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/bbg/ Blood Bowl General - Da Rules Edition

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Thread replies: 331
Thread images: 38

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Secret League season 2 playoffs are live, still.

Stunty League season 2 is currently in round 3.

Secret Autism League is almost starting.

/tg/ BloodBowl 2 League is the almost live league, sign ups end Tuesday!

Also this weekend is the release of the latest edition of Blood Bowl, complete with errata because GW are lazy.
_____________________
http://www.bloodbowl.com/
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

Stunty Leeg handbook:
https://fumbbl.com/files/Stunty_Leeg_Handbook_v1_0_1.pdf

/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view

/tg/ Stunty Leeg group:
https://fumbbl.com/p/group&group=10178&op=view

/tg/ Secret League:
https://fumbbl.com/p/group&group=10393&op=view

/tg/ STALL League:
https://fumbbl.com/p/group?op=view&group=10591

IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg

Steam Community for Blood Bowl 2:
http://steamcommunity.com/groups/tgbloodbowl2

Cknoor's tutorials:
https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O

Previous Thread: >>50360002
>>
ALL TEAMS ARE IN FOR STALL

League's going up shortly, please try to get in your games this weekend, if you can't you have until next Friday.
>>
>>50402952
Did Threepac get the right team?
>>
>>50402952
>I couldn't make a team until today because I was busy
Am I still in or sorted out? ~Skud
>>
Really want to buy some of the new miniatures but fuck playing as Orcs, Humans or Skaven.

Also is there any word on if they'll be releasing individual player packs for the teams since the starting boxes give terrible rosters?
>>
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>>50402952
>STALL
>no stall man on banner
>>
>No mention that /tg/ main league is opening sign ups soon

Shit fucking OP
>>
>>50403076
I think your team's the last one we're waiting for before we get the brackets.
>>
>>50403106
No exact date? Then it can fuck off
>>
>>50403118
Gonna create it as soon as I'm home.
>>
>>50403120
You don't need exact dates to mention it in the OP.
>>
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>>50403134
Oh well, Mauled or Pizza will probably make a big post about it anyways.
>>
>>50403140
>Season VI hasn't even begun and Crab is already fucking with it
>>
>>50403158
You know it goyim
>>
>>50402987
nope, letting it ride.
>>
>>50402952
https://fumbbl.com/p/group?op=view&group=10591&p=tournaments
IT HABBENIN
>>
>>50403093
using it, when I get home, t-thanks senpai
>>
>>50403481
STALL game habbeding
get your daily dose of autism right here

Tilea vs Nautican
https://fumbbl.com/ffblive.jnlp?spectate=912633
>>
I knew that BB2 was missing teams, but why on earth doesn't it have Pro Elves? Can't be that hard to make models for them when you have 3 other elf teams in game.
>>
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>>50403198

Best commissioner
>>
Is there a scan of death zone up yet?
>>
any news on when any other the other teams minis are getting released?
>>
https://www.youtube.com/watch?v=tmKMeY5gqZY

found this neat tutorial for my human players, but how should I do the orcs bases? Based on their stadiums, it seems full of wooden shits and bones

Also, anyone has cool ideas for dwarf team bases?
>>
>Playing against a team of snownigger norscans who only make safeplays and injuries as bretonnians
>He makes a score after 7 turns
>on my 7th and 8th and I get extremely close to the goal
>Minimize my dodge rolls and have 2 50% and 67% dodge rolls to go for
>Have a single reroll and two GFI rolls to pass along with picking up the ball
>Bretonnian gets past all of the rolls
>Makes it to the goal
> He forgot to pick up the ball
>>
>>50405252
dwarfs probably around February
>>
>>50405409
man that far away? gonna take forever to get the whole line up out.
>>
>>50405433
well, they have to make new stuffs for AOS, 40k and maybe hobbits too

I guess a new team each 2-3 months wouldn't be surprising (even if I think the 4 elven team will be in store at the same moment)
>>
>>50405481
just a shame, there's two-three teams i want but going to be forever for them to come out, especially lizzies who aren't even in the death zone book.

i know there's old miniatures about, but seems a tad pointless rereleasing blood bowl but only having two teams ready for release.
>>
dwarfs are supposed to be quite soon, they were talking about a gap of weeks between the main release and the dwarfs, not months
>>
>>50406163

Will the other teams also be released at GW or will they be from forge world?
>>
>>50406163
what positionals do people think the dwarf box set will include? pretty hard to fuck over their starting roster like most other teams get
>>
>>50406380
Judging by how the previous teams have been released, it'll be 2 slayers, 2 runners, 2 blitzers, 6 Linemen
>>
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>>50406380
You can see it here - it will be 6 linemen, two slayers, two blitzers and two runners. Elf and Nurgle might be plastic too, but we haven't seen anything yet.
>>
>>50406432
>>50406457
figured they'd get the perfect selection

still find it so bothersome how skaven get 2 gr, humans 2 blitzers, orcs 2 black orcs etc
>>
If you could rate teamthemes, what are your personal top 5 of /tg/ teams?
>>
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>>50406457
>that slayer jumping with his beard
S-Senpai
>>
>>50406496
To be fair, you're getting the optimal Dwarf starting lineup with a spare Lineman. The same can;t be said of the other teams, so far.
>>
>>50406550
that's what im saying

they get the perfect selection
>>
>>50406561
To be fair, a Dwarf team only has one lineup and play that works. Other teams are more forgiving when it comes to sub-optimal lineups.
>>
>>50406518
Mine.
>>
>>50406457
What's up with the mug of Bugman's? Is that actually attached to the player's back, or is it just behind him and they caught it at a bad angle?
Is it one of those tokens like the fists in the game box?
>>
>>50406636
just bothers me that other teams get such poor starting line ups

who wants to play as skaven with 2 grs?
>>
>>50406661
It doesnt look like theres another base, so I'd say its attached.
>>
>>50406661
Its a token - a hand holding a tankard.
>>
>>50406690
>who wants to play as skaven with 2 grs?
Someone who wants to start with a Rat Ogre?
>>
>>50406753
even then you can afford rogre 3 grs 2sv 3rr
>>
>>50406518
I can give you three
>1 MMMaiden
>2 Za Underwarudo
>3 I dairy you to try

Special mention: That tomato team that never ever played
>>
>>50406690

what would be a good starting lineup for the orks?
>>
>>50406930
4 black orcs, 4 blitzers, 1 thrower, 3 linemen

still dropping the goblins and troll, but much better than 2 black orcs, 2 blitzers, 2 throwers and 6 linemen that GW give you
>>
>>50406930
4 Black Orcs, 4 Blitzers, 1 Troll, 2 Throwers

Then laugh as you pound your opponent in to paste.
>>
>>50406496
What do you think the next boxes are going to be?

Like the Nurgle team, Lizardmen or tomb kings
>>
>>50407159
>Details for 7 team types (Skaven, Nurgle, Dwarf, Elven Union, High Elf, Dark Elf and Wood Elf)
be the elves in some form i assume, but could be nurgle based on the deathzone book
>>
>>50407159
With Skaven being agility and Dwarf being bash, I'd wager it'll be an agility team next. Probably Wood Elves.
>>
>>50406986
>>50407112

makes sense, but I think for starters like me, it doesnt matters too much. the people in my local GW are also just starting with Blood Bowl, so I think the games will still be fun.
>>
>>50407382
Yeah, if you're just starting then play some exhibitions to get the feel for the players and how they work. But I'd say any team needs to max out Blitzers.
>>
>>50407382
If you're all new then I guess it doesn't matter, I'm just bitching because it's going to be a real pain in the arse to field an optimal line up of the new miniatures because GW are such huge jews.
>>
>>50406518
1. MMM
2. Snorkland
3. Dem Dorfs
>>
>>50407505
>Dem Dorfs
Just why?
>>
>>50407505
Shit taste
>>
>>50407545
I like dwarf fortress
>>
>>50407505
>>50407657
thanks man
>>
>>50407505
shit taste on #3
>>
>>50406661
It's not attached you can see it behind him. It's just a very bad angle for it.
>>
>play bloodbowl 2
>Playing orcs against nurgle in skittles league
>Get nothing but bad dice rolls

Fuck me, fuck this game for today.
>>
>Want to get Lizards to a point where they can reliably block
>Don't want to get so high they get clawed to pieces

being a lizard is suffering
>>
>>50408561
Then find a league that isn't full of assholes that just want clawpomb chaos teams...
>>
>>50408561
Stop getting touchdowns on skinks. Fire skinks if they get normal skillups.
>>
>>50408659
thanks for this brand new information
>>
>>50408508
>play blood bowl 2
>get my ass kicked the whole first half cause I suck
>retard badly hurts his wolf by taking a both down vs my mummy
>end up tying 1-1 because I kill 2 of his players, Injure 2 more, and KO another 4
>>
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For once, something interesting happened in a stunty game.
>>
Tooby vs LogicsFate in the STALL
https://fumbbl.com/ffblive.jnlp?spectate=912781
>>
>>50409490
as a bb2 babby ill never understand how people play on fumbbl, it just looks so utterly shit
>>
>>50409558
It is hard as fuck playing BB2 after you play fumbbl because the screen is the wrong way
>>
>>50409558
Because not everyone is a graphics whore and the sprites are pretty well done.
>>
>>50409558
Eh, the gif you replied to is the exact reason people play fumbbl.
Well, that and also better handling of some special cases with skills, and proper handling of passing, and there are also cards, and custom pitch logos and portraits, and an actually decent matchmaking system.
>>
>>50409558
Here's some educational reading.

>>50339701
>>50339833

but that was a few thready ago, or do I have to repost? better this time?
>>
>>50409528
Tooby wins, we'll see if Logics even bothers with round 2.
>>
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>>50410350
People STILL don't know where to make their teams
>>
Half Human vs Batty Batty Batty

https://fumbbl.com/ffblive.jnlp?spectate=912800
>>
Half Human vs Batty Batty Batty

ends 2-1 in favor of the Half-Elfs
>>
anyone got a bb2016 rules scan?
>>
>>50406788
yeah but you can go rogre, 2x storm vermin, 2x gr, 1x thrower, 5 linerats, 3 rr

just add a rogre and the skaven box is good
>>
Looks like the yogscast made tabletop/bloodbowl channel

https://www.youtube.com/watch?v=hpojhRsr3k0
>>
>>50411345

Oh fuck here we go.
>>
>>50411345
Actually doesn't look so bad. Hopefully when they play games they don't bring in the manchildren and keep it between the semi decent members.
>>
>>50411477
>yogcast
>decent members

You only get to pick one
>>
>>50411345
>>50411477
I don't think this is a "yogscast" channel. So much as one of their employees who does more behind the camera things made his own channel
>>
Any ETA on stunty team rules? Got the old minis but would be nice to have gobbos as official again.
>>
>>50413357

There was a .pdf posted in the last thread, basically was just a GW sanctioned copy + paste of CRP rosters that weren't revisited in the main book or Death Zones.

Complete with NuFantasy naming schemes, like Blitz-ras and Thro-ras being renamed "Anointed Blitzers/Thrower".
>>
Newb here to BB2, Any tips on bretonnian starting teams.

I'm also needing some help on starting the game with a good defensive and offensive lining because I'm bad at positioning my players.
>>
>>50413423

Start with all your knights for sure, but there's some debate on starting with all 4 Yeomen and forgoing an Apothecary for a game, or leaving one out to start with the Apo.
>>
reminder to join the BB2 /tg/ league
>>
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>>50413423
Best advice is that now that brets get A on knights is to get all 4 at the start.
Things to consider:
getting leader with the first level up knight is great because the team RR are expensive compared to a 20k TV increase.

Blockers are better guard spam then killers, but getting 1-2 with MB is nice

Knights should be a mix of runners+blitzers with some specialist skills for certain rolls

Peasants are cheap and do great on the LoS and they should only have 1-2 skills before firing for a fresh one and any injuries are easy to overlook when you can have the money for one in one game

Line setup roughly follows a standard 3 linos on the LoS with your blockers taking the foward postion and knights in the rear with however your formation is, pic related is sample Delf defense for stopping 2TTD just swap the postions so that it goes Linos>Blockers>Knights from LoS to back.
>>
>>50413423

As far as starting setups, each team has setups that play to their specific strengths, but some good general tips are:

- Keep players who are fragile in positions where they aren't exposed to a blitz.
- Keep players who need to be able to relocate in response to the immediate flow of movement (for offense that's where you want or need to go based on where the ball landed, for defense, that's where the offense is centering their drive) in positions where they cannot easily be marked or tied up.

Specifically for offense:

- Take advantage of going second for setup, try and stack the line so your blocks get 2 dice with the minimum amount of players needed.
- Assume you are not going to pick up the ball. Leave some players in positions that will prevent the defense from rushing after the ball before you can pick it up again.

Specifically for defense:

- If you have the advantage of strength, use it thoroughly on the scrimmage line so deny them as many safe first turn blocks as possible.
- Determine if the team has the speed to threaten a sideline run or not, if they are an average or slow team, centralizing your defense rather than heavily spreading into the wide zones may be wiser.
>>
STALL surprise match, Forest Goblins vs. Pirates:

https://fumbbl.com/ffblive.jnlp?spectate=912839
>>
>>50413838
match theme

https://www.youtube.com/watch?v=hsrbfxje5xk
>>
>>50413838

King_Mad moves on with a 3 - 0 win.
>>
Newfag here, I wanna start playing BB. Is everything in the handbook the same as whats in the deathzone supplement? I wanna play undead, but I'm trying to figure out how to get their rules.
>>
>>50411259
why the fuck would you want to drop a gutter runner for a thrower? i don't mind big guys not being in the box sets because they're going to be those expensive one offs, but the butchered way positionals are in there is ridiculous.
>>
>>50408508
>play blood bowl
>get nothing but bad rolls
>>
So my lgs sold out of the deathzone supplement and don't get a restock till next week, it's pretty early for scans but if anyone that has the book could help me out that would be super helpful.
Are wood elves the same roster wise as they are in the LRB6? As a side note what do you guys think they are going to put in the wood elf box when it comes out 2x wd 2x catcher 2x thrower 6 linemen? No treeman i imagine.
>>
>>50417000
It's ridiculous that scans STILL haven't been posted.
>>
Anyone have the Deathzone ePub? I can make a PDF from it if someone uploads.
>>
>>50414651
You need the new BB rules, deathzone & the free pdfs.

That gives you core rules, league play and all of the teams.
>>
>>50417053
What are you using to convert? I haven't found anything that doesn't suck.
>>
>>50417075
Literally taking screenshots and then compiling images in Acrobat Pro.
>>
>>50417106
Well fuck. Here I was thinking you'd found a converter that works.
>>
>>50417117
It doesn't take much time to take screenshots on my tablet and quality is pretty good.
>>
>>50415112
GW starter teams have always been composed like that : two each of three positionals and six linesmen.

The way they're being made now (two identical sprues per box) makes that even less likely to change.

Hopefully forgeworld is going to offer additional positionals in alternative poses.
>>
>>50417160
yeah i mean it's GW so jews gonna jew, but it's still annoying, particularly until there's the option to buy more positionals separately.
>>
https://fumbbl.com/ffblive.jnlp?spectate=912899

Watch Tendril luck his way through STALL
>>
https://fumbbl.com/ffblive.jnlp?spectate=912925
Crab v Ukrim in STALL, make sure they aren't rigging
>>
>>50413390
Would you have a link please? Thats fantastic news!
>>
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>>50418149
Help
>>
>>50417160
Old Skavenblight Scramblers came with three gutter runners and one thrower.
>>
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Is that Teams of Legend pdf with all the other team rules on the blood bowl official website?
>>
>>50418265
yes
the website is crap though so it is hard to find.
>>
>>50418275
Thanks. Was gonna ask. Checked the races and teams section and nada. Whats the pathway?
>>
>>50418383
I found it on the main page, all the way at the bottom along with the team rosters and errata and such.
>>
Secret semifinals.
>>
>>50418439
You're a gent. Thank you anon.

Nice to see the other teams are still official in a roundabout wy and acknowledged by GW. Guess its time to put the goblins back on the field.
>>
>>50418596
I get the feeling it was more that GW realized that if they didn't put in some sort of token support for the old teams, people would still play them anyway under the LRB, so they're trying to keep control over the game by putting a bit of official support in.
But maybe I'm just a cynic. GW makes it pretty easy to be one.
>>
>>50418646
What I don't get is that they renamed all the positionals in that pdf but for Death Zone they're still just called lineman or blitzer.

The whole rerelease seems rather disjointed overall to me.
>>
STALL is going swimmingly. As the victors win and advance to the next round, they can roll their new teams up at their leisure and put them in the league so I can sort them out. Congrats to the winner so fars.

Crab - N. Nippon(Slaanesh)
Tooby- Snakemen(Gnome)
Tendril - Raestra()
Jammanl - Skink()
Skudrinka - Tilea(Tzeentch)
Threepac - Half-elfs(Lumbria)
>>
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>>50418788
Also

King_Mad - Forest Goblin()

One game to go for the first round.
>>
>>50418676
Seems like a pretty small discrepency compared to the disaster that Age of Sigmar was on release. Granted that's probably hard to top but slight name distinctions aren't really a big issue, least in my view. I am eagerly anticipating my Blood Bowl Starter box as my Christmas present.

>>50418646
Pretty much, the introduction already acknowledges the baying of fans for their blood if they didn't so its certainly a nod. I for one am happy they're slowly at a snails pace going back somewhat more to a fan catering attitude than the bulldozer attitude they had under Jack Kirby.
>>
>>50418552
Now.
Run War vs Foulable Skink Thighs
https://fumbbl.com/ffblive.jnlp?spectate=912970
>>
Hey, where are you Skud?

I've been waiting over half an hour for you.

I'll give you another 30 minutes to show up, although that's not really what we have our schedulers for.

Please show up.
>>
>>50419337
no you're not worth me playing
>>
>>50409558
It's a minimal approach, and that is really all that a turn-based game needs. Eye candy isn't necessary for a game like this, and honestly its a bit distracting.

Plus, the game is free- and there's not even a hint of DLC.
>>
>>50419337
https://fumbbl.com/ffblive.jnlp?spectate=912973
>>
>>50419337
https://fumbbl.com/p/group?op=view&group=10178
>>
>>50419337
Well, I fucked it up, family showed up. Gotta start now. Sorry for that
>>
>>50419053
I'm still excited for my box as well it wasn't meant as a large issue. Just that and other proof reading elements needing day one errata is what I meant be disjointed.

There's also two 'historical' teams in the DZ book that rustle me no-end.
>>
>>50418788
>>50418852
Sasa and I will be playing our game at 22:30 today since apparently Sasa has shit to do.
>>
>>50419551
I am guessing the two historical teams are the Underworld and Chaos Pact? Also this whole new release has me tempted to go old school nerding again to my LGS.

Vidya is fun but I miss tabletop.
>>
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Is Ripper Bolgrot back in the game and how are the team creation rules? Same restrictions?
>>
>>50419551
All of this new blood bowl stuff has made me consider getting my group to start a new league for the first time in a few years.

Are these new rules worth using? It sounds like there are some changes, but are they good? Or should I stick with the LRB6? Is there any place I can see a complete list of changes before I go out and spend money on it?
>>
>>50419551
>>50419624
Is it the underworld and chaos renegades? Both of the teams took a huge fucking nerf with the new piling on rules. Not that they were good in the first place.
>>
>>50419701
What was the mega nerf to Clawpomb anyway? Its not like losing re rolls for it will stop clawpombers from clawpombing like crazy.
>>
>>50419688
The rules are ALMOST exactly the same as CRP. There is a few changes and the NAF have a list of those on their website.

>>50419624
No it's a Human and Orc team (Orcland Raiders I think) from a specific season of blood bowl about 20 years in the 'past'. It's just that the teams are god awful. I wasn't expecting them to be tourney level but a bit more wacky but it is rather odd as I quite liked the idea.

>>50419701
Chaos Pact and Underworld are in the pdf aren't they? DZ only has Welf, Delf, Helf, Pelf, Nurgle, Dorf, Skaven.
>>
>>50419723
Piling on requires a team reroll to use. The thing with CPOMB wasn't really piling on. It was how it stacked with Claw and MB. I would have rather than it costing a team reroll (which mean it's pretty much useless) to it just not stacking. That way other teams that don't get claw can still make use of it.
>>
>>50419723
It stops people who are trying to win from claw pombing like crazy. It doesn't stop someone who just wants to murder your team from murdering your team
>>
>>50419747
Oh wait, wow. So it essentially neutralizes Clawpombers once they run out of re-rolls? SOLID! Granted it didn't hurt me too much as I just kept my important gobbo "stars" on the bench. The joy of having a 5 man bench.
>>
>>50419772
Thats fine. That was the main mission of my Goblins anyway. Take someone down, gang foul. Trolls block, chainsaws, if necessary, throw goblins at them. Just happy the "exploit" of Blood Bowl has finally been patched so to speak.
>>
>>50419725
Cool, thanks for the directions. Most of that looks fine. Might need to houserule wizards back in and take a very long look at any changes they made to expenses and treasury, but those changes sound pretty good.
>>
all of you could recite the entirety of the ruleset to recreate blood bowl if all knowledge of its existence vanished from this world right?
>>
>>50419961
Hell no. I can't even remember what happened last week, let alone the ruleset.
>>
>>50419961
I could get most of it
>>
>>50418214
Well no way to do that if the box contains two identical sprues.
>>
>>50419961
Things i dont remember exactly:
Player costs for all teams
the SPP table beyond first 2 levels
the injury table
The kick-off events and the weather table
Probably dont remember some obscure skills nobody ever picks.
Dont remember the Star player stats and costs
>>
>>50419961
My problem is that all the recent versions get jumbled in my head so I'm not enirely sure what edition I'm playing. Yes I am 85.
>>
>>50420037
i would definitely never remember the star players
can suss out player costs from 1000tv starts and weather, kick off, and injury might have the wrong things on the wrong numbers but they'd at least be there
don't really remember the exact value for the last two levels
>>
>rain is exclusively on an eleven
>get rain countless times but never get sweltering heat and certainly never get blizzard
>>
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>>50420142
>fighting in Blood Bowl Legendary Edition few years ago
>get snow
>Goblins vs Nurgle
>mfw

Not only did I outrun them, his Pestigor injured itself on a GFI. Was brutal watching Gobbos run rings around the team while three trolls held the middle. Granted felt pretty good, even took the win!
>>
stunter
https://fumbbl.com/ffblive.jnlp?spectate=913019
>>
>>50419053
Kirby was in charge since 1993 at least, that's also when 3rd edition was released.
>>
>>50417000
woodie llinos are 70,00
>>
>>50420948
You serious?

Company direction took such a nose dive I thought it was due to their ceo, Kirby. Weird.
>>
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thanks nuffle
>>
>>50422967
That's far from the worst that can happen, your opponent isn't even that fast.
>>
>>50422994

It's also not a Blitz. I have had something like 4 of those in the last 3 games and it's beginning to get right on my tits.
>>
>>50423039

Then again, thinking on it, my games have been averaging 6 or 7 rolls on the Kick-Off table each this season so maybe that's not that weird.
>>
stallman

https://fumbbl.com/ffblive.jnlp?spectate=913143
>>
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>>50419648
Please reply
>>
>>50424173
No, and yes for the first season the team takes part in.
>>
>>50424193
Has anyone posted those season rules anywhere yet?
>>
>>50424193
Thanks man
>>
>>50424305
Not that I know of. I got the ebooks through the BB app.
>>
Guys, is the new Blood Bowl good?

I'm thinking about buying it or the Silver Tower for christmas, and I can't decide.
>>
>>50425065

If you can find a decent sized local league or a big enough group wanting to do a league it's fantastic.
>>
>>50425065
If you want to play bloodbowl its pretty decent moreso if you want humans or orcs.
>>
>>50425065
Yes. Rules are overall the same besides one or two ability tweaks. Great minis, pitch and full support for all teams via their pdf.
>>
>>50425065
>Guys, is the new Blood Bowl good?
There's been a few changes, most notably the nerf to CLAWPOMB. Honestly, I think you're better off getting BB.
>>
>>50426081

Claw + Mightyblow got Errata'd back in, but Piling On got nerfed for sure.
>>
>>50426117
Yeah, Claw+Mighty Blow are still a thing, you just don't get to Pile-On to guarantee the injury without burning a TRR.
>>
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IgnoredConscience couldn't bother to check his fumbbl PMs for the second week running, so cMonkey gets the win.

Playoffs have started. Random seeds, same as last time.
>>
>>50426471
Can we ban the fucking retard from everything already?
>>
>>50426117
Claw and mb in isolation isnt so bad. For me the PO was just disgusting so at least they nerfed the important part.
>>
>>50426666
They should've made it count as fouling or given it kickback like a chainsaw or something.
What we've got is the tabletop equivalent of constructive dismissal.
>>
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>Get into a match with a guy named his team after anime shit and title
>Sure whatever
>He fouls a fucking ZOMBIE
>Threshold crossed
>Proceed to lay out his Ogre a grand total of once
>He keeps rolling his blocking dice and getting hits
>"Humanity fuck yeah xD" in the chat
>get beyond furious
>Come on /bbg/ and type this out
Are people in this game just trying to make me furious?
>>
>>50427287
Kek, I didn't realize that fucking autist I was trolling with my human team posts on here
>>
>>50427299
I'm having a bad day
>>
>>50402632
Does anyone know where I can find a PDF of the new GW Blood Bowl book, or Death Zone Season One?
>>
>>50428759
while I can't pdf it I could take a picture of my Death Zone if you need anything specific.
I don't have the general rulebook though
>>
>>50429064

Pictures of the non-fluff pages would be great
>>
>>50429064
I was just looking for a copy of the rules to read, as I just bought the new game, but I split it with a friend, so I only have the Orc team.

Also, what's a good way to convert a Troll/Goblins from WHFB models to Blood Bowl? I'd also convert WHFB orcs to BOB/Blitzers, but they look nothing like WHFB Orcs. (I'll probably have to go through Ebay for them)

Also, how useful is it to have a full roster of potential models (eg, the full 16 linemen, 4 black orcs, 4 blitzers, 2 throwers, 4 gobbos, and a troll)?

How useful is it to have one of each Star Player model on hand? Is Varag Ghoul-Chewer the only Orc/Gobbo Star Player as of now? What's a good model to convert into him?
>>
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>>50429127
most of the book is league rules but they do have the team sheets at the back.
Sorry for the glare
1/4
>>
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>>50429692
fucking rotation I swear
2/4
>>
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>>50429717
glare obscures the "None" under Wood Elf linemen skills
3/4
>>
>>50429733
>70,00
>>
>>50429733
glare obscures Mighty Zug's "Mighty Blow" skill and Morg 'n' Thorg's "Thick Skull"

>>50429274
Varag is listed as Orc only and goblins aren't mentioned in the book at all
>>
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>>50429756
i'm fucking retarded
>>
>>50429692

You the real MVP
>>
>>50429717

Oh, so Nurgle hasn't changed at all.

What is that new Extraordinary skill going to be going on?
>>
>>50429877
Star player only, goyim
>>
>>50429877
which skill in particular?
>>
>>50429895

Oh yea, there it is: >>50429765

What the fuck, that is dirt cheap for a fantastic player for Nurgle
>>
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>>50429692
I found out how to fix rotation so have a good pic
>>
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>>50429717
>>
>>50429692
Could you post photos of the other rules pages?
>>
>>50429924
There is already an FAQ for this book, the Nurgle star Player should be 210,000, not 110,000
>>
Would you be able to post the league rules please?
>>
>>50429957
Could I grab a photo of the unreleased models apparently on the inside cover ?
>>
>>50431132
They're just skaven, humans and orcs in varying colors
>>
>>50425065
Its BB man. There wont be another physical edition in quite some time.
>>
>>50419551
When is it safe to buy the boxes, so the errors have been fixed?
A year from now?
>>
>>50431157
I read there was photos of unreleased dwarf and halfling models
>>
>>50429274
Your average river troll kit should be fine for conversions, same for the common goblin box set.

As for optimal roster, I would go no higher than 14 for Orcs. 4 Blorc blockers, 4 blitzers, thrower and 3 linemen at a minimum with 3 Rerolls and a apothecary. Its up to you to either invest in two or one lineman or troll or goblin. Unless you are in a chaos heavy league, 16 man orc team is a bit of a bloat for team value.
>>
>>50429274
Seconding this, what is a good model to convert into Varag? I'm assuming that adding Iron Fists and some armor plates should do well, if I can find a large enough orc base model. Suggestions?
>>
>>50431326
I meant in terms of usefulness of owning the model. I was wondering if a collection has a potential use of owning a Varag, Troll, Gobbos, etc. I have one orc team from my half of the starter, and it looks like I'll be going Chinese to get another half. After converting, that leaves me with

14 Linemen
4 Black Orc Blockers
4 Blitzer
2 Throwers

That means I would still need
4 Goblins
1 Troll
1 Varag Ghoul-Chewer

Or am I barking up the wrong tree by attempting to get a 'complete collection'?

Also, what models work well as conversion bases for Star Players?
>>
>>50431452
a spare linorc can get a chainsaw and be Urgroth.
Scrappa and Bomber are goblins with pogos/bombs, varag is a beefy blitzer or dynamic blorc (cant remember which), and ripper is a special troll.
>>
Can someone explain clawpombing to me? Why does it require a team reroll?
>>
>>50432429
Because Randy Whore doesn't have the balls to just remove it.
>>
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This has happened twice in two games on the line
>>
>>50432429
ClawPOMB was a really foul combination of skills the only purpose of which was to kill opposition players.
Claw would reduce armour to 7, Mighty Blow would give a +1 to armour or injury rolls, and Pile On would let you make another attempt at injuring a downed player if you didn't do it on your first attempt. It was common to see a team suffer multiple career-ending injuries when they went up against a Chaos team built for nothing but ClawPOMB.

With it Pile On now burning a TRR, and not stacking with Claw and MB, it makes the ClawPOMB tactic less viable as you can no longer field 11 players with ClawPOMB and grief teams but causing large numbers of injuries.

As a Chaos player, I welcome this change as it means I might actually get to play a game, rather than having opponents conceding on turn 1 because they don't want their star players maimed.
>>
>>50432591
That's what happens when you GFI to the End Zone...
>>
>>50433119
>not stacking with Claw and MB
Errata says it still stacks.
>>
>>50433198
Fair play, still a huge and well needed nerf.
>>
>>50433131

With no rerolls at least.

I like how Contesting the Call is back in, and I also like how MVP is pick three and randomly decide between those.

I don't like how Wizards are gone, iffy on changes to Special Play cards, and I'm not liking at all how my Slaan as of right now no longer exist.
>>
>>50433509
The MVP thing is just gonna make SPP hogging more relevant. I'd rather have 3 guys that DON"T get rolled for SPP. I love when some random lineman gets an MVP and ends up with +ST or something, but choosing a few to avoid it would mean you can avoid a dead person getting it.

Also perpetual leagues will have to stay with all random MVP or you just get minmaxed teams of 3 gods and the rest trash against a near fresh team.
>>
Rolled 6 (1d6)

GFI
>>
Season VI when?
>>
>>50433509
I like Contesting the Call, the tightening of who gets MVP.

Wizards aren't too big a loss for me, 150k for a one-shot attempt to break a cage or take out a ball-carrier was a touch expensive for my taste.

I'm on the fence on Special Play cards, I like the idea of them, but some of them are more useful than others.

The Death Zone book does state that a Commissioner can add whatever teams they like to the league, so just have a chat with your commish if you want Slaan.

>>50433580
>Also perpetual leagues will have to stay with all random MVP or you just get minmaxed teams of 3 gods and the rest trash against a near fresh team.

I disagree, three guys well ahead of the rest of your team really unbalances how your team works and makes those particular players targets for blocks/fouls. You're more likely to see coaches choosing players they want to develop being put in to the MVP pool.
>>
>>50429274
>I'd also convert WHFB orcs to BOB/Blitzers, but they look nothing like WHFB Orcs. (I'll probably have to go through Ebay for them)

Buy WHFB Orc Boyz, glue WH40k Ork Shoulder pads to them
>>
>>50431248
>halfling models

Nope, it was just one halfling ref with a giant meatball sub

it's super awesome
>>
>>50433373
>huge and well needed nerf

I mean, not really, clawpomb is only a problem on fumbbl since the game isn't meant to be played in endless leagues

The clawpomb nerf just pushes teams which were already tier 1 into being even better while bringing the orc's optimal TV down a bunch.


Like yeah 2k TV Chaos ends teams, but leagues are usually about a dozen games for a season and many leagues have limits on how frequently you can use one team in seasons.


It seems like bad game design to hamstring clawpomb because it's degenerate on fumbbl and the video games, it's akin to a wargaming meta where for example Orks are just unbeatable in a couple big spanish tournaments so GW just puts out an even shittier codex.


And again lots of people are focusing on the chaos murder team but there's a load of casualties from the nerf. Notably skaven become bad wood elves (losing clawpomb stormvermin which are a big part of the fumbbl cup) and many tier 2 teams just lose any reason to play them.


Also say goodbye to the incredibly funny Ogre tournament teams where you take piling on for all six of your ogres. Yeah, sure glad that OP team no longer exists.
>>
>>50436931
Post pic please
>>
HARDCORE HARDCORE HARDCORE
GNOME ON GNOME ACTION
IN THE STALL
Tooby vs Jammanl
https://fumbbl.com/ffblive.jnlp?spectate=913343
>>
>>50437001
Yeah that's my feelig too. It is only really a problem in perpetual leagues since it takes quite a lot of games to get the amount of SPP required.

I don't think Piling On was the problem either, merely how it worked in conjumction with Claw and Mighty Blow. AS such a change negatively affects teams that don't get access to claw but would still get Piling On and Mighty Blow. Maybe not allowing them to work with PO? its just a unmodifed armour roll would have been better?

I'm also unsure about the MVP system. It seems like it would make positionals and big guys level up a lot quicker which I'm not sure all of them needed.
>>
>>50437108
>Maybe not allowing them to work with PO?

No, like, 100% I would not have changed the rules at all, but I would put a note: In an endless perpetual league a player may not have all three Skills: Piling On, Mighty Blow, Claw.

That or remove PO from perpetual leagues.

>Unsure about the MVP system
It's a common house rule used in many leagues, I don't like how it's the ONLY way to play.

Should've been like 1e/2e D&D where there were multiple options to choose from.
>>
>>50437151
>That or remove PO from perpetual leagues.
That's why it's listed listed in the Optional League Rules section. The Commissioner doesn't have to include it.

>I don't like how it's the ONLY way to play.
"It is up to the Commissioner to decide how to run their league, and they are free to change or modify any of the Blood Bowl rules as they see fit."

That section is pretty much saying "Yeah, you can still play the old rules if you want."
>>
>>50437479
reminder that fumbbl is adopting the new rules
>>
>>50437479
>"It is up to the Commissioner to decide how to run their league, and they are free to change or modify any of the Blood Bowl rules as they see fit."
>That section is pretty much saying "Yeah, you can still play the old rules if you want."

Yeah and they put that same catchall in Age of Sigmar but it didn't stop the GW "fans" from shitting their diapers and declaring that the game was dead.
>>
>>50437561
>implying they're able to
The most we'll get are eventual roster/star player changes.
>>
>>50437576
Because a good game doesn't expect players to fix their shit for them.
You will generally find desiners agreeing that "optional rules" are usually a mark of bad design
>>
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>Played my first ever game last night
>Skaven team since I'm a massive skavenfag
>FLGS is running a league in 2 weeks
>Found out my friend has signed me up for it

Am I going to die anons? How steep is the learning curve in this game? Also, any advice for a completely novice player?
>>
>>50437691

Skaven teams live or die on their Gutter Runners. These impossibly fast receivers will be your main cause of TouchDowns.

Also yes.
>>
>>50437591
>You will generally find desiners agreeing that "optional rules" are usually a mark of bad design

Who, because if it isn't Kinizia or Eric M. Lang or Richard Garfield they're probably SHIT DESIGNERS.


You know what optional rules allow? Fixes for shit when the game falls apart.

Bloodbowl is a great game, has rock solid rules, it falls apart when people play the game in ways that aren't intentional. Perpetual leagues with no end isn't how the game was designed.

Just because your car doesn't float in the lake doesn't mean it's a badly designed car.

FTFY
>>
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>>50437048
>>
>>50437989
Thanks pham! Could be a little chubbier but its a good model
>>
>>50438163
refs are leaner than the players, they don't make as much so they can't eat as much, and the fat refs make for easy grabbing by disgruntled trolls who disagree with being sent off
>>
>>50438224
Pretty sure being a ref is better than being a player for a halfling.
>>
>>50437108
you're wrong. mb/po was too good vs everything without av9+

>>50436021
>Wizards aren't too big a loss for me, 150k for a one-shot attempt to break a cage or take out a ball-carrier was a touch expensive for my taste.

wiz was undercosted. 150k to win games was cheap af

>>50437580
they'll get there, it might take a year or more, but they'll get there
>>
>>50437001
>clawpomb is only a problem on fumbbl

nonsense

>pushes teams which were already tier 1 into being even better while bringing the orc's optimal TV down a bunch

what

>skaven become bad wood elves

Skaven were great before clawpomb and they will be great post clawpomb

>losing clawpomb stormvermin which are a big part of the fumbbl cup

what

>many tier 2 teams just lose any reason to play them.

who? why?
>>
>>50438374
>you're wrong. mb/po was too good vs everything without av9+

You're straight up not qualifying your statement, and I could fireback that you're a fucking mongoloid moron who is wrong but I'll be so kind as to eviscerate you with evidence.

>>50438488
You too bucko

>>50438374
>you're wrong. mb/po was too good vs everything without av9+
So show me all the tournament wins from mb/po (oh wait you can't because they don't)

>mb/po too good vs everything
pretty sure orcs being tier 1 has nothing to do with their mb/po access but instead their four str4 and four block pieces with access to sure hand before adding skills onto their rock solid team.

>>50438488
>>clawpomb is only a problem on fumbbl
>nonsense
Not an argument, the fact is claw/po/mb isn't a problem in leagues. Teams don't play a million games to develop a roster of killers, all the whining in this thread has been about chaos KILLING teams. Which only happens in perpetual leagues where people are free to grind out 200+ games with the same team.

In leagues if a beastman takes MB and then claw you know what happens? He gets a bounty and then people relentlessly foul him until they get the bounty.

Even in leagues if you manage to develop a killer (something which is much easier with the changed mvp rules) it's just that, you only have one killer.

You're all equating piling on with clawpomb chaos at 2000+ TV which doesn't exist in tabletop leagues because of actual time constraints and everyone agreeing to be pleasurable human beings.

>>50438488
>>pushes teams which were already tier 1 into being even better while bringing the orc's optimal TV down a bunch
>what
Dwarf and Orc were weak against clawpomb, now they're stronger because it doesn't exist. And now other teams like delfs also get stronger because they don't have to fear clawpomb. In fact every elf team gets stronger because they're less likely to lose pieces and thus less likely to suffer their drawback of expensive players.
>>
>>50438641
This. Piling On change fucks over teams like humans and underworld who really need the edge, but keeps other murder teams at least competitive.

Only reason it got fucked is probably elf faggots were whining more than anybody else.
>>
>>50438488
>>skaven become bad wood elves
>Skaven were great before clawpomb and they will be great post clawpomb
>>losing clawpomb stormvermin which are a big part of the fumbbl cup
>what

FTFY, every skaven team in the fumbbl cup has their stormvermin developed as clawpomb, because the piece removal is valuable and they use it to compete against high av teams.

Skaven's main advantage over wood elves are their strength access blitzers and mutation access on doubles.

With clawpomb not existing the strength access becomes much less relevant as the storm vermin are forced to develop into guard mb tackle or w/e and now they're like human blitzers and the whole team has to shift the playstyle.

They're no longer hit and run instead they're hit and run and grind picking out small pockets to mark with guard and grind down a bit before running away.

>>50438488
>>many tier 2 teams just lose any reason to play them.
>who? why?
CHAOS, NURGLE.

With mutation access being the only thing to differentiate them from other teams centered around str4 there's no reason to field these over orc,lizardmen,necro,undead, etc. Mutation just isn't a good skill tree anymore.

Underworld (a low tier team) gets EVEN WORSE and loses the appeal of "this troll can take claw", norse snow trolls (yehtees) get even worse now too, enjoy having claw, your yehtee is finished after one level up with claw+mb

Pact stays a little strong but again since mutation is a weak tree you're just a really weird piecemeal team, kind of like a stunty team but not, previously anyone could become a killer but now you're just an inferior undead/khemri team because your high str pieces aren't as consistent.

>>pushes teams which were already tier 1 into being even better while bringing the orc's optimal TV down a bunch

Chorfs just get better, again clawpomb was a tough matchup for them, now they just don't have that.

By removing PO from the game without really considering it you create a power vacuum.
>>
>>50438741
Would spreading the impact out over both Claw and Pilling On similar to what CRP+ did be better?

Pilling On would still be relevant to secure a KO or Injury and making Claw not modified by MB would keep the value of higher AVs. Though you would likely also need to inclue the Fouling changes.
>>
>>50438768
>Mutation just isn't a good skill tree anymore.
Mutations weren't changed at all.
>>
>>50437691
Just embrace the speed. Go fast. Also, remember to listen to Sonic songs to get in groove with the fast.

Just go ahead and have fun, I managed a league this year with a bunch of new people, it's incredible how fast they learned- Watch some games, read some "basic guides" like caging, screening etc. and you should be good.
>>
>>50438741
pretty much this, PO as a skill is the least useful of the three (claw mb po)

PO also puts your player prone, if you PO'd without thinking about it, your guy would be foul'd, he'd have a couple guys mark him then the DP would walk over and break his neck.

PO also PREVENTED blocks, sure a clawpomber could PO, but if he does that every turn he's throwing at most 4 blocks on an offensive drive and 3 blocks on a defensive drive.

Lying down is a real drawback which has real consequences.

>It's not just fumbbl

again, yes it is, in a league you're very limited by time and SPP, you're unlikely to build a complete killer in one season unless you're playing against people dramatically worse than you so you can SPP farm onto your killer (usually by stalling and feeding him TDs) in which case WHY ARE YOU TRYING TO CLAWPOMB PEOPLE WHO ARE WORSE THAN YOU? YOU'RE A SHITTY HUMAN BEING.

>>50438824
>>Mutation just isn't a good skill tree anymore.
>Mutations weren't changed at all.

FTFY, mutations are all shit, except claw and underworld goblins take two-heads.

If you want to try and prove me wrong go ahead, make your chaos or pact team and take long legs and leap and big hand and all these skills which are incredibly niche and nearly useless.

With clawpomb being gone mutation access dramatically drops in value. Sure you can still claw+mb but it's much weaker with mutation getting no benefits period.

It's a flat out nerf which as I've pointed out hurts weaker teams (some more than others) while improving already tier1 teams.

The only low tier team this helps is khemri but overall khemri gets fucked too because now they have to deal with even MORE ballplay as the weaker bash teams get pruned from the game.

I hope you guys like seeing optimized dwarfs because holy hell are they going to be terrors
>>
>>50438905
>FTFY, mutations are all shit, except claw and underworld goblins take two-heads.
Sure, but they didn't get worse by itself. I don't want to prove you wrong because that's not my point and you're getting overly defensive. Your argument about underworld trolls and snow trolls being worse makes no sense unless you're retarded enough to get piling on on your big guys.
>>
>>50438939
>this guy didn't put PO on his big guys

it's like you hate fun
>>
>>50438905
>Lying down is a real drawback which has real consequences.

Except fouling is shit and hasn't been buffed as it should have been.

It would be the best counter to CLAWPOMB while giving edge to under-performing teams like humans.

Fuck it would also make stunty teams like goblins more fun to play as well.
>>
>>50438641
>new mvp rules

Mind explaining? Genuinely out of the loop and curious.
>>
>>50438992
>Fuck it would also make stunty teams like goblins more fun to play as well.

Gobbos are as fun as they can get really. Only way they could make them more fun and by extension funnier is the chance to bring on more reserves than normal and have a 4+ modifier to bribe/kill the ref or even replace him to send one opponent off for taking an offensive action on a 5+.
>>
>>50438995
MVPs instead of being randomly chosen out of all players that participated now are randomized between 3 players of the coach's choice.
>>
>>50438995
Choose three players, roll 1d3
>>
technically the mvp rules buff goblins since you can do really stupid things like level up your fanatic, bombardier, hell even your chainsaw guy if you want (dp stacks with chainsaw)

and of course your trolls
>>
>>50439047
>>50439052
Bloody sick! I can get my trolls their levelups that much quicker. Cheers for that.

At this rate i may skip waiting for my birthday and just get an early present for myself.

While there are still anons here, what is that league rule I heard about which makes breeding "super star" solo players?

Least I read something here min maxing got gimped by putting all your spp in one player.
>>
>>50439150
http://talkfantasyfootball.org/viewtopic.php?p=768410#p768410
>>
>Nurgle before regular chaos
This is dumb
>>
>>50439184
buy beastmen, buy some warriors, glue them together, cut off the weapons

nice plastic bloodbowl team you got there
>>
So has anyone else noticed that the Special Play cards are virtually the same as the old 50k and 200k decks from the CRP?

It seems loading all of one deck with the old 200k cards means no one will draw from the cheap deck with the current special play rules.
>>
>>50439299
yeah we noticed this months ago, and while the old special play cards were good if a bit over costed, mixing 200k cards into the 50k deck is a mistake
>>
>>50439165
Thanks anon.
>>
>>50439455
Are they even mixed together into the same deck? My set has all of the old 200k ones in the Miscellaneous Mayhem deck and I think the special play rules let you choose which deck to draw from (with a max of one draw from a non-existent Magic Items deck).
>>
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>>50402632
Does Blood Bowl take place in the Warhammer fantasy universe?
>>
>>50439534
Yes/no

it's an alternate universe
>>
>>50439534
It exists, so no.
>>
>>50439543
Well, seeing how the original Fantasy is now kill due to AoS, isn't Blood Bowl universe technically the only Warhammer Fantasy universe left?
>>
>>50439594
no
>>
>>50439165
Wait so after each season, re rolls dont carry over and you get a full 1000k AND your treasury to spend for post season? Seems nuts.
>>
>>50439618
How does it differ from the Fantasy universe then?
>>
>>50439658
they play football you dimwit
>>
>>50439671
dont bully
>>
>>50439671
So that's the only difference?
Otherwise the universes, races, etc are the same?
>>
>>50439707
literally if you don't know why/how they're different you're just some neckbeard who has 0 investment in the auldworld and you have 0 reason to be upset that AoS progressed the story.

Fuck off
>>
>>50439721
If you consider it the same when you can have bloodthirsters sitting down in a crowd to watch a "football" game next to some amazonian babes then yes, it's the same universe

(no it's not you fucking idiot)
>>
>>50439658
Its fantasy with a modern twist. They have tv, a funny knock off of game of thrones (game of gnomes), organized sport, drinks like Orca Cola.

Its the modern world with fantasy creatures.

Fantasy is a lot like a traditional medieval fantasy setting with orcs etc.
>>
https://fumbbl.com/ffblive.jnlp?spectate=913463

Rats and Disease coming together again for the reunion tour of a lifetime! Puka Cola Vs. Area 13!
>>
Anybody know if there's an ukrainian translation of the LRB6?
I know theres all sorts of euro translations but I'm not sure about eastern block shit.
I want to get a friend into BB but his english is crap.
>>
>>50440198
google has it
>>
>>50439764
The blood bowl rulebook says that the races still war against one another and that the regular citizens still have to fear plagues, or random raiders.

The setting isn't really modern.
The "tv" etc is achieved via friggin magic.
>>
>>50439896
Area 13 wins 2-1, spends winnings replacing slaves
>>
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>>50439896
And the game goes to Area 13 2-1 after a grand slaughter!
>>
>>50440562
whfb is peasants in mud

bloodbowl is peasants drink beer and watch nuffle amorical football on cabalvision
>>
>>50440793
How much lore is there about the Blood Bowl world anyways?
>>
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>>50437691

Here you go.

Not much has changed in the new edition (assuming that's what your league is running) for Skaven, just a skill added to Gutter Runners that they didn't really need but thankfully weren't made any more expensive for. You could theoretically build a killpiece GR to take advantage of this new skill, but it would require a few double rolls and a +ST so probably not worth considering.
>>
>>50439639
It does, until you realise you have to pay for every player you want to carry over to the next season and some may cost more because they want to retire.
>>
>>50440829
Dont take +agi on linerats

Dont take +agi or guard first on stormvermin
>>
>>50440829
>he doesn't take wrestle on all his gutter runners
>>
The exciting conclusion to /tg/'s second season of the Secret League!
Run War and Choppa-Eared Orcs will duke it out tomorrow, that is Wednesday, at 21:00 FUMBBL time!
Be there or be not there and miss out!
>>
>>50440866

You need a Guard Storm Vermin early or your Gutter Runners are no threat on the defense.

It's not hard to score with Storm Vermin, they don't need to be making their SPP only off casualties.
>>
>>50440885
It's also actually Tuesday.
Fuck me again.
>>
>>50440923

I'm guessing post MB that doubles could be spent on Claw for a StormVermin as well.

Also, I'm assuming all references to Piling On should probably ignored now?
>>
>>50440874
This sort of bullying is why I no longer play with you fuckers.
>>
>>50440984
Then fucking kill yourself already so I can get the spp
>>
>>50440978
first double for stormvermin should definitely be claw in most cases, yeah.
>>
>>50440818
Have a looksie here my good anon!

http://www.bloodbowlgamers.com/downloads/LRB6.pdf

At the back of the book is a whole lore section on Blood Bowl accompanying the Did you Know? Sections. Enough to give you an idea of what life is like in the Blood Bowl World and it's going ons but enough wiggle room to leave player interpretation and imagination to run wild.
>>
>>50440874
you should have 2 wrestle 2 block
>>
>>50441014
Do you have more of those logos? They're neat for some kind of stadium.
>>
>>50440984
if imitation is the sincerest form of flattery, then i guess i owe you a thank you
>>
>>50440831
>pay for every player you want to carry over next season
>some may want to retire

Dont have the rulebook yet but mind explaining?

How is it worked out if some players want to retire?

And does that mean you "rebuy" your whole team again including rerolls and apothecary?
>>
>>50440978

Depends on whether your league decides to implement it, but given the whole "team re-roll" thing, yea, Piling On is dead.
>>
>>50440829
HCPOMB is the new meta build for Gutter Runners, get on with the times grandpa
>>
when is the BB2 league starting?
>>
>>50441155
Unfortunately, the rest are in french and others are just single panel. Look up "Blood Bowl Ad" in Google if you wanna collect some for yourself.
>>
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>>50441186
>tfw no more King vs King games.
>>
>>50441653
Press f for Ghidra.

Somebody post the christian version of the shitty recap
>>
MAULED START THE SIGN UPS YOU FAGGOT!
>>
>>50438641
>So show me all the tournament wins from mb/po (oh wait you can't because they don't)

Yes let's use a totally arbitrary measure to check the validity of a statement. fucking jackass. the point was about which part of the killstack needed nerfing. you want qualified statements? i would have though the removal stats for the killstack components were well known, it seems maybe they aren't

>Not an argument, the fact is claw/po/mb isn't a problem in leagues.

>In leagues if a beastman takes MB and then claw you know what happens? He gets a bounty and then people relentlessly foul him until they get the bounty.

Just bollocks. you don't know what you're talking about. Every league that goes a few seasons develops a high tv clawpomb dominance. it is easy to find examples in all the big leagues on any format. Orca Cola was one of the biggest BB1 leagues, had a succession of chorf and nurgle cpomb victors in its top tier. Any play environment which is not capping or trashing teams ends up with cpomb killers. I reckon it takes 25+ games, most leagues hit that easily and quickly .

>>50438768
>CHAOS, NURGLE.

you must be joking. cpomb is not going to neuter these teams, they will just run with more guard and tackle now and attract slightly fewer brainless idiots. c/mb still eats av9

>>50438905
>PO as a skill is the least useful of the three
wrong
look at the odds. PO blasts the removal odds into orbit.

>if you PO'd without thinking about it, your guy would be foul'd, he'd have a couple guys mark him then the DP would walk over and break his neck.

it's like you don't play the game. have you ever watched cpombers go head to head? they don't give a shit about being on the floor. it is easy to mitigate fouling odds and assists by positioning, and lying down means you can't be blocked by the other team's cpombers.

Fouling is a crapshoot, cpomb is a turkey shoot.
>>
>>50441712
Dude he's not talking about online Blood Bowl for the leagues and tournaments. He's talking about local/tabletop. As has been discussed earlier the two tend to be rather different (and resurrection tourneys a whole different thing to a club league).
>>
>>50441760
Nobody gives a shit about 6 man tourneys and you and your local autism awareness club do faggot.

Hurr durr, if you get clawmb you get a bounty and get killed.
>>
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>>50441216
For Chaos I need an answer!
>>
>>50441712
>waaaaaaaaaaaaah
>I AM THE MAIN TARGET AUDIENCE FOR THE GAME

you know that GW doesn't give a fuck about the video games right? They just whore out their licenses and rake in sweet sweet money from game devs who have almost nothing
>>
>>50441816
Well you're an insufferable cunt now aren't you?
>>
>>50441816
>why would the tabletop game be balanced for tabletop play?

you sure are stupid, no wonder you don't have a local league
>>
>>50441843
Sorry, was away.
>After two seasons players might want to retire. You roll a d6 and if it's less than the number of seasons played you mark them as "wants to retire".
>MNG are removed and niggling injuries are removed on a 4+. Apo's give +1 to the roll.
>Roll 2d6, if it's lower than your Fan Factor you lose d3 FF
>At the start of each new season you get 1,000,000 plus 10k per match played, 5k per TD, 5k per casualty, plus your treasury rounded down to the nearest 10k
>You use this money to re-hire current players at their value, or hire new players. Players who want to retire cost an extra 20k per season they've played.
>FF can be bought during redraft
>Players who want to retire can be swapped for a free Assistant Coach

Only thing that carries over is FF, and even then it might take a hit.
>>
>>50442568
Thanks a million. Not quite as bad as I thought. Can see elves taking a serious blow as with Orcs. I can actually see the stunty teams benefiting from this in regards to bouncing back.
>>
>>50442724
I like that it'll keep team lineups fluid, as players with lots of skills are going to want to retire and it'll cost a fair bit to keep them on from season to season.
>>
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1d3 MVP, who benefits?

I've seen some varied opinions on this so first lets talk about how you level up a team in the first place.

There's 3 strats to leveling up a team, 1) Tall 2) Wide 3) Something in between.

Wide - Level up everyone, More skills is better right? Lino gets an MVP? Feed him a touchdown. This is the better strat for teams Dwarves and often for team where there is not a lot of difference in players. This is good for making no death a terrible loss.

Tall - Leveling up 2-4 player sole, Only your best players get the MVP, other players might get a kick, leader or DP, but the glut is on your primary ball carriers. The is good for teams with a small number of amazing players or a lot of crap players. Underworld excels at this strat. 3 killer peices and a buncha goblins? Very little TV. This is good for keeping your TV low in places it matters, like perpetual leagues where you'll be paired against teams that have a smattering of skill that can't stand up to a pair on protected fulled fleshed out killers, vampires or Wardancers, ect.

In-between - Most teams ask for something in between, For instance chorfs, you centaurs will hogs the SPP, but you want to feed a few skills onto each of your dwarfs, or lizardmen; Want Skink spp? No? i hope your name is Tendril.

Who does the 3 mvp rule benefit?
Obviously everyone, but to what extent?

Tall can now super concentrated all the SPP on their stars. You will certainly get legends faster, but they were getting most of the teams spp anyway, meh.

Wide - you already didn't care that much about where the MVP lands, as long as it didn't stack on one guy awkwardly.

In between. Fuck yes, Lets look at a few teams.
Chorfs- The Centaurs hog the game exp, and now you can guarantee your guard/MB on all your dwarves eventually,
Lizardmen, Skink MVP ruin your day? never again.
Khemri- Finaaly a Khemri Buff, when your 4 best players are some of the hardest to level in the game...
Ect.
>>
>>50442568
Real buff to fouling as this is going to even more force teams into rule of 5 builds.

The only part that sucks is this is a lot rich get richer kinda thing. The good teams that score a lot, get cas, or don't face attrition are gunna have more money to play ball than the shit coaches.

Also I think this is going to hurt things like Rats where you wanna run 13-14 av 7 guys and it is going to convince wood elf coaches to run with like 8 loners, to make sure they can keep their treasury to keep their skilled up dancers
>>
>>50442864
>1d3 MVP, who benefits?

I'm just glad I don't need to worry about MVP going to waste on a star player, journeyman or some unlucky dipshit who got himself killed at the start of the game or whatever. Best 2016 change, I'd say (not that there's much competition, seeing as they've played it pretty safe aside from the current Pile On controversy).
>>
>>50442991
>>50442991
Enough walls of text here, new thread
>>
>>50442864
1d3 MVP is a massive nerf to fouling. Now you have to either waste an MVP on a shitty lino or have no dirty players
>>
>>50442886
>Real buff to fouling as this is going to even more force teams into rule of 5 builds.
Personally, I'm not a huge fan of fouling. If I cause a casualty, I want the SPP from it. But I can see why other coaches do it.

>The only part that sucks is this is a lot rich get richer kinda thing. The good teams that score a lot, get cas, or don't face attrition are gunna have more money to play ball than the shit coaches.
Kind of like how real football works, right? But even if you lose every game in an 8 game season, don't score or cause a casualty you're still starting a new season with, at least, 1.08 million. It's not great, but it does let you either keep players you skilled up with MVPs or start over with extras.

>Also I think this is going to hurt things like Rats where you wanna run 13-14 av 7 guys and it is going to convince wood elf coaches to run with like 8 loners, to make sure they can keep their treasury to keep their skilled up dancers
I can see where you're coming from with the rats (desu, I'm not a fan of the team so the only experience I have with them is throwing blocks at them), but I think only a mental case would run 9 guys with Loner just to keep two highly skilled players on their team. It's just too much of a risk in a game of risk management.
>>
>>50439534
To elaborate on the "alternate universe" posts, the basic lore is that the Dwarves found the rules of play in an ancient bible dedicated to the god Nuffle. Adopting the game, it became so popular that eventually all major conflicts were settled through sport, rather than fighting (imagine the world of Yu-Gi-Oh, except with football instead of card games).
Without the Old World's constant warfare, the stage was never set for the End Times, and thus Blood Bowl exists in the Old World instead of AoS's bubblespace
>>
>>50442864
>Khemri- Finaaly a Khemri Buff, when your 4 best players are some of the hardest to level in the game...

If you keep your tomb guardians you're stupid, you'll just lose them to decay
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