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Warhammer 40k general /40kg/

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Cucked by Thicc Futa-Celestine edition

>previous thread
>>51690908

>Dank Daily Duncan
https://www.youtube.com/watch?v=gzYtesTxtD8 [Embed] [Embed]

>40k rules reference in wiki format. 204% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Please stop using Rubrics as book marks)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
First for good Assault Phase when?
>>
>l2
>>
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Did they really need to nerf this like they did?

I never see it on the table anymore, like the Monolith and Obelisk.
>>
>aeldari
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Dark Eldar finally get roped in with the Craftworld Eldar and they're still only useful for a taxi service
>>
>>51697762
In case you don't get to see it, anon:

Mini size has nothing to do with actual size. Cadian Guardsmen have some of the biggest regular models around and are normally as tall as a normal guy. Skitarii size also varies just like a normal human's, since they are humans that enlisted into the AdMech's military, basically.

As for fluffy Kill Teams or lists, anything, really. Both Sicarian Princeps as well as Vanguard/Ranger Alphas can canonically lead entire Skitarii armies or just specialized teams. In the novel Skitarius (reading that right now, pretty decent) there's a Ranger Alpha leading a hunting pack of Infiltrators.

Your fluff sounds pretty good so far. It wouldn't sound absolutely out of the question that Eldar would have some human relics, though definitely nothing older than the golden age I'd presume.

As for good novels, only started reading AdMech novels myself last week. Skitarius is pretty good so far and I heard that Titanicus is also really good, though it's half Skitarii, half Titan battles. Also have Mechanicum from Horus Heresy on my "to read" list since that one also gets a lot of praise. Last one I'm interested in myself is Tech-Priest, though no idea if that's any good.
>>
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i'm having a terrible day.
post cool models you daft fucks.
>>
>>51698029
A gargantuan the size it was, was pretty disgusting but they did go overboard just making it into a regular c'tan shard.
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>>51698102
>>
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>>51698102
>>
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Bois, is this going to be good for tournament play or should I change something?

Considerations are grabbing some Plasma instead of solely Grav, exchanging the Neutron Laser with an Icarus Array to be save against flyers and dropping Anzion's Pseudogenerator for some other stuff.
>>
>>51698029

Any time it is on the table it's dead on turn 2 at the very latest.
>>
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Keep this as is, or cut some points from the AM and switch the Vanguards to Rangers?
>>
>>51697999
never
>>51698029
I mean, they made it vulnerable to bolter fire, that's pretty shit, also a 4+ save makes it die to autocannons.
T8 would have been a better compromise, while still making it usable.
idk what is the points cost?
>>
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>>51698128
glorious
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>>51698161
250 points.
>>
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>>51698128
Their legs look like they've been amputated at the knee with the greaves grafted on
>>
>>51698165
Who is this?
>>
>>51697900
Just got back into the hobby for the first time in 9 years. I was 15 then and I basically just painted a nd made up some rules with some friends.

What do you recommend I need to get started? I bought the Dark Vengence pack since I used to collect Chaos but thinking of using the Dark Angels and going Space Marines this time.

Dark Angels any good? Notice they dont have a get started pack or anything.
>>
How are Iron warriors now after Traitor Legions?
>>
>>51698128
PERFECT IN EVERY WAY
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>>51698222
image search gives me nuting friendo. abandon hope
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>>51698239
They're good, though not as good as Death Guard.
>>
>>51698200
Your eyes are fucked.
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>>51698196
Why are so many 250 point units shit?
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>>51698128
post the ass pic. i know it must exist
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>>51698256
Never mind, found her.

and her nudes
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>>51698222
Google reverse image search seems reasonably confident she is a human female.

Beyond that, I can't help you.
>>
>>51698298
wew
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>>51698278
I can provide an ass pic from one of my Geminae.
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>>51698296
link plz
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>>51698296
oh my my, surely you won't link 'em
>>
>>51698298
Google reverse image search has been wrong before though.
Or terribly hilariously right.
>>
>>51698276
To put it in a bit of context it used to 645 minimum with that old statline. But C'tan have never been good outside of the gargantuan transcendant.
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>>51698318
mmm
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>>51698128
thanks for this thiccness
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>>51698339
i have to weird idea i shouldn't enter it, but thanks anyway anon
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>>51698128
post moar
>>
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>>51698278
>>
So how do you use Celestine effectively? Tarpit the most dangerous enemy unit? Pounce tanks? Just remember to use her blessings?
>>
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>>51698347
Divine thiccness isn't for you slaaneshi scum.

Go play with your lobster-clawed traps like a good degenerate.
>>
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>>51698390
>>
>>51698392
Just toss her anywhere you want things killed or need shots tanked.

She really doesn't have a ton of depth to using.
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>>51698419
>>
>>51698339
Sterling work anon.
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>>51698392
Tarpit. She can kill tanks with rear armor up to 12, but mainly she's just a really tough distraction.
>>
>>51698437
nice
>>
>>51698475
12? 14. 3+2d6 from armorbane.

Then again thats average of 10 so its not very clever to expect anything more. Shes not good against tanks but she might do some damage.
>>
>>51698475
Only up to 12? With armorbane?
>>
Anon starting Carcharodons from last thread back again

I really was planning on using mostly Mk V armour but I've just realized Betrayal at Calth gives hilariously good value on Mk IV Marines. Even if I just buy ten of them off eBay it's less than 50% of the FW price for Mk IV. Add some Mk IV Assault Marines from FW for Vanguard Veteran, and 2 or 3 sets of the FW Mk V armour for variety, and this could end up allowing me to use almost 100% Mk IV and Mk V armour for way cheaper than normal, but at the cost of not having as much shitty cobbled together Mk V as the Carcharodons should have.

Anyway my question is how much of a faggot would I be being if I just do this and say it's because the First Company gets the best shit anyway? I want to run Tyberos and the Red Brethren anyway so being First Company makes sense (although in the one book it's shown that the Red Brethren do go out to other Companies basically as "enforcers" when they're doing important shit like the Red Tithe)

tl;dr want to use inappropriate amount of Mk IV compared to Mk V and get it done cheaply, have (flimsy?) fluff justification, y/n?
>>
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>>51698525
Her sword has +2 strength too.
>>
>>51698525
The blade is +2 strength. Average is 12
>>
>tfw my army isn't even assembled after a year
just in various states of assembly and priming, a few pieces with paint on them
>>
>>51698161

>they made it vulnerable to bolter fire,

No wonder no one takes it anymore.

Though really, the points invested on the C'tan are probably better spent on the Tomb Stalker or the Triarch Stalker.
>>
>>51698533
I can't see any lore reason against it. Older marks of armour are often revered and kept by the finest warriors of the chapter, and with the unusual nature of the Carcharodons they would take the lion's share of any spoils or wargear.

Heck, I'll probably make a lot of people ree because I intend to slap jump packs on MkIII armour.
>>
>>51698593
They don't take it because it's not a gargant creature that can spew D hellstorm templates and move 18" dealing D hits to anything it moves over anymore.
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>>51698585
Better to take your time than to field an unpainted Tau force.
>>
>>51698392

Throw her at groups of 3+ infantry, tanks that are not AV 14 back armour and anything she wants to not engage the rest of the army.

She's not a superduper fighter but the sheer work it takes to kill her over the course of a game makes her a bad investment to fire at.
>>
>>51698638
I'm not even a good painter, I just kinda... put a piece down and forget about it for months.

Assembling 1000 points of guard shouldn't be this hard.
>>
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>>51698593
Well yeah, autocannons wound in on a 4+ and bypass its armour save, it's seems like it's fucking terrible.
Though I forgot to ask, what are its weapons?


Also, for everyone else, please rate my list.
It's a very waac tournament, I'm expecting armoured brigade guard (troops tanks), wraithknight spam, scatbike spam and GSC. feedback would be appreciated.
>>
>>51698655
Painting in batches is a huge help.

I also have trouble always continuing with my Skitarii, but when you just sit down, prime your guys and then say "I'm doing their armor tonight" it'll actually go pretty fast in decent steps. Just do 10 guys at a time and you'll get there eventually.
>>
So I've never seen the rules for Wulfen before, but after seeing them in action today I have to say, as a World Eaters player, I'm jealous.
>>
>>51698584
5 attacks too, 6 on charge, another auto hit for hammer of wrath at 3str. Do weapon special rules apply to HoW hits? Rules on the model don't.

Also her bodyguards have krak grenades, one could hit 10-12.

All against rear armor. That adds up to a lot of potentially damaging hits.
>>
>>51698652
this

celestine is d.va

you focus her last unless you can kill her off instantly, otherwise she just ties up your important units and maybe kills one or two
>>
>>51698695
I was thinking that I was gonna do all the legs of my dudes today. Torsos tomorrow. Base coats, at least.
>>
>>51698533
Doesn't really matter. Plus, MkV used MkIV parts whenever possible.
>>
>>51698683
It's a 4+ invun and it fires a random weapon each time it shoots, which is why no one takes c'tan as they aren't reliable.
>>
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Based on a 2v2 game I played today, I made this list. It's pretty beefy.
>>
>>51698718
Sounds like a solid plan. I like to put on something like a BatRep or a movie while painting mundane things like foot soldiers. Gives you something to do while waiting for things to dry and entertains you when the painting gets boring after the 6th pair of legs.
>>
So who here has run a pure nurgle list before? I'm actually curious as to how it holds up.
>>
>>51698683
Shield Drones are useless, and that single Gun Drone squad isn't going to do much of anything even at 850 pts. It would be better off as another Markerlight source instead of wasting all those points on a controller Commander.

Remoras are extremely outdated and overcosted. It's not going to do much either.

If your opponent brings any sort of blob, you might as well pick up your models. No, a single Accelerator blast, Heavy 6 Remora done, and 8 shots from your Gun Drone aren't enough to deal with 40+ Hormagaunt or four dozen Conscripts, especially since that pulls one of your Markerlight sources and an entire Riptide off a more important target.
>>
>>51698098
Thanks anon, I'll look into those books. I was hoping for super tall post-human cyborgs though, that's a shame, gotta come up with an excuse for my dudes to be built like that I guess.
>>
>>51698626

But what's the point in taking a Monstrous Creature vulnerable to bolters with a 4+?

The points spent on that are better spent on something like a Tomb Spyder with the Gloom Prism or something.
>>
>>51698835
There isn't, but that's more on it's random powers than being vulnerable to bolters. If you could choose whether to throw D shots or ignore cover blasts it'd be much more viable.
>>
>>51698835
>But what's the point in taking a Monstrous Creature vulnerable to bolters with a 4+?
He actually has 4++ but your point is still true - There is no point wielding C'tans almost ever.
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>>51698855
*clitty
>>
Are White Scars the only legion that Black Library actually made cooler?
>>
So quick question. If I had Tempestus Scions with volley guns in a Taurox, and they shot out of the firing points, would they count as having moved or as being stationary assuming the Taurox had moved? If it hadn't? Anyone know?
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>>51698911
Unless they have relentless or Slow&Purposeful somehow, they would count as moving if the transport moves.
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>>51698911
If the transport moves they move
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>>51698765
>>51698718

Different anon, but I find that works well for me, at least for Skitarii, so I can paint their legs without worrying about the cloaks/capes, then put their torsos on with capes and paint, and then arms and guns and heads.
>>
>>51698911
Models in transports count as having moved as per the rules for transports and firing ports.
>>
>>51698911
Passengers gain relentless, so full Salvo.
>>
>>51698924
>>51698925
>>51698932

Good to know. Thank you.
>>
>>51698683
>>51698809
To add on to this, at 850 pts, a drone-net formation might not be the smartest choice. That's over a quarter of your army that literally doesn't do anything other than support your other units, and you only really have a Riptide and two singular Crisis Suits to actually deal damage.

You'd be better off taking 2~3 Tetras at most for half the cost, or a Sniper Team, or even Pathfinders for your Markerlights, then take more attacking units. Having four times as many Crisis Suits is statistically more effective than having only two Suits at BS5.
>>
>>51698899
Considering they had hardly any background beforehand anyway...

Iron Hands and White Scars still hardly get any love. I wish the Alpha Legion had some post heresy books too, but I guess nobody knows what the fuck to do with them.
>>
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>>51698744
ah ok, so like the ork gun that randomises its strength and ap every time it fires.
>>51698809
It's just that I don't own any more markerlight drones, and I only own the shield drones instead.
Are remoras really that bad? I thought they were good, having a 5+ cover save. I run them in the 2 plane flying formation with one of them as a wing leader. +1 bs for the front plane against ground targets meant that I got the BS4 markerlight and got both planes to BS 5/6 so that I could remove blobs with 12 twin linked shots. If it helps would a barracuda AX-5-2 do a better job of being anti-blob, 20 shots from it ought to remove blobs better right?
>>
>>51698942
they're wrong anon, you're firing with reltentless because you're a passenger.
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>>51698934
>>51698935

And now I'm confused again.
>>
>>51698239
Underwhelming. Death guard kinda do it better.
>>
>>51698959
Want to find in the rulebook where it says that?
>>
>>51698961
I'm gonna double check that and not get back to you.
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>>51698985

Well thank you for not getting my hopes up I suppose.
>>
>>51698029
meanwhile wraithlords are still buff as fuck
>>
>>51698951
>Are remoras really that bad?
They're not bad, they're just overcosted. 90 points are ten Strike Team models, or two Crisis Suits, or almost three Tetras, or two Pathfinder squads with some gear, etc. Two of them is a Riptide. And all you get out of it is a single model. Don't forget that you only get a single Markerlight out of them, so they're not really a good source of that either outside of using it to boost themselves by one whole BS or pop off a Seeker.

They're just harass units that can pick off a few models, not too different from Stealth Suit teams.
>>
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What would you think of this list in a casual game?

Friend made it and purposefully avoided taking OP units. It didn't work very well against my mechanized sisters, to put it lightly. Something like 2 exorcists 3 transports and 10-15 infantry lost compared to them having half of their guardians and reapers, one warlock, and an empty serpent left at the end of a 6 turn game. I want to know if that is because of their list or if it was just a one time thing that could be chalked up to objectives, luck, or tactics.

Basically I want to know if I should encourage him to take more powerful shit or not. I know jack about eldar but I assume he did some research and can make more informed choices next game if he chooses to.
>>
>>51698951
When you target a unit to shoot at you roll a D6 and fire a random weapon off a table.
>>
>>51698959
>has not read the codex
Only the vehicle is relentless. Passengers count as having moved, but don't snapshot if the vehicle jinks.
>>
It irks me that Greyfax gets a fantastic model and nothing will ever be done with her character again.
>>
>>51699034
>Friend made it and purposefully avoided taking OP units.

your deluded, you know that right? how fucked are you in the head to think that a wraithknight isnt anything BUT OP!
>>
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>>51698695

>painting in huge batches

Man. I have trouble with that because I want to go to the end. Pic related is 2/60, not including raptors and termies.
>>
>>51699034
honestly, tell him to ditch the regular guardians and take a formation of black guardians instead
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>>51698296
Plz link
Don't do this to me
>>
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I think I have my list mostly worked out, but I have a question.

Since a heavy weapon team consists of two members (and two wounds), does it stop you from taking another guard to round out the unit at 10?

Anyways, how does it look? Competitive? Fair?
Feedback is appreciated!
>>
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>>51699024
I feel so gutted, I loved them and they were one of the first models I bought and ran them almost all the time. Well they do work as self contained hunter killers, they work independently of other marker lights don't they? And I mean they are better value than stealth teams, right(aside from homing beacons)?
On a semi-unrelated note, I was told at my local GW that flyers can no longer deep strike as of the new DFTS. Is this true? Does this cuck remora drones? Does it cuck the new barracuda?
Also is the new list any better?
Was the barracuda one better?
>>
>>51699149
not worth it anon, there's like one nude in what he posted.
>>
Why does the sisters pdf not have point costs?
>>
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Could anyone plaese give me some feedback on this?
>>
>>51699391
It does, it's just listed under the profiles instead of above.
>>
Played my first game with Ynnari today, they are real good.
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>>51699414
Suprise there? They are eldar scatbikes+1.
>>
How good are deathwatch for allies if I like sternguard anyway
>>
>>51699426

I actually ran all my Scat Bikes as Black Guardian Windriders in Ulthe Strike Forces.
>>
>>51699414
Against who?
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>>51698533
First company gets the best shit because the First company are 100% veterans
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>>51699414
Did you take any of the new Artefacts? None of them really stood out to me, but maybe you found a use for them?
>>
>>51699458
Oh, so instead of Scatbikes +1 it was Scatbikes +2
>>
>>51699112
Well it died turn two and only did one hull point of damage during its short life. And I went second, and only half my forces were on the field. So if it was OP I didn't notice.

Being a sisters player, I have no frame of reference for what is good or not on titans. I just now know a pair of exorcists can take down t8 w6 pretty quick.
>>
Got a game in against the new 1kSons in 30k yesterday. Sekhmet are beefy and pretty good but fuck like 90% of psychic powers are bad. I'm still convinced Sons of Horus are one of the best Legions.
>>
>>51698618
>I intend to slap jump packs on MkIII armour.

I have no idea if that would work in the fluff but I bet it's going to look pretty damn cool.

>>51698727
>>51699478

Alright, that settles it, thanks anons!
>>
>>51699499

I'm beginning to think you don't know what you're talking about? USF is good but it isn't innately better than running them with the Ynnari faction.

>>51699474

Against Ultramarines Battle Company with Librarius Conclave.

>>51699497

No, none of them seem worth taking to me.
>>
>>51699534
Fluffwise, MK III armor is to heavy for jump packs. That's why forgeworld has mk 2 and mk 4 jump packs, but none for 3

That said, most people would not know or care
>>
Looking to delve into a Necron army.

Just curious, who is the better named character in the current codex?
Or is it better just to take a different HQ?
>>
>>51699531
Same thing here. Thousand Wrongs barely managed to win against Death Guard that had no artillery or phosphex.
>>
>>51699544
More on the relic stuff, maybe I'm reading it wrong but if you run the Ynnari Detachment, you lose the ability to take from the original codex relic lists?
>>
>>51699612

This is incorrect. You may take from any other source, you may still only take one per character.
>>
>>51699619
Ah, so it doesn't replace the original lists, it just adds another list to choose from?
>>
>>51699599
Their non-Sekhmet stuff seems not great honestly. Either because of price or because of utility. And I think it'd be pretty rare where you'd want Ahriman over a ML3 Praetor.
>>
>>51699640

Yeah, you can choose to take any available relic options. And you can mix and match in the army as well.
>>
>>51699166
Like I said, they're not bad. The real issue is the size of your game; at only 850 points, you're at a big disadvantage taking such an expensive specialized niche unit that can't fully carry itself on its own. At 1850 points there wouldn't really be a problem, since then you could afford to. But if you're playing casually and not WAAC, then there shouldn't be an issue at all.

>On a semi-unrelated note, I was told at my local GW that flyers can no longer deep strike as of the new DFTS. Is this true? Does this cuck remora drones? Does it cuck the new barracuda?
I have no idea. The few times I've brought Barracudas, I've Deep Striked them and no one stopped me. Even if you can't, they're still fine.

Instead of asking about these lists, you should try testing them. Play online. You'll get a better feel for what's good and what isn't pulling its own weight.
>>
>>51699648
>And I think it'd be pretty rare where you'd want Ahriman over a ML3 Praetor.
Pride of the legion maybe, I mean pimped out vets with corvidae are always gonna be a good choice.
>>
Which codex has artifacts that are genuinely worth taking?
>>
>>51699589
You can usually get better results from a generic overlord. Orikan, Sezeraz and Zahndrekh are the most usuable of the named ones though.
>>
>>51699619
Im pretty sure you lose the ability to take the other relics, theyve done that in the past, like with the mephrit dynasty
>>
>>51699713
Skitarii and Cult Mechanicus have a few.
>>
>>51699723
Thanks, I'll look into that once I read up on them a bit more.
>>
If I play an LVO netlist but I wrote the list before it even became a thing am I still a faggot
>>
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They made an entire new rule for the sole purpose of making sure a tyranid MC could only move 6 inches. God forbid an enormous monster that leaps over buildings could move the same as little billy's wraithknight
>>
>>51699713
Necrons do.
>>
>>51699713

The Shard of Stabbing the Fuck Outta Stuff from the Eldar Codex is pretty good even though it's 40 points. It can make some units way more effective (ie. a big blob of Shining Spears with an Archon with that + Banshee Mask to cancel overwatch is basically going to kill most stuff in 1 turn; but without the support, Shining Spears are kinda shitty).

Some of the DE/Covens artifacts are pretty good too, although the basic wargear is all overpriced.
>>
>>51699713
Most of them have at least one or two good ones. Even Orks have Da Lucky Stikk.

Tyranids got super boned though, and calling them "Bio-Artefacts" was just insult to injury.
>>
>>51698239
Fully prepared to spam ten bastions at a tournament, I tell ya hwat.
>>
>>51699765

>Archon

kek I meant Autarch, that's what I get for playing both faggot elves and pirate elves.
>>
>>51699761

Rules GW consistently overestimates: Fear, Hammer of Wrath, Strikedown.
>>
>>51699761
The best part is the Dimachaeron's base is so huge that you will never ever clear terrain with only 6", so it has to take 2 dangerous terrain tests every time it moves
>>
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>>51699728

Here ya go buddy - from my personal copy of the book.
>>
>>51699774

Why not just call them 'Unique mutations' or something. Stuff that came about due to chance rather than planned by the Hive Mind and thus not mass producible? Stuff like being Old One Eye hard to kill.
>>
>>51699759

Depends - which net list?
>>
>>51699761
Literally no one in either GW or FW has any idea how to write Tyranids anymore.

I don't know how they all just fucking forgot they were supposed to be terrifyingly fast stampeding swarms of monsters that literally run across continents in matters of days.
>>
>>51699802
Yeah i posted that while taking a crap, i looked it up the second i got out
>>
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>>51699154
>Since a heavy weapon team consists of two members (and two wounds), does it stop you from taking another guard to round out the unit at 10?
It does stop you, because adding more Guardsmen is not an option.

As for the rest of your list, I would drop all the Vox Casters, they aren't worth it. Split up the Scion squad into 2 squads so you can get more special weapons in there.

As for the Inquisitor, keep him more bare bones. Just give him Rad Grenades and if you want Psychic Powers. Everything else isn't really worth the points.

Swap the Eradicator with one of the normal Battle Tanks. Battle Tanks have much longer range so it pairs better with the Vanquisher since they need to be sitting together.

Also extra wargear on the Company Command Squad isn't that necessary. You can skim some points.

So with that you end up with 75 extra points. I would either add another Infantry squad so you can have a 30 man blob. Or I would add in a Primaris Psyker Mastery Level 2.
>>
>>51699787
Strikedown would be better if it was actually on a ranged weapon. For some reason it's only on melee.
>>
>>51699814
Because thinking hurts Robin "math is subjective" Cruddace's tiny mongoloid brain.
>>
>>51699814
I've heard the term Apex Biomorphs, which fits with their other names and gets across the idea.
>>
Where can I find a certain vehicle's firing arcs for its weapons? I'm noticing the codex does not specify this at all.
>>
>>51699850
One of the psyker powers does it in a beam I believe. I don't know if it is good or not.
>>
>>51699874
You go by the model.
>>
>>51699868
Aberrant Mutations is better. Tyranids don't have limits on biomorphs that would make some rare and better than others, but they do sometimes have anomalous mutants or birth defects that turn out to be improvements over the norm.
>>
>>51699880
Yeah, that's Assail. Primaris of the Telekinesis school. S4 AP2 Assault 1 Beam. 18" range.

It's good for keeping baddies out of melee.
>>
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>150 points
This guy is pretty good for being just a beatstick.
>>
>>51699761

Wtf is this from?
>>
>>51699874
>Turret or pintle-mounted
Full rotation, very small minimum range though
>Sponsons
a little over 180 degrees
>Hull-mounted
45 degrees, or about 22 in either direction
>It's on a walker
90 degrees, or 45 either direction
>>
>>51699889
That's really vague, though.
How far can certain things turn? Things like turrets are obvious, but what about front-facing guns? Can they only shoot in a straight line? 45 degrees? 90? More than that?
>>
>>51699821
Vraks Renegades: The Purge, Tzeentchian summoning via Heralds Anarchic and allied CSM for a lv3 on palanquin and relic to sieze initiative with 12 rapier laser batteries. What was taken to LVO is admittedly a more optimized list utilizing Kairos with grimoire but with less rapiers and includes earthshakers which I don't think are worth taking with the list due to minimum range restrictions. Also had a CAD of daemons as well has heralds which actually yield you less WC than a dedicated Heralds Anarchic formation.
>>
>>51699868
>>51699911

Either is better than Bio-artefacts.

Heck, you want artifacts? Have those artifacts be special materials that have been eaten and absorbed. Like devouring some chaos artifact granting the demon rule.
>>
>>51699946
Anphelion Project forgeworld for the dimachaeron
>>
>>51699939
>lacks an invulnerable save
>worse than Yvraine in literally every way barring the AP of his sword
I don't know about that.
>>
>>51699802
>have the Ynnari faction

So... There's nothing stopping you from starting Wraith guard inside raiders anymore?
>>
>>51699960
Hull mounted guns have a 45 degree arc.
>>
>>51699946
Dimachaeron, from the Anphelion Project. Why do we have so many scrubs who have never heard of Forge World lately?
>>
>>51699946
https://1d4chan.org/wiki/Dimachaeron
>>
>>51699980

no.
>>
>>51699984
>implying Anphelion isn't ancient even by FW standards
don't let Ork players see this
>>
>>51699980

Correct.

>>51699962

That's just a good list - no shame in hitting on a solid list at the same time as it came to prevalence.
>>
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What are you up to /tg/? Any games planned or hobbying? And if you anons want I could do a batrep of my game in a little if anyone is interested. Please excuse my unpainted Conscripts they're new models.
>>
>>51699787

I'd really like to see more units with Hammer of Wrath with values other than just 'Strength'. Like say, giving Seraphim Hammer of Wrath at the same value of whatever pistol they are holding.

Just raw strength means that it only matters on a very limited number of units and most of those units are not jump pack troops.
>>
>>51699962
Also the LVO list has a skyshield but with no answer to flyers other than snap shooting rapier lasers.
>>
>>51699992
Who else but Phil "Eldar win or its a sin" Kelly?
>>
>>51700000
Do it do it. I'm excited to see what happened.
>>
>>51699968
Except Tyranids for the most part don't actually eat things. There are very specialized organisms for that. The kind of things you'd be putting Relic equivalents on, like Hive Tyrants and so forth, survive off pre-processed nutrient gel fed to them by rippers and tyrannic flora.
>>
>>51700000

I painted >>51699134 last night. That's about it.
>>
>>51700002
It'd be nice if hammer of wrath did hits for each model in base contact, rather than just one.
>>
>>51699713
tau
Melta sword at initiative
initiative power sword
best melee artifacts ever
also 2 points to make a unit have gets hot every turn.
Also, since they're sig systems you can stack them.
>>
>>51699874

There are pictures in the main rule book that show you firing arcs depending on type of weapon on the vehicle. Read the rules man, it helps.
>>
>>51699999
>>51700000
Holy fucking shit.
>>
>>51699999
>>51700000
>/40kg/ claims both gets again

Also yes do battle report us. I'd share my own but I did that yesterday when you last asked and don't want to repost.
>>
>>51700029
*initiative power sword
Sorry it was actually initiative power fist.
>>
>>51700002
I like reavers for that reason. D6 rending Hammer of Wrath hits.
>>
>>51700031
My issue is identifying what weapon counts as what. The BRB defines Space Marine weapons, but Eldar and Tau ones are more esoteric.
>>
>>51699994
It just got reprinted, and two seconds of looking through the Forge World shop under Tyranids will show you everything. There's no excuse for not knowing about it unless you're a fresh green scrub who has never played an edition other than 7th.
>>
>>51700000

Batrep it for us. As for your question I had a game yesterday that ended on a tie, and i'm working on converting some sisters right now.
>>
>>51700000

Do it please, I like watching Guard vs Nids when there are actual guardsmen and gaunts on the field

>>51700031

kek, implying anyone on /tg/ reads the BRB :^)
>>
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>>51700000
Nice fucking quints, GGA.
Here's where I'll be picking up on with my 3rd and final venom(for now) from last night.
>>
>>51700037

That said I still prefer the Webway Portal Wraithguard. Now i just Soulburst into a waiting raider.
>>
>>51700029
>Melta sword at initiative
With a 1/6 chance every combat PHASE to short out, also it's 50 fucking points.
>initiative power fist
It's one attack, and at Tau WS it'll probably miss.
>best melee artifacts ever
[citation needed]
>also 2 points to make a unit have gets hot every turn.
This is pretty sweet but you get what you pay for. It's far from the best relic, but might be the most (un)reasonably priced.
>>
>>51700051

I did.

>>51700047

This is a point i will admit. What models are you concerned about. Perhaps if you tell us which ones specifically then we could help
>>
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>>51700000
Im beginning work on a Megarachnid army using a modified version of the 4ed nid codex and spider goblin models for use in 30k
>>
>>51700000
GGA WITH THE SICK GET. Truly this good soul is blessed by the RNG gods.

Yes, son, please share us those batreps, we don't ever get enough of them.
>>
>>51700067
>at Tau WS
... At the Tau commander's WS of 4, same as a marine.
>>
>>51699999
checked.
>>
>>51700055

Dumb question but what green is that on your highlights? Sotek?
>>
>>51700000
I've got a big gaming weekend planned next Saturday/Sunday. Should be pretty good, we're getting 5 of us together.
>>
>>51700029

My SOB would kill for your melee artefacts. You get the sort of melee weapons that actually work for the Str 3/Init 3 crowd.
>>
>>51700000
I played a single game with my dark eldar and I plan another game next weekend.
Do I go pure DE or bring in some harlie allies?

I really want to expand my army but... I'm trying to stop buying stuff until I actually paint what I have. I love modeling and gaming but I have no passion for painting so it's so hard.
>>
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Anons have asked so I will deliver. Finally managed to see my PB&J Nids friend again Saturday so we decided to play a 2500 Pt Scouring game and it was pretty fucking neato. I went for a two lines of infantry approach and had Conscripts in front being the meatshields for my Guardsman meatshields with Veterans on the flanks and a Leman Russ squadron on the center,left and right sides of the board. I ended up getting first turn and ran up the board with my infantry while I managed to get a squad of Termagaunts down to one with all of my shooting. GW Nerf night fighting plz
>>
>>51700076
>WS4
>good
You'll never have a higher WS than anything that's worth using it on, unless you're playing vs Nids, so
>50% chance to hit
>a good idea
It's 5 points for a reason. It is, however, alright against vehicles that aren't Walkers.
>>
>>51700000
Putting together my first meganobz right now.
>>
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>>51700086
It starts with abbadon black base, and then a FAT highlight of incubi darkness(pic related) then some Coelia Greenshade on that highlight. Next comes a much thinner highlight of Kabalite green, then an even thinner Sybarite green highlight, and at apex corners/raised areas, Gauss Flayer Green.

The current stage I'm on is Sybarite Green. So, the left side of the first picture is Kabalite, and then the right side is Sybarite on top of Kabalite.

You the dude asking about Sotek on DE last night?
>>
>>51699994
Anphelion v2 is like what, year-two old?
>>
>>51700114

Eh, the Blade of Admonition isn't bad, especially since its not 2H. We also get Evicerators, too.
>>
>>51700114
kek, the day has come where people want tau melee relics, this is a fine day.
>>51700130
WS5 if you roll the warlord trait
>at 50 points
20 points are for a twin linked fusion blaster.
30 points for a S8 Ap1 melta sword at initiative, 1/6 chance to short out is worth it, you can easily fuck up a vehicle/most HQs in a challenge, also take VRT and a drone and use hit and run to jump out, then charge/get charged and use op overwatch to not have to roll for shorting out.
>>
>>51699824
It's not difficult. If you're some random faggot working for GW and have no idea what you're doing and get told to write a tyranid codex the solution is simple:

Read Hive War and the tyranid codexes that were written by Andy Chambers, since he's the actual creator of Tyranids as an army, then you'll get the idea of what the units are supposed to do and what the special rules are for.

You'd instantly reach the conclusion that leaping units are supposed to be able to assault twice the usual distance while ignoring terrain penalties. It's pretty fucking simple.
>>
I am facing a problem.

Which unit is better?

1. The death guard daemon prince.
2. The death guard sorceror on a bike with spawn.

Both are fast, the biker has less wounds but a high toughness and wound buffer.
Both have a good cover save but the dp is better. Dp costs more but is a fire magnet. Sorc is better against grav with spawn buddies.....

Im stuck tg.
>>
>>51700179

Now if only they'd give us a relic MM or Heavy Bolter or something. For a ranged army we don't get many ranged artifacts of note.
>>
>>51700151

Yeah that was me lel. Thanks anon, I am absolute crap at telling the difference between GW's greens when they're mixed.
>>
>>51700196
DG Chaos Lord on bike with bikers and ML3 sorcerer on bike with spawn.
>>
>>51700229
Yeah, I don't know why they call it Sotek Green, that shit is straight up blue, haha.
>>
>>51700196
What is the rest of your army?
If you have a large unit of bikes, take the biker, if not, the DP can be a good distraction carnifex.
>>
>>51700199

We get a pistol with Celestine, but yea. We're a ranged army with a melee inspired aesthetic. Hell, I wouldn't even call us a ranged army. We're more of "just out of melee" ranged army.
>>
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I want to try doing a batrep for an upcoming game played on Tabletop Simulator, but I'm not too sure about the visual quality.
Everything looks fine in game since I can manipulate the camera, but the lighting and size of the models makes it hard to discern things in the screenshots, especially when it's zoomed out. Close-ups are fine since you can actually see the details on the model, but wide shots that cover the entire board state make it hard to see what units are even if you know what you're looking for.

For example, here's a wide shot from an earlier Tau vs Eldar game at the end of someone's turn, with all the board's units visible. Can anyone even identify what the models and units are?
>>
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>>51700129
He skittered up the board like the living rug of insects that he is. Rushing as many Gaunts as he could towards my infantry lines. And moving up his Flying Hive Tyrant to harass my Rough Riders. He also moved up a Forge World monstrosity he described as a massive Lictor to challenge my Veterans for control of an objective. Also giving this awesome pic of the Guard facing their terrible foes.
>>
>>51700261
I see a bunch of Kroot, 4 fire dragons, a Coldstar Commander, some Guardians, and 2 Dark Reapers. Another Tau unit next to the Kroot at the back of the screenshot.
>>
>>51700070
Megarachnids, from the planet MURDER?
That sounds like a pretty cool project anon.
>>
>>51697900
>Cucked by Thicc Futa-Celestine edition


THANK YOU EMPEROR
>>
>>51700281
Those are very clearly Warp Spiders, did you even play DoW1? Eldar player is a faggot but then Tau player is playing Tau.
>>
>>51700295
>Hatch green chili burgers
You talking about the burgers from Braum's, my dude?
>>
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>>51700264
My Veterans desperately trying to hold the line.
>>
>>51700258

Yeah.

Give us something like an AP3 Heavy Flamer or an Assault 2 Meltagun or something. That would really help make the relics be of more use to the faction in a game where Marines are a very large majority of people to fight.
>>
>>51700306
Oh shit, I didn't even see the backpacks and it's been a long time since I've played DoW.
>>
>>51700312
what a burg and Braums my man
>>
>>51700295
Dammit, you degenerate slut.
>>
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>>51700281
That's surprisingly accurate, except you missed the Warp Spiders. Maybe I just have an issue identifying units?

Here's a much harder one, then; another Tau vs Eldar, this time an overhead shot of a Vanguard deployment with most of the Tau units in reserves. I figured with a shot like this, I would just circle the units and label them (especially since there's a tree blocking a unit).

But maybe you can identify these too? And yes, I do get bullied by Eldar a lot.
>>
>>51700315
didn't you fucking post this yesterday
>>
>>51699732
Especially if you get them for free.
>>
>>51700368
he got you to reply didnt he?
>>
>>51700186
There's a plethora of instances where tyranid units or tyranids in general have lost core parts of their basic concept.

For example guants of all kinds being fast. In second edition that was represented by them having 6 movement, in third edition it was all gaunts having Fleet, now only hormagaunts have fleet, termagants have nothing and leaping, which is the core feature of hormagaunts, doesn't do jack shit.
>>
>>51700295
Op here,
this made me kek, thanks for making my day.
>>
>>51700000
Still debating on whether I want to go all in on Secutarii/Skitarii, Triaros and all, to use in 30k/40k games. Can't decide whether I should just use plain plastic Skitarii or get the upgrade kits for Peltasts either, mostly because I can't math the Radium Carbines to see if they're better against T4 3+ targets than a S4 AP3 single shot (at BS5 with preferred enemy, at least in the 30k list). The resin kit almost doubles the cost of the dudes, but it does look pretty dang sexy.

Also, since we still haven't had any updates on Fires of Cyraxus in a while no idea if we're gonna get Triaros for 40k Skitarii/Secutarii or not. They're rather big expensive models to commit to if I can only use them for 30k.
>>
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>>51700403
>>
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>>51700315
On turn two I finally started to turn the tide. My Guardsmen stood firm all over the table and were able to butcher pretty much everyone of the units he was moving up and even with the Endless swarm formation was devastating. Vanilla Leman Russes managed to kill almost two full units of Terma and Hormagaunts. Demolisher ripped through half of a unit of Gaunts which was finished by Guard lasguns. A Chimera plus Veterans and Rough Riders charging in wiped out a unit of Hormagaunts controlling a critical objective while my plasma Veterans took out the threat that was menacing them with some help some the Vanquisher which gave the killing blow.
>>
>>51700336
Braums is a fast food/restaurant chain in the United States, although I have only seen it here in Texas so it might be limited to the Southern U.S.
>>
>>51700432
yeah pretty much texas, oklahoma and some of kansas and arkansas

those malts and cinnamon rolls are fucking goat
>>
>>51700261
Why do all those fire dragons have firepikes?
>>
>>51700422
Hah, perfect.
Anymore where that came from?
>>
>>51700336
I would personally take Braums anyday of the fucking week over Whataburger for beef burgers. But Whatachick'ns.....boi...And Braum's frozen yogurt is to die for.

>>51700363
Eldar:
>A Sneaky Vyper in the tree with something else behind it.
>14 Windriders and possibly a Farseer in the lowest group
>4 Wraithknights, I don't know the configurations because I don't play Eldar

Tau:
>12 Stealthsuits
>2 Ghostkeels
I'm guessing two Optimized Stealth Cadres

>>51700432
He's saying Whataburger and Braum's. Braum's is Oklahoma and North Texas exclusive, if I remember. Emperor bless North Texas. We have Braums, Whataburger, and shit from both coasts like Del Taco, In n Out, Shake Shack over in Dallas, Burger King, etc.
>>
>>51700432
I meant whataburger and Braums
>>
>>51700363
Is that supposed to be four fucking Wraithknights? Why would you even play against a list like that? Also that model is shit.
>>
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>>51700426
Some extremely depleted Nids after Guard shooting. Pretty much was replicated all across the board. Which helped make up for all the ones I rolled first turn.
>>
Fulgrim confirmed for next daemon primarch.
Holla.
>>
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>>51700479
nabbed it from regimental standard
>>
>>51700496
>Why would you even play against a list like that?
he's playing tau

what gets me though is

>4 wrathknights
>only tau units i can see are 2 ghostkeels

where did all the tau points go
>>
>>51700325

At the same time, we have two relics that are really good, and would likely be OP in a T4 army.

>Mantle of Ophelia
This is our go-to because T3 EW is needed right now.

>Cloak of St Aspiria
Fucking rerollable power armor? Fuck yes. If we didn't have the option for EW, this would be the next go-to for a canoness without question. The fact that it is also a potential rerollable 5++ is just icing on the cake.

Even if we had an Ap3 heavy flamer relic, would you honestly take it over either of these? I wouldn't. Priests get Litanies/Mace/Book, and the Canoness gets Mantle/Cloak. The ONLY place I'd consider it is in a command squad on a Dialgus.
>>
>>51700363

If you tell us what they are at the start we'll be able to keep track. Not the anon you replied to (although I would have been able to tell everything including the Warp Spiders) but I'm guessing:
>Scatterbikes + Wraithknight faggotry at bottom
>Vyper just north of that
>Some Wraithguard at top left, wraithblades to their right
>No idea what's to the left of the Wraithknights by that rock. Dark Reapers?

Not good at identifying Tau shit since it all looks the same to me but
>Some big suit things
>Some little suit things
:^)
Also some of what I thought were Wraithguard might be some sort of Tau, no idea
>>
>>51700519
source now
pls no biel-tan
>>
>>51700479

Regimental Standard has lots of shit like that.

>>51700500

Line status: HELD

>>51700522

He said they're in reserve. Holy shit that Eldar player is a faggot though.
>>
>>51700522
>where did all the tau points go
Reserves.
>>
>>51700000
I'm learning all night for my final exam and hopefully not to fall asleep during it and am then going to pick up a can of either black or white paint to prime my Onager Dunecrawler with.

Speaking of which, anyone got tips for painting white vehicles surfaces like that? I'm kind of scare of brushing white on such a huge flat surface. Is going for my usual Rakarth Flesh -> Pallyd Wych Flesh the best solution for that as well or should I look out for something in particular other than being super-thin with the layers to get it even.

Asked over on /wip/ a few days ago but didn't get any actual help.
>>
>>51700534
From a data entry in Fracture of Biel-Tan:
“The alleged sighting of a gigantic, serpent bodied +++REDACTED+++ slaughtering everything the Astra Militarum could send against it…”
It's recounting an Imperial and Eldar force fighting the Emperor's Children.
>>
>>51698236
Dark Angels are quite good, and they offer a lot of variety in playstyle.
>>
>>51700553
>Holy shit that Eldar player is a faggot though.
i don't see why it's an issue, it's not even real 40k
>>
>>51700527

Point taken. Though I do consider the Mantle a bit of a tax. I mean, it's not uncool but it's kinda 'You must take because being T3 makes your wounds score not really matter without it'
>>
>>51700592
Fuck you I said no Biel-Tan memery you fucking faggot

REEEEEEEEEEEE
>>
>>51700606
vect plz
>>
>>51700606
Why does that matter?
FULGRIM MOTHERFUCKER.
>>
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>>51700500
Then of course everything went to shit. He dropped a bunch of Trygons and Mawlocs all over my Guard lines making massive holes in them as he came out of the earth amongst my lads. But crucially he deep struck his Trygon Prime off the board and mishap killed it. But a bunch of Raveners also came in from reserves as well so I was knee deep in Nids,which is just how I like it. He finally managed to kill my poor Rough Riders and Wyvern as well in the shooting phase.
>>
Hopes for DE Triumvirate seeing as they're not all on board with the Ynnari?

I'm thinking Malys/Vect(with Castigator retinue), Keradruakh as the King of Mandrakes, and wishful thinking for Bellathonis and Xagor.
>>
>>51700624
>a piece of flavor text in a sidebar of a book that's about something else entirely
>when we already know there's another book coming that advances the storyline even further
You are as delusional as the Sistersfags who honestly believe they are getting plastic minis this month.
>>
>>51699451
>Frag cannons/10
>>
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>>51700485
Literally perfect. I must be totally incompetent. I feel much more confident about the screenshots, thanks.

>>51700496
>>51700522
I'm a masochist and the Eldar player was relatively new, so he thought a Dreamwalker squad would be okay.
Here's what the lists looked like.

I ended up wiping everything of his off the board other than the Wraithknights which I couldn't even manage to wound. I ended up surrendering because we were playing objectives and he had scored way more points in the first three turns thanks to them.
>>
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>>51700520
>>
>>51700415
Both rad carbines and solid shot do about 4-4.5 wounds solid shot is worse if they have cover or invulns flechette shots are the best doing about 6.5 wounds
>>
>>51700655
>"They'll never release Magnus in 40K."
>"They'll never release Guilliman in 40K."
GW is interested in making bigass centerpieces.
It's not infeasible.
Though fuck you for comparing me to a Sistersfags.
>>
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>>51700685
Holy shit that Wraithknight looks even worse close up. I can literally see the individual assets some faggot threw together and called a new model even though it looks nothing like what it's supposed to be imitating, other than its legs which are alright.
>>
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>>51700592
>“The alleged sighting of a gigantic, serpent bodied +++REDACTED+++ slaughtering everything the Astra Militarum could send against it…”
Guess they didn't read their Uplifting Primer, or the Regimental Standards helpful tips. Those slackers got what they deserved.
>>
>>51699939
He needs an Inv save. If he had that he'd be golden.

Actually, they should have just included that in his Warden of Yvraine rule. Like, when he starts the game in the same unit as her, he has a 4++. If she dies his Rampage should go up to D6.
>>
>>51700601

If the canoness could take a jump pack, I think the Blade would see more use because she actually has WS5 and I4, but right now, I use my canoness to hunt Centurions with a plasma command squad, so I need the S6 AP2.

That being said, there is an argument to be made for a cheap canoness that forgoes Mantle and Rosarius for a cloak, which saves you 20pts. A Canoness with a combi-X and cloak is only 95pts, and you can stick her just about anywhere. Give her a power Mace/Axe and she's still cheaper than mantle+rosarius with no weapons. Hell, give her an inferno pistol instead of the combi and its the same price.
>>
>>51700652

Malys
Vect
Baron
>>
>>51700415
>doubles the cost
If you mean points, that's because the minimum Peltast unit is 10 guys. They're individually only 1 point more expensive than Rangers. Peltasts, in my opinion, are easily one of the best Elite units in the entire game. Incredibly killy and ridiculously tough for what they actually pack, considering you get to re-roll 1s when saving armor and also reduce all shooting against you by 1 strength while the squad is full.
>>
>>51700745
There's as high a chance of it being angron, and a higher chance of it being mort. Not to mention further loyalists. Taking an ancillary bit of fluff as "CONFIRMED FULGRIM IS NEXT" is totally sisterfag territory


>>51700652
Keradruakh seems a shoe-in because of his role in the book. The duke or the baron would make me happy, but it's just as likely to be two-three completely new characters.
>>
>>51700807
He's talking about the price of buying the models. The Peltast upgrade set costs as much as the box of Vanguard you upgrade.
>>
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>>51700644
But my Guardsmen of course were having none of his shit and immediately fired back with their lasguns at the xenos interlopers. Surprisingly that seemed to be the best weapon against all of the monstrous creatures surrounding them with both being finished off by Lasgun shots to their big,ugly faces. My Veterans moved up to control some more objectives and Battle cannon and Demolisher fire killed a bunch of Raveners as well.
>>
Will Vect come back with new rules? Why the fuck wasn't he included in 7th edition?
>>
Models l hope to see in future triumvirates:
>Abaddon
>Fulgrim
>Honsou
>The Silent King
>Asdrubael Vect
>Lion El'Jonson
>Ghazkhull, da Av-Uh-Dar uv Gork 'n' Mork
>>
>>51700813
I see. My bad for misunderstanding.

I'd consider either just buying the bits on eBay or selling the Vanguard weapons there. Each of the Special Weapons does net around 4-9 bucks, after all.
>>
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>>51700815
Some more of the carnage as Nids started dropping in.
>>
>>51700820
Post yfw He comes back but just as a featureless sphere with no attacks, strength or weapons, but toughness 10 and the most powerful saves/invulns/IWND ever, representing the bunker he's hiding in
>>
>>51699939
...How does allocating wounds interact with that regen power?

Can you allocate a wound to the Visarch when a character makes their attacks, then then when other models in the combat attack allocate them to his retinue and immediately top up the Visarch back to full?
>>
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>>51700864
>>
Any of you play mirror matches (same faction)? How did they go?
>>
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>>51700864
fucking kek
>>
>>51700864
Post yfw He comes back in a scary as fuck looking custom wraightknight.
>>
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>>51700652
I'm hoping that Kruellagh comes back. She's too much fun.
>>
What's the most Roman-esque army in 40k?
>>
Can I take forgeworld Contemptor Dreadnoughts in the Castellans of the Imperium Formation?
>>
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>>51700897
or those tossers in the Severan Dominate
>>
>>51700897
Ultramarines :^)
Or a boatload of Lychguards going Sword & Board
>>
>>51700882
>play Black Templars vs Dark Angels
>bring Land Raider Crusader(s)
>against Battle Demi-Company

I lost.
>>
>>51700910
According to Forgeworld Emails, all of their Dreadnoughts (Deredeo, Leviathan, and the IA:2 Entries) all count as a Dreadnought for the purposes of formations.
>>
>>51700927
not a mirror match really
>>
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>>51700864
that would be kind of dumb but whatever
>>
>>51700943
I mean, considering he used no Deathwing and no Ravenwing and no unique characters and no bikes, it was basically just Space Marines vs Space Marines.
>>
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>>51700863
He got some last minute charges in as the store started closing even though the manager let us stay a little later. He managed to glance a Chimera once with shooting but the rest of his turn was spent assaulting my beautiful 4+ invuln Guardsman. But Hormagaunts plus Raveners killed a unit of Veterans so he was able to do something. But with my last action I rushed to objective two with my other unit of Veterans grabbing a 4 point objective as the store closed managing to barely tie him in points. But otherwise I probably would have talked him if I got another full turn. But tell me what you thought anons I try to do my best with these batreps. And sorry I don't know why a few of the images seemed blurry but I'll try to fix that.
>>
>>51700685
Can you say something about tabletop simulator:
1. How hard is it to set up for game of 40k?
2. Average 1500pts, how long does it take?
3. Is it heavy on requirements?
4. Are all/most current armies supported?
>>
>>51700864
>
>>
>>51700415
Basically radium carbines can be mathed to wound on one better than they do and make them always wound on 5+.
Example:
6 3+ wound rolls: 4 wounds
6 4+ rad wound rolls: 3 wounds, one of them is rad so 4 wounds.
>>
>>51700975
Nope. Totally distinct factions. :^)
>>
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>>51700934
>Forgeworld Emails
Call me when you have an actual FAQ, reprinted book, or just anything that doesn't literally vary its answers with the time of day. Until then, I better not be seeing any Leviathans in your Gladius not that I would because you're Raptors Anon
>>
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>>51700864
>>
>>51700000
I just finished my first model today. Gonna work on troops later this week
>>
>>51701072
Nice! What model?
>>
>>51701020
Not that anon, but can still answer:
1. setting up is pretty fast, especially if you have your armies prepared. You can just load in all the models you need and have them available
2. Depends on how used to the program you are and how good you are with rules. I've had 1 hour games at 1500 but also 3 hours games (when we first started playing 40k)
3. You can turn graphics down to Play-Doh levels. Soem maps just take a while to load in all the stuff on it.
4. Pretty much everything is there. Every army from DoW 1 and 2 has been ported and some people even did custom things. There's, for example, every single Knight setup possible available and nearly all of the AdMech units. Only things missing that are a bit annoying are some weapon variations, but you can name models and make them shimmer in different colors to represent that.
>>
>>51701020
1) There are resources to make it easier, but it's taken a half-hour to an hour each time I've played it, depending on how detailed I've gotten.

2) A 2000-point game has taken about 3-4 hours total, including setup, each time I've played.

3) Not particularly, you can run it on a shitbox, but not a TOTAL shitbox.

4)Yeah, I haven't seen any that are totally unsupported yet. Maybe the newest stuff.
>>
>>51701080
Fire prism
>>
Have people accepted that Sons of Horus are the best legion yet?
>>
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>>51701062
> Every time someone recognizes me without any indicators.
> People now recognize me in real life.
> Have never once namedfagged as raptors anon, somehow that's what people call me anyway.
What the fuck gives it away?
>>
>>51701020
>1. How hard is it to set up for game of 40k?
Way faster than physical. You prepare your lists beforehand and have them saved, then you just load them in instantly and start playing.

>2. Average 1500pts, how long does it take?
Between two competent players? 2-4 hours for a full five rounds, really depends on the players and lists.

>3. Is it heavy on requirements?
All you need to download is your own army table and maybe a few maps if your opponent doesn't have one. Assets you don't have downloaded are automatically shared mid-game.

>4. Are all/most current armies supported?
All are, outside of some very specific models. Tau is only missing the XV109, Tigershark, and the named Ethereals for example.
>>
>>51701086
>>51701094
Oh this sounds very good. Where is it sold? Steam? And how much?

I'm on a phone and behind stupidly restricted wlan, cant access steam for example.
>>
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>>51701102
We don't accept lies here. Why don't you bother /hhg/?
>>
>>51701124
Steam game. $20 on there, $15 on key resell sites.
>>
>>51701124
It's like 20 bucks on steam, 10-15 when on sale. You can get it on G2A usually for around 10, though, so just get it there if you just want it cheap.
>>
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How's my list? Any glaring flaws?
>>
>>51698001
>Bs2
>>
>>51701108
We name you after what we see. GGA posts gray Guard and is Anon. You post Raptors and are Anon. If you namefagged you'd just be Raptorsfag.

As for people IDing you here instantly it's usually just me. I have a knack for it.
>>
>>51701162
What's your plan against GCs?
>>
Thoughts on the following Ynnari/Ulthwe Strike Force based list:

Ulthwe Strike Force
>3x Black Guardian Windriders - 3x Scatter Lasers
>3x Black Guardian Windriders - 3x Scatter Lasers
>3x Black Guardian Windriders - 3x Scatter Lasers
>3x Black Guardian War Walkers - 6x Scatter Lasers

Reborn Warhost
>Autarch - Skyrunner, Fusion Gun
>Archon - Webway Portal, Blaster, Shadow Field
>5x Dire Avengers - Venom w/Dual Splinter Cannons
>5x Dire Avengers - Venom w/Dual Splinter Cannons
>5x Wraithguard - D-Scythes
>Wraithknight - Glaive and Shield

Reborn Warhost
>Farseer - Skyrunner
>5x Dire Avengers - Venom w/Dual Splinter Cannons
>5x Dire Avengers - Venom w/Dual Splinter Cannons

Farseer (Warlord), joins the Autarch and Archon with the Wraithguard as a very hard bomb.
>>
>>51701013
Love seeing the bat reps. Seemed like a fun game and you always bring lots of infantry which I love. Shame the Ruff Riders died without doing much, but blobs and massed lasgun fire always seem to do well.

People laugh at it, like pff S3 AP- aint shit, but every time it's the Lasguns that take down MCs for me, especially if I get the rending psychic power.
>>
>>51701189
I'm always amazed by the levels of autisms we have going on in here.

I mean, I really am. Baffled almost. And this is a praise.
>>
>>51701162
I think you went a bit overboard with the Arc Rifles. I'd try to give the guys in the Dominus Maniple Plasma, at least.
Also, Extra Armor on Rhinos has saved me so many times from being stranded for a turn.

Other than that, looks alright, if you are already familiar with the usual pains of trying to play a fluffy Black Templar list. I'd personally try to always cram the Blade of the Worthy onto my Captain in a Castellans detachment because I love that thing to death but that's just me.
>>
>>51701200
Are you trying to make me upset?
>>
>>51701200
Shove one extra unit to other Reborn Warhost to get 7 units and activate the bonus.
>>
>>51701189
To be fair I have been trying to tone back the shitposting massively. Things kind of changed when I learned that other people who play raptors have been turned away from posting on /tg/ purely for the sake of not associating themselves with me.. That and I have now had three seperate people approach me in real life and asked if I was raptors anon.
>>
>>51701239

Unfortunately I don't quite have the ability to. I'd love to but with the need for (in effect) 4 troops its tough.

>>51701228

I assume its the DA's in Venoms?
>>
>>51701257
>DAs in Venoms

While its super gay and legal, they're not DTs for them, so you would need to purchase them as a FA slot.
>>
>>51701257
>Unfortunately I don't quite have the ability to. I'd love to but with the need for (in effect) 4 troops its tough.
Yes you can. Just swap one unit from the other Warhost into it. Archon, WK, whatever. Currently you have 8+6 units in those detachments.
>>
>>51701293

Sure - but I'm not using any FA slots in either Warhost - I just posted them as DTs for the sake of ease. They'd be purchased separately and just starting in them.

>>51701298

True, I could purchase one of the FA venoms from the smaller Warhost to a 3rd FA venom in the larger warhost. That's about the only switch though since both warhosts require 1 HQ and 2 Troops.
>>
>>51701332
Units you could swap into other detachment:
Autarch
Archon
Venom
Wraithguard
Wraithknight

Not make this sounds so hard anon.
>>
>>51701298
>>51701332
Not possible. There are 8 units in one formation and 5 in the other. You'll never reach 7 in both without remaking the list.
>>
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Anyone have input on how I'm running the Tempestus? Do they seem to fulfill a purpose in the list?

Coteaz is supposed to join the Honor Guard and cruise in the Land Raider up the table, then I will try to land the pods of Crusaders, then bring down the tempestus and sternguard to fight.
>>
>>51701356

Oh I see where you are going, my bad.

That said the 2nd Warhost has 5 units not 6. Farseer (1), DA (2), DA (3), Venom (4), Venom (5)
>>
>>51701366
Derp. True. Just swap Warwalkers into more scatbikes and add bikes into one of those detachments. There, done.
>>
>>51701225
Thanks for the feedback! I'll definitely give the Rhino extra armor, and I will follow your advice regarding the arc rifles.

Seeing as the Castellans formation grants access to Ecclesiarchy relics, would it be a good idea to give the Emperor's Champion the relic that grants Eternal Warrior?
>>
>>51701162
>>51701225
Oh, and the EC is intended to join the 15 man crusader squad, and the Castellan/Captain is supposed to join the guys in the Rhino.

>>51701193
Cry.
>>
>>51701399

Too many extra boxes I need to buy. I'm leary of buying much more during 40k ET - I learned the hard way during WHFB ET.
>>
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One more for tonight. I took about 50 images that game so I thought you anons might enjoy some more. Post some of yours too lads!!!
>>
>>51701402
Sadly, the Emperor's Champion can't take relics and counts as a unique character.
>>
>>51699713
CSM have good relics.
>>
>>51701439
Oh, well that sucks.
>>
>>51701454
Yeah, the Champion is a giant glasscannon. He should really get at least one more wound to be more in line with a Captain.

Then again, getting the best non-unwieldy melee weapon in the entire Codex and Artificer Armor is pretty fucking nice, especially with ID in challenges.
>>
>>51701488
How should I outfit the Captain? I only included him because I needed two HQ's for the Castellans detachment, and the Chaplain is made somewhat redundant due to the fact that the formation grants everyone hatred.
>>
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Assault Cannons or Cyclone Missile Launchers?
>>
>>51701589
cyclones are better
assault cannons are cooler
assault cannons mean your storm bolters are probably not as wasted
>>
>>51701589
The assault cannon has better synergy with Terminators as a unit, so use that one.
>>
>>51701537
I'm not a fan of pumping too many points into Captains, so I'd say maybe Artificer Armor and a relic of your choice. Alternatively, just a normal melee weapon of your choice and some extra gear like Melta Bombs.

Could also consider adding Coteaz to give your Infantry Objective Secured, though you most likely won't want him in the front lines.

Another thing to maybe consider is a Techmarine. You have a shitload of vehicles so he's bound to have a job and getting a 2+ marine with Power Axe is a pretty good deal. Could consider throwing him into the LRC with the rest to take care of those pesky Grav-Gun immobilized results. Give him the Servo Harness for 25 and you got yourself basically a Captain-equivalent with an axe that can repair your stuff and also take relics.
>>
>>51701615
Not really, Cyclones just mean your termis are relevant even if they're not in range.
>>
>>51700652
>Vect(with Castigator retinue)

Holy fuck this would be amazing. I would throw all of my shekels at GW if they release this. Goddamn. Do want.
>>
>>51701537
You really should just go the classic route of making your Captain a Challenger combat-monster, by giving him the Shield Eternal and a Relic Blade. Him having Hatred by default makes him even deadlier than normal.

Normally I would strongly recommend taking a Level2 Librarian. But you're running Black Templars. Don't black templars have a restriction that they can never take librarians?
>>
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Need to invest in a case for my dudesmen, I travel often via plane so the 'ard case seems like a good buy, other cases that can carry similar amounts of models AND have an actual plastic case are around the same price

Anyone happen to have the dimensions of the case itself? Or any of the other new citadel cases out of curiosity
>>
>>51701642
>not in range
This will never happen, because
>Termies are deep striking and will show up wherever they want
>Termies have a delivery system and won't be able to shoot until they are where they need to be
>you are using your Termies wrong and should have taken a Devastator squad with 2 MLs for the same (actually slightly better because of the Signum) output but cheaper
Also the Cyclone is just 2 kraks. It's not a must-have.

Meanwhile the AC has
>range synergy with the rest of the squad's storm bolters
>S6 AP4 wounds most things on 2s and will deny saves to all short of MEQ
>Rending so it can threaten literally anything
>four shots
>only one weakness in its short range, which as previously mentioned should be a nonissue given the unit it's on
>>
>>51701589
Anyone know the Mathhammer of Assault Cannon versus Stormbolter and CML?
>>
>>51698752
It also looks like a cock'n'balls.
>>
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>>51701678
dont have the exact numbers but I remember reading that the cyclone is the most efficient heavy weapon for terminators bar none

issue comes down to the fact that it synergizes poorly with the other terminators due to the cyclone having almost twice the range of the stormbolters

Now if things were back when they used too where terminators could take more heavy weapons or if it were like how it used to be for certain armies (space wolves) where termies could second themselves off to other squads I could see them being more viable

but hey go with what you think is cooler, you can always shoot the cyclone at closer targets too it doesn't have a minimum range
>>
>>51701643
Dude, I know...After reading the Path of the Dark Eldar series I think now would be a perfect time for Vect to remind his subjects who controls Commorragh. I'd love to see some edgy wraiths with like 4 arms and 12 soulstones hanging from it.
>>
>>51701673
>anon doesn't know what a deep strike mishap is
>anon doesn't want to fire both his stormbolter and two blasts that are almost guaranteed hits, unlike the Assault Cannon
>anon doesn't want two S8 ap3 shots
I mean, you're not wrong, but range synergy in my opinion is if the weapon's range would hinder the unit, whereas the CML merely has more range, which isn't a problem.

Iirc, the CML mathhammer wise is better against 3+ and 5+.
>>
>>51701661
Nope, no Librarians for Black Templars.
I actually oppose that he should kit his Captain out as such a melee monster. The Emperor's Champion fills that role already and is most likely just as good if not better at it than the Captain against anything without Eternal Warrior, due to having ID on 6s rolled in challenges.
>>
Anyone know whether i should or shouldnt equip my genestealers for gsc with scything talons or not?
>>
>>51701731
>I think now would be a perfect time for Vect to remind his subjects who controls Commorragh. I'd love to see some edgy wraiths with like 4 arms and 12 soulstones hanging from it.

Exactly. Also if there are any campaign scenarios set in post-Khaine's Gate Commorragh ever released it'd be pretty lulzy if they give him the suns as a Chapter Master-style bombardment weapon. But more seriously, Castigators even fit the current fluff with the focus on multi-faction Eldar, everything going to shit, and Commorragh falling. I seriously doubt Vect just left hundreds of them in Commorragh to get stolen or possessed, presumably he either turned them on and left them on purge mode, or took them with him.
>>
>>51700070
Where did you get this modified 4th ed Nid codex?
>>
>>51701661
I suppose that's an option, but the Emperor's Champion already serves that role pretty well.
Librarians cannot be taken with the Templars.

>>51701623
Alright. I had thought about taking Coteaz before, but all of my troops in the Castellans detachment are intended to be mobile CQC squads, or in the case of the Scions, suicide bombers, so I opted against it.

Would Inquisitor Greyfax be an alright choice? Her psychic abilities allows her to deny an enemy unit the ability to Overwatch, even if the test fails. I thought that could be quite potent when paired with the Templars assault-heavy focus.

The techmarine is a great idea, thanks!


Would taking an artillery unit in the Heavy Support slot be a good idea? If so, should I opt for a Whirlwind or a Thunderfire Cannon?
>>
>>51701744
>anon doesn't know what a deep strike mishap is
Put them in a Raider, Stormraven or drop pod if you are scared of mishaps. Never footslog Termies.

>anon doesn't want to fire both his stormbolter
If I'm paying a dividend in points just for the privilege of two S4 AP5 shots when in half range, I'll pass.

>and two blasts
Frag missiles are shit.

>two S8 ap3 shots
In today's meta they only go so far. What are you going to use them for? Killing Tyranid Warriors? Come on my man, this isn't 5th edition.

>range synergy in my opinion is if the weapon's range would hinder the unit
The weapon's range DOES hinder the unit. If you're actually taking advantage of the 48" range you paid good points for, the rest of the squad is sitting around doing sweet fuck all. You absolutely cannot do that with Terminators. They're too expensive for that purpose. If you need some missiles in the backfield, take Devastators or Dev-Cents.
>>
>>51701798
I made it
>>
>>51701800
I am still not a fan of Greyfax, even after having moderate success with her using the Wrathful Crusade. She just feels 25 points too expensive, even if neat.

Never tried artillery with BTs before, only Vindicators. Those tend to be pretty nice since they force people to go to ground or die but are held back by range, so I suppose artillery with a similar strength could be put to good use.
>>
>>51701859
Alright, I'll give Vindicators some consideration as well. My idea was that the artillery units would pin down the enemy while my Templars advanced upon them.
>>
>>51701815
Lets be honest, none of the ranged options are any good.
>>
On a scale from 1 - Scatbikes and Wraithlord, how much of a faggot would I be for running Skyhammer Annihilation Force under 1000 points?
>>
>>51701887
Yeah, that's what Vindicators are usually used for in BT lists. Their need to get in close has the advantage of always being near your dudes and a 5" blast is going to be some serious suppression fire. If you do take one, invest the 5 points into a Storm Bolter, even if it means no Extra Armor for the Rhino. There's nothing worse than being hit by a Weapon Destroyed on a vehicle that's a huge gun on a rhino for 100 extra points and the Bolter turns that into a 50/50 destroyed.It's also hilarious to give them Dozer Blades and ram shit at 14 fromt armor to get that Templar mentality on your vehicles but it's not a tactic that'll help you win at all.
>>
>>51701950
9, 11 if grav, and fuck you for mixing up the bro-tier Wraithlord and faggotass Wraithknight.
>>
>>51701950
do you really need to ask?
>>
>>51701815
Hey man, Frag Missiles are great against horde armies, which are guaranteed some hits, unlike the Cannon which needs a 3+. Plus, Krak missiles don't need to fish for 6s to really be relevant against vehicles.
>>
>>51701961
>bro-tier Wraithlord
I have played 40k since start of 3rd edition. There is nothing broish about Wraithlords...
>>
>>51701952
You've convinced me to go for Vindicators, that sounds like a pretty solid choice for what I am going for. And the more Templar-y the tactic, the better.
>>
>>51701969
>horde armies
Do you actually see hordes in the current meta, though? Let's look at what's viable
>GSC
Get armor saves against your frags, and infiltrate in your face so your range is wasted.
>R&H
Field 10000000 artillery platforms all of which are T7. I suppose you could kill one gun a turn if you rolled two 3+ and then another two 3+ IF (and it's a big if, because no sane player would not do one of these two things) the R&H player is retarded enough to not have cover and to not put scrubs out in front to tank hits.
>Zombies
There are shittons of them and they get FNP, S3 isn't shit.

>Krak missiles don't need to fish for 6s to really be relevant against vehicles.
Yes, they just need to fish for 1s to plink wounds off of the Tau player's Riptide Wing. You are underestimating how useful Rending is in 7th edition given the prevalence of cheap 2+ and MCs, or both at once.
>>
>>51701961

Jesus fucking christ, the worst part is I also play Biel-Tan and should know better. But to be fair I've never used a Wraithknight and I haven't bought a new Wraithlord since my old stiff-armed, no pose one broke

And no, all of my Devastators are built with Multi-Meltas. But upon your advice and this response
>>51701964

I'll just run the same list without it being Skyhammer. Should be way weaker.
>>
>>51702035
You wouldn't field terminators in the current meta, so it doesn't matter what you arm them with.
>>
>>51702027
It's a good choice and the fluffy choice. Blasting shit with Demolisher Cannons and charging into the burning debris is a canon tactic they use IIRC.

May the Emperor protect, Brother Initiate!
>>
>>51702021
They sucked in 3rd except for being another starcannon platform, were overshadowed in 4th and especially 5th by their Marine Dreadnought cousins, and by the time 6th rolled around and made them usable they were competing with literally every other option in their slot for useless and usually lost out (especially when the Wraithknight was HS). Lords are bro-tier.

Maybe they were different in 2nd and before when they were actually vehicles.
>>
>>51702074

Not that anon but I will run assault Termis until the end of days, I don't give a fuck (and the ones with shields are actually pretty useful still in my experience... still field some LCs because rule of cool).
>>
>>51702078
Many thanks for all the help with the list!
>>
>>51702093
They were very good in 3rd edition. Running 3+avatar was nasty,especially combined with with Alaitoc Ranger Distruption Table. Pretty much auto-win against some armies in 3rd edition meta.
>>
>>51702119
How good are assault termis? I think regular termis are better becuase they have stormbolters and powerfists, which means that if you deepstrike them they can do stuff, and S8 AP2 is always useful.
>>
>>51702240
An invun save is way better than a couple of bolter shots.
>>
>>51702240

Lightning Claw ones will tear Marines apart if they can actually get to them. The Shield/Hammer ones are way better though because 2+/3++ is annoying as hell to get rid of. They also have (basically) power fists as well so they're just trading underwhelming Storm Bolters for getting to live and draw fire.
>>
>>51702240
If you actually have a way to deliver them into an Assault, assault terminators are a lot better. Thunder hammers, Storm Shields, and lightning claws outpace Powerfists a lot.

Normal termies are better if you want a ranged option that doesn't need a transport, but that's about it.
>>
since we are getting primarchs, how long til we get best primarch corvus corax back? my flock needs their master
>>
>>51702327
Probably not in a while. Primarchs returning are big things, worth whole books.
>>
Honour Guard or Assault Terminators?
>>
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>>51701162
>>51702078
Alright, here's the updated list. I'll fit a Vindicator in later, perhaps in place of the Contemptor.
>>
>>51702356
whichever you think looks cooler

Custodes are also in this slot. I'm considering getting a squad for G-money to march around with.
>>
>>51702417
Sadly I can't take them in Castellans, or I would in a heartbeat.
>>
>>51702356
Im a fan of honour guard in a land raider, if youre crazy add a banner and take relic blades
>>
>>51702356
Honor guard are good for escorting a beatstick HQ, as they're cheaper ablative wounds. If you want a squad that'll do the damage themselves, terminators are better.
>>
Should all competitive CSM lists have a fire raptor?
>>
>>51702078
Okay, given this
>>51702370
list, would it be a good idea to take a Vindicator in place of the Contemptor?
>>
>>51702445
>Sadly I can't take them in Castellans, or I would in a heartbeat.
Does it matter? Castellans wouldnt give them any bonuses anyway.
>>
>>51700037
Damn, I see it too
>>
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>>51702711

>competitive CSM

If you want to be competitive, pick a different book. TL made a fraction of them not as shitty, but they still can't compete with the big boys unless you go Magnus.
>>
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>>51702370

I see your Crusade, and I raise you my own.
>>
>>51698128
what I wouldn't give for one night wit her
>>
>>51702851
>1855
>>
>>51700047
what? no they don't, the tau are either monsterous creatures or hammerheads, which has 2 turrets (railgun and burstcannon) and a pair of gundrones. and the eldar similarily have the falcon chassi which has a turret and a front mounted weapon.
>>
>>51702864

We're going to quibble over 5 points aren't we?
>>
>>51702911
>>51702911
>>51702911
>>
>>51699154
How the fuck do people even fight against these guard armies with this many vehicles?
I just want to field a bunch of assaulty space marines in landraiders.
>>
>>51702870
Flyers
>>
>>51702876

fucking cheater

>hurr it's just 5 points!
Okay then drop something, it's just 5 points, doesn't matter either way right?
>b-b-but then I can't afford this thing I really want
yep
>>
>>51702985
Vehicles can have a 33% chance of instantly dying and damaging the things around it each time they're hit
>>
>>51700000
Painted up some Tzeentch Daemons. Mostly going to use them for AoS but summoning fuel never hurts.
>>
>>51702851
It's not a crusade unless the Templars are a part of it, friend.
>>
>>51702876

How many points is that extra armor on your Valks?
>>
>>51698298
okay other than the link that got banned, can someone tell me who the fuck she is, this is starting to piss me off.
>>
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Thoughts? I prefer footslogging lists, so I am aware that I didn't bring a flyrant. My local meta is pretty middle ground.
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