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Warhammer 40k General /40kg/

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WIP goes there >>51387383
RPG goes there >>51398283
TTG goes Here Edition

>THIS IS THE ROSTER CREATOR. IT'S IN THE FUCKING OP FOR A REASON, DON'T FUCKING ASK FOR IT.
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>(DEAD) Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.warhammer-community.com/2017/01/20/faqs-for-every-codex-live-now/
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (insert joke)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
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First for Commarragh
>>
>>51411843
>corpsethief claw

There's always one.
>>
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Zhadsnark makes bikes into Troops, and joins the warbike mob of 6. Zagstruk joins the stormboyz. Tankbustas ride in the battlewagon and looted wagons. Feedback appreciated.
>>
>>51411852
Considering how brittle the army is, CCS gives a nice anvil
>implying i didn't fluff the reason it's in my army
>>
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>>51411859
If I remove the extra marines I think I'm under 2000 points to face that.

Looks fun.
>>
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>>51399228
>so tell us, what kinda thing attracts you for races or factions
- I like Tau for their diplomatic and militaristic fluff and caste-based society. Also I like their models - they seem so fresh and professional compared with "muh grim and gothic everything" Imperium. Moreover, their SC! Box and Armoured Assault seem to provide a wide variety of different model types

- Nids have interesting lore and simple but appealing theme. Being the faceless and relentless force of nautre is just noice. I'm not sure about playing with so many models. I feel like playing low-count models army would be easier for a newbie but their organic theme makes them as neat as Tau and running a swarm of claws and fangs is probably an interesting experience

- Necrons - I have heard that crons are idiot-proof, forgiving and easy to run. Painting them also seems to be easier than Tau or Nids. I see them as a really good army for painting- and gaming-newbie who wants to train and learn but maybe these are fallacious stories about them. Also the con is a lack of models variety in SC and AA boxes
>>
>>51411859
I'd honestly take the klaw off the busta nobz and buy more rokkit boyz, if they get in to combat they've already lost.
>>
>no tyrants legion in the roster builder

why even bother
>>
I'm still not sure about the exterminators but in comparison the punisher doesn't seem THAT much better for the points increase.
Anyone care to critique this?

1850 Renegades of Vraks/Chaos Space Marines

Renegade Command Squad:
Ordnance Tyrant with Covenant of Nurgle: 85

35 Plague Zombies: 105
35 Plague Zombies: 105
4 Field Artillery: quad launchers, +8 extra crew: 144

3 Heavy Ordnance Battery: earthshakers, militia training, +6 extra crew: 193

3 Leman Russ Exterminators: militia training, multi-melta sponsons, Lascannon: 480
3 Rapier Laser Destroyers: militia training, +3 extra crew: 79
3 Rapier Laser Destroyers: militia training, +3 extra crew: 79

Fortifications: Void Shield Generator (2) 75

_____________

Allies: Chaos Space Marines

Chaos Lord on bike: MoN, The Black Mace: 145

18 Cultists: MoN: 118

7 Chaos Bikers: MoN, Power Axe, Combi-melta, 2 meltaguns, Meltabombs: 242
>>
>>51411903
I don't, I have a nice team, a boss that supports me and I get paid enough to cover my drinking problem and play 40k.
>>
>>51411859
speed freeks/10

Those looted wagons probably won't last too long. Hope people go for the bikes/battlewagon first.
>>
>>51412017
Huron must pay the tithe
>>
>>51412017
you know you can e-mail him and he'll add shit to it, right
>>
>>51412038
Unless it is Inquisition or SoB. He won't add those things because they are not valid.
>>
>>51411852
>Complaining about pure DE
>>
>>51411983
>that tervigon set
the best bargain there I think
>57$ for terv
>3$ for gaunts
>>
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What army would you say best suits a reactive playstyle, ideally with specialists each doing their specific job well?
>>
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Oi, how's my eldar list look? I'm looking for casual stuff, and dintcwant to be "that guy" but still want an okay list.
>>
>>51412109
Necrons and Tyranids are tied for the most value at 27$ over the value of buying the kits individually.
>>
>>51411983
5 marines
>>
Why to keep listing dead mega
Did games warhammer find the link and cease and desist
>>
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>>51411983
Welcome anon
to FAST
>>
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So I want to paint some super easy armor for my GSC guys. I was thinking undercoat white, paint the armor bone, and then use agrax earthshade to detail it like tyranid players usually do. Do you think bone and white are a good enough contrast?

Picture related, leading model of the year for GW 2016.
>>
>>51411983
Tau if you play them in a non WAAC way they are fun to play with and against and there tactics aren't to difficult to grasp with multiple ways to play them.

Nids are a ton of fun but i'd say im biased since they are the only army out of your list i own but alot of people say they are bad i completely disagree plenty of playstyles almost all are viable

Necrons as you said are fool-proof since they are so durable pretty much all units are viable
>>
>>51412188
>Plenty of nid playstyles are viable
>supported by dubs

I want to believe, how do you deal with op shit in a way that isn't flyrants.
>>
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What do you guys think of the Beast Arises series? About 10 'chapters' into the first book. I thought the Imperial Fists were supposed to be stoic pricks? Why are they nice to regular humans? Is it because its at the tail end of the heresy? Not complaining just odd seeing them portrayed differently than I expected.
>>
>How can they fuck this game so bad

>https://www.dawnofwar.com/article/unit-spotlight-nobz
>>
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>>51412161
Did a ghetto test of the colours
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>>51412161
Probably not. Consider switching the armor color to something with more contrast that still also shades well with agrax like a dark red, orange, yellow, green, brown, etc.
>>
>>51411843
>675 points for 5 models
>people are complaining about it

what the hell does this formation do, suck your dick after it autowins you the game?
>>
>>51412160
>>51412188
It was a question about starting an Start Collecting+Armoured Assault army for low-point games and KT, so no WAAC or OP lists
>>
>>51412210
Not much to do for them, just cleaning up some rebellions here and there. The Imperium is sort of peaceful. No need to be a dick to everyone.
So they got weak
>>
>>51412225
That's probably fine if you keep the black. White shaded with Agrax won't look like that though. How do you plan to paint the acolyte carapace?
>>
>>51411886
Exactly what an eldar army needs, more overpowered formations. Is it not enough that tour entire codex is undercosted?
>>
>>51412269
I ain't him
>>
Does the Dark Angels Armoured assault box come with the regular Tactical squad sprue or is it a DÃ… specific one?
>>
>>51412109
Excellent. I need some Gant and Nid MC parts for a conversion thing I'm working on, and I was going to get one or two of that box. Does it have all the Tyrannofex stuff like the normal Tervigon kit?
>>
>>51412243
5 MCs that get scout and give a VP for each unit killed.
Their probably amongst the better things in DE and their main weakness, their slow movement, is slightly offset by scout.

I haven't played against it yet but I have a friend who wants to try it.
>>
>>51412278
OK?
>>
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>>51412277
>DE
>Undercosted
>>
>>51412221
We /moba/ now, dont you know? Or did the jumping Terminator not give it away?
>>
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>>51412221
>pays attention on how the game looks like an Starcraft 2 Mod instead of Dow I and II

GOD FUCKING DAMMIT RELIC, YOU HAD 1 FUCKING JOB!
>>
>>51412283
Regular tactical squad with an upgrade
>>
>>51412114
Deathwatch mate.
You are describing their mission tactics rule to a T
>>
>>51412277
The good news is that it probably won't change much for Craftworlders, but hopefully give a bit of a boost to Harlequins and Deldar.

Just being able to use Harlequins without that Voidweaver tax would be nice.
>>
>>51412283
It's a normal TAC squad and the DA upgrade sprue.
>>
>>51412114
Orks. They have initiative 2, so they're almost always reacting, and a lot of their units only do one specific thing!
>>
>>51412321
Perfect, thanks!
>>
>>51412277
Drukhari =\= Aeldari
>>
>>51412331
I know it's hoe they're intended to work, but... can they do it on the table?
>>
>>51412114
Non-gravspam Space Marines.
>>
>>51412221
>>51412308
Not only that but I legit think that the devs are using the C.S Goto novels as source material for their game.

Seriously, I fuck you not. The terminator flips and one of the justifications they used (Gabe's hammer having a shard of an Avatar in it), come straight from the C.S Goto books.

Like seriously, just how much can they fuck up?
>>
>>51412348
He did specify they should do it well though
>>
>>51412409
Are assault marines good at assaulting/devastators good at devastating/terminators good at.. terminating?
>>
>>51412424
>>51412348
Well they die real gud, and they can fling buckets of dice.

Only guardsmen and renegaded can beat them at that.
>>
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>finally get back in a new game
>immediately lose craftworld

Being Macha is pain?
>>
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>>51411809
Reposting since I was slow.

I really like the Psykana Division on paper. It's really neat and I want to do a heavy psyker Guard army, but I'm not sure what other things to bring in the army.

What psychic powers are good for the Wyrdvanes outside of Prescience? If I got Forewarning that could be good, but if not I'm left with a lot of Prescience and probably not many units to use it on unless I ran a ton of Heavy Weapons Teams or Executioners or Sentinel Squadrons. Witchfire powers seem a little useless on a unit of 5 T3 mens. I guess I could have them roll around in Chimeras shooting Smite out of the top hatch.

It feels like I'm better off just using IA Astropaths as ML2 so I can at least get Prescience and Psychic Shriek while hiding him in blob squads. I guess the biggest benefit is having so many wounds in the Wyrdvane squad to go through before you can't cast powers anymore. The manifesting on 2+ is really awesome. I just don't know what best way to use them or what to buff.
>>
>>51412114
>specialists each doing their specific job well
Eldar.
They're hyper specialists that exceed in their one task and suck at others.

>Except Wraithknights, and Scatbikes who hyper specialized in raping and suck nothing
>>
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>>51412432
>>
>>51412450

Hang on a squig?

Did biel'tan went Kaput?

The way of the Dodo and the Dinosaurs?
>>
>>51412221
Okay, but seriously guys, can we just talk about how full of shit the new Relic guys are?

They kept mouthing off about how the aesthetics were changed for the "sake of clarity", and shit. But then they go on and make every fucking weapon glow for no damn reason, make sparkles and particle effect vomit on screen, and all sorts of dumb shit.

How in the hell is any of that clarity?

Not to mention they made Lascannons laser beams, and fucked up depicting bolters (again), and D-cannons.
>>
>>51412460
I have 6000 points of the green fuckers
>>
>>51412432
>Are assault marines good at assaulting?
Not unless they're from the Skyhammer

>Devastators good at devastating?
Not unless they're from the Skyhammer

>terminators good at.. terminating?
No.
>>
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I wanna build a Skitarii army but have a few questions. GW site has no real HQ choice for them so what do I use? Is there a real difference between Cult Mrchanicus and Skitarii? They seem to use similar units. And finally I wanna pain the robes the same color the mechanists from thief 2 use, any color suggestions?
>>
>>51412475
Naw, but it was the birthplace of the avatar of Ynnead so the infinity circuit might be wrecked, and supposedly large majority of the inhabitant have gone full crusade mode.
>>
Coming back to the game after a few years, played during 4th ed, wanna play Dak Eldar again, they still hard as fuck to play?
>>
>>51412484
This, and it's sorta sad.
The fact is that the Skyhammer formation was something I still think should have been baked into the rules to actually support different units working together in an SM army.
The 30k Ultramarine rules where you get bonuses for shooting/assault a unit with multiple units, that kinda thing. But you don't have grav in 30k, so it doesn't turn into a delete this unit hurr nonsense.
>>
>>51412475

>>>51400134
>>
>>51412526
see >>51411843
They are by far the most unforgiving army in the game atm
I'd hold off for at least the next month
>>
>>51412383
Yeah, to be honest that is the best way to play them. Use mission tactics to focus fire priority targets before swapping.

Yo are going to be able to swap atleast twice
>>
- Rules to make the Ynnari. You can mix different Eldar races into one army now. They loose their army rules but gain instead a new special rule.
- Basically - when your eldar units die, your own units become more powerful.

Wow, looks like they found a way to make Wyches usable after all
>>
>>51412054
Even though GW confirmed they are.
>>
>>51412532
Yeah. That's the reason I picked up Tau. It's really nice when units can work together an support eachother in a more direct way like that.

Of course, the closest I get to that outside of formations for other armies is Noise Marines massing Pinning blasts at people to let other units charge without fear of overwatch.
>>
>>51412454
Misfortune to make 100+ lasguns rending?

The real benefit of the Psykana division is having a gorillion dice to spend on your real Psykers.
>>
>>51411809
Why can't girls be space marines.
I love Games Workbench as much as the next anon, but isn't this attitude a bit... outdated, not to mention damaging to the image of the company and to the recruitment of new players?
>>
>>51412538
>Atm
They always were exept for a short while in 5th
If anon played them in 4th then the dificulty is not much different
>>
>>51412494
The Skitarii book has a special detachment which is 2 mandatory troops then the rest is basically a CAD.

Gives your Warlord (One of your unit leaders) a Warlord trait with re-rolls AND Preferred enemy (All them stupid fuckers)
>>
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>>51412573
>>
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>>51412573
if b8, kys
if legit, kys harder
>>
>>51412552
>the closest I get to that outside of formations for other armies is Noise Marines massing Pinning blasts at people to let other units charge without fear of overwatch.
This is what has pissed me off forever.
Armies that are supposed to have synergy within their different units don't, save Tau.
>>
>>51412573
I take your bait and raise you a reply.

Considering the physical therapy muhreens undergo, who's to say that there aren't a handful of exceptional females scattered around the chapters? They'd look and act exactly like their battle brothers.
>>
>>51412577
True, but relatively they got worse since the other armies have got some obscene units since then like the Stormsurge, or formations like Reclam Legion
>>
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>>51412573
It's a problem with organ transplant rejection for a lore reason. Besides, who wants to be a space marine when you could be something even more insanely superhuman?
>>
>>51412538
Hmm, thats unfortunate, maybe ill finally give Orks a try, how are they these days?
>>
>>51412622
Oh you poor poor child
>>
>>51412620
>tits
>hips
>probly dat ass too
>>
>>51412614
>Worse
>Being this new
>>
>>51412210
The Imperial Fists were always toward the nicer end of the spectrum: they were the true idealists of the great crusade who believed they were making the galaxy safe for humanity to prosper. Dorn was one of the few primarchs who got to have a real human connection on Inwit, and he cared deeply about the beauty of the Imperium (like the gates of the palace he had stored to be put back).
>>
>>51412604
I think it's partly due to more things needing to have effects like pinning or concussive where they can soften a unit up with special rules, and then let another go in. Not to mention how many things are just immune to pinning, so the things the combo works against are things you could just shoot to death.
>>
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>>51412622
Gradually buy this over many years and be thankful you have the only competitive no rule abusing Ork army in the game that didn't waste money on Boys, Nobs, Trukks, or Lootas.
>>
>>51412620
I thought Sisters of Silences were just Blanks, also why isn't she wearing her armour?
>>
>>51412622
Orks are worse than DE. DE may be unforgiving, but at least they have some game.
>>
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>>51412662
>DE get nothing, while other Dexs get OP formations and units
>Even at one time got faq'ed to useless
>>
>>51412678
That's not a Sister of Silence. That's a Callidus Assassin. Superhuman shapeshifter that could murder an entire tactical squad with ease while dodging their attempts to shoot her.
>>
>>51412454
Ok, here's the plan.

Get an Aquila strongpoint with vortex missiles, then load that fucker up with psykers.

At this point, your goal is to roll on the sanctic daemonology discipline until you get at least 1 6- the vortex power.

Every turn you'll put at least two vortex's on the table, which stay and keep scattering every turn until a double six is rolled to scatter.

You'll lose a lot of guys to your commissar, but you will turn the rest of the table into a goddamn nuclear hellscape.

Do it, anon. Do it for the emperor.
>>
>>51412480

I think they did pretty good with the Ork Walker units myself.

Was hard to envision the Orkanauts moving till I saw the trailer for the Ork faction.
>>
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>>51411983
>they seem so fresh and professional compared with "muh grim and gothic everything" Imperium.

So you are saying you like it because it is not 40k.
Why are you even playing 40k than ?
>>
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>>51412710
LOL
>>
>>51411983
Necrons are probably an army you should gravitate towards if you like both the fluff AND the crunch, as with any army they might get buffed or nerfed in the coming years but their aesthetic will never change as drastically as their rules, at least, not anymore. If you like robotic undead with enigmatic leaders, Egyptian motifs, ancient evils, and science > magic then you'll enjoy Necrons, but if that doesn't sound appealing to you then if stay away.
>>
>>51412752
>Named character beats unnamed character

Color me surprised
>>
>>51412715
>goddamn nuclear hellscape.
I did a 1500 pt game once as GKs with 6 ML3 Libs (one with book) + 4 squads of Terminators

Through sheer luck I think I got 3-4 of those Librarians Vortex of Dooms.

Spent the entire game throwing all my dice into those Vortexes. Had like... 5-6 open at one point.

Fun times

>Do it, anon. Do it for the emperor.
I second this
>>
>>51411859
remove the nob from the tankbustas, they will fail mob rule anyway
If you can, take gun wagon insteed of looted wagon.

I would remove zagstruk and take a painboy but i usally don't play stormboyz
>>
>>51412830
aint gunwagons 65 point naked ?
>>
>>51412852
yeah but they have a 13 front av, you can take them in squadron, u can remove the battlewagon and the 2 looted wagon and take 3 gun wagon.
>>
>>51412703
I think they are reffering to the 3.5 codex anon
>>
>>51412573
On the off chance this isn't bait:
Sisters of Battle are an exclusively female army armed with Bolters and wearing power armor.
So take your 'muh sexist prejudice' and shove it.
>>
End Times denied
>>
>>51412889
But shitty writing confirmed.
>>
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Trying again with this. The idea I have is to build up towards a BT list with a Skyhammer auxiliary. I'll be stuck at lower pts values for a while though, so would this list be alright to start off with, or should I drop the assaults+Chaplain for something else?
>>
>>51412889
>2017
>Still Trusting a Shill
>>
>>51412807
Tau named character. The anime protagonist faction.
>>
>>51412895
And water remains wet.
>>
>>51412889
So does that mean I should buy my 88 chinese FW Renegades now
>>
So can I take any of the members of the Triumvirate of the Imperium as a HQ unit for any Imperial army? The book doesn't seem to explain.
>>
>>51412883
sorrry i did not finished, i think that taking 3 gun wagon insteed of 1 battlewagon and 2 looted wagon it's better from a point/efficency point of view.
gun wagon are more durable than looted wagon and the battlewagon cost too much for what it does. BW are usefull when u have to transport a huge number of models.

another good thing u can do is add some bomb squigs if u have the points
>>
>>51412889
Ohhh...are you talking to a studio designer or someone at management?
>>
Hi guys, i'm collecting a BT army and i'm wondering what you think i should supplement it with while keeping it relatively fluffy, here's what i've got so far:

1 Terminator chaplain
1 Squad of assault termies
1 Venerable dreadnaught
3 Crusader squads
1 Squad of scouts (neophytes)
1 Stormtalon
1 Landraider crusader
1 Vindicator

Thanks
>>
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Listbuilder's refusal to allow the Inquisition to actually be used (C:IA is trash AND doesn't supersede the Codex) means I can't really model this in there. Battlescribe works.

I took feedback from yesterday, considered whether or not Daemon summoning was worth it, and decided no. Cut the knight, cut the Psykana, added some cheap acolyte squads to hold objectives and flyer support. I'm a little sketched by having multiple fliers in one army, but the Storm Wing is sadly the only way to get the Vanguard in a dedicated assault transport that they can start the game in for less than 720 points. The people I face usually have at least one flier or multiple AA anyway, so I'm not super concerned about it.
>>
>>51413045
A Landspeeder Storm for the scouts might be fitting, as could some assault-oriented captain. Perhaps some more standard Assault squads as well? Or Vanguard Vets
>>
>>51412715
I love it.

>>51412563
That could be good too.

I've been thinking more about it. Daemon Summoning would be lots of fun and really easy. Time to get heretical.
>>
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Cadia daemon world?
>>
>>51412888
>fetishized nuns worshiping a man
>good for women's liberation
>>
>>51412940
Read again. It's spelt out pretty clearly.
>>
>>51413122
>good for women's liberation
?

I think the most liberating thing would not to see tin soldier as being oppressive and get over your victim complex.
If you don't like the game play something else that is more to your taste.

Nobody else is responsible for your precious feelings but you. In the real world there are no safe spaces, the sooner you learn that the better. Cause one day life will piss in your cereal and you won't be able to point a finger at somebody else.
>>
>decide to look through the WIP general
brb killing self
>>
>>51412940
Any can be added as HQ choice in Imperial CAD or AD. Cawl can also replace any Dominus in any formation.
>>
>>51413122
>space nazis who exterminate all other intelligent races and ideologies
>expecting them to be progressive
>>
What are the chanc new Necron stuff will come from the newest books?
>>
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An Iron Warriors Allied detachment for craking open transports
>>
>>51413102

Thanks for the input, i would love to get some sternguard vets but i have no idea how to use them, drop pod? What kit?

Also my scouts are attached to the marine squads as meatshields as per BT rules mwahaha
>>
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So apparently the Morkanaut in Dawn of War III is also a character like the Knight and the Wraith Knight I'm assuming:

https://www.dawnofwar.com/article/unit-spotlight-beauty-da-morkanaut


Also, is it me or does the new Dawn of War have better uses of Ork technology than the actual codex does?

The Rokkit fist (able to be reeled back in with a Traktor beam) and the Mega Blast that can spawn smaller forcefields seems like something the Orkanaut should be able to do on the table.
>>
>>51413219
Drop-pod Sternguard are often a good option, especially with Combi-weapons. Throw a squad in with a couple meltas or plasmas and some combi-versions and blast something on your way in before purging with special issue ammo.

Also, if you've only got 5 neophytes, I would say to pick up a lot more scouts. They're great as meatshields, and even running them separately can be pretty fluffy if you just want a really massive tide of bodies.
>>
>>51413188
Please do.

It might not be a good thread today, but it avoids the /pol/, cancer, and faggotry this gen claims to hate, but sinks into, every, thread.
>Ur carnac hur
>Pff taufag
>Orks melee race
>THICC
>tfw you will never do -cringey thing to plastic character here-
Am i forgetting anything?
>>
>>51413245
Entirely so. Ork tech should have a lot of weird options and stuff like that. Rokkit Fist abilities sound amazing, as does being able to sprawl out forcefields more selectively.

Unfortunately, the Ork book lacks a lot of cool options like those.
>>
>>51412889
The problem is not with the fluff or is going to blow up the universe or not...

For example the rules of age of Sigmar, would be equally simple, even if the old background will be used
>>
>>51413261
>not liking orks a melee race anon
what kinda faggot are you?
>>
>>51413308
A slow one.
>>
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So, what did I miss?
>>
>>51413261
but anon
Orkz are a melee race
>>
>>51413330
Necrons
>WS4, S4, T4, I2
>I2

Necrons are a melee race.
>>
>>51413245
>Also, is it me or does the new Dawn of War have better uses of Ork technology than the actual codex does?

Of course, for al their shittyness they are a game company and know what happens if a factions is completely useless, they don't have the modelling or painting aspect to hide behind, only game crunch matters.
>>
>>51413246

Nice, thanks for the tips! Only bad thing about the scouts is that their heads suck...
>>
10 EmprahSeptims that Luther and Cypher were loyal all along, and that the Lion was a always a closet faggot Heretic


seeing how that daemon was walking freely on the Rock
>>
>>51413357
Probably more so than Orks, as they can take a beating. Also, wraiths exist.
>>
>>51413405
use regular SM heads and cut off the nubs underneath.
Or use empire/bretonnian heads for a more knightly look. You're doing BT after all.
>>
>>51413330
Orks are more of a horde army than a melee one.
>>
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>trying to paint sons of malice

ugh, absolutely fuck that, takes 5ever. well, just stripped my army for the third time and now I'm in the market for a new chaos warband, what are some cool lesser known chaos space marine factions? preferably with an interesting color scheme and unit specialization, but whatever you think is cool. I want to do something different that isn't traitor legions
>>
What are we doing with the mega now since it is dead?
Someone got all the epubs/pdfs listed for torrent?
>>
>>51413500
Alpha Legion
>>
>>51413500
Not many people have heard of them, but the Black Legion is pretty cool. Crimson Slaughter is another lesser-known warband that could really use some more focus.
>>
>>51412743
By that logic, Orks (ramshackle, slapped together, improvised), and Eldar (sleek, aerodynamic, "rounded") aren't 40k either.
>>
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This is my first list. Can someone tell me if this army would work
>>
>>51412743
Just stick to 30k then.
>>
>>51412210
TBA started good, peaked about midway through and then got super retarded pretty quickly after that. I haven't read the last book because eight and nine were so terrible they made me not want to even see how bad it was.

The Imperial Fists in the series are rather different to the ones in the 41st millennium because they are literally wiped out and secretly replaced by their own successors and 10,000 years is long enough for some culture change even in the retardedly static warhammer 30-40k setting.
>>
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>>51413542
>>51413521
but for real tho
>>
>>51413500
the purge? the cleaved?

You could also go with edgy lamenters and do the company of misery, though their colour scheme is generic as fuck.
>>
>>51413643
Ugh, cleaved are abysmally ugly.
>>
>>51413621

Flawless Host and the Punishers.
>>
>>51413643
>>51413656
I like the cleaved but I'm not too keen on running nurgle, preferably just renegade or undivided. I might run nurgle but not the cleaved.
>>
>>51413325
Drukhari?
>>
>>51413697
What about the Dragons?
They are an undivided legion. Red armor with black or steel trim if I remember right?
>>
>>51413122
>Liberty
>40K

Pick one
>>
>>51413697
You can just yell fuck it and make your own warband to fit your desires for a paint scheme and chaos undecided
>>
Do any of you use leman russ exterminators? I lack dedicated anti-air and play against alot of light armor and skimmers, thinking of including a squadron of 3 with lascannon and multimelta sponsons
>>
Gonna repost it in here since I hit the end of the last thread. What do you guys think? I know I'll probably try to randomize the crack size, if I can, so it's not all symmetric, but do the colors look alright? Is it too bright, you think?

What are some ideas you guys have for doing a 60mm base? Melting skeletons? A small mini-volcano? Literal fissures of lava instead of all-cracks?
>>
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and /pol/ is invading /tg/ /vr/ and /vg/ once again...

>how long until Luther and Cypher were right, and Lion was a closet faggot and heretic follower of slaanesh?
>>
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>>51413697
Just run through Lexicanums's list

http://wh40k.lexicanum.com/wiki/Chaos_Space_Marine_Legions_and_Warbands_(List)
>>
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>>51413787
Woops forgot my image.
>>
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>>51413122
>caring about women's liberation when nobody is free.
>not even from the government but from the very fabric of the universe.
>literally everything is out to get humanity, we are facing a slow extinction
>Yeah, but you know, women tho
>this must appeal to my sensibilities

>fetishistic nuns
more like wasting resources on fleshy non-post humans because the corrupt religion wanted to have it's standing army and found a loop hole and gives them the best stuffy because they cannot have the army size they want and use it as a force multiplier
>>
>>51413802
Also looking at it now in SUCH A FUCKHUGE RESOLUTION JESUS CHRIST, I need to touch up the glossy bits a bit with some more drybrushing. The crackle dries shiny, apparently.
>>
I don't really follow the plot, can someone sum up why everyone is freaking out over the direction the story is going?
>>
>>51413802
You need to apply glow and scorch cracks on the raised rock and then wash, likely with a yellow or sepia but I'm not sure.
>>
>>51413791
>and /pol/ is invading /tg/ /vr/ and /vg/ once again...
the fuck are you on about
> and Lion was a closet faggot and heretic follower of slaanesh?
already true
have you EVER seen him out of his flying space closet?
>>
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>>51413831

ENDLESS TRASH
>>
>>51413357

Necrons are marines :^)
>>
>>51413837

the faggot bitching about Sister of battle
>>
>>51413784

I've had good luck with using them as fire support, with HB sponsons instead of MM. Haven't had to deal with much by way of air or skimmers, though.
>>
>>51413831
Things are happening, and not the way people's headcanon dictates they should go.

On a more serious note, I think it's more the fact that GW seems to just be blowing up a few key planets for cheap drama, and doing so in a way that feels rushed. Cadia feels like it blew up after a single skirmish. Biel-Tan is probably going to be similar.

They feel very hasty compared to those 2 part Warzone books.
>>
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>>51413357
>mfw Warscythes
>mfw Voidbringer
>>
>>51413836
Hm like an edge highlight? That's a lot of fuckin edges to highlight anon. I'm basing an army not making a diorama. Though for a 60mm that might not be a horrid idea, since it's huge and all.

Wash? It'll seep into the cracks and just sit there. There's no texture for it to grab on to man. It's flat base under those cracks. And like I said, the crack surface itself is kinda glossy so it wouldn't take a wash anyway.
>>
>>51413865
Biel Tan doesnt blow up, it seperates into thousands of little ships and becomes a fleet
>>
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>>51413865

>fucking story about some backwater planet that didn't exist in 40k before the campaign about a fucking race that was created to sell ugly mechs got more screentime than the destruction of cadia or the craftworld of biel-tan

fuck gw
>>
>>51413729
>The Dragon Warriors are a warband of Chaos Space Marines. The Dragon Warriors are specialists in short-range firefights and melee combat. They also prefer the use of Melta and Flamer weapons. The Dragon Warriors are dedicated to the destruction of both the Salamanders Chapter and their homeworld of Nocturne and have long considered the Salamanders to be their greatest foes.

That does sound cool but I have a lot of plasma I would like to use. I'm not just asking for advice then dismissing it tho, this warband is definitely a contender and if I don't find anything else I think I will probably ending going with Dragon Warriors.
>>
>>51413865
There I will agree. But I'm just keeping a wait and see attitude.

>>51413891
We shall see what happens. It will be interesting to see what happened.
>>
>>51413610
Give terminator squads 1-2 ss+th combo for that sweet 3++ invuln
>>
>>51413864
I'm going to be including about 19 templates in my list so heavy bolter sponsons are a bit overkill right? The only anti-armor I have are 6 AP1 rapier lasers and melta/meltabombs
>>
>>51413610
Don't use land speeder veng, the darkshroud is better with your army playstyle, giving bikes 3+ jink and the black Knights a 2+ jink
>>
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>>51413761
alas, I did do that, here was my warband The Prismaticists. but I became soured on the paint scheme, it only really works on MEQ models but looks kinda retarded on terminators and vehicles, plus the orange on some of them was kinda shittily painted so I just want to start over. and maybe using an established faction will be fun for a change.
>>
>>51413900
That's basically my point. Even if you did limit it to one book, consider all the things that happen in the Tau campaign. Imperial Guard and Tau tank aces squaring off, houses of knights against squadrons of riptides, just descriptions of the clashes going on at every level makes it actually feel like a battlefield.

Fall of Cadia felt like it just pointed to the Guard, Black Templars, and Sisters all being in one fort while Chaos angrily gnawed at them for a while. Characters fought, then the planet overloaded and blew up for reasons that the battle was irrelevant to.
>>
>>51413937
Did you serious take a ML on a Dread?
>>
>>51413937
Ugly/10 but at least it looks like you're a halfway decent painter, anon.
>>
>>51413900
Fracture of Biel-tan is about the rise of a new Eldar faction. Also the "fracture" doesn't seem to be the result of a battle.

http://spikeybits.com/2017/01/breaking-gw-reveals-aeldari-rules-lore-from-gathering-storm-2.html

I for one am super excited for the chance I might be able to actually play an Incubi/Wych focused army.
>>
>>51413900
What is he going on about? I just came back a few months ago. Did Tau appear in 2 war zone books?
>>
>>51413889
The glow effect is obtained by watering down your palettes of red/orange and essentially tinting the edges, not line highlighting. Then go in and make some vertical splits from the edges of the rocks showing degradation and then wash all of it in yellow wash so it takes all of your colors and blends them into a singular hue. The key is to water down your washes so it doesn't pool on surfaces, only clings to crevices and tints what's underneath.
>>
>>51413954
yeah, my helbrutes kept getting screwed over by the crazed table if I tried to move them forward, so I just made them shooty and put them in the back to pop off shots at rhinos and such. this was before I had cultists to go with a helcult.
>>
>>51413791
fuck off retard
>Cypher is a bad guy guise
>>
>>51413995
I jsut hate Dread ML's.

The size of a whole terminator, but still just one shoot while termies themselves get 2shot MLs
>>
>>51413980
Oh I get what you're saying, but I'm not 100% sure that's going to work on this crackle stuff. Also wouldn't that muddy up the black and make everything look yellowy? I get what you're going for but it kinda seems like too much.
>>
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Looking for input and critique. Got 13 points to play with that are probably going to be melta bombs for the marines sergeant
>>
>>51413998

Fuck off azrael, or ill release the holotapes your orgies at the Rock on the imperial network
>>
>>51413802
Seems bright for those wide cracks. Maybe lava colors in between your prior one and this one. Also yeah, you need to matte it down. You could always just use dullcote though.
>>
>>51414019
meh, dreads are pretty much shit any way you slice it. you're paying 100+ points for like 3 whatever tier shots max on a single model, or a handful of power fist attacks. I just run them because having a giant robot looks cool in the overall army composition.
>>
How would you feel about giving mortars and tanks the ability to fire smoke shells and obscure LOS instead of firing normally?

Would be incredibly useful on the attack.
>>
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THIS BETTER NOT BE ALL THE DELDAR GET GW

I SWEAR TO CHRIST IF YOU SQUAT MY ARMY FOR THOSE PRISSY UPTIGHT BITCHES I'LL FUCKING LOSE MY SHIT
>>
>>51412909

Talos beat the shit out of M'Shen though
>>
>>51414095
So like, giving certain vehicle weapons the ability plop down a pieplate that gives a 5+ cover save to anyone in it? Or just counting it as total LoS block?

The former sounds like a pretty neat idea, and would be a nice way for tanks to support troops when there's no good targets in range. The latter might be a bit crazy, though.
>>
>>51414105

Through meme protagonist power and after Eldar had shot her full of shurikens. ADB also had a scene of Talos trying to grapple M'shen when she was escaping from the Haunter's palace, she threw him into wall, dodged boltrounds and walked off.
>>
>>51414095
B-but complexity makes the games take too long.

Unless i can play a 2500 point game in 2 hour's its bloat!
>>
So I finally managed to get a hold of this little guy here. Is it frowned upon to give him double ranged weapons? I was thinking of that big gun (Kai gun?) as well as the chainfist-melta. I'm not using him for gameplay, so...
>>
>>51414098
>THIS BETTER NOT BE ALL THE DELDAR GET

Get in what? Gathering Storm? Yeah this is probably all the Eldar are getting. I think it's cool that the central character in the Eldar story is a Wych though.
>>
>>51414158
Do what you cause a chaos marine is free. Post bits so I can feel bad about not having that cool of a csm lord?
>>
>>51413861
what do you mean by this
are you calling me /pol/?
>>
>>51414158
If you're not using him for gameplay, you can go for whatever you want.
>>
>>51413908
Then use plasma. Prefer to use does not mean only uses. Besides, plasma fires mini suns. Can't get much more fire than that.
>>
>>51414158
>finding an intact pack of that mini
I'm jealous.
If you're not using him in a game you can give him what you like. Two ranged weapons might look a little weird depending on how the rest of the army is equipped, though.
>>
>>51414098
I'm fine with it, so long as our new Dex brings back our ICs and makes us more like the Corsair from FW
My QC Kabal can't always lean on their Haem Coven to provide their Talosi
>>
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>>51413908
>>
>>51414128
I was thinking more just blocking LOS rather than cover saves. Or possibly allow the enemy to shoot at units with a penalty. I'm really not sure I just like the idea.

Would be nice to have a tanks support troops is my though. I was also thinking of a way to make imperial guard mortars worth taking. Like you could have one in a PCS and use it to help your men advance.
>>
>>51414197
>Talosi
>>
>>51414158
KAI GUN KAI GUN KAI GUN KAI GUN KAI GUN KAI GUN
seriously if you are using it for model purposes its a rare unique and vintage sort of item and one day it might come back, and if you do use it for gameplay then you can call it whatever you want.
seriously.
kai gun is the only true answer
>>
>>51414219
Is the plural of Talos, just Talos?
>>
>>51414158
>Kai gun?
That's a few editions ago IIRC
>>
>>51414201
Well, I was gauging it based off of the current Smoke Launchers on vehicles, which just give them a 5+ cover save in place of their shooting.

Blocking LoS would be a pretty powerful effect. Imagine a guard mortar squad just bubbling up a squad of assault terminators as they head across the board, for example.

I think just being able to blast a friendly unit and give them shrouded or create temporary areas of 5+ cover would already be a nice boost to their effectiveness.
>>
>>51414255
20 years almost
>>
>>51414236
Talos is a proper noun, so the plural is Talos. In any case a word ending -os plural isn't -osi.
>>
>>51412889

The End Times was an event for Warhammer Fantasy Battles. The Gathering Storm is an event for Warhammer 40,000. It is not the End Times event for Warhammer Fantasy Battles.

I'll believe it's not End Times when it's over.
>>
>>51413962

I'd be excited if I could run wyches as part of dark eldar, not some new faction made to sell units that aren't selling because they're bad.
>>
>>51414068
I was thinking the same thing, the yellow is a bit too bright. But I'm running out of tester bases for this junk. This one was Dark yellow base -> orange splotches -> brighter yellow over the bits where orange/dark yellow blended -> reddish centers for the orange spots -> whitish highlight on the brighter yellow spots.

I think I'm mostly happy with it. Smaller cracks, for sure, but beyond that I think it works. I tried a wash (I only have the old GW Yellow Ink) and it basically made everything look highlighter yellow, even after thinning it down a ton. So that was a wash. I'll just stick with my drybrushing I think.
>>
>>51414095
Skitarii Peltasts already have a one-use shot that gives a vehicle within 18" Shrouded til the end of next turn.
>>
>>51414268
The Forge World Secutarii Peltasts can do something similar - grant 5+ cover to a unit instead of shooting, superheavies need 2 Peltast units to shroud them. Works OK, but you might want to bump it up to a 4+ cover since it's a bit hard to justify not simply shooting the threatening unit most of the time.
>>
>>51414286
neat, thanks
>>
>>51414290
I think it's not the End Times. But I also think that all that means is the Galaxy isn't going to be swallowed by the Warp.

I wouldn't be surprised if they invade Terra and kill the Emperor. Maybe he is reborn as a true chaos god in the warp and fights alongside Ynnead against K/N/T/S or something.
>>
>>51414337
Well, I'd imagine the justification is when there's multiple threatening units.

I'd say a good call might be to have it give 5+ in the open or Stealth to them if they're already in terrain, so there's the possibility to get a 4+ in lighter cover. It should probably also only affect infantry, as spamming that on vehicles or MCs would be obnoxious.
>>
>>51414158
Kai Gun, for the old times sake.
>>
>>51414380
>spamming that on vehicles or MCs would be obnoxious.
The balance is that their other shots are also really great so losing the round of shooting hurts
>>
>>51414271
3rd Ed was the last time I saw it. I miss that thing. It was pretty rad.
>>
>>51414414
Yeah, but in the case of putting it on more standard vehicles, mortar teams, or the like, there would be more times when sacrificing that bit of shooting would be amazing in comparison to trying to plink away at whatever the threat was.

Having it be infantry only just makes sure there's less potential for abuse really.
>>
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>>51414175
Sure, here you go, pardon the crummy pic.
>>51414186
Yeah, but you know how people sperg out.
>>51414189
I really lucked out, I got it for 12£.
>>51414227
>>51414408
Will do!
>>
>>51414417
What did it do?
>>
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>>51414417
>>51414448
>daemon weapon,
so power weapon when there was no ap, +1d6 attacks before being a shooting weapon
>marine woodchipper.
24, s6, ap 3 assult 2
great fucking gun
even by today's standards
>>
>>51412221

>Teaser trailer released
>Gritty, dark and visceral, aesthetics absolutely perfectly matching source material
>Gameplay
>Flashy particle effects everywhere, cartoony as fuck, backflipping Terminators and now Nobz with EXPLOSIVE ARMOUR!

Never have I seen a trailer and gameplay more divorced than in this abomination.
>>
>>51414446
You totally need to give him that dragon-head gun.
>>
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Hey guys, red dark eldar guy here, decided on my first list. Hows this for a start for the army?
>>
>>51413116
It was going to become one but it collapsed on itself first
>>
>>51414499
Prettt badass count as for brand of skalathrax.
>>
>>51414488


Even starcraft 2 is more "darker" than League of DoW3 at this rate

really, how can relic fuck this game so bad....
>>
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Anyone has a pdf of Death Masque? I just want to properly read the fluff before Fracture of Biel-Tan.

I think it's not in any MEGA folder.
>>
>>51414475
Alpha Legion got a relic Bolter similar to that.

S5 AP2 Assault 2 or 3, I think.
>>
>>51412221
I've heard that the Relic's new "developers" are in fact so dirty-ass shitters, arab-equivalents, who barely know anything about the setting.

I've just watched the intros of the Dark Crusade. Feels good, man.
>>
>>51412889

Ah, so Age of the Emperor confirmed.

The finale of the narrative will be Abbadon's Crusade reaching Terra. After the biggest fight the galaxy has seen Abbadon reaches the Golden Throne and plunges his claw into the Emperor's corpse. Finally slain by the one weapon that could actually kill him, the Emperor dies, then is reborn. The psychic shockwave from his rebirth burns out across Terra, immolating every traitor and heretic on the planet.

In the wake of the return of the Emperor, the Astronomnicon burns a thousand times brighter, illuminating pathways through the Warp that make travel faster and safer. The tendrils of Leviathan that were reaching towards Terra are seared away, like a moth flying too close to a flame. Mankind enters a new millennium beset by foes on all side, but now with a fervent hope driving them forwards.
>>
>>51412889
>>51414644
I'm not sure if this is good news or not.
At least GW will finally fuck off the old setting with their bullshit.
>>
>>51414644
Fuck off with this goddamn pasta and Age of Emperor bullshit.
>>
>>51414511

It's a good start, I think you have the right idea. You gave the Archon a Huskblade, which implies you want to put him in combat; I would recommend you give him a retinue for protection, Incubi or a Court could do the trick.

If you don't have the models, put him with the warriors.

As you get more games you'll find that splinter cannons are not all that great for the points that you're paying. The Arena Champion is another place where you can save points.

Finally, don't go over your point limit.
>>
>>51414707

Come December you'll see I was right.
>>
>>51414446
That sorcerer is one of the older model's that has really aged nicely.
>>
>>51414707
The 40k threads are so much better with filters.
>>
>>51414644
>plunges his claw into the Emperor's corpse. Finally slain by the one weapon that could actually kill him
>his claw
>the one weapon that could kill him
>claw

It's Abaddon's sword that's made of Emperor-Killing material, the claw is just the symbol of Abaddon's daddy issues

>also pasta/8
>>
>>51414727
I wouldn't even be mad
>>
>>51414751
Psh... nothing personel emperor *unsheathes Drach'nyen
>>
>>51414861

You can't deny that wouldn't be completely in-line with how GW writes fluff these days.
>>
>>51414861
I think you mean, "Finally Horus, your False Reign over humanity has come to an end."
>>
Incoming tau post:
Considering everything going on and the coming tide of a huge event between the forces of chaos and the imperium of man. It feels like this is the perfect opportunity for races like necrons and tau to expand. Especially the tau. Maybe a 4th sphere expansion could be declared where they finally dig deep into the outer realms gaining a massive population making them more relevant to the lore rather than remaining an insignificant speck. I have read a bit of their lore and it feels like they are overdue on something like this despite a few major set backs like aun'va dying. Also allowing for more interesting exchanges in the fluff rather than your usual lsm or csm battles between each other. What do you guys think? I mean a 4th sphere expansion should be a swift and effective way to bolster the empire without much loss during these events and could set up an interesting future event too
>>
>>51412573
Becoming a Spacemarine is dangerous, most that go through the process die.
Biologicly women have a lower celing when it comes to physical development (musclemass etc) so they survive the process even less.

If the Chapters tried to transform just anyone and some of them worked i would agree with you but they try with the biggest and strongest and even among them most die.

That said there are a bunch of other female superhumans in the game that go more then even with Spacemarines in terms of power. The Vindicar Assasin beeng one of them.

Just because a Women cant physicly be one thing doesnt make it sexist, otherwise Men not beeng able to give birth would have to be considdered sexist :)
>>
>>51412905
In my opinion, you should focus on the foundations of your list at lower points values and right now that 5 man assault marine squad is not doing anything for your list. Which actually leads me to a question: how are you getting a drop pod for free for the assault marines when they have jump packs?

What I'd suggest is dropping the Assault squad and chaplain and swapping out the grav crusader squad for 2 5 man crusader squads in razorbacks with grav gun/grav cannon. This gives you 2 mobile fire bases, a good counter to other 3+ armies and you'll get all your models on the table turn one. From there I'd flesh things out a touch before adding on the skyhammer for higher points games. Hope this helps
>>
>>51414910
The third sphere basically just ended. A 4th sphere would have to follow the aftermath of gathering storm while the other factions are recovering for Chaos to be interesting in the slightest.
>>
>>51414940

Except you can't be sexist towards men.
>>
>>51414910
It'd be nice to see a Fourth Sphere that ends horribly because Chaos is worming its way into reality all over and the Tau aren't equipped to deal with a massive daemonic incursion.
>>
>>51414644
is this bait?
it's something sombady wrote yesterday
>>
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>>51414910
Quite hard for them to expand further at the moment since the Admech's firewall is currently blocking most of them off from the Third Sphere for the moment. The forces outside are going to attack a Forge World in March, though. And then probably get their shit pushed in by the old Mechanicum automata, but they try, bless 'em ;)

Also they'll run into Chaos, Necrons and all kinds of bullshit, currently they're hanging around fighting the civilisational equivalent of green slimes and kobolds in the starting town.
>>
>>51414910
Fucking tau fags :^)
but in all seriousness i think now is a bad time for any empire to really expand. With everything happening with chaos getting mixed up in any planet where the eye of terror might over take it is a bad idea. Also even if they were safe from chaos you still have nids and orks to worry about inb4 they out adapted the nids tho :^)
>>
Trying out Heralds of Ruin for the first time tomorrow, 250pts. Got a Minotaurs Space Marine list with an Argonauts theme.
Tactically, is there anything glaringly stupid?

Total: 249

Leader:
Sternguard Veteran Sergeant w/ Stalker Stormbolter, Armor of Alacrity – 49

Special:
Terminator w/ Tartaros Armor, 2 Lightning Claws, Teleporter – 45
Terminator w/ Cyclone Missile Launcher - 60

Core:
Group:
-Tactical Marine - 14
-Tactical Marine - 14
-Tactical Marine - 14
-Tactical Marine - 14
-Tactical Marine w/ Lascannon, Armorium Cherub– 39
>>
>>51414910

>4th sphere expansion

Well, with the Damoclese Gulf ablaze like it is, their route of expansion is significantly narrowed.

Not to mention they're about overdue for another violent WAAAGH! given they're surrounded by what seem to be substantial Ork empires.
>>
>>51414966
Yes you can. That's the dumbest thing I have ever heard. Sexism is favoring one sex over the other. Male is a sex. Ergo if you favor females over males you are sexist against males.
>>
>>51414886
>tfw horus was put in the throne
>tfw emperor was one who really died
>tfw horus is tortured for 10k years for his treachery
>abaddon ends up freeing him from his torment
That would be a crazy twist.
>>
>>51414910
>>51414960
>>51414969
Hmm...what if the Gathering Storm for Tau involves another commander splintering off like Farsight, only to end up leading a daemonic invasion or something? Basically just have Tau deal with their first ever real Chaos uprising.
>>
>>51415014
Nuh-uh, cause privilege means men always win, even the poorest white man is better of than a Dubai oil prince, unless he's gay.
>>
>>51414993

Yesterday? Pfft, I've written that at least three times now in different threads. It's an evolving pasta.

Considering throwing some stuff in next time about the Tau taking advantage of the newly becalmed Warp to trigger the 4th Sphere Expansion. Thanks >>51414910 !
>>
>>51415015
It's been a theory we have been kicking around at the FLGS, ever since we all noticed the phrase "Death to the False Emperor of Man" on the Chaos Space Marine Codex.
>>
>>51414966
>>51415014
>>51415032
Stop it, you twats.
>>
>>51415008
>overdue for another violent WAAAGH!
Nope. Orks leave Tau alone, because fighting Tau isn't "fun" for Orks

>look GW made the Tau/Ork tabletop match fluff
>>
>>51415057
>Came from Sevatar due to edge about Emp leaving "to become a God"
>AL say it because they're secretly loyalists
>>
>>51415063

Speaking as an Ork player, this is 100% accurate.
>>
>>51415058
Stop using female genitals as an insult you patriachist
>>
>>51415057
Death to the false emperor is also staple quote since the RT days.
Because Horus wanted to be Emperor, y'know.
>>
>>51413185
>spit promethium.
>drop the vox
>>
>>51415014
>Sexism is favoring one sex over the other.
actually that's discrimination
sexism is rooted in the term racism because the movement wanted to create a a term with the power of racism.
the problem is racism was an attribution to an ideology that assumed there was inheritant and major differences in the races, where there really wasn't.
There is however major differences in men in women at a biological level and term itself doesn't hold up.
the term they wanted was chauvinism, but because the English language has decayed so much with the language, and possibly because that term didn't have the emotional punch it was phased out for the catchier bigot and -ism.
Ironically too because bigot has little to do with race and everything to do with belief.
i've met people who call people bigots who were them selves a better description of bigot then the people they were accusing
>>
>>51415048
add somthing about orks, they need some love
>>
>>51415063
>Tau are such a boring faction that even Orks ignore them

Truly a cancer on the universe.
>>
>>51414446
>two Primus Medicae
I see what you did there you cheeky breeki
>>
>>51415150
I dont get it
>>
>>51415084
dick/twat/penisbreath/cuntwaffling assmuncher.
>>
>>51415132

Can't. I'm aiming for the pasta to be actually plausible.
>>
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>>51415109

GET THE FUCK OUT OF HERE WITH THIS SJW /POL/ BAIT SHIT!
>>
>>51415063

Nope, they still fight them.

In fact, Ghaz slapped around either Vior'la Sept for Farsight Enclaves before moving on to Octarius.

Also worth noting Ork space could be the only route left for an expansion beyond the Gulf.
>>
>>51415063
I think there are some cases of it. Farsight fights Orks pretty often, and the Orks certainly enjoy looting Tau stuff.

They need to have another war of Dakka where a bunch of Orks obsessed with guns invade Tau space and loot all their sweet tech.
>>
>>51415209
Was the multiplayer any fun for that game?
>>
>>51415220
The PC servers were absolute dogshit and ran frame by frame, otherwise it was really fun
>>
>>51415220

Far miles better than the Bullshit named Eternal Crusade

Unfortunately this new Relic team doesn't know 2 shits about porting the game from UE3 to UE4
>>
>>51415063
Look up War of Dakka, a war entirely fuelled by the great stuff Orks could loot, so more and more came rushing in .
>>
>>51415220
While it lasted/was functional, it was (at least on console). Good customization, lots of fun weapons.
>>
>>51415220

If you liked nade spam then yes
>>
>>51415209
>/pol/ shit
actually I'm thinking about language
I'm not providing a moral or political point and instead I'm examining the entomology of the term that was produced
>that's bait
In what world would that ever be bait?
I've had that though about the terminology and i just wanted to put it to words.
it's a part of the general atrophy of the English language.
Simply language has become soft, as our civilization has, mass produced terms, dead metaphors and the like. It's become imprecise, and vacantly emotional with trappings of scientific and Latinisms spread throughout to give an air of authority where non exist.
>>
>>51414910
Aren't the Tau located right between the Sautekh and Nihilakh Dynasty? If Imotekh gets of his ass, there wouldn't be a 4th sphere for long. except of course, if the Tyranids come knocking, or the Silent King has anything to say.
Or Commander Farshadowsunsight outsmarts the greatest strategist the galaxy has seen in 60 million years and that earthcaste dude builds the the mech that will pierce the tombworlds. I actually don't have a problem with Tau, I like the idea they had about a young, naive race that expands into the horrors of the galaxy, unaware of what awaits them, but the anime-tier bullshit sucks ass
>>
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>>51415319
>actually I'm thinking about language

well take it somewhere that cares about language you fucking faggot, this is a 40k thread. you are violating the board rules.
>>
So what is better to represent a traitor guard regiment? Bloody handed reaver(carapace and hotshots for vets) or master of the horde (bigger infatry squads in the platoon and they come back from the dead at 5+)?
>>
>>51414581
bump

I saw a link some days ago but it is dead now
>>
>>51415084
Stop you utter Cock... wait am i manspreading now?
>>
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tried building a DA list, what do you think?

Are Deathwing even viable in the current meta?
>>
tsun tsun GreyfaxXCelestine yuri fanart/fiction when?
>>
>>51415360
I thought you were a spastic until i looked at your embeded, jesus anon.
that's some good bait
>you are violating the board rules
Anon, I'm not posting pol, I'm not being racist or otherwise, the only thing you could get me for is off topic.

>>51415416
viability is not something i've really cared about myself and I don't spess so i don't know most of the effects of your codex but i don't believe this will totally effective.
you've got a lot of ap 2 in the meta and you've taken a termie force.

>>51415437
cancerous
>>
>>51415437
Can't be worse than Sherlock/One direction gay werewolf fanfics.
>>
>>51415363
both are good, you could just mix both
look at the bloodpact and the sons of sek both had elite units and hordes and a mix between the two.
generally though renegades start at horde and go up
>>
>>51415358
>Aren't the Tau located right between the Sautekh

The Sautekh Dynasty is gearing for war against the Realm of Ultramar. revenge for Damnos.
>>
>>51412160
>Fast
>Not a White Scars list

Try again, anon.
>>
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Have you ever seen literally anyone run a Brotherhood of Darkness army? Perhaps this can satisfy my desire for a hipster warband. Plus painting the yellow runes on their armor look cool.
>>
>>51415260
>>51415219

Well, since Big Mek Morgrok is still out there, that can be one of his next projects.

I think the Tau are also still wary of the Red Sun systems and the worlds within and Gurgit's Mek World which seems to be within Tau space.
>>
>>51412021
Does your friend know he's getting fucked with?
>>
>>51415484
nope, damn they look cool
>>
>>51412018
I'm glad you kept the axe. Are you using the black mace on the lord to smash into hordes and clear them out?
>>
>>51415489
!

Lootin a stormsurge, but orks bein ded kleva, putting arms on it, great big buzz-saws
>>
>>51415289
>implying it wasn't just lascannon sniping forever
>>
>>51415437
>"girls love is the purest form of romance and venerates the imperial creed"
-The Emperor of Mankind
>>
>>51415514

That would be a nice basis for a custom stompa.

Some Mek lost his walker busting up a stormsurge and took parts from both to make a new machine.
>>
>>51415463
I'd laugh if Gathering Storm 3 was Ultras getting wiped, and Cadia being rebuilt, with Biel'tan helping.

>Just as planned
>>
>>51415462
Yeah but I have to choose one, they give me the options that I listed.
>>
>play guard
>really enjoy it
>jack off to artillery
>REALLY like pie plates
>decide to start a lost and damned army
>get about $300 together to get started
>artillery carriages are $100s each
please tell me this isn't the best form of artillery for Lost and damned
otherwise does anyone know of any good third party alternatives
>>
>>51415580
You can turn some WWI/II artillery models into good 40k pieces with just some paint. Nearly everyone I've seen use artillery in R&H uses proxies for the arty for the same reason
>>
>>51414031
Anyone? Forgot to mention that MoK and VotLW are not included in the sheet since the free option doesn't exist for them on the list builder
>>
>>51415509
I'm taking the mace because of that and I figure I'm spending 40 points on lightning claw powerfist anyway so I should go with something to prevent me from getting screened.
Still not 100% about the exterminators though, I feel like two executioners and a dedicated anti air would do much better for me in exchange.
>>
>>51415484
Thats pretty much how i painted my first CSM, what the fuck
minus the runes, but seriously
>>
>>51415363
>Bloody handed reaver(carapace and hotshots for vets)

Traitor Militarium Tempestus Scions

>master of the horde (bigger infatry squads in the platoon and they come back from the dead at 5+)?

Rank and file Traitor Guardsmen

Do both. Or one. Either works
>>
>>51415580
Wyverns are the best artillery for LatD. They're even better than normal guard Wyverns. But they're self-propelled artillery of course. It seems like your fetish may be for towed artillery.
>>
>>51415628
I painted my first CSM with black ink and no primer
Layers and layers of black ink
>>
Thinking of running either an Armies of the Imperium force with the small add-on detachments from the Imperial Agents book.

Was thinking of bringing a GK Termi unit, DK, Deathwatch squad (with a Corvus), Scions, Inquisitors, and then maybe some Vanilla Marines.

Trying to get the majority of this in 1500. How fucked am I?

Also, full 10 man Scion teams or 5 mans to get more special weapons? They seem like pretty good heat seeking missiles.
>>
>>51415624
I don't think Hounds of Abaddon is worth it over the Chaos Warband.
>>
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>>51415484
>>51415503
indeed. not sure what colors to use for the red tho.

question for blood angels players probably: how do you highlight mephiston red? I think I'm gonna go:

>mephiston red
>carroburg crimson
>????
>last light highlight of trollslayer orange

but not sure what to use for the ???? color. I've seen a lot of tutorials use evil sunz scarlet in conjunction with mephiston red, but I'm not sure if that's typically considered a good edge highlight color. I saw duncan's video on blood angels but meh, too dark for what I'm going for. how much brighter is evil sunz than mephiston?/how do you paint it?
>>
>>51415580
You could probably manage it by doing some decent conversions. Just for example, a Basilisk is 50 bucks, and plopping down the top turret of it along with some wheels would give you something quite similar. And that's just with using a full price GW kit without even getting into separate discounted bits or 3rd party stuff.
>>
When are the Gathering of the storm 2 preorder are up?
>>
>>51415624
Really? I'm pretty sure they're both there.
>>
>>51415509
I disagree. Executioners are more subject to gets hot bad luck deaths and have 0 anti air, while twin-linked autocanon shots are pretty nice and have decent penetration power vs armored flyers. Not as much against FMC cuz they can take saves, but I'd at least favor the flexibility of the exterminators more than dedicated anti-air.
>>
>>51415692
https://youtu.be/g9HzqHVg1uE
>>
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>>51415437
>>51415529
pic related

>>51415463
>>51415557
Isn't Ultramar beset by the Tyranids, and to a much lesser extent the Tau? If Imotekh and his 80 Tombworlds come crashing, the Ultramarines will need a lot mroe of that Wardian Plot Armor.
>>
>>51415718

>>51415627
Lol whoops. See above.
>>
>>51415709
Early Feb.
>>
>>51415718
they also have the most flexibility of almost all of them.
you can tool them them however and they can reasonably fit that role
>>
>>51415628
I painted my first CSM the same way. I think people automatically associate "big evil guy in heavy armor" with the colors black and red via decades of media that had such villains, so it's a classic color scheme that people conjure up in their heads when they're new and think of something like "chaos space marines". black and red is vintage edgy. vampires, devils, all kinds of monsters have those colors.
>>
>>51415447
ty, I figured the storm shields might save me for a turn or two but I think you're right. Maybe I'll go full RW could be interesting
>>
Its a long shot, but does anyone have a pic for reference of size difference between Kroot and a Tzaangor?
>>
>>51415719
ya gotta read my whole post lad
>>
>>51415721
The Ultramarines outright defeated Behemoth at Ultramar.
>>
>>51415718
>>51415728
>>51415744
Odd because people seem to hate "milquetoast" exterminators.. Are Renegade wyverns auto include? Couldn't really find a place for them to fit in my list points wise.
>>
>>51415766
Pretty sure Tzaangor are about a head taller. They're closer to Necron size.
>>
So I know a lot of people recommend Battlescribe, and I'm not sure if this is an oversight for the program or for myself, but can you not use the FW unique chapter tactics with regular codex units on there? Why?
>>
>>51415675
>Also, full 10 man Scion teams or 5 mans to get more special weapons? They seem like pretty good heat seeking missiles.
5 man. Deep strike.
10 man made the DS riskier. And honestly 5 more S3 AP3 shots (almost) never pay off
>>
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>>51415552
>>
>>51415790
Then one might work perfect for a Shaper. Thank you
>>
>>51415775
It had help from various factions that thinned down Behemoth.
>>
>>51415770
Carroburg isn't going to do shit over Meshipton red. If you want to use that to try to shade you need to do it over a brighter basecoat like Evil Sunz Scarlet or even Wildrider Red.
>>
>>51412665
Can I get a source on this? I really want to learn more about the Fisters.
>>
>>51412109
I bought one immediately from a third party and got 20% off for bajillions of savings.
>>
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>>51415859
>I really want to learn more about the Fisters.

Track down a copy of Sentinels of Terra.
>>
>>51415903
Thought it was mainly rules and not much fluff so I ignored it, will do.
>>
>>51415651
already have 4 wyverns, i see LaD lists with 10-15 (lel) but i want friends

>>51415611
any suggestions?
>>
>>51415721
but what does the Emperor think about traps?
>>
>>51415819
Needs to be orkier. On a related note, would it help the orks or just become terrible?

>>51415775
Behemoth was weakened by Ork attacks, and still pushed to Macragge, wiped out the first company of the Ultramarines and it took them years to scour the remaining Tyranids off Macragge.
"Outright dedeating them" looks a bit different to me.
>>
>>51415819

Now that I look at the stormsurge it does kind of have the same posture as kans and dreads.
>>
>>51415956
The main gun is a multiple shot blast, so it wouldn't be affected by poorer ballistic skill. The D missiles become useless, and the rockets are marginally worse.

Better WS might help in case of a fight, as well as extra attacks from actual arms, but unless it was D strength then not too much.

Overall, I think losing the D missiles hurts it a lot, and the D shotgun wouldn't fare much better. It'd still be relatively cheap for a superheavy though, and wouldn't be prone to exploding.

>inb4 the looted Stormsurge is an open-topped walker.
>>
Trying to trade bits in NC is suffering. Is there a way to find folks, or am i just going to have to find a subreddit(and find out how to use reddit)?
>>
>>51416000
>cheap for a super heavy
>ignoring the fact that just making it orks will double its points cost like the stompa
>>
>>51415956
>just become terrible
This

>No markerlights means no D missiles
>BS2
>>
>>51415956

>Behemoth was weakened by Ork attacks

I didn't think the Star Krumpas gave the Tyranids much pause at Jagga.
>>
>>51415930
>wyverns
Are they auto include?
Can quad guns be a good substitute?
>>
>>51415925
Be warned, its not necessarily all good fluff. But there is a fair amount.
>>
>>51416000

What if the Orks got crazy with it or it and started bolting on more weapons?

Like swapping out the multiple missle system for four or six mek guns and a telly port blasta with significantly longer range?
>>
>>51416078
So... a new Stompa kit, one with more customization.

A... kustom stompa if you will
>>
>>51416125

You say that as if anything could ever replace the ramshackle, jurry-rigged sub-gargant that many know and love as the custom stompa.
>>
>>51416161
Anything plastic.
>>
>>51415484
Screw you anon. I just bought the paints for my Word Bearers and now I want to do these guys.
>>
>>51416078
Would the stompa even be good if it cost less?
>>
>>51416180

Well, I wouldn't be against a revitalized model.

Though I keep hearing in these threads that the Stompa never sold that well and that most of the ones being sold now are left over from the original production runs for apocalypse.
>>
>>51416196
yes
>>
>>51416039
Pretty much.
Reasonably close, although most people favor Wyverns as the shred and ignores cover tend to be better than S5.
>>
>>51416039
wyverns are absolutely pants on head retarded for what they do at their points cost, nothing can fill their niche of absolutely raping infantry as effectively
>>
>>51415857
but it does? source: that duncan video of how to paint blood angels, and my own experience painting red on other stuff
>>
>>51416196

Only if it was about as much as a knight after upgrades.
>>
>>51411983
I'm all guard. Love the everyman, and the flexibility of the army gives it so many different thematic options. I'll probably buy a whole extra army just to try a second theme. Their vehicles have a primitive but practical aspect to them, unlike the Tau who, when given all the technology in the world, elect to give it to an engineer too stupid to understand the words "Ground Pressure".
>>
>>51416211
S4 with shred is statistically better than S5 without shred unless of course you're shooting at AV11/T8 (don't do that)

plus ignores cover is dank as fuck
>>
>>51416234
You know what all that technology in the world includes?

Anti-grav
>>
>>51416237
and 4 twinlinked blasts, in squadrons
>>
>>51416211
>>51416217
>>51416237
Where can I fit wyverns in this list?
>>51412018

Don't I get alot more shots from quad launchers or no?
>>
>>51416258
whats everyones record for wounds done with a single wyvern squadron?

>mines 71
>>
>>51416186
reeeeeeeee I saw them first

also, you won't get to use your special traitor legion rules. unless, you know, you do counts-as, but that's lamer than having the actual legion match its rules
>>
>>51416253
>Power goes out in a moving Chimera?

It stops

>Power goes out in a moving Devilfish?

Everyone is fucking dead.
>>
>>51416270
now don't quote me on this because I'm just starting RaH myself, but i think if you bring an ordinance tyrant wyverns become non-compulsory troop options, which is why people can field an ass load of them in that army

>or just take two cads
>or just drop the lemon squadron
>>
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>>51415580
Do what this >>51415708 anon said and grab the artillery piece to put on a section that resembles the silhouette of the vehicle. Convert with extra models (traitors) to make it look like they have to move it, or use the Chimera chassis that comes with it, to move the gun. Same with the Wyvern.

Have you looked into the Vengeance Weapon Battery?

>>51415812
Ok, making sure. So far, everything fits, but I feel like it lacks direction...

>pic related
>>
>>51416318
You can only take field artillery (quad gun, heavy mortar) as non compulsory troops, the wyverns can be taken as elites.
>drop the lemon squadron
I feel like I need armor, badly

Just to clear the air, the wyvern is better than T7 3+ quad guns with extra crew?
>>
>>51416305
Because a Fish is more like a helicopter/APC crossover than the literal IFV that is the Chimera. They have different roles but the abstraction of the tabletop rules renders them basically the same thing.
>>
im starting to imagine that Gathering storm 4 will be Ghazkull finding the remaining prime orks and starting the ritual to summon gork and mork
>>
>>51416418
yes
the weapon is objectively better and T7 is immune to S3 while AV12 is immune to S5, with all the ap3 out there its doubtful you'll get a save, artillery is just nice because it can't explode
>>
>>51414286
The fact that it's a proper noun has nothing to do with it. The plural of John is Johns, and the plural of America is Americas. As far as I know there's no actual rule that determines when a word is its own plural (what do "fish" and "deer" have in common?), but I'd say either Talos or Taloses would be acceptable as the plural of Talos as long as you're consistent with it. I'd lean towards Taloses though, as it's similar to the accepted plural "sinuses".

As far as plurals ending in -i, it's only used for Latin loan words, typically ending in -us in their singular form. The plural of talus, for example, would be tali. It should also be noted that this doesn't change in words that have an "i" directly preceding the -us ending. That's why you get words like Skitarii, which would be the plural of skitarius. As I understand it, the correct Latin pronunciation of this is "uh-ee", rather than "ee-ee" or "ee-eye".
>>
>>51416186
>>51416296
hmmmm I just realized

>brotherhood of darkness has almost the same warband badge as the night lords
>their warship, the sightless godling, has been spotted aiding the night lords
>wiki and forums speculate they are night lords splinter faction

I guess they were probably an intended night lords successor that GW sorta just never went anywhere with, so I could probably get away with using the night lords transfer sheet decals for their warband badge, and using night lords traitor legion rules. Neat.
>>
>>51416517
Orks are long lived, but 8000 years is a stretch.
Even for a primeork.
>>
>>51416540
What's the sweet spot for wyverns? Two?
>>
So my groupchat friendos are nagging on how Warp Spiders aren't good. Any points to bring up about them?
>>
>>51416665
Can't fix stupid
>>
>>51416296
Jokes on you, I play Khorne Daemonkin anyways!

But they will be in WB colors.
>>
>>51416646
Full squad.
>>
>>51416646
two squads of two is enough to guarantee delete two units of most infantry squads per turn, a unit of three is usually overkill unless you're trying to kill really high toughness or 2+ saves or FNP saves

start qith a squad of two to see if they do work for you (hint, they will)
>>
I want to play War Convocation because I love the visual of it, but I don't want to make it overly cheesy.

Is there a way to play it at 1500 and not obliterate my Nurgle-daemon friend?
>>
How good is Heroes Path?
>>
>>51416665
>Deep Strike
>Battle Focus
>Fleet
>Jet Pack unit
>Warp jumps
>Flickerjump
>S6 guns that wound vs I with quasi-Rending
>sergeant upgrade has W2 and rerolls most Ld-based checks while alive so they never break
>cheap formation makes them BS5 on demand

Really any of these
>but some aren't Aeldari-aexclusivei
Warp Spiders turn an already good rule in to an absolutely fantastic one.
>>
>>51416686
This Tau player keeps on saying how he's not scared of them. Now personally my eldar list is a guardian battlehost and aspect hosts in which I run warp spiders yet he's not phased y them
>>
>>51416717
Why not use the Conclave Aqcuisatorius or whatever it's called? Uses basically the same units as a War Convo, doesn'T seem absolutely terrible and is definitely not cheese.
>>
>>51416726
This isn't /v/ or even SWgeneral
>>
>>51416751
Which book is this from?
>>
>>51416746
How is he not scared of them? They literally jump out of the way of shooting and wound against Initiative.

If he's not scared now, he'll learn.
>>
>>51416755
The Hero's path is a Harlequin formation.
>>
>>51416762
Here's what he said
"Ok so you move out of the way from one of my shooting attacks, and get behind some cover, what stops me from shooting at you with another unit that has range and line of sight"
>>
>>51416222
He uses Agrax to shade the Mephiston red. The Carroburg is only used in the drybrush mini where the drybrush has already significantly lightened the underlying color. It's primarily being used as a glaze to unify the colors there and even then the shading is weaker than in the layered mini. That's why I said you'd want to use a lighter shade of red if you're going to try to shade with Carroburg. Just doing Carroburg over Mephiston does a pitiful job in providing any contrast in the shading. You mostly just will get a deeper solid red color.
>>
Who here /regiment without a home planet/ ?
>>
>>51416757
Fall of Cadia
>>
>>51416817
Ah, I see it, thanks!

I don't mind not having the Knight, but now I need to see if I can work both some Kastelan Robots and Skitarii into a 1500 point list with this.
>>
>>51416708
>>51416709
Jesus christ where do I fit them in my list though? I'd have to drop the quad guns and a layer of void shield I'd be over 51 points. Drop an earthshaker? A Leman?
>>
>>51416801
Nothing, but the fact that he has to waste a unit's worth of shooting in hopes that you'll move somewhere that another unit can shoot them isn't exactly reliable.

I mean, how is it not helpful to just be able to say 'no' to one unit shooting every turn?
>>
>>51416801
>>51416665
play them with them a few times and they'll learn
>>
>>51416840
>>51416854
Christ. It's always a fucking Tau player aswel.
>>
>>51416909
just imagine what a couple full squads of BS5 warp spiders would do to a riptidewing, especially if they didn't have their shields up.

could fap to that imagery
>>
>>51416815
yo
>>
>>51416909
To be fair, Tau players care less with their ability to bring ignore LoS weapons ad jet around the board with suits that are nearly as mobile as the Spiders themselves.

Unless he plays a gunline, then he's full of shit.
>>
>>51416938
He is a token Tau Elitist. I try to go moderate with my Eldar but he just doesn't care and will argue against everything you have just so he can believe Tau are top dog. I might just fucking buy wraithknights and wraithguard just to milk his fucking tears
>>
>>51416815
My Regiment is supposed to have ties to both my Marines and my planned AdMech force, but I can't think up a good reason for it, so they have no planet.
>>
>>51416815
sup, will fight chaos for food and glory, or information on where my lord castellan went
>>
>>51416909
He might just be less impressed due to having lots of jetpacks of his own. He'll learn soon enough.

Really, there's not any harm in ignorance about how strong a unit is unless you're the one using it. If an Ork player doesn't get how a Riptide is powerful, then that only hurts himself until he realizes it.
>>
File: hot xenos on xenos action.jpg (128KB, 840x603px) Image search: [Google]
hot xenos on xenos action.jpg
128KB, 840x603px
>>51416938
Two squads will remove one Riptide a turn. Spider Host would rape Riptide Wing any day.
>>
>>51416971
I really don't know why tau attracts that kind of player

there was a guy at my LGS who would beat me with his tau because i was a newfag and he actually would cheat a little too i found out, and even though it wasn't even that good an army he would always say shit like

>wow these tau are so unbeatable
>you know my tau how never lost to anyone? how crazy is that?

six months later i played him with my guard and i actually knew what i was doing and tabled him turn 3 and he started talking about how it must be a fluke

>has anyone every met the "cool tau player" people keep saying is out there?
>>
>>51416999
It's his ignorance that gets me though
>>
>>51416971
Deploy the scatbikes.
>>
>>51417044
just can't beat stupid dude, either beat his ass over and over until it gets through to him or just do the tried and true method of just not playing with him and telling him to shut it when he brings it up
>>
>>51417042
>>has anyone every met the "cool tau player" people keep saying is out there?
Yeah, my sister's husband. It might be because he just likes to use Pathfinders, Fire Warriors and a lot of drones and nothing else, though.
>>
what are the chances the next edition of thread will be something about Tau and spiders?

>if dubs OP has to make it about how badass guard is instead
>>
File: khorne csm.png (737KB, 773x470px) Image search: [Google]
khorne csm.png
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>>51416803
one of my first models was a khornate csm with mephiston + carroburg. it's true that the contrast aint the greatest but it does at least shade the recesses okay and many other GW tutorials suggest using carroburg on mephiston
>>
>>51417051
I have 3. I thought they were a lil' too good. But I may again buy an Anti-Tau force just to make Tau players cry
>>
>>51417042
I strive to be one. Infantry and stealth suits all the way. It can actually be quite fun and tactical, and the lack of firepower compared to heavier suits means that using mobility is key to actually live long enough to kill things.
>>
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2MB, 2592x1936px
when you feel like it
>>51417133
>>51417133
>>51417133
>>
>>51417072
High because kek was not with you.

New
>>51417139
>>51417139
>>51417139
>>
>>51417147
>>51417151
RRRRREEEEEEEEEEEEEE GOOD JOB /40kg/
>>
>>51417151
goddamnit
>>
>>51417052
They just told me they're "just not feeling them" and they keep trying to come up with excuses to say how they can counter them. Here's two

"What if you get under a blast template and don;t get enough inches out of your 2d6 flicker jump. Then you're fucked"

"I can just use my normal infanty guns to turn you to much"
>>
>>51412607
The gene-seed only works on males
>>
>>51415580
Here you go.

Converting a longer barrel and other shit shouldn't be too hard.

http://victoriaminiatures.highwire.com/productsheavy-artillery?pagesize=12&page=1
>>
>>51414158
Depends, really none gaming models are do as you wish. But I have dual gun toting inquisitors and one for my alpha legion
Thread posts: 453
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