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Age of Sigmar General

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Thread replies: 357
Thread images: 48

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>resources
pastebin.com/M09HXnQQ

It's time to D-D-Duel! Edition

>Point system pdf for matched game
>Thx, Based Leaker!
sendspace.com/file/n3nkx2
mega.nz/#!7lZ2yDYI!ANWwfQHiJjr5ZbH6sfyruGRPGgWiDjso2uSGyJem1lg

>OP image album
imgur.com/gallery/12eeL

>Cheer for your faction!
seasonofwar.games-workshop.com/

Old thread
>>48425541
>>
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Combined Stormcast (The one that comes with the Getting Started book) / Bretonnian Knight I've been working on.

Going to use him as a Paladin when fielding the Brets, but I'm not sure what stormcast Hero/Lord I want him to be.

Still working on turning those antlers into Horns and cleaning up the mold lines and all that, but I'm happy how he turned out. The sword is made from cutting the sword at the guard and attaching it to the hilt of the SC's hammer. The banner has also been cut in half and reattached at both sides of the shield grip, which has itself been sanded down with a Bretonnian crest attached. Also used a small cylinder of sprue to make a neck for him.
>>
So order is still trampling, right?
>>
So basically, all the fluff that's been published in AoS that is not about Chaos or Stormcast has been pretty good?
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This is the ending of the Lord of Undeath novel.

Boy did we misjudge Nagash. We really did him injustice.
>>
What's a decent way to go about building a vampire themed matched play list then? I'm a big fan of Varghulfs and Vargheists, and kinda like the idea of converting up a Vampire Lord who fits that theme too? Vampires who revel in their curse, kinda?
>>
>>48434377
What's the short greentext version?
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>>48434385
Taking dire wolf heads and converting them onto vargiests/horrors may get you a more animalistic look akin to the vargulf. It's what I did for my Flesh Eater Courts dudes. Sadly, the vargulf isn't a Soulblight model anymore.
>>
>>48434281
what ever happens to bran stark and his wonderful kickass account?
>>
>>48434475
According to the guys in 40K general, some dude over at either Dakka or Whineseer complained that take the uploads of other people and putting him in his account to get all the adulation and credit for himself. Started a real shitstorm.

The user decided to quit and move on. It wasn't worth the drama and harassment.
>>
>>48434537
that he takes*
>>
>>48434346
making Bretcasts as well soon, just need some sweet color schemes and add some extra clothing on the armor
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>>48434439

Okay, but like list composition type ideas.

Plus, I can still take a Varghulf if I have generic death battleline, right? Some skeletons or something?
>>
>>48434429
>Nagash is trying to act like big king shit.
>Mannfred is smug.
>Nagash realizes he's been trolled by Sigmar.
>>
>>48434537
...well shit...anywhere I can find the rest of the beast rises series of books?
>>
>>48434537
Man, people will do autistic as fuck things for a little bit of attention.
>>
>>48434604
Isn't that what happens all the time?
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>>48434637
Mannfredo normally isn't allowed to act smug around Nagash, this is a big step forward for Mannfredo.
>>
http://www.belloflostsouls.net/2016/07/age-of-sigmar-mystery-architect-of-fate-box-pic.html

I know you're here photoshop-anon. Congrats, you fucking made it, you got a bunch of idiots believe this garbage is real.
>>
>>48434475
the circle of people that were sharing the files he was part of no longer supported bran as he supposedly stopped contributing first hand to buying the books, risked by uploading files with tracking codes and because leechers have been licking bran's ass instead of those other person none knew a shit about and got rustled.

also kat torrents as a whole has been brought down.
>>
Honestly things have gone so far downhill that it'd be easier to just let Nagash rule.
>>
>>48434704
shut up, arkhan; you can be better than this.
>>
>>48434702
He was taking his books from a thread on tehparadox. The thread got nuked.
No thread no bran.
>>
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>>48434716

No.
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>>48434704
Tries to starscream his way to victory in the entimes, gets smashed by chaos. Not likley to even be successful in triumphing over sigmar OR chaos in the long run.
>>
>>48434757
I'm pretty sure he was taking AoS stuff from here, in my experience it gets uploaded here then Bran uploaded it
Unless there's another place where stuff gets uploaded
>>
So I'm trying to work on a seraphon army where the slann leading them dreams not just of the past, but what the future could be when they win, following in the footsteps of the old ones to seed world with life to fill the gaps that chaos had left.

Stuff like archeoptryx griffons, plumed wyverns, feathered raptors simply called warm bloods, ect.

Any extra ideas are welcome, I'm trying to think if any tweeks to the lizards themselves
>>
>>48434761
yes

just do it
>>
>>48434886

And if he's in charge, there's nobody left to Starscream!
>>
>>48434377
Calling it, Neferata is going to defect to Sigmar's side
Then we'll have two waifus
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>>48434977
Excellent. Everything is coming our way.
>>
>>48434429
>Nagash remakes a black pyramid to end all black pyramids
>can claim the souls of anyone who tastes death (including those whose souls belong to Chaos and Sigmar)
>Needs time to set up his full plan
>manipulated Stormcast to believing that Mannfred went rogue, but he has been following orders the whole time
>Will delay Sigmar's victory at all points so it remains a stalemate
>Plays on Sigmar's hope so he doesn't feel betrayed
>learns that the stormcast are brainwashed into serving Sigmar during reforging and what they believed in during life was replaced.

My guess is he wants to know more about how Siggy manipulated the souls he took so he can start doing the same with his mega pyramid (maybe even claim Archaons soul and use him as a weapon)
>>
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Chaos warriors are full of candy.
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>>48434942
Maybe add some iceage animals: Mammoths, Saber Tooths, stuff like that.
>>
>>48435053

Well shit, piñata party at Khorne's place!
>>
>>48435041
So Nagash was just pretending to be retarded?
>>
>>48434977
With Slaanesh possibly being subservient to the elves of Ulgu and Hysh that give us three waifus for Order.
Life is good when you're righteous.
>>
>>48435053
Now I want to eat Chaos Warriors.
>>
>>48435135
Ahh so imagine moving past the dinosaurs, hmm not a bad idea, for me I was kinda leaning to more modern depictions of dinosaurs in contrast to the more classic look they have here, but a good mammoth would make a kick ass stegadon stand in, maybe with a bit of the glyptodon's armor and club tail
>>
The idea that it's not the Daemons who are really in charge is infectious nonsense spilling in from 40k.

Space marines being able to pretend they weren't subordinate to their daemonic masters was bad enough, and now you have Derrick doing it too.
>>
>>48434377
DAMN!

I didn't see that coming.
I thought it was just lol so random Nagash.
>>
>>48435245

WHO ELSE BUT NAGASH?!!?
>>
>>48435041
Now that's the Nagash I used to know. The setting just got better.
>>
>>48435041
>>learns that the stormcast are brainwashed into serving Sigmar during reforging and what they believed in during life was replaced.

not all stormcasts, just the ones he plucks from places that are not sigmar friendly
>>
>>48434942
in the fluff sunbloods are suggested to be maybe a sort of evolution of the sauri, whit it being based on good ol gor-rok and playing a bit with the colours of stars in their late stages of life you could give your lizards mainly albino colorations (it would give you more chromatic freedom to be eccentric on the feathers instead)

you could also introduce rejuvenated old ones tech in place of more savage weapons, stuff like golden plates having illuminated incisions that look like circuits or repurposed necron bits for weapons and decorations (the orbs in many necron models could look awesome if painted as if they reflected galaxies, worlds, constellations and stuff)

in the end if you want to play more with the "reborn empire theme" I would suggest looking for frogmen models to have relatively young new generations of slann reminiscent of the slann back when lizardmen actually weren't an army in oldhammer and rogue trader; diehard miniatures has made some nice looking ones if I recall correctly.
>>
>>48435313
I see, I could have a slann manning the bigger weapons on the mounted beasts, definally an engine of the gods, I need a cheap source of feathers that's for sure
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>>48435220

Nah, it's more nuanced. You're literally arguing for a one-dimensional villain who would proclaim 'I fight for the dark gods' as deep as it gets.
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>>48435361
Learn to make a greenstuff pressmold.
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is this real guys?
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Are Kurnoth Hunters really that strong?
Enough to take 4 units of them at 2k?

t. Dino Ranger
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>>48435422
no that is piss poor font matching
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>>48435422
>>
>>48435422
hundred percent real ,my dad works at GW
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>>48435422

I want to believe.
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>>48435422
Nope. The artwork is way too crude and not crisp looking enough to be box art.
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>>48435361
you can start learning how to do fur with greenstuff and then painting it as small plumes, but mainly you will want to do this >>48435385
>>
>>48435528
Oh that looks kick ass, i'll want to remember that one for if I want a more hands on style slann, so while a press mold sounds good which kit will offer the best diversity of feather arrangements to make molds of? I do have budget to consider so alot of this will be a long time coming
>>
>>48435587
I bought something a few years ago called a Magic Mold. It was cheap, but also very easy to make casts with and it can be reused by heating it in hot water. I would recomend it.
>>
>>48435422
I wish. Tzeentch Arcanites needs some love.
>>
Sigmar is heaven
Tyrion is light
Nagash is death
Malekith is shadow
Gorkamorka is beast
Anarielle is life
Who are the last two?
>>
>>48435422
The guy who made it said himself it was fake. I can't believe a bunch of idiots are losing their minds over it, it's all over BOLS and forums.
>>
>>48435723

Metal and fire?
Probably Grungni and Grimnir.
>>
>>48435754
>idiots
>BOLS

Solved that mystery.
>>
>>48435723
Grungi as Metal and Grimnir as Fire? Total guess, but it's a logical guess
>>
Return of Slaanesh when? Chaos is a joke without him and it needs to be made great again.
>>
So

Why do all the Fyreslayer models look near as damnit identical?
>>
What artefacts are the best for a Beastlord with a shield and axe? I was thinking about taking the daemon weapon and the Lord of War trait. AFAIK he can use Lord of War on himself, which would make him hit on 2's and wound on 3's, with re-rolling wounds against Heroes.
>>
>>48435772
>>48435779
Oh yeah, now that you mention it it sounds logical. I had forgotten all about dwarves :^)
tfw dirty stinking dwarves get two incarnations while pure and innocent HE get 1, life is unfair
>>
Do Beastlords and Bray Shamans benefit from the Furious Brayherd formation if they are within 8" of each other??
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>>48435805
Duradin are the black guys of the setting?
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>>48435825
>3 flavors of elves
>gets mad when 2 flavors of dorfs (3 w/chaos)

Standard elf privledge right there. I'm so glad high elves aren't a thing any more. I saw them like every other game in 8th. Wow 4 bolt throwers, teclis and a horde of 50 spearmen? Nice original list dude!
>>
>>48435849
Yup. Really pissed they didn't get an SC (and I play skaven). Why the actual fuck did sigmar ones and bloodhound get them???
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>>48435791
Probably after all the Tzeentch stuff that's been heavily hinted at
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>>48435887
Like I said from old threads, SC sets are to help move old models and get new people in. There are no new models with fyreslayers and they are the only one without a SC.
>>
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my WIP Weirdnob, great model, I shouldn't paint during the summer, headaches everywhere
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>>48435887
Oh yeah, a SC boxnwould make them more appealing.
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>>48436025

Stormcast, Ironjawz, and Bloodbound are old models???
>>
>>48436087
Ironjaws black orcs/ardboys and bloodbound skullcrushers are old.

Stormcast has 2 retributers to go with the starter set and prosecuters are notoriously not the best unit.

They're meant to sell stuff that won't sell as well otherwise. Not for people to wishlist their fantasy discounts because they're poor.
>>
>>48435587
For the tech angle the hurricanium kit has good parts, and if the steam heads kits are predicted right those will be perfect
>>
>>48436136
I don't know, the Flesh-Eater Courts one is full of things you'd want. I think the SC are also intended to be an incentive to buy big kits, as lots of them have one. But yeah, they're not whishlists, that's for sure.
>>
>>48430766

to red Orruk guy: They look solid, but you can maybe get the tattoos to look more tattoo like by mixing it with a little of your base color from the skin. That's how it works for normal skin anyways. Otherwise I'd roughen up the edges a little to make it look more like war paint.
>>
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>>48436031
>those eyes
hnnnng - Jealous senpai
>>
>>48436237
But they're all old models in that one. Someone may be on the fence about starting the army since the minis aren't shiny new, but then see the SC box and go "well that's a nice deal I'll pick those up!" then buy more full priced kits to finish off the army.

>>48436264
I can't tell if people just ironically say senpai or don't know the text change of 4chan and say senpai.
>>
>>48436287
I hope they bring back Necrarch style vampires that gets to use fleshgolems and lots of zombies.
>>
Anyone have any good conversions for Stormcasts? I've heard they look pretty good if you paint them metal/gray and give them knight helmets.
>>
>>48436643
Samurai helmet and naginatas.
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>>48436643

Green stuff boob plate.
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>>48436643

Someone did a Dark Souls paint scheme that looked amazing. Trying to find a pic.
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>>48436643
stormcasts can be converted to a lot of things
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WIP of my tiny little treeple army so far. Almost done with my Kurnoths, just gotta wait for some glue to dry on their buggy buddies and do the last two bases.
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>>48437583
that's some nice tree tits
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>>48437509

Now THAT is awesome!
>>
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So I tried AoS again, and it's a bit more fun now then it was a year ago.

My Nurgle daemons are fun enough to play, but I was wondering what night goblins are like? I've heard htey can be deadly in groups, but I'm more concerned about if their wacky antics are still intact. Are mangler squigs still absolute carnage (for both armies)? Are night goblin shamans still able to pull off crazy bullshit? Do fanatics still make a thin paste out of whatever unit they ram into?
>>
>>48437509
It looks fucking good.
>>
>>48437509
Breddy guud!
>>
>>48437680
fanatics and mangler squigs are still pretty much the same and moonclan grot shamans have one of the best spells in the game
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>>48437509
>>
>>48437583
nice job it actually looks like it came with tats but i feel like the hair could be a different color like a light purple or something
>>
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>>48437324
>>
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If we are posting models, I just finished 6 of my 16 dryads (par basing). The 10 remaining ones still need some detail work, but I can't be arsed to do that shit this late.

I have a swamp theme going on, and I want to base them in a properly "swampy" way, though I am not exactly sure how to go about that.
>>
Pic related.

An accurate representation of my Ironjaw Brutes engaging a Treelord ancient in CC.
>>
>>48438281
Based Duncan did a tutorial on swamp bases, which I use for my Nurgle army and frankly, it looks a bit too sickly for Sylvaneth, but basically
>smear Stirland Mud onto the base, but leave a couple of holes out
>(pro-tip: this is a great way of making sure you don't get the structure paint onto the model's feet, just leave holes around the feet so they stand in the puddles)
>paint holes Caliban Green
>wash Stirland Mud with Agrax Earthshade
>dry-brush Stirland Mud with Tyrant Skull
>paint successive THIN layers of Nurgle's Rot onto the Caliban Green and have it lap up the feet of the model if they stand inside the puddles
done.

Another thing, it may be just the picture, but the spite in the branches of the back Dryad looks a bit too thickly painted
Other than that, your Dryads look great, especially the stone on the base looks incredible.
>>
what's better: melee kurnoth hunters or archer kurnoth hunters?


I really don't know how to equip my first group as I need both disciplines in my 1000 points army (my only shooting comes from the treelord ancient's staff)
>>
Plague priest, 20 plague monks, or 10 plague censer bearers?
>>
>>48438743
If you have an Ancient already, take Scythes on the first group. You want a unit of them right up front to spread the Ancient's Command around your Dryads so that your Ancient doesn't have to get too close to the meat grinder.

As soon as you can get a second unit of them, you can give those bows.
>>
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>>48438668
What's the name of that video?
Also, the spite actually has just a coat of Ulthuan grey and a thin coat of Nihilak Oxide. My phone's camera is just crap, and I don't have that good lighting here.
Thanks for the compliments though.
>>
>>48438782
Yes.
>>
Hey friends, I've been converted and I'm buying the AoS starter set today.

I like both the included armies but I'm curious where I'll go with either (depending on which I enjoy the most).
For what it's worth I think both the Stardrake AND Archaon are great looking models.
>>
>>48438827
I think I'll go for swords then, tested them a few days ago and they are statistically better (for a small difference)
>>
>>48438834
https://www.youtube.com/watch?v=rcPIG0TUeTo
How to paint a toxic swamp themed base.
If you modify it a bit, you might be able to make it look less toxic. Or maybe toxic swamp is perfect, seeing as how half the realm of life is overrun by Nurgle anyway..

Ah, yeah, it was just the picture quality. Yep, looks good.
>>
>>48438846
Can only fit one more into my 1k. Already have a catapult and a 60 monk cong of filth.
>>
>>48438861
Not sure where you're from, but I'd suggest the expansion packs, if they're still in stock
>>
>>48438903
Yeah, 4 damage 2 attacks are statistically better than 3 damage D3 attacks, but I like the higher range (thanks to the thicket ability) and the -2 Rend (because fuck those Seraphon). Plus, I just like their look better..
>>
>>48438960
for me it's the opposite, I don't really like the scytes' look.... I think they are giant lollipops
>>
>>48438861
>>48438933
the stormcast one is gone but there's still the blood bound
>>
>>48438924
Ah. Hm, well, then I'd suggest the Plague Priest, as his prayers are imo just better than the Furnace's are, especially Wither when combined with the Monks' Bale-chime.
>>
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>>48438917
That end result looks kinda too barren and toxic for what I had in mind (which is closer to picture related.)
Thanks though.
>>
>>48434385

No ideas then? Was kinda hoping there'd be some suggestions as to how to go about this.
>>
>>48439181
Okay, let's break it down. A list as you describe it is impossible.
First, the Varghulf. As it's now of the Flesh-Eater Courts faction, it destroys your Soulblight allegiance. So, playing a Varghulf forces you to play Zombies or Skeletons.
Similarly, a Varghulf isn't a Vampire who lost his inhibitions anymore in the fluff. Instead, a Varghulf is a Ghoul King's Courtier who's been given too much blood by the Ghoul King and has thus turned into a bizarre bloated half-Vampire.
Third, seeing as how most foot-slogging Vampires and the Varghulf are Finecast, making a more savage-looking Vampire Lord would be either fucking tough or involve lots of green stuff and sculpting. Like, take the Ghoul King from a Zombie Dragon kit, model a ruff of fur on his neck with green stuff and give him the smallest wing pair from the Vargheist kit. That'd be possible.
But even then a pure Vampire army is pretty tough as most of their models are either older than dirt and showing it (Bat Swarms and Fell Bats) or fucking expensive (Blood Knights).

It's a great idea thematically, but it's fucking tough to realize unless you're the kind of sculpting whiz that wouldn't need /tg/'s suggestions in the first place.
>>
>>48437583
Looks great! Probably going to steal the tree tit idea, looks really well done. Also, strangely kawaii expression for a piece of wood.
>>
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>>48439532

>Similarly, a Varghulf isn't a Vampire who lost his inhibitions anymore in the fluff. Instead, a Varghulf is a Ghoul King's Courtier who's been given too much blood by the Ghoul King and has thus turned into a bizarre bloated half-Vampire.

I agressively don't care on that count.

Anyhow I don't actually need to be -pure- vampire, so that much is fine. Pretty sure the vampire battleline option is cavalry anyhow. And overpriced cavalry at that.

As for conversions... Pic related is a keeper of secrets I made a while back and haven't gotten around to painting yet.
>>
>>48438065

woot. That is legitimately cool. Ill actually buy that mini to make that conversion.
>>
Now that the Silver Tower points have (fucking finally) been released, I've been tinkering with a list. Would love some feedback.

Chaos Allegiance, 1000 points
>Curseling, Lord of Tzeentch (General, Great Destroyer)
>Ogroid Thaumaturge w/ Chaos Amulet
>10 Chaos Warriors w/ Mark of Tzeentch (Battleline)
>10 Pink Horrors of Tzeentch (Battleline)
>10 Marauders w/ Mark of Tzeentch (Kairic Acolytes actually, maybe people'll let me play them that way)
>2 Spell Familiars
>3 Screamers of Tzeentch
>1 Exalted Flamer of Tzeentch
(the last two might be put in the summoning pool)
= 980 points
>>
>>48439704
blood knights are fucking amazing for points but if you are talking money then they are alot but they are pretty big
>>
>>48435779


>implying we won't have Gelthaius, God of metal and WILD CARD BITCHES
>>
Did anything ever come of that lady with two shadows in sigmar's court, or did they just quietly drop it?

>>48439812
Dragon princes seem a popular basis for a conversion.
>>
>>48439704


That looks awful
>>
Since general handbook came out I played a lot of games from people who used to play fantasy as THE MOST STRATEGIC GAME HURR.
not only them, but almost every single player I faced is unable to play Aos. they advance with everything, charging with all they can as soon as they get in range.
its almost hilarious, if it wasn't that EVERY single one of them then complains about the game because they lose 1/10.
>hurr, in aos you get all units slammed togheter and the game ends thereeeee
i see this even in most batreps trough the net.

I mean, its the fucking FIRST THING YOU SHOULDN'T DO.
Im not a tactial genius, but so far i only lost 2 times and with minor victories, and with points I would had 1/3 of their points(or in one case, even less).
people acts like this just in my area or did you find similar situations too?


Also, i'm bored. Would anyone fancy a batrep?
>>
>>48439917
>Also, i'm bored. Would anyone fancy a batrep?
Sure
>>
>>48440012
So they play like it's the final battle of a given medival fantasy movie? Where the two walls of men just crash into eachother?
>>
Quick Question about allocating damage.

If a character can make multiple attacks per combat phase, and has to roll a dice for damage, does that damage roll apply to all of the attacks, or do you have to roll for each one?

Say for example I roll four dice to attack with a paladin, and two of them go on to wound, do I roll a d3 for both the wounds and add them together, or a single d3 and double it?
>>
>>48440081
One die for each attack, unless itherwise specified.
>>
>>48440075
they play like old fantasy. they advance with everythig with a rush to charge iwth all their army.
Which is Aos makes no sense.
In Aos charging is more important than ever-you don't get the +1 attack but you cripple the enemy unit's attacks by killing their models, and thats a HUGE advantage. if your models hit hard enough, you can kill enough models to make them useless.
point is-you get the bonus only ON THE FIRST ACTIVATION.
If you charge multiple units with multiple units, you lose that bonus and get assraped. Also, charging recklessy against a decent player usually means he's prepared for it and he can get multiple activations thanks for the 3" pile in.
I won so many games by simply spreading my battlelines, getting em charged and the counter charging one unit a time destroying them, while my cavalryruns for the rear of their formation killing their mages/squishies.
The whole
>hurrrr all aos games have no strategy and its a giant mosh pit in the centre
is not the game's fault. is the player's.
>>48440051
>Sure
gimme a few minutes m8 and it's all yours.
>>
>>48440081
roll a d3 per wound
>>
>>48439704
Okay, you could actually pull this off, then.

You could use the Bat Ghoul King conversion I mentioned above for a flying Vampire Lord.
You can add a Varghulf or two.
For your Battleline, you can either take some Ghouls and paint them real bloody, or you could have a look at the Wrath of Kings models, where the House of Goritsi actually has crazed Vampire ladies as basic infantry.
Other than that, add Vargheists and Terrorgheists. For Bat Swarms, I STRONGLY suggest you take the Lord of the Rings ones, which look like ten years more recent than the piece of shit WHFB sculpts.
You might also look at Fenrisian Wolves and play those as Dire Wolves.
>>
>>48440142
>>48440194
Thanks.

Didn't know the Bret Paladin was so powerful.
>>
>>48440012
In the eyes of someone with no experience in this game, therems no reason not to do that, unless playing with objectives.

Why try and flank? Enemies have no frontage, or rear, so deft combat manuvers aren't a thing to those who haven't played before. Why hold back shooting models? In the eyes of someone used to having to keep models designed around shooting out of close combat, there's little reason to not just try and use them as extra force for melee battles.

They just aren't used to the game yet, so stop being a shitter and teach them instead of bitching about it on image boards.
>>
>>48440232
>They just aren't used to the game yet, so stop being a shitter and teach them instead of bitching about it on image boards.
I do, but im not the one almost crying after losing a game, burtsing with rage for losing against an experienced player and going on forums and social media yelling in caps lock how much Aos is shit and has no strategy.
Every single neckbeard who comes from fantasy so far has been like that and only a couple of bros actually accepted the fault on the loss was theirs(and that's just because they are friends of mine and trowing a tantrum would have been stupid).
I was just wondering if the people from my area were the assholes or it is a common sight elsewhere.
>>
>>48440232
Did you read a single word he elaborated >>48440191 here?
>>
>>48440300
It sounds like a persistent refusal to accept that this is not the same game, even if it is now playable
>>
>>48440051
batrep guys here.
Would you prefer a: nurgle vs demons of khorne batrep

or

4 player chaos vs order/destruction?
>>
>>48440348
Aspergers will do that to a man.
>>
>>48440374
4 player cluster fuck sounds fun
>>
Too all former haters I must ask, what converted you?

For me it was seeing both the new rules and a global campaign
>>
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>CCoN comes out with elspeth on carmine dragon for $85
>actual elspeth carmine dragon from FW is $99
>>
>>48440300
Not the guy you replied to.
>I was just wondering if the people from my area were the assholes or it is a common sight elsewhere.
Where I play, it's more like most of the WHFB players think it's their holy duty to ferret out all the overpowered bullshit they can find and use it against the people trying to have fun, never mind that half their supposedly awesome combos they try are illegal, because apparently 4 pages of core rules are still too tough to get.

The perfect example was two of those assholes showcasing "why AoS is shit". One played the sudden death Carrion, the other used Fateweaver + Screaming Bell.
Big surprise, the only thing they proved that day is why you should never agree to play either of them.
>>
>>48440410


It's literally the most balanced thing GW has put out in a decade
>>
>>48440441
Ouch, as a 40k player
I seriously hope it gets that kind of love
>>
>>48440410
i moved right when aos came out and the people in the area i moved to played it like cunts also i hate playing games where it is just killing each other so when i moved back a year later and there were all the sudden a ton of missions i played a game with my daemons and decided i like it then i played total war warhammer and decided i wanted a death army
>>
So, I watched some friends play a game of Age of Sigmar today and was thinking about making my own army, since the game seemed pretty interesting and different enough from 40k to not just be more of the same.

I was looking into things some, and was thinking about either playing a Tzeench or Slaneeshi based chaos army, or the Death army, but I'm still not sure what each army is exactly like and would take any advice you can give.

I was also warned strongly away from summoning, since what you summon comes out of your total points for the game and that its not very good by my friend. Is summoning not being very good true or is that just my friend's opinion?
>>
>>48440410
I used Stormcast models as Grey Knights in 40k, and my buddy used Bloodbound as daemonkin in 40k, and at some point we split the 2-player set. Eventually said fuck it and had a game of AoS because we had the models and why not, and it turned out to be super fun and we already happened to have armies for it which was pretty neato.
>>
>>48440410
Literally the time I actually decided to play the game. I hated the fuck out of it online and to my friends, when they invited me to play it I loved the fuck out of it, even if I got my shit kicked in.
>>
>>48440531
tzeentch has alot of magic and shooting, slaanesh is really fast with lots of high volume cc and a few debuff abilities, death has lots of self healing and synergy.
both chaos armies can be run mortals or daemons only or a combo of both
>>
>>48440633
I might add that it was one of the blackshirts that kicked my shit in, someone who most likely was doing their absolute best to make sure I won.
>>
>>48436258
What do you mean by rough up the edge, if I could apply that I'm sure it would look much better
>>
>>48440459


As a dude who loved 2nd ed and hated 40k from 5th onward, I would not mind at all an AoSing of the rules for 40k

Seriously, space marines with 2 wounds, 3+ save, 24" range 3+ 3+ two shot bolters with -1 rend and a rule to shoot 4 times within 12" would be amazing and finally give marines the rules to back up their fluff
>>
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>>48440394
sure thing m8.
No photos for this one tho.
Played it with the Season of war: battleplan where every player puts an hero in the center of the table and they duel until death, and no one can interfere. The winning side gets HUGE bonuses.
Those were the heroes:
Order:
Fireslayer hero i don't remember(I think it was the auric runemaster)
Destruction: ironjaws Warboss
vs
Nurgle: Lord of plagues
Slaanesh: the mask.
500 points per side, including the duelling hero:
destruction:
a squad of Ironjaws brutes
20 goblins with spears
Goblin shaman
10-15 goblin spider riders


Order: a unit of 20 dwarves with crossbows(cant remember their names)
A dwarf hero ehose name i don't know
10 berserkers
10 ironbrakes(i think, i don't know dwarves well)
vs
Nurgle:
5 blighkings
20 plague monks
1 slaughterpriest
Slaanesh:
1 exalted flamer chariot
5 seekers
3 fiends of slaanesh

And here order/des makes the first mistakes: he puts the crossbows behing a giant scenery, to protect them
We field everything else either too far or BEHINd it as well, so he can't shoot.
And he never will.
Light green are destruction, light blue are order, purple is slaanesh and deep green is nurgle.
You can guess what units is by the initials of it.
Black stuff is scenery-the one on the right is the new tower of khorne. We played it with the redshirt choosing whicn cannon fired every turn with a die roll, using a flamer template and rolling a die for every model under it-one mortal wound per rool of 6.
We were ready for war!
>>
Weird, it was actually trying the game that put me off it honestly. Was willing to give it a try until I did a bunch of times and found it's fundamentally poorly designed in really noticeable ways.

Shame, the structure with a lot of smaller, more tightly themed armies is fun in theory.
>>
>>48440764
How do you think it could be improved?
>>
>>48440764
>found it's fundamentally poorly designed

lmao, nice bait
>>
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>>48440410
https://ttgamingdiary.wordpress.com/2015/10/19/misconceptions-regarding-age-of-sigmar/
This article.
>>
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>>48440753
1st turn!
Order goes first.
the quiet before the storm.
Order advances with everything, without running.
Instead of running them into the open field, dwarf player advances with the dwarfes, who obviously don't see shit because they are tall as a midget dick and the scenery covers their LOS.
I can attach a pic of the scenery later(of another game)if interested.
Chaos waits, softening the brutes with some shooting from the exalted flamer. the skavens go on a little, but not enough to get charged. they stay a LOT from them in case they get the next turn.
tower burps and kill one dwarf.
next turn!
>>
>>48440893
I like how hard that image tries to make the plots of WHFB sound remotely compelling or unique.
>>
>>48440893
You must be a lovely person
>>
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>>48440893
>someone actually thought he's right while making this
>someone thought he was proving a point with this
>someone actually sat down and made this
>someone actually invested time and effort into making this
>>
>>48440985
>>48440753
I have no idea what any of those symbols mean, no offence.
>>
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>>48437509
WIP conversion of Lord relictor to a Wight king
>>
>>48441036
That's fucking awesome mate
Great work with the green stuff, I can never get that shit to work
>>
>>48441031
every dot is a model.
Black shits are sceneries.
Arrows indicates movement.
Letters are the first letter of the unit name:
G goblins, Sp spider riders, and so on.
you can read the entire unit lists on the post.
Pic related, its the table I played on, minus the realmgate.
we played only on the desert tiles.
>>48441036
thats some fucking skill over there.
Bravo anon, bravo.
>>
>>48441036
that must have been hella finicky, but it sure was worth it, that's awesome. Only thing I worry is that the guy might be a bit too bulky. I mean, you pretty much forced yourself to make any other Wight Kings out of Stormcasts too. Can't have a BSB more imposing than your leader after all.
>>
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>>48441075
Thank-you it's actually my first time trying it, i used miliput once before on this archer champion (still wip) and thought I would try greenstuff on this.
>>
>>48441137
forgot pic related.
This.
>>
>>48440986
Let's not be too harsh, I had some investment, I'm still sad to see it go but at least that setting had a conclusion, not the one I wanted but it's no longer trapped in a cycle of static karma
>>
>>48441141
Yeah I would happily make more stormcast into Wights, I think they look cool, striding above the normal skeletons. My vamps are alright a bit smaller cus I like the idea of them being lean and swift...or on monsters
>>
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>>48440893
I loved the WHFB setting and even I can't belive you thought this was good enough to post or even a good way to describe it.
>>
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second turn!
use this >>48441186
pic to better understand the table.
I noticed I forgot the slaughterpriest.
he's the dot on the right behind the skavens.
Chaos gets second turn, so its time to reap,
Slaughterpriest pry Kho...I mean, Nurgle and makes the spiderfang grots run into the plague monks.
The plague monks then charge and literally rape the shit out the spiders. Only 4 of them survives, and they barely touch the skavens.
Slaanesh keeps firing on the brutes, and wait for the best moment to strike.
Order keeps advancing. now 3 dwarves have climbed the scenery and shot at the blightkings

But i forgot to mention the hero duelling!
the lord of plagues dies, while the mask finishes off the warboss.


Is anyone reading this anyway?
>>
>>48440893
>This sad attempt at acting like WHFB was totally unique, compelling and original.
>omg guise i made a thing that just BTFO those AoS faggots with shit tastes

4/6 of those apply to just about any generic fantasy world. And how nice to not include any of the fluff from AoS in this
>>
Fluff question: are humans in AoS born as wizards, or is it something anyone can learn or both?
>>
>>48441512
I'm reading it, I think it could be condensed and maybe presented better.

I'm interested in the ending, and other batreps you mentioned which have pictures to go along with it
>>
>>48441632
I don't think they've said anything specific on the matter, so I assume its like WHFB where some people are born with it
>>
So now that the general's handbook is out, what amount of points is used for most pitched battle games
>>
Are Prosecutors good? I was talking to a guy at my FLGS who said they weren't?
>>
>>48441764
Just doing this one for tonight.
Also, im not at home. Im writing at work using corporate pc and drawing using a shitty browser "paint". I know its shitty but its the best i can do now.
3rd turn: chaos gets the turn again.
Slaanesh finally moves and goes to charge to hopefully kill the ironbreakers.
she fails the charge with the fiends with a brilliant double 1 but the seekers hit home and slam into the ironbreakers..
Flamers attacks the crossbows to get away their +1 attack bonus(and succeeds) and the skaven, who killed the remaining spiders during previous order turn, move and charge the ironbreaker as well, even tho just few of them manages to get into range.
the mask, who was duelling all the time into the scenery on the left, finishes killing in the hero phase the runemaster and charges the bowmen, succesfuly killing a bunch of them.
With the added damage of the flamer, they flee in rows and only a handful remains.
(forgot to add the duelling heroes before, the mask is the purple dot smahsed into the crossbowmen).
Blightkings move a little to the right to avoid getting charged by the goblins, preparing the charge next turn.slaughterpriest fails his prayer and does nothing.
Order moves, with the slayers and the brutes charging the fiends, killing two. the fiends attacked first because the order misteriously activated the few ironbreakers(2 or 3)who didn't fled during chaos turn and so the slayer are reduced to a pulp before doing anything.

I'll just summarize the last turn:
With the slayers dead, ironbreakers dead and only a couple of bowmen alive the game is basically over.
Chaos gets the initaive and the blightking charges the goblins, wrecking them.
The brutes gets finished by the seekers and the remaining fiend. The remaining bowmen die at the end of the mask.
game over, major victory for chaos!

the order played bad and got punished for it, hard.
Bowmen got fucked over true LOS and the rest advanced without a strategy, formation or cunning.
>>
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>>48442189
forgot pic.

>>48442178
they don't hit hard, but are great at grabbing objectives, supporting with sustained fire your other units and annoy your enemy over the board.
>>
>>48442212
how many would you take?
>>
>>48442145
1k or 1.5k im my area.
2k are just too big and tend to finish in big clusterfucks of units slamming against each other.
Much of Aos strategy gets lost when too many units are on the table or there is no room for manouvering.
>>
>>48442240
Far as I can tell they're the stormcast equivalent of cavalry. Good skirmishers that hang around the edges of stuff and and charging weakpoints
>>
>>48442178
Prosecutors are chaos marauder horsemen (albeit with a better save)

The drakoth cavalry are the skullcrushers


100 points for 3 is a fair price. They move fast, get a decent special weapon, they're good at killing wizards and warmachines.

I've got 9, running them in a blob of 9 isn't ideal, but you can usually fuck someone up.

I also run mine with shields because they make more saves than they make more attacks, so paired hand weapons is ass.
>>
>>48442246
My recipe for 1.5k is 1-5 leaders, 3+ battleline, 0-3 artillery, 0-3 behemoths.

What's yours?
>>
>>48442240
depending on how many points you play.
Also, include gryph hounds, You can double their value for each gryph hound you bring, and since both of them move fast-and they shoot short range you activate its ability 2/3 of the times.
Id play them with either a units of 6 in a 1.5k+ game or in small units of 3 for 1k games or less.
>>48442358
same recipe. Works good, the game is fast enough and it allows for one or two behemots per side.
1k is a skirmish game and 2k...2k is for when you want to spend an entire evening. 2.5 is apocalypse-retarded tier.
>>
>>48442178
>100 points, 6 wounds, 4+ save, 12" move, uses 3d6" to charge and can attempt 18" charges
>mystic shield and in cover is a 2+ rerolling 1s with shields
>>
>>48442345
How are they kitted out?
>>
>>48439774
The ogres spell summon new horrors which I think you need reserve points for. If you switched him for a better command ability hero you could afford another 10 acolytes.
>>
>>48442427
For my nine they are hammers and shields with one grandhammer, grandblade and one grandaxe.

If I run them in three squads of three each prime gets a special weapon (FAQ ruled that the grandaxe does benefit from the leader's +1 attack) and in a blob of nine the grandhammer is the prime.

If you put mystic shield on them and shine a light on them they won't ever die.

That said you don't want 9.

6 is a good number, maybe even 3.

the blob of 9 is such a pain in the ass.

I almost built them without wings because I think they look cooler without them.
>>
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Had these guys in storage for years for a fantasy army that really didn't pan out, here's hoping AoS is fun
>>
>>48442670
I trashed mine 3 months ago.
fucked.
I hope I can salvage something because the new rules of these guys are incredible.
they are a joy to see and to play.
>>
>>48438234

Thanks. Looked forever lol.
>>
>>48442713
>I trashed mine 3 months ago.

how/why
>>
Anyone sharing the Bonesplitterz book yet?
>>
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Is this good for 1k points?
>>
>>48443184
I fought against nearly the exact same list today as Flesh Eaters. You aren't that dude, are you?

Pretty nasty, but I still managed to chomp down on them. The Velixor feels like a waste if your ret bomb is just 5 dudes though.
>>
>>48443244
I'm not that guy I don't play that often

maybe I should just go with the meteoric standard
>>
>>48443244
>>48443286
To be fair, there's only so many list combinations you can come up ith
>>
>>48440531
Summoning is basically reserves coming in where you want them.
>>
>>48443377
True enough. Would have been cool to find out they go here, though.
>>
>>48434377
Can you upload whole book?
>>
>>48443453
hopefully as pdf and not epub
>>
any good substitutes for this, I'm not paying $30 for a spray can. I've been using a brush but I wouldn't find finding a good spray
>>
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>Deathlords:
-Arkhan The Black (Sword of Unholy Power): 340
-Morghast Archai: 240
Deathmages:
-Necromancer: 120
Deathrattle:
-Skeleton Warriors (30): 240
-Skeleton Warriors (30): 240
-Skeleton Warriors (10): 80
-Wight King with Baleful Tomb Blade: 120
Tomb Kings:
-Tomb King (General: Ruler of the Knight): 100
-Liche Priest: 120
Monstrous Arcanum:
-Mourngul: 400

Thoughts? I can switch the Mourngul for a Necrosphinx.
I have a game in which I'm representing my GW at another GW in a battle over this big hammer that they've both fought over for years. I'm representing the AoS side and someone else is representing the 40k side. I'm not sure what the scenario is but I imagine it'll be rolled for there. Pic related is my Arkhan.
>>
>>48443516
>pdf novel

lmao
>>
>>48443554
da fuck does it have real sigmarite in it or something?
>>
>>48443050
i got my message erased thanks to shitty connection so i'll be short.
they were the leftovers of a mini-army i tried to play for whfb before realising how shitty and unplayable the game had become.
So they collected dust until aos came, but they were boring so i just used most of them for bits.
bad move.
>>48443184
yes. completely standard list.
5 judicators imho are useless because they are not enough to damage enything. Scrap them and add 3 prosecutors+gryph hound.
>>48443554
ihmo its good, it saves a LOT of time.
>>48443377
stormcast are strong but predictable.
I have basically the same list but with prosecutors instead of judicators and fulminators instead of retributors.
>>
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>>48443554
>>
>>48443667
and this won't melt the plastic, cover detail, or make it harder to paint?

how much
>>
Is the RGW series worth my time?
>>
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So Bloodreavers, meatripper axes or reaver blades?
I'm more inclined to go for meatrippers since I already have reavers from the starter set models, but what do you think?
>>
>>48443828
meatrippers, no doubts. They are 1 thousand times better than the axes. rend -1 is a LOT better then repeating 1s.
>>
>>48443780
>and this won't melt the plastic, cover detail, or make it harder to paint?

Nope.

>how much

£7.99.
Though I'm sure there's an American version you could get for cheaper.
>>
anyone having issues with the AoS app? I bought the generals handbook but it won't actually load it and if I tap on it it just tries to buy it again (and then thankfully says I've already bought it and won't continue)
>>
What are the Chaos heavy hitter units? At least while playing Daemons, I find that our little units are affordable but die easily with 5+ and 1W, and our Behemoths are ok, but we don't have a nasty unit like Dracoths or Brutes or Gutbusters.
>>
>>48443667
>enamel
Don't get it on too thick, anon. The paint may not melt plastic, but I'm not so sure about turps.
>>
>>48443871
Thats good to hear, thanks.
>>
>>48444022
which god?
khorne bloodthirster rape savagely anything they charge.
>>
>>48444025
It works beautiful, though I'd suggest starting with the grey plastic primer so that it adheres better.
>>
>>48444016
I don't have the app.
I prefer dead tree format. Suck on that Sylvaneth!
>>48444022
What >>48444044 said. If you want something more customisable, a Soul Grinder can wreck face (if properly supported, of course). In fact, I kind of think supporting units is a theme of playing chaos now. Does anyone else think this?
>>
>>48444090


I actually went to buy the paperback at the shop but I got there 5 minutes after they closed (6pm on a Sunday? Really?)
>>
>>48444090
>Does anyone else think this?

Bloodbound are certainly fun when you get the buffs stacking.
>>
>>48444090
>I kind of think supporting units is a theme of playing chaos now
Its a theme of Aos.
Weak units gets insanely strong when properly supported. the whole game is about sinergies.
>>
So what are your favorite units and battalions from bonesplittaz. Im not really sure what I like, the maniak boar riders and arrowboys seeems kinda good
>>
Alright, so im trying to build on my Chaos Warband. Fluffwise, I talked about them a few threads back, but I'll do the TL;DR:

A brother and sister, orphaned by Beastmen as children, became adventurers of the realms. They were offered a deal by Archaeon/Chaos Gods: Servey and explore every inch of the realms, and they would gain power over all that they saw. To accomplish this task, they were given functional immortality. However, because the realms are infinite in nature, they will (probably) never finish their promise. They dont really know this, or if they do, they continue on regardless.

Overtime, they've gathered a smattering of followers loyal to them/hoping to get in on that reward. Some also come to them, looking for guides or knowledge from across the realms. Others come to them to convert them to a single one of the gods, knowing that these mighty and well travelled, yet loyal to Undivided, heros would help in any sort of warband.

Basically, What do you think would work in a list based around it? I was thinking maybe some Gutter Runners, or Bloundbound, but Here's what I have atm:
10 Warriors of Chaos
1 Exalted Hero
1 Sorcerer Lord
>>
>>48444111
Aw man, that sucks. What kind of shop is it? A FLGS or something... slightly more esoteric like a newsagency, which is my local GeeDub supplier. I mean, a newsagency? Really? I can understand that they'd want to sell something more than paper & stationery, and there is a market for it here (the closest FLGS proper is an hour away) but it just seems really, really odd.
>>
>>48444207
>However, because the realms are infinite in nature

The realms aren't infinite.
Gorkamorka already WAAAGH'd from one end to the other and back again.
>>
New Seraphon player here. I want to make an army based around Saurus Knightsand the firelance batallion, but i'm not really sure what I should take to support the battalion. Any suggestions for units and general strategy?
>>
>>48444215


Nah it's the local FLGS, just for whatever reason it closes at 6 on Sunday's
>>
>>48444263
Well, nearly infinite than. Although they're pretty powerful, the two are still just singular humans. Even with the Immortality, it would take them next to forever to explore the mortal realms. Not to mention, that Azyr had been sealed for the entirety of their Journey, so they still have to explore that realm
>>
>>48434977
who was the first? the elf goddess?
>>
So what happened at the allpoints?
>>
>>48444153
What are the big ones for Chaos that aren't Bloodbound? I don't see anything that can be made super killy outside of BTs or Skarbrand.

Soul Grinder is pretty killy, but it doesn't seem to be up to things like Stonehorns/Thundertusks.
>>
>>48443828
>>48443871
>>48444027
actually re-rolling 1s is by far better

especially since your gameplan is to buff them with a bloodsecrator and then you're kicking out 30-60 attacks.

Rerolling 1s matters a lot.
>>
>>48444088
>two primers
>not obscuring models
>thin your paints

no thanks
>>
>>48444215
>>48444337

you do know that lots of stores close early on Sundays because Sunday night is a low-foot-traffic time?

People have work monday, they're not out shopping sunday night
>>
>>48444207
Here, I was wondering, how well do Blooudbound work outside of their faction? Could they work well, if I persay, just use some Blood Warriors in a mix of Chaos forces? Or should I at at least pick up a BloodStoker?

And I have a question for the Fluff: How often do Bloodbound work with non-bloodbound? Would they persay, follow a non-bloodbound leader?
>>
Silly question, but is there anything I should know about working with resin? I haven't done so before (all my stuff is from when they still did everything in metal), but the FLGS is going to be running some AoS things that I thought I'd join in on, and got a Skink Starseer to add to the lizards I had prior.
Other than 'it's resin not plastic, use superglue and not plastic glue', anything else I should know?
>>
>>48445383
look for holes and other miscasts, if there is one talk to either the store owner or customer support and you can get a better one
>>
>>48445383
Enjoy anon!
>>
>>48445410
also flash is a bitch, it comes of easy enough sometimes you can scrape it off with your fingers but expect to use your knife and clippers alot.
>>
What is the first thing I want to get after the start collecting seraphon pack?
>>
what novels/stories/books are seraphon involved in?
>>
>>48445489
a bastilodon or 2 with the giant cannons
>>
>>48444941

If you do the math Rend -1 doesn't matter nearly as much in most cases, or varies too wildly to be a surefire thing. I prefer accuracy, so I usually take choices that allow re-rolls.
>>
>>48445245

Bloodstoker and Bloodsecrator can both buff anyone with the Khorne keyword; i.e. Bloodletters, Bloodthirsters, Chaos Warriors aligned to Khorne, etc.

So yes, mix and match. Gorebeast Chariots, Chaos Knights and Chosen dedicated to Khorne become ridiculous with that kind of support.
>>
>>48445410
Always the first thing I do with a GW miniature - I've been burned too many times, especially before I knew they DID replacements and whatnot, so checking things over is the first thing I do when I open it. Thankfully, nothing seems off on this one. Unlike the carnosaur in the Start Collecting box I got.
>>48445455
...I need to wash everything first? Good thing most of it's still on the sprues, then. Doesn't seem to have any glossiness, but better safe than sorry.
Thank you, though.
>>
>>48445489
Buy a dracoth and use the otherwise useless troglodon sail to turn it into a salamander
>>
>>48445607
Just bring it to where you got it or if it was online tell them, they will replace it, customer service is the one place GW has always been bro about
>>
>>48445637
They're already mailing me another carnosaur - contacted customer service as soon as I found out.
>>48445617
But the troglodon is adorable
>>
>>48445383
the gw resin, which is finecast 2.0 is almost blemish free, they won't replace things due to holes in feet, but a hole in the face (super rare these days) they will

GW resin is super child-safe, super light, very durable.

It's not like forgeworld resin where it will kill you and GW resin doesn't need to be scrubbed.

Just super glue.
>>
>>48445575
Thank, I think I'll buy a unit of Blood Warriors, and Bloodstoker, as they seem to blend together the best. The Bloodsecrator seems to only really work when paired with Blood Reavers, who seem like they need way more support to work. I'll also think about getting a gorebeast chariot, they seem pretty beastly. Does it share a kit with the regular chariot?

What about other factions? Would some Skaven or Tzneetch work?
>>
>>48445717
Yes it is, what you want to do is by a magmadroth modle put the trogladon head on it and add something to its back to run it as an engine of the gods, cool modle that is still competative
>>
Holy shit, the WHFB butt hurt in this thread:
>>48431356
>>
>>48445561

Rend only REALLY matters if you play against death.

Black Knights are a 4+ with their shields, but they don't get shields against rend attacks, so rend-1 drops them to a 6+ save.

But if you run into lizardmen or anything etheral (which ignore rend) then paired weapons is amazing.

Mostly with bloodreavers your plan of attack is to attack a LOT, just drown them in saves. They're sure to roll plenty of 1's and 2's
>>
>>48445768

I would try and get the models from the starter set unless you want the alternate options for Blood Warriors. The Bloodsecrator absolutely works fine outside of Bloodbound, it only requires the Khorne keyword. Giving +1 attack to Bloodletters, Chaos Chosen, and fucking Skarbrand is a hhuuugggee benefit.

Skaven can't get Tzeentch keywords afaik and a lot of stuff, especially the new Silver Tower heroes, really want you to load up with fellow Tzeentchians and daemons instead to get SICK CASTING BONUSES.
>>
>>48445771
fuck being competitive, I'm running a troglodon because it's adorable (and a carnosaur or two).
Though I do need to figure out other uses for spare troglodon and carnosaur parts, since I'm getting another kit and will have spare parts of both. Magmatrogdroth EotG is an interesting idea, but what about the carno parts?
>>
>>48445827

The majority of the non-Chaos players at my friendly local GW store run Stormcasts, Sylvaneth and Seraphon, so yeah I've found Rend is either a nice bonus when it happens or.. never happens at all.

Ah well, thanks to the GHB I have Bestigors that make 30+ attacks, hit on 2's, wound on 2's and re-roll the wounds. I don't really care about rend at that point.

It is kind of satisfying to see an entire battleline of Liberators evaporate against a beastman charge.
>>
>>48445859
well I like the Dread Saurian myself but generally like bipedal dinos better, so Carno hands could be swapped in for a sort of Godzilla look, was going to name mine "Trip-Tip-Khan"
>>
>>48445768
Khorne hates Tzeentch

Skaven is plug and play for op cheese strats

Seriously skaven can offer your khorne army some super over powered shit if you try and be cheesy, just don't be cheesey and it's ok.
>>
>>48445889
I play Ogres so, ironguts make short work of literally anything
>>
>>48445805
Saw that thread earlier. I get being upset to a degree but there is a point where you have to move on and just sort of let it go.
>>
>>48445936

Ogors are why I don't try and be a smartass with a 4 Morghasts and Mortarch/Nagash list.
>>
>>48445959
I've seen a stonehorn charge a mortarch and evaporate it. It was battle round one, turn one, before he even got to move.
>>
>>48445855
The only problem is that at the moment, I feel like outside of the MoK Warriors and Blood Warriors, I dont think I'll have a massive amount of Khorne units. Thus, I dont feel inclined to take both, so in your opinion, which is better? The Stoker or the Secrator? I knkw that Ill be buying the Starter Kit of warriors off of ebay though

As for Tzneetch, I hear flamers are quite good. But what kind of synergy do you mean? I cant seem to find much.
>>
>>48445926
Well, honestly its not gonna be a whole Khornate army. Its basically gonna be a group of Bloodbound that follow around the main duo, seeking skulls for their god and are trying to get the twins to fall to khorne; Once thats done, its as simple as getting them to lead them to a portal to Khornes domain.

As for skaven, what would you suggest adding? And what to avoid?
>>
>>48446009

You take both. They are mandatory and that fucking good for a Khorne army.
>>
>>48446009

Even if I only had 1-2 Khornate units i'd still take both and just double down on the unit size.
>>
>>48446108
>As for skaven, what would you suggest adding? And what to avoid?

Add Jezzails, Hellpit Abominations, and ratling weapon teams

Avoid Jezzails, Hellpit Abominations and ratling weapon teams they're maximum cheese, I play with them
>>
>>48446181

Just like in 8th, I packed up my models when I saw Jezzails hitting the table.
>>
How viable is a pure pestilens build?
>>
>>48446181
>>48446257

Are the jezzails really that bad?
>>
>>48446282

Enjoy your plague monks.

You should really consider allying in Nurgle stuff.
>>
>>48446301

They're pretty obnoxious when backing up what is otherwise a Chaos Warrior/Daemon/etc army.

In 8th they were also cunty, but so was 8th in general, especially to my army beastmen
>>
>>48446117
Gotcha. I just dont want to sink too many points and hero slots into a primarily what is spoused to be a mish-mashed army, but if they're that good, I'll allow it. Although, im not sure how they're spoused to feel about the others in the army, and the fact that one if the twins is a sorceress
>>
>>48446340

Its Chaos Undivided, right? They follow where Khorne wills, or who brings them to the slaughter the quickest.

Just don't try to fraternize with them. Its an alliance of convenience or dominance, not palling around.
>>
>>48446301
You can take a command ability giving them +1 to hit if your general stands beside them.

With +1 to hit they're hitting on 3's (re-rolling 1s if they didn't move) and on 5's and 6's whatever they're shooting at takes two mortal wounds.

Then they wound on threes, with rend -2 and damage 2.

Jezzails are godlike at killing things.

But clanrats aren't great in close combat.


With a khorne army you're amazing in close combat, your drawback is that you have no ranged attacks.

Enter jezzails and ratling gun weapon teams. Suddenly you have lots of high quality ranged attacks, on top of your elite close combat army.
>>
>>48446329
>beastmen

If your area played with level 6 magic allowed beastmen were still a top tournament army.
>>
>>48446373

With what , exactly?
>>
>>48446361
Thats what I was thinking; The Twins often find themselves in trouble, so the Khornates tag along, knowing that slaughter is inevitable. Although, when they encamp for the night, things might get akward.


The ultimate goal of the twins is to somehow sneak into Azyr, and explore it, hopefully coming even closer to finishing their task.
>>
>>48446430
level 6 deathmagic removing large swathes of the enemy army, super high beastmen speed and maneuverability, good monsters
>>
>>48446455

I don't forsee a Bloodbound warband staying in their entourage for long the closer they get to Azyr.
>>
>>48446467

You forgot Herdstones.
>>
>>48446362
>>48446329
Absolutely makes sense. I'm not a huge fan of mixing shit so the thought never occurred to me to be honest but it makes sense. That'd be insane
>>
>>48446473
Yeah, me neither. In all honesty, the Duo will have to probably force their way into Azyr, via heavy assault on one of the colony cities. That means shit tons of Stormcast, Dispossessed, Freeguild, etc. All of whom are probably really pissed. Thus, Bloodbound are necessary and disposable in their brutality. Help bust the door open, than die distracting the guard
>>
What's the best way to play orcs and goblins?

I got my ass handed to me today
>>
So I was looking at some of the Ironjawz Battalions and noticed that the Ironfist one gives you the same benefit as the Destruction allegiance trait.
Do the two benefits stack or can only one die be rolled?
>>
>>48440410
Points and resignation. There are still things I loathe about it. Heroes are useless unless they're huge wound monstrosities or your opponent agrees not to shoot them (thus beginning the spiraling houserules). The tactics aren't super involved, just activation order and rules synergy. That said, I've had some really awesome games against death, where the guy got to use things like skeletons and zombies without them just disappearing when my warriors made contact. Close games are fun, but things can get too out of hand, just like in 40k with super heavies.
>>
>>48445926
Isn't the real Khorne hatred directed at Slaanesh? Sure he's not a fan of magic, but his beef is with Slaanesh, and vice versa. Its Tzeentch and Nurgle that aren't fond of each other.
>>
>>48446622
If any ability has the exact same name, it doesn't stack. This is why you don't take multiple aura-buffers unless your army is 2,500 points big.
>>
>>48446567
with ironjawz
>>
>>48446753
Just out of curiosity where does it say that?
>>
>>48446622
you only get one allegiance
>>
>>48446738
Khorne's the god of anger, anon. He hates everyone, he just hates Slaanesh more.

Also consider: I read somewhere that the differences between the Chaos Gods can be defined as "ideological, methodological or both". Khorne vs. Slaanesh and Nurgle vs. Tzeentch fall under "both", and that's why they hate each other more than everyone else.
>>
>>48446839
Good points. I just remember reading some stuff about Slaanesh trolling Khorne with a chaotic monkey finger trap type thing. That little tid bit stuck with me.
>>
>>48445537
This is the best one

http://www.blacklibrary.com/aos/whaos-novs/skaven-pestilens-ebook.html
>>
>>48446785
The Facebook FAQ.

>>48446848
Yeah, that was good. Slaanesh can really be an annoying little shit when it wants to be.
>>
>>48446794
But a warscroll battalion counts as part of an allegiance if it has all the same keywords.
Every unit in the Ironfist Battalion would have the Destruction keyword, therefore it is a part of the Destruction Allegiance and gets the associated allegiance abilities.
>>
Do you guys know if branchwraiths roused to wrath spell is labelled as summoning? I've come to conclusion that it isn't summoning since you place 2d6 dryads and unlike any summonable unit they don't have the summon spell in their warcsroll. And you can't really pay for their points, since they come in random numbers.
>>
>>48446879
Not summoning, but reinforcement. Look at the book for reinforcement points - basically the same as summoning.
>>
>>48446879
I'd argue yes only since you are setting up a d6 NEW unit on the table. Not to mention that any 10 or less squad of Dryads still costs the 120
Heartwood Wargrove is the only true grey area since you REPLACE a unit that has died previously - that recycling not summoning
>>
>>48446873
Weird, the actual FAQ specifically says specific duplicates do stack.
>>
>>48446879
But they're still added to your army by just popping up. You'll need to allocate reinforcement points for them on that basis. It isn't called "summoning", but neither are Reinforcement Points.
Although that "random numbers" bit is a good point. If you only got 2, you'd still be paying for the minimum unit size, which sucks.
>>
>>48446773

Yea I ran some black orcs that ended up getting 2+ to hit and wound in one game, seems to be the way to go.
>>
>>48446933
I don't remember it saying that all duplicates can stack. I read it as "they stack if they have the same effect, except if they're literally the same thing (like two Bloodsecrator standards or two WK Infernal Standards), unless the ability's description says they can stack."
Which does, in fact, mean that specific duplicates can stack.
You said that the Destruction allegiance trait and Ironfist battalion give you the same benefit. Do they have literally the same name and mechanical effects? If yes, they don't stack. If you meant their mechanics only, then go ahead and stack them.
>>
>>48447031
Not the orc player, just curious since I play chaos (archaon's command ability).

"Q: Are the effects of multiple duplicate spells and abilities stackable against the target?

A: Yes, unless specifically stated otherwise."

Now people might bicker about "duplicate" and "target" but I read that as if you have a way to do the same thing multiple times (considering rule of 1 and all) its fair game.
>>
Could a list like this do well? Now mind you I've never owned these guys just going off their stats and trying to make a new army.

Lord-Celestant on Stardrake, Celestine Hammer - 600
Judicators x5 - 160
Liberators x5 - 100
Liberators x5 - 100
Concussors x2 - 280
Concussors x2 - 280
Desolators x4 - 480
>>
>>48447084
Ah. I see now. Thanks.
So, without further ado:
DISREGARD >>48447031 I SUCK COCKS
>>
so a friend of mine now has some money and loves scaven and wants some. what is the smartest way to buy stuff? (they live in the continental united states)
>>
>>48447162
Change a Liberator unit to another Judicator unit. Had 60 points left over.
>>
>>48447162
What're the Judicators and Liberators armed with?
>>
>>48447174
No worries. What with the facebook version being edited on the fly it was easy to lose track of things. I've been toying with the idea of several Khorne Lords on jugs paired with Archaon.
>>
incoming AoS player here, I really like cavalry units, but the changing initiative seemes to really make them bad and unreliable. are there some tactics I'm missing out on that will help make them work a little better?

if it helps I grabbed 2 of the dragon princes boxes and a noble because I thought they looked neat and the shop guy said they'd fill the required stuff for games with the new handbook.
>>
File: ogor.jpg (97KB, 350x478px) Image search: [Google]
ogor.jpg
97KB, 350x478px
Beginner, how's my list?

980/1000

Ogors

1 Tyrant,

2x 6 Ogors,

1x 3 Leadbelchers,

1 Gargant.
>>
>>48447293
Multicharging a singular unit with two cav units can be ok, but yeah, cav struggle, especially if your opponent positions to pull other units in if you make contact.
>>
>>48447187
You know I haven't thought about that...

Lord-Celestant on Stardrake, Celestine Hammer - 600
Judicators x5, Skybolt Bows, Thunderbolt Crossbows - 160
Judicators x5, Skybolt Bows, Thunderbolt Crossbow - 160
Liberators x5, Warhammers, Grandhammer - 100
Concussors x2 - 280
Concussors x2 - 280
Desolators x4 - 480
>>
>>48447361
anything I can do to make them sort of work? I've got a copy of the general's handbook and it says my stuff is only battleline if I stick to order draconis, which looks like it means just noble/dragon/dragonblades, so I'm kind of stuck using cavalry unless I take some other stuff.
>>
>>48447437
I'm honestly not sure what to tell you besides be careful picking engagements. The only cav I've used that haven't folded like a wet paper bag when they made contact are Varanguard, and then its too far in the opposite direction.
>>
>>48447355

Looks standard, love seeing someone take a Gargant even if they aren't The Best monster. I know Ironguts rape everything so consider getting some later on.
>>
>>48447361
>>48447437

Not that anon, but my advice? one big unit. Gives you more of a profile and frontage to hit enemies with and all of them will activate at the same time. MSU has its own drawbacks, as you've noticed with how combat activation works, so save that for cheap fodder units or ranged.
>>
>>48447453

Its funny because this is how cav worked in WHFB, too. Not your mainline, not your speartip. If you threw them at the front of a big ranked up block of spearmen you got what you deserved.

Flanking is where cavalry has always wanted to be, both in WHFB and even now in AoS. Let a big cannon fodder unit or tough one like Liberators pin down the enemy and block up their charge lanes so they can't counter your cavalry, then let them do their thing with impunity. Activate them first, if they want to punish the cavalry that charged, they leave themselves open to your 30+ horde of skellingtons or 10 Liberators, who aren't complete slouches themselves.
>>
>>48447554

I should add, I also do this with my Gor blocks and Chariots, Chaos Knights, Chimera, etc. Opponent can either punish the supporting cavalry or monster, leaving them open to my 30 Gors with standard bearer, Gorthor, formation bonuses, etc. giving them shitloads of attacks and bonuses, or try to whittle down or battleshock the Gors off the board.. which leaves my cavalry, monsters, etc. fresh to keep pounding on them.
>>
>>48447489
Cool, thanks. I really like the Gargant model so I had to have one.

Do I want the Ironguts in larger but less units or spread out in smaller ones?
>>
>>48447581

I don't play Ogors but I usually see them in two small units. I'd try experimenting and proxying them with regular Ogors.
>>
>>48447579
I find I don't have the points for that sort of combo play. Not enough stuff on the table. It feels like everything needs to be capable of winning a fight on its own until my hero dies to shooting and chosen win the game.
>>
>>48446914
>>48446921
>>48446937

Thanks for the replies! I think that I'll ask about it from the faq guys to get closure to this. If only the wording would be more clear. It would be fine if roused to wrath could be used to revive/reinforce fallen models from the unit, but since the wording doesn't allow it
it's pretty useless ability at worst and average at best..
>>
>>48447489
My gargant works great against my regular Skaven opponent who is terrified of it for some reason, he pours all his mortal wound spells and shooting into it instead of my skullreapers.
>>
>>48447636
Distraction Carnifex Principle?
>>
Soooon....
>>
>>48447355
Look into using gnoblar instead of the giant.

They don't do a whole lot, but they either get ignored and manage to become a serious nuisance, they get to cap objectives, or they draw fire from your ogors.

One of the downsides of Ogors is our inability to decently sacrifice a unit to go cap objectives. Gnoblars are your best bet since they dont provide THAT much in combat, and can actually hang around for a little bit due to having 20 models/wounds.

Sabretusks and Gorgers are also really good for this, being only 60 points. The kitties prevent you from being gutbuster allegiance however, but they are crazy fast.

I'd do something like:

1 Tyrant

3 Ogors

1 Ironguts

1 Leadbelcher

1 Grots OR 1 Gorger (to get the triumph bonus.)

You could exchange your tyrant for a butcher, and turn that last unit into more ogors if you wanted.
>>
when are the tzeentch morals coming again?
>>
>>48447854
I don't think he has any.
>>
>>48447874
he is a bit of a prankster sure, but I don't think he is purely without morals

but also he has mortal servants right? when are the models for those coming?
>>
>>48447888
As far as I know, after the Duardin in September.
>>
>>48447912
I'm really looking forward to it. I absolutely love the arcane knight vibe from tzeentch warriors but right now khorne is just so much better.
>>
>>48447912
sigh

I am trying to decide if my next hobby project should be a 40k inquisition / scion force or an AoS tzeentch force, kind of partial to the tzeentch force but if the models don't exist then that makes things harder
>>
>>48447959

The Karic acolytes from Silver Tower are awesome as fuck though, as is the Gaunt Summoner. Hopefully Tzeentch gets a pretty full and fleshed out release and not just Silver Tower stuff released as standalone boxes.
>>
for my lizardmen weapons I need a tiny painting tip, I'm trying to recreate the visual effect of Rainbow Obsidian
>>
>>48448000
I hope there is more variety than just melee acolytes and melee tzaangors, but I know there won't be

tzeentch hates change and wants to use birds people and melee wizards forever
>>
>>48448086

Yea I'd love for Tzeentch (and nurgle, for that matter) to get the love that has been showered on the Bloodbound but I doubt that will happen unfortunately.
>>
>>48443562
Named characters can't take relics I'm afraid, otherwise the list looks good, be sure to summon in the morghasts as they have a gaurenteed charge after being summoned in
Arkhan looks amazing! Love what you've done with the model
>>
is there a decent place for downloading recent White Dwarf's?
>>
>>48448209
tzaangors with bows, or even something totally unexpected like crossbows or muskets, would be visually very interesting
>>
>>48448209
Nurgle, along with skaven and death, got all of their major releases during the Endtimes, while tzeentch got absolutely nothing. Khorne got way more than either of them, but his releases were split between endtimes and the start of AoS. Still hoping for Tzeentch and Slaanesh to get as much attention as the rotbringers and the Bloodbound. the story does seem to indicate that Nurgle and Khorne are both reeling in their losses from Allpoints, and Tzeentch is gaining ascendancy
>>
>>48446362
If only jezzails had good mini's. The ratling guns are easily converted from a Warp Grinder.
>>
>>48447704
>driven by hunger
It is ogre
>>
File: 1258825362810.gif (32KB, 350x400px) Image search: [Google]
1258825362810.gif
32KB, 350x400px
>>48448910
You don't say...
>>
File: Shyish Realm.jpg (233KB, 1280x1024px) Image search: [Google]
Shyish Realm.jpg
233KB, 1280x1024px
Realmgate to the next delicious bread. Don't mind the gloom and doom :
>>48448990
>>48448990
>>
>>48443433
but the real question is, once those reserves come on the battelfield, and presume that they get wiped out, i can summon them again? i'm asking this specifically about the stormcast formation with the Baleful realmgate
>>
>>48445943
This. I used to be pissed, but I have been warming up to this game a lot ever since Silver Tower was released.
>>
Thread is ded anyway
>>48444444
Thread posts: 357
Thread images: 48


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