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EDH/Commander general

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Red is the Best Multiplayer Color Edition

Previous: >50439283

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info
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>>50449556
>Red is the Best Multiplayer Color Edition
You got that right. Pic is my deck's multi-purpose all star.
>>
Speaking of Mono-Red, what are the best Mono-Red Mana rocks/fixing?
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>>50449556
So my friend bought the old 2013 Naya Precon and doesnt like any of the commanders.
He wanted to try Uril and asked for my help but doesn't want to spend more than $50 to test it out.
Our group is pretty casual with no strong tutors, barely any "good" board wipes and limited control and removal (seriously they all need help because its a bit ridiculous.)

Was wondering how this looked:

http://tappedout.net/mtg-decks/budget-tricolor-voltron/
>>
>>50449603
>32 lands
Wait. What?
>>
>>50449613
Average CMC of 3.15.

5/6 of its Artifacts are mana rocks

Only one card costs 6 mana and it is Sun Titan
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>>50449556
Someone should modify the OP to add http://combodeck.net/. The search interface is extremely potent and comfy af to use.

>>50449645
Yeah but the mulligans must be a bitch.
>>
>>50449603
I can't read the link, but as a very established Uril player, be wary of the decks power. You cannot get rid of him without exile nontargeting board wipes, and if he builds a cantrips auras deck, it's both very cheap and very strong.

Now, that being said, most of Uril's good cards are very cheap. Rancor is an all-star, unquestioned authority, lifelink and armadillo cloak are all amazing. The most expensive cards worth buying are probably agothoian enchantress and xenagos/iroas. Everything else is under a dollar. Basic land fishing can be done with a large variety of cheap green cards, but like I said, if you build the deck this way, I know your group is going to have a bad time.
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>>50449661
>Yeah but the mulligans must be a bitch

I suppose that's probably true.
In play testing I was usually safe with a two land hand.

How many more should I try to squeeze in there and what would be good cuts for them?
>>
>>50449593
The usual Gauntlet of Power (but also Gauntlet of Might if you have lots of dosh), Extraplanar Lens, and Caged Sun. Beyond that, same colorless rocks as everyone else (Sol Ring, Mana Vault/Crypt, etc). As for red-producers, Fire Diamond and Coldsteel Heart are probably the 'best'; the rest cost too much.
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>>50449689
I usually start my decks at about 38 lands and adjust from there. 32 sets off alarm bells; even if you have a lot of rocks and a low average CMC, you're gonna lose if you keep having to mull to 4 to see 2 lands.
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>>50449672
Sorry, not sure what could be wrong with the link but that is pretty much exactly how I built the deck for him except I put some of the $5+ cards in the Maybeboard.
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>>50449645
>Average CMC is 3.15
And that doesn't matter worth a fuck when you're forced to slap those 3.15 mana Auras onto a Heliod's Pilgrim because you don't have 5 mana for Uril.
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>>50449700
Thanks for the tip, I usually stick to building dual color decks that average 35 lands and I am not the biggest Green player at that.

I will try and cut for at least 2-3 more lands
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>>50449701
Oh I'm on my phone anon, I just can't look right now.

My Uril deck reliably kills people turn five nonmagical christmasland, I'll take a look when I can, but if you've already included all that stuff, the only way to slow the deck down is to kill his trample producers. Keep that in mind.
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>>50449721
>Reliably kills on turn 5 without magical christmasland
Bullshit.
>>
Gwafa or Hannah for a casual multiplayer Azorius Pillowfort?
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>>50449775
Probably Gwafa. Hanna is easier to abuse, and 'Can recur an artifact or enchantment once per turn' is gonna draw a lot more hate than "can bribe your guys to not dome me".
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>>50449742
It's true. I can t4 magical Christmas land, but the idea is to hit one price of ramp before turn four, then play Uril and slap on some auras and give it doublestrike and trample t5. That setup is also not including things like alpha authority+iroas, or using rogues passage, and it's not including some of the best ramp cards in the deck. The only problem with it is that after you blow someone out, you eat the full brunt of wrath in the next mutliplayer game.
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>>50449821
So, explain to me how "A turn 4 Uril, followed by a turn 5 Battle Mastery and Rancor" is not Magical Christmasland
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>>50449603
I've found that Uril needs manadorks.

Or at least something to sacrifice when someone figures they want to drop a Fleshbag Marauder or Merciless Executioner the round you play Uril.
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>>50449838
Because that's only one of a variety of ways I can pull it off. The hardest part is getting double strike, so my deck is built entirely around ramping hard and drawing a ton of cards with cantriping auras. Aura tutors are dirt cheap, I run a ton of looting effects, and aura reanimation is hilariously easy to accomplish. Assuming you hit a green mana, the deck basically plays itself. Even if you durdle for a turn, 90% of the time by turn 6 you're going to win. Uril only needs 11 power and a damage doubler to kill someone, which works out to 2 auras and +2/+0 among the effects of your auras. If you played Uril t4, that means you should have 6 mana, and if two or three mana is tied up in auras you just played, that leaves you 3 or 4 mana for any of a variety of double strike enabling cards.
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>>50449946
And to double check, I have 10 things that give double strike or will reasonably win the game, and the most expensive is Grafted Exoskeleton which is more niche tech than anything. The majority of my double strike enablers are 1R and I run a ton of cost reducers like thronscape familiar and hero of iroas.
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>>50449918
Khalni Garden and the likes should suffice, no? I mean incidental small tokens.
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>>50450025
that's like the opposite of ramp though, it's a land that comes into play tapped.
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>>50449946
There are exactly two fucking auras in your colors that give double strike.

I'm not doubting you can DO this, but assuming your T1 or T2 is your dork, that gives you a maximum of 2 turns to tutor/loot/draw/discard-the-aura-you-need-and-draw-reanimation, then T4 Uril, and then slap down both the Auras you need on turn 5.

In what fucking universe is that not Magical Christmasland, and IS something you can do consistently?
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>>50450016
>10 things that give double strike
Then 8 of them aren't auras, which means you'd need that card, plus something that gives Trample, plus 4 more power from something else.
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http://tappedout.net/mtg-decks/breya-grave-combos/

alright, I keep narrowing the list down. what does it look like now?

someone said mycosynth last thread, but im not really feelin it. what i do, boys?
>>
Besides Crawlspace, Norn's Annex and Portcullis what are some other Pillowfort artifacts?
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>>50450270
Ensnaring Bridge
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>>50450099
>>50450112
You guys don't understand because you've never played it. A shitload of auras are one mana, I don't particularly care which I hit because I only need two, with additional double strike. I'll show you the difference:

>magical christmasland
T1:forest, sol ring, marble/fire diamond
T2: whatever land I'm missing, it'll
T3: salty tears from rancor battle mastery

>Nonmagical christmasland:
T1: land (hopefully a forest)
T2: land, rampant growth for my third land, maybe a rock or a cost reducer if I don't have rampant growth
T3: assuming I haven't hit any ramp, better ramp, if I have, enchantress/hero of iroas/cost reducer/herald of the pantheon/card draw/removal if needed, depends entirely on what I have, and if I hit ramp already
T4: uril assuming I haven't hit 2 peices of ramp or explosive vegetation/harrow or whatever, into auras
T5: any two cheap auras, one with trample, and something with double strike for the game, or Xenagos, or any variety of damage doublers
T6: this means I hit lifelink instead of double strike/extra damage, just swing again and easily win
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Anyone have a good Tariel list or any experience with her? Thinking about building Mardu goodstuff with a mild reanimation subtheme. Seems fun.
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>>50450349
Uril t2 magical christmasland, stupid autocorrect
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>>50450349
>any two cheap auras, and something with double strike for the game
Okay, so now suddenly instead of you 'consistently' having 2 cards, you need 3 or 4. There's still only two fucking Auras in your colors that give double strike, and one of them costs 5 mana.

Again, I'm not doubting that your deck is capable of curving into a T5 lethal-swinging Uril, but you're fucking deluding yourself if you think that's not Christmasland.
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>>50450388
Not even that guy but Sol Ring in your opening hand is hardly Christmasland.
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>>50450260
The only thing from your maybe board I would add is Open the Vault & friends, wear/tear & pyrite spellbomb

I'd take out, Fortuitous Find, B/R Daretti, Panharmonicon (It's great but winmore), Voyager Staff. Maybe the gearhulks, I still need more time to see how they are in edh myself. The red one is really underwhelming though.

Maybe replace Sanctum Gargoyle with Junk Diver and add City of Brass.

Also Marionette Master is a must of in Breya if you have her combo, as he replaces Breya in the combo & just works with the rest of the deck

In summary more eggs, less flicker shenanigans.
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>>50450427
No, I was talking about his other example, where he has a ramp spell by turn 2, a Hero of Iroas or Herald of the Pantheon on turn 3, and three different Auras, two of which are SPECIFIC SINGLE FUCKING CARDS on turn 5.
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>>50450388
Look buddy, you're under the impression that I use auras for double strike. Sure, some auras will do that, but I'm usually using blood mist/temur battle rage/armed and dangerous for the easy kill. The point is that it's both realistic and probable that after at least 12 cards, I'm going to hit at least 2 auras, something with double strike and something to ramp with.
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I feel like EDHREC killed my enthusiasm for brewing. I don't even have to look up cards anymore, I just open my general on EDHREC and include the most played cards. People already figured out all the combos and synergies.

It's like an EDH metagame and feels like netdecking.

Don't get me wrong, it's an excellent website, but it may be too excellent.
>>
>>50450446
Blood Mist or Temur Battle Rage mean that you need that, plus enough Auras to give Uril +6/+6, because those cards aren't granting a boost in power. Which means you need MORE cards. Which means you have even less of a chance of 'consistently' winning on turn 5, because maybe you got Battle Rage and Rancor, but the other auras are 5 costs. Or maybe you got Battle Rage and some 1 cost auras for the +2/+2, but you didn't get any trample.

There's too many moving parts, even with your redundancies, for this to be in the same universe as 'consistent'.
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>>50450459
It is a tool, combined with Metamox and the like they can be used to make great decs and give good idea but for budget players like my playgroup it lets us pick out all the good ~$5 cards and fill in the gap from cards that are more expensive with ones that aren't incldued in those sites.
That said even before those sites my Jhoira deck looked like two other Jhoira decks I ran into, same can be said for my Elfball and Sharuum. Those were all my more "competitive" decks though.
When people want to build a good deck they will probably have similar idea to what would make it good.
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>>50450459
don't build around a commander. build a deck and pick a commander that fits the deck. look at edhrec for commanders you want to build and refuse to use the top cards.

>>50450433
that's kind of how i feel about panharmonicon. but with the amount of flicker shenanigans I have, it kind of works? junk diver is a good suggestion. red gearhulk will also probably come out, 6 mana for what i get feels too much. ill probably switch it with marionette master
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>>50449587
this so much
>hyper competitive spikes usually scoop or sit up to their shoulders in salt having to deal with it
>tfw cast a two mana spell into thieves auction
>whole table scoops in response
Feels good to be able to deal with spikes without being a spike myself
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http://tappedout.net/mtg-decks/greek-hug/

Looking for suggestions/help with my first attempt at group hug. It was made mostly from dismantling the other C16 decks and is trying to minimize red to make the manabase not fucking ridiculously expensive.
Thanks!
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>>50450471
I understand that you're a little salty, but if you read closely, you'd know that I'm running cantrip auras. None of them are expensive, I'm running explicitly as many cheap auras that also draw cards as possible. The idea is to play two auras, giving Uril +4/+4 just from the auras. That means he only needs +2/+0 from the auras themselves, assuming I'm using a damage doubler and hit someone in the chops. To do that, yes there are many moving parts, but they all accomplish the same goal. No aura is expensive, I'm using things like lifelink, dragon mantel and that one green mana nonrancor trample card to play them as soon as uril comes out, or the turn after. The most expensive card is blasphemous act, and after that, probably armed and dangerous double casted. Yes, our definition of consistent is different, but half the time in a singleton deck is pretty consistent.

Haters gunna hate, I chump very expensive decks on a regular basis with less than 150 invested.
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>>50450593
I'm not salty.

I'm just baffled that you think "If i have this collection of twelve different cards, and nobody in any way interacts with me, I can 'consistently' win on turn 5".

I'm not hating. I'm not telling you that your deck is bad. I'm not saying you're a bad player. I wouldn't even bat an eye if you Christmaslanded me on turn 2.

I'm saying that mathematically, you are wrong. You are mentally blocking (or lying about) the games where you get stuck on 4 lands and don't cast Uril until turn 7. The games where you never find one of your Double Strike enablers and have to kill 2 swings at a time. The games where you DO oneshot someone, but it's on turn 6 or 7.

There are simply too many moving parts for you to "consistently" be oneshotting on turn 5 like you claim.
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>>50439421
http://tappedout.net/mtg-decks/beast-revels/

What can I do to improve my Xenagod Beast Tribal deck?
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>>50450593
>Haters gunna hate, I chump very expensive decks on a regular basis with less than 150 invested.

Thats the best feeling.

My friend took his Skullbriar deck that was ~$100 to our EDH one night, and our group usually plays at a kitchen table, and ended up taking third because no one had played Voltron in our Combo/Control competetive meta in a long time.
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>>50450577
Maybe enchant wise add a dictate of kruphix and maybe a dictate of karametra other than that maybe a otherworld atlas and a walking archive would help along with a magus of the vineyard and maybe a solitary confinement
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>>50450087
I though he was talking about insurance against edict effects, not ramp.

>>50450270
Ward of Bones?
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>>50450623
I'm pretty sure half the time is both a reasonable estimate, and a generally consistent deck. The thing is, I didn't build the deck to quickly kill people, it just does. Is it hermit druid or crazy t1 mimeoplasm consistent? No way, but for a budget deck using odds and sods it's too powerful to play with most playgroups assuming similar budget. I have much more expensive much less consistent decks that are still very good when compared to an average meta.
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>>50450638
It happens all the time and it's the best feeling ever, you're right. I build creature heavy decks that are tuned 1v1 and some combo/control decks just can't handle it. Where I've gotten better lately is dealing with multiple threats at once with better cards, but being able to melt someone before their setup is established scares a lot of people, particularly if you're getting stronger and swinging harder the next turn.
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>>50450459
You're assuming people on EDHRec know how to build without making 50% of their deck XY goodstuff
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>>50450758
>You're assuming people on EDHRec know how to build without making 50% of their deck XY goodstuff


So much this, every time I look through those sites half the lists are the same for each color combination.
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>>50450758
Touché.

It does not list the best cards for a certain commander, just the most obvious ones.
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>>50450459
I disagree. Edhrec is helpful for your first time building a commander, but in general, it's not assembled with a good internal logic. It's based on aggregate totals of deck builders posting things online, most of which are both notoriously terrible and notorious attention whores. It's good for a post-modern midrangey goodstuff deck, but once you start getting better, you'll see that it's really limited and generally thematic based on colour and commander with little variation.
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>>50450791
man, i am really going to hate hearing "post modern" constantly in mtg soon. in fact, it may be what makes me leave the game altogether.
>>
>>50450876
I don't even get what it's supposed to mean
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>>50450876
I don't understand it, did they put a stop line on sets allowed for modern or something?

If so, who cares? We play EDH
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>>50450876
Why? It just describes cards that are good, but not good enough to be played in modern. I could give a fuck less about that stupid moon format, it's a good way to describe things like archfiend of depravity, atarka, or new thalia.
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>>50450903
>>50450911
well postmodern is already a big complicated topic, but relating to mtg it could either mean anything printed since modern became a format or the format that will eventually replace modern. Either way i will hate it because of any relation to the other definitions of post-modernity. im a lil autistic
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>>50450654
Ooh I forgot about walking Archive. That's definitely going in, same with Dictate of Kruphix.
Any other suggestions?
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Happy to provide decklists upon request, so that you may relentlessly mock my terrible decks.
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>>50450938
Ah a fellow art fag. I use it to describe modernism parodying itself. The idea that people are born into a world that's self referential and only understand Indiana Jones by the tropes applied to more recent movies that they've seen.

In terms of magic, I use it to describe the self referential power level of the current sets, where few things are broken, most things are garbage, and after standard rotates, like 3 cards a set are playable because the rest just aren't good. It's a fine design philosophy for limited, but it has very little impact on eternal formats.
>>
>>50450459
I generally suggest building commanders that are a little off the beaten path, plus every deck takes some personal tuning.

For example, I've been playing Ixidor for years now and I've never seen anyone with a Ixidor build like mine. Some of the all-stars in the deck aren't even listed on EDHRec.

Also when you go for the most popular commanders, they're generally just goodstuff or have super linear strategies. I'm not saying pick a bad commander, but pick one that requires some personal flair. Choose your favorite legendary creature and brew it, regardless of how bad it is. I've done that with three of my decks (Ixidor, Lin Sivvi, and Phage) and through years of playing and tuning, they're all pretty competitive.
>>
>>50450980
The problem with actual Eternal formats (Legacy and Vintage) is they have such an insane power level already that it's hard to make things "for" them without drastically fucking up Standard and Modern. You do have things that are 'good' in Standard and way stronger in older formats (Ponder, Preordain, Delver, etc), but generally speaking you're not gonna see them developing too many JTMS level cards because those really fuck Standard up, and that's their primary design focus.

Plus, a lot of the 'trash' in current sets is absolutely perfect for Commander.
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>>50450976
But if they're on tappedout, can't we just google them?

What's your secret tech for Trostani?

did you enjoy your exemplar foils? :^)
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THE RESULTS ARE IN
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>>50451033
Prolly, but I'm fine providing links so you don't have to google my asinine stand names.

Trostani's tech isn't really secret; the most "oh shit" tech I have is using them to populate 'temporary' tokens from Blade of Selves and Mimic Vat. There's also the rock-obvious shit like the lifegain laser and Phyrexian Processor.

And yes, I did! I actually need to build more blue decks to put those Drains to good use.
>>
>>50450785
>>50450777
A good example is Atraxa's EDH page. Not a lot of odd-ball counter-based stuff, like level-up, etc. Just fathom mage and forgotten ancient and whatnot. And every non-red planeswalker ever made... which misses a lot of options for her.
>>
>>50451023
Cards also diminish in power level as more players are added. Like JTMS is a perfect example. In a 1v1 format he can really lock down the board, mixing insane card filtering with some protection to make him hard to beat. In multiplayer, there's 3 other people to kill him, and most times he ends up being a 4 mana sorcery speed Brainstorm that soaks up a few points of damage. I've never seen someone take over a game of EDH with a JTMS compared to large scale Planeswalkers like Elspeth, Sun's Champion, Ugin, even Chandra, Flamecaller.

Also, a big complaint I have against WotC's Commander design is they're not willing to print specifically broken cards that only work in Commander, because with 3 people even "broken" cards have answers. Like my proposal for undaunted was "4U: Draw three card." In multiplayer it's a 2-mana Ancestral Recall, in 1v1 it's just a slight upgrade on Concentrate, which isn't quite good. Instead Undaunted cards are minor upgrades of okay commander cards like Day of Judgment or Restock.
>>
>go for a quick visit at my flgs to get some sleeves
>EDH table is three Atraxas and a Breya
Jeez, these new generals are where creativity and pride in brewing go to die.
>>
>>50451088
I think the problem is that because Commander is MOSTLY played as a multiplayer game, something like your 4U Undaunted would be a snap auto-include in every blue deck.

I get wanting them to go ham with "We can make this weak everywhere but Commander, but REALLY GOOD there", but they have to tread that line or they end up releasing something too strong into the environment that has to end up banned.
>>
>>50451072
it was a shit poll desu
>black borders all one category
>not post-8th edition borders vs. current borders vs. the black bordered cards that still have the brown frames
>including silver- and gold-bordered for god knows why
>>
>>50451084
Atraxa is, in all honesty, incredibly boring. Like there's 3 builds for her: +1/+1 counters, stax, or superfriends. +1/+1 counters is fragile, stax is annoying, and superfriends is boring. It's a shame because I really liked her when she was spoiled but I haven't been able to brew anything interesting with her.

I'm also annoyed that there's been no real support for the partners, I've been playing Vial Smasher x Thrasios and damn that deck is fun. It's not broken like Kydele and it's a fun control deck that turns Shriekmaw into a Doom Blade + Lava Axe.
>>
>>50451091
To be fair, this happens every year. There's a big surge of people playing the precons (or modified precons, or entirely new decks with the new hotness) for a couple months, and then it calms down.
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>>50451091
>Surprisingly, people enjoy the flavor of the month.
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>>50451114
>mfw my friend got beat when his Atraxa was straight out of the box and is now building it full on infect.

I.
Hate.
Infect.

It should definitely be higher than 10 counters to kill someone. Haven't faced it yet but it sounds terrifying.
>>
>>50451162
Infect is awful. There's like, two decent Infect creatures in the whole game.
>>
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How do you guys get away from your regular playstyle. I'm a predominately green player that loves value. I love Birthing Pod effects and grindy matchups. Every deck I've every played runs pod. Its fun. But I don't wanna do it anymore. How to get into the mindset of a color identity that you don't normally play? What kind of playstyle do you think is opposite to what I'm currently playing?

Thanks!
>>
>>50451191
It isn't the most competitive meta so all he needs to do is get a couple Poison Counters on us in a multiplayer game and start proliferating.
>>
>>50451114
I don't disagree, and my son is brewing an infect deck, per >>50451162, and >>50451191 isn't wrong. I think sometimes he struggles to pilot well (he builds just fine), but he's going with one of the more linear options with Atraxa. If I were building her, I'd be aiming for the aforementioned level up creatures, just start putting them out and letting them develop into larger threats on their own. A lighthouse chronologist starts to look fairly threatening if left alone to gain counters, for example.

But the point is ultimately that EDHREC really points out the obvious auto-includes. It does not include the depth or breadth of strategies available for a given commander whatsoever.
>>
>>50451245
I just don't force myself into anything I don't feel like.

I mostly play RWx decks in EDH and can't stand Green or Black. So I don't play them.
>>
>>50451251
So don't let him proliferate eight fucking times, genius.
>>
>>50451267
>Can't stand green or black
You poor bastard
>>
>>50451245
I forced myself to make an elf deck with no instants and only 2 sorceries.
My other Five decks are Blue, U/G, U/B, U/W, and U/R.
I am working on a R/W now mas a group sluggy deck.
My friends may not always like it but I am the only control player at our table and someone has to do it.
>>
>>50451191
atraxa hugely enables the infect archetype. Before infect decks were basically relegated to newzuri and skittles (though skittles was more of a voltron deck). Having a constant proliferate on your commander with your colours including all the best infect creatures. Each of the small, shitty infect cards boost in power, and you can include them in a high enough number your will reliably poison at least one or two players, before you start proliferating those counters.

>>50451162
It's strong, but like i said, limited in who you can run as your commander for it. 10 is a fine number right now, though if they ever printed more efficient infect creatures then the number mght need to be raised.
>>
>>50451084
>Using Atraxa for a level deck.
That sounds fun as hell.
>>
>>50451245
There are two different problems here. As a green player, I know exactly how you feel. I've branched out into all sorts of nongreen decks, and the way to do that's to just build in colours you aren't familiar with. Now, changing the mindset is a little harder. Basically every deck I run is a ramp deck to some extent, and I always run giant splashy creatures. But, that being said, memnarch is a monoblue artifact ramp deck, while volrath is a reanimator and ramp deck, both of which utilize totally different card pools than most green decks. Just be you and use different things, try building a black deck or a red and blue deck. The card pool alone will force you to build something different.
>>
>>50451114
Voltron is also very good route to take. Sure, you ignore the proliferate portion of her but she's pretty goddamm annoying as a voltron general.
>>
>>50451162
This is the Atraxa my friend is building :

http://tappedout.net/mtg-decks/this-could-be-you-but-you-have-friends/

It will be pretty spooky in our playgroup just because not everyone builds well for the early game and he can just keep dropping solid low drop creatures and a bunch of infect things.
>>
>>50451274
What can I say. I'm the most unique snowflake at the table. I do like Selesnya a little bit.

>>50451308
Until the first Wrath hits the table. Or the fifth.

>>50451091
I would start getting worried if they were all playing the gay kangs.
>>
>>50451322
>Voltron is also very good route to take
>Tutor your Grafted Exoskeleton
>6/6 Flying Infect
>lol 7 Poison Counters

God forbid she has double strike.
>>
>>50451352
>grafted exoskeleton makes saskia 1 hit people
feelsgoodmang.png
>>
>>50451314
>>50451281

Maybe I just don't understand how to fully play other colors but ill look at something like mizzix or like teysa and I just don't get excited. I just don't know who to run :/
>>
>>50451352
>God forbid she has double strike.

You don't even need double strike, those colors have plenty of extra turn and combat phase options.
>>
>>50451419
I didn't either. My first three decks had ~20-25 creatures so when I switched to Elves (~40+ creatures) I was learning an entire new aspect of the game which was cool to me.

It also helped me play my control decks better as I better udnerstood how people protected their creature spells.
>>
>>50451419
Build Memnarch. He's a fuckhuge monster that exists only to suck up mana. Throw in big monsters, all sorts of cheap card draw, and as many good rocks as you can fit. Brago is also a fun choice along these lines, just fill it with etb effects and have a good time.

Alternatively, I'd suggest branching out with a tricolour. Maelstrom us both fun and super easy to build in a green style, and I'm sure you could make a fun Mimeoplasm reanimator deck. Since you have experience building green, you know how good basic land ramp can be, and it will save you a ton on lands.
>>
>>50451515
>>50451447

Thanks for the advice boys!
>>
Any of you guys have a Saskia list or two to get some ideas from?

I was thinking running a small amount of infect enchants and equips. Don't have a huge amount of ideas besides that
>>
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Is duel EDH even a thing?
>>
>>50451877
In the same way Tiny Leaders is a thing.
>>
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What are your thoughts on partners? Would it have been better if you could use 3 partners instead of 2?
>>
>>50451897
2 is fine, but most of the partners are pretty unexciting and have trouble adding up in a cohesive manner.

Also THERE ARE MORE ENEMY THAN ALLIED REEEEEEEEEEEE!
>>
How does whims of fates and sigarda work togther
>>
>>50451908
I don't know why they're so opposed to ally pairs.

They went straight to 4c before doing allied pair commanders.
>>
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Is the hammer gonna hit any time soon?
>>
>>50451917
historically magic has favoured ally colour pairs, they are trying to balance out the available commanders for each colour pair.
>>
>>50451950

Doubtful
>>
>>50451287
>all the best infect creatures
All one of them? Discounting Oneshot the Robot, you've got what, Skittles and Blighted Agent? Yeah, you can poke someone once and then just Proliferate, but if they LET you proliferate 9 times without interfering, congrats, you beat a goldfish.

The problem is without the proliferation strategy, you're bogged down with a bunch of hilariously overcosted, shitty creatures.
>>
>>50451950
Tell me why it would be banned? Just because it's blue?

If it's not then when do we start banning other board wipes too?
>>
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should i put this in my grenzo deck? will my group throw me off a bridge after the 2nd time i play it?
>>
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After getting fucked with by my group I decided to make breya into an asshole-ish deck but I want to go further to get my message across, how do I make this more degenerate?

http://tappedout.net/mtg-decks/breya-and-the-seekers-who-are-seeking/
>>
>>50451428
There is exactly one fucking card in her colors that gives you extra combat phases.

Extra turns I'll give you, but there is ONE FUCKING CARD that gives you extra combats in non-red.
>>
>>50451891
Eh, not to that extent. Tiny Leaders is literally a solved format that's already died off, and the only people still playing it are deluding themselves.

I'm no fan of Duel Commander, but it's not 'solved' to the extent that Tiny Leaders was, and still HAS a community.
>>
>>50452012
Please tell me about all these other instant boardwipes that only affect your opponents and hit everything but lands.
>>
>>50452012
Generally the reasons I've seen given are:

1) It's an auto-include in every blue deck
2) It's an asymmetrical complete board wipe, leaving one player in a CLEARLY dominant position (this can be achieved in other ways, like an Akroma's Vengeance while you have out an Avacyn, but this does it alone without any setup)
3) It's an Instant, so it works as a reactionary "fuck all your shit" card OR proactively as "At the end of your turn, clear everyone else's board so I can win during my turn"
4) All those things put together make it kind of a bag of dicks to play against
>>
>>50452016
I'm not a fan of it, if only because it brings the game to a screeching fucking halt.
>>
>>50450459
EDHREC is fucking trash tier for lists.
>>
>>50452048
I'm sorry, is that a criteria for banning? If a card does something that's not printed in exactly the same way on another card it should be banned? 0/10, apply yourself
>>
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what is the most busted creature to equip this to
>>
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>>50452126
magister sphinx is pretty funny

not the most busted I bet
>>
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>>50452126
The one that's simultaneously the most boring.
>>
>>50452077

>everybody but me is trash at making decks
>>
>>50452126
Phage the Untouchable goes well with it.
>>
>>50452122
Your argument was "if we ban this do we just start banning all other board wipes?"

The problem is that this isn't just a board wipe. It's a board wipe that hits ALL of your opponents, hits EVERYTHING but land (most board wipes only hit creatures, and even the 'wider' ones typically don't hit planeswalkers, for example), and leaves your board totally untouched, and can do all of this at the end of someone's turn.

Other board wipes don't have that problem, so reducing it to "Why would you ban a board wipe" is silly. That'd be like arguing they shouldn't have banned the Moxen on the logic of "When do we start banning other mana rocks too?"
>>
>>50452059
>1
Then why isn't sol ring banned
>2
Plague wind
>3
If you are just clearing the field of blockers, cryptic command does the same thing.
>4
Fair, and plenty of things are banned because they are unfun, but this isn't exactly worldfire
>>
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>>50452174
>>
>>50452037
>[tiny leaders is a solved format
hahaha fuckin hilarious. always hated that scrub format. it was someone trying to piggyback on the success of commander but just made a bad format. The funniest thing is they toted it as wallet friendly format, despite the best cards for all the other formats being under 3 mana and limiting the meta, driving the price and demand for those cards up even more. stupid fucking idiots.
>>
>>50452171
It's more that EDHRec is just the most rock-obvious shit. I like the IDEA of EDHRec, a place where you can find ideas you might not have thought of, but generally it's just the most obvious shit that comes to mind, and a heap of goodstuff.
>>
>>50452126
scarecrow king
gray merchant
>>
>>50452191
>Then why isn't Sol Ring banned
Largely? Because it's been in every precon. Also, "goes in every deck" is, for some odd reason, less terrible than "goes in every blue deck".

>Plague Wind
Is not an instant, does not hit artifacts/enchantments/planeswalkers, costs 9 rather than 7

>Cryptic Command
It taps ONE person's blockers. It does not literally wipe their field clean of every single nonland permanent that could possibly stop you. It doesn't clear Propagandas or Crawl Spaces, it doesn't 'turn off' static abilities, it only hits one player, etc

>4
It's not Worldfire, but it's close. Worldfire is irritating because it instantly puts the game into Sudden Death mode, but Rift can easily put you so far ahead that the game is effectively over right there. It might not put everyone to 1 life, but it does clear their boards and leave you with everything, which means you'll probably be ending it quickly.
>>
>>50452191
plague wind isn't an instant
>>
>>50452196
It wasn't insanely wallet-dangerous until it "picked up" and suddenly speculators forced a bunch of massive price spikes with Tiny Leader buyouts.
>>
>>50452202

I think you're confused about "the idea" of edhrec

It's not there to show you ideas "you might not have thought of", it's purpose is to show you statistically the most popular ways to build the deck

And then you complain the stuff is "too obvious" or "too goodstuff" lol
>>
>>50452262
legacy and vintage decks are not cheap, modern decks are not cheap, when you're going after the best cards from those formats how is it not going to end up expensive? tiny leaders just perpetuated the <4cmc meme until prices were actually affected. all while they try and say its wallet friendly. fuck them, they were probably trying to get some cards they speculated on to go up in price by promoting the format. they sold it hard on tumblr, and it was fucking stupid.
>>
>>50452262
It was mostly legacy-lite

3 duals, max fetches, swords of X&Y, abrupt decay, tarmogoyf, bob, snapcaster, LotV, Wasteland etc, all that shit saw play.

I played a lot of it for a while since I had a decent amount of eternal staples anyways.
My most solid decks hovered around the $1100 mark.

So no, it was always dangerously overpriced.

That said, I built one of my favorite decks ever in that format.

http://tappedout.net/mtg-decks/sasaya-tiny-leader-and-bonsai-enthusiast/
>>
>>50452328
And "the most popular ways" never includes interesting synergies. It includes the most obvious, first-thought cards, and fills in the gaps with goodstuff.
>>
>>50452262
i liked it because i could just take my edh deck and cut it down into tiny. tuktuk was fun and i wanted to do ayli or ghost dad lifegains before it died.
>>
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>>50452126

not really busted but who cares
>>
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would you run it?
it's a 2/2
>>
>>50452351

They are popular because most people disagree with you about what an "interesting" synergy is, you fucking hipster faggot
>>
>>50452243
If it's not an instant is an argument so is the fact that cyclonic doesn't destroy anything. People can just replay there stuff and with how many citp creatures are in the format it benefits your opponents much more than a plague wind.

You should also reread cryptic lol, don't talk shit if you don't know what cards do.

Cyclonic rift puts you far ahead in a meta that has few or no board other wipes. But if you don't have 30 mana worth of permanents on the field you should be able to play them on your next turn. It's a situationally better time warp
>>
>>50452464
My mistake on Cryptic, but you're still fucking bonkers if you think "Tap your potential blockers" is in the same fucking universe as "literally clear your entire board of everything but lands"
>>
>>50452464

>if you don't have 30 mana worth of permanents, you should be able to replay them next turn

Wtf?

How about if you were relying on artifacts for mana like every non green deck does?

Best case scenario you get to replay all your mana rocks, no chance you get to replay all the stuff you ramped into with those mana rocks
>>
>>50452393
First, get out

Second,I'll humor you, no
I couldn't, its not a legendary creature
>>
>>50452464
usually you bounce everything back once he is tapped out and swinging for lethal.

He won't be able to cast any of it again, and will possibly have to discard a few cards due to having too many cards in hand.

Then everyone else gets a full turn to drop everything again while said player has an empty board and can get punished hard.

Cyclonic is really good, I run it in all my blue decks, everyone should.
>>
>>50452575
That's the thing- it's really, really versatile and flexible. You can use it to blast away blockers and swing for lethal. You can use it to wipe a token army out instantly. You can use it to no-sell a lethal attack on YOU, or to disrupt an otherwise infinite combo. You can use it to break up a pillowfort wall, or to disrupt a soft lock (like Sphere of Safety + a billion enchantments), you can use it to just reset people who are too far ahead, you can use it to punish people who have overextended, you can tap out for a Rift on the end of their turn and then drop a Wheel spell, etc

It's a lot more than just "6U: Your dudes are unblockable".
>>
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How viable is this?
>>
>>50452393
needs higher cost for things specially the emblem, like 3rrrwwwbbb. because protection from a player means protection from all sources of said player if im not mistaken. perhaps at sorcery speed also.
>>
>>50452622
I mean, technically it wouldn't do anything because players can't have subtypes.
>>
>>50452126
Hydra Omnivore is fun, but we can do better. Reaper King and Kokusho both do great things with ETB before legend ruling, but due to legend rule don't get combat damage across (Koko shouldn't need to). Derphoof isn't terrible though you won't 1-shot a table unless you have a board with some development or a shitton of opponents even with the overlapping overruns. >>50452174 is an idiot, though, unless you've got a Torpor Orb. But a Vraska Token or Master of Cruelties wouldn't be bad.
>>
>>50452614

I wouldn't play it outside of monoblue but it seems very very powerful, though it would be a little slow in a truly fast top tier meta (the creature decks would already have 5 creatures + gaea's cradle out at that point)
>>
>>50452622
It's 2B: Turn adolf into a true-name nemesis, HE is the only one with protection. So no, it's not too bad.
>>
>>50452528
So would you say it somewhere between a time warp and a time stretch, depending on your opponents deck then? Or if literally anyone has been playing board wipes. Austere, aromas, merciless eviction, bane of progress, etc.

It can be strong in battle cruiser metas with no other wraths, but that's really the fault of the meta, not the card. It's like saying hellkite tyrant is too strong if all of your opponents only play artifact decks.
>>
>>50452665
>durr he's an idiot for posting an obvious shitpost

Did you just fly in from reddit?
>>
>>50452614
The biggest question towards its viability is obviously wether your playgroup allows proxies.
>>
>>50452393
>Mana cost is backwards
>Couldn't get P/T in the render
>Everything typo'd to shit
>Even if none of that was wrong, activated abilities would drink a million mana to do vaguely control things that would be outperformed by Zurgo Wraths
>Is Hitler

Out with you and your terrible custom card.
>>
>>50452614
Are those fucking klansmen?
>>
>>50451950
It better not, I just got a foil.
>>
>>50452710
what wrong with typo??
>>
>>50452614
In Mono-blue artifacts or creatureless/lite control it could be a powerhouse, though it comes out a bit late for top-tier competitive EDH cancer. Are you running Memnarch?
>>
>>50452709
Its only $80 and I forgot I had it lying around, but I got my answer I was looking for.
>>
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>>50452713
I don't know friend, you tell me.
>>
>>50452713
actually, yes. artist is a confirmed neo nazi, and his card art is hilariously and terrifyingly used on a card called invoke prejudice that is about persecuting creatures of other colours.
>>
>>50452686
Is your argument against really "it's only good if there's a lot of things to bounce"?

No fucking shit I'm not overloading a Rift if it's gonna hit two mana dorks and an Eternal Witness. It can sit in my hand until I need it. By your logic every board wipe is useless because other board wipes exist. Why would I play Austere Command in my deck? It'll only kill 1 creature if I play it immediately after someone else played Akroma's Vengeance
>>
>>50452733
Card full of typo. Bad taste in card. No p/t on card. Card no "legendary", can not play in command zone.

Card dumb, abilities dumb and cringe.

You dumb
>>
>>50452686

I'm actually not arguing cyc rift is broken, I just took issue with you saying "lol you can just replay everything next turn"

You keep bringing up other wrath effects like that's some super smart unassailable argument but it doesn't have the punch you think it does. People recover from wraths, or counter them, and/or dodge them. Also some games are filled with creature wraths but no noncreature wraths come up until rift. In not even sure what you're arguing here anyway, like cyc rift isn't good because nobody should ever have any board presence at all? Are you saying in a "good" meta, the only way to win is to drop a 2-card combo out of nowhere?

I think it's more powerful than either time warp or time stretch, taking into account mana cost, mainly because it's an instant, but also because you need other pieces on board or in hand to actually take advantage of extra turns, but cyc rift is always at least a huge obstacle for the whole table of opponents if it resolves
>>
>>50452713
Yeah, there's a reason Harold McNeill doesn't get work from Wizards anymore.

And that reason is that he is a batshit crazy neonazi.
>>
>>50452786
I don't think anyone is arguing that it's broken, because it's not.

It's just really strong and super unfun to have played against you.
>>
>>50452781
Not him but yeah if your meta is retarded then it's super strong. Other than that it's just a very good blue card. Cost and color is why it's also played in every deck, blue doesn't have amazing board clears except for it really. If Damnation was 5 bucks it would be in literally every single black deck as well.
>>
>>50452705
>derphoof

What do you think?
>>
>>50452915
I hate how splashsble it is. A 5 color deck can run it without breaking a sweat.
>>
>>50452713
The gathered ID of the card is 1866
>>
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What are some of the best mass-hate cards? Not looking for any pansy shit like Red Elemental Blast, or Relic of Progenitus. I'm looking for continuous or devastating effects like Iona (but not that obvious--everyone knows about Iona).

Bonus points for effects that prevent things as opposed to stop things (like Gaddock or pic related)
>>
>>50452650
well that contradicts the fourth ability, and also would hit the player for the second ability. four activated abilities is one too many.

>>50452676
yeah i get that, just seems too good with so many actives. maybe 1rwb so its harder to cast with it same turn. bw to give typing, rb to type target, and 1rw to rally. maybe turn the last ability into a passive.

i feel like a fairer tradeoff is needed, but i have no reference to the other leaders you are running against in your playgroup.
>>
>>50452965
Wrath of Marit Lage and Curse of Marit Lage are both funny as hell. Magnetic Mountain.
>>
>>50452915
I mean, the only meta where I can imagine it's anything short of "super strong" is a meta where the boards get wiped every 2 turns already, or where people just kinda give each other the evil eye and then try to combo off all at once.
>>
>>50452781
Other board wipes don't tend to let you just replay the cards from your hand. Rift is only tempo compared to the CA generated from other wipes.

If I am getting hit by a wrath I would prefer it to be cyclonic instead of aromas, for instance. The only difference being if somebody swings for the win since they kept their stuff. And cryptic is better at doing that anyway.
>>
>>50453080
So anything not-battlecruiser?
>>
>>50452915
>blue doesn't have amazing board clears
It does, but Cyclonic Rift is the only great one that's also asymmetrical. Most blue wipes are symmetrical like Evacuation.
>>
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is this spicy tech?
>>
>>50453586
Evacuation is utter trash compared to any good Wrath effect.
>>
>>50453608
in a goblin deck, fuck yes.
>>
>>50453608
it goes into every goblin deck so i wouldn't call it spicy
>>
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Who do I need to suck off to get a legendary germ

Maybe a legendary that tutors an equipment and attaches itself to it, with a downside of course.
>>
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>>50453753
I don't really see the need to make a downside.

It would just have to cost 4-5 mana, because we already have this at 6 and printing it at 3 or less seems a bit broken (Considering you'd get Batterskull most of the time in other formats)
>>
Do you guys think they're gonna print more Partners in Commander 2017?
Hell, just a cycle of 5 would be nice. Maybe monocolor.
>>
>>50453947
No, I want them to actually use the designated slots for new legendaries that might be interesting.

Not "build your own combination of two really mediocre legendaries"
>>
>>50451950
is this meme ever going to end?
>>
>>50453947
Partner mechanic seems really poor. The partner cards are pretty mediocre. If I want to play commander I want to have a deck with interesting general, not just enable 2 extra colors because Wizards wanted to try something stupid.
>>
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Aether Revolt spoilers. What's the most broken and dumb use for this thing?
>>
>>50454061
some of the combos work well. akiri/silas with a U-expanded alesha package is amazing.
>>
>>50454090
Spoils of Blood?
>>
>>50454090
>not-cascade
This is getting banned so quick in Modern, Jund's gonna love it on the three to five months it'll have it.
>>
>>50454165
Eh, it's a little less stupid than Cascade because you have to have the card IN HAND.

Yeah, there's gonna be times where it's stronger because you have exactly the spell you want to freecast ready, but Cascade ALWAYS found a card. That might not be so on these.
>>
>>50454253
Oh that's true. Still, at least on Jund it's a wipe with upside if you have cards in hand (the deck doesn't run much on the 4CMC+ department iirc)
>>
>>50454253
On the other hand, you do have a wee bit more control over what comes out. You could manipulate Cascade but you know what you're getting when you resolve Expertise.
>>
>>50454253
>>50454090

cascade is card advantage AND potentially mana advantage, whereas this gives you a better chance for solid mana advantage but not extra card advantage

this card seems pretty interesting though for sure
>>
>>50454285
Yeah. You're getting more direct control over what it casts, in exchange for severely limiting the pool of available choices.

Can't wait for Yahenni's Expertise into Blightning into Deathrite!
>>
>>50453633

No it's not you fuckin retard

Evacuation is instant speed unlike most wraths, which makes it better than most wraths
>>
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>>50454812
Ah yes, a creature bounce is better than a destroy/exile effect (usually with something extra tacked on) just because it's at instant speed.
>>
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>>50454297
Card


Advantage?
>>
>>50452026
Run more of the good mana rocks like Felwar, Plague Myr, Palladium Myr, and Worn Powerstone. Liquimetal, Etched Champion, Disenchant, and Altar of the Brood are bad. Scourglass and Myr Retriever are better for you that Nev's Disk and Junk Diver. I don't think you have the creature density for Chief Architect and Eerie Interlude. Beacon of Unrest looks pretty sketch too. Add Sword of the Meek, Thopter Foundry, and Time Sieve.
>>
>>50454866
Sometimes this is the case, though they have their own different purposes. A spellslinger deck is usually going to care more about playing a fog that masively saps opponents tempo than the card quantity swing of a board wipe on their own turn. Evacuation is good up until the level where people mostly stop bothering with creatures.
>>
>>50452191
>Then why isn't sol ring banned
Because the ban committee is pants on head retarded. WotC too, for essentially handcuffing them by putting it in literally every commander precon

>2 and 3
Plague Wind and Cryptic only work against a board state of creatures for those purposes. Rift hits all permanents, usually right before the caster untaps, allowing it to demolish virtually any strategy without taking on the risk of casting a nine mana sorcery. Opponents that survive long enough to untap are all but guaranteed to lose cards to hand size, and a wheel or MLD is just game, which is not always true with Plague Wind or In Garruk's Wake.
>>
>>50455118
>WotC too, for essentially handcuffing them by putting it in literally every commander precon
fucking this. sol ring should have been banned long ago
>>
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I already want like multiple Scrap Trawlers if it's real. It seems to be worded really weirdly though.
>>
>>50455100
Massively sapping opponents tempo through creature bounce doesn't happen past battlecruiser meta. In general if a card like that doesn't do anything at all in a (multiplayer) EDH game. Any other proper removal will always be better and usually cost less. Saying that it's better than Supreme Verdict or Wrath is fucking retarded. Rift is good because it bounces everything and lets you keep your shit at instant speed which makes a world's difference.
>>
Been brewing with Tariel, of the Left Nipple

How does this look?
http://tappedout.net/mtg-decks/terrible-tariel-2/
>>
>>50455208
Are you high? Tempo is way more important past battlecruiser meta.
>>
>>50455208
A spellslinger deck trying ti win the game in a huge turn has less interest in a supreme verdict than evacuation. They are different cards with different purposes, but evacuation defnitely "bounces their shit" if your plan doesn't depend on having a board.

Furthermore, on the tier of play between cedh and battlecruiser, you get decks thata can win the game from no board position. Evac is better in that metagame too.
>>
>>50455470
Evacuation trades "getting rid of the threats for a considerable length of time" for "can be used in a reactionary manner".
>>
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>>50455321
That art is fucking awful
Anyways your deck doesn't really seem like it has a theme. Your creatures are all high-cost as well.
>>
>>50455470
Evacuation and supreme verdict is a retarded comparison anyway because they are completely different tools. You might as well argue that screwdrivers suck because they dont hammer nails.
>>
>>50455543
Is this your first encounter with Wayne "Harsh angles and balloon tits" Reynolds?
>>
>>50455207
It reads basically the same as soulshift with no keyword. I think it's got potential to be huge.
>>
>>50455584
It's Artifactshift, basically. All the upside of Soulshift without the downside of "unspeakably parasitic".
>>
>>50455576
Honestly when I play I don't really have time to look at the art, so I suppose yes.
But jesus christ that art is fucking awful.
>>
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Guys, I need color-specific hate, like pic related. Preferably in sorcery form.
>>
>>50451877
Depends on the area. Around me, there's a dedicated duel commander community but they're really just obnoxious spikes that aren't good enough to grind out events and shit. They just act like hot shit at casual FNM drafts and play boring duel commander.
>>
>>50455648
It's really not nearly as bad on the card, because so much of the detail is lost on the smaller scale. You can make out the big black wings, the huge axe, and the sea of red.

But yeah, when you look at it closely, it's one of his worst things. He's one of my least favorite Magic artists because his shit is so samey AND bad. He's big on outflung arms, dual-wielding, harsh angles, balloon tits, and a complete inability to draw feet.
>>
>>50455678
Yeah it's really strange because I remember about a year ago thinking that Tariel was male before I looked really, really close and then at the HD art.
>>
>>50455667

Omen of fire is stupid as fuck
>>
>>50455321
That deck will thrive in a battlecruiser meta and get thumped in a competitive meta, which is kind of just the nature of Tariel. Your early game is mostly pretty good, with just a few shitty cards like Disenchant and StP (protip: you don't want to exile creatures). Some number of one for one removal is fine if you're running Sunforger, but do include some ways to tutor for it if you go that route; prune it all if you're not willing to commit to the Sunforger. Your late game is kind of a mess. I'm not sure if you understand that Tariel fishes out of opponents' graveyards, not yours. I would like to see Kikki + Conscripts/Resto so that you have a non reactive win con. Add Selfless Spirit to go with your Sunny T. I'm not a fan of Assemble the Legion; I think you would get better mileage out of Warstorm Surge.
>>
>>50455710
There's exactly two male angels, and one of them is a timeshift.
>>
>>50455717
Fuuuuck, that's what im talking about. Thanks.
>>
>>50455321
Also Sorin and Torch of Defiance seem kind of randomly tossed in. I like both Obixes and LotV if you want walkers in the deck.
>>
>>50451009
how is your Ixidor list? I've been playing one for a while but i always run into problems once I start playing outside of my normal group
>>
>>50455800
Similarly only one female demon and she doesn't appear on a creature card.
>>
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>>50455667
Color hate used to be so fucking harsh back in the day.
>>
>>50455667
Burning Wish board? Boil, Perish, Virtue's End.
>>
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>>50455870
>only one female demon and she doesn't appear on a creature card.
Uuuuuh?
>>
>>50455928
Two then. I wasn't aware Lady Killer Whale got errata'ed into a demon. Sulfurous Springs is the card I was referring to (public library so I can't save/post images).
>>
>>50455899
You read my fucking mind. Im assembling a BW sideboard in an Olivia vamp tribal. Any other suggestions?
>>
>>50455957

Didn't realize that demon in the jacuzzi was female, I just interpreted her boobies as just a weirdly shaped chest on a male
>>
>>50455975
I run Burning Wish in a Marath list, but I went in a different direction with it. I use the wish board as a toolbox rather than a you lose button. In mine I've got WoG, Hallowed Burial, Life From the Loam, Purify, Destructive Force, Harmonize, and some other cards I can't remember because I never choose them. Basically narrow situational answers and the best card that didn't make the 99 from various important categories.
>>
>>50455975
EDIT: My playgroup is letting me have 15 cards, so far i got:

-Plague Wind
-Anarchy
-Ruination (i dont have many nonbasics)
-Rise of the Dark Realms
-Chandra's Ignition
-Seize The Day
-Mogg infestation
-Omen of Fire
-Perish
-Patriarch's Bidding
>>
>>50456069

What's the purpose of mogg infestation in the sideboard?

It's a good card I'm just curious as to how you plan on using it in an Olivia Voldaren deck
>>
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I have been thinking of converting my merfolk tribal deck, http://tappedout.net/mtg-decks/08-08-15-merfolk-tribal/ , to a voltron with an equipment theme with Sygg as the commander. He has nice protection and evasion built into him and I just don't enjoy playing tribal as much anymore.


Problem is I've never played a real voltron deck before, just a mono green Omnath that won in one hit once he got trample, so I don't know what the most effective equipment are. I know the swords are good, but the main bonus they give us protection from two colors, which I can give Sygg. Assuming the other guy has an island, or I can force him to have one, and I get Sygg turn two, I just need to speed the clock up. Maybe to 4 turns with a power of 6 since that seems to be the best deal. So focus on equipment with a +4 power boost? Or smaller, more efficient +1 or +2?
>>
>>50455869
http://tappedout.net/mtg-decks/09-11-14-ixidor-edh/

Essentially you establish locks on the game by continually bouncing morphs. The goal is to give them flash and reduce their costs so you can use them as reusable spells.
>>
>>50449556
Is red Ashling fun as a commander? I wanted to build either a burn or spellslingers deck.
>>
>>50452037
Chess is a solved game, but people still play it. At least my tiny leaders deck is only like $25.
>>
/edhg/ I need some help.

I want to make a Black / Green Swords deck. Do I use Glissa or Skullbriar?

Both of them are great (FS/DT vs Haste) (3 drop vs 2 drop) One loves artifacts, the other can get stupid even without the artifacts.

What should I do?
>>
>>50456333
Skullbriar for voltron
Glissa is built completely differently
>>
>>50452191
I would rather see a worldfire resolve.
>>
>>50456382
Speaking of Worldfire, why in the fuck is it banned?
>>
What should I add to Breya for win cons? I don't mind a few combos but I don't want it to be combo.dec. I mostly want it to be graveyard/artifact matters value, I'm starting from precon
>>
>>50456413
because it sets everyone's life total to 1.
>>
>>50452665
It's called a joke, friend.
>>
>>50456413
because its "not fair" and has the game turn into racing to deal one damage. that and suspend being a thing.
>>
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>>50452126
?
>>
>>50456448

I like Nim death mantle + Ashnod's altar because the death mantle is solid in the midgame as just pay 6, kill a thing with breya and one Thopter and return Breya to play get two thopters, so you net thopters and kill shit

And then Ashnod's is good on its own too, if your deck is kinda based on artifact tokens like myr and thopters, which mine is, might not work in yours if you build it differently

Another solid wincon is wurmcoil engine + artifact clones + artifact recursion

Can be a good way to just beatdown everybody to death, works better in 1v1 though. In the same vein you can play angel of invention and master of etherium and beatdown with thopters and myr

Time sieve is pretty good with that plan as well, it can be a combo wincon with Nim death mantle or Sharding Sphinx and artifact token stuff like Breya and myr Battlesphere
>>
>>50456133
Same guy here

How many equipment should I run? 15?

I'm only running one aura, Battle Mastery, since if I give Sygg protection from that color they fall off, and plenty of removal is in White and Blue
>>
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Guys I think I fucked up. Me and my friends had a couple drinks and went to LGS for commander night. I was running Skithirix infect, and One of the guys there was running pic related. To make a long story short, When I eventally won through infect I said "haha of course your fagbros wpuld die of aids"
Apparently the guy I said this to was gay, I had no idea. Everyone took it super serious and now I am banned from my lgs. I tried texting my friend about getting me back in but he said I was a "fucking idiot" and it was my own fault. Is he right? is it really that big a deal? Help me get back in /edhg/.
>>
>>50456749

I wouldn't run any auras, because of the reason you said

15 equipment seems pretty high, 10 would probably be fine, 2-4 swords, darksteel plate, greaves or boots or both, 2-4 of your favorite others, then focus most of your deck on control and card draw
>>
>>50456448
http://tappedout.net/mtg-decks/breya-grave-combos/
check the list. lots of combos, salvaging station package, tons of reanimation. very sturdy against field wipes, good amount of control. maybeboard has some possible changes, depending on the meta, but I've also left out some cards everyone else seems to be putting in.
>>
>>50456776
>Is he right?
yes kinda
>>
>>50456776
>Fag using fag commander
What a coincidence
For real though I'm surprised that people do this. I guess this is presumptuous, but why would you use them just because they are gay and you are also gay? I don't get it. Presumably being gay isn't their defining aspect. I guess he could like them mechanically and not just because they're gay but it's pretty coincidental.
>>
>>50456776
>i'm gay so i'm gonna play the gay commander

he was asking for it
>>
>>50456776
it was pretty not cool dood, whether you knew the guy was gay or not. ya just don't say that. but everybody says things in stupidity and ignorance, lord knows I have. those people need to be a little more tolerable if you are otherwise a good guy. if this isn't isolated behaviour, then i dunno what to say.
>>
>>50456776
You need to apologize to the fag first and foremost, if you're lucky he'll forgive you and say something to the LGS owner, if not find a new LGS faggot
>>
>>50456776

Really fucked up man, even if the guy wasn't gay I wouldn't want to hang out with you ever again

Getting kicked out of an LGS for it is unfortunate, but it's kind of an obligation for the owner, considering you're making the environment hostile to potential customers
>>
>>50456776
>act like a fag
>get banned from LGS

even the gay guy running the token gay commander is less of a faggot than you
>>
>>50456778
Hm

I was going with the two boots and just efficient ones, also since the swords are pricy. I don't NEED the protections anyway.

I'll also throw in a few of the tutors for equipment and some of the creatures that make equipping cheaper
>>
>>50456776
>Act like you're on 4chan in real life
>Surprised when shit like this happens
>>
>>50456776
>tfw i wanted to buy that precon because of the colors but i don't want to support fag MTG products
>>
>>50457041

I'm super disappointed that they made it a group hug because I really love the idea of a GWUR enchantress deck but I don't want to give my opponents cards and all the fucking partner combinations that make GWUR are shit and/or they don't support enchantress
>>
>>50456776
As a gay guy who also plays Homo Hugs oddly enough, that is a bit offensive, especially if he has had an AIDs scare like a lot of gay guys have (thankfully not me).

I would forgive you, not many people know I'm gay and I can take a joke. Not sure about some random dude though
More importantly, WHY CANT I FIND A BF WHO PLAYS MAGIC?

>>50456958
You know what? I'll just start with budget equipment and see if that works
>>
>>50457139
Kynaios and Tiro are pretty okay on their own. They help the opponents but you get the draw and the land drop instead of either or which is a pretty big tipping of the scales. I think they went the wrong angle for group hug though since it's better I think to have a way to pick and choose who gets what instead of helping everyone equally.
>>
>>50457242

Yeah I suppose that might work
>>
>>50457354
I just like the idea of there being someone at the table who can help people who are being maybe mana screwed or beat up on, without helping the people who are already winning like Kynaios and Tiro can. Ludevic is guilty of this as well and I happen to be in the minority that believes he's actually relatively good as far as a cheap draw engine in the command zone that can be 3+ colors goes.
>>
>>50454090

>This into Liliana

Oh boy standard sure is going to be fun when aether revolt hits
>>
>>50457152
I'll play magic with you
>>
>>50457437
When does standard rotate next? And what sets will rotate out?
Asking because of card prices
>>
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>>50457483

Gideons, delirium and spell quellers all day every day for a whole year
>>
>>50457506
So we've got to wait until Amonkhet unitl Origins rotates and babby Jace drops in price.
darn
>>
A few threads ago I had asked about making a zombie tribal edh deck that goes as wide as possible with a few control elements, and for the most part ignores boring wombo combos like mike and trike.
I started up a decklist for Gisa and Geralf, but am i missing anything important?
http://tappedout.net/mtg-decks/innistrad-siblings-zombie-party/
>>
>>50457528

Origins has already rotated, right now standard is BFZ/Oath, Shadows/Eldritch Moon and Kaladesh
>>
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Can /tg/ point me to some interesting beaters? Im playing riku and i got tired of etb shenanigans. I want big fatties that do interesting things when they hit players, like pic related.
>>
>>50457528
Origins is already out duder.
>>
>>50457553
>>50457545
ty
also shit, baby jace is still 23 bux or so
>>
>>50457573
Don't know if he's still played in 60 card eternal formats but he's a pretty popular commander card in the 99 and general. A worse, legendary snapcaster is still a snapcaster
>>
>>50457573
Price memory is a bitch.
>>
>>50457599
He's played in vintage, and a bit in modern. I have him on modo but not in paper.
>>
>>50457622
I remembered he was pretty popular when he was first released as surprise eternal player (I knew he was good in standard on the "worse snapcaster is still snapcaster" basis so it was a surprise to me at least) but I wasn't sure if it was a new card honeymoon effect type thing going on or if it would become a fixture.
>>
>>50457550

>>50452387 for example
>>
>>50457643
I still see him when I play vintage, usually a 1 of but also a 2 of occasionally
>>
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Post em, m80s
>>
>>50456776
Hide your power level you degenerate.
>>
What is a good green deck for someone who doesn't usually pay green, 2-3 color preferably
>>
>>50456776
>Using that kind of language in public and with people you don't know.

You are a fucking idiot
>>
>>50457854
*play green
>>
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Ok I have nekusar, breya, omnath, and kalemne built. What do I do next.
>>
>>50457876
karador, mah boi
>>
>>50457876
Meren, or better yet, >>50457889
>>
>>50457876
Hikari spirit tribal
>>
>>50457876
Sultai
>>
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>>50457744
I finally built a second commander. Though obviously it's as fine tuned as I could make it. I think I need a midrange/creature deck and a combo deck to round out my archetypes, and no more. I was thinking of Arcanis combo since that was my first deck and I just love tapping to ancestral.
Not sure what to build for midrange/creatures though. Was brewing around a Mangara DnT style deck but it would be awful naturally.
>>50457866
>>50457854
What style of decks do you usually play? Try to find the complement to those decks.
>>50457876
If your Breya doesn't have much combo, build combo. If Breya has combos but not much gy interaction, build some kind of grave deck. If both then congrats you've got a quite well-rounded squad, have a chip.
>>
>>50456313
Chess is not solved

WTF dude
>>
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>>50457950
I play lots of blue. Blue Braids, Nekusar, Lazav, Breya soon, T&L thopter tribal, sen triplets and Lin sivii rebels . I have literally never played a green commander deck
>>
If I have a 5/5 creature with deathtouch and trample, and it's blocked by a 3/3, does it deal 2 damage to face or 4?

I know with multiple blockers you have to deal "lethal" damage to the first blocker before you can move on to the next, so in this case can I just deal "lethal" damage to the blocker and the remainder tramples over, or does the 3/3 have to take a full 3 damage even though the attacker has deathtouch?
>>
>>50458077
4
>>
>>50458077
4. trample makes it so you have to deal "lethal damage only" to a creature, and deathtouch makes "lethal damage" equate to 1 damage
>>
>>50458077
Trample will deal excess combat damage, newer cards have the reminder text on it. Heres the newest official ruling.
>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
>>
Why is Teferi Planeswalker $25 all of a sudden? Was there a janky combo with Atraxa? Or did Legacy grab its greedy claws on him?
>>
>>50458154
Hes mandatory for superfriends in edh and everyone is building atraxia superfriends.
>>
who /vesuvius mountains only/ here?
>>
>>50458077
2,3, or 4. With deathtouch and trample you can assign any amount of damage =>1 to the blocking creature(s) and destroy it, and 'spill over' the rest
>>50458002
You don't seem to have any real red or white decks I've played Lin Sivvi, she really doesn't count and you know it , and thus I suggest Naya, Gruul, or Selesnya. Out of Naya I'd only recommend Hazezon if that's in your budget. Gruul: Thromok. Selesnya: Saffi
>>50458154
Unplayable in Legacy. It's the hype of Atraxa superfriends, which is shit
>>
>>50457550
Atarka, World Render
Balefire Dragon
Borborygmos
Giant Adephage
Hydra Omnivore
Inferno Titan
Kalonian Hydra
Mordant Dragon
Savage Ventmaw
Scourge of the Throne
Stonebrow, Krosan Hero
Stonehoof Chieftain
>>
>>50455576
But he made Ashling, no tits there, also looks quite nice.
>>
How many different counter spells also exile the spell? So far I have:
Faerie Trickery
Dissipate
Void Shatter
Am I missing any? I'd like to run a couple more so I can have more answers to the Merens, Delve and Bragos at my LGS.
>>
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You guys got any pet cards? Here's mine. I have a soft spot for rituals and it's pretty fun in Daretti.
>>
>>50459192
Mindbreak Trap
Time Stop
Spelljack
Syncopate
Assert Authority
Deny Existence
Horrible Awry
Invasive Surgery
Liquify
Spell Shrivel
>>
>>50459315
Horribly Awry*
>>
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I have the equivalent of writers' block for deckbuilding. hit me with some ideas, perhaps ones you havent had a chance to build yet
>>
which one of the gods from theros/nyx/born of the gods are worth a shit in EDH? got some extra cash burning a hole in my pocket and want to buy them
>>
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Anon building the Sygg River Guide voltron here

http://tappedout.net/mtg-decks/murder-folk/

Only missing 57 dollars of stuff, and I can probably trade for a handfull of it
>>
I need some advice, /EDH/.

http://tappedout.net/mtg-decks/made-compleat/

This is my janky Atraxa deck, which I had fun playing in my meta for not being too overpowered yet it wins me games as well. I like the list, but I want to replace one card on it.

I need to replace Ashnod's Altar with one janky card, and these are the ones I'm considering replacing it with:

Transcendent Master
Sage of Hours
Myojin of Night's Reach
Magistrate's Scepter

or should I go for ultra-jank and get an Elesh Norn to combo with Black Sun's Zenith or Festercreep?

Should I also replace some of my seven walkers with Elspeth Knight-Errant and Teferi walker?
>>
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>>50459371
I'm building a Ghibli themed deck. Mechanically all the cards will relate to Ghibli movies/characters

then after the deck is made I'll make alters of all the cards to side in with cool play groups.
>>
>>50459624
What's the general?
>>
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>>50459635
Thinking Saskia, but could go with Child of Alara.

Really it needs black and white and green for thematic purposes

Miyazaki's a big blubbering baby anyways
>>
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>>50459635
Not the guy but pic related as the Commander seems perfect for this idea.
>>
>>50459418
erebos and purph are probably the best. athreos and ephara have cute decks built around them, but arent really great. Mogis is a great stax variant. The rest are alright.
>>
>>50459371
Mono red lifegain.dek

Gahiji infect

Teferi planeswalker with lots of prodigal sorcs and basilisk collars.

Athreos spirit and arcane politics

Enchantress group hug skullbriar
>>
>>50459792
>Mono red lifegain.dek

Now you got my attention. How does this work?
>>
>>50460032
I'll throw my hat into that ring.
>>
>>50460032
>>50460044
I suspect those suggestions were largely jokes, but I think the point was for you to figure it out.
>>
>>50460032
All of the lifelink artifacts you can find along with tahngarth, hidetsugu, or godo. Play stuff like gratuitous violence and aetherflux resevoir for tech. Hidestugu is a more fun wincon, but tahngarth is goofier because you can make your own creatures fight each other.
>>
>>50460085
>>50460044
>>50460032
1. Ashling the Pilgrim, Heartless Hidetsugu, or any creature you can cast Arcbond on
2. equip Basilisk Collar or Loxodon Warhammer to it
3. ???
4. Zuran Orb: float mana, cast MLD, sac lands before it goes off. Float an extra R for Pyroblast or Red Elemental Blast if somebody tries to counter it. Perhaps such a deck could actually run Aggressive Mining if there exist any red wraths that also hit enchantments.
>>
>>50456776
Yeah, you were a douchebag and should probably avoid drinking when you expect to interact with strangers. I only get by with drinking around my group because I share the good stuff, set strict limits, and I'm not a douchebag about it. If we go to the LGS I go sober and stay that way.
>>
>>50460621
>>50460621
>>50460621
>>
>>50451950
It really should, in my opinion. I win every time I play it.
>>
>>50452393
Yes.
>>
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>>50452754
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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