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Age of Sigmar General /aosg/

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Thread replies: 333
Thread images: 64

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Year of Rooster edition

>resources
pastebin.com/5WRmjFMJ

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>OP image album
imgur.com/a/fHkqJ

Old thread:
>>51427564

So...what is next? Seraphon? Follower of Khorne? Fyreslayers?
>>
Stormcast
>>
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Gonna try this for upcoming tournament.
Want to try something experimental.
>>
>>51438803
I see your really pushing new ground with the Mourngul unit.
>>
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Has anyone tried a similar list? The idea is to screen the acolytes with the stormfiends, while the warlock gives the acolytes inspiring presence and the warpfire throwers go after high armor units. Ranged heavy lists would probably eat this list most likely though.
>>
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Part of me wants Wanderers to be next in order to give them more meat, but I also like them being a little niche army.

Plus, Death needs some attention stat.
>>
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That feeling when you go to GW main site click all armies of death tab and there's only 54 options compared to order's 187 and chaos' 172. Even destruction has like 94 choices, and then people complain that we spam mournghouls when that's all ya get with death.
>>
>>51438886
>mfw it costs 720 canuck bux to buy the acolytes alone...
>>
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>>51438948
>death player
>spamming mourngul
>>
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>>51438948
mournghouls you say?
>>
>>51438886
Looks brutal man
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>>51439070
Why even have Nagash there anymore? He's completely gimped with match play rules.
>>
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Which one would you choose?
Leaders
Arkhan The Black Mortarch of Sacrament (340)
Necromancer (120)

Battleline
10 x Zombies (60)
10 x Zombies (60)
10 x Zombies (60)

Units
2 x Morghast Archai (240)
2 x Morghast Archai (240)
Summoning (480)

Behemoths
Mourngul (400)

Total: 1520/2000
>>
>>51439118
Try to add those blood knights to the second list and we've got something.
>>
>>51439118
You could swap the necromancer for a vamp lord and give the zombies that'll begin to mass up an extra attack each so they're a viable threat.
>>
>>51439118
I would choose the second list with morghast everytime.
>>
>>51439150
they are the tax I don't think they are even supposed to be a threat.
they are there to hold an objective before Arkhan summon the death
>>
what's the best way to make a mortal-centric disciples of tzeentch army? I'm thinking a pyrofane cult with 3 units of acolytes, a chaos sorcerer Lord on manticore and then maybe something else, but i feel.like that list wouldn't have enough melee power
>>
>>51439173
You can make a blob of zombies into a pretty good threat, 40 zombies are 3+3+ and with a vamp lord that's even better. And Arkhan is very good at summoning zombies.
>>
>>51439175
if you field a fucking pyrofane cult you don't need melee power. make a first draft to see what it looks like, so you can receive critics from there
>>
So what are my chances of beating a tzeentch shooting army with a mostly footslogging khorne daemon army?
>>
>>51439198
As much chances that rock can win vs paper.
>>
>>51439208
Well shit. What are my options then? I was hoping to avoid this bullshit ranged spam but it seems GW is making the same mistakes they did with 40k.
>>
>>51439150
>>51439153
To be fair i could add in a VL, and i'd still have 340 left to summon with (and an extra spell for Arkhan)
This is just something i might start after i burn through my 40k backlog
>>
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Just got back into painting after a few years, any reason to take acolytes over horrors or have I wasted my time with these
>>
>>51439231
That's fair i'm running at 2k atm
arkhan
30 zombies
4 morghast archai
corpse cart
necromancer
vampire lord
and 660 summoning points.
>>
>>51439215
its the hard counter, every type of list got a hardcounter and the only way to beat paper is to play scissor. With khorne that probably mean sayl and scaarac or skarbrand until the OP forgeworld khorne dragon come out
>>
>>51439243
You must have to carry a lot of extra stuff around then? That's the only thing that bugs me about starting that list
>>
>>51439237
That's gorgeous, anon.
>>
>>51439196
will do, as an aside, what do people think about doing up acolytes and blending their extremities from flesh to metals?
>>
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>>51439262
Well i currently own 120 zombies so I feel you man. I was playing something close to that with Nagash as well if your opp cant chew through 40 zombies a turn whilst dealing with Nagash you can kinda push them over.
>>
>>51439275
>blending their extremities from flesh to metals

thats a good idea
>>
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here we go
am i being a cancerous faggot with this list?
>>
>>51439823
I don't think so. You aren't spamming Skyfyres at least.
>>
>>51439823
Fatemaster as a non-general is garbage. What is he meant to do?
>>
>>51440066
oh, does he need to be general to use his command trait? i need to read the rules again
>>
>>51438803
I should probably advise you that that army sucks.

The Courtier is going to die turn one to either a Hurricanum, Kroak, or some other ranged unit. Then you have no more Heroes left.

The Mournguls will never earn their points back, so three of them are all but worthless. One to tie up a Deathstar with is great, but any more and you just take huge chunks out of your army for little benefit. They aren't 400 points worth of killy. They aren't fast. The only thing they do well is not dying, but that doesn't help them.

And once the Courtier is dead, the Ghouls don't have enough support to stay alive anymore so something will just steamroll over them, never mind that any war machine that scales with target unit size will burn them clear off the board.

The only wins this army will get you are going to be achieved via opponents refusing to fight three Mournguls and forfeiting.
>>
>>51439237
First, those look amazing.

Second, yes, there are reasons. The Battletome has a bunch of Battalions that make Kairics much better, like the one that lets them shoot in the Hero Phase or the one that has a chance of spawning a Tzaangor whenever an Acolyte bites it.
Other than that, though, you take Kairics because they tank Mortal Wounds and Wounds with Rend better than Pink Horrors and because they're slightly better in melee.

All in all you've done nothing wrong with them and, frankly, those look so good that leaving them in a display case would be a total waste.
>>
>>51440374
I still want to try what may seem dumb but a Karic Acolyte deathstar, like try to go Pyrofane Cult, and use a warshrine to give them basically three chances to save any given wound, and just swamp a dude.

I think they may be too expensive. I still think they're a bit overcosted by like 20-40 points, as much as I love them.
>>
>>51440874
Absolutely agree, 120 or 100 points would make them much more worth it.

You could also try a Fatesworn Warband from the Everchosen book. Buy units of 10, only field 9s to get the sacred number buff going and you're done. Kairic Acolytes with an additional 6+ save-after-the-save and -1 Rend regardless of which weapon they picked.
>>
Fuck, why are Chaos Manticores so god damn weak?!
>>
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Not mine, but something that really impressed me.
>>
How do you make best use of a Roidrage Traumaturge?
>>
>>51441412
Those sturgeons are hilarious.
>>
>>51441422
Grab it and bash your opponent on the head with it, while screaming off the top of your lungs.
>>
>>51441422
Distraction. If the opponent has any clue whatsoever what that thing is capable of, he will devote ridiculous amounts of resources to killing him, thereby ignoring the rest of your army, whihc can be fatal if he ignores, oh, I dunno, six Tzaangor Enlightened zipping behind him to kill his war machines.

If the opponent doesn't fall for it, well, he is damn scary in melee and can earn his points back damn quick if ignored.
>>
>>51439198
Don't listen to him. Use every anti magic hero you can, you have them for a reason.
>>
Obligatory Elves When?
>>
>>51440968
>Fatesworn Warband

...damn, you know, if you ran THAT with a warshrine nearby, you'd get FOUR chances to save at normal wounds.
>>
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yo /AoS/ !
you might have remenber me from a past thread asking for advice for a khorne marauder heavy list at a 1000pts tournament, and to thank you guys for your advices, i will tell you how went the first match:

my army was 4 units of 5 horsemen marauders, a secrator, a slaugterpriest, wrathmongers and two blob of marauders/bloodreavers
against me was a dude with a great unclean, 2 times 3 f**ing shitfly, the most horribly painted gaunt summoner i've seen, and a bunch of plague bearer

i was tabled at turn 3. The flies ate my horsemen, the gaunt torch down half of one blob with a single spell, the second blob of bloodreaver didn't manage to kill enough flies to reverse the situation (even with 45 attacks), and get tabled.
After that it was just cleaning me off the table with the flies and the great unclean

here you go ! i'm proud of my army and it was quite impressive when deployed, but it's really shit crunch wise ...
(sorry for the shitty photo, i don't have any camera on me)
>>
>>51442530
I'm not going to say "I told you so.", but I told you so.
That said, do post a pic here when you get your hands on a camera. I'm curious to see your guys in detail.
>>
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So I hate the actual Chaos Warshrine model but want to play one with my Bloodbound.

I'm currently looking at scratch building something on the same base with a Slaughterpriest at a chopping block and a great fuckoff mound of skulls (with some hulking dudes or flesh hounds to represent the bearers), but this obviously presents such questions as 'How the fuck does that travel 8" a turn?'.

If I prioritize representing the movement rules then the Chaos Chariot is the obvious starting point, but it becomes a lot harder to fit in a bunch of skulls, and I don't want to disappoint Special K.

Seeking any cool Warshrine scratchbuilds or conversions, suggestions, and thoughts about whether making it look more mobile is actually that important.
>>
Would any of think it would be funny or that guy-ish is if your opponent summoned Archaon the Everchosen from a bray shaman using it's Savage Dominion spell?
>>
>>51442585
In open play and/or narrative play, not matched play, becuase that would be silly.
>>
>>51442573
Maybe fluff it out in such a way that it rolls on the skulls like a wave, much like the casket of souls from Tomb Kings
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Going to try THIS in shop today. Might take out fiends for hpa to pair with grinder rather than stormies, so they can stay and get those lovely buffs from my warbringer
>>
>>51442570
i'll do so ! (the horsemen riders are not fully paint, and i haven't based anything though)

have you got any advice for mounting a 1000pts khorne army that is competitive ?
can be slave to darkness/khorne demons/khorne bloodhound
>>
>>51442730
brass stampede + scaarac or skarbrand + sayl.
>>
>>51441384
so we can use the wing for varghulf and models for abyssal terror
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>>51440874
>>51440968
Unless you are completely clueless on how GDesign works, they have to be 140 points.
At 100 or 120 point Everybody would just squeeze 80-120 of them in a pyrofire cult and at 2k because it would be the strongest option on the whole book by far, easily above everything else, throwing unternal balance out of the window amd redicing tzeentch to monobuild to wound anything on 2+ with 240 bolts a turn
>>
>>51443094
what's scaarac and sayl ?
>>
>>51443181
This, I understood immediately their price when i saw the witchfire coven and pyrofane cult.
Even GW commented on facebook that they know they would have been too strong if cheaper. Some clueless 14 years old gits wanted them to be 60 points or something..

>>51443196
Look for "Skaarac" and "Sayl" in the phone app with all warscroll for free.
It's a very Strong khorne combo
>>
>>51442573
Why do you hate the model? It's good.
>>
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The fastest footsloggers you'll ever see.

Thoughts?
>>
>>51443575
Slow ass melee list/10
>>
>>51443628
I figured I'd make up for it on the charge by spamming Bloodstoker's and the Mighty Lord's command ability.
>>
>>51443181
But wouldn't it more sensible to nerf the batallions and in exchange make the dudes cheaper? Because some people might want to use them without batallions or such.
>>
>>51443354

It's basically, like, my opinion man.

I don't like the brutes for this, though they look like good base models for fun Spawn alternatives.

I'm only going to be playing it as Khorne, but the model is a big compromise that lacks ways to make it distinctively devoted to any specific god (there are some, I know, just not enough). I do like the chopping block, but the palanquin / shrine doesn't feel like something that was designed to be carried, and looks like a stiff breeze would tip it off the bearers' backs.

It fills its base to an uncomfortable degree, the middle part is very visually busy, and then the big icon on top is just lookit mah chaos.

I really want something that people look at and go 'Whoah, that's a shrine to someone REALLY INTO skulls and blood' instead of something where you have to know that that's what the symbol on top means.
>>
>>51443628
why trying to turn scissor into a paper to beat rock instead of just choosing paper ?
>>
>>51443575
I regularly play against Ironjaws.

With the Ironfinst battalions their infantry move an average of 11".

That is very far from being a fast footsloggers list.
>>
>>51443681
I understand what you say.
Without the limitations of the bataillon you could spam them in much greater number because you would not care about bataillons, some could also whine how tzeentch doesn't have enough good bataillon etc (given each bataillon let you take an additional magic item for a hero)

It also nerf a complete play-style and fluff just for the 2 people that want to field 2x10 as a cheap naked tax.
I don't think it's more sensible, you can still use them without bataillon, they would just be overshadowed by other thing. It throws off internal balance if they become much cheaper even without bataillon. It would be hard justifying fielding pink horror for example because why not use the kairic as cheap tax to put more skyfire Into the list.
But then you could say ;"Just change the points and abilities for other units" and it would be another battletome entirely at this point.


I think they found a near perfect place in the book right now, and I hope future book will have the same internal balance.

Also, for 40Euros per box you better have 280 points out of it and not 160 or something.
Don't get me wrong, I have 80 of them so if they make it better I would like it, but I also now I will end up like a no-soul and no-playstyle dark eldar player. All dark eldar player in the world monobuild the same list and spam the same unit and play the exact same way since they updated the line in 2007 or something. and to me, it's just bad.
>>
>>51443699
was meant for >>51443575
>>
Has anyone got the PDF of the Spire of Dawn Warscrolls?
>>
>>51442617
I've posted this three days in a row now with zero feedback. Cmon guys.
>>
>>51442617
>>51443931

There isn't much TO say. I don't see what the Warlord's for when you have the Verminlord and with that many Clanrats you could afford to toss the Stormfiends and using Skryre Acolytes instead, but a lot of people hate the old as fuck Globadier models, so I'll assume you do, too.
The Warp Grinder is worthless as well. Toss the Grinder and the Warlord and you'd have 200 points to play with.

But those are all minor complaints. It's a decent list. It's not bad and it isn't good enough that people won't play against it.
>>
>>51444008
Not that anon, but having two General's works with the Verminus claw pack. Allows you to use both.
>>
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I've been trying to work out a colorscheme for the upcoming SC guys, but I'm not sure what to do beyond using bold, bright colors. Opinions?
The first one was done by another anon, but I actually like that one quite a lot. Certainly more than the super-boring original scheme.
>>
>>51444370
I'm thinking that more somber colors and patterns would look good on the fur and a combination of brighter and flamboyant colors on the feathers would compliment it all.
In anycase, good job so far with the variants anon.
>>
>>51444370
I'd personally go for a turquoise scheme like they used for the Battlemage on Griffon on their website.
>>
>>51444370
I personally like the blue and red scheme you've mocked up.
>>
>>51443931
no comment means nothing to say. usually means its good
>>
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>>51444501
Can't claim credit for the blue and red one. Another anon came up with that last thread. But, yeah, it is pretty cool.
The original color is just so boring. Technically well done, no doubt, but the design is so over the top, I feel like the colors should reflect that.
>>
>>51443575
>slow melee list
>really high model count
so not only would you lose every game but you would make your opponent wait while you slowly move over a hundred models
>>
>>51439237
Those look great. Well done!
>>
How plausible d'you reckon making this model female without being crass about it is?

It's already slender, wide hipped and long haired, so all it really needs is breasts and a top.
>>
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>>51444943

Goddamn picture forgotten
>>
>>51444943
depends a LOT on how good you are at sculpting
>>
>>51445001

I do have a spare front torso from Scourges I was considering dry fitting on it. Would simplify the ammount of sculpt work if it works.
>>
>>51444956
>>51444943

Why even bother? Just stick a Dark Elf Sorceress on top of the Disc.
>>
>>51445042
I might lose the helm, maybe add some curls like off of an Egyptian wig, try to make the head look less savage perhapse, especially if she's a leader making her look sharper would be a good call
>>
>>51444943
But Anon, birds don't have breasts. How do you know that model isn't already female?
>>
>>51445131
Because these are beast folk, explicitly mutated from/decended from humans
>>
>>51445131
But that's not a bird. It's a beastman, a birdman if you like. And men do have breasts, at least female men do, they're called women.
>>
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>>51444370
>>51444501
Hmm, after a quick stint in photoshop I feel like those colors would work well for my Radiant Gallants. Though I doubt I can paint it that well...
Or should I go for something else?
>>
>>51445227

Nice Tzeentchcast.
>>
>>51445042

Mm, looks like a no.

The Eldar torso is much too small, and in person the pecs are far too developed to do this idea without a complete resculpt.
>>
>>51445272
You'd probably need a substantially chunkier female body, I'd guess. Warmahordes has a few lightly dressed reasonably large females.
>>
>>51445419
Try the Trollkin range; That might have a good mixture of thick and lightly dressed women.
>>
How viable is a mixed Tzeentch list with daemons and mortals? From my understanding, they don't seem to have any innate bonus for being together.
>>
>>51445227
>>51444370
>not going for pigeon colour scheme, or peacock colour scheme, or arthurian questing beast colour scheme
>>
>>51443699
So are you saying theres a better Khorne list or am I supposed to buy Tzeentch?
>>
>>51445788
better khorne lis, try using fast unit instead of trying to make slow unit fast.
Chaos knight are good and same with bloodthirster and chariots
>>
>>51443575
>beastmen
>anything Destruction
>hosts of Slaanesh
Uh-huh.
>>
>>51445143

They come from regular animals as well, used to at least. One of the ways the Empire got fucked with during the End Times was a spell turning a large number of their livestock into Beastmen.
>>
>>51445788
You can make Khorne work. Either add cavalry (Marauder Horsemen are nice), or add Skull Cannons, of, if you insist on the foot-slogging, build a huge Skullreaper-Deathstar.

Actually, do all three of those. Add range, cavalry AND a Deathstar.
>>
Just getting back into Fantasy with AoS. How are my old Warrios of Chaos? Can they do well without splashing in the specific chaos gods?
>>
>>51446590
Certainly, what have you got?
>>
>>51446590
Eh...you'll probably want to pledge yourself at some point. Slaves to Darkness (as they are called now) are reasonably mid-tier, but without god-specific support they are very one-dimensional.
>>
>>51446664
Old Archaon, a sorcerer, a hellcannon, 2 chariots, 2 Daemon Princes with wings, 10 Chaos Knights, 25 Warriors with weapon and shield, 25 Knights with 2 weapons.

>>51446703
That's what I was thinking, but for jumping back into things if I could get by with unaligned chaos for the time being.
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I made my own combat gauge. feedback?
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>>51446807
where is the 2" side?
>>
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Ok anons, just finished painting up my Beastclaws Raiders and been playing them for awhile now, I'm looking to start a new force, I'm looking at The Fyreslayers, but I hear they are not that good, is it true or is kind of exaggerated?
>>
>>51446907
What does he need a 2" for? And Can't he just use the length ways option for it?

I like anon, what's it made of?
>>
>>51446933
>What does he need a 2" for? And Can't he just use the length ways option for it?
A lot of weapons have a 2" range
>>
>>51446933

Spear/Lance attack distances.
>>
>>51446957
>>51446960
Oh i thought there was something else for it besides weapons. I'd just use the length of it. the two ends of a half inch are nicer i think.
>>
>>51446957

Just buy the $400 2 inch ruler necklace you cheap fucks!
>>
>>51446907
>where is the 2" side?
Shit... Oh well i forgot about that!In the bin it goes. But not really, i guess I'll just use the length of it to measure the 2". Be hard to get a 2"end in combat anyway so you'd have to hover that anyway.

>>51446933
>I like anon, what's it made of?
Thanks man, It's this card over sprue bits for the frame then just painted.
>>
>>51444370
The pink one is rad.
>>
>>51446981
As much as the 33 dollar range finder embodies hubris it is a really good shape

though it isn't as bad as the 33 dollar tape measure, or the 40 dollar mug

kirby was out of his mind
>>
>>51446793
That's a good selection.
Hellcannon is an amazing piece of kit and will do a lot of work.
Chariots and knights pack a solid punch and are speedy enough to apply pressure where needed. Chaos warriors in particular are great mid-weight cavalry.
Warriors are solid anvils as far as heavy infantry goes and can still fight reasonably well. You'll need another five of each though, as warriors are bought in batches of ten now. Not too fond of dual weapons though.
Daemon princes are nice troubleshooters or flankers. They won't eat units on their own, but they'll murder the shit out of warmachine crews or wizards.
Sorcerer (Sorcerer Lord now) has one of the best support spells in the game and a nice support ability on top. He's aces.
Archaon (old version) is neat and flexible, but not particularly amazing right out the gate. He gets better the larger the game is.

Unaligned is fine to start with, but the game in general and Chaos in particular really thrives on its synergies, which Slaves to Darkness thanks to the great Mark of Chaos ability have in spades.

Have you checked the warscrolls yet?
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>Finally talked my gf into playing our first game
>Spire of Dawn - my Skaven vs her Aelves
>Don't really know what to do
>Charged with everything into everything
>Reavers and mortar are MVPs
>Half of the time spent on eulogizing over models and talking about color schemes
>"Game is okay Anon, but I want to paint everything. When will we buy more models?
>"Chariot with huge eagle looks amazingly stupid, I need one right now"
Well, everything went better than I expected. She wants to paint them as samurai with The Great Wave off Kanagawa motive and Koi carp but I'm okay with that. Fuck me running but right now she is actually more delighted than me
>>
>>51443575
If you built this list to waste peoples time then you succeeded
>>
>>51447134
Thanks for tactics advice. I've been pouring over the warscroll today and building a few lists. Not sure when I'll get my first game in however.
>>
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>>51447224
>gf doesn't like to play
>wants expensive models because they look cool
>plans to have HEAVY modifications and complete theme changes

Anon, your girlfriend sounds fun, but prepare yourself to NEVER have any free spending cash. I hope you like spending 80% of your wages on someone that you get to cuddle with D; D; D;
>>
>>51446909
It's kinda true. They're a melee faction with a 4" movement speed. They're not impossibly bad since stacking Vulkites means you have a 4+ ward save against anything, which can make them annoyingly tough to kill, but getting into combat can often be a problem. Their behemoths also suck balls yet still cost a whopping 300+ points.

Their biggest problem is a lack of synergy with other duardin stuff. All fyreslayer abilities generally only synergyze with other fyreslayers, so no adding disposesed for some cool buffs.
>>
My first day at natl tourny is done. 3 matches, one win two losses. Anyone want some AAR?
>>
>>51446909
They basically have one trick and, even though it's a good trick, they are kinda lacklustre beyond that. Slow movement and average melee damage coupled with a lack of warmachines, sub-par monsters and situational special rules is not for the faint of heart.
They also are the only faction with a hero that buffs your enemy at no discernible advantage for yourself.
>>
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>>51447368
She likes to play but the "hobby aspect" seems to be more appealing to her. I can't blame her - that's how the AoS is designed to be.
>wants expensive models because they look cool
Oh c'mon. We all have THIS MODEL that is fucking useless or expensive as fuck but would look so great in our collection - just admit it Anon. I'm not a 40k player but I want to buy a Tyranids SC box just to paint these beatufil fuckers and look at them every morning.
>plans to have HEAVY modifications and complete theme changes
Also ok with that. I want to paint skavens' warpstones and warpflames blue. Maybe it's a heresy or autism but having fun with lore and schemes is a very important part of AoS for me. I would paint my Ironjaws skin red or black if I had ones
>prepare yourself to NEVER have any free spending cash
Oh Anon, where do you think you are? I'm already spending most of my free moniz on hobbies.
Also I didn't spend a single cent on this. She is the one who bought me two boxes od SoD on b-day because she noticed how interested with AoS I am. She didn't like the game before but she managed to research what we need to play and noticed that SoD is actually a good deal
Yeah, it was a risk for her because I didn't play AoS before SoD too and I wasn't sure if I should start playing but luckly we are both rad right now
>>
>>51447817
beautiful*
>>
Oblitatory 9th-tard salt, this is from total war forums:

GW had also their own tournaments 4 years ago, while ETC was still the stronghold form tournament view. You little AoS tournaments, in their local neighborhoods are like the lemonade stand on the street with the neighbpors kids. Good for them, but no indication for anything else. If you want to measure success from a tournament point of view, you look wto where is the lead. That is ETC, where every country sends its best player team to compete.
And ETC does not support AoS, so while players may still buy available boxes of GW miniatures for tournaments, that does not mean AoS equals good tournament sales. Or even a good tournament system.

Charming, isn't it?

I'd love to tell him we have LVO but I got temp-banned from that site. God-dang it.
>>
Did GW stop making and selling empire knights?, I can't find them anywhere.
>>
I've just bought the Skeleton Horde SC box and I'm trying to decide which Mortarch to build. My plan for the army is to build hexwraiths and get a Malignant SC box and build either a Coven Throne or Mortis Engine and more hexwraiths so I'll have Skeleton warriors, hexwraiths plus the Mortarch and CT/ME.

Which of the Mortarchs and Coven Throne/Mortis Engine work best together and with the basic army plan I have?
>>
>>51447939
Yep.
>>
>>51444008
Only reason I've got the warlord is for the clawpack in the army. What's the problem with the grinder? Let's me throw something like 20 stormvermin or a hpa on the objective.
>>
>>51447984
:/ Just fuck my shit up.
>>
>>51448014
Rip in peace anon, 2017, like a year late for Empire Knights.
>>
>>51447654
>>51447486
In that sounds brutal as fuck, hopefully they will change this, thanks for the replies guys.
>>
>>51448014
If you want chinaman email for recasts, lemme know and I'll post the mega link
>>
>>51447285
If I may give you one more bit of advice, don't do what I did and go into combat with the old attitude of "These are Chaos Warriors and thus will win by sheer dint of stats.". Other factions have units just as capable; in particular Stormcast Liberators and Ironjawz 'ard Boys are exceedingly similar to Warriors and punch just as well, nevermind those guys' actual heavy-duty troops.
What warriors *can* do however, is being a fine anvil unit. Units of ten (or twenty, if you must, though I'd recommend against it unless you are rocking halberds) can engage most things and could reasonably expect to last a while. And while they hold shit in place you can wheel around a gorebeast chariot or some knights to provide the needed punch.
>>
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Is it still possible to make a competitive skaven army with armies like stormcast, ironjawz, beastclaw and tzeench about? I feel like the rats would just get curbstomped, which really sucks, because I'm not really attracted to other Fantasy armies.
>>
>>51448205
Rule of cool always prevails anon. Go with what army you think looks coolest
>>
>>51448083
b-b-but why ? why would they get discontinue empire knights ?
>>
>>51448263
I only ask because everyone in my local game shop (so like 3 other people) are big tournament players, and often run their competition armies.
>>
>>51447624
Regale us with your ballad, Anon.
>>
>>51448301
They also discontinued the cannon and Free Company. I guess that GW just thinks that horses are not heroic.
>>
>>51448357
>Mfw thought that at least maybe some new Demi-Gryph riders from what was teased this week
>LOL NOPE ONLY STORMCAST CAN RIDE THEM
>>
>>51448205
Well, Clan Skyre is among the strongest armies in the game, for what it's worth. Not Seraphon-tier, but plenty strong. Verminus and Pestilens are also pretty good; Stormvermin are still the gold standard for one-wound infantry for many players. Masterclan still provides some great spells, too.
Can't speak for Moulder or Eshin.
>>
>>51448172
Not that anon but post away
>>
>>51447624
Hit us up.
>>
>>51448357
Seems like the got rid of Empire cavalry because she theres stormcast cavalry now
>>
>>51448409
https://mega.nz/#F!hEUhGZAD!Mqx_Xc2wNqdnLwVMMvijxg
>>
>>51448396
Seraphon tier?
>>
>>51448436
Demigryph cavalry is still a thing, and so are Outriders and their ilk. Both are strong choices, too.
>>
>>51448341
>>51448409
I've only written down the first game yet, so I'll go with that, a rough approx after dinner and some beers.
It's a 2000 point tourny, 5 games total, by the ghb.
My list is a lord of chaos, an exalted hero, 2 sorcs, a shaggoth, hellcannon, gorebeast chariot, warshrine, 2x10 warriors, 1x10 marauders and 2x3 dragon ogres.

Game 1
Blood and glory
Vs Death

His list was: Big bunker of 6 horrors, necro, ghoul king, vamp lord, varghulf and horror courtier

2x10 ghouls, 1x30 units of ghouls and Courtier in ghoul patrol. Zombie dragon too.

First turn goes to me, I deploy chariot and cannon with marauders and the heroes on the right flank, center the warriors on the middle and left with each their mage, and the dragon ogres with a shaggoth in the center, and one on the left flank. I move both the chariot and the ogres up toward his board side, and blast 2 mortal wounds off his necro with the cannon.

He deploys his horror deathstar bunker in the middle, with the dragon center left and the ghoul patrol off table. Horrors are buffed to all hell and sent down the center. His ghoul patrol pops up in the area vacated by my chariot. The ghouls charge into the cannon's marauder screen, killing about 5. I killed a few in return with the cannon and marauders.
(Cont)
>>
>>51448503
The dragon went for the kill on my left-side warriors, killing one with a breath attack and two more on the charge. They were buffed with demonic power and took two wounds out of it return.

The other two ghoul units (modeled as ghoul kids, with gnoblar bodies, colorful shirts, and the champ holding a teddy bear), popped up on the far left flank.

His deathstar jumped into my exposed dragon ogres and shaggoth and mauled them badly, leaving the shaggoth on 2 wounds and winging an ogre.

I won the roll off, buffing my units as needed. The warriors in the center moved in left toward the new ghouls, and I countercharged the big unit with the cannon crew, the Lord, the warshrine and exalted hero who went for the courtier. Hero whiffed, but the warshrine and lord did work and along with battleshock I think they wiped out half the unit.

The flanking units of dragon ogre and chariot ran up to claim his objectives, letting it dawn on him that he hadn't been playing for his own objectives at all.

The shaggoth was wiped by his big boys, along with another dragon ogre, and they killed one horror in return.

The leftmost warriors hacked a couple more wounds off the dragon, which piled into a sorc, taking four wounds off him, and leaving one warrior dead.

The center warriors jumped on one of the units of ghoul kids, tearing them a new one and leaving just 2.
(Cont)
>>
>>51448462
Seraphon, aka Lizardmen, are notorious for a fantastic selection of potent troops, most of them rather on the cheap side, not to mention a host of bullshit broken combos. Their garbage units are at worst slightly below average when compared to other armies.
They are generally considered to be the best army in the game, followed shortly by Beastclaw Riders (all the mounted stuff from Ogre Kingdoms) and Tomb Kings.
>>
>>51448522
His turn, he finally finished off the center ogres, but leaving his big hitters out of range for anything.

Combat-wise, dragon did nothing, a combo of bad dice on his part and rerolling saves on mine, the sorc retreating out of combat. Warriors dealt it another 2 wounds.
The 2 ghoul kids died, and the other unit charging in did 0 damage to the 10-man warrior unit.

His big ghoul unit ate the crew and marauders, but were savaged by the warshrine and lord in particular, with the hellcannon snapping up the last one, leaving him with no unit to regen for the courtier.

Start of turn three, I had his two objectives, a handful of characters controlling my right-hand objective, and the warriors and the sorc on the left were one man over his in number, leaving me a major victory.
>>
>>51448556
I knew what they were, but I didn't know they were good (nowadays). I knew bestclaw was good though, the guys at my shop mainly use them with gordrakk.
>>
Saw the point costs for the lord of change. Isn't he a bit cheap?
>>
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>>51445227
yeah, you still need to add scene hair and striped arm socks
>>
>>51448647
What is he now? I didn't know they were changing him or his cost.
>>
So I'm building Saurus Knights, and I wanna ask:

Does taking Stardrake Icon/War Drum mean that guy doesn't have any attacks?
>>
>>51448570
Interesting. It's a shame the cannon didn't get to do more.
How did you feel about your chances at setup? I find Flesheaters infuriatingly hard to judge.
Also, those ghoul kids sound cool.
>>
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>>51448661
I thought that at first with my plague monks when I was starting. No, they still attack.
>>
>>51448709
Just count as having the same weapon as rest of unit?
>>
>>51448661
No, musicians and standard bearers get regular attacks.

>>51448658
300. He's quite reasonably costed for what he does. However, Kairos at 340 is overcosted like fuck.
>>
>>51448733
pretty much.
>>
>>51448689
At setup I felt fucked big time by the big block o' horrors, but the ghouls I could partly control, as I correctly guessed he would pop the big unit on my right flank when I moved up the chariot, giving him a 1-2" deployment zone there. It worked well, with the cannon in combat along with the lord and warshrine being enough to beat them down. The two smaller units would only ever have space on my left flank, and that held 20 chaos warriors and some dragon ogres. They were never a worry.
The MVP was certainly the warshrine though, as dealing out rerolls to hit and wound on itself with the mutants' clubbing blows really took a toll on the ghouls. The thing is a damn tank, with 12 wounds on a 4+/6++, and 10 attacks to start. Honorable mention to the 5 warriors who held up a dragon for 3 turns and giving as good as they got.
>>
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>>51448396
Yo senpai, Heard you like skryre.
>>
>>51448811
????????
>>
>>51448647
300 is reasonable, I feel.
His machinegun rod is potentially powerful, he's got a decent spell that he can cast reliably and he's mobile. That said, he's still very squishy and his melee is total garbage.
>>
>>51448829
senpai

I know I typed "senpai" f-a-m
>>
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https://www.forgeworld.co.uk/en-US/Skin-Wolves

These would be really fucking cool to use for a Narrative Campaign set in a Human City in the mortal Realms. Like you play as a Witch Hunter sent from Azyrheim to investigate some mysterious murders and shit
>>
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when?
>>
>>51448876
never, since they don't make models for chaos gods
>>
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>>51448912
this.
>>
Did they get rid of Gnoblars? I was looking to get in to AoS and they were the only army I was interested in
>>
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>>51448912
Smdh
>>
>>51448954
They're part of the ogres army
>>
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>>51448912
>>51448933
>not knowing morathi isn't a chaos god

okay
>>
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>>51448954
>Did they get rid of Gnoblars?
No, see pic

>I was looking to get in to AoS and they were the only army I was interested in
It never was an army tho
>>
>>51448988
heh, Yneead will replace slaanesh in 40k, morathi will replace slaanedh in AoS, its know since DAY 1 with the chaos wheel.

Just wait a month or 2.
>>
>>51448954
That is very believeable.
>>
>>51448989
I read that an issue of white dwarf gave them rules and shit

>>51449013
I want to play autistic goblins, no bully
>>
>>51449013
huh, excuse me, I just played TWWH for like, 5 minutes and I just wonder whatever happened to that fantastic world ? I don't know what is AoS or rolling dice but I wanted to buy like 2-3 billions dollars worth of Warhammer model since I play the game.
It's sad that GW will not have this money since they seem to don't make this game anymore.

Also I totally know I should ask here on the /aosg/ on /tg/ before everywhere else and i'm totally not a grognard, i'm in fact a 18 years old japanese student.
>>
>>51449043
>gnoblar rules
Yeah, sure; well over a decade ago, for a different system and without any support ever since.
>no bully
Yes bully. It's a fucking awful idea for getting into a game.
>>
>>51449087
So you're saying I can't make a full Gnoblar army?
>>
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>>51449007
>heh, Yneead will replace slaanesh in 40k, morathi will replace slaanedh in AoS, its know since DAY 1 with the chaos wheel.

nice head cannon there...
>>
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>>51448876
>>51448988

>post a picture that proves morathi is a chaos god
>say it isn't

o-okay
>>
>>51449134
you can if you take another leader
>>
>>51448871
As mentioned in previous threads, a werewolf-themed army would be great for Death.
>>
>>51449193
Sick, thanks
>>
>>51449200
Why ? Werewolf have always been spawns of chaos even back in the old world http://warhammerfantasy.wikia.com/wiki/Werecreatures
>>
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>>51449182
okay I am getting on the hype train here but you did get the picture wrong. That actually looks like Malekith's iconic healm not Morathi's.

Sooooo Malekith is now a Chaos God... I'm cool with that.
>>
>>51449134
>>51449134
Well, if you are into only ever having exactly one unit type, not being allowed to play Matched, never getting any updates, and other general shittery, then I suppose, yes, you can play mono-gnoblar.

>>51449200
>werewolves for Death
This again. Werethings are all about change/mutation, which is pretty firmly established Chaos territory.
>>
>>51449311
i doubt ole' Maly is a chaos god, but he did spend god know's how long in the warp before clawing his way out with his hate and bitterness alone, so it might have had an affect on him in strange ways for all we know yet.
>>
>>51449134
Just use the Grot rules and Gnoblar models with conversions.
>>
>>51449311
People have also specualted that it represents the horns of the Horned Rat, so any guess is equally viable.
>>
>>51449392
no hornet rat look like that tho while we have several """near perfect""" fit from dark elves imagery.

>>51449311
mmm idk, his mom was a bitch but he always hated the chaos like worse than everything (except he maybe hated tyrion the faggot more)
So unless he purposefully become a chaos god to kill the other chaos god I don't see it
>>
>>51449463
>So unless he purposefully become a chaos god to kill the other chaos god I don't see it

>Malekith
>MALekith
>MALAL
>>
>>51448989
>it was never an army though

https://www.youtube.com/watch?v=OR8PZj792QQ
>>
>>51448556
Seriously, I keep seeing you guys praise how good they are and when I look through their units nothing really stands out to me.

Any help?
>>
>>51442573
Use juggernauts as a base, maybe?
>>
>>51449311
Malekith/Malerion has been mentioned on being the side of Order.
>>
>>51448811
Now go see how much those acolytes will cost you.
>>
>>51449899
When you combo them with hero/formations/buffs it can get ridiculous real quick.
https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Edition_1.1/Seraphon
I know, its 1d4, but it explains it well enough.
>>
>>51438759
What would/could Seraphon even get? They have something for everything you could fight.
>>
>>51450065
A Brontosaurus?
>>
>>51448811
That's 1800$ in acolytes
>>
>>51450133
buy them off ebay :^)
>>
>>51450128
That...wouldnt be so bad actually.
>>
Okay so I like the Disky Tzaangors, and I have a substantial number of Daemons. Not really in the mood to buy a whole bunch of troops though, especially with daemon troops being raised in value from £20 per 10 to £60 per ten.

So yeah, prolly won't be playing Daemons in 40k for a while. I was previously proxying half my 22 pinks using blues from the Burning Chariot boxes.

Anyhow my point is I'm looking to make a 2000 point list with a Chariot herald as general, 3 burning chariots for battleline (maaaaaaybe 2 chariots and a Tzaangor unit) and a skyshoal with a Tzaangor Shaman tagging along.

What should I fill up remaining points with?
>>
>>51450133

>I do not understand, what is this "cawn-vayer-shun" of which you speak?
>>
>>51450128
What would a bronto do? Fire giant fiery sunballs at enemies? Poop kroxigors? If we did get something like that, I'd want it to be huge. Something that could at least push against the other big boys such as Gordrakk/Nagash/Archaon etc.
Since Seraphon has amazing synergy, its strength would lie in the army around it?
>>
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>>51449667
>Malekith becomes Malal.
Praise be to the Renegade God.
>>
>>51450395
I mean as I understand it it can't happen as GW lost the IP, but we can dream.
>>
>>51450410
I know, but at least we can have a good laugh about it.
>>
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update, silver done, some gold to do still and washes... and highlights...
>>
When the fuck are the Elves going to get their overhaul? I believe February is what I've heard in the past. Any truth to that?

I want to see how retarded Malekith looks now.
>>
I'm making a brayherd army, is it worth summoning with the bray-shaman, or better to run tons of bodies? What's a good choice for summoning? I was thinking of getting aJabberslythe once I had $$, just fur lulz.
>>
>>51450522
Is that the final skin colour? They look super pale. I mean, I get that they're elves, but pale even for that (at least to me).
>>
>>51450522
the heavy wash on those bases actually looks pretty sweet
>>
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Just got a few more things to do on my dwarf, I don't know what colour to do the beard though, black looks like it works so I might just neaten everything up and use that.
Also unsure about basing the army at the moment, think it's cliche for Chaos Dwarfs to be on volcanic looking bases? Pretty much all the CD armies i've seen are.
>>
Hey /tg/, newfried here.

Miniature gaming has always been on my radar but I'm just now getting to where I can pursue it as an actual hobby. I was a big fan of the WHFB setting but I don't irrationally hate AiD just because it's not that.

That said I'd really like to field a mostly traditional dorf force. I'm into the aesthetic and (while I'm also very into the Sylvaneth I'm concerned about having to buy woods?? also the models look like they've got a lot of easily breakable bits) they're kinda how I want to play.

With how shooty Irondrakes look to be I want to do the very simple "Heavily armored short men with shields stand in front of you while their friends murder you with projectiles" game plan. My concern is having no mobility (outside gyros??) for objective based games. I've heard AoS is more punishing on low mobility as well.

Tl:dr Is a dispossessed only force viable/good to learn the game on or does the lack of mobility screw them?
>>
>>51450631
AoS*, phone autocorrect
>>
>>51450631
they have a lot of powerful long range shooting, especially the with the artillery, but poor movement
>>
>>51450631
From someone who's only ever really played dispossessed, the mobility hurts, yes. Ironbreakers are amazing anvils, and quarrelers/thunderers are good shooty too, don't ignore them right off the bat. Dwarfs in general are ridiculously sturdy. If you're okay with proxying older units, Bugman + quarrelers and using miners can help some with mobility. I have yet to use my one gyro i just finished.
>>
>>51450631
honestly, I play dwarf but you should stay in the pen and paper phase yntil a new book woth unified dwarf drop. (rumors says end of february for steamhead or maybe a compil of all dwarf)
>>
>>51450575
>final skin colour
Yep. Its Palid Wych Flesh over white basecoat washed with seraphim sepia watered down a good bit with lahmian medium. They are very white, just the way I like me elves :)

>>51450580
>the heavy wash on those bases actually looks pretty sweet
thanks! I felt like I was being super lazy by not layering up the details on them but at the end of the day it turned out pretty good.
>>
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>>51449926
20€ for Set of 4 x bodies; 5 x heads; 16 x hands; 4 x tails

35€ for Set of 8 x bodies; 10 x heads; 32 x hands; 8 x tails

65€ for Set of 16 x bodies; 20 x heads; 64 x hands; 16 x tails
>>
>>51450947
I like how you say this like they look good or are cheap.
also
>Can't enter most tournament

also we dont care how many tails you got. just say 65€ for 16 sorry-excuse-of-a-model.
all in all yes, that shitty monobuild will "only" cost you 650€ for some third party ugly rat
>>
>>51438803
Great list anon, loads of flavour, really captures the essence of the game.
>>
>>51448012
Hpa doesn't have skaven.keyword genius
>>
>>51450947
>buying hidden dreams crap
>Ever

well I guess you are that 1 guy that bought 1 box of 16 of them on their kickstarter, still, you need another 9 box.
>>
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>>51447119
Also works way better as keychain, its a bit much but its metallic
>>
>>51451248
Still more flavor than your warrior brotherhood
>>
>>51450586
Put them on snow
>>
>>51442617

Leaders
Skaven Warlord (100)
- Warpforged Blade
- Artefact: Crown of Conquest
Verminlord Warbringer (300)
- General
- Trait: Great Destroyer
- Artefact: Chaos Runeblade
Packmaster (60)
- Herding Whip & Blade

Battleline
30 x Clanrats (180)
- Rusty Spear
30 x Clanrats (180)
- Rusty Spear
30 x Clanrats (180)
- Rusty Spear


Units
3 x Stormfiends (300)
- Warpfire Projectors
5 x Gutter Runners (60)
5 x Gutter Runners (60)
20 x Stormvermin (280)
- Halberd
1 x Warpfire Thrower Weapon Team (60)
1 x Warpfire Thrower Weapon Team (60)
1 x Warp Grinder Weapon Team (100)

Battalions
Verminus Clawpack (80)
>>
>>51451541
Lol ment to change Stormfiends to shock gauntlets
>>
>>51450575
don't listen to the haters, that skin color is perfectly pale. internet racists, i swear
>>
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I know, I know, I'm holding it and it's not on a white bg etc.

Still, having a lot of fun starting this beastmen army. Two down, many many more to go. Got Malagor ordered and on the way, and more gors and bray shamans to paint.
>>
>>51450351
Explain to me right now the steps you would take to convert that many. I'm listening.
>>
>>51450586
Make them look to be in ash wastes. Lava is cool, but the ashes of ruined landscape fit them more.
>>
Any Stormcast news from the WD yet?
>>
>>51452060
Man, that guy's just a troll that come with shitty list in each thread, last thread he actually defended a list of 300 grot as the best list ever that can stomp everything
>>
>>51452169
Who doesn't even own a handbook as max squad is 20 not 25
>>
>>51452195
Skaven acolytes that is
>>
>reading Tzeentch tome
>Formation
>Every Hero Phase, add D6 Pink Horrors/Blue Horrors to your formation, add D3 Brimstone Horrors to your formation

WHAT. THE. FUCK?

How the fuck are you suppose to beat that? That's not covered by the Summoning restriction (which is utter bollocks btw, Summoning turning into Deep Strike: Fantasy Edition in Matched Play is retarded).

>reading warscrolls
>Lord of Change
>2 spells per turn
>Okay, not too bad...
>Mastery of Magic: When casting a spell or unbinding a spell, replace your lowest rolled dice number with your highest rolled number

So... Essentially they're going to wipe the floor with everybody bar Nagash? Slann which were suppose to be the best shit ever in WHFB, that could topple mountains and molded the Earth to their liking, get powered by the fucking stars, will get flattened by Lord of Change.

Oh and don't forget Kairos Fateweaver has the same ability, so good luck dealing with him. I hope you enjoy him fucking you over where everything from College Wizards to Lord Kroak are fucked in Matched Battles now. Kroak is limited to 1 as everybody else, despite having a spell which says he can use it multiple times, which means that's been factored into his cost. Him being the 2nd highest levelled wizard doesn't help shit in Matched Play. Unless you're Alarielle or Nagash, you're dead.

Oh and the special 'factions' of Tzeentch means everybody else will get one, making it difficult to make your own shit without being gimped. Plus how does this shit work for Stormcast and Seraphon? They're already in 'factions'. I don't see how you can give Seraphon their own shit without defeating any FORGING THE NARRATIVE and Stormcast are all united and shit unless they're going to make bonuses for different Chambers, which if that's the case... bye bye FORGING THE NARRATIVE as you're forced to paint your dudes X or Y to get the buffs from that Chamber.

Contradictory fluff in the Tzeentch Tome didn't help. But, it's what was needed.
>>
>>51452673

Chaos is the best and most powerful, makes sense to reflect that in the rules.
>>
>>51452673
From what I understand from the handbook and what gw said anything that adds models to your army during gameplay (not "brings back" mind you) must have points ready to spend for them.
>>
>>51452673
>>51452710
IIRC those formation buffs only replenish a squad, rather than allowing you to constantly balloon
>>
>>51452673
>Slann which were suppose to be the best shit ever in WHFB
they absolutely never were that in the actual game.

>How the fuck are you suppose to beat that? That's not covered by the Summoning restriction (which is utter bollocks btw, Summoning turning into Deep Strike: Fantasy Edition in Matched Play is retarded).

as a tzeentch player myself, you are retarded if you think it's free
>>
>>In the end, only those that whollycommit are accepted into the cult. Many undesirables are weeded out and only the worthy can attempt the Kairic Test of Nine. Each cult has its own variations on these rites, but all end with the walk through warpfire. Those that emerge unharmed become a Kairic Acolyte.
>Chanting arcane phrases that hurt the ears of the uninitiated, a scrawny scribe or frail council elder transforms. Flesh ripples and from nothing appear a curseblade and shearbeak helm, gleaming greaves and an Arcanite shield. Thus can a cultist, with mere words, transform themselves from ailing scholar or lanky apprentice to a muscle-bound ideal of the human form, and then back again. In this way, the Kairic Acolytes can infiltrate and subvert the very forces of those that hunt them.

get SWOLE with tzeench
>>
>>51452673
>Kroak is limited to 1 as everybody else

Kroak is limited to one what ? Warscroll clearly says he can cast and unbind 4 spell
>>
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>>51447817
Damn buddy

you tried a little to hard there towards the middle, then the fantasy just shattered all around you.

Fuck. I'm sorry you have to lie in the internet to feel better about yourself.

Enjoy your AoS miniatures.


obvioussatire/10
>>
>>51452753
He's talking about the spell that can be cast three times in a row. In matched play it can only be cast once.
>>
>>51452750
/fraud/gen is thataway anon
>>
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>>51452673
>when you don't understand any of the rules but you try to whine about something

Also, you playing the most broken army and still complaining is just pathetic
>>
>>51452673
>WHAT. THE. FUCK?

>How the fuck are you suppose to beat that? >That's not covered by the Summoning restriction (which is utter bollocks btw, Summoning turning into Deep Strike: Fantasy Edition in Matched Play is retarded).

Have you ever opened the FEC battletome ? you say this like this is a new mechanic.
Also, you have to pay point for that


> Slann which were suppose to be the best shit ever in WHFB
no, stopped right there.
>>
So I'm pretty retarded when it comes to synergy and what not so what army is very retard friendly? Where I can just put down models and throw them at other units and potentially do well? Preferably something from Chaos or Order.
>>
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>>51452673
Alllll the salt.
>>
>>51452829
Stormcast, flesh eaters, slaves to darkness (mark khorne. Chain buff to oblivion) burgle daemons
>>
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>>51452829
Take this list and move forward, you have speells, fast unit and everything heals without any synergies needed,
Just push forward.
This list make it to most tournament
>>
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>>51452673
I can't wait until you read what a Lord of war/Dark avenger shaman + 9 skyfire in skyshoal coven means for slaan sniping
>>
>>51452706
Yeah but it's better than the others (unless Nurgle or Slaanesh get better, hah).

>>51452710
>>51452729
It didn't mention that. It just says add D6/D3 models to your formation.

>>51452736
How? Where is the 'cost' requirement? The rules specifically state that 'adding' to a unit DOES NOT COUNT. It says that only SUMMONING A NEW UNIT counts. Meaning you have to put 500 points in Summoning Deep Strike Reserve if you want to bring it down (and why would you? Waste a spell cast which could be Mystic Shield on a guy you need buffing). So no, that formation, RAW, allows you to replenish your models in Match Play at no cost. Forgetting matched play for a sec anyway, that's never ending. As for Slann, you're right. Teclis in WHFB was the best mage. Slann were the best in 7th, then Vetock balanced the codex as everybody had their magic nerfed.... Apart from Elves, which Ward buffed to high heavens. Nagash + Mortarchs then shat on anybody else bar Teclis (and then Teclis got his Encarnate buff)

>>51452753
I mean his spell which says "Can cast up to 3 times"; can only be cast once. Just like Ripperdactyls or Morghuls can't do multi-hits now.

>>51452789
>don't actually explain what's wrong
>just post Reddit Frog
>then make wild assumptions

Don't post if you're not going to bother trying.

>>51452812
No, what I'm saying is the wording specifically avoids any additional models being counted as Summoned and thus point covered. They're added to the unit, not summoned. The General rulebook says that doesn't count, only new unit summons count.

>stopped reading right there

I could literally go get the several editions which said that the Slann were the masters of magic and taught the Elves and could shift tectonic plates and shake the Chaos Moon and shit.

>>51452912
I don't care about Slann particularly, I used them as an example because they're considered one of the best units in the game in terms of magic.
>>
>>51453057
>It didn't mention that. It just says add D6/D3 models to your formation.

then actually read the GHB and see that you actually have to pay for every model that you add that go over the tarting unit size. Also you have to pay for the minimal size, which means if you roll 1 you still have to pay for 10 horrors, so that one horror cost 140 points.
And it's the exact same for any spell that add models to a unit
>>
>>51453096
But I never mentioned going over the starting size, friend. Having 8 units of Pink Horrors, which you kill 6 of, could potentially return back to the original unit size next turn.

That's my point.
>>
>Ring of Immortality requires points to return the slain model to battle

Fucking lol man.
>>
>>51453110
then its no different that the ghoul patrol of this guy >>51438803 , it exist for some time already
>>
>>51453112
Death just keeps getting shit on
lmao
>>
>>51453125
I know, my point is, that the book combined not only positive 'faction' buffs, but good formations, good units, good synergy and most of all; amazing spell casters.

As a DE player I just don't see how I can beat such things in Matched Play. The guys will unlikely ever fail a spell and will keep their guys up and running. Ghoul Patrol on it's own is decent, but not the same deal as the Tzeentch shit.
>>
>>51450522
I actually really like your shit anon
>>
>>51453165
and you can choose a '6' destiny dice so that this one particular spell is an automatic 12, no need to roll
>>
Due to some shit job at stripping some stormcast model, I've had to try and salvage a Lord Relictor. Tossed the big skeleton thing and put a blade ontop, and swapped his hammer with the celestiant comet scepter and made a decent looking Lord-Castellant.

Here is the lore I wrote for him, it's late so forgive the shifty quality. It's pretty Mary Sue but what isn't when you write your own lore.

Lord Castellant Aedan, Torch of Azyr

Aeons ago, in the End Times, Adam Toussain was a Bretonnian noble of little renown. One night, during the campaign against the undead of Sylvania, he followed a falling star. At the crash site, he found a crystal of Everlight. He returned to find his camp under attack. Seizing the moment, he mounted it at the end of his Lance, gave a rallying cry and charged. Those who were fleeing the masses of dead turned and joined him. The Lance formation pierced into the enemy and scattered them. He drove into the heart of the undead host, and slew the Vampire Daedric Von Trevin. His people prevailed, but the hero was lost to a mortal wound.

He was buried with the shard on his heart, to remember the passion and bravery he displayed in the face of overwhelming odds.

Reforged by Sigmar, Aedan has returned as a guiding light in realm of the high heavens. He wields his shard as a spark of hope, to show those who would cower before Chaos, that there is still hope. It was forged as a mace, which he wields with great prowess, along with a Sigmarite Runeglaive.

Sent forth from the Halls of Azyr, he set to conquer the realms in Sigmar’s name. He met with untold horrors and lost many of his brothers. He pressed on knowing that within the Realm of Shadow, there was a people surviving who still remember the glory of old.
>>
>>51453110
The multiduonous host is REALLY expensive tho, like at least 1200 point if you want to have unit size that dont get evaporated in 1 shooting phase
>>
>>51453225
He found them, scared and fleeing from their homes. The people of Shadowbourg had been beset by a greater bloodthirster and his host of bloodletters. He engaged the enemy with few of his men remaining. Many fell, returned to Sigmar. Facing his challenge, The Light of Azyr found it's mark, but Haedan was struck, and was thrown to the ground. As the great being towered above and smiled at his newest triumph, a horn blew. The host of Shadowbourg barrelled into the army of Chaos. Aedan fought against his wounds and stabbed his foe, driving his Runeglaive into its black heart. Rallied, the knights of Shadowbourg destroyed the remainder of the enemy.

The people spoke of the tale of a knight, a man who knew that his light shone brightest in the darkest of times. A shining torch in the Realm of Shadow, he became their guiding light. Now, with renewed heart, Aedan and his men seek to rally every brave soul who would rage against the dying of the light.

That's it. Let me know what you think. I'd let some opinions on the warscroll I wrote out for him too if that's cool. A points estimate would be awesome.
>>
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How well do brets do in AOS?

My local store has 2 boxes of knights of the realm and 2 or 3 boxes of pesants.

And i think an old battleforce too.

I have 3 trebs that i picked up for use in my LOTR Gondor army but i kept the bret crew.

Sadly no peg knights that i have seen. or questing and grail knights. And no grail reliquae either... If i could have found a metal grail reliquae i would have done this army already.

There is a decent enough playerbase around me. but im looking to keep it to a small force and maybe pick up and expensive unit here and there on eaby as time passes rather then bite the bullet and blow $200 of grail / questing knights.
>>
>>51453262
I play bretonnia. They're super fun, either battalion from the warscroll is pretty lit. They aren't top tier, but all that stuff is easily worth even picking up for resale.
>>
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>>51453225
>>51453253
Excellent. There needs to be more Your Dudes posts in these threads.
>>
>>51453290
I have two grail relicae actually, but I don't field either. Locally we play 2000 points, and Lance formation+King Louen+trebuchet brings me to my limit so I don't field one. Which reminds me I need more knights and men at arms.
>>
>>51453306
Thanks man. What do you think about the warscroll? If you had to give it a point value.
>>
>>51453322

>sell grail reliquae for $150
>buy knights

I want a grail reliquae for a centerpiece to my army but refuse to pay ebay prices.
>>
>>51453306
big agreement here
>>
>>51453348
Well shit, if you could pick up some of that stuff at your lgs I'd just trade you.
>>
>>51453341
I can't speak a lot on points, since I'm not great at balancing, but I think it's safe to say around the range of 200 to 300 points.
>>
>>51452042
As someone who's just finished 20 ungors, 50 gors and 30 Bestigors, I hope you're running furious brayheard.
>>
>>51453409
Sweet. Even that is better than nothing.
>>
>buying GW for discontinued minis
Go to the alternatives you autists
>>
>>51453471
alternatives look like shit, especially for bretonnia, just buy GWcast from china.

>don't you dare link that shitty concept tier bretonnia with woman as knight that wont make it to anyones home before 2020
>>
>>51453509
This.
>>
>>51453509
Lol no. Perry makes French medieval minis and they are ex gw sculptors.
>>
Guys, I remeber a list of bonesplitterz archers, can you please post it again?

I need the one without goblins, only Orcs.
>>
>>51453623
They are EX lotr sculptor and lotr was shit tier compared to whfb sculpt
>>
>>51453739
Time to stop posting you are obviously 12.
>>
>>51444370

Your color schemes make me want to use this as a mount for a Tzeentchian warlord. Would be perfect with minor conversion-work.
Not sure on it from a lore-standpoint tho, where do the Stormcast get these ?
>>
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Is there a Tzeentchian epub anywhere? I'd like to strip the images from there for the gallery instead of using rips from the pdf
>>
>>51454041
From the realm of Azyr, same place they get Dracoths and Stardrakes from. They don't have any relation to Dracothion though. They're just star-hippogryphs.
>>
>>51453638
Wasn't it just 2 hordes of arrers and some heroes? It's really not that hard to build lists in AoS. Also this list is cancer. Kys asap if you want to actually buy and play it.
>>
>>51454087
yes, on the aos app for $25
>>
Anyone have the Regiments of Renown rules?
>>
>>51454360
It isn't for me, but for a friend that collect all the different types of orcs, now he know that the goblin are better but wanted help to do a list only with the orcs.

I don't know theirs rules very well, but I remeber that there was many discussions about them for a while, that why Ia ask for help.
>>
Been listening the the Realmgate Wars audiobooks and I really like the new fluff. Not sure why people hate on it so much.

Yes, SE share many many similarities with SM but I like them more and I'd argue they have more humanity in them than SM.

AoS is to high fantasy as 40k grimdark is to sci-fi - way over the top but unique and believeable in the setting.
>>
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Very new, Any way to make this list better or fill the extra points?
>>
Is there something like a good and cheap army in AoS, 2k pts for around 100-200$ ? Or is it obligatory to use 2 monsters in every army that can do it
>>
>>51450358
Mobile fortress
>>
>>51449134
The gutbuster grots = gnobars under another name. Just run a shit ton of them, an ogre tyrant, and some scraplauchers. use the tyrant's command ability to make your units fearless one by one at the cost of D3 gnoblars per unit for as long as the tyrant is alive, which should be always since he's behind a screen of gnoblars
>>
>>51454683
Buy the beastclaw raiders icewind assault box and another box of mournfangs and that should bring you close
>>
>>51454608
People don't like it because they are comparing it to a 30 year old established setting.

As a soft reboot it's a vast improvement over the hold.
>>
>>51453770
No, he's objective.
>>
>>51454608
>Not sure why people hate on it so much.

Because it's vastly different. If you want high-fantasy, mythic battle and adventure, then AoS is a perfectly fine setting for that. No doubt about it. But it was a huge change from WHFB's established setting, and most of the existing fanbase liked Fantasy for the dirt, grit, and general nastiness that pervaded the Old World. AoS's fluff could have been the most engaging, most wonderfully written stuff in the world, and people still would have disliked it simply because it wasn't what they were interested in.
>>
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>>51452673
>waaaah, lord kroak is too weak
Are you fucking serious, nigger?!
>>
>>51454855
I'm assuming this is you samefagging.
The Perrys sculpted the Bretonnians you stupid autistic brat.
>>
>>51452673
>Contradictory fluff in the Tzeentch Tome didn't help. But, it's what was needed.
Curious, but which parts of the fluff contradict?
>>
>>51446807
>measuring base to base

fucking faggot get out
>>
>>51454791
Ok, thanks. Is there a more infentry heavy army, I could get for around the same cost. I heard that chaos warriors can build a very elite army, but all the armies I have seen had two bloodthirsters.
Am looking for something that has a XV-XVI century feel. I have seen some of the free people stuff, but the armies are some 500$ abominations as far as cost goes

Also how important is magic in Age of Sigmar in wining games . Am not realy fond of the "magical" stuff.
>>
>>51454791
Damn I just checked my local store, and the icewing assault box and mournfangs cost way above my budget :(
wish the stuff wasn't so expensive.
>>
>>51455373
>Also how important is magic in Age of Sigmar in wining games . Am not realy fond of the "magical" stuff.
Depends on the army and/or the combo's you're running. Magic can be a great force multiplier in the right combo, but there are plenty of lists that do extremely well without a drop of magic.

However, it's nothing like WHFB's "the magic phase decides the game."
>>
>>51454683
If you want properly cheap, see if you can get your local manager to sell you a starter set with 2x stormcast or 2x chaos, which should also get you some vouchers for a decent chunk of your next box. Then go from there.

By doing that, I'd be able to get 2x bloodbound plus the bloodbound SC! box for 105 britbucks.
>>
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How much mileage can I get out of this list in a competitive scene?

Any changes I should make?
>>
>>51455413
Sorry english is not even my second language, but what is a voucher, because am sure it is not what my dictionary tells me it is.

Out of the stormcast/chaos which is better for around 120$.
Also are there other companies making models for AoS that are cheaper. I do like like some of the models look like. The paladin retributors with spears are probably my favorit models, but 58$ for is a bit much for me.

>>51455393
No idea what WHFB is, but am glad to hear that magic is not essential.
>>
Bloodletters or Flesh Hounds, /tg/?
>>
>>51455508
The Stormcast Start Collecting box is garbage if you don't combine it with the Stormcast in the Age of Sigmar basegame.
>>
>>51455649
?? Am sorry I haven't played AoS yet, but is there a difference between one stormcast and the other?
Are they like marines with many different versions?
the GW site is realy hard to check anything.
>>
>>51455607
I was messing around with this list. Just wondering if it could perform well.

Wrath of Khorne Bloodthirster - General, Chaos Runeblade - 360
Bloodthirster of Insensate Rage - 280

Flesh Hounds x10 - 200
Flesh Hounds x5 - 100
Flesh Hounds x5 - 100
Flesh Hounds x5 - 100
Bloodcrushers x6 - 320

Soul Grinder - 280
Soul Grinder - 280

So I got a bit of shooting with the grinders and the general bloodthirster which never hurts. The flesh hounds have 4 attacks a piece and can unbind magic which should come in handy with magic spam armies. The slowest unit in the army has a movement of 8" so it's not the slowest army out there either.

Anything I've been saying sound decent in today's AoS?
>>
>>51455683
The reason it's garbage is because you only get 2 retributers in the box because GW is assuming you bought the starter set that comes with 3 to finish off the unit which is a minimum of 5 models.
>>
>>51455508
If you use the vouchers you get money off the next thing you buy, which should be the SC! after you get the base game, it's part of their 'Battle Brothers' scheme for introducing new players. It's supposed to be one voucher for you and for someone who you introduce to the hobby and buys a starter set, but my manager just gives you both vouchers if you buy a starter set.

If you like Stormcast then go with the Stormcast half, I think they're generally more powerful than Bloodbound as well.
>>
>>51453425
Maybe eventually. For now I'm starting small, plus I like the named characters a lot, so I want to try those out. Gorthor sends straight up better than a Beastlord, same with Malagor/Bray-Shaman (though I figured I'd run both.)

Is it better to run gors with two weapons, or shields? Gor shields plus MS for a 3+ in combat seems hilarious.
>>
>>51455798
Seems*, damn phonepost.
>>
>>51453253
I'd change the name of Shadowbourg. It's a little too on the nose.
>>
>>51454567
>3x10 Savage Orcs
>Kunning Rukk
>Kunning Rukk
>Kunning Rukk
>???
>2k points

And not a single game was finished that day.
>>
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New thread!

>>51456310
>>51456310
>>51456310

New thread!
>>
>>51455977
Not discreet enough? Aight, how about Parombre
Thread posts: 333
Thread images: 64


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