[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40k General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 389
Thread images: 59

File: Capture.png (211KB, 922x634px)
Capture.png
211KB, 922x634px
Adeptus Shortsartes Edition

>October's White Dwarf
Scans
https://drive.google.com/open?id=0B6o7be8UuQA_eDUzbWVrQW9EbHM

>Rules Databases
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
File: 40kgeneral2.png (1MB, 1024x768px) Image search: [Google]
40kgeneral2.png
1MB, 1024x768px
First for standard general image so fags will find the thread
>>
What website/tool do people use to show army lists?
>>
So I'm thinking of making a small chapter serf force using the IG codex to go with my marines.

For tanks was thinking of doing my russ as a vindicator with the russes hull gun in a predator turret on top with the predator sponsons. To stick to them being armed primarily by the chapter.

can i iust swap weapon locations from the norm (so utrret gun is now hull mounted, hull gun in the turrrt.
>>
>>49674237
battlescribe
exports easily to html in fairly good formatting
>>
File: Salamnders 1500 Immolators.png (66KB, 676x1582px) Image search: [Google]
Salamnders 1500 Immolators.png
66KB, 676x1582px
ALRIGHT

New, final(?) version. Added a Lascannon to the Pred at the cost of my Sergeants' Plas Pistols. Which I forgot I even had so, bully for me.

It's a bit distance heavy for Salamanders, but still has a shit load fire and meltas. Dunno if they like PLasma as much as I do. But they Get Hot so... there you have it.

Pls r8.

>>49674237
It's a program called BattleScribe, shit is cash money.
>>
File: 1427596126887.jpg (17KB, 398x500px)
1427596126887.jpg
17KB, 398x500px
>>49674237
I use a keyboard or this new thing called 'pen and paper'

Seems to work breddy gud
>>
>>49674289
No way dude, where'd you get it?
>>
File: Squats.jpg (48KB, 574x374px) Image search: [Google]
Squats.jpg
48KB, 574x374px
Did somebody say Squats?
>>
gw giv plastic DKoK pls
>>
>>49674237
I use spreadsheets (Open Office Calc) and just print them out before a game. I should switch to something online like Google Sheets so I can just edit and view lists wherever.
>>
Not the anon who started it but reposting for my own curiosity.

What army do you you guys usually play? Looks like Guard is out out in force today.

http://www.strawpoll.me/11375725
>>
>>49674536
>Guard is out in force

Well someone has to hold the line
>>
>>49674089
I don't like this meme
>>
>>49674536
>No Grey Knights
My 2nd army is Tau and DE my 3rd. So I picked Tau.
>>
>>49674381
They are plastic though
>>
+++ Scions (1500pts) +++

++ Officio Assassinorum: Dataslate (2014) (Formation Detachment) (570pts) ++

+ Formation (570pts) +

Assassinorum Execution Force (570pts) [Callidus Assassin, Culexus Assassin, Eversor Assassin, Vindicare Assassin]

++ Militarum Tempestus: Codex (2014) (Formation Detachment) (830pts) ++

+ Formation (830pts) +

'Hellrain Brigade' (415pts)
Commissar [Bolt Pistol, Close Combat Weapon, Commissar, Flak Armour]
Militarum Tempestus Command Squad [3x Tempestus Scion w/ Plasma Gun]
Tempestor Prime [Close Combat Weapon, Hot-shot Laspistol]
Tempestus Scion w/ Vox-caster [Hot-shot Lasgun]
Militarum Tempestus Scions [3x Tempestus Scion, 2x Tempestus Scion w/ Meltagun]
Tempestor [Close Combat Weapon, Hot-shot Laspistol]
Tempestus Scion w/ Vox-caster [Hot-shot Lasgun]
Taurox Prime [Augur Array, Camo Netting, Pintle-mounted Heavy Stubber, Searchlight, Twin-linked Autocannon, Twin-linked Taurox Gatling Cannon]

'Hellrain Brigade' (415pts)
Commissar [Bolt Pistol, Close Combat Weapon, Commissar, Flak Armour]
Militarum Tempestus Command Squad [3x Tempestus Scion w/ Plasma Gun]
Tempestor Prime [Close Combat Weapon, Hot-shot Laspistol]
Tempestus Scion w/ Vox-caster [Hot-shot Lasgun]
Militarum Tempestus Scions [3x Tempestus Scion, 2x Tempestus Scion w/ Meltagun]
Tempestor [Close Combat Weapon, Hot-shot Laspistol]
Tempestus Scion w/ Vox-caster [Hot-shot Lasgun]
Taurox Prime [Augur Array, Camo Netting, Pintle-mounted Heavy Stubber, Searchlight, Twin-linked Autocannon, Twin-linked Taurox Gatling Cannon]

++ Fortifications and Stronghold Assault (2013) (Fortification Detachment) (100pts) ++

+ Fortification (100pts) +

Aegis Defense Line (100pts) [Gun Emplacement with Quad-gun]


Basically, use Tauroxes with CSes to fuck up Squads, Hordes, and MCs. Have Comissars hide behind ADL and pop shit with the Quad and then footslog (or deepstrike off Tauroxes) suicide squads to pop armor. Assassins kill shit as opportunity presents itself.
>>
>>49674536
>No blood angels
>No dark angels
>No space wolves
>No grey knights
>Just generic "space marines"
This poll is shit
>>
>>49674617
>implying it matters what flavor of marines they are
>>
File: image.jpg (74KB, 486x483px) Image search: [Google]
image.jpg
74KB, 486x483px
>>49674089
Being a proud 5' manlet I wish I could be a "shortstartes"
>>
>>49674627
It does. They all have very different playstyles/win conditions.
>>
>>49674635
>image

But the thing is the vehicles in 40k are simply on a smaller scale.
That said am I the only one who thinks all this truescale marine bullshit is retarded because it's clear that it's not the marines that are too small, it's other armies, namely guard, which are too big?
>>
>>49674582
IG is best ofc.
Nothing makes a GK hq choice's day like a 150 shot twin linked lasgun salute.
And really, every self respecting ig commander should be able to deploy an AB army too, for shits and gigs and twin linked demolishers
>>
File: je.jpg (205KB, 720x1871px) Image search: [Google]
je.jpg
205KB, 720x1871px
>>49674627
>comparing my Deathwatch to the smurfs
don't talk to me or my wife's son ever again
>>
>>49674627
They are as distinct as all of the space elf flavors, which this poll DID remember
>>
>>49674605
overpriced shitty resin isnt plastic u fucking retard
>>
>>49674678
he also made a separate one for the for the skitarii
>>
>>49674617
>>49674662
Different flavors of IG aren't included in the poll either. Plus its not scientific so it doesn't matter
>>
File: durrminator.jpg (5MB, 5312x2988px) Image search: [Google]
durrminator.jpg
5MB, 5312x2988px
So since I'll be fighting a Daemon Prince and Kugoth this weekend, how effective will Scouts be? Sniper rule wounds on 4+ at AP6 except for special rolls, would that be an acceptable way to ping off a wound or two before trying to take it down with glorious melee combat? I've barely been able to use my Furioso Dreadnought because it just steamrolls the fuck out of my friend's army no matter what, now I feel like it might be the one getting wrecked.
>>
>>49674659
Whoops wrong post.
Blame phone
Meant
>>49674576
>>
>>49674710
>undrilled barrels
>visible flash and moldlines
Anon...
>>
>>49674657
you and me both.

though i am going to use the conversion for some of my black dragons. but those guys a mutants and meant to be like 3m tall.
>>
>>49674735
not him, but I am new, is drilling the barrels really that important?
>>
>>49674627
>implying it matters what flavor of marines they are
>makes separate entries for chaos marines and daemons
Butthurt chaos slut detected
>>
>>49674746
not really.
but its one of those little touches that can make a mini look good.
>>
>>49674707
>different flavors of IG aren't included
>Tempestus is listed separately
:^)
>>
>>49674749
>implying I don't think CSM should also be rolled into the marine entry and that this wouldn't be a good move that would strengthen CSM as a whole by giving them access to loyalist bullshit
fite me CSMfags
>>
>>49674766
For now I think I will just stick to the basics and leave mine undrilled
>>
Is it heresy to mix armies when playing with friends?
>>
>>49674784
its realy quite simple. just use a pinvice with a small drill bit like you would pinning and do it by hand.
plastic is soft and you don't need to get very deep to get the look right.
>>
>>49674833
no.
if you're all on board do what is fun.
the rules don't have to be followed to the letter if you and your opponent agree on things.
>>
File: 1448407601223.jpg (67KB, 500x661px) Image search: [Google]
1448407601223.jpg
67KB, 500x661px
>>49674833
In a casual game? Unbound lists are fine.
Competitively? Unbound lists are probably still fine since the meta is built around bullshit formations.

Is it heresy? well are your Imperials allying with Chaos/xenos, Anon?

You'd better be Forging that Narrative hard.
>>
File: p023-1.jpg (111KB, 352x737px) Image search: [Google]
p023-1.jpg
111KB, 352x737px
>>49674779
>csm aka derelict marines should get the imperium backed glorious loyal space marines
Hahahahahahaha good one anon
>>
>>49674882
>What are Renegades?: The Movie: The Video Game: The Post
>>
>>49674779
>fite me CSMfags
Not until I get special rules for the red corsairs
>>
>>49674917
>implying renegades could do shit with out the aide of mars
All flavors of power armor have to get their muntions and arms from one of the mechs, either ad or dark. Thing is that dark doesn't have any of the real nice shit, like grav, since that was invented after they went traitor.

Shouldn't have betrayed the emperor.
>>
File: Brother Wai.jpg (4MB, 5312x2988px) Image search: [Google]
Brother Wai.jpg
4MB, 5312x2988px
>>49674855
That guy here, I mainly do the hobby to play and painting is kind of a pain in the ass. Maybe one day in the distant future I'll have that level of dedication but right now I'm more than happy just taking it slow. My painting has a long way to go as is, as well as the way I put together models. If I have to resort to power tools or chemical warfare then I'd rather just not.. This is for fun and I wont have them on display until the army is finished and by the time it is finished, I dont think anyone will see it.
>>
>>49674917
>>What are Renegades?: The Movie: The Video Game: The Post
>Implying renegades chapters don't get their toys stolen or destroyed by loyalist hunting them down
There's a reason Huron black heart have shitty bionics and no terminator armour an non
>>
>>49674955
tech marines are trained members of the mechanicus.
If he goes renegade with the rest of them they can take care of their own stuff.
>>
>>49674955
So what you're saying is that when a loyalist chapter turns traitor they just dump all their gravguns and centurion suits because "oh AdMech wouldn't like it if we used these to fight the Imperium, better get rid of them"?
>>
File: 1460278279249.gif (2MB, 1722x1720px) Image search: [Google]
1460278279249.gif
2MB, 1722x1720px
>>49674955

Daily reminder that this guy is still hoarding all of the cool shit for himself, only selling some crappy flyers occasionally.
>>
Is Pask in a Demolisher good? I want an alternative to Paskisher+Heavy Bolters + Heavy Stubber in case I want to avoid pissing people off with Heavy 20 rending 9 AP4 plus heavy stubber
>>
>>49674609
I'm a big fan of the color scheme and the contrasting helmet/facemask.
>>
>>49675025
And the techmarine is going to hand craft all the supplies by himself?
Everything, including grav, requires ammo anon. Are you really claiming that heretic techmarines are going to spend their time making all the muntions?
>>
>>49675056
Hereteks are a part of the setting too.
>>
>>49674973
Okay, but you have a scalpel or modelling knife right? Use it to trim that flash when you cut out the bits for the model, because not only does it really detract from the look of your model it can get it the way when you're trying to put the thing together and generally be a major pain.

Getting rid of moldlines is simple too. Using the same equipment you can gently scrape them off.

Taking small steps is a good approach but you'll thank yourself later if you solve modelling-related problems before you ever put the things together.
>>
>>49675056
>And the techmarine is going to hand craft all the supplies by himself?
>Everything, including grav, requires ammo anon. Are you really claiming that heretic techmarines are going to spend their time making all the muntions?

If they don't have an option to ship it in, then yes obviously. Why wouldn't they?

plus if they've already forsaken their loyalty they're probably not gonna care about keeping mechanicus secrets anymore and just start training others so he's not doing it alone.
>>
>>49675008

He might just prefer the armor he has over Terminator armor.

Besides, a lot of good said Terminator armor did him during his flight from Badab.
>>
Adeptus Retardes

<+Thougth for the day: a small mind is a tidy mind+>

[Venerable dreadnought] Petro Grephus

Experienced Astartes always with a story to tell.

>I MUST SAY, BATTLE-BROTHER, THIS SITUATION IS QUITE DIRE, IT REMINDS ME OF THE TIME MY SQUAD WAS DEPLOYED BEHIND ORK LINES
==================================
>Petro: So everyone gets the plan? We disguise ourselves as greenskin females and take the refugee ships, then we highjack them and return to the outpost
>Random Adept: Sergant, i dont think greenskins actually /have/ females...
>Petro: Well we are already disguised so just try to be inconspicuous
>The squad wanders around with their armor splaterd in green paint and bits of metal duct taped all over. Also, there's a red line along the faceplate and junk skirts.
>Orks turn to look at them, some thing telling them somethin's unorky 'roun 'ere...
>Eventually they get even more lost
>Petrus turns to ask the closest ork he can find
>Asks in a poorly made high voice through the voicebox of his armor
>"oh, pardon me sir, could you tell me were the shuuttles are?"
>WHOT? WHUT'S DAT ABOUT?
>Random Astartes senses danger and tries to salvage the situation
>E' SAID BOUH WERS' THA ROKKET? WE IZ GONNA WAGH! OVA DER
>Ork suddenly has a revelation
>DAT ORK TALK AINT FROM HERE! YOU BE FROM DA BLOOD AXES! WACHUDOIN' HERE YE GITS?!?!
>Petro Grephus decides to execute a tactical retreat
>Petro: RUUUUUUNN!!!!
>Squad is chased around the settlement, some Ork having realized foul play of some kind.
>Most are just running and waking weapons for the hell of it.
>Squad encounters Ork dakkajet big enough for the group
>Squad has no idea how to fly this hunk of junk held togeter by heresy-tape and heretic prayer
>Petros smashes his fist in the mess of controls
>Dakkajet takes off and flies aimlessly
>Jet crahes against Warbosswhile on top of a Gargant bragging how bigga he is
>Jets carries the (not)panicking marines and Warboss towards the Imperial camp
(1/2)
>>
>>49675141
>Dakkajet crashes nosefirst on the ground
>Catapults Petros and squad just beofre the Rokkits explode.
>All the rokkits
>Warboss tries to crawl from under the wreckage
>Gets gunned by support artillery
>Petrus Grephus & squad get medals

>Once again Adeptus Retardes Save the Day
(2/2)
>>
>>49674089
Awful OP image.
Should just make a new general.
>>
File: 1475770876096.jpg (856KB, 2166x1831px) Image search: [Google]
1475770876096.jpg
856KB, 2166x1831px
Making my first list to try out GSC using just basically what I have already, thoughts?
Pic related, WIP of my first unit of neophytes

1250pts

Genestealer Cults - Codex (GC Cult Insurrection)
Core
Brood Cycle
5 x Acolyte Hybrids, 3 hand flamers, rock saw, rock cutter
5 x Acolyte Hybrid
1 x Acolyte Iconward- Sacred Cult Banner
5 x Hybrid Metamorphs
10 x Neophyte Hybrids, seismic cannon, mining laser, grenade launcher, webber
10x Neophyte Hybrid, 2 mining lasers, 2 grenade launchers
7x Purestrain Genestealer

Lord of the Cult
Primus
Lord of the Cult
Magus- Mastery Level 2, The Crouchling

The First Curse
Patriarch -Mastery Level 2
20x Purestrain Genestealer, 20x Scything Talons
>>
>>49675090
I have flush cutters and a cheap ass xacto knife. Every time I tried getting mold lines off I just ended up scratching the model. Now that I'm painting them I'm hesitant to put together my Scouts because... well I put together my entire BA Battleforce and Death Company before painting them and now I have to snap their limbs off.
>>
Do Warpsmiths ever bother fixing any of their Daemon Engines or do they just let em stay as is till destroyed?
>>
File: flyingpotatohero.jpg (298KB, 1200x742px) Image search: [Google]
flyingpotatohero.jpg
298KB, 1200x742px
>>49675141
>fist holding the sword by the edge
Dammit, I mentioned that idea when Adeptus Retardes was being formed. I can't tell if they took my idea or it's just that common. As for their symbol I was thinking something more like this with the fist
>>
>>49675348
A lot of daemon engines are closer to living creatures than machines and as such they self repair, so the warpsmith doesn't need to fix them. If they sustain major damage (destroyed limbs for example) it's logical to assume that the warpsmith would fix them because its easier to fix something that is already mostly working than to build a whole new shell and then summon a brand new daemon and then bind that daemon into the robot.
>>
Are the ebooks in the mega link garbled beyond repair for anyone else?
>>
>>49675469
Use readium
>>
>>49675613
Thank you stranger.
>>
>>49674699
Technically, it is.
>>
So the only armies I've ever had much interest in playing are IG, Iron Hands or Imperial Fists.

Barring getting lucky and finding somebody on Craigslist trying to dump a bunch of models, how much would a decent sized starter force set me back cashmoney wise for any of those? And could a newbie actually win with them?
>>
>>49675826
someone this week was posting a picture of how much each of the starter boxes saves you compared to buying each of the units separately.
>>
>>49675826
Take a look at the Start Collecting sets. They're boxes with a decent starting force that usually clocks in at around 300-400 points or so but more importantly presents a rather sizeable saving to you in terms of cash money.

They also give you a formation sheet so if you're so inclined the force you can build out of them is legal out of the box.

It won't beat a good deal from a secondhand trader though so keep an eye out.
>>
What are some chap, effective, fluffy formations for a typical melee Black Templars army?

Going demi-company with a nasty-ass Command Squad abusing the Emperor's Champion to its fullest sounds tempting, but might really blow up my point budget. And getting all those Rhinos I'd need to make the most out of free transports would probably blow my bank.
>>
>>49675826
Hey I just started Iron Hands at the start of the year.
The starting price is definitely daunting but I bought the Betrayal at Calth at my store for $138 and was able to score three second hand Rhinos off ebay for ~$30 a pop.
That got me to almost 1000pts of Space Marines.
Since then I got a drop pod for the dreadnaught and traded the terminators and captains for a command squad and a box of bikes.
I have two Thunderfires and a Predator I am working on now.
>>
>>49675918

I would try to take at least one full Crusader Squad, have some of the original Sword Brethren models with the fancy shoulders and capes, and take either the Emperor's Champion or the High Marshal.
>>
>>49676029
I meant how something like that which is exactly my army's main "tactic" could implement one of the formations, since my current all-fluff setup is fun and can cheese some hilarious scenarios but never really wins properly and could need the power boost a formation can give.
>>
>>49675918
Land Raider Spearhead
>>
>>49675228
You need 5 more Acolytes in that Brood Cycle for that to be a legal list.
>>
>>49675043
Pask in a demolisher just twin links the cannon along with the reroll to wound. Given that you already roll the demolisher damage with two dice against pinning, this creates a rerollable scattering Str. 10 blast rerolling damage. So your very certain to hit and kill whatever you aim at. The problem is, now your co-tank has little, if any, enemies to shoot. You can order splitfire but you'll fail just often enough to feel cheated. The biggest problem, though, is that the demolisher is both a massive target because of its gun AND a massive target because it owns your warlord AND you have to move it to just short of charge range to even fire AND its expensive as hell to boot!

If your gunna roll out a demolisher, roll it in its own seperate squadron. That way your enemy must either kill the Str. 10 doomwagon OR the armoured warlord instead of getting both at the same time.
>>
>>49675255
hold the blade perpendicular too the surface and scrape lightly along the mold line.
nailfiles also work for them if you'd rather that.
>>
>>49675826
Look at Strike Force Ultima for Space Marines. Lotta good shit there.
>>
File: how_horrifying.jpg (56KB, 225x220px) Image search: [Google]
how_horrifying.jpg
56KB, 225x220px
>That feel when you're playing around with Battlescribe seeing what kinds of stupid, cheesy, wacky bullshit you can come up with and stumble across a horrible yet simple abomination that perfectly fits into 1850 points
I'm a bad person I guess but I can't help it

++ Tau Empire: Codex (2015) (Formation Detachment) ++

Farsight Enclaves

+ Formation +

Drone-Net VX1-0
Drones [4x MV7 Marker Drone]
Drones [4x MV7 Marker Drone]
Drones [4x MV7 Marker Drone]
Drones [4x MV7 Marker Drone]

Riptide Wing
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]

Riptide Wing
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]
XV104 Riptide Battlesuits [Bonding Knife Ritual, 2x MV84 Shielded Missile Drone]
Riptide Shas'vre [Early Warning Override, Heavy Burst Cannon, Stimulant Injector, Twin-linked Fusion Blaster]

At least the turns wouldn't take that long since it's only 28 drones and 6 Riptides...?
>>
>>49674609

bump
>>
File: really now.jpg (39KB, 229x385px) Image search: [Google]
really now.jpg
39KB, 229x385px
>>49676368
At least try to be original when making joke armies.
Shas'o'bama was funny for about ten seconds after it started but it was still funny
>>
>>49676407
I don't think that's what he was going for.
>>
>>49676368
Opponent alphas your Marker Drones turn 1, you have no marker lights. GG.
>>
>start playing with friends
>agree on 1500 points
>check local store for first time
>they most commonly play 850

This is so damn confining, jesus christ.
>>
>>49674609
if everyone is wearing a helmet then how do you know who's in charge?

>>49676368
eh, i'd play against it at least once. shouldn't be that hard to instant kill a few riptides
>>
File: 1473043933284.jpg (423KB, 684x687px) Image search: [Google]
1473043933284.jpg
423KB, 684x687px
>>49676478

Sounds like you might actually have to use tactics and strategy to defeat the local meta.
>>
>>49676487
I am aware, which is exactly what terrifies me as I'm a complete shitter still.

At least I'll learn the game the hard way off the bat.
>>
>>49676510
What army do you play?
>>
>>49676449
>>49676479
Oh, don't get me wrong, I know it's not good. It's just funny to me that it fits so perfectly together at exactly 1850 points. What makes it especially gross is that it's so limited in how it plays, so every game is basically going to be the same thing. That said, the drone net drones do get to jink and JSJ after shooting so if there's any LoS blocking terrain/cover on the board getting rid of them isn't quite as trivial as focusing down pathfinders. If anything that's probably why it's one of the best formations in the book - it lets you completely ditch immobile, T3, 5+ fragile cover campers as your main markerlights and go full jetpack all the time (and they get interceptor, so you get to use markers for that whole fun adventure). You could also just as easily ditch all the (mostly useless) shielded missile drones and get even more of them.

But, yeah, I think it would be funny to play or play against exactly once, and I sure as shit ain't buyin' that many Riptides just for that.
>>
File: 1474114062771.jpg (17KB, 320x320px) Image search: [Google]
1474114062771.jpg
17KB, 320x320px
Anyone got a link to the GSC book pdf? I've been all over the place trying to convert the epub into a pdf but they all end up with conversion time failures or something.
>>
>>49676521
Space Marines. Painted in Templar colors because black/white is classy shit. Don't really have anything unique for them aside from a few more chainsword guys than your average SM army and a single LRC.
>>
>>49676553
Nice. Will you be fielding them as BT or will you use other chapter tactics?
>>
File: 1475771426949.png (233KB, 800x463px) Image search: [Google]
1475771426949.png
233KB, 800x463px
What do you want?
>>
>>49676623
I'm waiting to see how extensive this really is.

Do they ACTUALLY mean "every miniature that ever may have once been made by GW"?
>>
File: 1475283540517.jpg (30KB, 484x454px) Image search: [Google]
1475283540517.jpg
30KB, 484x454px
>>49676510

I just got back into the game after two editions of absence. I used to play Tyranids, never painted my models, and was lazy as all hell. Never got tactics down right, and did everything else wrong with the hobby. The manager at the local GW store must think I'm weird because I've been in there buying paints, models, and supplies every week but I haven't been in to play yet. And I'm building Slaanesh Chaos Marines.

You'll do fine, just keep at it.
>>
>>49676623
O L D C A D I A N S
L
D

C
A
D
I
A
N
S

Also Kasrkin.
>>
>>49676623
wait, what

that sounds far too amazing to be real. the catch is that they charge double for it plus shipping, right?
>>
>>49676662
It's definitely going to cost a lot.

It might likely also be Finecrap instead of plastic or metal.
>>
>>49676540
just use the epub.
the file format doesn't make any real difference.
>>
>>49676674
But Fineshit is dead.

It'll be something like the FW resin I expect. I'd like to say metal but I doubt they would cast with that anymore source: my ass and hoping for plastic is too much to ask for when this concept is already hyped as fuck.
>>
>>49676674
if they bring back any plastic kits those will still be plastic.
it would be nice if its absolutely everything.
though i won't be surpised ifnit ends up being discontinued 40k and fantasy stuff from within the last decade. Which would still be cool.
>>
Anyone know of any good guides to painting carcharadons?
>>
>>49676601
Probably will use BT tactics. Wouldn't know of any other tactic to use a full tactical squad's worth of chainswords on non-assault marines in, after all.

>>49676644
Thanks, I'll probably manage. I've been playing MtG in that store for almost 2 years now and some of the MtG guys apparently also play W40k there so I at least know some people and the manager already.

It's probably just about getting a feel for army building and getting used to small sizes in order to start properly.
>>
Anyone here able to rate my 750 point list
>>
>>49676722
there doesn't seem to be a specific paintscheme for them.

the gist is a neutral grey with light and dark grey accents. But everyones seems to be a little different.
>>
>>49676728
No.
>>
>>49676724
Space sharks! Or you know, chaos :^)

Have fun!
>>
>>49676539
it does take out a lot of the tactical options in 40k and you'd be hurting on objectives, but then i could the monster mash with chaos daemons to achieve the same effect. replace shooting with psychic powers/gifts

>>49676644
actually there a fair amount of people who do that

as for tactics; cover your objectives, take theirs, get some fast units, shoot the fighters, fight the shooters, gank the psykers and watch some games/battle reports
>>
>>49676728
Sure, why don't you post it so we can have a look.
>>
>the side that goes first wins: the game

How is this acceptable?

>Guy brings 4 pieces of artillery
>enemy brings a bunch of midrange vehicles
>enemy goes first
>3 artillery pieces dead before they can even fire despite cover and troops in the way and being on the other side of a regular table

How do you even defend this happening?
>>
>>49675043
Pask is baws.
Love shoving him in the... executioner is it?
Plasma shennanigans ahoy!
>>
File: I try so hard.jpg (5MB, 5312x2988px)
I try so hard.jpg
5MB, 5312x2988px
>>49676286
I do keep forgetting about those nailfiles..
>>
>>49676810
Void shield generators, spam conscripts or renegade milita so enemy vehicles can't get anywhere near your arty, hide your arty behind tanks, etc
>>
>>49676766
>unofficial chainsword chapter
>same colors as the official "angry men with swords" chapter
Doing it likw that is surprisingly clever.

Thanks!
>>
>>49676180
Oops, there actually is 3 units of 5 but I accidentally deleted a line in formatting when posting
>>
>>49676810
did you use terrain that blocks line of sight? perhaps a psyker with telepathy and aim for shrouding to help. you're gonna have to name some units otherwise i'm thinking some eldar got you good but then eldar can stomp on anyone
>>
>>49676778
Archon
Agoniser+shadow field+animus 145
2 medusae and 2 sslyth 100
5 mandrakes 60
5 carb lite warriors
1 blaster 55
5 no carb warriors
1 blaster 55
2 venoms
2 splinter cannons 130
6 reavers
2 caltrops+2 blasters 146
>>
>>49676822
Jesus, resize your images.
o
There's still hope for your models. Douse them in nurgle's rot and typhus corrosion, maybe a thin layer of plastic cement on the entire mini and turn them into plague marines.
>>
>>49676855
Wasn't me, was just observing a game. Guy had 4 basilisks behind a ridge. Other guy drove up 3 Taurox Primes from his deployment to about halfway across the board and left 3 dead Basilisks that exploded and killed a bunch of guardsmen in the opening turn. It was incredibly silly to watch.
>>
>>49676810
its just one of the things that can happen in pretty much any wargame that uses dice.
>>
>>49676833
Cheers! Tacticals should come with a bolter/pistol/ccw stock imo, it makes no sense that they forget how to use a combat blade and a pistol together after they graduate from being assault marines.
>>
>>49676886
>doesn't actually play the game
>HURR WOW THIS GAME IS SO SHIT WHY DO YOU PLAY THIS GAME /40kg/?
Joke's on you none of us actually play either all we do is bitch just like you
>>
Do you think GW ever browses/posts on /tg/?
>>
>>49676908
Who knows. ADB has acknowledged /tg/ in a couple of his books though.
>>
>>49676886
1) basilisks are really bad outside of apocolypse because their minimum range means that they can't shoot through LoS blocking cover for most of the table
2) if he was hiding behind a ridge... how the fuck did they get halfway to him and have line of sight? either someone didn't understand rules or this board was way too open
3) tauroxes must have gotten lucky rolls to do that much damage, and 40k is deliberately designed to have high variance to add replayability; basically, random happens.
>>
>>49675387
Or, since you are an insane heretekal warpsmith already.....
>bind the daemon engine into a marine with bionics
Just for science, you know?
Might need to mop up after making the giant robot bits fit into him though
>>
File: gaman.jpg (6MB, 5312x2988px) Image search: [Google]
gaman.jpg
6MB, 5312x2988px
>>49676871
As much as that'd please my friend, the Emperor would never stand for that bullshit. Blood Angels 5 lyfe bruh
>>
>>49676822
jesus man slow down when you paint. I know you love the game and want to field those models asap but you need to paint with layers so you don't lose details. You paint like me when I was 12 years old, no disrespect.
>>
>>49676623
It's possible this could turn out to be legit. GW runs its own mini factories and still has all the molds. The models are insanely cheap to produce, you just dip the mold into plastic then heat it.
>>
>>49676487
My local meta was vechiles.
Every race that had em brought all they could.
I changed my ig army into an AB army to school those suckas on proper tank warfare.
>>
>Started GSC
>Blew over $600
>Have over 130 models to paint
>Barely scraping 2000 points

jesus fuck
>>
>>49676972

I don't know much about how models are manufactured, but that doesn't sound right...
>>
>>49676970
I also have the habit of painting while I'm drinking so I tend to rush and ignore mistakes. I was painting a biker last weekend and got frustrated by how many fucking details I'd have to paint.
>>
>>49676985
I'm with you, buddy.

I'm limiting my budget to one model kit per week. By the time I have all the Acolytes I need for the list + all the ones I'm going to summon, the next edition of the Codex will be out.
>>
>>49676623
Hmmm.....
Catachans?
Mordians?
Squats?
>>
>>49676926
How?
>>
>>49677004
>one model kit per week

what in the blue fuck. How many boxes of complete models do you have?
>>
>>49676895
that's just an effect of gameplay abstractions. assault marines are meant to be choppier than regular marines. so they have 2 cc weapons while tacticals don't.
>>
>>49677004
>one model kit per week
And here I'm sitting, only ever buying maybe 2 per month, 3 if I had a good month and got the budget left.
>>
>>49677022
I'm halfway done with Deathwatch Overkill stuff and sitting on an Acolyte box and a Neophyte box. I've also got tons of finished genestealers.
>>
>>49677057
Eh, I usually do 'Three or four boxes per tournament'.
But I tournament once every two or three months.
>>
>>49676985

It's fine, because that $600 is going to last you years until you need to buy more shit, and 2000 points is far above the recommended 1500 and commonly played 1850. Don't know how "barely scraping" it is a problem.

Of course we all know the buying never ends.
>>
>>49677083
My meta is almost exclusively 2k
>>
Has anyone played with or against a Tau Supremacy suit? My recaster sells a fully kitted one for $250 USD and was looking for something to paint. It'd be nice if it wasn't totally OP as well.
>>
>>49676895
Yeah, it doesn't make a ton of sense, though that's probably just gameplay balance pouring into things.

Captain Titus or whatever his name was in W40k: Spacemarine was also carrying around a CCW, pistol, rifle and 2 additional weapons and, while carrying a CS, Plasma gun, Bolter, Grenade launcher and one extra gun seems excessivd it would probably be doable by fluff standards.
>>
>>49674609
Vox casters are not really worth it since you're Ld9 on the Tempestor Prime--take an extra Plasma Gun instead. I also feel like you REALLY went overboard on your Tauroxes.

Additionally, in the Hellrain Brigade, you might be better off sticking Hotshot Volley Guns on the Command Squads and hiding them on objectives. They'll do a much better job of wiping MEQs that come to chase them.

You're taking 4 fucking assassins. They're never going to kill enough to make their points back OR provide a strategic advantage. Take maybe one, get an ally that will give you more raw power since you really need it.
>>
>>49676996
Yeah man but you need to slow down and feel the grooves for the model. You're doing it the hard way by doing work for the paint and getting all the details, let the paint do the work for you. Wave some nice black primer on that shit, base that fuck with some sexy color, and then wash that nasty color with a wash that compliments the color and the models inviting figure. Then with some light paint, fill in the details. Also painting this sensual can be a little over exhilarating for the model so let it rest for a bit before applying paint or even any similar layers. You'll notice that you do less work and get better results. There's obviously way more stuff involved before becoming an excellent painter, but at least this way you'll get some decent looking models. HHNNNNGG
>>
>>49677107
Oops it's actually only $150. Eh fuck it I'll get it even if it is totally broken on the tabletop. It's a nice model.
>>
File: spacemarine.jpg (50KB, 400x500px) Image search: [Google]
spacemarine.jpg
50KB, 400x500px
Hey guys, can I ask you for your honest opinion of this space marine color scheme I made.
>>
>>49677146

Cool fucking salamanders bro.
>>
>>49677146
I don't think I like it.

Maybe try the chest aquila in a different color, though, that might help.
>>
>>49677146
What >>49677166 said, nice variant/successor scheme for Sallies.
>>
>>49677146

TMNT?
>>
>>49677083
I play nothing but 2k.
You can't play 1.5's with superheavies kicking around so much.

Also GSC superheavy when?
Cult knight?
>>
File: comfy.webm (3MB, 400x225px) Image search: [Google]
comfy.webm
3MB, 400x225px
What are the best naval battles? Books, stories, any kind of fluff would be appreciated.

By naval I mean in space, with ships, big ships.
>>
File: tsm.jpg (65KB, 400x500px)
tsm.jpg
65KB, 400x500px
I also made a terminator
>>
File: 1460972172698.jpg (45KB, 680x495px) Image search: [Google]
1460972172698.jpg
45KB, 680x495px
>Finally give Salamanders formations with Angels of Death supplement
>Half of the formations are flyer/speeder formations

Giving us tank or Drop Pod formations with some infantry was all they needed to do.
>>
>>49677012
Check out the acknowledgements for Blood Reaver and Talon of Horus. It's there
>>
>>49677328
>complaining about lack of vehicle/pod formations
>the codex that can spam vehicles/pods like no other
>by way of formations
>>
>>49677320

Ribbit
>>
>>49677299
The void war in the Night Lords series was pretty awesome.
>>
>>49677296
>Also GSC superheavy when?
Can we stop the meme that every faction needs to fill out a checklist of Flyer, Super-Heavy, etc.

Faction diversity is what makes the game interesting. Tau was ruined when they started making huge suits.
>>
>>49677328
The Iron Hands composite detachment looks like it has tank options, but when you actually try to optimize it you just end up with a White Scars army with great FNP rolls instead of H&R/Skilled Rider. They even use the demi-company that was originally made specifically for the White Scars as their main core formations (although you can also take the tanks as core so that's neat I guess). It's a little weird, but at least it's good.
>>
>>49677365
>Tau started this meme
>Tau flyers literally shit/uninteresting
>No Tau LoW until 7th
>>
>>49677296
>Also GSC superheavy when?
>Cult knight
just take take an allied renegade knight detatchment.
Otherwise ally IG for a baneblade or something.
>>
>>49677296
GSC already have plenty of LoWs.

All you need is a CAD of Imperial Guard
>>
>>49677391
>Not taking the superheavy company formation for 3x allied baneblades with no tax
>>
File: Simba+Nala Ew.gif (882KB, 500x280px)
Simba+Nala Ew.gif
882KB, 500x280px
>>49677119
I think you've spent too much time painting, anon.
>>
>>49677391
>>49677296
There's also the Barbed Hierodule
>>
At some point I want to get a baneblade, because what self respecting guard player doesn't get a baneblade, but the fluff I made up for my regiment says they don't have any super heavies. Are there regiments solely made of super heavies so I could say it's an attachment, like what I'm planning to do with the air assets?
>>
>zero equipment options on any of the gsc characters

I smell sigmarization
>>
File: 1446564326879.gif (2MB, 817x537px)
1446564326879.gif
2MB, 817x537px
>>49677470
>Are there regiments solely made of super heavies
With the power of imagination, yes.

Although mostly Baneblade chassis are so rare that regiments are lucky if they have a handful. It would probably make more sense to fluff it as a member of a superheavy company from another regiment rather than from a regiment made up entirely of superheavies.
>>
>>49677470
Change your fluff

Or maybe have spectral super-heavies of the damned that show up whenever your guard need a break
>>
>>49677481
nah its cos they're the optionless monopose sculpts from deathwatch.
>>
Which Land Raider Variant would be best to transport my Deathwing 'Deathstar'?
Any valid wargear options that are viable?
>>
>>49677552
I don't play Space Marines but I think the Crusader is the one I usually see.

What is a "Deathwing Desthstar"?
>>
File: 1309790076122.jpg (17KB, 300x300px) Image search: [Google]
1309790076122.jpg
17KB, 300x300px
>>49677414
better time spent on minis then the alternative
>>
>>49677481
I'm not really sure why anyone cares about this.

What are you going to give your Magus besides his Force Staff? His equipment is his powers.

Primus is already fucking loaded.

Patriarch is a Genestealer, they don't really need options, they have claws.
>>
>>49677601
>>Primus is already fucking loaded.
yeah, with garbage
>>
>>49677531
this
GW has a recent trend of making the rules match the models /exactly/ for the new models. that Blood Angels Death Company Chaplain model that came out a while ago but wasn't getting used? they gave him sweet rules, but you have to take him exactly as he's modeled with jump pack and inferno pistol (which is sad, because it means you can't do LR builds). same thing with the BA terminator captain - he only comes with a TH in the kit, so he has to start with the TH and can only upgrade it with the relic TH that's just mastercrafted.
>>
>>49677299

Crazy that we've had planes/zepplins for a hundred years now and we still haven't thought of a term for 'sky-based'.
>>
File: Dark Eldar Codex Cover Art.jpg (619KB, 1280x1707px) Image search: [Google]
Dark Eldar Codex Cover Art.jpg
619KB, 1280x1707px
>>49676623
I want another Archon model. The one they released when the Dark Eldar just had their redesign. The one holding the Djinn blade and soultrap and had 2 helmet options. The one that appeared on the front of the newest codex for them despite not being in production anymore.

I have one in metal because I snagged it right when they came out and metal models were still a thing, but I'll take a finecast one too. I don't like how they stopped making that model and replaced it with the less cool plastic one we have now.
>>
>>49677578

I think the "'" on the 'deathstar' matters there.
>>
>>49677299
Execution Hour
Shadowpoint

I have read either in over ten years but I remember them being okay.
>>
>>49677578
I'm guessing here, but I think it's the one where you take four heavy weapons and five terminators in the same unit... probably with frag cannons and cyclone missile launchers for comical amounts of dakka? Granted, you'd want them out and shooting and they have deep strike in the detachment, so...
>>
>>49677578
I want to put Ezekiel and a Termi Lib with a DW Command Squad in a Land Raider.
Eze and the DW banner each give +1A and I would keep them kitted out for shooting besides maybe a chainfist.
I wanted to toss a Mace of Redemption wielding Interrogator Chaplain in Termi to give them Zealot but I don't it's worth the additional point cost.
Ideally the Librarians will be staying with Interromancy but maybe Against tougher watchers I could try for that new power to reroll saves.
>>
>>49676984
>I changed my ig army into an AB army
Alpha-Beta army?
Armoured Batteringram army?
Alfabusa army?
Adeptus Ballisticus army?

Tell me your secrets.
>>
File: 1475219763506.jpg (269KB, 1034x775px) Image search: [Google]
1475219763506.jpg
269KB, 1034x775px
>>49674204
your "standard" image is like 4 years too old tho.
>>
>>49677618
He's a cheap melee hero with the choice between an AP 3 weapon that procs Instant Death on 6's or an AP 5 poisoned weapon that procs AP 2/+D3 Armour Pen on 6's, who is literally invincible even in a Challenge until you kill every last cheap body attached to him, and this is garbage?

He's a 75 point model that can fuck up a Wraithknight in CC, what more are you asking for.
>>
Is there any way to make a wyches theme DEldar army work, or is it all haemonculus all the time now?
>>
>>49676623
Kaskrin first and foremost, then i'll have to sift through everything to see what still holds up. If the bonesinger wasn't limited, i'd grab one for a Farseer conversion.

I feel like it'll primarily benefit people looking for interesting bases for Inquisitorial warbands, but then again /tg/ will probably end up swamping WIP with armies of Johnnies.
>>
>>49677746
Bottom right is the lazy man's GSC.
>>
File: Capture.png (215KB, 485x348px)
Capture.png
215KB, 485x348px
>>49677470
>Are there regiments solely made of super heavies
Yes. Typically around a dozen or so vehicles, and only those vehicles.

Remember that the IG regimental organization is meant to be entirely dependent on combined-arms warfare with other regiments. So typically, an infantry regiment would take elements of a tank regiment and artillery regiment with them for a campaign (rather than a given regiment having infantry, tanks, and artillery already in it).

This is the IG version of the anti-Horus Hersey 2 Codex Astartes, that they must be dependent on other regiments. That isn't to say that some don't have more elements to them, but the goal is typically a specialization and dependency.
>>
>>49676623
Plastic Steel Legion.
>>
After all the rage at my last list with 1000 magus heres my fluffier 1850 list, thoughts?

Genestealer Cults - Codex (GC Cult Insurrection)
Core
Brood Cycle

5x Acolyte Hybrid
5x Acolyte Hybrid
5x Acolyte Hybrid
Acolyte Iconward- Icon of the Cult Ascendant, Sacred Cult Banner
5x Hybrid Metamorphs
10x Neophyte Hybrid, 2 mining laser, 2 grenade launcher
10x Neophyte Hybrid, seismic cannon, mining laser, 2 grenade launcher
6x Purestrain Genestealer


Lord of the Cult
Magus- Mastery Level 2, The Crouchling

The First Curse
Patriarch- 2x Familiars, Mastery Level 2
Purestrain Genestealers
20x Purestrain Genestealer

Shadow Skulkers
6x Purestrain Genestealer
Shadow Skulkers
6x Purestrain Genestealer

Subterranean Uprising
4 x Aberrant, 2 hammer, 2 pick
20x Acolyte Hybrid, Cult Icon, 3 hand flamers, 2 rock cutters, 2 rock saw

5x Acolyte Hybrid, 2 rock saws
5x Acolyte Hybrid
5x Hybrid Metamorphs, 2 claw, 2 whip
Primus
>>
File: 1474544037795.jpg (225KB, 649x450px) Image search: [Google]
1474544037795.jpg
225KB, 649x450px
>>49677760
Wyches or wych cult? Cause reavers are one of our better units and are part of a wych cult.

If you mean wych cult, then your unit choices are succubus, wyches/bloodbrides, reavers, razorwing jetfighters, and voidraven bombers. Helions and beastmasters also typically work for wych cults.

Lastly, succubi are prone to fire incubi when a situation seems a little rough, and every succubus has her favorite haemonculus to rejuvenate her/erase scars, so some haemonculi elements can be expected in a fluffy wych cult list. Also, as each cult is patroned by a kabal, it is possible even for a wych cult raid to carry some elements of a kabal with them as a favor to the archon. Which is to say a fluffy wych cult list doesn't need to shy away from any of the unit choices if you don't want to, although it's best to keep these units to a minimum.

Now, if you're asking if an army predominantly composed of wyches (or bloodbrides) will work somehow, the short answer is "not often." Wyches are actually pretty great in melee, yet without any real AP, they fold fast against power armor, necrons, etc.. They are also very dependent on transports for getting to melee, which is probably their main problem.

I fucking love wyches though, anon. Just play them how you want and see if you can make them work in your meta or in casual games with friends.
>>
>>49677732
I'm assuming armoured battlegroup

mostly or entirely tonks
>>
>>49678068
>succubi are prone to hire* incubi when a situation seems a little rough
I am very prone to making typos that read the exact opposite of what I meant.
>>
>>49678046
YOUR SUMMON-FU IS WEAK

THE PREVIOUS LIST WAS SUPERIOR
>>
how would 8 GSC abberants with a primus and an iconward be as a melee Deathstar?
>>
>>49678236
not bad, but not outstandingly op.

Something someone would actually play.
Because i can garentee that 95% of the WAAC list posted on TG never see any play outside of WAACers
>>
>>49677752
>He's a 75 point model that can fuck up a Wraithknight in CC
Yeah, and Kharn can theoretically kill 3 knights on the charge

Doesnt mean theres a chance in hell of it happening
>>
>>49678377
Hits on 3's with re-rolls, 5 attacks on the charge, every 6 he rolls is d3 Wounds, no save, no FnP.

Yeah there's a pretty decent chance of it happening, for a model that costs roughly a quarter of the WK and has a 50% chance of popping up to charge it from Reserves.
>>
>>49678452
With the relic sword he rerolls 1s to wound as well.
>>
>>49678046
Looks less cheesy.
>>
>>49678271
Cool, I'll try it out a few times then.
>>
File: 1475819539937.jpg (25KB, 406x364px) Image search: [Google]
1475819539937.jpg
25KB, 406x364px
>browsing B&C
>Space Marine players bash things like drop pods and ATSKNF
>realize it's mostly stuff Chaos players have been wanting for years

Have you checked your loyalist privilege?
>>
>>49678496
>>browsing B&C
There's your mistake
>>
>>49678452
Still a long shot

But a primus in a squad of acolytes with 2 rock cutters out of the subterranean uprising formation are a shoe-in

Assuming the eldar player leaves it on the table instead of deep striking it
>>
>>49678068
The reason that I ask is that I have a wych cult army from back in the day, but I didn't know if it was worth taking to a store with all the shit people talk about game balance.

It's a lot wyches in raiders, with a succubus, helions and jetbikes. I have some raiders and a talos I can bring too, not sure if they're worth it. Oh and a couple vipers.
>>
>>49678576
You should be fine taking them, /tg/ is just a haven for whiners. A lot depends on the local players, for example the last tournament held by my FLGS was won by fucking orks. A lot of the WAACfags in my area play Warmachine, so the bulk of the local 40k scene is made up of people who enjoy the fluff and have fun playing fun armies.
>>
>>49678576
What this >>49678611 fellow is saying.

A lot depends on the local players. It's a good idea to scope out the place where people gather and see how people play. If it's a good place even if people run powerful lists they'll probably modify their list to be lower power if they can, since a game isn't really fun if there's no danger of one side losing.

It also helps if you play objectives since in those cases.
>>
Who thought turn 2 guaranteed deep striking assault squads and devastator squads with relentless and assault was a good idea?
>>
>>49678641
Developers who saw that Assault Marines were total ass and Devastators were seeing no use because of Centurions and Space Marines weren't playing like the fluff in which they're a fast, hard-hitting shock-and-awe orbital drop pod strike force, and then they fixed all of those problems with an awesome, fun and fluffy Formation that isn't even OP compared to the shit Eldar and Tau are still doing?
>>
File: image.jpg (48KB, 400x314px)
image.jpg
48KB, 400x314px
I was thinking about going back into this game with the Grey Knight as I like whole space knight design and only wanted to deal with a relatively small number of figures.

Is that forgivable?

My original first choice was Tau as I used to play them in the early 2000s back when they were the underdog race, but apparently they knocked the ultramarine of the post as most broken army list.
>>
>>49678675
>most broken army list
Nope, that award goes to the Eldar.

GKs aren't top tier, even less so if you don't take Draigo and spam baby carriers.
>>
Some codex SoldOut (no longer available)?

UK: Necrons (english)
France: deathwatch (french) ?, Necrons (english), Tau (french)
Germany: Necrons (english), Necrons (deutsch), Astra Militarum (deutsch), Blood angels (deutsch)
USA/Canada (English): Dark Angels (english), Blood Angels (english)
Spain: Space Marine (spanish), necrons (english)
Japan: Chaos Daemons (japanese), Chaos Space Marine (japanese), Tyranids (japanese), Necrons (english)
NZ/Australia: Dark Angels (english), Astra Militarum (english)
>>
>>49678670
>people unironically defend the Skyhammer
I totally agree that Space Marines on the table don't even remotely match up with Space Marines in the fluff. They need to stop making every imperial weapon have the same stats. Make vehicle mounted heavy weapons more powerful/give them more shots. Make Astartes grade weapons better, and give their Heavy Weapons Salvo so that they aren't completely useless on a rapidly moving strike team. Make Astartes vehicles more maneuverable, and make the Land Raider the pinnacle of Imperial durability. Unfuck the upper ends of shooting weapons, and redo either cover and/or invulnerable saves so that they stack with armor.

Skyhammer is cancer.
>>
>>49678732
>Skyhammer is cancer.
I really don't understand this meme. I don't even play Space Marines but there's a guy at my local LGS who runs Imperial Fists Skyhammer and it looks awesome and exactly how I picture Space Marines should play. What is wrong with it?
>>
>>49678611
Ironically, /tg/ is actually one of the least negative places on the internet about 40k. There's a pretty pervasive shill culture here that refuses to acknowledge that the game is in the worst state that it's ever in and that less than a year from now we're going to be getting Sigmar'ed.

You can see it in this very thread. Someone points out that all the new HQ datasheets don't come with options just like Sigmar. Multiple fanboys jump in to say that it's just because the models have all been monopose. Which is true, but when was the last time they released a big multi-part character kit a la the Space Marine Captain Kit or the Chaos Terminator HQ kit? We did get a new Crises Commander a while ago, but Tau's entire gimmick with suits was their modularity.
>>
>>49678697
>>49678697
People argue to me elders have a high skill ceiling and little room for error so they're balanced.

Not saying I agree with them but they you go.

Balance aside I just wondered if they were still hated to the same extent as they used to be.
>>
>>49678767
>and that less than a year from now we're going to be getting Sigmar'ed
I highly doubt it, considering the Battle Report with the custom mission in the latest White Dwarf showed all sorts of signs of them moving to a deeper, more tactical game, with models getting to re-roll cover saves for staying stationary in cover, getting a bonus to BS for firing down on units from higher ground, and reaction fire from units that took damage getting to shoot back in the enemies shooting phase depending on a certain roll.
>>
>>49678748
Did you actually read the damn thing? They get to pick which turn it comes in, they get to assault out of Deep Strike with no restrictions, they get relentless on their grav cannons, and they get a mega pinning that affects you even if you pass a leadership test on 3d6.
>>
>>49678768
>People argue to me elders have a high skill ceiling and little room for error so they're balanced.
This has been a meme for at least a decade. Don't listen to their lies.
>>
I know some of you guys have Titans, legit or China-forged.
How do you transport the fuckers? Inb4 >don't glue the guns
>>
>>49678797
Don't glue it entirely together.
>>
Is it just the one Claw in the metamorph box?

If no, do I want to go to the trouble of giving all 5 of them the Claw or can I mix and still be effective?
>>
>>49678790
So you're saying you think it's cancer based on reading it and have never actually played against it in a real game? Because that's the impression I'm getting.

>They get to pick which turn it comes in
Drop Pods always used to do this.

>they get to assault out of Deep Strike with no restrictions
With Assault Marines, not a 2++/2+++/2++++ Deathstar unit.

>they get relentless on their grav cannons
Which is solid but the Formation would literally be worthless without this because they HAVE to arrive by Drop Pod.

>and they get a mega pinning that affects you even if you pass a leadership test on 3d6
It doesn't pin you if you pass, it just prevents Overwatch. Which, oh no, you don't get your free fucking shooting attack against an assault unit for having the GALL to try and charge you which is the only way it can do damage, the horror. Overwatch didn't even fucking exist before 5th edition.
>>
>>49678805
Yeah, it's just one. Mixing and matching with whips is probably pretty effective. Never double up talons.

I'm wondering if the crushing claws on a tyrant guard box set will fit them relatively well.
>>
>>49678701
Codex hecatomb xD
or 8e? :S
>>
>>49678797
Hired a sherpa to carry it around.
>>
>>49678813
they'll be way too big

like kingler too big
>>
>>49678801
But I'm going to pin the everloving shit out of this motherfucker. Dare I say not gluing it isn't an option. Am I fucked?

>>49678822
The peasant would drop it sooner or later.
>>
>>49678826
Lol. Considering they're supposed to be weird twisted mutants, though, I might be okay with this. Will have to try and see for myself.
>>
>>49678797
one of those big plastic tubs with some foam.
also don't glue the waist or guns.
>>
>>49678808
>Overwatch didn't even fucking exist before 5th edition.
Sorry, 6th* edition.

Units used to be able to charge from Outflank, or from Infiltrate, or whatever, with no restrictions, and they didn't have a gay fucking random charge roll either.

Brainless gunline players are so fucking spoiled by this garbage edition they think a Formation that makes assault remotely viable is "cancerous".
>>
File: disgusting.png (412KB, 496x390px)
disgusting.png
412KB, 496x390px
>>49678826
>>
>>49678862
SAVED.
>>
File: edgy.jpg (80KB, 806x850px) Image search: [Google]
edgy.jpg
80KB, 806x850px
I'm an Eldar player and I play 4th edition Eldar against a couple of friends, one of my friends uses the Imperial Guard and I just get creamed by his tanks.

What do I do as Eldar to win against IG?
>>
>>49678808
>>They get to pick which turn it comes in
>Drop Pods always used to do this.
No, they didn't. They have Drop Pod Assault and the other half that don't come in turn 1 roll for reserves like normal. Skyhammer automatically comes in on a turn you pick, and also doesn't count towards Drop Pod Assault for the rest of your army.

>With Assault Marines
Assault Marines who assault overwatch-free and tie up your shooty unit turn 1 with no defence.

>the Formation would literally be worthless without this
Technically no because gravcannons are Salvo. I get your point but why don't Devs normally have Relentless in a Pod? Oh yeah because that would be fucking retarded.

>It doesn't pin you if you pass
On 3d6. Good luck.

>it just prevents Overwatch
All it needs to do.

>Overwatch didn't even fucking exist before 5th edition.
Before 6th. Back when assault from deepstrike was still relatively widespread too. And oh look assault was actually considered good before 6th.


Skyhammer is really fluffy, and can be fun to play, but it's fucking frustrating to play AGAINST because it's dripping with cheese. All you'd need to do is throw in grav-cents (which are only a better platform for the cannons on following turns) and you'd have literally all the best parts of the Marine codex rolled into one retarded formation.
>>
>>49678857
You seem to be someone who enjoys mercilessly crunching your Eldar and Tau opponents. That is fine.

But some of us are not playing these armies. let's say I am playing Scions. How the fuck am I ever going to stand against the SM bullshit that this formation gives them?

>inb4 play MANLY close combat army
>>
File: Laugh.gif (2MB, 400x267px) Image search: [Google]
Laugh.gif
2MB, 400x267px
>>49678870
>>
>>49678830
>>49678826
you could do the doube arms become one thing like a stone crusher
>>
>>49678870
Are you playing 4th edition rules too?
Buy Star Engines and Holofields for your Vypers and ram the shit out of him.
>>
>>49674366
Delayed for release another year.
>>
File: 2669772_orig.jpg (180KB, 1100x506px) Image search: [Google]
2669772_orig.jpg
180KB, 1100x506px
>>49678808
>Overwatch didn't even fucking exist before 5th edition.
you bring shame to your ancestors
>>
>>49678875
>You seem to be someone who enjoys mercilessly crunching your Eldar and Tau opponents. That is fine.
I play Tyranids.

Skyhammer is not remotely broken.
>>
>>49678882
Shit I meant Spirit Stones instead of Star Engines. S10 hit on him and you roll 2d6 for the return hit on you. It's genius.

I may be thinking of 5th and if so I'm sorry
>>
>>49678882

We use the 6th Edition rulebook, how many Vypers would be viable?
>>
>>49678891
Not the same thing and you know it. I meant Overwatch in its current form, which is retarded. 2e Overwatch was amazing and should be brought back.
>>
>>49678782
Is aos really actually bad or just different?

I mean games workshop has doing this for almost 40 years now.

Mind you I look at the flaws of previous editions a lot more than most. I look back at it dark age rather than a grim future
>>
>>49678911
It's just different. It's got plenty of fans and a lot prefer it to 40k.
>>
>>49678901
You're playing 6th ed with 4th ed codexes? Regardless vehicles were terrible in 6th, you are just bad.
>>
>>49678903
too late you must commit chain-sudoku to make up for your dishonor
>>
>>49678901
Ah. It doesn't really work if you play using 6th's ruleset since ramming works off of AV and not distance moved there.

Holofields are still a decent upgrade in your edition of the codex though, especially in 6th. Stick them on any vehicle and turn it into a poor man's Wave Serpent.


However since it's 6th just load up on Dragons and go to town.
>>
>>49678920
I am indeed shit, but I'm trying to improve.
>>
>>49677361
keen comment, kek
>>
>>49678929
Alright, I'll try to get some Fire Dragons, thanks for the help.
>>
>>49678917
>and a lot prefer it to 40k
I have yet to meet one person in real life who actually prefers it to either 40k or Fantasy.

I have, however, met many people who admit it's at least a lot better than the initial reputation it got.
>>
>>49678880
That's actually already how it works in the Metamorph kit, iirc. It's pretty cool.
>>
>>49678830
There'll be eBay peeps selling them, though probably for something like $5-10 per claw.

That said, you get 1 with every acolytes box, you'll need a fair amount of those, so you'll probably have spares.
>>
>>49679000
That's what I'm thinking, too. I'm going to need so many fucking Acolytes that I'll probably be able to equip all my metamorphs with the claws if I really want to.
>>
>>49679013
Do an entire unit of them with the feeder tendril heads, then shame your enemies with being ignominiously annihilated by a unit of Zoidbergs
>>
Is there a way I can include a Vindicare assassin in my GSC army?
>>
>>49679037
Yes. Take him in an allied Occicio Assassinorum detachment and then infiltrate him further than 12" away from your dudes. Or have him babysit the Guard allies you took.
>>
>>49679029
I was literally planning to do this, no lie.
>>
>>49679043
Thanks anon. Not taking allies so it has to be the other way.
>>
>>49678797
Brass Rods through moving parts my man. More durable than magnets and hold more weight. Having the torso/weapons attached this way makes transporting easier, but the legs still are a bit of a bitch. more brass rods for support fix this though.
>>
>>49679037
>>49679043
I just realized - the one thing I'm pretty upset they didn't include in this Codex is a sniper weapon of some sort. Considering original fluff of Genestealer Cults on Ichar IV talked about how they had snipers hidden in all the Hive Spires to pick off Space Marines.

Also how the fuck was Ichar IV not mentioned at all in the fluff? Goddamn there was so little of it. Still a decent book but I miss the old days when the fluff sections were actually substantial.
>>
>>49679059
You have to take a Imperium HQ as well, not to mention 2 troops since he's a elite. He has to be attached to a imperium army.
>>
>>49674662

>Comparing vanilla to super spesshul da best of da best snowflakes

No anon, you are the cancer.
>>
>>49679065
Did you pin it with the rods such that you can take it apart to move it around or do you just rely on its construction being fucking tough as nails? I'm >>49678829 and I'm planning to put literally around a hundred pins in my Titan but it's a fuckhuge model, more so when fully built and posed to take up a higher volume of space.
>>
>>49679079
>Also how the fuck was Ichar IV not mentioned at all in the fluff?
yeah, weird they totally forgot about the largest and most significant cult uprising ever

even fucking behemoth got a cult, and the whole point of behemoth was it didn't do cults
>>
>>49679013
there's a crablike claw on the chaos marines mutation sprue that should work for metamorphs if you get your hands on some.
>>
>>49679082
No he doesn't. Assassins got a dataslate which was reprinted in Damocles: Mont'ka. You can take a detachment that is literally just one assassin by himself who gains extra VPs if he kills the warlord, or a formation with all four of them.

Both count as Armies of the Imperium and wouldn't play nice with GSC but that doesn't matter if he's taking a Vindicare and camping him out by himself in a building or something while the rest of his dudes infiltrate into melee.
>>
>>49679079
Yeah, that's why I want a Vindi, cos it feels fucking lame that GSC guerrilla codex lacks a sniper.

>>49679082
Wait, can't take the Assassins formation on its own?
:^(
>>
>>49679082
couldn't he be attached too an allied detatchment. so a command squad, some vets and the vindicare.
>>
File: whathaveidone.gif (179KB, 254x135px) Image search: [Google]
whathaveidone.gif
179KB, 254x135px
>>49674710
>no wash in fuller
>mold lines
>unpainted feetsies
>no washes on metal
>no washes at all actually
>painting outside the lines
>painting outside every line
>>
File: Why-not-Zoidberg-vyotfu.jpg (35KB, 600x450px) Image search: [Google]
Why-not-Zoidberg-vyotfu.jpg
35KB, 600x450px
>>49679045
When you need a unit not just to destroy your enemy, but humiliate him...
>>
>>49679105


You have to take a Imperium HQ if you are using the "Allies" rule in a battle-forged detachment. He counts as a elite slot in a imperium army.

Or you can just go "unbound". I'll pull my rulebook out when I'm damn well woke up but I'm pretty sure I know he doesn't count count as a allied army on his own.
>>
>>49679079
>Codex is a sniper weapon of some sort. Considering original fluff of Genestealer Cults on Ichar IV talked about how they had snipers hidden in all the Hive Spires to pick off Space Marines.
just ally IG and take ratlings or sniper special weapon squads.
>>
>>49679115
Yes. Thats what I'm saying, however it has to be 1 hq, 2 troops and then you can throw in elites or whatever for allies for a proper allied formation.
>>
File: Structure.jpg (768KB, 1512x2016px)
Structure.jpg
768KB, 1512x2016px
>>49679092
Drew up pic related. Green means removable and red is there purely for support. Head was magnetized. used 1/8 inch brass rod for all of it.
>>
File: ASSASSINS.jpg (240KB, 1082x881px) Image search: [Google]
ASSASSINS.jpg
240KB, 1082x881px
>>49679082
>>49679110
>>49679115
>>49679151
Assassins are their own army with their own detachment. You can splash them into literally any army but their are better friends with some armies than with others.
>>
>>49679151
There is no "Allies" rule and there's no such thing as a "Battle-Forged Detachment", a Battle-Forged ARMY is made up of Detachments.

Assassins have a Detachment which is one Assassin. You don't need any kind of HQ for it.
>>
>>49679166
>>49679178
Cool! Thanks anon(s)!
>>
>>49679155
>Taking models with no Cult Ambush special rule
What the hells the point?
>>
>>49679159
Is there a huge Warlord sized Stormbolter?

Powerclaw+Stormbolter would be a neat Combo.
>>
>>49679184
if you are just spamming cult ambush, youare doing it wrong
>>
>>49679159
Awesome Anon. So do you have a dedicated case for the main body of that beast or do you just have to carry it or something?

>>49679197
You can actually upgrade the claw to have a built-in megabolter for the low, low price of like 75 points.
>>
File: Screenshot_20161007-211152.png (3MB, 1440x2560px) Image search: [Google]
Screenshot_20161007-211152.png
3MB, 1440x2560px
>>49679158
an allied detatchment is 1 troops minimum.

but it doesn't matter, assassins have a special detatchment of just one assassin so you don't need to take anything else with it. he can justbadd a vindicare too his GSC army without any other imperial units.
>>
File: bruh.jpg (394KB, 1038x1370px) Image search: [Google]
bruh.jpg
394KB, 1038x1370px
>>49679197
bruh. get ready
>>
I bought a box of acolytes /tg/. 5 bases. Which one do I ditch?

>leader
>banner dude
>demolition charge jihadstealer (not a fucking chance)
>rock saw
>rock cutters
>rock drill

I already have Deathwatch Overkill for my generic mook quota
>>
>>49679210
As of now carrying it in padded boxes, but plan on grabbing a small amp case and padding that up for when I want to travel/drive a while
>>
>>49679184
they're snipers, ratlings have infiltrate if you really want it.

even if they had cult ambush you still wouldn't want to use it because snipers don't want to get close to enemy units.
>>
File: allied detachment.png (148KB, 475x800px)
allied detachment.png
148KB, 475x800px
>>49679166
>>49679178

Except to put allies in a detachment you have to use a "Allied detachment".

Armies of the Imperium are a faction. When you ally with the armies of the imperium you can use the officio assassinorum faction, but its not a army.

It is however a elite detachment of a army of the imperium.
>>
>>49679213
>>49679210
Nice, but the biggest Titan I'd build is warhound.

Do similar things to that exist.
>>
>>49679218
banner, unless you want to make a banner waver hero

hybrids carrying banners just don't look right
>>
>>49679218
>I already have Deathwatch Overkill for my generic mook quota
Overkill only comes with 12 generic dudes.

A decent GSC list needs 50-60 Acolytes, and that's before summons.

Don't take the drill though, it's fucking garbage. The saw is the best and the cutter has some uses.
>>
>>49679224
>Except to put allies in a detachment you have to use a "Allied detachment".

check the wording again, it doesnt say you have to put allies in an allied detachment, it simply states that only allies of a different faction can be in an allied detachment
>>
>>49679224
This is trolling right? 7th edition is, what, four years old? How do you retards still not understand detachments and list construction?
>>
>>49679223
>even if they had cult ambush you still wouldn't want to use it because snipers don't want to get close to enemy units.
The beauty of ambush is you don't need to get close, you can go anywhere.

I want my snipers disappearing into the shadows and reappearing on an objective on the opposite side of the map, and potentially shooting twice on a 5.

Idk I'll look into Ratlings but goddamn is it dumb that Cults don't have any Codex sniper option.
>>
>>49676934
>Taurox Prime.

12" move, twin linked autocannon, 2 krak missiles apiece.
Would get it done. But not for cheap.
>>
>>49679243
4? It's like 1 and a half years old.
>>
>>49679224
No you fucking idiot. That's not how it works at all.

To have a battle-forged army, all your models have to be in detachments.

An Allied detachment is only one type of Detachment. An Officio Assassinorum Detachment is another type. You can just fucking take that one. You don't need an Allied Detachment whatsoever to take Allies.
>>
>>49679224
...What shit are you smoking? An Allied Detachment is a specific kind of Detachment which is a CAD-lite for a different faction to your primary detachment.

The Officio Assassinorum Detachment is another kind of Detachment which you can take alongside any other army.

You can make an army out of multiple Detachments from different factions and it's completely fine. You don't have to take an Allied Detachment for every single model that isn't the same faction as your primary.

In fact if you *did* have to do that you wouldn't be able to field Assassins at all because their faction only has Elites choices and nothing else.

I suggest you read the rules more closely next time.
>>
>>49679244
That would be fucking sweet anon. Fucking sweet.
>>
>>49679246
None of those weapons allow you to fire over a LOS blocking ridge.
>>
>>49679219
Sweet, thanks man. I'll do likewise for mine then.

I'm going to be carrying so many fucking cases next Games Day.
>>
>>49675228

Am I wrong in saying I don't see a Auxiliary there?

Meaning it's not a Cult insurrection?
>>
Did Fires over Kaurava ever come out?
>>
>>49679224
no. an allied detatchment is just a reduced cad that has to be a different faction to your primary detatchment.

but you can mix and match any detatchments of any factions freely, allies rules tell you how units of different factions (how ever they ended up in your army) interact with each other.

but you could for example make totally battleforged army with the cult insurrection detatchment, the assassins detatchment, a Tyranid CAD and say a renegade knight detatchment all together.
>>
>>49679302
Oh good call.
>>
>>49678903
What even was 2e overwatch for us newfags?
>>
>>49679325
>>49679302

It appears to be missing the damn near frigging *Mandatory* Subterranean uprising!

Which is pretty expensive

I think you can just go with the Cult Mutants option for a single 45 unit point of Metamorphs that can now Cult Ambush because of Cult Insurrection
>>
>>49679342

On your turn you could declare a squad was in Overwatch.

In the enemies turn, if they moved or did anything within range of your guys, you could shoot at them as if it was your turn.

It was great if you were wary of a CC unit coming for your guys but couldn't see them in your turn, even if you moved, so you would sit their ass on overwatch, and when Mr CC came out of hiding you could gun them down, full BS, rapid fire etc

I was... my god, I was a very young man back then
>>
>>49679344
the cheapest auxiliary is a single 35 point scout sentinel
>>
>>49679342
Unit can choose to go into Overwatch, which means it remains stationary and does not fire on its own turn.

During the enemy turn at any point while they're moving models, including during a charge, you can pause their movement and interrupt it with shooting from your unit on Overwatch. There was no snap shooting back then, so it was always full BS.

Basically you could give your guys Interceptor,
but they don't get to move or shoot in your own turn, so if an enemy was lurking in cover within distance of charging you waited for them to come out and then opened fire.

It was actually tactical, required good decision making, but wasn't free goddamn shooting for no reason. In other words, better than current GW design in every way.
>>
>>49679361

Oh well, there you go.
>>
Well before this thead's gonna die, I must ask what is the 40K's version of mail services called?
>>
>>49679367

Adeptus Post Officus
>>
>>49679367
Probably something involving servo-skulls.
>>
>>49679374
Is that really what its called? Im asking for the sake of "lore friendliness" because I'm considering in writing a 40k related fic.

Plus would that also cover messages between military officials too?
>>
>>49679381
No, anon, jesus, he's being a smartass.

40k wouldn't have a standardized postal service. Every planet is an entirely different culture with its own standards and institutions.
>>
>>49679381
>>49679389

Closest thing to a unified message service is the Astropaths. It's not really what he's looking for but it's the only thing that's even remotely like that.
>>
>>49679367
>>49679381
The closest approximation is the Adeptus Astra Telepathica.
>>
>>49679381

No it's not. The Adeptus Administratum is the administrative and bureaucratic division of the Imperium, it's probably responsible for a lot of it.

But also bare in mind

Astropaths send messages over (very) long distances
Servo Skulls can delivery audio / physical objects
It's possible to send messages to data slates (email?)
>>
>>49679389
Okay, well kindly gimme a suggestion on what method an officer of the astra millitarum would use to send a message to other officials asides from Servo Skulls or written messages with seals on them.

Or can I simply use the written letter format or recorded message too?
>>
>>49679408
Imperial Guard, Anon. Imperial Guard.

I'm serious. That's their in-universe name.
>>
>>49679408

1. different planet? Astropath
2. Same planet? Different continent? Dataslate message
3. Same zone? Servo Skull / Vox
>>
>>49679401
the mechanicus has the noosphere which seems to be some sort of augmented reality internet.
>>
File: Legions.png (1MB, 1500x1500px)
Legions.png
1MB, 1500x1500px
>>
>>49679363
>>49679357
I'm pretty sure you could break overwatch by hitting the unit with ranged attacks

Also worth mentioning that units didn't have 360 vision back then. I think it was 45 degrees? Maybe 90?
>>
>>49679431
>that salamanders
So codex for the new Salamander's Flatulenticus when?
>>
40k needs unit pricing to be more along the lines of 30k (initial unit pricing higher than cost of additional members) along with per-unit upgrades just being a flat cost.

Disordered Charges need to go away, or only be caused by the most extenuating of circumstances (I'd go so far as to let all deep strikers make a disordered assault and make all the current can-charge-but-disordered formations let them do it without the disorder).

Shooting units need more access to Split Fire.

Dedicated Transports need to be more expensive and more valuable.
>>
>>49679431
Kek'd hard at 1k sons
>>
>>49679442
90 degree arcs

Which should also come back
>>
>>49679539
>Walkers
it never left
>>
>>49679482
>Shooting units need more access to Split Fire
sergeants can forgo their own shooting to LD test and get it for the unit.
>>
>>49679565
Infantry had it, man.

Infantry could also split fire innately if they needed to.
>>
>>49679482
Wouldn't unit pricing just encourage large single units that run the risk of being shot off the board in one go?
Or even just encourage death stars?

How would you make a 45 point rhino more valuable to justy it's cost without just buffing it's AV?
>>
>>49679567
>Exarchs now forced to choose between their own wargear and poiting one dude in a different direction
Eldar players BTFO
>>
>>49679567
I'd just let them do it all the time for nothing. It's retarded that Brother Laserface can't fire his lascannon at an enemy tank without four of his battle brothers cheering him on.

With a few exceptions, all of the units in 40k are either highly disciplined space soldiers or some sort of engineered warrior organisms.
>>
Honestly 2e was a perfect fucking system. They could reboot the entire game back to that edition and update the modern Codexes to match and it would be GLORIOUS.
>>
>>49679583
So, they just don't use exarchs as much a rely more on wraiths?
>>
>>49679590
Only if I can get a 2e combined mechanicus and skitarii codex.
>>
>>49679590
2e had some problems, but most of them are fixed by not being a tard.
>>
>>49679580
The idea is to try to make larger units more attractive so that MSU isn't always the best option.

There's a single easy fix to make Death Stars less of an issue. Stop letting IC's join units from other armies. Azrael should not be following around a bunch of Imperial Guard nobodies. A White Scars librarian conclave should not be randomly running around with a bunch of Ravenwing bikers instead of men from their own chapter.

>Rhino
I would buff it's AV, but I'd also make it cost more than 45 points. Probably something like AV 12/12/11, Rugged (Rerolls failed Dangerous Terrain and Ignores Immobilization on a 3+), and ~65 points. Probably alter the Stormbolter a bit too.
>>
>>49679595
Yeah, let's encourage more wraith bullshit. That's a good design choice.

Honestly aspect armies are pretty legit as far as Eldar go. I wouldn't want to see yet another reason not to use them.
>>
>>49679614
>I would buff it's AV, but I'd also make it cost more than 45 points.

And never fucking 0 points

Good God fuck that shit
>>
Okay, how do I ally, for fairly cheap and not much tax, anti-air into a genecult list?

Besides the fluff rape that is Flyrant spam, I mean.
>>
>>49679630
ADL with quadgun

Or IG with Hydras (Check Emp's Wrath)
>>
File: dakkadakkadakka.jpg (16KB, 300x255px) Image search: [Google]
dakkadakkadakka.jpg
16KB, 300x255px
>>49679630
If only there was some tank that you ally in that was good for shooting at aircraft. Alas, no one has yet to devise such a vehicle.
>>
File: terminator.jpg (136KB, 368x416px) Image search: [Google]
terminator.jpg
136KB, 368x416px
>>49679614
>Probably alter the Stormbolter a bit too.
remember when storm bolters could poop out four shots each in 2nd edition and were actually considered decent weapons

>but stormbolters shouldn't be salvo 2/4 because muh grey knights muh assaults
[can't wake up]
>>
>>49679633

Oh right, fortifications! Good call. Really easy to forget those exist.

Shame there's no fortification slot on the decurion, but I guess I should be able to work something out, especially in more casual games where going full ambush spam is a bit mean.

How good are vengeance weapon batteries, which are less in need of a babysitter?
>>
>>49679645
Just give Grey Knights their own special boltguns, like Sanguinary Guard and their Anal Boltguns.

Salvo 2/4 Stormbolters suddnly makes them useful and a choice that might actually see play on stationary dakka squads.
>>
>>49679614
>Probably something like AV 12/12/11
but the best armies will just ignore that increase with haywire, strength D, melta and strength 10 AT.

The worst armies will struggle with their shitty AT and now need to be stength 5 to glance the rear armour in melee, boyz can no longer pop open a rhino even on the charge.
>>
>>49679642

Yeah, but guard are hard to ally without taxes. Shame really.
>>
>>49679659
I think GW just treats fortifications like they are a separate detachment. It's the only explanation for their utter disappearance from other detachments. Other than sheer, bloody incompetence.
>>
>>49679642
Right? You'd think they'd have made one, and able to be taken in a convenient artillery formation.
>>
>>49679667
>le can't change something because then other things would have to change post
I pity you myopic retards. I really, really do.
>>
>>49679661
well too bad storm bolters and marine stats are set in stone from 3rd edition onwards and will never get changed ever because FUCK YOU
>>
>>49679630
one flyrant and a hivecrone or 2 wouldn't be fluff rape.
winged nids are supposed to be among the initial waves along side the spore pods.
>>
>>49679679
I really hope that Age of Emperor guts all the sacred cows.
>>
So if I have an icon bearer Acolyte, and don't cut off the sword or claw and glue on a flamer, does it still count as having the flamer if I've given it to it in the list?
>>
>>49679671
i think its a deliberate move to keep CADs an attractive choice.
>>
>>49679703
sergeants with 2W fucking when

>orks
>eldar
>skittles
give it to everyone, fuck
>>
>>49679712
The Imperial Fists and their hilarious detachment would like to have a word in that dark wallway with you.
>>
>>49679706
if its on the list and mini somehow then yes.
>>
>>49679728
So to answer my question, no.

I'm asking because it needs to have a claw, a ccw and a flamer. And it only has three hands and one is taken by the icon.

Does it's regular hand count as a claw?
>>
>>49679695
>>49679695
>>49679695
>>49679695
>>
>>49679722
Oh yeah, fucking hell. Some armies pay ten points for +1 A and +1 LD. Some pay ten points for +1 A, LD, and W. Eldar pay ten points for +1 WS, BS, A, W, LD, and a 3+, and some other special rule.

I'd upgrade nobs to T5 though. ANd Warbosses to T6. That way they have a neat little progression of Strength and Toughness as they get older and bigger. And then they can have a S6 T7 MC ork.
>>
>>49679678
I haven't heard anything about your great idea to update Orks, only what you would do to balance your wonderful space marines, eldar, tau meta you egoistical shithead.
>>
>>49679757
I play CSM, you shitposting retard. What changes have I espoused that actually buff Eldar or Tau?

Haywire shouldn't be able to destroy vehicles, and it shouldn't really be on multi-shot weapons. It should just auto-shaken vehicles.
>>
>>49679745
he doesn't have to have all his weapons in hands. Nor does he actually need the CCW, hand flamer counts as one.

just stick the knife or hand flamer on his belt or just don't bother with the knife at all and put the flamer on that hand.
>>
>>49679875
Got it.
>>
File: cf8a918d23592a8d7925a12de043e177.jpg (116KB, 736x1030px) Image search: [Google]
cf8a918d23592a8d7925a12de043e177.jpg
116KB, 736x1030px
Can I use acetone to clear the paint off a figurine without it reacting with the resin?
>>
>>49676972
>>49676993
Its not, at all
>>
>>49677377
So we ignoring the manta then?
>>
>>49678732
GRAVhammer is cancer. Sky hammer makes multi meltas, heavy bolters, plasma cannons, and assault squads good.
>>
>>49680579
>Forgeworld
>also 2000 points

Yes, we are ignoring the Manta. Also you forgot the Tigershark.
>>
>>49679580
Keep hull points, get rid of glances.
>>
Anybody have experience ordering from china?
>>
>>49679645
>storm bolter 4 shots
>imperial fists Cum buckets into terra atmosphere.
>>
>>49680033
Get Super Clean, let it sit for a few days.
Thread posts: 389
Thread images: 59


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.