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Warhammer 40k General Thread

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"Staying hopeful that shitty factions get some love soon" Edition


Last Thread: >>51135234

>List builder with nice pictures and shitty point values
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Watch out for Doomrider)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
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Nananananananan Night Lords!
>>
What's the best way to kit out long range mech vets I don't care if it isn't the best way to use them, i need it more muh fluff.
>>
>>51141771
>>
>>51141771
>>51141872
Also the formations
http://imgur.com/a/4ypvF
>>
>>51141771
>Last Thread: >>51135234
how the hell did you miss the whole last thread
what are you one of those dipshits that scans for the op image and doesn't bother with filters? shit was even posted in the thread you linked to
>>
>>51141771
>Staying hopeful that shitty factions get some love soon

HA! Black Templars literally just got jack shit and this means we'll probably never get a fucking decurion until next edition or ever! All my hopes are gone and the only shit I got are two G I A N T formations/detachments with weird bonuses that dont really synergize or boost the chapter tactics.

Wrathful Crusade might be ok but you need at least 700pts to use it and while the Castellan might be cool the fact that the unit coming may or may not come back with its transport is weird and almost useless as walking from your table edge sucks especially since the bonus seems to be geared towards asssault but getting back into assault will be almost impossible even if you do have a dedicated transport.

I dont even know how the fuck to run Black Templars anymore, Im just gonna run this and hope not to get my ass ripped to shit.

Castellans of the Imperium detachment 2000pts

>HQ

Captain [Artificer Armor, Relic Blade, Iron Halo]
Grimaldus
Emperor's Champion

>Troops
2x Crusader Squad [8 Initiates, 1xPower Axe 1xMelta Gun, Sword Brother w/ Power Sword & Melta Bombs] Land Raider Crusader

3x Crusader Squad [5 Initiates, 1x Melta Gun, 1x Power Fist] Razorback [TL-Assault Cannon]

>Lord of War

Knight Errant [Chainsword+Melta Cannon]
>>
I know I'm the only one who cares. But I hope they don't kill Abaddon.
Sure he's horribly written but I like the idea behind the guy and the lack of a new model makes me think he'll get killed.
I'm sure all the Abby haters would love to see that, but for the record I never wanted Cadia to fall.
>>
So I started a thousand sons army when they first got rules way back in 3rd edition with capture approved, then carried on until the end of 4th then stopped.

Been looking at getting back into 40k and just saw they've fucking realeased thousand sons as a proper force with a bunch of models

How do their rules fair? I see they have special weapons now and Ahriman has a disc. Could someone sum up the changes they've made for me please?
>>
>>51141938
last thread hit bump limit and is in autosage on page 10, actually both threads are like that now
>>
would you play a 40k Wrestling video games ?
>>
>>51142029
>Last thread is page 10
no, last thead is page 8 >>51138219
for whatever good "pages" are. Yeah, it's saging but OP didn't even notice it existed
>>
>>51142021
The Sorcerers and Magnus the Red are pretty good. Rubrics are sadly overcosted and quite weak. Pretty models though.

https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Chaos_Space_Marines(7E)#Elites
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ALL I FUCKING WANTED WAS A 1HQ / 2 TROOP CAD THAT COMBINED SKITARII AND CULT. BUT FUCKING NO. WE GET AN APOCALYPSE DETACHMENT AND A SHITTY WAR COVOCATION.
>>
>check out this Fall of Cadia book
>turns out it's a BL book

so what's the big deal? I thought BL is not canon?
>>
>>51142066
it's almost like they're different branches, or something.
>>
>>51142074
You mean the digital version? All digital GW books are handed through BL.
>>
>>51142074
codex=supplement > black library > fan fiction

also Changeling writes all the books
>>
>>51142066
>1 hq 2 troops
well, you got 2 hq, 4 troops, so they exceeded your expectations by 100%.
>>
>>51142103
It's not a codex or supplement though at best it's a what if story.
>>
>>51142113
It's a Campaign book. Don't be Pedantic.
>>
How do we fix the deeply ingrained sexism and misogyny in the Warhammer 40k community that keeps girls out of the hobby?
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Rate muh toy soldier army.
>>
>>51142146
Fix Tyranids.
>>
>>51142131
Yeah, you get to decide who wins it by playing the battle scenarios of the book. It's just a what if minigame.

If it's not a part of a codex then it's not part of the setting's story.
>>
>>51141872
holy shit cawl is broken as fuck. regens D3 wounds EVERY TURN?! so much for IWND, this is like it will NEVER die
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>>51141894
>tfw your marines aren't vanilla

GW still has plans to destroy Baal and the Rock, right?
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>>51142146
>>
>>51142174
Don't forget re-rolled inv saves.
>>
>>51142199
fnp rolls sorry
>>
>>51142146
Women are drawn towards Tyranids because of biological instinct; The need to reproduce and nurture. They're drawn towards Dark Eldar because of psychological similarities; Confidence, dominance, and vanity.

GW must update these codices.
>>
>>51142066
Welcome to Grey Knights. Our choices are 1HQ 1Troop formation with battle focus only on the turn we DS, and then a giant ass 2045pt minimum formation loaded with tax units. What do we get for that? Gimped battle focus and harness warp charge on 3+. So we get to deep strike on turn 1 and help you table us faster because we arrive on 3+.
>>
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>>51142165
>>51142208
>>
>>51142166
No? It's the same damn thing as Shield of Baal and Warzone Fenris.
>>
>>51142229
The changes proposed are literally good for everyone.
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Last bread I saw an anon say that Cawl reminded him of Lorgar.

Who's better, anons?

1/2
>>
so for the castellans formation you can spam vet squads in chimeras in which both the vehicle and the vets get a roll to come back since dedicated transports count as who bought them right? Hell just run some basic twenty man squads.
>>
>>51142254
No, I mean stop replying to the Nigger-nog Pollack shitposter. He needs to hang himself from a good old oak, or at least have some death squad come to burn his niggerhouse down so that the world will suffer a little less from his /pol/posting on /tg/.
>>
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>>51142273
2/2

>>51142279
?
>>
>>51141872
GET FUCKED GSC.
E
T

F
U
C
K
E
D
>>
>>51142308
>implying
>>
>>51142273
>>51142291
>select rather than roll for any 3 powers from Divination and Telekinesis
Well, Handsome Squidward sure is loved by the gods.
>>
>>51142209
All your troops choice can deepstrike though.

Interceptors are beast as well being able to pop 30 inches across the board and drop a better than heavy flamer template weapon in someone's face.

Their librarians are better than anything outside of named HQs compared to other chapters. The grand master isn't a slouch either if a bit points expensive.
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>>51142162
Not DKOK/20
>>
So is Eldrad alive or not? Did he die again trying to prevent the Blackstone Fortresses from destroying Cadia?

Why was Trazyn the only Necron present on Cadia? In the older version Necron fleets were materializing in the Cadian sector seeking to destroy the Blackstone fortresses.

Why did they start with the destruction of Cadia? It's impossible to top this unless they have the crusade reach Terra.
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>>51142308
>Mfw i will easily stomp all those imperial shit
>>
>>51142279
>No, I mean stop replying to the Nigger-nog Pollack shitposter. He needs to hang himself from a good old oak, or at least have some death squad come to burn his niggerhouse down so that the world will suffer a little less from his /pol/posting on /tg/.

Maybe you should fuck off instead. Nobody is "/pol/posting" here but you.
>>
>>51142279
We were handling him just fine before your emergency intervention, thanks. If he (or anyone else) wants to talk about nids they're free to do so.
>>
>>51142338
eldrad is alive, but wounded somewhere after the deathwatch shot him in the face.
>>
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>>51142354
BROTHAHHHH
>>
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>>51142381
be strong clarence, be strong for mother
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How did the Imperials lose so much ground in so little of a time? The book has all of Cadia being overrun except for a single fortress. I thought Cadia was the second most defended planet in the Imperium.
>>
>>51142113
>>51142166
>doesn't know that BL sells rulebooks
>doesn't know what a campaign is

Look, just stop posting, you don't really know what you're talking about.
>>
>>51142327
>All your troops choice can deepstrike though.
And get murdered by the abundance of AP3/2

>Interceptors are beast as well being able to pop 30 inches across the board and drop a better than heavy flamer template weapon in someone's face.
And then get murdered by the abundance of AP3/2

>Their librarians are better than anything outside of named HQs compared to other chapters. The grand master isn't a slouch either if a bit points expensive.
They're just about the only thing we have going for us. And even then any army that was designed with a powerful psychic phase in mind blows us out of the water.
>>
>>51142408

Trazyn being a dick.
>>
>>51142408
the chaos player seized the initiative, rolled lots of 6s, and the imperial player rolled badly
>>
Press 8 if you hate Space Marines.
>>
>>51141802
Lascannon + plasmaguns

If wanting them to also be cheap, missile launcher + grenade launcher
>>
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Was City Fight any good as a separate game ?
Also are these fellas Cadians ?
>>
>>51142408
GW can't into understanding scale and writing full planetary campaigns so they had to turn it into a shitty sci-fi version of a fantasy battle for a single castle.
>>
>>51141894
so... the characters are sick, but since the actual detachments are bloated garbage the only way they're seeing play is in the default "here have some more ICs for your superfriend deathstar" formation
>>
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>>51142457
I'll press this instead, alien.
>>
>>51141802
>Autocannon
>Forward sentries
>Sergeant Harker
>3 Siper rifles

Park in some decent terrain and watch your enemy cry.
>>
Anyone know what the psyocculum, or cawls stuff does?
>>
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>>51142457
Ultramarines especially.

Holy crap pic related is actually legitimately good. Just finished the first book in the trilogy and I am loving it. wtf i love word bearers now?
>>
>>51141894
>http://imgur.com/a/4ypvF
Finally a way to run adeptus mechanicus together without war convocation, as one army choice.
>>
>>51142432
Dreadknights..terminators...

Oh and paladins. I guess you haven't tried desthstaring it up recently. 6 psycannons backed with rerolling saves or whatever psychic other psychic buffs. You won't mind losing you power armor while these dudes do work. Also, laugh in the face of OP MC or GMC.

That being said they could use an update.
>>
>>51142513
psyocculum grants bs10 to the unit carrying it against psykers.

50 Conscript blob shooting bs10 at enemy daemon prince for maximum keks.
>>
>>51142527
It's shit.

Either you get basically no useful bonuses or you are forced to take a Battle Maniple in which case you're literally better off just sticking with War Convo anyways.
>>
Why does IG have no decent formations?
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>>51142517
>let friend borrow the trilogy in college
>starts calling loyalist players whore-son

I caused this and have no regrets.
>>
>>51142504
>sergeant harker
Is 55 points for a rending heavy bolter in flak armour really worth it though?
>>
>>51142531
I expect nothing from my Dreadknights and they still manage to disappoint me even if they are the best unit in our codex. Terminators are just there. Paladins are just a point sink and still vulnerable to ID. I wouldn't begin to know how you get 6 Psycannons in a Deathstar seeing as it's only 2 per 5, so you'd need at minimum, a Brother Captain with Psycannon, a Grandmaster with psycannon, and 10 Paladins, 4 with Psycannons. I really only like my GK for the fluff at this point because our rules are garbage and they lack an identity. Any phase you try to focus on with building your GK list gets shit on just about any army with a focus in the same phase. God help us if the opponent brings a Land Raider or Leman Russ we can't break that thing unless all fire goes to it or we manage to get close enough in melee.
>>
>>51142578
He said he wants muh fluff, it's pretty fluffy.
>>
>>51142432
I was going to say that maybe you could use the Castellan formation for respawning terminators if you were willing to give up the HQ units, but I took another look and the formation doesn't allow any of the Grey Knights IA units anyway. Maybe someday.

>>51142562
Psyaka Division and Emperor's Wrath are okay and Cadian Battle Group lets you spam CCS if you want.
>>
>>51142487
Castellans is great, and we've heard some shit about them being able to replace any random HQ slot, so they'll see plenty of play.
>>
>>51142578
Everytime when I play IG and look at an upgrade for something all I can think is

>Fuck I could get another infantry platoon for that.
>>
>>51142533
>BS10 against enemy daemon princes
>implying the DP doesn't have wings and therefore forces the guardsmen to snapshoot anyways
>implying the Daemon Prince isn't a glorious Khornate Winged Deamon Prince as all Chaos forces should
>Not implying that they should recieve the benefit even then, which is why I added not to this one
>implying that this post is even remotely funny
>implying I though I could get an anon to laugh by reading this
>implying that I myself am implying
>implying that that I should be sleeping
>implying you didn't skip the second that in the previous part
>implying you're still reading this post
Implying that there's even any greentext in this post
>implying you stayed long enough to notice the non-greentexted part
>implying that Daemon Princes are Chaos' TEQ
>Implying they're actually Chaos' MEQ
>implying that you noticed that the previous implying is the only greentext implying to have a capital letter
>implying that I didn't purposely misspell the second instance of Daemon Prince in the second line
>implying you didn't actually look back at it
>implying you actually finished reading this greentext
>>
>>51142338
>It's impossible to top this unless they have the crusade reach Terra

you answered your own question. And Im sure some miracle will save the day right before abbadon gets his armless vengeance against the emperor on the golden potty.
>>
>>51142594
Where the fuck were the Grey Knights during the Fall of Cadia, anyway?

You'd think this would be the kind of shit they'd be all over.
>>
>>51142610
>implying I would actually finish reading this wall of greentext
Alright, you got me.
>>
So can Cawl count as the Dominus for a War Convocation or does he need to be in his own formation?
>>
>>51142620
Maybe the other Gathering Storm installments will tell us.
>>
>>51142620
Cadia would be a BITCH to mindwipe or they'd have to Exterminatus it.
>>
>>51142620
The same place all the other Marine Chapters and Traitor Legions were I guess.
Maybe they were all betting on who fucked up first.
>>
>>51142549
Sorry, what I MEANT to say is "finally a way to run my admech together without casual spergs at my flgs telling me how my army is bullshit, all while running GSC and cleaning the local ork players clock top of turn one"
>>
>>51142653
But anon, GSC is the most skillful and difficult army to play!
>>
>>51142570
I love that they call everyone whoreson. I don't know why, but it makes me giggle.
>>
I ordered models a few weeks ago but GW hasn't even shipped them yet. I got an order confirmation, but never a shipping confirmation. Did they forget about my order? Will it ship next month?

I still want new models, but I have this feeling if I order more they won't arrive until march.
>>
>>51142653
As a GSC player, if another GSC player is telling you that your AdMech army is bullshit, punch them in the face for me.
>>
>>51142146
I'm pretty sure the hobby keeps girls out of the hobby

There are irreconcilable differences between the sexes. So happens that painting little plastic space guys falls on the XY side of the fence.
>>
>>51142308

Does Greyfax actually prevent GSC infiltration? How is her ability worded compared to the old servo skull rules?
>>
>>51142533
Any info on the mechadendrite hive or arc scourge?
>>
>>51142662
>>51142678

Literally watched this turd end a game vs orks top of one. Orks had like a battlewagon with 15 lootas in it, a squad of grots, and a kopta left. Its not even worth setting up the models for that kind of non game. Reminded me of the early years of magic, where control players be like "hey want to watch me play you a game of magic?"
>>
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>>51141771
>want to re-read Deathworld
>decide to ask /tg/ where to find Black Library ebooks
>mega link
sweet, now i just have to get over my paranoia and load the shit on my droid (assuming i get the shit to show up, it'll probably only load up on google books)

>mfw no Deathworld in mega
>>
>>51142687
>So happens that painting little plastic space guys falls on the XY side of the fence.
my sister really likes the mechanicus in both lore and models, and is a pretty decent painter, but she has no desire to play the game because the community is so shit.
>>
>>51142699
It says no enemy units can be set up within 24 inches of her.>>51142712
The hiv
>>
>>51141872
Ya know if Inquisitor wabarands and Courts of the Archon worked like her bodyguards, that would be really swell.
>>
>>51142653
Running AdMech together without Canticles on the Skitarii is retarded and pointless, so that leaves you with two options - Conclave Acquisitorious or War Convo (because to get Canticles on everything in the Grand Convo you need like 5k fucking points).

War Convo requires Battle Maniple, 1 Knight, and a regular AdMech detachment.

Conclave Acquis requires Battle Maniple, 1 Knight, a specific AdMech Formation that requires the same shit as a detachment, and Cawl, and has strictly worse bonuses.

I'll take the less restrictive and less bad one, thanks.
>>
>>51142653

This new AdMech wannabe CAD gives you more flexibility in unit choices than the War Convocation, but those vehicle buffs, while nice, aren't as nice as giving your entire army a once per game cloaking field, nor as nice as free upgrades for everything. This new detachment is arguably worse than just a standard Skitarii maniple since you don't even get Scout on your basic infantry now.
>>
>>51142527
Fall of Cadia is going to have the Grand Convocation Detachment which will let you run them together. Though it has some bonuses so they may still bitch.
>>
>>51142712
The hive lets you get 2d6 str 4 attacks in at I10. I forget what the scourge does.
>>
>>51142714
Well Orks are a bottom tier army, the same shit happens against anything with decent turn 1 firepower, what were you honestly expecting.
>>
>>51142744
>2d6 str 4 attacks in at I10

Fucking nice.
>>
>>51142727

Good thing she costs 150 points and is absolute hot garbage except against Tzeentch, Grey Knights or Genestealers.
>>
>>51142208
My girl was always down with Slaaanesh, though she painted and collected Grey Knights. What does it mean?
>>
>>51142763
she has a thing for kaldor draigo, and by extension matt ward
>>
>>51142763
she wants tot trick you into revealing your kinky side, so she can purge it. with a lump hammer .
>>
>>51142763
She's a pure and kind girl with a desire/fantasy to be that one sexy and slutty party girl.

Of course, this is a generalization I made at midnight.
>>
>>51142732
>>51142740

You misunderstood why I liked it. In the more casual friendly meta around here, it does not get you as much flak. Yes any retard can see its inferior, sometimes that is what you want though. I for example would not feel like an ass setting this up opposite a tyranid or blood angel or ork player.
>>
>>51142777
>digits
Kek confirms the truth of your statement.
>>
>>51142783
I don't see any point to combining Skitarii and AdMech if my Skitarii lose all their normal Detachment bonuses and don't even get Canticles, de-synergizing the whole army.
>>
>>51142747

Well placed and proper terrain make it so tau dont fuck you off the board with shooting entirely turn one. Nothing saves you from GSC rape except not being a shit army to begin with. Ill take correctly terrained tau matchups anyday over the other bullshit.
>>
>>51141872
>>51141894

holy shit

with this I could actually build a strong IG-army.
>>
>>51142760
Dont forget the extra from the dataspike, so its really up to 13.>>51142761
>>
>>51142777
You got that backwards bro, she's a slutty party girl who wishes she was wife material and constantly complains about not being married yet. Great sex though.
>>
>>51142799
GSC just save you time from thinking a shit army is actually playable. They mercy kill you turn 1 instead of dragging out the shooty assrape over 3 turns like Tau/Eldar.

GSC are bros that way.
>>
>>51142814
Where does it say he has a Dataspike?
>>
>>51142162
You need two Platoons, don't you?
>>
>>51142761
>Implying I wont run her anytime I am facing someone with a gsc army. I will do it every time just to shit in their cereal. Fucking deserve it too.
>>
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>>51142673
I don't even understand why I am freaking out over this

I mean, this year didn't really get off to a great start for me, and while I technically did order the models last year, I was hoping that they would come and they could help me through things for a bit.
>>
>>51141894
>http://imgur.com/a/4ypvF

Lol @ the poor Black Templar and players thinking this book was their day. Sorry fuckos. At least you can roll with a girl that could whup the ass of your High Marshall any day of the week.
>>
>>51142796
again, you are only looking at it from a purely crunch angle. Its already shitter, that is established. What it does is give you a wider selection of choice in your models/army, and also saves room in case you play say ITC and want more allies, like an assassin, or whatever else you could want. And against the armies I mentioned you WANT to de synergize. Its too easy otherwise and neither side enjoys it.
>>
>>51142833
Just two troops. A unit of vets is a troop.
>>
>>51142162
I like it, but I would change a couple of things.

Drop the 4th Infantry Squad, add in a Priest and Imperial Agents Astropath. That's the same price. That makes your squad of 30 guys Fearless and gives them some help in close combat. The Astropath can let you select some psychic powers that could be useful. If you roll Invisibility or Shrouding then keep it, if not, use the Primarus Power Psychic Shreak which is really powerful.

Also there's no reason for both Leman Russ' to be together. Split them up so they can shoot different targets.

I like it/10 Looks like one of my lists, minus the extra Infantry Squad.
>>
>>51142818
Ah! My second guess was correct then!

She chose Grey Knights in an attempt to try and stifle her inner Slaaneshi, and represent her wish to be a better (in her eyes) person, and more of a family-woman. Perhaps it's not working, or perhaps she'd like to think it is. Who knows?

>This has been Amateur Psychology with Anon
>>
>>51142869
It's not a crunch angle, it's a "why the fuck does my AdMech armies army-wide special rule only affect half my guys" angle, which is more of a fluff annoyance than anything. It's a playstyle thing.
>>
>>51142840

Why weren't you just running a 50 point Inquisitor with 3 servo skulls.
>>
>>51142819
GSC are the same cancer level as suit heavy tau, and scatbike/warp spider/wraithknight eldar. And if you tell them that they deflect and re direct as hard as they fucking can. They are getting a shit rep just like the other bullshit, and dont like it.
>>
>>51142884
Well she chose Matt Ward grey knights, which almost makes her as much a sick fuck as Slaanesh could ever only dream of being. Also probably because I play Chaos and she just wanted to beat my ass.
>>
>>51142479
I wish they would bring those designs back. They were great. The models were shit, but the design is great.
>>
Pretty disappointed that Celestine's Warlord trait is all but useless when taking her as patz of the Triumvirate in a non-SoB army, though I guess the 3 Triumvirate characters themselves are pretty busted overall to make up for it.
>>
>>51142840
>Tyranids get shit on for 8 years straight, Genestealer Cults squatted for 20 years, melee as a whole is completely unplayable
>We finally get a new release, awesome models, awesome rules, viable melee, and gunline bitches whine like the faggots they are that we deserve having something shut down our entire core army-wide special rule.
Yeah, nah, fuck yourself faggot.

If anyone deserves what they get, it's every single piece of shit like you that gets utterly gutted turn 1 by GSC. Your tears sustain me.
>>
>>51142844
A few weeks ago? Tbqh I'd contact GW and politely ask about your order. Could be that some part of it became out of stock, so they could have been waiting to fix your order up with new stock before sending it to you and forgot to contact you. GW's customer service is great, they'll definitely get you sorted.
>>
What's the best army to go about building for a poorfag who hates losing games?
>>
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Hey /40k/, new to the game, is watching games an effective way to learn the rules while assembling an army?
Also whats the best medium to stay up to date, I've been seeing 'update' looking stuff around the generals and lurking can only explain so much
>>
>>51142894
Rumor is they did not have all the stuff ready for admech, so rushed out skitarii for short term profits, then made a 4 fucking unit book for cult mech later. They were suposed to be one book, but gave no shits to how that would fuck their players.
>>
Are there any left handed people in the 40k universe? I'm really starting to feel discriminated against ya know
>>
>>51142926
eBay Eldar
>>
>>51142936
No
And effective way to learn the rules of the game would be reading the rule book
But you already knew that, didn't you?

These threads are actually really good to keep you informed of the latest updates, the information is usually shared here long before it even hits Games Workshop's page.
>>
>>51142876
Oops, turns out I can't read before I had my coffee! You're correct.
>>
>>51142848
Doesn't the Imperial Castellans formation give you access to respawning Landraiders though? Crusader squads (70pts for 5 scouts min) can take Land Raider Crusaders as Dedicated transports. Sure its on a 5+, but that's still pretty funny in my book.
>>
>Wrathful Crusade
>Grefax, Celestine, some Assault and Crusader squads
>"Hey, this isn't too ba-"
>1 Militarum Tempestus Platoon
Nigga what.

Could've at least make it a SoB strand. Why the fuck add Tempestus?
>>
>>51142943
In what way?
>>
>>51142902
Their entire army is countered by putting some tarpits in the way of your critical units, because melee is inherently weaker than shooting in like 5 different ways.

When's the last time a bubble of conscripts stopped your shit getting the D from Eldar, or prevented Tau from deleting you from the other side of the fucking board? Didn't think so.
>>
>>51142919
You sound like a bitter and sad individual Anon.
>>
>>51142968
Buy loads of cheap bikes and win the game forever.
>>
>>51142920
it was a bunch of ordinary stuff and one "made to order" model. I am guessing they are holding up the whole 150 dollar order for the 15 dollar model...
>>
>>51142951
Yea I've read the rulebook but without the context of the game its hard for the information to stick, if that makes sense
>>
>>51141894
Cawl and Celestine are stupidly durable. Awful power creep.

New AdMech detachment is okay. Kinda hope they stop making DoF's and everybody just gets detachments like that in the future.

Castellans of the Imperium is retarded.
>>
>>51142919
Whatzamatter, chummer? Tired of the same people that agreed with you that tau and eldar are OP, turning on you too, now? Well thats too bad, because we are not going to stop reminding you that you and everyone playing gsc is a skilless scrub, relying on op gimmics that make non games, and you are going to have to deal with it because we are not going to stop. And you know it too. You know every time you set up your army, the other guy is thinking in his head "man what total skilless bullshit". You will need those tears to sustain you, to deal with the inferiority complex you will develop from everyone telling you how ez mode and brainless your army is.
>>
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Can I please get some opinions/suggestions on this?
>>
>>51142905
So she's a WAAC GK player, huh?

Go forth and pleasure her.

This will definitely confuse her, as her inner grey knight will be confused yet aroused, while her slaaneshi will be aroused and aroused.

This will bide you time to cheat by secretly positioning your models to your advantage while her Grey Knight side is confused.

>t. Radicool Inquisitor
>>
>>51142961
Just take 5 niggas with hellguns. It's 70pts and they might frag the odd marine. Alternatively give them 2 meltaguns/ flamers and deepstrike the dudes into your opponents backfield for shenanigans.
>>
>>51142974
That's what it's like to be a Tyranid player after double Cruddexes, yes.

So no I will not feel bad for playing properly statted, fluffy genestealers, after putting up with over a decade worth of straight nerfs and smug Tau faggots acting like they're hot shit because the designers gave them a free extra shooting phase before I can even charge.

If you play a minmaxed faggy army that relies on cheap tricks to avoid being in close combat and can't stand and fight like a real man you deserve a rending claw assraping. Unless you're Orks, in which case I sympathize and hopefully you get a better Codex soon.
>>
>>51142970
Just yesterday, when my alpha legion infiltrating 90 cultists overwhelmed the tau gunline long enough to clean up.
>>
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>>51142587
>I expect nothing from my Dreadknights and they still manage to disappoint me

wait, what? those fuckers are the top on my things to kill and be weary of but then i play daemons so yeah
>>
>>51142995
>he can't bubblewrap against charges and deal with T3 melee guys in an edition that favors shooting in every way
>he can't put some transports and template weapons in his list because he only takes max netlist cheese
lol
>>
>>51143023
>If you play a minmaxed faggy army that relies on cheap tricks

The irony is thick enough to cut with a knife here.
>>
>>51143030
I'll fucking drink to that, cheers fellow infiltrating cult bro.
>>
>>51143050
>implying melee armies are faggy
>implying cult ambush is anything on the level of bullshit that warp spiders and jetbikes are
>>
>>51143049
This was against orks. So they should stand a chance in melee. Nope, I2 rules that out. Those 20 genestealers and broodlord by themselves could probably eat half an ork army, since the groups are big enough to hide in for a round till its the genestealer players turn again.
>>
>>51142980
shit maybe I'll just buy some stuff on ebay
>>
>>51143068
Look on the bright side, finally a use for burna boyz.
>>
>>51143068
Nothing should stand a chance in melee against purestrains except daemons and hero characters.
>>
>>51143066
Yes that is what I am implying. I am in fact implying that well built all eggs in one basket cult ambush builds are in fact equally if different levels of faggy to warp spiders and jetbikes. And I am not the only one.
>>
>>51142997
Should I make the bike squad minimum and get a third spawn for my bike sorc retinue?
>>
>>51142610
i feel the warp overtaking me
>>
>>51142961
You should see the weird pointless squad additions to the Cadia formations for the Guard. There's all kinds of random extras involved and tons of ones that require another HQ choice.
>>
>>51142987
There's a quick reference chart that someone made, it's like a few pages long, and has damn near all the rules you need to play the game, I don't have the link myself, maybe someone else does. The game can be quite difficult to figure out at first, there's a lot of small shit you will get wrong, but people like myself who have played 10+ years will still get rules wrong (personally it's because I remember shit from past editions and get them mixed up with current, this new vehicle damage chart fucks me up bruh), but quick reference charts can go a long way in helping you out.

Movement phase, dudes move 6, except some move 12, with different rules depending on their unit type. This is a case where a reference chart is nice.

Shooting phase is easy to learn once you remember the BS chart (it's not hard, BS 3 hits on 4, BS 4 hits on 3, BS 5 hits on 2, etc), remembering if a model is 25% obscured from the firer's sight is gets a cover save.

Assault is complicated to fuck in this new edition, if you want to do it 100% technical and correct. Most people don't even worry about being that technical with it. You assault (charge) 2D6 (other unit types may vary), opponent overwatches you (shoots you only hitting on 6's), then if you have the range to get into base to base with the closest models from their unit or yours, you made the charge. Check initiative, starting with the highest, work your way down, doing attacks seperately at each initiative. After attacks are done, count the results (I.E. I killed 2, you killed 1, therefore I win combat by 1), do leadership tests if they apply (most do, space marines don't care) but well yeah.

I'd avoid the psychic phase and psykers altogether if you're just starting the game, that shit is bonkers and changes every edition. They're also game cancer. Back in my day, only one army had psykers, and it was Eldar, and they only had 4 spells I tellyawhut
>>
>>51143075
Your probably right. They should have some weakness then, like having to get across the board to act-OH WAIT!
>>
>>51143085
>Back in my day, only one army had psykers, and it was Eldar, and they only had 4 spells I tellyawhut
What was this fucking Rogue Trader?

The majority of armies had psychic powers as early as second edition.
>>
>>51143072

Just dont charge that one unit? I mean with like 6 infiltrating assaulting turn one units in a good build, you can just ignore those ones. And its not like orks can take burnas in regular boyz squads like they can rokkits and big shootas. No that would be far too convenient.
>>
>>51143049
Even when they are 50 man Conscript squads that are Fearless, a huge chunk gets deleted on that first charge.
>>
>>51143033
My friend's GK runs 2 land raiders, a storm raven, and 3 Dreadknights, with 3 units of terminators (sometimes paladins, the cancer) in the vehicles. It's pretty ghey bro. The trick with Dreadknights is, you need to gear them up. Yes they'll cost a land raider x1.5, but without the personal teleporter they are just another monstrous creature.
>>
>>51143088
Their weakness is flamers and transports. Try using some.
>>
>>51143008
It just bothers me to no end that I need to buy a squad of Scions if I want to run this damn thing, even thoug they dont fit in at all in terms of fluff for the formation and are pretty obviously only tossed in for selling their stock.

The formation description even talks about burning their enemies with the flames of faith. SoB would have been a perfect fit.
>>
>>51143093
Yeah, like 1 psychic power per librarian, and it was shit. Nowadays you got psychic shit flying all over the place.
>>
>>51143109
I like that they made Psychic powers actually worthwhile now.
>>
>>51143085
Thanks anon, you're a credit to your general
>>
>>51142725
Exceptions do not prove the rule. If she really cared for 40k she would play.
>>
So wait, am I seeing this correctly that Cawl isn't even listed as a Monstrous Creature on his sheet?

Does that mean I can actually let him join a unit?
>>
>>51143097
Well that's your problem, you're making the tarpits too big and fearless when what you want is ones that are going to eat the charge and then die or run away, leaving the GSC out in the open to get shot the next turn.

Use regular infantry squads, broken up into small groups, with flamers. Force disordered charges by keeping them near each other so they have to multicharge to get at what they're trying to get at, kill some shit on Overwatch with Wall of Death, clean up afterwards.

You can't run massive blobs and expect to do well against MSU. Using MSU vs MSU just straight up makes for better games and mitigates deathstar bullshit.
>>
>>51143100
i know people like to complain about points but my MCs are usually 250+ because they need greater gifts, levels, and relics
>>
>>51143123
You don't miss the good old days of dark angel librarians having one MIND WORM and that was it? It was a simpler time, where psyker powers were basically treated like another gun with a profile. Yeah that part of the game has been improved quite a bit. It's just the cheese that comes with it that makes me sad. When random armies are summoning daemons it hurts me.
>>
>>51142587

At least they're not wyches
>>
>>51143106
Fair enough dude, I feel they're likely there in the formation as a nod to the old Cadian Kasrkin (who were stormtrooper troops in the... 4th ed codex, I think?) which are no longer available. They are meant to represent forces defending Cadia in a campaign set during the 13th Black Crusade after all.
>>
>>51143131
Why should she do that?!
If I would have a hobby with parts I do not enjoy, I wouldn't go for them too.

There is no kind of loyality or score I have to look after when I follow a hobby.
>>
>>51143131
she reads some of the books and loves the models, but I don't think wargaming in general if her thing

she is more into roleplaying. Not sure why she hasn't got into Dark Heresy or the like, or maybe she has and I haven't heard about it.
>>
>>51143085
>quick reference chart . . . I don't have the link myself, maybe someone else does.
It's in the OP.

>>51143139
Not entirely related to GSC, but is a 10-man guard squad with autocannon and flamer a decent unit? Obviously you'll never get to use both at the same time, but some games people will get on your face and some games you'll just be camping objectives from afar.
>>
>>51143144
Bruh if anyone gives you shit for taking greater gifts, they're retard. 4/6 of them increase survivability. The only time I hesitate to take greater gifts on something (I wouldn't take them on a herald, he's too "small") is on Daemon princes and bloodthirsters, because I'm afraid I'll buy the 3+ armor and roll it too. Even then, the risk is generally worth it.
>>
>>51143152
I get that, though adding actual Cadian infantry would have fit far better for that. Its just a damn shame, really.
>>
>>51143139
They make for totally uninteresting armies. 5 man squads that are literally sent in to do one thing and die. Sure is a lot of fun. You never get any neat unit or unit that has any personality. It's just copy paste edition with MSU.
>>
>>51143144
Like holy fuck I don't think people understand how hard a great unclean one with 2x greater gifts can be. Keeper of Secrets with 3+ armor or +1 toughness? Oh my god....
>>
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>>51143172
>Not entirely related to GSC, but is a 10-man guard squad with autocannon and flamer a decent unit?
Well speaking AS a GSC player, that's exactly how I set up my Neophytes and they seem to do fairly well.

>mfw a couple autocannon shots from across the map forced a leadership check on a Crisis Suit team after killing their drones and made them Fall Back off the map

Priceless.
>>
>>51143167
>pretty decent painter
i didn't read that.
>>
So is the Grand Convo a good way to run AdMec mixed in point ranges where you can't run a WarConvo?
>>
>>51142146
I walked into the GW I now live two blocks away from yestday, around noon. Only people there were the guy running the place and one woman doing a fantastic paint job on something I didn't get a good look at. Just saw some bits on the table that were all painted exceptionally well. Bought the kill team box, just getting into 40k. I think it could be a good time.
>>
Is there a formation that uses crusader squads? How do I get the legendary objec secured land raiders I crave?
>>
>>51143102
Ork transports are death traps, and have access to zero flamers.
>>
>>51143194
Kill Team should be more popular and have better rules. It's possibly a more fun game anyways, compared to the turn 1 leafblowing bullshit you'll get nowadays. 200 points is super small though, I'd bump it to 500 myself.
>>
>>51143193
Honestly I would rather just take a Battle Congregation and Skitarii Maniple separately. I literally don't see what the Grand Convocation is supposed to offer you if you don't get shared Canticles without spending Apocalypse levels of points.
>>
>>51143094
Honestly it's really fucking stupid that Orks basically can't mix weapons. The concept of the ablative wound basically doesn't even exist for Orks.
>>
>>51142408
Reminder that orks face rolled Cadia so hard that the planet was evacuated just so they could fuck off into the eye of terror to do battle with khorne daemons for eternity.
>>
>>51143200
It's not a death trap if it saves you from the turn 1 charge, anon.
>>
>>51142001
Abby dies, lion wakes up and becomes pseudo emperor. It causes a huge civil war and the tyranids win in the fluff because they can't do shit on the table.
>>
>>51143223
It was a training planet not cadia.
>>
>>51143233
>Lion wakes up
>"Are the traitor's dead yet?"
>"No sir, in fact...."
>"Nope, fuck you, going back to sleep"
>>
I am SICK of people talking shit about GSC. I have not even had them for 2 months and people refuse games with me. The fucking tau player gets games, and the same people tell me no thanks, bro.

People just dont want to change their armies. If you cant deal with 4 to 8 small groups and MABYE a genestealer group turn one, you are bad. Hell I lost to DEMONS with this list, and nobody loses to demons around here.
>>
>>51142902

I've literally only ever seen GSCfags say "but WKs and Stormsurges are okay?". Like, they don't even try to deny their faggotry, they just point at Eldar and Tau instead.
>>
>>51143261
This is the problem with a power creep. No one wants to play against Eldar players around here. The Eldar guy had to pick up a second army to get games.
>>
If one were to build a GSC army using chaos cultists with a chaos theme, would you be down?
>>
>>51142919
>complains about being shit on for 8 years
>thinks it's okay to perpetuate the problem

Kill yourself.
>>
>>51143271
Shit like this makes me glad I play space marines, and not the white kind.
>>
>>51143275
justice is great, but it never tastes nearly as good as revenge
>>
>>51143278
What's people's general feeling against white scars? Is is just as bad as Eldar, GSC and Tau? Any other space marine cheese I should know about?
>>
>>51143261
>calls people bad
>can't even spell daemons
>doesn't know daemons are the second best army in the game
>>
>>51143291
Space marine bikes look dumb.
>>
>>51143272
Sure, I can totally see a Slaaneshi cult operating like GSC. Just use the proper models to represent the proper units - for example, regular old Cultists shouldn't be Acolytes, because those are deadly Rending S4 2 attack shitkickers, model them with daemon parts or something, and save the regular Cultists for Neophytes, etc.
>>
>>51143294
Only Tzeentch cheese is good. Everything else is thoroughly mediocre.
>>
>>51143285

I don't have a problem with that concept, I have a problem when faggot ass hypocrite cucks whine like a fucking pussy ass faggot but they'd totally be okay with it when the shoe is on the other foot. It's fucking pathetic.
>>
>>51143295
Couldnt agree more, don't use a single unit in my army, and I'm DA. Mostly Deathwing, because ya know, awesome (although not that effective).
>>
>>51143272
No. I would tell them to fuck off.
>>
>>51143302

So what, the same thing applies to space marines but people still complain about them being OP.
>>
>>51143275
Playing an army that's actually good, and isn't good because of the bullshit that ruins the game like D, Stomps, re-rollable invulns/invincible deathstars etc., isn't perpetuating the problem of GW writing shit Codexes for everyone else.
>>
>>51143278
The only marines I like playing against are Chaos Marines. I'm so sick of Marines.
>>
>>51143294
This is america. We spell it demon. If you dont like it, you can just use your own spelling.
>>
>>51142997
First: Fuck bikers.
Second: The helturky can't go into the warband.
Third: Fuck bikers.
>>
>>51143254
LOL if only.... seriously though, lion wakes up he tries to run the imperium, he's getting a model.
>>
>>51143318

The only army that fits that description is Eldar.
>>
>>51143304
Butthurt Taufag detected, holy shit.
>>
>>51143322

The spelling has nothing to do with region, they spell it like that in the UK too you faglord.
>>
ITT people with bad lists crying
>>
If I run 10 man tac squads with grav gun / grav cannon in DA, am I being a cheesy bastard? People I play against seem to think so.
>>
>>51143318
Potential mas turn 1 charges are a new kind of bullshit that has the possibility to ruin the game just as much as D, Stomps, rerollable Invulns, etc.
>>
>>51143326
Are you kidding? It's Eldar, Space Marines, Ravenwing, Tau, Imperial Knights and Daemons. You know - the armies everyone complains about.
>>
>>51143329

Nice try faglord I play assault vanilla marines. But kudos, instead of recognizing just how huge of a faggot you must be to trigger random people on the internet who don't even care about this whole GSC vs. Tau debate, you instead spam buzzwords and ad hominem. Good fucking job, thanks for doing all my hard work and proving me right about what a huge fucking cunt you are.
>>
>>51143304
"oh no, someone is pointing out facts that nullify my point of view, better call them a faggot"

Its only going to get worse for you, anon. You have YEARS ahead of you where people will tell you you are a skilless scrub, based solely on your army choice. You ARE now tau and eldar. Embrace your pain, learn to make it part of you.
>>
>>51143294
I think he knows how powerful daemons are and are using them as an example of his stores power level.

Tau player places down a riptide wing, thinks he has the best cheddar, first turn charge from the cult! Now he refuses games, so many cases...
>>
>>51143340
>tfw you just want to play Deathwing but would auto lose turn 1 so you need Ravenwing but now you're a faggot
>>
>>51143168
>but I don't think wargaming in general if her thing
It isn't the community then.
>>
>>51143340
It's DA in general the Lion's blade battle company or whatever is brutal. Greenwing took some big tourney last year. BAO?
>>
>>51143348

I'm not even the GSC player you stupid faggot, you're literally responding to someone talking shit about GSCfags.
>>
>>51143100
How are dreadknights costing a land raider x 1.5? Even with sword, psycannon, flamer and teleporter, they clock in at 225 pts. That's 25 pts cheaper than a land raider and quite possibly one of the more cost effective units in the entire codex.
>>
>>51143318
you left out turn one cancer charges in your list of things ruining the game, friendo.
>>
>>51143138
yup or even put him in a transport
>>
>>51143210
Yeah, that's what I'm thinking. I'm also considering playing by 4th edition rules and codexes due to the general consensus of more balance and more flavor.
>>
>>51143338
No, no it really doesn't.

You can't block a D weapon with fodder, you can't survive a Stomp 6 with a lucky roll, you can't mathematically do a single fucking thing to rerollable 2++ unless you yourself have some bullshit like D or Stomps. Every single thing GSC do can be countered with better lists and tactics - hell if they get slightly below average rolls you can slap them to death in close combat once you get a chance to strike back even with shit like Fire Warriors because they're fucking 8-11pt conscripts in terms of durability.
>>
>>51143356
This is just blatantly untrue. All DA gets is overwatch at full BS, and in tournies nobody is trying to charge. Unless you whore out Ravenwing to the max, DA is not cheese.
>>
>>51143333
incorrect. britbong spells it daemon, and america typically uses demon.
>>
>>51143346
>I play the race that's even stronger than Tau so it's okay
>>
>>51143302
Pure Nurgle and mixed god is also top tier even if Tzeentch is the best.
>>
>>51143351
I'm not sure how a Deathwing/Ravenwing list makes you a faggot. Deathwing alone will eat up a third of your pts in minimum requirements.
>>
>>51143356
I haven't played against Greenwing and won't comment on that but I don't really see anyone else complaining about them much. It's the 2++ rerollable jink with mass mobile grav on Ravenwing I see the bitching about.
>>
>>51143373
https://www.frontlinegaming.org/2016/07/18/bay-area-open-live-coverage/

It's not cheese from a fluff standpoint like the barkstar or something in NOVA but, it's a winning list in a major tournament.
>>
>>51143381
It's Daemon in the codex, Daemon in the books, Daemon in the game, Daemon in the fluff and lore, therefore Daemons are what they are. Don't be a fuck.
>>
>>51141771
Why did they remove +1 Initiative to Furious Charge? That was like the best reason for me to assault as a Conscript blob.
>>
>>51143381
And Warhammer 40k spells it Daemon, so it's Daemon when we're talking about Warhammer 40k.
>>
>>51143359
>you stupid faggot

listen here nu-male, I know all those participation trophies you earned growing up have given you an inflated sense of worth, but you can't actually have a credible argument just repeatedly calling someone a homosexual. I know your friends laughed every time you said it when you were 8, but that was a long time ago (presumably) Please apply yourself, and come back with context.
>>
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So uh Orkz are gonna get a new book/supplement/update/anything soon right?

Right?
>>
>>51143346
>plays assault marines
>complains about losing to genestealers, the army designed to eat everything in assault
Well maybe you should reconsider playing a shit one-note army list in a force not designed to operate that way? That is literally your own fault anon. That's like playing melee-oriented Tau and expecting to beat Daemons.
>>
>>51143410
>https://www.frontlinegaming.org/2016/07/18/bay-area-open-live-coverage/
That tournament had Nids in it, for one.

Second, he's just running dual demi company, and then 2 Ravenwing deathstars. The ravenwing deathstars are WAAC faggotry.
>>
>>51143430
They already got a bunch before. Face it, we're going to be lowest tier army for a while.
>>
>>51143381
Demons and daemons are two different things you idiot.
>>
>>51143322
Out! Ye false American, trying to shame me, are you? I bet you don't even know the plans for nuking Canada.
>>
>>51143371
You can block a D weapon with line of sight.
You can just as easily get 1s on the d stomp chart and absolutley nothing happens. You can use psychic powers to lower saves, or they can do it themselves with bad book rolls, or culexus assassins to get rid of stupid buffs like that.

So lets not pretend those things cant be countered too. I know it hurts to be lumped in with the OP crowd, to see your acomplishments written off as the expected result, but thats the way it is now.
>>
>>51143450
>D&Dfag detected
Pls don't spread that retardation around
>>
>>51143410
His opponents had to be retarded. yeah the bikers get 2++ rerollable with the darkshroud near, but the darkshroud itself doesn't. Nobody thought to shoot the lone, single darkshroud? Holy fuck...
>>
>>51143444
something in the gathering storm maybe? I mean Ghaz is supposed to be about to start the great WAAAGH.

I mean just one thing man. ONE thing to make a decent army. I don't care what unit it is, anything. I will buy it.

PLS GW PLS PLSPLSPLS PLS
>>
>>51143411
where is the game and books made again?
>>
>>51141894

>Pask as single choice (without squadron)

I wonder if i can still take no-slot units from IG codex to this, depsite comissars/psykers/priests being mentioned as mandatory HQ choice.

Anyway, it's total bullshit mix of armies and bye-bye to fluffy lists now i must resist temptation of adding droppod with grav-curions to my guard. Shiet.
>>
>>51142484
>tfw GW can't into Cadia lore even after already having a do-over
>run into the same conundrum as last time
>"both parties need cadia intact, so let's blow it up and ignore all the horrid shit that happens as a result! We're gonna roll it back for 8E anyway."
>>
>>51143430
The rules team doesn't like Orks and doesn't know how to write good rules for them.

Even if you did get a new book right now it would be shit.
>>
>>51143442
Those are codex units without loads of special characters. There save is only reroll able against shooting. They are marginal in close combat. Have you played against DA before? Don't shoot the bikes if you don't have to.
>>
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>>51143475
You are without a doubt the worst shitposter I have ever heard of
>>
>>51143463
If we're being pedantic about it, they are technically different things and that has nothing to do with DnD and everything to do with the origins of the words and what they actually refer to.
>>
>>51143468
But anon, don't you know? Nobz in a 'Naught IS the unit you need.
>>
>>51143462
>You can block a D weapon with line of sight.
Which is much harder to do than blocking a charge.

>You can just as easily get 1s on the d stomp chart and absolutley nothing happens.
Doesn't change the fact that it's far more broken than anything GSC can pull out.

>You can use psychic powers to lower saves
One Faction can do this.

>or they can do it themselves with bad book rolls
Only if they're Daemons. Plenty of others have re-rollable 2++

>or culexus assassins to get rid of stupid buffs like that.
If you're Imperials.

But you know what every single army has access to? Template weapons, transports, and/or fodder, all of which can counter GSC and even have the potential to stand up to them and kill them. They don't have a single unit, piece of wargear, or tactic that cannot be dealt with in some way by every Faction unless it's just straight up, across the board super underpowered like Orks.
>>
>>51143501
You're trolling right? I have two naughts and they get cracked open like wallnuts every time I use them.

They're just too expensive points wise
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>>51143493
but you have recalled my name
"captain picard, time master"
>>
>>51143463
>implying demons were invented by DnD
>implying I play DnD
Educate yourself
>>
>>51143512
I know that feel too. Mine would get drop pod melta and people are disappointed because they thought it was a Lord of War.
>>
>>51143520
Demons and Daemons being different things was invented by D&D.

They're the same fucking word with different spellings.
>>
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>>51143518
That fucking gif, I lost
>>
Does anyone think there will be any new units/vehicles or whatever for Militarum Tempestus besides what they currently have, just the scions and their transport?
>>
>>51143529
literally everyone I play against wonders why they aren't a LoW and have knight tier defences

I too wonder. Was it just bad timing by GW? What caused it?
>>
>>51143541
Well it came out the same time as the new rule set and the codex.
I think they didn't think Lord of Wars and supers stuff would get used to much so they made the Naught just a walker so it can be used in casual games.
Though most casual games have people running shit ton of better stuff and at least two super heavies.
>>
>>51143541
Wasn't Orkz the first 7 edition dex?

You guys ended up being the guinea pigs and suffering as a result.
>>
>>51142803
yeah.
the less IG we take, the stronger it gets.
>>
>>51143511
Turn 1 charges are cheese. Just a fact you'll have to deal with whilst getting no games because of your easy mode army.
>>
>>51143323
Why fuck bikers? relentless T6 stealth bikes with free VotLW and access to plague grenades with lord doesn't sound bad
Why can't the drake be included? Thought the rules were if it can take a chaos mark then it must be taken.
>>
>>51143511
>Which is much harder to do than blocking a charge.
Not a 3 inch charge.
>Doesn't change the fact that it's far more broken than anything GSC can pull out.
Funny, because somehow a knight stomping my 3 orks to death in melee while my klaw slowly widdles him away is not as detrimental to me as 20 genestealers eating a 30 man unit a turn. Must be like everything else, subjective huh?
>One Faction can do this.
or any faction with sufficient dice to deny, why I believe GSC may even fall into this category. Oh and look, they can even leave enough room for a culexus assassin, because they are wayyy up the board, he has all that space in the back to set up.
>Only if they're Daemons. Plenty of others have re-rollable 2++
plenty being eldar. again all pyschic based. Nobody else gets 2++ rerollable. same counters apply conveniently enough.
>If you're Imperials.
Again, you can have your 6 infiltrating units way up the board, and whatever else does not (and lets not kid ourselves, your just going to pop them into reserves next turn for another chance anyway) off hidden away in a corner, and your assassin will have PLENTY of room to set up, come the apocalypse or not.

>But you know what every single army has access to? Template weapons, transports, and/or fodder, all of which can counter GSC and even have the potential to stand up to them and kill them. They don't have a single unit, piece of wargear, or tactic that cannot be dealt with in some way by every Faction unless it's just straight up, across the board super underpowered like Orks.

But orks were the exact example complained about. And how well do you see guard non tank heavy lists dealing. Oh giant conscript blobs? Lets not pretend 20 genestealers and the broodlord could not assault those and wipe them clean in a full turn. Flamers and lasguns statistically remove 3 stealers after saves, then its lunch. Do they table them turn one? No. Is the game essentially over on deployment? Absolutely.
>>
>>51143614
He's probably talking about the eldar bikers.
>>
Are the formations all from Triumvirate of the Imperium or from FoC?

If it's just from the Triumvirate package, is there a chance for more new formations in the actual FoC book?
>>
>>51141872
Why assign a point value to a dead character?
Looking at you celestine!
>>
>>51143533
This is the best argument I have ever started.
>>
>>51143481
Actually, 5th and 6th ED lore says that Abaddon wanted to blow up Cadia to expand the Eye towards Terra.
>>
>>51142174
>give Tech-Priest Dominus Autocaduceus of Arkhan Land
>stick in Kataphron squad
>stick Cawl in Kataphron squad
>T 6; W 5; Sv 2+; IVLN 4+; FNP 5+; IWND 5+; Dominus Repair 2+; Regen D3 W each turn

He'll basically make the entire squad unkillable if you put him in the front, unless SOMETHING manages to get 5 wounds off of him in the same turn, won't he?
>>
>>51143606
What's your opinion on space marines coming down in a drop pod a removing a vehicle of their choice turn one?

Do you also turn games against space marines?
>>
>>51143606
Okay Carnac.
>>
>>51143631
>And how well do you see guard non tank heavy lists
Any list with transports neuters most T1 charges. Any unit that doesn't get the charge is going to get neatly toasted in the open.

If you're mad that massive guard blobs in the open die to genestealers, well, they also die to everything else, like pretty much anything that's a template or a blast.
>>
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>>51143533
Demons of Chaos more like Daemons of Suck
>>
>>51143691
Oh wait, Refractors only give 5++

Still.
>>
>>51143701
>Carnac
Do you even know who that is or are you just parroting a name you learnt this week?
>>
>>51143631
>Orks complaining about losing in melee to genestealers
>melee race
>I2
Ha, what did you expect when you picked the worst army in the game?
It's not like losing is anything new to you now is it?
>>
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Ordered my Triumverate pack yesterday, but to help the model look less busy and lessening the nightmare of transporting him, i'm thinking of leaving the mechadendrites on his stomach off or shaving it flat so it just another armored plate.

Is this a dumb idea and do you anons think it would look allright ?
>>
>>51143719
Carnac, please, behave yourself.
>>
>>51143698
>Its not me who's in the wrong!
>See this other person is also wrong look at him
I dont know what I expected.
>>
>>51143721
i picked orkz back in 5e though, back when we actually had a couple viable lists

6e hurt the dex, 7e rules/dex killed us

I continue to play hoping I get something eventually. and out of love for the memory of fun and the hundreds of models I pain painstakingly painted
>>
>>51143719
Carnac is a meme. You dun a Carnac.
>>
>>51143698
My opinion is its no different than if he had shot it with a lascannon from across the board, because at least the guys inside will get to do what they want next turn, barring a bad pinning roll. Now lets pretend that GSC las cannoned your guys from across the map, but then also had a squad near to charge them when they were forced out. They did nothing and had no chance.
>>
>>51143739
So, is that a yes, you refuse to play games against space marines?
>>
>>51143732
Embarrassing newfag, embarrassing.
>>
>>51143727
>model look less busy
Anon, the entire point of him is looking busy, it's literally his job. Aything else makes you a Heretek.
>>
>>51143727

probably won't make much difference because it's a detail clusterfuck like all of gw's new stuff
>>
>>51143702
Fearless guard blobs (anyone actually running guard blobs makes them this way) continue to be useful past turn one after absorbing 10 to 12 casualties from bombardment. What they are not useful for is doing anything after being eaten turn one by a 3 inch charge.
>>
>>51143631
>Not a 3 inch charge.
It doesn't matter how close or far away they are, just spread your fucking infantry around the stuff you want safe.

>>51143631
>Funny, because somehow a knight stomping my 3 orks to death in melee while my klaw slowly widdles him away is not as detrimental to me as 20 genestealers eating a 30 man unit a turn. Must be like everything else, subjective huh?
Or you could run smaller units and put them in trukks and then they are not only immune to being charged turn 1 but also if he charges more than 10 guys he loses his bonuses AND it's more likely he'll wipe a squad all at once and then be caught in the open to get shot the fuck up.

Also purestrains have no assault grenades, literally just fucking stick your Orks in cover and then they might as well be Initiative 10.

>or any faction with sufficient dice to deny, why I believe GSC may even fall into this category
Almost no Faction ever denies any blessings except Tzeentch Daemons.

>plenty being eldar
And Imperium which is like half the armies in the game. And even if they don't get 2++ re-rollable, they do it with 3++ and FnP, which is still nuts.

>and your assassin will have PLENTY of room to set up, come the apocalypse or not
Except he won't be anywhere near the target, then. Culexus don't have infinite range dumbass.

>Oh giant conscript blobs? Lets not pretend 20 genestealers and the broodlord could not assault those and wipe them clean in a full turn.
Then don't run giant inefficient blobs? Also what >>51143702 said.
>>
>>51143227

>Grab a battlewagon full of Burnas
>hee hee, that'll show those pesky Genestealer gits!
>They pop up next to it with 20 hand-flamers
>>
>>51143751
Are you seriously implying that gladius is the level of 'balance' youre aspiring towards? Like I said earlier bitter and sad.
>>
>>51143719
When you talk like Carnac you get treated like Carnac, whether or not you are him.

Regurgitating insults in the same autistic syntax acting like it's objective truth makes you just as retarded.
>>
heavy smurf meta where most people are not WAAC players.
>>
>>51143716
well they will have to use the average toughness of 5, still really good. But considering you can look out sir anything too bad onto the other dominus or the destroyers, its going to be a priority of the enemy to tie them up in charges. Charge a wounded 1 or 2 man unit in to absorb flamer overwatch, then tie them up with disposable units. Its alot of points in one basket and decently easy to tie up.
>>
>>51143741
No he isnt jesus christ. Carnac is a shit poster all the way back from his TIDF days. Go fuck yourself newfag.
>>
>>51143783
I'll tell you a secret: people ran meltas in drop pods before Gladius existed.
>>
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>>51141872
God damn nigga, is that why Celestine is so thicc? She's trying to stuff all the text into her corset? Cawl is whacky, but she's got the same strength, her sword is a heavy flamer, she can shoot a S8 AP3 Large Blast with unlimited range, two W2 models that soak up hits for her, but she can join units still, and she can resurrect with full wounds after dying.

Fuck, dude
I didn't even want the model, but now
>>
>>51143785
Lol you have no idea who Carnac is. If you want to learn go post a necron vs nid thread and when the chaos fag shows up ask him about living metal and necrodermis.
>>
>>51143721
Played them since 3rd ed. And yes, regular losses are pretty new. Lose to tau and eldar too, is that how you justify first turn charges to yourself? Other shit is bad also, so no need to feel bad about my particular bullshit.
>>
>>51143745
So when Skyhammer drops a Dev squad to shoot your transport and then the Assault Marines charge you and erase them... that's okay, though?

Or they just drop two Dev squads and one blows up the transport and the other shoots them off the table and no charging takes place, that's fine?
>>
>>51143794
Then again, Cawl's Mechandrite Hive will also deal some serious damage to any cannonfodder blob tarpits while his Axe is most likely going to kill at the least 3 things per turn unless it's some big TEQ, which isn't going to be a high model or wound count in turn.
>>
>>51143803
I know exactly who Carnac is. You shitting on GSC with the same tired bait-y sounding "lol ez race" argument is the exact kind of thing he would do because he hates Tyranids and talks autistically in that manner.
>>
>>51143823
>I know exactly who Carnac is.
Clearly not newfag, clearly not.
>>
>>51143511
if you let anything that's worthwhile stomping get close to a superheavy that's on you for not kiting/tar-pitting it enough you'll have 1-2 turns to re position and whittle it down before it reaches you
>>51143698
turn 1 alpha strike drop pods are just as bad in a century where armored ceramite and easily accessible interceptor for infantry squads is not a thing
>>
>>51143802
She's effectively a W 9 model regenerating 2 wounds if she lost 2 or more that can also respawn.

Her and Cawl are obviously fucking ridiculous. Anyone found a way to abuse Grefax to the fullest?
>>
>>51143745
And what's stopping me shooting the transport and then shooting the guys who disembark?
>>
>>51143814
I dont know how you got the idea that any turn one charge is ok from any army, but it is not. Skyhammer was touted as incredible bullshit as well when it launched, and is still considered that.
>>
>>51142408
Chaosb actually have drop pods
>>
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>>51143802

Put Cawl in a squad of Custodians
>>
>>51143773
If he spends 850 points on guys with hand flamers so that the third of them which show up within range to toast you turn 1 number 20 models, and you didn't put any other models around them to keep him away like your T5 warbikes and other vehicles and cheap gretchin and deffkoptas etc. etc., then he damn well should wipe that fucking single transport full of guys.
>>
>>51143719
>>51143732
>>51143741
>>51143785
>>51143796
>>51143803
>>51143823
Who is Carnac? Is he a Daevil?
>>
>>51143849
The assault marines are the least threatening part of skyhammer.
>>
>>51143849
But if I kill the transport with a lascannon and flamer the guys that come out with my drop pod tacticals or bombard them with a wyvern or unload into them with splinter rifles after haywire blasters took out the transport, that's fine? But Genestealers having to jump through extra hoops to kill things in the assault phase which is strictly weaker than shooting in almost every respect... that's cancer.
>>
Is there easy way to add Belisarius to IG without taking any shit from Admech? i want muh tank buffs
>>
>>51143858
>Custodian hyper deathstar with Cawl, Celestine, Custodians and a Dominus with Auto Caduceus
>>
What's really amazing is an Orkfag is complaining about turn 1 charges, but I guarantee he'd be doing that blitz brigade formation for turn 1 charges out of wagonz if that hadn't been FAQ'd.
>>
Does the unit respawning "identical with all upgrades etc" in that new Detachment include Dedicated Transports?
>>
>>51143817
Well lets do the math against say 30 cultists. Assuming something else ate the horrible overwatch, you have cawl with 7 average attacks from the harness. That is 4 or 5 hits, and 3 or 4 wounds, ap -. so 2-4 dead. then his axe hits say 3 times, wounds twice. 2 more so 4 to 6 dead, not bad. lets pretend you have 5 destroyers. thats 5 attacks, same weapon skill so 2 to 3 hits, 2 to 3 wounds at ap 5, so 2 probably dead. so good results say 8 dead cultists. again the cultists actually attack before the axe attacks or the destroyers, but we can pretend you put all the wounds on cawl because he will just get them back. if they are fearless you are looking at 2 full turns to wipe them. By then they could have another group join the scrum, then for just over the price of cawl, they can hold him there all game. This wont happen every game mind you, but without someones help to dig him out of that mess he is pretty well neutralized.
>>
>>51143902
what's really amazing is you bringing up a dead discussion
>>
>>51143909
Hell no.
>>
>>51143766
>spend 300-600 points on meatshields that die turn 1
>don't put your infantry in their usal blob but put them in small squads inside open transports
>implying i'm either able to put all my infantry squads in cover or that you will put your pure strain in front of a unit in cover when there are options for a clear charge
>2++ and 3++
what about armies that don't have those ?
are those all bottom tier now ?
>Then don't run giant inefficient blobs
they're not inefficient, unless say a dedicaed melee unit could teleport infront of them before they even get a turn of shooting in
>>
>>51143902
Ork players are a desperate folk
>>
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>>51143894
>>
>>51143883
Imperial Triumvirate or Belisarius + 2 Kataphron squads.
>>
>>51143916
>last post 6 minutes ago
>dead discussion
That is some really, really sad damage control.
>>
>>51143909
>>51143918

I think transport goes back on it's own.

So if you lsoe Chimera, you roll for chimera. If you lsoe vets from inside - roll for vets.

YOu cannot put vets inside chimera in reserves, but you can just move them into table and load them again .
>>
>>51143800
So what? Space marines are a cancer on the hobby and I would happily ban them if they weren't the majority.

GSC is a small minority so I can simply refuse to play them, don't like it? Tough.
>>
>>51143894


Can the Caladius be used in 40k?
>>
>>51143902

There are two key differences between other armies doing turn 1 charges and Blitz Brigade. Firstly, Blitz Brigade always gave your opponent one full turn of shooting and assault before you got to swing. That's crucial, because it gives them a way to counter it.

Secondly, even when the orks on board do charge, they're still orks. There's a fundamental difference between being charged by Thunderyiffs first turn and being charged even by Meganobz. The whole army has no invul saves. The whole army has dogshit initiative. The whole army has some of the worst leadership in the game.
>>
>>51143929
>respawning LRCs
This would honestly be pretty fucking dope.

>>51143934
Caladius?
>>
>>51143846
hiding behind the wreckage? or los blocking terrain next to it perhaps. Not many things you leave out in the open besides land raiders. Even if you shoot some, they can probably still accomplish something with the remainder of the squad, mabye the heavy weapon takes out a vehicle, or the single guy holds an objective all game. Assault them and they are stuck there till they die or you do. Its the same reason people complain about knights. Suddenly every guy who brought a bolter type weapon in your army is wasted points.
>>
>>51143880
You don't even have to drop pod. You lascannon the transport, fire artillery at whatever was in the transport, and it's dead.

It's just fucking stupid, too. Okay, you infiltrate your 20 genestealers and a broodlord next to a bunch of metal boxes. You fire your lascannon at the Chimera. 50% to hit. 50% to pen. 50% to force disembarkation. The genestealers eat the passengers.

That's cool, but now you've got 20 genestealers not locked in combat, ready to eat fire from every lasgun and flamer the guard can muster, and they're about as survivable as guardsmen against shooting. Amazing. Good investment.
>>
>>51143796
He became a meme. Now anyone who acts like a dick is a Carnac. You are a dick so you are Carnac end of story, Carnac.
>>
>>51143146
I really miss mass mutation
>>
>>51143941

Custodes transport. stick them and cawl in it and you ain't gon die
>>
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Why don't they just give Orks Admech, Carnac?
>>
>>51143915
Yeah, it's obviously bound to happen at some point in time, though I'd argue that a Deathstar like that could probably make its points back before being tarpitted if you keep them away from potential tarpits or just drive them around in an allied LRC or something.
>>
>>51143880
Yup, because any that survive the shooting are free to do what they want next turn. Any that survive a turn one assault, are still stuck in assault. They cant hold objectives, they cant be shoot their one heavy weapon and take out potentially a useful enemy unit. They sit there and never did anything besides get in an assault.
>>
>>51143863
He's got a lot of loyalty for an unpaid shitposter.
>>
>>51143950
Exactly, although I will nitpick one thing from your post which is that a unit of T4 Stealth 5+ invuln guys is a fair bit more survivable than Guardsman against shooting - this is pretty much what purestrains offer over the other melee options in the GSC Codex because Acolytes are ~60% the cost and almost exactly as effective in terms of offense.
>>
>>51143959
GSC are eazymode. Deal with it newfag.
>>
>>51143979
Because you say so?
>>
>>51143979
Holy shit I was joking earlier but this guy might actually be Carnac. Either that or he's intentionally acting like him to bait.
>>
>>51143902
keep deflecting and re directing. Im sure in just a few more days everyone will see your army as balanced and fair, and go on only complaining about eldar and tau, just like the good old days.
>>
>>51143949
If it explodes it doesn't leave a wreckage.
>>
>>51143968
Oh, that thing. Don't think it's officially allowed but might just work. What's the transport capactiy of it? You'd need like 13 or so spots to get 5 Custodians, Cawl, the Dominus and Celestine and friends in there.

Now putting them in an LRC or something on the other hand...
>>
>>51143990
>might actually be Carnac.
Cringe...
>>
>>51143994
People lose to GSC because they're fucking bad. It's not by any means an unbeatable army, it takes an adaptation of playstyle and tactics. They're so fucking trapped in the gunline meta they have no idea how to handle melee anymore. That's not my fault and in fact I will gladly revel in teaching them a fucking lesson for thinking they can play a shooting only game.
>>
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>>51143975
Maybe he's wondering why you would shoot a tripfag before throwing him out of a thread?
>>
>>51144013
People deal with melee all the time and thats not the what people complain about. Having the game be decided but cult ambush rolls isnt fun surprisingly so enjoy your no games.
>>
>>51144028
I get plenty of games and they're all fun as fuck. Most people talk about how amazing the GSC codex is for creating an entire new playstyle that fits the fluff. Keep projecting.
>>
>>51144028
>Having the game be decided by To Hit and To Wound rolls isnt fun surprisingly so enjoy your no games.
This is what you sound like.
>>
>>51144013
>People lose to Tau/Eldar because they're fucking bad. It's not by any means an unbeatable army, it takes an adaptation of playstyle and tactics.

Do you see how you are slowly becoming them yet? Using the same arguements-the EXACT same ones- they use to justify their bullshit. Are you so deluded you cannot see even the slightest amount of bullshit about turn one charges. This is exactly how delusional the people you claim to hate are.
>>
Too bad Cawl can't repair other units like a normal Dominus can. Would've been fun to use him in a Cohort Cybernetica, but a normal Dominus is probably still better in that one.

Deep-Striking Cawl as part of a Holy Requisitioner, on the other hand, now THAT could be fun.
>>
>>51144040
>Reaching this hard
Sure thing Anon what ever helps you sleep at night.
>>
>>51144053
No but dude remember he used to play a bad army so now he ''''''deserves'''''' this. Just ignore them it'll be easier.
>>
With the Triumvirate characters able to be used as HQ for any CAD or AD, would a Skitarii CAD with one of the 3 be a good idea?
>>
>>51144053
The world's most boring Sisters of Battle list can take on genestealers because the tools needed to counter it, like flamers and transports, are available to everyone. The tools needed to take down Wraithknights and Riptide Wings are not.

This isn't very hard.
>>
>>51143804
>>51143740
Face it oldfags, your army has been left for dead.

Daemons summoning 270 greater daemons for near free is the standard now.
Eldar having strength D on non-super heavies is the standard now.
Tau having Ap2 ignores cover is the standard now.
Chaos having bikers with t6, fearless, stealth and a rerollable FnP is the standard now.
Space marines and Admech getting free transports and wargear is the standard now.
We're seeing more and more armies with weapons that ignore invulnerable saves and ways to charge out of deepstrike.

Face it, they've not pulled ahead of you Orks, you've just lagged behind.
>>
Can anyone explain to me why everyone says Realspace Raiders is good?

I actually just don't get it at all - I'm not arguing. I just want to know what I should go for and why.
>>
>>51144053
Why do people keep acting like GSC getting some guys into close combat is like your entire army being assaulted by Thunderhammer Wulfen? They're good for their points but they're not THAT fucking good.

If you're seriously comparing some guys rolling a 5 on Cult Ambush chart and double tapping you with their autoguns, or rolling a 6, losing two guys in overwatch, and hitting you with 12 WS 4 attacks, to the kind of mass, accurate, high strength, ignores cover firepower that Tau and Eldar shit out on a turn-by-turn basis without needing to pop on and off the board to jump around where they need to go, you don't actually play this game.
>>
>>51144015
At least you can talk, who are you?!
>>
>>51144057
>has no response except to claim that comparing games being decided by the d6 result of this roll and games being decided by the d6 result of that roll is "reaching"
I don't know what to tell you, you might be mentally handicapped.
>>
>>51144105
HELFROST
E
L
F
R
O
S
T
>>
>>51144015

Footfags get out reeee
>>
>>51144084
>The world's most boring Marines list can take on Wraithknights and Riptide wings because the tools needed to counter it, like Grav guns and grav cannons, are available to everyone. The tools needed to take down genestealers are not.

>This isn't very hard.

Both types of bullshit. One existing does not justify another also existing.
>>
>all this shitposting

I guess it's been a while since people went THIS fucking retard and need to vent themselves?

This isn't even a discussion anymore.
>>
>>51143381
You are a colossal faggot, it's demon in regular UK usage as well.
>>
>>51144114
Sisters is a garbage codex with no options. There's a reason it was used as the comparison instead of Space Marines.

Saying that SoB and SM are interchangeable in an analogy is like saying that Orks and GSC are interchangeable. It just makes you look like a total fucking moron.
>>
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>>51144101
It doesn't matter what race we play, what matters is how long we inanely argue about them on the internet
>>
>>51144114
Except grav weapons are not available to everyone you inbred fucking moron. You just missed the entire point.

GSC can be countered by every Faction. Every single one. The tools you need to do so are available literally no matter what you play.

This is not the case for Tau or Eldar or Tzeentch Daemons, and that's why those armies are considered cheese.

Genestealer Cults are an entire fucking force of GEQs with some neat mobility tricks and Rending in CC.

Holy fuck learn to play and stop parroting internet memes from armchair generals who don't have a fucking clue what they're doing without someone to spoonfeed them netlists.
>>
>>51144090
GSC are a gimmick list that punishes shooting armies.

Their troops are pretty shit but that one formation with the patriarch and a shitload of genestealers is bullshit.
No one knows how to handle it, it's riptide wing/skyhammer tier bullshit.
>>
>>51144090
Thunderhammer wulfen tie up exactly one thing per turn. GSC is capable of getting 6+ extremely deadly units stuck in top of turn one. You can pick exactly where and what you would like to tie up and destroy. If wulfen are depolyed first, you can counter deploy to keep them away from your good stuff. If you bubblewrap, wulfen have to chew thru that first. You cannot bubblewrap against 20 genestealers. They will assault the bubblewrap AND unit behind it, or simply have another unit infiltrate behind it, if its not on the very ass end of the board. And if your enemy deploys on the ass end of the board, congratulations, you get alllllll the objectives and win.
>>
>>51144116
Only if you're talking about demons, daemons are a seperate thing.
>>
>>51144141
I'm gonna tell you a secret - the most ruthlessly minmaxed tournament GSC lists don't even use that Formation, it's a tad overrated.
>>
>>51144153
Well, yes, but he was implying that daemon was the UK standard for discussing either.
>>
>>51144127
Was getting labeled a WAAC fag part of your plan?!
>>
>>51143008
Wrathful Crusade requires the Scion platoon out of the Guard Codex. So minimum CCS+Squad.

Castellan formation on the other hand gets Scions out of their own book as an option.
>>
>>51144155
What do they use then?
>>
>>51144150
>You cannot bubblewrap against 20 genestealers. They will assault the bubblewrap AND unit behind it, or simply have another unit infiltrate behind it
I don't think you understand how bubblewrapping works if you think this is a thing.
>>
>>51144136
countered by every army list tailoring you mean. If you show up to play random games, and someone has a total fuck you turn one list, your take all comers list is going to die, regardless of what your playing. Or are you going to pretend GSC is balanced because everyone you play should list tailor specifically for you. That is also an arguement eldar and tau use. Everyone should be building to beat their lists, because its what smart people would do.
>>
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>>51144127
No one cared who I was until I said that Orks weren't shit
>>
>>51144172
More Subterranean Uprisings and CAD Magi.
>>
>>51144170
Minimum in the guard codex is actually just a squad, the platoon requires 0-1 command squads.
>>
>>51144177
>taking transports and template weapons is tailoring
The whole point of GSC being released was to get people to stop minmaxing by not taking these things that should be in every list in favor of more bullshit cheese like scatbike spam.

They were intended to warp the meta back into a healthier shape. Your take all comers list should be designed to deal with melee hordes, and that means it won't be as grossly tuned to shooting the opponent off the board in two turns, which makes for better games for everyone.

GSC reign in the Taudar bullshit. They keep them in check by making them take shit like storm guardians and fire dragons and kroot and devilfish and flamers on their crisis suits, because if they don't they fucking die.

So stop complaining already.
>>
>>51144136
If every race can counter GSC, every race can counter Tau or Eldar or Tzeentch Daemons also. Those armies are cheeze because they skew hard and shut down TAC lists with impunity. That is also what GSC lists do. Skew off one direction so hard that your only hope is you somehow built the rock to their scissors. Every game with them boils down to it. If you counter them, you win. If not, you lose, most times by setup alone. Its the same reason people despise knight lists. Its a game with a pre determined outcome. And nobody likes those except for the guy counting on the other guy to be running a TAC list, so his skew list can totally annihilate it, and make his penis hard.
>>
>>51144206
See the post above. GSC are literally the solution to that problem, not a contributor to it.
>>
>>51144206
>If every race can counter GSC, every race can counter Tau or Eldar or Tzeentch Daemons also.
Honestly I'm on your side that GSC are bullshit, but why would you ever think this is true?
>>
>>51144202
>GSC reign in the Taudar bullshit. They keep them in check by making them take shit like storm guardians and fire dragons and kroot and devilfish and flamers on their crisis suits, because if they don't they fucking die
Normal taudar army wipes the floor with GSC. All it needs to block 1st turn charges and you're set to 20-0 win. And with few units of expendable shit its easy to do.
>>
>>51144177
GSC is supposed to shit on pure gunlines, pure gunlines are supposed to shit on all-comers lists, and all-comers are supposed to counter GSC because GSC mostly revolves around a gimmick that can be countered. If anything GSC basically tells people that they might have to think about putting some anti-horde back into the army after all.

And no, Tau's "massed S7 ignores cover shooting" and Eldar's "incredible resilience and mobility both" are not gimmicks, or at least, not gimmicks that most army lists could beat even if they tried to tailor versus.
>>
>>51144186
Well shit that's actually not to bad. Plonk down 5 guys with 4 Volley Guns and use them as anti PA support I guess.
>>
>>51144224
>Normal taudar army wipes the floor with GSC. All it needs to block 1st turn charges and you're set to 20-0 win.
See, this is how I know you don't actually play or understand the game, because 70% of playing or playing against GSC has absolutely nothing to do with turn 1 charges.
>>
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>>51144224
>Normal taudar army wipes the floor with GSC.
>>
>>51144202
I guess ill just take a bunch of transports for my skitarii, and template weapons then.

Oh shit, turns out I have no flamers, and everything of mine is walking on the board. Im sure I am at fault for basically losing turn one to them though, because clearly I should have just brought more units with huge amounts of overwatch to win it for me. Actually I know it must be my fault, because the GSC player reminded me war convocation is a thing that exists, so he is completely justified in pushing my shit in turn one. Really its my fault.
>>
>>51144222
Its not true. He is saying every race can counter GSC, but not these. My arguement is they are equally counterable, as in are not, to many armies. Said in a sarcastic way.
>>
>>51144242
Skitarii are an army without very many options. Everything they have is great shooting on footslogging T3 bodies. Turns out that has weaknesses.

Codexes with huge fucking holes in them, like Harlequins, Grey Knights, and Skitarii can and will have problems with these lists. Turns out that they have problems with all the other ones too.
>>
>>51144234
>>51144240
I do play this game. Those were my last 5 games against GSC. One game I went first and one game I stole the initiative. I wont every game massively.

Granted, our resident GSC-player is still learning how to play his army. Could he do something better with his list and playing? Maybe. Does he (or rest of the playgroup) know what to do better? No idea, never really seen him make any mistake.
>>
>>51144242
That is one bad match-up which is solved by running Cult Mech with your Skitarii and will be further fixed when they get their transports in Fires of Cyraxus.
>>
>>51144230
>GSC is supposed to shit on pure gunlines
except what you claim its for, shitting on tau essentially, flops. They run drone nets with marker drones, all with interceptor. They run armies that can overwatch anyone near with them. So what happens in practice is genestealers pop up, marker drones (between 16 of them) tend to get 4 or 5 marks on them, 2 are used to remove cover, and 3 are used so the rest of the overwatch or intercepting broadsides shit alll over them.
>>
>>51144252
>You should expect to insta lose versus my army!
>Its you thats the problem not me!
Anon I...
>>
>>51144257
It's almost like GSC actually takes some skill and experience to play.

Thank you for sharing that.
>>
>>51144267
>>51144267
>>51144267
New thread
>>
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>>51144234
>because 70% of playing or playing against GSC has absolutely nothing to do with turn 1 charges.

Fukken LOL
>>
>>51144272
You'd lose to any list with 3 fucking Wyverns in it. That's not Guard's fault. Some armies have critical weaknesses. Admech lists wreck Knight lists. But those knight players knew what he was getting into when they picked their army.
>>
>>51144252
And yet, the arguement was made that every army has answers to GSC. Let me tell you something. Skitarii has way more answers to Tau, eldar, or even the dredded tzeench demons than GSC.
>>
>>51144206
what's TAC? CAD?
>>
>>51144272
Sorry anon but skitarii are just bad.

They have a ton of good things in their book but why the fuck did GW release them in the state they were in?
>>
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>>51144274
THERE IT IS AGAIN! HE SAID IT AGAIN!
>>
>>51143666
But that's retarded, the Cadia Gate is the only safe and reliable way in and out of the Eye. Cadia falls, the Gate shuts, and he either cuts himself off in realspace or waits a couple millenia for the Eye to reach Terra. Abaddon isn't exactly the patient type.
>>
Argument came up in game last Sunday.
I need to know where in the big rule book it says that you can't normally charge during turn 1?
Can't find it, only something stating you can't charge in the first turn if you infiltrate / scout move.
>>
>>51144834
There isn't one.
>>
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A QUESTION. Because I'm unsure of how the rules factor into this. My friend bought a Culexus assassin because he wanted something to counter my extremely psyker heavy thousand sons army, and we ran into something odd. Supposedly the Culexus assassin causes warp charges to harness on a 6+, but Magnus in the rehati war sect causes warp charges to be harnessed on a 3+, so which is it? And the Tzeentchian Warp storm also has a roll which causes warp charges to be harnessed on a 3+, so what are warp charges harnessed on?
>>
>>51143909
>>51143918
>>51143929
Doesn't the start collecting scions formation have a similar rule? IIRC they get to bring their transport back, so I would assume it's the same for the imperial detachment.
>>
Why shouldn't all skimmers have Move Through Cover?
>>51145484
Based on future precedent you might think it cancels eachother out, I can't remember which FAQ it was but GW essentially made a nonsensical answer where two things which shouldn't cancel eachother out, did. It might have been the Necrons.

You could also make a roll off once each game or once each time it comes up which was the 5th ed way of doing it.
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