[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Imperium Asunder

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 310
Thread images: 42

File: Storm-Hammers-Terminator.jpg (38KB, 800x521px) Image search: [Google]
Storm-Hammers-Terminator.jpg
38KB, 800x521px
Engerand has returned edition
Previously on Imperium Asunder >>50159133

This is a 40k alt-lore thread with new legions to replace the old ones, new xenos races in addition to the old ones, and a bunch of other wild shit , new posters are always welcome.
Want to find out what the setting's deal is? Check out our wiki.
https://1d4chan.org/wiki/Imperium_Asunder
The wiki is still not as up to date as we'd like, feel free to post questions/clarifications/ideas
>>
>>50246702
We should probably dump a list of stuff we've written for Engerand since the original Storm King vanished.

I know he gradually became more and more Odin over time, that he beat the shit out of Doombreed to the point where he may be permabanished, and that his body was never recovered when Aodhan finally killed him.
>>
>>50247016
I think that's an excellent idea. Engerand himself also said he still had some fluff written up.
>>
File: SigThor.jpg (103KB, 850x1056px) Image search: [Google]
SigThor.jpg
103KB, 850x1056px
>>50247016
Things I remember:

1. Engerand and his legion get hurled off course on the escape from Cadia. He ends up further away from Terra and has to wage a campaign against an unspecified enemy.

2. The Storm Hammers divert to Vanaheim en route to Terra to assist the Undying Scions. They push the Negators' shit in on their initial assault and carve a path for the Scions to escape and make for Terra, remaining to hold off the Negators and the Dark Mechanicus forces on the planet. Engerand personally dispatches the leader of the DM forces, implied to be a daemon prince. The first and second battalions lure Aodhan into the planet's biggest hive, where he beats on Engerand until the latter reveals that he's set the hive to self destruct before teleporting out.

3. Engerand leads the relief charge up to the Emperor's throne, pushing through the Judgement Bringers and smacking down Enoch.

4. Way way way after the Heresy, during one of the Crusades, the Storm Kingdoms are assaulted by a massive Khornate horde with Doombreed at the helm. Engerand's Storm Hammer shatters during his fight with the daemon prince and he accepts the Harlequins' assistance with repairing it, who forge a fulgurite shard into its head. He then smacks down Doombreed on Lostregia, smashing him so hard he never returns to realspace and may be utterly destroyed. The fulgurite shard is a double edged sword though and while he's more powerful than ever, his body is in terrible condition and he can't stray far from his hammer without weakening.

5. He leads a crusade to expand the loyalist beachhead beyond the Firewall. It's a horrible failure but he goes out in a blaze of glory, holding back an entire planetary-scale army with just his first company and dueling Aodhan again. The traitor runs him through, but, in a final act of badassery, he teleports them both up to his flagship and has it scuttled, sending it crashing down to the planet's surface. His body is never found.
>>
Just a note by the way, I think Engerand's progression might make him my favourite Primarch.

I just like the idea of this tired juggernaut refusing to wind down even at the end. While Xun and Alexios and Kor retreat into their realms to become statesmen first and warriors second, Engerand remains a frontline presence until his death, outlasting Raydon and Graha'nak by a fair bit, and it shows. He loses his leg, his arm, and his eye, his nervous and respiratory systems are wrecked beyond regeneration and require extensive cybernetic reinforcement, and by the end of his life the only thing keeping him alive is his connection with the little shard of Emperor juice in his hammer. He watches as Alexios' codex and countless personal grudges and affronts gradually split apart his realm into a handful of bickering feudal states ruled by marines who don't even remember the War of Brothers or understand what it meant to truly serve the Emperor. But he still doesn't retire from the front lines. He keeps on chugging until, rather than running out of fuel and trailing to a stop, he basically explodes in everyone's faces.

And even then, nobody finds his body, and it's implied that he's been taken off in some Arthur on Avalon type situation and will be back to bring the smash when he's needed most.

What I'm trying to say is that Engerand is an OG motherfucker.
>>
>>50247466
>teleports you onto a ship
> pshh, nothn personall kid
>>
>>50247532
Yeah, he's pretty damn beast.

Which primarchs would Engerand like and which ones would he dislike? I imagine him getting along with Aodhán (battle brothers), Marcus (forging shit is cool) and Klaus (everyone likes Klaus). He probably wouldn't get along with Alexios (they're completely different people) and Saul (I imagine Engerand as someone who does actually enjoy himself in battle, unlike Saul).
Maybe Engerand could take a swing at a relationship matrix?
>>
>>50244929
I think scouts should vary legion to legion. Some might not have them at all, because they simply have enough marines that they don't need to expose their recruits to combat.
>>
>>50247786
I think it was probably pretty personal.
>>
>>50247786
Better than Oramar's attempt at it.

>teleports behind you
>pshh, nothin personnell bro-
>fsgdgdhsaaasgghh
>>
>>50247532
>I just like the idea of this tired juggernaut refusing to wind down even at the end. While Xun and Alexios and Kor retreat into their realms to become statesmen first and warriors second, Engerand remains a frontline presence until his death
This was more or less my stated intention when this project evolved from a few disjointed 'oc donut steel' threads into an actual project. I penned down the guy and his Legion as being on a never ending battle and while I have not managed to keep up with everything written up in my absence for 4chan so far I'm quite glad with how this all turned out.

>>50248547
I am a little busy today but once my things are done (hooray job-hunting sure is fun) I'll go over the whole document of notes and try to lay down all the lore which I had developped back in the old threads.

If anyone want to dump things you've done with the Legion while I was gone, feel free, I'll read it when I'm back.
>>
>>50247016
>I know he gradually became more and more Odin over time
For those who are wondering what loose mythological, historical inspirations were behind the Storm Hammers:
-Gaulish mythology (his honor guard, the Taranisian, were named after Taranis, the Gaul storm god)
-Medieval knights (obviously)
-Fallout
>>
>>50250466
I don't think I got a chance to ask you what Engerand thought of Sarco before an after his interment.
>>
>>50251624
From the quick read up on the wiki pages: the core tenet of Engerand, from his initial writeup, has always been 'getting shit done'. While his tactics are those of overwhelming, rapidly-deployed power (both using melee assault and a steady stream of firepower) to finish the fight as quickly as possible, as long, proacted campaign are not only something his legion aren't really good at (which mean their 'constant war' is probably a serie of raids and fierce, conflict-defining battles), meaning the use of stealth isn't something he'd frown upon. While some things aren't for him or his legion that doesn't mean he's someone to give crap to others for doing things differently. Post-dreadnaught I imagine he'd see Sarcos' legion as more of a kindred spirit due to how unsubtle and brute force Dreadnaught assaults can be. So really, not a whole for Engerand to disagree with Sarcos.
>>
>>50251624
>>50251811
Oh! I forgot something: the wiki page for Sarcos mention
>He realized that war was not for personal glory, but for the good of the Imperium.
To some extent, such a change of mentality would resonate well with how I originally wrote the Storm Hammers (I've still yet to catch up on everything people wrote since then): that on some level there is much less of a focus on individual combat, which is why there was a mention of them not being all that good when it come to 1 vs 1 combat in the Tournament of Blades. While obviously strong melee combatants (what Space Marine ISN'T to some extent?), generally speaking its not a very common thing to train as duelist. Their melee fighting style and weapons reflect more of a mentality and way of fighting which could be compared to play a beat 'em up with a lot of enemies, say, Dynasty Warrior. Large chain and power weapons swung around by the melee specialist to clear vast swath of numerous enemies (such as orks) backed by overwhelming firepower.

Do they do 1 vs 1 duels? Absolutely. Are there master duelist in the Legion? Obviously. But deliberately going out of their way to engage, say, a Daemon Prince or Warboss just for the sake of glory is something the Legion would frown upon (but would still allow for those maverick with the guts and skill to pull such a feat off).
>>
File: TaranisianSquad.png (286KB, 2031x349px) Image search: [Google]
TaranisianSquad.png
286KB, 2031x349px
>>
>>50252757
...is it bad that the moustache on the guy in the center is the first thing my eyes were drawn to?
>>
>>50252023
So then Othel the Wroth and his guys would actually be pretty much how the Storm Hammers would naturally deal would smashing xenos monsters and the like.

Also how about a local forgeworld that fields cohorts of pike and shot skitarii vanguard? They look like something out of fallout as it is.
>>
>>50252853
Only space marines can make moustache look cool.
>>
>>50252948
>Also how about a local forgeworld that fields cohorts of pike and shot skitarii vanguard? They look like something out of fallout as it is.
As previously mentioned, long ago, the Storm Hammers encourage self-reliance from their subjects in the Storm Kingdom, acting more like some interplanetary feudal system not like how the canonical Imperium does things. The upside is that each planet is expected to self-govern and defend themselves and excel at it...the downside is a lot of squabbling nobles and internal problems.

Storm Hammers are expected to fight alongside the local guardsmen (or whatever they are called in the Storm Kingdom) and mechanicum skitarius as well as their chapter serf (which is generally a role/title assigned to the civilians and military personal of their primary recruitment planets), who can and will be deployed if they need more troops on the ground. They're not exactly the 'asshole' type of marines who see human as expendable, of course, but sometimes desperate times call for desperate measures. Personally I'd peg the chapter serf as somewhere between well-equipped regular guardsman and storm trooper level of gear and training. They would also be the people who assume a more defensive role (something the Legion is bad at) and hold the strongholds while the marines lead the next assault, overseen by a few squads of marine for backup of course.
>>
>>50252757
>lead by Storm Captain Frederick Mercurius
>>
>>50253696
HA
>>
I noticed the article didn't talk about necrons or tau or nids. Are they in this or is the article just lacking info?
>>
>>50253995
The Necrons are still Necrons. The Tau have been almost destroyed, but survivors remain in the Kor Protectorate. The Tyranids are drawn to the universe by the Emperor's death and the firewall, instead of the Pharos device, but they're still here.

The wiki is just lacking info. We can just never get ourselves to fix that mess.
>>
>>50253995
There's a few mentions of Necrons building small empires all over the place, and a big wave of them arriving in force from the edge of Segmentum Obscurus. Probably under the Silent King.
>>
>>50253995
Tyranids have a few mentions. Hive Fleet Behemoth or Kraken (can't remember which) carved into the Kor Protectorate and Anders went missing making his last stand against it.

IIRC there's less of them in the galaxy because they've been fighting Archeotects off the edge of the map. Who also need further fleshing out, but really, I still think the main factions need everything set down and documented.
>>
>>50253995
Just lacking info. The Tau are covered somewhat in the crusade entries.

Basically, they dead. Or at the very least the Greater Good is dead.
>>
>>50253181
Oh yeah, I wrote a while back that Sarco and Engerand were on a campaign together when Sarco dueled the phantom titan that put him in a box. This was concurrent with the Ullanor crusade and I don't think we've decided what exactly they were doing fighting the Eldar at that time.
>>
>>50254552
Does anyone recall the name of his successor?
He was a cool dude and the fluff around the state of the Protectorate in M41 was pretty cool.
>>
>>50256813
I've still got quite a lot of catching up when it come to what other people wrote for Engerand and his legion.
>>
Another bump
>>
Does anyone have info on the Storm Hammers compiled, or should I start digging?
>>
>>50256995
>Lord Protector Anson Kursk
The mantle of Lord Protector, though but a shadow of its former greatness during Anders Kor's tenure in the position, still remains the utmost military authority of the Kor Protectorate, wielding exceptional executive power over the superhuman Legions of the domain's Space Marine guardians. Despite this, the position is envied by few - standing in the armoured boots of Anders Kor is a difficult position, made all the more trying by the political diversity and current state of dissent within the Protectorate.

Long-suffering Anson Kursk is the current Lord Protector, his popularity and unmatched experience in the defense of the realm making him an obvious choice for the position, and though he accepted the post with grace, few would make the mistake of thinking it has brought him anything but undue stress. Devoted to his fallen Primarch's ideals, Anson has grown increasingly irate with his own people and the tedious bureaucracy of their bloated senate. A man of action, Anson has made many attempts to push the Protectorate toward a more active role in the battle against the western Imperium, citing it as the greatest and most insidious offense to Anders' ideals, but the gears of the political machine move slowly, and are set against him, much of the Protectorate still wary of its loyalist neighbours, many elements unwilling to work in any capacity with the Imperium Minorum.

Grudgingly compliant with the wishes of the senate (and, by extension, of Anders), Anson spends as much of his time as possible at the edges of Protectorate space, where his efforts have saved countless worlds from the constant predations of an uncaring galaxy. His gaze is ever turned west, however, and with the 13th Crusade in full swing and pressures from extragalactic threats (be they Tyranid or Archeotect) lessening, his voice booms ever louder in the senate, determined that the Protectorate must act in some capacity.

Kursk is a placeholder surname.
>>
>>50261666
Diiiig.

I'll put the Crusade with Doomtide into wiki-worthy format when I have time to make it not read like shit.
>>
>>50262296
Oh, actually, there is this:

>Lord Marshal Akarius Rothwel
Akarius Rothwel is the current Lord Marshal of the largest Storm Kingdom territory, holding Lostregia and its surrounding sectors, and is considered by many the 'true' High Marshal of the Legion, with eleven Legion Chapters and over thirty successor Chapters under his ultimate command. A staunch believer in the dream of a truly unified Storm Kingdom, Akarius has proven a canny ruler, blunt but capable of compromise, and has worked tirelessly to build bridges and restore star lanes between the Kingdoms. His actions are motivated by the campaigns of his youth, primarily fought against beastman pirate fleets and roving warbands seeking to take advantage of the Storm Kingdoms' disunity and fractured logistics, and Akarius' wide travels in this endeavour have not only strengthened his reputation among other Astartes, but also endeared him to the many billions of mortals - be they peasant or noble - living throughout the domains of Engerand.

Akarius is a believer in strength through unity, and his dealings with other Crusader States reflect this - in many instances, political opponents have accused him of showing weakness through concession, but his compromises are rarely one-sided, and more often than not bear fruit for the realms of the Storm Kingdoms.

Viewing the 13th Crusade as a chance to bring the Storm Kingdoms under a single banner, Akarius is presently campaigning with much of his forces on the Antonine Gulf front. His natural charisma, coupled with the sheer zealotry inspired by news of the Agathynian Miracle, has seen many dukes and barons pledge their armies to his cause, and Akarius has declared that when the Gulf is cleansed and the Crusade pushes into Dark Imperium territory, he will have proven his worthiness to wield Engerand's Storm Hammer.

Really though it needs Engerand's stamp of approval.
>>
>>50253995
>>50254073
>>50254515
>>50254552
Necrons are worse here than in the OU. With mars being cracked in half the dragon is free
>>
>>50262926
Worse how?
>>
>>50263421
I guess oldcrons should be more prevalent and stuff.
>>
Ok, gonna start dumping some of the stuff I've found on Engerand and the Storm Hammers. This might occasionally we phrased strangely, but that's because I'm just pasting posts together.
----

Storm Hammers assault is a metric fuckton of heavily armored dudes running up, firing bolters and hammering you in melee, hoping to cripple you with a single overwhelming attack. The Storm Hammers fight by applying overwhelming force of bodies and firepower at the enemy at the start of a battle, and tend to peter out and potentially lose if engagements become prolonged. They also integrate regular human squires directly into their squads of Astartes.
Lots of assault weaponry, breaching shields, and terminator armour. Razorbacks all over the place. Storm Hammers combat doctrine is like playing chicken with your enemy by bolting as much metal as possible to your car, taking your hands off the steering wheel, and hoping that the sheer weight of your vehicle just krumps straight through your foes'. Their psykers practice Electromancy.

Physical appearance

Strong jaw, wind-tossed blonde hair, well-groomed beard - possibly braided. Broad, fair of hair and of smile. He has a strong brow and big, expressive, joyful blue eyes. He prides himself on his stature and strength.
He is quick to laugh and to fight. He keeps a decent beard. Not long so much as thick. He is a story teller, who speaks to captivate an audience and with flourishes of his hands.
He walks with purpose head held high, chest out, chin straight. He looks people in the eyes when he talks and expects others to do the same.
>>
THE DEATH MARCH
>Doombreed's emergence demonstrates the terrible scale of the invasion, and other Crusader States are galvanized to action
>with Engerand wounded and both his and Anders' forces badly mauled, they are forced to engage in a series of desperate stalling actions while the rest of loyalist space moves its fleets into position
>every available Realm Guard regiment is mobilized, every Houseguard host is drafted into combat, and billions upon billions of conscripts are sent to the grinder. Unable to sit back and watch the slaughter, Anders leads his Legion into the fray
>the battles of the Death March are desperate struggles, the tide of daemons, Bloodhounds, and heretics proving overhelming. There are myriad tales of daring and heroism throughout the campaign as the defending forces fight tooth and nail to stall the armies of Chaos and save what lives they can
>bloated with the power of Khorne, Doombreed and his followers subject their billions of captives to foul rituals, the energies of the Warp transforming them into mutated beastmen, and with every hive that falls the armies of the beast grow
>opportunistic as ever, warbands of the Silver Spears, Warp Raiders, and Negators are sighted throughout this period. The former two attack loyalist supply lines and isolated settlements, while the latter is more concerned with raiding the Black Abbeys and Astral Lighthouses of Storm Kingdoms space. The loss of many Astra Telepathica assets and records is partially responsible for the divided state of the modern Storm Kingdoms
>as the slaughter continues, the loyalists devise a strategy to siphon off the warbands under Doombreed's control, taking advantage of their eager nature, and finally meet the Deamon Prince's reduced armies on the fortress world of Moloch
>>
THE COUNSEL
>loyalist operations elsewhere mirror those occurring in the upper Segmentum
>forces from the Jade Empire and the Imperium Minorum draw off less disciplined warbands while Engerand's armies, along with battalions from the Forgespace and the Uyielding Vigil, reinforce Moloch and prepare to face Doombreed
>in the midst of his recovery, Engerand broods on the state of his realm, likening it to the heavily chipped head of his hammer, when he is approached in his quarters by a contingent of masked Eldar clad in garish colours
>one of them, a seer, grants him a word of advice, and the xenos repair his hammer with a tiny shard from a strange artefact they call the Fulgurite
>they depart as suddenly as they arrived, leaving no trace of their presence save the mote of blinding energy worked into the fore of the Primarch's hammer, and Engerand turns their words over in his mind for days on end until the final phase of the loyalist plan draws near
>>
THE BATTLE OF MOLOCH
>the multitudinous forces of Realm Guard and Paladins under Anders' command fall back to a heavily defended Moloch
>Doomtide takes the bait and full force of his armies, those that haven't dispersed to hunt other prey, descend upon the heavily fortified world
>the armies of the Forgespace, the Unyielding Vigil, and the Storm Kingdoms fight across every locale the world offers, but it soon becomes clear that the entirety neither the traitor nor loyalist forces are present
>the 1st and 2nd chapters of the Storm Hammers, along with Engerand, are missing, and while Doomtide's mortal armies have crashed down upon Moloch, the Daemon Prince and his legions of Warp-denizens are nowhere to be seen
>dun dun DUH
>using the glorious anguish of a thousand psykers to navigate further than normally possible with unerring accuracy, Doombreed and his daemon armies transition out of the Warp over Lostregia in a fleet of ships more bone and sinew than steel, Doombreed leading from the helm of Dralech's flagship, the Skulltaker
>they are met by the hardened planetary guard of Lostregia, as well as the 1st and 2nd chapters of the Storm Hammers, six Orders Militant, three Convents of Silent Sisters, and Engerand himself
>https://www.youtube.com/watch?v=3aB6CPyO0Ww
>daemons rain from the skies and battle is met
>the conflict etches deep scars over the face of Lostregia, men and daemons falling by the thousands
>alongside a contingent of a hundred Silent Sisters, Engerand storms Doombreed's flagship as it tears through the atmosphere
>>
>Doombreed reveals his magnificent form, having woven the bodies of many thousand felled warriors into the form of an immense serpent
>while the Sisters keep his armies at bay, Engerand engages the Daemon Prince in single combat.
>their battle shatters the spires of Lostregia, each blow of Engerand's hammer seeming like the crack of dawn, each serpentine heave of Doombreed's immense form tearing the land asunder
>as Engerand tires, the daemon snatches him up in his vast maw and sinks his fangs through his armour. Their fiery poison burns his very soul, but, with a roar of defiance. the Primarch brings his hammer crashing down on the beast's skull
>the Fulgurite shard within releases a pulse of blinding light, brighter than nuclear fire and hotter than the core of a star, and Doombreed shrieks in agony as he is torn asunder
>their anchor in the material realm destroyed, his daemon horde begins diminish back to the Warp, and Engerand declares the day won
>the assembled armies make for Moloch and assist in driving the mortal armies of Chaos, many of them feeling the loss of their master from lightyears away, back beyond the Firewall
>truly driving the forces of Chaos from the Storm Kingdoms would be an endeavor not truly finished for many years to come
>however, the brunt of the assault was broken after the traitor defeats at Lostregia and Moloch
>>
>despite the incredible loss of loyalist life, the Crusade is considered, in hindsight, an exceptional victory, primarily due to the fact that Doombreed has not been seen since his banishment by Engerand, causing some to speculate that he was truly put to an end by the power of the Fulgurite
>the nature of the Fulgurite remains unknown to loyalist scholars, though many believe that a chosen few other weapons have had small shards of the strange relic forged into their makeup, and these weapons have been presented to a worthy champion in a time of great need
>despite the successes of the Crusade, there were several loyalist losses beyond the simple loss of life
>the bountiful Agri-World of M'Khan, as well as several others on Firewall-facing edge of the Kingdoms, were beyond saving, and had to be utterly destroyed during the stalling operations of the Death March
>invaluable records kept by the Black Abbeys were destroyed or stolen, and, combined with the destruction of several Astral Lighthouses, their loss has meant that there are many unused starways and unknown worlds lost throughout the Storm Kingdoms
>this compounds the problem caused by Doombreed's mass-conversion of humans into mutant beastmen. To this day, the uncharted and less-traveled reaches of the Kingdoms are prowled by tribes of piratical beastmen
>most prominently, but known to few, was Engerand's health toward the end of the Crusade. Doombreed's poison wrought horrific damage upon his body, souring his bones and weathering his flesh. Despite the damage, he was said to be more powerful than ever, but was rarely far from his Storm Hammer in the days following, as though he knew in his heart that only the energies of its Fulgurite core were sustaining his life
>>
File: Engerand.jpg (263KB, 1416x692px) Image search: [Google]
Engerand.jpg
263KB, 1416x692px
Oh, and there's stats. Pre- and post-heresy.
>>
File: Engerand post-heresy.jpg (303KB, 1428x801px) Image search: [Google]
Engerand post-heresy.jpg
303KB, 1428x801px
>>50265091
>>
>The Wooing of Queen Dracena
It befell in the long days of Our Emperor Celestial, when his angels were stretched out in legions of fire across the heavens, that there was a perfidious drake set against him; this serpent's name was Idreliac, and held war against the Emperor's armies for many years. Its scales were broad as the tallest shields and its breath was alike to the coming of winter and the death of hope, and it had a great many an honest and good man in its legions; these men were valiant and proud, and would have been excellent knights, were they not heathens.

The drake Idreliac, whose name meant poison of the veins in the old speech, snapped at the Emperor's flanks. He had such hatred for the Emperor that, even though he could not put lasting harm upon him, he would bite and snap without end, and his teeth distracted the Emperor from his gazing into Eternity. Many of the Emperor's angels had stood against the drake, and many had thought him destroyed, but the drake had the gift of immortality and would return year after year, fangs at the ready. So the Emperor turned to his sons and selected from them a man to go forth and slay Idreliac. This man was Prince Aodhán, who was a slayer of beasts and men, and whose name was the ruin of many untrustworthy kings. Aodhán was unmatched in pride and his behavior was lusty, and he had a great longing for adventures and romances; he had the marks of a great knight, and unlike the men of Idreliac's court, he was not a heathen.

The Emperor said to his son: "Go forth into the night and slay the beast Idreliac. He is a venomous drake, and untrustworthy, and has many fine men to his banner than must be cut down like the crops of Shem."
>>
>>50265160
Aodhán was loyal and brave, and so he said he would do so. "I will go into the night and slay the beast Idreliac." He boasted. "His eyes will be put out; his brave men will be cut down like the crops of Shem; if any king pledges his crown to the beast that crown will be taken and broken upon the steps of his palace. These things will I bring to my father's court: the head of the beast Idreliac, the banners of his men, the skulls of those who would enshrine him."

The Emperor was pleased. He told his son to make his way quickly into the lair of the beast, so that he could soon see the trinkets of Idreliac's rule broken and arrayed at his feet. And so it came that Aodhán left the Court of Heaven and journeyed far, to the lands where the serpent Idreliac was enshrined. In his wake he brought great hosts of stars; each star was an angel and the soul of an honourable man, for this was the company in which the sons of the Emperor Celestial rode; their bannermen were all heroes and had no pettiness to them; they were all great knights and not heathens.

Aodhán fought many great battles against the armies of the beast. There were many kings who had pledged themselves to Idreliac. As it was his promise, he came to them in rage; he took their crowns and cleaved them in twain; he broke them upon the steps of their palaces.
>>
>>50265182
Where men fought in Idreliac's name he cut them down like the cops of the season of Shem. There were great battles at Tarngale, and at Abervallen, and at Pinneciel; in these places he threw down the brave men who were heathens and put them to the sword, he burned their palaces and made off with their hoards; he took their wives from them and leveled the fields upon which their sons and daughters played games.

At Olesaire he fought the beast whose name was Idreliac, who had scales broader than the tallest shields and breath that was like the death of hope, and the serpent played many tricks. Aodhán had in him the will of Our Emperor Celestial and so no tricks would avail the drake, and so he was cast down and a spear was plunged through his throat; a sword cut askew his body; his eyes were put out and his heart taken and waved aloft. As he perished, Idreliac conjured his last trick, and each of his broad scales fled, preserving him.

>TBC

The next part will have 200% more Klaus.
>>
>>50265101
There should probably a version of this to depict him wielding the fulgurite hammer.
>>
>>50265091
>>50265101
I gotta say, this is rather impressive. When I left 4chan when Imperium Asunder was slowing down, I had thought the project would either die off or would continue without the Storm Hammers, since a lot of their early lore was written fairly in a vacuum and at the time they hadn't really shown to be very popular with the other writers, being mostly 'just there' or getting called 'discount Ultramarines' due to their blue coloration, perceived blandness or the fact their name and theme was a bit of a meta jab at Age of Sigmar.

I'm glad other people took the Storm Hammers and made them their own thing, at least to some extent, because generally speaking a lot of canon 40k lore was built up by different people with a different, often conflicting vision and while this may seem counter-productive to some people to me it make it seem more authentic.
>>
To my understanding this has a whole faction of SM not dedicated to chaos or the emprah aye? I tried to get involved while ago by making one of the remaining missing legions but life stopped me... may want to make some o'dem sweet non chaos renegades
>>
>>50265798
From what I understand its been implied that beside the 'main' factions, there is room for smaller splinter factions, either as chaos, imperial loyalist or even independent.
>>
>>50265854
Gotcha. I'll work on something SM or otherwise... I was noticing a distinct lsck of orc presence in the fluff on the wiki at least atm so maybe I'll fill that gap
>>
Sup breh
>>
>>50265798
There's two.

The Kor Protectorate, one of the surviving Crusader States. They're a hodgepodge nation made up a hundreds of species under the governance of Anders Kor, who took on the mantle of Lord Protector in the wake of the Heresy, denounced the dead Emperor, and basically told his brothers they could bring the pain if they wanted to do anything about it, his only master is JUSTICE now.

Then there are the Negators, whose Primarch basically hated what the Imperium was becoming and became convinced the Emperor was going to do away with him and his brothers after the Great Crusade. So he threw his lot in with the traitors but never really drank he Chaos kool aid. Now he and his legion live in Commorragh and are basically a fuckhuge coalition of pirates and mercenaries.
>>
>>50266228
IIRC the Iron Hearts don't really care about Chaos either.

They sided with the Warmaster because they had a huge bone to pick with the Emperor, and they defend his Tempestus-facing territories because he's not attacking them and the loyalists are.

In many ways this AU is less about order vs chaos and more about brother vs brother.
>>
>>50265854
Yep. Room for anything, we arent opposed to rejigging the established lore either to fit, though ideally new factions should fit into existing gaps and be unique
>>
>>50266228
It should be noted that some of them probably worship Chaos, though not openly as that would be considered dishonorable and weeeaaaak, they just haven't bought into it as a group.

And considering how prolific and widespread the Negators are come M42, and the fact that they're not at all averse to using dangerous shit like daemon weapons, it is almost certain that few fully Chaos warbands exist.

>a fuckhuge coalition of pirates and mercenaries

Is pretty accurate for most of the legion. There are generally two broad categories of Negators a person in the IA galaxy will encounter: the short sighted ones and the long sighted ones. The short sighted ones make themselves known when they plunder your world and take all your stuff. The long sighted ones make themselves known when they turn up like "Hey, I see you have enemies. Give us wealth/slaves/recruiting rights/trophies/women/etc and any sick drops the enemy might have and we'll deal with that for you." Others might be along the lines of "We have a bunch of package plans for that. Pay x much and you can have all these cool looted weapons. Pay x much and you can have some of our subjects, some rak'gol or some kroot or orks or whatever, to fight for you. Pay XXX much and we'll slaughter your enemies ourselves."

I imagine quite a few loyalist planetary governors have secretly employed Negators or their subjects to repel borders in times of desperation.
>>
So, something which we vaguely touched upon long ago: if you were to build yourself a few mini of the Legion you've created, what conversions would you make if you had the budget?

For me I'd say, for Storm Hammers I'd start with the basic 40k range for modern Storm Hammers since while they don't use the 'Aquila' armor (which I don't even think exist in Imperium Asunder, correct me if I'm wrong), they make a good starting point to stack on some third-party pieces.

To reflect their radiation-blasted world, I'd go with the Spellcrow 'pleasure legion steam knight' pieces which, while originally clearly intended for noise marine, do have that look I'm aiming for:
http://www.spellcrow.com/space-knights-sonicsteam-torsos-p-273.html
http://www.spellcrow.com/space-knights-sonicsteam-shoulder-pads-p-267.html
Not every marine would be using such pieces, obviously, but with at least one piece spread out across each marine of a squad I think it would help visually tie them together. Spellscrow also has a generic marine backpack, jetpack and helmets which compliment the look nicely.

Now, it might seem like I am shilling Spellcrow but its more for pragmatism' sake that, if I was use to use their torso and shoulderpads I might as well use primarily pieces from the same manufacturer to make it more visually consistent. Mandatory for all close combat squads would be third-party marine-compatible hammers, since you can't have the storm hammers without their eponymous weapons. And hey, those I found even got a matching name!
https://puppetswar.eu/product.php?id_product=58

Beyond that, all I can think of is 'spicing' them up a bit with some more subtle bits from the space wolves.
>>
>>50267559
Reminds me of something I've been wanting to get a concrete anwer on. You seem like the best person to give that answer.
Do the Storm Hammers put horns on their helmets? I mean, they're unpractical, but cool as hell and they seem like the guys that would.
>>
>>50267965
>Do the Storm Hammers put horns on their helmets?
Nope. I know people have Norse-ed (is that even a word?) quite a bit since I was gone despite their gaul-inspired roots but personally I don't see it. Now Thor-esque wings on helmet of captains and legendary heroes of the legion? That I could totally see.

That said it isn't impossible for a few odd champions of the Legion with a more barbaric bent (especially those recruited from feral worlds) to potentially decorate themselves with the skull, horns or tusks of some wild beast from their home world. But generally I don't see it happening for those native of their homeworld of Lostregia.

That and generally horn on marines have always been limited to chaos space marines.
>>
>>50267559
I've been considering doing this for the Negators.

I'd make a Venator team since it's their signature unit. I'd probably use MkIV armour as the base, then chuck on a bunch of shoulder pads like
>https://puppetswar.eu/product.php?id_product=548
>http://www.spellcrow.com/wolves-space-knights-shoulder-pads-p-397.html
>http://www.spellcrow.com/salamandra-dragons-knights-shoulder-pads-ver-p-199.html
to reflect their love of trophy-taking and anti-psyker runes.

Rather than giving them jump packs, I'd probably tack a bunch of Scourge wings on them, then give them a motley assortment of weapons to reflect how they rarely make their own shit anymore, but rather steal it from whoever they can plunder the shit out of. Heat Lances, Autocannons, Rail Rifles, etc, just whatever.

I've yet to find a really cool spear/sword to give the squad leader.
>>
>>50262252
Right! I'll see if I can find the other bit, but I'd written up a quick timeline/outline of the effects of Kor's disappearance and this guy's career.

Basically, I'd been thinking that when Kor vanishes, the whole system begins to fragment, groups decide to cut and run rather than deal with the Tyranid threat. Meanwhile genestealer cults reveal themselves.
He's forced to resort to draconian measures to keep worlds in the protectorate and to halt the spread of the genestealers. He suspends the council, fires on fleeing civilians, institutes a draft, and exterminatuses several worlds before beginning to halt the nid advance.

He calls for aid only to find nobody is willing, particularly the Oathsworn. To his shock he finds the Lawgivers are the most effective force he has.
The Jade Empire sends some support, continuing a policy of keeping neighbors stable so that he enemy fights on their territory and their cold scorched earth tactics, as well as free use of bio-alchem weapons are highly effective.
Despite their efficacy, forces in the Protectorate push for their ejection, but before matters can come to a head, the 13th Crusade breaks out and the Protectorate is alone again.
The Lawbringers push for a continuation of the strategies, however and push the Nids back, leaving this guy in the position of tacitly supporting them until the Nids are defeated.
>>
>>50268395
(I'm thinking it's not so simple as Xenos trying to bug out. Some species are integrated enough that they are as loyal as any human. But not all humans want to stay and fight ad try to flee to other states, while Xenos like the Eldar say fuck it, we have our own Empire anyway. Kroot just kind of bolt, but the Tau, among other Xenos are there to stay, though are understandably wary when the Sky Serpents deploy alongside them.)
>>
File: Power_Armor.png (696KB, 892x635px) Image search: [Google]
Power_Armor.png
696KB, 892x635px
>>50267559
>>50268237
Speaking of armor, what ARE the armor marks in Imperium Asunder. Now we can assume up to Mark IV and V exist but beyond that has it ever been established what armor the chaos and loyalist marines use? Given the more hodge-podge nature of the setting one can assume its a bit of an 'anything goes' since there would seemingly have never been anything after the Mark IV which would have been developed in-mass by the crusading marines (since canonically Mark V is a stop-gap and not a 'real' armor Mark). Do the Storm Kingdoms, Jade Empire and Imperium Minoris share a loosely similar pattern or are their armors designed independently? What about the armor of the Dark Imperium?
>>
>>50253696
I thought the same thing

Make it so
>>
>>50268762
The (mostly) destruction of the Admech would mean that individual crusader states and legions likely have their own armorers and styles of armor

The forces of the Warmaster and Dark Sol would have a unified standard of equipment, but the chaos states being Beyond Thunderdome do not.

So... whatever you can imagine and fits the faction, I imagine.

>>50246702
Hey. Does this Shit Show have Sisters of Battle?
>>
File: 4621111825_9a61052d38_o[1].jpg (369KB, 600x849px) Image search: [Google]
4621111825_9a61052d38_o[1].jpg
369KB, 600x849px
>>50268939
>>
File: latest[1].jpg (100KB, 950x552px) Image search: [Google]
latest[1].jpg
100KB, 950x552px
>>50268949
>>
>>50269039
>>
>>50268939
Could a counterpart to the Centurion armor exist in Imperium Asunder?
>>
>>50268939
Well, we know that during the 12th crusade the blackguard paladins are using a mark of armor that's heavily influenced by fire warrior armor designs.

I think it's more appropriate to say that the crusader states are all, essentially, using Mk5 'pattern' armor, in that it's less a pattern and more a grouping of many dispirate patterns. The DI probably makes a standard pattern of armor but chaos tends to twist armor into its own designs once they're being worn, so it would sort of be a common starting point which becomes twisted and mutated by daemonic influences.
>>
>>50268939
>Hey. Does this Shit Show have Sisters of Battle?

It has the Orders Militant, which are similar.

Basically, the Sisters of Silence took on the role of manning the black ships, maintaining the astral lighthouses that keep the Crusader States unified, and guarding/policing/guiding the astropath and navigator houses of the Astra Telepathica. They couldn't do this alone so they started assembling various Maiden Orders of mon-blanks to serve under them. They serve the Telepathica rather than the Ecclesiarchy but over the years they've gained a lot of cultaic traits and religious significance which varies from order to order, depending on which Crusader States they're situated in or around.
>>
>>50269039
I could see the Protectorate having shit like this for its non-Astartes infantry.
>>
>>50269117
I don't see why not?

In OU 40k, the Centurion is designed in response to the Age of Apostasy, due to the heavy urban and hive fighting.

Find a faction that would have the technological means and necessity to create it, and there you are. the Crusader States, with their constant attempts to retake lost worlds, seem the most logical

>>50269172
Neat
>>
>>50269248
>>
>>50269248
The Age of Apostacy still happens in our AU, though it's mostly contained to the hyper-religious Imperium Minorum in the wake of Alexios' Theologia Euangelia which publicly proclaims the Emperor as God. Perhaps the Fists of Mars produce them to use when they help defend Minorum's core worlds?
>>
>>50269387
The Admech in Exile would be the logical choice.
>>
>>50269409
>The Admech in Exile
pretty much synonymous with the Fists of Mars
>>
File: BuddhistSpacemarine.jpg (44KB, 400x500px) Image search: [Google]
BuddhistSpacemarine.jpg
44KB, 400x500px
>>50269441
Yes
>>
An equivalent to Centurion armor seems like something the Iron Hearts or Undying Scions would make.
>>
>>50269387
This might be a neat thematic idea actually. Cultists, Varangiran guardsmen, and lightly armed spess muhreenz on bikes tear most city-worlds apart with civil strife, and strong, secular Fists in brand new scientifically designed super-armor stoically land and defend the people from religious turmoil? Fists might even have a diplomatic hand in eventually restoring peace.

I think there's definitely something there.
>>
>>50269520
I can get behind that.

For one thing, the Fists need some post-Heresy stuff.
>>
>>50269520
So the Fists are the Fedora Marines? This stuff isn't anywhere on the wiki
>>
>>50269628
that's because it's a new idea, anon-sempai
>>
>>50269117
I imagine the Hammers and Fists would be all over centurion armor. On the chaos side, I can only see the Judgement Bringers really going in for it if they have the STC. Behemoth Guard just makes Myrmidons.

>>50269159
That seems pretty legit, I think we also discussed mkVI going out for testing in a few legions prior to the heresy, but I don't remember which ones.

I'd imagine we also see something similar to mkVIII in places.
But I suppose the standard Armor in the Jade Empire is a heavily upgraded mkIV. It's probably modular and can take additional plating at hard points to make a mkIII equivalent, as well as sporting hardpoints for other gear, including maneuvering jets, rad protection, electrostatic shielding, camopanels, etc. Underlyingly, though it'd basically mkIV/mkVI and while you get a whole bunch of special components it's all pretty standard. Means that a lot of legions have kit that's better at any given function as standard, but that the Sky Serpents can do it all, if not quite as well.
But that squad can go from breacher to stealth simply by changing some modules.
>>
>>50269650
Well to be frank i'm down with it

After getting fucked by two - three? different 'Messiahs' - The Omnissiah, the Emperor (if you don't consider the two to be the same) and the Void Dragon, I can definitely see the Mechanicum saying FUCK RELIGION GAIN SCIENCE

Of course this being 40k (or a form of it) they take it to horrible extremes
>>
So, I realize nearly everything I ever developped in Imperium Asunder was mostly just Storm Hammer stuff. Someone throw something at me NOT related to my OC donut steel legion so it can get fleshed out.
>>
>>50269709
SISTERS OF TELEPATHICA
>>
>>50269716
Has that been mentioned in Imperium Asunder yet?
>>
>>50269716
Anyone have the flowchart for their command structure that VANTH was making?
>>
File: 1432258520834.jpg (614KB, 1833x1133px) Image search: [Google]
1432258520834.jpg
614KB, 1833x1133px
>>50269709
ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ ORKZ
>>
>>50269709
the Altair Enclave :^)
>>
>>50269628
Pretty sure the Scions are fedoramarines too.

A few Crusader States stand by the Imperial Creed. No gods, only man.
>>
>>50269774
That's going to be a tough sell.
>>
>>50269766
I said earlier I'd be doing some ork stuff. Working on it right now
>>
File: KAOZ ORKZ.jpg (62KB, 831x510px) Image search: [Google]
KAOZ ORKZ.jpg
62KB, 831x510px
>>50269794
daily reminder there are Khornate Orkz on Octarius
>>
>>50269774
>>50269792
I actually have an idea for that race.

The only thing on their wiki page is >social media

So why not make their culture the embodiment of post-information age madness/4chan

Everyone is online and connected, all the time

Society is more of an anarchist commune loosely held together by Moderators who broadcast policy and decisions from a node called The Moot

Otherwise, society generally falls along allegiances to various network nodes, which are generally devoted to various concepts

Altair declare which node they are (currently) supporting via RFID tags embedded into their skin

The only thing they hate more than each other is outsiders

One of their weapons involves exposing unfortunate enemies to the screaming deluge of madness and gibberish that is their constant network chatter

Pros: extremely hard to predict, extend connectivity means they are almost impossible to disrupt. Exteeme individuality makes them basically the anti-Tyranids

Cons: disorganized and ineffectual
>>
File: 1362708375034.png (10KB, 432x494px) Image search: [Google]
1362708375034.png
10KB, 432x494px
>>50269774
>>50269908
>Altair Enclave
what's this then?
>>
>>50269926
Minor unaligned xenos race bottom of the wiki

Literally NO INFO the 'race'
>>
>>50269926
It's the guys that some dude created as his not!Protoss donut steel.
>>
>>50269908
Da fuq is this?
>>
Engerand has really brought some new life, damn. Quick bump before I'm hitting the hay.
>>
>>50269650
>>50269628
>>50269574
>>50269520
Fist guy here, wut? the fists have always been intertwined with the mechanicus religion of the omnissiah. A big part of the inner turmoil of the forge space is between minor differences in belief, like was marcus a divine agent sent by the machine god or was he a man uplifted by the machine god, people fight over that shit all the time. Marcus himself wasn't really pious but used holy imagery in his creations and speeches, a bit like hitler
>>
>>50272167
+1 this.

FoM are just as religious as Angels of Light, they just focus their crazy towards cogs and oil. I mean they have a mecha-pope and everything.
>>
>>50268762
I'd say go wild or leave it up to the individual faction. I can see [REDACTED] ensuring that his troops have a standard mark of armor or at least trying.

On the loyalist side depending on how connected we want the Crusader States to be I can either see Forge Space supplying them with something similar to the current or more advanced patterns of armor. Or having each faction splinter off - some keep their forge worlds churning out the same armor as before or some might make something new

I can also see the Negators having armor insired by the Dark Eldar or the Paladins having something taken from the Craftworlders
>>
>>50272167
True but they reject the Emperor-as-God. Depending on which faction sides against Chaos or which interpretation Marcus went with they might not see him as the Machine God. Or their beliefs diverged at some point.

Also while they are religious fanatics they are fanatics of an entirely different religion. So that could be used to play up their hypocrisy. Every faction needs a certain amount of bastard points in 40K and I can see the FoM's hypocrisy in shutting down religious riots only to replace their temples with Foundry Temples would be a very ironic image.
>>
>>50273831
That i do like
>>
Undying Scions theme song

https://www.youtube.com/watch?v=2GjYaZE9qn8
>>
>>50272167
>>50273742
>>50273770
>>50273831
Makes a lot of sense.

>>50269520
I think it makes more sense if the Fists are stepping in to keep things orderly, but what sort of riots and turmoil are you envisioning?
Who and for what reason?
>>
>>50274095
Just a question - how friendly does everyone see the Fists in their relationship to the other Crusader States? I feel like they sell to everyone else but if the opportunity to get more workers/resources/fancy old tech comes up that'd take precedence.
How do the other Crusader States see Forge-Space?
>>
File: space nuns.jpg (112KB, 428x750px) Image search: [Google]
space nuns.jpg
112KB, 428x750px
>>50274095
>what sort of riots and turmoil are you envisioning?
>Who and for what reason?

>Pontifex, it says in chapter 45 verse 464 of the Euangelia Theologia that the God Emperor protects all who oppose the Dark Tyrant! Last year you said we must be cautious against the Dark Tyrant's empire! This is heresy!
>lynch mob kills the pontifex

>Lynch mob leader, in chapter 98 verse 384 of the Euangelia Theologia it says that the forces of the Dark Tyrant are mighty and only the truly noble can defeat them! This contradicts what you just said! This is heresy!
>Lynch mob kills the lynch mob leader

>Self, in chapter 38 verse 987 of the Euangelia Theologia it says that those who hear heresy speak must be punished for that speech, that heresy cannot spread! This is heresy!
>Lynch mob kills the lynch mob
>>
>>50274135
I think they actively maintain ties and diplomacy with everyone, as you say they sell to everyone. When fancy things suddenly pop up it would depend on the faction that wants it within the fists on how they respond.

Some might turn straight to violence, others would use guile and offer to purchase it, others would use political influence and favour to have their way.

They are too diverse to have a 1size fits all approach.

>>50274169
This is why you don't call lynch mobs
>>
I feel like writefagging again. Any requests for theme and the participants of a short story?
>>
>>50274169
So basically Alexios rolls this out after the heresy and the whole Minorum goes nuts? Or is this the one that he does after Xun vanishes?

Why doesn't Alexios impose order?


>>50274135
I think that's still a fairly open question-- I think it's partly predicated on what degree of control the Fists have over the eastern forges and what degree they feel is their right.
As an example:
I think the Jade Empire gets along decently with them, if only because they see their neighbors as their first line of defense against chaos.
Marcus was a pretty cool dude, but if the Fabricator General and Mechanicum in Exile have a major influence, that will tend to set them on a more domineering course.
Meanwhile, Tindalos, Incaladion, and Anvilius never really accepted Martian authority, nor did the magi of Ryza, evacuated by the Scions. Tindalos, Incaladion, and Anvilius are all in Jade Empire space and the Jade Empire owes them massively from the Heresy, so if the Fabricator General from Ares Prime or whatever pushes the council on Tarsis to reign in the Tindalan Magi and their legio Cybernetica hounds, the Fists envoys will meet with secretive Tindalan magi who promptly call for help from the Sky Serpents, who will inform the Fists that in gratitude for Tindalos' aid against Rubinek, Tindalos has certain inalienable rights. This is a purely mechanicum matter.
The Tindalans claim that their loyalty is to the Emperor and that they swore an oath to Him via his sons Xun and Faustus during the crusade and thus answer to no petty Martian councils.
Now, if the Fists of Mars and the Fabricator General recognize Xun as the heir to the throne of the Emperor and Malcador, they could petition him as lord of the Imperium.

Meanwhile, attempts on Anvilius meet with protests from other states, since a tithe is sent to each other state from that forgeworld in return for increased independence. Can't have the Fists grabbing all those tanks for themselves.
>>
>>50274820
Incaladion, meanwhile argues that the Heresy voided their entire EULA agreement with the Mechanicum, Mars, and any subsidiaries and successors thereof. Of course the only copy of this EULA not in the Incaladion archives was on Mars and was lost during the heresy.
Incaladion could renegotiate with this new entity, The Mechanicum in Exile, but to do so would break a commitment to the Jade Empire, violating their territorial integrity. Such an action would require an act of the Senate, but after border squabbles and territorial quibbling between the Protectorate and Minorum, the Senate has decided only to review mass territorial suits between States. As this is not one of those cases and is only a single world, the Senate will not hear it.

Thus far, litigation has only seen Incaladion cease using the registered trademarks of Mechanicum, Adeptus Mechanicum, and Cult Mechanicum.
Forgeworld, on the other hand, was ruled to be fair use.
>>
>>50269709
Silver Spears
>>
>>50274820
>>50274952
>Huge clusterfuck of politics and minutiae

It's just like real crusader state relationships, fantastic
>>
File: monks but in space.jpg (409KB, 1129x1390px) Image search: [Google]
monks but in space.jpg
409KB, 1129x1390px
>>50274820
>So basically Alexios rolls this out after the heresy and the whole Minorum goes nuts? Or is this the one that he does after Xun vanishes?

Before Xun vanishes, and leading up to it i suppose. Alexios releases it as law for his marines, as he gave them their Codex Astartes. It's a gorillion volumes on obscure theology, with the more useful bits kept as tight secrets among priestly orders. Its 'parables' tell of the rise of the God Emperor and his fall at the hands of REDACTED. It tells of a city on a hill, guarded by a wall of fire.

Space nuns, Malcadorite Abbots, semi-independant feudal chapters of the Angels of Light, and uncountable imperial civilians all break into factions. Some interpret it one way, some disagree, others just want to steal back that planet those other guys took two border disputes back. Alexios is an old looking dudu at this point, and he only speaks every decade or so. But every word is gospel to the Angels of Light and with the theologia Alexios gives them more words than any man can read.
>>
File: lED7Itv.jpg (113KB, 891x960px) Image search: [Google]
lED7Itv.jpg
113KB, 891x960px
>>50275158

>Theologia Euangelia Volume 546 Psalm 468 Verse 4862
>Icarus Translation.
A flight of Angels sat upon the cliffs of kythera, talking amongst themselves to pass the long hours of their overwatch. The greatest among them, Razaios the Red Seraph, turned to one of the lesser angels, his face dour. He spoke in a gruff, judgemental tone, "Tell me, little cherub, what illumination did you bring to the Libraries of Constantine? How did you earn your wings?"

The little angel was unsure of himself, but he spoke all the same, "My lord... I... wrote of the virtue of tubers over graincorn as a means of feeding manufactorum workers." The flight of angels erupted with laughter, but a stern look from Razaios quieted them.

The Seraph loomed over the cherub, and spoke authoritatively, "This is not something to be mocked. This cherub's work was deemed valuable by the clerks of New Constantine and the authority of the White Angel..." he suddenly showed a wide grin, "I am sure the Lectitio Potatus was a great contribution." The angels laughed and laughed, even the little potato cherub.
>>
>>50275211
Prompt

The angels of light offer an exchange program for astartes. Each legion is allowed to submit 3 candidates. Each must provide a contribution to the library.

What are the titles of thier publications?

BONUS ROUND

tell us about the one or more of these applicants.

DOUBLE BONUS SUPER ROUND

Alexios - who if any of the applicants would be accepted and why
>>
File: Astra Telepathica Asunder 3.jpg (901KB, 3624x2324px) Image search: [Google]
Astra Telepathica Asunder 3.jpg
901KB, 3624x2324px
>>50269746
Boop.
>>
>>50265198
Idreliac had many sorceries to his name, so his scales lowered the curtains of the stars behind them as they fled. So it was that Aodhán remained in these lands to complete his task; he spread his angels through the heavens and set them to the duty of hunting Idreliac's scales. Every plain or mountain touched by the drake became twisted; its blood flourished through the mud of the earth and became a poison; its poison twisted the trees and the waters and made men look to the stars in fits of madness. Where these scales were found the angels of Aodhán's company put them to the sword; they cut them apart and salted the earth upon which they had landed; they felled the twisted trees and wrought star magic upon the waters that burned it to mere vapour. Those men that were left sick with madness by the poison of the drake were given the mercy of death; their heads were struck from their bodies in short order; their families were recompensed; it was at Aodhán's decree that the children of sick men were brought into the court of his angels and the wives of sick men were provided for, as he possessed his heavenly father's virtues of mercy and benevolence.

The last scale to be found had fallen upon our land of Rhallonwyr, but when it was found it had no touch of evil upon the land. Its bones were bare and bleached as though the flesh had flaked from them; its blood was strewn around as though there had been a great battle. The poison of its veins had not clawed the earth with its touch; there were no sick men and no waters of black murk. Aodhán thought that this was a strange thing, and so he remained in these heights a while.

During his stay in these lands the prince Aodhán came upon a traveler. He was an elderly man who was robed thickly against the cold and had many scars by his journeys. He knew many songs and tales and Aodhán took him into his court so that he might be entertained.
>>
>>50276982
The angels of the court commanded him to tell them of his stories; of what visions his faded eyes had seen and what fields his feet had trekked. Aodhán, though, bade them be silent, and asked the traveler a single question: "Traveler, how has it come to be that the blood of the drake Idreliac has not tightened its grip upon this place; how are their blooming flowers where there should be mud; how are its bones bare and cracked and not writhing with life?"

The traveler knew the answer to this question, and so he spoke clearly: "The drake Idreliac has no grip over this land for he has been struck down; there are flowers blooming where there should be mud because his blood has been drained by might of sword; his bones are bare and cracked by the the blows of a great warrior."

Aodhán was surprised. He had no knowledge of a great warrior living in these lands, and no knowledge at all of a warrior great enough to cast down the drake Idreliac through strength of arms, save he and his brothers.

"Who is this warrior?" Said Aodhán, who seemed amazed at this development. "I would meet him and give him my honours; great treasures from my vaults will be his; there will be songs in his name; he will be spoken of at my father's heavenly court."

The traveler raised his arm and pointed west. He spoke: "To the westerly wind there is a castle upon the furthest plains of Rhallonwyr. This castle is very tall and stately; you will know it when you see it for no other castle in these lands is so magnificent. There rules a queen called Dracena. She has many brave men to her banner and her seat was won through strength. She and her armies marched upon the drake Idreliac and put it to the sword; she speared its throat and put out its eyes; she cut its flanks and drained its blood."

Aodhán was intrigued further by this. "Tell me more of this queen." He said, leaning fore.

"The queen Dracena has ten thousand bannermen beneath her." Answered the traveler.
>>
>>50277097
"They are well-fed and well-rewarded for their service, as the vaults of the queen are stocked with riches. Many dukes and kings pay her tribute, as her method with the sword and the spear is unquestioned, and many powerful men seek to serve under her. She is just and well-spoken, and her beauty is greatly spoken of. Her only flaw is that she is unmarried, which is shameful."

Aodhán agreed, this was indeed shameful. He spoke loudly and surely now: "I will go to the court of queen Dracena and see for myself her wonders; I will take her as my wife."

The traveler shook his head. "Not so." He answered. "The queen Dracena has pledged that her service of marriage will only be given to the greatest of all warriors and men."

Aodhán laughed and spoke again: "This is no trouble. I am a son of the Emperor Celestial. I am the greatest of all warriors of men."

Again, the traveler shook his head. "Not so." He spoke, and the angels of the court were silent, for they suspected that the traveler sought to rouse their liege's ire, and the anger of Aodhán was an infernal thing. "She has pledged herself to the greatest of warriors and men, who is a son of the Emperor Celestial, and whose name is Klaus Staffel."

Aodhán's favoured angel, whose name was Rhydderch, places a hand upon the prince's shoulder, anticipating a great rage. But the prince was not angry. Instead he spoke clearly once again:

"I am not angry." He declared. "My brother is the best of men, it is true that many have heard of him, his deeds are well known."

Still, though, Aodhán wished to lie down with the queen Dracena, so he formed a plan. He traveled along the westerly winds, to the far edge of the lands of Rhallonwyr. He acquired paints and dyes and covered the pearl of his armour in silver; he painted his gauntlets red and took on Klaus' colours. When he came to the most magnificent castle in the land, which he thought must surely be the abode of the queen Dracena, he brandished his sword
>>
File: PC plans.jpg (152KB, 640x720px) Image search: [Google]
PC plans.jpg
152KB, 640x720px
>>50277186
aloft and made his voice exceptionally loud, so that it boomed across the hills and shook the peaks of mountains.

"I am Klaus Staffel, who is the greatest of warriors and men." He spoke, and men came to the walls of the castle, clutching their hearts with shock at the thunder of his voice. They thought this surely must be Klaus, to shake the plains so with his words. "I have come to claim queen Dracena as my bride, and to command her armies as king, and lie with her as husband."

The armies of the queen had assembled at the walls now and were aghast at the power of the prince's voice. His face was of such handsomeness and his manner great; his sword was taller than a man stretched out upon his bed; his eyes were bright; they thought he must be who he said he was. So they sent word to queen Dracena that Klaus Staffel had come.

>TBC
>>
>>50275608
>On the benefits and drawbacks of various dreadnought chassis, by Captain Orpheus of the Undying Scions

>A history of naval battles in the Unyielding Vigil, by Vice-Admiral Sternbridge of Battlefleet Vigilance

>Prophecies of the end, by Federick Yndis of the Doomsayers chapter
>>
File: lhjhbB9.gif (933KB, 220x250px) Image search: [Google]
lhjhbB9.gif
933KB, 220x250px
>>50278119
>Prophesies of the end
I'm fairly certain that Black Suns have a few copies of that. Or are currently trying to bargain for a copy or ten. Or are going to steal some. They are interested in only one prophesy, but they go to ridiculous extents for even a chance to learn more of it.

Also, good luck for the applications.
>>
>>50275608
Keeping Your Cool Under Fire, a Repair Manual by Zimar Evoff of the Fists of Mars

A History of the Cog by Legion Surf Francis Gollonson

The Copyright War: A Cult Divided by Duelist Captain Jorge Scutter.
>>
>>50275608
Storm Kingdoms - One Hundred and One Ways to Smite Heretics.

Jade Empire - The Collected Idylls of Kings, a series of verses and morality tales dwelling upon the Primarchs of old.

Negators - How I Learned to Stop Worshiping and Love Myself.

Uyielding Vigil - Atheism fort Dummies, alongside a small note stating "You need this."
>>
>>50279514
>fort
Subtle.
>>
>>50278433

To Cptn Scutter,
This is an injunction to cease and desist in your use of the registered trademark of Copywrite War, as well as the sacred icons of the Mechanicum Opus. The Synod of Tauron has found you unorthodox on 17 points of the Tauron-Martian Rite (All Rights Reserved).
You will be held accountable for your blasphemies both in this life and the next, pending litigation. Thus we urge you to cease and desist to avoid financial and spiritual penalty.

Synod of Tauron
>>
Another bump
>>
File: kommando.jpg (11KB, 214x300px) Image search: [Google]
kommando.jpg
11KB, 214x300px
How do people feel about world crushin Waagh's?
>>
>>50282310
I doubt people are big fans
>>
>>50282310
Various shades of warm?

We made the War of the Beast the impetus for the Second Crusade.
>>
>>50283118
How does the beast die anyways?

Oh, also, what did people think of the campaign with the Fleshcrafters of Rapture infiltrating the forges of the Fists during the Behemoth Guard diversion?
>>
>>50275608
> the galaxies most wanted, an indepth guide to its most villainous traitors, where to find them and potential weaknesses
- commander tybolt corswain

>a leaf on the wind, analysis on what it takes to be a pilot and key principles of dog fighting
- strike captain adrian voss

>see but dont be seen, how i infilitrated and operated on a planet undetected for 20 years. An autobiography. - author undisclosed.
>>
>>50284353
>a leaf on the wind
Watch how I soar.
>>
>>50284185
IIRC each of the Prime Orks is killed by a Primarch. Balthasar gets his princehood murdering one.
>>
>>50274820
>>50274952
>>50274135
hey fist guy here. On this topic id love to see one of you talented people do some thinking on that mechanical/ martin inquisition that tries to keep all the mechanicum in line with mars views.
>>
>>50277228
More damn you more!

>>50286084
I came up with a cool name for that organisation but for the life of me cant recall it.

Ministry of steel maybe?
>>
>>50286191
Ordo Ferrum
>>
>>50286330
Ordo Furrus sounds better than furrum but ministry of steel beats out both
>>
>>50275158
Ah, makes sense.
In which case I can definitely see the Fists stepping in, as nearest state. Last thing they want is a bunch of Minorum nut jobs spreading chaos into three Forgespace, and as neither Paladins nor Serpents, they'd be reasonably welcome.
I'm also picturing the Senate intervening with some Custodes led groups including some Sisters to impose order, but honestly, that's just the unhealthy level of sexy that is the Custodes models talking.
(I've been trying to make a Primarch out of spare Custodes and Sigmarine bits.)

Anyways, I think there's a cool campaign in that, with repressors rolling down the streets of New Constantine.

Entirely unrelated, but how do people feel about Void Lords with scythes? Less for when they're doing boarding actions, but on the occasions when they descend. I feel as though they'd look more like the nightmare spawn of the Death Guard and the Salamanders than the Night Lords.
>>
>>50288043
I dont think the senate should ever deploy a "senate force". They are more like the UN who send observers and diplomats and call for forces to be sent rather than have their own "military body" once they have an aggressive arm they become a threat and their purpose changes entirely in my opinion
>>
>>50288043
Speaking of Void Lords

>Devils in the Dark
The actions on the Seal Stations of the Noctem Reach would be a minor footnote in the campaigns of the Imperium were they not singular in a number of details.
The Seven Seals themselves are hardly noteworthy, simple self sustaining void stations at the edge of an Oort cloud field of a palid purple star, venting its heat in a stellar desert, a last star before the interstellar void between rings. A warp eddy cast a light cruiser of the Void Lords out of the warp into this system. The stations were discovered and contacted while repairs were underway.
Nofr'atos was in command and established relations with the human population without too much trouble. Rather than deal with the issues of unification, Nofr'atos left those for a later time and sought materials to conduct his repairs only to find a strange spectacle.

The inhabitants of the Seven Seals were busily preparing tribute "vampire lords" and had nothing to spare. These xenos lords appeared at irregular intervals to seize supplies and slaves. If everything was not satisfactory, they would rampage through the stations, flaying alive any they could catch.

Something happens and he realizes that these are Dark Eldar and, stuck, Nofr'atos decides to help the people of the Seven Seals. He coordinates with them to lure the Eldar into the Stations where he seals them in, wrecking their ship. He shuts down life support across the stations and leads the people in a series of hit and run campaigns, making use of maintenance shafts and the like, turning terrified spacers into battle hardened warriors, into void beasts, Void Lords.
The Dark Eldar learn the true meaning of terror as they are hunted down one by one and dragged off into the dark to meet the blades of a people too long preyed upon.
>>
>>50288334
An estimated 100 Astartes lead a civilian population to slay a sizable Dark Eldar kabal over the course of a year.

Afterwards, the Seven Seals are easily integrated into the Imperium and Nofr'atos is given a greater command, the Strike Cruiser Reaper's Due.
It is from this command that he will go on to capture the Second Sons world killer, Terminus Est.
>>
File: IMG_0287.jpg (19KB, 304x431px) Image search: [Google]
IMG_0287.jpg
19KB, 304x431px
>>50288334
>>50288346
>vampire lords
>Nofr'atos

Smooth
>>
>>50289026
Whoops. Hadn't even noticed that. I was just trying to come up with an oblique way to talk about Dark Eldar. >_<

Nofr'atos is kind of our Not-Typhus.
He's got a bit on the wiki, but the idea is that he goes on a 10,000 year long Autek Mor style rampage.

During the Heresy, his major actions are the taking of the Terminus Est, which now that I think of it makes for an interesting fight-- Xenomorph vs Nam Marines what amounts to Predator on a space ship.

After that, he shows up in the Sol System itself and helps Xun's blockade, including that battle on Ceres.
>>
>>50289186
Does he crash any moons into planets? Cuz that's the shit that made Autek Mor awesome.
Does Nofr'atos stick with the Void Lords, or does he get his own chapter?
>>
bump

>>50289496
>>50289026
Forgot my name btw
>>
>>50289496
IIRC the Void Lords don't split into chapters.

Instead they have hunter fleets that are essentially chapters, but that still consider themselves part of the overall legion.
>>
>>50289496
Don't want to steal that directly, but if we can come up with something similarly awesome, then, yeah.
I'm thinking he's the sort to release scarecrow stuff into a hive and is the sort to broadcast what he's doing. Things like hijacking Friend Warmaster's broadcasts to make speeches about Judgements being passed. I'm thinking he's in humanly eloquent. Cont.
>>
>>50291600
>>50291508
They may not really split up, but I'd prefer it if it were atleast like the Unforgiven. They're basically a legion, but they all have their own heraldry.
You could call Nofr'atos's boys the Predators of Terror or something.
>>
What do megapanthers look like? Just really big panthers or something like those cat monsters from Avatar?
>>
>>50292952
Like this cool cat on the left.
>>
>>50292688
We don't really have much on the Void Lords in 40k. I'd written up some in universe data to the effect that they had been seen operating in battle groups centered around various flagships, with reporting names based on the flagship. I think an Unforgiven type scenario makes a lot of sense, with predator fleets acting in concert as often as they're alone. Partly tactical, but it also plays a psychological role-- one can never tell whether that Void Lords assault is a single ship acting alone or if it's the harbinger of something more.

What about Graha'Nak in M41? I kind of like the idea that he's basically a daemon primarch of the Emperor, who runs around wrecking shit in the Dark Imperium. I'd say he's gone mad in the process, but with Graha'Nak, it's not as though there's much difference.
>>
>>50293191
Help I can't seem to be able to create a sparde in illustrator
>>
>>50293279
Didn't we have him vanish during one of the crusades, when he closed a warp fissure from the inside?
>>
The Crusader States Ain’t free. The tree of loyalty and truth gotta be litterd with the blood of astartes. Alexios the White aka “cum angel” is not my warmaster. he is theist and probbaly daemon as well :DD. Immovable object not unstoppable force ok. Unyielding. Unwavering. Undying.
>>
>>50293986
Kek. I started writing one of these for the Negators and realized that it's exactly like the original.

>>50293279
>>50293720
I think it's on the main crusades page.

I would like to see more of the Void Lords in the later millenniums though. I've been trying to mention them whenever I write something up for a campaign or a crusade, though, by their very nature as spooky shadow skeletons, they tend to be on the periphery of things.
>>
>>50294430
Fuck now I'm torn between finishing the Wooing of Dracena and doing something about Graha'nak in the Warp.
>>
So, I've made a calculation based on the 'average' of the various strata of the Storm Hammer organization and this peg down AT LEAST 450 000 (but likely much more) marines for the Storm Hammers.

Is this number too high? Does it need to be toned down?
>>
>>50295203
IIRC the largest Space Marine Legion, in canon, was the Ultramarines, at roughly 250,000 Marines. Our Ultramarine equivalents - in terms of numbers, at least - are the Oathsworn.

I don't mind our legions being a little bigger on average, simply because the galaxy is big and it never made sense that 250,000 dudes - or even a few million dudes - were of any consequence whatsoever, but it's something that should be kept in mind.
>>
>>50295674
Mind you this is the calculation as of M41, their heresy-era number were much smaller since its been mentioned they had only nine great companies back then. Since (most of) those marine factions aren't split in 1000 men chapters wouldn't the number/per faction be higher considering the lack of such a limitation.
>>
>>50295716
>Mind you this is the calculation as of M41

Oh, right.

I assumed you were talking Heresy era.

I imagine that, between wartime recruitment levels and successor chapters, there'd be way more than 450,000 Marines in the Storm Kingdoms. Especially since, IIRC, not all these chapters and legion segments are codex compliant at all.
>>
>>50293279
New to the project and have been reading up on the wiki and the archived threads.

Does Raydon also become a demon primarch in the form of the headless hunter?

If not, could he? He seems like a perfect candidate for a literal angel of vengeance. If anyones read the night angel trilogy, he seems to embody vengeance, justice, and sort of mercy (i read that he wanted to kill Aodhan to put him out of his misery)

It would be cool if he appeared to fight well known or infamous traitors - arriving from the shadows or the sky on black shadowy wings, wearing a hood of shadow or darkness (to conceal his headlessness) fighting with a bolter that seemed to never jam or need to be reloaded. A sword strapped to his back but is never drawn (sort of like cypher) laying waste to traitor forces as an eerie harbringer of death and darkness, hunting those who he deems most foul (maybe not even "useful" targets like enemy commanders but the most cruel amongst them.) Turning the tide of otherwise lost battles. Before disappearing once more.

How sentient he would be could be a matter of debate, but the idea of him coming to aid Engerand in his final battle would he cool. He has precognition right? So im thinking he arrives not to turn the tide, but rather join his friend and brother in his last stand... knowing it would be his end and not wanting him to be alone? Maybe even revealing his identify.

Thoughts? Am i way off the mark?
>>
>>50295674
>it never made sense that 250,000 dudes - or even a few million dudes - were of any consequence whatsoever
They're not dudes, they're space marines. They're tanks with legs.
>>
>>50296059
I support this 100%

Is a little light on the tragedy scale for Raydon but other anons could probably throw in ideas and if not still kinda sad.

>>50295866
I think 450k is too large for 40k era. Ill write up an explanation for how i think we should sort out 40k numbers for crusader states. I had written it up already but my phone freaked out and i lost the post.
>>
Rolled 5 (1d20)

I'm gonna repost a prompt that I put in last thread but I don't think got much attention:

PROMPT:
an Illithyd infiltrator has been captured in so-and-so legion's home territory. Roll for the Legion and write how they react to this development.
>>
>>50296352
>mind flayers in the webway fighting farseer marines

FUND IT
>>
>>50296325
>I think 450k is too large for 40k era. Ill write up an explanation for how i think we should sort out 40k numbers for crusader states. I had written it up already but my phone freaked out and i lost the post.
By all mean go ahead: lowering the numbers can easily be explained as 'most companies are never at full strength' and 'some great companies spend decades rebuilding'. There are plenty of precedent in the canon lore for marines suffering grievous casualties, which would be especially true of the Storm Hammers and their way of doing things. I can easily see span in their history where some Great Companies are cripplingly undermanned and reduced to nothing more than reserve or quick internal response strike force until they rebuild....at which point we can assume these previously-strong Great Companies are the ones who are decimated. Repeat the cycle from the heresy to M41, with periods of expansion and upswing causing these new companies to pop into existence only for others to dwindle and suffer casualties.
>>
>>50296512
Oh I forgot to add: just because each Great Company is divided into smaller companies and the 'average' is pegged down at between 10 and 20 doesn't mean its around 15 companies of 3000 marines for each. Most likely its at 3 to 5 companies for each Great Company, with only the historic nine originals in the 10-20 range.

One could easily see the formation of the new Great Companies not as a sign that the legion number has increased that much, so much as needing to delegate the chain of command and compartmentalize it to allow greater independence.
>>
>>50296535
Correct me if im wrong but the Storm Kingdoms actually are fractured arent they? Hence the kingdom(S)

They dont go into chapters as per the codex but they do break up and infighting isnt unheard of.
>>
>>50296621
>Correct me if im wrong but the Storm Kingdoms actually are fractured arent they? Hence the kingdom(S)
I didn't NAME them Storm Kingdoms (at the time, the Imperium Asunder lore was still very young) and I merely wrote around what other people developped. Now what I did write is that Engerand encourage a certain level of self-reliance and autonomy within an interplanetary feudal system (not unlike the canonical imperium). The way I see it, infighting amongst the various noble and governor is an unfortunate reality they just can't get around due to how its made.

It is entirely possible that, while officially (mostly) a singular Legion with a singular heraldry and leadership (with some allied splinter chapters here and there), that the Storm Hammers could have periods in their history where there are fractures on the political level. These fractures COULD be the reason why the Legion's number of company grew: giving some part of the leadership which has different idea greater independence within the system of the Legion as a compromise to quell dissent. As in giving certain groups (keep in mind the marines do get involved in the politics since the official leader of the Storm Kingdoms is the regent of the Legion) more leeway in how they do things within said system rather than have them split off entirely. That way they gain more control over whatever they want while the Storm Hammers can still count on them and in turn, this new sub-faction can still call upon their allies.

I think that would be a good way to explain it.
>>
>>50296325
So basically my idea for numbers + reasoning. Please feel free to add points id failed to think of.

>Storm Kingdoms
+ infantry focus
+ a border state (at risk)
+ no expensive specialisations
+ good recruitment (includes #, training, support)
- fractured
- infighting
Total: 100k

>Jade Empire
+ large territory
+ good recruitment
+ good forgeworld support
- lots of 'specialisation'
- use of auxiliaries
- supports other factions
- moderately safe
- expensive aircraft specialisation
Total: 80k

Imperium Minorum
+ condensed territory
+ good recruitment
+ single specialisation
+ religious motivation
- expensive specialisation (bikes/jetbikes)
- very safe
- chapters
Total: 90k

>Warhawks:
+ support from FoM
+ support from JE
- expensive fleet
- expensive aircraft specialisation
- low recruitment
- long training time
- engaged in 'long war'
Total: 20k

>Paladins
+ good economy
+ good training
+ isolationist
- limited recruitment
- no real enemies
- xeno auxiliaries
- politically disliked
Total: 50k

>scions
+ border faction
+ decent recruitment
+ long lived
- expensive specialisation (dreads)
- expensive fleet
Total: 70k

>FoM
+ augmentations
+ admec support
+ politcal and economic ties
+ good recruitment
- support other factions
- moderately safe
- admec auxiliaries
Total: 70k (60k?)

>Knight Errant & Oathsworn
- extremely low recruitment
- limited to no assets
+ supported by other factions
< 10k and 5k respectively total.
>>
>>50296694
> single leadership
> allied splinter factions
How does that happen?
Wouldn't someone going rogue make them a traitor to their legion, whats the benefit of allowing a splinter faction to exist? Even if allied. It only creates tension and increased hassle trying to coordinate them.
>>
>>50296694
>These fractures COULD be the reason why the Legion's number of company grew: giving some part of the leadership which has different idea greater independence within the system of the Legion as a compromise to quell dissent

Sorry can you extrapolate this for me, ive read it a few times and still not sure what you mean by it.

What im reading:
>political factions within legion disagree
>to solve dispute ruling faction grants subordinate faction more independence
>this allows them to increase their numbers and thus power/influence

Is that correct?
>>
>>50296895
'Allied' is a strong word. Currently only two of such splinters were vaguely detailed in the fluff, one of them splintering from the Legion for being way too loony (think what Black Templars are to Imperial Fists). They are 'allies' in the sense they probably aren't shot down on sight. I'm open to rewriting if its stupid/doesn't work.

>>50296940
Basically, a legion this big, spread over several recruitment worlds is bound to have people who think differently, possibly in cases where there are feuding human factions and two gang of Astartes end up on different side of a political battle that isn't some clear cut HERESY! situation.

The way I see it, great companies have a certain level of autonomy in their policies (such as recruitment, armament or even to an extent economic due to the feudal system) so rather than have dissenting marines going FUCK YOU WE'RE OUT, I came up with the idea that these dissenting marines are just shoved into their own great company, which is still part of the Storm Hammers but has a greater level of independence in their decision making process. Keep in mind all these disagreements are the boring political type, squabbling over which planet gets what protection and who need resource X the most, not serious battle of dogma which could get you accused of heresy.

To reiterate, the Storm Hammers are spread into Great Companies which are in turn split into Companies of a size comparable to a chapter. It is at the GREAT Company level that captains and whatnot have the executive power.
>>
>>50296059
That would be really badass. You'd have to do it just right, but there could be a really neat scene after Raydon's death, where he stands before the gates of the 'underworld' and his body is borne in by martyrs and before the Emperor's throne, Anwynn MacLior gives him the Emperor's burning blade and a hall of his own to gather his own legion of the damned.
They say that you can still see Raydon leading his hosts in the thickest battles, where the boundary between reality and the empyrean grows thin.

Very much playing with that idea that the Imperial honored dead are gathering in the warp, one by one. Whether they're quite the same people they were in life is unclear, some scholars fear there's an Ynnead thing going on, but that thanks to the Emperor's Ascension, it is a lot harder to get rid of a Primarch and their ghosts still have great potency.
>>
>>50297016
One thing to keep in mind is the difference in this situation between the Storm Hammers/the Storm Kingdom and the canon Imperim. In the canon Imperim, the Astartes aren't in charge of much except maybe their recruitment world. They don't wield much political power, separation of power and all that post-Heresy. They are the 'special forces' the Angels of Death.

However here, in this case, the Legion's organization is much more closely tied to the political and military organization of the Storm Kingdoms, with their feudal system. The marines are part of that system (and technically on top...emphasis on technically) and the head of state for all those (often squabbling) kingdoms is the regent of the Storm Hammers, to which these feudal lords technically owe fealty to. But the marines, being much more closely tied to the military, are much more tied up in the politics of this system compared to the aloof and isolated canon marines.
>>
>>50296059
I originally wrote the Headless Huntsman as ambiguous.

It could be a Strike Captain who was killed in a similar manner to Raydon and was just SO FUCKING MAD he refused to go quietly into the night.

It could be Raydon possessing that Strike Captain's headless body.

Or it could just be Raydon himself as a fully materialized daemon.

Either way, the idea is that he's gradually beelining toward Terra and is super duper ready to rage. If people want to make it more tangibly Raydon go for it, the important thing is the vengeful ghost angle, not the specifics of who it is.
>>
>>50297039
I like the idea of him not so much leading an group of spectral warriors but as appearing as literal vengeance encarnate. A figure of doom and shadow, that appears wrecks havoc, maybe salutes the valiant and then melts back into shadow.

>>50297093
So any comment on my ideas for numbers for the legions? In particular the storm hammers.
>>
>>50297150
>So any comment on my ideas for numbers for the legions? In particular the storm hammers.
I'll roll with whatever people find most convention. Given we are talking about a rather aggressive, high risk-high reward Legion their numbers are probably in constant flux anyway.
>>
>>50297171
*convenient
what the fuck, spell checker?!
>>
>>50297171
How do you see their aggression changing between 30k to 40k? Or if it doesnt change, how do you see them changing because of it.

Keeping in mind they live on one of the the 2 borders to the Dark imperium but anything West of the Firewall is overwhelmingly more powerful, either due to numbers, chaos empowerment, or coordination?

We have had them previously attempt a few times to colonise more westward but their colonies are seen as gardens for the bloodhounds to cultivate and harvest. (From the DI point of view)

Do you think that without a vent for their aggression they would turn on the other states more frequently or turn inward?
>>
I've got a small bit of write-faggotry that's been knocking around my head for a while. Not finished and unpolished but throwing it up here will give me motivation to wrap it up. So here's a little fluff piece that isn't so much expanding the setting as it is just *fun*

>Aprox. 250.M31

It was snowing over the contested wastelands on the planet of Nulcren IV. Snow wasn't in season, but then again neither was warfare on this grand a scale. The snow was merely a reminder of the strangeness of the situation, but the near constant booming of shells overhead was the more poignant sign of the war that had come to once peaceful Nulcren.

"Saints damn you Gorm, don't you ever get cold?" Gorm shruged as Slake plopped down on the trench firestep. Gorm dillegently continued surveying no-mans land with a simple periscope as his squadmate rubbed his hands together.

"Seeing anything up there, big guy? The bastards trying anything stupid?" There was a pause as Slake wondered if his colleague had heard him, and as he pondered repeating his question, a low grunt emitted from his colleague, which Slake took as a "Negative".

"Oh oh, that's right, that's why I'm even up here in the first place..." Slake's rummaging in his pockets got the larger man's attention, and after a second of patting he produced two foot-long things wrapped in silver plastic packages from his heavy coat.

"Yeah, you know what these are, bucko! Heater bars! Captain said that since you had volunteered for the overnight watch that you deserved some access to our limited supply, and I just happened to be the lucky guy he bribed into bringing you one at night with the offer of one of my own!" He handed one the bars to Gorm and then took his own bar and bent and twisted it several times.
>>
>>50297393
"I don't know if you've had one of these yet, but you've gotta give them a twist, then these thingies form a chemical reaction that warms up the package. Put them in your coat as they cook to warm you up, and then you get a nice hot meal, right here on the front lines even! Aint science something?" Gorm took his bar placed it inside his coat without activating it. Like Slake had said, he wasn't really all that bothered by the cold, and Heater bars were good for bartering among the rest of platoon. Not that he needed to trade for anything. Like he didn't mind the cold, he didn't mind the thick freezing mud, or missing sleep, or sleeping in tiny cramped quarters when he could get it. Even the shells exploding overhead never seemed to concern him overmuch. After the captain had come through doing some sort of inspection, Gorm remembered something his squad leader had told him. He'd said,

"Cap'n thinks of you as some sorta model soldier. You're good for anything, and you never ask no questions, neither!" The squad leader laughed for a while after that. Gorm didn't really understand what was funny.

"You're a weird one, G. But you're not bad company even though-" BWUHM. Slake was interrupted by the sound of a heavy laser burning the through the air and with a muffled boom another artillery round cracked apart overhead. The noise gave the skinny man a start, but he settled back onto the firestep.

"Ah bless me, those shits don't know when to quit. You'd think even after just a couple days they'd realize the shelling is having no effect." As he reached into his coat to check his bar, tiny harmless pellets of the disintegrated shell pattered against his helmet, and not for the first time he was struck my how it sounded just like a brief summer rain shower.

"Yeah, we'll be holding fast here so long as Donnie is watching over us."
>>
>>50297497
Donnie. It referred to the boxy looking thing on treads that was covered in sandbangs not 30 yards from them. Gorm knew that Donnie was just what the infantry called the D.O.N.I. He had overheard some officers talk about it. It stood for Deployable Ordnance Neutralization and Interception. Gorm didn't really understand how it worked, but the important bit was that it made sure the shells didn't hit them.

>TBC
>>
>>50296839
I see the Fists of Mars have having a high turnover rate; they're still fighting the long war of their father, their gene curse was never cured so after a certain point they get retired and have to be replaced and they end up fighting each other in the periodic schisms of Forge Space so you could easily have them fluctuate between 70-60 thousand marines at a time.

On a related note should there be Post-Astartes Soldiers? Like enhanced Space Marines formed into specific companies or that sort of thing?
>>
>>50298590
> long war of their father
Whats that?

>gene curse
They have a gene curse?

>infighting
This i know of.

>Post-Astartes Soldiers?
I dont like that idea so id vote no.
>>
>>50298590
>On a related note should there be Post-Astartes Soldiers? Like enhanced Space Marines formed into specific companies or that sort of thing?
No, its a stupid idea because further augmenting space marines would be something only the emperor could do. Anything else risk degradation.

See: Fabius Bile.
>>
>>50298680
I wrote they have something called the
Painless Wasting - their nerves god dead and they lose their sense of touch/dexterity. Everyone else seemed to accept it so I was running with it.

The Fist of Mars also lost Marcus' physical body in the Heresy and they're allied with the Warhawks so I see them sending troops out for crusades, border defense, ect.
>>
>>50298730
I see. I must have missed that post. I assume its the reason they go to augmentations.

I dont think thier support of the Hawks goes so far as to send bodies out into the dark imperium though, id figured like the jade empire their support is in supply and materials.
>>
>>50298730
So far id written that the supprt the FoM gives to the Hawks was in ammunition and fleet work. In return the Hawks deliver to them knowledge/rumours of artifacts they find in the DI or if they recover them they just hand them over. As well as supply an endless stream of captured labour to work on the forgeworlds.

In saying that though, its likely that they would send troops to the tempestus gap like all decent states do, to do their part in protecting the east.

As well as exchange programs on the raiding fleets.
>>
File: 1479054207280.jpg (125KB, 500x714px) Image search: [Google]
1479054207280.jpg
125KB, 500x714px
>>50298772
Fair enough; I feel like the Fists should be doing something after the Heresy but I don;t really know what direction would be best.

As far as I know and what's been said by others Gengrat starts the Martian Schism, the Void Dragons awakens, and then rekts Marcus whose brain gets saved his sons.
After that they limp away and no one else mentions them taking part in the Battle of Terra so I assume they engage traitor fleets that harry them and when they do finally touch down somewhere its to lick their wounds and heal.
Any suggestions as to what sort of Post-Heresy actions they might take? I can see them trying to engage the Behemoth Guard and maybe a Tech Heresy or two but does anyone else have any suggestions?

Also: The Tech Inquisition names:
The Foremen
The Trustees
The Intellectual Agency
The Inspectors
>tfw all of my names sound like crap.
>>
Finally filling out the Archeotects page.

When I'm done I'll drop in a fully fleshed description of the 5th and 6th crusades.
>>
>>50298772
>I dont think thier support of the Hawks goes so far as to send bodies out into the dark imperium though, id figured like the jade empire their support is in supply and materials.

I was under impression that ALL the crusader states periodically send forces through the gap
>>
>>50298907
Iirc

During the heresy they fight on Mars not terra. Recovery what they can of the admec.

Post heresy, they are rebuilding the admec and solidifying their monopoly on technology.

They have a few tech heresy internal crisis, they join in on the Imperium Minorum purging of the tau. They aid in almost all great crusades in some way.

They are the ultimate backer. They arent at the forefront of any wars but they maintain good solid ties with almost every faction, they practically control most forgeworlds if only in name.

They are in my head anyway the richest crusader state and one of the most powerful militarily, however the cost of this is they are forced to be neutral in most internal state disputes.

If they for example anger the scions they risk losing the forgeworlds that the scions rely on as they (the scions) would be forced to capture them. Likewise for the Minorum, and storm kingdoms.

They might have theoretical control of titan legions but if they tried to flex that muscle they would suddenly be a very big blip on everyones radar. Arguably too big of a blip.

I cant think of a real world example of the unique type of power they hold. Its like potential energy i guess. Or maybe more like a nuke. Its real strength is in the threat of its use.
>>
>>50298963
Into the gap or into the dark imperium.

In the first case i agree, its only good sense to try and extend the buffer zone. In the later case i disagree, i dont see anything to be gained for the risk it entails.
>>
Going to drop some illithyd mentions in the Archeotect stuff.

What kind of weapons should they have? What kind of vessels? Do they just use other species' tech?
>>
>>50296352
>what to do
They would just kill it. If they knew it was a new type of xeno theyd probably send the carcass to the Jade Empire to study it. But the Hawks wouldnt really be interested in it besides registering it as a threat and wiping it out
>>
Rolled 6 (1d20)

>>50298907
Rolling for post heresy campaign.

>>50299015
Pretty much any merchant empire. The Dutch control over trade during that one period, the Chinese control of the American market, OPEC, etc etc.

I think one caveat with the Forgespace, though, is that they can't afford to be too blatant about it since there are forges that don't respect their authoritah and if they try the Master Blaster route, they run the risk of their tenuous monopoly shattering.
Anvilius, in particular is just waiting for the Forgespace to overplay its hand. There's probably others, like Ryza remnants in the Vigil, but Anvilius is noted in the fluff as being the most productive forge in the East, particularly making Land Raiders, so they just seem like a good example world.
Of course, these individual worlds couldn't hope to handle the volume of production that would be required, but the Forgespace can't take the risk, particularly if there are regime changes on allied forges in other states.
Sure Chernograd obeys the Forgespace now, but if the Storm Kingdoms ever got pissed at the Forgespace, they might well turn to Anvilius or Tindalos or become auto-cephalous.
>>
>>50299900
Exactly.

The forgeworlds outside of forgespace rely on the admec, for training, certain supplies, the brand name of admec, and protection (the admec has politcal power vastly exceeding any single forgeworld) but at the same time, there is the constant threat that fringe worlds might go rogue, arrogant enough to think they can maintain their own enginseers and magos standards. Arrogant enough to think they dont need the admec and can rely on themselves or treaties with nearby crusader states.

At the end of the day though, they need to serve someone so as long as the admec doesnt fuck on them too much, they stick with the devil they know.

Besides few crusader states would willingly support a forgeworld declaring its independance - to do so would deny them the aid of the admec at large which would be a huge loss to production and supply.

Only the protectorate and maybe the jade empire could even survive (in a weakened state) a full scale boycott of the admec.
>>
Rolled 18 (1d20)

>>50299900
>>50298907

>6
So they get into a fight with the Storm Kingdoms at some point.

>Chernograd
If we're in the mood for mechanicum and Storm Kingdoms worlds, I suggest the Forgeworld Chernograd.
A grim grey world of mountains and wastes, Chernograd dates from the same pulse of colonization that left it's mark on Loestregia. Chernograd, however, retained its industry through Old Night, turning into a fortress world where onyx walls stood firm against the press of madness, xenos, and monsters. Chernograd endured.
The peace of the crusade was a brief interlude that largely passed the world by, as the industry kicked into overdrive to produce the weapons of conquest.
In this new age of madness, Chernograd again endures.
This mentality is ingrained into all aspects of life, but is perhaps most visible in the patterns of war on that world.
The taghmata consists largely of skitarii and kataphron servitors, as opposed to more mobile or more aggressive units seen elsewhere, such as the Hounds of Tindalos or the Myrmidons of Ilium.
Skitarii forces are typically armed with shields and when the legions of Chernograd take to the field, it is as a sea of steel helms behind black shields with the red handprint sigil of that world.
Larger versions of these shields are fitted to the Domitar units maintained, as well.
These shields are void-synched into a massive lattice, the fury of their foes guns transmuted into energy to power their own arc weapons and particle accelerators.
In particular, the weapons of Chernograd favor electromagnetic acceleration over chemical propellants, meaning that the very air of the battlefield is different, with the scent of ozone and copper over the reek of phyceline and smoke.
This pattern of war comes at a cost, however. The shieldwall is rigid and hard to reposition. It advances slowly and once broken, the toll is very bloody, but with Chernograd's propensity for defense and grinding sieges, these disadvantages are mitigated.
>>
Rolled 15 (1d20)

>>50302286
>18
And the Scions too, it seems. Would be nice to roll a traitor legion, though.

>Chernograd
The forces of Chernograd were used to great effect against the invading Bloodhounds. Probably a cool battle in there, with a small force holding a pass, formed up with a shield wall, holding against endless charges by frenzied cultists, eventually fighting on piles of corpses.
Eventually enough blood has been shed to summon greater daemons, but instead of breaking, the Skitarii open their ranks to reveal a hidden asset-- 9 Knight Lancers of House Volta, clad in truesilver armor charge the bloodthirsters and there's knight vs daemon battle on the field of the slain.
Most of the Knights end up wrecked, some of them utterly destroyed, but the ones that survive go on to be an elite heirloom, later sanctified by artificiers of the abbots and Librarius, with plates adorned with holy icons and devotional texts and bearing on them mobile shrines to the honored dead.
To this day, these knights are deployed wherever there is the threat of greater daemons.

Actually, what do we want to do with this potential motif? The Storm Kingdoms are going to most often go up against the Bloodhounds. I feel like there's something there.
>>
>>50298730
I dunno about them losing Marcus' body. The only piece of writefaggotry for the FoM says his skeletal remains rest on Taris Sinister.
>>
>>50298907
They initiate the 10th Crusade right?

IIRC they get a bunch of mentions in the eldar empire timeline.
>>
>>50304660
The Fists start a crusade along with the Scions, I believe. Not sure if it was the 10th, but that does happen.
>>
>>50298907
>The Intellectual Agency

I actually quite like this.
>>
>>50308148
Here's some disorganized thoughts
The IA is founded shortly after Forge Space for the purpose of weeding out threats to the state - heretical thoughts and rebels tend to go hand in hand.
Their second function is to ensure that all Forge Worlds are working properly and not stockpiling, cutting corners, ect.
Furthermore they tend to dress in plain, unadorned clothing and their symbol is a fist holding a skull.
They are more tied directly to the Fists of Mars rather than any one Forge-World.
They enforce the tenants of the Martian Cult, albeit as a secondary goal of enforcing loyalty to the Master Forge.
>>
>>50302831
The idea is that after the battle Marcus is so destroyed that the only thing they can salvage is his brain and spine/nervous system. He lives on after a fashion and is consulted for guidance but he's worse off than the OU Emperor - sealed in a sea of information without a body.
>>
File: brain_eater_by_trufanov-d5hglgk.jpg (117KB, 900x1237px) Image search: [Google]
brain_eater_by_trufanov-d5hglgk.jpg
117KB, 900x1237px
>>50299688
The Illithyd fashion much of their technology from psycho-reactive crystals that are not dissimilar to wraithbone in function. This material is usually only able to be manipulated by a member of the Illithyd race, though some say that it can be used to amplify the abilities of other psykers. The astartes of the Mind Flayers chapter that have been consumed by the Illithyd still use their bolters, but now have shells created from the crystals of their masters. As for space travel, the Illithyd co-opt the vessels of their victims and modify them to be pilotable purely through psychic might.

>Illithyd infiltrators
These individuals are gifted in the art of glamours and other psychic tricks to blend in with societies that their elders have deemed useful or threatening to Illithyd society. They act as assassins or saboteurs, weakening such entities so that they may fall apart or be assimilated.
>>
>>50308148
Really? It sounds horrid to me.
It sounds like MENSA or something.

The mechanicus is hardly a pinnacle of intelligence. They just have a monopoly on engineering and manufacturing.

"The agency" alone sounds better and its still bad.
>>
>>50309109
The idea is that the name refers to 'intellectual property.' They're not the smartest, but like you said they have a monopoly and they want to keep it. I like 'The Agency' but it's a bit vague and overused so like you said it still sounds bad.
Do you have any other suggestions? I'm open to ideas.
Does the the 'Martian Preservers' sound better?
The Standardization Agency?
>>
>>50309259
Orthodox Agency?
>>
>>50298907
The Ministerium?

I dunno, I like the idea of these guys being called Ministers for some reason.

>>50308838
Coolio.
>>
>>50309259
>>50309706
The Ministry of Standardization? Shortened to something more snappy in colloquial speech?

Maybe it actually began relatively benign but became more focused on rooting out tech heresy than enforcing template standards as time went on.
>>
The Inquisition has an ordo called the Ordo Machinum in the OU if that helps at all.
>>
>>50309706
Someone put forth Ministry of Steel.

Ergo the members would be ministers. Someone else said Ordo Furrus.
>>
>>50311552
Iron ministry?
Iron Minister.
Prime Ministers.
>>
>>50311552
I think it was Ferrus with an E.
>>
>>50311571
Ferrum is steel/iron, latin doesn't really distinguish between the two
Ordo Ferrum is literally latin / high gothic(?) for ministry of steel

reminds me of these badasses from the mistborn books
>>
>>50313934
A psyker who is also a mechanicus magos.

Yes. Yes. And yes.

I like the idea of such a character, ideally not a group or at least not a group with triple digit membership but still.

This has given me ideas.
>>
>>50314360
So what about the Navigator Houses? Do they still exist in each of the Crusader States of have they tried to dismantle their authority?
>>
>>50314360
There was a Magos in one of the Inquisition Books who was a Psyker until his parents hired a Tech-Priest to suppress his powers (somehow)
Then I think he died summoning a demon.
>>
>>50314626
Yeah i like the idea of a character rising to prominence within the technocracy who is a psyker - itd probably have to be known - but i like the idea of him being a devout religious follower. Something like.

>Viceroy of the Steel Ministry
>Deacon of the Faith
>a young child in the factories of forgeworld xyz
>demonstrates aptitude and is selected for enginseer training under the guidence of drill bishop.
>shortly after demonstrates psychic potential
>clamour clamour
>dispute
>politicking
>big disputes between who has claim - the mechanicus vs the telepathica
>not so much caring about the guy himself more a pissing match
>each trying to establish a dominance
>cold war-esque
>factions form
>intergalactic warfare is almost inevitable
>legions ajd chapters take sides
>the senate discusses and debates
>anders kor strides from the shadows
"There is but one way to resolve this without violence"
"Let the boy decide"
>chooses admec
>becomes first psychic cogboy
>>
>>50315121
I'm imagining that he has a line of successors that are raised from birth a la the dalai lama. Now I want Tibetan monk psychic cogboys preaching about finding balance between psykery and machine stuff.
>>
>>50316300
Eh i find it more interesting as a character piece.

I imagine shortly after the telepathica or whoever starts campaigning to get the rules changed to avoid the precedent. And its not like the mechanicus is exactly well suited to train psykers or gains anything of value by trying to use them.
>>
>>50316300
>>50317282
remember marcus hated psykers, for whatever thats worth
>>
>>50314614
see
>>50276614
>>
I haven't had a lot to discuss lately, so I'll just stick to bumping duty

BUMP
>>
>>50317526
Interesting.

Maybe one of the tug of war issues between the AdMech and the Fists of Mars could be how to deal with psykers. A could see a lot of sects wanting to look into new ways to harness their abilities technologically.
>>
Can we still do a Tibetan monk themed faction? Maybe I could work something like that into a Scions successor.
>>
>>50321205
Could be a successor/warband of the Arms of Asura. They don't have a whole lot. Dunno if that would work with your idea from them.

I think we should focus on the Dark Imperium some more. Content for them has been lacking lately.
>>
>>50321373
*idea for them
>>
File: Space Marine Legions.png (678KB, 900x1771px) Image search: [Google]
Space Marine Legions.png
678KB, 900x1771px
Rolled 4, 9 = 13 (2d20)

P R O M P T :

Two legions fight over stuff
>>
>>50322565
The Spears and the Oathsworn. Could be rather interesting. Slaanesh and his followers always strike me as particularly unpure, with people like Fabius Bile performing horrid genetic experiments. The Oathsworn would be horrified by that, I would imagine.
>>
>>50322565
Storm Hammers are the wrong color. For those wondering, they are a uniform blue whose hue is R81 G103 B140. Their pauldron rim and details use the 'Hydra' option in Chapter Generator.
>>
>>50316300
>>50317282
>>50317526
>>50320605

Also worth noting that that would raise shades of the Behemoth Guard. They'd be waiting for him to start babbling in Machine tongues and fall to Tzneetch, particularly since storywise, I makes a lot of sense for Gengrat to be why Marcus hates psykers. Might be neat to have the guy sent off to another state for training, like the Jade Empire, where the librarians already do technomancy codex style
>>
>>50322768
make a pic with chapter generator and i'll paste it into the master collage
>>
>>50322840
Got it!
>>
File: SampleStormHammer.png (31KB, 201x281px) Image search: [Google]
SampleStormHammer.png
31KB, 201x281px
>>50322840
>>
File: 5VL5AlW.gif (2MB, 400x173px) Image search: [Google]
5VL5AlW.gif
2MB, 400x173px
>>50322910
nice
>>
>>50322921
The new assets for generating White Scars come in really handy.
>>
>>50322935
Is it in english yet?
>>
>>50322969
The generator? Yes. The constructor is still in russian and is still very glitchy.
>>
>>50322910
It's a good scheme, but I feel it's very similar to the Behemoth Guard.
>>
>>50323101
Heh, I'm pretty sure it came up first in the original threads. Storm Hammers I mean.
>>
>>50323137
True, I remember seeing that scheme around. Some of the color schemes were changed eventually, to make them more distinct from eachother.
>>
>>50323161
The only thing which changed for the SH is that originally their shoulderpad trim was an ugly neon teal, which got changed to this 'hydra' color.
>>
>>50323203
It was changed between you leaving and me showing up then. When I first saw the Storm Hammers they were basically Ultramarines.
>>
File: Space Marine Legions.png (673KB, 900x1771px) Image search: [Google]
Space Marine Legions.png
673KB, 900x1771px
>>50323161
>>50323203
>>50323308
Yeah there was a period a while back where we toyed with all of them to try to make them unique. Ultra-hammers and silver-hammers were an attempt to differentiate them from the BG, but I think that pic is sufficiently unique and better looking to boot.

The only really troubling pair left is Bloodhounds/Warhawks, and I think that Void Lord scheme I made up is kinda dumb looking to be honest.

Best design on the collage is Eyes of the Warmaster, IMO. The chaplain set is a great fit for them.
>>
Can we get an alternative universe where an ork is the galaxy champion of playing Regicide games?
>>
File: DSC00811.jpg (1MB, 2304x3072px) Image search: [Google]
DSC00811.jpg
1MB, 2304x3072px
>>50323512
Isn't that exactly what Mork is?

Daily reminder that Mork>Gork
>>
>>50322814
>raised by admec
>starts training with admec
>gets sent off to train with Abotts
>returns to join ministry of steel as enforcer

As for Marcus hating psykers i see this happening in modern 40k timeline. Marcus' intentions and will at this point are secondary to the ruling councils. Not ofcourse openly but he is a brain in a jar and they run the forgespace
>>
>>50323563
Is he the brutally cunnin' one, or the cunninly brutal one?
>>
>>50323573
I feel like once he's a brain in a jar he'd have machine-like emotionless thinking and not really 'hate' anything anymore.

Or maybe his hatred for Gengrat is so strong that even making him an emotionless machine can't suppress his hate?
>>
>>50323481
Looking at them together like this, it's less egregious. Maybe the trim on the Storm Hammers could actually be a different color though. I kind of liked white/silver.
The Bloodhounds/Crimson Warhawks aren't that similar, but I get your might want to change one of them.
The Void Lords color I've never liked. Something more Xenomorph-like was suggested a while ago, but it looked really goofy.
>>
File: SampleStormHammer2.png (26KB, 201x281px) Image search: [Google]
SampleStormHammer2.png
26KB, 201x281px
>>50323705
>Looking at them together like this, it's less egregious. Maybe the trim on the Storm Hammers could actually be a different color though. I kind of liked white/silver.
Maybe if the details are silver it could look a bit more distinct?
>>
File: SampleStormHammer3.png (30KB, 201x281px) Image search: [Google]
SampleStormHammer3.png
30KB, 201x281px
>>50323705
>>50324154
Actually, wait, how about this instead?
>>
>>50324154
It's a start, yeah. How does it look if you change the arms and or legs to this 'hydra' color?
>>
>>50324193
Well, I think using the White Scar assets to generate Storm Hammer marines might do the trick at making them more visually distinct.
>>
>>50324211
I'm absolutely sure it would, but the base scheme should be different enough, imo.
>>
>>50324219
Does anyone else even think the Storm Hammer color scheme should be changed?
>>
>>50324180
i like this one. Brown+blue work well together and it certainly doesn't look anything like a behemoth guard
>>
>>50324180
>>50324289
I like it, yeah. It's a good scheme. All I'm thinking is that it be easy to confuse Storm Hammers and Behemoth Guard from a distance, which could be a concern in-universe. Not keeping in mind armor decorations, ofcourse.
>>
>>50324233
I do
>>
>>50324233
Engerand-sama have you read:

>7th Crusade[edit]
High-Marshal Engerand, seeking to preserve his domain from further attacks, proposes that the loyalists seek to extend their beachhead on the other end of the Firewall across its northern stretch, creating a defensive line. Forces of the Jade Empire, Unyielding Vigil, Forgespace, and Imperium Minorum push from the beachhead, while Storm Kingdom and Protectorate armies attempt to fight their way around the northern edge to join them. The Warmaster's response is swift and the campaign proves a shambolic failure, the loyalist forces constantly harried by Warp Raider efforts. Engerand is killed by Aodhan, though he manages to teleport them both into the bridge of his burning flagship as it careens out of orbit. The traitor Primarch is not seen again for many years.
>>
>>50325442
Not Engerand, but I like the more detailed stuff on that crusade.

It feels in character for him to, once he realizes that he's slowly dying after the 6th crusade, go for a "once more into the breach" type all-out assault. It might be his last chance to this thing, so he gives it his all, and while the feat he hoped to achieve was impossible, he goes out like a comet, dropping his flagship on the assembled enemy forces, his body never recovered and implied to be spirited away so that he can return when the Storm Kingdoms need him most.
>>
>>50325442
I like it, although I'll admit I frankly do not myself remember the exact details of how I had written his death. All I distinctly recall is that it could be seen as a rather tragic, pointless death with the man fighting tooth and nail until the very end. To be perfectly honest, to me, the details of how Engerand even died are rather ultimately irrelevant in the grand scheme of thing: his death was supposed to be some tragic thing anyway, a waste, really. Written at a time where I don't really recall any Primarch had been said to have died and it made sense to me that the emperor-loyal primarchs would eventually be killed off or disapear much like in canon. Because grimdark.

He was written as the impetuous, unyielding bastard from the get go so clearly he was never intended for a guy to stay alive forever in the fluff anyway. Negator seem like they would be a good match for the Storm Hammers in a direct confrontation, so its not an implausible death. He's like the black knight of Monty Python if I can indulge in some silliness. The guy who would try to headbutt and bite you if he was reduced to nothing but a torso.

So yes, if that's what people wrote for his death I'm completely fine with it.
>>
Rolled 17 (1d20)

>>50296352
Let's try for a different result.
>>
>>50324456
>Not keeping in mind armor decorations, ofcourse.
I think Storm Hammers would have more white decoration and battle-honors on their armors in the shape of white or red lightning bolts. Unfortunately I don't really have the means to draw those properly on the picture.
>>
>>50324456
I think the trouble is trim color. I think a red, white, or yellow trim will pop and look clearly not BH.
>>
>>50328677
I agree. Blue + white seems best to me. Blue + gold instantly makes them look like the Ultramarines. Dunno about blue + red, might be worth a shot.
>>
>>50322635
The nastiness of the Spears comes from two things. First is the rad weaponry, which fucks their shit up real good. The second is the vast, uncanny disconnect between the way they act and the way the world is. To hear them speak, you would think the Silver Spears a heavenly host of warrior angels, fighting against the most glorious of foes and prevailing not just for themselves, but for the pride of all humanity. In reality, they mostly do pirate warfare nowadays, and are composed largely of Slaaneshi mutants and other human monsters who stack trophy upon grisly trophy on their misshapen (but always immaculately polished) wargear.
>>
File: IMG_0291.jpg (152KB, 620x558px) Image search: [Google]
IMG_0291.jpg
152KB, 620x558px
>>50330087
Wait, are their weapons actually radioactive, or are they just super cool and totally hip?
>>
>>50330246
I'd say both.
>>
>>50330306
New trivia: Silver Spears love Synthwave
>>
>>50330500
Say, Doctor, you don't have a legion of your own, right?
>>
>>50330516
Nope
>>
>>50330555
Well, what would you think about potentially taking up the Silver Spears from me?
>>
>>50330561
I dunno man, I don't think I have a good enough feel for them to say yes to that. You thinking of leaving them?
>>
>>50330820
I have wanted to pick up writing them for a long time now, but I simply have not been able to work up the drive. I notice that you, on the other hand, seem really passionate about this project, and seem a very good writer as well.
>>
>>50330864
Very flattering, but I'm gonna have to decline. I think that my 'strength' is that I don't have a faction I'm predisposed to. That allows me to just float around and give my input on whatever is posted. I'm really not much of a writer either, the only thing I really wrote was a description for a Nurgle/Khorne Bloodhounds warband.
If I were to 'adopt' any legion, it would be one that doesn't have anyone, not one that still has their creator around.
It doesn't really matter if you can't work up the drive. Just sticking around, responding to others and giving insight om Kashaln and the Spears is more than enough. Legions like the Eyes or the Knights don't get that kind of love.
>>
>>50331043
Alright. Thank you for your consideration.
>>
File: the_iconostasis.jpg (1MB, 1380x915px) Image search: [Google]
the_iconostasis.jpg
1MB, 1380x915px
PROMPT

Easy mode: Which OU Primarch would your primarch get along/work well with and why? Who would he despise and why? Pre- of Post-Heresy, doesn't matter.
Medium mode: Describe a positive and a negative relationship between your primarch and another IA primarch that you haven't really gone into before.
Hard mode: Which HH (Hektor Heresy) Primarch would your primarch get along/work well with and why? Who would he despise and why?
>>
>>50331318
Anshul would obviously get along with Magnus because they're both scholars of the metaphysical and students of philosophy. Both of them pretty much just want to study interesting stuff and build enlightened, strong civilizations. Ironically, he'd probably not enjoy Lorgar's company, as while they're both the 'religious Primarch' of their settings, they have totally differing views on the nature of existence.

Aodhán would work extremely well with Jaghatai and Vulkan. Their methods compliment his and they both reflect the most important aspects of him, and the biggest reasons for his fall. Jaghatai has his love of freedom of desire for greater heights, Vulkan shares his concerns. He would absolutely despise Lorgar and Dorn for similar reasons; they're both blind followers.
>>
File: hereyougo.jpg (9KB, 259x308px) Image search: [Google]
hereyougo.jpg
9KB, 259x308px
>>50331486
Just easy mode? I expected more from you VANTH.
>>
The Black Suns are a mystery to scientists and sorcerers alike: they have a surprising resistance to corruption and energy of the warp. Most of the few among Dark Imperium who try to solve the unanswered questions surrounding the warband have come to a conclusion which often angers the most devout followers of Chaos: the Black Suns are corrupted beyond comprehension by unknown entity from unknown corners of the Warp or beyond. A being mighty enough to protect the entire sector from the wrath of the Gods is deemed an impossibility by worshippers of Chaos, and has caused debate that has more often than not ended in fights, whether verbal or physical, or in some cases, psychic. Other theories, which are nearly as outlandish, include:
>The Black Suns serve Chaos in a way only the gods understand, and thereby, don't truly oppose. However, many daemonic heralds and messengers have roused armies to pick up arms and destroy the warbandand the worlds they stand on, making the theory unlikely at best
>The Chaos gods do not care or even realize the Black Suns' existence, which especially followers of Tzeentch deny
>They employ unknown alien technology to protect themselves. The most widely accepted theory, yet no evidence has been found among the corpses of slain members of the warband.
>>
>>50333067
You should actually give them a proper wiki page, after all this time.
>>
So, like, who currently runs the Forgespace?

Is it the Legion Praetor of the Fists? If so, who is that?
>>
>>50333785
I thought it was something like the Sinister Council. I took it as a parliament with Legion and AdMech representatives.
>>
>>50333785
On paper it's the readouts of Marcus' brain and the Council that serves him; in practice I think the Legion Commander is the defacto leader of Forge Space. There aren't many special characters for the Fists of Mars so go wild if you want. The general idea is that the Exiled AdMech have merged with the Fists of Mars for organizational purposes.

As a related question how aware should Marcus be? Just an inert brain in a jar or a really angry, vocal, brain in a jar that gives council like a grumpy version of Zordon?
>>
>>50331765
[Insert D.va quote here]
>>
Thread's gonna be sinking soon and I'll be gone for a bit. If someone else could make a thread, that'd be fantastic.
I'd also like to see some more responses to >>50331318
>>
Its a shame I haven't played tabletop 40k in over a decade because I'd really want to imagine what Imperium Asunder army codice would look like.
>>
File: Legiones Stormguard.jpg (342KB, 1490x1076px) Image search: [Google]
Legiones Stormguard.jpg
342KB, 1490x1076px
>>50335127
That seems to be a running theme.

It hasn't stopped people from making stats though.

Has anyone collected all of these?
>>
>>50335701
Just for the primarchs
>>
Did we ever discuss what different psychic disciplines for each legion would do? I remember we made names but I'm not sure we did much past that. Would Scions venerable librarians channel the spirits of dead marines? Storm Hammers definitely shoot lightning.
>>
>>50335881
>Storm Hammers definitely shoot lightning.
And possibly heat and radiation.
>>
>>50335881
>Would Scions venerable librarians channel the spirits of dead marines?

That's definitely the impression I got from them.

Also maybe doing stuff like invoking the durability of the dead. Making it so that they can shrug off normally fatal injuries for a while, that sort of thing.
>>
>>50331043
>the Knights dont get that kind of love
Didnt one of the namefags coopt them with the other namefag
>>
>>>50336012
The fuck is with everyone love for radiation
>>
>>50337286
Well, technically most things we imagine psyker powers as being have radiation.

The visible flash that allows you to see a lightning bolt is radiation. Heat is radiation. It's just not the kind of radiation we think of when people say 'radioactive'.
>>
>>50337286
In the case of the Storm Hammers, they've always been described as coming from a world washed in radioactive storms.
>>
Could someone make a new thread? Or do I have to do it when I get home?
>>
>>50338435
I'll do it when this one falls off.
Thread posts: 310
Thread images: 42


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.