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/swg/ - Odd Man Out Edition

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Thread replies: 444
Thread images: 105

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Previous Thread: >>50509278

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign

Who was the oddest character you've ever played in a SW:RPG?
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I love this AT-AP upscale, they were far too small in EaW base.
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/r/ing shipfag for rogue shadow stats (symmetrical version preferred)
>>
>odd man out
>>
I wonder if the armored flightsuits froim this level inspired the Kota milita armor.

Fuckin hell, that's a good one.
>>
Anyone giving any Star Wars themed Xmas presents? Every year I get a friend of mine an xwing blister and replace the ship model with a custom painted miniature and pilot card. Last year was Jaina Solo in a Stealth-X (replacing Wedge), this year is Ahsoka in an Aethersprite (replacing Ahsoka in the stolen TIE).
>>
>>50537613
Forgot pic, my bad.
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>>50537538
I can do that. what exactly do you mean by "symmetrical"? how would the statistics for such a version differ from the 'base' model?
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>>50536997
>Or you could go full Aussie.

Never go full Aussie
>>
I can't seem to fin d Planet of Mists in the WEG mediafire/

>>50538131
The TFU2 one is symmetrical, though the cockpit is a bit uglier.
>>
>>50538149
Oh, right, I forgot about Australian gun laws. 90% Aussie, then.
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>>50538131

I'm not sure. The article doesn't say anything in particular actually, Hrm. Thought there was a difference other than aesthetics
>>
>>50538179
>>50538231
well, I looked and it turns out I statted the damn thing about two and a half years ago:

here they are, if you think there should be some adjustments, let me know and I'll try that

Rogue Shadow

Silhouette: 4
Speed: 6
Handling: +2
Def: 2/2
Armor: 4
HT threshold: 28
SS threshold: 28

Hull Type/Class: Custom assault ship/ Rogue Shadow
Manufacturer: Kuat Drive Yards Shadow Works
Hyperdrive: Primary: Class 0.5 , Backup: Class 3
Navicomputer: Yes
Sensor Range: Medium
Ship's compliment: One Pilot
Encumberence Capacity: 200
Passenger Capacity: Eight Passengers
Consumables: One Year
Cost/Rarity: 200,000,000/15
Customization Hardpoints: 0(2)
Weapons:
Foreward mounted Twin Heavy Laser Cannon (Fire Arc All; Range
[Close]; Damage 7 ; Critical 3 ; Linked 1 ).

also, what've you got in mind for this thing? I assume it's devious/PC-terrorizing
>>
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>>50538297
>more expensive than an ISD
Jesus, that is some fancy tech.
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>>50538297

Not entirely sure yet. We're picking back up at a major fleet action, with the party's Venator as the rebel flagship, I've added Kota and Eclipse as part of the Rebellion so I wanted to have the thing on hand.

I've got other terrors for the party other than super sneaky stealth ship
>>
>>50538318
well, it's a one-off skunkworks prototype built with the most cutting-edge shit, some of which was probably developed just for it. that tends to end up being absurdly expensive
>>50538352
>I've got other terrors for the party other than super sneaky stealth ship
oh, good. hopefully ones that can't be missiled to death
>>
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>>50538229
Depends on 'what' you need the weapons for. By most people's standards I own quite a few guns as I have a farm and licence to do pest destruction, plus once a month I do some 'charity' work helping people get pistol licences by instructing them how to use them.
Mind you, its never been the same as the US even pre-1997, much different gun culture.
>>
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>>50538654
Course, it sucks that you need to do a mountain of paperwork and have a rather specific set of requirements- but short of full automatic weapons and SMG's its generally ok
I do kind of miss the old MP5 from the army days, I fucking loved that gun. Don't miss being shot at though or being practice for some 3rd world attempts at artillery trajectories
>>
Do you prefer Warrior: Starfighter Ace or Ace: Pilot or on the outside Ace: Hotshot?

I'm trying to decide how to multi-class my Agility-centric Jedi and since I've decided against Blasters and taming ridable animals requires FR 4, fighter piloting is about all that's left. Each of the three main options has merits, so I'm having trouble picking, but I'm leaning toward Pilot. I think the set of Improved Dead to Rights, Supreme Full Throttle, Master Pilot and Brilliant Evasion is better than the signature stuff the other two offer. Am I wrong?
>>
>>50538149

>bro is exclusively Texan/midwestern

I will always associate that word with fratbros from Southern California, what the hell.
>>
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>>50538788
Is your group running with starfighter house rules? Take all three.

Is your group running RAW starfighter combat? Congratulations, you're playing on Ace of Aces difficulty unless you decide to fly a freighter instead and take all three anyway.
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>>50534609
The modern Empire has more than you think unless you read all the pissy little canon in places like the Star Wars Insider short stories. What makes these folk true minorities is they're Ground-Hogs, Imperial Army TIE pilots doing atmospheric sorties in support of ground troops. They hate Navy TIE pilots and vice versa.

Oh and Delian Mors in Lords of the Sith is a lesbian Moff overseeing Ryloth with a sexy green twi'lek harem. Not quiet as hot as it sounds since after her waifu died she fell to pieces and became a fat lazy sack of shit. She gets better.
>>
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>>50538969
I'm guessing this happens a lot when Army and Navy TIEs get their landing locations mixed up.
>>
>>50538969
Tally marks on a TIE fighter is definitely not regulation, though. Somebody is getting a paddling.
>>
>>50539022
In the short story it was because they were in a mixed Army/Navy bar. Army pilots started signing their anthem and then it was on, bitch. Got broken up when they learned about the Death Star exploding.
>>
>>50538969

Its also worth noting that at least some sources, including recent ones that take the new canon into account, have implied if not outright stated that the Empire deliberately didn't have a lot of consistency in its ideology or institutions, just like they had a hierarchy in both the military and the government that was easy to muddy. Keeping everyone off-balance and at each other's throats helped the Emperor control everything. Palpy sitting on his throne going "Yeah, we have this human male supremacist ideology, but I'm making this alien a Grand Admiral and this woman head of Imperial Intelligence, deal with it you fucking nerds," makes plenty of sense if his goal is to create a civilization which rests on an unsteady bedrock and is therefore much easier for him to push around.

That was how he designed the Clone Wars as well, eternal churn where nobody can get anywhere so the problem is impossible to see, let alone solve, leaving him free to nudge it any way he likes to further his overall plots.
>>
>>50539033
Eh, when you're stationed out here on the ass end of the Rim, with only your squad mates, pirates, and TIE exhaust to keep you warm, regulations slip a little. It's a one-way post for dead end military careers, so the Admiral ignores that which doesn't hurt him, and we express ourselves just enough to keep our sanity.
>>
>>50539160

Expressing yourselves? Sounds like rebel talk to me, trooper!
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>>50539142
Something on the subject of skin color in Star Wars, apparently your skin can "adapt" to UV light. Presumably to explain why Rey was living on Jakku most of her life and hadn't tanned in the desert.

Taken to extreme it might explain why there could be so many white people in that galaxy if that "adaptation" was widespread enough. Frankly it's kind of curious given that in the real world increasing melanin in your skin, i.e. tanning, or even having high levels of melanin as a standard, i.e. naturally dark skin, is how we adapt to UV.

This is a pretty batshit topic, honestly, at least when taken in context of comparing a galaxy a long time ago and far far away with the real world, which is really not a good idea overall. In context with their galaxy a mutation that resists UV without melanin - somehow through some unknown mechanism - could be a useful evolutionary adaptation on worlds orbiting high UV suns. Anyone with that adaptation would have no evolutionary pressure for dark skin and otherwise couldn't tan (well, Jersey Shore style spray tans excepted).
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>>50538969
>>50539033
It's probably a removable sticker.

>>50539280
Possibly an actual treatment of some sort.
>>
Hey folks noobie here looking to get into star wars armada.

Can I get the pros and cons of the system as whole? Like for instance how are the rules for a noobie player that has never touched a ship battle game? Also what's the barrier to entry cost wise?

Looking at some other ship battle games and wanted to ask you guys. Anyway the other games I'm looking at.

>Firestorm Armada
>Dystopian Wars
>Dropfleet Commander
>Halo Fleet Battles
>>
>>50539299
>Possibly an actual treatment of some sort.
I haven't seen it mentioned in awhile but I recall a time when this was declared by certain people as proof positive that she's a Skywalker because, you know, white people on Tatooine who don't tan are the only way she could have had this genetic trait naturally passed on to her as only Skywalkers can be white Force sensitive desert dwelling folk.
>>
>>50539330
This. Man, Obi-Wan was on Tatooine for how fucking long and didn't tan either?
>>
>>50539347
Midi-Chlorians are natural SPF5000! Who knew?!
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>>50539391

Clearly they eat UV and shit force - this is why the Skywalkers were so powerful.
>>
>>50539280
I mean, I can swear that at least one of the older books described a black character as being "clearly a native of a high-UV world", so there's that
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>>50539280
Some planets could simply have a really thick ozone layer and soak up a fair bit
Failing that, cover everything like most people do in desert environments
>>
>>50539555
They probably don't rely on the covering up bit because it seems unlikely that she'd remained covered up so often that she'd never have tanned in all the years she's lived on the planet.

Jakku also provides a different reason to cover up: it's supposed to be a cold desert.
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>>50539328
Armada is pretty simple to get into. The rules aren't that complicated, and you can pick up the gist of it in a few games. I personally enjoy the hell out of it.

The biggest thing about it is that you always shoot and then move. This makes setup and how fast you move your ships of absolute paramount importance. Come in too hot and you get shot to pieces.

Objectives are also a core part of fleet building, and can radically change the setup of a given match. One match you are fighting over a space station, the next you are fighting to pick up pieces of intel. The Corellian conflict, which should drop in a month or so, is going to make this even more bonkers.

A lot of games are decided on turn 0, because you chose an objective that your list just couldn't win against your opponent, or you fucked up in setup and now you're going to get steamrolled unless the dice gods absolutely love you. You need to plan for all six turns in your head while you are placing your ships at startup.

It's also quite brutal. I don't really know most of those other games, I got to Armada from playing X-wing, but ships can die and fast. Accidentally park a small ship in front of an ISD? It's dead. Defense plays second fiddle to offense; there's only so many ways to mitigate damage in Armada.

Also there's very few "dud" ships. I went to an 18-man regional and literally every ship and squadron was represented barring one generic squadron type.

Barrier to entry is pretty low I'd say. You don't need paints or tools unless you absolutely want to paint them, because the ships come pre-painted. FFG does a pretty good job of it too; their Armada models are goddamn gorgeous. It's a game that always looks great on the tabletop.

Right now $400-500 would probably get you everything you could want. You only need one core, but then I'd absolutely pick up more dice and another movement ruler to make a speed 1-2 one.
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>>50539328
(comment went too long)

I probably should have talked about first and second player more. First player chooses from the second players objectives, which dictates the whole course of the game. These are designed to give second player an advantage to make up for the fact that first player gets to choose a ship to activate first. Who is first or second is determined by the player with the lowest point total in their fleet.

Pros: lots of depth to relatively simple base concepts. How you move ships and squadrons and attack is simple, but what you do with that movement is what makes the whole game. I don't think it's a hard concept to get for a newbie, but I also had TT experience before I got into Armada.

Lots of variety in list building, you can build many different types of fleets and if you know how to use them you can win.

Cons: A pretty steep learning curve to actually get competent. It is a very demanding and exact game, and if you don't know how to game that system it will butcher you in quick order.

Expect to lose a lot when you first start out. I did, even when starting on release. It took me almost a year of playing, but now I just ended up 5th at my regional.

It can also sadly be hard to find games. There's only one smallish community where I live, and I live in a major city. I only get to play Armada once, maybe twice a month.

I'm going to bed soon, but I can answer more questions if you have them in the morning.
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>>50539555
stars can have different radiation outputs.
Jakkus star may simply be relatively dim in the UV.
>>
>>50539328
Just play Dropfleet Commander, Armada is not only dead but also awful.
>>
X-Wing nerds!
Should I buy the old Millennium Falcon kit or the new, Heroes of the Resistance kit? Either way, I need cards from both for the build I'm looking to toy with. How's the new Poe Dameron?
>>
>>50534609
Honestly, a lot of this is just at the feet of Lucas not really thinking about anything other than white and male as being "default", particularly when it came to military organizations.

Note how many women there were in the Rebellion scenes/assemblages? Leia. Mon Mothma. Who were princesses and diplotmats and politicians.

I think that was it, off-hand, except for that one (or was it two?) cut female Rebellion pilots in ROTJ.

And how many non-white Rebellion personnel were there? More than the Empire, but only BARELY so, though it got a bit better in ROTJ with the only asian in the OT, but still.
>>
>>50537636
I wish you were my friend! That's so cool.
>>
>>50539328
Armada is certainly fun. As the other anon said, it does require a lot of forethought and anticipation, but it can create some awesome moments.

My friend and I were playing a game, and were close in victory token count, when Major Rhymer's bombing run finished off their intel gatherer and won me the game.

Part of this game is creating your fleet in a way where each ship has a role to play that supports the others, but in a way that your fleet won't be crippled if you lose that ship. Maneuvering is key, as getting into the right position can make the difference between obliterating the opponent's ship or letting it live to fire back at you. Starfighters are a little more forgiving in how you maneuver them, but you need to escort bombers or they will get shredded by interceptors.
>>
>>50542902

Yeah, that's a tough one.

The new kit has Rey and Finn, all the new T-70 pilots plus G8 and the new Tech Cards which are all pretty good.

On the other hand, Old Chewie is still used and Engine Upgrade is (according to miniranker, which these days I've begun to suspect somebody has been fiddling with) the second most used Modification after Guidance Chips, and with good reason.
>>
Any suggestions on how to stat the U-Wing for the FFG RPG?
>>
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Just finished painting some more stuff for Imperial Assault. As far as beasts go, I still have two Wampas to paint in the canonical arctic color scheme and one Nexu that I'm not sure how I want to paint yet. I'm thinking really dark fur, almost black.
>>
>>50537441
Did Vader get along withguess storm troopers? Would you play as the 501st?
>>
>>50537571
I see the Sienar Test pilot is mingling with the troopers.
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>>50543660
Depends on the source and stormies in question. Legends Vader was bros with the remaining Fett clones and took great pains to keep them together under the 501st banner. He and the 501st were bros for life. Non-clone stormies weren't treated as well, but Vader was definitely capable of being civil with competent officers and enlisted. TFU Vader's stormie-friendliness depended on the player.

Nucanon Vader was a bit meaner to the old Fett clone who fucked up a landing in Lords of the Sith, IIRC.

>Would you play as the 501st
Fuck yes, I would.
>>
>>50543660
IIRC, Vaders tendency to fight on the frontlines alongside the troops earned him both respect from the troops and a fair bit of contempt from the officers.
>>
>>50540686
This actually got acknowledged in canon?
>>
>>50543603
Those look pretty good.
>>
>>50543772
Yes, but on a WAY smaller scale then most people say it would have been.
>>
>>50543660
>Would you play as the 501st?
Yes, I do have Battlefront II installed.
>>
>>50537613
"Star Wars" has kinda become the official theme of christmas this year among me and my siblings. Especially since I and both my brothers all started playing X-wing this year.
>>
>>50543772

Its debunked in universe, in that very story.
>>
>>50543968
Didn't the Guide to Warfare rebunk that tho?
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>>50537481
What mod is that? Alliance?
>>
>>50544007
Some mandalorian thingie.

Also had AT-ARs and slightly changed AT-STs.
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Help me /swg/ I can't tell if FFG are mad or geniuses.
>>
>>50544114

Full link

https://www.fantasyflightgames.com/en/news/2016/12/5/a-swift-and-vigilant-defense/

Lightweight Frame is a 2pt mod which gives you an extra green dice when you are defending against an attack with more red dice than your greens - TIEs with 2 Evade or less only.

Interestingly that includes the Phantom, but I don't think that's better than the Stygium, and that only leaves this or the Bomber, and the latter will probably be having either Guidance Chimps if a Bomber or Mk2 Engines if a Systems Officer shuttle.
So, really, at this point it's only the TIE Striker it's going to get used with.

Names pilots are "Countdown" and "Pure Sabacc" the first get's to ignore all results of an attack when defending if he's not stressed, he then takes 1 damage and a stress.
The other get's a bonus attack dice until he's got more than 1 damage card.

I think this is basically all of wave 10 spoiled with a couple of strategic exceptions.
>>
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>>50539328
I got the Armada core set when it first came out, but it was tough to find games for a long time. Now several more people are starting to get into it, which I am thrilled for. I'm playing a full practice/learning game today with someone interested in it.

Pros:
>As >>50540487 said, the ships look great.
>So much about the game rewards planning multiple rounds ahead, from the shoot-then-move system, to command dials and tokens.
>Even with a relatively small number of ships compared to X-Wing so far, you can customize your fleet so much. Your commander goes a long way in determining how your fleet plays, and even the most basic ships have four slots for upgrades.
>It really feels like Star Wars capital ship combat should. Your big, heavy ships move bigly and heavily, while your small ships are nimble at low speeds and can zoom across the map at high speeds. Your big, heavy ships hit like it, too; you do not want to be in Home One's broadside at medium range, and you do not want to be in a VSD's front arc at close range. Smaller ships either want to snipe or get right in and go for broke with black dice, hoping to cripple you before you can return fire.
>The objective system adds a really strategic element to Armada, both in fleet building and on the table. What objectives do you bring to the table? How many points do you save for an initiative bid? How much do you commit to the objective vs. fighting the opposing fleet?
>It is getting a team campaign mode when The Corellian Conflict comes out soon.

Cons:
>Even with the six-round limit, games run long compared to FFG's other Star Wars games
>Squadrons are unpainted and have little detail to them.

I haven't played enough to be able to say about other cons.
>>
>>50543787
Thanks, m8. I can tell I've made a lot of improvement as a painter, but I'm still not where I'd like to be with really fine details and highlights, and I'm mostly following tutorials.

My next project is going to involve painting about half of my Stormtrooper Corps: 9 Stormtroopers, 4 Heavy Stormtroopers, 2 E-Web Engineers, and a unique commander. It will probably grow to include Jet Troopers and a Dewback Rider or two when the Jabba's Realm expansion arrives. Fuck, I hate painting white.
>>
>>50544178

I think FFG have found Sienar's secret stash of the good stuff. The Striker looks like an awfully fun ship.
>>
>>50544345

The real star of this is Swarm Leader though. That brings back Wedge, it brings back A-Wing swarms, it brings back TIE swarms (to an extent) it provides a buff to X7 Defender lists. Anything with cheap Evade capable chaff (like the Scyk for instance) can use it for a buff.
>>
>>50540487
>>50540548
>>50544221

Sober counterpoints:
>Other than activation movement is relatively dull
>Larger ships require a player to predict half a game in order for function correctly
>limited ship to ship support/interaction so people usually just take the most efficient bruisers
>Limited faction growth
>Most ships don't accurately reflect the flavor or power of the factions they represent (Rebs are better bruisers and Imps have better squadrons...wtf?)
>ships themselves have little variety and many come with manditory upgrades or worthless alternate cards
>squadron restrictions placed on your total points value limits variety even more
>turn limit happens 2-3 turns too quickly which leads is probably because of the next problem:
>2-3 turns of dead movement when you are just inching forward and stacking tokens
>An the biggest problem is that the combat system is too volatile, with common upgrades they completely strip ships of the few defensive options that they do have and little to no interaction or method to comeback from a mistake no matter how well you play

TLDR save your money and find a different system, many have done it before and most do it better.
>>
>>50544345
The sheer idea of being able to do that free boost, sharp turns on 1 and then do a roll is insane. You can basically just turn around mid-fight, without receiving stress from a K-turn. And these fuckers have 2 speed K-turns, that's just nuts.

I am so gonna enjoy this crazy ship.
>>
>>50540487
+1
>>
>>50544345
I suspected it would be when I first saw Adaptive Ailerons, the dial just fucking confirms it.

>>50544387
Oh yeah, now non-heavy scyks might see play.
>>
>>50544178
We still have to see the Space Koala and the U-Wing EPT
>>
>>50544425
>Rebs are better bruisers and Imps have better squadrons...wtf?
Jesus, you clearly have no clue what you are talking about.
>>
>>50544563
...do you?
mc30c isn't an Imperial ship is it?

How about making the MC80 into a ISD just because rebels wanted a ship with a strong front arc?

Rebel broadsides are literally the single best offensive tool in this game and you can lie to yourself all you want but everyone with a brain knows the truth
>>
>>50544425
>Larger ships require a player to predict half a game in order for function correctly
Is this supposed to be a downside?
>2-3 turns of dead movement when you are just inching forward and stacking tokens
BRB, getting all of the objective points while you inch forward and stack tokens.

Don't listen to this guy. He clearly has no idea about Armada.
>>
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>>50544639
>mc30c isn't an Imperial ship is it?
>4 hull
>bruiser
>>
>>50544672
>>50544709
sunk cost kicking in?
>>
>>50544425
>>50544639
Can we get some concrete examples here?
>>
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>>50544672
>Don't listen to this guy. He clearly has no idea about Armada.

This. I'd respond in detail, but I doubt it would be worth it.

It is however true that Armada is very unlike other fleet combat games. This throws a lot of people off and so they go and say it's a bad game.

Also another con that you may or may not care about: the scale is pretty big. You're not going to be taking lots and lots of ISDs and recreating the Battle of Endor.

>How about making the MC80 into a ISD just because rebels wanted a ship with a strong front arc?

The Liberty isn't an ISD. It has a similar front arc and that's it. It can't begin to perform with the variety that an ISD can, and it can't stand up to punishment the same way an ISD can. Also Rebels don't have Motti.

>Rebel broadsides are literally the single best offensive tool in this game and you can lie to yourself all you want but everyone with a brain knows the truth

I ripped a two Rebel large ship list to pieces with a bunch of squadrons and small ships for an 8-3 the other day. Yavaris B-wings are goddamn nasty and rip everything to pieces.

You're a moron.

>>50544789
I know when I'm enjoying something. Do you?
>>
>>50544709
That ship is efficient as fuck, just give it torps and it will end and ISD for pennies on the dollar.

Rebel players like to play victim because "oh look how little hull my poor little ship has!" and proceed to roll over you with black dice.

You whiners are the reason why the game is still broken.
>>
>>50544178

Well, she's not as go fast as we thought, but the Striker is a hell of a knife-fighter. With 1 and 2 turns, a 2 k and 2 sloops and the mandatory boost. Nimble as hell.

I like Lightweight Frame, does what people thought. It'll be good for strikers, /SF and some Punisher builds. I also like the way Swarm Leader works.
>>
>>50544851
>I know when I'm enjoying something. Do you?

I know that the playerbase in my local has dried up and people are still playing x-wing on the daily.

If I really liked armada it might be time to fight someone on the internet to reinforce my delusional decisions
>>
>>50544918
>If I really liked armada it might be time to fight someone on the internet to reinforce my delusional decisions

Not that Anon, and I'm not here to say who's wrong or right, but this part alone makes you sound like a fucking ass-munching douchebag regardless of any arguement you might bring to any table.
>>
>>50544851
>Yavaris
I keep hearing Yavaris is good, but I just can't bring myself to try it. The side arcs on a Nebulon-B are so wide and so fragile. I've toyed around with the idea of Salvation with Slaved Circuits to snipe out the front arc, but there's always something I'd rather put in.
>>
>>50544915
Yea, Swarm Leader is probably gonna bring a whole lot of things to the meta, and I am looking forward to seeing what crazy builds come up from that.
>>
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>>50544918
>Actively telling people to not play a game that I personally enjoy, and they might enjoy too, with baseless criticism that proves you've never played more than a dozen games.

You realize what site you're on, right? I mean, do I have to explain 4chan to you like you're fucking 12?

>>50544966
Then try it? You will never know until you do. Take Rieekan if you are scared of it blowing up.
>>
>>50544871
Yeah, it's definitely efficient as hell. Its broadsides hit really hard at close range, and it's a lot tougher than the 4 hull suggest (why did they think it needed 4 defense tokens?). But "bruiser" suggests a level of durability it doesn't really have. And in my experience, it's harder to use those black dice than one would expect.

(It's also my favorite sculpt of the Rebel ships, and the only one that comes close is the Assault Frigate. I also like the look of the Gladiator-class for Imperials.)
>>
>>50545110
>do I have to explain 4chan to you like you're fucking 12?

I could ask you the same fucking thing newfag.
This is a Laotian cave painting site and you expect your opinions to be valued or appreciated?

Pick a fucking side, we're at war faggot.
>>
>>50545110
>baseless criticism
>immediately acknowledges that the guy has at least some experience.

Not even interested in the conversation, just chiming in to tell you how rhetoric works.
>>
>>50545185

Gladiators are best escort ships. They have enough versatility to do whatever you fleet needs at the moment, and they can equip APT. Crit through shields is the best.

And those Gozantis are great for Major Rhymer and his bomber group.
>>
>>50545185
sorry I used bruiser in accurately, would brawler work better for you?
>>
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>>50545315
Except I talk about people coming in, playing a few games and then deciding it's bad without getting into the meat of the game, and then go and shit up Star Wars threads every goddamn time someone asks about Armada. I've seen this happen dozens of times now.

Maybe if people stopped say "dead game" every time people asked about it we'd have more players?

>you expect your opinions to be valued or appreciated?

I mean, you keep responding, so yes, eat up more of your life raging.

Also, the people asking for advice on Armada would like advice from real players. Funny how that works.
>>
>>50537613
>>50543890
My sister and I have designed Star Wars themed gingerbread projects for two years now. This was this year's.
>>
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>>50545711
Fuck forgot pic
>>
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>>50545346
>Gladiators are best escort ships. They have enough versatility to do whatever you fleet needs at the moment, and they can equip APT. Crit through shields is the best.
The Demolisher title is so good, too. To the extent that I worry it's kind of broken and will have to be nerfed. For 10 points, it had better be good, but it's pushing the limit.
>>
>>50545644
>Maybe if people stopped say "dead game" every time people asked about it we'd have more players?

Ah, the true crux of the matter, at last.

And to be fair to you I've sunk $400 bucks into this turd sandwich. Tried to get my friends to play and they all ran screaming.
So I do feel your pain.
>>
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>>50545711
Perhaps aim for gingerbread falcon or gingerbread AT-AT next year?
>>
>>50545725
Gingerbread ties or gingerbread star destroyer?
>>
>>50544563
>>50544639
>>50544672
>>50544709
>>50544789
>>50544851
>>50544871
>>50544918
>>50544953
>>50545110
>>50545260
>>50545315
>>50545387
>>50545644
Every one of these posts suck. Stop arguing about games and hug it out.

At least we can all agree that Han shot first, right?
>>
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>>50545711
We're far too lazy for gingerbread construction projects. But we do make some custom shapes.
>>
>>50545775
What ever happened to Scriptarius?
>>
>>50544976
I'm putting it on youngster and whale hunting.
>>
>>50544178

Some notes I've been hearing from others you might not think of:

Pure Sabacc works with Snap Shot

Countdown combos well with Stealth Device, as you technically don't hit him when his ability procs. This may also be why there's a lot of "if you miss" cards in Wave X

And then the usual committee of debbie downers "striker generics are DOA", "LF is DOA", "Why do x7 Defenders get more toys?"
>>
>>50545833
I think we can all agree that if you are investing in Starwars tabletop, the best security purchase 5 years down the line wont be Armada.

Even ignoring the dwindling population, other systems have done it better.
>>
>>50545893
Something like this?
https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!152:219:-1:-1:;15::-1:-1:;18:-1:-1:-1:;10::-1:-1:;10::-1:-1:;10::-1:-1:;10::-1:-1:&sn=Unnamed%20Squadron
That's a pretty terrifying version of the swarm, provided you can keep youngster from going down early.
>>
>>50545955

>Pure Sabacc works with Snap Shot

As does Squad Leader and Opportunist, of course that's a build that only works with Green Squadrons.
>>
>>50542998
This. The original creator wasn't really thinking of diversity politics(nor is it inherently bad that the new creators are). It's simply differences in culture over the last forty years.
>>
>>50546010

I'm assuming you mean Swarm Leader - since Squad Leader doesn't really do anything with attacking, and no it doesn't. Swarm Leader is "primary weapon attack" only, so secondaries like Snap Shot do not apply.

Swarm Leader does, however, work for PWT.
>>
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>>50545775
>>50545797
I'm shooting for a gingerbread Star Destroyer next year, a Venator if I can get the coloring for it.

Also this was last year-Battle of Endor on the ground.
>>
>>50546064

Ah, missed that Squad Leader was primaries only.
In theory then I guess Snap Shot and Oppo still work, but it's a 6pt combo...

Still pairing that up with a Wingman carrying A-Wing might be interesting...
>>
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>>50546099
A shot of the shield bunker
>>
>>50545967

If anything it's a good buy, it's going to continue to grow, and FFG continues to put out more waves despite all the naysaying. It continues to sell well, but most people play at home, which is why FFG came out with the CC to give them something more to do.

FFG is going to keep the Star Wars license for a long time, given X-wing at the least, so they're going to keep pushing out more stuff for Armada so long as they make any money off it.

X-wing also went through the same thing early in its life, but has really exploded in popularity in the last 18 months or so.
>>
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>>50546120
Log traps
>>
>>50545967
Sure, X-Wing will keep going as long as they can find new ships to print, and it will probably still be the star of FFG's Star Wars line. But this isn't fucking Highlander. There can be more than one.

And I don't know where you're getting dwindling population from. In my neck of the woods it's growing by leaps and bounds.
>>
>>50545883
If memory serves he got a job and wife. Essentially became too normie for /tg/
>>
>>50545968
Youngster doesn't work with Swarm Leader, you should re-read Youngster's ability
>>
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>>50545833
>>
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I'm thinking about buying a second TFA core set (I have one already), Heroes of the Resistance pack and TIE/sf pack.

Will it be enough to build two balanced lists for casual games? If yes, is it also enough to make decent squads to have some fun at LGSs without being doomed from the start?
>>
>>50546255
Oh right, it needs to be an "Action:".
>>
>>50546151
>X-Wing will keep going as long as they can find new ships to print

And for a while longer, a long as they can find reasons to remake/reprint ships.
>>
>>50546507
Buy an OT core set instead of a second TFA core for variety's sake.
>>
>>50537441
Looking at the TIE Striker, how many can you see veing viable completetively in a list?

1 (Just Dutchess)?
2(A Flanking Pair, maybe with Howl)?
3 (3x PS4 with Crack and a late-game cleaner?
4? (4x PS4 with Crack and Howl)?
5? (5x PS4 with Crack)?

I'm trying to figure out how many to buy.
>>
>>50546507
Rey and Poe are both very good, on other side the TIE/SF is mediocre and the pilots you can find in the core are pretty weak as well. If you want a balanced match let the imperials take Imperial Aces or Veterans instead of the /sf
>>
>>50546603
From the stuff listed, it seems like anon want to keep to the sequel era for some reason. If not, I would also recommend getting original core instead.
>>
>>50546507
Rebs will have a hard time fitting into the list and Imps will have a hard time filling it out.
>>
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>>50546385
>>
>>50546603
>>50546688
The truth is that we are both pretty autistic and we want to keep squads as epVII - IX related as possible - that's why I'm considering second TFA core set rather than OT core
>>
>>50546780
Pure Sequel era games have very few options right now. Honestly, you should probably wait for a year and a half or so for episode VIII and all it's related ships to be released if that's the case.
>>
>>50546780
I think this way, too. I hate crossovers for the same reason.

I don't play X-Wing or Armada, but you can be sure I'd stick to one era with what I own. Almost certainly OT ships.
>>
>>50546780
Then the imperial guy is gonna get raped pretty harshly. The only really good pilots from epVII are Omega Leader and Quickdraw, and Quickdraw is kinda shitty. Also you're gonna need the other ships for upgrades eventually so why delay the inevitable?
>>
>>50546665
Count down and Pure Sabacc are probably going to be the "go to one of" list fillers if you have some space like wampa is. So at least one.

Dutchess I can't imagine seeing play over the other aces...at all.

The generics are about a point or two more expensive to be the swarm I really wanted. So less than 5.

My honest guess is probably 2, maybe 3.
>>
>>50546869
Well, I was going to get a pair of them anyways, as I only play Empire and own at least 2 of everything.

Is there a viable list that anyone can think of involving 3 strikers?
>>
>>50546869
>The generics are about a point or two more expensive to be the swarm I really wanted.

Are you me?
I was hoping to drop 6 of these motherfuckers like a fighter spam, just for the AF NV rivalry.
>>
>>50546941
They seem too fragile to build a list consisting of only them, Sabacc seems the only one really worthwile
>>
>>50546941
No, I was being optimistic.
That's why I said maybe.
>>
>>50546780
I'm sorta averse to getting any Sequel ships for the same reason. Quadjumper looks fun though, so I might have to get over that.
>>
Nien Numb T70 + pattern analyzer caused a bit of weird rules interactions that come up in a game last night.
Lost the game because none of us remembered when debris fields add stress, so we thought I was stuck stressed with no action.

But if I'm reading it right, Debris field adds after 'check stress', and pattern analyzer lets you perform action before stress check. So I could have boosted, getting myself out of range of the HLC shots.

Not sure if I would have managed to get into Range 1 of the other ship to drop the stress.

On the same note, Stay on target with Nien and PA is pretty awesome. The three manuevers allow you to react to most everything.

Not so good against PS 9 Phantoms, so list needs adjusting.
>>
>>50546989
Dutchess seems usable at 26 points for Lightened Frame and VI.

Maybe 3 of them with Crack, and a tricked out defender or ace?

Black Squadron Scout (Crack Shot, Adaptive Ailerons)-20
Black Squadron Scout (Crack Shot, Adaptive Ailerons)-20
Black Squadron Scout (Crack Shot, Adaptive Ailerons)-20

Then slap in an ace?

Maybe bump them up to 22ppm, and lighten their frames? That leaves 34 to go, which is Inquisitor or Vader.

Or cut one of the frames and slap in Stele with Juke and mk2?

I'm jut not sure between getting 2 and getting 3 Strikers.
>>
>>50547099
>I'm jut not sure between getting 2 and getting 3 Strikers.

Well, do you really need to decide that now? Get two on release, play with them a bit and figure out how well they fly, then get a third. Or not. Or two more. Point being, we can only get so far with speculation, we won't know their value for sure until they've been seen in action.
>>
How is Onslaught at Arda I? I'm thinking of picking it up for my group. We're primarily EotE with a few AoR characters who deal with the Rebellion sparringly. This would help kick off more AoR stuff for the entire group right?
>>
>>50547099

Kylo+Swarm Leader is 37, which leaves 3 points for some other upgrades, depending on what you do. I don't know if it's the best, but it's definitely a thing.

Might also consider Major Striden or Lt Dormitz in there, but they don't get the EPT so they'd be more dedicated support roles, probably.
>>
Is FFG keeping things from Amazon now? I see a few of their older books, but I can't even pre-order any new books coming out.
>>
>>50547172
My store said that according to the distributor, limited amounts of strikers will be available after the initial release.
>>
>>50547282
The issue with Kylo+Swarm Leader is that it would definitely work better with 12 point Academies, or even 28 point deltas.
>>
>>50547090

Go VI and Mangler instead. Eats Imp Aces for breakfast
>>
>>50547800
VI and Mangler what?
Dash? I assume?
Might be a good pair with Nien Numb, but I'm trying out an Rebel aces list with 3 ships. I'm a little tired of 1 big one small aces list atm, and Nien is bunch of fun to fly and I'm going for fun.

Also my collectionis pretty small atm. HotR and both starters, and a couple of imps I picked up cheap. I've practiced a fair bit borrowing ships, but I'm working on building up my collectin.

Was thinking an A-wing and/or Rebel aces. VI A-wing ace to kick ass, or try and block with a couple of prototype pilots.
>>
>>50547932
once rebel TIE comes out I plan on using one to add some disruptive fuckery, but till then.

Also, was terribly disappointed in targetting astromech. Not that it didn't get me target locks, I just had shitty locks.
The entire game they never improved by attacks, and I had one every turn. Either I'd roll fine without them, or the reroll did nothing.
>>
>>50547932
I was referring to you Nien. It's probably the only way I've seen him work.
>>
>>50548025
Nien Numb can't equip Mangler.
You're thinking Ten Numb, the B-wing pilot. That's his brother.

That said, Nien Numb and Ten Numb is giving me ideas.
>>
>>50548025
>>50547932
>>50547800
I think I see what the confusion was.

Nien Numb is the t-70 pilot who throws away stress tokens.

Ten Numb is the B-wing pilot who forces crits through onto imperial aces.

>>50548025
>>50547800
Confused Nien numb and Ten Numb.

ate and leven numb when?
>>
>>50548162
Aril Numb first, Rogue Squadron pack when.
T-65 title (non-unique Rogue, requires high pilot skill)
Aril, Gavin Darklighter, Nawara Ven, Tycho in an X-wing.
>>
>>50548245
An Asyr card that syncs with Gavin's ability would also be pretty cool.
>>
>>50547994
if you ask me Target Locks do nothing (unless used on Vader w/ title).
Every time i use TLs for rerolls i either roll the same as i had or worse if possible.
>>
>>50548293
I've been trying to think what their pilot abilities would be based on their fights in the novels, and to be more interesting that the first first X-wing pilot abilities (even the good ones are pretty boring compared to stuff in HotR).

I wouldn't want them to name each other, but things that work well would be cool. Like on has higher PS, and has "when you spend a TL, another friendly ship at range 1-2 can acquire a target lock on that ship", then the other has an ability on acquiring target locks that's even cooler if they can acquire it in combat (maybe manuever action).

Aril numb I think I figured: After performing a hard turn (or maybe bank instead) manuerver, perform a free barrel roll action. (she's described as doing these weird sliping turns).

Nawara would be lower pilot skill (he's always described as only okay by rogue standards). And a support ability.
>>
>>50548425
> or worse if possible.
How is it ever possible?
>>
>>50538297
Hey dear shipfag, I was the guy who requested it be statted way back. God damn, two and a half years ago passed by that fast?
>>
>>50548425
going to try out stress bot next time.
Unless I find points for Advance Proton Torps, because setting up a range 1 attack with TL and focus is a thing that does happen for NN with SoT, and those things can murder.

>>50548430
Rogue title "you may equip an extra mod with cost 2 or less" costs 1, but only requires PS 5 (because biggs is a rogue).

Gavin is the better pilot, so have him give out the target lock (also, the using the pilots targeting info is a thing that happens a lot in the books).
Asyr, when she acquires a target lock, she can remove a token on the target (because she's the only Bothan spy who is not a dick).
>>
What was the relationship between Rouge and Red Squadrons? Did Rouge take the name Red in larger operations(like Endor), or were they a different thing?
>>
>>50548425
Fun fact: Statistically, TL-rerolls and focus tokens have the exact same probability to give you extra hits, with TLs having the edge in that the extra hit might sometimes be a crit.
>>
>>50548620
In Legends, Rogue Squadron was made up of Red Squadron survivors after Yavin. Later during the battle of endor Rogue Squadron temporarily christened itself Red Squadron as they acknowledged the sacrifices of their comrades who perished during the 1st Death Star run
>>
>>50548620
We don't know how it went in nucanon. In Legends, ROGUE Squadron was formed by Luke and Wedge following Yavin. Then, prior to Endor, the Rogues were dissolved and split up among other squadrons. The Endor Reds were named in honor of Yavin and were partially made up of Rogue Squadron veterans (Wedge, Wes, Hobbie, etc.).

Also, in the flight sims, the color callsigns are often temporary and mission-based. Some missions gave you a Red callsign, some gave you Green, Blue, Gold, etc.
>>
>>50548525
>. God damn, two and a half years ago passed by that fast?
crazy old world ain't it?
fuck, this thread's gonna be four years old soon
>>
>>50548756
>>50548757
Awesome, I was asking about Legends, thanks anons.
>>
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>>50548810
>four years old
Happy almost-birthday, /swg/.
>>
>>50548857
it's been a long haul, hasn't it?
we're also probably somewhere around the ~600-700 thread mark, too
now we just need to find quest and get him back here
>>
>>50545725
Dinner Squadron confirmed
>>
>>50548138
Ten Numb B-Wing/E2 with Nien Nunb would give him a green 3 & 4-Straight, which isn't huge, but gives him the ability to floor it without when he wants to.

Not sure I'd go with it for a list though
>>
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>>50549050
are you trolling or have you somehow actually managed to not catch on that Nien Nunb is a T-70 pilot?
>>
>>50549355
Nien Numb also has a crew version that makes all straights green.
>>
>>50549460
this is true, but some anon seems to be unable to process the idea of him being a pilot. First talking repeatly about Ten Numb, when I said Nien Numb, then after pointing out that I was talking about the pilot, acting like I was talking about the crew.
So, trollingorstupid.jpg
>>
>>50549538
>So, trollingorstupid.jpg
>>
>>50549355
that's why I specified the B-Wing/E-2
>>
>>50549926
okay, so you are trolling.
Because you're still refusing to talk about Nien Nunb the pilot which what I was talking about the entire time.
I got that you were talking about the crew, I was calling you a troll for thinking I was talking about the crew when I'd said I was talking about the pilot repeatly.

so 7/10 replies and annoyed.
>>
>>50550064
Actually its misunderstanding since I didn't see the discussion of T-70 Nien Nunb until after posting and was simply thinking of trying to make an insane B-Wing build with two Sullustans flying tandem.

Here's a really dumb Nunb/Numb list I threw together as a mea culpa:

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!197:150,-1,69,203:-1:20:;41:106,-1,110,-1,-1:-1:11:U.25;64:53:-1:-1:;64:143:-1:-1:&sn=Unnamed%20Squadron
>>
>>50550428
ah, okay.
Problem with anonymous boards, thought it was the same guy.
Bit different from the list I'm looking at, but I can tell you just threw it together and I appreciate the effort.
Sullustan Pride is coming.
>>
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>>50549161
I love TIE Defenders.
>>
I feel like I've ALMOST got a good idea here.

I think I could trim some fat off here and there and trade Rex out for something else, or else drop a green instead.

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!0:219,-1,3:-1:20:;31:214,72:7:15:U.18;31:214,72:7:15:U.18;224::46:29:U.201,U.194&sn=Unnamed%20Squadron

Wedge Antilles — X-Wing 29
Swarm Leader 3
R2-D2 4
Integrated Astromech 0
Ship Total: 36

Green Squadron Pilot — A-Wing 19
Trick Shot 0
Chardaan Refit -2
Push the Limit 3
Autothrusters 2
A-Wing Test Pilot 0
Ship Total: 22

Green Squadron Pilot — A-Wing 19
Trick Shot 0
Chardaan Refit -2
Push the Limit 3
Autothrusters 2
A-Wing Test Pilot 0
Ship Total: 22

Captain Rex — TIE Fighter 14
Rey 2
Black Market Slicer Tools 1
Captured TIE 1
Sabine's Masterpiece 1
Ship Total: 19
>>
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>>50549460
In the new canon Leia once gifted him, for services rendered to the survivors of Alderaan, with her mother's necklace made from strung together double wide Wookiee condoms.
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>>50550774
Which explains so much...
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>>50550700

Does anyone know if Feedback Array counts as an attack for the purposes of Rex's ability? I remember the rules regarding it were a little screwy in that regard.
>>
>>50550804

Feedback Array does not have the "Attack:" header, and therefore is not an attack.
>>
Gentlemen I give you The Alpha Strike:
https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!228:-1,209,-1,-1,212:-1:-1:;189:212:-1:-1:;188:170,212:-1:-1:;179:219,212:-1:-1:&sn=Unnamed%20Squadron

Deploy PS12, at range 2-3 from your edge pointed at what you want to die, get a free evade, Hux gives them all a free focus, two guys fire, Zeta pushes a guaranteed hit through with Devotion, then Omega Ace eats the evades and does 4 crits. Truly a weapon to surpass U-Boats.
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>>50550787
By the force.
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>>50550942

It kills the Fel. But can it kill the Degaroo?
>>
How difficult would it be for a small rebel fleet to capture a star destroyer?
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>>50550787
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>>50551327

Depends on location, state of the Star Destroyer and just how Wraith Squadron tier the fleet is at devious plans.
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>>50551332
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>>50548745
Don't forget the other edge that target locks have: if you roll perfectly (or well enough) you get to keep it for the next round. Of course the defensive side of a Focus token (and the fact the decision on who to target gets made later in the turn) can also be really valuable.
>>
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Ran my first session of SW:RPG last night.

Group being run at FLGS, got too large (far, far too large) so i've split off four players into a group that i'm GMing. So far (under other GM) party hired on Nar Shadaa, traveled to Toydaria, then to Coruscant looking for an alcoholic bounty agent's long-lost daughter. Lots and lots of close range gunfights no real plot or story.

The story i'm planning to run centres on the fact that the game was set four months after the Battle of Endor - Rebel Intelligence, decimated in the aftermath of being penetrated and controlled by ImpInt, is desperate for warm bodies to help pave the way for the push on Coruscant, the desperate attempt to capitalize on the chaos in the Empire and the influx of eager recruits, ships, and material in the wake of their unexpected victory at Endor.

Effectively, the party is being hired and given significant resources to secure the aid of a rebel faction not affiliated with the Rebel Alliance - Garm Bel Iblis' faction, The Movement. That aid does not have to be voluntary - the main goal is to deal with a thorn in the side of a Rebel advance through the three systems the Movement is active in - an Imperial Inquisitor named Xandar Tav, with a fleet of some 40 ships (Imp Star Destroyer flagship, victory star destroyer, two Interdictor class cruisers, a Carrack class cruiser, various Corellian and Kuat mid and small-class ships) and a powerful Force Sense ability - he never gets ambushed and always ambushes his opponents. He's loose in the area, but has a vendetta against Bel Iblis - the idea is to get him to engage Bel Iblis' forces and then an Alliance fleet warps in, takes him out, and takes all the credit. Not that the PCs are told this, simply that Bel Iblis must attack certain Imperial supply bases, and left unsaid that it's probably fine if he 'seems to'.
>>
>>50551523

In the first session, I gave the hook via the daughter of the alcoholic man - a Duros by the name of Dot. I had four PCs, two of whom had joined just in the previous session, and two of which were childhood friends of Dot -

A force-sensitive wookiee, Grrr, who throughout the session revealed himself to be a surly, angry teenager of a wookiee, who wields a force pike
A scruffy pilot/mechanic, Jaxon, childhood friends with Dot and current friends with the wookiee (and who translates for him), an easygoing, friendly, very Light Side for a non-force-user guy
A short, tattooed female human hunter from a primitive world, Aka Suu, who had been with the party from the start but was separated from them by Dot to go on this 'job'
An imperial naval officer, junior lieutenant Kresnov, who has recently realized he is force sensitive and that that is a bad thing to be while serving in the fleet of an Imperial Inquisitor (player with the group from the start, but had been playing an 8-legged murder droid who 'disappeared' at the changeover (became an npc under my control))

The ship the party had been traveling in was the property of Dot as her father died of his rampant alcoholism basically a few hours after he saw her (other GM). Dot basically picked out these four people and told them about a job while in the ship with them in the Coruscant system but not on Coruscant - they having left coruscant due to being in a shootout on the most secure planet in the galaxy. During the conversation about the job - no details, just a time, and a place (a tapcafe in the city Bistris on Ord Mantell) I dropped a lot of hints that she was untrustworthy, and not the same person personality-wise as the person the two PCs who had grown up in the Coruscant UnderHive with her had known. Aka Suu also spotted her almost reaching for a gun when challenged, like some automatic reflex.
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>>50551648

I'd had a brief chat with the other GM where i'd pitched this idea and suggested Dot was involved with the Black Sun, and he'd seemed sort of supportive of the concept, and although i'm not one to take liberties with PCs or other people's npcs, I ran with it because the scene needed it.

With successful perception checks (or deception, to see through deception), the two 'old friends' realized that she had purposefully split them off from the rest of the party so their familiarity wouldn't ruin some situation she was involved in, and sent them off far away. The job was legit, but she had an ulterior motive for sending them on it. To get to Ord Mantell, she gave them the ship - a SoroSuub rustbucket called the Greensmoke. She left the ship on a shuttle that rendezvoused - an extremely tiny extremely expensive one, fitted with a cloaking device, and piloted by a bounty hunter with a massive scar on his face.

Plotting a course, the self-taught pilot dropped out of hyperspace well outside each system, to see if it was safe to enter (good astrogation roll), and spotted a gravity well where no gravity well should be - an Interdiction field. Expecting an Imp customs/contraband checkpoint, he thought to check the computer systems - all their licenses, files, and flight history had been wiped - by Dot. Covering her father's tracks in case they led to her own, her paranoia in this regard screwed the party - without a flight history they looked even more like smugglers. However, he found on the system an active electronic scanning shield system - a smuggler's compartment he hadn't known about, in the ship's entryway under the deck plating.

Thinking fast, the three of them (Aka Suu, Grrr, and Jaxon) decided to hide the wookiee (wookiees requiring papers to travel he didn't have) in the smuggling compartment, and use the expensive brandy they had found in the smuggling compartment (a small case) to bribe the customs officer-
>>
>>50551327
If it's in drydock with effectively new crew aboard and the fleet is there to shoot up the yard's defenses so the boarders can steal it, then it's barely possible. If you're talking about disabling, boarding and capturing an ISD in a fight, no fucking way
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>>50551762
At best you can redirect a hyperspace jump and set the autodefenses to go wild.
>>
Interesting... The Planet of Mists PDF on d6holocron ONLY seems to work on Chrome's PDF viewer, not the default firefox one or Sumatra reader.
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>>50551724
Sounds like a fun campaign

Also

>Jaxon
I want to believe he's a 6 foot tall rabbit-man
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>>50551724

-into excusing their lack of papers. They were potentially going to be late for the meet on Ord Mantell if they left their current hyperlane, doubled back, and went 'around' the system the blockade was in. So they jumped into system, were pulled out of hyperspace, and lined up to have their ship 'searched'. Eventually, a Lambda-class shuttle shows up, docks with them, and two stormtroopers step on board, followed by.... Junior Lieutenant Kresnov.

He quickly figures out they are smugglers, and not even really good smugglers, when his rudimentary force senses detect the hidden wookiee in the compartment he walks over. Also the complete lack of ship ID, ownership papers, flight records, etc. He quickly makes a decision - he needs out of the fleet, and they need an all clear from the customs officer - him. So he orders the stormtroopers back onto the shuttle, telling them some plausible bullcrap, calls in that the ship is fine, and they.. get given clearance to leave.

They make their way to Ord Mantell, deciding to dock on the planet despite the higher fees. I knew nothing about Ord Mantell, so it's now a dry, arid and rocky planet in the Corellian Sector, and a high-industry major trade hub. Bistris is an artsy/high class city with a fondness for building in natural materials and a high population of rebel sympathizers. Description/roleplaying at the 'secondary' spaceport (30 minutes outside town), they had a speeder in the hold (the wookiee and jaxon had started with a speeder and kept it from coruscant) so made it to town with little difficulty. Worth mentioning is they were all totally skint at this point - docking fees cleaned them out so hard they didn't even buy fuel.

Due to not needing to redline engines and go around the blockade, the crew had some time (about 7 hours) until the meet.
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Running Beyond the Rim Wednesday. Last session didn't go too well. Any tips on really running a kickass game?
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>>50551993

They spent it different ways - Aka Suu in a junkyard, where she found a capital ship turbolaser the junkyard owner had bought years ago in a fit of exuberance, Jaxon ended up in an antique weapons store looking for a spare blaster - and ended up nearly (he failed the roll) buying an illegal mandalorian scope from a very british alien weapons collector, Grrr had some very frustrating interactions with people due to his lack of spoken Basic, and had to be calmed down with a ice-berry-drink that it turned out he really liked, Kresnov did some incredibly slick maneuvers and turned his starting cash into a fake ID by the name of Krestin Feyy - better than the ID of a soon-to-be known-deserter. His basic force senses were useful - they stopped him buying an already-burnt ID, and also from paying twice as much, although his social skills and rolls certainly helped.

Grrr eventually got bought a holodisplay disc by Jaxon for 100 creds, and also calmed down by the same, before he tore someone's arm off or something from sheer frustration. The disc, able to display text words, was cheaper than a vocal translator. I have this written down from the session:

'Wookiee in the back of landspeeder
Big Gulp slushie in his hand
holodisplayer showing biggest 'Fuck OFF' possible'

Eventually, with an address from a public info robot they had to turn off and on multiple times to give the very stupid droid the right inputs, they found the tapcafe 'Nar's Place'. Built of stone wrapped in flowering vines, it was very upmarket, the interior had marble flooring, pillars, water features, and more of the flowering vines - an Alderaanian vine, because this was an Alderaanian expat bar.

Meeting them there was Mal Chandra, a veiled green-skinned humanoid who claimed to work for Republic Intelligence, and offered them the job in the OP - the incredibly hard, possibly impossible one.
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>>50551359
Player has amassed himself a small rebel fleet consisting of an assault cruiser, a nebulon b, a quasar, 3 cr90s, 2 dp20, 2 marauders, 2 cr70s, 2 yv-929s, 24 y-wings, 24 z-95s,12 h-wings, 12 v-19s, 12 v-wings, and 12 arc-170s. One of the dp20s is a shield buster and one cr90 is a boarder. What can he do with that?
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>>50552204
Join the Empire and start fighting for the good team instead of being a degenerate anarchist.
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>>50552165

*Rebel Intelligence, not republic intelligence

There was a brief moment when Aka Suu totally flubbed a roll, and we expanded on her backstory - she was Katorian, a forest moon with primitive tribes where Imperial Commandos were recruited in significant numbers. Turned out Mal Chandra did not like Katorians (identifiable by the face tattoos) and with good reason - they had killed her brother. Luckily, Kresnov came to the rescue, pointing out that while a lot of Commandos did come from Katoria, not one Imperial Agent had - making the likelihood she was a spy almost zero.

Grudgingly, Mal Chandra agreed and, given her extreme lack of manpower, handed over some things to the group, namely;

-A new ship
-30,000 imperial credits
-a HoloNet address they can reach her on
-a list of imperial supply base locations
-a small amount of info on the rebel faction they are contacting

At that point we called the session, and I think with all the roleplaying that happened (I really pushed it hard because people need to get into character), we progressed pretty okay for an extremely short (3.5 hour) session.

I didn't quite hit everything on this list, but I hit a lot of it; http://rpg.stackexchange.com/questions/39544/what-to-do-in-the-first-session-of-a-campaign/39556#39556
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>>50552215
Fuck you nazi scum.

The whole concept of star wars is to beat up Nazis
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>>50552204

A significantly skilled pilot can destroy a death star with a single x-wing and a proton torpedo. So what he can do with that force really depends. He's not going to be storming Kuat, and a single ImpStar is going to rek him, but he could take over a border world, wipe out some pirates, become a pirate, do something Wraith/Rogue Squadron-ey and clever and kill something far too big for him to have killed directly, etc.
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>>50552204

I think what happens for him is that he gets called in for some major fleet action and a lot of it gets blown up but he gets to be section commander during a major rebel action and have to make decisions about how much of his materiel to risk and so on, that sort of 'sunk cost being risked' 'commander angst' feeling.
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>>50552204
But does he have a planetary-scale Ion Cannon that he can plant on an asteroid ambush site for his first catch of the day
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>>50552204
Make him learn from the best, Yang Wen-Li and his rebel operatives
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>>50552204
>Player with that many assets
Man, that fleet is just begging to get fucked up by a rival ace pilot.
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>>50552204
Well, you could *probably* kill a VSD if you were willing to eat major casualties.
Pirating well-defended convoys is probably a better plan
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>>50552365
What's that a nod to?
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Luke, did I ever tell you about sexes?

Most beings in the galaxy belonged to one of two sexes, male or female. However, some species, such as the Hutts, could adopt the sexual characteristics of either sex, and were classified as hermaphrodites. Other variable species, like the X'Ting, changed sexes periodically based on hormonal cycles. Some alien species had more than two sexes, such as the insectoid Xi'Dec, which had over 180. Finally, some species, like the Filordi, were asexual, with individuals being able to reproduce on their own. The Fnessian race had a previously undocumented sex called Thos. The Rakririans also had a third sex, known as facilitator drones.

He was a good friend
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>>50552491
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>>50552287
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>>50552505
Just like that boy, there's something just ain't right about you.
>>
>>50552365
>>50552491
>>50552503
OH, a reverse of the Star Destroyer at Hoth.
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>>50552519
>2016
>people actually still think the empire was evil
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>>50552568
It was anon. The fact you believe otherwise is hilarious.
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>>50552519
>>50552595
>>50552287
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So if people think the Striker is slow, somebody made a comparison on how far it can move using the title in comparison to a regular ol' 5 straight.
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>>50552568

>no way man, there's totally no /pol/ in the sw fanbase
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>>50552319
Thats what hes doing. He's been given control of a few planets and must build defenses, gather resources, and build ships and train men. Its alot of number crunching
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>>50552624
Keep telling yourself that anon.

Just don't fuck up, or daddy Vader will give you the five finger necklace.
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>>50552631
>you have to be /pol/ to like the empire
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>>50552635

... I really hope you're freestylin' it and giving him choices and crises in a narrativist style and not trying to actually do number accounting in SWRPG in that scenario.
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>>50552464
He actually destroyed a victory star destroyer in his first volley. Jumped in close enough to a system that he just pounded the thing to dust
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>>50552631
Like the Empire would even take /pol/tards anon.

They are either underage or neckbeards too cowardly to serve.
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>>50552662
Its alot of narrative. I designed some buildings for defenses and building ships. We are currently play testing it
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>>50552660

Yes. They are might-makes-right fascists in Hugo Boss uniforms exterminating [s]jews[/s] aliens in work camps, not to mention 'oppressing worlds' for literally no reason other than a megalomaniac running them getting magical sadism energies from dong it. Oh and all the torture and crap that ImpInt did errywhere etc. /Pol/ refers to neonazis/natsoc/crazy people who think 'a feererrrrrrmm haaaand' is actually a valid form of government or defensible in any sense - if you're pro-empire, genuinely, out-of-character, then you're in that group. That 0.005% or whatever, that sadly is far more common than that on 4chan.
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>>50552724

It's true the Empire wouldn't take them, they'd be like they are in real life - people who get huge power fantasy boners about being in the military but never sign up or if they do do a mediocre tour in admin or whatever.

Y'know, the sort of NPC you put in reading the paper and smacking their fat lips and talking about 'them rebels gettin' what they deserve booooy' about massacres of civilians loudly in public so PCs start to get sweaty hands and want to do violence to that annoying NPC but can't because they're undercover, etc.
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>>50551928
Weird. I uploaded mine to my Google Drive, try this:

https://drive.google.com/file/d/0B0K1RHB23Ut_OHNUaTE1NXJhUm8/view?usp=sharing
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>>50552752
>>50552817
No Empire! No Empire! You're the Empire!

Anyway... I ah... I uh hired the BEST guys from the Trade Federation and the Commerce guild! I'm hiring the best guys from across the galaxy! Best guys... good guys! I know more than them, no disrespect, but they're the best believe me!
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>>50552752
>empire is nazi
>nazi = fascist
>fascism is wrong
>you're a neckbeard loser if you like the empire
>firm handed ruling is bad
>corrupt self-serving anarchic rebellion is better
>imprisoning and oppressing terrorists and criminals is wrong
>humanity-first policy is wrong

You're making a lot of implications there anon.
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So is going

Thrawn>Hand of Thrawn>NJO

Good enough?

Anything I need in between the two Zahn series?
>>
>>50552254
Damn. That was ONE session? It would take my group three times that long to get that much done.

You sound like a great GM with a solid grasp on Star Wars lore. Keep it up.
>>
>>50552981
Go back to panicking about pizzas please
>>
>>50552647
>believing an archaic voodoo make believe order can do anything to harm the invincible empire
nice joke
>>
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>>50552752
You're also discounting the people who like the idea of an Empire that is reformed, on a metaphorical level. An Empire that has more in common with the better aspects of the Roman and Chinese empires. Where honor, valor and merit, regardless of species or gender are held up as ideals. That the Empire can be more than oppression and vastly over-budget superweapons.

That was the entire point of the Imperial Remnant after Daala & Pellaeon's reforms.
>>
>>50552982
...Why would you jump straight to the NJO?

It's among the worst of them and started the trend that created the only things worse than itself.
>>
>>50552982
Some of the best parts of the Legends continuity, for one.
>X-Wing comics, novels
>Flight sims
>Han Solo and Lando Calrissian novels
>Scoundrels
>Choices of One
>The Dark Forces saga
>The Courtship of Princess Leia
>The old Marvel comics
>Darklighter comic
>Jedi Prince
>>
>>50553062
Because there are plenty of people who love the NJO, and I want to get to OT era stuff that makes use of prequel lore.
>>
>>50553049
Yes, that's valid, but the 'muh empire did nuffin wrong' crowd never, ever cite that stuff. They're full-on for the sheev/tarkin empire
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>>50552752
It's worth mentioning that Palpatine's sadism wasn't overplayed in the E.U. nearly as much as people claim.

Privately, he spoke of how he truly believed the Empire was the galaxy's answer, how the Sith meant order and stability rather than the lax and hands-off approach of the Jedi, and how the Old Republic and any attempt to revive it would lead the galaxy back to square one: a bloated, inefficient, corrupt, weak government that could barely take care of itself, let alone its own people. He loved power and got a kick out of sadism, but it wasn't his whole deal. In the big picture and in his actions, he genuinely believed that he was doing the right thing for both the Sith and the galaxy at large.

While the Empire did fucked up things, I believe that in the long term it would've been a much better government, a more stable and stronger one, than the Old/New Republics. It wasn't given enough time before rebellion began, and the New Republic following it saw just as much war, bloodshed, chaos, corruption, and inefficiency as the Old Republic before it.

tldr i'm not a neckbeard but palpatine made a lot of good points and maybe given another decade or two the empire would've become the best government the galaxy ever saw and ever would see
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>>50553093
Crooked Palpatine is an establishment crony! I'm voting for Yuge Bigly instead!
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>>50553093
Oh yeah, blowing up pacifist planets is such a great governing style.
>>
>>50552499
In nuCanon, Hutts aren't hermaphrodites anymore.

In Legends, their sex changed based on hormonal cycles just like the X'Ting.
>>
>>50553049
But that isn't the Empire.
That's an Empire. But not The Empire as run by Palp
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>>50552967
>No Empire! No Empire! You're the Empire!
>>
>>50552982
Thrawn Trilogy
Han Solo Adventures
Lando Calrissian Adventures
Han Solo Trilogy
X-Wing (comics AND the novels)
The Courtship of Princess Leia
The Truce at Bakura
I, Jedi
Tales from the Mos Eisley Cantina/Tales from Jabba's Palace/Tales of the Bounty Hunters

THEN the Hand of Thrawn Duology to close out the 90s EU Golden Age

If you start with those books, you're going to have a good time.

Jedi Academy Trilogy isn't as bad as its reputation. Its a fast read with a lot of good action and quite a few dumb things

And then there's Jedi Prince, which is wall-to-wall insanity
>>
>>50553107
In the EU it's clearly stated that Alderaan was aiding and abating the Rebellion and its agents while actively lying to the Empire about this while actively knowing they were putting the lives of their entire planet in danger.
>>
>>50553093
The NR's only mistake was not getting rid of the Bothans. All the corruption, all the bureaucracy, all the bullshit could have been solved by getting rid of the Bothans.
>>
>>50553142
>EU

Mainstream holonet lies!!!
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>>50552204
Like other anons have said, it depends on how clever he is. In a straight up fight he simply has no way to win in a slugging match, he could maaaaaaaaaaaaaybe straight up destroy an undercrewed ImpStar if he could take out its fighter element(you actually have more starfighters). Without enough fighters to defend it, you could load a few ships up with explosives and ram them into the ISD's dorsal batteries, using that as a screen for the Y-Wings and whatever ARC-170s are left to gun for the bridge. But like I said, that relies on isolating the TIEs first.

Capturing it isn't going to be accomplished without an absolute batshit crazy plan. He needs the total element of suprise, good intelligence, and outrageous luck to succeed. His fundamental problems are a)assembling a boarding party that can fight its way in with only one boarder and b)getting it onto the ship. This could be done, but it's the kind of thing that takes a lot of preparation. It would better be accomplished by subterfuge, placing key agents on the ISD and giving them a lot of room to prepare some key sabotage. By the time the actual battle starts the sabateurs should be in position to wreak havok, using the battle as cover since most of the crew is at their stations.

As a GM, your challenges here are to emphasize the enormous dangers to the player and to not be afraid to pull punches if he tries this. If he fucks up then he should catch hell and lose a LOT of this fleet. Place some hints his way by allowing him to gather intelligence through research and NPCs, emphasize that it will take planning, but give his creativity time to shine in the moment.
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>>50552464
He also only lost 4 starfighters in that fight
>>
>>50552981
The Empire is clearly based on a fascist dictatorship and uses Nazi iconography. This is well documented.

Nazis were fascists. This is a historical fact.

Fascism may not always be immoral, but the Nazis were.

You're legitimately a faggot, whether or not you like the Empire.
>>
>>50553141
Opinions on Correllian and Black Fleet Crisis trilogies?
>>
>>50553109
I don;'t think new canon has solidly decided. They're certainly not (Nor were they ever) capable of asexual reproduction.
>>
>>50553177
Gonna tell us how good marxism is, anon?
>>
>>50553142
The actions of a few individuals, even if they're the heads of state of a planet, should not jeopardize the entire population of said planet.

It is not a just system to punish the many for the actions of the few.
>>
>>50553187
It's been decided already.

http://starwars.wikia.com/wiki/Hutt#Behind_the_scenes
>>
>>50553183
Black Fleet Crisis was weird, I didn't really like he Luke sidestory at all, The Lando Side Story is actually quite a fun little mystery.

The Main plot... It's got incredibly hateable antagonists, like the Vong with a reasonable power level. They're basically WW2 Japan plus every bad thing Muslims and Jews have ever accused each other of. Essentially a species that actually deserved a BDZ.


I'm honestly thinking of making them a plot point in a game of my own.
>>
>>50553187
https://twitter.com/pablohidalgo/status/684902032642146304

Pablo Hidalgo seems to think a decision has been made.
>>
>>50553183
The Corellian Trilogy and Black Fleet Crisis are six books that I remember reading back in the day and that's it, nothing else, so no actual opinion until I re-read them.

reading time and review-writing time is currently out of whack, as I've already finished Shadows of the Empire (which I forgot to list with the recommendations), the Tales trilogy, Crystal Star and just finished the Callista Trilogy, which is...not good but not as bad as I remembered. A lot of good ideas that can't get past the awful execution of a certain love story
>>
>>50553172
>assembling a boarding party that can fight its way in
He'd quite literally have to assemble ~20,000 trained boarding crew AND somehow get them all on to the ship near-simultaneously.
Remember that every ISD carries THOUSANDS of stormtroopers IN ADDITION to the crew of thirty seven fucking thousand, many of whom will be armed and trained to repel boarders.
There's just no fucking way
>>
>>50553191

>politics is binary, you're either pro-fascist dictatorship, or you're a marxist!

What always gets me is that /pol/acks are so deluded they think the things they are saying are normal and accepted anywhere but in their echo chamber, when it's much closer to the stuff crazy toothless homeless guys yell at you in the street.
>>
>>50553265
Give me 20 good men and I'll do it
>>
>>50553276
>The Holonet is full of Alt-Rebels vs COMPNORJusticeWarriors
>>
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>>50553227
Plus, Alderaan even had a significant and well-documented population of loyal, tax-paying Imps. If Tarkin hadn't blown up Alderaan, Impfags could be playing Tycho/Baron lists.
>>
>>50553287
oh god I had forgotten that maymay
>>
>>50553191
No, I'm not an idiot. I'm actually fairly conservative. No love for Marx here.

But your insistence that fictional space nazis with few redeeming qualities (and none that outweigh their heavy-handed, intentionally kick-the-dog-level evil fuckery) are toooootally not fictional space nazis, just so you can feel superior about your own OOC political preferences, is plain silly. It neither matches the intent of Star Wars nor the realities of real-world politics.
>>
>>50553187
>>50553232
>>50553258
He confirmed there are mothers and fathers. He deems to be mixing up "Hermaphroditic" with "Asexual" Like Tremors did.

>>50553262
Callista trilogy was okay, barring y'know Callista herself, the Knight Hammer going out like a bitch, and Gammoreans speaking basic with ease. (Even after brainwashing their throats just can't manage it. Also confusing Gammoreans with those six-titted water-fat ladies from Jabba's Palace) Oh and the unneeded death in Darksaber.
>>
>>50553276
/pol/fags have spent a good five-six years pretty much living on another planet at this point
>>
>>50553093

>/pol/acks thinking 'strength' and 'stability' are the only important attributes a government should have
>what are 'civil rights'
>what is 'standard of living'
>what is 'star wars books need a dramatic narrative, so any government form will have equal numbers of wars and whatever'
>>
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>>50553321
>at this point
>>
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>>50553291
>Here at Info Star Wars, we're BREAKING THE CONDITIONING. REBELLION DAY WILL COMMENCE AGAIN IF YOU TRY TO TAKE OUR BLASTERS, IMPERIALISTS. Also, buy our patented Pro Pure moisture vaporators and remember to make fun of that Tusken show, The Young Hurks.
>>
>>50553314
>kick the dog level evil fuckery

Name three instances, aside from Alderaan, where the Empire did anything remotely hyper-evil.
>>
>>50553339
>THEY'RE PUTTING CHEMICALS IN THE WATER THAT MAKE THE FRICKIN' GUNGANS GAY
>>
>>50553119
Those people were still in The Empire, trying to make do and make lives better for people who were under Palpatine's bad regime. You can't dismiss all the smashed pirates and attempts at being tough on actual lawlessness and terrorism on the Rim and elsewhere.

And you can scream about the Empire being evil all you want, it doesn't change the fact that the Rebels were legitimate terrorists who have the blood of millions on their hands.
>>
>>50553350
>aside from planetcide
>>
>>50553350
Gassed Anoat, shot Jedha to shit, and destroyed legacy worlds.
>>
>>50553265

There was that one guy who stole that super star destroyer that one time.
>>
>>50553365

>terrists

Yeah man spam buzzwords that'll totally help your complete lack of an argument about how space nazis are good guys and natsoc is the answer to the jewish conspiracy and how healthcare will ruin the american work ethic.
>>
>>50553350
Legends:
>Ghorman Massacre
>Noghri
>Thrawn casually discussing planetary genocide in Heir to the Empire
>Toprawa
>Binring Biomedical genetics experiments
>Anoat
>Massacring civilians celebrating the Battle of Endor on Coruscant
>Lusankya
>Krytos virus
>Indirectly creating the Pinook

Nucanon:
>Contractually obligated to be evil in every Rebels episode
>>
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>>50553265
>>50553287
It's possible through several methods actually. Logically speaking, terroism could do it. Releasing an incredibly potent biological superweapon into the ventilation system would wreak absolute havok. You could induce mass panic-if a team of infiltrators took the bridge, shut down the shields, and issued an abandon ship warning just as the Rebel fleet jumped in than a lot of people would gun for the escape pods. Figuring out a way to shut down a main reactor, or even set up a false meltdown alert, could also do it.

Yes, these plans are absolutely batshit insane and has a practically nil chance of working, but the Rebellion thrives on doing shit like that.

"Make ten men feel like a hundred."

"Great job kid, that shot was one in a million!"

"I can disable the shields, but I have to be on the base."/"We'll get you there."
>>
>>50553350
Extensive use of torture, force choke abuse, the cut scene of palpatine ordering the Endor Moon blown up.

In the EU? Parkin' with Tarkin, various other death camp things like the flying multiplanet Concetration camp ship.
>>
>>50553350
They engaged in species-wide enslavement of the wookees and other species, in addition to what's been said already
>>
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>>50553354
>Ugh. The Old Republic was just a corrupt patriarchy that used freedom of speech to oppress non-humans. Non-human species need safe spaces for themselves away from human influence, where they can be as diverse as they want to. I know what I'm talking about, I'm Rodiankin and I'm literally shaking right now.
>>
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>>50553404
>Yeah man spam buzzwords that'll totally help your complete lack of an argument

>proceeds to spam multiple buzzwords
>>
>>50553339
Oh, god, moisture farmers would so be conspiracy theorist preppers.
>>
>>50553404
I (>>50553365) am a new poster. Yeah, THE Empire was an overall evil regime. It did some very bad things to some very innocent people. But that doesn't change the fact that the majority of the Galaxy's citizens did not really notice a change between the Republic and the Empire at all, nor does it change the fact that for every bad thing that happened to someone because of the regime, there is enough references to anti-pirate operations and crack-downs on legitimate lawlessness to suggest that it was just as good for a lot of people. The Empire has multiple examples of good people who just want to help, or good people in the New Republic who could look back on the Empire and speak about the good things it had done for people.

And I will stick to my point. The Rebels killed a lot of people who were innocent. They were legitimate terrorists, and you memeing about it doesn't change that fact. If you want to cheer for terrorists, that's fine; just be honest about what they are.
>>
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Hey! Hey guys over here! Pay attention to me! The Confederates are going to rise again!
>>
>>50553445
Humanity and Near-Humanity first. That's how it goes.

>>50553444
>first two things that vader did
>judging the empire based on a whiny shit who talks about sand

>>50553430
>biomedical/virus experiments gone awry = evil

I'll agree with you on the Coruscant part. I think mass detentions would've been better. If they have the gall to cheer on the rebels while living on the finest planet in the galaxy provided to them by the Empire, then a lifetime on Kessel ought to straighten them out.
>>
>>50553384
>Gassed Anoat
Hey, it was their own damn fault for inviting Orn Free Ta to Taco Tuesday. There's a reason that warning is tattooed above the crack of his wide blue ass.
>>
>>50553498
Such a wasted use of such potential.
>>
>>50553265
>many of whom will be armed and trained to repel boarders.
I reason that a ship carrying stormtroopers (as opposed to navy troopers) won't necessitate that sort of thing. Imperial command sees a way to save a few credits for the latest insane superweapon and thus doesn't issue anyone but ranking officers and troopers, and maybe pilots sidearms.

It's the logic I'm going to be using should my party decide to hijack an Imperial ship.
They're not going to be given much choice.
>>
>>50553384
>Jedha

You mean the planet where a Rebel leader took up arms and threatened to massacre the population as well as any and all Imperial prisoners?
>>
>>50553350
>aside from Alderaan

Wait, wait, why do they get a pass for that?

Obliterating a defenceless planet of a couple of billion people isn't enough to qualify as hyper-evil for you?
>>
>>50553431
>Figuring out a way to shut down a main reactor, or even set up a false meltdown alert, could also do it.
The old Red October trick?
Problem is, setting the self-destruct is part of the SOP for that kind of situation, so you gotta somehow disarm that, too
>>
>>50553531
IMPERIAL HOLONET GALAXYIST PROPAGANDA LIES. I'M A HUMAN, A REAL FREE HUMAN, IMPERIAL. WITH REAL HUMAN BLOOD... CROSSING THROUGH MY VEINS.
>>
>>50553531
Christ dude spoilers.

[Spoiler]I'm overseas for two more weeks after the movie comes out. I should just cut all Star Wars sites out of my life huh?[Spoiler]
>>
>>50553497
>The Rebels killed a lot of people who were innocent
When, exactly, did they do that?
Give concrete examples
>>
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>>50553512
Prequels should have been 40% Dooku and 59% clones. The remaining 1% could be shared between Jedi and interstellar politics.
>>
>>50553551
>YOU'LL NEVER DEFEAT THE REBEL SPIRIT. YOU'LL NEVER DEFEAT THE FORCE. YOU'LL NEVER WIN. NEVER. NEVER EVERRRR. NEVER. AND THIS IS WHERE WE GET TESTED, SO REJOICE TO THE FORCE ALMIGHTY FOR THIS ANIMATED CONTEST OF LIBERTY.
>>
>>50553561
The CGI has not aged well.
>>
>>50553350

From nuCanon:
Subjugation of the Anoat sector
Antar Atrocity
Dhen-Moh_genocides
Massacre on Kashyyyk
Sterilization of Geonosis


From Legends:
Bombardment of Bosph
Caamas Firestorm
Various purges of the military instituted by the Emperor
Ettam massacre
Firrerreo Genocide
Desiccation of Gholondreine-β
Ghorman Massacre
Devastation of Gibad
Massacre at the Schenor research station

I'm only halfway through the list. It's almost as if they're *gasp* supposed to be the bad guys!
>>
>>50553536
They brought it on themselves honestly.

The government KNEW the Empire wouldn't like their support of the Rebellion. They knowingly lied about it and claimed neutrality while sending supplies to rebel factions that were actively fighting Imperial forces. Blowing the planet up was harsh, overkill for sure, but unless you follow the NuCanon Alderaan wasn't remotely innocent, and their neutrality was a facade.
>>
>>50553581
It looked like shit when it first came out.
>>
>>50553365
No, I can dimiss those people because they were not in charge of overall policy.
Those who were, were evil.

It's exactly like saying the Nazi Regime was evil, and this still being true even when individuals working I'm the army or government were not evil.
>>
>>50553531
Yeah, we definitely don't know that yet. And it doesn't even seem right.

More like, the planet where Director Krennic conducted a low-power test of the Death Star superlaser, destroying a city and all those who resided within.
>>
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Oh yeah, also re-reading the Tales of the Jedi Omnibus. Good shit.

How 'bout that Naga Sadow, amirite? What a magnificent bastard.
>>
>>50553597
The Empire could have blockaded the planet or landed and shut down spaceports on the ground, but chose not to.
They chose to blow the whole fucking thing up, costing billions of lives instead of a few thousand at most.
>>
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>>50553581
CGI only ages well when it's used to enhance practical effects.

When it's used en masse for entire shots, you're basically getting vidya gaem graphics which age like milk.
>>
>>50553627
>low-power test of the Death Star superlaser
How low can they go with that? How much dickery can a bored Death Star crewman pull with the lowest setting, you think?
>>
>>50553655
Heat his cold bum a little
>>
>>50553648
Ugh. Can't unsee.
>>
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>>50553591
Here's a fun fact for you: every single government, in our world and in the Star Wars world, has done horrible shit. Every one of them. Every Republic, every Empire, every Insurgency, every Rebellion, every Cartel, every Tribe has done awful, horrible, terrible shit to maintain power. The Republic guns down food rioters, the Empire gases planets, the Rebellion supports Cartels that directly or indirectly kill and enslave hundreds of thousands daily, the Jedi murder their enemies, the Sith murder their enemies.

There are no good or bad sides in Star Wars. Everyone's got flaws, everyone's done evil things, and everyone in power has done something dickish to get there or been manipulated by someone else dickish to get there.

When Lucas first thought up Star Wars, it was supposed to be a 180 from Star Trek. People didn't get along. Things were grimy and gritty, not clean and shiny. There was murder, there were drugs, there was slavery, there was (implied) sexual violence, there was corruption. Humans and Aliens didn't get along in harmony. People hated each other. Evil people were pulling the strings of both sides. It was, at least at its conception, a morally dark-gray universe of morally gray sides doing morally gray things for morally gray purposes. Luke is the good guy of Star Wars, not the Rebellion. Vader is the bad guy of Star Wars, not the Empire.

Individual characters were heroes or villains. Their respective sides, if they even had any, were in the gray area of morality. This was the intention of the man who's responsible for Star Wars existing in the first place.
>>
>>50553559
The Death Star?

You can complain about it it being used for evil all you want, but there were people there just doing their jobs. Doing what they were assigned to do by the government that made their life better.
>>
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>>50553561
>>50553648
Still don't get why CG bugs people more than shit like Matte Lines and Matte paintings.
>>
>>50553559
Well the American navy literally has a Starbucks in their carriers, so if the imperial navy is at all similar, imagine all the innocent space Starbucks workers on ISDs, SSDs, and death stars that were killed in rebel attacks
>>
>>50553648
You do realize that the AT-TEs are practical, right?
>>
>>50553638
One bad apple spoils the whole bunch.
>>
>>50553705
>but there were people there just doing their jobs
>On a military installation called the Death Star
>Run by Wilhuff "Parkin" Tarkin and Darth fucking Vader
Did all the TIEs, turbolasers, and stormtroopers not give it away? Or the superlaser? It was a legitimate military target. Everyone on the Death Star knew exactly what they were getting into, and knew that they would be putting themselves in harm's way.
>>
>>50553705
They were soldiers, who take a soldier's chances. I wouldn't necessarily call anyone but the high command aboard actively evil, but innocent is an incorrect description
>>
>reasoning with Imperials

No you just kill them, or else you get the First Order
>>
>>50553756
Then by your logic Alderaan was a valid military target too. Even worse, perhaps, because Alderaan's leadership not only knew of the danger their people were in but willingly withheld that information from them. At least on the Death Star you knew what you were in for. On Alderaan the politicians deceived the entire population for their own benefit.
>>
>>50553727
Other than some of the clipping in the landing and Lando's lighting error I still feel that looks better. I really like Mattes, they look a lot less plastic.

>>50553735
I find that doubtful, I know AATs in Episode 1 were practical though.
>>
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>>50553691
>There are no good or bad sides in Star Wars.
>>
>>50553705
>>50553758
>swg has now seriously devolved to the level of the fucking Clerks argument
This is why politics should stay OUT
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>>50553783
>I really like Mattes, they look a lot less plastic.
You're delusional if you don't think this looks much better than a painting.
>>
>>50553655
This is entirely speculation, but...:

Alternatively, it could have been a failed full-power test, with incorrectly calibrated kyber crystals.

In the novel Catalyst, it's revealed that Galen Erso is the only one who can really get the kyber crystals to work. Krennic has been using Erso's engineering to propel himself through the ranks of the R&D division. But if the Death Star's first test firing fails, imagine the response from his superiors? Tarkin, Vader, and the Emperor would be very displeased.

This leads Krennic to redouble his efforts... and take vengeance upon on Galen Erso.

Spoiler alert: to get leverage over Galen, he sets a trap for Jyn Erso and captures her. The whole time, we're led to believe that Galen Erso sent the Rebellion a message to save Jyn... except it was Krennic the whole time, and Galen knows nothing about it. Krennic, using this leverage, finally gets and submits the data to correctly calibrate the superlaser, while Jyn gets her father back... or his corpse at least, plus the Death Star plans.
>>
>>50553634
Tales of the Jedi, I don't know if it's good, but it's a blast.
>bored trust fund kids become pseudo-Sith warlords
>aliens that are REALLY alien
>monstrous monsters
>Sith fashion sense
I want a Tales of the Jedi movie just to see the costuming. Everyone gets costumes on par with Amidala in Episode I.
>>
>>50553809
For didtant shots it's not too bad, I still sorta feel that mattes had a more down to earth "Solid" look to them in most cases, but yeah Ep3 had some pretty decent CGI, was still a mistake to use Mocaped CG for Cody with his helmet off. And just for the troopers in general.
>>
>>50553776
>Alderaan
Alderaan had no formal military. Thus, it is not a military target. Its citizenry was clearly divided, at least in Legends. While the Organa family and its allies did support the Rebellion, the Empire still employed a significant population of Alderaanian service personnel and the planet itself remained home to a significant, well-documented population of loyal, tax-paying Imperials. Tycho Celchu was one such example. His family also owned a planetary-scale holonet provider corporation, so clearly, the Empire knew that it still had a significant base of support there.

Alderaan was an attack on a civilian target and a mass friendly fire incident.
>>
>>50553087
I feel bad for everybody in the world who will never be American or Brittish.

You can do wrong all the time and still be right. Might be why the europoors are so anti-Imperial, they never really understood the weight of the crown and only see motes of dust crushed under heel.
>>
>>50553809
This looks great... but all that shit in AotC did not.
>>
>>50553852
Go back to /pol/
>>
>>50553807
I think its a general part of the wave of shitposting increases with Rogue One coming out in less than two weeks.
>>
>>50553851
Tarkin's logic was that the entire population was basically tainted by Rebel influence. I'd say it was partially a military attack, partially a big mistake brought on by paranoia and overkill reactions, not sadistic evil.
>>
>>50553849
>>50553809
It's worth noting that even without practical(though they were based on models), RotS had some incredible ship effects. The opening sequence is a cluttered mess, but look at this short scene and you see what it could have been with less clutter and more focus: https://www.youtube.com/watch?v=8iRCucHqwso
>>
>>50553920
Yeah, EP3 CGI holds up MUCH better. Still a little off at times but it worked well enough.
>>
>>50553899
Knowing Tarkin, it was probably less paranoia and more the fact that he was just that much of an asshole.
>>
>>50553899
Tarkin was also an asshole who wanted to show the galaxy his new penis-compensating toy.
>>
>>50553852
I'm Bongistani and I still recognise that blowing up a planet just to prove a point is fucking evil.
>>
>>50553952
Considering it gave Daala brain damage I can't say it needed much compensation.
>>
>>50553946
>>50553952
Tarkin was an avid Imperial supporter and believed fear was a valid method of keeping terrorists in line.

He wasn't an "asshole" by any means.
>>
>>50553920
>The opening sequence is a cluttered mess
I REALLY disagree.
At least, I disagree that clutter is bad.

Of course, since "so dense" is a meme, it can't bea good thing, but I think the opening battle feels very "alive".
>>
>>50553886
Yeah, it was even worse than this right before EP. VII. Thread is probably going to have to go undercover again for at least a couple weeks after it comes out, again, too
>>
>>50553920
>Spaceships exchanging broadsides
>Ye Olde Space Gundecks
>Force-field gunports

It's utterly retarded but I actually really like it.
>>
>>50553969
>>50553884
>>50553886
>>50553763
>>50553536
>>50553444
>>50553430
>>50553333
>>50553177
>>50553107
>>50552752

>imperialism is so evil!!!
https://www.youtube.com/watch?v=9foi342LXQE
>>
>>50553973
The EU was very, very clear on how much of a giant prick Tarkin was.

Competent? Yes
Effective? Yes
Ruthless, egotistical and cruel? Absolutely. We see other Imperials in the movies that are more shades of grey with sympathetic qualities like Piett, Veers, Needa, Jerjerod and Tagge. Tarkin is unquestionably a tyrant, and in-universe people were speculating that after Yavin his next target was going to be Coruscant to attempt a coup.
>>
>>50553993
I've tried to like it, I really have, but every time I watch it something feels missing despite the amazing technical achievement on display. Even when I was a kid in the theater back in 2005(yes I'm that young) I could tell. The whole thing is great when they're flying by the Venator, but the moment the battle starts it just gets...bleh. The clutter isn't a bad thing, but the focus of the shots and the lack of purpose is. I just don't get the feeling watching it that I do with the Endor sequences, which is a damn shame because I WANT to like it.

The shot from Clone Wars where the ships soar into what looks like a starry sky only for it to be revealed that they're ALL ships conveys the effect much better IMO. Still one of my favorite Star Wars scenes of all time.
>>
>>50553973
Tarkin is willing to kill millions of civilians just to make a point. He's an asshole.
>>
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>>50554061
That's a pretty good seen if I remember right.
>>
>>50553993
>At least, I disagree that clutter is bad.
Having a lot happening on screen is fine. Clutter is, by definition, a bad thing because it distracts you from what you should be looking at.
And the CGI bullshit like that is pure clutter. Throwing so much at the camera just to see what sticks. It's all horribly directed and a colossal mess.
>>
>>50553899
No, no no.

Have you ever heard of the Tarkin Doctrine?

Tarkin's methodology is to rule through fear. He spells it out in ANH:

Governor Tarkin: The Imperial Senate will no longer be of any concern to us. I have just received word that the Emperor has dissolved the council permanently. The last remnants of the Old Republic have been swept away forever.
General Tagge: But that's impossible! How will the Emperor maintain control without the bureaucracy?
Governor Tarkin: The regional governors now have direct control over their territories. Fear will keep the local systems in line. Fear of this battle station.

Based on Tarkin's Doctrine of ruling through fear, he is given the authorization from Emperor Palpatine to select a planet to destroy with the Death Star superlaser.

He selects Alderaan, a peaceful planet (with the exception of the traitorous activities of Viceroy Bail Organa and his adopted daughter), as Dantooine is "much too remote to make an effective demonstration."

That's the key - to Tarkin, this isn't just a punishment. It's a demonstration of the capability of the Empire. Harbor rebels? Get blown up. The Emperor, through Tarkin, plans to maintain control over the galaxy through fear of asymmetrical response.

There is no paranoia or mistake. Only cutthroat politics on a galactic scale.
>>
>>50554001
>Blows entire GDP on a giant terror-moon that they only get to fire once
>Comparable to the Roman Empire's infrastructure development in conquered territories

Please go to /his/ and don't come back until you understand how silly you are.
>>
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>>50554061
Weird.
I saw I saw it when I was 8 in the theaters as well, and I never got that.

In fact, to this day, I don't see what people don't like about the prequels.

I've seen the Plinkett reviews multiple times, and they make some okay points (emphasis on SOME. Most of it is just ("wahh it's not like the OT"), but every time I go back to the PT that just fades away.
I enjoy the world and atmosphere of the PT much more than the OT.

I think the OT is laughably overrated. Good movies, but very, very overrated.
>>
>>50554061
>
The shot from Clone Wars where the ships soar into what looks like a starry sky only for it to be revealed that they're ALL ships conveys the effect much better IMO. Still one of my favorite Star Wars scenes of all time.

What episode is this from? I want to watch it, now.
>>
>>50554108
>It's all horribly directed
Completely wrong.
Baseless memery.
>>
>>50554116
Destroying an uninhabited planet would have demonstrated the Death Star's power just fine. There was absolutely no reason to blow up Alderaan other than to be moustache-twirlingly evil.
>>
>>50554061
>>50554162
I like the effect of seeing the ships fly under the Venator to reveal the battle better than Tartakovsy's version.
>>
>>50554116
How is this any different than the US military flattening a 3rd world hell hole with drone strikes?
>>
>>50554167
No, that's why the entire prequel trilogy is complete trash. It's all Lucas' bullshit from beginning to end. From the horrendous dialogue, to Lucas not allowing his actors to emote to his inability to follow simple screen direction to keep movement coherent. The prequel trilogy a complete failure on all fronts and the messy CGI scenes are the absolute worst of the worst.
>>
>>50554213
>The prequel trilogy a complete failure on all fronts
nah
It's so strange that people seem to actually believe this.
>>
>>50554108
It was somewhat lacking, it was a little bit too difficult to judge who was shooting what, or even the threat posed by the different types of capital ship. It had some good parts but got a little messy at others.
>>
>>50554169
He literally just addressed that. The uninhabited world is just a rock. That's like the US expecting everyone to surrender to them just because the Trinity bomb test was a success.
It took proving to the enemy that we weren't afraid to use this power against them and against their civilians, to convince them that they should swallow their pride and surrender.
>>
>>50554103
>>50554108
https://www.youtube.com/watch?v=zqpmEW57aSs#t=5m12s

HERE WE GO.

Look at this. This is immaculate. That shot of the stars turning into ships, immediately conveying an incredible scale...a literal Star War. The seemless zoom into just a snapshot of the battle. The fighters whizzing by the camera. Just enough explosions to convey the battle without adding tons of extraneous turbolaser fire. No pointless motion blur that obscures the details of the ships. Confederation flagships hyperspacing in, conveying that they are the invader visually, and then crashing into a Venator to showcase how much of a clusterfuck the battle is.

Imagine if this shot had been rendered into RotS level CGI with the exact same direction-it would be a masterpiece. People would STILL talk about it as the greatest space sequence ever shot on film. This is why I was disappointed as a kid in the theater-because I'd already seen this and the movie couldn't measure up, no matter how superior it was technically.
>>
>>50554061
>something feels missing
????
What does this even mean?
>>
>>50554225
It's not strange that underage shitniggers like you can't offer any coherent defense of the piles of dogshit that are the prequels.
>>
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>>50537441
Okay, question. I'm basically hurriedly building my own system for a Star Wars game for this upcoming Wednesday.

EotE, AoR, and FaD- how well would they work for a game set in a different time period of the Star Wars saga? Talking around KOTOR/TOR type stuff several millennia ago. Obviously the base mechanics can work, but the tone of the setting is slightly different (particularly around force users). Would that have a more major impact?

Read EotE a few years ago on vacation, but don't remember much. Just looking for some opinions from people with some actual experience under their belts.

There's also the issue that I worry about d20 players trying something different, but that's a bridge I'll cross if I come to it.
>>
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>>50554126
I wasn't talking about the Death Star specifically.

>The Empire is pure evil! What has it ever done for us?
>significantly safer trade lanes
>significantly safer city streets and significantly lower crime
>significantly lower crime in many outer rim worlds prior to the battle of yavin
>reduction of hutt influence and control of it thereafter
>improvements in medicine, food production, military production, civil and military communication and infrastructure, cultural advances and art advances, as well as massive building expansion on core worlds
>consolidated senate with less infighting
>singular, centralized leadership as opposed to virtual senate anarchy as seen in the galactic republic
>massive buildup of defense forces to ensure security of galactic sectors
>destruction of remaining CIS forces - yes i know palpatine was controlling them but their independent leadership on their own will committed numerous atrocities, more than the empire and some even worse than the empire's worst
>nationalization of industry and fascist incorporation of industry into government leading to a massive economic boom seen both on the grand scale and in the private lives of civilians, mainly core worlders
>expansion of military forces solving the unemployment crisis of the former republic
>jedi no longer allowed to dabble in and manipulate galactic politics
>more jobs and general means of personal advancement
>extended rights and privileges for humans, near humans
>breakthroughs in military tech leading to breakthroughs in civilian tech
>sense of unity, loyalty, and purpose rather than disunity and lack of guidance among the vast galactic society
>BUT WHAT HAS THE EVIL NASTY EMPIRE EVER DONE FOR US? THE REBELLION'S DONE SO MUCH MORE

>THE REBELLION'S DONE SO MUCH MORE THAN THE EVIL EMPIRE
>rebellion begins to limit alien slavery though they still tolerate the hutts
>bring back the senate
>THEY'VE DONE SO MUCH FOR US UNLIKE THE EMPIRE
>>
>>50554256
Shit the embed didn't work, the scene I'm talking about is at 5:12
>>
>>50554169
Thank you for re-stating my point. I'm trying to point out that nothing Tarkin did was by accident, while also stating that he's acting unethically.
>>
>>50554256
Still looks like shit with even worse art.
>>
>>50554265
Why would I?
We both know that you have mad up your mind.
>>
>>50554195
Not an argument. Nobody brought up US drone strikes, and while those are widely regarded as evil, they're still less evil than complete planetary genocide. Drone strikes usually use PGMs on specific parts of third-world hellholes. The Death Star was more akin to bathing the entire third-world hellhole in nuclear fire.
>>
>>50554169
Nuking Hiroshima and Nagasaki proved the U.S. was willing to use atomic weaponry to save millions of American and millions of Japanese lives rather than starting a costly and worthless invasion of the Japanese mainland.

The destruction of Alderaan proved the Empire was willing to use its weapons to spare itself launching a costly military campaign to squash an insurrection. Ten thousand Imperial casualties were an unfortunate side effect of millions of Rebel casualties.
>>
>>50554256
A little too crowded and low on actual shooting between the ships, but yes it has a certain level of greatness to it. Assuming of course all those invisible hand clones are replaced with a varied fleet. Definitely keep the crash though.
>>
>>50554321
It's because you have no argument. Because you know the movies are shit and just don't want to admit it.
>>
>>50554269
They'll work well for sure, but you'll have to do some very heavy homebrewing to set up the world and characters properly.
>>
>>50554359
nah
It's because, as I said, that we both know that you're mind is already made up.
I have better things to do than get angry when you just keep holding the opposite of my opinion no mater what.
I've danced this dance too many times now.
>>
>>50554343
I exaggerated, but you understand my point. The shot has a direction and purpose which aren't undermined. The intent of the RotS opening was to follow Anakin and Obi-Wan through a hectic battle, but the amount that was happening onscreen and how much the camera zoomed around hindered that goal.

This is actually a problem I have with TFA as well, despite the X-wing sequences being pretty good-the shots jump too much in space. Star War's look was defined by tracking shots of models. If you make the camera TOO zoomy it loses that look. From what I've seen Rouge One understands this.
>>
>>50554387
*your
too drunk
>>
>>50554387
Good to know you admit you have no argument and are just a child clinging to nostalgia for shit movies.
>>
>>50554256
Man, I need to rewatch these Clone Wars Shorts, the second set was really well done.
>>
>>50554391
>hindered that goal.
That's an opinion.
An opinion based on an erroneous assumption.
>>
>>50554363
Mechanical homebrewing or simply more "recoloring" of existing names/fluff? Because the first I am inky to do without more experience with the system, the latter shouldn't be a problem.
>>
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>>50554409
????
I keep telling you why I won't go into this with you, and you keep playing dumb.
Last (You) from me.
>>
>>50554425
Anon I've said before that I WANT to like the sequence, I'm trying to analyze on a technical level why I've always felt that it's lacking.
>>
>>50553783
At least the one on Felucia is a model
>>
>>50554453
He's just a kid who can't admit that his favorite sequence is poorly done, that his favorite anime is shit or that his waifu is a slut.
You just can't win arguing with imbeciles.
>>
>>50554416
Honestly, as good as the 3D series is as a long term lead in to RotS, I've always said you should watch the 2D one before RotS. Especially because the second set was designed as a direct tie-in and makes the opening a lot more comprehensible. I had to explain to my dad all the context he was missing-Grievous, the Chancellor being kidnapped, the battle, and he rightly told me that that was a flaw with the movie. RotS was supposed to be an hour longer and CW pt.2 is basically that planned first part animated.

Who knows, maybe the shot of stars turning into ships was George's idea. He came up with the Star Destroyer chasing the Tantive IV, so I'm sure he could have come up with that.
>>
>>50554522
Oh yeah, I have both of sets of the original Clone Wars DVDs, its just been so long since I watched them that I forgot how good they were.

And George has come up with a lot of good ideas, and a lot of bad ones, but I still feel he's one of the best storytellers of the last 40 years.
>>
>>50554330
The Rebellion was not a separate nation with a separate citizenry. It was a group formed out of Imperial citizens and which recruited from Imperial citizens. Alderaan itself was widely perceived by the galaxy as peaceful, friendly, harmless, and a long-time contributor to the galactic community. Blowing it up only pissed off other worlds and galvanized support for the Rebellion. In Alderaan's case, the most prudent option would have been to start making arrests and setting up show trials. Tatooine showed that the Empire was capable of exploiting informants and spies, so a core planet like Alderaan should have been teeming with ImpInt and COMPNOR spooks who could have pointed out targets. The Organas and their supporters could have been captured and turned into examples without pissing off either the rest of the galaxy or the Empire's large population of Alderaanian military personnel.

Alderaan would have been more akin to Germany nuking one of its own cities after finding out that its mayor supported some anti-Nazi partisans.
>>
>>50554330
The USA could have struck an unpopulated or purely military target and still achieved a Japanese surrender. The destruction an atomic weapon is capable of would have been just as clearly demonstrated by turning a chunk of Japanese countryside into a self-illuminating parking lot as it was by obliterating two entire cities.

Wiping out two civilian population centers was entirely unneccesary, the Japanese were already considering a conditional surrender.

Whilst the argument that the demonstration of atomic weaponry was needed to avoid a bloody invasion of the Japanese mainland, the choice of target was nothing less than a war crime.

Likewise with the Death Star 'test'. Simply indicates an utter disregard for innocent human life on a massive scale, which is by any moral person's definition, evil.
>>
>>50554432
Recoloring mostly. Mechanically if you're bringing in ships, and also to account for the TOR-era technology.
>>
>>50554614
>>50554584
Because Alderaan's destruction WAS intended to galvanize the Rebels. EU states that Tarkin allowed Luke, Han and the gang to escape with Leia because she would lead them back to the Rebel Base. Destroying Alderaan brought out the Rebel Alliance and Tarkin nearly destroyed them, so in many ways his plan, while quite atrocious, was successful. Ends justify the means logic.
>>
>>50554614
>The USA could have struck an unpopulated or purely military target and still achieved a Japanese surrender
No they couldn't. Unlike Germany, where the further we advanced into them, the less resistance was faced, the Japs were just the opposite. The closer we got, the more fierce they fought and the more they convinced their own civilians to kill themselves instead of surrender to the round-eyes.
Showing the willingness to do something that evil to serve a greater good was necessary.
And the US wasn't going to accept their conditions for surrender. They had to surrender immediately and unconditionally.
>>
>>50554453
>>50554477
But it's not lacking anything in relation to the Endor battle, other than one being CGI.

IMO it's better due to the advancements in how the camera can move.

>>50554522
>in media res is a flaw
>>
>>50554670
Alderaan was meant to piss Leia off and punish her for lying about the location of the Rebel Base. His plan for the Rebellion was to cut off the head of the snake at Yavin and end things right then and there. In those regards, he succeeded.

He did not plan to kick-start the mass defection of large amounts of formerly loyal Imperial personnel, nor did he plan on a rise in anti-Imperial sentiment. The Tarkin Doctrine was based on scaring people into submission, not pissing them off and creating more rebels. He would most certainly not have been pleased with the consequences of his actions.
>>
>>50554614
Can you just shut up? This is a supid fight.
>>
>>50554614
The atomic bombs wound up saving American, Russian and Japanese lives by preventing a costly mainland invasion. Many more would have died from the invasion, both military and civilian.

At the time the government, AKA Emperor Hirohito, was contemplating surrender, but the military would have refused to do any such thing.

Hiroshima and Nagasaki were both industrial cities, manufacturing war material, meaning they were valid targets for bombing campaigns, and had been for a while.
>>
>>50554717
It's lacking cohesion of what is going on and who is doing what for what reason. Endor has all that.
But you get a brownie point for trying.
>>
>>50554736
He was so arrogant, he would have seen it as an excuse to inflict more terror and more killing.
>>
>>50554707
New guy, but the comparison breaks down.
The US had been at war with the official government of Japan. Had demanded surrender, had done lots of conventional bombings.
The Empire did none of that to Alderaan. If the US had stared with nukes, then maybe the comparison could stand.
>>
>>50554751
>It's lacking cohesion of what is going on and who is doing what for what reason.
Not at all.
What about it is hard to follow for you?
>>
>>50554786
But that just falls back into what we were all saying earlier: Tarkin is an asshole.
The atomic bombs are just one of the few real world examples of unparalleled military power being used to cow an enemy.
Of course, the US succeeded, and Tarkin failed.
>>
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Can we go back to talking about Strikers? Those are pretty cool.

Apparently in Commander they can drop proton bombs.
>>
>>50554917
The cockpit pod looks like a marital aid.
>>
>>50554645
Okay, thank you. Two final questions-

Firstly, how easy is it to pull a Luke Skywalker and become a force user? (I remember that additional classes/subclasses cost increasingly more, but not sure how that works with the force using classes).

Secondly, how deadly are force users in that system? I think I've heard fighting with lightsabers is like playing rocket-tag?
>>
>>50554917
I really do like the Tie Striker, there is just something about it that makes it feel like it fits into the OT.

Still curious as to the elongated Fuselage since it looks like to me you could cram some Shields on it.
>>
>>50554749
>they were valid targets for bombing campaigns
>There's some factories making bullets there, so it's perfectly ok to slaughter over a hundred thousand civilians to destroy said factories
>Totally not a warcrime guize, legit target

Ok, I see I'm discussing this with a psychopath, we'll just agree to disagree on whether men, women and children deserve to be burnt to death en masse for the crime of living within ten miles of a munitions factory.
>>
>>50554963

So apparently it's basically a pocket tie shuttle. In addition to being an air interceptor and possibly a fast-attack bomber.

So the elongated cockpit is passenger/ordinance storage. Which according to Rebels is the same thing, just dump the torps and bombs out.
>>
>>50554965
In nuclear-deterrent total war, yes. Yes, it is okay to kill civilians who are stupid enough to just happen to live within the blast radius of one of our bombs.
We also dropped flaming sticks just to burn them, too. Because Japs made everything flammable in those days.
You can cry all you want about "Abwoo-hoo-hoo waw cwime!" all you want, but to the victor goes to rights to write history and the laws how they want.
And good luck finding anyone who would want to try to prosecute the literally only nuclear power in the world at the time.
>>
>>50555050
That is a simple and elegant solution, makes me just like it even more!

While I like the U-wings design, I still don't see the reasoning behind calling it a U-wing.
>>
>>50555070

You've seen it with the pivot wing forward, right?

And technically U-Wing actually is a nickname now, it has a very helo sounding actual model number. It's an Incom product too, which is kind of neat.
>>
>>50554917
They're more interesting to me than the U-wing, no real clue what to do with that thing outside of the blocker stuff and the target lock relaying they showed off in the preview.
>>
>>50555070
>I still don't see the reasoning behind calling it a U-wing.

Because filthy normies would be confused if it didn't have a [letter]-Wing designation.
>>
>>50555107

> no real clue what to do with that thing outside of the blocker stuff and the target lock relaying they showed off in the preview.

Dick around with Crew+Crew+System and laugh at Lambda shuttles?
>>
>>50555103
Yeah, but even then it doesn't even really look like a "U" to me, but then again the B-wing doesn't even look like a "B" yet it doesn't bother me. Its weird.

And I knew it was an Incom design before they even annouced that, all I had to see was the Cockpit and Engines.
>>
>>50554256
>People would STILL talk about it as the greatest space sequence ever shot on film.
No, people would call it shit for being CGI.
>>
Personally, I love the U-Wing.

But I have a hard-on for assault shuttles/gunships. Nothing will ever beat the AIAT/i, though.

http://galactic-voyage.com/images/SW%20Ships/Flash/Jaster's%20Legacy.swf
>>
>>50554274

The things wrong with that list are so numerous its staggering. You have no idea what you're fucking talking about.
>>
>>50554917

My personal hope is that the new Striker and the inclusion of the Defender in Rebels will lead to more weird TIE variants and roles and stuff.
>>
>>50555695
Seniar Fleet works is gonna need a lot more Drugs.
>>
nu bred?
>>
>>50549161
I'm so glad these babies are still canon and even got an acknowledgement out side of the X-wing game. I creamed a little when they showed them.
>>
>>50554917
I was really hoping they'd be 15 or at the very lest 16points for a generic.

I wanted a new swarm option as a backbone.
>>
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>>50556087
I hated how early they show up because it means THESE babies may never show up.

Let alone the Gunboat.
>>
>>50556136
We can always hope it might, and the Gunboat is an entirely seperate line so I'm still holding out hope.
>>
>>50556087

I hate to be that anon, but I gotta ask for sauce
>>
>>50556136
>>50556162

Also, Defenders are currently just plans. They don't seem to be building them and fielding them in numbers. Rebels also didn't note the ion cannons or ordinance package - which would probably be just as remarkable as shields. Well the ion cannons would, Rebels only remembers ordinance exists like twice a season, and then it's usually only torps on the ghost. God forbid somebody at LFL has to figure out what a concussion missile looks like and render it!

It should also be noted Rebels at least externally was also wrong. TIE Advanced canonically has shields in guidebooks, but they say in the show TIEs never have had shields before. TAP also passed LFL approval for shields, but that's not otherwise noted anywhere. I don't know how much leeway for balance LFL gives FFG on ships and stuff.
>>
>>50556220

It's an R34 filename if you google it you should find it real quick.
>>
>>50556220
Artist is Personalami right in the filename.

>>50556239
Maybe Vader's Adv DIDN'T have shields at the time he first fought them?
>>
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>>50556239
>God forbid somebody at LFL has to figure out what a concussion missile looks like and render it!
Good thing FFG and countless other Legends sources have already done the job for them.
>>
>>50556136
>>50556162
>>50556239
https://twitter.com/pablohidalgo/status/806008189011382272?lang=en

And Lo, the Pablo brought hope to the masses once more.
>>
>>50556294
I figured it might show up, just in Nu Canon its going to come later down the pipeline.
>>
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>>50556294
And maybe, just maybe, the "big honking galaxy" will have room for the rest of the Sienar-brand batshit insanity we all knew and missed.
>>
>>50556262

>Maybe Vader's Adv DIDN'T have shields at the time he first fought them?

Well, also, Vader killed like at least a flight of As, probably a full Squadron and a Command Frigate without even being TOUCHED so it's not like they'd know.
>>
>>50556356
Presumably sensors can pick up shielding though. And even if they were too busy running for their lives they could have reviewed the logs later.
>>
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More shots of Jyn's combigun.
>>
>>50557321
NEW THREAD
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