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Ag of Sigmar General

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Thread replies: 357
Thread images: 61

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Rainbow Coalition Stormcast edition.

>resources
pastebin.com/5WRmjFMJ

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>OP image album
imgur.com/a/fHkqJ

Old thread:
>>51438759

What will it be next? Duardin? Aelves?
>>
Wwwwwait, does even horrors splitting count as summoning?
>>
>>51453253
>>51453225

Reposting because I would still like feedback

Changing the name of the city to Parombre
>>
Don't forget to oil your gryphs, Anon.
>>
Gw is still making more Stormcast. Are they selling well? Most community sites seem more excited for other teams (duardin, elves, etc).
>>
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>>51456414
I am incapable of doing so, Anon
>>
>>51456371
Yes, unless you use it to reinforce a unit instead of creating a new one.
>>
So I always bring more or less the same list and wanted to try something a bit different for an 800pts (part of a slow-growth campaign):

Leaders: 2xwarchanters with meteoric hammerblades. 160pts

Battleline: 2x10 men squads of ardboyz, big-choppas. 360pts
1x5 men squad of brutes, gore-choppa, boss with smasha and klaw. Boss is the general. He'll get the +1 to hit trait.

Battallion: 60ironfist.

760/800pts

Thoughts?
>>
>>51456461

Well holy cow, that simplifies things infinitely for me.

I'll just get the one box of new horrors for battleline then, and say "Hey I only field pinks, this is for visual variety n'shit."
>>
>>51456398
Lore is good. You'd probably want a last name for the guy, since his warrior chamber would be named after him, but overall it's very enjoyable.
As for the warscroll, it seems a little much. Or a lot, if I may be totally honest. I'd recomment taking a regular stormcast hero, giving him a relic and a command ability and refluffing it from there.
For example, base him on the regular Lord-Celestant and give him Relic Blade and Inspiring.
Bam, the Sigmarite Runeblade now does damage 2 to represent the Spark of Azyr in melee while the Sigmarite Warcloak represents the ranged portion. Inspiring-boosted Defiant Avengers gives him a huge bubble of rallying his allies, while those close by would be further boosted by Furious retribution, making him a beacon of light that's more powerful the closer you are. Inescapable Vengance easily represents Fiery Passion, too.
>>
>>51456570
Glad you like the Lore. Two questions.
1 do you think it's shit that I want to run him with Bretonnians, so his command ability would be useless, so I'd change the wording from Stormcast Eternals to Human Keyword/Free people
2 remind me what inspiring does exactly, I'm at work waiting to clock in
>>
>>51456310
Ag of Sigmar... Did he smash his feet's fingers into a cupboard or what?
>>
Hello friends. I have an aborted start of an old fantasy army and I was wondering if it could actually be used in aos. About a dozen of pic related, some daemonettes, some seekers and some marauders, with a metal khorne lord on a horse.

Is any of that still good? I know literally nothing about the new game.
>>
>>51456668
>feet's fingers
Go to bed anon, you're drunk.
>>
>>51456638
Inspiring boosts defiant Avengers (Battleshock rerolls for all allies within 12") to 24" range. Alternatively you could take Reckless and allow for rerolls of charge and run rolls for all allies within 10".
>>
>>51456697
Sure, all of it is still viable. You'll probably want to go mono-god at some point, but as is it's reasonable.
Though units are commonly purchased in multiples of five or ten, so I hope you've got enough dudes.
>>
>>51456711
Or not native english.
>>
>>51456749
What army does it all actually come under now? everything's gone and got renamed.
>>
>>51456844
The big Grand Alliance: Chaos book has everything you need.

Or if you want to use the PDF's, Warriors of Chaos and Daemons of Chaos.
>>
>>51456749
Slaves to Darkness for the Warrior of Chaos stuff. Daemons are still daemons.
>>
>>51456876
>>51456888
Thanks friends.
>>
>>51456310
Hopefully we get a new Fatmaster somewhere down the line.
>>
>>51456711
Or maybe we're talking to a mutant.
>>
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>>51456310
>Aelves?
>>
>>51455716
we don't have those vouchers here. Or are they in the boxs with the models ?
>>
>>51456908
>fatmaster
Well, Nurgle is bound to get some new shit eventually...
>>
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Does Queen Nefer and the Cosmic Turtle cost reserve points to use the abilities on this picture? I added the snip from page 108 of the GHB for clarification.
>>
>>51457060
Yes to both.
>>
>>51457060
Rule of thumb: if it says "set-up" in any phase outside of the start of the game (where technically, you are paying points to set up models, in a way), it costs points.
>>
>>51456505
>Battleline: 2x10 men squads of ardboyz, big-choppas. 360pts
>1x5 men squad of brutes, gore-choppa, boss with smasha and klaw. Boss is the general. He'll get the +1 to hit trait.
>Battallion: 60ironfist.
bump.
>>
>>51457095
What do you want to hear? Sounds like the start of every Ironjaws list ever.

You could also just do what the meme meta list is at the moment and run 10 Brutes with Gore Hackas and spam +1 to hit on your deathblob.
>>
>>51457009
There was a huge wave of Nurgle products around the End Times. Stop acting like you're some poor fucking Tomb Kings forgotten by GW.
>>
>>51457084
>>51457090
I thought so too. A person I know was getting some push back about it yesterday so I wanted to check myself.
>>
>>51457060
Yes

Everything costs points except adding models to currently existing units
>>
>>51457060
If at any time you are using a unit that wasn't on your army list or one that was but died you must spend reserve points.
>>
Anyone have a link to the Tzeentch Arcanites epub?
>>
Any thoughts on gors with shields vs two weapons?
>>
Clanrats: Hand weps or spears?

Plague Monks: Double blade or blade and staff?
>>
>>51457790
I'd say shields. Rerolling failed to hits of 1 are good, but you can get a solid +1 to hit with Anarchy and Mayhem. A 4+ save on the other hand, has more consistent value.
>>
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>>51457977
Double blades all day, reroll to hit is everything to Monks

Woe staff a shit.

Woe staff units should give friendly priests a 1+ to prayer rolls or something. No reason to take the fuckers
>>
>>51457189
Way to miss the joke, anon.
>>
>>51457977
Spears, always spears. Hordes want that sweet 2" range if at all possible. I guess you could make a small argument for small MSUs of clanrats with hand weapons, but it's probably not the right army for that.
Woestaffs is preferrable as well. Yes, dual blades deal more damage, but a horde with 1" weapons will not get to make too many attacks unless you get really lucky on the charge roll or are fighting a prolonged battle. 2" once again allows even the rats in the back to chip in.
>>
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>>51456908
>who's arhiman?
>>
>>51458673
Too much scifi. also no one will buy 3 arhiman, this is retarded
>>
>>51458673
God thats a sexy model.
>>
>>51458673
The answer to your question is "A 40k model in 40k power armour"
>>
>>51458708
It has enought robes that removing the bakcpack is all it need.
>>
>>51456310
Why are stormcast eternals only men?
>>
>>51458739
What about the power cables?
>>
>>51458739
It's got sci-fi shit under the backpack and it's not easily removed unless you're a conversion god.
>>
>>51458832
>you need to be a conversion god to cut, file and greenstuff shit on a cape
you could also cover the backpack-base bits with scrolls and books and paint the cables as rope
>>
>>51458673
>>
>>51458787
>>51458832
But anons the mortal realms are full of endless possibility :^)

Just fucking say he commissioned the backpack and chest armour from clan Skryre and they infused it with Daemon-energy, Ikit Klaw already made Power armour back in WHFB
>>
>>51458985
>>
>>51459005
You're ten times better at conversions than me or any average player, and that hump still looks awful.
>>
So lads, I loved Warhammer Fantasy (mainly due to the RPG) and I used to be a little salty about AoS, but upon realising that most of my favourite factions are intact in some form and hanging out with AoS players at my FLGS (who are great), I'm warming up to it and might want to start playing.

However, I was deeply immersed in the setting of 40k before I picked up the wargame and picked my army based on that.

Which books would you fine lads recommend to a prospective player as introductory reads to AoS lore? Bonus points if it's anything that deals with the lives of normal humans in the Mortal Realms, because I have Empire models so could probably run a freeguild army from what I already have.
>>
>>51458696
I've literally just done this "conversion". if you can even call it that. just leave the pistol off, hack off the connector for the backpack and greenstuff it flat, and fatemaster done.
>>
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>>51458832
>>51458966
>>51458787
>>51458739
>>51458708
>mfw newbabbies don't know that Tzeentchian warriors in power armor with futuristic weapons have been around since the Realms of Chaos and are perfectly appropriate for the kind of high-fantasy transdimensional bullshit Age of Sigmar is.
>>
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I've been toying around on a cult of the transient form Tzeentch list. The blue horrors are meant to split from the pink horrors, so i'll have them sit on an objective and be exceptionally annoying.
>>
>>51459046
New City of Secrets is cool, though I suspect it was just another "TODAY IN AoS!" type of book. Regardless, it gives a bit of insight as to how the different races coexist. Men and Aelves delivering Dwarf beer to a human owned bar, etc.
>>
>>51459101
Doesn't change the fact that powerarmor looks utterly out of place, legacy justification or not.

>>51458985
But that looks really nice. I might steal that.
Now if only the Fatemaster wasn't such garbage...
>>
>>51458773
Men are more aesthetic.
>>
>>51458773
As opposed to all those other, gender-diverse forces that we've got
>>
>>51458773
Did you just assume their gender?
>>
>>51459046
I'd recommend the Realmgate Wars series of campaign books. They should be in the OP.
Otherwise, Lord of Undead is fantastic, City of Secrets provides a nice glimpse into the bustle of a mortal city and Pestilens is all around good.
>>
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>>51458773
Femcast exist, but GW and Black Library seem scared about the idea of actually establishing any of them as characters.

It's probably safe to assume their armor looks the same as the men, though.
>>
>>51459101
[Citation Needed]
Also what them being present in another shitty setting is worth again ?
Hopefully AoS will never have BS like that
>>
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rate my girls in leaves

Leaders
Treelord Ancient (300)
Branchwych (100)

Battleline
20 x Dryads (240)
5 x Tree-Revenants (100)
- Sylvaneth Battleline

Units
3 x Kurnoth Hunters (180)
- Scythes

Total: 920/1000

I like 1k games. they are fast and fun
>>
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>>51459191
>Doesn't change the fact that powerarmor looks utterly out of place, legacy justification or not.
>>
>>51459047
Your conversion look shit anyway
>>
>>51459410
>It's probably safe to assume their armor looks the same as the men, though.

Nope.
What's more likely is that they'll have a unit that GW will release sometime in the future.
>>
>>51459424
again, nothing here is powered, it's metal and muscle, not servos and exo armors
>>
>>51456446
Nobody in my community bought them. Or at least brings any, I'm sure a few had to get the starter set.
>>
>>51459463

>>51459005
>>51458985
I see no servos in this fatemaster's plate armor, what are you talking about?
>>
>>51456446
It's safe to assume they are a popular choice about people completely new to warhammer, whether that's due to design or the effect of being posterboys (starter box, lore spotlight, more releases) is debatable
>>
>>51456446
It seems like to me that they sell well, but it's largely because they're easy to get a hold of, relatively quick to build/paint, and not a difficult army to get the hang of. But there isn't much enthusiasm for them compared to the other armies.

It's why I got into them; I wanted an army that was fast to get into so that I could stick my toe into AoS more quickly, while I work on armies I'm more enthused to play. I think Stormcast are neat, but my main passions are Wanderers and Death.
>>
>>51459510
They were hacked off and greenstuffed over, and the result looks like shit, as you can see.
>>
>>51459762
>They were hacked off and greenstuffed over
that's the backpack, not the servos that move the power armor.

point to me where the servos are visible so that I too can distinguish between power armor and heavy plates armor.

>the result looks like shit
only because the converter didn't even try to do a good job.
>>
>>51456719
Thanks man
>>
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Anyone here play AoS at a skirmish-scale? My gf and I like playing skirmish games and were thinking about trying out the AoS Regiments of Renown -rules and maybe tweaking them at some point to allow for sorceries and stuff.

Anyone ever tried these kind of games? Anyone got any list-building tips for skirmish-scale aos?
>>
fuck. i really wanna get some kairic acolytes but i play 40k and don't play chaos and have no idea what to use them as.
>>
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Second chariot done, two more to go.
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Fast question, as it came up in a recent game.

Can you shoot or assault your own units? I was playing a guy, and he decided to shoot his own clanrats. I didn't think you were allowed to do it, but he insisted that he was and pulled out a copy of this month's White Dwarf as proof, where in they do exactly that in some batrep where a guy tries to teach his girlfriend how to play. I looked in the rules as well, and didn't see anything addressing the ability to target your own units with shooting, so the only thing we had to go off of was this ruling in the White Dwarf.

I ended up letting him do it, because skaven totally would shoot their own troops for petty reasons, but I just wanted to be clear.

Can you shoot, or to a lesser extent assault, your own units?
>>
>>51459961
Aos is pretty much only skirmish man.
>>
>>51459991
what army do you play?
>>
>>51460084
mostly an imperial mix, but i'm up for any ideas. might even be a decent core for a tiny force.
>>
>>51459991
Why not just play AoS then?
>>
>>51460079

No I mean a skirmish game, like 5-15 minis per side. Small teams duking it out amidst dense ruins and all that. Not fuckhueg monsters and 100 mini strong hordes of guys.

Its much more interesting for me to take my time with like a dozen guys at most and make each one unique and stuff. Also the cluttered terrain of like a ruined city make some interesting scenarios and stuff more viable.
>>
>>51460027
Attacking mentions enemy units and saving/wounding mentions the opposing player, but it doesn't rule it out if you're an MtG type rules lawyer.

Use The Most Important Rule.
>>
>>51460027
You could just read the rules. I mean, it's just four pages and explains that quite nicely.
>>
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>>51459420
>>51459420
half naked daemonettes get thousands of (YOU)s how many (YOU)s for our boy in green?
>>
Swords or Spears for Skeleton Warriors?
>>
>>51459991
Why not play a fun scenario of some chaos cultists of Tzeentch are trying to corrupt a hive city. Then play a heralds of ruin game of an inquisitor and his band of merry men go in to clear it out.
>>
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>>51460104
basis for sone haemunculus wracks, a peculiar generation of genestealers hybrids, fit stormtroopers from the moons of a twin world of catachan, redeemer cultists count as guard conscripts, conversion material for a skitarii force, technobarbarian digganobs posing as gobbos for a gullible blood axe mercenary warlord, archoflagellants.
>>
>>51460245
spear for the bone zone
>>
>>51460245
it depends on the size squad
if 10 dudes, give them sword
if more, you want spear for more attacks
>>
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Guise, highlights, amidoinitrite?

Posted Ghurk in here last thread. Working on Otto and Ethrac today.

What you workin on this fine Sunday /tg/?
>>
>>51459106
You need to capitalize on the coven if you're going to run it. Ditch one of the spellcasters, screw horrows.

If you want a slim coven, take tzaangor or witchfire.
>>
>>51460176
Did you read that post, because he clearly said they read the rules, and couldn't find anything that said otherwise.
>>
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>>51459961
>>51460141
Give this a go. It's still a little rough around the edges, but overall it's pretty alright.
>>
>>51460344
Then they obviously didn't read the rules very thoroughly, because it's pretty clearly answered.
>>
>>51460346

Damn, that seems much better than the RoR -rules. Gonna have to give that a whirl. Thanks, anon!
Do I understand this correctly that Hinterlands makes no modifications or restrictions on the spells and general wizardry? Isn't that a bit op?
>>
>>51460141
There is a set of rules floating around called Hinterlands it's kind of a AoS/mordheim crossover
>>
>>51459419
read the RoC you dumb fuck
>>
>>51460436
Since nearly all spells will only affect one model that makes magic already fairly balanced. Yes, you can probably fuck up one guy, but so can an archer, who costs way less.
>>
>>51460531

Good point. Cheers!

Fuck, now I wanna run a cool co-op campaign in Hinterlands. Good luck finding motivated players...
>>
How does this look? How well would I fare against all these newer and updated armies?
>>
>>51460478
already read that retconned garbage and nothing like that is in, that's why you can't and will not give any Citation to back this shitty fanfic headcannon
>>
>>51460698
Is it a 2K point army list ? Are you playing 1K with 40 point over ?
that is your plan ?
>>
>>51460411
no it ins't.
There is nothing in it for that specific case
>>
>>51460757
It's for 1k points games, the store I play at are really casual about going over the points costs for Sigmar because of the built in re-rolls
>>
When the hell did this game become inflexible and centred around WAAC builds?

I have to field pretty much as many core models than I did in 8th unless I build some incredibly narrowly defined theme armies, and it seems every second list is mammoths or trees.
>>
>>51460852
Just change FLGS, we only field list that are AoS stream tier, so pretty much midtier, and everyone is having fun.
Our beastclaw players field skals and Torrbad, nobody go retard waac
>>
>>51460852
>When the hell did this game become inflexible and centred around WAAC builds?

When the Fantasyfags jumped on matched play.

I warned you about the points.
>>
i don't understand the mentality of a WAAC player

I think they like tournaments because it forces the other player to have to deal with their bullshit whereas a casual player can say "fuck you man I'm not wasting an hour playing against that"
>>
>>51460904
They ruined their game and now want to ruin this one. Excellent. Thatter Guys have never been born.
>>
>>51460934
Easy. Their brains are hardwired to have fun only when they dominate somebody. These are the same people who gank you in MMORPG's.
>>
>>51460934
Exactly, that's why realistically, you'll never face stonehorn spam or kunnin rukk.
I play since the game is out and we only do waacfagotry once a month to try what we can do but even there it's only 1 or 2 tables, but everyone plays softer lists the other 30 days in the month so this exist, you just have to find a good flgs/club

>>51460935
they'll probably die in 10 years tops anyway, so don't worry
>>
>>51460904

The problem with points isn't their existence, it's their half-assed nature and the stupid army building restrictions which came with them.

Post GHB AoS combines all the loose rules flaws of AoS with all the most offputting super high buy-in restrictive list construction elements of Fantasy.
>>
>>51460935

The fuck are you talking about? It was power creep, huge buy in and poor rules writing that killed fantasy.

WAACfags are omnipresent. Them becoming more visible from wildly imbalanced systems is a symptom, like a rash breaking out because you have AIDS.
>>
>>51460956

>This.

Using the most broken class/spec/build/item/list possible, then telling you to "git gud" when you refuse to stoop to that level or just use what you like best.

Personally, I'd rather lose a close, evenly matched game than steamroll someone. That way both of us have fun.
>>
>>51460346
>>51460455
>>51460436

Theres actually a new version of Hinterlands that just came out. Makes some minor tweaks on the original rules. Seems pretty cool, can't wait to test it out.
>>
>>51460852
Change opponents. In my store we are starting a narrative campaign next week.
>>
>>51460898
>>51461048

>Change store

That might shift the meta, not that there -is- another store with table space anywhere near here, but it sure as shit doesn't fix the huge number of core models that need to be fielded without resorting to gimmicky as shit lists from factions with 3-5 unit choices.
>>
>>51461096
>the huge number of core models that need to be fielded
What army are you playing ? If anything this is the last thing that stop complete WAAClistbullshit.
>>
>>51461136

I play Skaven, Daemons and Vampire Counts.

Frankly the only good thing about pre-GHB AoS was doing away with 25% core and needing giant piles of models. I could field -one- block of Clanrats.
>>
>>51460904
>lets blame bogeymen
>>
>>51461197
Vamprie count have the smalest tax in the form of 3x10 zombie that you combine turn 1
literally all deamon battleline are powerful
You got a point with skaven I guess
>>
>>51460934
I manage to not WAAC in wargames because there's fluff and painting to get invested in, but it's why I had to stop playing Magic and some vidya, so I'll try to explain.

Beating people is a rush, but you end up needing to prove that you can beat better people, and if your fun is winning you have to always be on your game (which is why I stopped the above.)
They like tournaments because they've got tired of beating local people who don't 'take it seriously', and they don't get the same thrill from toned down lists, because it's like racing with a speed limit lower than what the cars can do (I know this actually exists, but accept the simile).
Tournaments include people who've won tournaments, which proves that they're more worth beating.
Tournament people who don't pull punches, which makes the win better.

The MtG devs have some player profiles which can be adapted to wargames if you don't look too hard, they have the exact same arguments we do.
http://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03

>I won't play against your tournament deck, that's some cheesey shit and the games are no fun
>I don't want to play a casual game, it's no fun if you're not using your best deck
>My elf theme deck is superior to your deck because yours has no fluff
>This deck loses hard 2 times out of 3, but the 3rd time I make infinite zombies!
>>
>>51459430
thanks bro and i hope your nearest and dearest die in a freak honey badger incident.
>>
>>51461347

It makes no sense with games workshop games because of the huge money sink, plus the assembly and painting side of things.

If you're gonna spend £1000 on a Beastclaw or Tau list, build and paint it up over weeks or months, why the flying shit would you want a copy and paste netlist with no personal touch, no soul?
>>
>>51461459

>implying waacfags actually take the time to paint and base their minis
>implying they don't have random soda cans and shit as "proxies"
>implying waacfags have personalities or souls
>>
>>51461522

Yeah except tournaments have entry standards. You can't show up to a tourney with two unpainted Riptides and five soda cans.
>>
>>51461459
>why the flying shit would you want a copy and paste netlist with no personal touch, no soul?
I'm pretty sure people can both create a netlist and enjoy the hobby aspect of it, or I wouldn't have seen dozens of well painted mournghuls being posted on the internet since the rules launched.
>>
>>51461347
How do you explain their shitty attitudes though? Generally I find the worst part of playing against them is their personality.
>>
>>51461615
Part of it's >>51460956, if they can't be mature about it then someone who's invested their self-worth in how good they are at something will throw a shitft if they're not getting their fix. I used to love prereleases but I was drained and cranky as fuck by the end of the day just from game after game.

That said, there are assholes who will ream you out for your army violating lore by having wrong-sided shoulderpads, assholes who will sneer at you for having ever used an airbrush on your army and assholes who will go turboautist if you pick them up on never having painted a single model of their army. Assholes everywhere.

>>51461459
Because that's how you play this game, same reason MtG players drop hundreds with every new set to get the very best new netdeck. The assembly and painting could be something they enjoy, something that they do to get past tournament requirements, or they could be your store's That Guy who has a new grey tide every single codex release.
>>
>>51461912
>assholes who will sneer at you for having ever used an airbrush
Those are just brainless morons. All the top painters use airbrush.
>>
>>51461958
And yet we have that argument every other thread in /wip/, it's just something that's endemic to the hobby.
>>
Just bought some lizardmen, good idea or bad idea?
>>
I decided to take it slow with my budget limitations and all. Bought the stormcast start collecting box, and a box of paladin retributors. Downloaded the app, but I can't find the point costs of units anywhere. Is there some sort of code I have to put in to get the points cost of the units I bought, or did I download the wrong app?
>>
>>51459961
Check out Advanced Song of Blades and Heroes. Its a skirmish game with nice rules. You can create your own characters and use any miniature you like.
>>
>>51462258

>>51456310
>>General's Handbook pdf
>mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

That is where you will find your points.
>>
>>51462284
Ok thanks. You think people will have a problem, if I come with a print out of my units and basic rules?
>>
>>51462336
Ya might want to handwrite your list's points and only print off the warscrolls / rules that are genuinely free if you're playing in a GW store, they don't take kindly to pirated rules.
>>
>>51462284
I have a question if the rules say that the minimum size of a unit is 5, and the box set has only 2 models. Then how much does the unit cost, or is it always illegal to use until someone somehow gets those 3 extra models? Because it seems kind of a stupid to put 2 models in a starter box, and make it illegal to use at the same time.
>>
>>51462443
You can play the unit with fewer models, but must pay the full cost for the minimum size.

You (I assume) were told last thread that the Start Collecting! was useless without the AoS Starter Set box for this exact reason.

>>51455649
>>51455708
>>
>>51462514
;/ That is stupid. Why cant they cost on a per model basis? Do they at least get some extra rules to make them tougher, because even without playing any tables tops, it seems like 2 dudes for the price of 5 will die very fast and hit much weaker.
>>
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People keep posting this list, are units of 10 plaguebearers not trash? It's such a small size I don't know how they won't just collapse, I currently have 2x nurgle start collecting as my starter army but I just dnot understand how you'd win tournaments with this list
>>
>>51460181
I just like that owl, honestly.
>>
>>51462588
depend how you use them.
what would you use as battleline tax anyway ?
most battleline are kept at 10 because they are all shit and basically a tax. Nurgle plaguebearers not so much shit.
>>
>>51462588
Please look at the context each time that list is posted. It's for people specifically asking how they can run a list without caring about synergies and all while still being strong.

Also, nobody care bout the 400 point tax that hold objectives, you are supposed to rekt face with the other 1600 points
>>
>>51460011
dude that looks sick, where did you get those models from? they dont look GW
>>
>>51462654
So you just fire the plaguebearers off to objectives and use the self healing guo's and the flies to get shit done?
>>
>>51462588
Whats wrong with it ? plague bearer are cool as fuck and very defensive. If they use their scary shooting weapon on them you basically already won, they are extremely tough for the points and autoheal, if they use shitty shooting weapon of them they'll probably passively heal like its nothing
>>
>>51462543
Get either the Stormcast half of the base game (cheap and lots of good stuff in there for SC) or the Easy to Build: Retributors kit, which is just three Retributors and some colors and tools.
Done.
As for the units being priced per batch, I quite like it. It leads to less frustration when listbuilding, I feel.
>>
>>51462697
basically yes. Or you just rush them as fast as possible and hope the opponent direct shooting on them instead of the big units that actually do the damage.
Thing is their isn't really a BAD way to use the list as everything is cost effective and you can make some mistakes without harsh consequences

It's not a list with 100% winrate but it's the most noob friendly competitive-ish list that cost little money compared to most other. In europe 4 SC! will cost less than 200Euros in any non-gw retailer then you just have to choose which GUO you want to field, that's why people like this list.
>>
So whats the best way to field a troggoth army with some goblins?
>>
>>51462794
I have been getting beaten a lot using the guys I have so mabye sone more flies and a couple great unclean ones will help, I hate the gw one, it's old an unimpressive looking, but the other one that's really good is £120, that's almost the cost of the entire rest of the army! Are there any counts as that regularly get used for them?
>>
>>51462543
Ok, so I'm amazed that you bought the models before downloading the app, which would have told you the unit sizes of the things you were getting.

If you haven't fucked up the packaging it might not be too late to return what you have and get a starter set, and you can save up another month or so to get the Start Collecting! again.

I still recommend seeing if you can get your hands on two Stormcast halves, but I don't know what your hobby shop is like.

You can look online for people selling the units from the starter set individually, or just the stormcast half.

That will let you top up your Retributors to a sensible unit size, and if you buy just the Retributors then everything you have is in legal sized units. That shouldn't take you too long to save up for.

If you can only get them from GW, then two of these will let you top up to 5
https://www.games-workshop.com/en-GB/Easy-to-Build-Stormcast-Eternals-Retributors
>>
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>>51462588
I got this list recommended to me by everyone in a store when I first entered A FLGS in Paris 4 months ago.
I knew the universe thanks to 40K Dawn of war 2 and I always like the GUO in the game.

So most people there were friendly and recommended me this list as easy to use and cheap. I've played a lot with it and even did a tournament (That I lost horribly, because everyone was much more experienced) And I can totally see what they recommended it to me.
It's fun to use and you have a little bit of everything papa nurgle as to offer, and it DEFINITELY is an army you can play badly and still do good with
>>
>>51461347
I tried to make a deck that did all of that for mtg. I had a zombie deck (so theme done), it was a fairly competetive deck as I brought it to FNM for a two headed giant tourney and through a combo of my players deck we won on turn 5. However, the deck had so many ways it could go, I never had the same path twice. Sometimes, I made infinite goblin zombies that would blow them selves up and destory your board while pinging you for damage, other times I would get the cards needed to just play zombies and give all non zombies -1/-1 for each zombie played, but I had multiple of those cards so it became -2/-2 or -3/-3 for each zombie played clearing your field. Other times it was a straight up beat down deck with having +1/+1 aura buff cards. Now it couldn't beat hardcore decks that were designed to turn 3 kill, but it could run over anyone who couldn't build a competent deck.

Most of my friends pegged me for a Johnny, but I came with a better attitude. In war games I tried to make an army of my dudes with the models and fluff but try to do some whacky things that may not be conventional. Though my friend, a true WAAC in sigmar, has made me more Spike focused.
>>
>>51462820
2 troll hag (troggoth need mothers too) moon clan battle lines tax and whatever troggoth you can field with the point you have left
>>
>>51462686
The wolves are Thunderwolves, which are GW.
>>
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>>51462862
Yeah they are expensive and ultra shit, Most people use glottkin or the exalted one from forgeworld but personally I used 2 corbax from forgeworld because I love the model and the shipping where free back then.. It's also much bigger than the GW guo so it reflects the stats better
>>
>>51462998
no its fenrisian wolves, sold by 5 and very cheap.
Thunderwolves have mechanical feet and are rhino-sixed
>>
>>51463003
I'd seen him also, he's still 70 quid! For a single model that's absolutely wild to me
>>
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>>51462998
>>51463019
Fenrisian wolves, though I wouldn't call £15 for 5 cheap, but maybe that's because I'm a masochist who decided that I needed to get 40 to convert 1000pts worth of wolf-riding grots...

Pictured is a Thunderwolf for scale, though... with a bit of minor surgery to make Big Bitey au naturale again.
>>
>>51463216
how do you plan on fielding your grots? and wahts your general stratagy and complimentary units? i really really love their model, but for the points in matched play they dont seem as good as spoidah roidahs
>>
>>51463216
it's more 11-12 pounds in most FLGS tho. Still it will look leagues better than the normal gw gob chariot
>>
>>51463040
Well, that's just part of the hobby. The shit I buy just to convert something else would probably make me cry if I ever thought about it.
>>
does anyone do any converting? I'm looking at orruk armies and they literally all look exactly the same.
>>
Chances of new night gobbo models in the next year?
>>
So guys, I've joined my shop's grow league and had quite a fun time with my warriors of chaos. So far I've only managed to paint 11 basic warriors and 10 chosen for my core, but I've also focused my skill on 12 skullcrushers, 10 knights, and some characters. Planning on doing my chariots and more warriors next, along with a demon Prince and archaon on horse. Any suggestions for more mobility in my army?
>>
>>51463360
zero %
>>
>>51463406
Knights, chariots and winged princes, so you're good.
>>
>>51463253
Here's my list right now:

>1000PTS

>ALLEGIANCE - GITMOB
>ALLEGIANCE ABILITY - BIG AND BRUTISH

>LEADER:
- (GENERAL) - Goblin Warboss on Giant Wolf w/ Git-cutta and Git Shield (BATTLE BREW) - 60pts
- Grot Shaman on Giant Wolf - 80pts

>BATTLELINE:
- 10 x Grot Wolf Riders w/ Pokin' Spears and Raidin' Shields - 200pts
- 10 x Grot Wolf Riders w/ Pokin' Spears and Raidin' Shields - 200pts
- 10 x Grot Wolf Riders w/ Wolf Bows and Raidin' Shields - 200pts
- 5 x Grot Wolf Riders w/ Wolf Bows and Raidin' Shields - 100pts

>OTHER:
- 2 x Grot Wolf Chariots - 80pts
- 2 x Grot Wolf Chariots - 80pts


The chariots give any nearby GITMOB unit riding a wolf Loping Charge, which lets them reroll their running and/or charge distance. Wolf riders get +1 to wound with their spears when they charge. Shaman gives +1 to wound and -1 rend to a GITMOB unit with his spell (lol those wolf attacks). Warboss gives +1 to bravery and +1 to attacks with his command ability. Bowgobs will just hang back and maneuver around to avoid to being krumped.
>>
>80 night gobbos
>20 cave squigs
>4 mangler squigs
>2 colossal squigs
>2 shamans
>boss on squig
>3 river trolls

What destruction stuff would go well with my army
>>
>>51463867
Troll mom couldn't hurt.
>>
>>51463867
dread maw fits the theme with cave and squigs.
Since you got trolls you could benefit from troll hags anti magic immensely
>>
edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Old thread:
>>
>>51463999
I second the floppy tits troll idea.
>>
>>51463329
I convert my ironjawz.
However the new generation of GW models are very hard to convert, and tend toward the same 3 or 4 poses. It fucking sucks
>>
>>51463867
Get some fanatics.
Lots of fanatics
>>
there is but one change (heh) I want to make to the lord of change model, a longer tail, what would be the best way to do this for a man like me incapable of greenstuffs
>>
How does a Lord of Plagues perform usually on the tabletop?
>>
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elves the best
>>
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>>51465512
Wanderers the Bestest.
>>
>>51460181
nice one anon
>>
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>>51465636

damn shame how weak and overpriced these girls are.
>>
>>51467173
>breath
>poor
>making everything attack last as you laugh while you alpha strike their shit
>good range AND melee profile comparable to a ghoul king on terrorgeist
???

What do you even want from a monster?

Granted, 420 is a little high given lolBeastRiders.
>>
>>51467173
I'm hoping they'll come back as the patron Wanderer deities with new models to boot, since Alarielle's pissed at them.
>>
>>51467266
it tries to be too many things and fails at all of them while being over priced for what it brings to the table. And look at that compulsory charge rule *shudders* that's a liability I wouldn't put in my list ever.
>>
If fyreslayer had a SC!, what do you think would be in it that'd be on par with the 85 dollar price tag?
>>
>>51456310

>16 Knights
>2 peg knights
>36 men at arms
>20 bowmen
>for $200

Not sure if i want to keep them or flip them on ebay for a small profit.

No questing or grail knights. but i have 3 trebs that i picked up for use in LOTR and i kept the bret crew minis. i could part with 1 or 2 for sure.

Could i make a well rounded army with what i got? for $200 i know its not an amazing deal. but since its all still in srink wrap i think i could flip it on ebay for enough to cover the seller fees and still have a little extra.
>>
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Hi tg best value disciples battalions/units? Just ordered 20 tzaangors and 6 discs is the skyshoal any good?
>>
>>51467522
The breath literally means you get to wreak whatever units this thing is holding up before it gets to swing. These units will never be fresh. They will lose out on so many attacks just because they couldn't activate till the very end of the combat step. I've seen these things completely turn the game around. You just need to know how to use them which clearly you don't.
>>
Ive been debating on a 1000 pt ogre list for ages, what would be the best option?

>Tyrant
>Butcher
>6 ogres (Battleline)
>3 leadbelchers (Battleline)
>3 Ironguts
>1 gorger
total: 980 pts

or this:
>Tyrant
>6 ogres (Battleline)
>3 leadbelchers (Battleline)
>6 Ironguts
total: 1000 pts
>>
>>51468082
I'd go for the first one, but really, why not try them both out?
>>
>>51467748
They are all pretty good, except things that spawn unit you have to pay points for
>>
>>51467709
>ebay for a small profit.
retard whfgrognards will buy this for 600 easily
>>
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So much green stuff
>>
So, I am confused. Are the fyreslayers just duradin who have "disseminated" from the others forever ago, or are they different than duradin all together? My friend is interested in playing fyreslayers, but wanted to know their backstory. So I pull up a wiki and it says that they are duradin that left and spread about the Realms. I thought they were the spawn of Grimnir/Vulcatrixwhen they died?
>>
>>51468306

Ehhhh i doubt that.

I mean its all sealed still so that will add a bit to the value. but i looked on ebay and there are plenty of out of box brets for right around the old retail price.
>>
>>51468574
Also, if the Ur-Gold is believed to bring back Grimnir, why do they use it the way they do? Are they really trying to bring him back, or are they just greedy for gold and power?
>>
>>51467173
That combat profile is not weak

that breath is not poor

+1 to wound on a Rend-1 D2 attack against the 2 most popular armies is pretty good

50% chance to heal at least 2 wounds, 34% chance to heal at least 4 wounds, and a 17% chance to heal 6 wounds - on a 4+ save 12 wound model that isn't bad at all.

Is it worth 420 points? I don't know, it depends on what synergies are available. It's obviously not as strong as a necrosphinx.
>>
>>51468082
I run the exact same list as your first option. its a lot of fun. although if I had the models I would probably run the second option
>>
>>51468686
why dont you read the battletome ? it's literally free in the OP.
>>
>>51467700
10 Hearthguard and a Battlesmith?
>>
I asked in the Historical Wargaming thread already, and I'll ask you guys too: any recommendations for a low fantasy themed homebrew rules? Historical wargaming has good rules for large rank and file games, but what about skirmishes/games involving strong individual heroes?

Would a low-magic army work in the Age of Sigmar system if balanced by numbers, skill or weapon quality?
>>
>>51469339


>Would a low-magic army work in the Age of Sigmar system if balanced by numbers, skill or weapon quality?

Dwarfs and khorne don't have magic.
Dwarfs works pretty well
>>
>>51469349

Khorne doesn't? Is it weak right now?

In 40k you either get World Eaters(everything is a berserker) or Daemonkin(cultists die, get replaced by daemons), does Khorne in Age of Sigmar not have anything good like that?
>>
>>51469384
The only way khorne is competitive is by using magic, then its fucking good, but without magic support its 'meh' at best since he only do close combat and 80% of the armies in the game are better at close combat, while having tremendously more speed, synergies, magic and ranged option
>>
>>51460455
Dont forget warpheim lol
>>
>>51469503
>The only way khorne is competitive is by using magic
the irony
>>
>>51456310

Is that Hammerhand?
>>
>>51469503

Better off taking Khorne daemons and filling in the rest with Warriors of Chaos/Beastmen and lots of spellcasters.
>>
>>51461032
Could someone upload the newest version of Hinterlands? I keep getting an error when I try to sign up.
>>
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>>51469860
New hero for the Vanguard chambers, the Lord-Aquilor. Vanus on the other hand is a Lord-Celestant and you don't get to change your assigned role after reforging.
>>
>>51470006
>and you don't get to change your assigned role after reforging.
you're wrong
>>
>>51470059
Is that so? I'm fairly certain their role is determined at reforging, with the one exception being the standard-bearing Knight-Vexilor being determined from among the troops by way of arena.
>>
>>51469860
As if Vanus would abbandon his bro Calanax.
>>
I'm going to be starting some Tzeentchian mortals today and I don't want to just make the knights and warriors all blue.
Anyone got good Tzeentchy color schemes for chaos knights? I'm thinking maybe bright silver and vivid purples? Or something.
>>
>>51470141
I remember an anon talking about a short story where a stormcast is reforged multiple times during the same battle and manages to kill the chaotic adversary only after having ranked up from liberator to paladin to prosecutor and finally venator.

designation at the reforging doesn't seem to have any reason to be immutable, except for stuff like the relictors I assume.
>>
>>51462904
I was saving up all my christman money and all my birthday money to buy the start collecting. I won't have that much money in a long time, so there is no chance to for me to buy the big box anytime soon.

I also don't think anyone splits boxs here, I know the shop owner is against doing such stuff. Plus most of the people here play other armies, I don't think there are many who actualy have bough stormcast stuff. There is a lot of demon, undead and highelf players here, someone plays a nice looking kozak style oger list.

I find it rather stupid that GW makes a starter box that requires someone to have another big box. they should have put something else instead of the two models inside.
>>51462792
the base game costs a lot of money, I do not think it is cheap. so it isn't realy an option for me to start with.
>>
>>51470458

>Shop owner against people splitting boxes
>You fucking what? What kind of retarded mongoloid is he?
>>
>>51470408
Does anybody know what story is this? I thought that nobody was reforged more than two times, and it was actually a plot point that nobody knew what would remain of you of the third.
>>
>>51470469
He didn't like it when people bough big boxs online and sold them on unit by unit basis. Which ment he wasn't selling any models, while the same people still came to play at the store which is the only place you can play in my city.
So he is more or less against it, and because everyone here knows everyone else here, it is not realy hard to track.
>>
>>51470408
>>51470488
Well, if that is in any of the books released so far I have not read it. It's for sure not in any of the battletomes, which I have read all.
Also, if it *is* from a novel it makes no sense. The battletome mentions that barely anyone has been reforged more than two or three times. You also don't 'level up', let alone for getting your shit kicked in.
>>
>>51470518
What kind of hellhole do you live in, anon? I heard of stupid arguments, but that takes the cake.
Like, I get that he is against people buying online and then playing at his store, but how the hell is he making less profit when he sells a starter and people split that up?
>>
>>51470408
I am fairly sure that anon made that up on the spot.
>>
Sword and Shield or Great Weapons for a unit of 10 Grave Guard who'll be moving with a Wight King? They're mainly going to be dealing with Khorne Daemons, Seraphon, and possibly Orcs of some kind.
>>
>>51456844
Your force should be Slaves of Darkness + Deamons of Tzeentch. It might be worth to swap out the Lord of Khorne for a Lord of Slaanesh. Then you can run it as a big slaanesh force, since you can give the mark of slaanesh to all the 'Slaves of Darkness'

Current trends suggest that Slaanesh will get a book or release of some sort in the future.
>>
>>51470580
because people were spliting boxs and were saying it was a split with X, when in fact those models were bought in other places.

By the way those voucher for models someone mentined before, are they like in the boxs or is there some code to put in somewhere to get the extra models?
>>
>>51470458
> €100,- + € 65,-
> €165,-
> All my christmas and birthday money

How poor are you? And the shop owner is against splitting boxes, but in what world does he has any say in what you do with the stuff you bought with your money? Just split it at your house and bring it back later. If he asks questions tell him that, that is none is his business.
>>
>>51470972
Am not poor. If I was poor I wouldn't be going to school.

Well first I would have to split the box with someone, and be sure that he doesn't tell it to the shop owner or anyone else ever. Else store ban=no place to play=wasted money. And then I would have to explain to the store owner how I got the new models. And If the other dude brought his half to the store before me, I would have to keep my always at home. And what is not so easy either I would have to find someone who wants to buy the non stormcast part of the starter box. Right now there is two people playing stormcast in the store, including me. The other is the store owner himself. Everyone else is using old armies .

Also you are right I could tell him that nothing is his business. Only people that are rude to him or his friends/family are kicked out of the store. And I do not want that. I have to fnish the hobby project, and AoS seemed like a good start, as other systems are either realy high cost or not played here.
>>
>>51470640
>>51470548
>>51470488

Unending Storm, 2015 advent calendar.
>>
>>51471044
You need to pool your christmas and birthday money to get €165 with no prospects of getting more money in the near future? Sir, thou art a pauper. No shame in that.

That store is retarded, and you are indulging a madmen by not taking your stuff elsewhere. Why not form a gameclub with the patrons of the store and play at a different location?

You could also get a Start Collecting: SC + 2 sets of Easy to build Liberators. Will set you back €89 and with a spare Paladin.
>>
How badly I fucking wish I could buy units a model at a time. List building would be so much more enjoyable for me.
>>
>>51471107
there is no gaming clubs here. First of all no one would trust other people to hold their money. then there is the cost of lending a room from a school being too high, and trying to get a room to play with "demon models" from the church has little sense of success.

The shop is the only place people can play table top games or card games. The closest other place requires a 2 hour trip with a bus, and it is a different city, so people may just not want to play with you.

And I do not think am poor, I go to a good school, and schools are expensive. Even this AoS thing am doing as part of a school hobby project. Poor people are those that have nothing to eat, or who have to go to work as border ants.
>>
>>51471107
>2 sets of Easy to Build Retributors
>>
Been dicking around with some lists. What do you think? Anything I should change?

-Aspiring Deathbringer - General, Great Destroyer, Crown of Conquest, Bloodaxe and Wrath Hammer - 80
-Bloodsecrator - 120
-Skulltaker - 100

-Blood Warriors x10 - Axes, Glaive, Icon - 200
-Blood Warriors x10 - Axes, Glaive, Icon - 200
-Blood Warriors x10 - Axes, Glaive, Icon - 200
-Flesh Hounds x10 - 200
-Flesh Hounds x10 - 200

-Brass Stampede- 80

-Lord of Khorne on Juggernaut - Chaos Runeblade - 140
-Mighty Skull Crushers x3 - Horn, Standard, Glaives - 160
-Mighty Skull Crushers x3 - Horn, Standard, Glaives - 160
-Mighty Skull Crushers x3 - Horn, Standard, Glaives - 160

Total - 2000
Wounds - 168
>>
>>51471208
Where are you from, anon? I want to avoid that city, assuming it is anywhere in Europe.
>>
>>51471244
I also have this one.

-Bloodthirster of Insensate Rage - General, Great Destroyer, Chaos Runeblade - 280
-Bloodmaster - 80
-Bloodmaster - 80
-Bloodmaster - 80

Bloodletters x30 - Gore Drenched Icon - 300
Bloodletters x30 - Gore Drenched Icon - 300
Bloodletters x30 - Gore Drenched Icon - 300

Soul Grinder - Daemonbone Talon, Khorne - 280
Soul Grinder - Daemonbone Talon, Khorne - 280

Pretty basic idea. Each unit of Bloodletters gets a Bloodmaster. Always pile in with the Bloodmasters first so the Bloodletters can get a pile in right after. Bloodletters will be hitting on 2+ for being over 20 and having a hero close by and doing mortal wounds on a 4+.

Bloodthirster and Grinders go kill monsters and other annoying units.
>>
>>51471252
It is, but I doubt you will ever be near Vilnus, even more come to smaller towns near it.
>>
>>51456310
PRAISE GOD

THIS IS JUST WHAT I NEEDED

I have been looking all over for a mount for my space marine chapter master, something that was either a griffon, hipogriff, etc.
>>
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>>51470275
>Tzeentchy color scheme
>>
>>51471378
Well, actually, I've been to Vilnus on vacation last fall. It were three rather nice days. But, yeah, you are right, for gaming I've never been further than Warsaw.
>>
>>51471472
Well I hope that when I finish my school I go study in Warsaw, from what I hear about it is a big city with everything in it.
>>
>>51471244
Why are people still including wounds. No one gives a fuck about wounds now we have points
>>
>>51471378
Meanwhile Poland has official Games Workshop stores. That's what you get for traitoring and stealing Polish cities.
>>
>>51471528
I like how instead of giving criticism on the list itself you just waste your own time asking a retarded question.
>>
>>51471187
fuck off.
>>
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Thoughts?
>Leaders
Arkhan The Black Mortarch of Sacrament (340)
- General
Wight King with Baleful Tomb Blade (120)

>Battleline
20 x Skeleton Warriors (160)
- Ancient Blade & Crypt Shield
20 x Skeleton Warriors (160)
- Ancient Blade & Crypt Shield
20 x Skeleton Warriors (160)
- Ancient Blade & Crypt Shield

>Units
2 x Morghast Archai (240)
- Deathlords Battleline
5 x Black Knights (120)
- Deathrattle Battleline

>Behemoths
Mourngul (400)
(Summoning) (300)
Total: 2000/2000

>tfw i just want to play skellingtons
>tfw Death is the least supported
>>
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http://www.peta.org.uk/media/news-releases/peta-asks-games-workshop-ban-fur-warhammer-characters/
People hating stormcast can now bank on the support of PETA, since the new Vanguard Chamber is decked out in in unacceptable fur cloaks.
>>
>>51472217
>blades on skelingtons
>5 Black Knights
>Arkhan as general
>>
>>51472226
This has got to be a parody.
>>
Guess I'll dump what i have since it seems no-one has done it here.
>>
>>51472270
It's PETA. They don't get such complex concept as parody or sarcasm.
>>
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>>51472277
>>
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>>51472285
>>
>>51472277
Ohh, nice. More animal companions for my Stormcast?
Where are these from?
>>
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>>51472297
>>
>>51471828
Please, enlighten me the issues this would cause.

What? Because it resembles 40k it must be bad, huh?

Dumbass.
>>
>>51472277
>poor little ogroid getting gangbanged by birds in every other shot?

Is this some sort of Tzeentchi smut magazine?
>>
How important is it to have Wyldwoods when playing Sylvaneth? That shit is expensive! $120 for three woods? Man.
>>
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>>51472307
>>
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>>51472335
>>
>>51472335
>three bodies
>four heads
>3 models for 25 bux
>>
>>51472335
>that chart at the bottom
They really should have stuck with bird theme for all the stormcasts' animals, the two lizards on the end just derp the whole range up. I guess they wanted to move away from the empire's demigryphs and griffons, but I think that was a mistake.

>>51472355
>3 models
>"containing six gryph-hounds"
Less crayons for that man, he's eaten enough already.
>>
>>51472226
>>51472285
>>51472307

>Stormcast are the hammer-shield paladin dudes of Sigmar

Okay.

>And the angelic dudes with wings but not all of them
>...AND the heavy-archer guys
>And beastmasters
>With dragons, AND Griffons AND birbs
>Also the lantern holding light anti-chaos guys
>Oh did i mention the one-handed crossbow army too?

This is like a 15 year old's fanfiction that just never ends and the half-orc main protagonist becomes a vampire and then a cyborg, etc

Could they not pick a fucking theme? could they maybe not give us more shitcast when so many armies are crying out for attention or even just a battle-tome? Stormcucks will defend this
>>
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stupid Nazis at TGA. Tell them that the new stormcast mounts would look better as elf mounts and banned. Jesus Christ.

Bunch of pansy ass wussies.
>>
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>>51472343
>>
>>51472343
Fuck me, but those are gorgeous.
That green color scheme is way better than the earlier one we saw.
>>
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>>51472343
>>
>>51472381
To be honest, this would have been the PERFECT Swifthawk Agents release.
>>
>>51472390
They are probably as tired of hearing people bitch about SC as everyone else is.
Also, I don't think those mounts would have worked for elves at all, but that's a matter of taste.
>>
>>51472390
>Daring to speak against our glorious Stormcast overlords

That's what you get.
>>
>>51472343
These are really rather good.
>>
>>51472343
>hunting spears
>cavalry axes
>dynamic poses
Awesome. These blow the dracothian guard out of the water.
I just hope they get decent stats.
>>
>>51472390
>4chan is only place for free speech since there's no accountablity

>>51472343
So oily...
>>
>>51472427
I disagree. Four-legged demi-gryphs don't really work for elves. A two-legged running bird a la chocobo or hawkstrider would work way better. Or maybe even actual hawks, like woodelves used to have.
>>
>>51472381
>Could they not pick a fucking theme?
They are throwing as much shit at the wall to see what sticks and expand on that: seems like gryphs are the way.
>>
>>51472285
>new prayers
And just like that, the Lord-Relictor might become interesting again.
>>
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>>51472431
>Daring to speak against our glorious Stormcast overlords

no kidding I think the head moderator over there, who took the time to chew me out for, well I don't even know what for, is one hell of a power tripping douche bag. I think he must play stormcast and didn't like this picture very much.
>>
>>51472427
I completely agree. What was the point of them creating the swifthawk subfaction and giving it the fluff role description they did just to turn around and fill that role with a stormcast release?
>>
>>51472365
>>3 models
>>"containing six gryph-hounds"
>>51472355
>>three bodies
>>four heads
>>3 models for 25 bux


Niggas, you stupid

THREE total body types, TWO of each in the box. FOUR different head types, TWO of each in the box.

SIX total gryphhounds can be made in a single box, with TWO left over heads for bitz.
>>
>>51472277
>>51472343
Those are incredible. The hero is actually the most boring of the lot on account of his static pose, but the scheme is an improvement on the naked chicken from >>51470006.
And the flock of birds (I assume the rumored Aetherwings?) are not bad, either.
>>
>>51459410
GW still can't sculpt female faces. That's why.
>>
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>>51472226
>>51472285
>>51472297
>>51472307
>>51472335
>>51472343
>mfw I dropped Sigmarines and chose to start with Skavens
Start Collectings for Skryre and Verminus soon, r-right guys?
>>
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>>51472643
But anon, there is already a verminus/skyre start collecting!

It even comes with bonus mutated monstrosities. And some rat ogres.
>>
It's like Sigmar saw the Tzeentch release, got jealous, and grumbled "Chaos has birds? I'll show that feathered fuck what birds look like. I'm going to have the best birds in the realms. With blackjack and Space Marines."

Way to steal their thunder, Sigmar. When they finally redo dwarves, are we gonna get dorfcast thunderers?
>>
So the Sigmarines are going to have chapters now, right?

Maybe with the added rules I might pick them up.
>>
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>>51472643
>soon, r-right guys?
soon is 5 years ago
>>
>>51472659
>Just releasing isle of blood with difference bases
Lazy!
>>
>>51472659
I know - I have bought one box and traded Aelves for a second Skaven half. Sadly, I don't really know what to do with these 94 rat-friends. Buy a Pestilens SC box for Bell and Cannon?
>>
>>51472691
Have you assembled and painted them all yet?

Have you considered a Verminlord?
>>
>>51472703
Nope, just cut of the models from first half. Didn't glue or paint anything
>>
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>>51472643
There will NEVER be an Eshin release or battle-tome ever.

Moulder is so fucking weak and shit GW knows they don't sell

Verminus is unlikely, as all their models are plastic

Skryre is admittedly a given since they are the face of Skaven, but it will be a dogshit release unless they give us plastic weapon-teams and jezzials

And Pestilens is actually worse off for having gotten their battle-tome early, thus missing all the modern tome additions and being out of date.

tl:dr Skaven are shit in AoS, the 'Gw loves skaven' myth is a lie and you can expect nothing.
>>
>>51472691
Get an Arch-Warlock, some Stormfiends and a cannon or something? Will make for a nice Skryre/Verminus force. You can always expand to more moulder stuff. Pestilens are better I think when played mono faction. Eshin is in a weird place where you only use an assassin or Deathrunner I think.
>>
>>51472727
>Skaven are shit in AoS

have you ever played the game?

>Moulder is so fucking weak...
Rat Ogres are pretty awesome

What Skaven needs is a Battletome like Disciples of Tzeentch and some new plastic kits for some of the clan mainstay units. So plastic jezzails, weapon teams, PWG, Gutter Runners, Night Runners, etc.

Nothing they shouldn't be able to do in a release comparable to the Tzeentch one. Problem remains that all that stuff is refreshes while GW seems more enarmored of new units atm (logically desu)
>>
>>51472769
>have you ever played the game?

Learn to read nigger, i'm talking about models, expected releases and battle-tombs. Skaven are decent, but not at all top-tier competitively

And Rat ogres are shit, go play Mono-Molder see how well you do. You'll rely on Stormfiends or you'll lose every game
>>
>>51472769
>Problem remains that all that stuff is refreshes while GW seems more enarmored of new units atm (logically desu)

new units and abandoned concepts: lady atia already confirmed pestigors to be coming (not too soon tho)
>>
>>51472806
I think the big mistake people make atm is forcing mono factions lists and expecting them to do amazing. Even when there is hardly a reason to do a mono list.
>>
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>>51472667
You joke, but...
>>
>>51472851
Those better be goddamn snipers and not just prosecuters with a twist.
>>
>>51472859
Probably the equivalent to the warmachine Stormcast will never get.
>>
>>51472837
GW's fault for including the 'take a mono-list X becomes battle-line' shit and dividing everything into factions.

Seriously regarding Skaven they should have just folded assassin's/gutter runners into Verminius as special agents they make use of.

Moulder/Skryre should have just merged into one technology driven force.

Grey-seers should have been thrown into Pestilens and just re fluffed or something, and anyone should be able to take whatever Verminlord

But instead they want to pretend like these stranded minor sub-factions will get a release one day, or as if playing an army that has like maybe 5 units is fun or interesting.
>>
Am I reading this correctly?

Liberators

Sigmarite Shields
"You can reroll save rolls of 1 for this unit if any models from this unit are carrying Sigmarite Shields."

So I can have 1 model with a shield while the rest dual wield and they'll all have rerolls as long as that 1 model is alive? Because that sounds retarded and broken as fuck.
>>
>>51472897
Also, what's better, 2+4+ or 3+3+?
>>
>>51472667
>chaos warriors
>stormcast

>dwarfs on lizards
>stormcast on lizards

>everchosen
>celestant prime

>disciples of tzeentch
>stormcast with birbs and birb accessories

it's safe to say sigmarines will get their warmachines near the duardin release
>>
>>51472897
Disregard this, I'm retarded and tired. Just read the "some units" not "some models" bit.
>>
>>51472909
I want to see Sylvaned themed Stormcasts dressed up as trees.
>>
>>51472924
Yup, you can not mix paired weapon models and single weapon models with shields in one unit
>>
Stormcast chariots when?

Right after Slaanesh release
>>
>>51472988
>>51472897
Well, it does mean the 1-in-5 models with special weapons (grandblades, grandhammers) still get the benefit of the shields so long as one other model is alive, for all the difference that makes.
>>
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I bet that Bloodbounds will receive nothing for next year
>>
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>>51472995
Anon has got you covered.
>>
>>51472892
I just look at it this way. I can still play the Skaven Army I already had and now have the option of running a mono clan list for fluff reasons.

Imo they should keep the Skaven factions as their own thing, every clan has their own identity and strong thematic hooks. There's plenty to work with and also enough design space for new stuff.
>>
>>51473017
I hope they don't receive anything for five years straight. Enough Khorne faggotry is enough.
>>
>>51473036
Hmm, that actually looks sweet.
>>
>>51473072
>korgorath, mighty lord of khorne, bloodsecrator and fat cripple still lack independent kits.
it ain't happening
>>
>>51473017
Death needs something
Vampire focussed Battletome when?
>>
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Another variation, possibly the dual-build for >>51472851, this time triple-barrelled (the "old" crossbow judicators only had a single barrel).

Also, judicators are currently Sold Out/No Longer Available in the UK. Maybe all these shooty dudes are getting rolled into a single box?
>>
>>51473104
Khorgorath might actually be worthwhile if it gets a dedicated kit and maybe even some options.
>>
>>51472725
Assemble and paint everything before you buy more junk. You'll thank me later.
>>
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>>51473149
B-but why? What If I would like to sell part of them to buy other junk? Like spare clanrats or something?
>>
>mfw a 2k list for SC would cost me 250 bucks more than every other army

What the shit is up with these prices?
>>
>>51473133
Hmm, I doubt it. Judicators are five per unit, those guys look to be three per unit. That said, I wouldn't mind the change, since those three-barrel crossbows and the one with the monopod are the tits and Judicators are the most boring kit in the entire Stormcast range. I have 20 of them and bar the Primes they all look nearly the same.
>>
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>>51473184
>>
>>51472933
Vanguard are just stormcast lumberjacks.
>>
>>51473175
Because you'll just have a mountain of unpainted plastic and won't want to actually do any of the work. It's happened to the best of us.
>>
>>51473205
>>51473133

1 kit for 4 options seems a bit much even for GW standards. Don't forget that Prosecuters can be armed with bows as well.

Does anyone else feel that these guys would have been way cooler if they had actually had 'lighter armor', i mean the blurb says it but they still wear liberator plate at least. maybe some cool leather boots+gloves, some scalemail and assymetric shoulderpads. Just spitballin here.
>>
>>51459410
There'll be female Stormcast Eternals in the novel Hallowed Knights: Plague Garden by Josh Reynolds.
>>
>>51473261
That would have made too much sense.
>>
>>51473261
Prosecutors don't get bows. They get hammers and javelins as options. Or do you mean Judicators?
That said, I'm not sure I agree on the armor issue. I mean, I get where you're coming from and some slightly lighter armor would be neat, but on the other hand it'd break aesthetics of full-plate Stormcast. Also, I love me some heavily-armored archers/arbalesters.
>>
>>51472892
Na just need non monkeyrats and eshin is good, masterclan units shouldn't count against clan allegiance and giantrats get a 6+ save only when in cover. Merging clans is just dumb and you should feel dumb for suggesting it.
>>
>>51473339
> Plastic dual kit for Gutter Runners + Night Runners.

My dick would be diamonds.
>>
>>51473402
They need to base the Ratling gun off the one from The VERMINTIDE video game
>>
>>51473337
Sorry judicators.

And I think it would be better to get some differentiation between the stormcast factions. And I don't think they need to be this similair to still feel like they belong to the same factions. Take a look at the old WHFB armies, none of them wore the same armor yet they still felt like unified factions. For instance for the Elf factions they just outlined certain 'design rules' that a specific type of elf would follow.

Dark Elves got: Single edges swords, double edged polearms, helmet crests, chain mail.

While High Elves got: Double edges swords, scalemail, tall helmets and something else.

I hope you see what I mean.

>>51473428
Ratling gun seems like an easy conversion to me. Just take a warp grind, clip of the drill and replace it with a bit from the empire outride kit or something comparable. Should make for a pretty sweet ratling gun.
>>
Does the Hinterlands guy ever post in these threads? Would like his help for the design of a campaign document I'm making.

>>51460346
>>
>>51473437
I get what you mean, I'm just not sure I'd agree entirely.
I mean, the stormcast's 'design rules' seem to be sculpted fullplate, faceplate helmets and massive bulk. That would already rule out anything on the lighter side.
On the other hand, maybe GW could do something like that with the Auxilia Chambers, giving the SC an auxiliary force of Azyr inhabitants that can share certain design aspects, but still differs significantly otherwise. Like, heavy breastplate, helmet and shield, but only leather armor otherwise on a human/dwarf/elven frame.
>>
>>51473498
No, some anon has nicked his stuff from TGA. Might try your luck there,
>>
>>51473175
Always more more clanrats!!!
>>
>>51473133
Judicators are gone because they will get reboxed into a ten-man unit. The same goes for Liberators (also ten guys) and Prosecutors (six models). Possibly with a price drop, but don't quote me on that.

Those new guys are supposedly called Raptor Snipers, by the way.
>>
>>51460779
Why did you take the Necrotect? Wouldn't a necromancer be more versatile?
>>
>>51472727
Stop skaven shaming you cuck
>>
>>51472806
I've actually stomped a few beastclaw players in tournaments with a pestilens mono. The plaguesmog stacking is killer if you use it right
>>
>>51472837
We play mono for fun
>>
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>>51473184
>>51473210
>>
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Hey, disengrunted skaven player here. I play pestilens, verminus, and skryre, but I mostly find fun in collecting. How can I be expected to play the game and enjoy it, even for the 'rule of cool' with people like >>51472727 essentially 'informing' me of my shit faction
>>
>>51473807
Don't listen to anonymous people posting on a picture board for Chinese comic books?

Fellow Skaven player here, what's your list and meta like at the moment?
>>
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>>51473851
Here's one idea I've been playing with. Thinking about taking out the grinder for another engi.
>>
>>51472390
Stop being a retarded elfposter
>>
>poor little ogroid
>>
New thread.
>>51474193
>>51474193
>>51474193
>>
>>51473999
Looks pretty solid to me. Haven't used the Battlebanner yet though. Might be worthwhile to find some space for an Arch-Warlock, aside from Thanquol that's the only Skaven wizard who can cast 2 spells a turn. His signature spell is very nice as well.
>>
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Hyyyyyyyype
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