[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Infinity General - Waiting for Red Veil Edition

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 319
Thread images: 48

File: CrVgV9AUIAAX3KP[3].jpg (110KB, 1024x1024px) Image search: [Google]
CrVgV9AUIAAX3KP[3].jpg
110KB, 1024x1024px
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the new two-player box set is "Ready to ship!" But nowhere in sight.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread
>>49156514
>>
>>49224048
Just a reminder that the EI is cool and just wants to bring enlightenment to all. ALEPH is a scrub.
>>
>>49224153
Just a reminder that the EI will always be the little child that just isn't good enough compared to his more accomplished and enlightened big brother. That predecessor's got a doctorate to the EI's high school diploma and it's funny seeing the EI act tough to try to compensate.
>>
>>49224212
At least EI still loves her parents. Her big brother abandoned them like a wanker.
>>
File: Aelph Asura.jpg (328KB, 1127x1600px) Image search: [Google]
Aelph Asura.jpg
328KB, 1127x1600px
>>49224153
Reminder that ALEPH provides some top tier waifu's
>>
File: 1471189920270.jpg (87KB, 661x900px) Image search: [Google]
1471189920270.jpg
87KB, 661x900px
>>49224023

The trouble is if things are just unconscious you can't hotswap, so you need to move the unconscious model into group two...
>>
>>49224629
And every one of them could easily be replaced by a Speculo Waifu. Based EI will provide waifus and husbandos for everyone once the war is over and we stop our petty attempts at resistance.
>>
>>49224333
Then she murdered her twin sister...
>>
File: Shasvastii-art.jpg (40KB, 491x223px) Image search: [Google]
Shasvastii-art.jpg
40KB, 491x223px
>>49224629
So does CA
>>
>>49224048
I got mine over a week ago, in N.E. USA.
>>
File: 1468213999758.png (590KB, 750x1290px) Image search: [Google]
1468213999758.png
590KB, 750x1290px
>>49224629
Scots has best waifus.
>>
>>49224790
Big deal, so did most soldiers in my army.
the rest murdered their twin brothers
(I play Morats)
>>
>>49224850
Ariadna in general has some top tier girls. I do want a Kazak girl though.
>>
>>49224872
I guess inbreeding doesn't always make for ugly babies.
>>
>>49224790
It was self defence. Kind of. The other EI would have done the same to her.
>>
File: 1473088215301.jpg (115KB, 736x1040px) Image search: [Google]
1473088215301.jpg
115KB, 736x1040px
>>49224850
>>
>>49225022
They both sucked, because they were almost identical.
>>
>>49225075
>They both ruled, because they were almost identical.
I know, it's a shame that things couldn't be solved peacefully. With all the wondrous things that can be done with a single EI, imagine what two could accomplish.
>>
>>49224907
They took a lot of semen with them if you know what I mean.
>>
>>49224872
I want a Tankhunter girl. Have her standing in a neutral pose like the HMG version, holding the autocannon at her side by the carry-handle. Ass mandatory, balaclava remains, and a nice long braid down her back.

I've put too much thought into my Kazak waifu...
>>
>>49226742
Kazak line infantry if we are going for dire foes, probably will be the first one unless we get one in the kazak sectorial
>>
>ywn ride free on the nipponese streets on the back of your waifu's souped up rice rocket
>>
>>49227692
>riding bitch
>>
File: 1473284954567187019412.jpg (174KB, 820x879px) Image search: [Google]
1473284954567187019412.jpg
174KB, 820x879px
>>49224153
>>49224629
Reminder tha saying yes to AI overlords means saying no to cat girls.
Checkmate, AI-slaves!
>>
>>49224778
Yeah but shit's probably gonna die first turn.
Jumping people with AD or TO hidden in an otherwise empty combat group is something I do all the time, it works well.
>>
>>49227809
And then she hacks up a hair ball on your bed.
>>
File: 64345151842464.jpg (351KB, 1000x1799px) Image search: [Google]
64345151842464.jpg
351KB, 1000x1799px
>>49226742
>>49227423

How about this?
>>
>>49228124
>R6Siege
pls no.
That game is a taint on the name of R6.
Can we just go back to the days of Raven Shield?
I'd be okay with her as a kazak mini though
>>
>>49228124
She can cheeki my breeki
>>
File: GhaziMuttawiah3.jpg (113KB, 900x506px) Image search: [Google]
GhaziMuttawiah3.jpg
113KB, 900x506px
Nothing has made me rage harder than these stupid 5 point fuckers hiding in total cover with their stupid jammers.

How do you kill an army with four of these guys jamming you? That hide in cover and then man you as soon as you walk into their zone of control and there's for of them plus 260 points of other stupid bullshit
>>
>>49228312
Sorry, eh
>>
>>49228399
>280
:^)
>>
>>49228399
Why are you playing 280 point games?
>>
>>49228399
easy kill them
and 280p what???
>>
File: 246546545146451.png (180KB, 830x710px) Image search: [Google]
246546545146451.png
180KB, 830x710px
>>49228208

I actually like Siege

but if you want cheeki breeki balaclavas though shes french
>>
>>49230278
>>49230838
>>49230306
Oh right, they're 5 and you take four of them. That doesn't make anything better
>>
>>49230872
There is one less for them, dude it's a strategy game, think of something, what do you play?
>>
So, last thread somebody posted the new RPG art, but not the newest version of the Concilium stuff.
>>
>>49228399
They are fucking obnoxious.

Tips:

-Play on tables of reasonable density. Check out interplanetary pictures for guidelines.

-Use speculative fire to kill them

-Use irregular warbands that you don't care about isolation

-Use models with stealth so no AROs

-Flip the table
>>
>>49224778
It's more about psychological tricks for your opponent.
If you do have TO or jumpers you want them to think you don't so they fearlessly move forward.

And if you don't have them you can make them think you do. I like to run a combat group of 9. Anything that makes them think of guarding the rear when they don't have to is less guns I have to deal with.
>>
File: assault pack artwork.png (686KB, 760x900px) Image search: [Google]
assault pack artwork.png
686KB, 760x900px
Some good KAzak Girl
>>
File: Veteran Kazak.png (2MB, 2560x1440px) Image search: [Google]
Veteran Kazak.png
2MB, 2560x1440px
Ready for some Veterans eating the other armies?
>>
Why is the Antipode Assault Pack controller such a qt? Why is it making me want to start Ariadna?
>>
JSA looks good in black/red
>>
Been gawking at Infinity recently, looks super cool but I'm not to versed in the rules yet. I got 2 quick questions.

1. How viable are PanO's Military Order? I like the idea of super catholic space knights but I'm not sure how well a team of dudes with swords would fair in a game about cover and guns?

2. Some of the military order models are kinda out dated and weirdly posed, so I was thinking of using some of the other more recent Pan models and modelling on tabards and swords to them, mainly turning NeoTerran Bolts into Order Sergeants. Just curious how well the general consensus is on using proxies and conversions in the game?
>>
Are Feuerbachs good or should I have bought a HMG Azrail instead? I am simply firmly of the belief a giant cannon beats a machine gun in coolness stakes any day.
>>
>>49236907
>1.
They're ok, PanO is best with shooty since their stuff generally has the highest BS. If you want melee, take a look at JSA as an alternative, infiltrating ninjas, cheap powerarmored samurai that get free movement towards enemies and some smoke to get cover.

2. There are a lot of units that don;t have official models yet, proxying is generally very accepted so long as its clear what is what.
>>
>>49236907
CC is a pretty niche thing, but knights are good at shooting so that doesn't matter so much. You should be using guns most of the time.

Proxies are generally accepted as long as you don't overdo it.
>>
>>49236929
I used the Feuerbach loadout once and it's basically just a really pesky ARO piece. Dont expect to hit anything with it. It's just there to take punches like a wet sponge and for your opponent to waste orders on.
>>
>>49236929
Usually AP HMG is better due to higher burst and damage, but now they buffed Feuerbachs with better range bands and the Exp shot. It's a good anti-tank weapon.
>>
>>49236877
very nice
>>
>>49236907
>How viable are PanO's Military Order? I like the idea of super catholic space knights but I'm not sure how well a team of dudes with swords would fair in a game about cover and guns?
Knights are usually BS14 and MA2 or something else like Assault instead of MA. You'll usually be out shooting your enemy with CC skills more as a deterrent from anyone trying to gank them in melee as well as a source of Stealth. JSA and Haqqislam often have higher CC levels than Knights, but are worse shots, so you'll be shooting them; against everyone else you'll still be shooting first, cutting later, unless you're facing a TAG – those die to CC easily and you may want to try and surround them.
>>
>>49237305
Swords are just a secondary trick they can use. Their main advantage are:

1. Unlimited (!) TO Camo Infiltrating Order Sergeants.
2. A choice of linkable heavy infantry with good shooting firepower
3. PanO Remotes and unmanned support
4. Powerful combo links of Joan of Arc, or Hospitaliers/Santiagos with Magisters.
>>
>>49228399
AD drop behind their lines and wipe out their shit. FOR THE STATE EMPIRE, TIGER SOLDIERS HOOOOOOO.
>>
>>49228399
Toss a grenade?
>>
>>49236877
neat.png
>>
>>49228399
>extremely impetuous

dude if he is wasting orders having them camp cover he is doing it very wrong
>>
>>49237592
>Extremely Impetuous troopers cannot benefit from Partial Cover MODs.
>Being Extremely Impetuous gives the trooper an Impetuous Order. This Impetuous Order is generated in addition to the trooper's normal Order.
>Troopers with this Characteristic must expend their Impetuous Order during the Impetuous Phase, and follow the rules specific to these kinds of orders.

So those Ghazi are running like retards towards you unless he spends orders to tell them to calm the fuck down
>>
>>49233647
>>49237505
>>49237454
I would also add that you can use their extremely impetuous to your advantage. Line them up to shoot at them before they get in range. You can guide their movements using your own models. Also if the opponent wastes orders cancelling their movement, then that's good too.

In my game versus HB, Thrasymedes was infiltrated and proned on a second story of a building. In the first turn of the game, the Mutts had to run towards him, and Atalanta killed 3 of them before they even became a threat.
>>
>>49230869
I bought it at release as I was hyped as shit for the new breaching stuff.
Multiplayer only? Who the fuck thought that was a good idea? It may as well just be re-skinned CoD at this point.
>>
>>49237769
>Multiplayer only? Who the fuck thought that was a good idea?
I dunno, ask Blizzard, Riot or Valve.
>>
>>49237775
For a game that's previously had engaging, tactical singleplayer modes, though?
>>
File: 2009_01_10_Fyrbrand.jpg (17KB, 300x300px) Image search: [Google]
2009_01_10_Fyrbrand.jpg
17KB, 300x300px
>>49224048
The State Or Quality of Being Infinite noob here, will that operation red veil thing just replace the old starter box, operation icestorm, or what?
>>
>>49238815
O:IS is still a valid starter. RV just has different factions.
>>
>>49238815
It's got different factions, so it won't replace Icestorm. The Haqq and YJ starters within it will probably be released separately afterwards, though, and those will replace the old starters for those factions..
>>
>>49236352
Thats a sick mask.
>>
>>49236907
CC is more of a last dch thing, only Magister and Teutons are in any way efficient at it.

Luckily the knights have some great shooting weaponry as well.

Proxies are fine, especially if you do a little conversion work.
>>
>>49236929
Feuerback for ARO, HMG for active turn.
>>
>>49237769

I dunno I could suggest going back its popular as shit now but its your opinion it is ubisofts best game in years though
>>
>>49237751
That's an awesome mental image.

I love post HS Atalanta.
>>
>>49238860
>>49238882
Ah, kk. I was afraid O:IS would get phased out and since I like the models and the "terrain" in that much better than O:RV...
Fanks!
>>
>>49239029
>ubisofts best game in years
Not really saying much
>>
>>49239205
It'll still be around.

You might want to get it now though, since many stores will only stock one and will probably choose the newer one.
>>
>>49239227
True, but it's still a good game. It's heavy on tactics, which is good for keeping out the CoD kiddies.

I'm hoping for a campaign in the next one though. I need my fix and terrorist hunt mode just isn't the same.
>>
>>49239572
All we need is classic R6 3, with the new breaching mechanics. I'd be happy with that.
>>
File: group shot.jpg (92KB, 1305x979px) Image search: [Google]
group shot.jpg
92KB, 1305x979px
>>49236877
Yeah I agree, although I painted mine more red with blue ninjas.
>>
Just got the notification that Operation Red Veil is shipped, and on its way to my door....
any other of you got that notification?
>>
>>49241838
No.
I didn't order it, though.
:(
>>
>>49241838
Mine arrived last week :D
>>
>>49241838
Not yet, mine has been sitting at Wayland for a while now. :(
>>
File: 1467844213485.jpg (144KB, 845x946px) Image search: [Google]
1467844213485.jpg
144KB, 845x946px
Have mine. They did a great job IMO.
>>
>>49238882
Do people think there will be another one next year?
>>
>>49241014
Looks nice, but those bases are a little flat.. Especially with the blue on the figs
>>
>>49242402
Probably. Seeing how well Icestorm and Red Veil are selling.
>>
File: Haramaki view two.png (720KB, 1011x425px) Image search: [Google]
Haramaki view two.png
720KB, 1011x425px
>>49241838
"Order awaiting release" according to Miniature market.

Should've went with game nerdz.

>>49242402
I certainly hope so, it'd be weird if they didn't. Like they hate money or something because Ice Storm sold like Hot Bread.

>>49242510
Most of the flat bases are like that because I put sand to cover over the mistake I made two years priors with the models where I glued grass with superglue on those bases. I painted it dark so it'd blend in. Here's a view of some Haramaki I got later with non-terrible albeit still kinda lazy basing.
>>
>>49242618

I went with gamenerdz, still waiting.
>>
File: uhlan.jpg (527KB, 1024x768px) Image search: [Google]
uhlan.jpg
527KB, 1024x768px
Only the Hyperpower can blow it's money developing sick poses for it's Space M-18s.
>>
Why is it impossible to buy red veil in any store. Went to 3 stores in my country that sell infinity stuff. In each one I got a laugh and a comment that the whole country got twenty[20] for the whole country. Store dudes took 8 boxs, and 12 were left for a whole country of 28 milion people. When I asked why such retarded stuff is going on, they told me that Corvus belli has something called naniana and that this made them only do like 1000 sets for the whole world? Is that true or are all the store owners here dirty stealing bastards?
>>
>>49242913
I don't think they're fully shipped yet. What country are you in?
>>
>>49242924
>>49242924
Estonia. The store owners in every shop told me that corvus belli made 1000 sets, and that for our country they "allocated" 20. Which is stupid, because almost half got taken, by store workers to use and resell, and 2 are ment as tournament prizes, which I have 0 chance to win as am only starting, and the rest is already "reserved" for important people and friends of the shop co workers.
>>
>>49243053
That's not correct. I think 1000 sets got the extra miniature, but they're certainly going to keep the set in production just like Icestorm.
>>
>>49242871
Nice base.
>>
>>49243070
awesome, so I will be able to buy the stuff at the store, in 5-6 months. Just like it was with ice storm.
>>
>>49243053
Order one on-line somewhere else?
Might be expensive though, not sure how adjusted pricing is in Estonia.
>>
>>49243139
I have no way to order stuff online. I checked all the places near us, as in other countries, and the closest place where it can be bought is UK. And UK is full of asholes as far as buying stuff from there is. I wanted to start playing after selling all my w40k stuff, but CB seems to be just as bad a company as PP is. Their models are awesome, the game is realy dynamic and skirmish style. But it doesn't mean nothing when it is impossible to buy models for it, and the secondery market here is strange compering to what w40k has, as much as w40k sucks, no one sells single models or units, just whole armies.
>>
>>49243053
Oh wow, I was just going to ask if there are any players in Estonia. I'm going to study for my master in Tallin next year and I was wondering if it's possible to find players since googling gave me nothing. Could you tell me about local community, please?
>>
My friend wants to buy red vail and has left me a choice of an army - what are the differences - should I go for Haq or Yu ? What is better in current Infiniti tournament setting ?
>>
Are there any examples of Morat war cries, mottos, creeds, anything of that nature in the fluff? I'm looking for cool shit to write on my bases so they aren't just 50 / 50 color for front arc
>>
>>49243304
>>49243304
I haven't started playing yet. There is a lot of people who left w40k/WFB, and want to play a good game. There is enough terrain to play 2 games at any store.There is a core of hardcore tournament players, who unlike in w40k, are awesome dudes. They bring terrain to stores if there isn't enough, sponsor prizes, buy ITS packs themself to run tournaments etc If someone can't make it to a tournament they can even borrow you some models, which is unheard for in GW games. But there is also a ton of people who play 150-200pts custom scenarios or non ITS games. Now what armies are played, I do not know, probably all. I know some of the vets have 2-3 full armies.
>>
>>49243295
Have you checked Russia? Red Veil will be in Saint-Petersburg in about two weeks, as far as I know. Not sure if it's preordered stuff or just regular boxes, but there are good chances to get it there.
>>
>>49243509
Are you seriously just asked someone from estonia to check Russia? Do you guys also send kurds to turkey or easterk UA to western UA ?
>>
>>49243502
That's cool, could you link me up to some of the stores?
>>
>>49243553
There is literally 0 hatred towards Estonians in Russia.
>>
>>49243640
Russian are pretty hate mongering dudes
>>
>>49243701
I imagine they don't hate Estonia outright, but Putin more than likely wants to annex the country if he gets the chance. You know, rebuilding the old union and all that bullshit.
>>
>>49243640
Yeah right. We have like 40% of whole population of "non country" dudes, who do not want to learn to speak like normal people, talk only in Russian, want that all places where they live be "returned" to Russia. Wave around USRR time passports or new Russian passports, and when you tell them to fuck off to Russia if they love it so much, then they say they would rather work and be paid in Euro. Russians are worse then rabid animals.
>>
>>49243751
Yeah the shit that went down in Ukraine was redonk. I suppose it was good because lods of ukrainian girls came to my country and I have no problem getting slavic ass now. When we will se russian sectorial in Ariadna :P ? After putin takes over ukraine or before ?
>>
What tokens do you need for this game? I see lots of cool options but no one seems to sell a convenient complete set.
>>
>>49242402
At Gencon Bostria talked about a possibile operation:wathever featuring ALEPH vs CA as the next starter box, which would align perfectly with the release of the new vedic sectorial sometime next year. The idea was received VERY enthusiastically by the crowd so there's hope, can't wait for all the coming vedic goodness.
>>
File: siluetas-1.jpg (193KB, 1200x1000px) Image search: [Google]
siluetas-1.jpg
193KB, 1200x1000px
>>49243891
Honestly almost all of the company-produced tokens are way, way overcosted. Sure they're pretty but for 1/8 of the cost you could do your owns with some epoxy stickers and a 1-inch puncher, and they don't look shabby at all (there's a guide on how to make them on leddit I think). The only "expensive" markers that I would buy are those camo and holoecho silhouette from customeeple because they're friggin cool, but you're going to be perfectly fine with just the ones you make.
>>
That's funny I got mine already OP
>>
>>49243891
Here's a tutorial on how to make your own
https://www.youtube.com/watch?v=5ZCtHBeHMXo
>>
>>49242618
Ah, those duders' bases look much more lively! But it feels like all those blue-gray gravel pits in the first photo should, especially for the blue guys, need some small grass patches or debris lying around?
>>
File: face comf.gif (999KB, 500x268px) Image search: [Google]
face comf.gif
999KB, 500x268px
>>49243502
>>
>>49244550
not the anon that asked, but thanks for that video
>>
>>49243701
>>49243765
These guys know what's up.
https://www.youtube.com/watch?v=9qbp2F-wN5M

If you need to see the russian experience for yourself, just start up CS:GO.
>>
>>49244550
>>49244231
Yeah, but home message ones look like ass
>>
>>49243934
Sounds coo'
>>
Does anyone have hires of all the unit concept dossiers and preview renders from gencon and interplanetary?
>>
>>49245194
here you go http://www.beastsofwar.com/infinity/gen-con-2016-seminar-goodies/
>>
>>49245254
>http://www.beastsofwar.com/infinity/gen-con-2016-seminar-goodies/
appreciated
>>
>>49242913
It's called "mañana" and I'll tell you what it means after my siesta.
>>
>>49243425
>What is better in current Infiniti tournament setting ?
Sound tactics and non-retarded lists. No single army dominates and tiers are very close.
Check their tacticas, YJ and Haqq are both done.
>>
File: EmSbFOU.jpg (31KB, 419x480px) Image search: [Google]
EmSbFOU.jpg
31KB, 419x480px
>>49242913
>Estonia
>28 million people
MFW
>>
>>49245003
They're not bad for what they have to do, it's not like they're the centerpiece of attention on the table. If you worry about the image quality go to a photographer's shop and ask to print on photographic paper. The """professional""" ones are nice but not spectacular by any means, and they come for close to 1$ each; even if I had money to spare I'd go for the homemades and save cash to buy new models.

Btw you can use this site to customize the token set to print:
http://inf-dice.ghostlords.com/markers
>>
>>49242871
sweeeeeeeet. that blue/grey combo is really nice looking.
>>
>>
File: GodsHoundNoBG.png (359KB, 768x1109px) Image search: [Google]
GodsHoundNoBG.png
359KB, 768x1109px
I sure hope there are no pagans or heretics around!
>>
>>49243449
ooh ee ooh ah ah
ting tang walla walla bing bang
>>
>>49243096
Yeah, unfortunately Estonia is pretty far down the list.

I just visited CB and they are producing Red Veil around the clock, some of the casters are coming in on weekends and holidays, and the CEO missed a big local festival so he could set up for interplanetary AND produce Red Veil.

They are a small company, smaller than PP, and produce 100% in house.

You will get it, but you will have to wait :(
>>
>>49242402
Definitely; when asked why they made Red Veil in the first place, Bostria responded with, "well, why wouldn't we make another version of our best selling item?"
>>
>>49245754
Homemade are the way to go. Got Glass cabochaons (sp?) for super cheap and they look great.
>>
>>49248448
CA vs Aleph sounds like a great way to get Shasvastii and Vedic in the mix.
>>
>>49248387
I would hate to have to smite them1
>>
So i got some recommendations on an NCA list, and now i'm back hoping for critique on my TAGless list.

Bipandria
Fusi(MSR)
Fusi with CR x2
Fusi with Hacking Device
^Goes in a link^
DEVA Lt
HEXA Hacker(KHD)
HEXA
Locust Hacker(AHD)
Locust (Breaker Combi)

GROUP 2
Sierra Dronbot
Black Friar with MSR
Garuda Tacbot with Boarding Shotgun
>>
>>49250405
You don't have any good attack units. The non-hacker Hexa would be much better off with a spitfire, a Deva without sensor, hacker or MSV isn't worth it, and you might as well give your basic Locust a shotgun so he can throw mines all over the midfield.

I'd also recommend NCA's heavy infantry. The Guards are both god-tier, and if you can't afford them then the HMG Orc is good too.

Those basic Fusiliers would benefit from FO as well. I assume you're going to send the link forward since you're taking Bipandra and a sniper instead of a missile launcher.
>>
>>49250405
I prefer the MR BF, drop bears are great.
>>
File: face sploosh.jpg (220KB, 640x853px) Image search: [Google]
face sploosh.jpg
220KB, 640x853px
>>49248429
>>
>>49250405
>NCA
>No BOLTS
>>
>>49250405
>NCA
>No GUARDS
>>
>>49250405
>NCA
>No AUXILIA
>>
>>49250405
>NCA
>No BULLETEERS
>>
>>49224048

Hey guys, Infinity virgin here - can Infinity handle more than 1 v 1 match-ups? I'm reading through the system and it looks like it would be a bitch with AROs, but has anyone got any experience with 4 player + games?
>>
>>49253845
I've tried 2v2. It can work, but I wouldn't go any higher than that.
>>
>>49253908

My gaming group is thinking about getting the Icestorm and Red Veil starter sets. Four players, four factions. Just wanted to know if it could hand a 4 player free-for-all or not. If it can't, we'd probably avoid getting it.
>>
>>49253925

With JUST the starter sets, it might work. It could get really messy, really fast, though. Lots of reactions and a dense midfield after a turn or two could make the game swing all over the place. But it's basically doable, particularly at that points level.
>>
>>49253925

It's doable, but you've got a real strong chance of just missing/forgetting AROs with that level of density. Which isn't necessarily a bad thing. Teaches players to keep their eyes open and their wits about them.
>>
>>49253994
>>49253954
Noob here, do AROs generate AROs? Like, in the four player scenario, Player 1 shoots, player 2 has a guy that can reacts - can players 3 or 4 react to player 2?

I'm assuming not because holy shit the confusion, but I just wanted to clarify.
>>
>>49254028
I don't think there are even any rules for playing with more than 2 players, but no.
>>
>>49254083
Played a 3 player free for all
It was OK, deployment zones are smaller and different positions
aro is pretty basic, when you are seen or are close, they get one
At the beginning, the winner of the WIP Decides who deploys where, the next who deploys first, the last, who starts or something like that
Overall it is possible, but one match took like 6h,and 1 player fucked us other 2 up

>remove tohaa
>>
>>49253925
I wouldn't recommend it. They had to fiddle with deployment/command token rules to compensate for how big an advantage going first is already. Going after three people would be horrible, especially when any one of them can walk a unit on behind your lines. Do alliances.
>>
>>49254228

Could Infinity handle an 'I go, you go' model for order execution?

Everyone gets to use one order at a time. Players with more orders get to do more after everyone else has acted?

Just spitballing.
>>
So if you could straight up remove a vanilla faction from Infinity, which would it be?

Ariadna for me.
>>
>>49254305
Dirty Tohaa deserve no mercy. Remove Tohaa filth.
>>
>>49254371
The game was going along fine without the Tohaa. They look cool, but if we had to lose someone rhey are the first for the axe.
>>
>>49243449
SO THEY'RE FINALLY HERE
PERFORMING FOR YOU
>>
New player here. What's with the Tohaa hate? Are they bullshit or something?
>>
>>49250405
You don't need that many hackers, especially since you only have two Remotes. Fusi and either AHD or KHD should be enough.
If you're going to push with Fusiliers, give them an HMG, although I see Locusts might be your aggressive models.
Some people are saying you need more attack pieces, but Sierra can easily be on in pinch. I've seen lists with two TR bots as main attack pieces, I think it could have been NCA.
A single Hexa with Spitfire or MSR would be better than two Hexas with no heavy weapons.

Overall not bad.
>>
File: remove aleph.png (357KB, 453x636px) Image search: [Google]
remove aleph.png
357KB, 453x636px
>>49254305
>>
>>49254305
Maybe Aleph or Ariadna. I'd rather just remove Steel Phalanx, Morats, USAriadna, and maybe MO.
>>
>>49254667
>removing Morats
What'd they ever do to you faggot?
>>
>>49254305
Ariadna. Just end the poor bastards suffering and strip mine the planet of all the Teseum, as should have been from the beginning.
Also, Phalanx was a mistake.

>>49254371
EI apologists still mad at the superior faction
>LaughingArtichokes.jpg
>>
>>49254778
Be ugly. And everyone plays them instead of the cool CA units (everything that isn't a Morat).
>>
>>49254802
>Phalanx was a mistake

We get it, you hate the Human Sphere.
>>
>>49254810
>Cool CA units
>Edgey Aliens in Onyx
>Pansy looking lanky aliens in Shavasstii
Whatever fag.
>>
File: 1449876126301.jpg (24KB, 227x273px) Image search: [Google]
1449876126301.jpg
24KB, 227x273px
>>49254905
>Pansy looking lanky aliens in Shavasstii
I like morats too but you need to check yourself my little monkey friend. Those pansies have infiltrators and giant robots that can compensate for your garbage ones. It's called the Combined Army for a reason.

Umbra can still go fuck themselves though.
>>
>>49254974
>infiltrators
Exactly. Pansies.
>>
>>49255049
>pansies
>sneaking alone into enemy territory in order to do as much damage as possible when they reveal themselves
Yeah, sure is dangerous back there in the deployment zone. How brave you all must be.
>>
File: 2016-09-09 09.45.43.jpg (226KB, 539x573px) Image search: [Google]
2016-09-09 09.45.43.jpg
226KB, 539x573px
What have you been working on?

Something about the Haqq stuff makes me want to paint it Operator-style, like Ariadna but with actual tech.
>>
>>49255247

Great paintjob brokini, but what are you going to do about the basing?

Looks pretty great, just seems like there's a lot of blackspots through it.
>>
>>49255417
I was going to go back over with some watered down PVA and then finer sand as a second pass to add more depth and variation.

If that doesn't work how I hope I will start from scratch with a new base.
>>
>>49255430
Remove the grassy bits before applying the glue or you're gonna make a mess. They should be the last thing to go on the mini, after varnish and all.
>>
>>49243449
Dr. Zeius Dr. Zeius! Ooooooh Dr. Zeius.
>>
>>49255689
Cheers for the pointers. Basing is something I am totally awful at.
>>
>>49255247
>What have you been working on?

Just wrapped up Yojimbo on foot, now to paint the bike version that actually gets used.
>>
>>49254810
When they get around to redoing them I will.
Morats are pretty much all atleast current.
>>
>>49255883
Damn son, that jacket is nicely done.
>>
>>49254652
I loaded up on hackers because specialists and also so i could deal with a TAG if i ran against it(since no ML).

I'll try and squeeze the Spitfire Hexa in instead of the Combi or Hacker, though the KHD is 0 SWC(another reason why i just took it). Locust Hacker was for early game infiltration and then objective grabbing, but ive never used an infiltrator before so perhaps i'm over estimating it.

>>49253766
>>49253782
>>49253802
>>49253836
'Hey guys, here's my Tagless, obviously fusi heavy list'

DURR HURR WHY DON'T YOU HAVE XYZ

Because i wanted more bodies, that's why.
>>
Is hector also a recreation?
>>
>>49254028
AROs never generate AROs.
>>
>>49255689
I usually put grass on right before the matte varnish, helps it stick.
>>
>>49255883
Good stuff!
>>
>>49256343
If you are happy with your list, why are you posting it?
>>
>>49256590
Because i'm trying to get feedback about it. I explained the hackers up there, but the other guy shouting 'why don't you have xyz' doesn't help in the slightest. I'm a new player, so i'm trying to get a grasp of how many specialists and the like people take.
>>
File: received_10154800279091874.jpg (71KB, 720x960px) Image search: [Google]
received_10154800279091874.jpg
71KB, 720x960px
>>49255247
I made Crossbones out of a Minuteman. This is an older pic; I cleaned up the bad spots. I'm going for an urban look for Ariadna.
>>
>>49256343
'fusi heavy' doesn't mean anything. They're less than 100 points for a link. You're really just Locust and Hexa heavy.

But that aside, you really need more dakka. You have a single high-burst weapon and it's on a mostly defensive and quite fragile platform. I'd recommend any of the HMG heavy infantry as killy pieces, or alternatively you could give your Fusilier link an HMG and use that (in which case I'd drop Bipandra, she's only good for short range links).

The "NCA, No x" greentext was a joke by multiple people. I made the Guard one and it apparently caught on.
>>
So, for 77 australia dong, I just won the following off ebay, all unpainted;
1 ekdromoi
4 posthumans
1 synchronised dva unit (2 functionaries 2 devabots)
1 atalanta and spotbot
1 teucer
1 ajax
1 asuras
1 dasyu
1 naga
1 penthesilea
1 sophotect
2 yudbots
3 netrods

How did I do guys?
>>
>>49256429
Yep

>>49256877
I'm not an ALEPH expert but all that stuff for 70 dollaroos is a steal, well done. Posthumans, naga and sophie are all very solid pieces.
>>
>>49243891
Micro arts are super swanky. Thick and smooth. I grabbed some cheap off eBay once wish I had more.
>>
>>49255430
Sounds like a great plan, brother. Depending on your skill with basing, you could even use the finer grain to give the illusion of weight by having it appear to 'sink' into the dirt.
>>
>>49256877
>package arrives
>inside is a gutted toaster labeled "Dissassemble_It-Yourself Aleph army"
>>
>>49256877
Awesomely. Although weirdly you have a neat selection of high end units and no filler. Pick up Myrms or Dakinis and you're basically sorted.
>>
Joining my first escalation league and have decided to play the Morat Aggression Force, week 1 is 200 points and we will be playing Frontline, any advice on my list?

GwBgTAPgzCIRYwFICsKCcSCM6AcwkBCLAdlRQBZt0TNCwpVRrczjUpdqcisOuciXv2oNhKTqJS9paZDhJswIcmRy5G9FWjV5GAAUNA==
>>
>>49258552
Good suggestion, does seem light on infantry and cheerleaders, pretty much just the functionaries. I was thinking of getting the new Garuda Tacbot, and my waifu the Dactyl later, but I'll look into the myrmidons and Dakinis, not sure if I want to lean vanilla, vedic or ASS yet.
>>
>>4925887
Vanilla might not bad for now, so you can use most of your stuff (Ajax being the only really questionable choice since he can't be put in a fireteam to negate his impetuous nature, and will thus be a bullet-magnet).

ASS will have you miss out on a lot of your new stuff, and require some more models to really round out your core.
>>
>>49258691
>GwBgTAPgzCIRYwFICsKCcSCM6AcwkBCLAdlRQBZt0TNCwpVRrczjUpdqcisOuciXv2oNhKTqJS9paZDhJswIcmRy5G9FWjV5GAAUNA==
Looks good anon. I don't love Anyat, so would drop her to a regular vanguard and take a baggage bot, those are awesome in zone control missions.
>>
>>49259232
Yeah, definitely start with vanilla.

Posthumans are amazeballs.
>>
>>49258691
Maybe take a sniper instead of ML for those range bands, since you'll need to move the link forward. You've got the K1 for anti-armour and probably won't need it much at 200 points anyway. I'd only stick with the ML if you're up against an enemy link, so you can template the shit out of them.

Ikadrons are an especially good investment for frontline, those flamethrowers are fierce and baggage is useful.
>>
>>49259279
And they are repeaters!
>>
>>49254305
Do the sectorials stay?
>>
>>49259250
>I don't love Anyat
I can't help but ask why. She can add smoke, a direct template, E/M grenades, a sweet short ranged anti-tank weapon and a specialist to any Vanguard link. Anyat is a magnificent toolbox.
>>
>>49254305
All the vanilla factions. Sectorials only.
>>
>>49259250
>>49259279

I think the baggage tips the ikadron over anyat, I do think she's a very good model, but I think the flamethrowers and extra points can really help
>>
>>49259608
Plus an extra order. Having 10 (with strategos) is really nice at 200.
>>
>>49259561
She is a great toolbox, but I usually don't have 10 extra points to get access to that toolbox. I also rarely run vanguard links, if I did I would probably grab her more often.
>>
Man, I just got the second box in a row where a piece is missing. Is this a big problem for anyone else?
>>
>>49259909
Not had any missing yet off a good number of purchases. Their replacement service is meant to be pretty efficient though.
>>
>>49259599
I'm interested to know why.
>>
>>49260203
I don't know about efficient. They were definitely nice and I'm glad that they send out missing parts at all, but last time it took 4 days to respond to my email and like 2 weeks until I received the missing chain gun arm.
>>
>>49260247
Depending where you are 2 weeks is damn good. Especially for a small company.
Most replacement stuff I've had sent take over a month to arrive.
>>
>>49260292
Jeez. I guess I'm just looking at it relative to the time it takes the first box to get to my address. That takes like 2-3 days, so then waiting weeks to be able to actually paint and use whatever is missing a piece gets kind of annoying.
>>
File: Untitled.png (1MB, 1280x468px) Image search: [Google]
Untitled.png
1MB, 1280x468px
>>49255247
Got half my army done
>>
>>49260344
Yeah it's a pain but they're pretty good about it. At least they actually do a replacement service.
>>
>>49260428
Fair enough. At least I'm not having to deal with GW level crap.
>>
>>49259909
Sounds like bad luck mate. I've had 5-6 over 300+ purchases. Way lower than GW or PP.

They are usually pretty fast on replacements.
>>
>>49260232
Keep weird ava like Ariadna camo spam down. Also I like the cohesive look of sectorials, makes more sense for a narrative.
>>
File: 1464103063359.gif (3MB, 500x450px) Image search: [Google]
1464103063359.gif
3MB, 500x450px
So my LGS is wanting to run the ITS format where you are only allowed to take one combat group, because fuck you Ariadna.

I figure I can advise this a bit by taking a Paintrain list and bullying the table. How is this list? Scenario is capture and protect

KwBgTAPgzCIQggG0QAngIwPYEMBOATFAFwAsBTFABXgEkA5AFQCVa6UIA2AUgBYeouARg5gQXAITc
>>
>>49260831
Army code wrong
>>
>>49259279
ML are great because they screw over impetuous too though.
>>
>>49260900
>>49260831
Pretty sure it's right but let's try again

KwBgTAPgzCIQggG0QAngIwPYEMBOATFAFwAsBTFABXgEkA5AFQCVa6UIA2AUgBYeouARg5gQXAITc+A4WEESp/ISIGTeSsMAAcYBepkieEgXzFgAnIPniTPMYODmtx9fY4hrgsXwDsyqM7iRnzywiDcAAJRQA===
>>
Guy considering getting into Infinity here. Is it true most games take only 3 turns?
If so, does that feel long enough, and how long, roughly, does a game last?
>>
>>49260473
GW has become good at replacements ever since they started finecast. They had to.
>>
>>49261980
Between 1 and 2 hours, more if you're new.
>>
File: 1424329206232.webm (2MB, 1440x1080px) Image search: [Google]
1424329206232.webm
2MB, 1440x1080px
>>49261980
3 turns is the cap, so unless your using some custom scenario that will be it. I'm still new and have only play one normal 300pt game so I can't really say, but it seems about the same amount of time as a 40k or fantasy game, just with less moving models around and more thinking instead.
>>
>>49262302
>>49262704
Cool, I haven't played any wargames in about a decade, maybe more. Warhammer with my bros took ~3 hours but we spent a lot of time messing about.

So 3 turns is enough? It sounds short to me.
I suppose you're still going to be making around 30 moves, plus the AROs.
>>
>>49256580
>>49256258

Thanks!
>>
>>49262962
Well, with reactive turn hijinks, you aren't sitting idle on the other player's turn. So it probably feels a bit longer than it looks on paper.
>>
>>49260400
Nice! Which city?
>>
>>49262962
I had some games end at 2 or first player's turn 3, because the other guy just had nothing to contest objectives with at that point or he was in full Retreat. Infinity is highly lethal and it's not unusual to trade units. Some, like most Warbands, are specifically designed for that.
>>
File: Maggie.jpg (370KB, 1152x976px) Image search: [Google]
Maggie.jpg
370KB, 1152x976px
>>49255247
>What have you been working on?
Before the AoS commission for my friend, I started the Maghariba Guard. I'm finished that project now, so I can go back to working on her and some KDM stuff
>>
>>49264192
Your AOS dragon is pretty wicked.

I haven't been touching Infinity for awhile :( . I'm painting up Relicblade right now.
>>
>>49263135
That's true, I didn't really consider how much time and attention AROs require.

>>49263869
That's something else i hadn't considered-how easy it is to put down models.

What about the scoring process- do games tend to run high or low for number of models in a scoring position? Or is that rather variable?
>>
>>49264628
Thanks took me an entire night, but at least it's done :\.

I havent painted much infinity either actually. All of my SP are fully painted, and I havent had any interest in Haqqislam since RV should be arriving soon (anytime CB updates old minis, I dont feel like using them until I get the new. In this case, Ghulams and Djanbazans). I only recently got a new compressor, so I can finally tackle the Maggie. Meanwhile, been mostly painting KDM, so I can hopefully get a new settlement started with fully painted minis.

>>49255247
>base
Why not just paint over the sand?
>>
>>49261521
>>49260831
Anyone got anything? Do you guys help with lists or should I ask somewhere else?
>>
>>49264808
The missions vary a reasonable amount. Typically you have only certain types of troops that can interact with objectives, engineers, doctors etc.
So you need to come in with a reasonably good list that can get stuff done.
>>
>>49267156
List advise is half on what these threads are, you're just an impatient motherfucker. Also screen caps of the list almost always seem to get way more replies and quicker.

You lack a doctor. Not sure if you know there will be no doctor reliant missions in that ITS but at 10 dudes getting one back up becomes even more valuable. Even a paramedic could have value, perhaps the hellcat.

Also consider if you're ever going to be seeing tags and heavy infantry this is the place they will be. You could gear up hacker heavy and do quite well if you avoid being shot.

Hard to jiggle stuff around at this level but a second missile launcher might be useful or some other anti tag item, say señor massacre.

A total reaction platform usually serves well too assuming you can get a good deployment for it.
>>
What is the startup cost for two people wanting some small battles?
>>
>>49264192
You have a finished version? About to start mine.
>>
>>49268454
The cost of Red Veil or Icestorm.
>>
>>49268454
Operation icestorm/redveil would be a good start. You should be able to pick it up for $70+shipping.
>>
>>49268454
Assuming you like the faction pairing red veil or ice storm box, and an extra pack of the cardboard terrain. That covers the basics. Those boxes come with tokens and basic templates you need to run them.

Otherwise 2 starter boxes for your chosen faction or sectorial (I kind of recommend picking a sectorial so you end up with less unuasable stuff). You'll also want to buy a pack of templates and about 5 d20s if you are sharing.

If you want a full table of terrain right away 4 packs of the cardboard terrain and some barricades will be enough for a serviceably dense but not super interesting table.
>>
Which of the infinity faction is easiest to assemble? I looked up some units for all factions, and while all look great, when painted, all those small arms and long tails are probably a horror to glue on tot he model. Is there a faction that doesn't require hours of holding the model and praying it will not come apart?
>>
>>49271059
Maybe morats. Other than the couple of females most of them are pretty chunky.
Also they are almost all modern so are designed way better.


Anything with lots of newly designed models will be easier.
>>
>>49271059
Most of the minis have little divits in the arms, legs, guns, heads, etc., so that they end up keying into their intended positions.

The only things that I've found to be honestly miserable are the shinpads on dakinis and garudas, and the wings on the ekdromoi drop troops. Tiny, fiddly, and laughably small contact points given the size and shape.

Generally, any of the newer things are likely to fit together very clean, and without too much grief.
>>
>>49257147
I've made my own tokens just by printing them out from the token generator, getting a one inch hole punch, and some one inch epoxy adhesive stickers off ebay. They've worked great so far, and lets me do cool stuff, like stick a wound and unconcious marker together, so you just flip it when a 2 wound unit goes down.
I think I worked it out to be like 12cents AUD per sticker.
>>
>>49263171
Edmonton, CAN
>>
>>49268516
Sorry, she's not finished yet. Will post when finished though
>>
>>49272181
worth a try, wrong hemisphere.
>>
>>49271190
Ok. Thanks, but I think am going to skip those, Green+skin tone is something I may possibly paint, but red fur looks horrible.
Whish all my buds switch to a game with easier to assemble models. Infinity is great, both the games and the models, but I would have to pay some one for assembly, and there is no way am going to do that.
Well maybe in the future there are going to be more one/two part models. All the models I looked up at the store, that looked cool on the blister art, come in like 4-5 parts.
>>
>>49267958
>you're just an impatient motherfucker
I waited like seven hours, thanks for taking a look though
>>
File: 1401497916958.png (765KB, 700x714px) Image search: [Google]
1401497916958.png
765KB, 700x714px
>>49273513
>>
File: Murican and proud.jpg (32KB, 480x346px) Image search: [Google]
Murican and proud.jpg
32KB, 480x346px
>>49273513

You tell him Cleatus!
>>
>>49273319
>4-5 parts is too much.

Whew lad.

In seriousness, I don't understand why this is an issue. 4-5 parts is trivially more effort than 1-2 parts, given that the bulk of the work that goes into assembly is cleaning it up before hand, which is more dependent on the amount of flash and mold lines generated by the size+detail+angles of your model than its total number of pieces. If anything, less pieces means more awkward shit to clean up for the same level of quality in a miniature.
>>
>>49275463
truth be told I do not have much xp with metal models. Plastic airplanes, tanks etc is what I have xp with. And yes I am not retarded to try to glue metal models with glue for plastic, and I clean and wash the models, just like with plastic models. I bought some models to just get a feel of every faction. Female hanzakut, probably butchered the name, awesome model when painted. Nothing but frustration. nothing lines up, there are gaps between the different parts etc. Uxia McNeil same thing I can't get both hands to line up and "grab" her shotgun. Now I do not know, if this is me being the unlucky with the models I bought, or me doing something wrong, but the frustration is high right now. Still doesn't change a thing about Infinity seeming to be an awesome game, and the models looking good when painted.
>>
>>49273513
Sorry, eh? Now I happen to know Johnny's mother and she's a nice lady. No need to talk aboot her like that. You sound upset, why don't ya meet me at Timmie's and we'll talk it oot over double doubles and make maple doughnuts. Make it quick though, I've gotta get over to Ottawa to pick up some puck bunnies avec Justin Trudeau at the gay Chinese Canadian Fisherman's benefit later.

On an actual thread related note, can someone point me in the direction of the Infinity mango, or am I an extra special stupid?
>>
>>49275695
>can someone point me in the direction of the Infinity mango, or am I an extra special stupid?
The latter. It's not out. We've been getting little bits of character art and previews though, they're in the last couple of threads.
>>
>>49275711
Ah good, so I'm only stupid, not blind and stupid. Saved me an optometrist trip, thanks!
>>
>>49275631
>Nothing lines up
Parts typically have pits/nubs that help you index, though not perfectly. Keep in mind metal bends. Permanently. So there's a lot of things that can be wrong with the model, but a lot more things that can fixed by the correct application of force.

>Gaps

If you've built any other models in your life I refuse to believe this has been 100% non-issue. Even non-wargaming hobby companies like Tamiya sell modelling putty, this is why.

>Now I do not know, if this is me being the unlucky with the models I bought

It might be. Everything since the last scale shift and the standardizing into 3d virtual sculpting (and the hiring of Javier Urena) has been much better in this respect, and even so have been improving over time.

Most old models were sculpted by hand. This generally means that a guy then took a knife and chopped the model down, added those "index" points by hand, etc. As you can imagine this generally involved cutting a join, and then adding and subtracting material with various sharp implements, and is not the most precise thing in the world.

The newer models are sculpted on the computer, chopped up on the computer, and fabbed into the mold masters. What this means is pieces have much crisper joins, both in terms of how well they index, and how much gaps there are.

For example, I just assembled and painted two of the new Achilles v2 (Hoplite) for commissions and their arms socket perfectly.
>>
>>49275811
As I said my xp with metal models is small. The plastic kits I did work on were plastic. And they never gaps that size, in fact gaps, almost never happened. The only time I saw any was when I started and still was cutting stuff with a modeling knife and not clippers. In general WWI-II have a rather tight fit.
>>
Hello.
>>
>>49278390
Slow day heh?
>>
>>49278390
Hello, friendly thread ghost.
>>
>>49278955
Yep.

Have you ever wondered why alien races always seem to get their species name capitalised like it's a proper noun? Like Tohaa or Shasvastii. We don't do that with the word human. Shouldn't they be all lowercase?
>>
>>49279034
Technically, genus name is to be caputalized, and species name is to be left uncapitalized.
>>
>>49276025
One possibility is excess metal caused by mold wear etc. Basically the moulds have limited lifetime and especially near the end of it substantial % of casts are defected and sometimes they get past the quality control eitjer by mistake or the inspector deemed the defects being minor enough. Spotting them is something you just learn by experience. Moulds used by CB have this very specific surface left in the tear, which isn't very smooth or jagged. Take a sharp exacto knife and cut the excess stuff.
>>
>>49279067
Yea, but Tohaa, Morat, Shasvastii and Exrah hardly seem like genus names. They're more like those races' equivalent of the word human. With Morats it's even confirmed.

It's a really common thing in science fiction, and I'm not sure why. Maybe it's because a lot of aliens get named after their planets.
>>
>>49279182
Speaking of alien races, what are those Exrah I keep hearing about and why were they killed? I started playing not too long ago and don't have access to the fluff books
>>
>>49279313
Space bugs. They were trade/diplomacy guys in the combined civilization, but they were wiped out by EI for selling military stuff to humans.
>>
>>49279313
They are bug aliens, which had a few units (three MI units with four models between them, and a TAG). Their gist were that they were fast, agile and (TAG excluded) fragile. They were stylistically incoherent, broke molds constantly because they were so spiky (=expensive) and sales were abysmal, with medium sized traders having the same blister years, because nobody would by it. So they were removed. In the fluff this is explained that EI found out that they sold weapons behind its back and nuked the bug company it had the deal with (Concordat). It immediately hired new company, Comissariat, so there's hoping they will return. Currently they remain in fluff as CA:s truckers.
>>
>>49279313
They were capitalist bugmen who were in the Combined Army. Their models were unpopular an expensive to produce, so they were removed when N3 was released. There's a possibility that they'll return, but not for a while.

In fluff their biggest corporation, the Exrah Concordat, got caught selling weapons to humans, so the EI slaughtered the leadership and merged the rest of the company with their largest competitor, the Exrah Commissariat. These new bugs decided to keep a safe distance from humanity in order to avoid ending up like their predecessors.
>>
>>49279447
>Currently they remain in fluff as CA:s truckers.
Great, now I want to play a game of Big Motherfuckin' Crab Truckers with Exrah and I know it's never going to happen
>>
>>49279447
>So they were removed.
I'm still mad about that.

If they can resculpt some line troops live five different times, they can at least take another stab at space lobsters before ditching them for edgy tohaa and not-sith.
>>
>>49279533
Void Operator links in Onyx when
>>
>>49279453
>>49279447
>>49279391
Thx guys. To be fair I wouldn't mind seeing a bit more non-humanoid spooky things, provided they keep the actual quality level.
>>
>>49279591
The Caskuda still looks good to this day, all they'd need to do to is touch it up a little. The others were pretty ugly and very inconsistent in design though, so it would call for a major rework.
>>
I have an old copy of a "Learning Scenario" that some folks here were compiling for new players. About to get some friends into the game, and was wondering if there happened to be a more updated/current version out there that I could use with them?

Included the copy I have as an attachment for reference.
>>
>>49279313
Quite a few people told you what they were, but no one posted a miniature.
Ugly motherfuckers.
>>
>>49280178
And for those not in the know, this motherfucker was the most overpowered, underpriced POS in all of N2.

He had the HMG (perfect weapon, best at all ranges), mimetism, MSV2, 6-2 movement, ARM3, and Super Jump (which back then, allowed you to fly into the air, claim cover from a wall you're touching, shoot from a high angle with great coverage, then fall safely).

Most OP Piece of shit for like, 30-odd points. Once solo'd an entire enemy army with him, by himself across two turns.
>>
>>49280178
>>49280671
I'm actually kinda choked that I didn't get some random Exrah shit.
The Vector operator was one of the models that first caught my eye in infinity but I ended up going Morats because they were way less fiddly.

>>49279677
The Caskuda is badass. I always wanted to do a silly scenario that was kinda a "Exrah First Strike" where one player would field 3 air-droppping Caskudas with a full 10 order pool while the other player brought a regular army (no hackers allowed) or something equally shenanigan worthy.
>>
How irritated/confused would people be if I used remotes from different armies to proxy? I wanna run semi-drone-heavy NCA, but hate the look of the sierra and peacemaker, and wanna use kameels and lunokhods instead. Is that too much for the level of proxy-friendliness in your playgroups?
>>
>>49281483
Paint them blue and change up how they look. Your local gaming scene should have no issue with it. People use the new Hunzaqt as a stand in for the Chasseur.
>>
>>49280671
He was definitely pretty strong. However any stray ARO with E/M that connected auto ended that bug. Not to mention any wounding hit killed it outright due to that vulnerable carapace rule.
>>
File: Vector Operator hacker.jpg (167KB, 800x548px) Image search: [Google]
Vector Operator hacker.jpg
167KB, 800x548px
>>49280178
Here, I'll add the rest.
>>
File: Void Operator HMG.jpg (116KB, 809x555px) Image search: [Google]
Void Operator HMG.jpg
116KB, 809x555px
>>
File: Iskaller Jump Operator combi.jpg (305KB, 750x495px) Image search: [Google]
Iskaller Jump Operator combi.jpg
305KB, 750x495px
Attack of the Rubber Bugsuit Man!
>>
File: Caskuda.jpg (107KB, 1106x555px) Image search: [Google]
Caskuda.jpg
107KB, 1106x555px
And last but not least, the big bug.
>>
>>49281840
He doesn't look half bad, he has an uncanny bio-horror feel to him...too bad the pose is comically retarded, he looks like he's dancing or tripping awkwardly.

>>49281853
That's much better, pure korean horror film-level lobstery goodness.
>>
>>49281853
It doesn't really look like a shooty TAG, it looks more like something that is supposed to Rip n Tear, Dog-Warrior style.
>>
Well, first game went fairly well. Going to have to pour over the full rules in the next few days tobget a bettwr idea of what I can do.
>>
Resculpted pano support pack when?
>>
>>49273319
You realise you control the paints right? No one has a gun to your head forcing certain colours.
>>
>>49271059
>hours of holding the model

Get a glue that doesn't take hours to set, maybe? This is a you problem and not a model problem.

>Praying it will not come apart

Pin major joins. I see people in mini wargaming complain all the time about pieces that come apart during gluing, or rough handling, or when dropped, or even models with magnet problems because the part is too big or the contact point is too small. The simple solution is to pin it. Magnetized? You can fiddle with magnets beside pins, or magnets on one end and metal dowel "pin" on the other. Not magnetized? Pin, tiny bit of greenstuff, super glue. Virtually indestructible bond.

Pin your models. It takes the pressure off of assembly and takes the worry off of accidental damage.
>>
>>49281853

That model is still awesome. I hope they find a way to reintroduce these guys one day.
>>
>>49281483
Thise have different base sizes, though. You better fix that before proxying and it means some legs bent to fit them in smaller base.
>>
>>49289549
Good to know. Is it 55mm to 40mm?
>>
>>49289837
Sierra are 40, Peacemakers are 55, Kameel are 40, Lunokhods are 55.
>>
>>49255247
This looks quite tacticool and operational, sweet mechanic colouring.
>>49255883
this looks very nice!
>>49256717
>thin your paints
but still, gj :3
>>49260400
This looks pretty great, nice unit colour cohesion. Maaaybe some ink or colour details on the mech chassis, to break up the gray?
>>
>>49280178
>>49281768
>>49281818
>>49281840
>>49281853
Cool minis. Sounds like these are removed now? Couldn't they just have nerfed the rules for them into a more balanced state?
>>
>>49290150
They decided it wasn't worth it. Exrah were unpopular and fucked up their molds, so CB decided to start again on a clean slate with Umbra and Sygmaa.

I think they should have kept Void Ops and Caskuda, they were really unique and could have made the jump to N3 pretty well if the Caskuda got hit with a big enough nerf bat.
But even so, it's not all bad. Fraacta are more interesting than Iskallers ever were, and Maakrep aren't ludicrously overpowered like their predecessors.
>>
>>49290370
Oh well, reasonable explanations all around. :<
I miss the Iskaller and Caskuda though...
>>
>>49290392
Roidberg was an abomination and you know it.
>>
>>49290392
By the time I got into the game the Caskuda was already gone. I hope they bring it back with a resculpt or something, because it looks fucking rad.
>>
File: 2016-09-11 15.37.23.jpg (176KB, 457x541px) Image search: [Google]
2016-09-11 15.37.23.jpg
176KB, 457x541px
>>49255247 here

I painted the Zhayedan, with chrome deagle action
>>
>>49292476
>Fully sized BS15 TAG with a MULTI HMG and combat jump
>also it lay down a template when it landed to represent it crashing into the ground with no brakes.
You're damn right it was rad.
>>
>>49292476
I played since first ed but never combined army till recently.
I think I'll always regret not grabbing the discounted cascuda at my flgs.
>>
File: 1473520158304.jpg (9KB, 250x202px) Image search: [Google]
1473520158304.jpg
9KB, 250x202px
>>49292641
Very good anon, nice colors. Do you go for the classic black primer-basecoat-shades-hilights or white base and washes approach?
>>
>>49292641
The base doesn't fit, imo. Too grainy and you have shards stuck to boots unrealistically.
>>
>>49292641
Very nice paintjob ruined by the fucking basing.
>>
>>49292641
Why's he got shit on his boots
>>
>>49292641
Clean the boots and paint the base.
>>
>>49293054
Black primer then many layers up
>>
>>49288342
I don't have the stuff to make pins, and the drill for it cost crazy money here. For the cost of one I could buy 1/3 of my QK
>>
>>49288342
And as far as glue goes there is only 2 kinds that bind metal, and both take 10-15min to bind, but because my arms shake it is rather hard to get the position right. That is why it takes me 2-3 hours to do one model, and someone even after hours it doesn't work. And yes, after a failed attempt I do clean the model again, so no left over glue is on the model.
>>
File: instacure+.jpg (200KB, 697x500px) Image search: [Google]
instacure+.jpg
200KB, 697x500px
>>49295188
Man use superglue. That shit dries within seconds. Just clean your minis with a but if warm, lightly soapy water, let them dry off, and then use just a bit of glue (less is more with superglue, too much makes it ruin detail, and take longer to cure).

This stuff is sold all over, look for it.
>>
>>49295425
yes I do that. I wash the models in soapy water. then shower them to get the soap of the models. let them dry. And then try to glue something like uxia, and the stuff either doesn't hold or it is impossible to line up the stuff.
>>
>>49295188
I like to use the gorilla glue brand superglue (with the blue cap). I don't know what they do to it but it really does seem to stand up to falls and drops a little better. It also cures enough to hold most things the weight of an infinity model's arm up very quickly, like 3-5 minutes tops. It is a little thick so sometimes I have to use a paperclip to apply for a fiddly bit but it's real good stuff.
>>
>>49295163
You can get a drill from army painter for 10 bucks...
>>
>>49295583
It sounds like using too much glue. Every superglue brand I've used has dried and held the parts in no longer than 1 minute.

Big parts on huge models can take longer, but only a TAG should really cause those sorts of problems. Small based stuff should bond in 10-15 seconds at most, and have keyed sections to help improve the fit and bond.
>>
>>49295899
Not in my country. There are no painter sets sold here. The last one I saw, was a GW in 5th ed of w40k.

>>49296022
I put a small dot on the arm to shotgun part and another one on the upper arm that is glued to the main body. But maybe it is too much.
Thread posts: 319
Thread images: 48


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.