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/40kg/ Warhammer 40,000 General

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File: emmisaryhips.jpg (131KB, 732x900px) Image search: [Google]
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Aeldari hips edition

Past edition >>51360868

THIS IS THE FUCKING ROSTER CREATOR
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>(DEAD) Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.warhammer-community.com/2017/01/20/faqs-for-every-codex-live-now/
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Beware the stale memes!)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
>>51366855
Who is EgoQueenAlexis?
>>
DO NO RESPOND TO THE FIRST POST
HIDE THE FIRST POST
STARVE THE TRANNYPOSTER OF (YOU)S AND IT WILL EVENTUALLY LEAVE
>>
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Why is it that people take issue with the Stormsurges creation when the Tau actually have a good reason for creating and fielding it in the face of the more powerful foes they were beginning to encounter?

The only real oddity I find with it is the fact that a Manta is used to carry it when the Tau have far more capable ships for transporting such machines of war.
>>
3rd For Slaanesh
New boy is going to get eaten like any other buffet of Elder Souls
>>
>>51366940

They didn't have a good reason. The reason was because GW wanted to make money by selling giant overpowered robots, so they wrote fluff that said "Tau flyers didn't work so they made titans too". The original Tau fluff was they thought Titans were stupid and titan guns on flyers was way smarter and fit their fighting style.
>>
Imagine if they took the game in a good direction
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>>51366940

They could have simply made an up-gunned flyer. The Broadiside suit could no longer hold weapons larger than its current loadout, so they put the larger one on a Hammerhead. The next larger one was too big for ground tanks so they put it on the Tigershark. The next larger gun was too big for the Tigershark so they put it on....the Riptide and Stormsurge? Why the fuck did they make the Tigershark and Hammerhead then if they could just make mechs bigger than the Broadside?

The real reason GW even wrote that shit is because the titan-gun flyers were FW.
>>
>>51366966
>>51366940
Why didn't they just build a giant Tau tank at that rate, rather than a goofy-looking walker that looks like it could topple over anytime it fires its gun?

I mean, hell, Tau could have had their own version of a Terran Siege Tank with this. Replace the "Anchoring" mechanism with "Siege Mode" or something like that.
>>
>>51367008
That would have been actually cool and make sense. But it wouldn't have sold as many models like the Riptide and Stormsurge and Imperial Knight.
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>>51367008
its coming faggot, its coming.
>>
>>51366901
Wisdom
>>
>>51366966
>>51366997

But you have to admit the whole "flying gun" concept was kind of predictable and can fall apart if the enemy is planning for it.

Plus a Tigershark isn't exactly the hardest thing to shoot down.
>>
>>51366940
No, they don't. If you want spaceship weapons on a land unit in case Tigersharks can't show up to titan-hunt, put them on a tank or an artillery piece.

More key, the Stormsurge's titan killing ability isn't even related to the big gun it's the smaller d missiles that they could theoretically put on a modified Sky Ray.

The fact that they're also using a many a to carry it in means that they clearly have a many a they could stick the guns on to use as an anti-titan craft.

The Stormaurge flies in the face of all the previous fluff that said Tau found Titans impractical and favored mobility over stationary defense.
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>>51367058

You'd think the Tau would be able to into mobile skimmer artillery.
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>>51367058
That's why they had other things, like Hammerhead teams to plunk away from it at long range. Longstrike got a headshot on a Warhound once. Why not work off of an existing platform that's proven to work well?
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>>51367008

Stormsurge is literally a Terran Siege tank/Broadside in Riptide form.
>>
>>51367008

Maybe walkers and walking machines of war are better for mounting the more destructive weapons one can find in the 40k setting?

On 40k Battlefields, aren't the most destructive weapons ,not found on fortifications, usually found on Titans, Gargants and the like?

I don't recall any Super-Heavy tank being near about as powerful as Titan grade machines are.
>>
>>51366997
If Riptide and Stormsurge is big. What you say for Supremacy?
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>>51367127

For you.
>>
>>51367091

>That's why they had other things, like Hammerhead teams to plunk away from it at long range.

Wouldn't that be extremely costly given their target is likely well within striking distance to blow away said Hammerhead teams?

> Longstrike got a headshot on a Warhound once.

Do we know that was anything other than extreme luck? I haven't exactly heard of that being replicated since that particular incident.
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>>51367065

>favored mobility over stationary defense.

I thought they were reevaluating that in the face of their enemies counter-attacks in the Third Sphere of Expansion?
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>>51367008
>Tau get a massive tank
>MFW it's classified as a Monstrous Creature because the tank crew get inside suits which are inside the tank
>>
I want to make my first army. How are the space shark rules for fighting iron warriors and nids?
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>>51367179
Pretty great. Marines are a powerful codex, and you can turn nearly any unit into a makeshift melee machine by buying them cheap as fuck CCWs. Also, RAGE!
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>>51367167

The Megaptera Contingency Warship is classified as a Gargantuan Creature because the veteran Air Caste crew within can pilot the massive hovership so nimbly, that it dances as if it were the most graceful of battlesuits.

- Counts as Flyer against enemy shooting attacks.
- May fire at full effect while Jinking
- Vector Dancer
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>>51367145
>Wouldn't that be really costly?

It can be, and requires quite a few tanks. That's a good reason to try and make a more heavily armored and shielded tank with the even longer range D railguns, rather than something that stands out even more and only has 4 D missiles to try and do its job.

Seriously, the Stormaurge only fires 2 S 10 blasts unless it anchors, and 4 if it does. If there's only one titan, you can do the same job with 4 Hammerheads.

Also, Longstrike is a Tank Ace. It's very clearly skill, even if I was more luck that the opportunity arose.
>>
>>51367179
Look to here for inspiration
http://www.bolterandchainsword.com/topic/327601-malchys-white-faces-carcharodon-hh-raven-guard-hh-nl/
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>>51367160
Even if they were, it makes more sense to build giant Skimmer tanks that can be both defensive and mobile, alongside actual stationary defenses.
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>>51367179

Actual Space Shark player here. Any squad that activates all its melee bonuses will go berserk and forced to move towards the nearest enemy after every pile in. This means after raping something behind the corner of a building, your squad will most likely run out into the open like a bunch of dipshits to be shot to death.

You're also not allowed to use any allies or units like Inquisitors or Saint Celestine except as a Desperate Ally, which sucks. You also cannot ally non-Imperial armies at all. Even if the unit is in your primary detachment, like Belisarius Cawl, Inquisitor Greyfax, or Saint Celestine, if they are not Faction: Space Marines and Chapter Tactics: Carcharodons, they will be Desperate Allies and must stay 6" away or risk a suspicion test and will never be able to share bonuses, join squads, share spells, or share transports.

Carcharodons are a 100% dedication army. You must be 100% dedicated to only Carcharodons, and 100% dedicated to only assault (or run a shitty shooting army).
>>
>>51367115
>I don't recall any Super-Heavy tank being near about as powerful as Titan grade machines are.
shadowsword/stormblade/baneblades in general

Superheavy tank squadrons are titan killers, as are regular heavy tank (land raider/leman russ) squadrons. Game-wise they aren't as close, but that's largely because of abstractions/inconsistent rules.
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>>51367208

>That's a good reason to try and make a more heavily armored and shielded tank with the even longer range D railguns

Don't those usually fair very poorly against Titans?

Most of the time I've read about Baneblades or Shadow Swords attempting to tackle a Titan, they're destroyed in a quick and almost effortless fashion.
>>
https://www.youtube.com/watch?v=wTduo0voFws

More like HotHobbyMilf
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>>51367234
Well thanks for shitting on that idea anon
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>>51367336
Just do White Scars.
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>>51367319

Huh, this is actually a pretty good tutorial.
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>>51367303
Even if they do, the Tau have no reason to think so. They probably don't witness Shadowsword vs. Titan fights very often, and if they did they would probably figure it was caused by poorer construction of the tank rather than any subtle ' rule of cool' that makes titans effective.

The Tau should be working off of science and practicality.

Picture this, a skimmer tank, double the size of the hammerhead. Twin linked D railguns, 4 of those D missiles, extra side and rear armor, 6 hullpoints, and the front gun drones replaced with shield drones to give it a 5++ on that facing. Let it squadron with 2 normal Hammerheads.

There's your titan killer. Hammerheads get rid of void shields and help draw fire, D railguns finish it off while D missiles help supplement the barrage.
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>>51367319
how can mentally ill men even compete?
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>>51367350
Whys that?
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>>51367293
The big problem with AT in 40k is the game system favors "rapid-firing" midstrength weapons (Autocannons, High-Yield Missile Pods, etc), or Haywire/Grav for killing tanks, rather than weapons with smaller numbers of high-strength shots (Lascannons/Railguns/etc).

This is because it's mathematically far easier/more likely to get 3 glances/pens and kill a tank by HP depletion rather than getting a lucky Explode.

I've had some thoughts on how such a system could be fixed:
-Give all vehicles more HP. 3-5 HP for a Rhino or so, etc. (This bears playtesting.)
-Adjust vehicle damage modifiers from AP 3 onward, so AP 1 does +3 on the vehicle damage modifier table.
-Tank Hunters re-rolls vehicle damage results rather than to penetrate. Combine with Ordnance/Armorbane for nasty results. (Optionally, Demo Charges should be Armorbane too)
-Replace "Vehicle Destroyed" with "Massive Damage", meaning it immediately suffers an extra D3 HP loss.
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>>51367336
>Should I play this army I have done no research on?
>This is how they play
>Thanks for shitting on that idea
You are the worst kind of faggot on here. People help you and you say that shit? Fuck off.
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>>51367374

>The Tau should be working off of science and practicality.

Their new approach might be practical withing the realm of 40k.

> double the size of the hammerhead.

Wouldn't that be easy to hit too?

>There's your titan killer. Hammerheads get rid of void shields and help draw fire, D railguns finish it off while D missiles help supplement the barrage.

Won't they get blown away at once if they're in a squadron? Most pie plates I see the big boys chucking take out the target and whatever happens to be immediately near it.
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What's the best thing to use the 3 fast attack slots for dark eldar with
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>>51367435

I really like Haywire Scourges or 3 Reaver w/Blaster and Caltrops.
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>>51367435
>3 Fast Attack Slots
You mean 6 because Realspace Raiders, and it's Reaver Jetbikes. 6 dudes, 2 with Blasters & Caltrops.

I suppose you could take some Haywire Scourges if you really want to.
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>>51367436
>Sarcastically
So you are still going to collect it then? Or do you not even know how to use English?
>Implying everyone knows the context of your words
Please just leave, you are not wanted here.
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>>51367462
Probably, though they do sound like their tactics might be a bit harder for someone completely new to the game. Nobody else seems to be sperging out besides you, so I think I'll just stay and there is fuck all you can do about it.
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>>51367456

My only concern with Realspace Raiders is losing access to ObSec for a fairly minor benefit.
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>>51367434
>Won't they get blown away at once if they're in a squadron?
no? spacing, dude.
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>>51367435
Reavers are the best. Scourges and Razorwings also work.
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Rate my list. Give me feedback.
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>>51367475
DE are so fragile that they make poor use of ObSec.
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>>51366940

Tiger sharks are more upgunned, more mobile, more durable than a Stormsurge.

That justification kinda works for a Taunar, especially with the propaganda impact a true Titan has, but the Stormsurge is a failure in all aspects: Visual design, fluffiness and rules design (where it's powerful, but very ungracefully executed).
>>
>>51367475
>x6 fast attack slots
>a fairly minor benefit
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>>51367499

>Tiger sharks are more upgunned, more mobile, more durable than a Stormsurge.

But are easy to shoot down and aren't viable where heavy AA is expected.
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>>51367434
>Might be practical

If it is, they have no way of knowing. There's no reason to try something that's impractical for their beliefs, even if those beliefs are flawed.

>Easy to hit

Think length and width. Height is what makes things easier to hit. Another reason the Stormaurge isn't ideal.

>Die all at once

That's what the shield is for. The other hammerheads are more disposable in this sense. They're there as extra escorts and firepower. If they die due to some massive blast, then so would that Tau gun line Stormsurges love to stand in the middle of.

I'm not saying it's going to be some flawlesa titan killer. I'm saying that it'll be a viable land based option that makes sense to field alongside Tigersharks.
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>>51367517
stormsurges aren't either, as any mobile operation is going to require a manta escort to cart the thing around
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>>51367499
>>51366940


Oh, oh, and I almost for fucking got: Destroyer missiles are the true anti-Titan innovation.

You know where would be a better place to mount destroyer missiles?

On -literally any other seeker missile platform-.

A destroyer Skyray would be fuckin' terrifying, able to carry two more missiles, mark it's own targets, Skyfire if needed, and probably still cost less to field than a Stormsurge because it's just an upgrade to it's single use missiles.
>>
I haven't played in awhile how are Necrons fairing against Tau and Eldar?
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>>51367542

>stormsurges aren't either, as any mobile operation is going to require a manta escort to cart the thing around

Now that I do not understand.

The Tau had special landers set aside to deliver the Riptides to Argellan, rather than wasting a ship they could use to use to transport a Cadre or assist in orbital fighting.

I don't know why they wouldn't do the same for the Stormsurge.
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>>51367552
1st place cheese: Eldar
2nd place cheese: Tau
3rd place cheese: Necrons
honourable mention cheese: certain formations in Space marines
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>>51367552
At the competitive level, a skilled commander has a realistic chance of beating Eldar, but the odds aren't in their favor.

They are pretty even with Tau. Tau actually aren't that OP, just not fun to play against imo.
>>
Has anyone in 40K lore ever become uncorrupted or broken free from Chaos or been healed from it in some way?
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>>51366945
Damn right!
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>>51367589
>t. Marinefaggot who doesn't know about Daemons

>>51367552
Necrons are the gateway to the top-tier. Top-tier armies like Tau and Eldar can usually beat them, however.
>>
>>51366945
Imagine fight between Fulgrim/Zarakynel and avatar of Ynnead.
>>
>>51367592
No. However there have been those who sought redemption in death, such as a Chaos cultist remembering who he was and killing himself after realizing that he slew an imperial guardsman.
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>>51367589
>He doesn't know about Daemons
My sweet summer child...
>>
>>51367633
Word Bearers novel, right?
>>
It's best to consider the Stormsurge some meddling Etherial's pet project.

He didn't know enough technical stuff to know why he was giving his earth caste designers poor instructions, and they automatically considered them genius because Etherial.

And by the time it hit mass production it was too late to cover up. An Etherial had publically endorsed it, so the other Etherials had to back the stupid thing.

It'll be quietly phased out as soon as they can make something vaguely similar but more effective to call it redundant without contradicting themselves.
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>>51367495

I do pretty well with 4 ObSec Warrior Squads in Venoms. That amounts to 8 ObSec choices for a very minor cost.

>>51367505

Its solid but I far prefer ObSec to having extra FA - especially when I can just take two CADs and get 6 FA while still keeping ObSec.
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>>51367653

To be honest, it's probably better to have more than one way of dealing with a Titan on hand.

Demonstrates Tau adaptability to me that they aren't just relying on a single Flyer to do the job anymore.
>>
>>51367550
Yeah. Even if there was some justification that they required more a
Space or energy so a sky ray could only carry two, a pair would still be matching a Stormaurge for firepower.
>>
Is it cheesy to bring Coteaz with a Guard force?
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>>51367578
>I don't know why
that's basically the question you have to ask about everything with the stormsurge

>why not use a tank?
>why not use a plane?
>if long range AAA is an issue, why make a slow-ass walker that requires airlifting into battle by those same planes?

>>51367653
Thing is, they've been using that same excuse for EVERY stupid big suit.
>>
>>51367653
I could almost buy into that, like how the Stealth Suit armor from 3rd ed Tau was very obviously "Fire Warrior armor with Burst Cannons" before they got an updated model, or Broadsides were obviously Crisis Suits before they became "Rifleman" suits or so.

Honestly, if I were to ever do Tau (I'm not but that's another story), I would probably use them as a "counts as" army for Starcraft Terrans or something goofy like that. Vulture Piranhas, a Siege Tank Stormsurge or so...*shrug*.
>>
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>>51367489
This is better but switch out the autocannons for flamer on the drakes
Use squads of 6 MoN CSM with combimelta/meltagun so it takes 4 kills to get victory points, plagues are a bit overpriced.
>>
>>51367409

Once a roll to penetrate has been made require the shooting player to roll the application or higher for the weapon to remove a hullpoint. AP - is unable to harm vehicles.

So now your lascannons are significantly better than autocannon at killing vehicles

May need to reduce hullpoints
>>
>>51367596
Nah, the whole book is going to end in a stalemate with nothing really happening like the first one did. At most the dark city will be destroyed and the Eldar are forced to not hide like bitches for once.
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>>51367735
>May need to reduce hullpoints
>AP1 auto passes
nah, it'd probably be fine to keep them the same
>>
>>51367735
Application = ap

Ficking auto correct
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>>51367648
Correct!
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Screw this Aeldari shit, I just want to see what toys beep-boops will get from Imperial Armor 14.
>>
>>51367689

>>why not use a tank?

Maybe they're in capable of mounting the technology that gives the Stormsurge it's edge.

>>why not use a plane?

Their enemies probably already expect that and plan for it accordingly. A single tactic for handling something leads to predictability, which can lead to ruin.
>>
>>51367831
>in capable of mounting the technology
what technology? None of the weapons are significantly larger than the tank-mounted equivalents. It doesn't have the jet pack. Its only real benefit is standing stock still, which is something the tau hate doing on principle.
>>
>>51367477
Wounds against one vehicle in a squadron spread to other vehicles in the squadron should the first be destroyed. So if you get a pair of D-hits on one hammerhead and the first one rolls a 6 on the D-table, then the next D-shot hits the next hammerhead in addition to the explosion of the destroyed hammerhead. Like a squad of troops, this can be negated if the next tank in line has a cover save or is completely hidden from the firer's view.
>>
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>>51367592
In one of the official events years ago, one of the cards that's drawn between rounds featured a captain of a chaos vessel that reflects on his life, how empty he feels, the bonds he's under, and eventually comes to a realization as they set out for some Black Crusade. He asks for the Emperor's forgiveness and flies his ship into a sun to deny the crusade at least one ships worth of monsters - the rules of the card denied the chaos players one ship that round.

I wouldn't consider that canon though.

In a much more clear example, however, Luther repents as a champion of Chaos Undivided after striking down The Lion. Doing so has left him half-mad and useless, but for 10,000 years he has insisted that the Lion will eventually recover and absolve him of his sins.

In similar theme, certain Dark Angel chaplains are asserted to have made Fallen repent before they are slain. It is considered the highest achievement for a DA chaplain, and they have some little marker for how many times a chaplain has succeeded in it. Don't quote me on this, but IIRC, Asmodai is one of the most successful chaplains in this endeavor, having done something like 3 or 4 himself.

Oh, found it. Here we are, pic related. Apparently Asmodai is not the one I recall.
>>
>>51367735
At that rate, you might as well revert to using 5th ed damage rules, with glances being "damage table -2" or so. Which would make Gladius even better in the long run because 5e really favored "lots of cheap mech" over smaller numbers of heavy vehicles due to this.

I like the "More HP, but make it easier for AP 1-3 weapons to strip off more HP" approach as it feels simpler overall, and gives such weapons more chance against stuff like Scatter Lasers/Autocannons (which it should be...dedicated AT weapons shouldn't be less effective than general-purpose guns at killing tanks).
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>>51367884
Nope. Asmodai is number 3, iirc. There was one dude who got 8.
>>
>>51367831
>Their enemies probably already expect that and plan for it accordingly. A single tactic for handling something leads to predictability, which can lead to ruin.

Really, dude? And I guess the enemies who have been fighting Titans vs. Titans for 10,000+ years won't be ready to face your new Tau titan?
>>
>>51367909
Well, looks like I had Assy's number right. According to the pic I posted, the very most ever was Master Molocia, who had 10.
>>
>>51367831
>Maybe they're in capable of mounting the technology that gives the Stormsurge it's edge.

Explain to me that logic? I don't know if you've noticed, but most tanks are built the way they are to minimize profile, and weight while maximizing mobility and firepower. Walkers...are stupid constructions that focus all the weight of the vehicle into two large obvious targets called legs. Maximizing profile, minimizing the spread of load over the ground, making it more difficult to move strategically and generally more difficult to service because the primary weapon systems are FIVE STORIES OFF THE GROUND! Given that the Tau have skimmer technology this is especially inexcusable. An oversized hammerhead would be much more sensible.

If you can fit it on a Riptide, I guarantee it would fit better on a properly designed tank.
>>
>>51367963
> If you can fit it on a Riptide, I guarantee it would fit better on a properly designed tank.

Yeah, but have you considered that mechs are way cooler than tanks?
>>
>>51367993
they aren't, though
>>
>>51367873

>what technology?

Maybe that which the Stormsurge uses for power generation?

I remember the lore pointing out that it's power requirements are such that it has two reactors.

>>51367925

And they've been fighting Flyer vs Flyer for far longer.

Plus they'll likely be watching the skies for something like the Tigershark if they know that's the only way the Tau can neutralize a Titan class threat.
>>
>>51368010
>Maybe that which the Stormsurge uses for power generation?
There's nothing really stopping them from putting those same generators on a skimmer.
>>
>>51367993
Tanks can be pretty fucking awesome though. From Siege Tanks, Mammoth Tanks in Command & Conquer, Battletanx, the tanks from Hammer's Slammers...
>>
>>51367993
They're cool to anyone who doesn't understand how physics work.
>>
>>51367633
>>51367884
Thanks, that's an amazing post. I didn't know if Luther had been corrupted long enough for it to truly count.

I was running an RP and someone wanted to do a story about an aspiring champion of chaos being cured of his corruption through an elder god's intervention. Not sure if that can fly though.
>>
>51366705
>So anyone know a good way to make a flagpole to mount to the back of a bike for my Icon?

I used sprue from a finecast model. It's already rounded.
>>
>>51368010
Any Titan commander who isn't completely worthless would always be prepared for Titan on Titan combat though.
Plus it's not as if they can't focus on the sky and the ground at the same time given the strength of the autosenses on their machines.
>>
>>51368044
>tfw too smart to enjoy 40k
>>
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>>51368033
T95 a coolest Tank Destroyer
>>
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>mfw Wrathful Crusade with Celestine shoved 2 friends' toned-down-for-testing lists into the ground in a 3-player game with barely any losses
>mfw one got so salty he'll probably only let me use her in huge full meta games anymore

Well this went way worse than I anticipated in all the right ways. Will definitely have to talk this through with him again since I definitely want to keep using her and am convinced that I only managed to do so well was because it was a simple kill point game which I even lost point-wise since they just gutted Greyfax and got a 1 point lead that way.
>>
>>51368088
rather, just watching the horizon for planes will also warn them of any fatass walkers too

and unlike planes, stormsurges are slow and have no choice but to eat those turbolasers to the face
>>
>>51368044
So, Stormravens are cool planes, right?
>>
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is curious resemblance between the Arlequim Solitarie of rogue trader era (represent the Slaanesh dance) and the avatar of ynnead even have a gem in the belly
>>
Does Isha have shrines in her honor? What would one look like or be like?
>>
>>51368143
I bet they drew from it heavily for inspiration.
>>
>>51367831

I suppose Tigersharks came out at a time when Interceptor and anti-air wasn't around, so air would have mattered more than having an auxiliary plan.

Having a mount for that big gun on the ground keeps them safe from the AA that's prevalent in this edition. But shouldn't that have been a Hammerhead or similar grav-tank?
>>
>>51368010
>And they've been fighting Flyer vs Flyer for far longer.

Mars Titans existed before Terra was unified.
>>
>>51368088

>Plus it's not as if they can't focus on the sky and the ground at the same time given the strength of the autosenses on their machines.

But if they're fighting the Tau, they already know they're going to try and send a Tigershark, meaning they will have prepared for it long in advance.

>>51368126

>and unlike planes, stormsurges are slow and have no choice but to eat those turbolasers to the face

But wouldn't the aircraft in question likely eat the AA that will likely have been prepared for any such occurrence?

Plus, doesn't a Shield Generator mean the Stormsurge is likely to survive said Turbolaser?
>>
>>51368053
Afraid not mate, none of the gods are going to help someone out like that, and another example of a corrupted dude accepting his fate is a Fallen Angel who didn't realize he was in the future and thought the other Fallen Angels were traitors from the HH and helped hunt them down until he used Tzeentchian magic to save his life. When he was found by the DA, he was given a quick execution for his mostly innocent tale, as he was sentenced as guilty for using the powers of Chaos. I think that's how it goes, iirc.

>>51368095
How thick is that gun mantlet? It looks huge. Six inches?
>>
>>51368166

>But shouldn't that have been a Hammerhead or similar grav-tank?

Actually, the Tau are rolling out one of those too.

Adaptation at it's finest really.
>>
>>51367432
>the worst kind of faggot on here
No, those are the new listbuilder fans that won't even glance at a list without muh pretty pictures.
>>
>>51368135
Bleh. Don't even get me started on the Space Marine's Flying Potatoes. I personally assume the only thing keeping those things aloft are antigravity devices and prayers to the omnissiah.
>>
>>51368143
Perhaps the Ynnead avatar uses a solitarie to incarnate, as does the khaine avatar incarnate the biel-tan young prince

It seems pausible
>>
>>51368199
The mantlet on a T95 is a whole foot of steel.
>>
Anyone have a compilation of all the new psychic disciplines somewhere?
>>
>>51368199
I believe it was something like 30 centimeters. This machine would have been all but impenetrable to WWII-era kinetics from the front. But, uh, it's kinda slow. Like, 0.5 walking speed slow.
>>
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>>51368053
>about an aspiring champion of chaos being cured of his corruption through an elder god's intervention.

It could happen, of course said elder god is Tzeentch and ridding this champion of chaos blessings is just part of the plan and his soul is still going to be devoured after death. He just thinks he's free, make this the twist in your game.
>>
>>51368236
>>51368258
Holy crap that's thick.
>>
>>51368188
>But wouldn't the aircraft in question likely eat the AA that will likely have been prepared for any such occurrence?

The Tigershark is A) Far cheaper and B) Far more nimble. What I can't understand is why they don't mount the Ghostkeel's stealth systems on the thing and make it borderline untouchable.
>>
>>51368266

ahrimans a lucky son of a bitch

he gets to be free from the lord of changes mad schemes forever
>>
>>51368199
so if such a thing did happen it would mean he would be executed by the Imperium, but there are no benevolent gods in 40k, even if Isha was still free?

As in, the Gods in 40k don't at all act anything like the ones in Greek mythology where they at rare instances intervene in the life of a mortal?
>>
>>51368188
Are they? The Taros campaign was the first time they were fielded, and the Tigersharks there effectively knocked out a few of the titans they brought and forced the others into retreat because they couldn't keep up a good air defense.

A Stormsurge is for defending a specific point right? That means your enemy is coming to you, which means any anti-air defenses around the titan are going to be lighter and fewer in order to keep up with the offensive.

A Tigershark won't always need to do a full on death-star run just for a shot at the enemy Titan. It can hang behind the lines and take off to strike as they're coming into range.
>>
Do any of you have any cool stories from your games?

It's hard to paint an army when you don't have something to motivate you. I wanna get them painted, it feels like they're eternally WIP.
Always about there but not quite.
>>
>>51367200
>>
>>51368266
That sounds like an amazing idea. Works out in that Tzeentch is Nurgle's enemy. Maybe could trick the repenting nurgle marine into thinking he was actually cured by Isha through her leftover powers at some forgotten place of power for her, but in reality it was all fake.
>>
>>51368328
Intervening for a mortal is something that only happens if you're in the god's top 10 dudes. Heck, Khârn has only died once, and Khorne has sworn to never resurrect him again, and Khârn is his greatest (semi) mortal chanpion.

Lucius the Eternal, on the other hand, is Slaanesh's champion, and is restored to life every time he dies.

The one ting you have to remember is that 40k is truly a grim dark setting. The gods do not care. Your people do not care. To live under the Imperium is to live under the most horrible regime humanity has ever heard of. To live under Chaos is possibly even worse.
>>
>>51368296

>The Tigershark is

> A) Far cheaper

Do we know that for certain?

The Stormsurge may now be only slightly more expensive to produce than Tigershark that makes use of rail guns that are normally carried on Mantas.

The lore also mentioned they weren't abundant or that common.

B) Far more nimble.

I struggle to see that given how large they are.


>>51368336

Yes, but that was the Imperium's first encounter with one.

They've likely learned a thing or two since then and fully expect the Tau to send their Titan hunting aircraft.
>>
>>51368407
>implying non-Eldar know about Isha
Actually, do non-Eldar even know about Eldar gods?
>>
>>51368444
In old lore, there was story(on GW own site) where Inqusitor Horst was describing eldar gods history to Mechanicus Magos, he told him that Blackstone Fortresses was built by Vaul etc.
>>
An actual thematic way for Tau to defeat titans would have been with skimmers, flyers, and stealth suits that all carry some combinations of D missiles and actually good rail rifles, to bring down titans in a mobile crossfire of lethal weaponry.

All gigantic suits are basically the same.
>>
>>51368095
By the time it gets to the fight the war it's in would be over already
>>
>>51368419
damn, I wanted to do an RP about a daemonette falling in love with a lost space marine captain over time, the two of them escaping and traveling the stars together for the rest of their lives
>>
>>51368432
It's an aircraft, and the stormsurge is a walker. Given that thing's massive weight and high center of gravity, I'm pretty sure EVERYTHINGS more nimble than a stormsurge.

Like, really think what would happen if the pilot tried to make a sharp turn at anything faster than: The very soil he steps on would fail to provide enough Normal Force and he'd go sliding 100 meters sideways, assuming he bent the thing down and leaned against the turn so the high center of gravity doesn't see him falling over and wrecking an arm.
>>
>>51368525
Daemonettes have autonomy. The servants of a chaos god can take an interest in you even if the god doesn't give a shit.

The story is still kind of stupid though.
>>
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>>51368525
>>
>>51368444
No reason why a Nurgle marine wouldnt know about the pantheon of his god, maybe he fucking hates Eldar and goes around rubbing their faces in that shitty fact.
>>
>>51366855
Just letting you know you don't need the warhammer-community link, Game Workshop has updated their errata page.
>>
>>51368432
You fail to see how a Fighter jet is more nimble than the armless wonder?

It's also only sensible that the Tigershark is cheaper. It's making use of things they already had, while the Stormsurge had to be designed entirely from the ground up. It needs a much larger power source to fuel all of it's walking and systems and guns, and heavier materials in order to actually withstand such heavy firepower.

There's still no reason to not try and continue using those. Even if a ground-based alternative is absolutely critical due to the threat of anti-air, there are 0 reasons to use a battlesuit instead of a tank.

I mean, just look at the current alternatives they had.

They had the Riptide, which is close to Knight size, but not as durable, and not easy to mass produce. They already had problems making a battlesuit that size.

The Hammerhead is something they've had in production for a long while, is cheaper and easier to make, and while not as durable, boasts a railgun stronger than the Riptide's, while being more capable of using terrain to hide itself from the titan's threatening guns.

If you were to make a titan killer based on these, would you go with A) the expensive, hard to make battlesuit that's already pushing the upper limits of what you can do, or B) the smaller, cheaper tank that still has a lot of potential for development.
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New Imperial Guard player, what should I put on my Leman Russ Battle Tank front sponson, and side sponsons? I'm thinking about doing a heavy flamer on front, then heavy bolters on each side.
>>
>>51368419
Isn't lucius only resurrected if whoever killed him enjoys it tho?

He'd be fucked against crons or nids
>>
>>51368044

Doesn't 40k regularly employ technology that treats physics like it's a chump?
>>
>>51368535

Pretty much all Tau suits have anti-grav tech built in.

On more nimble suits like Ghost, Stealth, Crisis, and Hazard, it makes them mobile. Riptide as well because those wings on the back are huge. We can assume every other walker has stabilizers of some sort to just keep them balanced, or some advanced computer tech to keep the suits up.
>>
>>51368592
Depends what Russ you want.

Generally baseline Battle Cannon tanks shouldn't run sponsons, since the Ordnance cannon makes them snap-shoot their other weapons.
>>
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>TFW I work shifts so can never regularly attend game nights and make bros
>TFW I have thousands of dollars worth of warhammer and a full gaming room but no one to play with
>TFW tabletop simulator and lack of gaming friends is sapping your motivation to paint more
>TFW I will never meet a 40k gamer who isn't autistic and will just get on board with drinking beer and rolling dice.

Why the hell is it so hard to meet people who play 40k?
>>
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>>51368143
>even have a gem in the belly
All Harlequins have that belt.
>>
>>51368584

>B) the smaller, cheaper tank that still has a lot of potential for development.

They may have also went with what saves lives in the long run.

A Stormsurge could possibly do the job with less damage and less severe causalities than a shoal of Hammerheads.
>>
>>51368592
If you're running LRBT just go heavy bolter in front and no sponsoons. If I was to make my first LR again I'd probably not choose the battletank though. The scattering is just aids.
>>
>>51368649
>Missing the point this hard

The point is not to use a Shoal of hammerheads. The point is that rather than designing the Stormsurge to try and do the job of multiple Riptides, they should have designed a tank to do the job of multiple hammerheads.
>>
>>51368592
>Leman Russ Battle Tank

Nothing.

For Executioners you take nothing or plasma cannons for maximum nuclear carnage.

For Exterminators you take Multi-Meltas or Heavy Bolters, both boost a strength of the tank so it can rip vehicles or infantry better.

Punishers/Eradicators you take Heavy Bolters, more anti-infantry and while Heavy Flamers sound good you are turbo fucked if you're within flamer range of a unit.

Vanquishers want Multi-Meltas though they're out-ranged by the main gun, a hull lascannon is better imo.

Demolishers and Battle Tanks want nothing for their guns are big enough.
>>
>>51368656
>scattering is just aids

What non-scattering alternatives do you suppose anon take? Exterminator? Punisher? Annihilator?
>>
>>51368594
He's supposed to, but iirc, he's been resurrected anyways.
>>
>>51368143
So is this thing a chick or what
I mean that is pretty sure a titty
>>
>>51368661

>they should have designed a tank to do the job of multiple hammerheads.

How do we know that designing any such tank wouldn't be more expensive than the Stormsurge by the time they found a workable design?
>>
>>51368592
If you want to add sponsons to an ordinance, then go triple flamer. I know that sounds strange as you can't fire the flamers after firing the ordinance but trust me: It'll save your bacon if your fighting melee-oriented AT.

Otherwise follow typical /tg/ advice and give it the bolter-and-no-sponsons treatment.
>>
>>51366855
for a minute I thought that was the head for the new tau battlesuit
>>
>>51368594
I remember story about Lucius fighting Iron Hands
Iron Hands clan champion after long duel slew Lucius(or Lucius let him kill himself) IH took luciu's sword and whip as throphy. Later IH ship arrived on Medusa, but crew give no sign of life. Everyone on this ship(IH marines, chapter servs) has been slew by precision sword cuts during warp travel. Iron Council recover a video of Lucius possesed champion first cutting his own face, painting his armour in sick colours and then killing everyone with lucius's sword and after this take rescue pod and escape to the warp.
>>
>>51368731
>It'll save your bacon if your fighting melee-oriented AT.
It won't. Vehicles cannot fire Overwatch unless they're Walkers (not Super-heavy Walkers, though) or have a rule/wargear that lets them do so.
>>
>>51368687
I think it might be better to think what role the LR will play in your list.

Remove mass infantry, maybe some air?
Punisher.

Remove tank?
Vanquisher

Remove heavy infantry and light vehicles?
Exterminator

Personal opinion though, just do what you like!
>>
>>51366855
How is Eldar race dying out with girls like that?
>>
>>51368704
>a chick or what
Yes. Just like the other eldarspawn.
>>
>>51368641

It's their Flipbelt, the anti-grav belt they use to bounce around like crazy clowns.
>>
>>51368725
We don't, because we don't have access to the Tau Ministry of Defense Quarterly Budget.

Let me see if I can't hammer this point over your head a bit more

>Faction uses mobility
>Uses jetpacks, skimmers, and planes to add to that mobility
>Biggest battlesuit uses an experimental space-ship engine prone to overheating to even stay mobile
>Come across giant enemy robots
>Most success at killing them has been with aircraft, spaceships, and tanks
>Instead of trying to improve on their tanks for situations where spaceships and aircraft aren't available, they try and build an even bigger mech than the biggest one they built, sacrificing all the mobility in the process

Do you see where the flaw in this thinking is? Name one reason the Tau would have thought to build their own titan (which old fluff called out them seeing as a dumb idea) instead of making a bigger tank.
>>
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>>51368778

They have sex less often than you do
>>
>>51368778
Safe passage does not ensure fecundity.
>>
So I've got 170 points left in the following list and I'm not sure where to spend them. List is as follows:

Eldar CAD
>Farseer - Skyrunner
>Autarch - Fusion Gun
>3x Wind Riders - 3x Scatter Lasers
>3x Wind Riders - 3x Scatter Lasers
>6x Fire Dragons
>Wraithknight - Glaive and Shield

Dark Eldar CAD
>Archon - Blaster, Shadowfield, Web Way Portal
>5x Warriors - Blaster, Venom w/Dual Splinter Cannons
>5x Warriors - Blaster, Venom w/Dual Splinter Cannons
>5x Warriors - Blaster, Venom w/Dual Splinter Cannons
>5x Warriors - Blaster, Venom w/Dual Splinter Cannons
>3x Reavers - Blaster, Caltrops
>3x Reavers - Blaster, Caltrops
>5x Scourges - 4x Haywire Blasters
>>
>>51368778
No soulstones means no soul protection for the baby.

That's why they're dying, since if they run out of stones they can't guarantee the protection of their children's souls, and soulstones aren't recyclable.
>>
>>51368804

>Name one reason the Tau would have thought to build their own titan (which old fluff called out them seeing as a dumb idea) instead of making a bigger tank.

Maybe they found a reason why the tank wasn't as viable at first.

Or maybe they just wanted more than one way of handling a Titan class threat given they're apparently rolling out a Super-Heavy Tank sometime in the future.

These projects could have been commenced at the same time, but the Stormsurge was completed before the other.
>>
>>51368852
Are your HQs going to be teaming up to form some kind of precision AT superfriends deathstar? If not, put the Dragons in a transport and the Autarch on a bike, then tack on some random gubbins to make up the last 20 or so points.

Alternatively, you could add some kind of AA, since you're entirely reliant on your small number of scatbike squads for it right now.
>>
>>51368725
Because sticking those massive-ass railguns on a tank requires far fewer stabilization systems, far fewer maintenance issues, far less training, and far less material than that giant-ass armless hobo-robot you call a titan.

>How do I drive this new anti-titan tank?
Like a big hammerhead
>How do I use the guns?
Exactly like a big hammerhead railgun
>How do I keep it in good repair?
It's just a hammerhead but bigger with more grav-plates. No moving parts, so we only need to replace what gets damaged with occasional check-ups to each plate. When it's time to reload the ammo store just power down the grav systems and insert new rounds into this ammo storage hatch.
>What if I get into trouble or the support units die?
Turboboost backwards while keeping your front armor forwards. You'll outrun anything that isn't an aircraft or skimmer.


Compared to:
>How do I drive this new titan?
Ok, you'll need to avoid patches of soft ground or the entire thing will fall over. Don't move faster than a walk because unlike other suits this thing's knees will snap from too much stress if your not careful. Remember this thing has a lot more inertia so tight turns will land you face-first on the ground.
>What's maintenance?
Bring it back after every 500 miles so we can replace the knee, ankle, and torso stabilization servos. We'll also need to reload the ammo systems which requires you to bring the suit into a crouch which is very difficult without any arms. Then we'll bring the crane over and start servicing the rocket-arms. Should take about a day.
>What if I get into trouble or my support units die?
Don't get into trouble.
>>
>>51368808
>Eldar have negative amounts of sex
>random Eldar just get unbirthed from existence

This explains why they are a dying race.
>>
>>51368897

Just stop responding to the Taufag. Literally every single response he has is retarded and he has yet to refute any of the dozens of logical and factual arguments presented.
>>
>>51368890

Yeah the Autarch and Archon join the Dragons as a laser destroyer of sorts. The Farseer just hangs out with Wind Riders. I might toss in an Eldar flyer (since my Dark Eldar FA slots are full).
>>
>>51368808
>implying I have sex

lol
>>
>>51368897

>sticking those massive-ass railguns on a tank

That could have had issues related to power consumption that made it hazardous to do so.
>>
>>51368491
>All gigantic suits are basically the same.

Yeah, because they're all designed and built by the same guy.
>>
>>51368918

>logical

Can be defined and re-defined in a heart beat in 40k.
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>>51366855

> That bust.
>>
>>51368921
A Crimson Hunter Exarch is about 160 points iirc. It's the air superiority flyer your list would get a decent level of mileage out of. It absolutely hates Interceptor, but the rest of your force is mobile and/or deep striking and stands a good chance of eliminating ground-based AA threats before it comes in, and you have the Autarch to try to control when it comes in anyway.
>>
>>51368746
What I mean is you got 6" plus the 8" flamer template. Given that max charge range is for a turn is 5" movement +2D6 charge the enemy is unlikely to try to charge from outside the flamer range and instead will go for another D6 run. So you have an excellent opportunity to suprise-counterattack on your turn with 3 Strength 5 AP4 templates. I did this to a skitarrii player with incoming Hastati and the result was nearly a squad-wipe.

It's just an option, if you got 10 points to kill.
>>
>>51368921
>>51368890

Yeah I fit a Crimson Hunter Exarch in and hit 1840, toss a gubbin or two around and hit 1850 on the nose.
>>
>>51367884
>torturing guys until they give in just so you can earn your pearls
So chaplains are basically women..
>>
>>51368897
Don't forget the fact that the Stormsurge requires both a Battlesuit veteran and a Hammerhead veteran to team up to pilot it. Rather than putting those skills to use on two separate units, they're forcing them to work together on something neither is accustomed to.

>>51368885
>Maybe they found a reason why the tank wasn't as viable at first.

Then I'm sure you won't have trouble giving an example.

>Or maybe they just wanted more than one way of handling a Titan class threat

You mean like a Tigershark, Manta, or the current Hammerhead Shoals? I would still like a source on this rumoured superheavy tank.

I don't see how they would have completed the Stormsurge first. The superheavy hammerhead is far less of a drastic change from the current Tau skimmers, while the Stormsurge is mixing together a Riptide and Broadside while trying to remove the weaknesses of both and scale them into something larger.
>>
>>51368963
>>51368968

Same page it it seems - plus I do really like the model as well so that's a bonus.
>>
>>51368931
They stuck them on an aircraft just fine, and a Tank can carry a lot more power supply than an aircraft.

Speaking of issues related to power consumption, remember how the other large suit next to the Stormsurge can randomly overheat and damage itself? How is that a better starting point if you're looking to avoid hazards related to increased power consumption?
>>
>>51368931
This is a vague and unsubstantiable answer. What power problems could the tank have that the stormsurge does not? What stops the Tau from mounting the same power plant the stormsurge uses in a large tank?
>>
>>51368639
what country you in
>>
Working on getting my Necrons off the ground.

HQ
Command Barge = 135

Troops
Warriors X10 = 130
Warriors X10 = 130
Ghost Ark = 105
Ghost Ark = 105

Heavy
Stalker = 125
Stalker = 125

Total = 855

What should I fill the last 145 points with?
>>
>>51368967
>5" movement

DAMMIT I MEANT SIX! SIIIIIX!
>>
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Are there any kawaii stug like tanks in 40k?

I just wanna have a kawaii td rolling around the battle with its low profile and cheeky penetrator
>>
>>51368348
Played a game recently that left a stealth suit and space marine locked in 3 rounds of combat. A landspeeder that would not die, and the bravest breacher I've ever seen.

I like the games that end in pyrrhic victory. Win or lose I feel like both sides were well matched. I try really hard to avoid bullshit lists. I play for the fun of it. I play an aggressive farsight enclave list with no riptide or storm surge, even though I own both.

I got all my alpha male needs from the military, no need to bring it to the board.

And I'm a Tau player. We're not all after cheese lists and power gaming.
>>
>>51368971

>Then I'm sure you won't have trouble giving an example.

Could be a reason that has yet to be explained or that has not been forthcoming.


> You mean like a Tigershark, Manta, or the current Hammerhead Shoals?

Which were evidently not sufficient as mentioned in the lore.

In fact, in the case of the Manta, they state that it's questionable if a Manta could defeat a Titan and, if it should be victorious, that it would be in any serious position to continue it's duties as a transport craft (don't ask me how it'd sustain that kind of damage against a Titan).

Manta might also be vulnerable in other ways as they mention some Land Speeders chasing one away during the Imperial evacuation of Taros.


> I would still like a source on this rumoured superheavy tank.

It was apparently mentioned at the same Forgeworld Open Day where they revealed the Chaos Knights. They mentioned a "Tau super-heavy ground unit that isn't a flyer".

There are also rumors floating about of one being released in time for the Fires of Cyraexus or whatever it's called.


>The superheavy hammerhead is far less of a drastic change from the current Tau skimmers

Maybe it incorporates new technology and experimental systems that required more testing before they were deemed adequate for the task?

Like, say, incorporating a Shield Generator similar to the one found on the Supermacy armor or something of the like.
>>
>>51369112
Macharius, maybe? ish?

The Vulcan has stubby guns.
>>
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>>51369112
There's the Destroyer Tank Hunter.
>>
>>51369127
>They mentioned a "Tau super-heavy ground unit that isn't a flyer".

Didn't that end up being the Tau'nar?
>>
>>51369112

Kawaii doesn't seem to be a thing for tanks in 40k. There is, however, the Malcador or Macharius, some Leman Russ chassis variants, and a few Forge World tanks that might fit the bill.

As an AdMech player, I'd say Onager crab tank, though that's a walking crab tank, not a tracked tank.
>>
>>51369112

Maybe the space marine Vindicator.
>>
>>51369169
Oh, and the Valdor
>>
>>51368999

>Speaking of issues related to power consumption, remember how the other large suit next to the Stormsurge can randomly overheat and damage itself? How is that a better starting point if you're looking to avoid hazards related to increased power consumption?

Well it's a pretty good starting point for improvement, as the Stormsurge doesn't have the problems the Riptides had with that.
>>
Tell me about the games you've been playing anons!

A friend and I played in a doubles tournament over the weekend, 1000 points each (combined 2000), him playing Deldar and myself playing orks.

First game was against Skitarii and a turn 2 deploy ravenwing army with the jetbike guy. The combined fire from my orks and my buddys deldar managed to destroy a crabtank and some other units, but unfortuntely we got completely wiped when the ravenwing turned up. Highlight of the game was probably a lone tech priest wiping a squad of 8ish tankbustas on the charge.

Second game was against a Deathwatch/Eldar combo, similar to the first game in that, our combined fire was directed at the eldar for about 2 turns and then turn 3 a squad of deathwatch dropped out of a corvus and cleaned up our forces. The eldar player was really cool, he brought lots of different warrior aspects and an avatar of Khaine which was really cool to see in action.

Third game was much less interesting for myeslf. It was the first game we went second and it felt pretty bad. It was a Deathwatch/Imperial Guard team and about 600 points of my army got wiped turn 1. My lootas took 36 hits from a wyvern, and then two drop pods landed next to my MANz squad and they unleashed the frag cannons on my trukk. I got tabled pretty quick and my Deldar buddy didn't take a scratch of damage till turn 3. Highlight was my trukk exploding then killing 7 Deathwatch marines.

We lost all 3 games but everyone we played against was a good sport about it all and I enjoyed myself.
>>
Hey guys, wondering what the best discipline for a ML3 GK Libby would be if I was running him with a termie squad.
I thought Santic might be a waste because the termies know their most useful powers in it already but gateway of infinity would be really helpful.

To be honest I haven't kept up with the new disciplines and was wondering if anyone could help out?
>>
>>51368999
I remember some fluff early on saying that the stormsurges had better shielding on the reactor and was basically in a constant state of novacharge.

No reason they couldn't do that on a tank or flyer, though, sure.
>>
>>51369240
Biomancy is always good. At worst, you have free AP 2 shooting.
>>
>>51369171

>Didn't that end up being the Tau'nar?

That's the same thing I assumed.

But I keep hearing people mention there is also a tank coming out for the next Forgeworld book featuring Tau vs the Mechanicus.

I hope it's true. I'd like to see what kind of tank the Tau could make.
>>
>>51369238
>The Riptide was a good starting point because they fixed the problem on the Stormsurge

You're going about this backwards. You can't justify using the Riptide as a starting point by using the finished product. How did those Tau engineers justify using an already unstable design as the template for an even bigger one to their superiors?
>>
>>51369281
I'd have liked to see it to begin with, though it feels odd that they haven't shown it off at all yet if that's the case.

Still, I hope they make one, and that it sells well so they don't keep making massive battlesuits.
>>
>>51369271
Does Iron Arm stack with Hammer Hand? That would be fucking insane for a s9 at initiative ap3 attacks...
Jeez

Hmm yeah this seems rediculously good, Zach here, thanks man.
>>
>>51369281
There are some defunct rules for a Swordfish superheavy skimmer.

>>51369289
see >>51369245

>>51369127
>Like, say, incorporating a Shield Generator similar to the one found on the Supermacy armor or something of the like.
Forgeworld Tau has some nifty tech, like shield generators that also reduce light/act as stealth fields
>>
>>51369289
Because its a fucking option to overcharge the reactor, you freaking Mary. Have you never driven a car? Overclocked a machine? If you have to overcharge something for a desired effect, the next version you need to build, either bigger or better, to run that peak safely
>>
>>51369289
>Hey guys, remember when we made that randomly exploding mech suit? I bet if we make it BIGGER, with MORE REACTORS than the issue will resolve itself!

This is techpriest logic right here. This is basically what gave birth to the "discovery" of the Mecharius Omega. And the Tau are supposed to be the sane ones.
>>
>>51366855
Im playing DH2.0 core. No expacs or other books allowed.

I just lost my arm and the DM said with all certainty, that the best I'll get is a poor quality robot arm. That's fine.

I'm currently using chainsword + shield to fight. Losing my right arm was my "sword" arm so to speak. My plan was to buy ambidextrous and just fight sword in left real hand, and use my poor quality robot hand to block, since it should no longer inhib me.

Reading the book, it doesnt say anything about main hand/off hand and I think can just switch hands without spending points and get the desired effect. I know it's up to the DM, but I'd like some ideas on how this can work.


Also, should I maybe ditch the shield, get ambi and two weapon fighting and just go down a berserker path?
>>
>>51369385
wrong general friendo
>>
>>51369363
> Nah it's alright because our suit will be so seamlessly made that they can only possibly take 1 of say 4 wounds? And the pilot doesn't have to care about his suit failing because we can pump him with drugs...
>>
>>51369385
>the rules don't say I can't just switch my handedness
Wrong general, but fuck off with that shit. Is this how DH2.0 actually works? I wouldn't know since I've only ever played 1.0. If I were your GM, though, I'd shut down that shit immediately.
>>
Who /magpie/ here?
>>
>>51369385
Yeah just get ambi dextrous but fuck two weapon fighter, instead look into getting a better arm...
>>
>>51369345
It does stack. Enjoy your S9 thats way more harder to get than just picking up thunderhammer.
>>
>>51366855
Thought it was Clap Trap for a second, than saw the description
>>
>>51369405
>>51369433
Wow, shit I'm retarded. Sorry guys, I didn't read. My bad.

I actually agree with you on it being BS. I was SURE there would be a rule, it makes no sense IMO. Thanks for letting me know I'm retarded tho.
>>
>>51369450

I would, but I'd need some cash for SM and probably some transfers. I don't feel like painting that many tiny blood-drop ravens on so many tiny shoulderpads, even just for a Kill Team.
>>
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>>51369450
I'm rather busy at this present moment, brother, but I am here.
>>
>>51369467
Does I4 mean anything to you?
The biggest problem with hammers is you get gibbed before you strike as well as the fact that they cost more on an already expensive unit so yeah, get outta here with that weak shit.

> two WC 1 powers
> Hard to get with 2 seperate casters
K
>>
>>51369239
Took five company veterans to a killteam game against noise marines, a plasma pistol threatened one guy every other turn with gets hot, another cleaved three apart with a power sword before getting shot to death and the rest died to shooting.

I'm gonna make an effort to make that veteran with the power sword good looking and fluff him out sometime.
>>
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Is it ever explained why Chaos fleet commanders have a preference for carrier space for attack craft on their warships?

Is it because many of those commanders were of the Gareox Prerogative school of thought? Or is there some other reason.

And why did the Prerogative fail anyway? I would have thought attack craft squadrons could have savaged far larger vessels quite handily.
>>
>>51369037
Australia senpai, North Brisbane
>>
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>>51369497
I4? Nah. Most melee-heavyhitters are either I1 or I5+. I4 is more often than not some chaff. And if you got your scary meleemonster yourself, you'll probably also have your own chaff to eat wounds and shield your damagedealer.

Exception to this rule is Knights with their I4. But they only strike few times anyway and ensuing explosion will, with bad luck, cripple the squad it was fighting.

Also. You better skip whole Biomancy and go for Librarius. Might of Heroes is bit better if you already rock Hammerhand and Veil of Time is just outright nasty.
>>
>>51368639
i would play with you anon, i need a gaming buddy like you
>>
>>51369651
Goddamn that table looks like it could seriously shut down most builds. Fuck.

Cheers dude, I think I might run this on both my libbies but Iron arm still buffs the whole unit and boosts them to T7 which is pretty insane.
>>
>>51368639
Post
> Country
> State
> City
Bruh, you might have someone if you aren't autistic enough yourself to shun social contact.
>>
>>51369738
Refer to >>51369580
>>
>>51369705
Iron Arm only targets the caster, just like Might of Heroes does.
>>
>>51368525
Stick to MLP fanfic you tranny.
>>
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>>51369112
>stug
not sure but i've been thinking about how i can get a panzer 4 with Schürzen.
I'm thinking of using a chimera chassis and adding the forge world plating and the kromlech panzer 38t turret
otherwise i think you are out of luck otherwise
>>
>>51369570
Chaos favors carriers because those are generally older ships that the Imperial Navy put in mothballs. Naval reserves and the like are where Chaos gets a lot of its ships. In the ten thousand years since the Horus Heresy, the Imperial Navy has moved away from carriers in favor of the gun/torpedo+armored prow combo that you see on most of their cruisers, battlecruisers, and battleships.

In Battlefleet Gothic's rules, the reason is fairly simple. Torpedoes are one of the best ways of dealing damage in the game. As a result, Imperial Navy ships are vastly superior to their Chaos counterparts. The incredible synergy with an armored prow that makes Imperial Navy ships basically invulnerable from the front means that the newer gun/torpedo ships are simply much, much better.
>>
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>>51369678
Ayy lmao, see >>51369580

I am all kinds of in Australia/Brisbane/Griffin
>>
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>>51368639

>similar situation
>2 shops within 15 minutes
>another an hour away
>GW is almost 2 hours away
>no one plays with minis
>only cards
>me and owners have tried to get people to play
>unsuccessful
>i work past midnight anyway
>have tons of shit to assemble
>even more to paint
>cant find the motivation anymore
>>
>>51369818
>That second head
I want it...
>>
>>51369580
Oh well fuck off ya aussie, nobody cares about your shitty island. Especially not geedubs.
>>
>>51369759
Fucking hell I hate it when people try to lie to my face. Fucking youths trying to cheat against my 'nids I swear

Alright cool, definitely going to use Librarius then, once again cheers dude.
I swear /tg/ has better assistance with list building than any actual tactica does
>>
>>51369818

I may be stealing some of those bow pistols for conversions. Maybe some of those other parts as well.
>>
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>>51369835
Can't touch my Australian pride so close to Australia Day my african friend.
>>
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>>51369783

That image reminded me of this.
>>
You know what I haven't seen in a good minute?

Texanons....ASSEMBLE! Fort Worth here.
>>
>>51369818
These should've been Super Landsknechts, complete with giant bulging muscles and equally giant flaming/magical sword with even bigger mustaches and beards. The shooty ones could be muscle wizards that shoot flaming balls of manliness.

I do like the minis but at the same time I just groan at its genericness and similarity to space marines.
>>
>>51369878
And they say the Primer's propaganda is too unbelievable.
>>
>>51369831
Same thing was happening to me while I was a mechanics assistant Fuck I hated that dude. Anyway I decided 'fuck it' and built my own table and terrain from one of my friends old model train sets, it became intricate as fuck since he was helping and ended up being really cool.
Anyhow, I still couldn't find dudes to play so I ended up scouring Facebook and made a group of like 4 dudes and one failed to turn up but it's currently still going strong and we're always trying to get new dudes in.
Fuck I hate living in Victoria
>>
>>51369831
>tfw same feel.
>literally in the middle of hobbie deadzone.
>one hobby shop nearby that mostly stores RC, no people actually playing.
>one in this bumblefuck town a good 2 hours away.
>one in chinatown, 1-2 hours away depending on traffic.
>one in in the surbs, 1,1/2 hours away, but nobody can drive in that area.
>>
>>51369570
> Chaos fleet commanders have a preference for carrier space for attack craft on their warships?
It's an attempt to defend against IN torpedo swarms.

> And why did the Prerogative fail anyway? I would have thought attack craft squadrons could have savaged far larger vessels quite handily.
It failed because in 40k attack craft just aren't that powerful and require you to devote entire broadsides to their launch bays. Torpedoes on the other hand are mounted in the prow and thus allow more room for firepower.
>>
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>>51369878
I fucking love metal slug,
>>
>>51369885
Katy/Houston here
>>
>>51369926
Dude get a car or a bike, I ride like 2 hours on my shitty postie bike to get to a friends but It's so fucking worth it and I can stay over at his if I get too drunk tired anyway so it's no biggie.
I've thrashed that bike so hard I swear to god it's incredible it still works
>>
>>51369917
>Fuck I hate living in Victoria
Move to Brisbane, there's no one to game with here either, unless you live on the south side near Mt Gravatt...then you're good to go.
>>
I'm putting on an Apocalypse game in a few weeks. Will probably be 5v5 with about 15k per side.

I'm going to have a special scenario, and I need statlines for a void shield generator building that controls VSGs for each side (not actual VSGs, just force fields that will force people to come to the middle and fight). If you destroy this building, the shields come down for that side. What stat line do you think is fair for an Apoc game? I want it to be somewhere between 1 lucky guardsman can martyr himself with a melta shot or melta bomb and destroy it in 1 turn with godly dice, but not so OP that Titans can't scratch it. I was thinking AV 13, 6 HP, 5+ invuln

I also need a statline for a sturdy drop ship. It will hold about 4 rhinos with dudes size wise. Think of it as a shuttle for a space port, can plop a decent amount of dudes / vehicles down in an area.

I was thinking Thunderhawk-esque stats, but really toned down hull points. I'll give the opponent a chance to shoot it down each turn it drops stuff off with intercept / skyfire.
>>
>>51370017
I'd honestly move to America or Britain since I know some dudes there but it sucks because I'm currently managing a garage and I can't dog the boys leave it because I'd lose my fucking career
>>
Old player returning to 40k.

I have orkz (about 1,500-2k points), Space marines (around 500 built 1k unbuilt) and guard (1000-1500 unbuilt) from when I played in the past.

I am sick of painting orkz and space marines.
Also all my old stuff was built when I was a retarded kid who didnt into scraping mold lines or excess glue so they are hideous.

What is a good army to start with a Start Collecting box where I won't have to spend billions of dollars on finecast models to enjoy it.

I sorta liked Eldar before I realized they havent even really been updated since I quit. (4th edition)

Any other suggestions? I sorta like all the 40k factions.

I have been reading through Horus Heresy and want something to build and paint (and play that isn't space marines. (although I am tempted to buy calth set for future projects)
>>
>>51369818
I'd actually really like to use those for Contemptor Boltguns
>>
>>51370144
Do you know about any of the story changes?
>>
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I have never played against Tau, but with all the things people say about them, I can't help but be curious about how I should handle it.

How does IG deal with Tau? From what I can tell tanks will be annihilated turn one and camo netting wont' save them. Spam plasma? Blob spam and go for CC hoping he won't have time to shoot all of them? One plan was making a 50 man blob with Azrael and maybe the Salamanders Apothecary for 4++ and 4 FNP on all of them, couple of priests and an inquisitor or two for grenade and psyker support, maybe get that relic book that gives them one new special rule per turn and scout move them to get closer faster.
>>
>>51370144
I've recently started playing 'crons after playing orks since 5th.
Honestly they feel a lot more like an actual army than anything else and they are so. fucking. easy. to. paint. Jesus christ it's just base, paint them grey, wash and you're done.

From what I've heard eldar are tough as fuck to paint because of all the whites and light colours.
>>
>>51366940
A stormsurge will get bumfucked by even a warhound titan without a contest, a Tiger Shark at least can pose a challenge.
It would have made more sense to simply say it was a direct response to the Imperial Knights that they could only fight by flinging expensive riptides at en masse, and now instead they have a walker that could go 1v1 against them
>>
>>51370174

Skitarii are deceptively tough as well because of all the details, and the mix between substance like metal and cloth and details like armor.
>>
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>>51369984
I do wish i had a car, but what can you do about it, canuck bucks suck almost as much as my debt.
even then how the... "city" (it's too big to be a city) is designed does mean i'd only be shaving off 15min max. in-exchange for for gas money and the worst fucking drivers in the city.
I'd take the bus anyway,
>>
>>51370144
I'm partial to the skitarii starter box, gets you pretty much whatever you need to kill something.
>>
>>51370144
>I sorta liked Eldar before I realized they havent even really been updated since I quit. (4th edition)

Eldar got an update last edition, they're OP as fuck now so if you want to start that then go for it.

You could look into Genestealer Cults, fun army that isnt too bad and can use some Guard stuff, so depending on what your Guard models are you could kitbash some guardsmen and cultists to create a Cult army.

As for Star Collecting boxes, they're all good, the Tau one is great and so is the Militarum Tempestus one.
>>
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What's your opinion on Contemptor Dreads? I just started painting one for my Iron Hands successor and I might get a second one just because of how cool they look. Have you guys had much success with them?
>>
>>51370244
Decent gun platform, the variants are more interesting.
>>
>>51370227
>Eldar got an update last edition, they're OP as fuck now so if you want to start that then go for it.

He means models, most of them are still finecast.
>>
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>>51370154
Yea I chat with warhammer friends.

I hear eldar have some happenings finally. In the horus heresy they are interesting to read about.

Primarchs are returning which means I am going to finish up my salamanders before ordering anything else. (small force for fun)

Orks are aparently raped by tyranids now which I find retarded.

Newcrons I thought were dumb at first but I am intrigued.

I am also sorta intrigued by Farsight but I am a zeonfag at heart and would love the idea of zaku painted tau (if their units werent fucking retardedly expensive.

>>51370200 >>51370223

Not too interested in SKitarri however I love their model range. Those 50s style robots make me excited. But the idea of running another imperial faction when I have a ton of guard I could be building is meh.
>>
>>51370244
Go two guns or two fists, no middle ground. If they got the 4 attacks upgrade they'd be worth it then but now they don't have the punch for assault.
>>
>>51370144
Eldar and Tau are cheese masters currently, Marines are the ultimate objective grabbers, GW seems to hate Orks and Guard are solid middle tier. CSM just got a book full of rules to field the old legions and they're pretty rad, Death Watch and Genestealer Cults have also become new armies, and are both solid.

>Also all my old stuff was built when I was a retarded kid who didnt into scraping mold lines or excess glue so they are hideous.
>tfw having almost a company worth of marines like this

I know your pain.
>>
>>51370300
Eldar god of the Dead is coming, not sure what the hell it's going to do to Biel Tan.

Cadia blew up.

Primarchs on both sides are coming, so yeah.

Dunno what you're talking about with the Orks?

Newcrons are fun, Tomb Kings in space kind of thing. Crazy robo-pharoahs.

Explain what you've heard about Orks though, I have no idea.
>>
>>51370222
Yeah it's always a struggle, I personally suggest just trying to get a table yourself and trying to get other dudes to start a group and maybe move the table to a place where it is more convenient for everyone.
But yeah the risk of me falling off my bike and having to be asked about my case full of little plastic dudes is slightly scary but I drive out in the country so it's usually pretty chill
>>
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>>51370343
>>
>>51370300
>another Imperial Guard faction
>Imperial Guard faction
Magos, get the phosphor pistol.
>>
>>51370300
>I am also sorta intrigued by Farsight but I am a zeonfag at heart and would love the idea of zaku painted tau (if their units werent fucking retardedly expensive.

The Ethereals are fags, you should drop a colony on them.
>>
>>51369885
Killeen Armyfag here. 2k GK about 700 points of Cult Mech and Skitarii including Cawl, and a Knight Crusader
>>
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>>51370413
01010010 01100101 01100001 01100100 00100000 01100001 01101110 01100100 00100000 01110001 01110101 01101111 01110100 01100101 00100000 01110100 01101000 00100000 01110000 01110010 01101111 01110000 01100101 01110010 01101100 01111001 00100000 01111001 01101111 01110101 00100000 01100110 01110101 01100011 01101011 01101001 01101110 01100111 00100000 01100011 01100001 01101100 01100011 01110101 01101100 01100001 01110100 01101111 01110010 00101110
>>
>>51370300
Farsight is pretty much Char anyway. You could probably do a pretty nice Tau force with a green scheme like that.

Expense is an issue, especially for Crisis suits. The start collecting box helps, but that's only really good to give you free fire warriors alongside the suits.

Consider Kill Team, perhaps?
>>
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>>51369478
How do you go about getting blood raven transfers?
>>
>>51370413

He said Imperial faction.
>>
>>51370457

Probably have to get someone to custom them up. I know Forge World used to sell a transfer sheet, but it's long gone from their site. I should have grabbed one when I had the chance.
>>
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>>51370343
I heard they made it so Tyranids eat ork spores now.


In terms of Cadia that sucks but didn't they spread their culture like fucking rabbits multiply?

I have the original Cadian armybox unbuilt sitting next to me right now and about 2 built walkers 60 guardsmen and a leman. Don't tell me I have to pretend they are syrian refugees now.
>>51370413
I said IMPERIAL faction you autist.

>>51370416
I would be willing to do this if it also didn't require me to drop a few organs at my local back alley surgeon to afford even a low points Tau force. Every one of their suit kits are like 70-90 dollars.
>>
>>51370463
>>51370488
I'll have you know I haven't slept in 32 hours and I don't have my glasses on.
>>
>>51370488
>but didn't they spread their culture like fucking rabbits multiply?

Yes, there are tons of planets that are basically Cadian colonies and then theres planets whose armies use the Cadian training method and equipment so their regiments are literally the same as Cadians.
>>
>>51370488
Why don't you build your guard as tech guard.
that gives you a reasonable excuse to build two imperial forces together if you really dig it.
I fucking do it for my admech
>>
>>51370457

Steal them, one assumes?
>>
>>51370485
Where do you go to get them customed up anon?
>>
>>51370488
>I heard they made it so Tyranids eat ork spores now.

They eat everything, so yeah, I guess. Orks are currently still fighting Nids to a standstill though.
>>
>>51369926

The sad part is that GW confirmed the Dead zone with the one store owner. My friends and I used to road trip to the GW, but even then, it was mostly just us playing. Occasionally, we'd get a game in with a new person, but we mostly hung out and painted. Then, they moved to a hole in the wall, fired all the red shirts, and made it not worth the trip.

Shit is rough, man.
>>
>>51370341
tfw feel like ignoring the shit I have and starting over.

But I feel like thats a waste.

I have a space marine megaforce unbuilt and a cadian original army box unbuilt I could be using. Maybe Ill just stow them away until I get back into game more.
>>
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any sydney cunts keen for a game or 2 in the future here?
>>
>>51370539

I assume somewhere provides a service. That or get some specialty transfer shit or do something like what MtG people do to make custom foil cards.
>>
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>>51369818
Nice Thunder Warriors.
>>
>>51370576
>Thunder Warriors
Lexicanum and all the other shitwikis are wrong that's just a Marine in Mk I REEEEE
>>
>>51370572
Just go to the city store and battle pre pubescents like a normal person
>>
>>51370584
GW said it's a Thunder Warrior.
>>
>>51370567
>I have a space marine megaforce unbuilt and a cadian original army box unbuilt I could be using.

Pick a chapter and use the Castellan detachment from Fall of Cadia.
>>
>>51370591
Armor through the ages says Marine in MkI.
>>
>>51370591
No they didn't. It's a marine.

>https://www.games-workshop.com/en-US/Armour-Through-the-Ages
>It includes a Space Marine in Mk 1 armour
>>
>>51370584
>Marine in Mk I

That does not exist, Marines use MkII and MkI is just for Thunder Warriors.
>>
>>51370611
MK I actually still exists even though the Thunder Warriors are no more. It's not in active service and is actually pretty shit armor but some Marines still have suits of that shit that they bring out to impress their friends. You can do just that in Deathwatch RPG, actually.
>>
>>51370593
Salamanders are my chapter of choice.

I hear everyone runs their shit in squads of 5 (for tac marines now)

I also have no multi meltas other than 3 ripoff resin ones I ordered online this week.
>>
>>51370590
Did that on Saturday with my DE, and didn't lose for the first time ever which was nice

I just thought some people who weren't grommits would be keen for a round
>>
>>51369885
I was in San Antonio for a week, do I count? Didnt get to play or even visit a store though.
>>
>>51370637
The guys at the city store are unbearably autistic desu, I actually got kicked out by the old manager for reasons that I will with hold.

I just play with some mates at my place, fucking 10/10 actually having enthusiastic people who are good is incredible for list building and skill development.
>>
>>51370593
Wait so I could run my Salamanders and Guard together and have my fucking huge guardsmen blocks respawn on 5+
>>
>>51370706
Yessir.
>>
>>51370706
Ye boi
>>
>>51370684
>the guys at the store are autistic
>I got kicked out but won't say why
Sounds like they're not the only unbearable autists.
>I'm not
Prove me wrong by posting the reason, then. It's an anonymous Mongolian basket weaving forum anyway, what are you afraid of?
>>
>>51368209
Meh, if you want their help, format it in a way they are happy to read.
>>
>>51370744

He never claimed he wasn't autistic.

Checkmate, normalfags.
>>
>>51370730
>>51370732
I don't q uite understand this whole detachment thing tho.

Would it really be worth running these special rules if I literally only have the basics of both armies?

As in in small games would I really use something like this?
>>
>>51370744
> 12 year old started shouting at me that I was cheating
I wasn't, for the record
> He kept it up and it became fucking unbearable and he starting knocking around my minis
> Told him to "Shut the fuck up"
> He started crying
And I'm the autist here, clearly
>>
>>51370573
Well thanks for the help anon, I'll try googling for something.
>>
>>51370809
>he posted proof
Fair to you then my man. I take it back.
>>
>>51370791
Yeah you really only need the good bits of guard (some leman russes and some blobs) along with some melee space marines and maybe some sternguard or something and you've got yourself a pretty badass army
>>
>>51370809
>playing with kids
>>
>>51370637
what's your local store?
>>
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>>51370684
Fuck you should seen it on saturday, that stupid March was on and I didn't even know, nek minit some fat autist in a mini skirt and a pink wig comes in to disgust politics while I just wanna play

Then some other dude starts talking to me saying I should worn my mom's dress and I thought the cunt was joking but he was ded set serious
>>
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>>51370811
Bolter and Chainsword has a thread with sheets for a huge number of chapters:
http://www.bolterandchainsword.com/topic/143757-ye-olde-decal-project/

Easiest way to do it is to just print them with an inkjet on lazertran waterslide paper.
https://www.amazon.com/Lazertran-Waterslide-Decal-Paper-Inkjet/dp/B001LUF54E
>>
>>51370826
Yeah the little fucker actually ended up snapping off the hammer of my Dreadknight

>>51370878
Did I mention it was the store managers son.
Yeah I probably should have let him work through the rest of my dudes with his tantrum

>>51370908
Fucking kick them out jesus if they aren't gonna create sales then they're a loss for the store for creating bigger losses
I don't suppose she bought some nid models?
>>
>>51370937
>Yeah the little fucker actually ended up snapping off the hammer of my Dreadknight

REEEEE DON'T TOUCH MY MODELS REEEEEEEEEEEEE
>>
>>51370835
If I ran Vulcan would all the guard Meltas become twin linked?
>>
>>51370942
>he's actually fine with his opponent legit damaging/destroying his models because the game isn't going his way
That kind of player is a cancer far worse than any WAACfag, dude.
>>
>>51370947
Actually, I suppose?
Tbh I don't know if you can run him in that detachment though.
>>
>>51370956
What? That was my reaction to the idea. I really don't like people touching my models at all, let alone breaking them.
>>
>>51370450
God I wish I could do this. Can a decent tau force be made out of two start collecting boxes and farsightt? Or would I need to spend money on a tiptide?

Similarly would multiple eldar ones be good?

Which other staet collextong sets make good instant armies?
>>
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>>51370557
>>
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>>51370969
Oh. Well, fair enough. I thought you were frogposting sarcastically.

Anyone ever run into kids at their store who are legit good at the game/fun to play with?
Kind of unrelated but we had a kid at my local GW a couple months back who painted like a pro not an Ebay """""pro""""" either even though he'd only painted like 10 models and was aged 11
>>
>>51370956
Well I didn't want to get kicked out for punching the cunt in his snout but that didn't work out so well
>>
>>51370982
Pick up the targeted reconnaissance cadre if you want an instant army.
>>
>>51371000
There used to be this one kid at my local that played orks and he was an actual champ, he used to run a freebooter fluff list and he actually did surprisingly well with it if the dice gods were on his side.
To be fair he was pretty shit at painting but he asked for help often but not annoyingly and became actually pretty good at it,
>>
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chinaman threw one of these in with my order, think I could convert it into some kind of female archon?
>>
>>51371078
obviously a psyker of some kind. maybe a slaaneshi herald or chaos sorcerer.
>>
>>51371078
Now this is thicc. Fuck off cattleposter and Yvraine memers, you guys don't know shit.

Also, with proportions like that she doesn't really fit in with Eldar. It's cliche, but why not something Slaaneshi?
>>
>>51371078
You could possibly just use the head and switch out the hat for some greenstuff and a hair piece and it could work out I guess.
>>
>>51371078
What is best site for Chinaman 40k?
>>
>>51371000
no most kids in my flgs dont even know the rules
>>
>>51371078
>shave off the underwear
>GS some armour plates on
>blaster in one hand
>huskblade in the other
>add in some spikes

Its doable, but it will take a shit ton of work. I'd just paint it as is for display purposes desu
>>
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Trying to make a fluffy 9th copany list. Hope i didnt go overboard.
>>
>>51370947
You can't run him in the Castellan's detachment.

The only unique HQs available are:
Greyfax
Celestine
Yarrick
Pask
Uriah Jacobus
Coteaz
Karamazov
Grimaldus
Emperor's Champion
Helbrecht
>>
>go to my LGS
>want to play my LatD
>"Sorry we only allow forge world for events"
REEEEEE IM NOT EVEN USING FORGE WORLD MODELS. I just want to play my renegades
>>
>>51371184
You should probably take las/missiles on at least one of those cents if you want to keep your opponent from throttling you but
Oh everything has grav
I just got baited everyone
>>
Do Deldar not have any formations beyond the getting started one?
>>
>>51370909
DO THEY HAVE LAMENTERS TRANSFERS?

I NEED LAMENTERS TRANSFERS.
>>
>>51371184
>9th company
>bikes
>assault marines
2/10 poorly disguised and poorly optimized WAAC attempt
>>
>>51369830
Goldcoastanon here. I work in brisbane city though id be down for a beer and a game anytime
>>
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>>51371184
Fuck you! And get out of my swamp!
>>
>>51370982
You can make a decent Tau force out of most anything. As much as people lean on Riptides, Crisis suits are very good workhorses that can fill pretty much any role you want for them.

It'll also give you a bunch of fire warriors and drones to work with.

I think Start collecing Eldar is less good for a standalone army if you doubled up on it, though that new Armoured Assault box might be a better addition for some variety. Same case with the Tau, although that's better if you want more infantry over battlesuits.
>>
>>51371130
seconding question
>>
>>51371130
>>51371272
Lurk more you won't get a straight answer at the best of times, and with the recent takedowns anyone with sense isn't going to be spilling any kinds of beans
>>
>>51371203
Git gud
>>
>>51371297
FUCK
>>
>>51371203
>"Sorry we only allow forge world for events"
What is the fucking point? If they're going to ban FW why not ban it all the time? What the fuck is your store's reasoning on this bullshit?
>>
>>51371203
Sounds like your LGS has no chill.
>>
>>51371335
>yfw he actually plays at the forgeworld store
>>
>>51371078
Wait, are you referring to "Z"? Is this a model actually for sale in his catalogs now? (I've got his most recent ones but I have'nt looked thoroughly through them to see what new stuff he's added recently.)
>>
>>51371362

I dont order from Z anymore, his quality is too hit and miss
>>
>>51371385
Is your current chinaman more expensive than Z by chance? How's his model range?
>>
>>51371335
Because they say shit like "Oh you see FW rules are no balanced"
Fuck that noise, so is riptide but they allow it
>>51371336
I fucking know that, sucks that I can't play my first army, I wanted to get a better grip of the rules from them
>>
Any ideas how to transition normal lasguns into hotshots?
>>
>>51371411
I'm a Corsairs player and this pisses me the fuck off.
Okay, so you ban my army. Well what am I supposed to do then? Play Acraftworldi Aeldari? Yeah, like they aren't way less fucking fair and balanced.
Fuck those guys. Guess I'd have to bring some minmaxed Cloud Dancers counts-as Windriders plus Wraithknight list until they begged for alternatives or started declining games in which case I guess I'd have to fucking tone it down, but that's where Adarki Aeldari come in, I suppose. Corsairs are a versatile army modelwise so I can play either.
>>
>>51371464
Well, my renegades are just normal guards painted red, with scrapped aquillas and added greenstuff and marks of khorne so I guess I can play them as normal guards, but still, thats fucking gay
>>
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>>51366855
Now that IA is out, I feel like there's no reason to take a Priest from the AM/IG book. The IA Priests get a lot more gun options and one can take a 5 point upgrade that gives you auto War Hymns. Not to mention there's no limit to how many Priests you can take as they are 1 HQ formation.
>>
>>51370937
>Yeah the little fucker actually ended up snapping off the hammer of my Dreadknight
Unacceptable. He should have been banned for life. I don't give a fuck if it's the manager's son, complain to GW and get the cunt fired.
>>
>>51371517
the fuck is that priest from?
>>
>>51371236
Sounds wicked dude! I think my North Brisbane distance would make it rough though.
>>
>>51371542
Necromunda Redemptionist gang. I got a little blister back in the day and I've been using that model as one of my Priests. The rest look pretty bad, but this one model looks sick.
>>
>>51371399
a little bit more expensive with a minuscule model range by comparison, but much better quality. This describes just about anyone that isnt Z though
>>
>>51371517
>Papa Emeritus MCMLXXXIV
>>
>>51371229
Yes multiple versions.
>>
>>51371452
Power cables. Use some wire.
>>
>>51370893
Sorry this is late homie but I go to the sydney store

Used to go to chatswong but couldn't stand having to fight my way through a wild pack of chings, not to mention cunt closes during lunch so no games get finished
>>
>>51371549
How far are you from the city? Most distances are not insurmountable and it would give me a reason to paint my way through my piles of grey plastic shame.
>>
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>>51371633
I'll take it, I've been needing a transfer for my Watch Captain.
>>
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>>51370909
Desire to Mantis Warriors increasing.
>>
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>>51371693
Griffin, just off the M1 in the north.

Have you got discord? I'll send you an invite to the plebbit 40k on and we can PM there.

https://discord.gg/cHB5QTb
>>
I fucked up guys, I got a pot of Agrax Earthshade and nuln oil. When I put them on and they dried I realised they were the fucking GLOSS versions. Can I fix this? Is there something I can add to the mix?
>>
>>51371727

Mantis Warriors are pretty great. Can't outdo BURYING A STARSHIP IN AN AMBUSH SO YOU CAN UNBURY IT AND BRING MACRO CANNONS TO A BOLTER FIGHT.

They also have some good tactics in built up terrain. I'd say they'd make a good Kill Team with all the terrain around, or at least good at keeping people away from the objectives. Divination needs work, though; when they got their Chapter Tactics SM couldn't get Divination. Now they can and it's kind of redundant for the MW. I'd say let them reroll on Divination if they take it.
>>
>>51371767
Strip model and start again i think my good man.

I nearly got tricked with a pot of the gloss jew, I luckily noticed before it ruined my models though.
>>
>>51371767
Spray your mini with a matte varnish when you're done.
>>
>>51371777
Fortunately it was just on one guardsmen. So I can't paint over this shit or make the pot non-gloss?
>>
>>51371767

I'm sorry, anon. You fucked.

Although I have agrax shade myself even though I wanted gloss but the FLGS didn't stock it. I'd offer to swap but postage would probably outweigh the cost of the paint pot.
>>
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>>51371727
They got BTFU, though.
>>
>>51371784
>>51371767
Or just cover the area with Lhamian medium or equivalent.
>>
>>51371785
>So I can't paint over this shit or make the pot non-gloss?
I seriously doubt it. Just strip it with dettol and start again.
>>
>>51371789
Well yes, all the rogue Badab War chapters did.
>>
>>51371795
>>51371793
>>51371786
>>51371784
>>51371777
The worst part is that I live in New Zealand and the only way to get cheap paint here is online and I was fucking desperate to just finish these 45 guardsmen. So I went to the toy shop in town which is the closest place that sells citadel shit and paid 25 fucking dollars for two pots.
>>
>>51371789
Space Sharks a shit
>>
>>51371789

They completed their penitent crusade intact. Might not have got their trust back but they sure as hell proved their loyalty as far as the High Lords did.
>>
>>51371821
>So I went to the toy shop in town which is the closest place that sells citadel shit and paid 25 fucking dollars for two pots.
Those feels.

Sorry senpai you may have to wear the cost. Try >>51371793
But I would wage after you've bought a pot of lhamian medium and used it on every model you've used a gloss wash on, you'll just wish you had gone and spent another $25 Kiwibux.
>>
Will people complain if I use my renegade vets with carapace on the tt but not model them with it? It pains me but I don't have the NEET bux to buy that much of Stormtroopers
>>
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>>51371843
I don't think they even sell non-gloss washes which is why I just grabbed the two pots because i just thought they would stock the standard ones so now I have to wait for online orders and postage REEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Here is a pic of my guys so I'm not just blogposting.
>>
>>51369818
I didn't know Space Marines could be women. Neat.
>>
>>51371885
They'll look great with a wash my good man. I reckon drybrush the fatigues with a lighter brown first, and same with the face. If you don't have any lighter colours just mix a little white in.
>>
>>51371900
I don't see any women in that picture.
>>
>>51371831
Caracharodon Astra, if you would.

Also they're pretty much confirmed Raven Guard. Though the fluff tries to hint they might be the remains of one of the lost Primarchs.

>>51368095
Tortoise was cooler. Though the FV215b 183mm was the inspiration for the Shadowsword.
>>
>>51371884
Nah, only the worst autist will care.
>>
>>51371909
That's just a Rhinox Hide base coat, they are actually steel legion drab, it's an older pic.
>>
>>51371913
The fluff says women were turned into Stormcast. So, I'll go with the fluff. Women also fought for Eldar and Elves, but we didn't get any models to represent that until 8th (WHFB) and 6th (40k). Hell, we STILL don't have female Imperial Guard outside of special characters, yet you going to tell me women don't fight in the IG because of that?
>>
>>51371920
>Also they're pretty much confirmed Raven Guard. Though the fluff tries to hint they might be the remains of one of the lost Primarchs.
I wonder what kind of brainfart happened that they went from ravens to sharts.
>>
>>51371931
No one cares about women shut the fuck up they're plastic toy soldiers.

Go buy some female heads and go shit up some other thread.

>>>/reddit/
>>
>>51371939
FUCK. SHARKS.

Carchadons confirmed a shit.
>>
>>51367065
>Tau found Titans impractical

I dare you to source this.

Seriously, the Tau never commented on titans over than how terrifying they are.
>>
I'm gonna buy my friend's old imperial guards, mostly unassembled. So far I'm gonna get
>baneblade
>old leman russ assembled but unpainted
>leman russ demolisher unopened
>2 infantry squads, 2 command squads and 2 heavy weapons teams
>valkyrie
>sprues for a third command squad with parts missing
>pig iron colonial heads

I've got about enough money to buy another valkyrie or another leman russ demolisher off him. Should I? I know I'm gonna need to buy at least some more infantry off of somewhere else to make a decent list.
>>
>>51371955
We can't really comment without a price m8
>>
>>51371931
>The fluff says women were turned into Stormcast
I am aware of and give no shits about the fluff, show me where in that pic there are women, which is what your comment seems to imply.

>Women also fought for Eldar and Elves, but we didn't get any models to represent that until 8th (WHFB) and 6th (40k)
What? I'm not overly familiar with the WHFB line but we've had female Eldar since literally 2nd edition with Howling Banshees, and female Guardians since 4th.

>yet you going to tell me women don't fight in the IG because of that?
Nice goalpost moving, since when did I say anything about representation of women in GW's model lines, anyway? Even if I had, there should still be no female Space Marines.
>>
>>51371961
it would be 225 euros with another valkyrie since it's assembled, or 240 euros with another leman russ demolisher because it's unopened. I was mostly wondering which would be more useful in a list to be fielded asap.
>>
>>51371939
In the fluff, when Corax was renuited with the Raven Guard (Dusk Raiders) he went "Hey guys, I hate you all. I'm a fucking autist, so thanks for playing, but can you all fuck off now? I want my Legion to be made up completely of people who do shit MY way. Also I don't like you smelly Terrans"

So he basically went "you, you and you, and you and you and all you, you're too loud for me, so fuck off and die at the edge of the galaxy, Attack-Move to the fucking intergalatic void and die for me, thanks". So they did.

The assumption is the Space Sharks survived cause they're that fucking metal and still follow the order, which is to fuck up anybody who they come into contact with who isn't Imperial aligned.

Lots of shit to suggest their Raven Guard, but there is stuff to hint they're one of the missing legions remains. Plus possible Loyalist Night Lords. Plus possible Loyalist World Eaters. Though this is done purposely to keep it vague, there is so much evidence to support Raven Guard guys.
>>
>>51371944
You misunderstand, friend. The guy said they're "literally Space Marines" and I countered saying I didn't know Space Marines could be women. Please read the Global Rules also, thanks.

>>51371971
I never said there should be female Space Marines, only that the filename implied the Storm Cast were literally Space Marines. When the fluff says they're both genders. Re-read what I said friend, thanks.

This is /tg/ now, is it? People don't read shit?
>>
>>51371951
They found them absurd until the Imperium happened and brought out the Warlords. Tau were in deep shit every time on took the field and only Mantas could put up a fight against them.

Now that they have went all out against the true monsters of the galaxy they have made multiple anti-titanclass platforms and weapons.
>>
>>51371944
>>51371971
Read_The_Filename.gif

Come on guys.
>>
>>51372005
When tau fought warlords? On Taros they face 4! warhounds.
>>
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>>51372002
>Please read the Global Rules also, thanks.
Eat shit.
>>
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>this thread where arguments start cause people don't read filenames
>people then go full shitpost mode

I'm out. See you guys later. /tg/ has been unbearable for the last 4 months.
>>
>>51372002
>The guy said they're "literally Space Marines"
>the filename implied the Storm Cast were literally Space Marines
The clear intention was designating the Stormcasts depicted in that image you fucking autist, mostly because of their crossboltpistols but also because they're all male.

Nobody can actually be this retarded, but have a (You) for fooling me this long.
>>
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>>51372002
>being this autistic.
>>
>>51372034
I will stand vigil anon, I must stand and wait for this darkness to pass
>>
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How do you beat list-tailored Tau as Dark Eldar /tg/?
>>
>>51372031
That first imperial counter crusade. They were shocked by the pure military might of combined imperial forces.
>>
>>51372005
>They found them absurd

NO NO NO NO. That's you putting your stupidity in the fluff and pulling it out of your ass.

The only commentary the Tau have on titans when they first met them comes from the council meeting during the Damocles Crusade. Farsight reported that a Manta destroyed a titan with a precision strike. He continued to say that while Titans are a threat, they are slow and predictable so they must be set aside dealing with them to focus on the real threat facing the Tau on the planet which is the Space Marines.
>>
>>51372002
Fuck off, Carnac.
>>
>>51372079
You can't, really. DE's strengths are being fast as fuck but not as fast as they could be Jink and precision deep strikes. Tau can counter all three, sometimes all at once, pretty easily, especially if the faggot is actively tailoring against you.
>>
>>51372086
>"TITAN'S ARE SLOW AND PREDICTABLE"
>builds titans

Tau
>>
>>51372079
Uhh
I guess you'd spam blasterborn and splinter boats, and just hammer their infantry with the boats.
You might need a null deployment or some shit like that and run a talos wing to provide some heavy support.
Honestly its almost as bad of a matchup as Mech guard vs orks so it would be incredibly hard to win.
>>
>>51372097
Tau Titans are mobile and unpredictable for their enemies as the Imperials noted in Mont'ka and Kauyon.
>>
How hard is it to paint Tau to reasonably presentable standards? I want to jump into 40k with a fresh army (used to play nids like 10 years ago) and the biggest thing preventing me from taking the plunge is the time, effort, and skill needed to paint minis - all of my nids are basically red and copper blobs and I don't want to repeat that.

I was looking at doing something similar to this video since it seems relatively simple but I was also wondering if anyone else had tips or tricks for doing basic-yet-presentable paint jobs: https://www.youtube.com/watch?v=qytXyIGuO4g
>>
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>>51372094
Jesus christ.

I don't suppose Harlequins would be any more viable against them, huh?
>>
>>51372113
>Mont'ka and Kauyon
>literally the most Mary Sue piece of writing in all of 40k, including marine shit
>>
>>51372121
just do like he does in the video, or pretty much anybodys painting videos. washes are your friend.

also white is a pain in the ass to paint so that might not be the way you want to go, but you can try it out first.
>>
>>51372121
Watch some of duncan's painting tutorials for the basics. You don't need to get too fancy, just having smooth thin coats and a decent color scheme goes a long way.
>>
>>51372079
850 points of harlequin allies
>>
>>51372121
The absolutely easiest way to get a decent paintjob is to use an airbrush to paint a flat coat of your base colour (on top of the primer) and then pick out the details with a brush.
>>
>>51372140
Git gud, Gue'la.
>>
>>51372121
C-can i see a picture of the nids
>>
>>51371931
There have been female eldar models since fucking second edition you fucktard.
>>
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I almost miss him, /tg/.
>>
>>51372173

I did get gud. I got really gud. But the Tau still won, because none can stand before the might of the Greater Good.
>>
>>51372183
Miss him?

He's working for GW RIGHT NOW, Anon.
>>
>>51372180
>tfw you will never make a 100% female army using all the titty Guardian torsos and female aspect bits
>>
>>51372131
Perhaps slightly, given they all have ++ saves rather than relying on cover, but they're still made of paper and will go down to Tau shooting like bitches. They also loathe overwatch, something Tau have in abundance.

I actually forgot about something. The Corpse Meme Claw from Haemonculus Covens could be a decent answer to Tau, or at least for someone tailoring against destroying a fast and dodgy as fuck army. They'll dismantle your star sooner or later (likely sooner, if the fucker is tailoring his list, as always), but even if it dies before it gets there it'll be a massive distraction Carnifex that will cover most of the rest of your army as they move into position.
>>
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>>51371559
I don't know about you but the ones that guy was part of look great.the older ones not so much
>>
>>51372200
Don't let your memes be dreams. Go make that fluffy Iybraesil army RIGHT NOW.
>>
>>51372201
Veil of Tears can keep troops alive at distance, and transports with holofields might actually live long enough to discharge cargo.

Also, with the Mask of Secrets + Armor of Misery combo, you can deep strike a Shadowseer and an Archon behind a Stormsurge and instagib it with Mirror of Minds.
>>
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>>51372201
Thanks anon! Sadly, corpse thief claw isn't really practical for me right now because I don't have a million dollars, but I also play CSM so maybe I can proxy in some hellbrutes or something.

On that note, anyone know how effective Kakophoni Emperor's Children are against Tau?
>>
>>51372236
>Veil of Tears
It's good, but is limited by the fact that attachable Shadowseers have massive tax. And if you were sticking your Shadowseer in an Archon WWP squad already...

>not instagibbing the Stormsurge by driving a chain snares/shock prow Raider right at it at 200mph
>>
>>51372265
> not being instagibbed by said stormsurge after it blasts you out of your gunboat
>>
>>51372302
ayy
>>51372302
lmao
>>51372302
>>
>>51372265
>It's good, but is limited by the fact that attachable Shadowseers have massive tax.
It's 285 points for the Troupes, 140 for Starweavers, and and 75 for the Voidweaver. You can embark two squads for some (fairly expensive) distraction units and make the third one into a little deathstar...

Yeah, I guess it sounded better on my head than it did on paper.

>not instagibbing the Stormsurge by driving a chain snares/shock prow Raider right at it at 200mph
This would be beautiful.
>>
>>51371572
I go to 2 chaos rhinos from Z, that shit is on point highly recommend his rhinos.
>>
>>51372214
I´m using the bottom right one as an sister repentia. Great models.
>>
>>51367589

>Marine faggot tries to scapegoat xenos
>Doesn't even rate Daemons

Fuck outta here nigga. Marines are considerably higher than Tau, nipping at Eldar heels.
>>
>>51368235

>God uses different God's avatar to spawn its avatar

That makes no sense.
>>
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>>51368525
>>
>>51367234
Not the anon you responded to, but that sounds dope. Making them anyways. I only play homebrew games with a couple friends anyways lol
>>
Would it be positive if GW retconned Super-heavy mechs into being stolen alien designs? As in, we can make this anti-Titan thing now or wait x number of years before we can make it into a tank or flyer.

Arguably the Stormsurge and Taunar should have been a fortifications on Tau (their home planet), the only real planet the Tau probably wouldn't give up.

How would you retcon Tau mega-suits into making sense?
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