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/hwg/ - Historical Wargames General

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Retreat From Moscow Edition

Previous thread: >>50022065

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
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>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ

Desired scans :
Black Powder supplements
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
>>
3rd of November in military history:

1468 – Liège is sacked by Charles I of Burgundy's troops.
1492 – Peace of Etaples between Henry VII and Charles VIII.
1783 – The American Continental Army is disbanded.
1812 – Napoleon's armies are defeated at the Battle of Vyazma.
1867 – Giuseppe Garibaldi and his followers are defeated in the Battle of Mentana and fail to end the Pope's Temporal power in Rome (it would be achieved three years later).
1881 – The Mapuche uprising of 1881 begins in Chile.
1883 – American Old West: Self-described "Black Bart the poet" gets away with his last stagecoach robbery, but leaves a clue that eventually leads to his capture.
1898 – France withdraws its troops from Fashoda (now in Sudan), ending the Fashoda Incident.
1918 – Austria-Hungary enters into the Armistice of Villa Giusti with the Allies, and the Habsburg-ruled empire dissolves.
1918 – The German Revolution of 1918–19 begins when 40,000 sailors take over the port in Kiel.
1930 – Getúlio Dornelles Vargas becomes Head of the Provisional Government in Brazil after a bloodless coup.
1942 – World War II: The Koli Point action begins during the Guadalcanal Campaign.
1943 – World War II: Five hundred aircraft of the U.S. 8th Air Force devastate Wilhelmshaven harbor in Germany.
1944 – World War II: Two supreme commanders of the Slovak National Uprising, Generals Ján Golian and Rudolf Viest are captured, tortured and later executed by German forces.
1967 – Vietnam War: The Battle of Dak To begins.
1969 – Vietnam War: U.S. President Richard M. Nixon addresses the nation on television and radio, asking the "silent majority" to join him in solidarity on the Vietnam War effort and to support his policies.
1988 – Sri Lankan Tamil mercenaries try to overthrow the Maldivian government. At President Maumoon Abdul Gayoom's request, the Indian military suppresses the coup attempt within 24 hours.
>>
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It is 204 years since the Battle of Vyazma, which occurred at the beginning of Napoleon's retreat from Moscow. In this encounter, the rear guard of the Grande Armée was defeated by the Russians commanded by General Mikhail Andreyevich Miloradovich. Although the French repelled Miloradovich's attempt to encircle and destroy the corps of Louis Nicolas Davout, they withdrew in a partial state of disorder after suffering heavy casualties from continued Russian attacks. The French reversal at Vyazma was not decisive, but it was noteworthy because of its disruptive impact on the Grande Armée's retreat.

Two weeks earlier Napoleon began his retreat from Moscow because this city was isolated deep in enemy territory and was thus unsuitable as the Grande Armée's winter quarters. His objective at this stage of the retreat was to lead the Grande Armée to his closest depot, Smolensk, which was 270 miles (430 km) west of Moscow. The campaign was then to be recommenced in the spring.

They were compelled to backtrack and retreat along the same road used in their earlier advance on Moscow. Because the territory alongside this road had been economically ravaged by earlier campaigning, the retreat imposed on the Grande Armée extreme conditions of privation and attrition. Lack of foodstuffs soon led to demoralization in the French ranks. By November 3, the day of the action at Vyazma, the retreating Grande Armée was stretched out in a column 60 miles (100 km) long.

The Russians organized themselves into three groups while pursuing the French. First were 5,000 Cossacks commanded by Ataman Platov. This group was supported by Paskevich's 26th Division, with 4,000 troops. Marching slightly to the south was General Miloradovich with the II and IV Infantry Corps, some 14,000 troops in all, and the II and III Cavalry Corps, which amounted to 3,500 soldiers. Miloradovich coordinated the activity of all of these troops.. The main Russian army led by Kutuzov marched further to the south.
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>>50065216
On the evening of November 2 Miloradovich noticed a gap between Davout's troops, situated to the east at Fedorovskoye, and the troops of Eugene and Poniatowski located to the west just outside Vyazma. Recognizing an opportunity to isolate and destroy Davout's corps, the aggressive Miloradovich decided to attack early the next morning.

At 0800, Miloradovich's cavalry attacked the disorganized French column holding the length of road which separated Davout from Eugene and Poniatowski. He also ordered his artillery, positioned on nearby heights, to begin a cannonade. The attack was a complete success, as it captured the French IV Corps baggage train and sent the French troops fleeing in disarray. Miloradovich then placed infantrymen and horse batteries astraddle the road, thereby severing Davout's connection with the rest of the French army.

Simultaneously, Platov's Cossacks attacked Davout from the east. Davout's infantrymen formed squares to meet the attack, and his artillerymen set up their pieces to return Miloradovich's fire. The 14,000 exhausted, hunger-weakened soldiers of Davout's Corps were now at risk of being overwhelmed and destroyed by the Russians.

Fortunately for Davout, there was a weakness in the Russian plan of attack, in that the Russian cavalry had attacked the Vyazma-Fedorovskoye road that morning without the full support of the II and IV Infantry Corps. Lacking sufficient numbers of infantrymen to consolidate their hold on the Vyazma-Fedorovskoye road, Miloradovich's cavalry was vulnerable to a determined French counterattack.

At this juncture, Davout's fortunes changed for the better. His infantrymen to the east repulsed the cossacks with steady, disciplined musketfire. More importantly, Eugene heard the cannon fire engulfing Davout's position to the rear, and immediately ordered his troops to counterattack Miloradovich and regain possession of the Vyazma-Fedorovskoye road.
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>>50065222
Eugene's counterattack fell on the rear of the troops Miloradovich had positioned on the road facing Davout. This counterattack was conducted by two of Eugene's Italian divisions, one division of Poles from Poniatowski's Corps, and a single regiment of troops sent to the scene by Ney. Davout, upon seeing these troops advancing to rescue him, sent his infantrymen to attack as well. Miloradovich's cavalry and his small body of infantrymen were now attacked from the east and the west, including being enveloped in French artillery shot, and were compelled to retreat from the road. Thanks to Eugene's counterattack, a passageway had been created on the Vyazma-Fedorovskoye road for Davout to continue his retreat.

The Russians at this point had been repulsed at all points, but they were hardly finished with the battle. Having pulled back from Eugene's attack, Miloradovich ordered his troops to reposition themselves parallel to the road. A heavy cannonade was then commenced against Davout's troops as they retreated toward Vyazma. Davout's artillery was unable to respond effectively to the Russian fire, and panic broke out among his troops. The damage wrought by the Russian artillery was such that many were compelled to abandon the road, and to retreat across an open field in their desperation to reach safety. By 10am Davout's battered corps had taken shelter behind Eugene.

At 2pm, Davout, Eugene, and Poniatowski conferred, and they concluded that victory was not possible given the disorganization in the French units, and the three French corps had retreated into Vyazma. At 4pm, the fighting spread into the town of Vyazma itself, which at this point was consumed by flames. By now infantry as well as detachments of cossacks were engaging the French in torrid, close quarters combat on the streets. The French were hard pressed, and had to fight desperately to hold the Russians off while evacuating the town.
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>>50065229
By 8pm, the fighting was over. The corps of Davout, Eugene, and Poniatowski had retreated west of Vyazma, bruised but safe. Ney's rearguard was last to withdraw from the town, suffering heavy losses in a final bayonet fight with a force of Russian grenadiers.In order to cover their retreat, the French had set large sections of Vyazma on fire, resulting in many wounded from both sides burning to death.

That evening, Ney's corps remained on the outskirts of Vyazma to block the Russians. However, given the Russians' aggression, great danger remained, and Ney had to continue his retreating movement before dawn in order not to risk the loss of his troops.

The next day, withdrawing along a road heaped for miles with burning, overturned wagons, and blown-up ammunition caches, Ney dispatched an entire series of grim reports to Napoleon detailing the lost battle.

Vyazma represented a defeat of the Grande Armée's rearguard, as French losses in this battle, 6,000 to 8,000 casualties, including 4,000 lost as prisoners to the Russians, were prohibitive. The shock of the Russian attack reduced many French units to a state of disarray, and owing to the speed with which their retreat had to be resumed, order was never restored within them. These disorganized units became easy targets for Cossack raids in the following days. Russian casualties at Vyazma were no more than 1,800 killed and wounded, out of 26,500 troops involved.
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>>50065238
The retreat from Moscow is a historical epic, enshrined in literature by Tolstoy and a vivid chapter in military history. Wargaming the first major clash of that ordeal represents the height of everything you can do with the weapons and tactics of the period. The 'French' forces actually comprise a large mix of Italian, German and Polish units providing a lot of variety. The Russians have a mass of Cossacks operating in a mainly regular fashion, as well as a bunch of elite grenadiers. You have an interesting mix of generals especially on the French side; Davout, Eugene and Ney are all worthy boots to fill. There is also the massive challenge for the French player to 'win' the battle and escape with their force intact.

https://www.mediafire.com/folder/h14yg76hee9z3/Napoleon's_Army_and_Allies
http://www.mediafire.com/file/g88b3q929usm9kw/Osprey+-+CBT+001+-+French+Guardsman+vs+Russian+Jaeger.pdf
http://www.mediafire.com/file/wzcuc9i0m8xxs3g/Osprey+-+MAA+185+-+Russian+Army+of+the+Napoleonic+Wars+%281%29+Infantry.pdf
http://www.mediafire.com/file/dq7fyc54czhaoeq/Osprey+-+MAA+189+-+Russian+Army+of+the+Napoleonic+Wars+%282%29+Cavalry.pdf
http://www.mediafire.com/file/xxr7my4h7zdytj4/Osprey+-+WAR+051+-+Russian+Grenadiers+and+Infantry+1799-1815.pdf
http://www.mediafire.com/file/8cs4wq65s8q46c3/Osprey+-+WAR+067+-+The+Cossacks+1799-1815.pdf
http://www.mediafire.com/file/3af9ye6dwe40dq3/Haythornthwaite+-+Uniforms+of+the+Retreat+From+Moscow.pdf
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This month's community project is a recon or scout asset.
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I asked already in previous thread, but I have to try one more time.

Any polfags here having rulebook of pic related, ogniem i mieczem, in original polish languge?
>>
>>50060498
Yeah, USN has thusfar been the models I've least looked forward to painting, because some of the measures are boring as hell. I've painted an Omaha CL and LSD Gunston Hall, and that's it so far. I know that for at least some of the stuff I have, I'll get to paint some neat camo, but I've had a hard time getting enthused about them.

>>50061244
You didn't specify era, so I'm assuming WWII.

You should check out Naval War. it's a new living system that's under development. It plays fast and cinematically like VAS, but it has the feel of a bit more complexity, and there's a much more pronounced difference between nations. Definitely check it out.

>http://navalwar.boards.net//

There's also General Quarters 3 which is great if you're looking for something more on the level of Battletech in terms of complexity (that is, you can do a whole hell of a lot with it, and once you memorize a few of charts, it speeds up a lot, but has optional rules galore.) It's in the Naval MF in the OP, as is Victory at Sea and OOB if you don't still have the books.

Some people also really like GQ1/2, because they're apparently more simple than GQ 3, and I know there's a bunch of extra homemade shipcards available, so there's that.

If you want some interwar stuff, and included construction/conversion rules, check out Grand Fleets, also in the OP. It covers WWI up to 1939.
>>
I've got the desire to take part in a bolt action tournament, anyone got any experience?
>>
>>50065672
What exactly do you want to know?
>>
>>50065672
Yeah.

If you want to despise the game and take every last ounce of history out of it, feel free to do so. Otherwise, don't.
>>
>>50065691
Oh come on. A tournament can be fun too. Its not like you have to destroy all your historical correct lists and minis once you played a tournament list.
>>
>>50065703
Have fun with your 8th army painted up for Normandy supported by a Lee playing against Japanese bamboo fighters in the Ardennes, then.
>>
>>50065727
Its a game anon. And after it everything will be back to normal.
If you don't like tournaments then thats ok, i don't enjoy them to much either, but some people do.
No reason to be overly negative about it. Its not hurting you in your own gaming right?
>>
>>50065744
Whatever mate, but don't start to cry once the tournament is over and you want to burn your minis because of all the minmaxing you witnessed.
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>>50065765
I'm not the guy who asked for advise. I know tournament lists and i usually don't play lists like that. But once in a while the environment of a tournament is fun.
>>
>>50065691
>>50065703
Yeah, the MOAB tournament in Sydney, Aus, last month had a rule for the tournament that you had to make a historical list. They made you show the proof and reasoning of force selection when you submitted your list to the officials. Not all things that people enjoy are bad.
>>
>>50065790
That sounds cool, but i doubt there are many tournaments with a rule for historical lists.
>>
>>50059917
>African Commonwealth troops in Burma- Where the fuck do I read about them?
>Indians are neglected but at least there's a historiography around them...

I recommend a good book anon: "Fighting for Britain: African Soldiers in the Second World War" by David Killingray, which I read a couple of years ago. Searching through my folders I found a history of the British 82nd (West African) Division, which might be of interest to you. Certainly you've picked an obscure part of an obscure campaign.
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>>50065727
Brits painted for Normandy would work well in the jungles of Burma fighting the japs

>>50065691
Sounds like you've had a bad experience. You have played a BA tournament right? or are you just imagining what it might be like?

Tournaments are always competitive, but should be fun

>>50065790
Sounds like the way to go. Good luck man! what faction do you play? I assume you'll look at historical OOBs and try to put together something both accurate and competitive? Should be a fun challenge. Keep us posted on how it goes and what kind of list you end up going for
>>
>>50065727
Behold a British Lee/Grant that has been fighting the Japanese around the Battle of Meiktila, Burma
>>
>>50065356
Nope and I haven't ever seen a full scan/PDF of the Polish version. Only fragments, demo rules, playing aids and the like.
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The Normandy Tank Museum recently had to shut down and they auctioned off all their mannequins, equipment and vehicles. A working and well-maintained Greyhound went for 125,000 euro (roughly double estimation), and a Sherman for 300,000.

http://www.artcurial.com/en/asp/searchresults.asp?pg=1&ps=18&st=D&sale_no=3114+++

Here's the catalogue in pdf:

https://mega.nz/#!ihVVURrb!647k88JCFTNerdvIZnrRPUh1drOeYU5Rl8iFFXf1lSA
>>
>>50065893
Sounds like a lot of work for the judges to check. Cool that they did it but most places aren't going to put the effort in.
>>
>>50066448

Exactly. Also it requires the judges to have alot of knowledge themselves.
And then there is the possibility (we know this is going to happen) that someone puts together a list, the judges would tell him its not historical and he gets butthurt and knows everything better than they.
>>
>>50066448
Would be pretty simple to implement. Provide the players with some comprehensive OOBs to choose from (ideally one website), and get them to specify which force they went for.

Then all you have to do is check their force against their chosen OOB.
>>
Regarding Bolt Action tournaments. Since we don't have any here in Sweden, how do they fix list building?
Do early war lists get more points/Victory points or do late vs. early never happen?
>>
>>50066981
Its up to the tournament initiators really.
Here (Germany) some follow the somewhat "official" rules and the results count towards the ladder, others are just for fun with houserules or "historical lists only"-requirements. A while ago there was a "1942" tournament for example.

If its an official tournament, then you won't see much "early" war lists. Of course some of the most min-maxed lists require some early war units together with 1945 stuff, but thats how this works.
I don't think there is some kind of "bonus" in victory points for the most historical army or for weaker armies in general.
Usually the best painted army gets a price too though.

Currently the community is discussing if 1000 pts shoud be standard for tournaments or if it should be increased to 1250.
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>>50066400
Oh god i hate when things like that happen
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>>50067172
1000pts can feel just a bit too restictive
i can get plenty on the table but you'll have quite dull choices. i wouldn't take my firefly at 1000pts
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>>50067606
>1000pts can feel just a bit too restictive

Exactly thats the thought behind it. You rarely saw big tanks etc so for the next season an increase to 1250 is likely to happen i think.

>>50066400
Really sad to see museums getting closed. I hope most of the nice stuff went to other museums and not to private collectors who lock it away in their basements.
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>>50067606
My solution has always been to buy fun/themed rather than winning, so what if the Grant is a better choice for.... reasons, the firefly is fun, so get one.
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>>50066037
Way to miss the fucking point.
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>>50066229
Yeah I couldn't find anything neither. And when i asked on some local gaming forum I received a shitstorm how can I not support our national creation. Pay first - decide later. Retards.
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>>50067822
Perhaps you needed a point with less possibility of existing - like Polish vs Japanese.
Worrying about historical accuracy in such a historical-lite game like BA seems like a bit of a waste of energy.

Ideally a ww2 game should have periods set in stone and encourage historical lists by having units behave the way they did irl. Points costs should reflect the cost of production and rarity/abundance of each unit. Make units that were widespread relatively cost effective, and units that were rare less cost effective.
That way the game itself encourages historical lists, rather than having to implement limitations or strict OOB selections.
>>
>>50067875
Read the English rulebook, decide if you like it, buy the Polish book. Ask around if someone can lend the book to you for a read. Check if anyone locally plays and ask for a game.

For fuck's sake, it's not that hard.
>>
>>50068175
Thank you for your "great" tip. Asking once in this thread isn't that hard either.
You have the pdf? No? Then gtfo and move along. Focus on other parts thats seem more interesting / less stressing for you.
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>>50068588
Twice, and calling them "retards" for saying no for a pirated copy of the game from their own country who put obvious love and effort into the game (both the presentation of the rulebook and the figures themselves), is pretty fucking stupid.

No problem, hope my "great" tip helps.
>>
I've been hunting for a pdf of Dux Bellorum for a while, if anyone has a copy?
>>
>>50068588
Aren't there some polish pirate communities with ebook sections where you could ask?
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>>50068739
Third Pole in thread here: they had problem to cope with keeping popular (for the scale of the hobby) WH RP 1 ED. The Enemy Within vastly overpriced and long OOP supplements afloat. And RPG is way more popular than wargaming, especially historical, in Poland. So the chances that any of those guys would care to put up with scanning such a big, colourfull book for a few dozen downloads are rather slim.

Anyway I agree with >>50068625 Wargamer is a bro-tier company that did much to make place for historicals in the world ruled indefinietly by Warhammer Fantasy Batttles (and lately much 40k).
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>>50067875
>Pay first - decide later. Retards.
this is how literally 0 purchasing happens in the real world you absolute mug. It's just you pretending you aren't a pirate you just have more "sensible ethics". If you are a pirate, fine it's 4chan who cares, but own up to it.
>>
>see a new thread
>already 44 posts
>it's a bolt action historicity debate
well colour me surprised
>>
>>50068175
>Why not just read the english one in the horse and musket folder?
>>
>>50069211
that wasn't supposed to be greentexted
>>
>>50065356
Why not get your bro to learn english will proberly be easier?
>>
>>50069211
>>50069231
That's what I meant, as he mentioned he knows the English is in the folder.
>>
>>50065253

I've got a group of British Commando that I just finished for Bolt Action (still waiting on decals for Bren carrier, but aside from that they're done, anyway). They aren't technically LRDG, but Commando were occasionally used interchangably on those duties. Would those count as a legitimate recon asset?
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>>50066400
That's just too sad... Another closely related good bit of news albeit in a different part of the world is that Parola tank museum in Finland succeeded in crowdfunding a shelter for their tanks that are currently sitting outdoors like the only BT-42 in existence. And perhaps those tanks from the Normandy Tank Museum will go to good and loving hands.
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Here's the first half of my submission for this month's project: A pair of German K-class cruisers.

>https://en.wikipedia.org/wiki/K%C3%B6nigsberg-class_cruiser_(1927)

I went ahead and did both in Baltic camo, even though I'm pretty sure that's probably a bit incorrect. It also doesn't quite pop as much as I'd hoped, at least in this picture.

I've got a second batch of cruisers to do if I get the chance, and if I do I'll post the whole lot together.
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>>50064201

I spent a good deal of time mulling over basing as well. I settled on magnetic as a way to have my cake and eat it too, so that I can have the option to remove individual casualties for WAB/WAC and still have the easier mobility of multiple-based systems like KoW, Hail Caesar, TTS, etc. (as opposed to WHFB movement trays where models tip over easily, especially pikemen)

Got a big box of magnetic business card backings with a sticky end (to stick the business card on). Will stick these on foamcore or balsa wood, base the figs on galvanized steel washers

Pic related. Can make four-rank pike blocks of 24/32 and three-rank formations of more mobile heavy inf like hoplites or legionaries in 24 (3x8) or 18 (3x6) turning the strip sideways for three-rank formations. Also easy to just stick four figures on there for open-order skirmishers.

Not sure how cavalry will work because I don't have any yet, but I'm thinking two washers per mounted figure and will probably put 4 to a base

The magnet material is easy to cut through and trim to different sizes and I got a 100-ct box for about $12 from amazon
>>
>>50071916
>and will probably put 4 to a base

3 to a base
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bump
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>>50068625
In *this* topic I asked once.
And yes - I insult company that forces me to buy product blindly. Rules to every system/game should be (and you know that majority of them ARE) shared so I can decide if I want to invest.
50$ for a rulebook is madness.

>>50068870
In the end it's just a company that cares about money and earns them by producing the only allowed miniatures for the game.

Even if the book is beautifully pictured and supported with lots of historical description let it be 50$, whatever, but straight rules, without additional fluff should be freely available.

>>50069091
Funny, looks like being a pirate is badly seen here.
>Meanwhile +20 pdfs in OP's.

Chill out corporate white knights, if nobody has this pdf fine. Just don't say trying to avoid paying is *less* ethical than making everybody pay for cat in the bag.
>>
>>50074552
Christ, you're an insufferable cunt.
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>>50074794
It's that special kind where ignorance of how what they're complaining about works coupled with conviction that anyone in opposition is badwrong. Or possibly badong.
>>
>>50075115
>>50074794
I'm an ignorant asking for different language version of a pdf that is already available in english at this very topic?
Cool story.

I never said any of you willing to pay for rules is wrong. I don't see why suddenly me asking for pdf, on a board where you can already find rules for almost every existing system.

I guess as long as you keep it english you're not a pirate, anyway, thanks to anons who weren't overreacting like these two punks and proved me it's really hard to find original version.
>>
>>50075115
Know what scale that is? Looks good.
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>>50076149
Pretty sure it's 1:72 by Modelcollect
>>
Any of you bolt action guys know of any counters for the soviet Ba-64? The thing is hilariously good and nothing seems to be able to kill it
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>>50077768
I'm playing Germany did a big game today, I won the infantry game but that armoured car just zoomed around and killed my shit, and nuked my drug in the first turn.
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>>50077794
>and nuked my drug in the first turn.
Do you mean "Stug" or did they in fact torch your stash of panzerschokolade?

>>50069685
No big problem NEA, perhaps you could just focus on a single sniper or recce dude from the group if you wanted to be particular.
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>>50077835
Haha yup, it did indeed off the stug that was carrying my stash. For real though, that thing is a beast.
>>
>>50077768
What do you mean nothing could kill it? Recce rules were nerfed so it shouldn't have been too hard to pin down unless it's got some sort of special snowflake rule.
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>>50077768
How did BA fail so monumentally at modeling the BA-64? It has 1 machine gun and ~15mm of armor. That really shouldn't be a problem for any well equipped infantry platoon, and the first AT gun of any caliber should wreck it one hit.
>>
>>50078309

OK, what SPECIFICALLY is the problem with the BA-64 under Bolt Action rules?
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>>50078519
Reece. The damn thing is immune to panzerfausts and it's closed topped so regular infantry can't hurt it with regular shooting. The things weapons shred infantry so it can just sit in the middle of the battlefield and dominate while as long as it has some cover within 6" to run to.
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>>50078519
I dont play BA, just sounds like its performing highly unrealistically.

It should be a cheap light vehicle that can be taken down with the first rocket or AT rifle, or perhaps sustained HMG fire.

>>50078724
>closed topped
it has an open topped turret. and MGs would still be able to shoot out the tires and likely even penetrate the armor in many places - 4mm is the thinnest armor which an MG should be able to punch through - or at least cause lethal fragments to splinter off the inside, even without actually penetrating.
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>>50078724
You realize you only get one recce move now right? And if it's already been issued an order dice that turn (such as to fire or move) it can't recce AT ALL.

It really shouldn't be giving you that much trouble. Although saying it's immune to panzerfauts implies you're having some bad luck with your dice as well.

Also holy fuck this new super captcha is annoying.
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>>50078881
He is overexaggerating though. It behaves like every other armored car in the game, i.e. it has the recce rule which means it can reverse move once if the enemy wants to shoot at it and the vehicle hasn't done anything in this round yet. Played by a good player vehicles with that rule can be hard to kill, but they are certainly not immune to Panzerfausts or anything else.

Its pretty simple: Wait for it to move, then shot at it and it can't esacape with its reverse move, or shoot at it, let it reverse and then use a 2nd unit to shoot it again and it can't move away.

Maybe he played the old rules without the nerf though, but even then recce vehicles weren't immune.

>closed/open topped

There are several versions of that vehicle.
BA-64: Open topped with mmg (medium mg)
BA-64B: Closed turret (costs +5 points)
BA-64DShK (+20 points, closed turret and heavy mg instead of medium)

None of these "shreds" infantry though. Its just a mobile machine gun. There are far more powerful armored cars in the soviet army book. BA-64 is the best looking one though

t Anon who built 2 BA-64s this month
>>
Just found this pic..

>Tamiya hasn't abanndoned 1/48 armor
>They release new vehicles instead of re-using their existing chassis range for just new variants of Stugs and Panzer 4s.

i'm hyped more than i probably should.
>>
>>50074552
>Rules to every system/game should be (and you know that majority of them ARE) shared so I can decide if I want to invest.
>50$ for a rulebook is madness.
English rulebook IS IN THE FUCKING OP.
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>>50080042

...so, anyway! I curse the plunging pound, because one of these days I was totally going to buy a print copy of The Sword & The Flame. Guess I'll continue to make do with other good colonial games. Anyone got any good overview-reading suggestions on the Sudan or 2nd Anglo-Afghan War, by the way? Preferably non-Osprey, because Osprey's readily available.
>>
>>50080094
Didn't the Perry brothers released a book about this? Go Strong into the Desert or something?
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>>50074552
>Rules to every system/game should be (and you know that majority of them ARE) shared

I agree with you to some degree.
While i think they shouldn't offer everything for free, a basic "beginners rules" set should be available for free so people can try the core mechanics of the game.
No need for fancy artworks, huge army lists or scenarios but the basics should be downloadable as pdf for free.

If i like the rules then the purchase of a $50 book feels way more justified then buying it blind.
Or do it like Warlord: The actual book costs 30, the ebook via amazon costs 10 (often even cheaper during amazon sales). Thats a compromise i can accept too.
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>>50080094
For the Afghan War read 'The Road to Kabul' by Brian Robson. See if you can track down Don Featherstone's various titles on the period, he was really into colonial Victorian wargaming (did some of the definitive Ospreys too). Don't forget your Kipling and your Flashman as well!
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>>50080159
That's what I'm saying bro.

Anyway, the OP's scan of the By Fire and Sword Armylist is missing a page.
Right after winged hussars description there's a jump to Cossacks and Pancerni.
Table with stats for hussars is missing.
I believe it's page 197~.
Could any anon deliver a photo or scan of this table?
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>>50081119
[Metal intensifies]
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>>50081239
>>50081119
Sorry wasn't meant to link to your post
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Hopefully you guys can help me a little here.

I just found pic related on the warlord games website. I think its one of the re-released wargames factory boxes. Same with the woodland indians box.
How is the quality of these boxes?
Is the box accurate in terms of "uniform" and weapons?

I never bought any miniatures from that time period, but somehow i feel that i want to have some of these minis.

If they suck, what minis do you recommend instead?
>>
>>50080094
Get Churchill's "The Story of the Malakand Field Force"
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>>50082885

The wargames factory stuff is ok, some of the details are a little off in terms of casting quality. It's very obvious they were made in CAD or some other 3D program, they have that CGI model look about them.

Also in spite of being plastic they aren't very modular, at least the indians aren't.

I don't really know anything about the period but people have mentioned on here that they are more "Hollywood" than they are historic.
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Do you think 3d printing will allow for economic production of obscure historic figures? I don't mean shapeway amateurs, I mean niche companies producing quality figures at competitive prices. Or are we going to be stuck with shapeways style $12 for a few 6mm figs of variable quality?

http://www.plasticsoldierreview.com/review.aspx?id=2509
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>>50083489
>Do you think 3d printing will allow for economic production of obscure historic figures?
Print the master, cast the rest from metal or resin. 3d printed shit will be expensive for a good while, and casting them up is much cheaper, better for the customer, and the company won't be dependent on an outside 3d printer in case they don't have their own (which is likely if they are a small company).
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>>50083489
Getting the kind of results people are used to in terms of figure quality out of pure printing is still a while off to be even remotely accessible and economic. Right now nearly all the major companies in the industry use 3d printing for creating masters, some more noticeably than others, and they'll retain an economic advantage as long as it's still cheaper and easier to buy something that has been mass-produced, even when home printing catches up in terms of detail.

image unrelated.
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>>50083489
In a couple of years maybe. At this point its still cheaper to cast in resin or metal.

I consider some of the prices on shapeways to be ok-ish, if its a vehicle not available anywhere else but most stuff is way to expensive at this point, even the lowest quality options (which look horrible).
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>>50083823
Yeah, I saw a guy somewhere that paid $90 for a BMP-3. I don't recall if it was 28mm or 20mm but either way that's crazy. He could probably have gotten a higher-quality resin one for cheaper
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>>50083995
>He could probably have gotten a higher-quality resin one for cheaper

Well, he probably couldn't because some vehicles are simply not available in some scales. Thats why Shapeways/3d-printing is a good thing (if it becomes reasonably cheap)

You can simply use the software to re-scale your mini/vehicle (within reason of course, otherwise details get lost etc) and the printer does the work. No need for new molds and all.
>>
Looking for maps. Specifically medieval era maps to run skirmishes on.
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>>50084043
Empress make a 28mm BMP 3 that is available for 20/5 quid.
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>>50084221
Maps on what level? Regional maps, maps of town? Maps of a battlefield?
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>>50084653
Battlefield.
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>>50080171
>>50083247
Ta. I've read (not enough) Kipling, and plenty of Featherstone. Bit of Flashman too. I'll look into the others!
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>>50082426
I'm tempted to start a warband for this period purely for the shields.
>>
I need to catch up on reading old issues of The Nugget.

http://www.wargamedevelopments.org/nugget.htm

Yeah, you have to sub to get the new stuff (I don't) but you can access the older issues, and there tends to be some interesting stuff in there. From 291's "Rein-Bow Warriors" write-up, a recent issue:

>Ian's session was divided into parts. The first, accompanied by a most impressive multiple chapter handout, was a talk about the latest research on chariot organisation and warfare. Having, many years ago, convinced me that the Hittite chariot was the equivalent of a modern helicopter gunship, Ian now suggested that chariots were used in pairs, with a "leader" and "wing man", with battles being similar to dog fights rather than massed cavalry charges - from a position of near total ignorance I found his arguments to be both compelling and attractive from a gaming point of view.

That sounds like an absolutely brilliant idea for a game.

There's more about it in the previous issue, which I haven't read yet.
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>>50085198
having posted that, I am now wondering how to make "area 88: 1600BC: chariots & mercs" into a thing.
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>>50085198
>There's more about it in the previous issue, which I haven't read yet.
The Nugget 290 is a really good read.
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>>50084666
Those are pretty hard to find
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>>50085311
Simple terrain pieces mostly.
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>>50085311
It just occurred to me how awesome it would be to use that as a gaming mat for medieval wargaming.
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>>50085388
I'd like to try it using counters instead of minis and making them out of printed period illustrations of soldiers.
>>
>>50085450
You can get the Peter Dennis books that have the little cut out illustrated 'figures'. There's one for the Wars of the Roses as well.
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>>50082885
The quality of the casting is pretty good - I think almost Perry level. They seem all right for 'civilians with guns', but I'm really suspicious of the whole buckskin coat thing. It just smells like a shitty reenactism and I want to see some hard documentary evidence of it being used in the FIW or AWI. I simply avoided using those bodies for my militia as the box is plenty cheap enough.

They all have this annoying chin to their chests thing though.

All in all 7/10
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>>50086361
>>50083378
Thanks

Sounds alright for their price.

I think i might pick up a box next time i'm ordering something.
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>>50086384
Are you in the UK? I've probably got a couple of spare sprues I could pop in the post.
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>>50086432
Germany ;_;

But thanks for the offer.
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>>50086361
>It just smells like a shitty reenactism and I want to see some hard documentary evidence of it being used in the FIW or AWI.
The issue is you probably wont because it would be (if worn by militias or regulars) non standard issue. HOWEVER that we have no evidence for them, and do have evidence for the widespread adoption of indian leggings instead of European gaiters it seems likely that the fringed buckskin was not worn in the time period.
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>>50086361
There's no evidence as far as I'm aware for it's use in the FIW.

It's a War of 1812 mostly. There was some use in the AWI I think, I'll find the sources, but it was no where near as prevalent as art/media would let you believe. It's mostly just an item that suggests frontier life I find and used in such a manner.
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>>50086474
Pic related.

>>50086504
...thought so. No evidence means it's bullshit IMHO. Medieval history is my main shtick, and it's really given me an insight into how willfully ignorant some enthusiasts are...
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>>50086568
Here we go.
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>>50086575
>No evidence means it's bullshit IMHO.
I only know the FIW to be frank, as >>50086710 shows theres definitely evidence from the AWI onwards.

I'd still avoid them on the grounds of looking shit
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>>50086710
>Soldiers at the siege of Yorktown, including an African American soldier of the 1st Rhode Island Regiment, by Jean-Baptiste-Antoine DeVerger, 1781. (Anne S. K. Brown Military Collection, Brown University)

End of the war, but no, that's good sauce m8.
>>
>>50086851
>>50086894
The problems come when looking at the uniforms of the various rebel regiments and forces.

There's some evidence and ordonances in regards to uniforms but they are contradicted by actual reports of deserters etc.

Take that image for instance. I can find very little to suggest that the 1st Rhode Island wore white coats (other than the picture clearly). A deserter report from 1780 suggests they had red with white facings.

It's such a complete clusterfuck that it's hard to have any set expectations for such forces. An that's a regular regiment! It gets rather more difficult when looking at more irregular forces.
>>
Interesting couple of videos about the Fletcher Pratt naval wargame rules - the forefather of harpoon, with 120 players and 13 referees at its apex in the 1940s. Cool looking ruleset and John Curry seems to know his shit and has updated and re-published it.

https://www.youtube.com/watch?v=1K_TMVO3OIM
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>>50087116
Perhaps the black soldier is wearing reversed colours, like drummers? (ie. Red with white facings becomes white with red facings).
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>>50087248
Possibly. He has cuffs but doesn't seem to have facings or buttons. It's not some kind of undershirt/jacket as he has a waistcoat underneath.

Also as far as I'm aware Continental muscians didn't wear reversed colours. But once again actually trying to find what they DID wear is a ballache.
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>>50087210
>Fletcher Pratt
Man, that's a blast from the past.
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>>50087676
>the problem with TLoS systems made manifest.
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>>50065691
>If you want to despise the game and take every last ounce of history out of it, feel free to do so. Otherwise, don't.
pretty much this.

attended one tournament, never again.
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>>50087989
It never hurts to make that experience for yourself though.
>>
>>50087676
Those rules sound like a lot of fun. Estimating ranges, waves of aircraft contending with AA - all having to estimate diagonal ranges to score hits. Also some great fog of war rules like not knowing what the enemy ships are due to all the ships being flat cards with the name of the ship written on it. - making destroyer screens vital. Fog of war is so rare in wargames these days.
>>
>>50087676
That floor does not look comfortable to lie on like that.
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>>50088735
The game was mostly played in a massive dancehall on the floor. No table was really large enough for the massive engagements they must have done - 60 ships per side each with individual captains. Supposedly people accidentally fired on friendly ships sometimes if people broke formation. I wish more tabletop games represented things like that. Based fog of war.
>>
>>50088451
I've got to be honest, I really enjoy being forced to estimate ranges before committing to actions. Not sure why, but it's kind of satisfying. Hard to justify in a naval game and period where you've got decent enough range finding capabilities, at least for your main battery and possibly secondaries, but estimating AA ranges would make that aspect especially hairy.
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>>50088451
>>50088823

Sounds like fun.

Aside from the TFL blinds system, are there any other ways you've seen a fog-of-war system that more or less works without needing a referee?
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Well I killed that damn annoying BA64. I panzerschreked it and then shot it in the back with my tank. I routed the rest of the Russkies in some close rang shooting. Very fun game.
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>>50091300
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>>50065201
Just finished painting up my first box of german infantry to go against my russian force in ostfront

Whats everyone else up to?
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>>50092748
Goddamn phones
>>
A battle report, nicked from the Spencer Smith Miniatures website. You know, in case anyone was sick of such modern affectations as "not painting bases flat green."

it's pretty
>>
>>50093038

That is a phenomenal batrep. Thank you for throwing that up here.

>that is the precisely sort of attitude towards historical gaming I'm trying to cultivate in my Bolt Action group. Difficulty: Americans as a culture are bad at playing for fun and not competitively.
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>>50092774
StuG power!

I take it you'll base the infantry at some stage?

I almost have my British 8th army infantry done, we played an early war game yesterday of British vs Italians in the desert. Pretty brutal- Brits using mostly infantry and infantry support tanks like valentines and matildas, supported by a few howitzer batteries. The Italians had quite a bit of infantry, as well as plenty of M13/40 Carro armato's, other light tanks and some air support, and an autocannone da 90.

Ended up being a draw as the Italians called an air strike on the British infantry unit holding the objective in the last turn, but the Italians took such heavy casualties they were almost wiped out. It was the Italian commanders second game ever and he was determined to write his own list and see how it performed, he learned a few things about composition, but luck also wasn't on his side that game - his troops must have been out of pasta
>>
>>50096122
>I take it you'll base the infantry at some stage?
Yeah, I'm using temporary cardboard bases for now until I decide upon a more permanent method.

>Ended up being a draw

Well at least the Italian commander can take solace in having a greater degree competence than this real world counter parts did.
>>
>>50091315
>>50091300

Well done Anon.
Nothing is as strong as it seems at first.
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>>50092748
>Whats everyone else up to?

Finished painting my Blitzkrieg germans for BA.

30 infantry
sniper team
2 hq
1 at-rifle
pz 38t
sdkfz 222

Now i'm actually unsure what i want to do next. I have an unbuild krupp protze with 3,7cm at gun which i want to add to that force so i could build that, or i could paint an already built kv-1. (or start something else entirely.. i think i have a couple of romans still in sprue somewhere)

Sorry for the shitty pic, but my phone broke and i had to use a really cheap backup camera. Maybe i can borrow my gfs phone later today and do a proper one.
>>
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>>50096284
I'd recommend 2mm balsa wood for bases - cheap and easy to work with, just get some sand paper and bevel the upper edges.
We just use super glue to attach the miniatures, very stable.

Pic are some of my mates British infantry, based on balsa wood. Mine didn't come out anywhere near as nice.
>>
>>50092748
Just based my Renault FT-17 and wondering what to do next.
>>
>>50092748
priming and basecoating some non /hwg/ projects
>>
>>50096784
take a pic of it
>>
>>50092748
Cleaning up a pair of Leipzig-class CL's so that I can hopefully prime them sometime this afternoon, if weather cooperates.
>>
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>>50097475
The lighting is trash and the model is not that well painted, but it's a step up for me.
>>
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>>50098115
My second tank. Neither of them has seen combat yet.
>>
I am thinking about starting a Soviet army in BA. What boxed set of russian infantry is the easiest to use? The one with the regular summer uniforms, winter uniforms or the siberian veterans one? Are the weapons attached to the hands or arms in the Sibirian veterans one?
>>
>>50098478

The sprues of the siberian veterans and the "summer" box are identical. The difference is that the "siberian" box has 1 sprue less (32 plastic minis instead of 40) but adds 2 metal minis as well as a large number of metal bits (heads, weapons and other bits).

The Winter box is somewhat identical to the summer box too. Obviously the bodies and heads etc are different, but the poses are pretty much identical or similar at least. Its not an 100% new sprue. I don't know the exact name of the uniforms, but the bodies with the quilted uniform are exactly the same in both boxes. The summer tunics are replaced by bodies with greatcoats.

All of these boxes come with separate arms and weapons. (Maybe some of the metal bits from the veteran box are arms and weapon in one bit).

Personally i prefer the winter infantry box, but thats mainly because i can use the greatcoat bodies for other nations too (which i also play, like finns or germans), so it gives me the most value so to speak.
The summer box is fine too, but i would get the veterans box instead, simply because of all the nice metal parts. (if you hate painting metal, just get the summer box ofc)

Hopefully that helps. I have sprues of both versions here if you have more questions.
>>
>>50096385
Re-arranged the whole lot towards the window. Looks much better now.

I still need to paint the edge of the bases, but i'm going to build (and base) the 3,7cm PaK first.
>>
ITT: Anon can't take photographs.
>>
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>>50098948
>>50098972
True.
>>
>>50098115
FT-17 is so cute. Snow base looks good too. Maybe put some snow on the tank? the white would be a nice contrast against the darker color of the tank.

>>50098988
look damn good anon. I like the subtle weathering on the SDK 222 and the fuel tank of the Pz.38(t) is spot on
>>
>>50092748
Just finished most of the work on the American half of my Victory at Sea starter fleet.

Then to do the Japs.

Then finish the whole fleets...
>>
>>50098626
It sounds to me that the winter one is my best bet, along with my fondness of greatcoats. How is your views on theming? I've looked at HQ-choices in winter garb but aren't finding that much. Support weapons are also easier to find in summer uniform. Is this a problem for you or are you mixing with what you've got?
>>
Why are horses such a ballache to paint? holy fuck.
>>
>>50099336
>HQ choices

You can build everything from the plastic sprue. It comes with an officers head and pointing arms too. The weapon sprue has a sniper rifle as well as several pistols/smgs etc for officers. There is also a prone body for a sniper.

If you want to base your army with snow (i.e. deep winter) then your best option might be to build the crew for the guns etc from the plastic spures as well. Shouldn't be to difficult.
Some of the crew of the support weapons come with the quilted uniform though, and one of the mortar guys wears a coat.
If you use your army for "autumn" or "spring" then a mix between summer and winter gear isn't that out of place i think and especially the greatcoat would be worn throughout almost the whole year i think.

They might release a few metal blisters with support weapon with winter russians in the future though (like for US/Germany too)
>>
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>>50098972
>>50098988

We've never been good at photographs.
>>
>>50099242
Pics?

>>50099360
Somebody posted a really neat graphic about painting horses and horse coat patterns a long time ago. I know I saved it at the time, but fuck me if I can find it. Maybe someone else will oblige.
>>
>>50099360
Harness mostly. On a lot of sculpts it just kinda blends into the horse rather than standing out separately like you might get with something like armour on a person, and often it's fairly thick stuff that can be annoying to work around because there was not much other way it was going to stand out from the horse, so you get these inelegant strips of not-horse colour contrast that's fairly easy to have the brush slip off over something that should be fairly easy to paint.
>>
>>50099485
I've got guides galore (the best being one in an issue of WSS) and the coat d'arms horse paint range to mkae my life a little easier. I just find it so tedious.
>>
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>>50098626
About a third of the guns are attached to the arms in the veterans sprue.
>>
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horse posting in progress
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>>
Does anyone have any experience and/or advice for playing Bolt Action in 15mm? I'm fucking around on the Flames of War site and I like the idea of having a 1000 point Tank War force for like a third of the cost of the same force in 28mm.

Are there any other people aside from Battlefront to go to for WW2 Indians & Hungarians?
>>
>>50100397
Sure, go for it. You can either reduce the distances or (for a better-looking game) leave them exactly the same and just play with smaller toy soldiers.
>>
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>>50099485

Only ones 100% finished so far, the rest need labelling or base touchups.

Also happens to have been my recon asset.
>>
>>50098972
I'm pretty sure mine are serviceable but I haven't got any itt to be fair
>>
>>50100906
Yeah I remember seeing them when you posted them before. What else have you been working on for your two fleets?

And also, if you weren't aware of it before,

>http://www.ibisfightclub.co.uk/

Has fleet builders and stats, both official and stuff that was added by others.
>>
Pike & Shotte in 6mm, yee or nee?
>>
>>50101470
NEE
>>
>>50101470
Yee
>>
>>50101470
meebee
>>
>>50101416
Neat thanks!

On the table so far are 2 more fletchers 2 Clevelands and the Washington, not too thrilled with the Clevelands so far though. The basing is wonky.

After that I'm doing a US Escort Carrier, 3 Jap heavy cruisers, a Kongou and 5 jap destroyers, should be roughly decently balanced for force on force, one of the Jap Heavies is the Mogami, which should add some aircraft despite Aichis being shit.
>>
>>50065201
Do alternate and mythological history games go into this thread?

I'm looking for a game where I can run zombie-romans and Hypaspistoi flying around with wax wings.
>>
>>50101722
you want
>>50051537
>>
>>50101722
>
Nope, try /awg/
>>
>>50101722
Some alt history is acceptable if it's of a VBCW or Imagi-nation variety but they tend to be relatively grounded in reality.
>>
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>>50101737
>>50101740
>>50101758
thanks, have some armor
>>
I got the Waterloo starter set for Black Powder.

The problem is I have no clue about the Napoleonic uniforms, equipment and unit organizations.

How do I fix that?
>>
>>50102200
Go to the Napoleonic folder, Osprey, download the relevant books - Wellington's Army, Napoleon's Army (I think they have multiple volumes), as well as the book on Waterloo, the Hundred Days and Quatre Bras.
>>
>>50101470
https://www.youtube.com/watch?v=q6EoRBvdVPQ&ab_channel=revergo
>>
>>50101758
>VBCW

...wut?
>>
>>50102554
Very British Civil War
>>
>>50100397
for Huungarians you can use ww1 Germans in great coats iirc
>>
>>50102597
That is definitely not an easily interpreted acronym. What makes it 'Very British' and not the English civil war?
>>
>>50102713
its full of "british" humor.
>>
>>50102713
The fact that it takes place in Britain and not just England?
>>
>>50102761
To be fair, so did the English Civil War, or at least the wider Wars of the Three Kingdoms.
>>
>>50102713
Because the "English Civil War" is generally understood to mean that debacle in the 1640s with King Charles II and Oliver Cromwell, while VBCW is alternate history 1930s
>>
>>50101758
is konflict 47 allowed in the thread?
>>
>>50102866
/awg/ would be a better place i think.
>>
>>50102866
If VBCW is, then konlict 47 should be.

But /awg/ could use the traffic and decent discussion so I'd say go over there.
>>
>>50102819
So it's nothing to do with the actual civil wars then? That's even more confusing as a title/acronym. So is it a re-run of the war in a more modern setting or something?

Also the original civil war is between Charles I and Parliament. Charles II came in after.
>>
>>50102917
I disagree, VBCW is (if a tad eccentric) still based in reality just with different historical outcomes.

K47 has zombies and rayguns and shit like that, it is pulp sci-fi not historical.
>>
>>50102917
Konflict has too much SUPER SCIENCE and mech bollocks. VBCW is basically what if Briatin had something like the spanish civil war.

>>50102923
No it's got nothing to do with the 17th Century conflicts (outside the fact that it involves the British monarchy).
>>
>>50102923
The rundown goes like this:

> Edward VIII refuses to abdicate, parliament loses its collective shit.
> Stanley Baldwin resigns in protest, Oswald Mosley of the British Union of Fascists is invited to become PM by Edward
> General outrage ensues, rebel factions form supporting Edward's younger brother Albert the Duke of York as a pretender, who is evacuated overseas
> Communists take the chance to pop up in Liverpool and County Durham
> Scotland declares itself an independent republic
> Wales is split between separatists and loyalists
> Cornwall declares independence (because of course they do)
> Some batshit general posted to the colonies lands with an army of Indian troops to try and sort the whole thing out
> Cats sleep with dogs
> Mass hysteria
>>
>>50102923
Nope, its a fictional war with lots of stereotypes etc.

I think you have to be from britan yourself to find it funny.
>>
>>50102999
you forgot the best faction. the Anglican League.

>H100 Braunstrasse

No captcha the fascists shall not prevail!
>>
>>50102917
K47 is sci-fi though. It has technology not of this world.
>>
>>50103002
I'm British and I don't find it funny. It's Old Man humour, lots of harr harr they have dick jokes for names and silly outfits crap.
>>
>>50103389
You are just not british enough.
>>
>>50102999
That actually sounds like a really cool setting. I knew it existed but not in the particulars.
From what I understand it's not really a rules set as it is a setting to use other rules sets with? Or am I totally wrong on that front?
>>
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>>50103431
There are rulesets by the creators but they heavily encourage you to use whatever rules you want.

They also encourage you to make up your own stuff within the setting, ideally around where you actually live if you're a Britanon. A good example of that is this chap's blog

http://luddite1811.blogspot.co.nz/search/label/A%20Very%20British%20Civil%20War

Who did some stuff set in the North East.

We also have a pdf of the main book in the 'Wargames' folder in the OP.
>>
Keep it Free!!!
Osprey - Land Of The Free.pdf
>>
Link too!!!
http://www53.zippyshare.com/v/ooVdAnAQ/file.html
>>
>>50102917
Fuck off, by this logic we could talk about Dystopian Wars or some shit. There's a difference between plausible althistory and downright fantasy sci-fi.
>>
>>50106119
I prefer to err on the side of inclusiveness after watching one too many niche generals die from excessive purity testing and anons losing their shit over relatively trivial deviations from the generals topic.
>>
>>50106246
K47 (and things like it, with zombies and shit) is too inclusive. awg needs them more than we do.
>>
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Played a game of Blucher, 250 points, at my local club today. My French took on a Peninsula Anglo-Allied force and I won the role to choose to be the defender. Very early on my Dragoons were able to heavily damage the British light cavalry on my left flank, combining with my Horse artillery to break 1 unit on just the second turn.
On the far left a single unit of French Hussars was able to break 2 units of Spanish Light cavalry before spending the rest of the game lazily ambling round the back of the Allied army achieving nothing. Meanwhile my Polish infantry advanced on the left hand side of the central hill to oppose the 4 Spanish line units supported by 2 units of British regulars. To say that these Spaniards under performed would be underselling it, over the rest of the game they would manage to chalk up a single hit on the Poles, with the Brits only managing a handful themselves. On the right and centre the infantry remained out of skirmish range for the time being, with only the French artillery being able to fire – which they did to reasonable effect on the expensive British Regulars.
>>
>>50106293
I completely agree, I just think it can't hurt to leave the option open
>>
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>>50106418
The images of the endgame position show the shambolic end of the Anglo-Allied army, completely broken without having been able to break a single French unit, highlighted by the failure of an almost Fresh unit of British Heavy Cavalry being unable to break a unit of French artillery on just 2 strength points. By this point the Spanish Militia in the centre, anchored between the central hill and the town to their left had been completely smashed by French line who had charged them after softening them up with several turns of long range fire. On the French left the Poles had been just as successful, hammering the Spanish Regulars with skirmish fire and a charge on a weakened unit, even managing to break a unit of British Regulars.

My opponent had been hamstrung by having to attack with the cumbersome early British Corps structure, being limited to corps sizes of 4 made organizing the attack within the MO limits very difficult for him and allowed my smaller elite French army to concentrate on favourable engagements with the weak Spanish units rather than the very strong British units, which combined with the Anglo-Allied armies extremely “cool dice” meant for the extremely rare perfect sweep and a game which finished over an hour earlier in the night that normal. A very pleasing result for my French who had lost their previous 3 outings.
>>
>>50105849
Thanks, always appreciate more Osprey PDFs.
>>
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>>50105834
>>50105849

Land of the Free: Wargames Rules for North America 1754–1815

Land of the Free is the new set of wargaming rules from Osprey that allow players to recreate the various conflicts that broke out in North America shortly prior to and just after Independence, including the French and Indian Wars, the Revolution and the War of 1812. This set of rules lets players begin their campaigns with small warbands of 10-20 miniatures of any scale and develop their forces over time, building them into armies hundreds strong. A unique system of command points and the need to carefully manage resources or risk becoming vulnerable to counter-attack have to be finely balanced against the need to gain objectives throughout the game, creating a challenging, but enjoyable environment for your armies.

http://www.mediafire.com/file/lamatxn328pagn9/Land+Of+The+Free.pdf
>>
>>50106430
I see your club has the same problem as mine with the hills not matching the terrain.

One of these days I'm going to rectify that... somehow.

Very disappointing show by the allied forces in that game.
>>
>>50106711
>I see your club has the same problem as mine with the hills not matching the terrain.
A necessary (perhaps?) result of some of the terrain coming from me, some from my opponent and some from the club. Not all of it matches at all.
>>
>>50065206
Have stuff to upload - but this site times out way too quick. Bovva'd!
>>
Anyone here seen Hacksaw Ridge? I loved the movie and feel like getting a small bolt action platoon.
>>
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>>50106698

Mordheim: Historicals seems like it would work best with something like a 100yrs war free company, 1960s merc outfit et cetera. I'll take a look though, sounds intriguing.

I think the new baby is imminent
>>
>>50107517
I haven't seen it yet. Was it any good?
>>
>>50108103
It amazed me. The story is inspirational and emotional while the combat is brutal and horrifying. It's the first time that I've been scared in a war movie thanks to the portrayal of the japanese. However it is not disrespectul but rather due to their fanaticism and skill. Seeing the lead save 75 fellow wounded soldiers and a few enemy japs is chilling and incredible. I had to focus on not crying during the movie. Mel and everone who worked on the movie delivered.
>>
>>50107517
Classic Gibson: a Christ-figure endures a hellish ordeal (there's a scene literally out of Dante's Inferno) and is redeemed. Really turned the gore up to 11. Good to see a movie about Okinawa anyway.
>>
LAV-75
>>
>>50106293
We've discussed stuff like Secrets of the Third Reich (I think the rules make for a very good vanilla WW2 game, check it out) before, but we do have /awg/ now, and I expect K47 to get a fair bit of traction with how compatible it is with the Bolt Action range.
>>
>>50108521
I only saw the trailer which was enough.

>soldiers running forward in a dense, tight packed group that screams for a machine gun to kill them all
>>
>>50110962
to be fair soldiers bunching up is definitely historical, it's why you have NCOs: to yell at them.
>>
>>50111441
I thought bunching up was mostly done by green noobs. By the time troops get some experience they know not to do that, and certainly not to run at machine guns.

By the time of Okinawa we expect most US troops to be pretty battle hardened, so doesn't really make too much sense.
>>
>>50111649
Mostly, but it still happens to some extent. It's more that experienced troops try to bunch up, then have flashbacks of angry yelling NCOs, and instinctively spread back out.

Anyway, are raccoons stealing tanks /hwg/? https://www.youtube.com/watch?v=zLi8cfx4G3E
>>
>>50111649
>By the time of Okinawa we expect most US troops to be pretty battle hardened

Fresh recruits were always sent to the frontlines.
>>
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Pax Baltica is way too good

>Playing the 1700-1710 scenario, I'm the coalition, he's Sweden
>Russia promptly gets knocked the fuck out
>Karl sets his eyes on Saxony
>I initiate the great Saxon stall
>Manage to destroy a couple of the lesser Swedish armies
>The stall works, Poland is a total clusterfuck
>Prussia decides to join the war; Suddenly Sweden can move their Pomeranian regiments down to Saxony
>Before Saxony croaks, Russia reenters the war, and uses some time to build up their forces
>After a bit of setting it up, Sweden makes a plunge into Russia, going straight for Moscow
>I manage to raise the Cossack regiment (their special thing is that they can deploy anywhere in Russia), and use them to take a single province in northern Finland, while the Prussian army conquers Pomerania
>The entire Swedish army reaches Moscow, but taking a little attrittion
>The stage is set for a massive showdown outside of Moscow, but Karl decides to only use his regiments in the battle, dedicating the rest to the siege
>The Russians are beat off, but the siege fails (it was a bit optimistic to begin with)
>As the battered Swedish army retreats out of Russia, time runs out

I managed to gain a Coalition Historical Victory, which is the "smallest" kind of victory; this basically meant that I won because of a band of cossacks fucking around in Finland. It was a really tense game
>>
>>50112040
That looks fun as fuck. Where did you get it and what was the cost?
>>
>>50112209
Looks like it's going pretty cheap at the moment, directly via GMT and other places.
>>
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New 3-ups for Perry's Zulu Brits
>>
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>>50112513
>>
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>>50112519
>>
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>>50112528
>>
>>50112513
>>50112519
>>50112528
>>50112532
https://www.youtube.com/watch?v=XSEU5zHgcTc
>>
So, it seems the Corvus Belli 15mm historicals range is being re-released by Totentanz miniatures.

Never heard of the second company, but the CB sculpts seem pretty good.
Anyone have experience with their historicals?
>>
>>50114428
Their TYW minis are fucking fantastic.
>>
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>>50114441
Even discounting the paintjob, those are pretty damn nice.
>>
>>50114699
I love the models, but I'll not get them.
Every time I go to my local club theres some guys playing DBR and the battle never moves at all. Units just bounce off and over several hours nothing seems to move.

Apparently it's quite fun though so maybe I just don't get it.
>>
>>50114810
You aren't restricted to a single game system with historical, manos.
>>
>>50115146
>he's never been to a club where they have been playing the same rules for 20 years and won't change
>>
>>50115296
>my club only plays 40k while I try to convince anyone to play anything else
>there's always at least one people who accepts my proposition
Git gud.
>>
>>50114810
>DBR
>maybe I just don't get it.

DBR is shit.

Fuck it, no: all the DBx series are shit, abysmally written and easily replaced by far better games for every single example of the series. The only reason people keep playing them is because they've been playing them for so fucking long they can't be bothered to even try and learn anything better.

There. I said it. You can lynch me now.
>>
>>50115394
I'm sure your group of probably 20 something year olds without collections in the games you suggest are the same as convincing 50 year olds who have been playing the period for 20 years with 1 set of rules to use a different one.

If I said to them " hey wanna play 10mm AWI" they would be all over it, but for some reason that specific group in the club seem very attached to that 1 rule set for 15mm TYW, not that I've tried hard to convince them otherwise I suppose.
>>
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I just realized that one of the bodies in the old wargames factory Germans plastic box wears a camo smock.

Even better, the bodies are compatible with Warlord bits.

Sad that its only 1 out of 10 and 2 of the remaining bodies are oddly posed and i don't think i can use them at all.

I didn't expected much from the set, but the 3 smock bodies (1 each sprue) got me all hyped now.
>>
>>50115491
HOTT is worth it for its army list section.

The bigger games though, DBR/DBM/DBMM/whatever, and also FOGAM/FOGR while I'm at it, ugh. Very much not my thing.

But I treasure HOTT.
>>
>>50115721
just make sure you get the mold lines removed
>>
>>50116443
once the glue is properly dried
>>
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1500pts bolt action battle took 4 hours was fun though
my list could have been better still won
>>
>>50116579
gj
What armies?
>>
>>50116579
my brits vs american airbourne
>>
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>>50117312
>brits vs american airbourne
>>
>>50117364
Or more likely a skorzeny unit
>>
>>50117364
The warning signs were all there for you.

There was 0 effort in the initial post beyond saying he played a game and won.
Posting that you won a game without pictures, context and not even who was involved is just someone brag posting.

and the game was BA, that's the other tip off
>>
>>50117423
>>50117364

So there never happened any maneuvers or exercises prior to combat missions?
>>
>>50117596
Not that look like BA games.
Unless they were using paintball guns so we know who was shot to be removed.
>>
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>>50117596
My dad once did wargame excerises with bundeswehr paratroops in the 1980s
The british beat them with a team consisting mostly of logistic clerks and signals

the german commander payed for drinks for them for the night.
my dad got so drunk he fell though the door and went to bed with the camo cream still on gettingit all over the covers getting up to go to the toilet and pissing on clean washing before going to sleep in the bathtub.

These kind of training exercises happen but did they happen often duriing ww2?
>>
>>50117596
So you go with the lazies excuse, eh?
>>
>>50117755
i would have gone with they were fighting a skorzeny unit
>>
>>50117755
If 2 guys happen to own allies only, then i rather have a lame excuse than no game at all.

Or >>50117771 really.
>>
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>>50117364
The answer to 1776 is 1944
>>
I'm asking here because I'm always lurking this general and I trust you guys.

I want to get into historicals (mainly ww2, although I wouldn't mind ww1 or cold war era) but there's no suitable scene around me.
I hang around in a community that mostly plays AoS, X-Wing and various board games; they're all good people and I know that they'd give a fair shot to whatever I propose, but I feel like they'd be happier with something more gamey than simulationist.

I know that Flames of War doesn't have a good rep here, but do you think it'd fit these parameters? Otherwise, what else could I look into? I need my Shermans, guys.
>>
>>50115491

DBx is the TMP of rulesets

:^)
>>
>>50117802
Get into bolt action my dude pretty much 40k with a ww2 skin and dosen't break the bank
>>
>>50117802
Flames of war is not massively accurate but its a comfy, fun game.
If its played on a larger table, at lower points values or smaller scales to avoid the imperial guard tank-parking lot, there isnt really much bad I can say about it.
>>
>>50117845
>>50117847
Thanks guys, really appreciate the quick replies.
I'll talk to the guys and see what they feel like, Bolt Action seems really nice as a "side game" and might win them over.
My secret dream is Fistful of TOWs, but they aren't ready yet.
>>
>>50117802
Bolt Action and/or Flames of War.

There also is Tanks! Its by the same company as Flames of War, and its essentially X-Wing with tanks. Very cheap starter set and single tanks cost next to nothing so you could easily provide a few armies for your mates to try out.
Zvezda makes tanks in 15mm scale for like 3€-5€ each. (and you can play with 2-3 tanks already)
Plastic soldier company is also dirt cheap.
>>
>>50117934
Keep in mind that while Warlord offers very nice starter army bundles for like 80 pounds you don't need that much to get started.

1 box of infantry of your choice and 1 vehicle is enough for a small force. Just saying. All books are in the OP.
>>
>>50117934
FFoT isnt a massively complex or intimidating game really, unless you want to use ALL the additional rules, and at the scales its usually played the minis are so cheap you could buy 2-3 armies by yourself and just lend them out for games.
>>
>>50117795
But that's a Type 99 not a Bren.
>>
>>50117934
FFoT is actually quite a simple game once you get down to playing it.
>>
>>50118092
>Type 99
Why is everyone in the east so unimaginative when it comes to naming weaponry? Just the name
>Type 99
alone has been used several times by China and Japan already.
I know the Russians gave it a go naming some of the SU and ISU series Zveroboy, but it seems they just gave up after that.
>>
>>50081119
Selfbump.

Any anon with By Fire and Sword instruction willing to post a shot of winged hussars stats table? OP's army list scan is missing this page.
>>
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>>50118155
the one thing the british army got right was naming theirs and other nation military kit.
nobody calls the sherman by it's amrican name

also also Cromwell, churchill chieftan centurion challenger, scorpion
>>
>>50118155
>in the west
>US designation numbers: M4 Medium Tank, M4A2, M4A2E8
>>
>>50118325
>Why is everyone except 'Er Royal Majesty's Armed Forces so unimaginative when it comes to naming weaponry?
Alright fixed
>>
>>50118239
Tiger, Leopard, Panther, Puma, Wiesel, Marder

Enough said?
>>
>>50118420
Tas, Csaba, Nimród, etc.

We named our AFVs after leaders of medieval and ancient times.

Also, the French named theirs too (Somua, Char, Leclerc, tho those can be something completely different as I don't speak French).
>>
>>50118073
FFT has a bunch of optional stuff you won't even want to use unless you're doing a weird scenario, stats for everything, an extensive design system to design new stats for new things or change the stats of existing things if you disagree with the official take... yeah, it's a fairly light system really.

The two quickstart rulesets are pretty fun for a quick tank bash too - ww2 and modern versions are on wargamevault for free.

>>50118155
M1
>>
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>>50118694
>you won't even want to use unless you're doing a weird scenario
>Not running a skirmish list of a single prp 3 small fred, and a 500kt airburst
Git gud
>>
>>50115394
>Git gud.
>>50118893
>Git gud
Stop.
>>
>>50119047
No, git gud.
>>
>>50118893
>24.8 Widespread Tactical Nuclear Weapon Availability (Double Secret Optional)

>Tactical nuclear warfare theorists originally envisioned that tactical nuclear
>weapons would be integrated at the smallest level. The Davy Crockett is the only
>actual example of such a system, but many other such weapons were possible.
>Players wishing to explore the implications of such a policy can use the following
>rule.

>Any stand with heavy weapons can be secretly designated to be armed with
>nuclear weapons. Each such stand can make a single nuclear strike in the game.
>The scenario designer should determine how many such strikes are available.
>For purposes of this rule, “heavy weapons” includes all MBT mounted guns, all
>artillery or mortars 100mm or larger, and all antitank guided missiles with a
>range of 10˝ or more. Stands are assumed to use variable fuzed nuclear warheads,
>which allow the player to choose any yield of 0.5 kt or less when he makes the
>attack.

>Stands making direct fire nuclear attacks do so in the Fire Phase (or on
>overwatch if applicable). The firing player identifies the target point of the
>strike and makes a normal “to hit” roll (with all applicable modifiers). If the roll
>succeeds the nuclear attack is placed where indicated. If the roll fails, the strike
>will scatter 1d6˝. Note that nuclear weapons are very expensive. Warheads for
>the Davy Crockett reportedly cost $3 million each in 1959. Therefore, even in
>this environment, they would be limited to a maximum of one per unit.

(actual Davy Crocketts in the rules can go up to 1kt)

Unfortunately, for whatever reason they decided that "Like chemical weapons, the impact of nuclear weapons on the game is sufficiently severe, variable, and context sensitive that no meaningful generic point values can be assigned to aid in balancing a game."

so just go wild I guess?
>>
>>50118092
That's also a uniform from the 1700s not a British Paratrooper.
>>
>>50118032
Tanks! seems nice and even cheaper than BA, I'll look into that. Thanks!

>>50118053
>>50118073
>>50118113
>>50118694
Note taken, I just fear that the amount of rules and playtime may scare them away. Also I'll be the one doing the teaching and I'm very precise with rules, I fear I'd bore them with my excessive pickiness.
>>
Any advice or ideas on doing Bolt Action/28mm Ustaše?

Or Congo Crisis Irish in 28mm?
>>
>>50119224
>playtime
Like two hours, three hours with explanations?

Just don't worry so much. They can smell fear.
>>
>>50119224
Lure them into historical terrain with tanks and then, once they have a small force of vehicles the step towards FoW (or other combined arms games) isn't that wide.
>>
>>50119224
There is ostfront as well, aimed at cheap 1/72 or 15mm miniatures. Quick-Fire rules are free, with basic army lists included. Pretty quick and dirty game.

Main rules cover everything else, including a built in map campaign, and there's 6 pretty extensive army lists available
http://www.wargamevault.com/product/191978/Ostfront--Main-Rules

We're heading down to the club to play a bit of this right now
>>
>>50119073
Forget about the Davy Crockett and all that gay shit, just take a Typhoon-class for support.
>>
>>50117832

Kek it's funny because it's true
>>
Does anyone know of a good online source (an Osprey download maybe) that describes the Canadian role in the 'Siberian Intervention' of 1918-1919/1921?

I had a gander in the folders at the top, haven't found anything that directly references the Canadians.
>>
>>50119931
Did you have a search around Library Genesis?
>>
>>50119985

No, I've never heard of that, but I'll Google it now!
>>
>>50119383
>They can smell fear
They can indeed.

>>50119445
>Lure them into historical terrain with tanks and then, once they have a small force of vehicles the step towards FoW (or other combined arms games) isn't that wide.

This is good, I'm gonna use this approach. Just feed them crumbs until they are big and fat and have a full soviet infantry army.

>>50119565
Neat, downloaded and digging into it as soon as I have time.

Thanks guys, always the best general on this board
>>
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BMP
>>
>>50121742
>two in one
>>
>>50118155
The M1 can be a tank, three different rifles, a bayonet and probably a whole pile of other different equipment.
>>
>>50122186
Hell the M16 has been a mine as well as a rifle.
>>
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>>50119565
Just finished up at the local wargaming club

Mostly historicals today which was cool, couple of guys playing Baroque (pic) which was a french force versus the ottoman empire. 15mm minis. Lots of mounted pistoliers which was pretty fun to see. Not sure exactly which period or conflict, but around mid 17th century.

A couple of guys were playing some Lion Rampant, and another guy had a bunch of stuff for TANKS! which he gave me a pretty in-depth run down on. Must say I dont really like the system - all those unit upgrades and special rules. For a game aimed at beer n pretzels it definitely has a lot of complexity. Ostfront kinda blows it out of the water, being simpler, more accurate, and having 3 distinct and balanced periods. Not to mention being combined arms instead of just tanks.
>>
>>50123613
Looks like 30 years war from the troops. Really hoping to get some games of Baroque in soon myself but just getting a game is proving very difficult right now.

Tanks is basically X-Wing with tanks from what I've seen, has basically no true tank sim parts.
>>
>>50124288
There was a lot of different upgrades and special abilities you could take for each tank, which adds a lot of complexity and things you have to remember, so kinda puts me off.

Things like you could take an experienced driver, sandbags, a single use tungsten round, hell, you could even take Michael Witttmann, but he costs as much as a medium tank on his own.

I can understand they needed some added interest beyond just tanks doing fights, but feels like world of tanks: the game, which doesn't interest me at all. Gotta have some combined arms in my WW2. not just infantry, not just tanks, but the two working together, as well as all the other interesting elements of WW2 like field guns, air support/defense, recon, etc.
>>
>>50119931
The Siberian Interventions are a really hard subject to find resources on. A while back there was an anon here looking for stuff on the USMC and the Polar Bear Expedition; we managed to dig up a few things, mainly clarification on their headgear. There are no Ospreys on the subject specifically; the titles connected to the Canadian Army only mention it in passing. I think your best bet would be to track down the unit histories. Looking at the wiki article too, it seems there have been a couple of books on it.

https://en.wikipedia.org/wiki/Canadian_Siberian_Expeditionary_Force
>>
>>50124440
Eh, the upgrade cards aren't too hard to deal with. X-Wing's got the same thing and everyone and their mom plays that game.

The thing that annoys me about Tanks! is the movement system, Its the one thing they didn't lift from the xwangs and its just boring.

I do like that some upgrades arehidden until used though. Your enemy shouldn't know that you got that tungsten loaded until its too late.
>>
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Well, can't finish it today due to shitty weather, but it's almost done.

Not sure if it could qualify as a scout/recon vehicle, and I couldn't find the Soviets scouts for a friend, but eh. SdKfz 234/3 Armored Car.
>>
>>50121742
that's the trouble when you mix 28mm and 1:72, you need bigger bases for the 1:72
>>
>>50124440
>but feels like world of tanks: the game,

Thats exactly what they want it to be i think.
They already had a combined arms game with Flames of War and they saw the popularity of X-Wing and World of Tanks and probably thought thats a nice mix.

The game is very simple at its core but has alot of complexity under its hood if you want to dig deep enough for it. (kinda like both its models)

One thing it doesn't want to be: A historical (correct) tank simulation. Its an arcade game with historical tanks.
If Bolt Action is "historical lite", then Tanks! is "historical zero" but as mentioned above, being the same scale as FoW the step towards it might be easier once the players own a couple of 15mm tanks already.
>>
>>50126522
>Not sure if it could qualify as a scout/recon vehicle

Of course. All of the 234 series were recon vehicles.
>>
Probably going to Reading Warfare in 2 weeks, anyone else here thinking about going?
>>
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>>50127089
>Reading Warfare in 2 weeks
>http://www.wargamesassociationreading.co.uk/warfare/warfare-competitions-56.html
>Flames of War - Late War - 36 of 36 Full
>Tony Robinson
>>
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>>50127118
I would imagine he'd be much more into medieval stuff, I could easily see him playing DBM or Impetus
>>
>>50127118
>that gif
Im pretty sure that IS how it happened
>>
>>50127089
I'm going but I'm playing in the Firestorm Armada tournie.
Hopefully gonna be playing BA at PAW next February though.
>>
>>50127089
Unless they've changed their setup so it's not cramped as a fucking submarine, not a chance.
>>
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