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Warhammer 40k General

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Raising Our Legs In Praise edition
>Blanche's art makes me blanch subedition

>Previous Thread
>>50561085

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>FAQs
https://www.warhammer-community.com/2016/11/22/warhammer-40000-rulebook-final-faq/

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (CLOWN FACES VARY FROM ARTIST TO AUTIST):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

Searchfag Cheatbox
>Warhammer 40k General
>Warhammer 40,000 General
>Warhammer 40000 General
>>
>>50564299
Should have posted the list builder too, Anon. But good job.
>>
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First for Magnus
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>>50564299

>post yfw some shitstain SoB collector will declare they won't be buying this model and are disappointed with GW for some microaggression like not releasing a complete plastic release this month
>>
>high heels for power armour
>>
>>50564366
What list builder? I also should have added /40kg/ to the searchfag box, but oh well.
>>
>>50564366
Bastardry
>>
>>50564368
Always a failure, eh?
>>
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>>50564299
Sayaka sister of battle hopefully soon
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0110th for the Omnissah's tricky plastic kits.
Man these are fiddly to build.
>>
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>>50564299
>mfw faithfully translated 2nd edition cover artwork
>>
>>50564375
>not wanting to skewer the enemies of Man with your iron fucking feet

Repent, sister.
>>
>>50564375
>Breast skulls
>>
>>50564299
Really like this model but is there anyway to make her face look...not so haggard? Or is that just the way they painted her and the not the actual model
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>>50564299
>>
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I have exactly same problem as this Anon >>50561153
Also thinking about Tau, SW or Nids so I will give answers for questions you asked him

tl;dr
I'm poorfag who wants to play low-point games (500 - 1000 max) and KT and thinks about three armies
- Army with great lore and nice models but probably unplayable (Nids)
- Newbie friendly army with easy to paint good-looking models (Tau)
- Fuckin space killing machines on cyber-wolves - that's metal as fuck and probably cheap enough for me (SW)

>>50561160
I really like Nids lore - emotionless swarm of claws and fangs rampaging through universe - there is nothing I could dislike about it. The Greater Good and young race making its first steps in grimdark universe is also appealing to me.

Models - I like them all so let's talk about technical aspects.
Tau's seem to be the easiest to paint. I like their retro-futuristic a e s t h e t i c no homo and the fact that most of them have no faces and small amount of hard details
I don't really like Imperium and SM models - they look bland to me. Unexpectedly there is something catchy in SW design. I'm looking at them and I'm like "well fuck me, but they are fancy as fuck".

>>50561508
I want to play low-point games and Kill Team so I will probably stop at buying SC Box and maybe some day build an 1k pts army but don't really want to go "bigger". I'm poorfag so I really would like to keep this as budget as possible. Playing with dinky, itsy-bitsy swarm would be comfy as fuck but I know it's rather unhandy and impractical. That’s why I’m thinking about Tau and SW too
>>
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>>50564387
The one someone always asks for when they get posted.

>>50564373
>>
>>50564375
Blame bored Tech-priests.
>>
>>50564398

you're now manually remembering the onager's legs.
>>
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>>50564375
Many of the heretics that they face are hulking, giant Chaos Space Marines. Space Marines are already mutants, but the fallen are doubly so.

The high heels allow them to stand tall enough to deny space marines a significant amount of their height advantage, and thus slay heretics better.
>>
>>50564397
No, get out with your weeb shit and waifu-ing of the SOB.
>>
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>>50564375
>not wanting to look fabulous on the battlefield

>>50564441
probably the paint job. if you take another few layers you could soften the face but it's a bit beyond my skill.
>>
>>50564441
Yes. 90% of a mini's facial appearance comes from the paintjob. Without the deep lined shadows in the cheeks she'd look a lot younger.
>>
I like how they even got blanche to paint the example mini

It makes me sad because the actual sisters range will never be this fucking blanche
>>
>>50564458
Eh the tubes on the undercarriage of the onager and the ladders on the side, rung by rung, were more difficult for me and my stubby thumbs
>>
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>>50564449
I actually just build a list using a simple spreadsheet and the codex. I always ignore those posts. If it is worth adding to the template, post it and I'll remember it next time.
>>
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>>50564373
>then they will whine they weren't able to buy the limited miniature when SoB are properly updated in a few months
>>
What do good World Eater armies look like these days? Was thinking of buying some berserkers and rebuilding my chaos army with the new legion rules.

But what do chaos players take these days?
>>
>>50564458
Nah, that wasn't too bad for me, and it was the third kit I ever built, after the rest of the Get Started box.
The big problem is all the tiny spikes on the Skitarii and Sicarians that always break.
Also fitting that tiny cable linking the front leg to the body is difficult even with tweezers.

I really should have picked something simpler to build and paint for my first army and minis, but they look so cool and play so well.....

>>50564502

I did those with some tweezers. Makes it much easier, and if you mess up you only get some glue on the underside you never see.
>>
>>50564476

>she
>>
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>>50563769
>why the fuck is her leg so high?
Because it's hot. Blanche is clearly an artificer of the far future tasked with inspiring the common man of the Imperium.
>>
>>50564526
Since we'll receive Traitor Legion this weekend, that will completely change how a CSM army is played, we can't really be sure yet
It'd be best if you waited a couple of week for people to playtest the new rules and than repeat the question
>>
>>50564468
I'll do the conversion mysefl don't worry lol
>>
>>50564538
Like the OP says, Raising her legs in praise.
>>
>>50564526
I normally run WEs to support my IWs, but I run them alone in lowish point games with a bunch of 'zerkers in the Maelstrom of Gore with Kharn, a Daemon Prince with the Black mace, and a couple of raptor squads. It doesn't always work well, but it's always fun.
>>
>>50564516
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>>50564526
Don't even bother buying Berzerkers, in a World Eaters detachment, fucking everyone with a free VotLW is basically a cheaper Berzerker. Berzerker Termies, Bikers, whatever. Traitor's Legions is what you want.
>>
>>50564538
>He thinks those clubfeet shoes and fucked up calves are hot
>>
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>>50564368
more like ANUS, a'mrite guise
>>
>>50564593

>Not liking the uncannily distorted female form

Do you even /d/?
>>
>>50564526
The new Traitor's Legion book comes out this weekend and the World Eater get solid special rules in it. Berserkers themselves end up being overcosted but the rules almost turn every other CSM in the army into Khorne Berserkers. The leaked rules are on 1d4chan's CSM tactics page.
>>
>>50564375
>the heels are actually powerknives
>also flamers
>>
>>50564375
plastic sisters better have them as well
>>
>>50564584
>Don't even bother buying Berzerkers
Well, unless you want to use them as WE MoK CSM.
>>
>>50564630
I meant the actual unit.
>>
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>>50564608
right
>>
>>50564444
In my experience, I've found that any of the space marines are really easy to paint and do look really good! (Especially the thunder wolves.) However, the Tau will definitely be easier to paint due to their very box like aesthetic. Tyranids while being very unique IMO, will require a bit more effect than the other 2 army's due to most of their models being flesh and not armoured like the other 2.
>>
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>>50564444
>Army with great lore and nice models but probably unplayable (Nids)
a-are Nids unplayable? i just decided on them...
Please don't tell me that i have to rethink this...
>>
>>50564645
Right but he meant buying the models, as in with money. That's fine if he just uses tham as WE CSM rather than the cult unit.
>>
>>50564664
Nah, you're good. They're monobuild at competative level (Flyrant Spam or bust), but casual they're alright.
>>
>>50564664
>a-are Nids unplayable?
what's the model you like the most?
if it's not a winged tyrant you're screwed
>>
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>>50564375
>Tactical Pumps
>>
>>50564526

World Eaters got a big buff. All regular Chaos Space Marines(including terminators, bikes etc) automatically become Berzerkers. They get the special rules(Fearless, Adamantium Will, Furious Charge) for free as their legion tactics(on top of free VotLW).

The almighty Bloodfeeder is back, replace your attacks characteristic with 2d6 and take an AP2 wound every time you roll a 1 on a die. There's also another daemon weapon for a grand total of THREE daemon weapons available to khorne CSM, you can use Gorefather(an established canon WE relic axe) too now. There's also a dickish brass collar that gives you +2 DtW and reflects back perils if you succeed, a plasma pistol that doesn't get hot(lol) and A BANNER THAT GIVES A UNIT +3 TO MOVING, RUNNING AND CHARGING. So basically WE get some really good wargear to make up for the fact that they cant take sorcerers.

You also get a detachment where everyone except your tanks get a 2d6" free move at the start of the game.

The original berzerker codex entry is just if you want to use the Maelstrom of Gore core formation, or if that +1 WS is really worth the 4 extra points per model.
>>
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>>50564675
>>50564681
so i don't have a chance unless i have flying stuff?
pls guise don't kill my dreams
>>
>>50564405
>faithfully translated
are you fucking kidding me or are you just blinded by gratitude that GW have made any SoB model of any kind
>>
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>>50564444
>quads 4s quads
>>
>>50564681

So right now is there any reason at all to take a Maleceptor rather than just bringing good old Zoanthropes? I know it got buffed by the FAQ, but still...
>>
>>50564702
Are you looking to go into a competative, tournament level meta?
>>
>>50564664
They're on the weaker side at the moment. But no, not unplayable unless you're trying to win big tournaments. Also if you can now make them quite a bit nastier with Genestealer Cult allies. That's something they never really had access to in the entire history of allies rules in 40k.
>>
>>50564535
Anon, a male in the military arm of the Ecclesiarchy would be heresy. You're not a heretic, are you?
>>
>>50564706
It's exactly the fucking same minus her looking a bit thicker.
>>
>>50564664
well honest answer
the rumors about a new edition in summer 2017 are there. it is very possible they change alot with that, so do most of what ppl say is only true for a couple months.
>>
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>>50564735

Curses, I've been exposed!
>>
>>50564299
>>50561085
>>50556775
>>50561109
So which one is it?
>>
>>50564721
no
>>
>>50564299

Are women in limey art, games and fictional entertainment hideous because all limey women are ugly and its all they ever know? Or because they're jealous of non-limeys having hot bitches?

Even Amerifats have better lookers than limeyland.
>>
Anyone knows the Aux formations for Night Lords?
>>
>>50564765

Its because Brits are notoriously gay and reference men for what their women should look like.
>>
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>>50564762

this one you faggot, the others are autosaged/archived
>>
>>50564762
First one's old and almost gone

second one is already archived

and third is non titled so is a non thread.
>>
>>50564762

Well >>50561085 is on autosage, and >>50556775 is dead, so it's this or >>50561109, and >>50561109 is untitled.
>>
>>50564786

>DEATH TO THE CORPSE EMPEROR
>>
>>50564769

No idea, veteran noob wasnt very clear about those.
>>
>>50564810
sUCH MEM BERRY GUB
>>
So I bought a ton of shit from my local GW and noticed the Christmas boxes have a Fleur-De-lys on them.

Pretty sure this means we're going to be getting Sisters as more than a Metal force.
>>
>>50564765
Were you expecting cute waifu Sisters of Battle with anime babyfaces like in the fan art?
>>
>>50564769
>Aux: the 8

whatever that means.
>>
>>50564299
One more time the eavy metal team proves they can't paint females for SHIT.
>>
why are people saying that 1ksons exalted sorcs cant take spell familiars? Are they retarded or is there a reason?
They may take rewards, which should include the ones in the codex?
>>
>>50564838
Blanche painted it.
>>
>>50564833

>he wants to fuck a man with a wig on

Its okay, you can come out of the closet now Lionel, you're among the most protected groups in the world.
>>
What would everybody's opinion be of a small force of Tempestus Scions all riding in Valkryies supported by a very Close combat/Close quarters oriented Tau Farsight list? (Yes I'm the same guy as before)

Like I've said in previous threads I'm starting off small with the tau, and I already have the needed models to pull this off, 4 regular scion squads and 2 command squads with two valkyries.

My thoughts being that until I build up the Tau force with more fire warriors/breachers in devilfish, this could be the surrogate until then. Lots of scion squads grav chuting out of valkyries to take objectives and to melt either vehicles/any possible opposition to my crisis suits.
>>
>>50564694
>Bloodfeeder being back

This pleases me greatly.

>Gorefather
Wasn't that destroyed in the books and only Gorechild was salvaged? Either way that's cool.

With the Brass Collar, is it that as long as I have the collar I deny on a 4+ or does that only trigger when a power targets that unit... Because if I can shut down Invisibility I will grab Khorne and love it till the day I die. I hate loosing to that kind of bullshit.
>>
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>>50564675
>>50564681
>>50564731
>>50564756
This >>50564444 Anon here

So are they useable in KT and small games? If I pick Nids SC, what else should I buy to keep them budget but have some fun on low points without being devastated by everything?
>>
>>50564846
Blanche did not paint the miniature, no.
>>
>>50564843
Fuck's sake, I told you last thread. Aspiring Sorcerors, not Exalted.
>>
>>50564846
Blanche is not exactly a good mini painter. Just look at that face. Jesus.
>>
>>50564843

They are retarded.

But GW is retarded too, for some reason exalted sorcs cant take terminator armor. And all thousand sons cult sorcs can only get force staff models now despite previously being modeled with force swords.
>>
>>50564856
Sure, just bring like 40 of the gaunts.
>>
>>50564444
Although I don't play any of these armies they surprisingly the armies I against the most, so let me give you my view as a CSM and IG player.

Nids are stronger in low points games when your foes can't bring some of the goofier formations. Hive Tyrants are strong, and even stronger with wings (Tyranids are often called Codex: Flyrant). One of the general rules for KT is that more models are better than fewer elite models so picking up some Gaunts with devourers can really lay the hurt on your foes.

Tau are pretty damn good at every point level. If you're only playing 1000 points or less games then you shouldn't be running the big mechs like Riptides (You could, but you'd be a dick and they're pretty expensive $ wise). Their basic units have solid guns and Crises suits can ruin someone's day if you get lucky. Although basic Firewarriors and Pathfinders are more expensive to run points wise than Guants they are cheap enough to field a decent number of and will almost always earn their points back in KT.

Space Wolves are special. Lots of their units are bad (As much as any Space Marine unit can be bad) and their units are more expensive (pts wise) to field than Tau or Nids. Thunder Wolf Cavalry is crazy good. I hate Thunder Wolf Cavalry because with Storm Shields they are insanely hard to kill (3++ T5 W2). In KT they play about as well as Vanilla marines.

So all in all they're all fine to good armies to play in low point games. If you think you might eventually not be poor and spend money on building a larger army then Tau are likely the way to go as they become increasingly powerful as the points go up well Space Wolves stay about average and Nids decline.

As a note on the off chance you don't know the rules for KT you can only run Elites, Fast Attacks, and Troops. So no Tyrants, Wolf Lords, or Ethereals.
>>
>>50564769
>>50564836
Pretty sure it's these 8 formations from Traitor's Hate:

The Lost & The Damned
Helforged Warpack
Heldrake Terror Pack
Cult of Destruction
Fist of the Gods
Raptor Talon
Terminator Annihliation Force
Spawn
>>
>>50564375
>Chainswords
>>
>>50564758
Silly traitor, tricks are for 'nids!
>>
>>50564886
Raptor Talon is core for NL.
>>
>>50564299
>New canoness
>First new sister model since the witch hunter codex
>Based on my favourite peice by my favourite artist

I'll take at least three.

I also recieved an airbrush today so I should be able to get all my metal sisters painted before the plastics are released, so everyone knows I'm not a bandwagonner.

I cant wait to taste the salty salty tears of all the bizarre sisters players who seem to have been drawn to the army due to the anime waifu fanart, instead of Blanche's glorius shit scribbles.
>>
>>50564923
Perhaps it's both for them.
>>
>>50564838

In what regard?
>>
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>>50564786
>Iron Hands
>Using Iron Warriors slogan
>>
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>>50564299
https://www.youtube.com/watch?v=85bkCmaOh4o
>>
>>50564859
lol no i wasnt in the last one ^-^

>>50564870
yea absent termie and that damn staff is dumb.
>>
>>50564946
The face looks like shit. The hair is plain as fuck.
>>
>>50564946
Think he means the hair.
>>
>>50564853

>CQC Tau

A bad idea. Tau are bad at melee and Farsight himself is only decently CC capable and his advantage lies in the durability of his suit, he is otherwise outclassed by any similarly-costed CC oriented character. Fire Warrior Breachers might help, but they're still relying on shooting and got getting tied up in melee. You'll also want to take advantage of supporting fir in overwatch as much as possible. But WS2 and I2 with Ld7/8 is going to see most Tau units murdered in melee by anything tangentially melee built, and the Farsight Preferred Enemy in melee only works on Orks.

Farsight's whole deal is that he still chooses to fight at range because that's where his army's strength is, but doesn't eschew melee training because of all the things that like to close to melee. It's to be avoided, not intentionally built towards, but prepared for as a contingency.
>>
How the fuck did they miss that Blanche, whilst a creative concept artist who helped define the asthetic of the universe, is a fuck awful actual final product artist?
>>
>>50564681
Maleceptor, so badass yet so fucking bad.

What a shame.
>>
Is the overkill box a good start to a genestealer cults army?
>>
>>50564299
Which army is shootyer Tau or IG?
>>
>>50564997
Blanche left the company ages ago, retard.
>>
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>>50564405
>faithfully translated 2nd edition cover artwork
>>50564706
>are you fucking kidding me or are you just blinded
Pretty sure you are the one who's blind if you don't think this is a faithful reproduction of their 2nd edition cover artwork.

I could say something mean, but I'm genuinely worried. Are you ok, anon?
>>
Looking for anyone with experience ordering for Evilcraft?
I have an EC sorcerer I want to run that requiers the busy as fuck model.

http://evilcraft.eu/product/chaos-sorcerer
>>
>>50565031
Tau
>>
On the one hand, Maulerfiends are scary, and the Night Lords like scary.

On the other hand, Maulerfiends are daemonengines and the Night Lords do not like daemons.

Is it fluffy or un-fluffy for Night Lords lists to include Maulerfiends?
>>
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>>50564838
I'm not a photshop guru but I made an attempt to soften her features. I'm not sure if she's supposed to be scarred on the left cheek or not.
>>
>>50564957
Excellent. *saved*
>>
>>50565038
see
>>50565040
>>
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>>50564997

Blanche's designs should be handed to a dedicated sculptor. A lot of his illustrations were. Blanche himself gets that distinctive Blanche style we all love, but a sculptor with their own skillset can figure out how to translate that feeling to the miniature without it being as absolutely close to the artwork as possible.

His Necron concepts are sexy, with them looking like undead lords made of metal more than robot space Egyptians. I honestly want to recycle the specific design for the one mounted on a cybersteed for a Tech-Priest, I just need to find a place that sells good 28mm horse skeletons to build off of.
>>
>>50564991
Yeah when I say close quarters/close combat Tau, I mean a more aggressive approach to the faction rather than a static gunline, breachers riding in devilfish, and crisis suits with a few of the melee oriented signature systems dropping in, doing their usual thing. And where applicable either popping open transports or mopping up GEQ infantry that has either been weakened by them or the breachers.

It wouldn't be focused on close combat, but more close quarters persay.
>>
>>50565063
Depends on the warband.

Also, maybe it's just a Squiggoth they strapped with armor and a shield generator.
>>
>>50565066
Looks bad, dude.
>>
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>finally decided on race
>everyone says they are weak
THERE IS NO SALVATION FROM THIS
>>
>>50564368
What a flop
>>
>>50565098
Just get a dimachaeron. You'll be fine.
>>
>>50564928
Better call now if you want three. I hear most stores are only getting one or two.
>>
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>>50565098
Orcs or Nids?
>>
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>>50565098

fuck off already you've been at it for 3 generals already jesus h christ almighty
>>
>>50564933
Hope so, because i dont want any other aux :(
>>
>>50565066
face should look more like this
>>
>>50565086

Then, yes, it's possible. Tau have a whole lot of mobility options, as most of their suits are highly mobile and Devilfish can definitely bring those warriors where they need to be. Breachers can do well, and I wouldn't count Pulse Carbines out for their Assault 2 profile.

Stealth Suits can shine if they have cover to pp around between, and Crisis Suits kitted with Fusion Blasters can pop heavy targets fairly effectively. And if you don't feel like lugging Pathfinders around in a Devilfish, you can always use Forge World Tetras for much more mobile Markerlights.
>>
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>>50564299
Do you ever wonder if the Hive Mind is just another galaxy's version of The Emperor?
>>
>>50564373
>>50564518
Meh, I just don't like it being resin. If it gets a plastic version later, I'm so buying it.
>>
>>50564854

pretty sure it only triggers when a power targets that unit
>>
>>50565112
Source?
>>
>>50565063
Unfluffy but sometimes you need to use them.
>>
>>50565139
Good news. You get to paint yours how you like.
>>
>>50565098
Suck it up or fuck off, we have enough whiners as is.
>>
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>>50565043
Forgot pic.
>>
>>50565157
Chaos sees the Hive Mind as a plague, not a rival.
>>
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QUICK! You have til the end of the thread to post the worst list of your army you can with the models you own or your mother dies in her sleep
>>
>>50565063
Fluff it as a dreadnought in the shape of a rampaging dinosaur a Night Lord gets interred into and he fucks shit up.
>>
>>50565098

Then either pick another race or suck it up, jesus christ, you've been complaining for like 3 days
>>
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Do you think GW would dare to put finecast shit into those new shiny battleforce boxes?
I mean I don't think they would but it severely limits the variety of units they could possibly put in for a some factions. Shit like Eldar is 50% finecast.
>>
>>50565112

I'm hoping you can order online if its being released alongside made to order models.

If it is a store only thing I'll probably just get one since I'm not a raging cunt.
>>
>>50565119
Nids
>>50565111
>Just get a dimachaeron
i don't even see that in the shop
>>50565121
>50565189
no need to be upset anon, i am a poorfag and i don't want to waste my shekels
>>
>>50565089

Yeah I guess I kinda forgot that one guy's a Daemon Prince.

>Also, maybe it's just a Squiggoth they strapped with armor and a shield generator.

top kek

>>50565174

>Unfluffy but sometimes you need to use them.

Therein lies my problem.

Hey if Night Lords have Warp Talons somehow (I believe they do and use them as hunting dogs, iirc, maybe that was someone else though) then they must have Hellturkeys too right? :^)

Oh well I'll just keep everything else fluffy and come up with an excuse for using 2-3 daemon engines.
>>
>>50564718
>So right now is there any reason at all to take a Maleceptor rather than just bringing good old Zoanthropes?
by not having to hit and inflicting damage on ld it could be useful against flyers and monstrous creatures in general, but zoans are better
>>
>>50565223
>no need to be upset anon, i am a poorfag and i don't want to waste my shekels
Do you have friends in the hobby? or a gaming store you play at?
I can't stress enough to new players: PLAYTEST some games with PROXY armies. Its an expensive hobby, people should understand you dont want to drop multi-hundreds of dollars on an army you may not end up liking.
>>
>>50565223
https://www.forgeworld.co.uk/en-WW/Tyranid-Dimachaeron?_requestid=3686721

There you go. Chinaman some malanthropes also. You can bring your army up to mid-tier with a little forgeworld.
>>
>>50565211
>this is your general on the Warp
>>
>>50565234
This is my problem for auxillary NL choices. The only one that's maybe fluffy is the Terminator squad.
>>
>>50565079
Is there an artbook of non-Imperial stuff? I got Emperor's Will and Emperor's Might, since I found them rather cheap, but they're mostly about the Imperial military and agents. I'd really love to have all this heretical material as well.
>>
>>50565216
>GW would dare to put finecast shit into those new shiny battleforce boxes
No. Period.

>it severely limits the variety of units they could possibly put in for a some factions
Doesn't matter. If they can't do a battleforce for a faction they won't, Any they can make the forces strange to just be plastic. That's not an issue. Eldar still has plenty of plastic kits.
>>
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>>50565170
>I just don't like it being resin
Is it resin? Source?

>>50565211
Pic related :^)

>>50565216
Doubtful because they seem to be phasing out shitcast. All their new models are plastic and if/when Eldar actually get model updates for Aspect Warriors they should be plastic too.
>>
>>50565211
Numinous conlcave
>>
>>50565066
much much fucking better
>>
>>50565173

Sister Blanche is like the Imperial Space Marine retro-celebration beaky they had a few months ago.
>>
>>50565211
Sicarian Killclade with max ruststalkers and Numinous conclave.
>>
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>>50564856
>likes retro sci-fi, tyranids, small games
the best thing I can propose to you are our communist overlords
>>
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>>50565223
Dude just accept that you're going to be on the side of the street playing 1000 point games against Tau and Plague Bearers for food and paint. Buy your damn nids already.
>>
>>50565066

ill be getting one
>>
>>50565262

They have Termis in the books Just give at least one of them DUAL LIGHTNING CLAWS and it'll be good enough.

>>50565212

That's actually kind of a good idea in some ways thanks anon
>>
>>50565262

For the Heldrakes you don't have to use the dragon head, replace it bits from another model. Fluff it as a flying dreadnought or something.
>>
>>50565308
fuck
>it's resin as well
FUCK
>>
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>>50565157
Hard to tell from this but she's actually super hot under that costume.
>>
>>50565339
>it's resin as well
it's FW resin tho
>>
>>50565285
>Is it resin? Source?

That's all I've been hearing about it since rumours began. I mean, if it's not resin, great, but I haven't seen any source saying she'll be plastic.
>>
>>50565316

>Genestealer Cults BTFO howling griffons

Is this a stab at Cruddace, saying that Tyranids are back for revenge?
>>
>>50565197
Never used them, paint before assembly.
>>
>>50565285
see >>50565308
>>
>>50565358
FW resin is still second-rate compared to plastic. If it's only available in such limited quantities then just fuck my shit up if I get a bad cast.
>>
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>>
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>>
>>50565358
Resin is resin. I've resorted to only some bits when no alternative has been available, but I just don't like resin and will go to great lengths to avoid it.
>>
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>>50565368
deepest space lore
>>
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>>50565345
Huh, what's her name?
>>
>>50565392

>stub sniper rifle with combi-autogun with combi-autopistol with combi-CCW
>>
>She’ll also be accompanied by a new selection of Made to Order miniatures, from the Inquisition, Ecclesiarchy and Adepta Sororitas range, including some classics not available for years.

So do we have any idea of what models these will be?
We got a pretty big heads up with the voting as such.
>>
>>50565316
I love how that one marine is uncaring about that cultist on his back. Must be an average day for him.
>>
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>>50565382
>not MAKE ME UP
one
fucking
job
>>
>>50565414
Omnissiah probably doesn't allow it, meat bag.
>>
>>50565308
>1-2

Does GW still hate money or something?
>>
>>50565345
>>50565412
Ok I have this - Kay Pike
https://www.youtube.com/watch?v=-_dhHQAAWaY
>>
How on Earth are there NO battle reports with the new Thousand Sons codex on youtube?
>>
does anyone have the aetaos'rau'keres pdf?
>>
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>>50564948
>not recognising this work
>not knowing the year it was made in

Read the lore or fuck off.
>>
>>50565460
because its shit
>>
Speaking of rules, does anyone have the rules for the Fortress of Arrogance custom Baneblade?
I can't find them.
>>
>>50565040
I just hope that this is more of a blanche throwback collectors mini and not the art direction they intend on going with the sisters line.
>>
>>50565468
this is some excellently crafted bait, friendo
>>
>>50565333

Run the Hellforged Warpack and just take dreadnoughts, that's fluffy enough too since Night Lords DO have those.

>implying getting a free 4++ on a dreadnought is a bad thing

You could also take cultists to represent local conscripts/rebels(cannon fodder). After terrifying the locals into submission the Night Lords would benefit from "volunteers" to help them keep control over the planet.

Spawn would also work with Night Lords, just model them as underhive mutants who have joined up with their psychopathic liberators.
>>
>>50565460
How many people do you think actually own a Thousand Sons army?
>>
>>50565211
Uh.. uh... only cultists and melee chosen with a warpsmith hq!
>>
>>50564764
Then you're fine.
>>
>>50565487
how new are you?
>>
>>50565333

I know they have termies, which is why I said that was the fluffy one. I have tons of LCs anyway from the HH sets

>>50565338

Isn't there a gun mounted there?
>>
>>50565392

You'd need to be a genestealer to hold all those grips.
>>
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>>50565448
>>
>>50565285
I love it when GW just gives us the maymays on a plate like this
>>
>>50565544

Use a Vendetta cockpit with an underslung flamestorm cannon as the head, and say it's a Night Lords heavy bomber? Use your imagination.
>>
>>50565487
He's actually right. This is a pretty old golden demon, and back in the older editions Iron Hads were known for sometimes using the "Iron within iron without" battlecry.
>>
I sincerely hope Forgeworld does a Solar Macharius miniature as just a collectible with his own ruleset for Imperial Guard. That's just a random wishlist item I would love to see.
>>
>>50565559
A tech priest could.
>>
>>50565199
>Chaos sees the Hive Mind as a plague

No, they see it as a play thing.
>>
>>50565211
>3 knights with termal cannon and knight power fists
Done
>>
>>50565559
That's one of the things I loved about the 2nd. ed. Tyrant.
>>
>>50565669
Cute bait. Needs more straw.
>>
>>50565484
Aside from the combat heels (with mini flamers), it's a standard sororitas power armour.

And Blanche likes to put heels on everything.
>>
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so was looking at the new chaos lads, and i pout together a list

[CAD, alpha legion, VOTLW] 1821
HQ
Deamon prince, nurgle, power amour, wings, blade of the hydra, psy level 3, spell familiar 340
soc, level 3, terminator armour, mindveil, familiar 170
elites
terminators, 4 power fists, chainfist 196

Troops
18 Cultists, las guns, stubber 105
5 chosen, 5 meltaguns,rhino 175

Fast attack
Raptors, 2 MG, power fist 140

Heavy support
Sicran, lascannons 175


[Forgehost]
Soulgrinder, nurgle, bombardment 180
Soulgrinder, slanesh, warpgaze 175
Soulgrinder, tzeench warpgaze 165


i still need 200 odd points to get up to 2k, the idea would to have a fuckton of stuff coming at the enemy fast, and be assaulting turn 2. the terminators get to move 3D6 + running, so 4D6 a turn, which should mean a turn 2 charge

help?
>>
>>50565599
sauce on that? never seen that mentioned once
>>
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>>50565739
I still prefer the old 4th ed metal Tyrant though.
>>
>>50565739
>that heavy venom cannon
That Hive Tyrant would probably need all of those weapons anyway given how Cruddance has mangled Nids.
>>
>>50565767
>Cute bait.

It's not bait though.
Why would you believe it to be bait?
Slaanesh used it as a pawn in a wacky scheme in Valedor, and it's stated outright in the daemon codex.
>>
>>50565791
How is that different from the current Tyrant?
>>
>>50564368
Magnus is the worst.
>>
>>50565824
It probably had crisper detailes. Most of GW's plastic never gets the kind of volume you can get with metal or resin.
>>
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I'm sure something will happen that will prevent me from buying the new SoB.

PayPal not working, credit card hate boner, not shipping to my country, not shipping to the USA for some odd fucking reason.
>>
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>>50565791
>>50565824
>>50565857
That's the current plastic one.

Pic related is the old metal one.
>>
>>50565211
Thats a hard one... Warlock HQ, 3x 12 Guardians and half a dozen Rangers...
>>
>>50565544
>>50565507

I was actually thinking of running the units in a CAD+Raptor Talon combination. Here's my shitty attempt to justify fluff-rape.

>Lord [NameNotDecidedYet] (NNDY) takes great pleasure in the thrill of the hunt. Most Night Lords warbands have no higher purpose whatsoever, no goals beyond their immediate whims. They raid and pillage, causing terror largely because it is the only way they know how to fight. NNDY, however, is not "most" Night Lords. For thousands of years he has perfected the skill of the hunt; the vicious pursuit, the long chase, letting his prey think they have escaped before reeling them back in. The hunt is its own justification, and NNYD's warband have been known to accept missions most other Night Lords would ignore, so long as there is the possibility of chasing down a particularly interesting foe.
>But NNDY does not work on his own. Over the long millennia he has observed one constant: the most efficient hunters work in packs. It all began when many of the Raptors in his care devolved into the howling beast-things others call Warp Talons. When unleashed on the foe, these once-men had a perfect success rate - they never once failed a hunt, working together by instinct in a manner no mortal creature seemed to match. Thus it is that NNDY has traveled the stars and the warp finding the greatest of hunting beasts, using them to terrorize unlucky planets or individuals as his warband choose to make their sport. The warband work in perfect concert with the chained, taunted, and tormented Heldrakes and Maulerfiends NNDY has acquired over the years. And so these Night Lords overcame the Legion's traditional distaste for chaos and found a worthwhile higher purpose
>>
>>50565768
Skull tits arent standard issue.
>>
Anyone know if Chinaman sells the SoB Repressor kit?
>>
>>50565984
Some do.
>>
>>50565902
Cool.
>>
>>50564518
>tfw spent all my money on christmas gifts for others and by the time I get more money the mini will be gone
>>
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>>50565984
>>
r8 my Thousand Sons list
shit nigga what are you doing-could be interesting

Grand Coven Detachment 2000pts
War Cabal
>Exalted Sorcerer 240pts
ML3, Seer's Bane, Spell Familiar
>2x Exalted Sorcerers 2x160pts
>Sorcerer 100pts
MoT, ML2

>3x5 Thousand Sons 3x150pts
>3x5 Scarab Occult 3x250pts

>Predator 140pts
Lascannons, TL Lascannon
>>
I keep getting people who are otherwise uninterested in 40k telling me they loved the Ciaphas Cain books. Are they really that great? I'm asking because I haven't read them either and have been thinking about it.
>>
>>50565211
Brotherhood Champion + as many Purgatations / Strike Squads you can fit.
>>
Can someone give me z's email?
>>
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Enough blue? Also why does he scream /tg/? He hasn't even gotten hot yet.
>>
>>50566061

Google.com can, GW, try a bit harder
>>
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>>50565308
it's closer to the 2e starter marine they put out a while back, really.
>>
>>50566075
You need a brighter blue, anon. Then either REALLY light blue or white.
>>
>>50566034
>>50565998

Thanks kind anons
>>
>>50565902

> The largest Night Lord Warband is led by a Daemon Prince, makes open use of Chaos, and mocks the antagonist for being a whiny bitch up on his high horse.
>>
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>>50565931
Not standard issue but it's not the only example of it.
>>
>Benefit: VotLW units get fearless and 6+FNP (which is upgraded to 4+ by the Icon of Excess). Noise marines are troops. If you are killed in combat before you attack you still can make one attack.
>Warlord traits give extra attacks as you lose wounds or buff your FnP to a 3+
What the fuck. Why did they make EC better than WE in melee?
>>
>>50566078
Hahahaha got me, i just try to buy some decent shit but cant find anything please help me out :^)
>>
>>50566120

I know anon but everything fluff-related that I've read suggests he is the exception that proves the rule, basically.

>>50566000

Th-thanks anon
>>
Is there something like this guide https://docs.google.com/spreadsheets/d/1Wl3zJzmXcXrievqvnoqtlOMHwG3-SCtRXMWfKFQ2ZVw/edit#gid=0 for wh40k with lists of starter armies?
>>
>>50566054
They give a more personal account of the 40k setting, and have actual character development.

Good for a fun read.
>>
>>50566136
Oh boy, here we go.
>>
R8 my sneeki breaking assault force

Shadowstrike Killteam
>2x Vanguard Veterans- 5 Power Claws, 2 Power Fists, 3 Storm Shields, Melta Bomb
>2x Scouts- Camo Cloaks

Bladewing Assault Brotherhood
>Chaplain- Jump Pack
>2x Vanguard Veterans- 5 Power Claws, 2 Power Fists, 3 Storm Shields, Melta Bomb
>3x Assault Squads- 2 Flamers

Skyhammer Annihilation Force
>2x Devestator Squads- Drop Pod
>2x Assault Squads w/ 2 Flamers

It's not great, but it looks fun. Would you fight it?
>>
>>50566134
Ah, the only character in the lore stronger than Draigo.
>>
>>50566136
>WE

Just play KDK
>>
>>50566049
2/10

Drop all the Exalted's down to regular Sorcerers, get more upgrades. A single AV13 vehicle at 2,000 will die turn one. Swap it out for a Warherd.
>>
>>50566137
We explicitly do not provide the emails at the request of the chinamen.

It is Not Hard to find them yourself, start with "yoyhammer."
>>
>>50565775
bumping this
>>
>>50566049
Looks fun, but I agree with >>50566198 to an extent. I don't agree with the "Dead by turn 1" as range is still a thing as Las can often shoot while being out of range of most things, but a warherd will allow you to stick spawn to the Seer's bane Sorc. Just give him a bike or a Disc and slam him into something.
>>
>>50566136
Because they get buffs for getting into combat, if you're that concerned about it KDK is still around.
>>
>>50566198
>drop down to Sorcerers
really? for 60 points more i get +1BF,I,W and A plus a 15 point Aura of Dark Glory and a S9 Lance! isn't that good?
>>
>>50566212
I already foundvwhat i wanted thanks
>>
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>>50566034
The chinaman Repressor is the recasted from the Fail Forge World Repressor. So be prepared to a do a lot of work to make the fucking thing fit.

Sometimes the Heavy Flamer is missing, and the kit it self does not come with extra hatches for the turrets.

I had to get a bit creative with mine.
>>
>>50566264
>S9 Lance!
One shot.
Also buffs for CC are irrelevant.
>>
>>50566174
b-but I want to actually play marines...

>>50566249
But aren't WE the ones who are supposed to go berserk? EC being the fast shooty units and WE being the melee power houses. They literally switched their roles.
>>
>>50565775
All fists on the Terminators is overkill. Probably want some combi-weapons here to help with tanks.

2x10 naked Cultists would be better and cheaper.

Power Fists on the Raptors is going to die before combat a lot.

You've already got 4 AV13 hulls. I would keep going with that. Add a pair of Maulerfiends, maybe even drop the Raptors for a third.
>>
y'all humies ar' gitz
>>
>>50566248
i want to do the Spawn retinue, but i dont have enough points. if i drop done each Exalted but my Warlord to a budget Sorcerer, i'll have 3 75 pts ML1 Sorcerers with a 3+ 6++ doing nothing.. i'll shift somethings around.
that seems awful.
>>
>>50566276
>hurr durr it doesn't fit on the kit it's not intended for.
>>
>>50566284
Not that guy but 3 strength 9 lances unlimited range shots should really help with his lack of AV.
>>
>>50566291
> They literally switched their roles.
Nah EC have always been multi-roll elite heavy forces including some CC, and being a melee power-house requires getting into combat.
>>
>>50565902
>Lord [NameNotDecidedYet] (NNDY)
>nndy
>'ndy
>andy
>andrew
>¿¿¿
>andronicus*

>*from greek: "male victor, warrior"
>*among notable bearers of the name is the leader of the peripatetic school, known for commenting others' doctrines and philosophies
>>
>>50566264
In my opinion, it is, but you can do much with that difference wtih your current list.

I want to love the ExSorcs as extra wound is lovely, +1bs helps with spell accuracy and the lance beam is fucking jawesome. But unfortunately unless a model has access to a bunch of upgrades that makes them retardedly OP like Smashfucker, the game will always favour multiple weaker model to a handful of strong unit, because it is still a dice-based game where being able to field 500 lasguns is more important than fielding 3 god-kings.
>>
>>50566291
>b-but I want to actually play marines...

Play 30k then
>>
>>50566120

I'm actually thinking about my Warband being lead by a DP with the relic claws. The only problem is being forced to take a mark.
>>
>>50566322
Idiot. Did I say it did not fit the Mk1 Rhinos? No I didn't

I just said the recast is from the fail Forgeworld one that had extra resin all over the place.

Once the extra resin is gone it fits like a glove to Mk2 Rhinos.
>>
>>50565211
Plasma fist chaplain.
Two five man tac squads.
>>
>>50566307
Say that to my face nerd. I will send the best humie to fight you, Yarrick.
>>
>>50566324
True, but it's not a great solution.
>>
>>50564398
I'm guessing because it's because you got the "for ants" edition.
>>
>>50566340
no

>>50566331
Multi-role is one thing, outclassing the actual melee legion is another. Slaneeshi troops have always been the fastest of Chaos.
>>
>>50566264
Everything but the Lance is irrelevant outside melee. Exalted's without a relic weapon aren't very good at melee anyways (enjoy that Force Staff) unless they get lucky with powers, and you don't particularly want to lock your expensive shooty units into CC's that they're unlikely to win anytime soon.

>>50566248
>his opponents can't handle a single AV13 hull at 2k
Shit, nigga, it's only got a 48" range and can't JSJ.
>>
>>50566291

Emperor's Children were always the best. Just because Noise Cults get all the attention, doesn't mean that the rest of the Legion couldn't keep up.
Besides:
> Slaanesh gets 3 S4 Attacks at I5
> Khorne gets 4 S5 Attacks at I4

Khorne needs to charge, but fuck me if he isn't winning that.
And getting a Fearless, FC MEQ with Rage for 15pts is still a fucking steal, regardless of the other Legion competition.

> KDK is shit and its sole reason for existence is the Gorepack. Run World Eaters and Ally them in
> And also take a First War vehicle somewhere for those Invul Flesh Hounds
>>
So 1kSons are a disappointment competitively. But how are they casually? Like, orks/nids "don't even try" level, or DEldar/BAngels "Still fun if you don't try too hard" level.
>>
>>50566291
Considering that most of their buffs are to Noise Marines, not really.
>>
>>50566332

kek I'm actually going to go with this. Thanks anon! Apparently there's an EC ship called the Andronicus so I'll just change it to Andronikus because Gothic doesnt have to make sense anyway.
>>
>>50566381

Bare minimum, 750 points for their detachment. 12 models, and 14 wounds.

You tell me.
>>
>>50566393
They tend to switch c to k anyway.
>>
>>50565211

platoon command with power swords, 5 veteran guard squads with shotguns, 1 macharius with battlecannons ,1 valkyrie with no upgrades
>>
>>50566315
>>50566335
i tried. i want my warlord to bean exalted sorcerer, so i put down the other 3 to ML1 paperweights and added a Warherd with 5 Spawn. I am now 60 points over, but when i also reduce the Warlord to normal he will die much quicker, contribute less in both psychic and assault.. fuck.
>>
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>>50566332
And famous for preparing human pie.
>>
>>50566381
They have no cheap guys that arent demons that are worth taking (No tzaangor's are not worth taking).

So its back to A sprinkle of TS that cost way too much with demon allies so you can scrap out wins.

You'll be able to play friendies and some games with the right powers and rolls you'll do well. That or you buy Magnus and win.
>>
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>>50564299
Cant say i like the thick tighs and crab feet. But still it is good that they dont completely ignore sobs.
>>
>>50565211
Unbound
Nothing but Etherials.
>>
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>>50566393
You're welcome

>mfw I read recently that forrix of the iron warriors was called such because the author didn't decide on a good name up to end and he was just called XXXX
>four X
>>
>>50566160

What order should I read them in? Release? Chronological? Is there a "best" one I can just read out-of-order without a problem?
>>
>>50566315
Honestly, full Cabal just ain't workable. The Scarab Occult and Thousand Sons are just too many points that don't really do anything a lot of the time.
>>
>>50566380
> Slaanesh gets 3 S4 Attacks at I5
> Khorne gets 4 S5 Attacks at I4
>Khorne needs to charge, but fuck me if he isn't winning that.
You're missing the Combat Drug bonuses, that can potentially be 3 cumulative stat buffs for all non-vehicle units. Add to that Doom Sirens, +1 S sanic blasters with Shred, and there is no way in hell Berzerkers can compete.

>>50566382
Stop pretending every single EC list won't be running maxed Kakophoni.
>>
>>50566483
Release order worked for me, I'd start from the beginning because the series does a good job of showing how Ciaphas changes over the course of his misadventures.
>>
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Any comment on how well the Three Xeno Alliance in pic-related works with Eldar, Orks, and Tau? My group wants to recreate their FFG RPG army in the actual game and isn't shy about using homebrews.
>>
>>50566436
I bought Magnus for painting and ruining the day of the brat that insists on challenging me every time he sees me at the store ever since I beat his awfully microed grey knights with my chaos daemons once, an experience he wouldn't take advice from
>>
>>50566519
Besides the huge amount of fluffrape it's fine.

How will IC getting kicked out of mixed units if the warlord dies / units in other faction's transports
>>
>>50566560
I imagine you just run them away from each other for a turn or two, until they're within normal Alliance Chart boundaries.
>>
>>50566560
>Eldar, Orks, and Tau
Didn't see this at first.
Not terrible. Should be good.
>Expect bullshit if being cheese moded with Eldar Psyker's buffing Riptide / Stormsurges / Buffmanders buffing Scatbiked like some of the bullshit at the end of 6e
>>
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So any news regarding what will be inside the new Imperial Agents codex.

Beside the factions?
>>
>>50566498
ok i fixed it
Exalted stays as iswit ML3, Seer's Bane, Disc
1x Scarab Occult
1x Thousand Sons
Sorcerer w/ ML2, Terminator Armour, Astral Grimoire
3x10 Tzaangors
5xSpawn

Magnus

1840/1850
>>
>>50566519
Fwarriors and Riptides, Guardians and deathbikes, grots and grotguns

you monster.
>>
>>50566592
>Eldar Farseer leading a horde of Orks for Ld10
>Warlord dies.
>Player accidentally had Farseer in base contact
>I guess the Orks are in CC with the Farseer
>The boyz are fired up.
>I bet he didn't see that coming
>>
>>50566436
Depends on how much of the force is allied Daemons/Renegades & Heretics. Pure Thousand Sons (without Magnus) are Ork tier. Just way too many points spent on units that aren't durable or killy enough for their exorbitant price tags. Sure, you can dominate the psychic phase, but the majority of good powers are force multipliers.

Magnus is absolutely, bugfuck, balls-to-the-wall overpowered. Any game he's in is decided on the bottom of turn 1. Either the opponent killed him before he took off and dropped down to, at a minimum a 3++ rerolling 1's, or he's now flying around and deleting swaths of the table with his D-beam. Sprinkle in some Daemons to summon and control the ground game, and you're set.
>>
>>50566604
A much stronger list.
>>
>>50566602
They did a light blurb about reworking Henchmen units that sounds like they'll function like Drones / Wolves so the Inquisitior + Henchmen can join a unit.
>>
Hi all, just finished putting together my first unit of Ork boyz! Gonna paint them soon. Is the plastic they use recyclable?
>>
>>50564299
FUCK
Y
E
S

GRIM
D
A
R
K
>>
>>50566649
would you play me?
>>
>>50566604
Perfectly fine for competitive play. For casual play, swap Magnus out for a bunch of Daemons or mortal allies.
>>
>>50566653
Henchmen were great because ther were uber-customizable squads, I hope they don't get reduced to shitty guardsmen.
>>
>>50566653
Are you telling me I could have Death Cult Assassins, Priest, Psyker, Crusaders and an Inquisitor joining my Battle Sisters Squads. In some Glorious T3 squads?
>>
>>50566634
As someone who knows the Boyz and Farseer who'd be involved, he deserves it.
>>
>>50566552
Make sure to describe turning his leader into gold when you use gaze of Magnus on him mate lol
>>
>>50566678
i guess my dream of actually playing Thousand Sons instead minsize+Daemons will not come true, huh?
>>
>>50564444
Get the Space Wolves. Thunderwolf cav are one of the best units in the game but remain fairly balanced. When you want an upgrade, just buy two more sets of start collectings and you can build 2 Wolf Lords on Thunderwolves to go with your 7 Cavalry and 30 Grey Hunters. Don't listen to the fags on here, Space Wolves are awesome and a lot of fun to play as.
>>
>>50566513
>that can potentially be 3 cumulative stat buffs for all non-vehicle units
That's a relic, so it's most likely only for the character equipped with it
>>
>>50566697
Delicious 10 point psyker plus cheap acolyte tax was magical.
>>
>>50566668
Sure. I'm play Tzeentch Daemons. I've got at least double your Warp Charge count, so I can at the absolute least blunt the fuck out of Magnus's output and you won't be able to stop me from absolutely steam-rolling you on the ground-game with summoned Daemons in addition to the ~70 models I start with.
>>
>>50566697
I mean if they keep the customization, but now can join other units. It might be interesting. Crusaders give discount Stormshields and are effectively Shielddrones.
>>
>>50566519
Tau: Etheral, minimum shas'las and vespids for fast
Ork: weirdboy, grots, tankbustas for heavy
Eldar: autarch, storm guardians and I don't know what is bad for eldar in Elite
>>
>>50566668
I main Tau, so yes.
Just be careful with forewarning, and have a backup list for weaker armies.
>>
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>>50565211
I don't know about the worst list I can make, but this is all the models I have with how each one is modeled. Unless I somehow modified them to have power weapons or plasma pistols, I can't make them worse.

Yarrick 145, 2 Priests 50, 3 Bullgryns 145, Chimera 65 - 405
Pask in Punisher 210, Punisher 140 - 350

Psyker - 50
5 Ratlings - 50

2x Vets 60, Carapace 15, Shotguns 0, 2 Metals 20, Heavy Flamer 10, Chimera 65 - 340

PCS 30, 2 Grenade Launchers 10, Missile Launcher 15 - 55
2x Infantry Squads 50, Grenade Launcher 5, Missile Launcher 15 - 140
30 Conscripts 90, Commissar 25 - 115
Heavy Weapon Squad 45, 3 Lascannons 60 - 105
Heavy Weapon Squad 45, 3 Autocannons 30 - 75
Special Weapons Squad 30, 2 Flamers 10, Demo Charge 20 - 60

Valkyrie 125, Multi-Rockets 10 -135
2x Scout Sentinels with Autocannons - 80
2x Armored Sentinels with Plasma Cannons -100

Leman Russ - 150
Leman Russ - 150
Basilisk - 125

2485
>>
>>50566619
Well, we're all using it, so it should be fine.
>>
>>50566519
The average point cost of 3 troops is usually far less than 3 FA or 3 elite slots, so this game is unlikely to be equal points.
>>
>>50566604
Not a legal list unfortunately...

Cabal is (min):
2 Exalted / Normal Sorcerers
1 Rubric
1 Scarab Occult

So you're missing a Sorcerer!

Magnus is a Command Choice, and the Warherd consists of Sorcerer and 3 Tzaangor Units (plus your spawn), but you still need a third Sorcerer to use the detachments/formations.

List is fine if it's a CAD though.
>>
>>50566702
>Speaking of which, one of the coolest things in the codex is a change to the way that the Inquisitorial Henchman Warband works. To further represent the unique nature of the Ordos (and a lot of the fiction featuring these mysterious individuals) Inquisitors can now go to battle with a squad of elite power-armoured warriors appropriate to their specialisation: Grey Knights for the Ordo Malleus, Deathwatch for the Ordo Xenos or Battle Sisters for the Ordo Hereticus, they still keep their acolytes, general hangers-on and space-oranguatan-mechanics.

Sounds like it.
>>
>>50566724
Nope. Wrath of Magnus was a pretty shitty update for Thousand Sons fags.

I already own 2x9 rubricae and some converted terminators, so I'm thinking I'll just hop in on the new KDM kickstarter instead of filling out my Sons.
>>
>>50566306
humm, what should i put on the raptor champ then?

annoyingly, i dont have anymore av13 models :(
>>
>>50566654
>Is the plastic they use recyclable?
Technically yes, but a lot of local recyclers don't accept polystyrene (It's labeled 6 in plastic identification). You'll have to check with the rules for your area.
>>
>>50566643
I'm personally toying with running the Ahriman exile formation with demons allies as support.

I dont need to buy any of the new models for this. Two groups of 11 horror guarantees 2 warp charges each. The new Heralds Anarchic demon foramtion looks crazy for generating warp charges as well.
>>
>>50566767
ah yes, i forgot the Warherd Sorcerer.

>>50566746
>>50566733
one of you is not the one i was talking to..
Changeling?
>>
>>50566792
Probably nothing. Maybe a combi-melta or meltabombs. Five MEQ's are just too easy to blast off the table if they ever actually threaten something. I'd probably rather have some ObSec Infiltrating CSM to be honest.

Do you own any other armor?
>>
>>50566425
Then JUST. DO IT.

I play TS with a 16-man rubric block than everyone on here told me is a fucktarded idea. but I have the models and I'm not leaving them in my display cabinet, not after waiting so many years to play them better. Now I got oodles of rules and an official TS badge so fuck that noise.

I don't even play competitive anyway. My 2 most frequent players are a fluffy BT players who refuses to use things like Centurions and Grav because "That's not BT" and a fluffy Ork player who thinks Gorkanauts are the raddest shit. And I love them both.
>>
Holy shit. I love the GSC models, but they are so detailed and intricate, and I need to paint so damned many of them.
>>
>>50565876
It still looks exactly the fucking same.
>>
>>50566796
thanks
>>
>>50566828
>I play in an uber-casual environment and have fun with kekworthy lists.
>Therefore you can run weak AF lists and not have a shit time.

Assuming quite a lot.
>>
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Guys i like Orkz attitude and fluff but i really dislike most of their models...
what do, how live
>>
>>50566834
Nah, plastic one is a bit crisper.
>>
So will this replace the e-codex for the Sisters of Battle?
>>
>>50566653
Chucking Inquisitor+monkey inside every unit you have

HAHAHAHAHAHAHAHAHHA BOW BEFORE MY TECHNO SORCERY. Or make the Stormlord super bunker even rapier.
>>
>>50566868
Kromlech, for 3rd party models, if you don't mind busy models.
>>
>>50566861
Well, that's a good point, but essentially what I'm advising is that you get the most fun in a casual environment anyway.

I literally cannot comprehend why anyone would want to spend so much time, effort, money and physical energy to takes part in a social face-to-face gaming hobby when all they want to do is crunch numbers and win.

You can literally do that for a fraction of every cost from your computer chair on a videogame. I will never understand competitive tabletop wargaming. There's more of a challenge in just straight-up mugging an old guy in a park with your fists.
>>
>>50566771
eeeeeh, I think that's just fluffspeak for having Grey Knights, Deathwatch and Sisters in the same book as Inquisitors. It's a stretch to interpret that as their retinue being able to join other units.
>>
>>50566868
Play Flesh Tearers?
>>
>>50566910
Where are you located I want to go to there
>>
>>50566806
The big issue with that set-up is that you need a third detachment to bring units for the Exiles to chill with. With equipment, the Exiles are ~850-100, which isn't a lot of points for a sizable daemon detachment AND allies for the Sorcerers to hang with.

The Exiles strong-point is that, Ahriman aside, they're super efficient. They're good for adding psychic might to a Renegades and Heretics force or a CSM force for larger games.
>>
>>50566940
dose ar' weak humies
>>
>>50566828
good for you bro. seriously.
i wish i had friends to play with, but no one is interested or thinks it's too expensive.. and the crowd at my GW store here is.. weird? one guy has repeatedly taken way too much points (i am still noob-ish)then said we said that point level, also thinks Eldar are "not that strong" and the Razorbacks "do nothin"
one guy seems nice, but idk
one guy is complete ass to everyone
one guy is enthusiasthic and pretty fun, but gets all the rules wrong
>>
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>>50566519
>karandras leading a fearless horde of orkboyz giving them shrouded

ya know, i kinda want this
>>
>>50566826
annoyingly no, i do have bikes though, they'd work with the speed theme as well.
>>
>>50566910
>when all they want to do

Afaik, the more competitive people around here enjoy hobbying elements of 40k, but they wan't to see their dudes win more than having a flavorful list.
>>
>>50566956
S4 xenos scum, and that is them when they aren't fired up.
>>
>>50566944
Malta. There's 2 clubs only. One that plays WAAC and one that doesn't play 40k but plays a shitload of other games, super-casual, super-bros. The only gaming store on the island charges more than GW does for its own products and is infested with preppy kid in their early 20s who spend 300 euros a week on MtG cards and treat you like you're a leper if you're not at their level.

That's why I only play at my orkbro's home.
>>
>>50566882
Only if it includes the expanded army in the book as well.
>>
>>50566828
Thanks for the input, Shia. Not all of us have playgroups that aggressively build the kind of retarded lists necessary for Thousand Sons to thrive without aggressive optimization.

About a 1/3 of my FLGS is battle company players. Friendly, casual guys who also just so happen to play Space Marines and have been playing long enough to own entire battle companies incidentally. I can't roll into the LGS with some shit-tier Thousand Sons list and expect my rubricae to give the opponent a sporting game.
>>
>>50567003
How do we not already have a leaked pdf of this?
>>
>>50566519
>Instead of rolling on the warlord table, Your warlord automatically has X

So what if your Warlord already comes with a specific trait? Does the fluff trait replace or come in addition to regular warlording?
>>
>>50566980
I like how that BT is more concerned that his purity seal got swiped off.
>>
>>50566809
Any ideas what Psychic Disciplines you will use for each of your Sorcerers?
I have been putting a bit of thought into this for my own Thousand Sons force I'm building and am not quite sure yet.
Definitely an interesting conversation though, see what others are thinking as beyond the compulsory 1 roll on the Tzeentch Table, anything with ML2/3 can use another Discipline.

Exalted Sorcerers aren't really best placed in combat, but if you're keen on the Seers Bane then I might recommend either Divination to hope for Precognition or Biomancy for the Melee buffing powers.
>>
>>50566963
I'm sorry to hear man, mind you, I get like 2 games a year cause we're all bloody busy. BTbro is a drug squad cop, orkbro is a bsuiness advisor and I work in the film industry.

But those games mean something.
>Daemon Prince of Tzeentch's Black Mace turns against him
>Assault Marine Sergeant fists him to death in one round from full health
Even if that was like 260 points gone in the blink of an eye, I had to laugh.
>>
>>50566910
>competitive tabletop wargaming
Honestly, the casual-competitive isn't really a dichotomy. You can be casual and still bring, effective lists. The point of a game is to have fun while competing.
>>
>>50566730
>That's a relic, so it's most likely only for the character equipped with it
So you can't refute the rest.
>>
>>50566949
>you need a third detachment
Wait why? Run Ahrimans formation as main one with him as warlord then ally in the demons?

Just chuck them on disks to move, psychic powers, move back until you have to engage.
>>
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So what are we expecting to be made to order, along with the Canoness?
Every flavour of Inquisitor? Random acolytes that have been buried for years?
>>
>>50566830
Welcome, brother.

My 1850 list has over 170 models after factoring in summons.
>>
>>50567107
Oh please give Gideon
>>
>>50567031
Sorry then, I don't know what to tell you. TS are objectively not that good, but in my circumstances, I've actually won with them most games I played, against orks, Bt, Grey knights, IG, nurgle CSM and SM (mind you, mostly 5th).

>>50566985
In my experience and circles, the worst don't even bothering buying their riptides but substitute Mazinger Z and Gundam model kits on the bases, so your mileage may vary eh
>>
>>50566165
Corax´s wet dreams/10
>>
>>50567114
That reminded me of my BT back in 4th.
Any list of mine had at least 3 squads of 20. Yep 60 Marines at minimum. Now thanks to free shit, formation, cheap as fuck marines. That number is almost normal.
>>
>>50567053
IF i'm gonna roll with multiple Scarab Occult squads or multiple Sorcerers, it's gonna be Telepathy for automatic Psychic Shriek for dat AP2 or Heretech i guess? for a shot at anti-tank
for the Seer's Bane Exalted i thought Sinistrum for rerolling saves, or buffing him, or debuffing my enemies, depending on what i roll
>>
>>50567085
I'm not even the same anon, I just wanted to correct that particular point


Also the WE have basically sure T1 charge to consider among all those things
>>
>>50567036
>instead of rolling
fixed warlord traits don't roll.
>>
>>50567107
A bunch of the alt models for the Inquisitors, Henchmen, and Missionaries and Preachers. Probably Kyrinov too.
>>
>>50567053
If you're looking at melee, Biomancy is almost always the best bet. Warp Speed, Endurance, Iron Arm, and Enfeeble are all amazing. Life Leech ain't bad, and Hemorrhage can be swapped for Smite for the AP2.

Divination is crap for a melee Exalted. Precognition is great, and Forewarning can be nice for your escort, but the rest is worthless.

Discipline selection is generally best when tailored to your opponent. Facing hordes or a balanced force? Take Ectomancy. Facing vehicles? Take Heretech. Sinistrum can be really nice against enemies with lots of psykers and/or invulnerable saves.
>>
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What's the craziest/best/worse house rule you've ever encountered?

From ignoring errata to making cheese happen, share the ridiculousness
>>
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>>50567107
Personally I'd love a new Angkhor Prok.
>>
>>50567160
>Reliable T1 charge, free fearless and Fcharge.
>But my I buffs and sonic weapons that I need to be better at melee
>Oh.
>>
>>50567167
Yes, but then not only is the sole command benefit useless, the concept kinda falls apart.
>>
>>50567071
maybe if i get myself to actually build a whole army instead of small starter games with the few models i have i can grow closer to the cooler guys in the store..
i envy you, though 2 games is truly not much.
i'd still rather have two good games with friends than 20 shitty slugfests
>>
>>50567097
>running 900 points in 4 T5 3+ models mounted on elevated disks solo
>expecting them to last long
Good luck with that.
>>
>>50567242
Right. It'd be better off as a generic command benefit anyway.
>>
How good are Ruststalkers/Infiltrators?

Because I really love their models.
>>
>>50567210
>Hey guise can I take the Exalted court benefits for my knight to go with my skyhammer, the knight is boring without relics and shit.
>>
>>50567160
>>50567214
Did VeteranNoob confirm that they can charge after moving? I think all current "move before the game" bonuses specify that you can't charge if you do it.
>>
>>50567248
Amen to that. I wish you luck. Build and paint your dudes and stay true to their spirit. It's just a game, don't turn it into a job or chore.
>>
>>50567284
I think the implication was that its like the death company detachment benefit.
which allows them to charge after moving.
>>
>>50567273
They are melee, so it takes some effort to get them to work. However, they are good at what they do.
>>
>>50566723
I actually really like the descriptions the writers have gotta come up with when they use tzeentch magic. the part with the silver towers turning fenrisian tribesmen into floating statues is the funniest shit. they just float off into space. I imagine an inquisitor far away having to activate country sized windscreen wipers while hovering above fenris due to the sudden appearance of floating people.
>>
>>50567284
The entire point is to get them in charge range on turn 1 with good rolls. That's why it's a random 2d6 movement instead of Scout.
>>
>>50567301
thanks dude.
i will do that, and continue my daydreaming about little plastic men
>>
>>50566882
>It’s worth saying that this will not replace existing printed codexes for the Deathwatch or Grey Knights

>Deathwatch or Grey Knights
>No mention of Sisters of Battle (they're digi anyways so no printed copy, which might be why they're not listed)
>>
>>50566560
I suppose they're fluffing it like they have one inhumanly good diplomat leading them to war. To be fair it IS possible to get those three groups to work together you'd just need to convince all of them with a tongue of pure silver. Orks just want to fight so if you can convince them you'll give them a good fight as long as they don't attack you it could work, Eldar and tau are diplomats as well and convincing them wouldn't be as hard as orks. Convincing all three to work together though, that'd be hard as the grundle-sweat of bjorn the fell-handed.
>>
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>>50565211
Ragnar blackmane and a bunch of wolf scouts, and uh, some bloodclaws.

WHAT ARE YOU HOPING TO ACCOMPLISH WITH THAT LIST?
>>
>>50567266
>expecting them to last long
Oh Im not lol. Like I said just experimenting as I have the models for it.

At 1250-1500 yuo jam them will demon allies to give warp charges then roll Ahriman all on Tzeentch the others on telepathy. Ahriman buffs with siphon magic let everyone else cast first then 3 doom bolts then move everyone back behind demon bubblewrap. use the silver tower shots early to pop any tanks/ignores cover. Not expecting this to win tournaments but sounds fun to me.
>>
>>50565211

I just take some form of my ork army without giving anyone 'eavy armor
>>
>>50567400

Doesn't really matter if you take it or not given it doesn't make much of a difference most of the time.
>>
Don't know why I never considering using the Disc of Tzeentch before but loved the bikes. God-like roll-free terrain-ignoring movement and +1T.
>>
>>50565211
Da boyz
>>
>>50567416
Don't forget the 24" Turbo boost in the Shooting Phase
>>
>>50566513
>Stop pretending every single EC list won't be running maxed Kakophoni.

That's what I mean, they're shooty, not melee. So no problems not being shooty.
>>
File: CSM 1k.png (159KB, 894x712px) Image search: [Google]
CSM 1k.png
159KB, 894x712px
Hey, rate my Kakophoni CSM list for predominantly casual play, mostly Guard as opponents.
>>
CHOOSE YOUR FATE
>LONGEST OP, NOSTALGIA EDITION >>50567282
OR
>UNTITLED AND FAT
>>50561109
>>
>>50567633
>Noise Champion is the only power-armor champion that doesn't start with a CCW
>no option to buy one like the rest of the squad
>can't even legally take the power sword + bolt pistol that the model has
>can't take a sonic blaster
Codex: Chaos Space Marines is the most carefully constructed insult in the history of Western Civilization.
>>
>>50567682
>Still page 7
what the fuck
>>
>>50567721
Accurate review of CSM, any thoughts on how It'll preform?
>>
>>50567570
Yep that's what I was talking about. It's nuts. Tau move 6 inches, shoot and have to rely on 2d6 to get out of harm's way. A psyker on a Disc moves 12, whips out multiple spells out his magical cornhole then moves 24" inches away.
>>
>>50567721
tfw errata fixed that
>>
>>50567775
To be fair, he still can't take a sonic blaster.
>>
>>50567765
Probably fine. You've got a decent amount of Dakka and some Rhinos to help grab objectives/block LoS/etc. Not sure about the Biker Lord; he doesn't really seem to do anything. I'd probably just keep him on foot and spend the points elsewhere.
>>
>>50565439
This is a trap. They expect it to work like a neckbeard trap; everyone is rushing the store, trying to get one, paying every price: oh, nothing left, so I guess I always wanted to start army XY anyways and I am in a convenient place for that... now take all my moniez, I want to be happy again!11!!
>>
>>50567842
Need one for the formation, and wanted to try for some bullshit, try and solo a LR or some shit.

Putting him in with one of the units would be a better use of him though.

Thanks for the input.
>>
>>50567936
His odds of successfully killing a vehicle by suicide rushing it with a meltabomb are rather low, and he's even less likely to make up for his own point cost in doing so. Giving him the Brand and throwing him the Rhino would work well. You could even throw a Siren on the champ and make that your "get off mah objective" squad.
>>
>>50568027
Oh yea, it was always for keks, probably going to take one of the new EC relics once costs are out.
>>
>>50568072
Try to keep up, grandpa.

Intoxicating elixir (25) make D3 rolls on combat drugs, cumulative, ;
Shriekwave (20) gun 12” S8,AP2, assault D6, mental trauma (before attack target takes ldsh test and f failed you re-roll these to-wound);
soul snare Lash (20) soulsnare- (to wound 6 is AP2/instant death) if range( 6” S4 AP5 assault 2, sousnare) or melee S user AP5 melee, soulsnare
Endless Grin (10) you have fear, enemies w/in6” -1 leadreship;
Bolts of ecstatic vexation (15) bolt weapons gain blast, ignores cover and pinning;
Blissgiver (30) AP3 catatonic trance - target must pass ldsh test/wound or die
>>
>>50568129
Shit, I think I even fucking read that, but was working off of old leaks when list building.

Thanks anon.
>>
>>50568129
Drugs it is!
>>
File: Thanks Immunity Cat.jpg (128KB, 345x1280px) Image search: [Google]
Thanks Immunity Cat.jpg
128KB, 345x1280px
>>50565211
>>
I wish they'd leak the battleforce formations already. Real curious how they're going to set up the strange admech combo.
>>
>>50564299
I have the bottoms to two basilisks without the turrets. Is there anywhere I could get tops for other kinds of vehicles like Chimeras or wyvern or something that uses that bottom chassis?
>>
>>50569000
Bits sites
>>
So I've been looking at the new Black Legion Formations as a way to further augment my deep strike madness and mayhem chaos force, and I was wondering, the Artefacts of Chaos are still available to all Chaos Characters, right? Because slapping a dimensional key on a Chaos Lord Warlord could damn near guarantee that he kills something Turn 1, activating the key and opening up even more DS shenanigans in subsequent turns. Thinking it'd be fun, as well as nicely buffing the Helbrute Mayhem pack and all those terminators.
>>
>>50569090
I had no idea those existed you're my hero. Thank you.
>>
>>50565211
Nobz ....WITHOUT a naut.
>>
>mfw spending $150 on 4 trukks, 1 on sprue and 2 battle wagons magnetized with paper clips on eBay
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