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Pathfinder General

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Pathfinder General - /pfg/

What have you always wanted to play but couldn't?
What have you always wanted to run but couldn't?

Unified /pfg/ link repository:
http://pastebin.com/5F8RNubX

Old thread: >>47134746
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>>47148719
>What have you always wanted to play but couldn't?

Illidan
>>
For an initiator, which discipline focuses most on stealing shit from your opponent? HP, stats, bonuses, whatever, what disciplines are best at it, or do it at all?
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>>47148719
>What have you always wanted to play but couldn't?

Paladin/Oracle gestalt.

>What have you always wanted to run but couldn't?

Post-apoc game that leads into spelljammer
>>
>>47148719

There is still another Pathfinder general around btw.
>>47134746
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>>47148719
Weird-island-anon, post more of your ideas

There's a massive worm on one of the islands that replaces the tongues of its victims, dislocating the jaw as it descends deeper into someone's all too alive body
The victim feels rapturous joy as its lower jaw unhinges and melts away

There's deer on another, bigger island with no visible mouths, only slits where the nostrils are

An overlong gash runs along the underside of their bellies, lined with long forearms with grasping hands
The gash splits open to reveal gnashing, serrated canines
The deer have been learning how to swim
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>>47148781
What is even the point of this post?
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>>47148794
This won't work in pathfinder
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>>47148760
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>>47148781
>hey guys use the thread that's deeply in autosage and on page 9

Fuck off.
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>>47148810
>>47148958
Must be the creator of that other thread
>>
Spear Dancing Style+Spiral: worth it? Obviously, pretty much the only classes that can make it work are unchained rogue and vigilante, since they're the only that get dex to damage and pseudo-dex to damage. But is it worth it? After all, it's, what, 4 feats, considering that you already have finesse? Just to have super-reach. With another two feats (spear dancing reach AND quarterstaff master), you may be able to TWF both the ends of the spear at reach, or to actually have a 1h reach weapon, right?
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Quick post skeletons while no ones watching
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>>47149894
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>>47149894
You got it family
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>>47149894
https://www.youtube.com/watch?v=XTgFtxHhCQ0
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>>47149894
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>>47149951
>>47150075
>>47150166
>>47150182
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>>47148719
Monk/druid or a nimble guardian monk, I want to wildshape into a huge tiger and abuse feral combat training, pounce, janni and dragom style, (along with rhino charge) to deal stupidly massive amounts of damage
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>>47150266
>inb4 paladinfag comes back and ruins the fun
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>>47150307
Let him try, we are bloody skeletons!
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>>47149894
>>47149951
>>47150075
>>47150166
>>47150182
>>47150266
>>47150289
>>47150307
>>47150329
I heard you talking shit
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Post your skeleton monster builds
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Anyone have a good place to find nice premade tokens for online play? Preferably the properly sized circle ones for stuff like roll 20.
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>>47150434
A large necrocraft with grab, constrict, and extra attack(bite) for a skele-snake.
http://www.d20pfsrd.com/bestiary/monster-listings/undead/necrocraft
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>>47148719
>What have you always wanted to play but couldn't?
Many things and several gestalts, but to rattle off a few:
>Tiefling that grew up in a family of paladins, and became a magus because daddy wouldn't let him join the order
>"I really don't want to think about my ancestry": The Peri-blooded halfling Aasimar sorcerer, crossblooded draconic/orc
>literally three variations of Magus||Alchemist and Summoner||Alchemist
>Any PoW stuff

>What have you always wanted to run but couldn't?
A short, two-dungeon, mid-level romp through a spooky fey forest and an underground city-in-a-mountain. It would be a way to use some stupid, shitty gimmick characters, and try my hand at actually worldbuilding. Albeit worldbuilding in an isolated corner of the world so I don't overburden myself trying to figure out how to make all the pieces make sense.

It would be a kinda dumb plot involving missing caravans, kobold scouting parties, and people's bizarre fascination with poking an obviously cursed forest. With a few backround bits of a trapped demigod being a magic battery, the consequences of tricking an elder dragon into making a halfbreed child, and why a city of kobolds makes the best daycare service.
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>>47150753
Wait a second, that carton in the paper bag. Is he buying milk?
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>>47150771
I'd have to watch again for context, but maybe he's going to make stew?
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>>47149125
>Only way to get dex to damage
Anon, Deadly Agility would like to have a word with you.
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>>47148719
>What have you always wanted to play but couldn't?
A whole bunch of dumb martial builds, the current one being a Kineticist/Chained Monk/Fighter/Chained Rogue that I'm fiddling with. If everything goes according to plan he can deal 5x his Strength with every punch which makes the gestalt version even better when he can net a Strength score of 50.

>What have you always wanted to run but couldn't?
Spelljammer
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>>47148719
Effective channeling focused cleric in Golarion (too much cheese for most tables, and every PF game I play is set in Golarion).
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>>47148719

Always wanted to make a sentai hero synthesist summoner. Unfortunately, GM took Paizo's word on the matter.
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>>47148771
Shattered Mirror, but you're copying effects instead of stealing them.

Cursed Razor also lets you steal effects at higher levels.
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>>47150973
Wait, what did Paizo say that makes it so you can't make your eidolon a sentai costume?
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>>47151018

No, but they banned synthesist from Society play, and my GM decided that he shouldn't allow it either.
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>>47150973
Maybe refluff something else to work with it? I'm guessing Aegis isn't available if your GM is using PFS rules.
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>>47149125
I'm not sure desu. It takes Finesse, TWF, Weapon focus, and Spear dancing style just to get Spiral. And all that does is let you use your polearm as a 1dwhatever/1d6 double weapon with finesse and no inherent dextodam. It takes those other two feats to actually do anything interesting beyond having the ability to switch between a reach weapon and a double weapon. Taking all three style feats lets you use a polearm/spear as a finessable double weapon with a 10 reach; That is really nice but the fact you need three feats to do that, three other feats as prereqs, and a dex of 17 means that you aren't doing that till pretty late. That's also not factoring in ITWF/GTWF, getting dextodam through U.Rogue/Agile/DA,

Do yourself a favor and just take polearm dancer, deadly agility and haft strike from PoW/PoW:E. And you could just take a spiked gauntlet if you didn't want to take haft strike. All you lose out on is the attack with the other end of the weapon. A good trade off for 6 feats that won't lock you to a weapon type but rather a weapon group.
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>>47150771
It's probably for the Chimeras, transforming between man and beast mode probably takes a lot of calcium to manage
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>>47148719
>What have you always wanted to play but couldn't?
path of war
>What have you always wanted to run but couldn't?
path of war
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>>47149078
No, that's me. Some people really hate having two threads up at the same time, I don't see the big deal at that point in autosage.
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>>47151524
What's stopping you from running, anon?
Set up a game and advertise it here and I'm sure people would love to join.
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>>47151710
Nobody in my group wants to play it, and the last time I got people from here I got a rules lawyer autist and a /pol/fag who never showed up past the first session but still hung out in our skype group.
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>>47148719
>What have you always wanted to play but couldn't?
Gestalt Epic Mythic at the same time
>What have you always wanted to run but couldn't?
I got my fill of running, though a friend of mine is doing a birth of reality game, where it's entirely set in the maelstrom of sorts, everyone is outsiders and all magic is primal magic.
I suggested to him that he uses it as the start of a cosmology for future games
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>>47148719
>Play
A necromancer cat that rides around in a skeleton minion, half mechanically based around raising/buffing undead, and half based around tricky positioning shit to move around the battlefield rapidly, use minions for defense, and occasionally pop out of cover and suck out someone's soul.
He'd be adventuring because his former master traded him out for a quasit or something, and he's gonna SHOW THEM ALL!
>Run
Anything I can actually get people invested in Sadly including myself.
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>>47151302
If your GM won't allow 3pp, could always go elf/half-elf and take elven branched spear with unchained rogue to still get 1.5 dex with a reach weapon by level 3.
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>>47151895
>Cat used to be a familiar
Sorry, clarification and to make the nekomancer joke before anyone else
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>>47151955

Can't believe I didn't think of that joke.

>>47151895

Don't worry, Anon! I'm sure you'll make a game you're excited to run and people will be excited to play one day!
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>>47151771
>I got my fill of running, though a friend of mine is doing a birth of reality game, where it's entirely set in the maelstrom of sorts, everyone is outsiders and all magic is primal magic.
You have my interest.
Please say more about this.
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>>47152155
Essentially everyone is given a certain amount of RP to build their own race. Everyone is largely unique, being more or less the first of their kind. As souls fractured from the positive energy source (what will later become the positive energy plane) they snag onto physical matter, giving it stability and consciousness. There are no undead yet, though similar soul-like constructs have been formed from the negative energy source as well.

The only magic system that exists is words of power in the primal magic system, imposing your will on the shapely form of reality.

There are no gods, so no divine magic exists. All spells are empowered, as you are so close to the source of magic, where it is still fluid and warm. There are places where it is stronger or weaker, but you should be careful, as your efforts can go awry. You could create permanent effects unintentionally, even instantaneous creations can persist forever.

A fireball, burning forever, is to be unto a sun.

These creatures, where souls and matter are but one vessel, are the progenitors of their kind, semi-proteans, discovering the material from which to carve a throne, or discard this reality back into the endless malestrom. A brief flicker, quickly squashed.

However, consciousness, once gained, is something to be valued, and many take refuge in islands of stability, settlements of sorts. Magic is not a tamed force, and whatever you seek to practice, you will be among the first. Inventing new spells, even new martial disciplines is entirely within flexibility. In some areas, you can shape stone walls like clay. Others change unpredictably; time, gravity and even relative distance vary depending on where you venture.

The wheel turns its first revolution
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>>47149894

My skeletons are part of a Not!Byzantine Empire that has dedicated itself to fighting back the unfathomable evils lurking in the dark corners of both sky and earth, while committing themselves to a lifestyle of staunch contemplation and asceticism.
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>>47152288
This is cool.
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>>47152342
Rad, I'm currently building up a small horde, just got animate dead proper and my plans for my army of Nito-esc and wheel skeleton necrocrafts is coming to fruition
>mfw my gm said I'm free to create wheel skeletons
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>>47152569
Wheel skeletons, you say?
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>>47152610
I just found that comic yesterday on /pfg/ and finished it earlier today.

I was quite pleased.
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>>47152633
>with the necrocraft rules/my gm allowing me to get creative, I could legitimately make that beautiful monstrous thing
It's a good day to be a necromancer
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So, my party finished the first book of Iron Gods, and it was great. Before kicking down the door in the final section of the Divinity, we all just went back to Torch, slept, and came back, and I activated my Mage Armor. We walked in, I inspected a table instead of looking at the alter to who knows what.

A Gargoyle, CR 4, onto the statue and strikes at out inquisitor. He attacks him once. On my turn, I activate my shield and move 30 feet closer (up the stairs, basically).

Some attacks happen, many of them physical, and then our Magus cast burning hands, allwoing him to bypass the Gargoyle's DR.

On my turn, I activate Magic Weapon and go into my Scarlet Einhander stance (I'm playing Fantasy Count Dooku, and after three spells, my AC is 27 and my damage output is 1d8+1d6 damage, not counting my spells.

The party is now actually ready for the combat, but then the Magus just casts burning hands again, and wipes out the Gargoyle on the second rotation. Disappointing, in that I just wasted 3 of my 7 allotted level 1 spells, but that's still just enough time to go after Meyanda. So I use my remaining level 1 spells to cast Magic Armor on the party tank, bringing him to 30 AC, and true strike and Mage armor on some others.

We burst in, confront Meyanda, she makes her speech, and I demand proof of her so called divinity.

At which point she dispels my magics, dropping me to 19 AC before the end of the surprise rounds.
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>>47152674
It's a damn shame that size so harshly limits CPs for Necrocrafts.

Faster and trample seem to be mandatory, you can make external bone barding. Obviously trample isn't very good, but look at it. More than one faster would be nice, but unless your GM would let you be creative in that way.

Otherwise, bone armor, metal armor and mostly skeletons fits. Additional movement to ride up walls. It's clearly got blade fists going on, and all around vision, that's just insanely expensive for what it does.
Previous page
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>>47152610
>>47152633
Kill Six Billion Demons is pretty entertaining, but I found it really hard to follow.
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>>47152797
>gm giving me mostly skeletons for free as I use only skeletons
Otherwise yes the cp limits on size do suck.
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>>47152767
So she also has a robot guard companion that I ignore, focusing my efforts on her while my party mates engage it and attempt to cast her down from her raised platform and move her into melee range.

This happens by her being bull-rushed by out rogue from behind who had walked into the room invisibly and was making his way to her while we talked, at which point our lizardfolk alchemist who had been enlarged twice over started stomping and swiping at her (though it was exceptionally difficult for him to hit her)

On my turn, my character went full Palpatine, casting scorching ray and declaring that her "god" was no match for UNLIMITED POWER. We've burned through probably half of her health, but then she invokes some sort of divine shield that requires both myself and the inquisitor to pass caster level checks or else have our spells nullified. The inquisitor wails on the shield to no avail, so I turn my attention to the robot, weaking it before our magus ends up killing it in a near-suicidal melee attack (I'm still into sure exactly what happened there)

Now, Meyanda has nobody adjacent to her so our alchemist lobs a bomb at her and only deals the splash damage, but then the DMPC Tank asks if I can do a maneuver to give him a 10 foot move action. I do, so he readies an action, and I charge in and execute the Tactical strike GL Maneuver.

He makes his move, and reveals that he was a Kasath, attacking her with FOUR arms, killing her.

tldr I was Dooku, he was Grievous.
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>>47152914
I may have to look into if I can make a motorcycle out of celesteel and two Iophanite angels.

We may have to race.
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>>47153366
>>47152797
>>47152633
>>47152610
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>>47153366
I look forward to the day my ratfolk necromancer races across a desert mad max style on a skelecycle
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>>47153556
It'll be a sight to remember.

Mine will have to wait a while.
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>>47152854
Really? Which parts? I found it relatively straightforward, but then again I'm a Kirkbride and Souls/Borne fan, so that colors my perspective
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>>47152288
Sounds like your roleplaying to determine the Lore and cosmology of a new setting.

I gotta say, that's pretty rad
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>>47153630
Precisely, depending on how he takes it, the gods and religions of later campaigns will probably start here.

He mentioned that the creative forces are so pervasive that demiplanes created now will likely grow to be full planes in time. So a LG player now could be the one to forge their version of Heaven from the primal maelstrom.
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>>47153716
You know what to do anon.

Go full Kirkbride/CHIM and make the Lore Deepest
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>>47153630
>>47153716

This is the greatest concept for a campaign I've ever seen.

Imagine playing a campaign set in the dawn of creation, where every slain dragon or rescued tribe permanently alters the landscape a thousand years from that point.

It's like... Imagine being the figure from which Achilles was written, or being the mythical founder of Rome, or even being the one who sired an entire distinct ethnic group into existence!

A campaign that follows a timeline, with the party shaping the setting every step of the way, sounds perfect to me.
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I just got the chance to play a Mummified Tengu and I'm debating between going Mesmerist or Sorcerer.

Unfortunately we're starting at Level 1, but I'm glad we get to do an Evil campaign at all. Apparently we used to be the BBEG's, but ancient heroes sealed us away and sapped all of our power in days of legend.

Now our surviving minions have re-awakened us from our ancient slumber, setting us on the path to reclaim that which was ours, in a world that has forgotten our names and is thus unprepared for our ascension.

And we all get neat Undead Templates.

MWAAAHAHAHAHAHAHAAHA!
>>
>>47148719
>wanted to play
someone in a gender gender scenario

>wanted to run
Urban fantasy with a d&d/pf bent. I know it's an awful idea but that doesn't make me not want it
>>
If you take Leadership and take an intelligent item as your cohort, does it get class levels?

I want an intelligent item that is a Bard and sings songs to help me in battle.

Also, if you are a Blackblade Magus and take Leadership, can your blackblade be the cohort?
>>
>>47154245

>gender gender scenario

What does this even mean?
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>>47154273
It means my phone autocorrected "bender"
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>>47154273
Attack helicopter.
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>>47154295
SOISOISOISOISOISOISOISOISOISOISOISOISOI
>>
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>>47154339
We Necrons now?
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>>47153513
Priscilla is 2cute
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>>47154401
>not recognizing ROFLcopter
Newfag
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>>47154502
>implying ROFLcopter is still revelant and hasn't been co-opted
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>>47152569
>>47152610
Someone said wheel skeletons?
To my players: feel free to look, it's going to be upgraded before you face it
http://www.myth-weavers.com/sheet.html#id=654970
>>
Anyone got the feats section from Armor Master's Handbook? I never got around to saving the scans from all that time ago, and the thread is kill now
>>
>>47148719

>session 1: Microscope to build a setting
>session 2: Roll for Shoes to build character concepts and abilities
>sessions 3+: Pathfinder, having built characters approximating the end results of the party in the Roll for Shoes session

Play or run idgaf
>>
>>47154753
>armor spikes
Fuck, well thank you for solving that issue I was having for how to do damage for them, it's perfect.
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>>47154889
I gotchu bae, what do you need?
>>
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>>47155110
Mebbe sum of dis?
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>>47155170
Or you can go with that
>>
>>47154499

How would you make Priscilla in Pathfinder?

Assuming full access to the race builder.
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>>47155240
Walk without rhythm and you won't attract the worm.
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>>47155110
No need for shields, but thanks for the armor bits.
>>
>>47154250
Bumping this question. Any thoughts
>>
>>47155240
>>47155170

While these feats have tons of flavor, shouldn't they be something a fighter should just know?
>>
>>47155326
Yes, Anon. That's part of why a lot of shit for martials is ass.
>>
>>47155306
i don't think intelligent items can have class levels
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>>47155260
Ah, the golden "spend two feats to benefit from using a buckler over another shield" feat.
>>
>>47155372

The tricky part is that, while a martial should just know how to use a shield during a charge, it's hard to really mention everything they can do in a single class entry.
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>>47155518
True, but it isn't hard to add something along the lines of "X classes can pick from Y feats every few levels, representing that most members of these classes would know at least some of this stuff."
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>>47155518
The thing is the stuff a fighter should just "know" is meant to be represented by his 11 bonus feats. Those are the things he trained to do.
>>
>>47155614
Are you the same person from yesterday who was insisting that fighters having good will saves makes no sense?
>>
>>47155614
The real problem is that feats aren't worth their cost.
Consider all the things a fighter could do with their bonus feats. Honestly ask yourself if this is a fair exchange for all the -actual- class features of any other class.
Even the class features of another d10 full BAB class.
>>
>>47155625

Honestly, he has a point. A heavily armored spearman should not have the same skillset as a two-weapon wielding warrior in light armor. These differences are represented by feats.

Or, rather, they should be represented by something else, perhaps fighter talents?
>>
>>47155614
The thing is though, anon, that those feats aren't some sort of "bonus" feats. They're feats that are legit necessary to actually do good at whatever role you're trying to do.

THESE feats from AMH? Those are things that would be bonus feats. Interesting mostly fluffy things that are thematic, but not massively useful mechanically, and thus aren't worth spending your feats on. But now because they ARE feats, they're locked away from everyone, because nobody will spend shit on them.
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>>47155854
Fighter Talents SHOULD be a thing most definitely.

There's like, how many Fighter-Only feats? four or five max? And then a bunch now that fighters can get early?

Basically rather than getting unique shit like all other classes, they just get more generic shit.

And that's just no good.
>>
>>47155170
Fighter-guy looks pretty awesome here. It's a shame the book is nothing but trap feats.
>>
>>47155936
Part of the issue is that fighters don't get anything unique, part of the issue is that anything fighter-unique is shit because seriously +2 damage for a feat is retardedly useless, and part of the issue is that all they ever DO get if they get ANYTHING is just pure combat shit which they don't fucking need.
>>
>Roll THREE natural 20s IN A ROW
>It's a weak-ass minion's attack, crit confirm and free grapple
>It does 13 damage and the grapple accomplishes nothing

Gonna save that dice tho desu
>>
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>roll six 11s in a row
above average, but if even one of those was a little higher I would have actually succeeded in one of those checks
>>
>Every session of the campaign so far I've rolled a crit and confirmed it, blowing out at least one major monster of every encounter we've had
>>
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>keep getting all the good rolls
>wind up taking over the session AGAIN because we need a bunch of skill rolls for shit like knowledge
>another player got an absolutely amazing crit with her eidolon's scythe!
>50+ damage crit on a monster... That had 5 hp
>proceeded to flunk the rest of their rolls the rest of the session
>this keeps happening every session

Our dice are seriously demanding I take up the mantle of protagonist, and I don't like it one bit.
>>
Is there any way to reduce the burn cost of a not-blast wild talent, or should I just give up on all cost 1+ talents that aren't blasts?

Yes I know it's a kineticist but two others in the party are monks and a "I only need the one core book" rogue.
>>
>>47154273
is it like little ceasers 'pizza pizza' phrase?
>>
>>47153513
Falling over is the cutest thing.
>>
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>>47156230
>partymember betrays us
>always used to keep a close eye on our sheets as we levelled and always seemed to choose things to precisely counter us
>'empty the pepperbox in dramatic anger' midway through his "I got you all" speech
>2 nat 20s and a 19, all confirm. other shot was normal hit as well
>you can't use a counter against a nat 20
>far from the misses and light damage we all expected, the speech and his skull end rather abruptly
>.... uh... um... AHAHAHAHA! uh, I ALWAYS KNEW OF YOUR TRUE ALLEGIANCES, and um... uh... DIE LIKE A DOG, FOR I EXPECTED THIS ALL ALONG!
>>
>>47156235
No. Lolkineticist.
>>
>>47156307
>Planning to betray your party
>Actually revealing it to them in person when the time comes
>Haven't even achieved immortality or something
He deserved it, honestly. What a retard.
>>
>>47156327
I know right?
But I felt bad anyways. It's like I won against the retard kid.
>>
>>47156308
So "burn 1" on celerity is literally unavoidable.
*sigh* Well I knew what I was getting into when we all agreed to make the special olympics of adventurers (and then try to optimize them)

Alright. There's a 3pp feat that lets you get a basic utility talent of any element. Is there a simple-blast version? Because the thought of having to touch wood (yay double entendre) sickens me.
>>
Is there any reason not to always grab Grasp of Darkness and Dark Authority on a Harbinger?

As a D8 HD class with only light armor, I can't see why you wouldn't want to put up a negative to hit debuff on every enemy you claim, especially since you want to claim enemies all day every day.
>>
>>47156521
They are really great feats to use. I say go for it every time.
>>
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Hey /pfg/, can you name the best 3 spells for each Wizard school? No matter what level.
>>
>>47156604
Wish
>>
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>making a homebrew race
>working on what traits would work best
>tfw they're essentially the same as a Dwarf mechanically
>tfw I don't even like Dwarves at all.

Can anyone else think fo a good trait to denote a race that, while slow to action is very deliberate in what they choose to do that isn't the Stubborn racial trait?
>>
>>47156711
Give them a bonus when taking 10 or 20 on things? They do better when they can take their time?
>>
>>47156604
Conjuration: Wish, Summon Monster IX, Create Greater Demiplane

Evocation: Wish, Summon Monster IX, Create Greater Demiplane

Divination: Foresight, Discern Location (aka "solve quest VIII"), Vision

All others: Wish, Summon Monster IX, Create Greater Demiplane

If you're wondering why it almost sounds like I'm repeating myself, I'm jealous of your naive optimism towards life and game balance.
>>
>>47156760
>Not Time Stop
>>
>>47156383
Simple-Blast feat? where?
Void wasn't out when I made my character and the negative would be a lifesaver
>>
>>47156759
Thanks famlam. That's perfect.
>>
>>47156711
-6 initiative but +whatever on their first turn in combat.
>>
>>47156802
ah.
someone noticed.

now shhh.
>>
>>47156802
Time Stop really isn't all that
>>
>>47156383
If 3pp's open, the Avant Guard archetype from DSP has a pretty decent fix to the burn system, as well as a free astral construct.
>>
>>47156810
Any time, desu senpai friendo-supreme.
>>
>>47156760
>>47156679
>Wish
>a Universal spell which does not belong to any School
>being the best spell in a School

>Summon Monster IX/Create Greater Demiplane
>Conjuration spells
>being the best Evocation, Necromancy, Transmutation, Illusion, or Enchantment spells

Come on now, you didn't even list Shades, Weird, and Shadow Evocation for Illusion! Everyone knows 169% Real Xanderghul is the best Runelord!
>>
Okay guys, I've heard from you all that Akasha is bad. Could someone explain to me why this is, and how you would go about fixing it?
Please be as specific as possible and explain it to me like I'm a retard.

Would it be smarter to instead use a slightly buffed version of classic Incarnum instead?
>>
>>47157137
The issue is that a lot of veils are VERY specific, others are near-useless, and some are MASSIVELY overpowered compared to others.

Ssalarn a shit.
>>
Has there been any information on the BIG GUY class from DSP?
>>
>>47157186
I keep seeing people say this, but fuck if I've seen anybody explain how any of that is the case.

WHICH veils are shit? WHICH veils are super strong? Why?
>>
>>47157197
Wait, wasn't it gonna be a discipline? Last time I heard it was Planar Crash.
>>
>>47157273
A DSP lad showed up around here one time and announced that he's writing it as a base class.
I forget his name, shamefully.
PsyBomb, I think? Hope I got that right.
>>
>>47157186
Is it still in testing, or is it in production? Though this question might be pointless since I hear Ssalarn is shit at accepting critique
>>
>>47157285
Akasha is DONE and released. It's still shite.
>>
>>47157284
It's not going to be a class, it's going to be a template.
>>
>>47157328
Cool!
Any other info out?
>>
>>47157307
>Akasha is DONE and released.

Wait, really?
Huh, with how few people are talking about it I really wouldn't have guessed.
>>
>>47157307
Gotcha, so just use a buffed Incarnum then?

How would one properly buff Incarnum anywho?
>>
>>47156802
Time stop isn't actually that great except for delayed blast fireball and wall of iron gambits.
>>
>>47157428
It's my favorite spell, just because of its versatility.
>>
>>47154250
>>>47155373
Then what is the point of an intelligent item cohort?
>>
Are there any Mythic options for Initiators?
I know Manifesters got some stuff.
>>
>>47157781
Depends on how you are building, I find champion usually helps how I play the best.
>>
>>47157781
DSP doesn't want Initiators to touch Mythic. And frankly I can't blame 'em; Mythic is bork'd beyond repair.
>>
>>47157942
Rather I should say DSP doesn't want to make Mythic path abilities for Initiators, or things like Mythic Maneuvers. But I think >>47157924 has the idea with using Champion to boost innate martial-ness in fighting things.
>>
Can a character benefit from the Snake Style combat feat and the Black Seraph's Glare stance at the same time?
>>
>>47158131
Stances and Styles are different things. You can be in both, but you need to spend the actions to enter them separately unless you get the Fuse Styles feat.
>>
>>47148772
>Post-apoc game that leads into spelljammer
I've always wanted to run a Dark Sun game where the players would find a buried derelict ship and then start spelljammers. Any pointers?
>>
>>47158151
>unless you get the Fuse Styles feat

Excellent, this is the sort of thing I'm looking for.

>>Noble scion of war for CHA to initiative checks
>>Power attack
>>Hurtful
>>Improved unarmed strike
>>Snake style
>>Fuse styles

Totally worth it for a Paladin/Oracle gestalt or Oradin build with a one level dip into Zweihander Sentinel...
>>
>>47158162
My idea of spelljammer would be where the players start off on the main planet, which has been wrecked thanks to magical chernobyl x1000. They then discover a long-lasting illithid plot to activate a superweapon, which will send everyone on the planet into a coma and then harvest them all.

The players travel into space to head off the illithid mothership before it reaches not!Earth, cue spelljammer shit.

Alternatively I was thinking of doing a game where they are guards hired to take a shipment of goods onto THE spelljammer, which then closes its doors as it occasionally does, and the players then have to explore the depths of the ship for some reason. Cue using Rappan Athuk with gestalt characters.
>>
>>47156307
>>47156327
When I "betray" my party, if I fail, I hope it turns out this way.
>>
>>47158431
>Rappan Athuk
Will you reskin all the monsters and encounters? Rappan Athuk, what's your opinion on it?
>>
>>47158431
The plot thread I did in my homebrew world way back when involved finding the "sword of life", which was thrust into the earth and from which all the races sprang because of [reasons] (usually involving near apocalypse levels of ecological disaster). The party then ventures deep into the place where the sword supposedly lies, eventually entering a derelict underground spaceport with an old spaceship that they activate and ride to the rest of the cosmos.

This was well before Iron Gods so I can't be accused of plagarizing that, just any other time that particular plot thread was used.
>>
What's some good homebrew you've found, /pfg/? 3.5 stuff or PF
>>
>>47154177
Alright, I've decided on Sorc for this one.

Specifically, Crossblooded Fey/Undead
>+2 to compulsions
>Mind-affectings affect Undead
>being Undead herself means -2 to Will is basically nothing
>melee touch attacks bad for Sorcs? DR 5/_ says otherwise
http://www.d20pfsrd.com/bestiary/monster-listings/templates/mummified-creature-cr-1

Too bad about the Acid weakness and reduced speed, but it's honestly well worth the cost.

With that said, anyone know any ways to overcome the spell loss? Doesn't have to be MAXIMUM OPTIMIZATION (as evidenced by me going Crossblooded in the first place), just has to help the gimmick a little.

>didn't have a Tengu pic so here's a mummy
>>
>SoP/PoW Gestalt campaign goes Mythic
I pity the paizocore plebs.
>>
Okay, folks, which do you want to see first: Inner Sea Intrigue or Magic Tactics Toolbox?
>>
>>47159001
ummm how about the table of contents for both first? cant really choose
>>
>>47159001
MTT.
>>
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>>47158962


>>47158971
My dream is to eventually get my character to Oracle/Paladin 20/Warlord 10/Champion 10

It's not impossible, just unlikely.
>>
>>47158798
I feel some customization would be necessary. Don't want the players walking through a bunch of CR4 encounters and then suddenly
>CR19 trap dealing 2d100 damage

Alternatively just lift sections of the dungeon out as individual pieces.

>>47158833
Sounds pretty cool man, what would the party find int he cosmos? Could they impart the knowledge of space travel on the other races on the home planet?

>>47158971
God fucking damn stop making me jealous. I've had a massive hard-on for an oracle paladin gestalt the last few days.

>>tf no gestalt

Also I like the idea of giving clear warnings and get-out clauses to players if they want to escape death.

I've never actually DM'd before though so I could be going about it wrong.
>>
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>>47159022

Magic Tactics Toolbox is the first vote! Or, as I prefer to call it, Meh-gic Tactics Toolboox.
>>
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>>47159096

2/18
>>
>>47158962
Can't help you with the build there, beyond what you already have, so have some tengus.
>>
>>47159086
Probably a lot of space assholes. Especially the space elf empire. I imagine they'd give the knowledge of space travel to their home planet once they figure out how to steer the ship, but they're pretty much a bunch of monkeys in a ship on autopilot.

Not to mention Star Trek-style hijinks, those are always fun.
>>
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>>47159110

3/18
>>
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>>47159131

4/18
>>
>>47159131
>cryptid scholar
>dimensional excavator
I'm intrigued

>advanced weapon training
What? You had my interest, now you have my attention.
>>
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>>47159154

5/18
>>
>>47159177

6/18
>>
>>47159191

7/18
>>
>>47159131
>Faith Magic
NOW I DONT HAVE TO BE A SPIRIT WHISPERER FOR MY UBER-THEURGE BUILD!

...was my first response

But now instead I have to wait longer for it to come online.
So eh, I guess it's shit afterall
>>
>>47157542
There is no point. You are better off taking a wizard cohort and having him make you magic stuff and fuck people up with casting.
>>
>>47159208

8/18
>>
>>47159154
>Charge as a standard action, because magic.
>>
>>47159131
Okay, so-

>Anything that inspires faith can likewise suffuse a creature with divine powers, whether it's a philosophy, primal force, or even a question or mystery

Clerics of Ideals confirmed.

I mean yeah it goes on to say that clerics draw their power from gods, but it also says that Paladins and Antipaladins draw their power from gods, sooooo eh.
>>
>>47159239

9/18
>>
>>47159177
>The Whole Time
>Aspis Consortium

IT WAS ME, BARRY
>>
>>47159261

10/18
>>
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>>47159239
>alchemical strike
>works with full pouch
I can finally throw Alchemist's Fire and other alchemical items with a higher DC than most spells. This is fucking rad.
>>
>>47159177
>Warp Metal
>Targets: One small wooden object/level
>>
>>47159288

11/18
>>
>>47159317

12/18
>>
>>47159350

13/18
>>
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>>47159177
>Eldritch Conduit
>on an Eldritch Scoundrel
Bueno~
>>
>>47159374

14/18
>>
>>47159389

15/18
>>
>>47159374
>Itching Curse
>Kalistocrat's Nightmare
>Lost Legacy

And these don't have the [Evil] descriptor why?
>>
>>47159425

16/18
>>
>>47159096
>geisha

Um... how do we make a geisha that's actually good? Shit like the nymphs blinding beauty and tokens of favor and uh etc.

I'm aware there's bard archetypes but I don't think they really work all that great.
>>
>>47159462

17/18
>>
>>47159496

18/18

That's it for the Player Companion. Here's a preview for Spymaster's Handbook which also seems meh to me, but seems to have a few more gems.
>>
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Up next is Inner Sea Intrigue!
>>
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>>47159537

As this one is a bit bigger, let me know which section to dump first.
>>
>>47159208
>Havocker
Fuck yo schtick Kineticists!
Play a real class you poor muthafuckas!
>>
>>47159154
>>47159177
>>47159191
>>47159208
>>47159261
>>47159317
>>47159350
>>47159374
>>47159462
>>47159496
Wow, I really wanna rip images from this PDF.
>>
>>47159563
Maybe the Intrigue Toolbox stuff? That looks like it'd be fun.
>>
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>>47159589

Ask and ye shall receive!

1/8
>>
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>>47159610

2/8
>>
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>>47159621

3/8
>>
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>>47159640

4/8
>>
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>>47159659

5/8
>>
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>>47159669

6/8
>>
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>>47159681

7/8
>>
>>47159261
>I AM THE ALCHEMIST OF HOLES.
>>
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>>47159695

8/8

That's it for this section. Please check out the table of contents and let me know what is next.

>>47159563
>>
>>47159563
>>47159716
Are the feats all in one place, or spread out through the book? Those I'd suggest next.
>>
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>>47159732

Well, if it's feats you want, it's feats (and other stuff) you'll get.

1/5
>>
>>47159708
>>
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>>47159787

2/5
>>
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>>47159805

3/5
>>
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>>47159817

4/5
>>
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>>47159842

5/5

Three sections left!

>>47159563
>>
>>47159856
Maybe Intrigue of the Inner Sea to get it out of the way?
>>
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>>47159879

Sure thing.

1/3
>>
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>>47159900

2/3
>>
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>>47159919

These lists are always fun...

3/3
>>
>>47159856
Masters of Intrigue?
>>
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>>47159978

The meat and potatoes of the book!

1/10
>>
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>>47160004

2/10
>>
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>>47160026

>dat server outfit

3/10
>>
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>>47160047

4/10
>>
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>>47160065

5/10
>>
>>47160047
She's pretty qt when she's not dressed like an idiot or acting like one.
>>
>>47159939
They seriously snuck fucking Milani onto that list? Fuck's sake.
>>
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>>47160080

6/10
>>
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>>47160183

7/10
>>
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>>47160199

8/10
>>
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>>47160216

9/10
>>
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>>47160236

Robotic Peacock

Robo-Cock

10/10
>>
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>>47160255

And the rest...

1/5
>>
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>>47160272

2/5
>>
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>>47160290

3/5
>>
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>>47160312

4/5
>>
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>>47160327

5/5
>>
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>>47160346

Here's the inside back cover in case anyone wants it...
>>
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>>47160346
Thanks a ton anon! Now to actually sort through all of this and find out what's what...
>>
>>47159110
>Immovable Rod
Somehow one of the most absurd concepts in the entirety of everything. And it's cheap and mundane. Fucking D&D and all his funny friends.
>>
>>47160362

Finally, here's the Bestiary from Hell's Vengeance #4 because I know a few of you would want to check it out.
>>
>>47160382

HELL BOAR
>>
>>47160397

ULTRA COUATL
>>
>>47159495
Geishas weren't chosen because they were the best looking ones. They were chosen because they were obedient.
>>
>>47160412

BALL OF ARMS MAN
>>
Is there anything Spheres of Power casting can do that a Wizard cannot?
>>
>>47160432
Now that's just silly.
>>
>>47160432

BONE WORM IS READY
>>
>>47160444

THE MOST DANGEROUS CREATURE

THE END
>>
>>47160114
AND AMEIKO

BEING CUTE DOES NOT EXCUSE IRRELEVANCY

>Blackjack
>Luma
>Donnica

LITERALLY WHO
>>
>>47160471

Blackjack kicks ass. Watch your damn mouth.
>>
>>47159462
Where is this npc from? I can't for the life of me remember.
>>
>>47160526

He's the Sea Witch archetype artwork from Ultimate Magic.
>>
>>47160526
Bloodborne.
>>
>>47160554
Thank you kindly.
>>
>>47159317
>cryptid scholar
>investigator archetype

>Wis-based class feature

WHY.
>>
Are there any problems that would pop up if I were to remove exotic weapon proficiency and just make all exotic weapons martial instead? As it stands there aren't really any weapons that are actually worth the taking a feat to proficiency in, and a lot of my players would just want to use any for flavour reasons.
>>
>>47160630
Not really, it's easy to cheat your way into exotic proficiency with feats or alternate racial traits anyways.
>>
>>47160630
Not really.

Go ahead.
>>
>>47159462
While cool flavour, did they really have to make all of these as feats? Wouldn't it have served better as an archetype or something?
>>
>>47160630

Not any problems, I'd say, although you're likely to get really, really familiar with the falcata.
>>
>>47160685
They can be taken in place of other hexes by witches and shamans, dude. They're even BETTER at them.

>>47160695
Well, he said flavor reasons.
>>
>>47159425
So /pfg/:

Questioner or Empiricist, which is the better investigator archetype?
>>
>>47160720
Well shit, I'm more tired than I thought. That;s fucking awesome then.
>>
>>47159425
>Questioner
Oh my God, it's the Int Bard I've always wanted.
>>
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>>47159681
>Lust gives you a +4 bonus on Sleight of Hand checks only

Why, because you get better at giving people handy jays?
>>
>>47161043

Particularly odd, since normally the sex stuff is Diplomacy.
>>
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>>47159681
Diminished Detection is really good for rusing diviners.
>>
>>47161043
Because they're too busy looking at -other things- to notice what your hands are doing.
>>
>>47160065
Goddamn, this whole PrC is made of lewdity.
>>
>>47160442
Raising Undead at lvl 1
>>
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>>47159208
>Blood Havoc
>mfw +3 damage per damage dice with crossblooded sorcerer
>mfw don't need to crossblood in order to get the +2/dice anymore, AND it replaces the shitty bloodline power
>mfw FREE PIERCING SPELL in exchange for whatever your shitty blasting-focused bloodline's 9th level power is

I know blasting is shit, but a 1.5*(15d6+45) dazing, intensified, empowered fireball just gives me a massive boner.
>>
>>47161132

IT'S LITERALLY THE "TALK OVER DINNER, LISTEN TO ME SING, THEN FUCK MY BRAINS OUT: THE OCCUPATION."

OF COURSE ITS GOING TO BE LEWD.
>>
>>47159640
>Elixir of Amnesia
This seems good for anyone who wants to quickly forget spellbook pages known through Memorize Page
>>
>>47161168
That unlimited use orgasm touch capstone though

And it's (Ex) so it's all technique

I kinda wish it was (Su) so you could use it through conductive weapons though
>>
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>>47159695
>Recorporeal Incarnation can now be dispelled

Why did they have to muck it up?
>>
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>>47160461
>Abby Thrune
>has 2 levels in an NPC class
>>
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>>47159817
Is there any point in being a vigilante any more, when ANYONE can Put On the Mask without expending character resources?
>>
>>47161340
Yeah. The class is better at being a fighter or rogue than fighters and rogues.
>>
>>47160471
It's a list of (debatably) important schemers/intrigue people on Golarion. ON. Why are they slipping a fucking deity, and one of the least schemy ones?
>>
>>47161340
Vigilante is better at it.

You... do know it has class features besides 'is protected from divination' right?

That Vigilante Talents are fookin' awesome?
>>
>>47160080
that iconic is only a few steps away from being assassins creed.
>>
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>>47160004
Why is Feiya literally naked there?

Do they seriously execute women naked in Galt?
>>
>>47161476
I DON'T KNOW
>>
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>>47161521
Calm down, it's just the angle combined with the way she's dressed. And to answer your second question, probably.
>>
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>>47160026
How is the Politics Inquisition NOT infinitely worse than the Conversion Inquisition?
>>
>>47161509
T I E R 4.
>>
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>>47160026
>Atheist Inspiration

I feel euphoric now.
>>
>>47159177
Phasic Challenge
>Shou Kon says: "Mortal Kombat begins!"
>>
>>47161578

How does that even work?

Is that just rejecting divine power REALLY HARD?

You're not doing it through logical thinking, as it is readily apparent to even the most casual observer that the gods exist in pathfinder, so disbelieving the power of an entity that is obviously real is actually supremely illogical.
>>
>>47160796
But you don't get Versatile Performance.
>>
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>>47160047
>maid Merisiel
>Companion to the Lonely

I guess you can make a magical girl who fucks people for morale benefits now?
>>
>>47159939
> Rodrick
Isn't that the protagonist of Liar's Blade and Liar's Islans novel?
>>
>>47161609
Could be like the godsmen in Planescape, they recognize that the gods are real, and that they are beings of great power, but they don't think they are worthy of worship because of one thing. A good number of gods, were once mortals, meaning they used to be no better than you or I, and if they managed to become gods, so can you.
>>
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I can't wrap my head around reach weapon interaction with enlarge person and the long arm spell that investigators have access to.

If I'm a brawler 1/investigator x, enlarge myself, cast long arm (15ft threaten) and then wield a longspear, would I threaten 25ft? And because I'm a brawler (and can kick) do I threaten that which my reach weapon does not?
>>
>>47160047

Great, now the rogue has an entire talent around dressing up as a maid and spending some time pretending to be a serving girl for various purposes.

It was hard enough to get them to stop doing that when it was a hobby instead of a class feature.
>>
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>>47161609
The gods are supreme screw-ups and you're channeling your anger at their incompetence.
>>
>>47160080
Is that an Assassin's Creed hidden blade?
>>
>>47161512
>>47161733
Now we just need an actual hidden blade in Pathfinder. Doesn't seem to be one in the book though.
>>
>>47161512
The literally just needs that coat to pull up into a hood.

Bam.

Assassin's Creed: China.
>>
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>>47160432
This is the daemon of HE DIDN'T FLY SO GOOD, right?
>>
>>47161799
spring-load wrist sheathe with dagger?
>>
>>47160461
Abrogail Thrune has 0 ranks in Knowledge (geography, history, local) and has no idea how any of the lands or cities of her empire work, nor what their history is.
>>
>>47161878
Doesn't really replicate the hidden blade too well, since it takes a full round to resheathe it.
>>
>>47161670
Athar, not Godsmen.
>>
>>47159154
>Feat for free +2 nat armor
>tfw I'm building a shapeshifter oracle

Oh yes.
>>
>>47159708
I can see that getting extremely annoying to other players, very quickly.

So yeah, thats my next character.
>>
>>47161476
just be glad they're not changing another race to intersex for no fucking reason.
>>
My DM suggested someone in our party take leadership.

I'm playing a level 8 zen archer. Kinda of an LG old "sick of your shit" man.

What would be a great cohort? It would probably be level 5 at the start.
>>
>>47160047
>rogue talent for pretending to be a servant
>There's a wizard in the party.
>Implying they weren't already the servant.
>>
>>47161921
She has people (and Devils) to do that for her, anon.
>>
>>47162187
Pack Mule Fighter.

Because that's what they'll be doing.
>>
>>47161685

>Be a paladin
>Catch the party rogue breaking in to steal from a nobleman
>The surprise makes her drop the goods
>You grab it before she can hide it
>It's a maid outfit
>Ask for an explanation
>She just really wants to be a maid
>But a life of crime gave her too many scars to get a job in a manor house
>You exact a promise not to do this again
>In exchange, you have to spend a few hours now and again pretending to be her master and having her serve you tea and things like that
>You're pretty sure your Order would have stern words for you
>But she seems so happy now
>Hasn't broken into anymore houses, either
>So maybe it's okay?
>Still can't shake the feeling you're doing something naughty though
>>
>>47162239
Just keep up with the spankings when she spills your tea, and I'm sure it'll be fine.
>>
>>47161921
And obama knows fuck all about Idaho and the Idaho legislature. He has people brief him before he has to make any decision about them.

Leaders delegate, organize, and make decisions. They don't do research.
>>
>>47162224
They're gonna be fighting donkeys?
>>
>>47162239
She broke the law, she will be punished to the fullest extent of the law for her crimes. Stealing for the gentry is hanging.
>>
>>47162224
Any serious suggestion? We have a bard, a investigator, and a unchained rogue in the party.
>>
>>47162279
http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/pack-mule-fighter-archetype
>>
>>47162187
Have a crafter, a little wizard or some such.
>>
>>47159261
...Funny thought just came to mind.
Extradimensional Extract doesn't say it alters Alchemy.
So it can stack with Metamorph, the alchemist archetype everyone hates because it loses extracts.
>>
>>47162286
The character with the highest Cha should take Leadership; why is your Monk trying to take it over the Bard?
>>
>>47162286
Maybe something that isn't shit.

I vote wizard.
>>
>>47162292
I was trying to be a wise ass, but oh holy shit that's actually a thing.
>>
>>47162292
>lose a feat, get some skills, and get full movement while carrying a heavy load.
>also increase max dex and lower ACP.

This seems...decent? I mean you could literally carry actual siege engines with you wherever you go. It might be fun to have an "inventory sheet of doom" and pull out your best shit-eating-grin when the dm says "you have WHAT in your bag?"

Pathfinder has literally thousands of different items, alchemical stuff, tools, etc. Things like "1 masterwork tool for each skill" are things you can just have now.
>>
>>47162323
A belt and mithral armor basically replaces that entire archetype.
>>
>>47162340
except now you can get full movement in mithril fullplate instead of breastplate, AND you can have a belt of strength for even more carry weight bullshit.

And you give up what? A feat? A point in armor class that is pointless late game anyways?

Bringing eighty gallons of alchemists fire to a fight could be really fucking useful.
>>
>>47162357
You can do that, but in the end you're still a fighter.
>>
>>47162297
The bard has 13 cha and speaks with his sword most of the time. Plus he has no empty feats while I already have two.

Actually: idea: I'll make the cohort his wife. I was thinking of using some downtime rules too, so she could "hold down the fort" as it were while we are doing super dangerous stuff.

They were both farmers for a long time, so is there any class that would make sense but still be able to provide long range support while making sense for an old woman to have?
>>
>>47162407
How does a Bard get by with 13 Cha? He can't even cast spells past 3rd level
>>
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>>47162407

>The bard has 13 CHA
>>
>>47162407
>bard with 13 cha


What the actual fuck?
>>
So assuming one rewrote the schools of magic for a homebrew setting and replaced the existing arcane/psychic fullcasters with classes devoted to each School, what would you do to balance them with each other? One idea I had was to take the more powerful schools/spells and make them a serious pain to use.

>Evocation is a sledgehammer, kinda boring but reliable
>Conjuration is inconsistent at best and at worse you summon something on top of yourself and it crushes you to death
>Divination is a fool's game most of the time, but every so often you get what you're looking for
>Abjuration is always handy
>Enchantment is a battle of wills - you can win it, or you can lose it
>Necromancy's hit-and-miss, more reliable than Conjuration but less so than Evocation or Abjuration
>Illusion is reliable... until you try to replicate other stuff with it. Then things get bad.
>Transmutation gets more difficult the bigger the changes you're trying to make are, and transforming yourself can have good results or very bad ones, but it's still less likely to get you killed than summoning something that's in a bad mood
>>
>>47162439
>>47162447
>>47162449
He is level 8, so he doesn't need to cast spells past third level yet. Also: headbands are cheap.

He mainly just casts mirror image/invisibility/silence and then beats bitches with his sword while dancing. Fairly effective actually.


I'm surprised you are all surprised by this. He basically plays him like a higher utility fighter. Bards don't have many non-mind-affecting offensive spells so he just said fuck it to his save DCs and just beats on people.
>>
>>47162519
But he basically throws away his performances
>>
>>47162531
Inspire courage works just fine. All of the others are mind affecting, and often worse than just casting silence or readying a wand of magic missile.

Plus my zen archer really uses the bonuses from inspire courage to deal a lot of extra damage with all of my attacks.
>>
>>47160065
Lose one level of spell casting
>can now literally mind-rape people in a crowd with no one noticing
HOLY FUCK this is an amazing dip what the fuck pazio.
>>
>>47161255
And she will still fuck the shit out of a variety of PC parties.

See all those planar binding spells? See that "literally a countries wealth to spend on them" part?

Enjoy getting ass-raped by a gang of hired devil thugs and then turned into stone so you can't be reincarnated by your allies.

>>47161682
Races have "natural reach". They can hit things in this radius. Reach weapons double your "natural reach" but make it so you can't attack inside your normal "natural reach".

Long arm adds 5 feet to your reach. Not your natural reach. Just take the edge of your reach, whatever it is, and add 5 feet to it.
>>
>>47162407
>I'll make the cohort his wife. I was thinking of using some downtime rules too, so she could "hold down the fort" as it were while we are doing super dangerous stuff.
>They were both farmers for a long time, so is there any class that would make sense but still be able to provide long range support while making sense for an old woman to have?
Any ideas? I'm leaning away from witch.
>>
>>47162472
Problem.
Conjuration also includes excellent "blasts" like Evocation
Conjuration also includes walls and personal defenses like Abjuration
Conjuration's "inconsistency" is made of "exactly what I fucking say shows up and does what I fucking tell it to"
Conjuration makes things appear to distract or misdirect others, just like illusion... except it's fucking real.

Conjuration basically gets to do it all and that's a problem.
>>
>>47162641
Or you could take one of the feats that lets you do it.

Or you could be a psion.
>>
>>47162750
the feat that lets you cast a spell with no one noticing at all for no level adjustment? Please do tell.
>>
>>47160255
>Peacock
>>Clockwork familiar
Huh, looks like it might be a nifty base for an archetyped familiar, mauler maybe.

And if you're small, you could even ride around on it!
>>
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>>47162740
Druid. Goodberries and living off the land and all that.

Don't ask how they met.
>>
So lets see if I'm getting this right.

Fighters get 11 bonus feats.
I can exchange Advanced Armor Training for more armor feats.
I can use Advanced Weapon training to get up to 4 feats where I choose 1 weapon and exchange the others for Item mastery.

11+4+2+3 = 19 total bonus feats, for 30 total feats as a human.

That's a lot of feats.

I am more feeling perhaps going all in for Mutation Warrior + Eldritch Guardian, then spending the 1 armor & weapon training on the skill ones (as it essentially means I have 3 more maxed skills), grabbing item mastery feats, and going down the dirty trick line.

Hell, with this kind of feat budget I can grab a sorcerer bloodline and go Orc for shape change. Mutation warrior gives me fly. Item mastery gives me teleport and other neat stuff. Being humans + the trainings mean I have minimum 6 maxed skills if I have neutral int, likely I have 7 or 8 if I took favored class bonus. Plus having all the knowledges with a Sage/Protector Familiar (protector for free shield another for essentially free HP).

Sounds good to me. The sorcerer bloodline would be orc for free inherent bonus and a Sp transmutation for combat stuff.

I can see it working out really well.
>>
>>47159520
Thanks for sharing, by the way. Appreciate it.
>>
>>47162973
Is there any way to get a CL for purposes of taking Improved Familiar? Or a psuedo caster level? Besides multiclassing, I want all my levels in fighter.
>>
>>47151743
Maybe they just wanted friends
>>
>>47163188
Well they should have tried not being shitty friends to have first.
>>
Is Mental Block spell worth it? Seem like it could be use it shutdown half-caster?
>>
>>47160065
Anon, that is lewd as fuck.
>>
is there a spell that cuts peoples arms off? specifically that's touch based? or should I just use Cause Medium Wounds
>>
>>47148719
>play
A long, long, long list of characters. Some of the most terrifying are:
-a cavalier armed with a bow and all possible powerups and iterations of Vital Strike, mythic and not.
-an artisan with untold scroll power
-a guy who breaks literally everything he comes in contact with, basically druid/oracle/barbarian
>run
Another long list. includes a full pirates-and-cthulhu campaign, a feudal japan campaign with all lawful characters, and a full-psionic campaign. Also a very detailed planescape-like campaign and a campaign in a setting that replicates in fantasy our own world, complete with world leaders and such.
>>
>>47163989
>Pirates and c'thulhu

I do get the impression that if anyone can best deal with c'thonic shite, it's people who are drunk as hard as possible as often as possible.
>>
>>47162973

I have been thinking about this same combo, but the problem is that if you start at low levels, you lose most of your feats. Eldritch Guardian trades away the level 1-2 bonus feats

Also, Mutation Warrior trade away armor training/mastery. Frankly, I am less amazed by the armor masteries, but there are some good ones.

AFAIK there was a fighter archetype with level 5 casting in the arcane anthologies - Child of Acavna and Amaznen. I have not read through it and do not know what it trades, though.From what I heard, it loses level 1 and 2 bonus feats and is thus not compatible with the eldritch guardian.

I'd say speak to your DM if s/he can handwave it or just stick to a regular companion - I am a fan of mauler hawks/owls for the extra reach, senses and their good stats for their size (which get a lot better when they get medium).
>>
>>47163706

There are no good rules for maiming as far as I know. I remember a mention that Influct spells by a Kuthite cleric inflict wounds that seem to come from an edged weapon, even if they still do negative energy damage, but that is purely visual. Then again,if you kill someone with an inflict spell, it might seem as if their body fell apart (espeially if you crit with the touch attack).
>>
I really like the idea of riding mounts but dont want to take levels in mounted classes.

Are there any good ways to ensure your typical griffon/nightmare/dragon can survive being attacked by higher level threats?
>>
>>47164143
What are you trying to play as in the first place? Protection from Elements/Invisibility probably work if you're a wizard on the back rows. And frontliners have the issue of having Handle Animal as a move action.
>>
>>47160080
>Taldan themed prestige class
>Fucking asian character
Hasn't Taldor suffered enough?
>>
Why are you all still posting in this thread?
>>
>>47164053
That's the point. Eldritch horror in PF is handled best in this way. You have the stats and so you want to try and kill it, but don't break character because you are literally filled with grog.

I also wanted to play a character in such a setting, making it a drunken jesus - a drunken oracle/barbarian whose ability is to get so drunk that he actually performs miracles and shit.
>>
New thread y'all
>>
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>>47160065
>Literally designed for the shota kitsune foxboi
I know what I'm going to play next campaign
>>
>>47164171
Wizard as you've predicted. I've reached the point where even my move action is valuable so I'm considering getting some sort of mount.
>>
New Thread

>>47164399
>>47164399
>>47164399
>>
>>47160065

...what class would you even go into it with?

It asks for social skills and enchantment but it's stuff is mostly Wis-based.
Thread posts: 372
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