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Horus Heresy General /hhg/

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Tripfags are here to stay
Iron warriors need strip control
Inferno will destroy this thread

Old thread >>50247465
>HHG FAQs
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
http://www98.zippyshare.com/v/e6VFn2St/file.html
>>
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Well, I did it.
>>
>>50259863
Is that the My sides! mastodon ?
>>
>>50259863
>Finally
You're not going to paint the interior?
>>
>>50259895
The top comes off

But the interior is kind of fucky. I barely got this fucking thing together
>>
How to do an assassination force of Raven Guard? I want Slay the Warlord to be my only Victory Objective.
>>
>>50259940
You could paint it as if there is an internal fire- so the warping looks somewhat in place.
>>
What if Ferrus had won and killed Fulgrim on Istvaan?
>>
>>50259955
The Heresy would have been a lot shorter.
>>
>>50259955
The emperor wouldn't have died at all, the HH would have been a footnote in the history of the Great Crusade, and Magnus wouldn't have needed to send the message to Emps, therefore not needing to be executed by LR.
>>
>>50259955
I'm not sure we'd wanted that to happen. Nobody wants to see the entire Emperor's Children legion grieve-fucking Fulgrim's corpse.
>>
>>50259973
Horus wouldn't have had a head start
>>
>>50259973
>>50259978

Or maybe Horus would have actually won by taking the Emperor's Children directly under his command as a result. This would mean less fucking around by them in general and not running off to rape the entire population of Terra during the final siege.
>>
>>50259987
I think many EC would surrender when Fulgrim dies.
They would go through a really Emo phase, maybe even becoming the 30k equivalent of the Black templars in response- always fighting in penance of what they did, eschewing any outward perfection aside from perfection in combat.
>>
In case the >>50259998 anon is here

Sounds pretty alright, but how are you going to get him across the table?
>>
>>50260026
Or they could go full IH, blaming their primarch for not being 'perfect' enough.
>>
>>50259978
>Magnus wouldn't have needed to send the message to Emps
Magnus warned the Emperer before Istvaan Anon. Why bother warning him if he already knew about it?
>>
>>50260058
Inna Land Raider. Surrounded by sweaty dudes and a doctor.

Pretty much par for the course.
>>
>>50260088
Why didn't the Emperor believe Horus was the traitor? Seems like a plothole. At the very least, he would have been cautioned by Magnus's warning.
>>
>>50260059
I see two ways to interpret what you are saying

>they begin to seriously modify themselves with the hopes of improving themselves
They don't have a history of modification like the IH's do, so I don't think this is a possibility BUT because their primarch would be defeated by an augmented individual, they may take it as a sign they need to be upgraded.

>They distance themselves from the EC scheme entirely, choosing instead a new theme, and their primarchs influences (at least on paper)
This would make sense, but it is a short rabbit hole following that logic for them to switch sides- if their primarch was so wrong about doctrine, maybe he was also wrong about which side to serve?

>>50260088
Right, thanks anon.

>>50260022
This would be really interesting.

>>50260100
>Sweaty dudes
Command squad, or Terminators?
>>
>>50259922
Looks like AWG wins this round
>>
>>50260112
something something a broken clock.
>>
>>50260100
Veterans with cabilanite warblades and +1 WS ? T'hat shit's like Templar Brethren sans artificer armour, but always Str 5.
>>
>>50260101
>Why didn't the Emperor believe Horus was the traitor?
>Seems like a plothole.
Prospero happens two years before Istvaan these days but it has always been before hand.

>At the very least, he would have been cautioned by Magnus's warning.
Nah because the Emperor was an idiot. Us Magnus fans have known this for years.
>>
Another plothole comes from the Mechanicum novel.

Why would the tech priests organization fall apart at the discovery of the Void Dragon and the so called "Great Lie of Mars"? They saw the Emperor as the machine god, didn't they?
>>
>>50260152
Yes, the trouble comes with trying to reconcile the Omnissiah being the big E with the possibility of the machine god being the void dragon.
>>
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>>50260110
Just Veterans, now with even less furious a charge.

>>50260133
Veterans aren't Characters and thus can't get a Calibanite Warblade. Still waiting on our unique unit of sword and board knights that will have them standard though.
>>
>>50260268
That's lame

>There isn't a single piece of legion-specific wargear Command Squads are allowed to have is there ?
>>
>>50260281
>No
And that needs to change.
Even something as simple as having the banner do slightly different things for each legion, or a unique weapon for each faction, it doesn't have to be much.
>>
>>50260294
>Even something as simple as having the banner do slightly different things for each legion
They could do it for the Herald too. I love the concept, but there's just no way to justify taking one in a Loyalist DA army.
>>
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So I want corrupted mechanicum, would you be okay with Blight drones as Vultarax?
>>
>>50260332
If you added the extra weapons, sure.
Need to be WYSIWYG with it, but other than that it would be really cool.
>>
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>>50260268
>that chaplain

Motherfuckers stole my face.
>>
>>50260381
So you're saying he took your ...

Face ...
Off ...
>>
How would you feel if each legion got a specific warlord trait they could take instead of rolling, or even an entire legion chart to roll on?
>>
>>50260508
Legion charts to roll on would be pretty fitting. I mean, they pretty much have that already in 40k.
>>
>>50260508
One trait would be fine, but a whole table would be an extreme mess. You would have a few legions that, statistically, would be over powered most of the time, and then a few legions would just be, again statistically, shit most of the time.

the balancing required for 18 legions with 6 traits each would be ridiculous.
>>
>>50260538
Are warlord traits ever a big enough deal that they required a large amount of balancing, though? At most they're circumstantial, or only give small bonuses.
>>
>>50260634
Try making 108 warlord traits that are era specific and all unique, then tell me if any aren't god awful or blindly broken.
>>
>>50260634
Your warlord and 3 units gaining infiltrate is not a small bonus, neither is reserve roll manipulation or armywide stealth in ruins

>strategic warlord table OP
>>
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>>50260647
Idk, thinking up some good warlord traits for each legion can't be that hard, right?

WARLORD TRAITS: WORLD EATERS
1)Champion of the Red Sands - In a challenge, the warlord gets +1 Initiative
2)Cleaver of Witches - Warlord and any unit he joins has Adamantium Will
3)Bloody-Handed - The Warlord and any unit he joins cause Fear No one takes Shabraan Daar, so may as well just steal his trait
4)Child of the Red Angel - The Warlord gains +1 Attack for every unit or independent character they slay in close combat, up to a maximum of 6 attacks (not including any bonuses from digital lasers or paired combat weapons)
5)Savage Fury - One turn per game, all World Eaters in the detachment this Warlord is part of gain Furious Charge
6)Thunderous Charge - Elect 1 unit in your Warlord's detachment. That unit gains Hammer of Wrath.

R8, h8, make your own.
>>
>>50260760
I'll rate this fan rules/10, and won't be taken seriously because of it by most of the spergs playing 30k at my gameshop.
>>
>>50260508
The game would be significantly improved if your warlord picked his trait.

Allows you to build around it much more effectively and makes strategic less of an autouse
>>
>>50260767
Well, yeah, I wouldn't imagine anyone would actually use these. I might polish them up and ask to use them in some casual games, but definitely no more than that.

I just thought it'd be a fun exercise, trying to come up with a unique table for each legion.
>>
>>50260779
I also add onto that if you could pick your psychic powers
>>
>>50260760
A good thought experiment if nothing else.

WARLORD TRAITS: DARK ANGELS
1) Son of Caliban - The Warlord and 1 unit in his detachment have the Monster Hunter Special Rule
2) Intractable - The Warlord and any unit they join automatically pass morale tests fromt shooting attacks
3) Starfire Legate - Units in the Warlord's detachment reroll any failed To Hit rolls of 1 when using Plasma weapons
4) Brilliant Planning - As long as your Warlord is alive and on the battlefield you may add or subtract one from any of your reserve rolls
5) Arboreal Nemesis - The Warlord and any unit they join treat forests as open terrain and ignore any cover saves granted to enemy units by forests
6) Child of Terra - As usual
>>
>>50260909
>Child of terra

This warlord trait is just pure comedy gold.

>Previous battle I was born on Terra, but today I don't feel like being born on Terra but on Caliban instead.
>>
>>50260508
>Alpha Legion Trait is just Divide to Conquer
>>
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>>50259820
>he has time to use his trip
>but not time to give a good summary like BreadAnon does
Your ancestors laugh at you
have you even done a DNA test to find out what you are
>>
>>50260508
The 40k warzone series introduces new warlord traits so why can't FW introduce more traits once they've done all the legions
>>
seems fun, I'll join in.

WARLORD TRAITS: Sons of Horus
1) Speartip commander; Warlord and any infantry unit he joins that has the LA:SoH rule may elect to deep strike on turn 1, re-rollable scatter.
2) kindred of wolves; Warlord gains +2 attacks when preforming the Merciless fighter special rule.
3) Terminator Elite; Warlord and 1 unit of terminators gain HoW.
4)Herald of compliance; Warlord have prefered enemy (Xenos/Warp cult)
5) Warmasters chosen; Warlord and any unit he joins has hatred
6) Archtraitors; Warlords detatchment gains PE(Loyalists)
>>
riddle me this /hhg/ Soh's running the black reaving says that they get rage when charging into a ongoing combat, but surely when you charge into an ongoing combat its a disordered charge, and thus don't get any bonus attacks?
>>
>>50261008
What ? You only get disordered charge from charging multiple units or things with defensive grenades. Did you even touch the 7th edition rulebook ?
>>
>>50261029
with a stick tyvm
>>
1 - Iron Within
All Iron Warriors units have the Counter-attack special rule.

2 - Iron Without
All Iron Warriors units have the Furious Charge special rule.

3 - Cage of Iron
Your Warlord and d3 units have the Outflank special rule.

4 - Flesh is Weak
Your Warlord has the Feel No Pain and It Will Not Die special rules.

5 - Siege Specialist
All Iron Warriors units have the Move Through Cover and wrecker special rules.

6 - Terrifying Bombardment
At the start of your opponent’s first turn, pick d6 units in the enemy army. Each of these units must take a Pinning test at their lowest Ld value.
>>
For shits 'n giggles

Warlord Traits : Alpha Legion
1) Decietfull duallist : at any point after accepting/issueing a challenge, the warlord made trade places with any friendly model also locked in the same combat, with the model it trades places with now being in the challenge.
2) Bait and Switch : after infiltrate and scout have been resolved, you can have 2 units with the LA special rules switch places.
3) Disrupting broadcasts : any unit making a shooting attack against the warlord or the unit containing the warlord must first make a leadershipt test (vehicles count as Ld. 10) If passed it may fire normally, if failed it must select a different target
4) Master of Stealth : The warlord and all friendly units with the LA special rule within 6'' gain Stealth
5) Master of Confusion : after deployment, you may designate one enemy unit that has to make a Ld. test. If the test is failed, you may move that unit during its first movement phase.
6) I am Alpharius : your warlord has the One Amongst Many special rule
>>
>>50261074
>Flesh is Weak
Wrong Iron there mate
>>
>>50261074
Man these would be great for my Warsmi-
>Shatter Defenses
oh, okay
>>
>>50260976
ALPHA LEGION WARLORD TRAITS
1) Roll again on the Alpha Legion Warlord Traits table
2) Roll again on the Alpha Legion Warlord Traits table
3) Roll again on the Alpha Legion Warlord Traits table
4) Roll again on the Alpha Legion Warlord Traits table
5) Roll again on the Alpha Legion Warlord Traits table
6) Roll again on the Alpha Legion Warlord Traits table
>>
Anyone got the BoP painting guide as a PDF or Imgur album?
>>
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I'm drawing up a Decapitation Strike list and I was wondering if Mor Deythan with sniper rifles are actually any good. The snipers become twin-linked and rend on a 5+ for a turn of my choosing, and I get preferred enemy (IC's). I was thinking of running a squad of 9 Mor Deythan, 6 with snipers and 3 with missile launchers and using them to help blow away deathstars. Is this a good use of points? They'll be in a Rhino with an apothecary to help them stay on the board.
>>
>>50261136
>snipers
For the points, sniper veterans are practically half the price, so twice as disposable, but not as cool. If you're taking a fully kitted squad of deythan with an apoth, thats a lot of points. They have such good weapon options though, why are limiting yourself? If its for rule of cool, go for it, but if thats the case, don't ask hhg's opinion, lest you end up like Knightanon
>>
>>50261146
Not everyone is a dumbass like KA though
>>
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How triggered would you be if some shitlord took the missile pods off of a platic whirlwind, converted them a bit with targeters and such, and put them onto the Scorpius turret, and used it as a Scorpius?

I'm not a big fan of the official guns.
>>
>>50261704
Not at all.
>>
when is enough hhg? how do you gather your forces? do you make a list and buy only things to fit into that list, or do you just buy cool things and then try to fit it into a list?

I have around 5.5~6k of luna wolves, of only stuff that will see action no matter what, tacticals, veterans, terminators, rhinos, a venator, 3 rapiers. but I haven't yet gotten enough specialist units like fire raptors, or predators to be able to play with every RoW. but I'm considering if I should downsize my base to around 3k or so and look into what I actually want to do listwise - I just fear that it'll end up being kinda boring playing the exact same list each and every time.
>>
>>50260460
Sounds like it was extremely painful.
>>
>>50260101
He knew it was happening, and was trying to work against the clock. Magnus was essentially the big hand of the clock.
>>
>>50261840
I do the same as I do for 40k.
I buy something I like, and something that's necessary until I have 1500pts, then I buy stuff until I have a competitive 1850(2500 in 30k) list, then I finish getting one of everything, then I buy 3 of the things I liked, if I haven't already, and finally formations/RoWs.

This is why I have 40k in 40k and 10k in 30k.
>>
Rolled 4, 1, 1, 4, 6, 4 + 6 = 26 (6d6 + 6)

>>50261110
Here I go!
>>50260996
Imperial Fists
1) Senchesal: If the Warlord or any Imperial Fist with 12" is in his deployment zones, he may re-roll a single failed save in CC
2) Castellan: All fortifications, and models taking cover behind fortifications get a 5+ invulnerable save
3) Marshal: The first Infantry unit destroyed may instead return to ongoing reserves.
4) Void Commander: Opt to pass or fail morale checks and can deep strike one infantry unit. (Alexis Polux's rule)
5) Templar: You get fearless and a master-crafted weapon
6) Siege Master: One unit of Artillery or Legion Artillery Tank Squadron gets shred.
>>
Ok, for a starting Ordo Reductor Army. Anything I am missing? Rather new to 30k list building.

Magos Reductor with Machinator array
Archmagos Reductor with Abeyant, Machinator array and cyber familiar and Graviton Imploder.

2x3 Thallax. Multimelta and Destructor
20 Thralls with Carapace and Fearless

Vulturax

2x Medusa artillery w/ Machine Spirit, siege plating and twin-linked bolters.
3x Myrmidon Destructors with Graviton Imploders in a Triaros.
>>
With the Ordo Reductor variant of Taghmata, is there any reason you can't take a Magos Archimandrite and the Matrix of Ruin and going full treadhead with PotMS Vindicators, Medusae, Kris Venators, Triaros and Macrocarid and an Ordinatus that is scoring? Seems like the Iron Hands are outclassed.
>>
>>50262261
Well, people won't play against an ordinatus, so you'll win zero (0) games.
Also, you must take a (arch)magos reductor.
>>
>>50261704
Why can not just the Calth Missile Launchers, as whirlwinds actually exist in this millennium
>>
>>50262314
Oh, I was just theorycrafting. Wasn't going to genuinely try that. I thought you just needed one Magos Reductor and then you were free to pick an Archimandrite if you want? He doesn't need to be Warlord, just present.

Ordo Reductor do seem to have the best buffs IMO, since treating everything bar impassable terrain as open ground means I can have cheaper faster better Vindicators without even trying, or Medusae that move nearly as fast as jetbikes.
>>
10 sisters of silence with great swords in a land raider (assuming the 30k rules are similar to 40k so 2 attacks at was 4 strength 4 initiative 5 ap 2). Thoughts? Could be extremely effective anti teq and even anti meq? Plus the added psycher rules.
>>
>>50262533
>Custodes didn't get AP2
>SoS will
No.
>>
Alpha Legion warlord traits

1-Adaptive: this warlord may choose a second mutable tactic. He confers this to any squad he joins.
2-Hydra Dominatus: your opponent may not gain any victory points for Slay the Warlord unless all HQ models in this detachment are slain.
3- Brother Against Brother: choose one enemy unit. That unit cannot fire at or charge the Warlord or his unit during the first turn.
4-Headhunt: if you achieve the Slay the Warlord secondary objective, ignore the Martial Hubris rule for the rest of the game.
5-Creed of the Serpent: choose one unit in the warlords detachment. That unit gains outflank.
6-Venomous Bite: this units ranged weapons gain the Fleshbane rule.
>>
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>>50260021
Underrated post
>>
>>50259863
WHATS GONNA GO IN THE BOX?
THE METAL BOX?
>>
>>50259942
depends... is the Warlord a person or is it a tank?
>>
>>50260294
But will they ever change it? A regular DG sgt can get a power scythe but the Feraless 2W banner bearer gets nothing. And it has been so since HH1.
>>
>>50261908
You're a T5 man
>>
whats the most reliable way for a legion with no primarch to eliminate an enemy primarch?
>>
>>50260946
I laughed. Then I remembered how Terran Vets learned to treat their Primarch's planet as their new home and how Shadrak Smyth changed his last name to Meduson to highlight the reunion with his Primarch even after the Battle of Rust, which he would never forget.
You can be a child of two worlds, anon.
>>
>>50262824
warlord titan
>>
>>50262824
Kill his transport and retinue early with big guns and make him footslog up to you since most aren't shooty at all and none are worth their points is pure ranged combat.

If it's not Vulkan, shoot him with plasma when possible and try to tie him down with a big fearless squad of some kind. If it's Angron, try to chip off a few wounds with small arms or Fury of the Legion, from a full tac squad in rapid fire range that will remove 2.5 wounds.

Primarchs are surprisingly squishy for the most part save Ferrus, Vulkan and Mortarion. I play Mechanicum so I can crush them with grav or Scoria, but for the most part remove their mobility and stay away, kill the rest first then focus him down. All the Primarchs have their own tricks, so.I can't help more unless I know what Primarchs you'll be fighting.
>>
If I play AL and I want to buy just one black book to proudly have on my shelf, is it going to be Massacre or Retribution?
>>
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What would people think of medusa tanks remaining a 0-1, but Basilisks and Whirlwinds becoming 0-3 and you could mix and match them in squads, thus making artillery armies more interesting and varied. Or if that was too much how about letting marines take just the weapon like this, so they don't have to ally with IC. can independent characters join artillery crews like normal units?
>>
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>>50260760
The Warsmith may only roll on this table for his Warlord Trait. Units with a Cortex Controller may join units with Cortex Cybernetica.

WARLORD TRAITS: IRON WARRIORS

1) Lord the Breach: Your Warlord is Fearless and he and the squad he is attached to gains Counter attack and Rampage.
2) The Iron Within: Friendly units within 12" of the Warlord gain Stubborn
3) The Iron Without: As long as the Warlord is in the enemy's deployment zone, all friendly units with at least one model within 6" of him gain the Hatred special rule
4) Shatter Defenses: After deployment but before Scout moves and Infiltrators are placed, reduce the cover save of a piece of terrain by -1. Do this 1+D3 times. A particular piece of terrain may be "shattered" more than one time. Pieces of terrain purchased as part of the enemy's army require two "shatterings" in order to be affected once.
5) Master Artillerist: At the start of each shooting phase select one unit. Each of their Heavy and Ordnance weapons gain the Twin Linked and Shell Shock special rules. If the weapon already had Shell Shock and/or Pinning, then it inflicts an additional -1Ld penalty on the enemy.
6) Prepared Ground: After deployment but before Scout moves and Infiltrators are placed, select up to 3 pieces of terrain. The first enemy infantry unit to occupy this terrain piece suffers 2D6 S4 AP5 hits with the Ignores Cover and Pinning special rules. If you are the Attacker then the Warlord has the Shatter defenses trait instead.
>>
>>50261136
If their job is to kill deathstars, would plasma guns not be better than missile launchers?
>>
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>30k night finally started at my store, lot of people expressed interest in it
>figured I should bring a fun PoTL terminator list so I could make it enjoyable for everyone with Prospero


>first game night has a falchion, a knight and mechanicum
>>
>>50263362
And this is still the fuckin problem, even though we're supposed to be the super fluffy version, we still have to deal with units like that which removes the fun, and (more importantly in my mind for 30k) the drama away from the individual Marines and the whole brotherhood thing
>>
>>50263362
I'm very glad i joined up with an established group who do fluffy games before i got into the gw 'competitive' scene at the second-nearest store
>>
>>50263428
>>50263460

Actually to their credit they were wonderfully painted and neither guy seemed like he had just started. They also played each other rather than stomped new guys.
>>
>>50263362
What points level were you playing at? If the aim is for people with BoP to get into 30k, 2500 (which I'd assume you were playing at given the falchion) seems like a lot.
>>
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>>50260021
/thread

>>50260996
Flavorful

>>50262025
Tasty

>>50262675
>Brother Against Brother
D A M N


Raven Guard Warlord Traits

1-Shadowmaster: Warlord has the Stealth and Shrouded special rules and enemies BS is reduced by one when firing at the HQ and his unit so long as they may claim a cover save.
2-Unmatched Fury: The warlord gains the Zealot and +1 to charge range.
3-Predatory Advantage: You may begin rolling for reserves on turn one, they enter play on a 4+. You're opponent must reroll any successful seize the initiative rolls.
4-In the Darkness all men are equal, save those who embrace it: At the beginning of any game turn you may have the Night Fighting Rules in effect until the end of that game turn. So long as the Night Fighting rules are in effect units with LA:RG and Dreadnoughts gain +1 to movement, initiative, and charge range.
5-The First Axiom of Victory: Units and dreadnoughts with LA:RG gain scout and move through cover.
6-Slayer of Tyrants: Warlord and his unit gain Preferred Enemy and Hatred against an enemy HQ of your choice and any unit they're attached to.

Bonus Round
XIX Predation Fleet WLTs

1-Blood Hunger: The Warlord and his unit gain Crusader and any enemy unit within 12" of an assault where an enemy unit was completely destroyed must take a leadership test or fall back
2-The Endless Void-D3 units of your choice gain deepstrike and may reroll scatter
3-The Reaver: Your warlord gains Fear and Fearless. Any unit still in assault with your Warlord that lost, but was not destroyed are reduced to WS1 until the end of the next turn.
4-Contempt for Weakness: At the end of the game you gain +1VP if you destroyed more units than your opponent
5-Raider: Rather than use variable game length you may have the game end after turn 5
6-No Survivors: Enemy units within 12" of your Warlord have -2 to leadership. Units with LA:RG and dreadnoughts gain Preferred Enemy and Hatred against any units that were pinned or falling back in the previous turn
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>>50263299
>Basilisks and Whirlwinds becoming 0-3
As in, bringing up to 9 Basilisks? 3 of them are more than enough to render 20-man blobs nearly useless.
>>
I've heard a good way to get a sooty, dusty kind of black for Raven Guard, you can do later Nuln Oil on a grey metallic basecoat like Leadbelcher or Runefang Steel.

Thinking of both that idea and the standard layered green/blue glazes over silver basecoat for Alpha Legion, I wanted to ask you guys about an idea.

I'm going to attempt the layered glaze technique for my AL, but I think that scheme is a little bright for my Saboteurs. What would layered blue and green WASHES as opposed to glazes do over a silver basecoat? Would it provide a murkier, more matte blue-green than the bright metallic effect achieved by layering glazes?
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>>50259942
Pretty difficult to take down a Warlord. Drop pod in a bunch of terminators with chainfists.
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>>50263841
It would work. But really, if you want a more realistic finish you should put a little bit of brown into the wash or glaze that you're using. Just a bit. Then end with a matte overcoat.
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>>50263573
Yea up to 9 basilisks, imperial cults can already take 9 of them but no one complains
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>>50263899
I think that's a fantastic idea. Would you say to work it into one of the last layers of wash or would you do it consistently throughout?

For my first tester model for the scheme I'm basically gonna do this.

Base leadbelcher
Drakenhoff Nightshade Wash
GW Green Wash (forget the name)
Drakenhoff Nightshade Wash

This is basically just reproducing the popular AL layered glaze scheme, but using blue and green washes instead of glazes.

Would you recommend adding brown to the final layer of Drakenhoff?
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>>50263934
Ordo Reductor can take 12 Phosphex Medusae with PotMS and front AV13. I didnt know Legion arty was 0-1, seems a tad unfair.
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>>50263934
I complain. I do my duty :^)
I guess no one recreates the shoulder-to-shoulder DG scene in HH1
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>>50263976
And Cibernetica can bring 30 Castellax as Troops, but everybody will complain for a reason
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Hello, comrades.
https://mega.nz/#!N5UhmCyB!mDkbk8LUtIu_FOWPEvDA60wOQ35QThpfFBE7SX37Q_E
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>>50264031
I'm currently phoneposting. What is this, o based anon, pure and nameless?
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>>50264056

Scan of the burning of prospero booklet
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>>50263969
I think I'd rather dull down the first layer instead of the last. But if you do it over leadbelcher the whole thing might come out too dark.
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>>50264100
Thanks for the feedback. I'll do Runefang as the basecoat for a brighter silver base.
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>>50264031
Thanks, Putin.
>>
Stormseers aside, what other HQ choices are fluffy for White Scars ?
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>>50264336
Vigilator, fluffed as a Hunter. Forget what a Cyberhawk does, but depending on whether he can take one and what it does it'd be great for flavour.

Other than that vanilla Centurions geared for bike combat are hella fluffy.

Legion Champion, you could pull a samurai sort of angle (I noticed art of Hibou Khan shows him with a katana but I have read no HH books about the Scars so I don't know if they expanded their Asian influence outside of central Eurasian steppe tribes).

Legion Champion as your second HQ choice under a Praetor unlocking the Sagyar Mazan, with the theme of shamed samurai seeking death in battle is a fun idea.
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>>50264410
vigi with cyber hawk hunter... this i like!
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>>50264457
>>50264410
What does /hhg/ think of dishonourabu ronin Sagyar Mazan? I'm actually tickled by the concept.
>>
Is anyone actually excited for sisters of silence? They seem like they'll be useful against thousand sons, but otherwise, why bother? And fluff wise, I may be wrong, but would they really ever be in a large scale battle ie not Zone Mortalis?
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Is there a 'right' choice for which boop-bots to take with a Praevian in a legion list? Vorax look pretty cool and like something the AL would use.
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>>50264724
Infiltrating monstrous creatures!
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>>50259922
new thread I think?
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>>50264789

After only 119 replies?

Why?
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>>50264862
Not sure, just noticed a 2nd HHG thread while browsing, not a clue why it's even there.
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>>50264871
It was created within a few minutes of this one last night. Namefag drama.
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>>50265050
ah, then I should have let it die.
>>
>>50264724
I can't wait to add Vorax to my AL collection, the models are sexy as fuck and like you say, are hugely thematic for AL.

I've been thinking a lot about Praevians lately because I love the fluff for battle automata, that these robots are more like primitive animals due to the restrictions put on the complexity of cybernetica cortexes. The idea that 30k robutts are like war-beasts makes me happy.

Really, the type of automata you should use should be based on what models you like and your army's needs. Unfortunately there aren't too many automata to choose from so flavourful choices are limited in some areas, even if Castellax lend themselves thematically to "heavy" legions like Fists or Iron Warriors and Vorax feel like a good choice for "light" Legions like Alphas and Raven Guard.

Are Scyllax true machine creatures or are they a heavily modified thrall like a Thallax?
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>>50265096
In all honesty just do what you like, the californian racist dude is going out of his way to provoke people and be smug about it now, so basically everytime he turns up the thread / community will go to shit. Which he knows and jerks off to. So just do what you like, there's no hope for a consistent level of comfy-ness anymore/
>>
Also, what are Praevians meant to look like? Their description makes me think they aren't Mars-lickers like techmarines. They're just gruff old marines who aren't quite cut out for anything else anymore?

Like living dreadnoughts.
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>>50265312
I feel bad that all of this happened when I was asleep. Even more than he has self designed as this general's resident tripfag. How pathetic, ignoring those who came and went before him.
>>
Hey. What if I put mark 3 plastic torsos and heads on plastic bikers. Post your reaction to my armor mark heresy
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>>50265369
For me I was either asleep or at work, so yeah, missed a lot, that much is obvious.
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>>50265365
Why do I bother answering. I could post pics and vids and none of it would matter.
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>>50265407

I would enjoy the answer
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>>50265365

Old marines, possibly with bionics as they survived where their brothers died.

I quite like the skull on Narik Dreygur's belt as the cortex xontroller but I guess you could model it however you wanted.
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>>50263428
>we still have to deal with units like that which removes the fun
This for my group is the fucking Scorpius that thing is way too good for its point cost.
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When will the White Scars get their special rules? I want to be one of the few who plays them, and one of the even fewer who goes fast in a perpetual state.
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>>50265689
They have special rules in Book 6. just no special units.
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>>50265186
Scyllax are radioactive choppy variants of Thallax, not true cybernetica.
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>>50265451
When I get home :)
I think of Narik as normal looking and without too many tubes, but that's because the nature of his enhancements is more...ingrained into him, robocop style
https://m.youtube.com/watch?v=yXOhIJg4B7k
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>>50265689
Their book 6 rules are actually very powerful. Just no special units or characters. Unfortunately, it sounds like book 8 will cover Blood Angels and Dark Angels. No confirmation that it won't include White Scars, but we can't assume that it will. That pushes White Scars out to 2018.

The problems with WS are that their favorite units have a poor points/money ratio, and white with red/gold trim doesn't work as well as the other white-based schemes.
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>>50265905
>book 8 will cover Blood Angels and Dark Angels

???
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>>50265905
They're sooooo going to get a power-glaive wielding Jetbike unit. And people will say they're as OP as Suzerains. Help me remember, what other units have AP2 at initiative? As in, the whole unit.
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>>50265961
Battle Bunnies Nov. 5 rumor reports.
>>
How scared should I be of Invictarius Suzerains as Mechanicum? On Saturday I'm playing against the store WAACfag as a part of an ongoing league thing (fairly casual, but I dont think he cares since he runs Gladius+Skyhammer+Conclave against new players in 40k)
and he plays UM. What can I expect from a WAAC list, what should I target first and why?
I play Ordo Reductor, but have never come up against UM before and don't know their tricks.

1500pt game and my collection isn't too extensive, so I am running:

Ordo Reductor Matrix of Ruin FoC

Archmagos Reductor w/ Graviton Imp, Cyber-familliar and Abeyant, Djinn-skein and 2 Occularis, Warlord (280pts)

Adsecualris - 20 models, Carapace, Fearless, FnP 5+ (125 pts)

2x3 Thallax w/ Destructor, multimelta (165 pts)

Tech-Priest Auxilia Enginseer with 1 servo-arm servitor (70pts)

2x Artillery Tank w/ Medusa Cannon, pintle bolters, Siege Plating and Machine Spirit (160pts each)

Myrmidon Destructors w/ 3 models, Graviton Imploders. (240 pts)
In a Triaros (135 pts)

Total 1500.

Magos joins Destructors, Enginseer fixes tanks.
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>>50266002
>Help me remember, what other units have AP2 at initiative?

At initiative
>charging Phoenix Guard
>charging Palatine Blade

At -1 initiative
>Deathshroud

Can't think of any others.
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>>50266527
Don't forget about Custodes! :^)
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>>50264724
How about IWpraevian and ferrum beepboops?
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>>50266527
>>50266624
Yeah, but those units have conditons. Most of them must be charging or they revert to AP3 weapons, and Deathshrouds strike last except when facin power fists.
But Power glaives, which are like choppier halberds except AP2, andLegatine Axes both have no downsides or conditons to meet.
Hell, Legatine Axes wound stuff on a to-hit roll of 6 regardless of toughness, don't they? That T8 Thanatar, immune to S4? Wounded. Some would argue (not me) that it also wounds Mortarion and Dorn because you're not rolling to hit.
>>50266682
There are no wrong answers. Except giving then LA(IW), that's the wrong answer.
>>
>>50266423

>30k at 1500 vs waccfag 40k with skyhammer

It really doesn't matter what you do. Might as well tatto that players name near your anus. He's going to be dominating.
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>>50265901
Ahh, cheersm8
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>>50266798
No, he runs that in 40k games, for 30k he runs LA: Ultramarines. Would like to know what im likely to face etc. I know the bare minimum of "Reroll 1s if targeting an already shot-at unit" and those fancy axes, but thats it.
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>>50266783
Yeah. Fortunately can choose other special rules for IW beepboops. Ferrumboops need a cirtex controller right?
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>>50266002
It seems likely, but jetbikes are best used at range. If you try to use them as shooty and assaulty units you're wasting points.
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>>50266867
Yeah, because they can't upgrade their chainswords into power weapons. But theirs will be different.
>>50266827
Iron boops are Elites, I think. Don't need CControler, but they are still subject to Cybernetica Cortex.
Models with Cortex Controllers should be able to join Battle automata units.
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>>50265365
I got home. Maybe he'd have extra tubes, Perty/Pic related style, but having tubes from the ranged weapon to the marine would be nice, representing the link between the Cortex Designator and the ranged reapon.
1 Hit = Preferred enemy (You)
>>
>>50266423
Run AL coils of the hydra, with your own skyhammer formation as your rewards of treason thing. Then, with Alpharius in the army, each time part of his skyhammer is due to land there's a 50% chance one of your skyhammer units comes in instead.

Chaos! Mystery! Confusion! Alpha Legion!

Before some nofun chucklefuck points it out, yes, I am fully aware the rules don't actually allow the above.
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>>50267048
I would allow the SHIT out of that if I actually ever played against AL with my 40k admech, feel free to nab some infiltrating Kastelans because its funny.
However, all I have are beep boops and BOOM since this is strictly 1 army 30k league and all I have is Reductor.
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>>50266423

You might see a knight or even a Typhon at that point level. Ultramarines can't really do too many crazy shenanigans.
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>>50266823
>>50266423

Suzerains are cool and all but it's not like you're swimming in 2+'s to begin with so their AP advantage is mostly nullified I think.

Ultramarine LA isn't amazing but it's not bad. Remember if you kill his warlord every unit with LA:UM has to take a pinning test.

Where UMs go bonkers are Girlyman himself and some of their RoWs.
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>>50267382
Not at 1500 unless there's Questoris player. You need 2k to bring LoW
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>>50267450
>Remember if you kill his warlord every unit with LA:UM has to take a pinning test.
Yeah, with Ld9 that's equivalent of 1/6th chance of pinning, no biggie.
>>50266823
>I know the bare minimum of "Reroll 1s if targeting an already shot-at unit" and those fancy axes
Well that's it. Watch out if he also brings AP4 stuff, like pintle-mounted HBolters and Autocannon Fulmentarii: Thallax-sized stuff usually have a 4+ save that will be ignored.
Expect lots of 2+ saves from him. Well, maybe, but if he does bring lots of 2+ saves the Mechanicum has ways to deal with those at range (Myrmidon Destroyers) or in CC (Scyllax, any Battle-Automata, Ursarax).
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>>50265901
False. Scyllax have no organic parts.

Thallax were human.
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>>50267382
>>50267450
>>50267601

Ok, so kill his transports, snipe his warlord with something S8 where possible, use my Medusae to kill as many 2+ squads as possible and try to clear high shot AP4 weapons early.

Seems fairly standard. I don't really have any dedicated melee, but his melee units aren't too durable.
Bread-and-butter tactics for the bread-and-butter legion, excellent.
Thanks for the help, anons.
>>
New to 30k wanted to make a budget Alpha Warriors List 2k please let me know your thoughts.

Rite of war Pride of the Legion
Mutable tactics. Infiltrate mostly.

Praetor. Cataphracti Armour, paragon blade, power dagger , digital lasers , combi melta.

Exodus


Veteran Squad , 10 man, 2 heavy bolter with suspensor , 6 combi plas, sergeant with power fist, power dagger, Artificer Armour.

Veteran Squad , 10 man, 2 heavy bolter with suspensor , 6 combi plas, sergeant with power fist, power dagger, Artificer Armour.

Veteran Squad , 10 man, 2 melts bolter with suspensor , 6 combi melt ,sergeant with power fist, power dagger, Artificer Armour.

All taking sniper

5 laernean Terminators , sergeant with power fist and power dagger. 1 chain fist, 3 power fist, 1 plasma blaster .

Alpharius.
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>>50265186
>Are Scyllax true machine creatures or are they a heavily modified thrall like a Thallax?
Mostly entirely artificial, yeah. But I think they do have a tiny bit of neural tissue.
As artificial as that Motoko Kusanagi girl
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>>50264680
As Malcador knew more and more about how far corrupted they had become, the more often Sisters would be issued out, remember every race in the Crusade would have some psychics, and the Crusade Fleets were designed to face all foes.
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>>50264789
It's not a new thread, it's just made by BreadAnon instead of AWG who is so obsessed with people knowing it's him, that he put it in the name field instead of 'Horus Heresy General /hhg'
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>>50265365
Normal armour with more bionics than usual and something representing a cortex controller, a modified nuncio vox and if you want to be extra fluffy then have one arm slightly more worn than the other to represent autists repetitive behaviours.
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>>50265382
I question why you would put the siege armour onto the super fast bike, then say why you did nothing about the mk7 legs
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>>50268016
It seems like you've spent lots of points on upgrades/expensive characters just for the purposes of getting to 2k. I can't help feeling that, even with 30k's generally more points-heavy squads, you'd be better off playing at a lower points level than trying to waste points to fill things out (until you have more models).

Anyway, if you go with that list, I'd recommend your next purchase being something that can hurt tanks from further than 6" away.
>>
>>50268016
It's certainly budget-efficient, but it isn't going to accomplish much.

It has no staying power - you'll be wiped off the board over and over again. And I'm not sure infiltrate will be enough to get your plasmaguns within range, especially when your biggest threat is artillery and that tends to hang way back.
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Did anyone knows when this Horus Heresy book will be released?
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>>50268553
Final book.
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>>50268553
ADB is ghost writing it, it's called Master of Mankind.
>>
Does anyone know where that page is with the timeline of the last years of the great crusade?
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So why aren't there razorbacks in 30k?
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>>50269052
Because they could fit multi-meltas on rhino pintles back then.
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>>50269052
Even though its STC was rediscovered in M36, the Infernus-pattern Razorback is in 30k. We call it "Rhino with a pintle-mounted multimelta"
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>>50269052
>mfw twin-linked volkite culverin razorback
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>>50267896

Yeah medusae are the go to solution against legion astartes, period
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>current rumor is that in 40k end times one good primarch will turn to chaos and one chaos primarch will be revealed to be loyal
>current rumor is Khan turning to Chaos
>we all know who is really a loyalist on the chaos side

>my two 30k legions are AL and WS
>>
>>50269257
Srry. At best you can have a Rhino with a pintle-mounted combi-volkite in addition to its regular combi-bolter
>>
>>50269322
>Not corrupt logistician Guilliman and loyalist daemon Fulgrim.
One job, man :^)
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>>50269322
>current rumor is that in 40k end times one good primarch will turn to chaos and one chaos primarch will be revealed to be loyal
Please please please let it be Magnus and Russ.
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>>50269322
>he still thinks AL have a living primarch in the 41st millenium
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>>50266527
iron circle :^)
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>>50269400
I3. Only Perturabo's Shield of the Iron Tyrant can upgrade to I4
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>>50269385

>living

>daemon Alpharius is essentially like a Phoenix lord: when he dies another legionnaire can be possessed by him to resurrect again in the material plane
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>>50269434
it still not initiative 1 bucko
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>>50269443
>>daemon Alpharius is essentially like a Phoenix lord: when he dies another legionnaire can be possessed by him to resurrect again in the material plane
Why the fuck does this make so much sense?!
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>>50269454

>one of many is nearly identical to how greater daemons used to be summoned
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>>50260332
Maybe glue some havoc launchers on the side, but it seems good otherwise.
>>
>>50269322
WS/AL fan here too, hoping it's not true.

I was assuming that Alpharius died during the Heresy and Omegon during the Scouring, but I guess that could change. I can't see them having a daemon prince turn loyal (otherwise Perturabo would work), and Curze and Horus are dead.

On the loyalist side, I suppose his hatred of the Dark Eldar (and probably Eldar in general) could turn the Khan towards Chaos. That's the only good reason I can see... he had a pretty healthy attitude towards the Warp and its daemons during the Heresy. What if Perturabo managed to capture and convert Dorn? Or the Lion turns out to have been the traitor after all? Corax wouldn't be much stranger than the Khan turning, either.
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>>50269511

I think with how blank of a book the AL are, they're probably going to expand on their overall arc to be something beyond "Guilliman(and Dorn) killed Alpharius/Omegon. Maybe."

Just because all the BL authors love using the AL as their mysterious antagonists and by god, they're going to keep their easy excuse for a bad guy around.


Dan Abnett has a hard on for the AL
>>
>>50269322
It'll be magnus, he's always hated tzeentch anyway

My personal headcanon is that Alpharius and Omegon are dead by the time of 40k, and as they were the only ones who really knew their final legion goals everyone else was just like "fuck it we traitors now" and are just a full blown chaos legion by the time of 40k with added memery of course
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>>50269570
Well, I don't know when Dan will write for them again. Maybe next year, I imagine the changes at BL will make it easier for him to work with them again. But I don't think he'll do AL soon.
>>
>>50269671
What changed at BL?
>>
>>50269702
When BL was folded under GW editorial control several of the authors had problems with being *told* what to write and the heavy editorial mandates, Abnett and McNeil chief among them.
I Am Slaughter was written ages ago and held back, Dan hasn't written anything for BL since that change a year plus back, he walked away from Dreadwing, McNeill's was stalling out on his TS plots for the same reasons. Part of the reason the HH was treading water for a while and using the shittier yes-men authors there was because of GW mandates the BL talent had problems with.

BL recently got full editorial control back, Laurie has got their vision for the HH back, McNeill got the go-ahead to do his TS plots. No sign of Dan yet but he'll come back, he'll want to do Ghosts and be involved in the Siege. But it'll be a while before anything of his comes out, the dude is fast as fuck at writing but it'll still take most of year minimum for anything he starts to come out.
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>>50268081
Was it really made by BreadAnon? THE BreadAnon?! Wtf are we even here, then?
Sage-ing my comment, just in case.
>>
>>50269615

I wouldn't say they're all full chaos as it's been revealed that some loyal inquisitors work with loyalist AL at Grey Knights level of secrecy.

However it has become exceedingly clear that there is a large part of the Legion that went full Skorr and are just self aggrandizing dickheads now
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>>50269859
Because this one was first, which people respect because culture, because some people don't read the name field and because trying to get everyone to mass-migrate never works.

The issue is
a) the cunt knew it would piss people off and split the community and
b) he gloated about it.

He's fucking gone full cancer.

Just post wherever, this one will die soon anyway.
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>>50269929
You can't really take names at face value here.
>>
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>>50269929
It's still like 150 comments away, anon.
And it's 7pm for me. I am pulling an all nighter though.
How have we gotten so low...
I remember Uni and Al did threads too and none of this happened.
>>
>>50269978
Well whoever it was, I dislike their tripcode now, and I didn't really give that many fucks previously.
So job done I guess, they mildly annoyed someone. Achievement unlocked.
>>
>>50269927
Yeah, I'd say it's likely that by 40k they've broken up into warbands, with some still secretly working for the Imperium, but many just being chaos marines who work mainly on setting up cultists and generally being devious little fuckers
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>>50270032
And look at the double !!. Is that a secure tripcode? Sad.
>>
>>50262343
wut?
>>
>>50259820
>AngryWiteGuy
>Tripfags are here to stay

ABANDON THREAD
>>
What's a tripcode, anyway?
>>
>>50270044

Pretty much. I'd imagine some of the genuine CSM are led by very Autilion like guys who care more about ambition than anything while some may still follow the ideology of Alpharius even if their interpretation is now completely bonkers (see The Purge, who I actually think make sense as an AL descendent warband)
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>>50270122
Kek, it's kind of 19 hours late, mate. You can always sage, though.
>>50270177
Alpharius set them on a path. They made a legion that would survive even if they both died. That's what the true ideal of the Hydra is
>>
>>50270210

Or that Alpharius made a legion that would allow him to keep living immortally as long as the legion itself existed

:^)
>>
>>50270210
Alpharius set them on a path, whether that's a path they all still follow by the 41st millennium is a different question
>>
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>>50270210
>Stygies VIII confirmed for Secret Alpha Legion supporters linked with eldar members of The Cabal instead of just Xeno-fuckers
>>
>>50270598
When will the Mechanicum stop their sinful hands?
>>
>>50269859
Nope wasn't made by me. I was sleeping on the job when I should have been studying for a Spanish test. Like I'm not now. Gotta fix that and keep my band scholarship.
>>
>>50269859
Nah, it was made by me. Think Bread took the night off.
>>
>>50270656
Whatever help (You) need with that, just let me know ;^)
>>
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>>50270707
Thanks, Al, but it might be a bit too late for me. Oh well, better study now.
>>
>>50270728
Alright. Good luck friendo! And watch out on the articles, lots of people use them the wrong way.
>>
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>>50260979
Just got back the results
>>
>>50270656
Al's not the only one who can help. Good luck!
>>
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>>50270784
>Alfario & Omarion
My pinches sides, man!
>>
>>50270784
Well, thanks, anyway.
>>
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>>50260996
>>50263538
Seeing as we might as well do earlier incarnations of the legions, for the XVI, we might as well keep 1-4 as those all make sense (and I actually want to use them)

>trait 1, The Long March, Master-Crafted, Combi-Plasma Deepstrike...

WARLORD TRAITS: Luna Wolves
5) Sons of Victory; The Warlord and all units within 12" gain the Fearless special rule
6) Pacifier of Luna: The warlord and his unit gain +1 initiative on the charge and +1 to their wound score during the assault phase
>>
Got my first game with the Mastodon today

It was dead by turn 3 and i was tabled by turn 5
>>
>>50272383
WELL WHAT WAS YOUR LIST ASSHOLE. I need context to know whether the mastodon is shit or you're shit.
>>
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>>50272406
The mastodon couldnt hold up against 2 basilisks, 3 quad mortars, 5 havocs and 5 tyrants

for 700 fucking points it shouldnt get glanced to death by rockets. Give the fucking thing flare shields for christ sake
>>
>>50272541
>no flare shield
>i think no AC
>costs as much as an ordinatus/nearly as much as a Warhound
>>
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>>50272541
>5 havocs and 5 tyrants
Lascannon Havocs? You had no chance, anon. Also, Flare shield > Void Shields
And they do have AC
>>
>>50272383
welp, there goes my plan for buying a mastodon to stick my justaerin in, better stick to the spartan
>>
>>50272558
>>50272707


Ill just paint it red and hope my Thousand Sons can make it invisible
>>
>>50272541
>Give the fucking thing flare shields for christ sake
I think FW is coming to the realization that flare shields were a bad idea and sweaty deathstars in spartans isn't the meta they wanted.
>>
>>50272905
Well as long as iron warriors can put out three dozen s8 shots per turn, flare shields are a fact of life
>>
>>50272905
Tell that to the machincum with their weird cog-powered tractors that are somehow as hard to damage at the front as a land raider
>>
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>>50272905
This.
>Flare shields and artillery was a mistake
>>
Tell me, anons, now that Donald Trump has managed to casually bamboozle and outmaneuver an entire press force whose only job is to follow him around despite his exit plan involving descending a golden escalator, surrounded by armed guards, and traveling by large motorcade with police escort can we conclusively conclude that he is literally Alpharius.

He even convinced the reporter who happened to be in the restaurant that they were eating in an entirely different restaurant.
>>
What is the best thing to outflank in maru skara to deal with multiple quad mortars, medusas and thanatars?
>>
>>50273056
Terminators and Dreadnought talons.
>>
>>50273092
Nine Cortus dreads
>>
>>50273132
Eight Rapier teams
>>
>>50273253
seven jetbikes
>>
>>50273320
Six Land Speeders
>>
>>50273366
FIIIIIVE GOOOOLLLDEEENN CUSTOOOOODES
>>
>>50273392
4 Tactical Blobs.
>>
>>50273420
3 Mortis Boxnoughts
>>
>>50273434
2 Destroyers
>>
>>50273442
AND MAGNUS RAPING YOUR MIND
>>
>>50273442
And Lord Fulgrim in a Spartan DT
>>
>>50273465
>>50273472
You two must now FIGHT TO THE DEATH to decide who is right.

5k points, table the other person, NO templates.
>>
>>50273434
Two Alpha Legion primarchs.
>>
>>50273542
No templates? I'll stomp stuff good.
>>
>>50267873
double false, all beep boops have organic parts, thallax and scyllax are little more then a nervous system and parts of a brain. I mean scyllax LITERARILY has a skull as a head - you gonna tell me it aint organic?
>>
>>50273557
>tfw Chaos fucks with your warp jump.
>>
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I didn't think about trying legion specific helmets in the place of regular ones for tartaros terminators. I have to try it out now.
>>
How does one drop pod army beat another drop pod army?
>>
>>50273676
Drop troops close to ruins, disembark them into cover then counter-drop your enemy's shit with your heavier shit.
>>
Would-be player here, considering starting since I found out my LGS has a small community that doesn't mind proxying 'till you can get cash up for the real shit. My problem is that I like Imperial Fists, but it looks like they're shit by most accounts. Especially their unique Rite of War - Breacher squads seem like they have the shooting of tacticals at the points cost of veterans and toughness 5 really doesn't seem like it's worth it to have to take 2 squads of them. Could someone with more experience weigh in?
>>
>>50273588
Mate, Thallax actually have most of their brain and nervous system, and sometimes their spinal cord. To the point where they enjoy independant though.

Well, I wouldn't say enjoy, bust still.

Scyllax fluff states that they are extremely intelligent for something that really shouldn't be, to the point where most magi won't deal with them. Heck, rules-wise they aren't Cybernetica/don't need Cortex Controllers unlike all other Automata.
>>
>>50273759
yes, I agree hence me saying that both thallax and scyllax are organic based?
>>
>>50273759
>>50273780
I already posted Scyllax fluff, why the fuck aren't you giving me (You)s!!!
>>
>>50273780
The point I'm saying is that Scyllax have very few organic parts compared even to Thallax. Thallax are supposed to be intelligent, Scyllax are supposed to be Automata, yet are disturbingly intelligent. Scyllax fluff even states that they don't even have enough organic parts to count as Servitors or Thralls.
>>
>>50273808
Because I know (You) want them. Which is why I'll give (You) one now.

Don't spend it all in one place, y'hear!
>>
>>50273729
>My problem is that I like Imperial Fists, but it looks like they're shit by most accounts.

What idiot says that? Imperial Fists arent shit, they have the best Sniper Veterans amongst the legions and all their marines are at least BS5 with Seekers being BS6, their two special characters are damn good and their primarch is ok. Imperial Fist RoW do suck balls though.

Im not sure how to help you with Breachers, they're not good and Gauntlet of Stone is a stupidly cumbersome RoW with its main gimmick being so expensive you're not left with many points to do much. Play Fists if you like them, plenty of vanilla RoW are good for them.
>>
>>50273729
>shit by most accounts
Your accounts come from a fuckwit. Their unique troops and Rites range from dogshit to overly-specialised a la templars. Their Characters are straight-up some of the best there is (siggy, one-punch polux are both great), their primarch gives out so many buffs while being cheap and still raping anything that isnt one of his brothers with his 8 or so attacks (public service announcement, primarch fighting is pointless since it'll never be over before the game finishes, you want them cheap and giving good buffs a la fulgrim and dorn). You've also got assault cannons and storm shields. On top of that, you get the shootiest troops of the legions, bs5 sniper vets for admech robutts, and your line sergeants are decent for duels.
>>
>>50273871
>>50273857
The one local I talked to. He's doing Night Lords, and apparently he thought Fists were shit because they don't do anything for themselves, and their rite of war sucked? I thought I'd ask.

Breachers are shit, though? That's an opinion I got on my own just after looking at them. It looks like I also got lucky by having a shitload of TH/SS termies for my usual play, It seems like what I want to do is just use the things I already have, since nobody minds me using normal marines as vets/tacticals? Just double down, go Pride of the Legion, and shit out bolter attacks?

Also, thank you for that PSA, because Dorn looked lackluster and I wasn't really sure about it considering how little he directly added.

I'm thinking this is pretty much my base:
Pride of the Legion!
Praetor with Paragon Blade and Iron Halo (SM Captain)
2 squads of 20 tacticals (Basic Bolter Boys) with artificer armour
2 squads of 10 vets (More Modern Bolter Boys) with 2 meltas and artificer armour
1 squad of 5 TH/SS terminators
3 Vindicators in a squadron (Vindis) with PotMS
Whirlwind Scorpius (Whirlwind)
Whirlwind Scorpius (Whirlwind)
>>
Is there some resource to tell what units can be transferred to 40k with their own rules? I heard specific Ad mech and such can transfer but I could be completely wrong.
>>
>>50262533
AP3 swords, maybe rending if we're lucky.
>>
>>50273587

I miss when warlords and imperators were sky scrapers and not gundam sized
>>
>>50262675
Bretty Goob
>>
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>>50273975
I'm fine with this scale.
>>
>>50259820
AngryWiteGuy learn your lesson the first time don't make me do it.
>>
>>50274268
>this threads a day old
>AWG hasn't posted since it was made.

Don't summon him anon, I want this thread to stay on track
>>
>>50274268
>don't make me do it.
Do it motherfucker do it :^)
>>
Fuck, uh, sp /hhg/ what are you modeling tonight?
Phone posting, but working on my Leviathan dread.
>>
>>50274621
working on assembling the rest of my TS veterans

Just finished my own leviathan
>>
>>50274707
>50 shades of resin
WHICH IS REAL I CAN'T TELL
>>
Can a Leviathan be successfully foot slogged with volkite/grav/claw? I want to run one because it's cool, but I don't like the idea of having to take a p pod for it
>>
>>50274800
The only legit pieces are the plastic space marine bits.
>>
>>50274834
I'm >>50274621 anon, so I don't know, but my gut is saying only if you have a bigger threat to occupy your enemies attention first
>>
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>>50273910
>the NL player thought IF are shitty

Is he trying to take fluff to the next level e.g. irl?

I do like your list a lot even if I'm not sure how good it'd be
>>
>>50269052
Because it hasn't been discovered yet, and they couldn't think of a unique enough design for its Deimos pattern 40k chaos can't take drop pods so saying giving them razorbacks would give them as relics of the armoury is false
>>
So, Night Lords
what units go well with them, what don't work, and what wargear choices work the best with them? good rites of war outside of the obvious drop assault vanguard/orbital assault
>>
>>50274966
Terror assault fucks infantry without lube, but suffers against mechanised lists. This goes double when batman takes the field, since fear gets a decent bit more effective. They like assault marines raptors arent worth the tax, despoilers, teleporting cataphractii and similar stuff, along with dreads in pods to open up metal boxes so they can feast on the succulent stuffing. Their chainglaives are fluffy but usually arent worth replacing the powerfist, unless your opponents usually forget to bring artificer armour on sarges. A squad or two of terminators with power weapons and teleporters makes an excellent unit to drop next to an enemy-held objective late game to wipe them out and claim the objective
>>
>>50269859
Breadanon is a title not a mere man, inherited, passed down from one to the next, he is a Phoenix lord, he is stalin, he is batman, all of the above and more
>>
>>50269992
The difference was Alacran would help you with lore, tactica and other various ideas, Uni would beat up Curzefag but give sound IF advice. Then AWG doxxes, deliberately triggers armour autism and gloats about his 'success' we really need to make a ColdSteel edit of AWG
>>
>>50274834
i cant say i would recommend it, its a big investment already, and footslogging opens it up to medusas, laser destroyers and the like. all its weapons are short ranged except the calivers, and even those dont really reach out far enough.
you pretty much need a pod for it to even begin to be effective before turn 3, unless you have an alternate method of getting it where it needs to be like outflank or infiltrate
>>
>>50270050
If you dislike the Whirlwind Scorpius turret then just slap Calth launchers on the sides instead
>>
>>50275035
1) The Calth missile launchers are tiny in comparison and asymmetrical. So you'd get two tiny launchers that had the shield pointing the same way on both.
2) The Scorpius launcher looks like a big proteus pattern launcher, which is exactly the style I don't like. Replacing it with a smaller one that doesn't even work that well due to being asymmetrical, doesn't do shit.
>>
>>50275093
He could stagger them, one in front of the other, with a targeting system on the other side.
It wouldn't be the best, but if it's pulled off well, I don't see an issue accepting it.
>>
>>50275115
There is no way you're gonna put a proteus pattern launcher on a Scorpius that's gonna look any better than the official model, and I dislike the official launcher enough already.
>>
What if I told you trying to dox and bully someone out of a game just because they have a trip makes you more of an autistic faggot than being a clop-lord brony is?

Stop sucking eachothers dicks and take that shit to /b/ if you really feel like being a fag.

Now someone tell me how the fuck to play this game please. Looks confusing as hell.
>>
>>50272971
Artillery was a mistake.

t. Perty
>>
>>50275192
>a furry is giving advice about sucking dick.
Something something poetic justice
>>
>>50275196
NEVER! WE NEED MORE ARTILLERY!
>>
>>50275000
0Trips confirm BreadAnon is a Phoenix Lord who is also BatStalin
>>50275027
>Angry the wite guy
Heh
>>50275192
What is confusing? A bit more specific, please. Also...I'm not sure if you support furry or not, that is confusing to me.
>>
>>50274800
The contemptor is real
>>
>>50274986
terror assault does like like a fairly fun list, are terror squads actually worth taking? what variety of dreads do they do the best with? specifically cataphractii, or are tartaros not great with them?
>>
>>50275262
Wait, when did AWG dox someone?
All I've seen is his face everywhere here, being doxxed by you skullfucks
>>
>>50275286
he doxxed someone in the discord chat and got banned from there the other day but i havent seen it around here
>>
>>50275262

Am furry, hold trip because irony.

Just like, all of the information is a lot to take in. Where do I start? @_@
>>
>>50275300
Uh, that?
He posted the chat logs of the person who tried to catfish him.
Without the person's name in it.

That's not doxxing.
>>
>>50274707
Why did you use resin bolters, and just the ones it comes with
>>
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>>50275235
>>
>>50275314
It's plastic, it's just reflecting light.
>>
>>50275307
1. Pick a Legion/Mechanicum Sect
2. Decide on whether you want to be the Russian Army, BLITZKRIEG, walking tanks or super mutants on rocket packs.
3. Pick a Rite of War that fits your desired flavor.
4. Buy 1HQ, 2 Troops, 1 Elites, 1 Fast Attack and 1 Heavy Support.
>>
>>50275300
Fucking hell there's a discord channel for /hhg/?
>>
>>50275307
Oh, I see.
Regardless, do you know how you want to play? Have you read any HH book or novel about some legion/Mechanicum?
HH1 was a wonderful read.
>>
>>50275286

He didn't dox anyone, I'm actually supporting him here.

>>50275300

Horseshit, I saw what happened in the chat. He was lurking on you spergs while you were all gathering information against him.

Jesus if I was at a furcon with this happening even furries wouldn't take your shit lmao

>>50275340

Thanks for advice. I tried asking a while back but the autismus was so strong I ended up being ignored.
>>
>>50275326
Nonsense, you do agree, Dorn.
>>
>>50275360

I'm as green as it gets, heh. I'll look into the book and see how I like it. Thanks!
>>
>>50275093
>>50275093
Because (You) said you wanted to run Whirlwinds as Scorpius, also maybe you could use a knife (Danger! Sharp Edges) to cut off the blast shield and reposition it. I know you need to be 18 to post here, but it really should be a mental intelligence test.
>>
I got two spare missile launchers and was thinking of making two rad missile servitors. Should I leave it at that, get two more launchers or just get two plain servitors as extra wounds?
>>
>>50273857
What makes their snipers the best?
>>
Anyone got the iron hands painting guide?
>>
>>50275379
>Because (You) said you wanted to run Whirlwinds as Scorpius

No, I said I wanted to take the missile pods off of a plastic whirlwind and put them onto the resin Scorpius turret. Everything would be FW Scorpius except instead of proteus style missile launchers it'd have pods of rockets.

It's amazing that someone who talks shit can't into reading.
>>
>>50275375
You'll love it, dude!
>>
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*Cough*
this is what I posted in the discord.
I was saying, if he wanted to try to catfish someone else, he could do a better job of it.

>trips going back off.
>>
>>50275359
yep
it's pretty dead, mostly the same 4-5 people actually use it, everyone else just lurks/doesnt go on discord
>>
>>50275192
>play the game
I'm sorry, if you want that type of WAAC faggotry then go to /40kg, here we just assemble models, paint them in our favourite colours, place templates and say KABOOM and giggle like the autists we are, then arrange next weeks meet
>>
>>50275196
Limiting basilisks 0-1 was a mistake, don't make me ally minotaurs
>>
new thread.
Please, don't fuck this one up you autistic screechers
>>50275504
>>
>>50275359
It was created as the backup if 4chan was kill, now a place to vent about AWG without derailing the main thread
>>
>>50275552
>without derailing the main thread
How did that work out for you?
>>
>>50275552

Instead of doing it here they did it behind everyone's back

How about the autistic sperg lords stop crying about a trip and just live life
>>
>>50275958
>How about the autistic sperg lords stop crying about a trip and just live life
What's easier, 1 man changing how he acts, or multiple persons change what they annoys you. Why are you even namefagging, you don't seem to have contributed positively here at all unlike Uni and Al
>>
How do I shove my Black Templars army into 30k? Say they're just the Imperial Fists that followed Sigismund?
>>
>>50276233

By shoving them up your ass..

If you want to play 30K. you must look the part. MK VII will not do and black templars will not do as they didnt exist at the time.
>>
>>50276492
to fair they do have templar brethren
>>
>>50276750

They do, but that does not mean you can simply port your 40K BT's to the Horus Heresy
>>
>>50270760
How so?
Thread posts: 330
Thread images: 45


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