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Age of Sigmar General

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Thread replies: 374
Thread images: 41

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>resources
pastebin.com/6y3WjKs6

Stormcast materialize the weapon by azyr energy edition

>General's Handbook is up
Who can convert it in pdf with hyperlink function?
Rough version is up, still waiting that kat uploader version.
https://mega.nz/#!DxJhhQRa!ObBJiQp43LJK2gC22ioeyXsMNU1_BjwyAR-sjeAoHJg

>OP image album
imgur.com/gallery/12eeL

>Cheer for your faction!
seasonofwar.games-workshop.com/

Old thread:
>>48536839

No AoS release in August.
>>
>>48552312
>No AoS release in August
What is there, then?
>>
>>48552333
40K crap. They always have to hog the release cycle when we need it more.
>>
>No AoS release in August.

God Bless
>>
>No AoS release in August.

Not even from BL?
>>
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>No AoS release in August
>>
>no aos release in august
why not , its more popular then it's ever been
>>
>>48552493
>>no aos release in august
>why not

Because we just got releases.
>>
>>48552423
Really? I haven't been paying much attention, but it feels like months since the last 40k release of any size. When was the last one?
>>
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Daily reminder that AoS was completely dead before GHB (aka points book) was announced

Open play fags GET OUT
>>
>>48552423
It's sad how I have been giving zero fucks about 40k lately. The game has become such a bloated imbalanced pile of crap that is in desperate need of a hard reset with the system, and until that happens, I find it really hard to get excited about anything.

What's sad is as I play AoS all I can think of is how 40k can be improved by taking a page or 2 from the AoS method, and it depresses me. I've been in 40k since 4th edition and I can only hope for its future.
>>
>>48552511

Point system will be the doom of AoS

Seriously fuck points and WAAC faggots
>>
>>48552505

Around 7 months. And it was Tau so I don't count it.
>>
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>Order still controls the three cities

Raaaaaaaagh!
>>
>>48552511
dude its mean to be fun !!!!!
t: a guy with a summoning army, nagash and archaon
>>
>>48552511
Wrong. It had a slowly growing community. The guys at frontline gaming started getting into it and it grew in popularity in their area, BEFORE the GHB. Anecdotal I know, but I've seen it allover enough to think it a trend.

The GHB definitely boosted its popularity, no denying that. But to say it was completely dead before is pretty narrow thinking.
>>
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>>48552312

>mfw gaming group asked me to stop bringing 2 cannons to our games
>>
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I was thinking getting into Age of Sigmar. Do you think of teaming up Skaven and Legion of Azgorh is a good idea.
>>
>>48552511
It was winning people over, but points brought back the worst of the WHFB community.
Now already we are once again beset by babies crying over the latest cheese list they saw on the internet.
>>
>>48552533
>half a year since the last big 40k release
>anon complains about 40k 'hogging the release cycle'
Hmmmmmmmm
>>
>>48552540

>Actually thinking GW would let the sigmarines lose

In-store voting is just a feel-good placebo. They have everything planned out for MONTHS already. They're not gonna let players get in the way of forging their narrative.
>>
>>48552540
Try harder, I'm sick of victory being handed to me
>>
>>48552589

Are you new to AoSfag delusion?
>>
Heya all. Thinking of starting a new army after ironjaws are done (will post pics when I'm back from holiday) and I've been looking at darling coven + assassins. Should I focus on blackboard or executioners?
>>
>>48552576
From a fluff perspective it makes plenty of sense. Either force could be mercanaries working for the other, or the skaven could be from a clan that got enslaved by the Chaos Dorfs
>>
>>48552607
Actually yes.
>>
What is best god for your Lord of chaos?
>>
>>48552580

That happened long before the GH. Hell you can go back to the beginning of the game for the forced memes about Tzeentch and Skaven combos, right up to just before the release of GH with Nagash and FW whining.
>>
>>48552604
Dont the Sigmarines usually get kinda shafted in the fluff? Like they win but always at a terrible cost or just barely? From the little AoS prose I've read, the Sigmarines tend to die pretty easily, compared to spacemarines in 40k bolterporn

Besides Fantasy has always been a massive Chaos wank. Itd be nice to see GW give someone other than Archie and his gang some love.

I just wish Death would win though
>>
>>48552663
>That happened long before the GH.

No, it happened at the very beginning because butthurt whfbfags were trying to prove that the game was shitty and unbalanced, eventually they fucked off, but they've returned like beaten swine now that some one put points in their trough.
>>
the more I play AoS, the more I find that hero sniping is becoming a real problem, but it seems to affect some armies more than others, usually the ones with hordes/larger units than the ones running heavily elite units.

initially I was content to write it off as bad positioning / intentional weakness / etc, but for some factions its proving to be a real problem.

clanrat-based skaven seem to be affected the most, though its true to a lesser extent for freeguilds, dwarves and others.

it might be nice to see some factions getting the ability to hide heroes in units, but probably not all factions.

inb4 "you just want an OP army", I play phoenix temple, I want my skaven and dwarf bros to feel good about the game again.
>>
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>>48552656

The only correct answer is the one that forges the narrative the most.
>>
>>48552696
>Dont the Sigmarines usually get kinda shafted in the fluff?

No.

>Besides Fantasy has always been a massive Chaos wank.

Chaos only ever won anything of note in the End Times.
>>
>>48552706
I won't lie, any sort of Look Out Sir or hero hidey rules and FEC would get a HUGE buff.

Courtiers are just too much of a liability for being the botls that hold the army together.
>>
Is Lord of Undeath the best AoS story so far?
Reading through it I'm having a blast, at least it gives followers of Slaanesh some needed love
>tfw you will never be Neferata's bitch boy
>>
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>>48552719
Which was the literal end of the world. Like that's about as successful as possible
>>
>>48552719
Remember when Archaon was getting hyped up in that past campaign, and GW clearly wanted Chaos to win, but Orcs ended up shafting Chaos, so they had to justify Archaon losing to an Orc by saying that Grimgor sucker punched Archaon then ran away?
>>
>>48552792
No, nice historical revisionism though.
>>
Today's WIP :) Spent most of Sunday on it so far lol. I'm slow.
>>
>>48552860
>>48552576
Man, I would so totally do chaos dwarfs if I were to make a chaos force... but forgeworld

Fuck forgeworld.
>>
>>48552511

The sad part is I used to think exactly like this until me and my group actually tried the game out. The idea behind points quickly vanished and we started focus more and more on scenario play and a style of gentlemen's agreement.

The thing is, now that it has a points system, stupid players instantly think its "balanced" and "fair", when its the other way around. GW announced this loud and clear when AoS was released, that they cant write a balanced points system, they don't intend to and they don't care much for it. Thus leaving it all up to the players who, for decades had been bragging about how they could give the game a much better balance if they where only given the chance! It failed miserably, because all the players really did was abuse the rules, and didn't think about balance at all.

We now have the points system as a reference. But its far from written in stone, because we know, just as well as you know, that points counts for shit when you talk about GW and a balanced wargame.
>>
Anyone found any good head swap bits for Sigmarines? I hear they look great with knight helmets and a subdued paintjob.
>>
>>48552911
Well for the most part, the points seem to be pretty reasonable, barring a few weird cases of over/undercosted units. This is not accounting for synergy though, where some army synergies are better than others.

But a really great example of this game having a decent balance is points for the formations, something 40k desperately needs.

>>48552965
Swenson famously did Irondrake heads, which look pretty damn cool. He was doing that since the beginning. I heard he was taking his army to the las vegas open so he will get his army painted up for that
>>
>>48552312
Thinking about adding to the Start Collecting Skelton Horde by getting a bunch more skellies, a necromancer, and some morghast harbingers. Good idea?
>>
>>48553126
Great idea, make Arkhan with the mortarch and enjoy Mr. Bones' wild ride.
>>
>>48553126
It's a great way of expanding on it, yes. You can also add a Start Collecting: Malignants, for more Black Knights, another big-ass centerpiece, awesome Spirit Hosts and if you built the Coven Throne, 3 Banshees and a Necromancer.
>>
>>48552965
Imo the historical helmets do not work because then they look even more bland. If you swap them, go for helmets with more details. The only interesting thing about the sigamarine models are sadly their masks...
Or put helmets on them and paint them very colorful, each with his own heraldry. Like you would do with bretons.
>>
>>48552890
What are they like? I haven't heard much about them.
>>
>>48553341
Theyre pretty good and do great models with good rules

Why do i say fuck them?

Think of GW jewery with prices, then double that. Im not fucking joking.

On top of that they have no US distributors so you NEED to buy from them overseas and pay exorbitant shipping prices. Also their stuff is known to really fuck with the meta of whatever game they make models for, and not in a good way.

Evidently though they are getting high praises for their balance and handling 30k, so at least there's that.
>>
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>>48553448

>Order overseas
>They charge you for the VAT tax
>>
So I can't read the book right now, but Ghouls got a big retcon with the FEC right? They are now just people with crazy vampire rabies right?
Do the old school ghouls still exist, or is there some other justification for ghouls serving in a non Ghoul King army?
>>
>>48553516

What was their old fluff? They ate flesh and became insane?
>>
Anyone had a go with bonesplittaz yet?
If so what do they play like?
>>
>>48553609
That plus generation upon generation of inbreeding
>>
>>48552991
Matched play rules I am fine with because they give a universal constant for official events like season of war
>>
>>48552860

Put the mini down on a table, put a white backdrop behind it with printer paper or a box, and put some stronger light on it from above.

Otherwise, it looks great from what I can see.
>>
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Lord of Plagues complete.
>>
>>48553516
Ghouls are pretty much the same as they were before. They are degenerate cannibals that got warped by dark magic.

Their vampiric masters are what changed. Though, only for a bit. Ushoran was captured and tortured by Nagash in the Shrouded Cage. When Sigmar was chasing after Nagasah after the betrayal at the Allpoints, Sigmar released Ushoran by mistake. Ushoran whose mind was twisted to the extreme by Nagash's tortures went into such depths of insanity that it became magical. Now him and everyone he sired are utterly. Worse their madness is infectious. It infects their victims and followers with delusion in which they regal and noble knights and kings instead of the wretches monsters that they truly are.
>>
>>48553448
>>48553514
actually with a very few notable exceptions most of the rules written for models they've designed for 40k and WHFB/AoS lean toward the underpowered side

as for complaints about VAT, that's something you should blame the UK government for, and its difference with the US on how it taxes online orders, that's the reason you get double taxed, nothing FW can do about it.
>>
>>48553705
Friggin sweet
Only small thing to say more get be to add a little more of a shade to the silver bits, but otherwise looks lovely
>>
>>48553683
It was just a quick snap while I was working on it, I'll take a nice pic when it's finally finished! :)
>>
>>48553516
>So I can't read the book right now, but Ghouls got a big retcon with the FEC right? They are now just people with crazy vampire rabies right?
Yeah, kinda. The Ghoul Kings are insane, but their insanity can spread. As soon as he leaves the normal Ghouls, they start going "normal" again, for inhuman cannibal monster values of normal. If they drink his blood, they will always be as delusional as he is, but at the cost of transforming into a Crypt Horror.

>Do the old school ghouls still exist, or
Well, kinda. The Strigoi Ghoul Kings were retconned into the Ghoul Kings we have now.
>is there some other justification for ghouls serving in a non Ghoul King army?
Sure, same as Deathrattle: A Vampire or Mortarch bend them to his will. They'd basically be mindwashed slaves. Unless a Ghoul King leads them, in which case said Ghoul King would have been bribed by someone.
>>
What army should I play until Tzaangors and co come out as a proper force? I have a thundertusk, a magnetized mortach, quite fancy some sylv...
>>
>>48553758

Keep it up! Everyone paint your models!
>>
>>48553705

Change the resolution next time.
But overall a great job, like added details of slime on the base, but it could have done without that vegetation, as now it looks like those green plants are full of life and just love the toxic waste.Get some swamp tufts or similar next time, something that really doesn't look so alive and well.
>>
>Painted my Revenants and Kurnoth Hunters the same colours withour realising it
I guess the Followers of Kurnoth can summon their weapons like Quincy now
>>
>>48553777
Not really. They are still Strigoi. Anyone of Ushoran's bloodline is.

>High above, the Strigoi Ghoul King Marrowthirst circled upon his Terrorgheist, a foul hunger for blood filling his belly. With a guttural command, Marrowthirst ordered his minions to lock the mighty bone-bound gates leading to the vault, cutting off the Stormcasts’ retreat.

-DoC
>>
>>48553777
>>48553734
Thanks guys! I have an undead army I'm looking expand, I'm thinking of getting the FEC start collectibg box, but building the big kit as a Vampire Lord on Zombie Dragon, and wanted to make sure it'd still be fluffy for him to have ghouls without being a strigoyim.
>>
>>48553745

Light is really strong on them. The shade is there.
>>
has the new scenery battletome been shared yet?
>>
>>48554333
not yet, but from the website description it seems pretty bare. I'd like to see them put out more scenery varaiety, something like the old dreadstone blight or other good LoS blockers with a different feel.
>>
>>48553705
I'd add more to the axe, some rust or some shit
>>
I'm working on converting the Boneplitterz epub to pdf, what's the base font size for the battletomes?
>>
>>48553341
Decent models, horrible rules and horrible pricing. A lot of people consider them pay to win.
>>
>>48552312
Guys, im going up against a Seraphon player, and im using undead. Were gonna try 50 wounds, and if that doesnt work, were gonna use points. As a mainly Deathrattle player, what do I do?
>>
>>48552520
>Point system will be the doom of AoS

Except it saved the game and no one would give two shits otherwise. These threads would be DEAD

AoS without at least a vague semblance of structure is garbage and you know it.
>>
Where my Skaven bros at?

Anybody else running the Verminus Clawpack? I'm having solid success with it, and think it really has potential to be an amazing list.

Also after extensive testing I've concluded that WLCs are a noob trap and PCCs are far better.
>>
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>>48552780
I haven't read it, but the Pestillence book, Warbeast, and a couple of the Advent calendar stories are my top picks. Although I am excited that Nagash is back to being a sinister badass, instead of a bumbling Skeletor.
>>
Friendly reminder to all those ex chaos monster players that through is still alive and still has a big monster armies. He might get the same treatment as nagash and Co in the future... Might
>>
I'm looking to read about Age of Sigmar.

I've finished up reading the end times novels and want to know where to start learning about AoS.

Just prefer to read a lot before I start on a faction. Gets me a bit more invested in the one I pick if I like the story and characters. Currently leaning towards Nagash and the skellingtons but am sad to see the lack of new models... and the immense difficulty of painting cool characters like Arkhan. That looks a nightmare for a shit painter like me.
>>
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>>48555175
Outdated but a good start.

There is also this.

http://www.blacklibrary.com/aos-reading-order.html
>>
>>48555168
I just wish they still sold stand alone Cold ones for the monster armies
>>
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Just received my Storm of Sigmar and holy shit.
Sure these guys are "easy to build" but they most definitely are not "easy to clip from the sprue"
Why the fuck did GW not just do the snap-fit shit. I'd rather have that then figures with broken pieces from just clipping them out of the sprue.

But they're all out and I just have to clean them up next. Damn was it hard, though. Couple close calls.
>>
>>48555249
Being ham-fingered must be tough.
>>
>>48555175
I havent painted Arkhn myself, but he doesnt look that hard. Just the staff effect and glowing skulls look hard. Luckily he is mostly clothe and bones, cloth and bone are probablyvthe easiest thing to paint other than drybrushed metal
>>
>>48554116
You can fluff yours as the madness making them believe they're from Mourkain and trying to recreate it if you want to keep the old theme, or just a Realm/Empire that was destroyed in the Age of Chaos.
Some of them worship Nagash as the God of Death, others despise him for what he did to Ushoran, and some even don't care.
Their fluff is flex enough for you to fit your fancy,if you like crazy vampire cannibals. Ushoran a best, btw.
>>
>>48555297
Its more the horse than Arkhan himself I think. That looks horrific. But that might just be me, despite me shitty painting skills I still try to make things look awesome. They just never do and it makes me upset so I try to stick to easier stuff.
>>
>>48555223
Wow didn't realize there was so much already. Would you recommend starting on battletomes or jumping into gates of azyr?
>>
>>48555249
Did you take this pic by using a brick?
>>
>>48555382

Read the battletomes, anon. They will help you to understand who is who in the stories. I mean not heroes and such, but unitwise.
>>
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>>48555294
I'm sorry, I didn't think my fingers were considered ham-fingers.

>>48555394
That was just a pic I found on google. If you noticed, I actually bought SoS and I would have a different book.
>>
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>>48555249
Khorne sucks
>>
>>48555452
Will do, are they in the resources file in the OP or am I gonna have to shell out hundreds of pounds for these things?
>>
>>48555466
Did you accidentally glue carpet onto yourself?
>>
>>48552511
>>48552505
>>48552965


Honestly I think Stormcast paladin heads looks great on liberator bodies. Retributor heads are fantastic
>>
>>48555519

Yes, they are all in OP archives.
>>
>>48555480
Even if they never outright state it, he's dead.

When they start making new models for him again than you can argue otherwise.
>>
>>48555530
Dang, I thought no one would notice.
I've been thinking about tearing it out and replacing it with tile, but I'm debating between dishing out cash for someone to do it or if I should just do it myself. Might save money that way, in the long run.
>>
Sup thread, I'm trying to come up with some background for my Stormcast chamber, and I need some information.

I want to base most of the factions I collect in the realm of Ghur (I like the behemoths and giant creatures in AoS, so the Realm of Beasts seems a natural fit for me), and I was wondering if there was any background on places in Ghur in any of the books released so far? I know that there's that one ash forest in Ghyran that brushes up against Aqshy, and I was hoping to make my Stormcasts come from a group of nomadic tribes that reside in an area like that, but where Ghur and Chamon rub together, creating iron-dense hills and creatures with hides that are crusted with metals.

To that end, I was curious if anyone has worked with both the Dark Elves and the Stomcasts could see if the Dark Elf Corsair Lizard-capes work with the Stormcasts? I'm hoping to give them those capes and somehow make them look metallic without losing the skin of a beast look.
>>
>>48555591
this shit again? all this has done is lead in the aelves plotline which will obviously have Slannesh in the starring role.
>>
>>48555714
I'll believe it when I see it. Don't hold your breath though.
>>
>>48555041
Seriously, just play the game how you want. You want points, play points, you want open, play open. It's not that bloody hard. I don't see why you're knickers are in a twist.
>>
>>48555714
>Slannesh in the starring role.
slaanesh will be replaced by morathi with her shadow daemons and you all fuckers know it
>>
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>>48555480
>Slaanesh calling another God dead
>hasn't gotten a model in god knows how long
>mfw
>>
>>48555325
The fluff I've been toying around with is that the vampire lord was once a human king from the realm of life who became so obsessed with his own mortality, that he leads an expedition into Shyish claiming it is a crusqde of purification, but it was really just to find a fabled elixer of immortality, yadda yadda yadda, no one ever hears from them ever again.
Now that Nagash has invaded the Realm of Life, the-king-turned-vampire-lord has returned and is now leading a horde of skeletons (the original soldiers from his expedition) and ghouls (their degenerated descendants), seeking to retake his old kingdom.
>>
>>48555830
Nice, I dig it. Mine is simply that some Strigoi tried to emulate Mourkain like Neferata did her Nulahmia, got rekt in the Age of Chaos, but when Ushoran was set free, he passed by the kingdom in his run from Nagash and now the ragtag ghouls and abhorrent vampires act again like they're the descendants of Mourkain.
>>
>>48555110
Consumed by Sotek, as is the fate of all rats.
>>
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>>48555110
Fume-smog plague rats are here anon, spreading the word of the great Corruptor.
>>
>>48555959
Great withering to you as well.

Though desu I've found plague monks underwhelming on the table. Am I missing something?
>>
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>>48555129
>Forbids Mannfred from being smug around him

Worse than Hitler!
>>
>>48555978
Yes. You can use both banners with both instrument. Use twin blades. Refilling all hits, use furnace to pile in on death (chance for up to 4 wounds per dead monk). Use plague priest for wither. Use congregation of filth formation for 6+ save from everything and rerolled charges.
>>
>>48556051
Refilling , not refilling
>>
Sorry for being retarded guys but I wanted to look at the stats for Moonclan Grots and all their troop types, what book does this live in?
>>
>>48556083
Rerolling
>>
>>48556094
IT lives in grand alliance: destruction

Or just on the GW website. Go to each unit's page, and there will be a link to look at the PDF warscroll for it.
>>
>>48556094
Use the app
>>
>>48556051
Ah, that does seem pretty nasty. I just really hated having infantry with no save.
>>
Can anybody recommend a reader to read the battletomes in the OP without them looking like an absolute clusterfuck?
>>
>>48556139
Use the formation
>>
So Verminlords look pretty cool. How are they in the fluff? Gotta assume they aren't on the same tier as Bloodthirster, Lord of Change or Great Unclean Ones though.
>>
>>48556147
Fair enough. I'll give it a shot.

What do you think of the Verminlord Corrupter? Worth it?
>>
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>>48556109
>>48556127

Thanks.

Huh, just went to the Website, seeing Skarsnik there just labeled as Grot Warboss, that... that makes me feel bad.
>>
>>48556145

Chrome + Readium extension.
>>
>>48556183
Great general for a 2k point army. Don't expect a melee God. Use mystic shield for 3+ save, and then arcane bolt or plague. Use ability to buff monks.
>>
>>48555747
Play how you want, just be thankful to GHB points page that you have people to play against now
>>
>>48556244
Thanks Anon! Tried it with the Firefox extension and it looked shit.

Great help
>>
Bonesplitterz pdf when?
>>
>>48556257
Yeah, +1 attack on monks seems pretty good if you get the charge off and have the rend on 6's ability.
>>
>>48556257
Who are the AoS melee gods?
>>
>>48556260
I've had people for ages. We'd just use the sdk or the more recent scgt points
>>
Is there only a death battletome for the flesh eater courts right now?

When can we expect updates for death grand alliance? Seems like most of it is old as hell...
>>
>>48556356
spirit of durthu are probably the single strongest melee fighter model in the game, especially since you can give them artefacts and command traits to make them even more powerful

celestant prime with 2-3 rounds in the celestial realm is very good, too
>>
>>48556356
See frost lord on stone horn, gordrak, ironguts (the most retarded infantry around), plague monks are great infantry.
>>
is there a way to get the free warscrolls (the new ones not the legacy) if i'm a caveman without a smartphone ?
>>
>>48556239
It's both an incredibly brilliant thing and exceedingly cashgrabby.
People don't like buying special character models because they like using Their Dudes? Now the old special character models are mostly generic leaders! But still have special character pricetags!
I also love/hate how they made the three variants on the Skink Mage into two entirely separate things, one of which has two versions based on equipment that are fairly different. All to make sure you'd have to buy more of them if you just had the one.
>>
>>48556356
in the more affordable points wise tier empire general on griffon with greathammer and with a general on horseback's buff is god tier to
>>
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>>48555480
>>
How is the Great Horned Rat a deity? Doesnt Nurgle cover most of what the Skaven are?
>>
>>48556647
The Horned rat is mostly just a theif and backstabber, so intruding on the territory of other gods makes sense
>>
>>48556647
nurgle covers entropy and decay, the horned rat seems to me to be more about paranoia and greed.
>>
>>48556647
>How is the Great Horned Rat a deity?

Skaven are the most numerous race of all.
>>
I dont really plan to play AoS but I want to do an elf army.
Any pointers? I enjoy the more noble looking high elves and wood elves to the edgy dark elves honestly, so what would be a decent way to start out a small force? Like ideal troops or warlords?
>>
If the lizardmen are all asexual why are they all "he"?
>>
>>48556647
>>48556686
The Great Horned Rat is a amalgamation of Tzeentch and Nurgle. What makes him different than both of them is that he doesn't do the thing he does for fun.

For example, Tzeentch plans for the sake of planning. To keep the wheel of change turning. The Horned Rat plans and schemes for asendancy. If it ends in a dead static world but he ends up as the ruler of it, then that's good enough for him.

Another example, is Nurgle loves to create diseases and decay because he loves to foster life and create more it. It's a hobby for him and a passion. The Horned Rat cares nothing for this. For him diseases are just means to an end and nothing more. He only cares about the results and how they factor in his plans. Simply put, Nurgle is a collector hobbiest who loves to paint and have an occasional casual game. The Horned Rat is a WAACfag.
>>
>>48556647
>>48556679
Horned rat is pestilence and corruption. Grandpa likes life and vile rebirth while the great Corruptor wants to watch everything burn. Get your shit straight
>>
>>48556789
Sorry, I really could care less about rat god
>>
>>48556719
dragonlord is a good go-to general, or an anointed on phoenix.

unfortunately we're kind of in a stuck place at the moment, because to do a mixed highborn force you need battleline from a different race or to get spearmen/helms/reavers from the high elf legacy section and buy the models secondhand.

if you want to go with a solid single-faction pickup, phoenix guard are the most durable and work the best as a standalone faction, with eldritch council kinda-sorta working with some fiddling

if you don't mind using liberators or something similar as battleline then the elves do work pretty well together. I got lucky myself and still had some spearmen and silver helms in storage from 6E before I stopped playing fantasy for nearly 11 years.
>>
>>48556736
He is proper for gender neutral in English.
>>
>>48556849
Good point, I guess I always look at gender neutral in a transformers way, where they can still be he or she even though there is no actual sex
>>
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>>48556843
The great Corruptor will ascend-rise soon, man-thing. Our time-age will come.
>>
>>48556861
>transformers
I miss Grimloq...
>>
>>48556890
How strong is a Verminlord fluff wise?
>>
Okay, I'm confused:

If a Gnarlroot Wargrove detachment allows me to take 1 Order Wizard, does that break my Sylvaneth Allegiance or not?
>>
>>48556914

Greater Daemon of the Horned Rat.

Don't ask where the lesser daemons are
>>
>>48556845
How about for wood elves?
>>
>>48556845
to be fair , most of the dark elf chaff like the spears and the swordsmen isn't that diffrent from the high elf stuff if painted the same way
>>
Are Legion of Azgorh in the General's Handbook or are we going to have to wait for Forge World to release something.
>>
>>48556932
inb4 waht a tweest skaven are deamons
>>
>>48556932
They'd be kinda visually redundant to the skaven themselves
>>
>>48556914
Pretty strong.
>>
>>48556890
Snake beats rat, every time.
I don't care if he's not mentioned anywhere in the new book, praise Sotek, Eater of Rats.
>>
>>48556972
Just like bloodletters are redundant to mortal worshippers of Khorne, yes?
>>
>>48557016
Not visually, what would lesser daemons of the rat look like? More fucking rats
>>
>>48556932
Where are the lesser daemons?
>>
>>48556356
>>48556406
Stormfiends with Shock Gauntlets boosted by a Packmaster for +1 to hit are top tier for their points.

Total 360 points gets you 21 4+ save wounds across 3 models.

12 attacks hitting on 3+s and exploding into d6 hits on 5+ generates 18 average hits, which wounding on 3+s becomes 12 -1 rend 2 damage wounds.

This removes infantry in big numbers, and will straight up kill 12 wound 3+ save monsters like Durthu.

Even assuming MAXIMUM attack gain from being near a forest, Durthu still only puts out 6 attacks hitting on 3+s and wounding on 3+s, generating 2.6666 -2 rend 6 damage wounds on average (though this drops to D6 damage after he takes 3 wounds, and plummets as he takes more damage).
>>
Anyone have the 200 dollar army pdf
>>
>>48556976
Like, Bloodthirster strong?
>>
>>48557061

Yeah, but like Daemonic rats, not just antho rats.

Oh I'm sorry, does our entire faction of rat people and rat monsters have too many rats?
>>
>>48557083
cont.

The joke is that you can stack this buff with Throt the Unclean's ability and command ability (he costs 100 more). He allows them +3" to their charge, and another +1 to hit.

The +1 to hit ups the average number of hits after the initial 12 attacks to 25 (because we now explode on 4+s), which generates 16.66 -1 rend 2 damage wounds on average.

On top of all this, his command ability lets them activate TWICE in the combat phase. Assuming anything survived within 3" of you in the first place.
>>
>>48557117
It gets a bit monotonous, at least the dinos have different kinds of dinos to play with, rats are all just rats
>>
>>48556914
Depends on the flavour. Warpseers and Corruptors are amazing wizards and alchemists, and are also smart-clever. War bringers are kickass. Idk about deceiver fluff, but they're great ingame
>>
How hard is it to paint a skaven army? I come from a 40k background and am used to more... easy to paint stuff like Nids and Dark Eldar.
>>
>>48552312
What's the decryption key for the General's Handbook?
>>
>>48557096
its in the OP, although it's pretty dated. he made it back before all the armies got their renamings and a bunch of kits repriced. Also it was pre-start collecting. But its an interesting resource no less.
>>
>>48557176
depends on how good you are at painting hair/fur and what quality you want
>>
>>48557108
No.
But still big demon strong.
>>
>>48557176
>How hard is it to paint a skaven army?

Not hard.
All you need is lots of brown and seraphim sepia.
>>
>>48557061
A large ratskull with a bit of sinew holding it together (and a pair of eyes), with a slight bit of torso and a pair of long, misshapen arms made of exposed flesh and warpstone, all standing on a long, sinuous rat tail rather than any legs.
>>
>>48557176
Depends on your patience. I've painted over 100 plague monks alone. Just takes practice. Skaven are nice cuz you have so many, a couple fuckups don't really stand out in the sea of rats
>>
Don't mean to be an asshole here, but is there a clearly stated restriction that a unit can't be part of two different Warscroll battalions?
>>
>>48557252
Hold on anon. Brute strength wise, you're right, but intelligence wise and magic wise, they boarder tzeenchian bullshit
>>
Newbie here. I have a couple of really bottom of the barrel stupid questions about the game rules. My flatmate and I have been taking some babysteps into the hobby with the Sigmar starter set but a couple of things are unclear to us:

a ) Let's say you have a unit with multiple melee attacks, such as Lord Celestant on Dracoth (who has a tempestos hammer and then the dracoth's claws. During the attack phase, when you choose that unit to attack, do you get to attack with both the tempestos hammer and the claws one after the other? or is it a case of using the hammer, then your opponent getting an attack, then you getting to use the claws. Or can you only choose one per unit per combat phase?

b ) Missile attacks. If i'm not mistaken, they can be used in both the shooting phase and the combat phase. Let's say you have a unit with a missile attack, and you use it during the shooting phase - do you then get to use it again during the combat phase during the same turn?

Would appreciate any clarification. We suck at this but we're having fun.
>>
>>48557295
Yes
>>
>>48556951
FW released points for their stuff over a week ago, dude.
>>
>>48557295
Yes, the only exception being the 'warscroll battalion made up of this this this and this warscroll battalion' type dealy, and even then it's only as part of that single overarching battalion
>>
>>48557301
1. You attack with everything that model/unit can attack with

2. No.
>>
>>48557274
Ok, you have sold me on the idea, well played, I hope my foes will feild them because seeing that would be a treat
>>
>>48557301
1) you attack with all weapons they are equipped with. you attack with all melee weapons in the combat phase. you attack with all missile weapons in the ranged combat phase

2) No, as in you don't attack with ranged weapons in the combat phase, only in the ranged combat phase. So yes, during YOUR turn you can use a ranged weapon while in combat, but it can only happen during the ranged combat phase. in the combat phase you still only attack with your melee weapons.
>>
>>48555249

Dude what the.. how the... What the fuck is wrong with you? There is literally nothing strange about the pic you showed unless you tell me this is 15mm scale or less.
>>
>>48557440
It's easy to come up with rat-themed demons that aren't just ratmen
>>
>>48553514
cant u just get them to subtract it? I've never ordered from FW, but I never pay VAT when I buy shit from UK.
>>
>>48557439
>>48557515

a ) So if I'm attacking with Lord Celestiant on Dracoth I just roll every attack he's capable of before the next player gets to attack with a unit? Got it.

b ) Oh, okay. I definitely watched a YouTube 'tutorial' in which some numpty uses ranged during the combat phase, but you're right and it really doesn't make much sense.

Thanks guys.
>>
>>48557595
a) yes, attack with every weapon he HAS. meaning even though it lists a lot of weapons on his profile, you only attack with the weapons he has equipped. To find out which weapon options he can have at any one time, refer to the description, which is chosen before the game begins

b) remember, you can still shoot missile weapons while stuck in combat, but that only happens during YOUR shooting phase. Melee weapons just happen during the combat phase, regardless of whether or not it's your opponent's turn or yours.
>>
>>48555110
You run a bsb?

I find the wlc nice against the players I'm against here. Seraphon and durthus
>>
>>48557301
shooting attacks can only be made during your own shooting fase they can't be used in the combat fase
>>
>>48557717
Yep, it's pretty much required. I also take Crown of Conquest whenever possible so that I can Inspiring Presence units that move outside the BSB bubble.

Against the big monsters I find we have better sources of mortal wounds. Warpfire Throwers and Arch Warlocks are very efficient sources for their points. A single WFT can deal as many wounds as a WLC for a third of the points, and with fewer dice rolls involved (at only a third of the range, but with the VCP formation they can hide amidst clanrats easily).
>>
>>48552312
Bullshiting again
Beast claw raiders will be released 6th August
>>
>>48555249
You got proper plastic cutters?
>>
>>48557275
>>48557176
I takes me usually like a week to paint a combat squad of space marines, if I'm lucky. I can paint 5 clanrats in an afternoon if I really want too.
>>
>>48555249
Are you trying to cut with a fucking steak knife?
>>
>>48555249
Blood Warriors are easy, it's the Liberators with their little spikes that are the biggest issue.
>>
>>48553609
The old fluff was that all beings were infused with chaos energy but humans especially so when they died the chaos in their bodies warped into shyish energy
Eating that warped the ghouls
Sort of magical version of the brain disease some real life cannibals develop due to prions
>>
Is a Branchwraith useless in matched play?

She seems to only really have a 2d6 dryad summoning spell as a benefit, and given the summoning restrictions plus the fact that Dryads can just... Start off the board with no casting roll required makes me think this is kinda useless.
>>
>>48556947
I'm hoping that when aelves get new stuff there will be some new battleline that can tie the various former-high elf factions together, since DE and WE at least kept soild standard battleline units around, while HE is stuck with old legacy stuff for making a cohesive force.

I suppose I could live with each subfaction being expanded into a solid force so long as there is a non-allegiance battleline in there somewhere in the 80-140 pt range
>>
I hope when they eventually make the Free Peoples book they explain why everyone is still running around with Karl Franz written on all thwir stuff. And maybe even have Sigmar bring him and deathclaw back to life
>>
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What does everyone here think about compendium units? should the be banned from tournament play and from games in general or are they a definite part of the system. Because my local GW despises the compendium units, especially if i use my dwarf characters, yet there are players with full tomb kings and bret armies and no-one bats an eye. and does anyone know if GW is phasing out compendium units or are they here to stay. Im sick of the saltyness coming from people who only accept units from the battle tomes and grand alliance books.
>>
>>48558065
compendium units are ones that GW will no longer be producing, but recieved points for matched pay and thus are perfectly valid.

in some cases until new stuff comes out you're kind of stuck with them for making a cohesive force, and anyone that wants to give you shit for it can go choke on a dick (if anyone told me to only use the new factions for my highborn I'd tell them to fuck off right quick, since that's my only source of battleline with my current collection)
>>
>>48558065
I really dont see a reason why they should be illegal. They are given points. Luckily the ITC is not putting a ban on them.
>>
I've been out of the warhammer scene since about the start of 8th ed. I've had a little look at AoS so I know it's a completely different animal but a few of my friends at my flgs are starting up with the game and i'll probably end up joining in.
I'm just wondering about the playstyles between the different armies specifically Orruks and wood elves
>>
>>48558065
If they're fine with tk and brets then they obviously don't have a problem w "compendium" units, they have a problem with you being a cheesy artillery faggot
>>
>>48558065
>What does everyone here think about compendium units?
They're great and it's a shame their models are mostly OOP
>>
>>48558161
The beautiful thing about AoS is armies play like you think they should play. Also it's all about the heroes and their synergy and buffing with the rest of the army. It's literally herohammer.
>>
>>48558175
Not an artillery person, they just get mad for me using shit like Belgar Ironhammer instead of warden king and Grimm Burlocksson instead of Cogsmith, shit like that is what i have a serious issue with
>>
>>48558216
I've noticed that Nagash and his skellingtons don't seem to have a battletome at the moment.

How would a Nagash themed army work?
>>
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>read matched play points
>Dread Saurian
>400 points

Err... Okay, I can deal with that, 3+, -3 Rend, lots of damage...

>Mourngul
>400 points

OKAY WHAT THE FUCK?

YOU GOT TO BE FUCKING KIDDING ME? WHY ISN'T IT 600 OR MORE?!
>>
>>48556522
Yeh, theyre on the webstore. Go to the product page and there'll be a link to a PDF.
>>
>>48558349
because FW like selling resin to death fuccbois?
>>
>>48558324
Nagash with Mournguls as battleline
>>
>>48558065
Have you thought in that case that the problem may be you, rather than your army!? Cus it probably is.
>>
>>48558447
I specifically asked FW to make it balanced. They said it would be expensive. 400 isn't expensive.

I need somebody to math hammer Dread Saurian vs Mourngul since they're both 400.

I'm pretty sure Mourngul wins.
>>
>>48558614
But then you got to consider that Order has like 10+ armies to pick from. Death has like 2
>>
>>48558657
its a pity they axed tomb kings, they could have done something similar to lizards where the army is literally settra's memories made manifest.
>>
>>48558657
What the fuck has that to do with anything? Having all the faction variety in the world means absolute jack when you are facing one with 'equal points' forces on the table.

The amount of choices have nothing to do with the dilemma.
>>
>>48558657
But any army that has a 400 point beast like that is still retarded
>>
>>48558657
Order has 21
Death has 6 plus its main leader nagash has been given the worst fluff as not just a traitor but an incompetent one
Chaos has 26 (including skaven - and they do count just as Fyreslayers count for order and the isolatinoist aelves count for order)
>>
>>48558719
>>48558723
You can't really compare just two unit then state one is imbalanced. They are ment to be used in unison with an army. That army has specific options available to it that other armies don't have access to.
It's kind of like someone complaining flyrants are OP or whatever (I'm not current with 40k meta) compared to idk dreadknights or something. The imperium player can pretty much pick and choose from any imperium army when making a list, the nid player has one codex and then a handful of Genestealer cult units to pick from.
>>
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When is the Bonesplitterz PDF going to be up?
>>
>>48557810
I usually run Skryre, so the formation allows me to fire the wlc twice per turn, so I get my points out of it :)
>>
>>48558960
How often does it explode on you? The average mortal wounds generated should be around 3 per shot. Is that really worth the risk?
>>
>>48558709
Only The Faithful has mentions of Bone Giants. Another book had Sphinxes in it.

My guess is they'll come back.

>>48558739
Why is Nagash being a traitor bad fluff? How is he incompetent?

>>48558657
Not the point. The Mourngul will curb stomp most armies on it's own. Dwarf Flame Cannons are the only reliable killer of it. Celestant Prime? Dread Saurian? Both with -3 Rend? LOL GOOD LUCK.

Cast Mystic Shield on the Mourngul and it's 2+, ignores Mortals on 4+, causes Bravery debuffs, has 10 Bravery, heals D3 on a kill, can do 16 damage per turn (at -2)... If you roll a 6+, it'll keep on going.
>>
Guys the morngul is cheap as shit but let's not pretend this isn't a game where with completely vanilla options you can have a 40 foot tree cast a spell that does D3 mortal wounds to every unit in a 20 inch bubble.
>>
>>48558349
Doing the math, it's honestly no more overpowered than Ogor bullshit. The extra attacks on a 6 makes it a little iffy, though.
>>
>>48559017
>Ogor bullshit

Which is?

>>48558996
>AoS
>Balanced

Pick none.
>>
>>48558990
maximum 16 attacks regardless of rolls due to the 3rd rule of one, so absolute maximum is 32.

not saying that's at all balanced, the thing costs the exact same as a standard Order Draconis dragonlord, while being about 3x as durable. (dragonlord can put out a similar damage level, but doesn't have the debuffs or baked in mortal save)
>>
>>48559017
ogors (i assume you mean thundertusks) become reasonable as soon as you put a few wounds on them, this thing even at max wounds taken on chart is fucking awful to fight.
>>
>>48558986
Even if it blows up once, it usually doesn't die, and I still get the extra shot. I've always like that part of playing Skaven. High risk, big pay out.
>>
>>48559017
It's far more survivable and even after taking a few wounds, the Mourngul still does way more damage. You can't jam it, normal things that kill monsters are fucking useless against it, and you're often stuck committing 3x it's points to kill the fucker.

Stonehorns may be annoying, but you can wear them down and handle them, even with their healing (which is a fart in the wind in comparison).
>>
>>48554824
Just wanted to say thanks for doing this.
>>
the only thing missing from my flesh eater court army are varghulfs and flayers, i have
6 varghiests,
12 horrors
3 courtiers,
3 ghoul kings on foot,
1 gk on terrorghiest,
1 terrorghiest
50 ghouls,
5 ghoul courtiers

what else is a 100% required buy for flesh eaters?
>>
>>48559447
no problem! right now I'm having an issue with the layout, where all the text on a page appears on a separate blank page with one word per line. no idea how this happened or how to fix it.
>>
>>48559448
Skinks.
>>
>>48559482
regardless, your effort is appreciated.


even tho i think i'm gonna buy it it myself just because.
How does a savage orcs army completely dedicated to Nurgle looks like? i have one unit fully converted and I think about expanding them into 1k-1.5k. Any good converting ideas for the boars?
>>
Just getting into AOS after a short break. What roll does the bsb now play? Just about to assemble the Empire capitains kit and not sure weather to put bsb in foot or mounted.
>>
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What do you think? Priest or Star Priest?
>>
>>48559683
Forgot pic of kit.
>>
>>48559717
Troglodon and/or Carnosaur rider, obviously, he's just that good he can stand there without reins
Honestly, it's a tough call. Gut says Starpriest because he's got a serpent-tongue rod and the dual wielding feels right for the higher to hit/lesser to wound difference between the two
>>
>>48558862
Yes you can.

Considering the Mournghul is literally 400 points for a better in every way Stardrake in an army that can summon debuff and buff.
>>
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Sorry if this is a dumb question. I know that in the End Times, Lileath sent the Bretonnians to a pocket dimension where they would be gods of a new world. My friend who plays Sigmar says that those warriors eventually became the Flesheater Courts, because they're crazy and see themselves as blessed nobility. Is it true that Bretonnia became zombie ghouls, or have I been misled?
>>
>>48559962
thats all I needed, I just wanted to pick what was right not because of any advantages, thanks
>>
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Building my first Bloodthirster kit, really enjoying it, but what is the best one at killing shit dead? I was going to eventually buy another one and Skarbrand, but for now, should I do an Insensate Rage one? Wrath of Khorne?
>>
>>48556406
Most other 400 pts monsters rape him wtf are you on about?
>>
>>48560168
Never explicitly stated, but it's a very popular headcanon
>>
>>48560237
The one that breathes fire. I think it's the most expensive one points-wise.
>>
>>48560222
I'm planning on using my spare one the other way, personally, but I'm also planning on making it look more priest-y rather than magelike.
The hard part is making it look less like the one sitting on the trog
>>
>>48560448

Wrath of Khorne then.

I'll do an Insensate Rage one for my second kit.
>>
>>48560168
You've been misled. Bretonnia's descendants are members of the Free Peoples now (and thus able to synergise with Empire stuff, specifically Freeguild and the Excelsior Warpriest from WHQ:ST).
The Flesh-Eater Courts are just ghouls. The "crazy and see themselves as blessed nobility" part is true, it's the Strigoi's madness which is contagious and spreads to the people they dominate. The ghouls they rule are affected by it most of all.
I hope that explains it.
>>
>>48560454
that why I used the modded white king base to give him something to grip into with his toes, the dual welding was just to have something in his other hand without having to repose it
>>
For Chaos warriors dedicated to nurgle, how do you see bloodwarriors with heads, shield and swords from the blightkings set? would it work?
regular chaos warriors simply do not where without serrated ranks.
>>
>>48559683
depends on what you're running with him. BSB allows you to roll 2 dice and take the lowest for battleshock test on nearby guys so you want him chilling with his homies, and if he's standing around your blobs of infantry he probably doesn't need to be on a horse.
I don't play Free Guild though so take it with a grain of salt.
>>
Hi /tg/, as a potential new Destruction player in interested in the SC: Greenskinz box but I was wondering if they are straight up worse than the Ironjawz
>>
>>48560509
Didn't mean something to stand on - meant appearance wise, because I've GOT a trog with rider.
>>
>>48560784
I plan to go pretty inf heavy. So I suppose on foot is the way to go. Then again running a shitload of Knights would look awesome. Ill have to play a few games before I decide.
>>
>>48560977
ahh trying to make it look less like a clone
>>
>>48552780
...why, is arkhan the based in it?

Also is there a pdf of it in the sticky?
>>
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guy trying to convert the Bonesplitterz book again, anybody here done conversions with these kinds of books? I'm still having issues with the layout, specifically the text being at the right place on the page, or being on the page at all
>>
>>48556951
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/aos_warscrolls/aos_matched_play_points.pdf
Here ya go frendo. Kick some butt for hashtut
>>
What do I need to know about playing Skaven?
>>
>>48561629
Verminus Clawpack.

That's what you need to know.
>>
>>48561654
Something like this perhaps?

HEROES
Skaven Warlord (100)
- Warpforged Blade
Lord Skreech Verminkin (340)

UNITS
Clanrats x 40 (240)
- Rusty Spear
Clanrats x 30 (180)
- Rusty Blade
Clanrats x 30 (180)
- Rusty Spear
Stormvermin x 20 (280)
- HW & Shield
Warpfire Thrower Weapon Team x 1 (60)
Warpfire Thrower Weapon Team x 1 (60)
Poisoned Wind Mortar Weapon Team x 1 (60)
Stormfiends x 3 (300)
- Warpfire Projectors

WAR MACHINES
Warp Lightning Cannon (180)

WOUNDS: 170
TOTAL POINTS: 1980 / 2000
>>
>>48561899
I completely forgot the points for the battalion.
>>
>>48561899
Certainly, but I would advise a few changes.

Don't run Verminking, he's overpriced IMO. I like the Warbringer for his spell. I'd also advise you check out Tretch Craventail for his command ability. It goes well with the VCP formation.

Also drop the WLC for a battle standard so your guys don't run away.
>>
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Guys I've got a few questions about Age of Sigmar and I want to know how it fits with the original vision of WHFB
>How close is the game coming to the original WHF setting
>Are all the technological advancements made by the Empire and Dwarves just null now because of Stormcast eternals?
>Does the Empire exist and is Karl Franz still alive, I need my boy Franz
>Are Stormcast Eternals just the main infantry unit for every "Order" army or is their actual conflict in the setting like how Elves and Dawi didn't see eye to eye or Brettonians and the Empire got into land disputes
>Do Brettonians still exist?
>Will Sigmarines keep getting huge roles in the lore from what I hear or are they toning it down?
>Can I even use a army of regular empire dudes anymore?
>Are they looking like they might go back to OW Fantasy?
> chaos dwarves when?
>>
>>48562009

>How close is the game coming to the original WHF setting

Entirely new setting with stuff referencing the old.

>Are all the technological advancements made by the Empire and Dwarves just null now because of Stormcast eternals?

Stormcasts are the "space marines" of Order while the Ironweld/Free Guild are the IG/Mechanicus, only able to advance tech.

>Does the Empire exist and is Karl Franz still alive, I need my boy Franz

No word on Franz, but it's possible he survived or he's the Celestant Prime.

>Are Stormcast Eternals just the main infantry unit for every "Order" army or is their actual conflict in the setting like how Elves and Dawi didn't see eye to eye or Brettonians and the Empire got into land disputes

Fluffwise I could have sworn they were Sigmar's after he experimented with Grungi to create Order Daemons and stealing Nagash's tech/magic.

>Do Brettonians still exist?

No word, but some might have survived but still no confirm in fluff. I'm running mine basically as a group of Chaos hating knights who still fight for the Lady with their Dwarf and Empire homeboys with some Dark Elf bitches.

>Will Sigmarines keep getting huge roles in the lore from what I hear or are they toning it down?

So far expect more Stormcasts but hopefully we'll see more other factions.

>Can I even use a army of regular empire dudes anymore?

Either as Free People (IG of the series) or as themselves via Legacy.
>Are they looking like they might go back to OW Fantasy?
> chaos dwarves when?
>>
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What do you guys think of Chaos Dwarves? I'm headed out to Gencon this week and saw FW has a booth. Thinking about buying 2K or so points of those bad boys because they look so fucking cool, but I have no idea how they play.
>>
>>48562143
>Entirely new setting with stuff referencing the old.
More accurately its a continuation of the old setting. It's the sequel.

>Stormcasts are the "space marines" of Order while the Ironweld/Free Guild are the IG/Mechanicus, only able to advance tech.
That makes them sound too 40k-ish. There was no technology in the creation of the stormcast eternals. They are all completely forged with magic, wind of heavens magic and dwarven rune magic as gifted by grungni. They are magically imbued souls rescued by sigmar during the age of chaos.

>No word on Franz, but it's possible he survived or he's the Celestant Prime.
This meme needs to stop. The celestant-prime is not karl franz. He was just a great king of some big kingdom during the age of myth and was the first to be plucked up in the age of chaos.

>Fluffwise I could have sworn they were Sigmar's after he experimented with Grungi to create Order Daemons and stealing Nagash's tech/magic.
This is just weird. The stormcast eternals are sigmar's army. That's pretty much it. There are many order factions unaligned to them. And all other order armies have their own standing army and foot soldiers.
>>
>>48562009

>How close is the game coming to the original WHF setting

Not close at all.

>Are all the technological advancements made by the Empire and Dwarves just null now because of Stormcast eternals?

Why would they be? No. Theyou formed a combined tech faction called the Ironweld Arsenal.

>Does the Empire exist and is Karl Franz still alive, I need my boy Franz

No, the world blew up, literally. No.

>Are Stormcast Eternals just the main infantry unit for every "Order" army or is their actual conflict in the setting like how Elves and Dawi didn't see eye to eye or Brettonians and the Empire got into land disputes

There are four main factions that clash. The subfactions within them do clash but their fights take a back seat right now.

>Do Brettonians still exist?

No. After they found out the Lady was an Elven goddess some left. The ones who remained got sent to an alternate world with Araloth and some Elves. Both worlds were destroyed.

>Will Sigmarines keep getting huge roles in the lore from what I hear or are they toning it down?

As each faction gets (re)released, their fluff expands the scope of the narrative.

>Can I even use a army of regular empire dudes anymore?

Yes. They are now the Freeguild faction.

>Are they looking like they might go back to OW Fantasy?

No.

> chaos dwarves when?

Forgeworld has had them for a long time. And recently released points for them. Will GW give them fluff? Who knows.
>>
>>48562009
the old world exploded and almost everyone died

how do you not know this? there was a huge event called the End Times

check the wiki man
>>
can I just chuck a treelord/ancient in my stormcast army or is there a lack of synergy?

Seems nice to have a big stompy monster. Ancient would be a nice tough source of unbinding.
>>
I love the idea of Order being team players, who would be the best guest stars for my Seraphon?
>>
>>48562749
i'd say some stormcast judicators for more shootyness. Also feel like stormcast and seraphon are closest in terms of worldview, with both being dreamers of absolute good
>>
>>48562009
>How close is the game coming to the original WHF setting
There was a big tonal shift from whfb to this. It went from a dark and grim sword and sorcery type setting, to a mythic fantasy or high fantasy. But essentially this is a sequel to warhammer fantasy after the old world got blown up in end times.

Sigmar found the mortal realms, which are physical planes or worlds that were formed from the 8 winds of magic. So there is a realm for each wind of magic. He united the realms and built gates to connect them. This was his rule, united with other found gods from the old world. This was the age of myth.

Then chaos found the mortal realms. At first the denizens repelled chaos, but they eventually started to get the upper hand and the realms plunged into a pyrrhic war. This started the age of chaos.

Sigmar had to retreat to the realm of azyr and there he watched the other realms get overtaken by chaos. He magically pulled souls of heroes who fought against chaos before their deaths and collected them. There he reforged them magically into the stormcast eternals. Each one a great hero during their own time and each mortal from all different realms and all walks of life.

Then he finally unleashes his stormcast eternals into the mortal realms to fight back and drive chaos back. This starts the age of sigmar, where we are now.
>>
>>48560237
i miss not-terrible looking daemonettes
>>
Workshopping some offensive Seraphon spells, what do you guys think?

Fangs of Sotek
Casting Value: 6
Pick a SAURUS unit within 18". Until your next hero phase that can add 1 to Hit rolls with their Jaws attack. If you cast this spell with a result of 10 or more, that unit can also add 1 to Wound rolls for their Jaws attack.

Dracothions Breath
Casting Value: 6
Pick a SERAPHON MONSTER unit in your army within 18" and roll a dice for each enemy unit within 8" of it. On a roll of 4 or more, that enemy unit suffers D3 mortal wounds.

Wrath of Tehenhauin
Casting Value: 5
Pick a friendly SKINK unit within 24". Until your next hero phase, reduce the Bravery of all enemy units within 3" of that unit by 1. If you cast this spell with a result of 10 or more, reduce the Bravery of all enemy units within 8" instead.
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>>48557002
Sotek is Dracothian.
>>
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So has anyone noticed in one of the images for the Beastclaw battletome there appears to be a battallion that includes both beastclaw and ironjawz?
>>
>>48563297
Yes, they mention it in the description of the book.
>8 Warscroll Battalions, including 2 special Afrostuns that bestow extra powers and Braggoth’s Beast Hammer, an unlikely but strong unison of ogor and orruk forces
>>
>>48563345
eager to see it
>>
>>48563158
then why didnt the books call him Sotek?
>>
>>48563158
I wish they'd mentioned something about that in the seraphon book, or that Dracothian has a massive hateboner for rats.
It honestly seemed more like they just used him as a reason to not have to redo any models and explain thus away all the serpent imagery in the lizardman line, from how I read it.
I mean, it fits, yeah, but you'd think they'd mention it, or even just a bit about the slann having another name for him or some reference like that (even if it wasn't said directly)
>>
>>48561629
Shit never goes according to plan. >>48561654
Verminus is good, I like Skryre. Moulder seems decent if you know how to make it roll. Pestilent is reliant on the battalion to recollection charges and buffs the shit out of each other
>>
>>48562000
>>48561899
I agree. Bsb is required
>>
>>48558436
well shit , thanks anon
>>
Would it be OK to use an ork shaman or 40k weirdboy as an Ironjaw weirdnob?
>>
>>48563937
We got no problem with proxies at our store, but ya know, some people are assbags
>>
>>48563937
like >>48563957 says
if you know your storemanager is not a dickhead you could ask him.
the phrase "[storemanager's name goes here] says its okay" usually holds enough weight to let you do whatever the fuck you want.
>>
>>48563158
no, he's not
>>
>browsing second hand models on fb
>find some oop unpainted models you wanted at a good price nearby
is there a better feeling ?
>>
>>48561339
I think you should contact yaceek on kat torrents: he's the one who made the pdf of the latest books
>>
>>48564355
>kat
anon i have some bad news
>>
Well, I for one am enjoying assembling Sylvaneth
>>
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Local store is going to start doing a Path to Glory campaign soon, i'm doing Slaves to Darkness to be the special snowflake amdist the throngs of Bloodbound and Nurglite players. Should I take a Lord of Chaos or a Chaos Lord on a Daemonic Mount? Not keen on the Manticore and I don't own one nor do I plan on ever owning one.

I have Chaos Knights, Warriors, Chosen, Bestigors, Bullgors, and a Sorcerer Lord I had planned on using. Also an unassembled Chariot, don't know if i'll have time to get it built and painted by then.
>>
Is there anywhere to get Saurus cheap now that the Getting Started set has been on the market?
>>
Can you build a Stormfiend without the little brain rat and have it look good?
>>
Do we have picture of the backgrounds used in the books? I'd like to start drafting my own Path of Glory expansion but I'd like to it properly. Oh and have we ever found out which font they use in the books?
>>
>>48564480
Sure, a guy at the FLGS has built them with a barrel on their backs instead. It looks a lot better than the shitty piggyback riders.
>>
>>48564480
>>48564534

It can be done, but they have a large flat surface where the rat module goes. I suppose you could fit the module and then remove the rat and replace it with warpstone or something like that .
>>
>>48562009
Well first off, the Empire's dead. They're sort of back in AoS as the 'Freeguild.' But instead of being the humans with balls of steel who held back the forces of Chaos with medieval weaponry, they're now a bunch of pussies who only role is to lick the boots of the Stormcast and die off screen.

Karl Franz is dead and is now replaced with mono-god and dictator-for-life Sigmar. All the other Empire gods are dead.
>>
>>48564597
How are they pussies? They are now more mercenary soldiers that work for hire, but they can still be the men with balls of steel.
Also to this day I don't think they've appeared in the fluff at all so it mostly you assuming things.
>>
what's the deal with ogres and shoving stuff into/through their skin?
>>
>>48564657
They good with those feel no pain re-rolls
>>
>>48557439
RE: #1 Unless the warscroll states the unit (usually a hero) has different weapon options that all appear on the same warscroll.

Your first clue is if the text says like, "Some fight with [name] sword, while some fight with [name] spear.
>>
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So what can you guys tell me about magic heavy armies, in the Order faction?

Preferably Aelf or Human.
>>
>>48564726
eldritch council is fun, but thier dragons suffer form a medium save compared to the draconis variant, magic on them is crazy good though, and swordsmasters
>>
>>48564365
and I've got good news for you
>>
what kits are a good source of tzeentchy bits for conversions?
>>
>>48564748
Okay, so I'm new and all, but they only have 5 models? I used a warscroll builder and 1000 points gets me 3 lots of 10 Swordmasters and an Archmage on a Dragon.

Seems a bit limiting and shit, to be honest.

Can't I combine those tiny factions?
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>>48557961

I'm starting to think this is the case.
>>
>>48564790
You can combine all order armies. Darkling Covens is most of the DE infantry combined with a fuckload of sorcesresses.

there's also the Collegiate Arcane but they don't have any battleline or other footsloggers.
>>
>>48564808
If I wanted to just get some cheap troops to fill out the list before getting a bunch of magic guys, what should I do?

Is that even viable?
>>
>>48564834
>in just a few weeks AoS went from free form cooperative narrative forging to meticulously crafted WAAC powergaming lists, declaring any choice that was 3% or more below optimum to be "unviable"
the GH was a mistake
>>
>>48564792
She can still cast all the other Sylvaneth spells right? I'd rather go with a branchwych but still but that's more because the mini is plastic and nice.
>>
>>48564857
wat

I can take what I want?
>>
>>48564834
I'd go with Darklink covens, got some really solid troops there and the models are easy to get. The plastic swordmaster sculpts are from the now discontinued fantasy starter set.

And Darkling Covens still has the Sorc and Dragon Sorc and you can even include the discontinued Sorc on Cold one. But in all honesty always go with the army or faction that most appeals to you from a style point of view. And with the current rules you can mix and match within the same alliance without any penalties.
>>
>>48564834
liberators or judicators, or elf spearmen if you can get them for the theme.
>>
>>48557961
Unfortunately yes. She's basically a worse BrancWytch.
>>
>>48564880
>But in all honesty always go with the army or faction that most appeals to you from a style point of view.

If I went purely from looks, I'd go for a mix of High Aelf and Free Peoples.
>>
>>48564719
"You attack with everything that the model can attack with"

So you can't attack with the axe if you've got the sword in your hand instead.

That's what I said so get some reading comprehension you dumb cunt
>>
>>48564857
In just a few weeks this game went from dead in the water to actually being able to find games for it so get fucked points saved this aspie game
>>
>>48564910
I've been thinking about making a small Swordmaster list as well. Got 2 units of the new swordmasters lying around and a nice old blind eltharion that I could use as a Loremaster. If i could boost the swordmaster to 2 units of 20 then it could be fun.

The loremaster does seem pretty weak though having only a few attacks. On the other hand he is a full wizard so if he supports his swordmaster units with a lot of shield then that would be pretty cool. The new rule of one might fuck that up though.
>>
>>48564933
if you run eldritch council you'll ideally want a mounted archmage for elemental shield
>>
>>48564952
6+ ward plus a 3+ save on the swordmasters is pretty sweet.
>>
>>48564928
I've seen more AoS games being played in the year before the GH than I saw for fantasy in the last year before wfb got axed

point systems make exploiting imbalance acceptable within communities, even expected. Moreover, people are already insisting on crazy huge point levels as the "standard" format of play. The GH is a wolf in sheeps clothing. It promises balance, but brings only legitimization of imbalance.

butthurt WFB please go and stay go
>>
>>48564625
Because they so fucking shit, Sigmar had to replace them with the Stormcast.

Stormcast are the Spearhead of Sigmar's forces, fighting all the really danger shit while the Freeguild to do all the unimportant stuff that's below the Stormcast.

There's a bit of fluff where a Khorne warlord is fighting Stormcast for the first time and like "Holy shit, these guys might provide a challenge for me, unlike those pussy ass state troopers."

The Empire is basically now a crappier version of the Beastmen.
>>
>>48564986
>There's a bit of fluff where a Khorne warlord is fighting Stormcast for the first time and like "Holy shit, these guys might provide a challenge for me, unlike those pussy ass state troopers."

That guy was talking about a bunch of shitty tribesmen that he'd been terrorising for decades.

The Free Peoples are from Azyr and as such hadn't been fighting them before the Stormcast showed up.
>>
>>48564986
What you describe is not much different from the old WHFB, where the empire was there just to have his ass kicked by everyone and everything just to be saved time and time again by the dwarves, the elves or the vampires.
>>
>>48564986
>>48564998
Leave him be, he's a hyperbole Gawker fueled teen that will jump to conclusions at the drop of a hat.

Free People haven't had their moment in the spotlight I'm sure they will be portrayed as hardcore proffesional soldiers in their own book/novel.
>>
>>48564976
Maybe your group just sucked? Played a matched play,l pitched battle over the weekend and I completly wiped the floor with my opponent.

First thing that was said to my opponent was that his list was just bad and very ill suited to take on my list and that his strategy was bad. Oh and on the plus side they now fear my WLC pretty badly so I can exploit that in my next battle. Seriously people are so afraid of that thing even though it can only do up to 6 mortal wounds a turn... which is pretty awesome mind you, but it's also 180 points and a big magnet for fire.
>>
where's muh new rule?

Person in charge of Social Media must be late into work.
>>
>>48564857
before i could only play with friends
now i can also play against the waac nagash fags and watch as their crafted list falls apart
no joke the ol' nagash and 300 zombies player now switched to ogres
>>
>>48557961
No. The summoning spell has no minimum range, so if your opponent ever get into a wood you can summon dryads in >3" and make a safe charge.
You can also recycle points. If your list ist 40 points short you can summon Dryads ingame and fill them.
>>
>>48565104
how can you just summon 40 points of dryads
?
>>
>>48565141
you can't, you have to pay for minimum unit size, even if you summon less, which means you need 120 points free in your list, you can't just fill 40 pts worth of dryads
>>
So I've decided I'm going to hold off on buying any models until gw have released more info for either Free Peoples, High Aelfs or both.

But I'm still going to get some when it does happen.
>>
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>>48558349

See, this is why I don't like point. Don't get me wrong, it gives players a sense of what is fair and what is not, but its far from a good system.
Just look at Warmahordes, it has taken Privateer press years of development, collecting data and play testing to produce a system they think is the ultimate Tournament "fairness". Yet they get bashed as soon as the game launches, as the broader audience quickly finds loopholes, new meta and straight out un-fairness when comparing units. They did a pretty good job, but its still far from "fair" and balanced, as they will always have the trouble of imbalance between certain teams. Kind of like rock, paper, scissors game. And they will always fail, because no matter how much they try, the gamers greatly outnumber the developers, and will always think outside the box where the developers have not.

GW knows this from years of experience, and did (to my ever lasting shame Ill admit this now) a great move by removing points. Giving the power of creating a fair game to the players themselves. By instead focusing on what GW does bests, creating great miniatures and a fluffy environment, they instead put the powder on great scenario play. And people lost their shit! Because apparently, without points, no one had ANY idea on what was fair or not. So now that the "how to play fair, for dummies" has been released (aka, the Generals Handbook), a great many people stupidly presume that the game is balanced again, when in truth it has not. It gives you a frame to work around, but if there is anything we should have learned from GW 30+ years in the industry, its that they cant write a points based system fair.
So take those 400p with a bit of salt anon, this really is the game where you as players can say "I wont play that because of X unit" or "Ill agree to play you if we house rule unit X", and still having some dignity left.
>>
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>>48560237
>Ask Khorne related question
>Post Daemonettes not to attract the evergrowing Khorne-hating anons

Well done.
You are safe... for now.
>>
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>>48565244
>tabletop fanbase
>thinking they'd even attempt to try to play a fair game...

I've seen a 40+ old guy playing a pre-teen kid, nonchalanty say that he was sure the kids Tau Broadside had a 3+ save which his shot conveniently negated, when I corrected him (it's 2+) he gave me a dirty look, and I knew then that he was deliberately BS'ing this kid. Fuck trusting the other guy to play fair, a pts system is the bare minimum to try to get a fair game out.
>>
>>48565378
That's what the AoS app is for, silly.

Every single special rule and stat, right there.
>>
>>48565378

I'm not saying I think players can figure it out for themselves. I'm saying this is what GW did.
See, for years we hobbyists have been nagging on how badly balanced GW´s games are, and when they drop the ball saying "well, you do it then. You create the balance of your games!", players totally flipped their shit, bringing everything but the bathroom sink to the table. They couldn't handle all this freedom, and quickly the game just turned to shit unless you played a close friend.
Hell, it even got so bad that the WAAC fags simply lost interest, apparently its no fun playing cheesy lists if everything goes and its all according to the rules.
Now that you have points again, those players will find their way back, those fuckers who insists that points make a game fair, only to min/max everything. Only playing the stuff thats "the best", having no problem paying to win. With points comes the WAAC fags yet again so to speak, and people will again start to nag about how unfair things are.
>>
Anny picture of Sylvaneth cost?
>>
Okay, at each of the reccomended points values how many behemoths is cheese?

Spam buying Sylvaneth starter sets gets me everything but Kurnoth hunters and named characters, but leaves me with an awful lot of Treelords.
>>
>>48565640
Dryads 10 - 30 120 Battleline

Treelord 1 - 1 260 Behemoth

Branchwraith 1 - 1 100 Leader

Branchwych 1 - 1 100 Leader

Alarielle 1 - 1 620 Leader, Behemoth

Drycha Hemadroth 1 - 1 280 Leader, Behemoth

Spirit of Durthu 1 - 1 400 Leader, Behemoth

Treelord Ancient 1 - 1 300 Leader, Behemoth

Kurnoth Hunters 3 - 12 180

Spite Revenants 5 - 30 100

Tree Revenants 5 - 30 100

Do you want the Battalions too?
>>
>>48565727
>Hemadroth

Hamadreth, shit.
>>
>>48565634
Yea but you can still agree to play via scenario as originally intended. They haven't written that off completely have they?

Meanwhile new players have some sort of informed way to start building their armies. Instead of two kids using their whole collection and smashing them together with Bobby always winning because of Archon, etc. they have a general way of figuring out how to balance their armies without having to intimately know every detail of every unit they have so they can make arbitrary value judgments on what might be a fair match up.
>>
>>48565737
People should also stop thinking that your list is 'balanced' because your have matching point values.
>>
>>48565752
Agreed - though it fits into 2000pts (1960 actually), my FEC army has thus far been undefeated, and they weren't close games either.

It's gotten to the point that I'm planning to move onto Khorne Bloodbound for a bit more of a challenge - though if someone really wants to play my FEC I'll usually give them some kind handicap to even the playing field.

That said, points can give you a general idea of what'll make for a decent match without you and your opponent having to play a bunch of games to learn the relative potency of things first.
>>
>>48565970
or maybe your opponents just made lists that didn't counter anything in your list. And what FEC?
>>
>>48565752
Well no fucking shit, no amount of Blood Reavers is going to equate to a big bady like Archon. But it's fucking starting point to work around. How does no pts system make it easier to balance armies?
>>
>>48558349
alright lets do something positive about this
what can we do to nerf it so the thing is actually worth 400 points?
>>
>>48566003
I ain't saying that. People should just look critically at their list and see if it has te right tools for the army that they are fighting.

>To restate for the argument seeking retards: I like points and the GHB is the best AoS publication until now.
>>
apparently some of the death armies have had a few units added
does anyone have the images for this?
>>
>>48565998
FEC = Flesh-Eater Courts

And yeah, that's a possibility - but it reinforces the point that just because both armies are the same number of points that doesn't guarantee a balanced game between them, one might be the scissors to other's paper.
>>
>>48566079
Where are you getting this from?
>>
>>48566090
it wan on here quite a few threads ago, been on holiday for a week with no internet connection and now cant find it
>>
>>48566082
What does your list look like?
>>
lizardmen seems like the army for me at the mo
out of curiosity, how viable are they if you dont take any magic at all?
>>
I'm looking over Sylvaneth, and not really seeing any ways to apply mortal wounds? One spell under the Branchwytch and that's about it?
>>
>>48566107
Ghoul King on Terrorgheist with Red Fury and the Cursed Book

Attendants at Court battalion
- 1 crypt haunter courtier with the Black Amulet
- 2 units of 6 crypt horrors

Ghoul Patrol battalion
- 1 crypt ghast courtier with the Ring of Immortality
- 3 units of 20 crypt ghouls

Admittedly my first game was against a predominantly ranged Skaven army, so obviously I had the advantage of my ghouls turning up very close and putting pressure on them right away.

My subsequent games however have been against a variety of different lists, no one seems to be able to chew through the ghouls without suffering significant damage in return, so the horrors and ghoul king can mop them up pretty easily.

The list has plenty of flaws, but no one seems to have exploited them yet.
>>
New thread
>>48566284
>>48566284
>>48566284
>>
>>48566103
what did they look like?
>>
>>48564976
"Crazy huge point games"

Lmao sorry for wanting to play with some troop variety at 2k rather than just 3 units rolling dice at eachother in the middle
>>
>>48564976
I saw my buddies play four games since the GH has been released and each time it was a very close game.

All three of them have said that the games feel way more balanced than before and it's just a more enjoyable game now.

I don't know what your experience has been but here it's been very positive so far.
>>
AoS released and what little fantasy was at out lgs dissapeared completely. A few poeple picked up AoS ans played for maybe two months but that faded as well. Product sat on the shelves, no one looked at the game. The GH comes out, people start talking about the start collecting prices and matched play mode. Suddenly product starts moving, poeple in the shop assembling models, talking the game, store owner going to start up a league. Talk about how pricing is better, official FB page for AoS answers rules questions,ect. Looks like AoS finally going to be a thing in my area, mainly due to GH.
>>
File: 4chn-resp.png (50KB, 1245x529px) Image search: [Google]
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>>48554990
use points, FFS, why would anyone on God's green Earth still be using Wounds-comp. at this point, or anytime within the last year???

Give your Wight King an Infernal Standard, and sicc Mortal Wound-generating troops (Spirit Hosts) or any super-Rend units on his Temple Guard, and make sure to use the 3 Rules of 1 or his Ripperdactyls will ruin your day by endlessly-generating attacks. If he has a bastiladon watch the fuck out & either stay away or drown it in attacks, and try to snipe out Skink Handlers & support Heroes, and hope he doesn't fuck you with Chameleon Skinks or Terradons too bad.

Seraphon are one of the most OP armies, at least under SCGT when I've faced them, I don't know if/how much GW re-balanced them with the official update . . .
>>
>>48567897
((picture not related))

>>48555249
get a pair of toenail clippers to use too

>>48556356
Grimwrath Berserkers & Belegar Ironhammer are fighty for Duardin/Dwarfs

any Orruk MegaBoss or Ogor Tyrant w/ Gut-Gouger, either swigging a Battle Brew

Sc EXTREMIS Concussers with a Lord-Celestant buff

>>48556522

get a cheap Chinese smartphone so you can use the app, otherwise print all your warscrolls & organize them in a 3-ring binder, & hope your opponents are patient . . .

>>48556719
the High Elf half of The Island of Blood to tide you over until the Aelfs start getting their major updates, & maybe a unit of Sisters of the Thorn?? The Wanderers/Wood Aelfs have a bunch of generic Heroes now, and work as a single faction, compared to the compendium/legacy High Elfs w/ all the Old World characters, though my buddy ran Orion, KotW recently & had fun with him, though he's a million points now . . .

>>48556917
read the FAQ, meng, as long as they are part of a formation/battalion/wargrove with the Sylvaneth keyword, they don't break that keyword's Allegiance. C.A. (Life) BattleMage, Sisters of the Thorn, or a Spellweaver could be fluffy & fun, though I'm sure they are cheesier combos out there like a Highborn/Elf or Seraphon 'caster or a properly converted Celestial Hurricanum with Celestial BattleMage . . .
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