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Infinity General: Overdressed Pilots Edition

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Thread images: 44

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where some people are into gas masks, tight cargo pants and musclesuits. And that's okay.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wikis:
http://wiki.infinitythegame.com/en/Main_Page
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>50265608
>>
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First for Taskmaster!
>>
>>50289040
What range is the moe schoolgirl from
>>
>>50289239
Soda Pop Minis Tentacle Bento.
>>
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>This is totally a saturation fire weapon!
>B1
Fucking.
>>
>>50289575
>large template
>>
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>>50289280
Now that is a weeb game.
I guess it would be funny to use their minis for civilians in Rescue.
>>
>>50289632
Rocket launchers have no mention of being "saturation" weapons, yet have burst 2. Hell, I wouldn't give as much of fuck if the area saturation weapon bit was in the flavor text at the bottom and not at the top where weapon intent and rules are.
>>
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>>50289675
These remind me of pre-digital infinity miniatures.
>>
>>50289726
Think about it this way: a direct template can be a cone of flame or a superheated chain being blown forward at full speed, depending if you're using a heavy flamethrower or a chain rifle.
Impact template can mean something exploding, like a grenade or a rocket, a rain of flechettes or multiple rockets landing in the same spot at once.
>>
>>50289726
I think the saturation part is why it's DA ammo
>>
>>50289040
>Taskmaster

How is it anon?

Are they awesome?

How small is it compared to Al Fasids and friends?
>>
>>50289739
Honestly for a midgrade sculp, it was kinda cool.
>>
>>50289739
>>50289675
What the flying fuck am I looking at?

What are these.... abominations?
>>
>>50289040
Mirin the nice paintjob bro, very even and clean with distinct anime aesthetic. Are whites airbrushed?
>>
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>>50289860
Soda Pop minis.
It really shows that straight up manga aesthetic does not translate well into miniature form.
>>
>>50289040
Man, a different painjob really improves that model. Well done, that's way better than the studio one, which left me unimpressed.
I kinda want to get one now, and I don't even play nomads. No idea what to do with it for PanO or Onyx, though.
>>
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So, Pilots becoming ITS specialists.
How do you feel about that?
>>
>>50289915
Sure. It might make them actually useful.
>>
>>50289915
Elaborate?
>>
>>50289915
CB just wants to sell some TAGs, so they are trying to find ways to make them useful without straight up discounting their cost.

They won't actually do much of anything, unless they all start abandoning their tags when the tags explode.
>>
>>50289934
Bostria said that all the pilot releases that are coming now is because some missions will add pilots to their list of specialists that can do objectives.
>>
>>50289915
Good idea for the pleb factions who actually pilot tags

>laughingmaruts.jpg
>>
>>50289944
>tfw everyone gets new specialist in form of TAG pilots
>tfw you have 7 different TAGs and all are Remote Presence
Feels blue man.
>>
>>50289915
That's not really confirmed, right?
Also iirc actual rules state that when the pilot dies the tag gets removed and vice versa
>TAG approaches an objective
>pilot unmounts
>gets headshotted by a hidden deployment sniper from the other side of the table, TAG destroyed
Gee I'm sure it will feel so good.
>>
>>50289937
Nah, its more like they just want to sold those pilots m8, considering they know majority of their customers.

Almost Half of the TAGs are unmanned also, so i doubt it. And i don't think they'll need to promote their TAGs much, as most of players will buy one anyway. They'll make a nice centerpiece and most of the time those bots are the one that drag newbies towards the game anyway.

Well exept for a certain slav and mememasters of course.
>>
>>50289953
You'll get a mysterious feature related to templates. Or a literal piece of paper will be included with the tags that says "sorry" on it. Depends on what Bostria meant with his comment about them including a "little paper" with remote tags.

>>50289965
>That's not really confirmed, right?
Bostria said it during a seminar. So, it's confirmed that they are planning to do so. Unknown when it will actually be implemented.
>>
>>50289976
Next book probably. So 2018 at the earliest.
>>
>>50289944
>>50289953
Could be wrong, but as I understood remote presence TAGs will be able to do the same thing via a "template", wathever that means. Like a drone that detaches and does the thing, or something like that.
>>
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>>50289953
Hey!

We're still got the best girl mang. That bots still gonna need their oily treatments.
>>
>>50289974
>Almost Half of the TAGs are unmanned
I think it's exactly half.
>>
>>50289965
This.
It sounds a bit silly and super situational.

Does he jump back into the TAG with the objective?
Does he just jump out to push a button?
Can't he do that with the TAG since it has fingers?
If it needs fine manipulation can't he just use his mini arms that stick out the side anyway?


Not to mention they worked on this instead of Blackjacks.
>>
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>>50289887
CB's older, more cartoony, miniatures had many of the same problems in the face area. Considering that Japanese PVC miniatures look pretty much 1:1 with the anime they are inspired by, I would hazard a guess and say it's related to the sculpting method.
>>
>>50289974
Man they don't need to add new rules and scenarios to sell those pilots, have you seen how lewd they are? They'll sell like hot bread. I don't even have a TAG and I'm tempted to buy one just to use as HVT.
>>
>>50289990
>They worked on this instead of Blackjacks
And I was really looking forward to Ariadna's highest, most advanced piece of tech that is even hackable.
>>
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>>50289887
Most of their minis are garbage, but some of the mechs look nice. I could see pic related for Ariadna.
>>
>>50289990
Its just to make the pilot continue to be being usefull than being a mere deadweight to the entire team m8.

And if you're let your specialist ends in enemy's firing lanes, then you're an idiot that deserve to die anyway.
>>
>>50290020
Ariadna can't have those. We'll (Hopefully) get S6 Dog Warriors in power armor as the true tag equivalent.

With Antipode Remotes.

ANTIPODE REMOTES.
>>
>>50290029
>Its just to make the pilot continue to be being usefull than being a mere deadweight to the entire team
If the tag dies, the pilot goes with it no matter where he was. If the pilot was vomitted by a hacker, then no specialist status is gonna save it if it stays outside.
>>
>>50289974
I dunno, a lot of the time people here will repeat that TAGs are worthless unless they're Cutter or Avatar. This could make manned TAGs more attractive in factions that don't normally play as many of them, like Geckos or Guijas. Nice knowing that if your TAG gets crippled, you can pop the pilot and go for a run on the objective.
The question is if it will include Operators too. Because it will make Iguana very interesting.
>>
>>50290044
>implying half the people here even play the game and don't just parrot whatever bullshit they hear
>>
>>50290044
>a lot of the time people here will repeat that TAGs are worthless unless they're Cutter or Avatar.

Eh, its because most of the people here are warhammer tier faggots that fap on super special snowflake rules or a mathhammers junkie that doesn't even touch the game himself but rant about it erryday.

In short, /tg/s are always bad at games.
>>
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>>50289965
I kinda want a rule that allows the more advanced manned TAGs to go into autopilot (with the Possessed stat changes) when the pilot pops out and turns into a G: Synchronized unit or something.

Imagine the Guijia moving up to an objective, the pilot dismounts to secure the objective and the TAG provides cover. That'd be cool.

Pic sorta related.
>>
>>50290041
Just like any other fragile specialist eh

You've got a free specialist that drives tanks on their way to objectives, killing dudetes left and right and still continue to be usefull after their ride explode. And now you expect them to be a gun toting, thickskinned sue that can't loose to anyone?
>>
>>50290044
>The question is if it will include Operators too. Because it will make Iguana very interesting.
That's my thought as well. A Iguana (or even a Anaconda) would become a lot more attractive at that point.
>>
>>50290119
dead TAG = dead pilot
That rule is stupid, but that's what it is.
>>
>>50290119
>still continue to be usefull after their ride explode
Maybe you meant unconscious, when the TAG explodes the pilot is kill. Only exceptions are the operators like with the Iguana.
>>
>>50290119
>still continue to be usefull after their ride explode
>If the TAG or Vehicle figure of a Manned trooper whose Pilot dismounted enters the Dead state, remove both the TAG or Vehicle and the Pilot from play.
Dumbass, did you even read the post you're replying to? The pilot dies if the tag dies, even if he's on the other side of the map.
>>
>>50289915
It's interesting. I think there are better ways to make TAGs more appealing, but, if it means I get some nice pilot minis, I'm with it.

>>50289937
Having a basic ejection system would be nice, as well as making the pilots worth a shit for more than button pushing. A least an combi rifle or SMG.

>>50289990
It really does seem stupid that they can't push a button with those little arms, or remotely activate the objective from inside.

But I guess gameplay wise may be it's a bit unfair. Back when LTs used to be specialists, TAG LTs and Achilles were pretty fucking stupid.
>>
>>50290041
Man, I hope that get's changed. It makes no sense at all.

Also, speaking of dismounted tags, can you hack your own pilotless tag to possess it? Newfag to Infinity, I still barely comprehend hacking...
>>
>>50290112
That would actually be an interesting and flavorful idea. Maybe not a true g:synchronized, that would be too strong, but I can see the TAG being stationary and providing some limited AROs to cover for the pilot.
>>
>>50290198
>A least an combi rifle or SMG.
I very much agree with your point, but those might be a bit much, especially the SMG.
How about Assault Pistols, Light Shotguns and Chaincolts instead? Small weapons, basically.
>>
>>50290230
Gecko pilots are already fierce with their assault pistols, I'd support more wide adoption of decent sidearms. Even breaker or heavy pistols would at least be something.

I'm kind of surprised Raicho pilots didn't get an assault pistol. That would work well with the arbitrary BS12 they get.
>>
>>50290216
It's a cool idea, but mechanically it might be difficult.
My first thought was giving it the same functions as a inactive Posthuman body, but, to be honest, I'd prefer it to be able to move about. Synchronized would be too good, as would be Duo.
So how about having the TAG as a tooper, that doesn't generate any orders, in its owner's combat group. It takes a hit to CC, BS and WIP and loses certain special rules (such as Martial Arts).
>>
>>50290230
I don't think a basic weapon like a Rifle/Combi Rifle would be too much. But anything intended as a short ranged compact weapon that can fit inside (Shit, the O-yoroi pilot has a pair of katanas).

Assault Pistol, LSG, etc etc anything other than a shitty Pistol.
>>
>>50290254
Weapon options that would seem reasonable to me:
- breaker pistol
- heavy pistol
- assault pistol
- light shotgun
- rifle / combi-rifle
- chain colt
- nanopulser
- grenades
- smg
- CCW of some flavor
- two pistols

Though the smg and nanopulser might be a little much. Rifle/combi and CCWs also don't really fit the 'small arms'-theme.
>>
>>50290188
>if the TAG dies

The chance of TAGs will be zeroed are small due to 3 STR anyway.

But still, like that anon said, its a free specialist so what do you expect?
>>
>>50290329
Smoke Grenades would be nice too.
>>
>>50290328
Hey, you're get them for free anon, in pts term anyway.

If you'll go like that there'll be a pts jact since a freebies that can toe-to-toe with average linetroopers will be too much.
>>
>>50289915
Wankery.

>>50289953
>Feels blue man.
Welcome to the blue faction, ice pack is in the freezer.
>>
>>50290329
Yeah, rifles don't really fit the theme and the SMG is a bit too good mechanically. Nanopulsers are just BTS chain colts though, it's not like they're pulzars or something. I'd possibly add contenders to the list to replace rifles, since they're designed to be compact and are only burst 1.
>>
>>50290343
The point is that it has no value.

>Hey, it's a free sticker on your door!
And... ?
>>
>>50289040
>Schoolgirl HVT.

I think that would work better for JSA than Nomads but still I approve.
>>
>>50290442
>SMG is a bit too good mechanically
Why is this even? It should be N ammo, seeing as SMGs use lesser ammo than rifles. Just have a combi or whatever special SMG for the current stat block.
>>
>>50290459
Dunno. They have shorter range than rifles, but I guess since they're sort of spec ops weapons people are willing to fork out the cash to give them fancier ammo. It's like a ghetto MULTI rifle.
>>
>>50290459
Because CB can't into weapons.
>>
>>50290443
It's still has a value as a last resort specialist for me, an unexpected tricks that can be pain in the ass if played right.

And an extra hot minis to look at, since its was 80% of the miniature games anyway.
>>
Are morats just weaker panoceania? They look like weaker panoceania.
>>
>>50290112
>Gecko Duo rolls up on the building that contains the objective
>pilots dismount and proceed into the building, assault pistols at the ready
>Geckos flank around to secure the courtyard
I want that now.
>>
>>50290565
Not at all. PanO has no smoke, while smoke is a really big deal for Morats. On the other hand, PanO has a bunch of other tricks like camo that Morats lack. Really most of the appeal of pure Morats is the links anyway.
>>
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>>50290459
Speaking of SMGs, I recently realized that the combi gecko totally should have dual SMGs instead.
Also, a heavy shotgun profile.
>>
>>50290565
No, quite contrary actually.

They're unretarded version of PanO thats never delve into pussy mode everytime they hear a random clank in a corner nearby.

And bunch of hard git that stay frosty even their acting leader's ded.

Imagine bunch of orks that have their brain mutated into human-level intelligence and had been trained throught Kasrkin's bootcamp for 10 year and survive

And also have ladies, a very fit, voluptuous ladies.
>>
>>50290632
Nah, i think their TAG status will be compromized if they ever use such small and short ranged weapons on their TAGs.

Red Fury would be better.
>>
>>50290711
Strictly speaking Geckos are meant for boarding actions, right? In such an environment a couple of submachine guns seem reasonable. Also, the fluff describes them as outdated tech, same as the Gecko itself.
>>
>>50290781
Nomad "oudated" tech has been retrofitted with new stuff.
>>
>>50289942
Oh, that's interesting.
>>
>>50290616
So, do you go for a three guy link and a haris? Cuz these cores look expensive as fuck. And the cheaper ones are seriously lacking on weaponry.
>>
>>50291116
Rodoks and Oznat+hungries are common core links, but I've had luck with Vanguards+Anyat and Suryats+Raktorak too. A hungries link makes dirt look expensive, it's great as either a cheap order generator or a cruise missile.

For haris the most popular ones are Yaogats, which are fairly conventional camo-busters, and Kornak+Sogarats, which are expensive but incredibly potent.

Really as long as you don't have both an expensive core and expensive haris you should be fine.
>>
>>50290112
Holy shit anon. What if a pilot gets its rag as a possessed state ghost synch?
>>
>>50291282
That...that is what anon has suggested?
>>
Is it worth taking the BS Ghazi Muttawi'ah?
>>
>>50292274
No. The only time you should consider taking a vaguely expensive weapon on a cheap disposable warbandesque unit is in a link team. Otherwise stick to chain rifles.
>>
Does the regular order spent for a coordinated order have to be from the same combat group of the guys who are doing the coordinated order?
>>
>>50292986
Yes, this was FAQed
>>
>>50292986
Not specified in the wiki, but I'm VERY inclined to think it has to come from the same combat group otherwise it would be the only exception to this general rule in the whole game.
>>
>>50293104
Because it wasn't specified in the wiki I was prompted to ask the question
>>50293080
And I see it in red on page 7. Thanks.
>>
>>50290632
>>50290711
Swap out the Chain Colt for SMGs. I wish they had LFTs on them when they were first released, but I'm sure those would be useless in a vacuum.
A Feuerbach with underslung Heavy Shotgun would be a welcomed profile. No side weapons obviously.
>>
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Anyone else having trouble accessing lists saved on the ITS tab in the army builder? It keeps telling me there was an error trying to retrieve the lists.
>>
>>50293896
It's being a little slow, but it loads my lists just fine.
>>
paradiso pdf plox :C
>>
>eject pilot from enemy guijia
>dismount el cheapo gecko
>mount on guijia

Grand theft TAG when?
>>
>>50293825
>feuerbach with underslung heavy shotgun
Sure, and why not give the other Gacko a autocannon with a underslung HRMC? Since we're already being reasonable, I mean.
>>
>>50294568
I'd want Custodier twins and a bunch of Clockmakers with be before even considering doing something like that.

Bad idea mang.
>>
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>>50289675
>>50289739
"Oh cool. They actually made minis based on that game. Maybe I can convert a few or use them as HVTs"

>Pull up Soda Pop Miniatures
>All Tentacle Bento minis sold out
>MFW
>>
Locust, Shikami, Blackjack, Ayyar, Nexus, Andromeda, Taqeul, Sukeul when?

How come I barely hear any cries for the latter four?
>>
>>50295610
Because Andromeda has already been written off and nobody likes Tohaa?
>>
>>50295610
Blackjacks 2018 at the earliest. Locust and Shikami possibly have renders or art already.
Literally every CA player cries for the Nexus and nobody gives a shit about Tohaa.
>>
>>50294599
You sure do hyperbole justice, anon.
Panzerfaust, twin Combi, and Chain Colt is reasonable, but a Feuerbach and Heavy Shotgun is not.
>>
>>50295610
Sukeul are in the latest batch of previews.
>>
>>50293976
Bump for spec-ops rulz
>>
>>50293896
It seems to be an issue with any browser that isn't Chrome.
>>
>>50295737
Did CB say 2018? Then we wont see them until 2019 or 2020.
>>
>>50288942
So I had a thought today. Since the Cossacks are running things on Ariadna, one of the first things I think they would do is mandate all the Ariadnan armies use the same caliber of firearms. Being Cossacks that would be Russian calibers of course.

So, would the standard Ariadnan infantry rifle be chambered in 5.45 x39 or would they switch back to 7.62 x39 because they needed to extra stopping power to deal with Antipodes?
>>
>>50296799
It'd be super Ariadnan if they started using even stoppier-rounds. Look at those rifle magazines: They're gigantic.

I'm imagining because Antipodes are big tough animals that are somehow strong enough to threaten even troops with light armored vehicles and automatic weapons.

Now they're fighting power armored spacemen and combined army techno-monsters... with a high-caliber AK. That's pretty awesome.
>>
>>50296799
>not the absurd 12xwhatever bullets
>>
>>50296450
Bostria said explicitly that they would definitly not be released in 2017, so it might be 2025 for all we know.
>>
>>50296799
>So, would the standard Ariadnan infantry rifle be chambered in 5.45 x39 or would they switch back to 7.62 x39 because they needed to extra stopping power to deal with Antipodes?
Have you seen the amount of AP, T2 etc ammo in Ariadna? Of course they're using heavier rounds.
>>
>>50296979
>>50296799
I'm now imagining that the Ariadnan AP Sniper is really just a Vintorez.
>>
>>50297828
To be fair, that's mostly because they use a lot of teseum in their ammo.
>>
>>50296799
The Spetsnaz HMG model specifically indicates it's using 7.62x39, because it's on the tactical box he's standing on. Not like you'd catch a russkie dead with any other caliber.
>>
>>50296987
It's all about the 14.5 x 114m like those used in the PTRS-41.

Unrelated. Getting back into the game. Can't decide which force to go ham over. Persuade me with your favorite faction.

I used to have everything, but sold off my ALEPH and PanO.
>>
>>50296799
>>50296979
>>50297828
>>50298442
>>50298513
So basically the USAriadna standard battle rifle is an M4 Carbine chambered in 7.62x39.

This is either /k/ worst nightmare or his wet dream.
>>
>>50295045
Check other stores like Miniature Market or whatever. Soda Pop is weird about having stuff in stock.
>>
>>50298513
Ayy lmao
>>
>>50289999
When do anime/manga imitations by westerners ever look good?
>>
>>50299793
Wakfu.
>>
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Should I forgo concept art / studio scheme or go for orange eyes?
>>
>>50295737
>nobody gives a shit about Tohaa.
Tohaa is selling well.
>>
>>50297774
2050 to celebrate project dawn being sent in real life.
>>
>/k/ nerds on MY /tg/?
It's more likely than you think!
>>
>buying Infinity
>realize that i can't paint
>realize that i have no friend to play with
>>
>>50302315
Practice you faggot. Everybody sucks when they start out.
If you've got an LGS nearby, go there and bring Infinity with you. If not, stare at your army of tiny metal dudes and sob quietly.
>>
How long it take to ordered stuff from New York to Melbourne using usps first class mail?
>>
>>50302374
I want to play infinity so bad, but no lgs really nearby, even though I have all these minis and even terrain I've been working on. I'm only still buying minis because I love the designs and painting them
>>
>>50302374
I have all my tiny metal dudes in a special case I open occasionaly incase I need to re-hyrdate my eyes.

unfortunately the LGS I like the most all the infinity players were navy boys and got re-based so there's no one who regularly brings it anymore ;-;
>>
>>50302390
Well, Missouri to Wellington took about 10 working days.
>>
>>50303273
Time to become patient 0 and spread it.
>>
>>50296386
All the ICS rules, or just the Spec-Ops shit?
>>
The transitional period minis are so weird. They look great next to newer models, but their proportions are so much more normal that they make the newer figures look like they popped out of gears of war with their thick proportions.
>>
Does anyone here actually use Order Sergeants? I think I'll use the upcoming box as either Auxilia or Sepulchre decoys more than actual Sergeants.
>>
>>50304805
They're one of those units meant purely for sectorial use, and they're good in that context. Never in vanilla though, the SWC costs on those spec sergeants is just too high.
>>
>>50304817
I hate those "here's a piece of shit to use in your sectorial, lol" units. A lot of the time, players focus on the sec's strengths and don't even bother with them.
>>
>>50305067
But they are actually good in the sectorial, they're not filler worthless units.
>>
>>50305267
If there is a better unit in the faction, then it is worthless filler for the sectorial, meaning that you often would take the sectorial list for other reasons and then either: ignore or have to put up with the substandard choice.

Really wish that sectorials had unique costs and loadouts for their lists.
>>
>>50305294
>Really wish that sectorials had unique costs for their units
They do it's just uncommon.
Keisotsu Lt costs 1 less SWC in JSA and all the specialist sergeants but the HRL have lower SWC costs in MO for example.
>>
>>50305294
>Really wish that sectorials had unique costs and loadouts for their lists.
Yup.

Although in part it fits the background that the blue faction gets Aleph, it'd be still interesting to play with alternative configurations that have more meaningful impact on the game play.
>>
>>50305294
Sergeants have unique SWC costs that make them far better in sectorial than in vanilla, otherwise I'd sometimes take the infiltrator over a Croc Man or the MSV2 spitfire in a vanilla list.

HRL+auxbot is pretty interesting even in vanilla if you've got spare SWC but not points.
>>
>>50305267
Problem is no one plays MO for Light Infantry links.
>>
>>50305925
Sure, everyone's in it for space knights, but the OS link is very strong. HRL/Assault pistol is a great way to extend range flexibility within one unit. Konstantinos means you can add a cheap MSV/mimetism dude. They're probably higher up the tier list of LI link teams than the non-Magister knights are relative to other heavy teams.
>>
>>50306046
I maybe would play them in 200pts, but I would never, ever link Konstantinos. He needs to be close, wether to get objectives or kill enemy infiltrators. His weapons are just too short ranged.
>>
>>50306627
Even when that dude infiltrates he doesn't always make up that much ground, since he doesn't have marker state to protect him. Depends on the table, but a lot of the time he's footslogging from deepish anyway.

He gets +3 up to 16", which is enough. I'd agree that he needs to get close, but if you can do that with the link you've upped his hitting power.
>>
>>50307204
Konstantinos is still underpowered and overpriced for being tied up in a link. Especially a core link of lackluster units, like the Sergeants. The only reason to have a core of sergeants is when you make a Seraph list and even then you want some specialists infiltrating. Even CB when they have made that "Hell Mode" list with Seraph and De Fernsen in opted for a 4 man Sergeant link and infiltrating Konstantinos.
Konstantinos is pretty much auto-include in all my PanO lists and even when I opted for a LI link, I went with Fusiliers (Spec Ops was allowed).
>>
The fuck are the shavastii supposed to be? Slugs? Lizards? 100% AYY?
>>
>>50308997
>The fuck are the shavastii supposed to be?
Dead.
>>
>Charontid lore is that they are completely self sufficient units who don't need no help
>They are not part of the onyx force, whose whole schtick is that they are a self sufficient unit that don't need no support
Hmm. Really makes you think.
>>
>>50308997
They're aliens. Nothing in their biology matches anything on Earth cleanly.
>>
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Just finished this duder.
>>
>>50309810
PanOceania needs to stop drinking before operating, that guy is about to tip over.
>>
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>Super bulky guys with visors and ten thousand pouches
>No skills or special equipment
>Armor 1
>>
>>50310087
Those are fire retardant suits.
>>
>>50310118
Gonna paint them chrome, then!

But, seriously, tho. Most fire dudes in other armies don't wear specialized clothes for their fire dudes, and these guys don't do anything special with their fire to warrant special equipment. Mechanics-wise, it feels like they should've been a profile in another line infantry unit. Their design is also misrepresentative as fuck, since they look like anything (from MI with specialized skills to a cammo hunter WB) just not a cheerleader with a flamethrower.
>>
>>50310244
note that they have heavy flamethrowers, I don't know what other units have heavies but they're not exactly common
>>
>>50308997
They're born hermaphrodites iirc, and then choose their sex later in life. It's why the males and females basically look the same (apart from the ones modified to look like humans).
>>
>>50310310
>The only infantry heavy flamethrowers are these assholes, USARF, a boss monkey and the Tohaa.

USARF's flamethrowers on everything had skewed my vision.
>>
>>50309344
Onyx is there for first contact with new species. The EI isn't going to waste its own aspects on an alien race that may not even be worth its time.
>>
>>50310948
Seems a waste to send ultra-self-sufficient units to battlefield with established supply lines.
>>
>>50310970
The EI doesn't have established supply lines on Paradiso. That's what Acheron Falls is about.
>>
>>50310986
>Contact force arrives and secures a place
>Place can now receive supplies
I'm assuming their role is like that of the marines, they bust their balls by going in first so a base can be established. If they are nothing but a "reports shit and then someone else handles it" force, then they should not even have a fucking sectorial.
>>
Can one surprise shot in the reactive phase?
>>
>>50311128

No.
>>
>>50311128
no
>>
>>50311103
A base being established would be one of their roles, but remember that the EI is not in this for land. What they want is to see if humans offer anything useful in terms of ascending rather than something like a modern war for resources/border protection.
>>
>>50309712
except titties
>>
>>50311574
Morats and Tohaa get titties. Shasvastii only get titties when they're genetically engineered to look like humans.
>>
>>50311574
Everything has titties in infinity. Even remotes.
>>
Why were the garudas downgraded? They went from flying in on just wings to needing a giant engine to fart fire all over the place.
>>
>>50312246
Infinititty
>>
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>>50313247
How did he die from that...
>>
>>50310244
Well, they have BTS 3 - I think that's due to their suits. Which...doesn't help at all against fire damage, but hey, I imagine that's what you'd use for toxic fumes.
>>
>>50312868
They weren't.
>>
>>50313476
I mean visually. They new ones look like an older machine with clunkier tech.
>>
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Man, finally got to play again this week and took my VanillaNomads into USAriadna. We played firefight at 200 points (All my opponent had) so I had to cut down my list to accomodate and ended up losing quite badly, I didnt mind so much because it was a bit of a beginners game and I didnt expect to do well with the models in my bag, but like, when you dont gt to play often its a little demoralising to have such a one sided game. Small local meta problems huh guys?

Also a random Dozer I finished up on tonight.
>>
>>50313514
I feel for you. I'm the only one locally with more than enough for a 300 point game. Everyone else has been sitting at 200-250 collections for months.

Playing Haqqislam at low points isn't too bad, but I like Fasids and other big cost dudes and it's sometimes hard to get them in at 200 when trying to change things up.
>>
Maybe it's just me, but Achilles 2 feels more like a downgrade than a sidegrade. For essentially the same cost, you lose optic disruptor and have kinematica downgraded by a level in exchange for 2 more points of armor. But, that -6 actually makes enough hits miss as to more than make up for two points of armor.

Maybe it's because all I see locally is TO cammo destroy everything due to the penalty (Last week a Cutter killed an entire brigada link that couldn't hit it back at all.), but it seems like BS penalties > armor.
>>
>>50314678
Not being hit is always better than being hit.
>>
>>50314678
2.0 isn't so much a true downgrade as it is a more assault-focused version. It starts further up the board, mimetism can't be burned off by flamethrowers like ODD, the extra armour still applies against DTWs/melee, and the MULTI rifle profile gets a nasty close range ARO.

1.0 still wins out most of the time though, especially with the spitfire since it's a mid range weapon. But 2.0 has its merits.
>>
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Best way to turn the Operation Icestorm starter and the new Bakunin starter into a decent 300 pointer?
With the Healer which will probably pull off a decent Custodier.
Mandatory Uberfalls aside.
Also Taskmaster+Avicennna for reasons.

Which gives me something along the lines of this, but I could change up the Riot Grrls or something.
>>
>>50315965
Just take a 3-grrl core link, you don't need haris unless you're using the core slot for something else.
>>
>>50316118
Right, my bad thanks. Any thoughts on the general composition?
>>
>>50313505
The giant reaction engine looks silly but the the rest of the model is nice and sleek apart from the ubiquitous tactical debris and dubious pose. I still like the older model (even if it was a bitch to assemble), in fact I bought one as soon as it went OOP with the release of the new version.
>>
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>>50313631
Al Fasid was quite a monster in 200 you know, and in a faction that has lots of cheap LI running around, fitting her in one was quite easy.
>>
>>50317485
>her
>>
>>50317964
Let the anon have his dream.
>>
>>50317964
>him
>>
>>50317964
>>50318017
It's been a Shasvastii infiltrator all along!
>>
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>USAriadna has a massive wall to stop aliens from coming in
>>
>>50318437
>Implying cossacks will give money for such shit.
>>
>>50309344
Onyx is just a Combined Army operator or two with a whole bunch of remotes. I can usually count the amount of living models in my 14+ order Onyx lists on one Charontid's hand. If any of the Onyx TAGs could be a lieutenant, they wouldn't need any fleshbags at all.

A Charontid has absolutely nothing to do there. That's a hell of a sophisticated EI host body that'll just sit there and go through logs of Unidrons and Ikadrons sending memes and shitposting to each other. A Skiavoros would be more suited for that, but it seems he's not as self-reliant as the Charontid. So in the end EI just gives some Umbra-trained spook a clearance to take some of those aggressive shitposters for a spin and probably tells him not to fuck up.
>>
>>50318468
>The only thing worse than the antipodes are the amerikanski.

t. Voronin
>>
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The latest PDF troop profile update is a mess. They uploaded an OLD file.

Wich confirms that CB has some employees with no fucking idea about the game, the profiles, the tournaments...
I mean... any anon in 4chan would make that fucking task better than the actual retarded piece of shit who uploads a file, announces it on Social Media with no fucking clue of what the the hell is he messing with.
>>
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This game is too complex and some rules are underused.

Ejection system is one page long and there is only one miniature that has that skill. I mean... why? why creating more layers of complexity making the starting point and learning curve for beginners more challenging and difficult?

Implying this game isn't difficult enough to get players into.
>>
>>50318691
A severe lack of siestas probably did that to the guy. The pdf honestly looks like something made at peak sleep deprivation.
>>
>>50318731
How could Jeff Kaplan possibly resist when one of his artists simply modeled up his QK army to work along with the Umbra Samaritan?
>>
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>>50318731
Really, with the quality of the sculpts if a decent company had these quality... It wouldn't require a super game system to become market leaders.

CB is directed by incompetent spaniards. They shoudl have jumped into plastic long ago and already develop a fantasy line.
No videogames yet, no spin offs, just terrain made by partners.

Give 50% of this potential to an Americna business man and he'll put Infinity on global scale in competitive gaming.
>>
>>50318468
Mt Zion - The Wall is already a thing.
>>
>>50318731
>This game is too complex
lolno, it's like the third simplest wargame around.


>some rules are underused
This is correct, tho.

>Ejection system
>making the starting point and learning curve for beginners more challenging and difficult
You don't have to learn what you don't use to start playing. You only learn the core rules, which are board game tier move+move or move+skill, then the rules on your dudes. Your opponent fills you out on anything his army does through the power of open information.

>Implying this game isn't difficult enough to get players into.
It took me one demo game and a few hours of reading during the following week to learn the game. I honestly, truly, do NOT want to play with anyone who can't grasp the game in it's current state; as they would probably be certified retarded by their doctor.
>>
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So.... imagine this:

American company jumps in. Buys CB. Fires everyone except the artists.

INFINITY in quality plastic, every old miniature re-sculpted to the new standard.

Huge change in rules, everything becomes easier to jump in and fun. Like Imperial Assault from FF, wich basically brings on the same experience but without having to pass a PHD exam to know what's going on.

Wouldn't that be GREAT?
>>
>>50310244

Yeah, but most of them aren't 'fire dudes', they're, for the most part, just figures with underslung flamethrowers. Plus Haqqislam technology. I can imagine that a PanO or Nomad suit has enough fancy tech in the weave of the fabric to protect from flamethrower usage, but Haqqislam tends to go hand in hang with simple, rugged gear, with a minimum of fuss.

>>50311103
Or maybe they go in first, second, last, whatever, but their space funding is from them constantly telling the space public that they actually have a very special role. Hey, they are like the marines.
>>
>>50318762
Fuck plastics. You know we'd end up with Wyrd (american company) level of incompetence in sprue layout, making putting the models together even harder than with metals.
>>
>>50318865
>plastic
>good for wargaming
>quality in any form
Fucking go back to playing whatever cancer you play.
>>
>>50318865
No.
Plastic sucks and the rules are simple enough if you're not a simpleton.
Also, fuck Americans thinking they make everything better.
>>
>>50318762
Yeah, nah. Most companies that meet some sudden success and get overenthusiastic end up eating shit. CB isn't the best, but they've got the right idea being cautious and expanding steadily.

Plastic < metal. Next you'll be recommending fucking resin.
>>
>>50318865
No.
>>
>>50318865
https://www.youtube.com/watch?v=3MQOrQ8QJMQ
>Wouldn't that be GREAT?
Nope, the whole comfy spirit of cyberpunk sci-fi will gone.
>but without having to pass a PHD exam to know what's going on.
Americans really so stupid?
>>
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Finished this guy. Armour plates are blue-er than intended.
>>
>>50318865
>American company jumps in.

Lord preserve us.

> every old miniature re-sculpted to the new standard.

Cutting steel tooling for the entire lineup of a niche game pretty much in one go? Why not wish for a billion quadrillion dollars while you're at it? It's not going to make it much less plausible.

>but without having to pass a PHD exam to know what's going on.

Or you could just be, I dunno, literate? Not a retard?

>>50318894
>>50318906
And here on the other hand we have the guys who need the weight of metal to tell them they're not playing with toys, least the self loathing becomes utterly unbearable.
>>
>>50318941
Yeah, yeah, take your plastic bullshit elsewhere.
>>
>>50318916
"Americans really so stupid?"
You still have to ask that after last week?
>>
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>>50318916
They just penned him down 1:1, name and all. Now I'm slightly mad that they didn't go with the round shield on the Unknown Ranger.

>>50318941
As someone who owns literal toys and prefers metal for wargaming, I can tell you that's a very nice strawman you've got there.
>>
>>50318762
>>50318865
>>50318731
As a US citizen I would like to apologize for this. Yes, USA is awesome and we rock and etc, but CB is doing things fine. Company is thriving, rules are getting streamlined, team is expanding at a healthy rate, iirc. Rules are far from complex (this dude clearly is sub par intelligence if he thinks N3 is PHD level hard. Shits easy), are fast and fun.

Besides if we made Infinity a US product, all female models in the current line would be axed and resculpted into awful man-women. The loud minority of easily offended people have too much sway here.
>>
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>>50318865
Here's your (you)
>>
>>50318865
>everything becomes easier to jump in
that has literally never been good, and alienates everyone who liked the given thing in the first place

Tearing the bandage off and resculpting everything in one go instead of resculpting the same shit two or three times at varying scales would be pretty great, though.
>>
>>50318995
It would be nice, but also prohibitively expensive and you'd end up with an incredibly rushed job.
>>
>>50318984
>Besides if we made Infinity a US product, all female models in the current line would be axed and resculpted into awful man-women. The loud minority of easily offended people have too much sway here.
This is 100% true, and it bothers me deeply. It almost feels like we're going backwards from the feminism movement a few decades back that was all about empowering women to dress however they felt like, even if it was sexual or whatnot and back into early 20th century prudity about the female body.

>>50318995
Supposedly, the sculptors have been having free time lately, due to slowdowns on the concept and bible departments (lol, having one guy rung the bible for every department and project at once!). They could just hand them old dossiers and have them work on just recreating old minis on the new scale. could even work to pad the relases for a few months while they get their shit together.
>>
I like ALEPH but none of the greek steel phalanx shit. New sectorial when?
>>
>>50317485
I've done it, no problem, the issue is wanting to use some of the other toys that pair well but cost a lot for 200 points.
>>
>>50319093
you've got devabot devas and proxies, you don't need fireteams.
>>
>>50318865
>Like Imperial Assault from FF, wich basically brings on the same experience
Ah, so it's bait from the start. Thanks, have a (you).
>>
>>50319029
>bible departments
wat
>>
>>50319146
A setting bible is the document(s) that contain all the information penned out for a movie, novel, game, etc. The department in charge of it compares material to ensure consistency.

Essentially, the department to blame for all the delays with the infinity RPG and half the delays with the design and art department. In Corvus Belli, this department is run by ONE guy who also has other positions.
>>
>>50319146
right next to the siesta department
>>
>>50319146
Bible as in "concrete design plan/concepts to not deviate from"

Like what's called the Doom Bible. True facts about the Doom setting in one collection.
>>
>>50319093
Acheron's Fall, i.e. 2018 at the earliest.
Stay strong, fellow posthuman.
>>
>>50319196
>>50319209
Thanks for the explanation.
>>
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>>50319232
Acheron Fails with:

- PanO Svalarheima Winter Force
- Yu Jing White Banner Army
- Ariadna Merovingian Rapid Response Force Redux
- Haqqislam Gaqbar Khanate
- Nomads Black Hand Operatives
- Aleph / O-12 Army
- Combined Army Ur Faction
- Tohaa Lost Ships Army
- Mercenaries White Company
>>
>>50319437
>Still, somehow, no kazak army despite it having all the units already
>>
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>>50319456
That's because the next book PARADISO N3 will bring:

- PanO Varuna Inmediate Intervention Division
- Yu Jing Invincible Army
- Ariadna Tartary Army Corps TAK
- Haqqislam Ramah Taskforce
- Nomads Tunguska Jurisdictional Command
- ALEPH SSS
- Combined Army Shasvastii Expeditionary Force
- Tohaa Triumvirate
>>
>>50319883
Is this before or after the RPG comes out?
>>
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>>50319927
After the RPG core Book but before most of the RPG Expansions.
>>
>>50319883
>ALEPH SSS
I knew there was a secret nazi faction. I just figured it was gonna be nomads.
>>
>>50319437
>PanO Svalarheima
They already confirmed Varuna.
>>
Which will better sniper for Haqq, touareg or lasiq? 150 points.
Also, how ghulams I need to generate enough orders?
>>
>>50319883
>Tohaa Triumvirate
Tohaa sectorials seem unnecessary. They already get fireteams in vanilla. What? Are they going to get SIX dude fireteams now? What, does the sixth dude give them fire immunity?
>>
>>50320186

Just because Tunguska Securitates will have bitchin trenchcoats doesn't mean Nomads are secret nazis. But if they could gas ALEPH they totally would.
>>
>>50320207
They could still do some kind of core option. Would assume their servant races would get one.

Who doesn't want a Chaksa core?
>>
>>50318762
>No videogames yet,
Dude look at current vidya, only sequels, devs deosn't want to have deal with new franchise which is unknwon to customers.
>>
>>50320188
Varuna was for Archeron falls ya dingus.
The same for White Banner and Black Hand.
>>
Hi /tg/.
I attend High School in Sakuramachi, Kuraimori.

I'm starting to suspect that one my classmates might be Speculo Killer. What should I do?
>>
>>50320414
Besides, everyone would just bitch and moan that it's ripping off XCom.

>It even has muttons!
>>
>>50320454
Rape.
>>
>>50320456
Why has nobody made an XCom Infinity mod yet?
>>
>>50320454
Get a Bao Troop to pass your discover roll.
>>
>>50320454
Start making your final arrangements. If she's a Speculo killer she probably already knows you posted this is ans is getting ready to kill your ass.
>>
>>50320496
But now ALEPH knows.
>>
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>>50320456
>Besides, everyone would just bitch and moan that it's ripping off XCom.
Oh no, I hope CB wouldn't make the same miostake as PP or GW in 90's. Infinity vidya shouldn't be some sort of digital version of tabletop game, it should be Shadowrun-like RPG or ARPG from Platinum
>>
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>>50319105
Well, extra punch means extra price you know.

Just bring Fasid-Jans ADoc toss bros + lots of ghulams/naffatuns and get on with it
>>
>>50320527
Precisely, which means if she's a Speculo Killer she's going to wrap up as many loose ends as possible and disappear before the SSS shows up.
>>
Red Veil terrain was kind of a pain to assemble, but it does seem sturdier than Icestorm's and USAriadna's.

Though one day I'll just dump a shit ton on mdf terrain or something. Make a Haqqislam table.
>>
>>50318691
Spaniard anon here. I´ve been thinking lately about approaching them and trying to get in the team.

If you make me a list of all your problems, I´ll try to put it together in a nice and cohesive way and see if I can get them to change some things, or at least to let me take care of some stuff.

I´m not really confident here, but who knows, maybe I get lucky.
>>
>>50321178
I highly doubt you'll get anywhere (what are even your qualifications?), but I will not stop talking about remote niche antipodes and pygmypodes. The tohaa, lacking in the robots department, got chaaksa as their sensor/baggage/missile/full reaction drones.

What I want is this, but for ariadna with antipodes. The traktor mulls are terrible at one-remote-does-all. So, the idea is to have dedicated antipode allies with various load outs mimicking remote jobs, and lower the strain on the traktor shits to do everything. Lore-wise, it would he recruited antipodes from tribes that have made deals with the goverment or ended up in reservation type deals. Since antipodes are smart enough to use tools, even when outide a group, such as the k-9), this is not far fetched at all.

Also, slightly larger than human antipodes that are S2. Because reasons.
>>
>>50320575
Yeah, either an RPG or a shooter/stealth game. More like Deus Ex than X Com.
>>
>>50320575
Isn't the shadowrun rpg a ripoff of xcom?
>>
>>50321637
>qualifications

I´m a polyglot with a degree in Philology. I´ve been translating stuff as a hobbyist, mostly video games, for a decade. The last couple years I´ve been doing the same as a paid professional. As a side service I also offer editing.

I´m also a writer. Self published for now, but it´s fun and pays for vices.

I was looking mostly to help them rewrite and clarify the rules, or develop the fluff. I can imagine they don´t need me, but I like the game and if I make it in I´ll be able to dig in and maybe have some effect. I´ve always been good at getting people on my side.
>>
>>50321883
God speed there, siestafriend.
>>
>>50321711
Well I mean the game should be RPG, not straight tactic.
>>
>>50321178
>make me a list of all your problems
>I´m not really confident here, but who knows, maybe I get lucky
Stop trying to waste our time.
>>
>>50322176
Thread´s to talk about the game. I don´t see how it´s such a drama.

And it´s a small company dedicated to an extremely niche hobby. It makes no sense to expect they´ll hire everyone who approaches them.
>>
>>50319437
That's quite a lot of wishlisting you got there buddy. Btw no sense speculating on a product that will come out 4 years from now AT THE VERY BEST.

>>50319883
Those however are correct, pretty much confirmed by now. Only one I'm not sure of is the tohaa sectorial.

>>50320445
>Varuna released with White Banner
>not Svalarheima coming out with WB to foster that burning planetary rivalry
wew lad. Also Gutier suggested Varuna to be next on the line, see you in 2020 ice losers.
>>
>>50303343
Spec-ops shit
>>
>>50322449
Why not a sectorial starter like icestorm or red veil, Svalarhema vs WB in one pack.
>>
>>50322576
I'd see them doing that down the road. Extra model to make a four man team or something.
>>
How can I keep track of all the alternative versions of models I want to buy? Say I fancy something but it comes in old sculpt, new sculpt, promo version and an alternative from a box set. Is there any way I can look up all of them conveniently?
>>
>>50322576
Would be cool but then again both those factions have been covered by an "Operation" box by now and there are 4 still left behind. The next box will almost certainly be something CA vs something Ariadna, after that all is possible as Gutier for now seems to not consider Aleph or Tohaa as "core factions" appropriate for a starter box.

Anyway there's PLENTY of time before the release of those sectorials so who knows, maybe it's possible to see this product starting the second cycle of "operation" boxes - maybe ushering N4 too.
>>
Tournament soon, and we're doing Comms Center. I was wondering if my Fiday could still sit on the opponent's side of the table outside the exclusion zone. Reading the document it reads like I can only deploy my AD and infiltrators and such in my stretch before the exclusion zone.
>>
>>50323781
Can
>>
>>50324165
Thanks. Now to kill all their specialists and grab like two antennas.

Did the same with Rescue and Transmission Matrix last tournament. Held one, killed everything else.
>>
>>50320454
Tell the filthy reptile to fuck off while the real Combined Army agents do their work. Then blow up the city for the glory of the EI and the MAF.
>>
I wanna see the Tohaa section preview for the rpg be leaked already
>>
A friend of mine wants to:
>Use a seraph
>Use a father knight
>Use every part of the buffalo

I'm thinking of suggesting this to him. He actually wants to use TWO father knights, But I can't figure out how that would be possible while running a seraph on the same fucking list and still allowing for some versatility. I guess I'll tell him to run double daddy knights on alternate lists later on, once he stockpiles some models to mix his lists up.
>>
>>50321178
If legit
Bring back unlimited hafza links and azrail links
Fix teutons and their linkability along with magisters
Fix haramaki linkability
Fix pheasants and other poor yu jing units
>>
>>50326602
Twin FK Seraph lists are possible, but it's that last part that really fucks everything up. Never use the whole buffalo.

And spitfire FKs aren't bad but the Seraph has all the spitfire you'll really need. A hacker, FO or ML would be more useful instead.
>>
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>>50325854
It's not going to be leaked, because it hasn't been released.

>>50322486
Well, you only get potato-cam pictures, but here. I can type shit up if necessary.
>>
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>>50327813
>>
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>>50327827
>>
Should an Infinity vidya be a shooter or a strategy game?
>>
>>50328410
FPS because I don't like strategy games.

Squad-based, maybe?
>>
>>50328410
Action/RPG.
>>
>>50328410
Third person shooter like Lost Planet
>>
>>50328410
Shooter with RPG bits, Deus Ex style. We've already got a strategy game, one of the best parts of vidya is the ability to flesh out the setting like nothing else.
>>
>>50328590
I disagree. All the TPS's I know are about one powerful guy taking on a bunch of jobbers, which I see as being against the spirit of Infinity. Maybe if you're playing as a Yan Huo or a tag that would work, but not for a normal sized soldier.
>>
>>50328685
A single player game is going to be about you playing one powerful guy anyway, regardless of how easy it is to take a combi round to the neck and die instantly in a normal game. It would have a hard time selling otherwise.
>>
>>50328685
It's not inherent though. Most first person shooters are like that too, the only real distinction between FPS and TPS is where the camera goes.

Something that lets you play as different kinds of units for different missions would be pretty sweet, but probably hard to pull off without half of them feeling lacklustre and tacked on.
>>
A somewhat reworked Valkyria Chronicles is all we would need.
>>
>>50329035
Xcom Chronicles; Paradiso Edition
>>
Valkyria Chronicles is closer than XCOM. It has a multiple-activation and order pool system.

I actually do wish that additional Orders were bonus generated from NCOs though like in VC.
>>
>>50329152
Lieutenant order is sort of like that. With so many different unit types, having multiple units that provide extra orders would probably be really open to exploitation.
>>
>>50329055
Fund it.


Speaking of funds, mine are limited and I want to try making some conversions without having to spend ludicrous amounts of dosh. Any shitty china/russian recasters do Infinity?
>>
>>50329152
I'd love some sort of order degredation like Valkyria Chronicles has. Using some orders on a unit would be fine, but just funneling everything into one or two units comes with a cost.
>>
>>50329209
Recently the poorfags scrambling for recasts really seem to come out the woodwork.
Is 40k dying and all the assholes are jumping ship?
>>
>>50329035
>futuristic Infinity designs with the mellow Valkyria Chronicles graphics
Stop, I can only get so erect.
In all seriousness, while I agree on the mechanics overall, I suspect the class system would need a severe overhaul to accomodate Infinity. Also, an improved movement and cover system.
The many factions might make a story mode kinda difficult to do without pissing off everybody. Maybe an O-12 campaign might work, I guess.
>>
>>50329742
Yea, new age 40k fans are pretty cancerous and painfully obvious.

You can tell by the way he thinks converting models means "spending loads of dosh" instead of getting good with green stuff. Since with GW plastics you just but more plastic garbage for shitty kitbashes.
>>
>>50329828
Just have the story switch perspective to a different faction every level or so, maybe letting you choose one to finish with when you're near the end.

Or have a series of mini-campaigns.
>>
>>50329917
Or have the story progression depend on which faction you're playing and what missions you won.
>>
>>50329896
Well, to be entirely fair, I recently bought a second box of Drone Remotes just so I'd have another SML to put onto my Overdron as dual HRLs.
Though I guess that also allows me to try out the EVO dron.
>>
>>50329944
You could have probably press molded that and saved yourself $30.
>>
>>50327382
I just noticed how limited lieutenant options are in military orders, especially in that list. Magisters and order sergeants can't take the spot.
>>
>>50330057
Given how shit I am at that and the time and effort involved, it was probably the right call just spending the dosh. It's not like I am hurting for it.
>>
>>50330222
>>50329944
So, how long till CB releases official HRL Overdron? The conversion is alreade made.
>>
>>50322576
>tfw its Varuna vs Shavastii
> let them tears flow, they nourish me
>>
>>50330364
Presumably not within the next two or three years at least, if ever.
CB have no intention to produce the HRMC version at the moment, supposedly, so I doubt the HRL variant, which is easier to kitbash, is any more of a priority.
>>
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Didn't someone in this thread ask about Protoss-style Combined a long time ago? Here's my work in progress.
>>
>>50288942
me and some mates are thinking about starting to play this since the models are so fucking awesome.

is buying the icestorm operation enough to start playing? how long does a game take to play? is it retard friendly?

i looked at the rules a bit and it seems waaay more complicated than 40k.
>>
>>50330405
Might as well make that MRRF vs Shavastii for maximum desinterest. Varuna at least would attract some people for the newness of it all.
>>
>>50330445
>is it retard friendly?
>i looked at the rules a bit and it seems waaay more complicated than 40k.
Apparently not.
>>
>>50330445
Icestorm or Red Veil is fine for starting (that's their intended purpose), and they come with recommendations for expanding from them into full 300 pt armies. The missions in the boxes are designed to introduce concepts bit by bit, so you don't get overwhelmed, and all the rules are free from the Infinity website, so you can look those over without even buying anything.
>>
>>50330445
Icestorm and Red Veil are both perfectly valid starting points. They aren't 100% balanced, but it's reasonably clos and all give a good feel for how the faction generally plays.
It's a pretty involved and complex game, and there are rules I still haven't grasped entirely like two years later.
>>
>>50330474
hey dont be mean=(

>>50330489
>>50330514
thanks. ill get red veil then and a mate will get icestorm.

how many models would we need to add to get 300pts lists? like 4-5? the game seems really cheap compared to 40k.
>>
>>50330553
For Icestorm, their Nomad list adds two Interventors + FastPandas and an Iguana + pilot), and their PanO list adds two Auxilias + AuxBots and a Jotum.
>>
>>50330553

Icestorm and Red Veil come with two factions each, so you and your buddy can just pick the one that you like better and split the models.
>>
I feel like the hardcases are wasted in USARF, their ability works better with minelayers and cammo spam, but USAriadna doesn't have one and isn't much good at the other.

>>50330553
>hey dont be mean=(
I'm just a salty fuck, don't listen to me.
>>
>>50330595
It makes sense. Units that synergise well but are from different sectorials are half the reason to play vanilla. Vanilla allows you to mix hardcases with minelayers, USAriadna allows you to mix them with link teams.
>>
>>50330445
There are a lot of rules and the best way to learn them is through smaller bite size pieces. Both starter boxes contain streamlined versions of the rule and missions designed in such a way to slowly introduce you to gameplay. One nice thing is that rules tend to be universal. A rifle in one faction is the same as another with super snowflake exceptions being rare.

In Icestorm the two factions are Pan Oceania and Nomads. Pan Oceania is the proverbial hammer, with guys who are generally good at shooting and pretty good access to high tech. They don't have access to the fullest spectrum of tricks nor high quality mission specialists so their solutions tends to be outshoot things. Nomads are a generalist faction with access to pretty much all the tricks with versatile objective grabbers. Their weakness tends to be that they tend to be fragile and don't have bully pieces in the same league as Pan O, Yu Jing, Combine, or Aleph.

Red Veil is a similar starter set, featuring Yu Jing and Haqqislam. Yu Jing is a generalist faction with access to most of the tricks. They have an incredibly diverse set of guys in power armor and can alternate between fighting dirty or brute forcing things. Their main weaknesses are their skirmishing game is oddly designed and they tend to lack versatile pieces between the 15-25 point range so their lists tend to fit awkwardly together with highly skilled troops leading less impressive support. Haqqislam is another generalist faction with access to all the dirty tricks. They skew more toward fighting dirty similar to the Nomads since they don't have bully pieces like Pan O or Yujing. They rely on disruption and piece trading to fight on even ground.

Gameplay time varies depending on experience level, familiarity with army, and point values. For newer players a game in the 150-200 point range can take 1.5-2.5 hours, vets under 90 minutes. 300 points will probably take around 3 hours, vets just 2.
>>
>>50327813
Thx mate :3
>>
>>50330440
That looks awesome, anon. How'd you do those blues? The gun in particularly came out very nicely.
>>50330595
Anon has the right of it, the synergise great with link teams. They don't need minelayer, they ARE the mines. They're certainly cheap enough to be disposable.
>>
>>50330445
I had more trouble wrapping my head around 40k.
>>
>>50329742
>>50329896

wew look at all those hot assumptions. Wanting various bits of different factions TAGs is prohibitively expensive as I am shit at sculpting limbs and weapons.

So now that we can stop being smug, can someone point me to some recasters?
>>
>>50331787
No.
>>
>>50331787
No. And if you look elsewhere you'll find that the situation is the same. Goes with supporting a non-shit company and all that.
>>
Of note is that you can just proxy something like 60% of existing profiles in official events with the number going up to pretty much 100% in casual play. You don't actually need to convert anything outside of wanting shit to look distinct for ego purposes.
>>
>>50332073
>want to make a pimp ass salamandra from a lizard
>need pieces from at least 3of different other tags
>no help so instead of buying another lizard ill just stick to proxying.

Really helps support CB now doesnt it?
>>
>>50332133
Its all about the ego. Also having somewhere to get replacement parts for when accidentally losingpieces would be nice too.
>>
>>50332178
You're supporting the company by not buying unlicensed product. Considering that proxying is officially supported, it comes exactly down to this: You buy from the company and support it, or play with proxies and nobody profited illicitly from their work.
>>
>>50332178
You apparently don't want to make that conversion enough. If you did, you'd bear it. But you don't. You don't even want to shell out for the model in the first place. You just want cheap shit. No need to lie about that.
>>
>>50332178
>not making 4 other awesome TAGs from leftover parts
It's like you don't even Nomad.
>>
>>50331787
>can someone point me to some recasters?
fuck off to the Age of Sigmar thread where the scum is quarantined.
>>
>>50330595
>hardcases
I actually like taking one, my opponent always assumes foxtrots, counts up the points and is less prepared for Van Zant. You need to go first though or the irregular order count gives it away.
>>
>>50332409
>recasters
>Age of Sigmar
Has something changed? Last I checked, no recaster wanted to touch that steaming turd with a 10' pole.
>>
Much reading comprehension on the high horses. Already own one lizard, why get another and spend3x as much for accessories? Besides its obvious you dont even know where to look for recasts.
>>
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>>50332692
>>
>>50332692
>why get another and spend3x as much for accessories
Well, I assume because you'd want a custom Lizard you kitbashed yourself and that is truly unique while also not being cancer. But, hey, what do I know, right?

>it's obvious you don't even know where to look for recasts
True, mostly on account of not being scum that uses recasts in the first place.
>>
>>50329209
Recasters who go commercial make their money on volume. 40k has enough volume for that, but Infinity really doesn't.
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