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Warhammer 40,000 general

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GW is acting extrangely generous edition

>Last Thread
>>50304784

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
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First for Bingo!
>>
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SECOND FOR RECOMMEND ME A BATTLE-MAT pretty please ;-;
>>
>>50310194
So can anyone explain to me why the new TS sorcerers have mutations? Shouldnt the Rubric have stopped that? And if not what was the point of the Rubric then?
>>
>>50310160
While I deciphered most of that, what are:
>6 x Angriffsdrohne, Klingenbund
>Multiple Zielerfassung
>Drohnensteuerung(Drone controller, I think?)
I think the Klingenbund is the bonding knife?

Only problem is, I don't have that many stealth suits. I only own 2 units of 3. I'm guessing general tactic is to group drones with commander and have the crisis suits use those markerlight tokens to blow stuff up?
>>
>>50310229
The GW 40k one.
>>
>>50310243
the rubric was to stop latent mutations. it doesn't stop whatever 'gifts' tzeentch wants to give them.
>>
>>50310084
>>50310090
Y'all niggas are forgetting the best addition to the 40k roster thus far.

>>50310210
Convert the trucks into pic related
>>
>>50310243
Didnt the rubric only affect line marines and not sorcerers?
>>
>>50310274
Chimera rules work well for drive by limos
>>
>>50310243
The Rubric stops rapid, uncontrolled mutation, called the Flesh Change that's caused by a geneseed error.

Mutations in general aren't stopped.
>>
>>50310229
>BATTLE-MAT
I don't
Why would you buy one?
if you have a table, then you don't need one
If you are consistently playing without a table then why waste the money?
Terran would do you better then a matt.
Makes more sense in DZ because they actually move by grid or DFC.
>>
>>50310275
Only the marines with the weakest psychic abilities in the legion
>>
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>>50310194
>tfw there's a Warband that prefers Spawndom over Princedom

But why!?
>>
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>No sisters on the cover despite teasing of new plastic minis
>Didn't pay for new art to be made for codex cover
>No focus made on Warhammer community site with regard to it being shown
I'm expecting the worst. Hold me, /tg/.
>>
>>50310334
It's not out for 3 weeks. They put up articles daily.
>>
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>>50310324
I bet tzeench did this
Imagine if one of them actually becomes a prince and spends eternity trying to devolve into a spawn.
>>
>>50310218
I don't get a few of these.
What's wrong with Admech and I hardly ever see people even mention Felinids.
Your memes are out of date, sir.
>>
>>50310324
Have you seen the Codex?
I'll take 150 points of spawn over 150points of DP every day of the week
>>
>>50310334
No sisters on the cover because it's not a Sisters codex.

Looks like it'll be mainly Inquisition, hopefully, which is far more interesting than Sisters.
>>
>>50310353
>Khorne DP tries to become a spawn
I imagine he'd become a doctor and spend all his daemonic energy on putting blood back into bodies and reattaching skulls
>>
>>50310324
A mix of the same ignorance that most in 40k suffer, perspective, and the perpetual threat of unconditional insanity that comes with being Chaos-infused.
>>
>>50310355
It's old as fuck.
>>
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>>50310218
Man, I love the idea of cat-grils in 40k. It's a dumb one, but Felinids are great.
>>
>>50310269
Is there a difference? What was the point of the Rubric if the remaining TS could just blob at any minute.

On the other side as they've survived this long why couldnt the others? Why turn them in to autonoma at all if it was fine?

>>50310275
The Rubric effected all the TS, however it only turned the non psychic or latent TS into BOTS.

>>50310316
>called the Flesh Change
The flesh change was different from normal mutation. Ahriman only cast the Rubric because of the mutations from living in the Eye and Tzeentch.
>>
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>>50310378
>>
>>50310229
I have one of the mats from Front line Gaming. It's good.
>>
>>50310334
its basically just going to be a printed version of the inquisition online pdf they put out a while back with the same coverart, I bet, along with rules for custodes and sisters of silence.
>>
>>50310334
At this height sister rolled up with the Inquisition would better, and in the beginning that's how they rolled, it would give them more options to work with without the need of allies.
>>
>>50310248
Not that anon, but:

>gun drone, bonding knife
>multi-tracker
>drone controller
>>
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>>50310378
I just like having shitloads of abhumans in my collection.
>>
>>50310360
If we get boxed Inquisition I will cream myself.

Monkeys for daaaaaaaaaaaaaays.
>>
>>50310379
>On the other side as they've survived this long why couldnt the others? Why turn them in to autonoma at all if it was fine?

Perspective and hindsight are a bitch, there's lots of retarded stuff that people do without needing to.

However, what the Rubric appeared to have done is made the TSS far more resistant to random mutations, which is somewhat necessary for Tzeentchian Sorcerers if they want to make it past the 5k mark without being a pesudospawn.
>>
Are 40k (and tabletop in general) players accepting of noobs?

I want to get into tabletop but don't want to be the idiot who ruins everyone's fun by not knowing what's going on.
>>
>>50310379
>Is there a difference
Flesh change was a flaw in their geneseed that caused dudes to randomly turn into proto-spawn and/or mutate.

Rubric was to try to permanently stop this, whithout needing to bargain with Tzeentch. This sort of works, as dust can't mutate, now can it?

The Sorcerers can still mutate from 'gifts' of Tzeentch, but no longer from the Fleshchange, so none of them were ticking spawn bombs.
>>
>>50310431
Why are their faces so soft s-stupid sexy snakes!
>>
>>50310292
Yeah but a Chimera-sized limo would have to be either really small or way boxier than a limo is supposed to be.

The trucks give a little more wiggle room, I would think.
>>
>>50310218
Do I get to be on the bingo anon?
Please note the positioning of BLUE PAINT on the plasma gun
>>
>>50310431
Those are awful and it's extreme deviancy from the sacred human form.

also those are terribly old meme bait images, good thing that anon is gone
>>
>>50310439
Yes, though do your best to introduce yourself before or as a game starts
>>
>>50310508
He's not. He's Raptor Anon and he's still around.
>>
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>>50310334
Whadda you guys think the odds are that Grey Knights are going to be rolled back into Codex: Inquisition?
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>>50310229
i've got one of these and i'm very pleased with them, best mat i've seen so far. they had a kickstarter for their first set of mats i believe.

https://www.fantasywelt.de/Kraken-Mats
you can email them for support in english.
>>
>>50310438
>However, what the Rubric appeared to have done is made the TSS far more resistant to random mutations
Ok thanks. Makes sense.

So beceause the TS sorcerers are some of the most powerful with the Rubric giving them a boost, they dont have to fear spawndom as much as the typical psyker?

>>50310450
>Rubric was to try to permanently stop this, whithout needing to bargain with Tzeentch.
I thought Magnus had already done this?

>but no longer from the Fleshchange
If they flesh change is gone does this mean TS geneseed is now stable and they can recruit new marines? I'm guessing only psychic ones however?
>>
>>50310218
I propose we add "asking for scans of a book not even out yet".
>>
>>50310517
Really? Oh well whatever, I won't tell people how to spend their money or time.
>>
>>50310317
pleb
>>
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I love Tyranids but I'm kinda bummed that I can't really personalize them like other armies.

A bug's a bug, after all.

How can I better make my nids into MY bugs?
>>
>>50310550
>I thought Magnus had already done this?

>bargain with Tzeentch

>the God of deception and change pulling some tricky shit that turns out bad for you

HUH WHO WOULDA THUNK IT
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>>50310508
> good thing that anon is gone
I never left. I'm still making monstergirls, and I'm still playing raptors. Valentine just got out of the strip a week ago, and I'm now jobless.
>>
>>50310550
>I thought Magnus had already done this
Yes, but it required a bargain with Tzeentch, which is why he lost his eye. The rubric was to try and get out of the bargain while keeping the no-side effects bit of the deal.
>>
>>50310218
You forgot

>bitching about how shit tyranids are/bitching about no new tyranid codex
>>
Tyranid Warriors can't take scything talons + rending claws and that upsets me
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>>50310573
>>pleb
>not owning your own table
>I'm a pleb
Nigger what?
>>
>>50310552
That's a good one

>>50310575
You're kidding right?
Nid's are a case of anything goes, go buy a $3 plastic snake cut it in half and glue a Carnifex to it, Voila! custom trygon
>>
>>50310575
Wings, extra claws, extra chitin etcetera
If you want to be SUPER FUCKING COOL B-) you can sit down and think about how your Tyranids would change in accord to the planets conditions. A lot of rock? Extra tiny claws to find purchase. A lot of water? Greenstuff tiny webbing onto them.
The Ultramarine novel Warriors of Ultramar, about the invasion of a cold world (It's in the Omnibus) talks about this. It's a pretty good read.
>>
>>50310608
Yes they can. They replace the devourer with talons, then replace either set of talons with rending claws.
>>
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>>50310497
I don't get what's the whole fuss about blue paint? Do tell?
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>>50310433
I do hope we don't lose all the good Inquisition stuff, like Coteaz, 5 pt. bolter Acolytes and old-pattern 5 fire point Chimera transports. Would suck to finally get plastic as it becomes shit to use.
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>>50310248
>I'm guessing general tactic is to group drones with commander and have the crisis suits use those markerlight tokens to blow stuff up
yeah.

you can drop some stealth suits, i just put them in to fill up points. take more drones or firewarriors instead.

keep in mind that this list is bad against tough vehicles. might equip ghostkeel with double fusion to make up for that a bit.
>>
How do I scare away all Marine players?
>>
Newbie Tau player here, just got a small question. If your squad consists of say.. 10 pathfinders and 3 of them have a special weapon, can you shoot the 3 guns and 7 markerlights at the same squad? Of course I know you can't use the markerlight hits to augment your own shooting.
>>
>>50310355
>What's wrong with Admech
People used to complain every thread about war convocation. Outdated. Take it out.

Probably replace it with CSM whining
>>
>>50310334
>Codex: miscellaneous

Is this going to be a real update to the model line or are they just going to force me to buy a new book to play my inquisitor?
They better not fuck with any of my special rules or 10 point plasma guns.
>>
>>50310728

The entire squad always shot at the same guys unless you have split fire or similar rules.
>>
My sorcerer better auto fucking pass LoS...
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>>50310685
All those paints and you chose fucking raptors.
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>>50310712
Introduce them to 30k, telling them it's much more balanced or some shit. Not necessarily "scaring" them, but might get rid of them.
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>>50310650
I'm confused

Is this just Tzeench marines or are we getting other "Traitor Legions" as well?

I would love to see a plastic plague marine soon.
>>
>>50310685
Is that a contemptor peakin around the corner?
>>
>>50310765
Can't you read?
>>
>>50310765
Tzeentch miniatures, Traitor Legion rules.
>>
>>50310765
All nine traitor legions, according to that WD blurb. Think Angels of Death.

Black Legion stuff will probably be an updated versiom of their supplement or a flat reprint, 1k sons will no doubt be the WoM stuff, other seven should get something new.
>>
>>50310769
Why yes actually. He's not even close to being finished yet, but at least I have him up to tabletop standard. That contemptor is rolling with a Chainfist+Melta Gun, and a Kheres Ass-cannon.

I've got another contemptor coming up with cyclone missiles, heavy conversion beamer, and combi-bolter fist.
>>
>>50310754
I own like 400$ worth of Paints+Powder, and lots of other painting supplies.. Despite raptors being a simple colour scheme, my typical character receives 30 different paints. The Apothecary in the picture used 28 different paints/powders.
>>
>>50310822
i-it doesn't really s-show
You might want to work on your base scheme, it's as boring as the model
s-sorry
>>
>>50310822
How does it look so plain then? And all that effort but still mold lines.
>>
>>50310822
It looks pretty good tabletop standard, but please shave your mould lines. Nothing ruins a model and the illusion of reality more than fucking mould lines
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>>50310787

Man I hope they don't fuck up the Alpha Legion with this, it'd be so easy to have them specifically use a bunch of custom daemon shit and suddenly any ambiguity of their allegiance is gone.

All I want is some sneak rules maybe in exchange of not being able to use cult units or something.
>>
>>50310431

What are the snake bodies from? I'm planning on running a lot of Sslyth in my Deldar list and need them to make my own since I hate monopose models
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>>50310783
Dang, alright.

>>50310787
That makes sense. So it sounds like others are getting rules/formations/gear, but most likely no models anytime very soon.

Sorry if I sound uninformed, I haven't been following the rumor mills lately. I thought at one point it was believed plagues/noises were getting updated plastic as well.

I guess they would re-print the supplement later if that was the case? Sounds like something GW would do.
>>
>>50310644
:D
>>
>>50310839
>>50310840
I don't use extensive highlights, rather focusing on xeniths, and extreme amounts of lowlights. that's probably why the model is seemingly plain. The pauldrons have strong gradients to them, while the parts of the model that aren't touched by my nat-source don't receive area lighting at all. So I intentionally leave them dull and washed out.

I personally get annoyed whenever I see a model that has highlights on every conceivable surface, even things that should logically never see the light of day. It makes the models look cartoonish and unrealistic.

>>50310867
Yea, I'm trying to get better at this..

>>50310879
The snake bodies are the "Snake Demon" model from Reaper Bones. I chop it off at the waist. Arms/Torso/Weapons are all from Anvil Industries, and the heads are from Statuesque Miniatures.
>>
>>50310749
Yes I'm not contesting that, but they may fire different weapons/items, yes? so I can fire the 3 Rail Rifles and 7 markerlights at the enemy squad?
>>
>>50310334
I bet the Inquisition is going to get Custodes and Sisters of Silence because new models.
>>
>>50310528
i hope so, i liked grey knights better when they werent an entire army, a super elite space marine killer group that was brought on special missions and shit
>>
>>50310912
B-but isn't it preferable to look cartoony and good as opposed to dull and bland? I can't fully judge you since the picture is of an incomplete dude... you should post some other dudes.
>>
>>50310942
>B-but isn't it preferable to look cartoony and good as opposed to dull and bland?

i dont think you understand raptors lore anon
>>
>>50310912

thanks man, less than $3 a torso is a bargain since I'm gonna use left over raider crew torsos and lizard men heads
>>
>>50310962
You're not going to make Space Marines look realistic, Anon.
>>
>>50310883
>thought I was maybe being a pedantic dick
>actually made someone happy
Today was a good day.
>>
>>50310912
you also had some spider girls too iirc
>>
>>50310962
I do understand it, but right now i don't see that it's pulled off well. If you want a thorough, realistic, camouflaged style, you shouldn't have metallic red accessories.
>>
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>>50310942
I wish I had more models to post, yet I haven't done any real painting in quite some time. This is the most recent model I've ever done anything with, and even then he's not finished.

It's possible to have a dull model look good, especially if the focus is on lots of metalics. Aged and weathered, yet also quite complicated metalics works well on some models.

>>50311000
Yet a 'true' camouflaged model is actually pretty terrible in terms of appearance too. I've done board camo models before on my scouts, but I can't stand to do it on anything else.
>>
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Gentlemen. After about a year and a half of not playing 40k I'm tempted to finish what I started and complete my sisters army (painting wise I mean, I currently have just about everything I could want to field with them.)

So my questions are as follows
1) I was going for a gold color scheme when i was working on them last but I have been working with an airbrush since then, besides white what do you guys would think was an interesting color scheme you don't see often?
2) I know sisters need some support, but I don't want to bring marines or IG, this just leaves knights and the different assassins, is it always worth it to bring a knight or can you get by without them now?
3)Fortifications, which ones are still worth bringing?
4) Have sisters gotten any updates such as fortifications since I played?
5) I know if I play in my local meta Tau are a problem right now (4 tau players) what do you recommend I bring for them (besides the obvious 3 exorcists)
>>
>>50311022
White base, Gold trims, Red details. Airbrush the french lillies and any power items you have.
Knights are pretty great, but what you generally want is what compliments your force. Lots of wide dudes with shooty power? Go for some Grey Knight specialists. Lost of focused firepower? Go for something that can tank/tarpit so you don't get overrun etcetera
Last 3 are hard. Tau are generally okay unless they spam Riptides/Stormsurges.
>>
>>50310685
Mate, that Apothecary's not legal. GW clarified that the FAQ but where they said that they could take upgrades was a typo, and that they had meant to say 'No.'.
>>
>>50311017
I get more what you're saying when you post that pic. I like it.
Also yeah, you will need to add some sort of flare to it, even if it's just an icon like a chapter insignia.
>>
>>50310917
You even have to
>>
>>50311058
>Tau are generally okay unless they spam Riptides/Stormsurges
>Not spamming Riptides/Stormsurges
yeah they all run at least 1 in every list.
Also if you'll note I said
>Besides white
>>
>>50311072
M8, I made this apothecary for my Heralds Of Ruin KT board.

"Apothecary unnamed dude": 55 points
> Plasma Gun
> Underbarrel Grenade Launcher
> Smoke Grenades

I bring him out for very large 500 point games, where having a utility dude like this is pretty nice.

>>50311078
That's probably the plan. When I get a new job, one of the first things on my shopping list is to get the paper for making my own transfers.
>>
>>50311131
Ah yeah, skimmed that part.
Find some cool piece of lore or some cool concept to your sisters, maybe that they seek out the lost and damned and try to return them to the light or somesuch. Then pair that with a fitting colour and airbrush it in metallic.
For example, maybe your Sisters were founded when a band of women were left behind on a planet Khorne had arrived on, and as such they wear dark crimson metallic armour to symbolize the blood they were all coated in as they fought back the daemonic incursion. Or just make them pale redheads and hotglue them until you've had your fill.
>>
>army with dead killy monstrous creatures backed by hordes of chaff

Chaos Daemons (with some CSM allies so I can have something to do in the shooting phase), or Tyranids?

I'm looking over the armies and CD/Tyranids seem to have about the same role. Big monstrous creatures that wreck shit, hordes of infantry, the ability to summon more infantry, and a decent psychic phase.

Can someone please explain to me the difference between these two armies?
>>
>>50311022
>2) I know sisters need some support, but I don't want to bring marines or IG, this just leaves knights and the different assassins, is it always worth it to bring a knight or can you get by without them now?
There's always AdMech.
>>
>>50310324

Well, that could be a step in the road to Daemonhood.

Nurgle has proved that the Gods are willing to bless even Spawn with Daemonhood should their acts prove pleasing enough.
>>
>>50311230
I have all the assassins and 3 knights sitting on my shelf though.
>>
>>50311258
If a CSM goes from CSM to spawn to daemon, does he regain his human memories once he's a daemon prince?
>>
>>50311201
I actually have some metallic paints that look pretty awesome (not so much the red) but the blue, turquoise, and purple look fucking dope. I could swing red, but I was more using it because it went well with the gold I using for the armor last time.
>>
>>50311183
He's still not legal, unless HoR allows it?
>>
>>50311324
The best schemes pop out of your imagination. Before you decide on a colour, paint a picture of what you want YOUR convent to be about. Mine would definetly be a bunch of soft cute girls that would touch me and love me.I don't have the heart to play SoB's. This is why i play SM.i'm lonely
>>
>>50310360
I'm guessing noone agrees with this opinion. Atleast from a gameplay standpoint.
>>
>>50310650
>Traitor LegionS

Wait what!
The hype is ON!
>>
>>50310650

>partial scrub

http://www.warhammer-community.com/2016/11/19/this-december-all-is-dust-and-loads-of-new-books/
>>
Is there anywhere online where I can order just the Genestealer half of the Deathwatch: Overkill box?
>>
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>>50311216
One is bad, the other is pretty decent.

Also, all three Bloodthirsters have BS10.

This 300 point one is made for killing everything.

Speaking of Khorne, which is better for mono-Khorne, KdK, or Chaos Daemons?
>>
>>50311316

Probably so.

Some Spawn might retain their memories as Foul Spawn did.
>>
>>50311350

A rumor on faeit said that the codex would include sisters and just days later we have a confirmed december release. I think it's save to assume that SoB will indeed be included in the book.

I for one just hope it's no just a bunch of rehashed codices thrown together in one book...
>>
>>50311216
Daemons are sort of like 'elite' tyranids.
They both are supposed to play as a swarm locking down the enemy with big monsters doing the heavy lifting.

Tyranid are 'below average' but have good points that make them worth it.
Daemons are 'above average', with much better stat lines but weakness that justify a reduced points cost so you can swarm them. Their monsters have the best stat lines in game and will eat other HQs alive in challanges.
>>
>>50311402
Wait, why do the Bloodthirsters have BS10?
>>
>>50311402
KDK.

Playing a codex: chaos daemons army without psychic powers is like playing a tau army with nothing but kroot.
>>
>>50311443
I'm sure the whip is a 12" ranged weapon, too.
>>
>>50311216
Chaos Daemons
>invulnerable saves for everyone
>random wargear tables (akin to rolling for psychic powers)
>warp storm table that can buff or screw you over
>Daemonic instability
>able to generate a lot of warp charges
>just got a new supplement fairly recently
>lots of deep striking
>one of the stronger armies, at least in my own opinion
>lots of melee prowress and high WS but can struggle to crack open tanks at long range
>mother fucking daemons that have come to claim your skull/mutate you/give you diseases/rape you (not necessarily in that order)

Tyranids
>instinctive behavior tables are akin to the mob rule, fluffy but hampering during game play, synapse is key
>synapse units can be focussed down which is crippling
>lack of invulnerable saves
>one of the weaker armies, at least in my opinion
>lots of anti infantry but they struggle to pop open tanks at long range
>GSC makes your genestealers look bad
>mother fucking space locust lizards that have come to eat you
>>
>>50311443
Khornes servants are the best fighters.
In all forms
>>
>>50311402

I still want to see some of those with claw weapons.

>>50311443

High marshal stats befitting Khorne's greatest Daemons.
>>
>>50311443
Because they're the elite of the elite of the god of war, the one that prizes martial ability over almost everything else.
>>
>>50311420

I seriously fucking hope that sisters aren't part of that. Been waiting too fucking long to be tossed into a joint Codex
>>
>>50311420
how fortuitous that I would be coming back now if that is the case.
>>50311348
Hmmm, I honestly can't decide what I want them to be about, so I think I'm going to roll them up on the template table once I return from my walk.
>>
>>50311435
>>50311468

Thanks for the info, friends.

So now it looks like I need to make the choice between the army that I would be more interested in thematically/gameplay-wise, or the army that does better on the tabletop.
>>
So guys, still doubt the update for SoB?
>>
>>50311468

>they struggle to pop open tanks at long range

And in close combat as larger things like the Tyrgon and Mawloc can't do much to AV12 or 13 walkers without Smash, meaning a Walker could very well strike them down before they've dealt with it.

The only Monstrous Creature made to do the job is the Carnifex, but it's slow and has to plod across the board, meaning it isn't likely to reach that Walker in the first place.
>>
>>50311540
If you want purely melee/mono Khorne, go for KdK.
>>
>>50311540
The one you're more interested in
>>
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>>50310334
Whoa whoa whoa.

Whoa.


Does all this combining existing shit into a single faction mean I can give my inquisitor a bodyguard of hefty, handsome, banana-headed emperor enthusiasts AND stuff them in an Inquisitorial valkyrie?

Query: can my boner get any harder?
>>
>>50311402
KDK
That blood tithe table is just too good to pass up on if you only want to play khorne.
>>
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>>50311462
So pretty good, then.
>>
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>>50311567
>>
>>50311443
>>50311402
What I don't understand is why these guys only have S6 T6 W5 and Ld9 Aren't they supposed to be the greatest melee Daemons there are? I mean, DThirster has the D, but still? Don't Chapter Masters have like Ld10?
>>
>>50311601
Exactly. In the case your opponent refrains from fielding any units before the game starts it's a very good way to play chaos.
>>
>>50311601
I'm not saying it's bad, I'm just saying if you hypothetically got a codex: kroot and a codex: tau why would would use your kroot with the tau codex?
>>
Switched my color scheme.

Any love for Bloody Rose? I don't usually see. That order, so I figured I'd represent.
>>
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Anyone know what's the best demi-company list for Iron Hands at 1500pts? Preferably without Smashfucker so people will actually play me.
>>
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FUCKING YES!

'Bout fucking time.
>>
>>50311765
>Order of the Bloody Tampon
>>
>>50311818
Just like Traitor's Hate, right? :^)
>>
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>>50311462
>playing a tau army with nothing but kroot.
10/10, would rape everything but vehicles.
Add markerlights for good measure.
>>
>>50311818
Maybe Chaos players will stop whining for 5 seconds. We get it, your faction's shit. So are a bunch of others.
>>
>>50311865
Funny thing is that Nids and Orks are much, much worse yet still they bitch.
>>
>>50311801

can smashfucker prime beat anacharis scoria
>>
>>50311875
Yeah, but not as much as Chaos. They whine that loyalists get some new powers and how awesome and broken they are. Then get THE SAME powers and bitch about that. Like, they'll find SOMETHING to bitch about even if Traitor Legions turns out to be great.
>>
>>50311818

kinda worried that a long due Chaos Spacemarines will render all the new CSM supplements useless...
>>
When will orks get their turn in the sun?
>>
>>50311022
2) not as much as you think, maybe some anti aircraft?
3) Aegis defense line to put your exorcists behind for that 4+ cover save
4) There is a new fortification book sheduled, but its unclear if its new content or just some older books together
5) dominions with outflank and 4 meltaguns. remember act of faith = ignore cover
>>
>>50311930

it will

that is why they make the supliments
>>
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>>50311875
>Nids ever being good again
>>
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>>50311957
Get in line.
>>
>>50311853
> Tournament game
> Table barer than a baby's ass
Fucking hell, who the fuck wants to play on a table with no terrain at all? Much less a 'competitive' game? How would you expect to do any sort of strategic maneuvering?
>>
>>50310359
good point
>>
>>50311991
fuck you, you have great formations in the shield of baal books that put you head and shoulders ahead orks
>>
Strictly speaking, if ITC rankings are anything to go by (ymmv, what with modified rules for Invisibility, D weapons, etc), Chaos Marines were strictly "in the middle" performance-wise and that's before Traitors Hate came out.

I do like the Chaos Warband and Path to Glory is funny.
>>
>>50311974

I dunno. Shiny new GeeDubs has positively surprised me again and again and again. Right now I'm ready to accept that they actually wrote the supplements in a way so they will still fit a reworked CSM codex.
>>
>>50312025
>Play toxic node or lose makes us better than Orks
No.
>>
>>50311991
Nice meme
>>
>>50312034
I also enjoy mutating the ever living shit out of a possessed champ with 2xboons
>>
>>50312000
They don't like playing with terrain because it just gets in the way of shooting so you cant even see what you want to hit and you have to reach around/over it to place your models else you'll knock it all over.

It's much easier and better this way, trust me.
>>
Why is 40k all about deathstars this edition? Might as well call it a skirmish game at this point.
>>
>>50312105
Says the guard player who can outrange almost every other army.
>>
>>50312129
It's a tournament, it's supposed to be competitive, not scenic
>>
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>>50312105
>it just gets in the way of shooting

That is LITERALLY THE FUCKING POINT OF TERRAIN
>>
>>50311865
>>50311875

And SM players are the only ones that whine and cry when anyone else get something decent.
>>
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>>50312105
>They don't like playing with terrain because it just gets in the way of shooting
>because it just gets in the way of shooting
>gets in the way of shooting
Tau players, everyone.
>>
>>50312069
I run two 3-man teams of Bikes. I replace the TL Bolters with meltaguns so the grunts can keep their Pistol/CCWs, and give them Mark of Slaanesh, and give the Champ a Lance.

They're obsec, which is nice. Favored Scions is nice, both because I can use Path to Glory for buffing him, and he gets more boons and if he kills shlubs in challenges. And if he becomes a Prince or Spawn? At least it's not my Lord, and a Daemon Prince of Slaanesh is pretty dank.
>>
>>50312166
Every general since Thousand Sons announcement has had loyalist players whining about it. It's hilarious.
>>
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>>50312105
>>
>>50312229
Back the fuck off Tiggy,
The boys are back in town

We won't get jack shit
>>
>>50312150
>t. A dick
>>
>>50312034
That tells us absolutey fucking nothing. We've known about meme-lists with GBS's and massive daemon allies for a while now. Aren't they counting R&H under the CSM banner as well?
>>
>>50312166
No, we whine because the only way we can win is to spam free razorbacks. Not everyone wants to buy, assemble and paint 100 razorbacks.
Our troops suck ass now since armor saves mean jack shit in this edition.
>>
>>50312245
HA, as if I'd ever be caught dead participating in a tournament of 40k
>>
>>50312046
Better than orks "Lose no matter what because you have no good formations"
>>
Are Sensei still canon?
>>
>>50312256
Deathstar builds are still viable, and even without free transports you're the best off of all the MEQ codexes.
>>
>>50312266
You have bikes. You could win if you wanted to.
>>
>>50312292
Anyone who plays deathstars is officialy a "That Guy"
>>
>>50312302

>bikes

Which don't mean much in this edition of high strength, ignore cover shooting.
>>
>>50312319

>waah we suck
>these options are good
>no, people will think I'm a loser!
>>
>>50312389
If i wanted to play nothing but a special snowflake and some cheerleaders i'd play infinity instead of 40k.
>>
>>50312408

>has several competitive options, more than most other codexes
>wants more competitive options
>>
>>50311930
When GW burns 40K to the ground in 8th Ed all the codexes will go.
>>
>>50310575
I dunno, a literal infinite variety of nature to choose colors and adaptations from? Make your 14 Flyrants fucking terror-moths with bioluminescence via LEDs and lightning farts. Give them feathers, quills, or fur instead of carapace. Mold all their guns to look suspiciously like your various Dragon dildos. I play uncreative "Legions a best, renegade a shit" Chaos and even I recognize the wealth of potential unique to Nids to make them yours.
>>
>>50312280
Senpai?
>>
>>50312586
sensei the star children
>>
>>50312408

Yeah... Infinity from the ground up is a so so much better skirmish game than 40K Killteam could ever be...
>>
>>50312444
The problem with SM isn't options, It's that all of they're weapons bar grav sucks ass. Bolters are the most useless weapon in the game.
>>
>WAAAH WHY CAN'T ALL MY GUN BE S10 AP1 ON ALL MY WEAPONS EVERYTHING SUCKS
>>
>>50312659
>WAAAH WHY DO OTHER ARMIES WANT MY S10 AP1 WEAPONS THAT I HAVE ON EVERYTHING!?
>>
>>50312637
>Consistently accurate S4 weapons are bad
Bolters aren't exciting, but they get the job done.
>>
As vanilla space marines what should I use to fight Ravenwing? I've learned the hard way that trying to shoot them to death doesn't work
The leviathan dreadnought got some results but it didn't do enough
>>
>>50312693
>one army is clearly broken
>lets not fix it and break everything else instead!
>>
>>50312696
They at least need to be Assault 2.
>>
>>50310650
We better have new rules for chaos cults too, right now they are unplayable.
>>
>>50312704
Grav weapons.
>>
>>50312721
Yeah, cos fuck Orks, right?
>>
>>50312721

Christ, Marine fags please go whine somewhere else.
>>
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>>50312704
There obviously needs to be a club dedicated entirely to Leviathan owners, where we all do nothing but swap stories of how much we wish fucking haywire doesn't exist.

> Bringing my leviathan to a game against my 'buddy'
> 2500 points
> He brings nothing but massed haywire and grav in mechanicus
> I put my leviathan behind a very large piece of LOS blocking terrain, so that ostensibly nothing could see my leviathan
> Plan it so that on the next turn he can jump out and hilariously murder the poor saps sent to claim the objective in the center of the board
> On the opponents turn. He moves up his shitloads of haywire to the center of the board
> "Okay, I can see a tiny sliver of the ejection port shroud on the leviathan's storm cannon, THROUGH A BULLET HOLE IN THE TERRAIN"
> Proceeds to fire 18 haywire shots at my leviathan, which destroys the leviathan.
>>
>>50312721
Here's a new rule I just made up. If you get within 12" with a Bolter, it can fire twice.

I'll call it Rapid Fire, and it'll be available on a bunch of other weapons, and it will shake up the meta, mark my words!
>>
>>50312821
And not be able to charge after firing a sub-par weapon.
>>
>>50312801
There's a 28 page Leviathan Tactics thread on B&C.

>tfw Stormcannons aren't good on Leviathans
>They look so cool
Sadness. At least the melee options are awesome.
>>
>>50312840

Marines come with pistols they can fire if they want to charge.
>>
>>50312721
Kill yourself.
Marines are one of the best armies right now and you are still complaining about shit that doesn't even need any buff ? fuck you, just fuck you.
>>
>>50312861
Which halves the amount of shots.
>>
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>>50312801
>There obviously needs to be a club dedicated entirely to Leviathan owners
I'm pretty sure it's just you and me buddy.
>charge a squad of bikers with my ironclad and their multi melta blew it up on overwatch.
>charged the terminators with the leviathan and rolled snake eyes
>failed my sweeping advance on the next turn and let the terminators run away
>a single combi-grav immobilizes it in overwatch.
FUCKING Ravenwing.
>>
>>50312872

If the gun is shitty, then why does it matter?
>>
>>50310869
>All I want is some sneak rules maybe in exchange of not being able to use cult units or something.
You do know that they can deploy units from other legions in the HH game right? I wouldn't be surprised if they were able to deploy cult and some loyalist stuff.
>>
Anyone else notice that the Thousand Son terminator has fucking typhoons?

HYPE
Y
P
E
>>
>>50312801
>> "Okay, I can see a tiny sliver of the ejection port shroud on the leviathan's storm cannon, THROUGH A BULLET HOLE IN THE TERRAIN"


A situation easily avoidable : before deployment agree with your opponent what blocks Los and what doesn't. Once you are settled on everything proceed to deploy your stuff.

Here, done.
>>
>>50312801
Are those mold lines on the fist?
>>
>>50312801
My Leviathan got blasted off the table from a D-Cannon.
>>
>>50312801
>>50312873
I'd buy the fuck out of a leviathan if chaos was allowed to have neat loyalist toys.
>>
>>50312873
The leviathan needs to have the fleet from it's contemptor chasis..

>>50312917
Naw man, it's clever painting and shading to create the impression of a manufacturing defect.

>>50312913
Or just mutually agree that anything more than 75% concealed is automatically BLOS. Because in reality you can't fucking shoot someone that easily by their reflection in the tears of a sparrow that sits on a tree over a mile away, between no less than sixty different windows all at increasingly ridiculous angles.
>>
>>50312950
Why didn't you clean the mold line off before painting?
>>
Do the rules for manning a turret require they be infantry or a character or something?
>>
>>50312976
Because I suck at mold lines, and it looked cleaned off to me when I knifed it, only to have the mold line added back in later when I smothered the claw in reikland flesh-shade.
>>
>>50312950
the damn thing needs 3d6 charge or something to make sure it gets into combat.
>>
>>50313000
Nice get, that sucks man.
>>
>>50313005
Sounds like you want a 700point scorpion
>>
>>50313005
I already pay 320 points for this thing. At that price an eldar player can just get two wraithknights. Why not give a Leviathan a 3d6 charge range, WITH FLEET, AND RAMPAGE. Just make it a goddamn giant metal eversor assassin.
>>
>>50313017
Don't tempt me
>>
>>50313027
The thing is 370 points with a drop pod and ceramite armor
>>
>>50313045
Make that 390 points, because Lucious Drop Pod is practically mandatory, as you NEED the ability to stay in the pod and shoot for a turn, then assault anyone dumbass enough to stay within 12".
>>
alright rolling up a sisters order based off of the 1d4chan page found here: https://1d4chan.org/wiki/Sisters_of_Battle_Order_Creation_Tables

>Original Order
All Minor Orders originate from one of the six Major Orders. Which is your Order derived from?
>Rolled 5
Order of the Ebon Chalice

>Why Was The Order Founded?
No Order is created without purpose, what is yours?
>rolled 6
Counter - "There are Orks over here! Found an Order!" "But it'll take 50 ye-" "Do it!"

>Order's Flaw
None save the Emperor are perfect, Where is your Order found wanting?
>rolled 10
Bad Ecclesiarch Relations - The Order has deviated from the Imperial Cult in a significant way. (rut roh)

>Order Demeanour
Each Order has its "quirks"
>rolled 4
Purity Above All - Your plea of innocence is guilty of wasting my time!

>Primary Saint
Each Order has a Saint to whom the sisters look to for guidance
>rolled 78
Celestian Commander
>Their deed
>Rolled 63
The saint led a glorious campaign against a rebel army, defeating the foe and bringing an entire sector back into the light of the Emperor.

>Order's homeworld
What is the formal designation of your Order's homeworld?
>Rolled 16
Hive world
>What sort of terrain is your Homeworld made of (don't roll if Fleet-based)?
>rolled 89
Airless/Barren
>How much influence do you have in the world's affairs (don't roll if Fleet-based)?
>Rolled 1
No influence - You refuse to involve yourself in politics at all. Your call is battle and battle alone
>How is your Order organized?
>Rolled 9
Radically Different

(cont.)
>>
>>50313095
>Combat doctrine
How does your order engage the enemy?
>Rolled 3
Armoured Assault

>Order Divergence
If you are divergent, how does your Order diverge? Roll twice if you rolled "Radically different"
>Rolled 10, 7
(10) Modified Weaponry: When the Order’s forges produce a weapon, they produce them in a style that is specific to their Order. Examples: Power Sabre, Bolt Pistol with weighted butt for clubbing
(7) Special Mount: While other Order’s may keep animals as companions, this Order uses them for what they were intended for—transportation. Examples: Fenrisian Wolf, Carnodon, very angry Grox.

>Order's Methods of Worship
How does your Order Worship?
>Rolled 9
Penance and Obligation - "You owe a debt of blood to the Imperium"

>Order's Size
How many are your Order?
>rolled 8
Nominal

>Order's Allies
Who is your Order friendly with?
>Rolled 89
Officio Assassinorum (hahahahahaha)

>Order's Enemies
Who are the Order's enemies?
>rolled 71
A particular Daemon, Daemon Prince or Disciple of Chaos
>>
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>>50313070
Actually 285+20+50 would be a mere 355 points.
360 if you take a drill, 375 if you take the hunter killer missiles.
It's not worth it.
>>
>>50312940
I have a sneaking suspicion that Decimators are hyper-corrupt Leviathans.

Leviathans are definitely better, I'm just saying.
>>
>>50313131
>Leviathans are definitely better, I'm just saying.
Of course they are. Anything the loyalists get, the renegades can only ever get a shittier version of.
>>
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>>50313095
>>50313115
So it would seem to me that this covenant of the order was sent to clean out a demonic incursion and put down a rebellion and probably have no tolerance for those that step out of line.

I have no idea what sort of creatures would exist on a Barren or airless world so that one is kinda stumping me.

and I'm thinking about rolling up what god that daemon or disciple is aligned with

Lots of talk of blood in this covenant though, especially with their worship.
>>
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>Every game I have played in the past two months has started with a plasma cannon overheating
>It's usually the same singular plasma cannon that overheats
Remove.
>>
>>50312909
>fucking typhoons?
What about those?
>>
>>50313165
I think you mean "Anything chaos gets, loyalists will get a better equivalent of, in addition to their own shit. "
>>
>>50313235
Is plasma even worth taking since it can kill your own guys 5 times outta 10
>>
>>50313248
I just realized you meant the missile launchers.
>>
>>50313279
I prefer it to grave because blasts and it's more reliable against vehicles and it looks cooler
>>
>>50312389
Alright, then don't bitch and moan when we alpha strike you with the skyhammer supported with grav cannon drop pods.
>>
>>50313095
>>50313115
>>50313227
any thoughts or suggestions for fluff or other stuff?
>>
I wrote my first Khorne Daemonkin list, how bad is it? I wrote it in a couple minutes with what I'd definitely want in it, and for it to hopefully be cross-compatible with AoS, because it's getting pretty popular over here.

1500 KdK

HQ
-Wrath of Khorne Bloodthirster, 300

-Herald, 55
+Blade of Endless Bloodshed, 35
+Exalted Locus of Wrath, 25
+Juggernaut of Khorne, 45
+Ichor Blood, 5
+Collar of Khorne, 15
+Combat Familiar, 15
Total, 170


Troops
-2xBloodletters, 80 (160)
+12 Bloodletters, 120 (240)
+Bloodreaper, 5 (10)
+Instrument of Chaos, 10 (20)
+Banner of Blood, 20 (40)
Total, 235 (470)

Elites
-Bloodcrushers, 135
+3 Bloodcrushers, 135
+Bloodhunter, 5
+Instrument of Chaos, 10
+Banner of Blood, 20
Total, 305

Fast Attack
-Flesh Hounds, 80
+Five Flesh Hounds, 80
Total, 160

Total, 1405
>>
>>50310194
I'm thinking about quitting 40k, as it's just not fun for me anymore.

I've come to realize that whenever I do play 40k, it's just about going through the motions with no real tactics, and it doesn't help that the rules are designed in a way that can make it so that I roll massive amounts of dice and move tons of models to no effect.

I have a 5000+ point ork collection, and i either sit out entirely in phases of the game (Psychic) or my units fail to do anything significant (boyz are only really useful as tarpits, and statistically lose in melee to tau suits)

But the real kicker is that once you and your opponent both know how to play the game, any "tactics" are just common sense. There's no way to out-play/skill people unless either you or your opponent decide to play like retards. The game is almost always decided in the listbuilding stage.
then, the tons of unnecessary randomization factors don't help, nor do the many dice rolls that do nothing.

I also keep noticing lots of shitty deisgn bits in the Ork books, like nobz paying 27 for warbikes to keep nob bikers at 45ppm, or ork HQ's stuck at ld9 because the Iron Gob used to exist.

It doesn't help that they haven't gotten any FW shit in over 5 years, and ITC/most groups ban the FW stuff they do have.

Am I just burnt out, or is 40k as bad of a game as I am thinking it is?
>>
What's the best way to equip a squad of Tyranid Warriors?
>>
>>50313452
I moved to other games for a while, honestly. The only reason I'm coming back is because I already have the SoB army.

If you want a game with actual tactics and each turn mattering I would suggest malifaux.
>>
>>50313452
The balance is terrible, that's nothing new, and the support for 'nids and orks and dark eldar is all but cut off now and the Space Marines of both varieties seem to be getting all the focus now.
The game rules has been too bloated for a while now. I really am hoping for an Age of the Emperor makeover since simplification would benefit the game.
>>
>>50313452

>statistically lose in melee to tau suit

Those statistics are a deception then.

> ITC/most groups

> ban the FW stuff they do have

Like what?

They gave Orks that piece of crap that is Buzzgob's less than stellar Stompa and that's forgeworld.
>>
>>50313374
Where are the Leman Russ Battle Tanks anon?
>>
>>50313521
Barebones, /maybe/ upgrade to deathspitters if you have the points
>>
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What worthless heretic in here is shit talking tactical marines?

The emperor's perfect statline and armor
The emperor's perfect cheap and deadly infantry weapon
Deployment via any of the emperor's perfect infantry transports.
The emperor's perfect leadership, will never be swept, will always Regroup, can still go to ground.
Assault grenades and light anti tank grenades
Ability to take weapons to further threaten any target and fill homes in an army list
Chapter tactics allow for additional advantages if used to chapter strengths.

Never speak ill of the emperor's perfect objective holders and adaptable line infantry again.

>>we whine bec
You whine, marines are great.
>>
>>50313558
>>50313521
Seconding barebones. The only good reason to have them in your army is as a formation's synapse tax. Don't invest points in T4 scrubs that get instant-deathed by so many things.
>>
>>50313565
My tactical marine sergeant seems to have a penchant for killing bikes with his power sword.
He's even wounded dreadknights with that thing. He might be getting permanent veteran status soon.
>>
>"UUUUUEEEEAAAHHHHHHHHH!!!!"
>"Brother he's doing the thing again"
>*sigh* "I know brother, i know...."
>>
>>50313452
>>50313565
Needs more dick
>>
>>50313543
ITC prohibits the Dreadmob itself, Kustom Stopa, etc. Other groups are even less forgiving. There's a local group here that banned IA8 entirely.

And I have a statistics degree. In a typical fight, a small squad of suits can beat massive amounts of orks in melee if they charge.

>>50313536
It's not a simplification/complexity issue either though, as AOS removed a lot of depth as well. Some shit should be removed, some shit should be simplified. I just want them to hand the game off to a competent rules designer.

>>50313531
I got convinced to try X-wing (I don't like Star Wars at all) and now I'm buying ships to loot. My Looted Decimator with the guy that plays bumper-boats (rams into other ships for damage) seems like a lot of fun, especially once his ship gets a wrecking ball.
>>
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Rate my list?
Idea is to have the Grotesques + Haemy fly up the field in the raiders and have the Dark Artisan warp in to buff the Grotesques to make a killy tarpit. Rest of the stuff just shoots or goes for objectives. Reavers are a screen unit/tarpit with HoW.
>>
>>50313585
Hell yeah. After never dying, never failing morale, and often being my sole model on the field for countless games, one particular tactical marine of mine has been promoted to sgt, and now Veteran sgt.

Still no weapon upgrades because he just doesnt need any to shoot and punch bitches to death.
>>
>>50313610

> ITC prohibits the Dreadmob itself, Kustom Stopa

Them being full of shit is nothing new.

> There's a local group here that banned IA8 entirely.

Which is the point when you should just have no Forgeworld or Lords of War if your faction can't bring their own.


>In a typical fight, a small squad of suits

Yet I see them disappear from the combat entirely when the nob starts swinging with his power claw.

The only time I've ever seen a Tau suit win against Ork boys in melee is them is when it's the larger ones like the Riptide.
>>
>>50313698
Well this guy dies a lot (who doesn't in my army) but he always goes out well.
Today it was after hopping over a wall and stabbing a bike to death and making 6 others run their bitch-asses away.
Then dying when they turned around and shot him.
>>
>>50313452
I would recommend having a second army if you continue. My ork friend can rarely win, but also has a pleasant 5e style combined arms tau army to switch out with. Anyone will get burnt out losing forever and unfortunately orks are just handicapped. If your playgroup is cool, houserule. If they are uncool burn down their homes at night.
>>
>>50313727
Nice. You gotta reward models who perform consistently well.
>>
So, Buy Wrath of Magnus, or wait for Traitor Legions?
>>
>>50313802
Repeating digits decree you buy both
>>
>>50313802
Models first, then rules.
>>
>>50313811
Malal, plz.
>>
>>50313802
what do you want to play? thousand sons or a different legion?

decide upon that
>>
>>50310229
GW is going to have a 4x6 mat next year for 40K, 401k, and AoS

Truth.
>>
>>50313867
401K?
>>
>>50313892
No it's too expensive for me anon but thank you anyway.
>>
>>50313700
They banned IA8 as it was 'out of date'.

also, while suits to tend to go away quickly when the nob swings, challenges and the like make that happen not-that often. Shooting beforehand only exacerbates the problem.

As an example, 30 boys with PKBP Bosspole nob VS commander.

Commander goes in, challenges. nob accepts.

The most typical result has the commander swing before the nob, deal 2 wounds, and kill him. 29 remaining boyz really struggle to punch through the t5 2+5+++ and fail to do one wound. (with it taking 108 swings to cause 1 wound) and then as a result, lose combat by 2. As the orks have lower initiative than the commander, they will get swept 72% of the time if they run.

Oks being this reliant on their nobz, the 46 point models with a 6+ save, is not a good state for their book. The crap initiative and Strength values don't help.
>>
>>50313738
Even if I did get a second army (Which seems like a bad idea, as throwing more money at GW because they made orks bad seems wrong), it wouldn't fix the problem 0f 40k being decided in the listbuilding phase, and tactics only existing to the extent that you can make retarded mistakes. (anyone who knows how to play or what a unit does will not make said mistake). Having a tau army wouldn't fix the lack of tactical depth, I would still be playing "roll dice at unit of choice until it dies while staying away from dangerous units".
>>
>>50313966

>6+ save

They can take eavy armor for a 4+ save.
>>
>>50313966
>>50314064

You can also take a 15 point Mek in the squad accept the challenges.
>>
>>50314064
in order to do that, the entire squad must take Heavy Armor. (You used to be able to buy it separately for the nob in their last book)

I would not pay 120 extra points to give a squad a 4+ armor, as that is over half of the cost of a squad, and does not make them that much more durable or help their offensive capabilities at all (so just getting more squads would be a better use of points)
>>
>>50313452
>Lets ban the list that can make orks competitive

Anyone who doesnt let orks use dreadmob is a massive pussy.
>>
>>50313543
The power in dreadmob isnt just Buzzgob its in the other vehicle choices too. Various Grot tanks, mek junkas.
>>
>>50313966
I agree orks arent in a great place right now but eavy armour means nobs win in challenges to every other squad based HQ upgrade in the game pretty much.

Or throw a mek at it and let the pk eat the squad.
>>
>>50314121

It's ITC. I don't think I've ever seen them be rational about much of anything.

>>50314139

I know that.

I'm saying I've never seen Buzzgobs Stompa as all that useful given it's criminally under-armed and over-costed (even at 400 points).
>>
>>50314002
Yeah. Like I said. Only if you wanted to continue.

To enjoy the game you may need to seek more of a narrative play where you're not so much competing as watching as a battle plays out.

Or just stick to the hobby portion.

If that's not appealing, yeah Id definitely play a different game.
>>
>>50314170
>eavy armour means nobs win in challenges to every other squad based HQ upgrade in the game pretty much.

Considering the other half of the time, I get to fight Thunder-Yiffs and the like, the Heavy Armor isn't helpful. AP4 or better is pretty damn easy to come by if you are one of the armies that GW actually gives a fuck about.

Basically, the EA is only helpful in making you more resistant against things that don't normally want to be in melee. Against units that are there intentionally, the EA is just wasted points.

"not in the best place" is understatement of the century.
>>
How lore-breaking is it to have an Iron Warriors dedicated exclusively to Nurgle?
>>
>>50314334
It doesn't make much sense
>>
>>50314205
Ima the gems are more in the grot tanks and junkas.
>>
>>50314339
Elaborate.
>>
>>50314297
Ive switched over to more vehicle heavy orks and its helped a lot.
>>
http://www.warhammer-community.com/2016/11/19/the-legion-unveiled/

I came
>>
Its the macro cannon still banned in tournaments?
>>
>>50311567
Probably some assassins, too.
>>
>>50314376

yes. dark reaper's double tapping it made people scared. Friend recently had the opportunity of getting double tapped by a plasma obliterator run by eldar. shits whack.
>>
Why do you love 40k so much /tg/?
It oozes transphobia and toxic masculinity.
>>
>>50314346
Iron Warriors don't commit themselves to chaos gods, but it's your army so you can do whatever you want.
>>
>>50314387
Bleh, alrighty, my eagle cannon will remain unused. Plasma oblit though, I've got one of those I could run with my sisters would you recommend it over something like a knight?
>>
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>>50314391
Kys
>>
>>50310378
>cat-girls
Bad times friend ahead
>>
>>50314374
I'm just not taken with the terminators. Maybe I'll make a librarian for myself out of one but it's not enough to make me pick up a new army.
>>
>>50314428
I think the termies look pretty cool. They said the new heavy weapons have their own cool and good rules so lets pray they're not rotary cannons or whatever they're called
>>
>>50314417

mite b cool. I personally do not care for knights.
>>
>>50314445
The mega beakie is great though
>>
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>>50314391
you aren't even trying.
>>
Hi, I was looking for the deathwatch codex and downloaded it off of the mega link, but it doesn't work. I saw the it was an .epub and tried to upload to google play books to read it that way, but it didn't work. Does anyone have advice/a pdf version?
>>
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>>50314344

True the vehicles are nice. Especially since they're two of the only Ork units that can get an Invulnerable in addition to being able to take Stompa weapons or the a Shock Attack Gun in the case of the Junka.

However I like the Deff Dreads being Troops and Killa Kans being Fast Attack.

They not only no longer clutter Heavy Support, but (in the case of Dreads) they're about the only Troops in any Ork army that aren't subject to Mob Rule or busting morale.

I think Lootas in the Dread Mob also get the Looted Wagon as a Dedicated Transport, meaning you also aren't wasting Heavy Support on a Battle Wagon for them.

I don't know why they couldn't take measures not to clutter the Heavy Support in the regular Ork Codex.
>>
>>50314451
Super sexy model. Would fuck over the daemonette models any day
>>
>>50313908

just.. fuck you dude lmao
>>
>>50314447
Like I'm just at a loss I think, what are some good sky firing things? cause I know that's gonna be a huge weakness unless I can just overwhelm and stomp out the opposing force (not likely with sisters)
>>
>>50314476

sisters get a neat little flyer through Forgeworld. besides that there is allying in flyer formations from marines or you can ally into IG for hydras.
>>
Where do you guys get your magnets?

Everyone says 1/16x1/32in are god's gift to mini modeling but nobody sells the fucking things
>>
>>50314454
Even if I'm baiting you have to admit that 40k is the epitome of toxic masculinity.
It's all about intolerant über masculine men solving ALL problems with violence.
>>
>>50314522
Check home depot or similar stores they often have an entire section for magnets
>>
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>>50314537
>>
>>50314569
Home Depot doesn't carry them any more it seems. I could have them shipped there to pick up in 2 weeks but that's not going to do me a lot of good at the moment.
>>
>>50314537
This is what passes as trolling these days? Here's your (You), try harder next time.
>>
>>50314476

don't forget plasma obliterators take up a heavy slot, so you can also take a firestorm redoubt or vengeance weapon batteries with icarus arrays for skyfiring lascannons.
>>
>>50314537
There's an entire faction of nonsupersoldier women who get shit done,the guard who don't care about your sex, plenty of woman inquisitors and rogue traders, four factions of space elves(if including exodites) that field their men and women equally, an entire race of asexual greenskins.

The only factions that are male focused are space marines. Otherwise, the company is producing more diverse models than ever. The illusion of overbaring masculinity is due to a lack in female models in the IG line more than anything, but the lore has no issues with sexes besides "no girl Space Marines" and "no men in the church's standing army", and these are not inheritly bad things. (There's a large difference between treating a sex as a requirement than as condeming one as inferior)

Here's your (You).
>>
>>50314671
>There's an entire faction of nonsupersoldier women who get shit done

Is there one other than the Sororitas that I'm not remembering right now?
>>
I'm not wanting to get into marines again, IG maybe but eh....

On that not what I currently have for Sisters is:
celestine
2 canoess
5 priests
38 sisters with bolters
6 gals with melee weapons
9 repentia w/ mistress
10 Seraphim
6 penitent engine
(not that any of these matter as I could convert them as needed)
5 heavy flamers
9 flamers
2 multi-meltas
3 meltas
2 heavy bolters
2 storm bolters
3 Icon bearers
2 hospitaliers
4 immolators (flamers)
4 Immolators (multi-meltas)
3 exorcists

-fortifications-
Bunker
Aegis defense line
Firestorm redoubt
Plasma Oblitorator
Bastion

-Allies-
Knight Gallant
Knight Crusader
Knight Paladin
One of each assassin
Shadowsword
>>
>>50314698
And the Sisters of Silence too.
>>
>>50314671
Well said anon.

Honestly aside from a frustrating lack of female IG models, and the whole marine thing ive never viewed the imperium as overly sexist they dont really have the luxury of ignoring half their potential population.

Hell even necromunda / mordheim had all girl factions.
>>
>>50314727
Lots and lots of female assassins, and rogue traders too.
>>
Who /hates tiny fiddly bits on models and doesn't bother to put them on/ here?
>>
>>50314960
if you have never assembled a malifaux model you have no idea what fiddly is.
>>
>>50314960
In my experience, long, tubular bits I just leave off. Tiny bits like grenade packs, medkits, and ammo pouches I put on. But if you put a TRUE fiddly bit like a radio antenna on the model, you're literally just begging to have it snap off in mid transport one day and put you under infinite frustration in trying to fix it.
>>
>>50314960
I've assembled kingom death resin models, now there's some tiny fiddly bits.

Also my Herald of Tzeentch has a decent amount of fiddly.
>>
>>50314996
Fiddly bits always seem to find a way to fall away and get lost.

I was building my deathwatch earlier and I kept dropping the stupid ammo packs for their chests somehow and they all ended up just entering the void, so I gave up on those.
>>
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>>50315017
> Putting ammo packs on chests
But anon, that's what inspired me to make this monster
>>
>>50315026
That's fantastic.

I dunno how it happened, but they kept slipping away and somehow entering the void by the time they hit the floor.

C'est la vie, nobody I play with looks closely at models anyways.
>>
>>50315026
You're an absolute madman, Raptor Anon. Certifiable.
>>
>>50313862
Thousand sons 10000%

Have been hittin' the rubes since '08
>>
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>>50313637
>tfw no rates
>>
>>50311022
Support your sisters with an Inquisitor lord, 2 minor inquisitors.

Put the lord in a Land Raider, kit him for combat, fill land raider with repentia.

Give the minor inquisitors ANGRY Valkyries to fly in and monkies.
>>
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>>50314386
Answer: yes.

Yes, yes, yes.
>>
>>50311540

Interested in, every time. Rules come and go, but the mini stays forever.
>>
You know, I don't think Sisters are getting a full release in December.

I think there'll be some releases, a Canoness and maybe the Battle Sisters Squad, and then a full codex will come later. Maybe as the 8th Starter like was rumoured.
>>
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>>50315045
>>50315042
You know what just occured to me? That I never tried to put ammo packs on a dreadnought. So here, I just spent the past few minutes putting equipment packs on this contemptor. I'll probably add more later.

Also, you fuckers would not believe how hard it is to model a contemptor as taking one knee!
>>
>Just want some leaked rules so i can plan a heavy infranty TSon army
>2 new Supplements too
I won't be playing anything until 8th because the game is so bloated atm, but it's kinda odd that CSM would get 2 supps right b4 8th/Age of Emperor

Even looking into that Halo Ground Command because normies are too cheap for warhammer
>>
>>50314391
>toxic masculinity.
40k's depiction of men's role is literally to die horrible, awful, dehumanizing, excruciating deaths in order to protect women.

Many of them starting in this life as children. Tortured, brutalized, cut apart and mutated before a dead mans sperm is placed inside them to be harvested upon their death, the process inherently dissolving all masculinity and identity from them apart from mutually referring to each other as Brothers.

You don't know anything about what 40k is if you think toxic masculinity is the issue. Masculinity in 40k means "The only ones we represent dying by the billion so a yard of battlefield can be ours." Women get to die in defense of ideas or faith, preserving humanity with the best equipment they can get their hands on, some of it that only they can get their hands on, not horrifying wars of attrition.

40k is Gynocentric as fuck. From the lore to the models. Women occupy a far, far better position and even get to keep their sexual and gender identity.
>>
>>50315294
>>
>>50315294
You've gone too far this time, Raptor Anon. You must be stopped.
>>
>>50314698
Sisters of battle.
Sisters Hospitaller.
Sisters Dialogis.
Sisters of Silence.
Escher Gangers of Necromunda.
Dark Eldar Wytch Covens.
That Imperial Guard faction drawn entirely from female Convicts.
>>
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>>50315315
>>
>>50314698
I forgot the Callidus.
>>
What do Chaos demons pink horrors/blood letters/damenettes Banner and musician even do in 40k?
>>
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>>50315294
Though I am loathe to admit it, there is definitely such a thing as too many pouches and this is it. What use does a dreadnought have for pouches? He'd be better off shlepping heavy kit for his mini meat friends as if he was an infantry tank.

>>50315310
C'mon, my dude. You've tried to instigate like three times now in the last two hours. Maybe someone will bite in the next thread, you're only wasting valuable post count now.
>>
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>>50315294
How does a dreadnought even get something out of those pouches?
>>
>>50315383
looks like the dude from battleborn
>>
>>50315375
Daemonic Instability related stuff, mostly.
>>
>>50315395
They're not for the dreadnought.
>>
>>50315383
You know what, you're absolutely right. Next time I get another contemptor, he'll be lugging around a gigantic crate of bolter magazines. I just have my dudes carrying around SHITLOADS of extra ammo because they're deep operators, who expect to operate operationally for years at a time, often without resupply. All their vehicles have straps of spare bolters, magazines, scopes, and even pauldrons just plastering them. Their dreadnoughts carry extra ammo for their meatsack buddies.

>>50315395
He doesn't, he just stoops down to let his still-living brothers take ammo off of him when they need it. Or if his combi-bolter runs out of ammo, a techie can help him reload it in the field without much problem.
>>
>>50315395
He doesn't. His squadmates do. This actually happens in real life, soldiers will put ammo on their backs or whatever so their battle-buddies can just grab ammo and go.
>>
>>50315408
>>50315424
>>50315428

Then why are some of them on the torso out of reach of the Marines?

Do they piggy back each other to get stuff out of them?

And why wouldn't they just put the stuff on the back? You know, where it won't get shot to shit or require them to stand in front of a Dreadnought?
>>
>>50315294
How do you think Raptors use Dreads anyway? They can't really be stealthy.

>SSSHHK CRASH SSSHHK CRASH SSSHHK CRASH

>WHERE IS THE ENEMY THAT WE ARE TO AMBUSH, BROTHERS?
>>
>>50315440
More like
> "Ancient OPERATOR-bro, I need you to wait here and power down for like a week. I'm going to have our scouts lure an enemy force to your firing lanes"
> "GOOD, I NEEDED SOME FUCKING REST."
> *1 week later*
> "SURPRISE MOTHERFUCKER!"
> *Conversion beamer pew pew noises*
>>
>>50315408
>>Trying to open a magazine pouch on the front armor of the walking tank in combat
If that sounds silly, it's because if it's not in combat, the walking tank might as well be carrying full ammo hoppers for troops to refill their own equipment from outside of the hot zone.

Though putting explosive rounds outside on the surface of an armored vehicle does seem like an abominably bad idea regardless.

Obviously a tacticool dreadnought would have enhanced optics and improvised camoflauge.
>>
>>50315437
Like I said, mate, battle-buddies need ammo too. Put some mags on your side, shoulder, back, wherever and your buddy will grab one and give you a pat on the back to let you know he got one. It's useful for high speed, low drag operators.
>>
>>50315468
I'm going to make him a cute camo-cloak out of layers of aluminium foil. Most of the back of the model will be covered in said camo cloak.
>>
>>50315468
A dreadnought isn't going to care if some bolt rounds go off on its armor.
>>
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>>50315479
>high speed, low drag
>Dreadnought

Also
>BROTHER OPERATOR, WE ARE UNDER ATTACK! WHERE DID YOU STOW THE EXTRA KRAK GRENADES?
>>
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>>50315424
Yes. On the back, maybe on his butt plate in a reachable area. Imperial guard bits have to have something like this for vehicles.

Also >>50315468 optics and camo

If only dreadnoughts could get jump packs too.
>>
>>50315498
True, but nearby mechanized infantry might take issue with sacks of ammunition cooking off and detonating in their near presence.

Similar to current issues with the active defense system prototypes for US armor.

>>yessss, we stopped the incoming shell by shooting it with a missile
>>nooooo, all my friends are deaaaaaad
>>
>>50315375
>banners
if you're the same daemonic alignment then you don't scatter within 12", if you're different you scatter only 1d6

>musicians
if arriving from deep strike you can automatically bring in another unit, can also reroll if a unit is hit if it's that squads alignment

they're helpful but i hardly use them, also by summoning you get free champion/musician/instrument

>>50315236
vanilla'd

slightly better since they're mostly ally tier and they'll get back a lot of their fighting power by getting those inquistors/assassins in book rather then allied in
>>
>>50315498
If you're super-tactical, you could detonate the mags yourself as makeshift claymores/frag assault launchers.
>>
>>50315462
Incidentally, a conversion beamer is best used as a stealth weapon as you need slow or stationary targets to get the most out of it.
>>
>>50315383
Wasn't me starting shit.
I was half assedly arguing against toxic masculinity. I was saying 40k basically throws men in the bin of bullet sponges unless they swallow cum for space jesus.
>>
>>50315559
Oh. Forgive me for not reading too heavily into the morass of bait attempts. We cool.
>>
>>50315540
Scouts might take issue but everyone else is coated in armor as well.
>>
>>50315570
It's not like tac marines are bolter proof

Although admittedly, in the current state of the game bolter shots are hardly scary
>>
>>50315580
There's a big difference between ammo cook off and a fired shell.
>>
>>50315570
Are we not talking about too-tacticool-for-space-school assholes here? I thought heaping helpings of stealth armored scouts would be a given for anything descended from raven guard.
>>
>>50315567
Sweet
>>
>>50310194
What's the best way to use a Y'vahra? Hanging out by heavy vehicles and plinking away at their hull points? Swooping into a mass of marines with fletchettes and burning the rest?
>>
Alright so I've been playing Tyranids for a while now, looking to expand into something new.

Figured that since I play THE horde army, I'll go with something more elite this time.

Which armies am I looking at here, other than the obvious choice of Grey Knights?
>>
>>50316390
how elite do you want?
regular marines are always an option too.

battlesuit tau maybe.

mechanicus can do low numbers of bigish powerdul dudes
>>
>>50316416
More elite than Tyranids at least.....moving all those models can really draw out a game.

Maybe an army with some vehicles, too, since my main army doesn't use them.
>>
>>50316390
possibly 1k sons

>>50316353
glorious melee combat, just watch out for hammers and any contempt fighting unit because 3/4 attacks at ws2 isn't doing much
>>
>>50312801
guns don't count for los anon
>>
>>50316498
you could go the extreme opposite and make an IG armoured company of only tanks.
>>
How are Necrons? I've always liked their monoliths (aesthetics and teleporting units around) but th e rest of their army seems pretty meh.

>>50316513
1k sons are cool but I'm not sure I wanna be that guy who's always buying the newest thing. I just added GSC to my Nids.

>>50316628
This could work. How are IG? I don't see them in my FLGS much.
>>
>>50315546
I'm new to Demons, this daemonic alignment?, is that something I choose like in the list?
>>
>>50316749
Monoliths are shit
>>
>>50316779
The gods.

Khorne/Nurgle/Slaanesh/Tzeentch
>>
>>50316792
in random order
>>
>>50316786
Well that sucks. They look so cool.
>>
>>50316811
No, alphabetical.
>>
>>50316893
Kek

>>50316811
If you're asking which unit is aligned to which god, I would recommend that you actually read your codex, you drooling retard.

Insults aside...

Red and angry = Khorne
Purple and has tits/crab claws = Slaanesh
Green and decaying, rotting, or snotty = Nurgle
Blue and either birdlike, flying, or an inhuman mass of flesh and wychfire = Tzeentch
>>
>>50316964
No I do, know which is which but why wouldn't my for example Pink horrors not be aligned with tzeentch, >
>banners
if you're the same daemonic alignment then you don't scatter within 12", if you're different you scatter only 1d6

Made it sound like my demons could be aligned with something other than Tzeentch
>>
>>50316964
you quoted the wrong anon, you fucking moron
>>
>>50316749
>1k sons are cool but I'm not sure I wanna be that guy who's always buying the newest thing. I just added GSC to my Nids.
don't worry about that. Just buy what you like. You're making your army for you after all.
You'll have the minis for years, they'll only be the new thing for a couple months.
>>
>>50314522
Got mine from eBay. It was way cheaper than any hobby online store. Just search for "Neodymium magnets" and you will find every sizes/shapes for few dollars.
>>
>>50315546
PLEASE DELETE THE PICTURE YOU USED I'M A PROUD TEMPLAR SON
>>
Nid player who was looking for an alt army here.

How are Admech? They seem to be kinda what I'm looking for. Low model count (?), and almost the complete opposite of tyranids thematically.
>>
>>50318345
Grey Knights are good if you're looking for an alternate army. I don't know anything about AdMech.
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