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/5eg/ - Fifth Edition General

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D&D 5th Edition General Discussion, unlikely heroes edition

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Previous session >>49614418
>>
Topic starter (because anon forgot it): Assuming Mystic gets full 20 levels when the UA comes out in November (which was confirmed to be Mystic, Take 3) what sorts of things do you want to see for the top end of it's powers and abilities?
>>
>>49623392
Yes it does. The cap does not seem to be high enough for most people, but the complaint is focused almost exlusively on the discipline that adds d10s to a weapon attack.

Nevermind that a single-classed mystic only gets one attack.
>>
Remember to fill in the October 2016 Survey folks!

This month's survey is looking to get feedback on the Unearthed Arcana's Revised Ranger:

http://dnd.wizards.com/articles/features/october-2016-dd-survey
>>
Most entertaining D&D stream / podcast?

Hard mode:
> No Critical Role
> No Acquisitions Inc.
>>
>>49623472
High Rollers, I find can be quite entertaining.
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>>49623436
>Accidentally refresh
>You have already completed this survey
>>
>>49623472
Dice, Camera, Action.
Perkins is a far better DM than Mercer, prove me wrong.
>>
Folks, I need your help, since I'm an unimaginative fuck. My character is a cleric of a (mostly) dead dragon god of fire, who's more about ash and cinders nowadays. Naturally, some of my spells and abilities will need slight refluffing.
I've already decided that in order to heal, my character will burn herbs and the smoke will reach to my allies and cure their wounds. Instead of summoning a giant shining weapon with Spiritual Weapon, it will be an ugly burned cobra animated from my staff, and spiritual guardians will be simply really an aura of extreme heat.
But what do I do about some of my more flashy spells like scorching ray or fireball? My current idea for fireball is throwing a piece of coal like a hand grenade and it exploding, but it seems kinda cheesy.
>>
>>49624281

Seems like you already have a handle on things chum. Be confident. Rock and roll.
>>
>>49624281
>since I'm an unimaginative fuck
>puts more thought into spellcasting than 99% of players

Don't worry about cheesy.

Find something to burn that gives off very toxic smokes for scorching ray. Blow plumes of smoke at your enemies.
>>
>>49624281
Google Pyroclastic Flow, scale it down to Fireball or a sort of wave/ray deal for Scorching Ray, and there you go.
>>
Well, thanks for your kind words, I'll think about that.
>>
Speaking of clerics, I have one that is themed around cold and winter, and has great fondness for white dragons. Which domain do you think he'd fit?
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>>49623472
I never watch these, but I kind of want to. My players all seem really bored compared to the players I see in ads for these podcasts, and I want to learn from them. Which should I watch?
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>>49624446
That's because your players aren't professional actors, haven't read the script and been told hold how to act and aren't being paid.
>>
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>>49623472

Critical Role is complete crap. I can NOT understand how people sit through four fucking hours of this tripe. First off, if you cannot find a D&D game of your own, it's because you deserve to be alone. This is the age of roll20, local game stores with community message boards, meetup.com, and literally DOZENS of other options. There is no excuse for not having a group.

So, anyone who is watching this actually prefers watching other people playing D&D over playing it themselves. Probably because they lack the creativity to even play a cookie-cutter fantasy character.

These shitheads are not funny. My (now-ex) friend forced me to sit through half an hour of these fucking morons. First off, I could barely make out what the fuck they were saying over the CONSTANT autistic laughter at every minor thing, like they have to laugh or it won't be funny. Then I realized nothing they were saying was funny or entertaining. It was just the same lame gay shit any game group could play. Fun to play in, barely fun to listen to. And the women are the absolute worse, they are literal whores who's only skill is mimicking orgasm noises for pain sounds in video games. How the fuck does that make them good roleplayers? They are fucking terrible at it, nothing about this show or story is compelling or interesting, and I stopped talking to my friend after he made me sit through just 1/8th of a Critical Role episode. I also stole 10 bucks off of his kitchen counter as I left out the door. Fuck him. He owes me that shit for wasting my time like that.

Can someone enlighten me as to why the fuck this show is allowed to exist, why people alike it, and why Mearls is now pandering to it (though the fact that he is a massive talentless shill might have something to do with that).
>>
>>49624445
There is no cold domain, there is no ice domain. Even nature is all about plants and shit. You could ask DM to give you a light domain, but switch spells from fire to ice and from radiant to necrotic.
>>
>>49624445
Nature/War Cleric. Too dumb for knowledge or trickery, no correlation to light life or tempest.
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>>49624281
If you read the flavor for Fireball, it isn't even really an explosion, just a growing sphere of flame. I'd go with >>49624327 because pyroclastic flow is fucking cool shit.
>>49624470
Tempest has quite a few wintery cold spells, you could probably just roll with that.
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>>49624445
there's a 3rd party cold domain in one of the Thule books
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>>49624469
> Being this mad
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>>49623525
>>49623472
yeah High Rollers is dece
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>>49624469
>>
>>49624492
>>49624495
So Nature, War or Tempest. I'll take a better look into those.

>>49624496
Sounds interesting. Which book is it? I assume it's in the mega.
>>
So I´m going to join a new campaign set in "Ancient Egypt", we will start at level 1 escorting/travelling with a caravan.
I have rolled up a Barbarian that is a part of a tribe of primarily goat/sheep herders that raid caravans traveling between settlements as a way to make some extra gold, of course keeping away from the more powerful Caravans owned by Royals/Guilds/churches. (Don´t want a army stomping out bandits in the area)

Now the reason that my Barbarian have to joining the future party is that to be allowed to marry the girl of his dream´s he need to get rich and famous so that he proves hes worthy of her hand. The lady will be a daughter to a "crimelord/Robber Baron" that my characters tribe knows and have done business with before.

The question is if the one he need to impress is the father or the daugther.

Option 1: The father will be a greedy old fart and demands a handsome dowery for the hand of his daughter, in this scenario the daughter is a goal and not much of a character wich might be fine as I don´t really want to roll play any romance with her. (Brother Gm´ing)

Option 2: It is the Daughter that my character needs to impress and swoon, if so I'm probably going to make her a criminal running scam´s on people in the cities. (Thief+Charlatan)
As more of a character the party are more likely to run in to her contra dealing with the father.

Any thoughts or ideas?
Oh, and I need a good picture of a "Desert Barbarian"
>>
>>49624455
Wait, they're scripted? What the hell?

All of them?
>>
>>49624612
either the campaign setting or the player's guide
i remember some of their character options feeling a little overpowered though so obviously check with your GM before doing anything
>>
>>49624470
>There is no cold domain, there is no ice domain.

Yeah because 5e was made by lazy-ass devs who didn't bother to create more than four domains. Instead of allowing you actual options, they chose four or five options for you, because playing a cleric of ice is badwrongfun, and you better homebrew it yourself instead of us creating official, well-balanced content in the book that you paid good money for.
>>
>>49624628
Obviously not. >>49624455 is just being cynical.
>>
How long does Curse of Strahd last? My group runs the prewritten adventures at least twice a week so wondering how long it'll take us.
>>
>>49624577
>>49624506

Both of these are non-replies and do not count or mean anything. Try a real counterargument as to why Critical Role is anything but a heap of shit, and maybe I will listen to you.

>>49624628

No shit. They aren't quite scripted but they are pretty close. Most of the jokes are prewrttten.
>>
>>49624628
Critical Role Isn't just scripted, practically all rolls are fudged and they unpersoned the character who revealed how fake the show is.
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>>49624628
jesus christ, they are not scripted. only on 5eg have i seen autists feverishly claim that the show is scripted because anything remotely popular or successful is a threat to muh dnd
>>
>>49624678
Hello, friend. Are you sad because nobody wants to play Pathfinder anymore, now that a superior system exists?
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>>49624708
>5e
>Superior to Pathfinder.
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>>49624678
I honestly can't tell if you're being sarcastic. Clerics have 7 different domains to pick from.
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>>49624469
Same reason as any other dnd podcast exists, people want to see what playing D&D is like. The group of voice actors give illusion that they can sound half as good when they finally sit down and play.
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>>49624469
I watched about 20 minutes of an episode and had to shut it off. I did not enjoy it. I would imagine that the same people who watch this are the ones that donate their paycheck to their favorite twitch grrrrrl gamers. I don't understand twitch, and I don't understand these podcasts. I barely understand how people can sit on YouTube all day. I can (and do) play d&d, I also can play video games. Why would I watch someone else do those things?
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>>49624723
A pile of elephant shit is superior to Pathfinder.
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>>49624707
Acquinsitions Inc actually spent thousands on new dice cameras because the rolls were suspicious as fuck and they needed to put the rumours to rest.
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>>49624740
Now, now, Pathfinder has its good points.

It's not the mechanics, of course, but it does have its good points!

In all truth, I do like the setting and the adventure paths--more than I like the current ones (except for Princes of he Apocalypse) on offer from Wizards.
>>
Do you anons have a main character you like to take through multiple adventures/campaigns? I'm really invested into my character even tho there is a bunch of ideas I have for when I have to roll new ones.
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>>49624768
I feel the same way. Prefer all the lore and adventure paths of Pathfinder but hate the system's mechanics itself. 5e is perfect for me.
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>>49624777
Haven't had that opportunity yet.
I did repurpose one of my old 5e characters to be a backup for ravenloft-turned-dimension-hopping campaign, since I hardly got to use him. Hoping for some downtime for my main character (recently the party acquired a mansion and are trying to set up armies and shit) so I can switch over.

What I have been able to do though is use characters from my other works in the campaign I run. That's fun because my group likes to read my stuff too and they liked seeing the character show up.
>>
>>49624777
No, because I've only played with a single DM so far, whose every campaign is set in the same setting but many years apart. However, my characters are somewhat interconnected.
My first character was a cleric of an evil dragon god, who tried to make his master great again and return his religion to glory, but he failed so much that not only no one outside of a small circle knew that he's a follower of a dragon god, he actually became a saint of a religion he subtly fought against. Too subtly, perhaps. My second character was his distant descendant, while my third character comes from a small cult that he established - they actually survived through the ages and are still waiting for the second coming he promised.
>>
>>49624695
If you really are willing to listen, my first argument is
>People have different tastes on what entertainment they enjoy

If you don't like it, that's fine. But the fact of the matter is that the folks on Critical Role managed to make D&D entertaining to watch, not just play. Usually watching a group playing is boring as fuck, but thousands of people tune in each week to watch their livestream, and even more watch the videos uploaded to youtube (about 200k views each). There is no denying that. It was what brought me and certainly many others to actually play the game.
>>
>make a grappling character
>because there are no listed weights in the MM, DM bases monster weight on the Crocodile
>crocodiles are a medium creature and can weigh up to 1300 pounds
>lol no dragging for you Mr. 24 Strength Barbarian

This never happened, but it could.

And that is bullshit
>>
Who has done more damage to the wider community, Mike Mearls or Matt Mercer
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you know i began to write a reply, but when i actually read the drivel you had to say, i realised it was the lowest quality b8 i've seen in quite some time, so i guess well done
>>
>>49624725
>Same reason as any other dnd podcast exists, people want to see what playing D&D is like.

'Cept you can do that with a 5 minute video, instead of multiple 4 hour podcasts of semi-famous hipsters making jokes and cultural references while sipping craft beer.
>>
>>49624768
>It's not the mechanics, of course, but it does have its good points!

It uses the same d20 mechanic that 5e does, you fucking moron.
>>
How do we make barbarians interesting?
>>
>>49624974
>>49624469
>>49624695
>>49624980

well irony's a bitch
>>
>>49624916
Abu contributor to dnd has done more to kill role-playing than a streamer
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>>49624980
>craft beer
At least they aren't sipping matcha.
>>
>>49624916
Both did nothing wrong. One helped make an edition viable for martials and the other made D&D cool
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>>49624857
>. But the fact of the matter is that the folks on Critical Role managed to make D&D entertaining to watch, not just play.

Except, it's far more entertaining to actually fucking PLAY the game than watch even the most entertaining podcast. Unless you're a boring uncreative drone like most of /tg/, and most 5e players in general, but even then. This is why I can't understand why my friend insisted on watching 2 hours a week of this stupid-ass podcast. But then again he also made me watch with him a Roostertooth video of them playing a game where they are a baby shitting on a street (no fucking joke that was the actual game) so I question his taste in anything at all.

And compared to critical role, I'd rather watch the baby shitting.
>>
>>49624837
That's actually pretty dope.
>>49624836
The ravenloft thing sounds awesome. I'm really hoping mine survives CoS cause I've grown really attached to him and enjoy watching him grow the way he has.
>>
>>49624999
lol

> It uses the same d20 mechanic that 5e does, you fucking moron.

When was the last time you tried to run a PF session? Methinks never.
>>
>>49625057

>criticizing people for watching dnd rather than playing it.

surely you can't be that autistic right?! i mean not when you have the entire industry of sports journalism, twitch, youtube, letsplays, game tournaments, etc. If I need to spell it out for you any more then I might as well be talking to a wall.
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>>49625057
Playing is always more entertaining but I'll put it on as background noise
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>>49624916

Mercer made a bad homebrew and created a cancerous webshow that attracted hordes of hipsters to try out 5e.

Whereas ((((Mearls)))) (and don't get mad at me, that's how he spells his name on his Twitter) created a game with barely any character options, then created a false dichotomy between options and balance to justify his own laziness. All while creating a D&D edition that any fag in /tg/'s own Homebrew General thread, could have made without breaking a sweat.

I honestly can't decide which is worse but given that the whole mess of 4e and 5e wouldn't exist without (((Merals))), I'd have to go with him.
>>
>>49625077
Sports journalism and export tournaments are a different level of (COMPETETIVE) play, literally anyone could play D&D to the "standards" of Critical Role
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>>49625057
>it's far more entertaining to actually fucking PLAY the game than watch even the most entertaining podcast
I never disputed that, and I completely agree with it. But you don't get to decide how people waste their free time. On my end I would I'd play more if I could, but it's hard to find a good online game and even harder to find a real life one, since 5e hasn't even been translated to my language yet.
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>>49625088
Isn't it amazing how people defend Mearl for the perceived saving of D&D? we conveniently ignore that under his watch the WotC D&D department fired all their writers, every product is now outsourced and there are less than 8 total employees left.
>>
>>49625057
>Except, it's far more entertaining to actually fucking PLAY the game than watch even the most entertaining podcast.

It's also more entertaining to go to wizard school or sail the seven seas than read a book.

Clearly everyone in the world must be wrong and dumb because you see through the veil of bullshit,
>>
>>49625105
>literally anyone could play D&D to the "standards" of Critical Role
HAH! That's a good joke. They're all professional actors and voice actors, what's more, they're all friends and familiar with one another. If there is one bad thing Critical Role did to D&D was give people the illusion that their home games will hold up to those standards.
>>
>>49625166
Yeah the key difference is that those two things are impossible and playing RPGs is easy for any non-autist
>>
>>49625000
Make them appreciably better than fighters at their flavored fighting styles

Same for Rangers
>>
>>49624469
>I don't like it so it's bad.
Thousands of people watch it so they're obviously doing something right. Maybe it's the accessibility of the format, maybe it's the fact that Mercer manages to paint a pretty decent picture when telling the story (heavens know some of the DM's I've dealt with couldn't tell a story even if they had it written for them), maybe it's the fact that the people playing at least look like they're having a blast and people watch it for the same reasons they watch let's plays. For some people it may be all those things, for others it might be something else entirely. Also that "age of roll20" you were talking about? You can't deny that Critical Role is, at least in part, responsible for making DnD a bit less niche than it was in the past. It's been getting less niche for years now, but Critical Role did accelerate the process recently (though I wouldn't say "no excuse for not having a group" either. Plenty of people who live in small communities. Can't really have a group if there are only 1-2 people interested in your remote area.)
Side note. Where does /tg/ get their minis these days? They've been getting pretty expensive lately on all the traditional places you would look (i.e. e-bay) and I don't feel like spending a dollar a pop when couple years back they went for a third or sometimes a tenth of that.
>>
>>49625193
Character voices is a gimmick and they're all playing cardboard cutout stereotypes so you can play to those standards by improving the other actual important aspects of the game
>>
People watch people play D&D to listen to a story/entertaining characters. It is also more fun to play D&D than to watch it. However, these are two completely different things, and it's basically not worth arguing about.

Also, badwrongfun
>>
>>49625193
If there's one thing about Critical Role that makes me okay with it existing is the fact that it demonstrates the fact that the players should care about and take seriously the setting.

In reality, it's really not that bad.
>>
>>49625207
>popularity = quality
LEL
I guess they should cancel Critical Role and make it the Pewdiepie show then because he has more viewers :^)
>>
>>49623958
Perkins makes a great old lady voice
>>
>>49624469
I gave up on watching Critical Role when the meme bitch who plays the cleric took a shit in a bed after the bard did it. That's the most atrocious roleplaying I've ever seen and she gets fucking paid for it.
>>
What is the best class, and why is it Fighter?
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>>49623958
Can't prove you wrong. Chris always keeps me engaged while Mercer's shit is so generic and tropey. I get bored of that shit fast. Watching stuff like AI where you don't know what's going to happen is the best.
>>
My college game society is starting a 5th edition game run with a semi experienced DM and a bunch of newbies, myself included.

How do I get people to like me?
>>
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>>49625207
>Thousands of people watch it so they're obviously doing something right.

Argumentum ad populentum. By that SAME LOGIC, Keeping up with the Kardashian, Harry Potter, the Hunger Games, and Lord of the Rings are good books / movies / shows (protip: they aren't).

>>49625222

This

>>49625215

No, people watch other people play D&D because they are lazy, passive fucks who do not have the creative energy to play the game themselves. These people produce nothing and ought to be purged from society.
>>
>>49625240
I gave up when the Bard decided that rolling a 1 on any skill check means he let out a fart and all the players found this hilarious and laughed uproariously, continuing the joke for the rest of the session
>>
>>49625222
aww look, he was able to strike down that strawman with such ease

welp, looks like his logic is just too good guys, time to pack it up and never watch crit role again
>>
>>49625263
Don't be a dick, have fun, match the tone everyone else is going for
Worked for my uni group
>>
>>49625271
Jesus fucking christ. That shit would get me kicked out of my game, straight up excommunicated
>>
>>49625155

That's because (((Hasbro))) wants D&D to be a moneymaker instead of actually producing good content. So they just recycle old adventures and adapt them to 5e while pasting in art from old editions and working their artist sweatshop to the breaking point.

I have encouraged a lot of friends to not buy any 5e adventures by spreading a rumor that they use slave labor to bind the books. Liberal college town, rumor spreads fast, and most of them are too dumb to fact check. It's hurting the local FLGS but I don't really care. Sometimes you have to make sacrifices for the greater good.

>>49625193

Except they do. My games are far more entertaining and creative than any of the dumb cliche shit on Critical Role. Mercer's gunslinger homebrew is the biggest crock of shit I've seen outside of D&Dwiki's 3.5 prestige classes.
>>
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>>49625268

> people watch other people play D&D because they are lazy, passive fucks who do not have the creative energy to play the game themselves.
>ought to be purged from society.
>>
>>49625268
>>49625306
>virt posting
>>
>it's a "neckbeard spergs about a webshow he doesn't have to watch" episode
>>
>>49625339
fucking reruns
>>
>>49625339
Slow news day it seems.
>>
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>>49625306
>MY games are far more entertaining and creative than any of the dumb cliche shit on Critical Role

I'm sure.
>>
Tell me about the times you refluffed a thing. When was it good? when was it bad?
>>
>>49625377
>especially coming from a woman that's fucking disgusting
I agree. Why do we even let women play D&D in the first place?
>>
So if I'm a first level bard, and I multi-class sorc at 2nd level, what happens exactly?

Do i get bonus skills or spells? the book isn't too clear on all that for me.

mostly just looking to get a little bit better ranged combat for my bard
>>
Holy shit can we please get some fucking mods to get rid of this pol cancer
>>
>>49625207
Just say fuck it and buy some minis. You can use silicone and resin to duplicate them. Paint the result and you got yourself an army. If you got any creative skills whatsoever make the new minis from wax and whitle them into a diferent class, silicone them and clone that.
>>
>>49625377
>>49625395

Just skip to the part where you tell us we should play Dungeon World and we laugh at you for being the most ineffective shill ever conceived.
>>
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>>49625409
Thankfully they do have rules. Here is what you need to know for what you get from multi classing. With spells known I believe how it works is you have Bard Spells and Sorcerer Spells. You can look up to see how many bard and sorcerer spells you have in their descriptions.
>>
>>49625393

Most women who play D&D are fine so long as you restrict them to playing elf archers. They basically just have to roll ranged attacks each turn, their boyfriends can help them find the right dice, and in the meantime you can leave them alone to post on Instagram or Facebook or read Vice articles or whatever the fuck they do in their spare time.

The sheer number of "lol shit" jokes in Critical Role is just cringeworthy, though. What, are you fucking twelve? Grow. Up.

>>49625409

If you want better ranged combat as a bard multi into warlock. If you can't meet the requirement then you fucked up son, but I'm pretty sure it's a Charisma requirement which you would meet anyway.

>>49625263
>How do I get people to like me?

Just b urself. What a stupid question. Are you talking about in-game? Play an urchin or a rogue/bard and have persuasion proficiency. I think there's a feat that helps you with that so you can play a human for the minor charisma buff. I honestly can't remember if half-elves get a Charisma buff cause I've never played one.
>>
>>49625393
>>49625377

well damn, women are allowed to play D&D? how do their biologically smaller brains cope with the complex mechanical system and the mental fatigue of roleplaying?
>>
>>49624496
>>49624663
I can't find anything about Thule in the trove. Is it under "Extras"?
How frequently does this thing update, anyway? It feels like every time I stop by it has new stuff I don't know anything about.
>>
>>49625461
Someone is bored.
>>
>>49625459
Right I'm reading through that

also wondering if I can still use my bard implement like 4e let you share implements with multi-classing

>>49625461
but warlocks clearly aren't as cool as going sorc
>>
>>49625476
It's under sasquatch in 3rd party.
>>
>>49625464

There's nothing wrong with women playing D&D, but if you put an attractive woman on your show (and let's face it the Critical Role females are bimbos with no value outside their bodies) and have her making shit jokes on the level of an 8 year old, no one wants to think about that and it just makes a nasty show even nastier.

I'll take a break and let you shame me for being disgusted by the beauty of women's period blood and fecal matter. I'll put on some REO Speedwagon and await your response.

>>49625428
>Just skip to the part where you tell us we should play Dungeon World and we laugh at you for being the most ineffective shill ever conceived.

I don't play Dungeon World? and neither should you, it's not very good. I would suggest going back to D&D 4e which had much more solid design and interesting character options.
>>
>>49625268
>>49625377
>Harry Potter, the Hunger Games, and Lord of the Rings are good books / movies / shows (protip: they aren't)
>this cancerous ideological tide that is destroying the roleplaying hobby.
Good bait bro.

>>49625210
It's not only character voices. It's also how Mercer manages to paint the setting and scenes quite vividly, to the point where you can close your eyes and just watch it come to life inside your head; it's how they all take the adventure seriously, and are clearly invested in the game, as >>49625216 said, among other things.
>>
>>49625518

Mercer has the narrative skill of a high school writing competition winner. You clearly have never had a good DM in your life if you think he's that special. I mean, he's not bad, but he sure isn't extraordinary.
>>
>>49625499
Nope you need separate arcane foci, which is 5e for implement, to switch spells.

So panflute in one hand crystal ball in the other and you are ready to go. Not like you need a weapon ready at all times anyways.
>>
>>49624913
I thought grappling rules were just based off size, not weight. You can drag things that are roughly the same size as you, but you move at half-speed.
>>
>>49625499

>but warlocks clearly aren't as cool as going sorc

Why not??

>>49625292

> playing D&D in Uni
> having a 4 year death sentence on your campaign from the outset.

No wonder you people don't mind the level cap. You never play long enough to get anywhere near 20th level.
>>
>>49625515
>I don't play Dungeon World?

Maybe you are a different kind of troll then.

>I would suggest going back to D&D 4e
No I'll just steal the few good ideas from it when I'm coming up with non-treasure rewards for players and continue to play the edition that actually draws in new players.

>>49625499
The component pouch functions for all caster classes in the manner you're thinking of.
>>
>>49623958
This. If you play 5e, this is the superior stream. Critical Role is great for those who only kinda know the game and how it plays.
>>
>>49625546
well damn, I'll hold off on multi-classing I guess unless any old stick counts as a staff for powers
>>
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>>49624626
Here's your pic anyway. I'd go with Option 1
>>
>>49623958
>>49625581
Any choice clips on YT I can see?
I just want to get a feel for how these guys run their sessions that I could borrow from. I never did get in on the whole streaming fad, never saw much point (but I don't mind those who do).
>>
>>49624469
This is pasta.
>>
>>49625596
just use a component pouch. A focus just substitutes for the component pouch anyway.
>>
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>>49625573

> unironically believing that 5e is popular because of the system

You are deluded if you think that the normo-niggers flocking to 5e are doing so because of the system's mechanical merit. They are not. They are playing because they saw Bernadette roll a 20 on Big Bang Theory and Sheldon said "Bazinga!" and the laugh track went wild until the TV speakers begged for mercy. They couldn't care less about 5e's mechanics. Most of them don't even know how to play the game.

Crediting 5e for D&D's popularity is like crediting Obama for fixing the financial crisis that was already on a natural upswing. You're applying false credit to something that was going to happen anyways.
>>
>>49625596
>>49625573
I was wrong you only need separate arcane foci if the class calls for it. A bad needs an instrument and a sorc needs a arcane focus. But a wizard and sorc don't need seperate foci.
>>
>>49625461
Actually, girls (genine nerds, mind you) can be pretty fucking creative. They do lack traditional roleplaying skills, such as understanding the consequences of agency

Case-in-point, I invited my sister into a PF campaign once, and she made a Kobold Wizard who was constantly chased by various raiders for selling fake drugs. Note my "lacks traditional RP skills"
>>
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>>49625306
>My games are far more entertaining and creative
See, now you've just given it away, you were doing so well.
>>
>>49625614

> typing "critical role gameplay" into YouTube is too difficult

https://www.youtube.com/watch?v=i-p9lWIhcLQ

Here you go. Mercer looks like Brad Pitt has leukemia but if you can tolerate that it's pretty not good. Also plenty of cringeworthy voiceovers and unnecessary music.
>>
>>49625684
I wanted to see the clips that the people I replied to enjoyed, based on their recommendations and what they liked about the series specifically.
>>
>>49625677

Dude, YOUR 5e campaign is probably more creative than the cookie-cutter tripe that Critical Role uses as their "plot."

I mean, look at Mercer's gunslinger homebrew and tell me with a straight face it isn't complete garbage.

>>49625663

> genuine nerds

Holy shit I cringed.

> Kobold Wizard

That's not creative at all. But I guess you aren't either given that you think being chased around for creating fake drugs, constitutes a creative or interesting story.

> Note my "lacks traditional RP skills"

What the fuck does that even mean? Most women lack any roleplay skills at all, unless it's a rape roleplay with Chad.
>>
>It's a "STOP LIKING WHAT I DON'T LIKE" episode
We should probably make new thread by this point, since some people can't get it into their heads other people have different tastes.
inb4 >HURR JUST BECAUSE YOU ENJOY EATING SHIT DOESN'T MAKE IT GOOD
That's a terrible analogy, and you all know it.
>>
>>49625608
You know what, I think I will use a version of that, might rework it a bit. (he is to old and glasses in anicent eqypt?)

Option 1 is easier, don´t even know how long the game will run so that might be good.
>>
>>49625733

> actual discussion of something instead of people posting questions like "have you ever had X in your campaign" or "what's the best class to take for Y" is a bad thing.

>>49625723

There really are no highlights. Just watch some fucking Roosterteeth podcast where a bunch of 20 something bearded hipsters laugh into their mics over some unfunny joke, and mentally replace some words with D&D terms, and you've pretty much got Critical Role down pat.
>>
>>49625733
Will that help though? They'll just folow us over to the new thread.
>>
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>>49625768
>actual discussion
>IT'S SHIT
>I DON'T UNDERSTAND THE HUMOR
>HE'S LETTING GIRLS INTO MY SECRET CLUB
>I HOPE HE GET'S CANCER AND DIES
>>
>>49625768
I already said told you that I don't give a shit about your opinion, you incredible autist, I'm asking the people who actually like the show if there are any bits they like on youtube. I don't give a damn about your opinion and never did, so shut the fuck up.
>>
>>49625796
Don't overfeed him. He's suposed to be on a diet.
>>
>>49625663
What race and class you write on a sheet doesn't make you creative. This is why stuff like tiefling monk doesn't impress anyone. "Chased by raiders for selling fake drugs" is closer to having real personality but that's not exactly a unique story.
>>
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>>49625648
My PF group switched over to 5e because of its mechanical superiority to PF

>Inb4 "muh anecdote"
>>
>>49625795
god fucking dammit gets. not get's.
>>
This is what happens when it's even rumoured for /pol/ to be closed.

On topic, Anyone have any ideas as to what they'll have in the mystic take 3 UA?
Anything that will differentiate it from becoming what it was like in 3.5/4e?
>>
>>49625837
Just proving a point that women are at least below-average in terms of creativity

Also, it was her first ever RP experience anyway
>>
>>49625566
I play with milestone XP so that's not a problem.
Besides, I've established I'm running SKT so everyone knows the max level will be 11-12.
Playing the same characters for 4+ years sounds dull as fuck to me. I'm finishing up LMOP with the group soon and I kind of hope at least one of them will want to retire their character and roll a new one.
>>
>not enjoying a livestream makes you /pol/
>then you get called a shill
I'm genuinely disappointed in you guys.
>>
>>49625796
https://www.youtube.com/watch?v=k8NSdQS0RwI
>>
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>>49625949
>Party of 7
>2 Stacies
>GM is a literal goth manchild
>Everyone is doing spastic handmotions
>Screaming
>The only one that doesn't look like a complete spaz is the middle aged guy in the purple shirt
>Stacy on the bottom doesn't know her bonuses off the top of her head

Holy fucking shit
>>
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>>49625306
>My games are far more entertaining and creative
WOOOOO
>>
Critical Role got reccomended to me by some friends.
Ive only watched the first 3 in the year since that happened. I actually finished the 3rd one today,
Does anyone have the stats for the bugs from starship troopers? The discribtions of the mind flayer made me want to add bugs into a campaign. Or stats for some unique humanoid enemies
>>
Report and ignore
>>
>>49625271
What
The
Actual
Fuck

Somebody tell me he's lying, I need him to be lying.
>>
can we get the anon who requested planar bestiary to request something else? i'd rather that than the spergs who've wandered over from pol
>>
>>49625796

I don't care about your opinion, either. I am telling you why the show is bad.

>>49625907
>Playing the same characters for 4+ years sounds dull as fuck to me.

That's because you have the attention span of a coked-up 4 year old, and cant think of any way to develop your character or have them evolve. I have been playing the same Savage Worlds character for 5 fucking years, I am at 280 XP, and he evolved in many different ways to the point where he stayed interesting. Like a real character. But then, you think "kobold wizard" constitutes an actual characters so I guess you WOULD get bored of your characters every five or six sessions.

>>49625929

That's because 5eg is part of the pro-positivity groupthink where hating something makes you a troll. You HAVE to like Critical Role, or at least feel neutrally about it, because if you don't like something, you are not allowed to complain about it.
>>
>>49626124
Grognard detected

Go back to playing AD&D
>>
>>49626067
It's weekly sessions for 30ish weeks a year.
Over four years I could easily get to 20 if that's what I was interested in.
>>
Have you guys gotten the mini booster packs before? I just shelled out 16 on a Rage of Demons pack and wound up with a grimlock, chasme demon, ettercap, and kobold. The only one I could ever use often is probably the kobold. Shit luck? How often do you get the nicer ones?
Do you think LGS might open and check all of them to sell the good ones individually and only crap boosters?
>>
>>49625929
It's neo-/tg/, they probably would've necked themselves if they experienced prime /tg/.
>>
>>49626088
It's in the first Damn episode
>>
>>49626015

This this this. The blond chick looks like the kind of girl who tries to "fit in with the boiz XD XD" and gets gangfucked behind a dumpster every night. The other girl is a literal jewess who laughs at everything. Fucking 90% of the game is laughter.

> screaming
> spazzes
> not knowing bonuses

Sounds pretty much like your average D&D session (or RPG session in general).

Mercer actually looks like a decent DM, though. His laughs and smiles fade fast as hell, though, I can tell he thinks most of these cunts are autistic.

>>49626033

> starship troopers
> in 5e

Why not just play the actual Starship Troopers RPG?

Also, book or movie? I would normally assume book but this is 4chan and people actually consider the movie canon on here.
>>
>>49626088
Scanlan had an ongoing poop thing for no apparent reason, but typically when they fuck up hard on skill checks they just make up a reason they did poorly. I'm not sure on that particular instance, but they've said things like he was whistling without being aware of it while stealthing as an explanation as well.
>>
>>49625949

I can't even tell what is actually happening during the game because of the constant side-tracking and laughter and distracting clapping. I mean WTF is going on? They spend 5 minutes just to sneak into a cave. Also:

> playing with seven players

This is like promoting sex without a condom. More than four players is a BAD IDEA ABORT DO NOT CONTINUE.
>>
>>49626124
You're mixing up your posts, I dislike concepts like that (especially ones involving monster races) I just also think playing 6 hours a week for 4 years with the same 4 characters is dull.
But yeah, coked up 4 year old. Not exaggerating at all.
>>
>>49626124
>5eg is part of the pro-positivity groupthink where hating something makes you a troll

I dislike the streams on principle because if you have time to watch that shit you should go out and make a group instead.

Shitting all over 5e in a thread of 5e fans is kinda pointless though unless you just want the (you)s. Go make a 3.5 thread or whatever you like.
>>
>>49626147

miniaturemarket.com has good shit. Buy from there instead of wastnig your time with booster packs, those are for FLGS to open en masse and resell for profit.

>>49626144

Yeah that would require you to actually play for 4 years, though. And by session 8 you're already getting bored of your character because he is nothing beyond his stats.

Tell me something interesting about your D&D character that does not involve your race, class, or weapon choices. Now.
>>
>>49626147
I've bought my DM a fair bunch of them, some have been more useful than others. Some of the stranger ones include a medium sized black dragon, a small water elemental, and an invisible beholder.
>>
ITT: some neckbeards don't like CR because it's a bunch of successful, attractive, talented people gaining popularity for indulging in the neckbeards "secret hobby" that only real nerds like him should play, and in his defense of his hatred he points out "girls are inferior and they only date chads" because he got dumped in high school and that "I'm totally better at DMing than Matt Mercer he sux" even though he could never display his own vastly superior DM talents to the rest of us.

I can understand disliking it. I happen to enjoy it and watch it while I play vidya but the way you defend your hatred is laughable. Thanks for the fun reads.
>>
>>49626207
I'm the DM you fucking idiot.
Read the posts.
>>
>>49626139
>plays the same character for half a decade and laments that other people don't play their characters long enough
>AD&D grognard
Uh, that guy might be a jerk, but you've got him wrong here. This attitude is practically the opposite of what would be expected of an AD&D grognard, who would be much more likely to complain about how the DM hasn't even killed half the party yet.
>>
>>49626186
Usually at the year mark I find people are ready to move on. 3 to 20 in a year meeting once a week for 4+ hours can get you there.

Milestone leveling is the best.
>>
>>49626194
They're shitting all over 5e because they're 5e fans, they just expected more and WotC is letting them down.
>>
>>49626230
>fan of something
>except i dislike it
No, they just want to shit up a thread.
>>
>>49626208
According to the list I looked at, the translucent "shadow beholder" is tied with a translucent gold dragon for the 2nd rarest thing, behind only an ancient dragon.
>>49626207
Noted.
>>
>>49626225
This.
A year feels good for a whole cast or setting change, but I'd take a character switch or two (maybe a death if it's interesting) after a few months.
>>
>>49626182
they're a bit more professional now that the show has gained popularity and the constant side tracking/laughing and loud noise has pretty much stopped at this point.

It helped that Orion left the show.
>>
>>49626186

> I am too much of an assburger to understand hyperbole

Nice! For the rest of us, just ignore any statement that seems like an exaggeration to you. Some people use them to get a point across, but that point is clearly lost on someone with the social awareness of a seven year old (not exaggerating there).

Also I don't like 3.5. Once again with the strawman that anyone who doesn't like 5e is a 3.5 shill. Well, there are games I like, but 3.5 is not among them.

> I dislike the streams on principle because if you have time to watch that shit you should go out and make a group instead.

Very true. I agree completely and this is why I look down on ANYONE who watches streams (but especially Critical Role because it is mostly off-topic humor and SJW grandstanding (i.e. the woman's character farting to promote body positivity)).
>>
>>49626239
You're probably new and don't remember what was promised of 5e.
>>
>>49626257
Just because it's hyperbole doesn't make it a sensible argument.
Sorry, let me put it in your terms: your are an autist because you hate change and can't stand switching characters even once in four years.
>>
>>49626222

Tell me about one of your players' characters then. I know your little sister played a kobold wizard but that is not a character, that's a set of game stats. Her drug adventure sounds like autistic randumb shit instead of real character development / personality. Though I have the feeling she probably played to get the attention of one of your male sperg friends she wanted to fuck, then gave up after failing to do so. That's why most women play RPGs.
>>
>>49626284
So are you an MRA? A MGTOW? Just wondering
>>
>>49626267
Unless you're changing characters constantly there's no way you've exhausted all the content available in the PHB alone as a PC.
>>
>>49626246
>According to the list I looked at, the translucent "shadow beholder" is tied with a translucent gold dragon for the 2nd rarest thing, behind only an ancient dragon.
Sure, but that hardly makes it particularly useful. Beholders are hardly typical monster fair to begin with, and i'd much rather have a painted one than the "shadow" one. Typically we just the appropriate size base and pick arbitrary minis anyway though, its not like we actually have minis for each enemy we fight.
>>
>>49626267
like what?
>>
>>49626284
Okay. One player's character struggles with anxiety and rejection because they were exiled from their home for allowing outsiders in, which got several people killed.
They still want to believe that people as a whole are good so they've attached themselves to the party as a sort of proxy family, and they'd be devastated if any of the group turned against them.
My 4 players are all first timers. The only one I don't like is the CE Tiefling Paladin.
>>
>>49626267
>new
I've had an ongoing campaign for well over a year now, and before that i was still playing 3.pf, 5e being different is not the same as it being bad, and the lack of a fuckton of splats is a feature not a bug.
>>
>>49626257
>this is why I look down on ANYONE who watches streams

Your disdain won't change their minds. Focus on people who would rather participate than spectate.
>>
>>49626283
>Sorry, let me put it in your terms: your are an autist because you hate change and can't stand switching characters even once in four years.

And you're an autist because you can't handle sticking to the same character for more than a few sessions.

> hate change

My character changed quite a bit over the years i played him. He went from a simple psionic apprentice to a sort of dark antihero to a beastmaster to eventually an airship captain. Then the airship was destroyed and he ended up part of an elite order meant to protect the northern frontier against barbarian raiders. Then he gained odd powers from their strange artifacts, eventually started a family and built himself a stronghold. Then after about forty years he went back to captaining an airship. This is only taking me to Legendary level by the way, which is only halfway through the campaign. I bet you're bored already, though, because it doesn't ahve me rolling a fucking natural 1 to shit my pants, nor does it have "lol time to play a new race / class becuase I'm bored of this campaign!"
>>
>>49626298

i don't know what either of those stand for, but probably not.

>>49626329

So basically the standard shit-tier "lol I feel guilt cause I fucked up" shit that is on every crappy drama TV show these days.

> these are first time players

No shit. I can tell.
>>
>>49626360
Again, I'm a DM and I think a good turnover is one character in the group changes every 8-12 months or so.
>>
>>49626340

>the lack of a fuckton of splats is a feature not a bug.

Oh shit, I forgot that you can just not play with the splatbooks you don't want to use. Also, no one is asking for a fuckton of splats, just one. An actual splat, too, not SCAG which is just Faerun bullshit.
>>
>>49626284
Original guy who was talking about it here.

First off, you're a cunt
Second, it was a campaign hosted by a family friend. The only guy there under 40 was me, and I had to coax her into playing
Third, I'll do that Plinkett test for her character.
>A habitual liar, who makes money off of swindling dumb people. Has a severe napoleon complex, and is obsessed with wanting to be the dragon
>>
>>49626360
I like a good, long campaign with an evolving character too but after about a year, you may as well write a book instead of play a game.

>>49626382
First timers have to start somewhere. A good DM will guide them toward character depth.

>>49626398
There's UA and it's free if you've already exhausted everything in the PHB.
>>
>>49626382
And this is worse than "I'm Grog Strongjaw, I like drinking" how exactly?
SPOILER: It's not. You're probably jealous because you don't have a group so you lash out at strangers online for enjoying playing the actual game.
>>
>>49626398
Faerun is the default 5e setting, and its an excellent lore based splat. If you want individual mechanical things, look at UA.
>>
>>49626389

> I'm a DM

So am I. Your precious little "qualification" means nothing.

> I think a good turnover is one character in the group changes every 8-12 months or so.

Fair enough. But that's one character. Not everyone has to change characters until the party goes full Ship Of Theseus.

I bet you're the kind of DM who wants so much control he literally railroads cahracters into dying because they didn't change when he wanted them to. Fuck off, I had a DM like that, he had my character BTFOed by 5 guards because I didn't switch to a new character. I "accidentally" spilled Diet Coke all over his notes. We still play together but I DM now (seeing as he lost most of his info in the mess).
>>
>>49626382
>So basically the standard shit-tier "lol I feel guilt cause I fucked up" shit that is on every crappy drama TV show these days.
Tell us about yours, faggot.
>>
>>49626398
Isn't it fucking hilarious, proving >>49626267 exactly right.

5e was supposed to have a "fuckton of splats", the Sword Coast Adventurer's Guide was supposed to the be the size of the PHB.

The original plan was for the default WotC approved rules of play was that every campaign chose one adventure guide and one non-setting specific splat on top of the PHB.
>>
>>49626426

More projecting! Faggot, I play in one D&D group and DM for two separate ones. They aren't all weekly but at least one is. I really am laughing at how you think a different opinion means I don't have a game, nice fucking rationalization.

>>49626411

> habitual liar

Boring.

> napoleon complex

Boring and probably projecting real life.

> Obsessing with wanting to be the dragon

What the fuck.

> First off, you're a cunt

Irrelevant.

> Second, it was a campaign hosted by a family friend. The only guy there under 40 was me, and I had to coax her into playing

So you're a child who thinks he knows what he's talking about.
>>
>>49626437
>I "accidentally" spilled Diet Coke all over his notes.
I don't care if the guy railroads you into an encounter with his demigod DMPC having sex with an entire harem of catgirls, you're That Guy for not just talking it out and damaging the guy's shit like a child.
>>
>>49626437
"I'm a DM" is relevant because it's not my character you fucking idiot, I'm not making a power play.
It sounds like you've got some issues with past DMs which is great but I don't care and that's not my problem.
My players can retire characters if they want to, I generally don't fudge rolls besides using average damage values around levels 1-3.
>>
>>49626470
Tell us about one of your characters if everyone else's are so boring, if you're in so many amazing D&D groups who's characters are beyond compare.
>>
>>49626454
Source.
>>
>>49626470
>under 40
>child
Check out grandpa over here
>>
>>49626470
>>49626284

wow man, it must be so weird to have your head nestled so far up your ass. i think if you ever had even the remotest iota of self worth and communicated with actual people beyond your little keyboard, you would spontaneously combust

that of course assumes, you can get out a rational sentence without stuttering like an autist and then running back to your basement because all females just wanna fuck chads
>>
>>49626477

I didn't damage his shit "like a child," I damaged it like a fucking bad-ass. I even waited a session and acted all chill with it so he figured it was an accident. I even paid him for the 5e book I ruined. Best 30 bucks I ever spent because from what I've heard he hasn't been a DM since.


>>49626481
>Again, I'm a DM and I think a good turnover is one character in the group changes every 8-12 months or so.

You said this. The statement does not clarify your opinion, there is no reason for it to be there except to qualify it. Except it doesn't.

> My players can retire characters if they want to, I generally don't fudge rolls besides using average damage values around levels 1-3.

Good, that's the way it's supposed to be. But nothing of what you said had any relevance to whether you were a DM or not. You just added that detail (prefaced your statement with it, actually) to try to add credence to your shitty opinion.
>>
Migrate into the other thread
>>
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>this thread
>>
>>49626493
His ass. That last bit of his post is only pertaining to Adventurers League, which is still "PHB + one splat" but that has nothing to do with a ton of splats being "promised."
>>
>>49626437
nice power fantasy, but we'd rather you go jerk off elsewhere. there are actual boards for that if you didn't know
>>
>>49626493
https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/cls17th
>>
>>49625796
Also https://youtu.be/CVSgD1iB1G0?t=32m from 32min to 50min or so, that's when one of the characters goes Rambo on an enemy's manor.
>>
>>49626529
I'll spell it out: I said "I'm a DM" because you said:
>>49626360
>you can't handle sticking to the same character for more than a few sessions

I don't have a character to stick to. I was explaining that.
>>
>>49626537
>that has nothing to do with a ton of splats being "promised."

Wizards didn't promise anything. That's not the point. The point is that they are too busy pandering to AL and lazy DMs who can't make their own adventures, instead of creating content that is usuable by all players, not just the ones autistic enough to actually run campaigns in Faerun.

>>49626521

What? Is this supposed to be a counterargument?

>>49626491

I did, above. It's not my fault you're too lazy to read the thread.
>>
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>>49626529
>I didn't damage his shit "like a child," I damaged it like a fucking bad-ass
Is this the part where we all reply with incredulous reaction images, and you cap it and post it on r/4chan?
>>
>>49626544
>System bloat is a big concern. It's one of the things that forces us into a new edition and makes the game hard to get into. We're looking at keeping our new mechanics to a minimum and having clear guidelines on the best way to incorporate new material into your campaign.
> For instance, one guidelines we're looking at is for DMs to restrict characters to one additional book beyond the PHB when making characters. That keeps things manageable while allowing each campaign to have a distinct flavor.
You mean the post that literally says they plan on not having and expecting people to use a fuckton of splats?
>>
>>49626537
see
>>49626544

They were expecting to be releasing two splats a year.
>>
>>49626557
Link me, it's not like there are post IDs that can tell me which special snowflake is yours
>>
>>49626579
>System bloat is a big concern. It's one of the things that forces us into a new edition and makes the game hard to get into. We're looking at keeping our new mechanics to a minimum and having clear guidelines on the best way to incorporate new material into your campaign.

He didn't say anything about "two splats a year" and that post is from November of last year, a full year after 5e's release.
>>
>>49626470

You're a curious one. What makes your "character" any better? You listed things he did, we don't really know anything about him. At least that girl's first character has a personality to work off of. I can only assume that your's is little more than a self insert.
>>
>>49626575
You don't fucking need to use every available splat you minmaxing cretins, why would you use a dragonlance splat in a forgotten realm setting.
>>
>>49626610
You don't need to =/= people don't do it
If you don't think people do you haven't played 3.pf
>>
>>49626608
>At least that girl's first character has a personality to work off of.

"I feel guilty about something bad I did" is not a personality, it's a one-line motivation cop-out that the DM probably spoonfed her, or she ripped off from her favorite TV show.
>>
I'm noticing a divide here, people defending Wizards that literally have no fucking clue what they're talking about and people criticizing them that seem to have stalked the designers every post on the internet ever.
>>
>>49626645
At least we can all agree they're better than Paizo
>>
>>49626659
I'm legitimately starting to think Paizo had the right idea of tying the system to the lore at the lowest levels was the right idea.
>>
>>49626639
No, THAT isn't a personality, and was in fact never mentioned. Neither is a list of actions in chronological order a personality.

Just to play along, "I feel guilty about something bad I did" has more potential than a list of actions. How would a character follow up on these feelings? Seeking atonement? Falling in to depression? A complete smothering of the feeling with self-gratifying rationalization? There's a lot that can be done with it. Who cares where the inspiration came from, as long as it's worked with in the player's own way.
>>
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>>49626677
>Paizo
>Good idea
>Ever
>>
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>>49626815
>>49626677
>>
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>>49626845
>>
>>49625538

He's pretty extraordinary.
>>
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>>49626845
>yfw cleric of Folca
>>
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So I just joined a group that is starting this Friday. They will be playing through SKT. So far it seems the party will be me as a dwarven life cleric, and a dwarven ranger, a half elf ranger, and a half elf sorcerer. Both are UA rangers and the dwarf ranger will be dual wielding short swords or hand axes. We may have more people join in before game day but if not how well or poorly will this turn out?
>>
>>49626941
>divine caster
>arcane caster
>2 fairly bulky characters
You'll be fine.
If anyone else turns up you want a skills guy or a fighter.
>>
>>49626165
I dont want a starship troopers campaign, just to add bugs, my current campaign already has planar travel/extradimesional stuff going on so finding bugs wouldnt be too hard.
>>
>>49626529
>I didn't damage his shit "like a child," I damaged it like a fucking bad-ass.
So you're 14
>>
>>49626941
Party composition isnt hugely important most of the time, you'll be fine.
>>
>>49627003
You can tell he is since he "took" over being a DM conveniently
>>
>>49626970
Yeah a skill guy (specifically a rogue) is something the DM hinted we might need. Idk if he was Dicking with us or if he meant it, so that's why I ask.
>>
>>49623874
can't buy magic items :^)
>>
any of you fags know if UA is gonna drop today?
>>
>>49627444
Yeah, because we're all psychic and / or our uncles work at WotC.
>>
>>49627475
i guess you would know if you were ... psionic
>>
>>49627500
>>
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>>49627500
>>49627475

jesus christ, where is everyone
>>
>>49627422
There are rules to allow the purchase of magic items. I use it to sell uncommon and rare items to my players to help them out and give them a good use for gold. Not everything is buyable always but it works out overall.
>>
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>>49627444
>>
>>49627444
It should, but there's no news one way or another yet.
>>
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So, what have you been playing, /5eg/? Tell me about your character and what they're up to.
>>
>>49623436
So what should I put down?
>>
>>49627656

Wot4e Half-Elf Monk - Level 9

>Went separate ways after quelling a tiefling army invasion and executing military leader.
>After a hiatus, reunited members because elf ranger who was trying to find her father hadn't been heard from
>Rescue mission in feywilds were a success, but once we finished get transported 10 years into the future
>Tiefling army resurged and most of our allies are now MIA or dead.
>Decided to go to one of the last remaining places of refuge from tiefling empire
>As we reach, empire comes knocking with delegates asking for peaceful surrender
>Currently just finished negotiations and we have an ultimatum to turn over the city in 2 months.
>>
>>49627713
...it's up to you?
Did you like it?
>>
>>49625848
Almost every system is mechanically superior to PF.
>>
I'm considering taking a page from other games and implementing a "goal" system, where the players make up goals for them, and I assign XP values to those goals; when complete, they get that bonus XP.

>>49627740
We switched over towards the end of the Playtest, then to the Official, from PF; we ran Rise of the Runelords and I converted it over as we went. Man, that was long and fun...
>>
>>49627656
Valenar battlemaster who is only 37 years old, who traveled up to Karnath with his now deceased cousin. Currently locked in mortal combat outnumbered 3 to 1 in Riverguard Keep, we're on our last legs, the bone knight is down, have no backup, and more might be coming up from the main temple. But I have to live because that pirate bastard who snuck us in stole my cousin's ancestral blade. Honour and my ancestors demand I get it back and kill him.
>>
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>>49623436
outside of Stalker's dodge, I'm overall satisfied with the Revised Ranger.
>>
>>49627735
I just took the survey right after posting that. Not sure why I posted that, it was rather dumb wasn't it. Must just be tired from work. I am willing to accept 'no, you really are dumb', but I hope we can compromise on 'tired from work'.
>>
>>49628001
Tired from work is fine, bro.
Go chill out for a bit.
>>
>>49627735
>Did you like it?
Oh, to answer this. I loved it with the exception of the Attuned Sense ability. The cosmic awareness power that Rangers would not have in regards to their favored enemy. Just too much for me and the campaign I run - because it is actually a wilderness campaign.

For most campaigns, that only touch now and then the wilderness it is probably fine. But when every adventure has taken place outside (never even touched a city or dungeon) the ability as listed just side steps too much of a given adventure if it includes the favored enemy. Instead of a detective phase where the party looks for clues, tracks, checks contacts, thinks about it, figures out where the enemy is...we instead have the ranger grid it out and go straight to combat. And that just doesn't work for me.

If it wasn't a pure wilderness campaign it wouldn't bother me. The irony of that.

Suggestions:
'passive tracking', allow the ranger a chance to spot a trail if he comes across his favored enemy even if not tracking.

'anti surprise' some sort of danger sense perception thing if his favored enemy is near and a lowered chance to be surprised in general by his favored enemy.
>>
>>49628032
Thanks, I appreciate that.
>>
>>49625614
DCA has no highlight reel, but I will say the paladin might or might not have eaten a baby and it all makes sense in fiction.
>>
Has anyone done a Lightning Lure Tempest cleric to pull and push enemies forever?
>>
>>49628150
I decided to check out that series and I cannot stand the terrible southern bell accent and audio issues.
>>
>>49628400
That's kind of funny, but wouldn't really do anything unless you're flying right above them. Also I don't think you can have Lightning Lure as a cleric unless your DM lets you have it or you take magic initiate.
>>
>>49628472
Half-Sun Elf

Tempest clerics can fly
>>
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>>49628065
I'm with you, I never even liked the original Ranger "forest sense is tingling".

But then, I'm someone who thought Ranger spellcasting should always have been an archetype option like Arcane Trickster or Eldritch Knight, and that they shouldn't have been "Nature Paladins".

I mean, how many nature paladins exist in folklore, mythology or even popular fiction?

Why couldn't they have made the Ranger a midpoint between an outlander barbarian and a rogue? This is why I dm a homebrew ranger, though the newest one is less fucked up than the other options I'll admit.
>>
>>49628065
Passive skills are normal though
>>
>>49628400

Yup! Had to take magic initiate for it, but the effect was nice for either drawing enemies in to a deathball or, combined with Tempest features, knocking things off cliffs or out of rooms. Shocking Grasp and Lightning Bolt are also good (potentially better) choices. All I can really say is it did funny stuff.
>>
>>49627909
>Not Natural Explorer
though admittedly my problem with it is it being a 1st level dip ability.
>>
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Hey guys, I'm looking to make a short dungeon/location adventure for fun. Reply to this post with a single 'theme' or idea, and I'll mash the first two responses together, then consult

http://www.strawpoll.me/11359821

To determine what level dungeon.

Last time I did this, it was in the /osrg/ and I got some fun suggestions, ended up with an interesting dungeon. No estimate on time to completion, but probably a day or so of fiddling with things.
>>
TG, let's brainstorm

I'm Lore Bard 8. I captured a huge bitch with a dragon mask that is attuned to her and lets the wearer control (minor) dragons.

Once this mask is attuned, it's attuned for life.

So how do I get it the fuck away from her, other than just physically.

Hard Mode: No killing the bitch and bringing her back
>>
>>49628823
I don't get it.

Simply kill her and take the mask.

What does minor mean, like pseudodragons? Wyverns? Young dragons?
>>
>>49628823
Technically Remove Curse breaks attunement, and it might even work if the item isn't cursed. Not 100% certain, but worth a shot.
>>
>>49628932
No it needs to be cursed
>>
>>49628979
Yeah, it's the only spell I can think of that interacts with attunement though. Even Anti-Magic fields and Dispel don't influence the attunement status of magical items, if memory serves.
>>
>>49628462
Then literally any livestream is not for you. Even Critical Role with a top dollar studio has audio issues all the time. There is no mythical high quality livestream audio.

Try AI the series because it is all pre-recorded. Same with Force Grey (though it isn't great). Titansgrave is high quality production too... but is literally the worst TTRPG show I have seen or heard.

Podcasts have better audio. The Adventure Zone is probably the best bet there, but it's 100% newbies playing beer & pretzel even though Griffon does a good job even if he railroads. I listen to Friends at the Table too, but it is super smug hipster gaming and would cause most of /tg/ to bleed from their ears. It gets the DM basics down, mostly because DW has good DMing advice.
>>
>>49628869
>Simply kill her and take the mask.

She's a relatively helpless prisoner.
I ain't no paladin man, but I ain't no Warlock either.

>like pseudodragons? Wyverns? Young dragons?

Yes. Like that.

>>49629059
I can work on the attunment later, I just need to be able to snap her from the mask
>>
>>49628065
What you want is the core Ranger.

>>49628509
What you want is the Scout fighter UA.

Ranger autists are literally the worst. How did I never see any of you until you all reared your cancerous heads when 5e came out?
>>
>>49629068
Not the anon you replied to, but... Since you've also watched Titansgrave, I have a question for you.

Do you think the poor quality of the show is primarily due to the following issues:

1: The decision to formulate and edit the full session in an attempt to make a more watch-able TTRPG show

2: The attempt to use the show as an advertising method for the system used
>>
Suggestions wanted for
>>49628746
Any locales or dungeon ideas anyone would like to see?
>>
>>49629125
"A creature's attunement to an item ends if the creature no longer satisfies the prerequisites for attunement, if the item has been more than 100 feet away for at least 24 hours, if the creature dies, or if another creature attunes to the item. A creature can also voluntarily end attunement by spending another short rest focused on the item, unless the item is cursed."
>>
Why does it seem like there are dedicated critical role shitposters now? Did something happen to get it brought up every thread? Can't we go back to simpler shitposts? I've got a bag of rats based character build for you to critique.
>>
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>>49629202
Critical Role salted my fields, raped my wife and pissed in my well.

I must retaliate by insulting them over an anonymous image board.
>>
>>49629128
More #1 than #2, but only because Force Grey showed he format has issues since they followed it.

Titansgrave was a game where the player's choices never mattered and they were never at risk. It was railroady and lolrandom because of the format, and ended on a shitty cliffhanger the episode after the GM read to the player's for a half hour telling them what they did and how they felt.
>>
>>49629225
That's funny, Matt Mercer Salted my wife, raped my well, and pissed in my fields.
>>
>>49629278
RIP Snail waifu
>>
I've been homebrewing a setting, and part of that process has been changing how combat works. This has gotten me thinking about what i find frustrating and boring about 5e combat.

Battlefields are stagnant. Forcing the pcs to react to changing circumstances requires the Dm to design set pieces, and build them into the environment. Don't get me wrong, can the Dm should occasionally do this, but it shouldn't be the only tool in the DMS box, and in 5e it seems like it is.

A perfect example of what I mean is pirates of the Caribbean. The fights in these movies are great. Part of what makes them great are the environments. You get wonderful scenes like a three way fight on a rolling giant wheel. Or a fight on a ship falling into a giant whirlpool.

All of these environments affect the fights in huge ways. But the actors also affect the fight in more ways than simple damage. Every sword fight is extremely mobile, as one actor pushes another back simply by fighting. This helps them take advantage of the environmental features the fights feature.

Cont
>>
>>49629319
What I think dnd 5e needs is for basic attacks to do more than damage. Really, the battle master features should be baseline for all the martial type classes, and any monster that it would make sense for. This would mean just by populating a battlefield with players and monsters, DMS would make combat more interesting than baseline.

I'd also like to see a melee movement rule, where players and npcs engaging each other can passively force movement of the other if they have some sort of edge.
>>
>>49628746
Fey theme - some faerie queen has stolen a warrior away and he needs to be saved. The warrior is used to enact her will in the real world, and can transform into beasts - defeating each of his transformations will break her hold over him and he can go back to his love. A more fighty version of the story of Tam Lin.
>>
>>49624706
Orion was the munchkinest of them all, and he left because he had career things. If anyone would have benefitted from fudging dice it would have been him, considering he was doing it anyways.
>>
>>49629192

well, this one in particular probably trumps the 24 hours clause

>if the creature no longer satisfies the prerequisites for attunement

Holy shit, what if I somehow change her attunment
>>
rate my first character build, /tg/

Rogue 1
Fighter 1 (Archery)
Rogue 5 (Thief, Assassin would probably be better for damage)
Wizard 2 (Diviner)
Rogue 17 (yay)

Take the lucky feat and essentially always have advantage, and when don't I can just reroll or replace the number as I see fit.

Fighter - Proficiencies, a garbage self heal, +2 shootan (probably unnecessary, but I don't like crossbows)

Wizard for some first level spells, cantrips, and rituals. Diviner for Portent because it's awesome.

I chose rogue because I like the idea of two sneak attacks a round, I won't need to reload because of using a regular bow, the extra abilities are useful sometimes. Assassin is a nice damage boost probably, but I'm playing a good guy character.

Also went soldier as my background. also I can fly

Currently level 8 so just got Portent.
>>
>>49629409
You sure it was due to career things? Ashley Johnson didn't fully leave when she's on a TV show, seems more like they asked him to leave then killed off his character.
>>
>>49629278

That's weird, Matt Mercer watered my piss, married my rapist, and salted my fields
I'm a salt miner
>>
>>49629441
He was definitely tossed. He was shitty to the fans, trying to maximize the monezation, was a bit of a creeper, and was the That Guy at the table.
>>
>>49629441
>>49629409
If you guys didn't watch some of the late-night Q&A's with the Geek and Sundry crew, there was a session with Orion where he talked about his cancer diagnosis and how he wasn't sure that he was in the right state of mind to do Critical Role, and that treatment might make it difficult.

I'd say there was more than a single factor that led to his departure.
>>
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Reminder that D&D has finally reached the level of games like CoC in Japan.
>>
>>49629489
>D&D
>Japan
What do you think inspired the original Final Fantasy games?
>>
>>49629126
The only one going ausist here is you, the rest of us are just talking in a reasonable friendly matter.
>>
>>49629510

Drugs and fantasy novels.

>>49629489
Sauce?
>>
>>49629391
That's one suggestion. If nobody else chimes in here soon, I'll just go ahead and make this with my own spin.
>>
>>49629510
That was in the 80s. After the initial appearance, D&D spent like two decades being totally outcompeted by domestic RPGs.

>>49629535
Goblin Slayer. About an armored autist who dedicates his life to fighting goblins specifically. Visually, lots of references but the story doesn't have anything of the sort and it's not one of those where the game mechanics are part of the world.
>>
>>49629192
>if the creature dies

Would Feign Death work?
>>
>>49629587
It's basically tucker's kobolds the series though.
>>
>>49629278
First read this as "statted my wife"
>>
>>49629801
>though
>implying that's a bad thing
>>
>>49629125
Seduce her, and as she sleeps next to you take an hour to attune to the mask. Then simply take it off her face and put it on your own.
>>
>>49629936

I'm pretty sure la petit mort doesn't break a life conditional bond.
>>
>>49628823
Main problem is that "attuned for life" is a houserule. So outside of killing her there's probably no solution that would satisfy your DM.
>>
>>49628823
>>49630218
Agreed. This sounds like your DM just wanted a way to keep your party from using the mask after looting it.

It would save you a lot of time if you just straight-up asked whether or not it would be possible to steal the mask and use it, because I suspect regardless of your plan, he's going to DM fiat the mask away, or render it useless to prevent the headache.
>>
>>49630241
I second this recommendation. Ask and see if it's even possible. If it is, kill her or try shenanigans. But expect a No, and just shrug and move on if/when you get it.
>>
>>49629378
go play 4e
>>
>>49629378
>Every melee unit should have all the complexity of the battlemaster
Gee, that sure sounds like a way to slow down combat and make it a bunch of crowd-control-heavy drudgery.
>>
>>49623420

I want to see over-the-top psionic stuff like the Awakened being able to support a small mind-controlled cult or go full hivemind.
>>
>>49628823
Any clerics on your party? Try and find a powerful enough cleric, kill her then have him cast Revivify! If only you knew and got that spell as one of your magical secrets...
>>
>>49630417
With the one exception of champion fighters. There needs to be a containment class for the boring folks.

Also battlemasters don't slow things down anymore than caster classes.
>>
>>49629278
Huh, he waifu'd my salt, wished well to my rapist and fielded my piss
>>
>>49624706
It's like my version of wrestling. I know the whole damn thing is on a script, but that doesn't stop me from enjoying when interesting things happen. The humor improves with time and as much as I will cringe at plenty of shit that they do, I appreciate it for what it is. Dumb entertainment in a D&D setting with a cast of characters I (mostly) don't mind.
>>
Are there rpg minis where they arent posed heroicly or epicly? What if I wanted a mini that coveyed the sense of adventire and innocence of my character? Basically non fighty looking minis.
>>
>>49627656
Half-elf ranger raised all her life in the woods so can't socialize people for shit. Likes carrying big crossbows and laying traps all around her tent/room whenever she sleeps.
>>
>>49629437
notice me sempai >_<
>>
>>49623472
Nerd Poker with Brian Posehn is pretty fucking good so far, only 2 episodes in. Really feels like I'm listening to a group of friends enjoying the hobby instead of overproduced, scripted shit.
>>
>>49629878
He did! And he made her a Blood Hunter! Shark week is even worse now!
>>
>>49631009

Is that 5E though. Those podcasts start in 2012
>>
>>49627656
An Australian Ranger who has a dog named Kevin who is a cunt.
>>
Can my Moon Druid turn into a mice and his Owl familiar?

It..it's not like my last TRPG was a mouse guard game or anything.
>>
>Moon druid in low level party
>raise encounter difficulty and players die
>keep current difficulty and the moon druid can kill everything alone
>>
>>49632613
>wait a level or two and watch the moon druid become less effective
>>
>>49632613

Had a friend that ran LMoP and let the players roll their own characters. He said a druid hosed the whole adventure for the group
>>
>>49633003
Moon Druids OP as fuck at level 2.
>>
I'm playing a Coastal themed Druid, what are some good thematic land-based animals I can summon since we're in a place I don't particularly want to use Crabs and Octopus.

Think I'd get away with Giant Hyena?
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