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Horus Heresy General /hhg/

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Thread replies: 322
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Halberds Edition
Use them As Ammo Sub-Edition
Do it. >>50128079

>HHG FAQs
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
https://discord.gg/wYS2J6b
http://www98.zippyshare.com/v/e6VFn2St/file.html
>>
Theoretical: Ask what theoreticals and practicals actually are in the thread

Practical: Continue shitposting about them without knowing what they mean
>>
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Were Justaerin and Catulans the only ones, apart from their officers and Horus himself, who wore black armour?
>>
>>50136608
First for Magnus did nothing, and this is wrong
>>
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>>50136608
Complying.
>>50136641
Theoreticals are suppositions and hypotheses.
>>
>>50136654
So both of those that I posted are practicals, right
>>
>>50136643
Yes besides maybe the Destroyers.
>>50136641
>Practical: Continue shitposting
Doesn't seem practical to me.
>>
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>>50136662
I guess. I'm more familiar with the Mechanicum's hypothetical/practicals than with the UM's.
>>
>>50136608
His final form.

(Currently Un-)Named Archmagos Reductor, 400

BS5 WS5 S5 T6 W4 I4 A3 Ld10 2+/3++

Unit Composition:
1 (Unique)

Unit Type:
Infantry (Character)

Wargear:
Mechanicum Protectiva
Cyber-Familiar
Augury Scanner
Abeyant*
Djinn-Skein
Machinator Array*
Master Crafted Paragon Blade
Melta Bombs
Four Cyber-Occularis
Rad Grenades
Power Fist
Lightning Gun

*Stat bonuses already included in profile

Warlord Trait: Dread Rites**
*The Warlord, and any unit they join, both cause Fear and are immune to it's effects, and have the Adamantium Will special rule.


Special Rules:
Independant Character
Stubborn
Battlesmith
Master of Destruction
Bodyguard
Relentless
Move Through Cover
Very Bulky
It Will Not Die
Hardened Armor
Fear
Fearless
Adamantium Will
Eternal Warrior
Blessed Electromancy*
Unseen Strike**

*Named Archmagos Reductor was noted for his morbid fascination with the lightning weaponry of the Thallax Cohorts and Krios Battle Tanks he commanded, as well as that of the Knight Magaera, for their effectiveness at disintegrating foul Xenos during the Great Crusade. He was sucessfuly able to make them more even more powerful, but lamented that he could not improve their armor piercing capabilities. An Ordo Reductor force with Named Archmagos Reductor as the warlord may spend 25 points per unit armed with Lightning Guns and/or Lightning Cannons to increase their Strength by 1, to a maximum of S8. Named Archmagos Reductor's own Lightning Gun has the upgrade applied at no cost.

**The character and their unit add +1 to their initiative characteristic in the phase they charge.

Loyalist
Named Archmagos Reductor may only be taken in a Taghmata Omnissiah or Ordo Reductor variant force, and counts as an Archmagos Reductor.
>>
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>>50136749
>tfw a player-made character in compliance with the character progression table has better stats than Decima, who is currently the only loyal Mechanicum.
Such is the powercreeping.
>>
>>50136681
>Yes besides maybe the Destroyers.
fugg, hoped the gang-like nature would have allowed for more "ragged" looks.
>>
>The REAL STORY behind why Russ and Magnus hate each other

https://youtu.be/4_iJEVN2Pyw?t=11s
>>
>>50136789
Is that supposed to be funny?
>>
>>50136805
Different strokes for different volks
>>
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>>50136722
Agreed.
>>
>>50136805
When you're high, breathing is funny.
>>
so what IS the deal with the Luna Wolves/SoH/BL?

what's their THING aside from liking to attack shit

they don't have much personality, do they?
>>
>>50136873
No, which is why no one plays them, even if they have a cool solor scheme, okay rules, and Horus.
>>
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>>50136838
The complete quote by Boku no Pico della Moravec
>>
>>50136873
Humanity's elite.
>>
>>50136873
Tip of the spear, organ cloaks, mafia, diplomacy, wolves

And Multiple simultaneous and defensive deep strikes :^).
>>
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>>50136873
But that's what they like to do, anon. And Teleport assaults! And then they also become enslavers.
>>
>>50136931
>And then they also become enslavers.
>Be Salamander
>Hear we're being deployed alongside the XVIth
>Aww shieet
>>
>>50136931
>>50136924
>>50136916
>>50136891
>>50136873
I like to associate the legions with orky interpretation of colours, so SoH are just another regular bunch of boyz to me.
Except the black ones, those are proper killy.
>>
>>50136967
>Ahh, you see, Massa, I have the Thunda Hamma now!
>>
my two prospero boxes FINALLY shipped and I should be getting them by tomorrow or tuesday. I'm so fucking hyped. also settled on my 2500 point list with the two land raiders and legion mortis dread. any recommendations on whether I should give the mortis dread lascannons or autocannons?
>>
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>>50136967
>You and your Centurion traveled from Tyran to Talassar to hire one of my Catulans? No appointment no nothin?
https://www.youtube.com/watch?v=c2LE6ez3eIc
>>
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At least the three month wait till Inferno will let me finish all my infantry
>>
>>50137067
Do you think two twin-linked Str 9 AP 2 shots can reliably kill on rhino in a shooting phase, and is it worth 155 points when a squad of 3 laser destoyer array rapiers is only 10 points more than that ?
>>
>>50137067
>>50137271
Better question is do you need AA?
>>
>>50137266
>three months wait

Such optimism
>>
>>50137302
Seem to recall 4th of February as being the day it goes on preorder.
>>
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Combi-Melta and Chainfist on Grave Warden sergeant worth it?
>>
>>50137271
>>50137292
what I really wanted was something with interceptor and around ~150 points. not enough points in the list for a deredeo unless I do some serious trimming and bring my veteran tactical squads from 10 man to 5 man...and I feel like 5 man squads are probably too low for 2500 points
>>
>>50137368
>Combi-Weapon
>Instead of Grenade Launcher with two different ammo types
You already have a Chainfist for high AV/T.
>>
>>50137395
Not that anon, but what about a combi-melta?
>>
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Imperator is cute...CUTE!
>>
Are there any 30k options for Adepta sororitas? Like daughters of the Emperor types stuff?

I'm relatively new to 40k and want to play them with some 30k units.
>>
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HOW IS THERE STILL NO BURNING OF PROSPERO SCAN IN OP LINKS


REEEEEEEEEEEEEE
>>
>>50137443
>Are there any 30k options for Adepta sororitas?

No, they were not a thing but you could use the Imperial Cults and Militia list to make an army similar to that if your group is ok with it.
>>
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>>50137442
>These Mechanicum MCs I swear on me mum...
>>
>>50137442
That would be a terrifying sight IRL.
>>
>>50137443
>Are there any 30k options for Adepta sororitas? Like daughters of the Emperor types stuff?

No

Daughters of the Emperor didn't exist until post-Heresy when the Imperial Cult became a thing. Sisters thermselves didn't exist till like ~5,000 years after the Heresy

You have Sisters of Silence which are completely different but cooler and still called sisters, though.
>>
>>50137368
It looks cool so go for it. It's what I'll do at least.
>>
>>50137443
Nah mate, SoB were a M35 invention. The closest thing to them would be Word Bearers, being non-atheistic religious fanatics. Or Sisters of Silence, but the only similiarities between the two are that SoS are female.
>>
>>50137443
We have evidence of female regiments in the Imperial Militia, and their rules allow for the use of a Provenance with Power armour, Rhinos, Land Raiders and bolters, which you could totally paint black with red and put some Fleur de Lis on them.
But everybody else will tell you that Sisters like that are a post-heresy invention, and you gotta pander to them! :^)
>>
>>50137440
Combi-meltas are good on regular termis. Grave Wardens have special Grenade Launchers which are multiple use Assault 2 unlike the Combi-melta. They have Krak and Poison Grenades for their launchers, making them far more useful.
>>
>>50137474
Just asking, is that a Warlord?
>>
>>50137589
Its got a shoulder-cathedral, so its an Imperator of some variety
>>
>>50137394
holy shit, does this work?

Crimson Path, 2500 pts

Kharn, 190 pts
Gahlan, 110 pts
5 x Red Butchers, Devoured with 2 Chainfists

Stormlord, Space Marine Crew, One Pair of Lascannon Sponsons, 555 pts

10 x Inductii, Pistol + Chainaxes, Power Fist, 140 pts
1 x Land Raider Phobos, 225 pts

10 x Inductii, Pistol + Chainaxes, Power Fist, 140 pts
1 x Land Raider Phobos, 225 pts

5 x Sniper Vets, Rhino with Multimelta, 150 pts
1 x attached Apothecary 45 pts

5 x Sniper Vets, Rhino with Multimelta, 150 pts
1 x attached Apothecary 45 pts

Deredeo Dreadnought, Aiolos Missile Launcher, 220 pts

2490/2500

Rhinos with Vets outflank and get a 4+ FNP in the enemy deployment zone, Land Raiders rush up field to unleash Inductii, Stormlord does the same with the Red Butchers + Gahlan + Kharn for 4+ FNP and 3+ if they reach the enemy deployment zone. Deredeo protects the undefended rear with Interceptor. what do you think?
>>
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>>50137442
>>50137470
That Titan isn't as annoyed as this one. But I guess being an Imperator Titan isn't all it's cracked up to be.
>>
>>50137619
Awww, we don't have text for the Imperator...now do we? The Warlord is already damn nasty.
>>
>>50137643
What emotion you think it has, sempai? Also, is it attacking the Imperial Palace?
...Is it the Dies Irae?!
>>
>>50137629
or alternatively I'd drop the Apothecaries, make it 10-man Veteran squads with a 5+ FNP in the enemy deployment zone, and drop the Deredeo missile launcher to save points.
>>
>>50137629
Why do you need the Raiders for your inductii? Can you even take them as DTs? Frankly, i would run Kharn and either two inductii blobs or three POTL Weaponmaster vet squads each with apothecaries in the Stormlord, and have two units of Butchers in Land Raiders instead.
>>
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>>50137470
>>
>>50137663
It's mildly miffed. Also, I doubt that's Dies Irae. Legio Mortis had a habit of taking the bones of their foes and putting them on their Titans before the Hefesy, and that Titan isn't wearing spooky scary skeleton armor.
>>
>>50137689
more AV14 means more target saturation so that an opponent won't have an obvious choice of firing at the Stormlord, because Inductii are fucking br00tal in close combat from what I've heard from you guys/friends. I'd be taking the raiders as heavy support choices.
>>
>>50137725
correction: I don't have friends, I meant redditors
>>
>>50137714
I swear I read someone presenting a Titan to Horus, describing it as the ultimate machine of destruction, only to find that the quote was being said by the Titan itself, self-aware. And I don't remember if it was Dies, but I haven't found that quote ever since.
Help?
>>50137725
But didn't you came to the conclusion that separating Kharn from the Butchers meant there was no single ovbious target anymore?
>>
>>50137725
Frankly i think you're wasting the Stormlord with your list. Its a superheavy that can fit forty fucking dudes in it, and you're using it as a glorified land raider. Fill it full of insane fucking murderers, two 19-man inductii with apothecaries, then build the rest of your list around that. Multiple LRs full of butchers and a Xiphon or dorito to cover your ass is what i would add to that
>>
>>50137781
that was List A: that one involves having a Dreadclaw with the Butchers and Tartaros with Kharn, but not enough points for Land Raiders so the Inductii would have to hitch a ride with the Stormlord. which is still a pretty good idea.
>>
>>50137442
>"What is this?"
>>50137470
>"What did you do, you little shits?"
>>50137700
>"What did you do?!"
>>
>>50137809
Sounds good to me. What's the new plan, then?
>>
>>50137809
>>50137785
>>50137725
Heres a better version that actually uses your assets, i.e. a fucking superheavy assault transport

190-Kharn, Gorechild, Crimson Path
110-Surlak
330-5xCommand Squad, LR Phobos

510-Butchers with Chainfist-LR Phobos

110-2x AA apothecaries

240-19 inductii, sergeant with AA/PFist
240-19 inductii, sergeant with AA/PFist

205-Xiphon

555-Stormlord, Space Marine Crew, One Pair of Lascannon Sponsons

2490

Not one, not two, but three party buses full of screaming insane fuckers. You could swap the Xiphon for a Dorito with aioli missiles, but i prefer the Xiphon.
>>
>>50137855
was thinking the classic land raider rush with a bit of a twist here >>50137629 except I think >>50137785 has a good point about wasting the Stormlord...I'm just worried about loading up THAT many dudes into one tank, even if it is a superheavy with 40 capacity. you know, the whole "all your eggs in one basket" thing, so I'm gonna be thinking about that tonight while watching more Vampire Diaries.
>>
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Now look at this net, that I just found.
>>
>>50137892
oh well that's pretty fucking good too! thanks dude. do you like the xiphon? I've never seen it in a game
>>
>>50137781
It wasn't Horus, it was the Father of All Titans talking to Abaddon about itself.
>"By the Fell Gods and the destiny of warp, by the death of the False Emperor and the dying of the stars, we bring to you, Warmaster Abaddon, Beloved of Chaos, Despised of Man, this tribute. For now these last days are the final fires burning, the black flames that consume a galaxy, the storms of the warp that drown out life, the End Times and the dawn of a galaxy of Chaos. We swear fealty to the Gods of Chaos and their herald, Abaddon the Despoiler, with this tribute that it might strike fear into the followers of the Corpse-Emperor and that through it they may see the true face of death..."
>>
>>50137442
Since when do titans have eyeballs?
>>
>>50137927
It's so annoyed that it grew eyes.
>>
>>50137921
It's essentially guaranteed to explode anything in the air that you point it at on the turn it comes in due to four s8-9 ap2 shots, and few people near me bring more than two things for me to kill with it. Also a bunch more survivable than a Dorito since it can jink, and even when it jinks it can keep an enemy flyer jinking too due to the two twin-linked lascannons being likely to hit anyway
>>
Can anyone explain the guilliman x Jain xar meme to me?
>>
So tg, I'm starting Thousand Sons. What do I buy and build beyond the obvious Prospero/Calth box?
>>
>>50138187
Dreadnoughts. TS are THE dreadnought legion.
>>
>>50138187
Land Raiders. TS are THE land raider legion.
>>
>>50137925
Wow, thanks anon.
Say, do you happen to have the pic of Alpharius clad in MkIII?
https://www.youtube.com/watch?v=M94VA4cSTuc
>>50137894
>watching more Vampire Diaries.
And then (You) ask why people bully you, KA.
>>
>>50138323
That picture actually looks nice like that.
>Alpharius in mk3
Sorry but I don't.
>>
>>50138135
Eldar want the Primarch cock.
>>
>>50138187
Javelins. TS are THE javelin legion
>>
>>50138187
BAAAAAANEBLAAAAADES. TS are TEH BAAAAAANEBLAAAAADES legion.
>>
>>50138187
Thousand Sons. TS are THE thousand sons legion.
>>
>>50138187
one or two rhinos

Despite all the land raiders and heavy ordinance, a 35 point box is just plain handy to have around.
>>
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How good are Dark Angels without their personal rites of war? I want to go old school Terran Crusaders who fought by the Emperorcs side during the unification
>>
>>50138850
>by the Emperorcs
Da great Waaagh wuz da dawnin uv a new age fer Orkkind.

As to your question, they have mediocre LA benefits with a fairly substantial downside that's somewhat mitigated by their special equipment.
>>
>>50138850
This image makes me want to investigate BFG. Can anyone here tell me if it's any good?

DA are going to be a stong legion. You can definitely go old school crusaders, go HAM on the old broadswords and claymores. Also, hope you like tanks, they do those quite well.
>>
>>50139041

>is it any good?

It hasn't been in production for years and the community is like epics, mostly keep to themselves and play at each other's basements

The models are decent but expensive on resale

The spiritual successor made by the same designer (Andy Chambers) is Dropfleet Commander which has just come out in the last month, it has a thread on /tg/ if you're curious
>>
>>50139076
Isn't there a new vidya about it now?
>>
>>50139076
Isn't there a rumour that it's going to get fired up again by the new Specialist Games division, or is that just Epic and BloodBowl for now?

I just want to ram ships with my Gloriana class ship.
>>
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>>50139137
Its not a rumor but I dont think we'll be seeing BFG anytime soon, maybe late next year, right now its all about blood bowl and the LotR and Epic seem to be the next games to come out.

Necromunda should be an easy game to sell, just a box plus some minis and the rulebook.
>>
>>50139124
Battlefleet Gothic: ARMADA is the vidyagame
>>
What are the oldest patterns of equipment or vehicles available? The oldest dreadnaughts, rhino, and bolter styles.
>>
>>50139272
Old as sprues designed years ago or old as in new sprues of old stuff?
Sorry that probably made no sense.

I mean like, do you want to kit all your dudes out in Mk2 with Phobos bolters, or are you asking if stuff like the first Rhinos, Land Raiders and Dreads are still available for purchase?

On this note I found a load of old Bolt Pistol arms from the original Space Marine squad box today, was going to use one but the pistol is fucking tiny compared to current ones.
>>
>>50139041
>Can anyone here tell me if it's any good?
Yes, it's good. Legit models can be pretty expensive but there's someone on AliExpress selling recasts for an almost reasonable price.
>>
>>50139314
I mran like in universe old. Not the 'new' stuff they're finding or making like Leviathan dreadnoughts, but like are Casteferum Dreads or Contemptors older? Deimos or Mars Rhinos? Ect.
>>
Anyone here regularly run a Leviathan siege dread? Whats your experience and with what loadout?

I want to get one for my Iron Warriors as they feel kinda thematic, and look awesome. I'm more of a dread>tank guy aesthetically.
>>
>>50139428
I got sick of fucking knights everywhere near me. So i use the Melta Lance+siege drill combo in a pod. If your opponent lacks a Knight, it makes a good anti-armour unit, and can maim superheavy tanks and pop spartans with ease
>>
>>50139428
Been watching a fair few battle reports recently and from what I've seen they're best put in a dread drop pod to get them to where you want them.

They're slow af but good counters to Primarchs and Knights in CC. Couldn't tell you how good the grav bombard or phosphex canisters are.

It would look boss in Iron Warrior colours.
>>
Did anyone save the DG painting guide from the last few threads? I went back as far as I could in the archives, but couldn't find it.
>>
>>50139405
Deimos Rhino
Contemptor Dread
Phobos Bolter
>>
>>50139428
The best thing about them is that BA can replace the nipple flamers with assault cannons which is a hilarious image.
>>
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>>50139518
>Regarded by many as the most advanced and powerful pattern of Dreadnought in the arsenal of the Great Crusade, the Contemptor is a relatively recent design that incorporates not only traditional Dreadnought technologies, but arcane systems drawn from the ancient and guarded lore of the Legio Cybernetica of the Mechanicum.
Boxnoughts are older.
>>
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>>50139534
BY THE ANGEL'S GLORY
>>
>>50139557
Apologies, I thought because Contemptor was standard Crusade pattern and the Castraferrums were MkIV dreads, that Contemptor was the younger design.
>>
>>50139456
Oshit i didn't notice they could take pods, that ups my interest substantially
>>50139469
I honestly don't even know where the grav bombard rules are. So many books.
>>50139534
kek
>>
>>50139570
*older. Fuckn hell.
>>
>>50139557
IA vol. 2 mentions more dread patterns, including Unification pattern, which was usable by non-Marines.
>>
>>50139469
Phospex canister basically remove one infantery unit when it fires unless the target has very good cover or invul. saves.

I've been on the recieving end of them a lot of times now, and you really have to play around those damn things if you play infantery heavy.
>>
>>50139588
It's ok. To be honest, the Great Crusade is something that kind of ended before HH1. I mean, the Cortus introduced in HH6 was actually invented for the Ullanor Crusade that made Horus rise to Warmaster at the end of it.
>>
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>>50139602
Here you go man.

>>50139643
Are they overpowered, in your opinion?
>>
>>50139588
>Castraferrums were MkIV dreads

Well, it's MkIV of the Castaferrum lineage. And it's probably just the more recent additions to the design. MkI, II and III are thus much older. Maybe before HH is over, and FW updates their designs, we'll see things like MkII Contemptor or something.
>>
>>50139673
Ahhh many thanks. I really wish 30k rules weren't scattered all over the place. Makes it a challenge for anyone who hasn't been evolving with it from the get-go
>>
>>50139124

Yes and it's quite good, I highly recommend it. It gets the feel of the universe perfectly and the gameplay fun

>>50139137

It's apparently happening at some point although you can represent 30k ships with the modern rules just fine
>>
Coming from 40k, what sort of things does one need to build there lists to deal with in 30k?

General tips are fine, but specific things for Salamanders and Solar Auxilia allied together would be nice (since I think that's the way I want to go).
>>
>>50139638
The Legiones Astartes codex states technobarbarian dreads were a thing as well. If by HH1 the Crusade is starting to be seen as a thing of the past, imagine how people think about the Unification Wars. Here on Earth the USA wasn't a thing 240 years ago, along with the internet.
>Dreadnoughts have their roots far back in the Dark Age of Technology, and have endured in diosyncratic forms both on Mars and with the techno-barbaric warlords of Terra as well as in scattered human realms throughout the Age of Strife. Some of these individual relics are still in service—although many times re-tenanted over the millennia. Brought together now under the banner of the Imperium, many patterns of dreadnoughts exist and it is in latter-day conjunction with the superhuman physiology of the Space Marines that this technology has reached its zenith.
>>
>>50139752
>>50139723
>>50139709
I think you put way, way too much effort into posting that
>>
>>50139673
For 15 points it gives your Leviathan a one-shot 18'' phospex qua ... triple morter, but then with AP2 instead of AP3.
Before the dreadnought drop pod nerf, everybody was playing at least one because it came down and destroyed one unit of infantry. Then you had one turn to peel the AV 12 shrouded pod off it and then get through AV 13 with a 4++ or it would go on a rampage through the back line.

It is the reason I now own 6 rhinos, at least it doesn't do much againt vehicles.
>>
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>>50139768
All because I didn't want to take yet another screencapture. Ugh.
>>
>>50139715
AP3, AP2, and S8 are your friends. Salamanders Praetors are unique in that they can get both Eternal Warrior and a 3++.

You're going to need the Age of Darkness Legions book, and the Age of Darkness Legions army book. One for your legion rules, units, and characters, and the other for the army list. Write up a couple lists, see which one you like, and post it here for criticism.

Since everyone is marines, along with the odd SA and that one Mechanicum Lightning Dude, Bringer of Ruin, Destroyer of Worlds, >>50136749 you're going to want something to hurt your most common enemy, which are usually marines.
>>
>>50139789
What was the nerf?
>>
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>>50136749
Can this guy slay Primarchs?
>>
So where is the errata that allows achilles to take alternate shells? What are these shells profiles?
>>
>>50139926
It cant take on Sigismund, it cant take on Primarchs.
>>
>>50139904
Dreadnought drop pods used to be 65 points, and when the dreadnought choose to stay inside it you could not target the dreadnought. Which could happily fire away because pods are open topped.

Now Dreadnought drop pods are 100 points, when the dreadnought chooses to stay inside you're allowed to shoot at it and when it does your units also gain Shrouded from the pod's landing against its shooting attacks.
>>
>>50139972
Even with Eternal Warrior and two S8 ranged attacks?
>>
Does anyone have this in full? I know its got paint schemes for all 18 legions in it, so I can't be the only one that would want it.
>>
>>50139715
Tank spam is easily doable by everyone so you need to be able to deal with that.
Most big tanks like a land raider can get armored ceramite which denies the melta bonus on melta guns so you need some other reliable anti land raider weapon.
Death stars are common which should be expected of a game with primarchs.
Spamming infantry is also a common tactic so you need to be prepared to mow down hordes of t4 3+ units.

Mobility is HUGE in HH because if you can take out a threats ability to get somewhere it is almost as good as taking out the threat.
For example a foot slogging primarch/deathstar who can only go 6+1d6" which is not nearly as scary as one that can move 12"-18" every turn in a land raider.

Rites of war are a big thing in HH as well as they are essentially the formation equivalent for HH and unlock special rules, units, and playstyles.
For example almost no one can take a drop pod unless you take a rite of war in which case everyone in your army MUST deepstrike which means everyone either must have deep strike innately or be able to buy a drop pod or they can't be fielded.
>>
>>50140010
I wish I could help you but I didn't save them, and I think you're the guy who already went to the archive. But you aren't missing on anything, really. Example: the SoH scheme looks like a Death Guard. Let me see what I can do.
Were you looking for a scheme in particular?
>>
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>>50139983
>when the dreadnought chooses to stay inside you're allowed to shoot at it and when it does your units also gain Shrouded from the pod's landing against its shooting attacks

If only what saying you with what I know I have no idea
>>
>>50140084
The contents of the pod gets shrouded, which for Leviathans/Contemptors is pointless since they have better invuln saves already, and if it stays inside the pod and shoots at your units they also get shrouded, which is much less pointless when its shooting AP2 blasts at you
>>
>>50140083
not really any specific ones, it'd just be nice to have. its only like 10 bucks anyways, i'll just buy it.
>>
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>>50140122
Found it
https://boards.fireden.net/tg/thread/50007077/
It's on this thread and earlier ones.
>>
>>50139972
Shownme the Mathhammer! The unupgraded non-EW non-S8 Lightning gun version of him could beat Sevatar! Now let us see him fight Sigismund in his final form!
>>
>>50140084
>too tired to type

Dread stays in drop pod enemy can shoot it.

It does get Shrouded from pod landing.

Enemy units the Dread shoots at from inside the pod also benefit from Shrouded.
>>
>>50140001
two s8 ranged...lmao.
>>
>>50140144
Siggy fucking murders him, no contest. Rerolling invulns is huge
>>
>>50136749

How the fuck did he get eternal warrior?
>>
>>50140144
I don't know mechanicum special rules tell me his relevant melee stats and I'll do it.
>>
>>50140170
He gave it to him, just for fun, to see how much it affected things, along with the ability to upgrade his army's Lightning weaponry for a price.
Not that anon, but if Mechanicum characters were able to buy EW like Salamanders do, I'd buy it always.
Like Salamanders do.
>>
>>50140194

Ah. Interesting. Still, the lack of EW for magos is what keeps them balanced with praetors. Generally they can beat the shit out of them, but a lucky six can ruin the magos' day.
>>
>>50140118
>>50140149
Gotcha. Yea that blows. Never used pods because I wanted to spend my $ on cooler shit, so never paid much attention. Is it still worth buying a pod for a leviathan tho?
>>
>>50140236
The only way the leviathan will ever make its points back is if it catches something, which it never will when footslogging, so its practically mandatory. You COULD use it as a defensive counterassault unit for a gunline, but there's always better things to spend your points on. Frankly, a Knight is probably better value if you're not planning on taking another LoW choice.
>>
>>50140065
Ok. Thanks for the info.

Are Pyroclasts decent/worth it for wave-clearing MEQs? Insta-hit wound on 2+ sounds nice for forcing saves. And is there a point to taking bombs on them? 25 points is a lot when they get one per phase.
>>
>>50140171
-1 enemy T because Rad Grenades
Four Cyber Occularis means 4 TL BS3 Laspistols, and 4 S2 WS2 melee.
The Archmagos himself has I5 and 5 Paragon Blade or Power Fist attacks on the charge, plus two Machinator Array Attacks that strike at +1S AP2 Unwieldy.
He can fire both an Inferno Pistol and either a Flamer or S8 Lightning Gun in the shooting phase.

He causes Fear and is immune to it.

He rerolls one failed to hit with his Paragon Blade due to Master Crafted.

He can purchase a unit of either Scyllax Guardian Automata or Tech-Priest Auxilia as a bodyguard.

Might be forgetting some other things.
>>
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So, were I to load out a Leviathan, would I be better off with a Cyclonic Melta Lance or a Grav Bombard? The other hand would probably be the siege drill.

Also, jetbike sky-hunters with melta bombs and a plasma cannon: y/n?
>>
>>50140349
Grav Bombard is for killing TEQs and MEQs, Cyclonic melta is for popping tanks.
>>
>>50140349
Take the Melta Lance and add a phospex canister. Now your angry washin machine with mad gains can deal with infantery ánd vehicles !

Almost noboy takes plasma cannons on jetbikes because you cannot fire them after jinking.
>>
>>50139428
Super expensive but potent. Dread pods are way overpriced bith $$$ and points wise, but assuming you face opponents without scanners regularly they'll be good. Though once you unload them once your opponent is goign to load up on scanners. You dont even need to kill it, just force it to snap fire repeatedly.
>>
>>50140397
>>50140383
Melta Lance it is, lovely. I've always had a soft spot for melta.

And guess I may be well off taking a multi-melta on the dickbike, then. I'll meditate on the issue.

I had a World Eaters vs. World Eaters game today where my shit just got absolutely stomped, so I've been rethinking my list and looking at power options to add in.
>>
>>50139972
I've never actually looked at Sigismund's stats until now.

He feels overrated outside of melee, tbqh.
>>
>>50140554
What went wrong, anon?
>>
>>50140563
>He feels overrated outside of melee

Who's overrating him? Everyone knows he's crap at anything but kicking ass, he doesnt even buff your shit and you have to make your army around him! You dont use him to buff your shit, you get him to kick ass and rape face.
>>
>>50140581
I dunno. I always hear about he can just absolutely destroys, but he just doesn't seem all that impressive. Heck, if he didn't have Dolorous Strikes, he'd be pretty meh.
>>
>>50140603
He's flat guaranteed to kill any HQ not called Scoria or a primarch. Hell, in Dorn's original statline, he had a decent chance of killing his own primarch. No more paragon-blade praetor problems, straight, unavoidable s6 instant death which even an invuln isnt proof against.
>>
>>50140642
Plus he kills bloodthirsters for breakfast, even in 40k only a handful of characters can kill Sigismund.
>>
>>50140571
got my Red Butcher's Land Raider blown up and my Sicaran Battle Tank rendered useless turn 1, got my Spartan wrecked turn 2, and spent the rest of the game drowning in Inductii. It wasn't pretty.
>>
>>50140642
I still want to see the Mathhammer between him and anon's character.
>>
Does anyone play ZM? I'm planning on building a modular version for myself and to sell at my LGSs and I'm curious about how it goes. My printer will only be able to print 10x10 instead of the 12x12 boards, but I figure being able to change the layout would up the appeal and overshadow the official board size differences.
>>
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Hey guys, how good is Eidolon statwise? I love his model but I'm wary that whenever I'll try to play I'll be gimping myself. I freakin hate Fulgrim's model so much.
>>
>>50140780
Why not break it up into 6x6 smaller bits you can rotate to change up?

Also I love ZM. Really makes the unique LA rules shine.
>>
>>50140877
eidolon is pretty gud
fast as fuck,has a nifty if not incredibly useful shooting attack once per game, and is excellent at challenging and murdering characters with his I7 thunder hammer when he charges
>>
>>50140571
>50140170
wanna post your list? pics of the game? I really wanna see some WE v WE action
>>
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Posted these dudes last night not long before the thread died

Not finished yet (Centurion, leather, pauldron rims etc), just posted them for general scheme and consistency advice, but someone said they weren't dirty enough.

Without slathering them in Agrax and getting them all slimy and pooled up, how on earth am I going to achieve that?
>>
>>50141048
careful application of earthshade/chipping effects or weathering powders
>>
>>50141048
They look fine to me.

>>50140690
Agreed, I'm curious now.
>>
>>50137442
I really hope FW makes one.
>>
>>50141060
There is some earthshade that doesn't come up well in the photo, they're a bit brighter than IRL too because of the light

Might have to play around with one of them
>>
>>50141078
It will only cost two years worth of salaries!
>>
>>50140884
The issue I had with 6x6 instead of 10x10 is it quadruples the amount of floor tiles needed, increasing costs and amount of pieces that can break or get lost. A 50x50 game board needs 25 10x10 floor tiles, while a 48x48 would need 64 tiles. a 50x70 would need 35, a 48x72 would need 96. I'm still in initial designs, but if I use an H piece connector to hold floors together, it's a ton of pieces to lose or break to keep to the original game sizes.

Granted, if the game can't be played on 50x50 or 50x70 without major issues, I may have to suck it up and deal or scrap the whole fucking thing, but that's why I'm hoping for advice from people that have played it. I dunno, maybe modularity isn't as important or useful as I think.
>>
>>50141178
I guess I mean triple, not quadruple.
>>
>>50141048
I get why people want super dirty DG, but I honestly think the amount you have is fine. Other than some dirt or dust on the feet, I think you can keep going with the details.
>>
>>50141048
Painting thin streaks of Sagrax Holyshade mimicking grime and oil, maybe some sepia wash for a rusty feel, sponging some dark brown for battle damage, those kind of small details can help them look grimier.
>>
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Do you guys prefer shouldered or under-slung weapons? Trying to get an order wrapped up with FW so I don't have to order twice.

Do you guys see certain legions with certain types? Certain units? I guess even certain weapons?

Take the pic for example; I can't help but fucking love the hilarious shoulder-mounted heavy bolter that fucker is wielding, even if I think the recoil would knock it off his shoulders. I also think the missile launcher is better shoulder mounted, but I love the idea of certain legions or troops needing a missile launcher that you carry and shoot from the hip, or a heavy bolter you lug over your shoulders.
>>
>>50141178
>>50140780

No one is going to miss those last few inches on the edges, you almost never fight there anyway
>>
>>50141300
>Do you guys
No. Pick what you think is cooler. What are you, Knight Anon? Don't ask /tg/ for every detail, do what you think looks good
>>
>>50141300
depends on the weapon
generally the stuff thats single shot and hard hitting is good over the shoulder, while higher fire rate is underslung
>>
>>50141300
I think underslung looks cooler, but really, do what you like
>>
>>50141300
Shoulder mounted is cooler, but underslung can be better looking in some instances. I use Kalibrax autocannons for my AL Iron Havocs.
>>
>>50141300
Depends on weapons

Missile Launchers/Anti-Tank weapons in general look better over-shoulder. Fast-firing/anti-personnel weapons slung.
>>
>>50141300
depends on the type of weapon. missile launchers work better shouldered while heavy bolters underslung. but some work with shoulder variants, because it also depends on the look of the weapon. I don't like the normal 30k shouldered rocket launchers, for example.
>>
>>50140326
aww shit got a busy and forgot for a little bit

Here is how the mathhammer breaks down

No guns, no charge bonus

After 4 rounds of CC sigismund will lose to the reductor.

People should remember that sigi is only str6 no re-rolls to wound so things with high T are hard for him to damage, and additionally he is only t4 (t3 in this match up) 4++ so he isn't amazingly durable either.

It is also worth noting that IWND really skews the results in mathhammer as they are always assumed to get .333 wounds back every player turn while in a real match up it would either be 1 or nothing.
With that in mind if IWND fails to go off during the combat then both contestants are dead on round 4, but if it does go off the reductor survives round 4.
Additionally due to sigi only having a BP to shoot with he can't contest a ranged battle.
That means if the reductor gets overwatch / turns to shoot at sigi before melee combat wins he will statistically win the combat prior to round 4.
>>
>>50141317
That's what I figured. Current plans have me using 2" columns, 2" and 4" wall runs that slot into the base every two inches. I figure that maximizes the amount of places to set up the walls without filling the floor pieces with holds. Do most people run the 4'x4' sized board, or do they use the full 6'x4'?
>>
>>50136776

A generic legio cybernetica archmagos can shove Caleb Decima's shit in, even without the stat progression.

Loyalist a shit
>>
>>50141322
Sorry, I shouldn't have phrased it that way. Just wanted to see what other legionaries did their armies. I know in the end I'll choose what's what for me.
>>
>>50141413
4x4

6x4 is tedious for ZM
>>
>>50141413
The ZM missions use a 4x4
>>
>>50141300

I personally do underslung for short range/rapid fire weapons and shoulder for long-ranged weapons.
>>
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Probably made some rookie mistakes but:

--- Alpha Legion - 2500pts ---
- Coils of the Hydra -
>HQ
Saboteur: Artificer Armour - 95

>Troops
10x Legion Tactical Squad - 125
10x Legion Tactical Squad - 125
10x Legion Tactical Squad - 125

>Elite
5x Lernaean Terminators: 4x Power Fist, 1x Chain Fist - 255
10x Invictarus Suzerain - 450

>Heavy Support
Sicaran: Lascannons - 205
Deredeo: Aiolos ML, AC - 240

>Dedicated Transports
Rhino - 35
Rhino - 35
Rhino - 35
Dreadclaw Drop Pod - 115
Land Raider Phobos: AC - 245

>Lord of War
Alpharius - 415
2500/2500pts
>>
MECHANICUS not MECHANICUM ok. praise the emperor.
>>
>>50138187
>>50138187
Come back in 3 months when we know the requirements of TS, as they may have a 1:2 ratio of LA:TS to battle automata, as in A Thousand Sons it mentions them using automata more than normal due to their low numbers
>>
>>50141535
rookie mistake one: you need a delegatus or praetor or another character WITHOUT the support officer special rule even to unlock a legion's rite of war.
>>
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>>50141562
Except i can use Alpharius because he's MotL, right?
>>
>>50141582
oh shit...am I the rookie?
>>
>>50141535
Sabotuer can't fulfill the compulsory HQ slot.
>>
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>>50139515
>>50139515
Sorry no, but I can give you the heraldry guide >>50139689
But in 40k there's only one contemptor not a contemptor I and II
>>
>>50141616
Guess i'll have to swap him for a Vigilator then
Thoughts on the rest of the list?
>>
>>50141621
It's pure pottery that the Death Guard's symbols even pre-Chaos still looked Nurgley as fuc.
>>
>>
>>50141535
You should really consider putting Artificer Armour on your Sergeants to tank wounds. It doesn't always work, but when you keep rolling 2 after 2 after 2 after 2 and take no casualties when you should have lost half the unit or more it's satisfying as fuck.
>>
>>50141616
>>50141653
Maybe even a Forge Lord actually

>>50141676
I'm already starved for points, since i have no Power Daggers on anything
Are the max sized Suzerins too much?
>>
>>50141686
If I were you I'd cut the Aiolos off the Deredeo. Any time it's shooting at air it's not going to do much damage to a flier, and if you use the rule to split fire it then it has to snap fire at ground targets.

It's a judgement call for sure, though, and as long as you magnetize the Deredeo top mount (which you absolutely should do) it's something you can experiment with to see which you like more. 2+ unit leaders are one of the biggest strengths that the Legiones Astartes army list has in general, though.

To be honest I don't even remember what Suzerains do, so I'll have to get back to you on that one after I look it up.
>>
>>50141535
Your suzerains are way overcosted, ten with no upgrades (they never need upgrades) is 325
>>
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>>50141672
FTFY

>>50141653
What tactic are you using?

It's lacking heavy AT. Going up against other Land Raiders or Knights is going to ruin your day. If you take infiltrate you can drop a rhino for more chainfists on the termis.

Or shave some points for the lascannon battery on the deredeo. YOu can do that by dropping a rhino, with infiltrate mutable, and the Aiolos.

I would at least go with more chainfists on the termis if theyre going to be in a pod.
>>
Is there even any point to 10 man tacs in rhinos, without special/heavy weapons?
>>
>>50141659
>skull on red
>nurgle
that's imperial as fuck anon
>>
>>50141707
>>50141686
>>50141704
Double checked, anon is correct, you're paying too much for Suzerains, so you actually have a lot more points than you realized. Even if you didn't I'd keep them at 10, since you kind of need the numbers with a unit like that since it's your main method of challenge any other big power melee unit that anyone else runs.

You can take a Chaplain Centurion as compulsory, right? It might be worth dropping them to nine guys and then sticking a chappie in with them to make them super lethal.
>>
>>50141722
Not when the new Assault Marines exist.
>>
>>50141722
Objective holders, tarpits, and can be surprisingly threatening when theres three of them kitted with MMelta Rhinos and Pfist/legion specialty sarges running at you especially when any of them could actually be Alpharius in disguise
>>
>>50141722
Objective grabbers/contesters, general nuisances. Fury of the legion is also available if they get ignored for long enough.

They're cheap and cheerful at under 200 points, and someone's got to devote at a minimum two units to removing them.
>>
>>50141719
Whatever i need to, which is why i've stuck transports on everything - i'd rather not be restricted by taking Infli all the time

>>50141707
>>50141732
ebin
>>
>>50141748
>Objective grabbers/contesters, general nuisances.
While this is true, do remember that dedicated transports never count as scoring units even if the unit that purchased them does unless the specific unit or mission specifies otherwise. This is specific to 30k, and some people may not be aware of that.
>>
>>50141774
Right, but the important thing is being able to move fast and also protect your squishy meatbags from whatever fuck-off AP3 doomblast will inevitably erase them in a single turn of shooting.
>>
>>50141785
Yeah, totally. AL in particular seems like the legion that wants to run vanilla ten man rhino squads for troops.
>>
Would you rather be using 10 man tacs in a Rhino or 20 man running and footslogging?
>>
>>50137368
>chainfist
yes
>combi
nah dude
>>
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Does the Forge Lord get an Axe by default?

--- Alpha Legion - 2500pts ---
- Coils of the Hydra -
>HQ
Forge Lord: Scanner - 100

>Troops
10x Legion Tactical Squad, Artificer, Dagger - 140
10x Legion Tactical Squad, Artificer, Dagger - 140
10x Legion Tactical Squad, Artificer, Dagger - 140

>Elite
5x Lernaean Terminators: 5x Chain Fist, Dagger - 280
10x Invictarus Suzerain - 325

>Heavy Support
Sicaran: Lascannons - 205
Deredeo: Aiolos ML, Lascannons, AC - 290

>Dedicated Transports
Rhino - 35
Rhino - 35
Rhino - 35
Dreadclaw Drop Pod - 115
Land Raider Phobos: AC - 245

>Lord of War
Alpharius - 415
2500/2500pts

Thanks anons for feedback
>>
>>50141815
No he dosent. how does this list go together? where is alphie, where is the forge lord? why the Invictarus?
>>
>>50141897
Alpharius is smaller than other primarchs iirc so he can fit in the LR, can't say I understand the Forge Lord pick though. I guess he stands next to the Deredeo and fixes it?
>>
Alpharius can also impersonate a random mook
>>
>>50141897
>>50141926
I just wanted a cheap ish HQ that could provide a bit of synergy - but the lack of axe is saddening
I might drop a Suze model and stick a Chaplain in there with them instead

As for Alph, he starts on the board and will eventually squad up with the Lerns
Or i'll hide him in one of my Tac squads for Just As Planned
>>
Is a Forge lord Consul with jump pack, rad grenades and a power mace a good choice for buffing up my reavers? The rad grenades will allow him to Instant death people, but that might be situational.

For reference, main HQ is Maloghurst.
>>
>>50141542
how about no
>>
>>50141300
>>50141300
Underslung for mk4 devastators, shoulder mounter for mk3 havocs, mk5 ass squads
>>
Putting a 5 man support squad with an apothecary in a dreadclaw for a cheap way to fuck with people in their backfield with a 4+ FNP thanks to world eaters shenanigans. Should I give them flamers, rotor cannons, or volkite chargers? Points are tight so no upgrades and just 5 support dudes.
>>
>>50141300
I like the hip mounted ones for anyone with a suspensor web or some other relentless-like effect (not that I can think of any). For everything else I'd say shoulder fired.
>>
>>50142097
free up some points and take plasma guns
>>
>>50142097
>an apothecary in a dreadclaw
You'd be better off with more dudes with volkite chargers and extra CC weapons instead. Or go full Scalathrax australian and have them all with flamers.
>>
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>>50141048
Here are some of mine. I paint them clean first then lightly sponge on a dark grey to stimulate chipping and then apply some black weathering pigment to the lower legs. These is another Anon here that paints some wonderful Death Guard, hopefully he can swing by and lay out how he does his weathering.
>>
So whos excited to use Stormlords and Stormswords?

I know I'm excited to fight Ironfire again with a Stormsword.
>>
>>50141659
That's kinda what happens when you're raised on a demi Nurgle daemon world and only draw recruits from there
>>
>>50142158
All i want to use is a Hellhammer, but for some reason the pattern doesnt exist in 30k. So i guess i'll keep using my falchion
>>
>>50142183
I would rather a hellhammer than a stormsword. But oh well. I need to nuke phosphex rapiers.
>>
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That isn't sotek green GW
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>>50142231
Do you have any of the other guides too? If so, could you please post them? I only saved the IW one.
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>>50142478
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>>50142529
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>>50142536
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>>50142547
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>>50142556
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>>50142566
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>>50142577
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>>50142591
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>>50142603
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>>50142611
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>>50142621
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>>50142231
yes it is
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>>50142627
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>>50142634
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>>50142642
>>
What's better against the nasties such as Red Butchers, Justaerin etc., Legion Terminators w/Cataphractii&Fists or (Cortus/)Contemptors?
Either one has some advantages, but also weaknesses, over the other, so is it purely up to the player's personal taste?
>>
>>50142097
>so I got this cheap minimum sized unit of 5 dudes taking up a troops slot
>let's buy an apothecary worth 60% their points
>and a transport worth 150% their points
>now I have a very expensive minimum sized unit of 5 dudes taking up a troops, elite and fast attack slot

What the fuck are you doing? Apothecaries are best used in giant blobs or to boost the survivability of very expensive models, and Dreadclaws are for getting scary melee units into combat turn 2.

If you want a drop pod alpha striking army, use Orbital Assault. If you just want a single drop pod of MSU cunts being worthless in the enemy's ass, go play 40k and use Sternguard.
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>>50142653
Last one that hasn't already been posted.
>>
>>50142660
Is there a Sons of Horus one?
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>>50142655
Honestly? I don't really understand why anyone would want to take vanilla legion termies (in either armor) when everyone else has elite units that are either flat out better or specifically built for killing them.

Cortus Contemptors with Chainfists are absolute motherfuckers and they're good for a lot more than just killing terminators.
>>
>>50142670
>>50140142
>>
>>50142660
You're amazing, anon. Thank you.
>>
>>50142683
Sorry.
Wow, that's a shit scheme.

>>50142678
>vanilla legion termies
Precisely to abuse the 2W things I mentioned. Sure they might not be the best, but they do their job pretty well for their points.
>>
>>50139689
Lucifer was already in use during the Jovian campaign, and I seem to remember the Furibundus being at least older than the Deredeo.

Albians had steam-powered dreads as well.
>>
Anyone know a site that sells Breacher Squad conversion bits?
>>
>>50142630
Looks more blue than that.
>>
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>>50142630
>>
>>50142888
>hurr durr what is studio lighting and image processing?
>>
>>50142923
The point is I like the light blue which I am not going to get with the sotek green.
>>
>>50142888
>>50142923
Looks like Teclis Blue more than Sotek Green tbhfam.
>>
>>50142733
Ebay for FW Bitz or Shapeways if you want something that's extremely close to the FW Aesthetic.
>>
>>50142733
Forge World? They sell the boarding assault upgrade kit

Other than that any bit site that sells HH bits will probably have breacher arms and shields for sale.
>>
>>50141422
Still power creeping. Decima remains unchanged from HH1, prototype rules for the Magos Reductor were introduced in HH2 based on the Dominus, and the current rules for the Archmagos Dominus were released until the Mechanichumps red book.
>>
>>50143118
Doesn't Decima Invictus have better rules than regular Decima?

I don't really feel like it's power creep, I just think it's that Decima is shit and has been from the start.
>>
>>50143148
Invictus is better, but it's not really good. He's still nowhere near a Magus Prime and his overall value to cost ratio is still pathetic. A redbook Magus Reductor is vastly more useful.
>>
>>50143148
>I just think it's that Decima is shit and has been from the start.
True, his Haywire scream is what makes him worthy of consideration, but his Archmagos upgrade doesn't boost his stats. Yes he gains EW and Relentless, but kind of skipped the physical education classes Reductor Magi recieve when they're working for their PhD in Reduction.
Decima Invictus: too cool for school?
>>
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So how do i afford creating a 2500 point army without raping my wallet even harder than usual due to it almost entirely being FW resin?
>>
>>50143415
Take up a life of crime, stab someone and take their organs, work insanely shitty jobs for high pay
>>
>>50143415
Not to mention that FW don't do a set of 5x PF or a 5x CF and instead do the shitty 1xCF and 4xPF sets

reeeeeeee-
>>
>>50143454
>not being able to make your own chainfists out of the remaining powerfists
>>
>>50143462
They never look as good famalam
>>
>>50141621
>But in 40k there's only one contemptor not a contemptor I and II

There were no Contemptors, nor Centurions or Stormtalons, in 40k a few years ago.
>>
>>50143472
and gosh it was a better game for it
>>
I'm in the middle of an identity crisis. Should IW have dark or bright metal colours? All the official guides have them pretty bright while mine are dark. It feels weird. Maybe the feeeling will ease as I get better at painting?
>>
About to make my first order of Death Guard stuff. I've got infantry covered for now, so I'll be ordering Deathshroud, Thudd guns, a Sicaran (not sure which) and some transfers

What else does a Death Guard army need?
>>
>>50143544
Whatever you want in terms of headcanon
>light
Pre Heresy or newish force

>dark
Heresy or vets/just finished a campaign
>>
>>50143559
The knowledge that your Primarch wants to die before BL can take more of his dignity.
>>
>>50143571
My bases are heavily muddy/trench warfare, so I guess dark goes well for me. I'll just keep on going, I don't feel like stripping the painted ones and having to repaint them now that they're glued together.
>>
>>50142231
Alphasmurfs
>>
>>50143415
make an army that isn't entirely FW resin

Like, bop just came out. If you trade the sisters/custodes for more marines, you'd probably be hitting 1500 or more just with that. Spend a hundred bones on some vehicles and characters and you'll be at 2k+, easy.
>>
>>50143751
this man speaks the truth, after 2 calth boxes, a bop box I've just bought a venator, a deredeo and some assault marines and I'm hitting beyond 3k.
>>
>>50143768
>>50143751
Do you guys just do full bolter tactical marines?
I'm currently painting my BaC, and I always wonder if I should add some heavy weapons, and what weapons to give to my sarges.
>>
>>50143788
take two squads of basic bolter marines, then get some bits for support squads

at least, that'd be my advice
>>
>>50142678
Because Tyrants aren't in the Elites slot, and are therefore not worth my consideration. And unfortunately, Havocs are too. But my Elites slots are all filled up as well.

>>50141412
Kek, even without guns or charging, the Archmagos beats Sigi? Aw yeah! Proving the inferiority of man versus machine, just as the Omnissiah intended.

Of course, this is a theoretical, as anon stated that his character is a loyalist.
>>
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>>50136608
What should be my first Mechanicum purchase? I'm thinking three or six Thallax or a Castellax.
>>
>>50143919
Depends. What flavor of Mechanicum are you building? Reductor requires Thallax, Cybernetica doesn't really use them at all (I mean, you can, but it's not a great idea), and vanilla can go either way.
>>
Can someone give me some advice here:
I need to fill up 560 points in my 2000 SoH. Already got Reavers and Veterans as troops, Maloghurst and Forgelord with cortex as HQ. Heavy is Achilles land Raider and Thallax cohort. That leaves me with 560. What do?

Veterans are plasma and Reavers are equipped with meltas and melee weapons. Forgelord joins them with jump pack.

I was thinking of a support squad with volkite calivers, a proteus raider with a tactical squad inside it.
>>
>>50143919

Start of small and reward yourself with a big thing.
>>
>>50143788
with my 2 bacs and a bop I am currently at
40 bolter marines, 20 support squadies and 10 heavy support squadies,10 veterans and 10 breachers. 10 terminators and a terminator command squad + preators.
>>
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>>50141048
Wash agrax, spronge chaos black and bestial brown (blood for the blood god and ironbreaker if needed)
>>
>>50143938
I was thinking Cybernetica because of the robots.

Am I right in thinking Cybernetica is robots/monsterous creatures, Reductor is tanks and vanilla Mechanicum is infantry/combined arms?
>>
>>50143958
It might sound really stupid but when you say support squaddies, are those just other bolter marines?
>>
>>50144037
no, its dudes without bolters so I can give them flamers / meltas / HB's etc.
>>
>>50143983
That's about right, but you need some infantry in Cybernetica or you have no scoring because robots don't score anymore. Generally Cybernetica runs 2-3 units of Adsec chumps in Triaros for scoring, but you can go cheaper and run Thallax instead. By "cheaper" I mean cost of the models, of course - Adsec in Triaros are crazy expensive for their points, whereas Thallax are cheap enough that they look like normal 40k prices compared to most HH stuff.

In terms of point costs Adsec are insane value for how durable they are, just don't expect them to accomplish anything in combat. The Triaros they ride in, on the other hand, is actually a bit of a motherfucker, both because of how durable it is and because it's actually pretty decent for plinking a few marines while the special ram makes it a genuine threat to armor.

If you're set on Cybernetica I'd say start with a few Castellax, figure out how you want to paint 'em, and then go from there; maybe even get a Magus Dominus model while you're at it. In terms of dollars to points those models are really hard to beat, too.
>>
>>50143919
Thanks for that new informative pasta!

I'll be saving that now.
>>
so I'm going to add a little mech allied detatchment for my SoH to take care of armor / monsterous Creatures for me, so I guess rate my budget archmagos, of note is that I will only be playing against 40k due to local scene.

Ordinator, Jetpack, Abeyant, MC Photon Thruster, Cyber Familiar, Rad Grenades
3 Thallax, Ferrox, Heavy Chainblades
>>
>>50144049
Depending on how much money I have at the time when I'll be buying, I might purchase the Cybernetica Battlegroup right off the bat. It has most of the models I'm interested in, but it's a big purchase to get as a started, so I'm not sure. Then again, I couldn't play with just 3-6-9 Thallexii either...

>>50144063
Go for it. I made it the other day after reading Thallexii fluff and went "Damn, this shit's fucked up."
>>
>>50139946
Can I please get a response?
>>
>>50143983
Mostly. Reductor can also pull crazy Archmagi stats and gear like >>50136749 but without the Kightning Gun, Lightning Special rule, EW, and 1 less attack. Replace that Lightning Gun with a Volkite Charger and remove the +1 I on the charge rule, and you've got a 400 point do-it-yourself Archmagos Reductor that can kill Sevatar.
>>
>>50144049
>>50144083
Oh, also. I have two Knights. Would they be alright allies with Cybernetica?
>>
>>50139946
It's in the new redbook on their page.
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>>50144121
Mechanicum can take certain Knights as LoWs, but I think they can take all Knights as LoWs? I'm not sure, I think they put certain Knight Profiles in their redbook as examples so you wouldn't need to buy the Army redbook?
>>
I've got 2 BoP tartaros x5 coming through the post. Considering I alreafy have a 5man Siege tyrant squad, how should I gear the tartaros?
>>
>>50144224

Volkites plasma blasters and a Spartan/Kharybdris
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>>50144140
Everybody can take any Knight as a Lord of War. Found in the Lord of War section as "Superheavy Walker detachment" or something like that.
>>
>>50144224
for assault.
>>
>>50144121
You can take them as LoW, and I /think/ you can ally a Knight House with a Mechanicum detachment. Technically they're the same faction on the allies chart... but they're not the same faction according to the rules of what a faction is? So I'm not sure how that works, but it wouldn't make a hell of a lot of sense to prevent it.

A Seneschal and a scoring troop knight takes a lot of points, but it's a doozy to deal with for sure. Just make sure you've got enough left over for more scoring stuff while still meeting minimum requirements for whatever your primary detachment is.

Actually, since an allied knight detachment has the same minimums as a primary knight detachment you could just run your Mechanicum as allies until you get more guys, since then all you need to get it started is one HQ and one troops unit. That also has the added benefit of your warlord being... well, a knight, and one with WS/BS 5 and +1 to their invulnerable save. Just... keep in mind that running two knights below 2500 points or so is a bit a dick move.
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>>50144259
>>50144312
So charger and claw? I gotta invest in a transport at some point.
>>
Whats the best UM Legion RoW for the BaC Box?
>>
>>50144682
Pride of the Legion
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>>50144539
Playing the Knights as the primary detachment would be fun, but maybe not so much fun for the opponent, or be very balanced. I guess I'll have to play smaller games initially if I start playing.
>>
>>50144680

Have a couple claws but you want some axes and/or fists too
>>
>>50144695
Their Interlocking tactics seems good, but I was wondering if it would work better with pride or something else.
>>
>>50144747
Thanks bruv, will do.
>>
>>50136786
Just go for it, Maloghurst wore black, maybe some officers preferred the look. For my SoH the more 'ragged'/ganger warrior look comes from me adding randomized panels of brass and black across their warplate, in addition to the use of trophies and plumes/topknots.
>>
>>50144900
New thread
>>
>>50143941
Add more bodies, assault ot tac squads
>>
>>50144224
2 5man squads with volkite charger and claw on 3, volkite and chainfist on 2, lead by chaplains with chain fist and lightning claw (2 specialist weapons so +1 attack
Thread posts: 322
Thread images: 62


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