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Warmahordes general

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Thread replies: 413
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File: salt of hallak.jpg (1MB, 1084x659px) Image search: [Google]
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everyone is salty about changes edition (especially skorne)


Warmachine/Hordes Books, No Quarter, & IKRPG
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Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
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Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
>>
Deathjack
Nightmare
Mortenebra
Karchev

Please!
>>
>>47306164
JM insider is up.
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>>47306164
Yes, these are the most imporant spoilt to be spoiled
>>
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Third for Circle battlebox deceptively good, Cygnar battle box overtly good and Khador battlebox for being breddy ok
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>>47306285
Protectorate battlegroup is pretty shitty.
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>>47306285
And the Skorne battlebox being garbage.
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>>47306285
I love this gondola
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Dominar Rasheth card....please...

if you have the power, show off the fat man
>>
donnez nous le Prime Conflux svp!
>>
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I'm loving the fuck out of all these changes so far. Especially looking forward to run pDenny with some nodes and 2 units of both Carrion Thralls and Satyxis Gunslinger goodness!
>>
If based french bro is arround, id love to see my boy scaverous or mortenabra

Any news on wether barathrum recieved a bond?
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>>47306299

If they removed the requirement for star attacks to be on weapons to use them on the charge, might not be shit
>>
So how are the Legion players feeling about losing the Ravagore's Cont. Fire animus?
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>>47306351
carrion are crap.

seriously gains prowl .. only when completely in terrain. try stuffing 10 of those goddamn birds in your average WM tree patch. good luck with that shit.
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>>47306351
I wonder how the los pistoleros will compete with them since they right now have the same role in eskarre
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>>47306396
They are old 5 points for 10 models and can move up to 19 inches a turn which cloggs enemies.
Prowl is irrelevant, so is the cma and everything, They run up, stop enemies from shooting. Like Satyxis. But cheaper.
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>>47306443
But it says right there did not run or fail a charge.......
>>
>>47306065


So what the fuck?

Do marshaled jacks still get essentially one free focus like they did before or are they only getting the new options?

Because aim + boost to damage is better than aim + 2 to damage roll
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>>47306512
Well that changes things.
They are shit.
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>>47306532
I still think they're good. Cryx can still buf/debuff like a boss. Plus they're dirt cheap.
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>>47306524
I think it will largely depend on the jack. The Redeemer with +2 to it's damage, along with the choir buff is going to be sick nasty
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>>47306374

Neutral. I'll have to play a few with the new Ravagore before I can make an informed opinion on it.

On the flip side Typhon buffs and new new caster are pretty sweet. I really want to try her with Hex Hunters and Warspears.
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>>47306396
>>47306443
>>47306532

I just want to send a flock of birds after my opponents wounded pieces, even power 7 hurts when there's 4d6 attached to it.
And that's without even bothering with Parasite and other possible shenanigans.
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>>47306524
Looks like they're only getting the new options. I think you'll only see ranged jacks taken when they have access to power booster. Or when their drive is real good. Gun mages might be stupid with the ranged damage one.
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>>47306557
How many can you get in btb? That's the problem. McThralls were good because they had 2 attacks per one dude so you had a bunch of attacks per 2-3 models.
Finisher doesn't mean much when it's base power 7 is more or less 11, 1 attack per crow. They are very fast, can survive the strike, but the question is why take them at all? What role do they perform really?
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>>47306593
They are cool, but I don't feel I'll ever need to buy them.
And they are expensive af and I'm a poorfag student who already has mechanithralls.
>>
anyone got a breakdown of all the leaks in regards to new units and shit?
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>>47306611
They actually look pretty disgusting with Agatha. Feat gives them Stealth and Ghost Walk, Parasite helps everyone. Plink some damage on a couple of jacks or cav or heavy infantry. Or just rush the flank and threaten the back line.
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>>47306611
Kills mechanics, choir, junior casters, warlock attachments, etc etc.

While P+S 7 is laughable, with charge+CRA and their high speed they can run up the side of the table and remove an army's support pieces. Sure, it's not a lot of damage, but you can really harry their movements with the birds. Also, for extra fun, you can just surround their warnoun and try to trigger free strikes/block LOS/block shooting etc etc. For 5 points (in mk2 money) it's not bad.
>>
Glad I didn't order the skorne box yet.

Savage is garbage, raider is super garbage, gladiator is same as always. The caster looks like a gimped pmorghoul with an extra point of fury, he's fun in battle boxes because of not having beast handlers but in any real game you don't need his ability. He's only mat 6 which means his witch mark laughable. Mortality is def nice because it can be cast by marketh. With cyclops losing armor and titans losing def, how often are beasts surviving to use psycho surgery on?
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>>47306698
Well they already have Prowl and Flight so it isn't as good as it would be on some other units. I can see their uses, but man, they cost 80$
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>>47306524
Seems like the occasional hunter or defender heavy shot is going to be SOL. Reliants and Grenadiers, though... +2 pow to all AoE damage, not just one target.

In general it seems like they wanted boosting rolls to be a magic thing, not a martial thing. I could be wrong, that's just what I've noticed so far. Also keep in mind that at least two marshals in mk2 have power booster.
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>>47306698
I could see maybe them ganging and knocking out a wounded light, even eating through a parasite'd heavy would be tough.
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>>47306593
I just want to paint them like parrots
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>>47306777
His feat is fucking bonkers though.
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>>47306816
>his
this is clearly morghouls waifu, anon
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>>47306829
Skorne is just trannies anyway
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>>47306816
The feat is good but you're not going to win the game off the back of one defensive feat. It's useful if fighting hordes and you bring some agonizers to force frenzies.
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>>47306841
Defensive feats in Skorne are always good, and his is one of the best.

I mean, fuck forcing frenzies, an Agonizer means your front line is +3DEF/+5 ARM against melee attacks, which is one of the best defensive feats in the entire game.

And some of his stuff looks wonky, but I'm curious how it goes. Flare makes him MAT8, and boosting a hit to land mortality without having to roll for it is basically a better Future Sight.

Deadweight seems stupid until you consider Marketh again, having Marketh fuck with their heavies and the like can be some pretty effective denial.
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>>47306778
80$ for 2 full units is a pretty regular price right?
At least I don't feel forced to spend 200$ for 30 Bane Knights anymore.
I'd kill for plastics though...
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>>47306777

Raider is still a solo hunter, at least. I think where people took solo-hunting raiders (the Zaals) they are going to be using their mandatory beast points tax to take solo-hunting Canonneers, though.
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>>47306778
Ho Damn. I did not know their paper money price. That's kinda steep. Any chance that was in Canadian or AUS? As far as the other stuff, ghost walk would allow them to ignore free strikes and they wouldn't have to be in terrain to get stealth
>>
Q:
>Since the Insider touches upon both power-up and journeymen warcasters, I'd like to ask if warjacks under control of a journeyman/novice warcaster will still benefit from power-up.

>Also, does power booster work in combination with marshalled jacks?

A:
>Yes a journeyman warcaster's warjacks get to power up while in their journeyman's control range.
>And yes, Empower works on marshalled jacks.

T.thats good right?
>>
MoW kovnik has Drive: Assault and Desperate Pace: MoW for 5 points.

I can totally see giving him a destroyer or decimator.
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>>47306944
I fucked up. I thought it was 80$ for 10, someone said it was that much on the PP forum, or so I think.
40 for 10 is actually ok, might get them if the money comes.
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>>47306969
Says here they're €33 for me, so I think it's $80 for 2 boxes.
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>>47306976
do jack marshalls still get psuedo focus?
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>>47306996
Holy shit. That sounds incredible.

Assault on a Decimator sounds disgusting. That's like three full attacks, and with Crush that's 4. At POW20.
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>>47306976
For people with access to it yeah.

I'm trying to sort out if this is really good for mercs or not.
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>>47306976
>Empower

=power-up?
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So, does Helynna + 3 Arcanists finally make the Hydra usable outside of Force Wall?

It can hit its max RNG/POW with the Force Cannon with barely any effort now, just two Arcanists sitting nearby. Under essentially S&P that can be quite a threat.
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>>47307063
No, it's the new name for power booster, IIRC
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>>47307063
No, it's the ability that allows a solo to give you a free focus. See the Khadoran Koldun Lord
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>>47307038
You only shoot once when assaulting, and you can't shoot while in melee, so it wouldn't work like that.

What the decimator can do is aim, shoot at rat 6 and pow 17, then take a second shot at rat 6 pow 17, triggering beat back off both. Or it can do a rat 4 assault and a charge at mat 9. Or it can make two swings at mat 7 and P+S 19, the second of which gets to benefit from sustained attack.

It seems pretty legit if your caster is full on jacks already and doesn't have BG spells.
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>>47306778
>>47307081


Yeah ret shooting got fucking scary and people are just now catching on.

>>47307063


No, it's the new word for Power Booster
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>>47307095


Assault ignores the in melee restriction
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>>47307095
Are we sure Assault only allows a single shot?
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>>47307092
>>47307099
Well shit. I bet pseudo-focus is gone which will really suck for my gun mage UA + mule duo. No more crits.
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>>47307116
Yes, crush wouldn't give you a charge so you're not assaulting. You don't get to make 2 ranged attacks and then 2 melee with crush because you don't trigger assault.

>>47307117
It does in mk2.
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>>47307137
Even outside gun mage UA mules awkward with the changes...
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Drive: Assault is pointless with rat 4.

Unless you've got a way to give it free charges without using Hurry!, all the assault means is you get a free shot you will miss with. Rat 4 unboostable shots do not hit anything.

So I'd take the MoW kovnik if the caster has boundless charge, then give him a destroyer. The decimator shouldn't be on him because it needs to buy 3 to make use of sustained attack. I'd also use the rager with the kovnik, because it runs and charges for free already.
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>>47306996
Source?

Because that sounds too good to be true.
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>>47307137


Well less crits but pow 10 on the AOE damage
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>>47307222
http://privateerpressforums.com/showthread.php?251132-OFFICIAL-Insider-05-17-2016-Jason-Soles-Jack-Marshal-Overview&p=3520397&viewfull=1#post3520397
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>>47307201
>Even outside gun mage UA mules awkward with the changes...

What do you mean? Mule is basically unchanged, I hope he gets a point drop and will still be playable. I just have to decide where to put him..ash, gun mages or gastone.
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>>47307222
http://privateerpressforums.com/showthread.php?251132-OFFICIAL-Insider-05-17-2016-Jason-Soles-Jack-Marshal-Overview&p=3520397&viewfull=1#post3520397
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>>47307217
Depends on the jack and what he does with it,

Destroyer doesn't really give a shit about hitting. Neither does the Demolisher.
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>>47307263
Anything that the destroyer wants to charge is going to laugh off blast damage. It absolutely cares.
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>>47307245


He actually got a point drop and gained the reliable trait that the rover and nomad both have
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>>47307294
Unless you just assault a tightly clumped high def unit to clear them.
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>>47307241
>>47307249
Fukkin sweet.

MK3: MoWmachine
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Ok what the fuck is a wall template?

stormwall places them instead of a round template for covering fire now.
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>>47307305
>He actually got a point drop and gained the reliable trait that the rover and nomad both have

That is great! 7 [old] points sounds like a steal.
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>>47307222
That's not too good. That's the bare minimum to make MOW playable unless they got base SPD 5 which they probably didn't.
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>>47307349

the rectangle wall template from in the rulebooks
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>>47307350


Yeah nomad and mangler got a pow boost to 18, a points drop and the mangler got aggressive

It's quite a time to be Mercs
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>>47307362
It just means that if they're SPD 4 you have to pay the Kovnik tax.

On an advance or charge desperate pace: 2" would be equivalent to them being SPD 6, on a run equivalent to SPD 5.

But, yeah. SPD 5 would be baller.
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>>47307364
>the rectangle wall template from in the rulebooks
but don't you see the problem. you can't end your movement in a wall. so how do you take a hit from ending your activation in a wall?
>>
can someone sum up the devil dog changes?
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>>47307245
Mule has a big Crit on it's gun. Boosting to hit raises the chances of a crit by a good bit. Under Ashlynn (whom apparently hasn't changed) the combination greatly increases chance to crit.

The new JM rules don't have anything with additional die to hit.

The gain Mules make with the new rules is +2 to blast damage when aiming.
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>>47307513
It's a wall-shaped template for the attack, not an actual wall.
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>>47307513
Wall template is different from a wall.

It's not a terrain piece, it's just the same shape:

See Razor Wall on Axis for an example.
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>>47307513
A wall template is not the same thing as a linear obstacle.

A wall template is just a standardized shape.
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>>47307519
Nets went from a melee weapon to a range weapon, AOE3. As it's only Range 4, it's basically an auto knockdown.

Their picks got dismantle instead of trash, which gives them an extra damage die against warjacks. No more having to knock a model down to hurt it.

So they either have a range game against anything(knock it down first and then pump it full of Slug Gun shots) or charging weaponmasters against warjacks.

Also, Sam picked up Reposition 5" as her drive, which seems incredibly good.
>>
Jack marshaling with a drive needs to be strictly better than a warjack with 1 focus, and right now I'm not sure they are. Each of the +2s is worse than a boost, with it only being relevant for ones with multiple attacks or an aoe.
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>>47307584


Granted I don't exactly think anyone's going to marshal a warjack that doesn't have at least two initials
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>>47307584
Not every warjack is going to want to be driven, but some of them already look like they're going to love it.
>>
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I guess I forgot the Legion beasts.
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>>47307563
thanks m8 the text was really straining my eyes
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>>47307677
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>>47307703
Nobody really cared about Legion anyway
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>>47307584
Why does it need to be better? I mean, with jack marshal also handing out one focus via Power Up, it seems the Drive is more in competition with battlegroup spells than everything else.
Then again, maybe I'm missing something.
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>>47307563
>>47307691
Dismantle is additional die against constructs, not just 'jacks.
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>>47307735
Whoops, yea, that's much better.

Haha, they made them better against Convergence. I guess it fits the fluff.
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>>47307724
Do you have a source that power up works with jack marshals?
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>>47307724
Your making a mistake with power up. Power up requires being in a battlegroup.
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>>47307703

rip in peace shredders
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>>47307748
see >>47306976. I don't know if it's true, but it seems pretty reasonable and would be in line with the other stuff.
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>>47307717
khador got more than just the juggie did it? i've only found that one
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>>47307785
Decimator is basically the game, gun is ROF2, and got the MAT7 upgrade.
>>
Ret tactics 101:

1 - Give a Manticore to a Dawnguard Shyr .
2 - Arcanist charge the jack;
3 - You get 1d3 POW 14 shooting;
4 - Profit !?
>>
>>47307717
Any chance of Cygnar 'jacks?

I'm really curious about what the Firefly does now.
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>>47307362
It definitely helps. They've always been good at holding zones, every bit of speed to get them there before they get jammed is good. If shield march is still a thing they'll be moving 8" in shield wall, but for just that reason I expect it will go away.

Start adding speed buffs and things get real nice - Khoslov is beautiful with Tactical Supremacy and his feat. They might even get away with charging once in a while. 11 inch charge plus 2" melee, then reposition 3" to jam deep, end at ARM19 from unyielding.

Extra 2" really helps Demo Corps too. Overall a very useful addition, and still a great combat solo.
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>>47307784
Power booster is not power up
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>>47307793
in the battlebox?
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>>47307830
Yea.
>>
>>47307780
3-4 shredders can munch up a khador heavy
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>>47307812

Seconded. Hoping they gave it some love.
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>>47307785
>>
>>47307793
got cheaper as it is now 8 old points. gained a mat boost, lost a power on its Saw,
Cam shoot 2 times without focus but beatback from the gun is now towards the enemy
All in all seems nice
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>>47307812
I guess I missed those too.
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>>47307812
Yes the Firefly would be nice to see
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>>47307784
Empower is the power booster effect certain solos have had. It is NOT the same as power up.
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>>47307881
Captcha while driving a shit
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>>47307899
There.
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>>47307857
thanks
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>>47307881
That's pretty decent at munching infantry.
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>>47307918
Electrical damage bonus is a nice touch too! I wonder if we'll see more of that in Cygnar.
>>
I am very hesitant about the new Jack Marshal rules.

They seem only really good for:

A) Jacks with a LOT of initial attacks
B) Jacks that get an empower from an ally (So they can get +2 AND a boost)

I'm really disappointed with Take Aim. It's worse than the melee version by a long margin. It's +2 to damage with an inbuilt limitation while the melee one is +2 to damage with a bonus.
>>
>>47307957
Probably, there were other models with the rule.
He is good on his own and is also a decent support for all the Nemos.
>>
>>47308019
Take Aim is basically custom built for aoe jacks or something like a sentinel.

Problem is you can spend a tiny amount of points to get one of the new infantry-smasher artillery pieces.
>>
Did I miss the new legion caster?
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>>47308066
You did, anon. I'll repost.
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>>47308019
They're good for factions with copious 'jack support.

They turn stuff like Hydras and Manticores into super dangerous gun platforms.

Hopefully we'll be seeing more of what PP has planned for other factions in terms of focus allocation.
>>
Well, xekaar looks really, really bad. Oo boy a 15/14 caster that has to whip something at mat 6 to apply one of his debuffs, or blow his whole stack on a rng 8 spell.

Good thing he has no friendly upkeeps. But wait, with marketh, he can do stuff! Because he won't see better use any other caster.
>>
>>47308087
You are truly a blessed individual
>>
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>>47308087
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>>47308105
I liked the name hero-kun when it was applied to me. Thus I'm sticking to it.
>>
>>47306396

If Gaspy3 still has Cloak of Ash (Ashen Veil from MK. II), then they gain Stealth with him and become effectively DEF 15 in melee. Seems pretty good.
>>
Hero-kun can you post some skorne cards? So far it seems like PP want skorne to remain the worse faction
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>>47307456
Cost of nomad? Wondering if they'd be fun with eMagnus getting field marshal unyielding.
>>
>>47308091
You say that like Xekaar's feat isn't insane. It's like pMorghoul in that you can overcommit, then feat to prevent retaliation. And Mortality basically says that your Nihilators/Swordsmen are going to cleave that squishy white boipussy in two. Might be fun using the Agonizer's new animus to push an infantry blob closer together so a Nihilator can really get to work. Pursuit also seems like a spell that can lead to stupid shit since you can mess with your opponent's order of activation. Want to use your warlock first? Alright, but my Savage is going to go and stand in front of your infantry so you can't just charge at me.
>>
>>47308019
The more melee attacks or damage rolls you make the better new JM becomes. At 1 it's actually worse than old JM.
>>
So.

Agathia > Beth = Kryssa > Helen = Kozlov = Tannith > Malekus = Ragnor >>>> Xekaar

Does that seems fair, from what we can tell so far?
>>
>>47308132
Hey, I named a very very very obscure internet folk hero.

Cool.
>>
>>47307717
>>47307677
>>47307703
Me love you long time.
>>
>>47308213
11 points.
>>
>>47307805
Alternatively, Hydra.

One RNG15 POW17 boostable shot every turn.
>>
>>47308233
I feel like everyone in warmachine except Agathia and Maddox are good additions because they do stuff previous casters didn't allow you to.
Agathia while having good card text is nothing new in Cryx.
Maddox isn't what Cygnar wants at all. She seems like a Khador-style caster.

Can't say anything about hordes.
>>
Is Mortenebra being promoted to Master Necrotech yet? I remember PP let it slip in a NQ but I think they did it again with the description of the Inflictor/Seether or Carrion Thralls.
>>
>>47308233
Eh, I tend to think Beth is the best followed by Malekus, honestly. Tannith is underrated there.
>>
>>47308338
Well Xekaar is certainly going to be the most beast-focused warlock in Skorne since prior to Xekaar the job fell to pMorghoul purely on the grounds that HEY HE HAS ONE BUFF SPELL FOR A BEAST SO HE'S OUR BEAST WARLOCK, and Xekaar even has a great infantry spell. Ignore the faggots, Xekaar is good.
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Just want you to know that whoever you are posting this, you are the peoples hero.
>>
>>47308338
She is just a well roundedd caster. But she will make the now crap bane warriors playable.
>>
>>47308087
>>47308106

Weird spell list. Not sure what Quickness is about unless you are moving up, spraying and backing out.

Ashen Veil and Tac Supremacy seem cool but a bit weird in Legion.

Her feat is fucking great though.

Shes a cool troop caster just for that feat alone.
>>
>>47308361
>Is Mortenebra being promoted to Master Necrotech yet?

You mean Lich Lord? She was already Master Necrotech.
>>
>>47308377
I've been waiting just like everyone else, how could I hold onto these things when I had them? That'd be mean.
>>
>>47308374

What is his card? Is there a link to all the battle box caster cards now? I am out of the loop.
>>
>>47308419
Check the previous thread in the archive.
>>
>>47308419
Let me imgur them.
>>
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>>47308419
I stitched it together for you Anon-kun.
>>
What happened to Venethrax? He any good now?
>>
>>47308454
Might as well be the strongest caster in Cryx right now.
>>
>>47306374
The new Ravagore is an upgrade, IMO. However, I'm concerned that beasts are, in general, too expensive compared to jacks, especially post fury management nerf.
>>
>>47308486
Remember that beasts come with an additional spell that their warlock can cast. Picking and choosing the animuses you put on the table will be more important than ever.
>>
>>47308383

Bethayne already had Ashen Veil.

Quickness isn't so far off from Energizer on the Beast Mistress.
>>
>>47308454
is the best caster cryx has vs hordes hands down, probably still solid vs warmachine but loses some of his umph vs non-living non-warbeast lists
>>
>>47308470
Pffft.

Cease the hysterics. Your shit is still good, it's just not easymode anymore.
>>
Hey thanks for the spoilers again.

I am pretty excited about the new Kovnik design. Hard to get AMPED about the jacks because Khador jacks are plain Jane, but MAT 7 is nice. :3
>>
>>47308443

Thnx bro.

Holy fuck. That fucking Mortality. Marketh with this guy will be amazing. Also, he looks like a god damn amazing ranged beast caster.

He can just sit back with a bunch of Cannoneers and Sentinels shooting and healing shit with Psycho Surgery. Use Pursuit defensively to keep something alive and put out Mortalities on whatever he wants to shoot to death. Then he feats and dares the enemy to try and kill his army.

I am all about this guy. It's about time SKorne got a real beast caster. If more Skorne casters are like this, I am going to be really happy.
>>
Specifics, please. What's he packing? Spells? Abilities?
>>
>>47308518
What abilities? What spells? What can he do?
>>
>>47308544
Well PP have said they want to diversify the playstyles of Skorne casters because holy shit THEY ALL DO THE SAME THING RIGHT NOW.
>>
>>47308338
Kryssa looks like a very solid infantry caster for Legion.

Her feat with a unit of Blighted Ogrun on the charge is going to be pure bliss. And cloak of ash will help them get delivered!

but it'll be leagues better on Hex Hunters because they have prowl now :(
>>
>>47308544
What exactly makes him a ranged beast caster? The fact that he's mat 6 with shit defensive stats and so has to stay back, even though he has abilities that improve the str of beasts and want him to hit in melee?
>>
>>47308506
>Remember that beasts come with an additional spell that their warlock can cast.

I play two Hordes armies, I'm pretty aware of the fact. Issue is animi have gotten worse, fury management has gotten worse, and jacks have gotten cheaper and better focus management.

At the moment I'm skeptical that Hordes won't be flat out inferior to Warmachine across the board.
>>
>>47308514

Yeah I know but people didn't really run Bethayne either.

Quickness only works on the caster, it's basically old Velocity. Unlike Energizer which works on the whole battlegroup. I am not sure what she is going to be doing with it except to run away but, why would she be far enough up to be in danger anyhow? She doesn't have shit to cast on the enemy and she is only 14/16.

She just seems weird. Like something is missing.

Again though, that feat is baller.
>>
>>47308521
>>47308470
actually I'd like the Cryx players to continue crying.
>>
>>47308547

It was fully spoiled in another thread. He has Dismember, his feat shuts down fury stuff, and he has some boring Cryxy spells. Eruption of Ash on the stick.

Pretty much the same. Terminal Velocity and Field Marshal: Countercharge or something. I dunno. He seemed to be a pretty straightforward anti-beast beatstick.
>>
>>47308521
New Venny is really strong. He can run jacks as good as old Mortenebra, but prevents normal focus usage and can massacre beasts.
>>
>>47308544
There is LITERALLY no reason to use him at range. He's only MAT6 until Marketh lands Mortality.
>>
>>47308562
the battlecollege spoilers are dead on, but in brief he still has dismember, his feat turns off fury and focus allocation, he gives his battlegroup counter charge, and to top it all off he has terminal velocity now, still 7 focus
>>
http://imgur.com/a/5TE05
There you guys go.
>>
>>47308628
What crying faggot? New Venny is a top tier caster.
>>
Khador and skorne were at the same tier in mk2. The skorne box has a mediocre caster and all 3 of its beasts took nerfs. The khador box has a fantastic caster and both of its jacks got buffed.

Man am I glad I spent my time painting my khador instead of my skorne. Everything has been khador getting buffed and skorne getting kicked in the teeth, when they started at the same level of competitiveness.
>>
>>47308655
if it took old cryx dying to give us uncle vinny and aunt aggy, well, im glad of it
>>
>>47308657
>Gladiator
>-2DEF
>Savage
>-1ARM
>Raider
>Can only animus itself

WHHHYYYYYY

I mean I can sort of understand the titan nerf because big slow things are supposed to be easy to hit, but the Savage?!
>>
>>47308645
Where can I see his card?
>>
>>47308631
Hoo boy mat 8. And a sweet 18/17 on feat. At least, apparently until an Argus gets within 2" of you. Or some rogue khador artillery blast scatters near him.
>>
>>47308592

Psycho Surgery keeps his beasts safe from ranged attrition, healing them from enemy gunfire.

Mortality is a massive ranged buff (as are all debuffs), adding accuracy and dmg to guns. Plus it can be cast by Marketh, letting the Warlock stay safe while Marketh spell slaves it onto shit you want dead.

Pursuit has always been situational but it can be used to keep something in your battlegroup (or your caster) alive.

Deadweight is just an awesome "fuck you" spell if you can keep the caster safe when casting it (again, Marketh) and target something bit like, say, a Colossal or jack or beast.

To top it off, his feat is a massive debuff aura that basically gives his entire army +3 Def and +3 Arm vs melee. So you just drop it on like turn 2 or 3 and tell the enemy "good luck killing my beasts in melee with your -5 Str whatever (because of the Agonizer remember) and have fun trying to shoot my shit with -2 Rat and my +2 Def from Krea which I will heal back a bunch of next turn with my Beast Handlers and Psycho Surgery.

Like, this guy seems like an amazing beast/attrition caster.

I may be gushing a bit but, I really like this guy.
>>
>>47308726

it was posted 2 or 3 threads ago
>>
>>47308700
New Venny is extremely strong, he got strait
up buffed not even counting the feat. He isn't a monster killer, or at least not as much. And imagine the counter charge on 4-5 slayers!
>>
>>47308709
Gladiator is cheaper and got 1" range, if anything it's a buff.
>>
>>47308757

Well, as per usual, Krea animus can keep him safe from blast dmg. We don;t know what the Brute does but it's possible he will at least prevent knock downs still.
>>
Do they re-release stuff like the Druid Gone Wilder and the alt Croc Witch Doctor?
>>
>>47308631

Why would you ever attack anybody with him?

He stis back and wins you the ranged attrition with Medicate+Psycho Surgery and just debuffs any of your enemies shit that tries to kill your beasts in melee.

Trying to make this dude a melee caster would suck hard.
>>
>>47308765
>Aradus Sentinels can no longer gain far strike
A single tear is shed for a bug exclusive Skorne army
>>
>>47308805
at cons. When cons are going on they may also be in the online store
>>
>>47308771
That doesn't help at all. The old threads are gone.
>>
>>47308816

Not worried. He will still be a tough mid ranged beast.

Also, We still might have Drakes, Raiders, Shamen and whatever ranged units are still good.

I am secretly hoping the Scarabs are actually good now.
>>
Really happy with the changes to Venethrax. They basically made his mk2 feat a passive on his weapon meaning you longer need dozens of 3" templates.
>>
>>47308709
AND the Gladiator got +1 RAT!

. . .
>>
>>47308726

It's somewhere in here:
>>47296552
>>
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>>47308842
Here you go.
We should start linking the previous thread to the OP.
>>
>>47308842
>>47298859

Learn to use the archive.
>>
>>47308831
Cool, guess I'll keep an eye out.
>>
>>47308626
Why wouldn't you want to do an assassination with 16" of threat and PS 16? That's roughly equivalent to Sorscha and she can assassinate basically anyone.
>>
>>47308909
>>AND the Gladiator got +1 RAT!
>
>. . .
so he can trhow his poop further
>>
>>47308793
Its not the damage I'm worried about so much as the knockdown. To me, this guy looks like he's dead in the water even under feat when he tries to get aggressive, and the effects he applies are too risky not under feat. Range 8, fury 3 magic attacks. So he's gonna boost. That's 4 fury down.
a
At most he can do something and camp 3 with maltreatment to even feel safe. I hope the brute can help, but now you've got a light warbeast tax to be functional, and it doesn't help versus a plethora of other affects, common or otherwise. See pSorscha feat, or the aforementioned Argus animus.

I'll admit we don't have the full picture here, but it'll take something like an arc node to make this guy look useful. If you say Marketh, consider opportunity cost. Could somebody do this job better? Can you keep marketh alive?

Also, I never thought Skorne beasts had an issue with ranged attrition. Between the Krea or any aradus.
>>
>>47308909

Do we know if that means the Cannoneer is now Rat 5? God I hope so.
>>
>>47308912
i think i've saved it all and started sorting it all out

i would of liked to have seen a few skorne cards
>>
>>47308791
It's not cheaper. This is just the new default for jacks and beasts. They moved the entire range of jacks and beasts down by 1 mk2 point and then balanced from there. Saying it costs less isn't a buff because so does everything else. The juggernaut is also 1 mk2 point less but it went up to mat 7.
>>
>>47308912
Thank you.
>>
>>47308956
I think you guys have to keep stuff in perspective. The Juggernaut was basically never used in MK2 outside of BB games and a couple of janky, relatively unpopular Butcher3 lists.
>>
>>47308956
the repenter was 4 in mk2, and is 8 in mk3. guess it was too op compared to 6 pt powerful attack fire spray bunnies
>>
>>47308383
She feels like a fire variant Sorsha 2 in Legion.
Zigzag assasination, damage buff feat, def buff for infantry, but mediocre flame template instead of freeze a unit.
>>
>>47308983
>The Juggernaut was basically never used in MK2 outside of BB games and a couple of janky, relatively unpopular Butcher3 lists.

The Juggernaut saw play. It was a pretty decent cheap beatstick.

Also,
>B3x3
>Unpopular
U wot m8? People loved that fuckin' shit.
>>
>>47308956
The juggernaut has significantly less damage output when you consider 3 initials and fury 4, and doesn't being an animus. Def 10 and arm 19 hurt, but the Gladiator will be accompanied by a Krea and agonizer, so there's some layers you need to get through still. I'm not saying the juggernaut is bad, but this one is probably fair.
>>
>>47308983
That was one example. Virtually everything in the game with a spoiled point cost went down by that amount. There are a very, very small number of exceptions. Gun bunnies and repenter stayed the same, nomad and redeemer went down by a half point, and a few other things went down by a point and a half.

But the overwhelming majority of spoiled rules has jacks and beasts, especially heavies, going down by 1 mk2 point
>>
>>47309025
Cheaper basic heavies are cool, but I feel like they'll still be outshone by the excellent Khador character jacks.
>>
>>47308657
PP already said they weren't really balancing units between factions. Only options inside factions.
Which leads to bizzare results when we compare factions.
>>
>>47309067
Then I guess balance only exists in the mirror match, because last I checked different factions fight each other in this game and so need to be balanced against each other.

>>47309059
Since they're removing character restrictions they're going to get worse. And one of the main draws of the characters to begin with was mat 7, and now the generics have that.
>>
>>47308232
I think a jack like the Mangler (assuming it's leaked card is correct) is the perfect candidate for Marshaling. It charges for free and has Thresher on a 2" melee weapon, seems pretty gud.
>>
>>47308935

Skorne had some ranged attrition but it's his feat and Mortality that put it over the top. Skorne only ever had that type of ranged DMG buff with Fatty but he didn't buff accuracy and his feat only effected living targets.

This guys feat is kind of the dealbreaker just because it can keep your army alive during the enemies alhpa strike. If the enemy pulls back then you get another free round of shooting. If they go all in, there's a good chance they will fail and even Skorne ranged heavies can counter punch pretty hard.

As for knockdown, yeah it's a big problem. However, a lot of our casters in MK2 took Brutes to help keep them alive (Morghoul in particular). He doesn't seem like that much of a liability. Plus, we don't know what else we're going to get.

Part of me wishes beasthandlers had the old "Lash" rule, if only to be thematic.

I kind of like this guy as a ranged caster because I sure as hell don;t want him near the enemy and his abilities seem like they'd be great for attrition along with him having a feat that could possibly just shut down some enemies for a turn.
>>
>>47308999
Not really. It all depends on what your odds are. If you have something like 80-90% chance of winning the game with an assassination I don't know why you wouldn't go for it. I've won lots of games through Sorscha1's unpredictable assassination vectors at a lower PS.
>>
>>47309096
Supposedly faction vs faction balance was done via looking on a faction as whole rather than just comparing specific units.
For example CoC may have 8 box heavy infantry but they have way less support for it than Skorne at 5 boxes. And it's hard to say how balanced it is untill the mk3 tournaments start.
>>
>>47309067
>>47309096
The way I understand it, every faction has at least one heavy jack/beast that is balanced around the gold standard of the Slayer. Everything in that faction is then balanced around that piece. While perhaps not perfect, this should give a working balance that sufficient playtesting and minor adjustments can polish.
>>
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Gator smoilers when? Death march on Barney isn't enough I need more. Will Rask be the one to keep inhospitable? Will posse be bad? Are we still pillowfisted?
>>
>>47309218
tomorrow probably
>>
We got any Terminus spoilers?
>>
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>>47309257
Apparently this was the only change
>>
>>47309257
Spoiled as basically being exactly the same
>>
>>47309257
spoiler-kun said that he was almost identical, something in his statline changed
http://i.4cdn.org/tg/1463487060511s.jpg
>>
>>47309218
>Moldosaurus-Rex
>>
>>47309293
I'm new to the hobby, be gentle. Should I green stuff every joint?
>>
>>47309276
>>47309276
Shit. Under new focus mechanics he's completely screwed.
>>
>>47307217
No doubt late to the game, but that is what Field Guns are for, along with all the other Khador Knock-down stuff... (to be honest i can only think of Grolar and slam/headbutts...) there we go! Kovnik slams the target first... unless a heavy of course.)
>>
>>47309317
No but invest in some files and just grind down any glaring mold lines. The glaive in the bottom left has a really nasty line on top.
>>
>>47308765

I think keeping agonizers alive is going to be pretty hard. I mean, it already was pretty hard but they were one-shot propositions and that was fine; service rendered, dues paid.

But now they've got to STAY ALIVE. Kreas are still auto-includes if only because the damned things will keel over to boosted blast damage otherwise.
>>
>>47309342
Bottom right, I mean.
>>
>>47309356
I'm planning on using Agonizers to Allahu-Akhbar and drop fury on beasts to mess with my opponent with Xekaar. Don't forget, the feat drops enemy THR by 3 as well. That and putting fury on beasts means you're eliminating transfer targets.
>>
>>47309342
>>47309363

It will not happen again anon-kun, I think they came out alright for a second go at painting.
>>
>>47307881
Electro Glaive doesn't have electric damage?
>>
>>47309393
Yeah they're good for a second try. I only got into painting with Warmahordes and my second model, a Cyclops Savage came out fine. I think the trick is just spending as much time as you need to.
>>
>>47309218
God Damn Barney looks awesome, i just can't justify getting him since i don't play gators nor do i need another army
>>
>>47309356
I'm pretty concerned about that as well. Although it shouldn't be much different than the -2 to damage roll agony
>>
Does Snipe work with sprays?
>>
>>47309504
Nope
>>
>>47309427
Melee weapon almost never have elemental typed damage.

Remember, elemental damage is primarily a negative rule, because on it's own all it does is make the weapon useless against models with Immunity to that element.
>>
>>47309504

No.
>>
>>47309504
You wish.
>>
>>47309517
>all it does is make the weapon useless against models with Immunity to that element
Didn't bring Incendiarii to my last one list Steamroller for this very reason. Turns out I only played against Menoth and Trolls all day :^)
>>
Is it just me or did merc pirates not get as much in the way of spoilers?
>>
>>47309534
They didn't really, other than the free booter and buccaneer info
>>
If any of the spoiler-kuns are around getting a sneak peak at Bethayne would be awesome.
>>
>>47309534
They didn't, but then again the Commodore Cannon spoiler sated appetites a lot.
>>
Pirates got other spoilers, the spoilers have mainly just been that shit is largely the same.
>>
>>47309452
He is likely getting a resculpt before long, gators are supposed to get bigger the older they are and he's old as fuck.
>>
>>47309517

I really do wish that Elemental Damage had an upside on it's own.
>>
>>47309578
What spoiler? That other Privateers can get it? That tells us nothing about how it _plays_ in mk3. We have no clue if it can move and attack or anything.

>>47309560
Which are arguably general merc spoilers because jacks.

Everything for Privateers is kinda vague and missing tons of important info.
>>
>>47309625
He also might be getting an Epic soon, given fluff events in Devastation.
>>
>>47309625
>Bloody Barnabas, the Bloody-Maw God
>Epic Gargantuan Minion Gatorman Warlock
>>
>>47308213


Nomads and Manglers are both still at each other's throats, although with aggressive the mangler has a real advantage over the nomad now

So use both, I will be.
>>
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>>47307456
ready to get out there and swing big dicks
>>
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What does it do?
>>
>>47309427
>giant robot hits puny human with 22 foot long 500lb weapon with a few lightning bolts coming out of it
>doesn't hurt me because I'm wearing rubber soled shoes

Glad it's not on melee weapons
>>
>>47309965

Mind you, it likely should hurt LESS if you are immune to electricity.

The way those Khadoran frost hammers work is pretty good for it. Boosted damage if the target isn't immune to frost.
>>
lmao

side step no longer stops free strikes

Good luck, every single model with side step. Not a one of them can survive a free strike.
>>
>>47309920
Desperate Pace in MK2 is a * action that gives +2" movement to a unit its specified for.

Hopefully they make it less boring though and just give it as a default or something. I've always personally found Desperate Pace to be super lame.
>>
>>47310078
Yeah that's no surprise considering back strikes no longer need to start activation in back arc.
>>
>>47310116
Sure, but it means side step is just overtake that only works on initials now. Because you're not using it if the target is still alive.
>>
>>47310078
Imperatus exists
>>
Any anons with the Butcher, Haley, or Terminus full cards?
>>
>>47310156
Except that Side Step is two inches and only requires hit.
>>
>>47310206
Posted in the second to last thread, the one with the gunbunny. Check the archive.
>>
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>>47310042
I heard you talking shit, thinking I wouldn't notice.
>>
>>47310217
Except that if you don't kill them you're not side stepping much because you will die on a free strike.
>>
>>47310254
Alternatively, you heard
>>47310078
talking shit.
>>
>>47310078
>relevant models with side step now won't just be made immune to free strikes in mk3
>>
>>47310264
Shifting from the front of someone's base to the far edge of their front arc is not an insignificant movement.
>>
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>>47308726
>>
>>47310264

Range differences in melee attacks is a thing.
>>
>>47310264
So you kill them with the second attack.

There's more ways to use Side Step than just being immune to free strikes.

Aurora, for example, will be able to let her Eradicators fly over the enemy army, which is fucking hilarious, using her feat and Aerogenesis. Sure, it would have been better with ignoring free strikes on the side steps as well, but it's still going to be great.
>>
>>47310287
Have butcher?
>>
I'm not really worried about Side Step, although I am left wondering why Kozlov has it. It's not that its particularly bad or anything, it's just weird.
>>
>>47310406
Fits with the iron fang berserker unit they are find to add
>>
Why is being Skorne suffering?
>>
>>47310439
What IF berserker unit?
>>
>>47310527

fits the fluff
>>
Anyone cosplayed an Agononizer yet?
Or painted it like Pepe?
>>
>>47307805
Can also just give him a Griffon and go smashing things with a weapon master and a jack on the side.
>>
Have we seen what the battle box Khador caster's stats/ abilities/ etc looks like?
>>
>>47310697
we have. he's great.
>>
>>47310697
yes we have seen all of them now
>>
>>47310697
Yes.
>>
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>>47310697
>>
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>>47310697
>>
>>47307677
>>47307703
>>47307717
I care about legion. Thanks for posting those mate.
>>
>>47307881
Did it have ionization before? Because that's probably what the ionization servitors are going to have for the prime conflux.
>>
>>47310740
>>47310865
You are a gentleman and scholar, thank you
>>
PP still releasing shitty rules?
Not surprised tbqh...
>>
>>47310527

All I know is that if the Savage were 7 points instead of 8... I'd think I'd take another Agonizer instead.

>you know, combatant light warbeasts never were an attractive option when compared to utility light warbeasts in mk2
>wonder about mk1
>I mean, did they ever actually work at some point? They had to have worked at some point.
>and now that fury on a light is just a stealth handicap to make your heavies more likely to frenzy instead of being at least something with no downside for all that it wasn't of much value
>...what the fuck, pp? Putting those things in our lists was the hobbyist version of us giving you a pity fuck.
>>
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>>47311310
And what games do you play, anon?
>>
>>47311360
Not this shitshow of a game that's for sure
Mk3 my ass
>>
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>>47311384
>>
>>47311384
Well you've convinced me to drop this game for something else.

I'm officially a #cruzmissile now
>>
>>47311384

you're right, mk3 fucking dropped
>>
>>47311384
You don't want to play the game of fatly sitting on points and the only counter play being surviving the alpha strike?
>>
>>47311537
why it gotta be fat?
>>
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Thoughts on Circle lady?

Looking at her feat I feel like there is something missing. I.E. some animus in Circle that is going to be worth spamming for -1 cost. Otherwise she will just be bombing out a handful of Bleeds or Rifts on her feat turn.

Maybe Wolds now require you to force for the full Fury cost on Geomancy?
>>
>>47311384
>>47311453
>>47311494

Guys, stop! Come back! I need people to play against! ;_; Have some more spoilers! Just don't leave me alone!
>>
>>47311590
You don't even have to spam an animi for it to be good. The gorax can pop its animus and now boost/buy twice now, same with the argus in the box. I'm not a huge circle player, but having that one extra fury (in essence) seems good.
>>
>>47311590

a couple argus casting theirs then using the extra fury to boost their now autohit attacks is perfect for that
>>
So how salty is PP over the leaks?
>>
>>47311687
Gimme a full Terminus card and its a deal.
>>
>>47311809
They posted a thread in their forum over it.
>>
I've been out of the loop for all the recent spoilers, how has Legion fared thus far? Kryssa seems really good, but the new Shredders seem mediocre compared to their Mk II incarnation.
>>
>>47311809

https://twitter.com/wnhungerford/status/732690552060153856

>>47311884

we took a lot of hits but most of them were needed and for a bunch of the stuff we got something in return, shredders are pretty junk now yeah
>>
>>47311736

You know, I forgot that Animi are just straight spells now. If the Lightning Strike animus still exists in it's old form, she can just spread out a couple of 1 cost Sprints or any other Buff animi that managed to escape the "self only" ban.

Also, the idea of having her Argus (who thought Argus were going to be the most interesting thing in the battle box?) drop it's animus on a caster and then having her feat and channel a bunch of bleeds through the Argus onto them seems pretty legit.
>>
>>47311969
Holy shit the drama. That's hilarious.

I figured they did it on purpose. It's a great way to build word of mouth hype without their direct hands on it at all.
>>
>>47311884
>>47311969

Eh, Shredders are just in the same league as Reptile Hounds now.

And at least Shredders are base P+S 10 instead of 8.
>>
>>47311969
Hungerford is such a stupid fuck. These leaks have done more to drum up hype than all of PP's official spoilers combined.

They go on and on about how the unofficial spoilers lack "context", but they don't have any fucking context in their official spoilers either.
>>
I could really use some more exciting Khador spoilers!!

The Shredders are hilarious now though. I love that they said friendly or enemy Shredders. That is gonna be so funny in Legion vs Legion matches.
>>
>>47312068

Well he's streaming on Twitch now if you want to go talk to him.
>>
>>47311969
PP just told Cephalyx players who just bought Cryx models for their armies to fuck off. No sympathy for them.
>>
>>47312260
Wasn't there like a two month turnaround between cephalyx being able to buy Mobius and Mobius being announced to not be usable in mk3
>>
>>47312260
Cephalyx players are retards. Just like CoC. Their subhumans who don't deserve good news or new models.
>>
>>47312274
I think it was something like basically 4-5 months of effective play time before they got cut out. From PP's perspective, they probably just assume anyone playing Cephalyx also plays Cryx a bit.
>>
>>47312274
Yeah. It's a GW level dick move on PP's part.
>>
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>>47312068
>>
>>47312068

Eh, you could argue that their articles and such give context and/or by context they mean when the actual rulebooks are released.

But really they should not be surprised that this is happening. GW is bigger than PP and has spoilers happen. WotC is bigger than both and couldn't stop spoilers from getting out (They even had playtest cards leak) and eventually realized they were fighting a losing battle. GW may have come around to that realization as well given one of their recent postings on the AoS Facebook page.
>>
>>47312344
Being big makes leaks more likely, not less.
>>
>>47312288
>Their
>>
Really, they're lucky it took this long for a leak.
>>
>>47312359
If you're big enough that you're passing out cards in languages other than your own, you're big enough that someone is going to leak the fuck out of that shit.

I can get asking to delete the cards and making an official post about it, but having one of their devs make a pity post on their twitter does not endeavor themselves to anyone.
>>
>>47312359

Fair point and one that came to mind, but PP has likely crossed the threshold where they should expect leaks.
>>
>>47312400
The devs are autistic manchildren. The only person on the staff I respect is Seacat.
>>
And I think what's more annoying is that these leaks have shown so much more interesting and faction defining stuff than the posts they've made for themselves have. It's clear they could have done a far better job with the Merc and the Legion spoilers now that we've seen even half the cards.

Fuck, Sam would have made a far more interesting post that Croe did, because it's a pretty drastic change to a unit that redefines the shit out of them in a lot of interesting ways.
>>
I've seen some posts on /tg/ by people who were allegedly PP employees, and they said upper management there is super, super bitchy. Even if a bunch of cool people there didn't worry about it they'd still have the suits hassling them to do something about it.
>>
How are the factions shaping up so far?
>>
>>47312400
What pity post? I see nothing. Hell on the forums PPS Valerie had this to say.

>I'm thinking this is an issue of phrasing. We have not contacted a single external site or fan page on social media asking anyone to take spoilers down. Today we have been approached by several admins from fan pages asking if they had to take down the content in question. Our response has always been "We would greatly appreciate it if you would not assist in spreading that content." This was not a direct order to anyone, and if the content was taken down, it was at the discretion of those admins.


They know that leaks are going to happen. They are just keeping links off their own board and who can blame them.

FFS does anyone else realize the reason we are talking openly about leaks is because this is fucking 4chan. Did you mistake this for a civilized place where adherence to rules and social conventions happen? Did you not stop by /b/ or /pol/ ever?

Don't act like entitled fucks that think the rules here are the same as rules not-here. Try to show some damn decorum when you go forth from this place.

How about instead of pretending that PP is all butthurt about leaks we just idk discuss the leaks? Stick on topic?

>>47312429
Sams a jack marshal. It makes sense to hold off though I'm shocked they use the Cryx JM over her. Croe was a shit unit that can actually do what he was always intended to do. Get backstabs. He was a fantastic unit to spoil.
>>
>>47312771
Generalist mercs are looking way better. Specific contract mercs are still up in the air. Privateers are very up in the air. Rhulic are wondering WTF is going on with high shields.

Cephalyx are angry over getting screwed. However, what few buffs we know for them are very good. Their new drudge gain mechanic is fantastic.

Both Magnus look great. With Magnus2 being exciting again with merc models rather then be a "only run in badseeds" warcaster.
>>
Were any Skorne cards spoiled besides the Gladiator, Raider, Savage, and Xekkar?
>>
>>47308443

Give that guy Marketh and some Immortals and I see good things.

The feat doesn't actually do much against ranged; fury six- I don't see the RAT debuff kicking in. Combined with the krea nerf and the lowered DEF ceiling and that'll be his bane.

But a table full of statues that you can afford to have shot, and functionally buffing MAT (and turning POW13 into warnoun threat) with cycled Mortality and this ought to be something. They'll love his feat as well.
>>
>>47311040

It's new. And yay sort-of Convergence spoilers \o/
>>
PP really needs to confirm scope of power up. ie does jack need to be in battle group or just in a ctrl range to recieve.

Otherwise PP took the only decent JM combo in gun mage UA and a hunter/defender and shat all over it.
>>
>>47312858
The problem that it keeps coming back to is he's 15/14 with 16 boxes. I feel like this limits his usability and will force him to take certain beasts to keep him alive. He gets a lot better if we have an arc node or at least craft talisman and Fate Walker. 2" melee and Mat 6 makes his gimmick a trap option in my opinion and Fury 6 is not doing him any favors.
>>
>>47313037

Yeah, that's why he isn't doing shit for ranged survivability. He stays in the back behind medium bases with the brute animus on him and in a krea bubble.

Karax cluster if you're feeling lucky and cheap.
>>
please give us more awesome spoier guy
>>
>>47313079
I guess. Maybe it'll all shake out in the full ruleset, but I'm finding it hard to stay enthusiastic for Skorne or Menoth.
>>
>>47313037
> 2" melee and Mat 6

Don't forget 2 initials. Boost to hit both initials gives decent odds of triggering witchmark. Then 3 fury for Mortality and keep 2-3 (don't boost to hit second initial if first lands and Maltreat for a fury).

Battlebox wise it's worth noting that there repair in the field and mortality prevents repairs. It also prevents healing a warbeast to gain health so if you rip an aspect off...

Rather then a caster kill it feels like he can safely gang up on a heavy with his beasts and stay very hard to kill. Especially with feat.

Pursuit is pesudo-admonition on a Warlock because you can transfer the free strike. I mean it's better then eating all the damage.
>>
>>47313136

The actual problem with Fury 6 is the 12 inch bubble that you're doing your feat work with. It's a big downgrade from 14 for army defense.
>>
>>47313136
But see, why wouldn't I just put Prescience on my guy and have him cast Mortality from range so I don't have to get threatened by shit in the first place? Then I spend 3 and camp 3-4, which I will need because my defensive stats are very, very bad. Having a 12" threat is cool, but I wouldn't send him in to anything unless it's my final option, as if he gets KD'd or Stationary, he's toast.

I don't think he'll be good in battlebox games. Maybe with different options he could be ok, hell he makes the Catapults and Mammoth/Hydra real scary. But all I'm seeing is a super feagile, glorified Mortality bot with a good defensive feat turn.
>>
>>47311590
Honestly, I think she's great. She has a fantastic toolbox and while her feat isn't awe inspiring I think it is pretty solid. Oddly enough I'm more excited for her than I've been for a lot of the more recent Circle caster releases.
>>
>>47311969
"My friend sent those pictures and I erased them. I like the way you tell us not some stolen images. Keep up the good work!"

Fucking hell, I forgot how horrible twitter in general was.
>>
>>47312801

Honestly I only asked because after going on the forums and seeing that thread I found it kind of humorous that they were trying to put the genie back in the bottle.

I wasn't really surprised that such an action had been taken nor that some sites are complying with their request or already did so because of self-preservation. I'm aware that most other websites are unfortunately not as free as 4chan.
>>
>>47313253
Agreed

>>47313271
If you stay at range then that 12" bubble matters. If you get close you make it awkward to get out of.

Psychosurgery is pretty good I feel. 2-4 damage per target for 2 fury. Even with only 1 injured target it's better then healing direct.

idk I see him as taking a gamble to get ahead of the attrition curve and then staying ahead in battlebox games.

Outside battlebox games? Then he's a mortality, enrage, and dead weight bot.

I get the apprehension.

Is maltreatment considered bad? Cause he's the only fury management in the battleboxes.
>>
>>47313407
But PP isn't trying very hard to put the genie back in the bottle. They are saying please. It's up to individual admins of various forums how they react to that and then that reaction is on them.

Leaks shouldn't be easy to acquire. Should have to go looking for them.
>>
Here you go
>>
>>47313539
>>
>>47313550
>>
>>47313559
>>
>>47313571
night, /tg/

I love you
>>
>>47313483

>But PP isn't trying very hard to put the genie back in the bottle.

It kind of seems like they are on their forums.
>>
>>47313594
>>47313483
The probably have better things to do at the moment.
>>
Are there any other Menoth preview bits ion the NQ?
>>
>>47313714
Well there is the battlegroup. Which is pretty baller.
>>
>>47312801
>What pity post? I see nothing. Hell on the forums PPS Valerie had this to say.

https://twitter.com/wnhungerford/status/732690552060153856

I said on their twitter
>>
>>47307703
>adelphophagy
So are Shredders baby Carnivieans now? Because that's cute as fuck.
>>
>>47307914
Interesting that Tremor changed from 2" all around the model to a 4" AoE centred on the Ironclad. I guess it's just to bring it in line with how the rest of the rules are worded.
>>
>>47314034
>HERE THIS PROGRAM LETS YOU LOCK AND MONITOR YOUR TEAM'S ACCESS TO FILES SO NO DIGITAL ASSHOLES CAN LEAK ANYTHING >:C
The leaks are pictures of physical product, why is this scrotesucker shilling file protection software?
>>
>>47314267
>Keep in mind that I only have cryx cards
That is such a bummer. I think most people here would like to see Deathjack.
>>
>>47314267
Mortenebra
>>
>>47314267
Morty
>>
why only one ?
>>
>>47314317
If he gave away everything, what would he tease you with?
>>
>>47314267
Scaverous
>>
>>47314330
That implies he gives anything away
>>
>>47314267
Denny3
>>
>>47314339
He might. He might not. I couldn't care any less. My hype is as good as dead. MK3 could have been a massive improvement, but it seems it won't be.
>>
>>47314267
I would really like asphyxious3

>>47314356
Im starting to feel that way too
>>
can't open the dj file
>>
>>47314415
That was the point. Just ignore him
>>
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>>
thx
>>
>>47314432
He is 3 points more than Thunderhead. Now compare their cards. TH still shit, Cryx still broken. Nothing new to see here.

Thanks for the spoiler though.
>>
>>47314443
Hilariously, it got nerfed too.
>>
>>47314488
Yeah, but it's still a fucking monster.
>>
>>47314432
Basically, the same, but slightly nerfed - healing worse, and he is more expensive. I haven't used him before. Do not plan to use him now. Whatever.
Thx for spoiler anyway
>>
>>47314443
I dunno, TH actually can kill a heavy in melee now, and his gun, with all the in faction support, promises to be a lot more powerful this time around.

Like, Deathjack is still really good, but TH feels a lot more powerful this time around.
>>
>>47314531
>his gun
Takes 2 of his 3 focus just to buy shots. And is RNG10, so anything you shoot at will charge you to death on the next turn.

He might be worth it with something like free boosts and snipe, but that would make any ranged jack good.

And his melee power is slightly lower than that of a 12p Ironclad.
>>
>>47314432
Boys how is no one jumping on this one?
It's basically the same, but no heals or soul taking and costs a bit less, so nerfs, but still a good choice.
Hoping for a nightmare buff and a possible spoiler from the spoiler posting saint.
>>
>>47314552
Snipe is something they have in faction, man.

And we've seen tons of lightning support already, and we might even get more.

>>47314556
The soul collection might hurt him some, that easy healing helped him a shitload. I also feel like his lack of Pathfinder with the new terrain rules might make it much harder for him to do his thing.

No longer being able to cast upkeeps hurts though, he can't parasite something before he charges it, or move buffs around.
>>
>>47314591
>And we've seen tons of lightning support already, and we might even get more.
I sure hope so. Because this TWENTY POINT model sure as hell isn't doing any work on its own.
>>
>>47314608
I mean, he no longer has to worry about killing your own shit with his Lightning pulse, and it still fucks up entire units.

Even more now if you just run a Firefly out into them first. Auto hitting POW14 is no joke.
>>
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Looking at Helynna's spell list and feat, I don't think there's a better jack caster in Ret, is there? I mean, Future Sight Ossyan is also gonna be great, but I suspect he'll be more about having a few very powerful 'jacks (dual deadeye hyperion), while Helynna should be able to run piles of jacks, right?
>>
>>47314630
The Decel nerf kind of makes me sad, though I guess it gives Lucant more game into spell slinging style lists.
>>
>>47314624
So you're running an 8 point light into enemy infantry, then move up your 20 point heavy and have it blast 3-4 of them, only to have both of them charged to death next turn?

Thanks, I'll just stick with a unit of gunmages. or any of the other amazing shooting options Cygnar has to offer.
>>
>>47314645

It's both a nerf and a buff. It lost the +2 DEF but the ARM bonus now works against magic as well.
>>
>>47314659
3-4 of them?

LIghtning Pulse auto hits every model in his front arc within 6" of him.

He can take out entire ten man units with it.
>>
>>47314667
>He can take out entire ten man units with it.
If your opponent is nice enough to put them all in a neat semi-circle in walking range of your THead, yes. If he spaces them even semi-competently there's no way you'll get more than 4. And if they have reach, your plan is fucked anyway.
>>
>>47314682
You do realize that in pure area, we're talking about 22 inches of space, right? Yea. LoS and terrain can limit it, but the overall coverage of the half circle is pretty fucking big.
>>
>>47314682
It always worked for Cryx before.
6" bubble is pretty big.
>>
>>47314727
Really, the biggest problem with Pulse in Mk2 was not killing your own army with it, since it was just an entire circle with no restrictions on anything.

Between Storm infantry hopefully getting better and the change to just his facing for targets, it should be much easier to use.
>>
>>47314034
>https://twitter.com/wnhungerford/status/732690552060153856

Are you referring to him posting a picture of the dog in a house that's on fire? The comic whose joke is "I'm fine everything is fine." while everything is in fact on fire?

And saying that's a call for pity or some giant whine? A picture? With no text?

Are you reading just a wee bit into it or am I crazy?

Also it's twitter. Why the fuck do you give ANY shits?
>>
>>47314760
The whole point of the post is that their whole release surprise got fucked up and he's super sad about it.

This is not a fucking riddle, here.

And yea, his response to Mk3 cards is posting a picture about something burning to death is kind of a whiny response. If anything, writing an actual comment, especially worded well, would have been far more mature.

Or hell, not writing anything at all, and letting PP itself respond to and deal with the leak.
>>
>>47314512
>he is more expensive

No he isn't. MK2 Deathjack is 12 points x2 is 24. MK3 Deathjack is 23 points.

He gained power up like all jacks. Still has up to 5 focus. So 3/5 focus every turn automatically without any allocation. He also gained magic weapon.

His self heal is worse. Technically in MK2 a bile thrall could explode a unit after Deathjack ran near it to get like 6d6 healing.

In theory MK3 he actually has access to meaningful repair though.

idk still seems scary to me. Not nerfed very badly and still hits very hard.
>>
>>47314722
>You do realize that in pure area, we're talking about 22 inches of space, right?
No. His bubble threats 11". 5" walk + 6" bubble. Pulling numbers out of your ass and constructing situations that will NEVER happen on the tabletop doesn't change that.
>>
>>47314814
...What?

It's linear threat, straight forward, is yes, 11".

But it also hits 6" off of him in an entire semi circle, man.

Do I need to draw you a picture?
>>
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I honestly would have thought a Stormknight warcaster would have more electricity shenanigans.
>>
>>47314840
How fucked exactly is the parallel dimension you live in? Where I'm at geometry doesn't work that way.

You get to walk 5" in any direction and explode 6" in (almost) any direction. You can not under any circumstances reach any model with the pulse that is not within 11" of your original position. At all. Ever. This is not so hard to understand, is it?
>>
>>47314789

Bullshit. It's twitter. Calling it a whiny response is totally reading into it. Your as bad as all the idiots responding to him.

How fucking touchy do you have to be to read into that? To post it elsewhere to try to point and laugh at it. Is it somehow offensive? Did I miss the panties in a twist memo? Or are we going to spin everything into a big deal because of mad?
>>
>>47314882
Oh man, I see the problem.

You're one of those perfect positioning shitheads who always assumes that you'll have perfect spacing to prevent your opponent from doing anything.

So yes, if you play absolutely perfectly with full knowledge of your opponents abilities and make the perfect formation using premeasuring(and not fuck your deathclock time doing so, because you're fucking perfect) then yes, you can prevent TH from doing much with his pulse, at which point he just shoots you past his screen instead.

Meanwhile, the rest of us will be over here, actually playing the game.
>>
>>47314841
I think you have too much of it anyway and they just have electrical weapons anyway.
>>
>>47314905
So since math undeniably proves you wrong you resort to namecalling and vague dismissiveness?

Well I can do that too. I'll be taking a unit of Rangers and maybe a Sentinel with them and clear more infantry per turn at a lower risk. Asshat.
>>
>>47314923
The math doesn't prove me wrong, man.

You're just acting like every single model will be placed exactly so that he can't catch them in the semi-cricle, like you're going to form a half moon around him and no respond to any other threats.

Never mind the fact that they might have changed in a heavy, or an objective, or clumped together for any number of other reasons.
>>
>>47314945
>keep thunderhead back
>enemy walks into conrol zone because he has to
>you zap him
>kill 6-7 models

I mean if Bile Thralls could do it so could a heavy warjack that you can also give movement buffs to.
>>
>>47314970
>I mean if Bile Thralls could do it
Did you hear about this new thing called excarnate? Or eSkarre's Feat? Or any of the stuff that made Biles good? Like being dirt-cheap and having 5 more in the unit?

>>47314945
>You're just acting like every single model will be placed exactly so that he can't catch them in the semi-cricle
What kind of opponents do you play against? Around here it's rather common to place 3-4 dudes as a front line and not just run all 10 head-first into the enemy lines.
>>
>>47314895

holy shit braden, I think you should find another board to discuss stuff because it's really fucking obvious you don't belong here
>>
>>47314809
The no casting upkeeps is the worst part for him, that super limits the effective spells he can Necromancy.
>>
>>47315020
And you don't think being a heavy jack helps? You also can't boost his movemet at all?
>>
>>47315064
The total focus pool is much larger now, the caster himself can do it now.
I used him with eSkarre for assasination and stuff so he still does what he's supposed to.
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