dark Age and possibly beyond.
>>
>>51844680

Got a player playing an azami character in my campaign. Despite being an asocial scarf-wearing snake the character manages to weasel their way out of most of the shenanigans that the group gets themselves into.
>>
>>51844910

it takes like a single hidden world or research station for wobbies to stick around indefinitely
>>
>>51844910
>>51844976
On the other hand, even with a hidden world there's no realistic way they can rise again a significant threat. They lost their influence in the FWL and the element of surprise, which were the factors that made them dangerous in the large scale in the first place. It gets to the idea of how defeated a faction has to be in order to be considered 'gone'.
>>
>>51844910
All the time, especially when it's clear that anyone espousing the ideas or attempting to revive it is going to get fucking smashed. Everyone that won't give up a toxic political ideology or demands to keep holding onto it generally finds the winners willing to oblige their quest for victory-or-death.
>>
>>51844976
The first time they peeked their nose out they'd get lined up and told they can say they aren't WoB anymore or shot in the head.
>>
>>51845118
On the other hand, all you need for them to stir up major shit again is one infiltrator in the right spot. I liked Muninn's idea from a few thread ago - the WoB is now basically a permanent low-level brushfire that could at any moment explode into an inferno, and *you can't put it out* because tracking them down is virtually impossible.
>>
>>51845171
Tell me, do you go around chanting "Bash the fash"?
>>
>>51845227

I watched the Germans put the last communist up on the same wall they used for the last Nazis.

When people are willing to shoot idiots you see an ideology die.
>>
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>>51845171
>toxic
>>
>>51844910
>>51845118
The actual heart of the Word of Blake, where it got most of its initial members and strength, was ROM. And ROM survived the Jihad intact.
If anything, ROM was the real WoB. The Militia were the front guys.
So Word of Blake is still out there.

Plus all the missing Militia divisions, Manei Domini and warships too.
>>
>>51845206

Every single blown up factory, Loki or DEST operation, sabotaged mech, dropped ice cream and missing sock can be blamed on the wobbies forever. And who knows they might actually did some.

A single world with a dockyard and some factories on the ground is far enough to stay a credible danger for a long time, even if they cant topple shit.They are the boogeyman of the inner sphere, phantom warships spotted here and there, ships disappearing, mysterious bombardments assaults leaving no trace behind...
>>
>>51845171
Clearly you've got edgelord LARPers in mind, as a "defeated but not dead group", but I'm talking about actual ex-agents that experienced the fall of their organization, like the remnants of the old KGB who are now a thousand different mercenary/criminal groups out there or the Imperial Japanese families that folded into the Yakuza. They're out there, they start shit, they have dreams of rising again, but they also are smart enough not to go parading headlong into a parade of their enemies.

Hell, even the individuals that were in the actual KKK when it had power were quietly doing shit in government for decades after the group was "destroyed". Not LARPers that latched onto the image after the fact, but people like David Byrd.
>>
>>51845328
>I watched the Germans put the last communist up on the same wall they used for the last Nazis.

rofl as if they've gotten rid of either. Pay attention, fuckface.
>>
>>51845442
yeah that's pretty much exactly what Muninn was advocating (as opposed to "Berit-Sue leads massive army out of nowhere to fuck everything up again" like Benny wanted) and I really like the idea of that existing as an undercurrent in BT affairs.

There really aren't enough multinational organizations in BT. I'd also like to see an undergorund anti-nobility group that extends throughout the IS or at least part of it, even if it's a very loose association.
>>
>>51845504
If they don't wander around in full costume zigging hile or hammering sickles constantly they don't count, right?

Some people can't see past their next meal, honestly.
>>
>>51841711

One of my buddies built a couple wooden dropships in his high school wood shop class. He has a Leopard which is way too big and a Union and Overlord that are the right size. I'll dig through my phone and see if I have any pictures of them.
>>
>>51845543
>I'd also like to see an undergorund anti-nobility group that extends throughout the IS or at least part of it, even if it's a very loose association.
I'd main that. The dynasties in BT are fucking stupid. If I had my Druthers, at least four main IS factions would change house names with every time skip. And the FWL would be one of those four every single time.
>>
>>51845543
>>51845632
Democracy Now was pretty cool in the Jihad. A shame they died off.
>>
>>51845632

Yeah, that was always retarded with the FWL. Unbroken lineage in a parliamentary democracy? It's one thing to have a family or two pop up consistently, it's another thing for a nation-state to elect a direct line for hundreds of years, even after they do stupid shit like pick fights with Comstar and get the HPG networks blacked out.
>>
>>51845632
Look at what happened to the taurians when they got rid of their ruling family; 98% of their national IQ and 100% of their national common sense went with it.
Plus look at how well incest is doing for the capellans and wolves. Keeping royal blood perpetual and pure is clearly the key to victory as a faction
>>
>>51845703

Seems like you didnt get the point of the "Free" Worlds League. It was meant to be a gigantic joke, all the Mariks were basically el presidentes for life, the parliament is just for rubber stamps and incessant civil wars. Worst of both worlds, really.

Also, part of the setting that democracy doesnt really work out in interstellar empires with hundreds of worlds.
>>
>>51845737
>Also, part of the setting that democracy doesnt really work out in interstellar empires with hundreds of worlds.

Democracy doesn't even work on one world in just one country (of a few hundred) which with barely even 50 subdivisions.

What waste of genetic material would actually think it would function in that interstellar empire?
>>
>>51845764

Especially since most of the planets of the FWL aren't democracies themselves.
>>
>>51845764
>Democracy doesn't even work on one world in just one country (of a few hundred) which with barely even 50 subdivisions.

Hey, democracy works just fine on earth. It got americans exactly the president they deserve. Good riddance.
>>
>>51845703
You kind of missed what the FWL is. It isn't some enlightened modern Western liberal democracy. The Mariks stay in power because for the first couple centuries they stacked parliament in their favor, then used the Star League to secure permanent legitimacy, then used the collapse of the Star League to scare a now more diverse parliament into giving emergency powers.
The story of the FWL is the story of a Machiavellian family manipulating a grand experiment of interstellar democracy to their own ends.

Which makes the fake Mariks (Halases?) assuming the surname as a form of legitimacy in the nuFWL all the more amusing. Makes me think of Charlie Chaplin's face at the end of his speech in the Great Dictator.
>>
>>51845824
True, we got a real president instead of that corrupt globalist bitch. While Europe sinks under weak leaders we have another chance. Well Britain too if their government doesn't cuck them out of leaving the EUSSR.
>>
Are any of the Unseen mediums viable in the Dark Age?
>>
>>51845870
I will agree he is the better of the two.
>>
>>51845680
They the rebels in the Lyran hinterlands?
>>
>>51845870

>This is what a small minority of americans actually believe
>>
>>51845870
I'm curious what you think he actually brings to the table that's worth celebrating. I mean, I agree that Clinton was terrible, but Trump just seems like he wants to make a better world for himself business-wise once he leaves office. Possibly for his inheritors. I don't think he has much of a mind for his constituency or people in general. Just whoever scratched his back when he was on the way up. Which I guess is par for the course, really, but his pet projects are pretty lacking in things like constitutionality and whatnot. I'm not convinced he knows the system well enough to get what he wants or to even be really effective.
>>
>>51845543
>>51845442
Glad other people like my take lol

>>51845632
No, the FWL should be the only one to keep the Mariks, because pseudo-figureheads tend to last longer. And because it would be funny.

Also >>51845737 and >>51845839
>>
>>51846011
>this is what winners actually know
ftfy, eurocuck
>>
>>51846070

>The small minority.
>>
>>51846041
Judging from your post I'm not certain you even know what someone should bring to the job. You seem to actually believe anything he's done isn't constitutional.
>>
>>51846078
>like any election in a representative democracy
Isn't your turn on the computer up? Gotta give Ahmed a turn.
>>
>>51846089
You haven't answered my question, and I'd rather not take this to the next thread. This one's in autosage so it's not really a problem, so go ahead and enlighten me.
>>
>>51846119
Because I don't take you or it seriously judging from your manner of thinking. You've already demonstrated a cognitive bias that strongly suggests any real discussion would be a waste of time.

Really though, the dumb cunts who brought American politics up here at all should have kept their whore mouths closed.
>>
>>51846183
Your loss then. Cheers.
>>
Phoneposting, can someone make next thread?
>>
>>51846112

>Elections in a broken, 18th century ass-backwards system that no country has ever used since
>>
>>51846336
Image posting is broken at the moment it seems.
>>
>>51846402
That sounds like itll make it difficult good luck i guess
>>
>>51841378
Go with the second one. Just because it doesn't have torso mounted weapons in that config shouldn't mean the profile would change too much.
>>
>>51841368
>"I Want to Get the Truth" lance
...What?
>>
>>51846445
It's a tagline from Dougram, which all of the mechs in that lance were taken from.
>>
>>51841363
>>51841378
I'm pretty sure the original 3050 TRO mentions that the C config looks like a different 'Mech because the racks are missing and the torso is so skinny without them, changing the profile radically. So I'd go with the first one.
>>
Version 1.0 of the AtB instructions. I'll work on the companion document, actually starting your game, later.

http://www.mediafire.com/file/er9ngh91ck7m03e/Against_the_Bot_Instructions.pdf
>>
Post the most SWOLE mechs that aren't from BT. I'm trying to do some fan art and my creativity is shot
>>
>>51846089

Given that the courts have stuck down his executive orders as unconstitutional, yes, Trump is ignoring the consitution.

Which is to say nothing of his flagrant disregard for the emoluments clause
>>
>>51846687

Gratzi
>>
>>51847261
I'd argue that the courts were outside their powers in declaring them unconstitutional, and that nothing in said orders broke federal law in any way shape or form.
>>
>>51847261
Not him but a few liberal federal judges from Seattle putting a temporary hold on an executive order is not "striking down". Constitutionally, he's actually 100% in the clear unless they can prove it's based on religion and not geographic location. Which they likely can't but pulling it out of effect even temporarily is a big public blow to the president's perceived power. It's a pretty good judicial power play. You saw this thing a lot back near the end of LBJ's term.

It being constitutional is why the administration are even bothering to make a revised one that's not the rushed mess the original was. The thing is the constitution only guarantees rights of American citizens. The founding fathers were a bunch of hardasses on everyone else. I can understand people disagreeing with things and wanting them to be different, but the constitution is not the place to try to draw power from in this scenario. It's like people trying to leverage the founding fathers for stuff like gun control when dueling was perfectly acceptable. You can't reach back for help, you have to sell your policy completely on its own merits.

Dueling actually would be something nice to return actually. Everyone spends so much time yelling back and forth, it would be nice to see someone put their life on the line for what they say about other people and what they believe. Maybe things would be a bit more civil that way. On the plus side for the people that hate Trump, he'd probably get so many challenges he'd be dead in a week.

>flagrant disregard for the emoluments clause
Not like that's been any different for stuff like the Clinton Foundation over the years. Nobody seriously expected anyone to sell off all the business stuff they spent a lifetime building anyway, not even the democrats demanding it. They're just scrambling to reclaim the high ground. Which if I was in the position their party is right now, I probably would too.
>>
>>51846687
I spotted a correction. Rules are 3.21 now, not 3.20

Question if you set rating to CO you get a numerical rating, istead of an A,B, F etc rating.

Is there a way to compare those values? because atb rules have some rulings that are based on the alphabetical values.
>>
>>51847541
I'd like to say that dueling was in fact not acceptable for many of the founding fathers. That's why Hamilton and Burr had to go to Weehawken, because dueling was illegal in New York. Even after Burr killed Hamilton he was charged and tried for murder and only got off because of his political career.
>>
>>51847822
>many
More like Franklin, with Washington opposed to it in times of war, but there's not too many of them in the first place so that's semantics. It was acceptable enough that the practice continued for another sixty years plus.

>he was charged and tried for murder and only got off because of his political career
That was just the political circus of the 1800's, same sort of thing it always is, no matter the era. Killing someone in a duel was illegal even under English law prior to the revolution. It was just rarely enforced, and an unenforced law is no law at all really.
>>
New thread
>>51848235
Thread posts: 337
Thread images: 55


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