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Warhammer 40k General

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Everyone is so disgusted with the new space marine supplement that nobody bothered to make a thread edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
Okay, Dreadnought-obsessed White Scar sucessor chapter who take the same level of obsession regular WS have and apply it to their walking coffins.

Or in tabletop terms, lots and lots of Hit and Run dreads.

What'd be a good name for the chapter?
>>
"Space marine supplements" sound like some marketing chucklefucks idea for selling vitamin tablets to nerds.
>>
>>46563736
Manz are indeed (M)eg(A)(N)ob(Z)

Because they're boys shooting worse than bolters. For 70 points you can buy your grot tax, and you can spend the rest of the points on units to try and win the match.

Do shoota boys have a place? Can be argued, but its a MSU investment of 105 points (without a Nob) just to get the Boy squad and Trukk. It starts to add up very fast and you don't get anything for it.
>>
Might as well ask for the epubs for the new books as well :)
>>
>>46565226
The Coffin Dodgers
>>
>>46565239
thats a good point. What about small units of ard boyz? i imagine no cause of the point cost.

Also on another note. I defiantly want to take tank bustas but should i take them in a trukk? or a full unit in a battlewagon?
>>
>>46565226
The Vengeful Dead

Seems to me like making this chapter will be quite the...

Undertaking.
>>
>>46565226

It's not really realistic for a chapter to have more than maybe 12 dreads, or to have them all in one place.
>>
>>46565260
Surely they'd be the dodgin' coffins thanks to hit&run and fleet on the dreads.
>>
>>46565319

Just because you said that, their First Company is now the Dreadnought Company.
>>
>>46565302
I take 2 or 3 units of 6 in trukks. They are cheap, not high priority, and you can sometimes outflank them.
>>
So I've been putting off making up my BaC Cataphractii for a while, but with this release I might actually assemble the buggers.

What's the best loadout going to be? 4 with dual LCs, one LC / Heavy Flamer?
>>
>>46565163so are the rules for catii-termies the same as the 30k ones? (4++, S&P)
>>
>>46565418
Take a couple of fists just in case you end up in one of those unwinnable combats with some 2+ saves.
>>
>>46565366
I want to see these guys in Space Hulk.
>THIS IS NOT WORKING BROTHERS.
>>
>>46565445
So I could stick a powerfist or chainfist on Flamer Guy, but besides him, taking a fist means adding a combi-bolter to the squad, which is a bit meh...
>>
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>>46565434
This is what we have so far
>>
>>46565463

I'm pretty sure 100 Dreadnoughts could force their way through some debris easy enough.
>>
Finally got all the bits I need to make a CC crusader squad in a LRC. i know some of them can take power weapons, what do you guys think i should give them?
>>
>>46565489
i would definitlystick one or two chainfists in there, they are not too expensive but the squad can get tied up by stuff like contemptor/ironclad dreadnaughts with AV13 front. They are rather hard to take down with powerfists and laugh at lightning claws.
>>
>>46565434
40k doesnt get combi weapons
>>
>>46565366
Fluff them as Mechanicus fuccbois who get to use dread bodies like Centurions (ie don't gotta be dead) because they found an ~STC~ or some such.
>>
>>46565538
I mentally pictured the main Space Marine Chapter's dreadnaughts unionize and go on strike to get what they want.

>yfw 100 dreadnaughts force their way.
>>
I wonder if there is at least 1 guy on the design team saying 2y'know guys, maybe we should do something about orks, CSM, SoB and the like? I mean it's a perfect time, look we gotta do 2 CSM updates at once!". Doesn't anybody truly give a fuck? What are the reasonings?

I mean with how many employees GW has under its wing and how footloose and social the BL writers are, you'd think you could get some info or a short interview with one of the designers about their choices and if they genuinely think CSM are fine.
>>
Index is out. Basically no new formations, but we still lack the rules for the IF, Salamander and IH decurion.
>>
>>46565648

You know you could prolly just lop a marine's limbs off and stick him in there without waiting for an injury anyhow.

Wait until he's asleep then play it off as a harmless hazing prank.
>>
>>46565697
BL writers are basically just interns. like they have no power in the company at all.

all the higher ups are tight lipped
>>
>>46565628
Still, cheap weapon swaps for the sergeant, and a grenade harness. basically better than normal tactical terminators
>>
>terminator lord cadre is 14 dollars less than terminators plus lord
>gw actually discounting something... that's pretty cool
>48 dollars for the DV cultists and the DV champ
>wat
>>
>>46565720
We know who the codex writers are though, like Phil Kelly. Can't anything be done to pick their brains or some shit?
>>
>>46565648

For maximum tech heresy, an entire Chapter of dreads with a Contemptor first company.
>>
>>46565628
I thought chaos got combi bolters (the twin linked bolter ones), aren't those what these guys>>46565522 have?
>>
>>46565434
30k cataphractii aren't S&P anymore. The FAQ changed their rules to technically be S&P, but not really. Probably didn't want people to put cheap cataphractii characters into squads full of Heavy weapons to give them Relentless.

>>46565522
>no option for combi-weapons
>no option for power weapons

Can't wait for the next codex to just ignore them completely, forcing people to just field them as regular terminators.
>>
>>46565779

So imperial farsight enclaves.
>>
>>46565788
combi weapons =/= combi bolter

combi weapon means combi plasma, etc, they get those in 30k.
>>
>>46565697
The studio is all new men and wymn who prefer airsofting to design
And under kirby studio did what they wanted when they wanted and everyone else had to scramble to make it sellable
The studio have no connection to the customers so have no idea what people want and barely understand what is actually practical for models
So we get models with lots of scraps of plastic detailing that is okay if you only display it but can't take being transported for games - let alone how it's a lodestone for bubbling etc
>>
>>46565788
He means that in 30k every terminator can swap his combirequiem for a combimelta, combiplasma or combiflamer, an option not available to 40k ones.
>>
>>46565698
So there's really no reason for any of us that play non vanilla chapters to buy that book then? Man I like that GW isn't expecting everyone to buy the book but I'd like it if we got something at least.
>>
>>46565779
So that's why all the other Chapters don't have many Dreads.

These guys stole them all.
>>
>>46565775
Not anymore no names no pack drill now
>>
>>46565835
If by not playing vanilla chapters you mean DA, SW and BA players, then no. It's a Vanilla Space Marine supplement, why would someone that doesn't play the vanilla codex be interested in it?
>>
>>46565844

What's the standard equipment for a Tactical Dreadnought Squad?

Heavy Bolter and fist, 1 in 5 can take a different ranged weapon?
>>
>>46565835
There's the psychic powers, but just buy the cards or bring a printout of the table.
>>
>>46565723
neither one is particularly good.

cataphractii cant run so good luck getting to fight anything, unless you are running spartans/LRs. deepstriking cataphractii wont get them into combat, and their bolter shots are irrelevant
>>
>>46565824
>plastic
>bubbling
I have literally never seen that.
>>
>>46565543
anyone?
>>
>>46565892
> you are running spartans/LRs
err, you weren't? i mean foot slogging terminators are just BEGGING to be hit with a vindicator, and TH/SS get to enjoy a million lasguns/shoots/whatever.
>>
>>46565226
Is it possible to find in the fluff a successor chapter that goes against a dictate of their founding chapters like this?
Something like Iron Hands believing the body to be a temple that has to be preserved, berserker Raven Guard or loyalist Dark Angels?
>>
>>46565881
That's what I'm saying, it's good that they didn't stick a little something for those other codices in the book for a cheap sales grab, but I would've liked it if there were clauses about how certain other chapters could use the formations in the book or something.

Maybe it's just because the name threw me off at first. I knew there was a vanilla marines supplement coming out but I didn't think they'd call it that, so at first I assumed it was for the DA/BA and the vanilla one was coming out later on.
>>
>>46565960
>err, you weren't?
i 30k you can just deepstrike units of 5 of them with combi plasma/combi meltas (assuming you are playing a legion/RoW with access to deep strike)

th/ss are still better in combat and better in vehicles
>>
>>46565967
That Iron Hands part of your post is an actual Chapter, I think. can't remember their name thogh.
>>
>>46565967

Chapter that takes the Iron Hands approach, but with bioengineered flesh grafts instead of metal.
>>
>>46565967
>berserker Raven Guard
thats what the raven guard were until that faggot corax fucked them up
>>
So are Marines really better at Tank Company than guard are?
>>
>>46565522
>FREE master crafted power sword on champ
>FREE power fists on regular dudes
>FREE lightning claws
>FREE power first for champ
>chainfist, 5 pts


>regular power weapon on champ
>7 points for fists on regular dudes
>7 points for a pair of lightning claws
>22 points for a fist on the champ
>12 points for chainfist
>>
>>46566111
yeah but the only thing that makes them worth taking isnt available in 40k. kek
>7 point combi-weapon
>>
>>46565894
Sorry I meant to say failcast
>>
>>46565967
Berserker raven guard are basically what the space sharks are.

http://wh40k.lexicanum.com/wiki/Arkhas_Fal
>>
What characteristics would have a Tau Sept based on the Soviets/NKVD/KGB/GRU? What kind of planet/solar system would be ideal?
>>
>>46566012
eh in 30k i do AL infiltrate, so havent played much with the different LR.
in 40k, of course TH/SS are better. they are also almost 30% more expencive
>>
>>46566111
you cant compare 30k to 40k, they have a very different pricing structure
>>
>>46565916
What's an lrc?
>>
>>46566131
Thank fucking god. I'dve rioted in the streets if Loyalists had gotten combi-weapon termis as the final fuck you on the shit cake that GW gave us CSM players.
>>
>>46566208
land raider crusader
>>
>>46566131

I still don't get why anyone would ever take a combi weapon.

Yay, you got to shoot for one turn. Now you have a bolter.
>>
>>46566237
Either this is bait, or you are bad at the game.
>>
>>46566203
I wasn't comparing 30k to 40k

that was a comparison of 40k cataphracti to 40k chaos terminators
>>
>>46566111
>regular power weapon on champ
>7 points for fists on regular dudes
>7 points for a pair of lightning claws
>12 points for chainfist

>regular power weapon on champ
>10 points for fists on regular dudes
>15 points for a pair of wolf claws
>15 points for chainfist

Yet CSM keep complaining
>>
>>46566237
basically give you massive tactical flexibility. esp. in the case of melta guns, which you generally only get to fire once anyway
>>
>space marines get more op formations
>some factions are still in 6th edition
>>
>>46566237
One turn of useful shooting is better than no turns of useful shooting.
>>
>>46566237
>take combi-weapon
>blast something to death
>then die
>don't take combi-weapon
>get to re-roll to hit with bolter
>then die

I wonder about that myself as well...
>>
>>46566237
i hope this is bait
>>46566180
yeah but the difference between a 3+ and a 4+ is huge

right now cataphractii are worse than chaos terminators, which is good.
>>
>>46566263
welp, thats what we get for being an NPC faction. i mean are you surprised at this point?
>>
>>46566250

I grasp the idea of suicide squads, I just also acknowledge it's kind of a dumb idea.

"Oh, I'm only going to get to use this melta once anyhow, lol"

Play with redundancy, but don't just toss shit away.
>>
>>46566278
>>some factions don't sell
ftfy
>>
>>46566278
>space marines get four new decurions
>Chaos gets two supplements with zero
>>
>>46566300
no not really

in 40k, just like in real life, I am unimportant and easily ignored
>>
>>46566111
You are comparing bullshit to bullshit. You know what matters?

>you can't run, so you'll never reach combat.
>no combiweapon or heavy weapons different from a heavy flamer that can't fire overwatch, so you suck at shooting.
>>
>>46566325
>second most collected faction on 40k general
>doesn't sell
okay friendo
>>
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>>46566111
They're actually 10pts cheaper than 5 chaos termis with 4 power fists (not including one on champ). I now truly believe the theory that GW keeps chaos shit so that people buy space marines
>>
>>46566230
Oh. Well Crusaders only get storm shields and power weapons, no actual options per se.
>>
>>46566293
the difference between 3+ and 4+ is precisely %16.66 (rec). its not THAT big. this is even more so when the main counter to TH/SS terminators round here is a shit ton of saves
>>
>>46566267
at least you guys get wolf riders and wulfen

our closest units, spawn and warp talons, don't even compare

though spawn are one of our better units
>>
>>46566376
>not just playing them as chaos terminators with combi weapons
its like the best unit in our book
>>
>>46566366
They're (((collected))) by a bunch of jaded manchildren that hate GW and deep down only want to play edgy space marines.
>>
>>46566391
>what is heldrake
>what are lvl3 socs with daemon
>what are daemon princes
m8, there good, but not THAT good
>>
>>46566292

I'm not saying "why take combi weapons on terminators", I'm saying "why design a part of your list around one turn of effective shooting".
>>
>>46566413
>dinobot shit
>demon shit
fuck that
>>
>>46566376
I am already using space marine models to represent my chaos marines, as the CSM models are now ancient and they cost the same as the modern space marine models, which are better looking and come with tons more bits. Why would I not use the better models?

They should just last chance the old CSM kits and release a chaos upgrade sprue for space marines.

and while they are at it, just make 8th edition CSM a supplement to space marines
>>
>>46566377
??
>>46566430
>claim meh-minators are the best thing ever
>get pointed to the real goodness of chaos
>well thats not REAL chaos
get out
>>
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>>46566430
Play loyalists already, you clearly don't want to play CSM in the way GW are taking them.
>>
>>46566459
>chaos upgrade sprue for space marines.

You misspelled downgrade.
>>
>>46566430

>not loving the dinobots

I just don't understand you.
>>
>>46566430
>>46566413
>>46566467
>dinobots
>cultists
>flying princes
>wizards for summoning daemons
>all of CSM's best units are the least fun things ever
if I wanted daemons I would have played daemons
>>
>>46566430
The funny thing about chaos fan is that they whine all the time about not being just spiky space marines but at the same time refuse to play anything that is not spiky space marine because its not true chaos.
>>
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>>46566459
Just fucking squat us already and put me out of my misery. At least I play word bearers so I can use them in 30k
>>
>>46566504
If you didn't want chaos in chaos you should have just played Dark Angels.
>>
>>46566377
>Not realising that everything in 40kg is about space marines

Black Templar Crusader Squad.
>>
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>>46566504
wait wait wait. so you LITERALLY want to play loyalists who occasionally go 'oh i really hate that emperor chappie, grrr he makes me mad'
>>
>>46566488
I want renegades teetering on the edge of damnation, resorting to unorthodox tactics and an eclectic collection of wargear
>>
>>46566563
>eclectic collection of wargear
like what, tell me exactly what the fuck you mean.
>>
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I used to play in 5th edition but stopped because of life/school/work.

Redpill me on whats changed.
>>
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Which Space Marine Legion/Chapter/Warband is the *edgiest*?
>>
>>46566581
oh boy...
>Formations
>detachments
>allies
>Lords of war
>knight titans
>skitarii
>horus heresy stuff
>AP on melee weapons

and thats just the surface. dont worry though: chaos is still shit
>>
>>46566208
land raider crusader
>>
>>46566581

They replaced buyable psychic powers which activate on a leadership test with uh...

A completely random psychic phase, basically. It's fucking awful, unfluffy, awkward and varies wildly between useless and broken with zero middle ground.
>>
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>>46566559
Lori worst idol
>>
>>46566634
err, you already posted them
>>46566649
come on dude, already answered, read the thread
>>
>>46566666
Witnessed.
>>
>>46565543
I think they might only be able to take power swords. But I could be wrong.
Maybe I'm thinking about the SoB ones.
>>
>>46566634
The Purge
>>
>>46566578
I want more than just rhinos. Surely renegades who take whatever they want might use something more than just the most basic transport ever?

I want more weapon options, especially on characters. You'd think a chaos lord would have all the best loot to himself right?

I want more weapon options in general, and not just "Space Marines: Poverty Simulation Edition"
>>
>>46566079
The guard tank company gives bs4(which SM already are), buffs tank shock and ramming (which nobody cares about, except for rhino vs stormsurge scenarios), and forces the attacker to roll two die on the vehicle damage table(half of which space marines can actively ignore now)

Space marine tanks are less armoured, but the whole detachment can ignore crew shaken+stunned. For the IG tank formation they have to be close to the enginseer to get buffed.

This means that a vindicator in this decurion will snapshot only if it wants to move farther than 6".

So yeah, judge it as you like
>>
>>46566675
not going to lie, i dont watch anime, just liked the pic
>>
>>46566581
CSM, Orks, Tyranids and maybe IG are shit

Sisters still have the same models

Tau, Eldar and Space Marines are still OP

They introduced Mechanicus as a faction which is the dankest shit going

A bunch of mini-armies like Harlequins, Imperial knights, and Tempestus scions were introduced

The new assassin models are actually pretty good looking
>>
What kind of beach wear do Astartes use?
>>
>>46566563

if you want to play "basically still loyalists but on their way to being huge cunts" play from the space marine codex.

CSM is for full blown huge cunts. They have taken the chalice of huge cuntery in hand and drunk deep. The cunt flows through them and consumes them. They are cunts who have ascended above and beyond the level of being huge.
>>
>>46566685
so you want space marines + a bunch of shit with no sacrifices? the we get the opposite problem, with CSM and SM switching places!
>>
>>46566709
Mk. VII
>>
>>46566709

Power Speedo.
>>
>>46566722
I'm ok with paying a premium on points for stuff, as long as I get premium stuff for it

when I pay a premium for the basics it just makes me sad
>>
>>46565522
If anything, it makes more sense for the CSM to still have Cataphractii Terminator Armor over the Imperium.
>>
>>46566705
IG aren't anywhere near the CSM/Ork/Tyranids tier. DEldar are closer to that tier than to the middle.
>>46566712
And yet they're shittier than regular astartes, with no new wargear to reflect their cuntery.
>>
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>>46566666
WITNESSED
>>
>>46566712
triggered
>>
>>46566666
WITNESSED
fuck off satan
you're completely correct about the psychic phase though
>>
>>46566722
Are you retarded or just pretending? Point out where he said he wanted shit with no sacrifices. Point out where he said he didn't want to have to pay for that shit. Fucking do it, faggot.
>>
>>46566762
Not especially. They should both have it in small amounts unless the FW that produced cataphractii/tartaros went traitor, then yeah CSM should be well geared in that stuff.
>>
>>46566563
So the Relictors? Dude the relictors use Codex Space Marine.
>>
>>46566722
>Space marines get loyalist versions of chaos only things (Centurions = Obliterators)
>Space Marines get access to more psychic disciplines than CSM
>Space Marines get access to better/more horus heresy gear than CSM
>Space Marines suddenly get their own psychic power disciplines that is both better and more than twice as large as their CSM counterparts
>Now Space Marines even get a formation that gives them free daemonic possession on their entire army without the downsides
>"Stop trying to be SM+1 guys! Accept your lot as NPCs for me to slaughter."
Legit kill yourself.
>>
>>46566581

Vehicles have hull points(can die from lots of glances) but can't get stunned by 1 glance.

Aircraft and winged monstrous creatures now have apocalypse-style flyer rules.

Tau and Eldar have some really overpowered cheese.

There's a "Lord of War" force organization slot either for your faction's leader special character or a super-heavy. This means some people will bring a super-heavy to non-Apocalypse games, which can sometimes be a dick move.

Alternate army lists are called "formations" or "decurions" now, you can take multiple army lists in one army with rules for allies though most groups have limits on this. Some lists have really overpowered special rules.

Adeptus Mechanicus, Eldar Harlequins and Knight Titans are now playable armies with entire codexes of their own.

Any unit can score objectives but units with "objective secured"(troops in regular force org, certain tyranid and space marine formations) take priority holding objectives over units without it.

"Snap Shots"(6s to hit, can't fire blasts) are now a thing, for inaccurate shots. They are for shooting heavy weapons with infantry/too many weapons on vehicles after you move, shooting at aircraft with weapons that aren't dedicated AA, and shooting in response to getting charged. Tau and Dark Angels are good at shooting in response to getting charged.

Psychic Powers work like magic in WHFB now. Ironically with the release of Age of Sigmar, magic in WHFB now works like psychic powers in 40k used to work...
>>
>>46566799
calm down m8. what he said was
>I want more weapon options, especially on characters. You'd think a chaos lord would have all the best loot to himself right?

>I want more weapon options in general, and not just "Space Marines: Poverty Simulation Edition"

where exactly does he say
'oh we should loose X Y and Z'
>>
>>46566763
All the IG players around me complain loudly so I just assumed they were shit. Only ever met like 3 DE players but they were the most chilled guy's I've ever met
>>
>>46566559
yes.

demons and dinobots are fucking gay
>>
>>46565522
So......their terminators with no invuln? Or do they have a 4+ invun. Might actually be useful with a 4+.

Wait, it looks like they dont teleport. Unless that is also built in.
>>
>>46566748
the further explain what I am talking about, I am even ok with paying more than loyalists for stuff, as long as I have access to everything and the basics are still cheap

if someone wanted a plasma gun on their lord why not? CSM don't play by the rules, if the lord really wanted a grav cannon and he found one lore wise it would make sense for him to do what he wanted, instead of "oh protocol states that the plasma gun goes to a squad of basic troops, but not more than two a squad!"

further more what is the deal with transports? The most wanted criminals in the galaxy can't steal a car?
>>
In the current climate of zero balance, chaos marines -should- be just Space Marines +1 with a pile of extra shit.

Also on an unrelated note SM don't have any decent Lords of War.
>>
>>46566883
>I have never opened a codex in my life
>>
>>46566883
4+ invuln

they dont teleport in 30k unless you buy them the upgrade, so unless they have some built in 40k rule they dont teleport
>>
>>46566829
you what nigga? he said he wanted to be SM +1, which WOULD reverse the problem. note how i still think there is a problem, i just don't think swapping the power level fixes it.

>Space marines get loyalist versions of chaos only things (Centurions = Obliterators)

honestly, if there was a straght 1:1 conversion, with similar overall power level, then THAT is how you would balance it. for example, giving chaos man-portable ectoplams cannon to counter part gav weapons would be nice. buff the chaos psy trees to be equal to the new marines shit ect.
>>
>>46566854
IG are solidly middle of the pack. They like to bitch and moan because their power list has essentially been the same since 5e.
>>46566853
>CSM should lose what they already have if they want anything new
So you're not pretending to be retarded.
>>
>>46566883
>So......their terminators with no invuln? Or do they have a 4+ invun. Might actually be useful with a 4+.
>Wait, it looks like they dont teleport. Unless that is also built in.

The deep strike capability and the invulnerable save has always been in the Terminator armour rules.

>>46566929
But in 30k even normal terminators can't teleport iirc, so they probably can in 40k.
>>
Reading these threads I become more and more convinced that what Chaos players really want is for most of the actual unique chaos shit to go into a R&H codex (dinobots etc.), then have Chaos Space Marines be a codex supplement for Space Marines with changes that are on the same level as Chapter Tactics.
>>
>>46566951
>CSM should lose what they already have if they want anything new
>So you're not pretending to be retarded.

nice stawman there m8, seeing as i never said that
>>
>>46566887
when I look at the inquisition codex I get really envious about the amount of freedom they have, but at the same time kind of sad that:

>inquisitors are real pushovers, even if you pump tons of points into them they will never be threatening on their own
>it is a mini codex. I like most of what's there, but more would be great
>>
>>46566829

I play loyalists, but I'm pissed at GW for neglecting traitors. CSM are a really interesting faction and frankly ought to be a challenge for my guys.

I email GW yesterday like I said I would btw, they said that a new CSM codex is bound to come out eventually but not necessarily soon, and they aren't at liberty to reveal release dates.
>>
>>46566883
>>46566929

Also slow and purposeful so no running or overwatch
>>
>>46566907

Yeah, SM really need a big Gargantuan Creature Lord of War of some sort.

Maybe an Ogryn who could accept gene seed or something.
>>
>>46566883

Whether they teleport will be under the 'Cataphractii Terminator armour (pg. 57), just like the invul will.
>>
>>46566854
>All the IG players around me complain loudly so I just assumed they were shit.
They must be new fags who jumped in when Leafblower gaurd was top shit. If you've been playing IG long enough, you should be used to being shit to mid tier.

Honestly, I preffer it that way. It makes IG feel like an underdog. And it makes beating (or getting your teeth kicked in by) high powered xenos and heretics through skill and determination more fun.
>>
>>46566417
So that you'll have at least one turn of effective shooting instead of none? Like, it's not rocket science.
>>
>>46566932
>man-portable ectoplasm cannon
So you think plasma cannons with +1 Str and -12" is equal to the unmitigated BS that is grav weaponry?
>>
Can warp talons be deployed or do i need to deep-strike them?
>>
>>46566887
i have had similar thoughts for a while: insted of having all the many HQs, jsut have 1: that chaos lord. then give him like 4 tables, which he can pick two, something like
>deamonic rewards (this is how you get deamon prince)
>panalpy of war (termi armour, plasma guns ect
>magic shit
>techno shit
boom , now you can make any type of HQ you want
>>
>>46566964
Pretty much. While all these daemon engines and all that are cool, nobody really asked for them. What we've been asking for is Legion tactics and entries with decent pricing. We'd be content with a plain with delicious pound cake but we've been given a shitload of random expensive "gourmet" hit-or-mostly-miss designer food that makes no fucking sense and is a gangbang of discordant flavours.

A fucking huge percentage of us CSM players just want to feel like we're playing our favourite legions without having to bend over backwards and accept molestation.
>>
>>46567001
>a new CSM codex is bound to come out eventually
Its going to be the new ork dex 2.0 where it fixes nothing and nerfs the army even more. Do not delude yourself into thinking GW will actually throw CSM players a bone, this release has proved they have no intention of doing that.
>>
>>46567025
eh, the gap between str 8 and str 7 is quite big, but say we throw on a re-roll invuns thing, and i would say yes. remember
>grav cant cause ID
>grav is shit vs 6+
>grav is even shorter range
>>
>>46566964
yeah

keep the retarded demon shit in the demon book and let us choose to ally it in or whatever
>>
>>46566964

There's really no reason for Chaos Space Marines not to have the equivalent of chapter tactics.

They kinda do that with mono-god cult troops, but what if you want to play an undivided legion? And what if you are World Eaters or Thousand Sons and your special snowflake mono-god troops are overcosted and crappy?
>>
>>46567023

Here's a craaaaaaaaaaaaaaazy idea:

Take something that gets more than one turn of effective shooting you nonce.
>>
>>46567074
>Deamon engines
> the product of mad magos binding daemons in machines they build
>should be in the daemon codex
?
>>
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>>46566666
>>
>>46566417
Because you dont know what your opponent is taking? And flexability may mean "oh cool, I can teleport in near that knights back armor and make him choose front or side facing for his shield.
>>
>>46567105
terminators can deep strike, and if they survive a turn, they still have 2 power weapon attacks each
>>
>>46566964

Chaos players don't know what they want anymore. They see Space Marines getting new shit that is objectively better than stuff they've always had and are confused. They see new rules and chapter tactics and the ability to play any fluffy chapter in a semi competitive way then look at their cad and want those options also.

Then they look at their codex and ork's codex and they aren't sure anymore. They want new stuff, but they don't want more nerfs.

So they complain because that is the only way to vent.
>>
>>46567033
3.5 Chaos Codex was like that.

>>46566964
Yeah. Look at HH, where chaos players are just loyalist with a chapter tactic and is beloved by everyone.

Chaos players don't want to play chaos, they want to play space marine but rebels.
>>
>>46567108
>daemons being their own codex
?
>>
>>46567031

Never, ever, under any circumstance, deep strike Warp Talons.

For fucks sake people, they're a jump unit. The entire -point- is to be fast enough to not need alternate deployment.
>>
>>46566977
No one ever said CSM should be Marines +1, but your dumbass keeps harping on about it.
>>46567064
Probably. I just want it to come out so I can move on.
>>
>>46567146
>what is a deamonic incursion
>>
>>46567033
I think it'd be cool if they did that for all the entries.
If you give the squad enough points of upgrades, it moves from troops to elite, or troops to Heavy Support etc.
>>
>>46567105
Yeah, I'll just take all of these units that can take special weapons on every model.
>>
>>46567105
Combi weapons are available on models that can't take special weapons (sergeants, characters), and are prioritised after taking real special weapons for the squad in many cases

For suicide squads, spending more points on multiple uses is literally pissing those points away.

Combis and special weapons both have their places.
>>
>>46567173
humm COULD work. the only problem is you end with with like 3 actual codex entries and the rest is a mess of wargear tables, hell to build a army out of
>>
>>46567108
>demon shit
>made my dark mech

just put that shit in the admech book then, i dont want it

dinobots can fuck off
>>
>>46567155
I KNOW and that's why I'm asking.
I'll play a game with a friend's models and I want to field a group with mark of Khorne but if I had to deep-strike them I'd have thought twice about that.
>>
>>46567167
Something that doesn't need its own codex.
>>
>>46567204
It would be great.
Three unit entries and four pages of upgrades for each unit. The codex would be Chaos.
>>
>>46566923
>I am in it for the (you). They have only ever been in 30k, but everyone who plays with toys should know all their stats by heart, so I think I will shitpost.
>>
>>46567206
see >>46567139
and >>46566548
i for one love my daemon engines, and just wish the defiler was not shit on toast
>>
>>46566964
Dinobots get a bad rep because they were added while all the changes people wanted were neglected.

Chaos players want Chaos options, but it's be nice if they weren't dinobots or Daemon units making a courtesy call.
>>
>>46567101
>There's really no reason for Chaos Space Marines not to have the equivalent of chapter tactics.

There is also no reason for them to have them, as every faction that is not Vanilla SM has subfactions too but don't whine about not having special rules for the Sautekh dinasty or for Vostroyans.
>>
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>>46567236
and yet people have fun with it every day. does this annoy you?
>>
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>>46567247
>Sammael doesn't have a jetbike
wtf I hate dark angels now
>>
>>46567101
One of the writers has mentioned this before: basically GW think that because there really isnt any coherency, out side of the black legion, a set of chapter tactics shouldn't be given to chaos.

not saying i agree with that, thats just their stance
>>
>>46567260
Necrons do need more options. 7e blandified the shit out of them.

People have wanted regiment rules back for ages.

You don't know what you're talking about.
>>
Can a grey knight army be competitive without any dreadknights? I have a hardon for terminators and want to start a nemesis strike force but I hate the look and cheese of the dreadknight. For context, I play in a relatively casual meta with nids, necrons, khorne CSM, tau, and IG.
>>
>>46567284
No
>>
>>46567247
Terminators literally never had the invulnerable save or the deep strike rule in their unit profile. They have always been in the terminator armour wargear.

Asking about them missing from the unit entry literally means having never read the entry of any unit capacle of having a terminator armour, which means having never read a marine, chaos space marine or inquisition codex, which is a good 50% of the existing codexes.
>>
>>46567321
>Chaos has no unified doctrines
>therefore they should all be the same
GW is either a pack of incompetent regards or a pack of malicious retards. Either way, their opinions are worth less than dog shit.
>>
>>46567324
Yeah why not, wait a week and get 2+/4++ rerollable on your terminators.
>>
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Hey /tg/, new guy here. I'm about to get into the tabletop, and I've chosen Salamanders as my faction. Am I making a mistake? Are they appealing both fluff and gameplay wise? Anything wrong with them?
>>
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Daily reminder that CSM aren't allowed to take big spawns because of reasons
>>
>>46567316
What about "its a unit that has only previously been in 30k, perhaps it does not work exactly the same as current terminators, mayhaps it does not have a built in invulnerable save. I think I will ask" were you not able to comprehend?
>>
>>46567349
good. deamons actually having an interesting range, and a full codex is fun.
>>46567380
THIS shit on the other hand...
>>
>>46567380
Isn't the elite one that CSM CAN take the better choice?
>>
>>46567371
Thanks mate. Is that from one of the new psychic powers coming out + sanctuary?
>>
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>>46567394
the bit where you are a dumb faggot. oh no wait, i got that bit fine
>>
>>46565698
I just have to remember to be aware that nowadays with Space Marine they mean Codex Adeptus Astartes: Space Marines, not the whole of the Adeptus Astartes
>>
>>46567322
>>46567322
>People have wanted regiment rules back for ages.

I know exactly what I'm talking about. Regiments rules would be cool as hell as would be hivefleet rules or Orks Clans rules. Everyone wants rules for their subfaction.

The difference is that only chaosfags whine about it nonstop while there is absolutely no reason for them to deserve it more than any other faction.
>>
>>46567408
eh, yes but and 80 point MC with D5+4 attacks on the charge is quite fun
>>
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>>46567408
You tell me... It's funny though because it actually is daemonic and it does make sense for daemons to have them
>>
>>46567375
as you can see from this train wreck of a thread, SM (and so sallies) are doing just fine ATM
>>
>>46567453
>The difference is that only chaosfags whine about it nonstop while there is absolutely no reason for them to deserve it more than any other faction.
>waaa my poor IG dont get regiments
whats stopping you from running the DKoK list from FW? whats stopping you from running a tank company? etc
>>
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Lore question.

In pretty much every single galaxy-scale map of the imperium, the borders of the 5 Segmentum can be clearly seen. However, there always appears to be an unlabelled area overlapping both Segmentum Obscuris and Segmentum Pacificus centred upon the Eye of Terror. What is this box?
>>
>>46567415
Yeah, look into allying inquisition in for back field objective holding and more reliable deep strikes too. They used to be the same army but got broken up to make more money, leaving both sides lacking without each other.
>>
>>46567408
Eh, giant Chaos Spawn are pretty great, although they'd just add to the Heavy Support bloat CSM has. The dinobots really need moved into Elites and Fast Attack.
>>
>>46567375
>Anything wrong with them?
theyre niggers
>>
>>46567074
>>46567380

>Keep the demon shit in the demon book!
>Why CSM can't take demonic stuff!
>>
>>46567489
>60 more points
>+1 str, WS and I
>IWND
>5++
>shit attacks
>DI on ld 5

HA, fuck off
>>
>>46567489
Surely that's a misprint? Why would daemons have it but not CSM? I thought FW actually liked CSM
>>
>>46566763
>And yet they're shittier than regular astartes, with no new wargear to reflect their cuntery

They've got plenty of crazy new shit. It doesn't stop existing just because Dinobots upset you.
>>
>>46567105
Name one infantry unit with more than one turn of effective shooting that isn't "Oh if I roll very well I can kill 4 marines within 12" of me."
>>
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>>46567543
this nigger gets it
>>
>>46567495
>whats stopping you from running the DKoK list from FW? whats stopping you from running a tank company? etc

Whats stopping you from running the Purge list from FW? From playing a monogod army? Etc
>>
>>46567453
CSM lack a unified combat doctrine. The faction is made up of several diametrically opposed groups that fight in wildly different ways. They deserve/need subfaction rules, or the options to represent those subfactions, more than any other faction, excepting Orks and DEldar.
>>
>>46567465
Actually wait what the fuck am I saying. The Spined Chaos beast is fucking TERRIBLE. Almost double the points for Daemonic Instability, half leadership value, less attacks and no armour save.

You can't make this shit up!
>>
>>46567551
okay
>heavy weapons team
do i get a prize?
>>
>>46567375
They get new stuff next saturday, and being SM they are pretty good.
>>
>>46567570
>Whats stopping you from running the Purge list from FW? From playing a monogod army?
they are dogshit

unlike the tank company which is probably your best possible army list
>>
>>46565522

So let me get this straight, Cataphractii Terminators are only available to Codex: Space Marines? And you can take 30 of them in a CAD?

Nevermind that Cataphractii armor is considered obsolete and is even rarer than regular Terminator armor, as it says right there in the fluff on the page?

Nevermind that Dark Angels were the ones who had all the nice tech during the Great Crusade, and have more suits of Terminator armor than any other thousand man chapter except maybe Iron Hands?

Nevermind that the Lunar Wolves First Company, the Justaerin, aka Abaddon's personal warband, could deploy their full force in Cataphractii armor?
>>
>>46567551

Crisis Sluts.
>>
>>46567508
The Eye of Terror.
>>
>>46567598
>heavy weapons team he says
ahahahahah
>>
I'm hoping for mostly serious answers, so please be gentle.

>GW brings back one of the lost primarchs
>they're female, so their whole chapter and any successors are all female
>but the marines still ultra-mutated normal super soldiers with no boob plate or anything like that
How would you gauge the reaction of such a decision?
>>
>>46567628
The box is just a region the Imperium designates as being the Eye of Terror? Strange, because the Eye of Terror is far, far smaller than that box.
>>
>>46567528
Do you see the Daemon rule anywhere on that Giant Spawn, retard?
>>
>>46567614
>have more suits of Terminator armor than any other thousand man chapter except maybe Iron Hands?
You know iron hands lost nearly all their suits of TDA at Istvaan right?
>>
>>46567641
id boycott gw.

feminist faggots can fuck off, blizzard knows how to treat em.
>>
>>46567574
>The faction is made up of several diametrically opposed groups that fight in wildly different ways

This could be applied to basically every existing faction. World Eaters and Thousand Sons have as much common ground as Elysian and DKoK.
>>
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>>46567662
>>
>>46567638
>all las cannons
> can pop transport and mid tanks
>all autocannon
>can have fun times with both infantry and light vehicles
>ect
you should be at least passable at the game before posting
>>
>>46567516
>although they'd just add to the Heavy Support bloat CSM has
No they doesn't, Daemon exclusive
>>46567528
>Why CSM can't take demonic stuff!
What exactly makes chaos spawns daemonic? It would make more sense if Chaos Beast was for Daemons and Spawn was for CSM
>>
>>46567641
>so please be gentle
fuck off nigger
it would be retarded because theres no precedent for it, and it would just give tumblr free ammo to go after our hobby because "A WHOLE GROUP OF SOLELY FEMALE CHARACTERS GOT MURDERED BY A BUNCH OF EVIL MEN GW HATES WOMEN YOU'RE LITERALLY RAPING ME"
>>
>>46567316

>Front and Side AV14

Has it always been like this? Thats fucking amazing,
>>
>>46567641
see
>>46567434
>>46567655
I thought the Ultras had the second most TDA, numbering around 60-70 suits?
>>
>>46567655

Oh right, I just remembered that. They have lots of dreadnoughts and artificer armor, not Terminators. I stand corrected.
>>
>>46567641
Bringing back one of the two redacted triggers me, female space marines don't.
>>
>>46567614
Dude stop. Numbers of fieldable models on the tabletop have never been correlated to their actual rarity. You can field more purifiers in a GK army than they exist in the galaxy. You can play an army with 6 Ultramarine Chapter Masters + Calgar.
>>
>Cult of Slaugher
Ok maybe? cultists are no really a good unit and this gives them marginally more staying power but not really enough

>brethren of the dark covenant
nice enough, but the choice of units in the formation is unfortunate

>kranon's helguard
actually not bad, provided you don't actually use the DV chosen

>Disciples of Mannon
neat, but not really good and there is zero synergy between the two units in the formation

>The Ravagers
actually really good for plasma chosen, but why are the possessed in there???

>The red onslaught
a decurion that is actually decent, and possibly makes possessed worth using... maybe. Armies that struggle with Ld are gonna have a bad time with the -2 Ld
>>
>>46567726
>I thought the Ultras had the second most TDA, numbering around 60-70 suits?
the numbers are all way higher than that

sons of horus had like a 1000+ justaerin all in terminator armor
>>
>>46567741

Pretty sure there's a rule called Relic of the Armory that basically makes certain versions of units(deredeo, plasma cannon predator, javelin) "rare"
>>
>>46567718
Yeah, but before it was a special rule in a small box, instead of a full data sheet
>>
>>46567641

It was dumb that they retconned female marines out of rogue trader in the first place. Whoop dee fucking doo if it's been 30 years and they choose to reverse it.
>>
>>46567773
nice blog post friendo
>>
>>46567788
That's FW stuff, and it just means that you must have a Techmarine before fielding more Deredeo than an average chapter has dreadnoughts.
>>
>>46567726
Obviously it's a thought experiment, I just wanted opinions with minimal bait replies, and didn't expect to get that in a front page thread.
>>
>>46567598
>heavy bolters
maybe
>lascannons
3 max probably 1 or 2
>mortars or rocket launcher
if he spaces properly 1 if you're lucky
>>
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>>46566705
>>46566834
How are the Deldar doing? That used to be my main faction. I still have a couple raider models and my old Haemonculus that I customized to a ridiculous extent.

I heard a rumor the other day that Deldar are now full chaos or some stupid shit?

Guard where my other army so it sucks that they ain't doing so hot.

Mechanicus army sounds like fun though.
>>
>>46567819
>rules discussion is blogging
>>
>>46567069
Your points are valid, but there's no comparing ectoplasm to grav.
>>
>>46567698
I'm aware that they're Daemon exclusive, that's why I used the contracted form of "would."
>>46567670
If you legitimately think the variances between Guard regiments or codex compliant SM chapters are analagous to the differences between CSM warbands, you're delusional.
>>
>Each Black Crusade has been part of Abaddon’s carefully laid plan; each furthering his goals in some significant way. The culmination of Abaddon’s grand scheme is nothing less than the death of the Emperor and Humanity’s enslavement at the hands of the entities of the Warp. Across ten millennia of strife, Abaddon has crafted his dark strategies; each attack, each world destroyed and each army vanquished is but a part of a much larger war. Always at his side is the Black Legion, on burning worlds and in shattered cities, their howling chainswords and barking bolter fire heralding the coming End Times.

>Thus is the shadow of Humanity’s downfall cast by Horus’ lost sons. It is the gravest threat the Imperium faces and the very tolling of doom that echoes out from the Eye of Terror. Where the black-armoured warriors of the Legion tread, cities burn and Imperial worlds fall. Star systems are purged and vanish from the void, their citizens slaughtered and their histories wiped away. To swear eternal loyalty to Abaddon and become a traitor Space Marine in the Black Legion is to become a warrior of the End Times and stand triumphant over countless worlds turned to ash and blood.

So I am reading the updated BL supp.

They sure mention the "End Times" a alot. You guys worried about this?
>>
>>46567788
Yeah, basically ou can only have one "Relic" unless you take a Techmarine (Loyalists) or a Warpsmith/Sorceror with Daemonology (Chaos).

So if someone rolls out two Deredeo's without a Techmarine, call shenanigans on them

But anyways, while you are right, for a small tax you can spam rare stuff anyways
>>
>>46565163
Why would people be disgusted with the new supplements, they're £20 and have actually been updated, I nearly fell of my chair that GW hadn't abandoned something from one edition to the next.
>>
>>46567773
>The red onslaught
>a decurion that is actually decent, and possibly makes possessed worth using... maybe. Armies that struggle with Ld are gonna have a bad time with the -2 Ld

Link? Is it a legit decurion or just a big formation like the Black Legion Warband?
>>
>>46567802
As someone not old enough to have played RT, got any sauce with that? Like, just a pic of a relevant page.
>>
i live in 310 area and the only hobby store in my area stopped warhammer 40k matches because the host stopped coming, any 310's out there that can tell me another place to play?
>>
>>46567641
>>GW brings back one of the lost primarchs
>they're female, so their whole chapter and any successors are all female
impossible since the legionaries of those legions joined the smurfs and i've yet to hear any mention of smurfettes running about
>>
>>46567424
(You)
>>
>>46567773
Details on the red onslaught? I saw where the formations were posted last thread.
>>
>>46567641
I wouldn't give a shit but I wouldn't approve either since the motivation for this would most likely be a result of a political agenda or pandering to one
>>
>>46567776

I think he's talking about suits of TDA in working condition fielded by the post-heresy Ultramarines Chapter.
>>
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>>46567876
>>46567905
found it on B&C, not 100% sure it is legit but it looks legit enough
>>
>>46567836
he said more effective than 4 marines, not more effective at killing marines . the answer then is wither grav cents or skitarii vanguard
>>
>>46567871
Nah, because I don't give a fuck about 40k fluff anymore. It's bottom of the barrel nonsense written mostly by amateurs to sell models and the people that are invested in it are all awful, like nearly marvel fans tier.
>>
>>46567670
don't dkok and elysians have their own rules tho ?
a better example would be cadians, mordians and catachans
mordians use 18th century firing lines and a catachan's bare muscles give him the same armor save as a flak vest
>>
>>46567847
It's turning into a thing on /tg/ that posting more than a handful of sentences if "blogging". It's the clearest sign yet that this board is going downhill so fast I wouldn't believe it if I didn't see it.
>>
>>46567927
Lololololol.

It's likely they're deliberately fucking with us. I just don't fucking get it.
>>
>>46567871
The next time Chaos get a codex, the game as we know it is going to end. Nothing new, really.
>>
>>46567859
>that's why I used the contracted form of "would."
Oh my mistake, sorry.
>>
>>46567891
>310
Next-Gen, Thursday nights are warhammer night. there's a FB group as well that's pretty active with players.
>>
>>46567909
oh yeah then id have no idea

terminator armor was all over the place during the late crusade/early heresy
>>
>>46567551
Grav destroyers Plasma if you are a convo cunt, firing both a 6 shot grav cannon plus your own flavour of either a cognis flamer or 3 S6 shots in a single turn. 2 wounds each as well.
>>
>>46567927
So... it's just a formation that is made up of all the others?

I feel that's not entirely a decurion but it still fucks with us. That shit sounds expensive as fuck with a ton of tax.
>>
>>46567927
do you have the rest? and the full rules?
>>
>>46567901
cheers brah, you make my shitposting worthwhile
>>
>>46567998

As another anon said, Iron Hands despite being a high-tech chapter lost most of their TDA at Istvaan and haven't been able to replenish the numbers of it effectively.

Still doesn't justify GW not giving Dark Angels and Black Legion alternate Cataphractii rules, because they SHOULD have access to it if Ultramarines do.
>>
>>46568014
>>46568001
I found it here
http://www.bolterandchainsword.com/topic/321102-this-weeks-chaos-stuff-supplements-and-re-packs/page-11#entry4359660
>>
>>46567944
ah my bad
>>
>>46565325
That's the joke.
>>
>>46567859
>If you legitimately think the variances between Guard regiments or codex compliant SM chapters are analagous to the differences between CSM warbands, you're delusional.

Or maybe I am not a chaosfag convinced that its stuff is the most unique ever.

Because tell me
>One is a group of superhuman berserker that search melee at every cost to spill the blood of their enemies and often don't distinguish allies from enemies
>One is a group of skilled infiltrators extremely good at guerrilla warfare that rarely choose to fight head on but rely on furtivity and disrupting enemy forces

I just described World Eaters and Alpha Legion or Flesh Tearers and Raven Guard?
>>
>>46568046
Jeeze anon, wait your turn. They can't just give Black Legion rules during a loyalist release.
>>
>>46568073
Flesh Tearers are a Blood Angels descendant and use that codex. Nice try, retard.
>>
>>46568073
>Or maybe I am not a chaosfag convinced that its stuff is the most unique ever.
>mfw the same faggots demand identical loyalist shit like grav and drop pods
>>
>>46567843
glass cannon as ever.
More shooty than assault, because most of the assault units got the nerf bat (except the bikes, which are pretty good).

one of the harder factions to make work right, but not hugely rewarding for going through the trouble. But not terrible if you go through the work, so better than the bottom tier factions.

Deldar are not full chaos. They are full EVERYTHING IS POWERED BY PAIN. but not chaos
>>
>>46568001
each formation has a ton of tax possessed, and the formation of formations has a special rule that make it so units of possessed that are completely wiped out go into reserves and deep strike

the main value I see in this is if possessed are still troops for crimson slaughter. They can go in on the first wave, die, and come back to capture objectives
>>
>>46568081
Too soon.
>>
>>46567986
thanks, ill be checking it out
>>
>>46568108
Drop pods make sense though. Grav can fuck off and should have been an Ork Big Mek/ BattleWagon weapon rather than SM.
>>
>>46568101
First of all it's you that said
>codex compliant SM chapters

And Flesh Tearers ARE codex compliant SM chapters.

Second, Charcharodons then you idiot. Which is even more hilarious because then you have Raven Guard and Raven Guard successors being as much different as two separate CSM legions.
>>
>>46568197
Ork ballistic skill would go a long way towards making Grav Balanced. Plusnit wouldn't have Melta and Plasma toes to step on in the Ork codex.
>>
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>>46568048
not sure how good it is but it looks like a fun rule atleast
>>
>>46568138
I see nothing against that. The only stipulation shown is that if they come back from the dead, they are no longer classed as being part of a formation they used to be in and therefore lose those special abilities.

That said, you have a 50% chance for a unit of Possessed to come back. This makes it attractive to max out any unit you field.
>>
>There have been scattered reports that cite witnesses seeing the uniforms and heraldry of the Crimson Sabres still in service. Though it is widely unknown, the 4th company of the Crimson Sabres is split from the newly rebelled Crimson Slaughter and, operating in transmission silence, began attempting to re-establish their chapter.
>Hey guys, like Crimson Slaughter but want to win games? Just use the loyalist rules!
>>
>>46568211
>two groups that use the same equipment and follow the same book of Tactics
>as different as various Chaos Legion's
No, you're argument is specious and stupid.
>>
>>46566430
>literally doesn't know what's playing CSM like
Truly splitting chaos into daemons and mortals was a mistake, we have faggots like this because of that.
>>
>>46568285
jesus christ

i wish theyd just combine SM CSM BA DA SW and GK all into 1 book. fuck it, it would balance the game out
>>
>>46568288
Do you know that in HH Chaos Legions all use the same rules with just some difference?
>>
>>46568276
the wording on the rule is unclear, it makes it sounds like you roll 1 die at the start of your turn, and on a 4+ ALL of your wiped out possessed that were in the formation come back, and there isn't any consequence for failing the roll other than they don't go into reserves that turn
>>
>>46568138
That's a shame they didn't make Tellyport Assault into a rule like that in the Orkurion rather than removing it. I'd gladly take six mobs of boys if I had that rule, and it'd be orky as fuck.
>>
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>>46567890
You should dl the rogue trader rulebook, and glance through sometime. I really love some of the artwork in it.

Anyways, unless I'm mistken I can't remember any women Space Marines in there. Women were Imperial soldiers, assassins, Inquisitors, techno-barbarians.. but I don't recall (nor do i see now while glancing through) any mention of them being Marines.

Not that I'm opposed to it. I'd be perfectly happen with the Marine augmentation process being so exhaustive that it doesn't matter if the initial slab of meat is male or female.

Give me that, or a decent sisters update.

Any rumours or announcements of FW doing Sisters of Silence stuff?
>>
>>46567773

Well, after looking over >>46568048

Cult of Slaughter seems okay. It's great if you were already running a Dark Apostle.

Bretheren is in a similar boat. FNP each turn is nice, and if Crismson Slaughter possessed keep their special table, this could be a decent boost. Again, only really useful if you're already planning on using a Dark Apostle though.

The Helguard seems a bit large for such a minimal effect. You're taking a lot of units just for the chance at lowering BS by 1, assuming you can get close.

Mannon is funny, and I not that you don't need a Tzeentch summoner to randomly summon Tzeentch Daemons. The main downside is that there's a tax of possessed, meaning it probably would have been better to just spend those points on the daemons in the first place.

Ravagers is just a translation of a minor bonus from the old book, where you could take a Chosen squad and the champ would have Preferred Enemy. Now it's re-rolls for everything, but this is more of a nerf if you're forced to take possessed as a tax.

There's also Lords of Slaughter, which gives a Chaos Lord Divination along with a bunch of tax units. Not the best, but could be neat for a fluffy Tzeentch army.

Red Onslaught helps a lot, as they make all these units of possessed slightly less of a tax. Still not the greatest thing though, and these formations would be great if possessed were 0-1 in all of them instead.
>>
>>46568276
20 barebones possessed are 520 points.

I guess if you go full retard and play like a 4-5K point game, fielding the Red Onslaught with max possessed becomes potentially good. you'd have 20-man Possessed squads coming back from the dead, cultists constantly respawning and a random chance for a sorc to spawn daemons (50% chance of horrors, making cascade daemon summoning spam more and more likely. Or you luck out and out comes Big Bird.
>>
>>46568310
going to differ on GK and CSM, but every other one could be a mini dex with 1-3 characters, 0-2 unique units, and detachment,formations relics etc.

Basically what they did for white scars, but also givethe WS unique unit of bikes.

There is enough that can be done with detachments and formations that you could make the armies feel quite distinct
>>
>>46568318
10,000 years have passed since then, and we also haven't gotten any books for the really corrupt shit yet.
>>
>>46568285
Blood Ravens incoming hide your stash
>>
>>46568288
>Cadians and Catachans
>Using the same book of tactics

>Black Legion and Word Bearers
>Not using the same equipment

Stay mad faggot.
>>
>>46568344
My money's on 'Sisters Boardgame then minidex', but that's just 'cause I'm a crazy dreamer.
>>
>>46568339
Actually that's exactly it. There's no strange wording, that is exactly what it says.

You roll 1 die and on a 4+ EACH unit of Possessed that has been destroyed goes back to reserves. So every turn you have a 50% chance of bringing all your completely dead homies back.

20-man squads baby.
>>
>>46568400
>what are word bearers
>>
>>46568400
And after 10.000 years look at what we have:

>Loyalist have many different books
>Chaosfags lost even that little characterization they had.
>>
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Tomorrow you're laying on your couch gently combing you neckbeard and dreaming up new memes to shitpost on tg when your doorbell rings! Grumbling you brush the dozen or so empty cheeto bags off your limited edition 40k Squats army list shirt and lumber over to the door. Upon opening it the sun fills your eyes and shortly after your brain adjusts to the day star you see a man in a suit standing before you.

He introduces himself as Xavier G. Hammerman IV, the executor for the estate of one Tom Kirby. He explains that Mr.Kirby was found dead yesterday, the cause seems to have been sudden gribblyness.

"Anon" he says. "Mr.Kirby has left you a significant number of stocks in a company called... um... Games Workshop." You contemplate this sudden news before asking the obvious question. "How many exactly?" Mr.Hammerman opens his folder and reads over a few things. "Almost seven percent of the company. You're now the single largest individual holder of stock in the company. You'll have a place of the board." He hands you the folder and walks away.

Hours go by as you contemplate the news. Finally your phone rings. "Hello, Mr.Anon? I'm Carol Ludmire, the secretary for Games Workshops board of directors which I guess makes me your secretary now. Regardless Mr.Anon, the rest of the board has told me to ask you what ideas you would like to present to the company now that you're on the board. They seem to think you have some first hand knowledge of our leading product, Warhammer 40k and are quite excited to see how you would like to steer the company."

What do you say?
>>
>>46568475
Shit, that's actually fluffy.
>>
>>46568261
oh, yeah its a fun rules, not a good one;
>really small chance of it actually happening
>have to roll ass 2 weapons seperatly

i mean orks will hate you for that last one
>>
>>46568444
right, so as long as they die on turn 1 or 2 they have a very good chance of going into reserve, but you still have to roll to get them onto the table

someone should crunch the numbers
>>
>>46568475
>muh codex asstards
>BA and DA technically follow it
>still get their own books
>csm dont even get different legion rules
its shameful
>>
Are there any (good) books centered around Orks?
>>
>>46568444
I think that means it's better to take smaller squads, so they're more likely to die quickly and get back into reserves sooner.

Plus, there's no rule that they won't keep respawning.
>>
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>>46567890

Two models were produced, then changed to "Female adventurer in power armour" rather than discontinue them.

It's pretty obscure, but ultimately nothing directly ruled it out until some autist in the fluff department made a point of ruling it out.
>>
>>46568486
I leave the management to the professionals and reap the sweet sweet dividends
>>
>>46568486
'fuck awf cunt, privateer press offered me 3x that and their stock prices are actually increasing unlike your shit. reupp of get faaaaakt'
>>
>>46568444
4 mandatory squads means bare minimum 2080 points for 80 Possessed that can come back.

That's pretty lulzy, but nowhere near workable in most games. This is what bugs the shit out of me about CSM. They keep giving us over the top gimmicky bullshit because LMAO RANDOM CHAOS :-DDDDDD that you'd only try over a beer and pretzels match in your garage with your bros once or twice ever.
>>
>>46566685
Well you choose the wrong faction and totally missed CSM point, they are poverty marines, they're strip from all fancy stuff because persecution and have to bolster their numbers with no so fancy cultists and daemons, they don't use the rhino because they want but because they are durable as fuck, they have autocannons because they are cheap and easy to maintain, they have to steal wathever they have and don't have the imperium infrastructure to maintain the good stuff.

>b-but my dark mechanicum
They are shit, those who survived persecution and they are continuously persecuted by the imperium and CSM who want to take advantage, also they become corrupted and start sticking daemons on everything because of chaos.
>>
>>46568514
>Plus, there's no rule that they won't keep respawning.
it is ambiguous. It explicitly states that when they come back they are not part of any formation, "but they can still be summoned back to the battlefield using this rule"
>>
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>>46568486
Purge.
Everything.
>>
>>46568567
Give one reason why a Chaos Lord can't use a Reaper Autocannon while wearing terminator armor.

Give one reason why a Chaos Lord can't strap two Meltaguns together and use them as a twin-linked melta.
>>
>>46568539
This guy gets it.
>>
>>46568585
I think the latter half supports that they keep respawning then. It points out that they're not part of the formations except for the respawning thing, which means they still get it.
>>
>>46567641
I'd be more shocked if they updated the sisters of battle line.
>>
>>46568607
give one reason a chaos lord can't steal a chimera if he doesn't want to ride in a rhino

>you would massacre a planet
>but you wouldn't steal a car
>>
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>>46568531
I'm reading through the RT book now and as far as I can tell, it's gender neutral when talking about Marines and Imperial soldiers, funnily enough.

>>46568585
This really doesn't seem ambiguous to me, quite explicit, as you quoted.

Did you mean "it ISN'T ambiguous"?
>>
>>46568514
If you keep them small, you'll minimize the tax needed on 4 of the formations but they'd be equally useless on the battlefield. If they were easy to kill in the first place, them coming back provides nothing but a mild nuisance at best, a half-arsed unreliable distraction at best.

But a 20-man squad, tough to kill completely, and if they ever do, the prospect of being brought back to full strength would make any player quake in his boots. They would be left alone to ravage at their own pleasure! They wouldn't even risk whittling down their numbers much, because strong codexes may very well wipe them out in 1 turn!
>>
>>46568567
>They are shit, those who survived persecution and they are continuously persecuted by the imperium and CSM who want to take advantage, also they become corrupted and start sticking daemons on everything because of chaos.
>shitty imperial admech cant even remember how to make guns
>dark mech are literally building titans even bigger than ever created, and ships even more powerful than anything the imperium ever made
kek, read the fluff you faggot
>>
>>46566722
Thats literally what the chaos codex should be. Everything sm have but with daemon upgrades. The sacrifice is everything is expensive as fuck in points.
>>
>>46568607
I personally run my chaos lord with sixteen meltas nailed to his arms, legs, and crotch. Eight twin linked melts always seems to do the trick against my foes.
>>
>>46568645
I would have written
>These units are no longer part of any formation and lose all special rules granted by formations except Daemonic Resurgence.
>>
>>46568643
My point exactly.

At least you can kind of give a Chaos Lord a Chimera by allying it in. It's just not effective to do so with the Renegades & Heretics tax.
>>
>>46568541
> privateer press offered me 3x that and their stock prices are actually increasing

fuck off shills
>>
>>46568607
>Give one reason why a Necron Lord can't use a Heavy Gauss Rifle while having a destroyer body
>Give one reason why a Necron Lord can't strap two Staff of Light together and use them as a twin-linked Staff of Light.

>Give one reason why an Ork Warboss can't use a Deffgun while wearing Mega armor.
>Give one reason why a Ork Warboss can't strap two Rokkit Launchas together and use them as a twin-linked Rokkit Launchas
>>
>>46568531
Nice, good to know our 30k proto-Deathwatch game with female space marines is continuing the True Spirit of C̶h̶r̶i̶s̶t̶m̶a̶s̶ Rogue Trader
>>
>>46568738
the necrons are soulless robots
the loyalist space marines have that codex artartes telling them what to do
the guard commanders have to lead an army

an ork warboss is the biggest, baddest ork around. I don't really know why he doesn't get all the toys.
>>
>>46568672
Wasn't the fluff that Abbadon was mad about those fuckers because he need reliable wargear and vehicles while those idiots keep shoving daemons into everything which results in transports that eats their passengers and vehicles that stop working outside of the eye of terror?
>>
>>46568657
Think of it this way. They either get killed, in which case they get to deep-strike, or they don't get killed, in which case you can have them hold objectives or run forward to tie up enemy units.

A 20 man squad probably isn't going to get killed completely, and if it was, it's the same as two 10 man squads getting killed completely. If they only kill half the squad, then you don't get to respawn those 10.

Then, once they come back, two 10 man squads will be doing the same work as a 20 man squad, but can tie up more units. If the enemy kills them because they're small? They'll just come back again. If the enemy doesn't waste time shooting at the endless nuisance? They're going to get to something shooty and render it useless.

By buying smaller possessed squads, you're effectively ignoring the tax on 2 formations, and buying 2 20 man squads that can split up and come back separately. Chaos doesn't have the points to waste on a giant blob of possessed, let alone four.
>>
>>46568772
>the necrons are soulless robots

This stop them from using ranged weapons how?
>>
>>46568511
When Sanctus Reach came out Guy Haley wrote a novella from the perspective of three Ork Meks who pilot a Stompa. It's called Evil Sun Rising and it's pretty cool.

If you're looking for books where Orks are the main villains then The Beast Arises series is okay I guess. I've read the first three and the ork content is pretty limited so far. It's mostly Terran High Lords/ Inquisition/ Assassinorum/ IF successors/ Imperial Navy stuff so far.
>>
>>46568738
In case you haven't noticed, Orks also aren't in the best of places. Letting them scrap together weapons would also be super fluffy and fit well with them, but they can't do it for the same 'reason' Chaos Marines can't.
>>
>>46568790
no, thats a retarded meme some faggot on /tg/ made up

abby had them literally make him a space ship more powerful than any ship thats ever existed, period. meanwhile the loyalist mech cant even remember how to make dreadnaught armor
>>
>>46568693
That would have been exquisitely clear, I'll give you that.

That said, I think GW's more poorly worded version does still stand up incredibly well to reading it as "infinite respawn".

>>46568704
On the plus side, 75 points for an Arch Demagogue and a Mutant Rabble isn't the most punishing tax to get some nice artillery
>>
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>>46568790
Gonna need some citations on that, Comrade.
>>
>>46568772
>the loyalist space marines have that codex artartes telling them what to do
Give one reason why a Wolf Lord can't use a lascannon while wearing terminator armor
Give one reason why a Wolf Lord can't strap two Meltaguns together and use them as a twin-linked melta
>>
>>46568842
That's tech heresy. Even not following the codex, the Imperium still has a lot of rules about that sort of thing.
>>
>>46568842
Because neither of those things are TH/SS and a wolf to ride?
>>
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>>46568823
>16 ft Warboss known for being utterly ferocious and the pinnacle of Ork prowess
>Can't catch up and sweeping advance those guardsmen running back
>>
>>46568828
>loyalist mech cant even remember how to make dreadnaught armor

Wait, and you are telling people to read fluff and stop listening to memes?

Next you'll be saying that orks can use a Pipe gutter as a cannon because they believe they can.
>>
>>46568842
Iron Priests haven't yet figured out how to make meltagun and lascannons barrels in the shape of a Wolf head without sacrificing function.

But once they do, you can expect them to be spammed
>>
>>46568842
because hes too busy deepthroating wolf balloonknots
>>
>>46568872
What are Wolf Claws, Helfrost weapons and Frost weapons?
>>
>>46568738
>>46568842
>Asks for one reason
>Everyone replies with 'but these too!'

So it's settled then. There isn't actually a good reason?
>>
>>46568872
Do you actually know how the predator annihilator was born? Hint: It's literally Space Wolves strapping lascannons on things they shouldn't.
>>
>>46568894
>Wait, and you are telling people to read fluff and stop listening to memes?
yeah, i am.

admech cant even remember how to make terminator armor, thats why they have to patch it back together and try to scavenge it.
>>
>>46568920
Special snowflake donut steel weapons from when they were a legion.
>>
>>46568837
When I'll have the citations on the Dark Mechanicum building sweet stuff instead of demonic crap.
>>
Red Onslaught before any upgrades is 1960, so not only is it largely shit, it isn't usable in any tournaments that allow war convocations or the free transport Space Marine detachments.
>>
>>46568933
Cool, so that makes the fact that Chaos Marines can't do that with their rules even more ridiculous.

Glad we agree, since you still haven't given a reason why Chaos shouldn't be able to do >>46568607
>>
>>46568925
The point is that Chaosfags love to whine about things that effect literally every faction beacuse they are literally entitled whiny babies.
>>
>>46568925
There isn't a good reason, it's just that there are "limitations" in the game.
Otherwise you could just say "Every model can take whatever the hell they wanted since this army doesn't follow rules"
>>
>>46568966
Planet Killer
Ectoplasm Weapons
Hell Blade/Talon
Kai Guns
Hellfire Reactor on Chaos Contemptors
Cyclotrathe pattern Conversion Beamers
>>
Anything for Iron Hands in the new supplement?
>>
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>>46567890
>>
>>46568894
that was retconned i think
>>
>>46569003
To be fair, what did you expect from the sell dark vengeance codex
>>
>>46569014
>Literally the literal point is literally that literal Chaosfags literally love to literally whine literally about literal things that literally effect literally every literal faction literally because they literally are literally entitled whiny literal babies.
>>
>>46568966
date of last dinobot created by dark mech : 2 seconds ago, off the assembly line

date of last suit of tactical dreadnaught armor created by admech : like 8k years ago

admech are retarded drone who just do upkeep on shit, they cant even fucking build shit kek
>>
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>>46567890
>>46569045
Part 2

Knew I saved this 3 / 4 years ago for a good reason.
>>
>>46569024
And those 'limitations' for Chaos don't make sense for them, which combined with the fact that the need some buffs, seems like a good place for some changes.
>>
>>46569063
>>46569027
>asked about things that are not daemons showeled into things
>dinobots, ectoplasm weapons, etc

You sure showed me.
>>
>>46568509
It's bizarre considering armies like Iron Warrior and Thousand suns are further apart in fighting style and centralization than entire factions like Eldar and Dark Eldar. Yet we all get the boring renegade/traitor warband setup. I run Iron Warriors damn it, but what do I have for artillary choices? Nothing. But I can run a demon worshiping dark apostle... Meanwhile the minor changes between codex compliant chapters get entire codexs. I don't think anyone can argue that Night Lords and Word Bearers are closer than Smurfs and Dangles.
>>
>>46569105
planetkiller isnt a demon you idiot

its the most powerful space craft ever created by mankind
>>
>>46567641
This was actually canonically how they looked. No external armor differences. See last paragraph of my image posted.
>>46569074
>>
>>46569101
Those limitations don't make sense for anybody. It's a fucking game. It's like whining about how the horse can't move straight while in real life they can.
>>
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>>46569105
>Ignoring all the other things I listed in favor of cherry picking.
Now how about those citations on Abaddon hating daemon engines despite being the one who personally commissioned the design of the defiler, friendo?
>>
>>46569045
>>46569074

This is amazing, saved.
>>
>>46567741
>You can play an army with 6 Ultramarine Chapter Masters + Calgar.
That's because they cover up their heads, every chapter master of the ultramarines since the codex astartes have survived, they just step down and become the ultramarines high command, did you actually believe they defeated the necrons with blind luck?
>>
>>46569130
>"History of the Origins and Activities of the 'Planet Killer"
>talk alot of the extensive rituals needed to bound daemons to the hull in order to make it work

Sure buddy.
>>
There were no shitty Chaos Terminators or possessed in the Dark Vengeance box, I can't believe they sell sooooooooooooo badly that the only way they can move them is to force them to be included in shit like this.
>>
>>46569184
>dark mech builds the most powerful spacecraft of all time, period, bar none, no arguments.
>admech cant even remember how to build a fucking terminator
my sides

and loyalist scum actually think admech is competent in the fluff, kek
>>
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>>46567644
>The box is just a region

2D maps fail to adequately represent 3D objects like star clusters for reasons that should be intuitively obvious. If the reasons are not obvious to you, I'll just stop right here.
>>
>>46569196
There's terminators in the dark vengeance crimson slaughter expansion, and possessed are crimson slaughters big thing, so that's probably why they're there.
>>
>>46569225
I challenge this with Necrons, Blackstone Fortresses, and the AdMech ships.
>>
>>46569244
Shhhh, you'll stop their daydreaming. It's the only thing they have, poor things.
>>
Hi people. What army would you suggest looking into to a guy that likes to blitzkrieg stuff?
>>
>>46569244
necrons arent loyalists, chaos currently owns the majority of the existing blackstone fortresses, admech ships are dogshit.

any questions?
>>
>>46568891
Unless I've been playing wrong he should be able to catch them unless he has S&P. A unit would use the highest I score, Warboss is I4. Even if he has a Klaw he still would make sweeping advances at his initiative and only his attacks and pile in move down to I1.
>>
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>>46566559
>wait wait wait, you LITERALLY want to play marines in a Chaos Space Marine army?
>>
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>space marine armored company decurion
>anvil strike force
>everything ignores shaken and stunned
>warlord trait lets space marine tank commander issue First Rank-Second Rank to a tank each turn

it's treadhead time
time to roll out the Executioners "ANVIL OF CROM" ARMORED COMPANY
>>
>>46569264
Isn't being edgier than the Dark Eldar something to be proud of?
>>46569274
Black hole guns.
>>
>>46569135
>Those limitations don't make sense for anybody.

Armies of the Imperium have rather strict organizational structures, and combined with the Ad Mech's stance on tech-heresy means that mix-and matching tends to be done subtley and on the down-low.

Eldar Autarchs can already cherry pick their favorite Aspect gear.
Tau can do the same on their Commanders.
Tyranid HQs get the best biomorph options, though really those should be spread around more.

Which means you're looking at Dark Eldar, Orks, and Chaos Marines.

Orks and Chaos should both be mix-and matching on par with Tau. Dark Eldar should at least be even with Craftworlds for how an Archon can choose to equip himself.

Well, would you look at that. The armies those limitations make sense for either have them and are awesome, or don't have them and suck. Weird, huh? Almost like the rules should be changed to make more sense or something.
>>
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>>46567614
Tons of Iron Warrior Warsmiths wore Cataphractii armor during and after the Great Crusade along with who knows how many siege breaking assault company marines. Seeing as there were more than a thousand Grand Companies totaling some 180k marines you'd think Perturabos favored sons would be able to field some.
>>
>>46569295
planet killer guns
>>
>>46569269
You may want to look at an army with a great number of bikes, since those are the closest thing to a blitzkrieg unit.
You can see if White Scars, Ravenwing or Eldar are of your taste but you should consider that the latter is, with a ton of bike, one of the worst WAAC kind of army, so think with attention about it
>>
>>46569269
Probably best to ask in the next thread, this one has descended into SM vs CSM anarchy. Although to answer your question, Dark Eldar are pretty big on the whole need 4 speed alpha strike tactics.
>>
>>46569241
I hope Crimson Slaughter possessed still get their old Table. That might make them at least somewhat more usable in their tax roles.
>>
>>46568310
>>46568310
>giving SW access to centurions and thunderwolves
No anon, nobody wants that and now with this new supplement I hope GW don't give them access to centurions.
>>
>>46568048
Hmm... Sadly none of them really interest me, too many Possessed. Hopefully there's still more we haven't seen in the BL book.

I fear that these were made with 6th ed CSM in mind, meaning that the likelihood of a new codex some time soon is diminishing
>>
>>46569323
I shoot my black hole into your Warp beam. I think we've reached an impasse.
>>
>>46569350
>>46569337
Thanks folks. I reckon it's a good idea to ask in the next thread too, but I'll look into your advices too. Cheers
>>
If you had to rank the current armies based on the strength of their codex what order would you put them in?
>>
>>46569353

>not centurions MOUNTED on thunderwolves
>>
>>46568211

Carcharodons used to simply be Combat Tactics get replaced with Furious Charge. They were literally BA in 5E.

Also, Raptors are RG successors with unique tactics, which is double irony.

RG just all over the place man.
>>
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>>46567773
>>46567847
People might be more polite if you, I dunno, linked the fucking rules leaks you're talking about. Like this:

https://war-of-sigmar.herokuapp.com/bloggings/649
>>
>>46569375
except you dont have a black hole gun. only chaos does since nobody else has one. chaos stole them with the planetkiller

read the fluff, all of the blackstone fortresses are ether owned by chaos or destroyed
>>
>>46569374
They certainly look very similar to the early 7e style formations. It wouldn't surprise me if GW has been sitting on them for two years.
>>
>>46569417
The AdMech has the black hole guns.
>>
>>46568138
>the main value I see in this is if possessed are still troops for crimson slaughter. They can go in on the first wave, die, and come back to capture objectives
They won't get Objective Secured even if they were still troops, so it matters little if they weren't
>>
>>46569382
>Top
Eldar
Space Marines
Tau
Necrons

>Mid
Ad Mech
Daemons
Sisters
Imperial Guard

>Low
Chaos Space Marines
Dark Eldar
Tyranids
Orks


Obviously there's some wiggle room there, and I left out some of the smaller books and subfactions, but generally that's where everything falls.
>>
If chaos had those awesome starships why had his ass kicked in space in the eye of terror campaign?
>>
>>46569353
Why do people keeps spouting the nonsense that SW are a particularly strong army? They're not
The only way to make them actually competitive against Eldar or WAAC SM is by taking the Blackmane formation (that would really be strong in every codex) or by allying Librarius Conclave to give Thunderwolves invisibility
>>
>>46569442
prove it. theyve never worked

admech has jack shit
>>
>>46569385

> terminators in centurions, with helfrost cannons, on thunderwolves, in a drop-pod
>>
>>46569045
>>46569074
This is the first time I ever saw actually material with female marines, do you have any more?
>>
>>46569469
Because they CAN be competitive against Eldar and WAAC space marines.
>>
>>46569478
Have you read Priest of Mars?
>>
>>46569518
>bl
>canon
LOL
>>
>>46569466
So that the plot never advances.
>>
>>46569508
As I wrote, only if they ally C:SM (then CSM are strong too, they just have to ally daemons) or by using a single formation, that is the same as saying that Tyranids are strong because they have the Flyrant.
They are a one trick pony
>>
>>46569479
Where do I sign for that?
>>
>>46569465
>Ad Mech
>Daemons
>mid

Those are top tier armies, time and time again. War Convocation and Daemons are the strongest things in the game besides Eldar.

>Tyranids

Everyone likes to complain about them but they recently got a top 18 at Adepticon despite the field being swamped with Eldar. Flyrants are clearly so strong that they elevate Tyranids to higher mid/lower top tier.
>>
>>46569280
Ghazghkull has Mega Armour so he has SnP...hence the remark.
>>
>>46569575

CSM and Tyranids ARE strong, you faggots just complain about them because you suck at the game and don't want to use their one good build.
>>
>>46569603
On the front cover of the CSM codex. You can have a jump-pack as well if you sign with the salty tears of the player who owns it
>>
>>46569466
According to some anon in last thread, because the loyalists cheated and submitted false win reports.
>>
>>46569631
I put those where they are because outside of a single formation, build, or unit, they otherwise fall at that level.
>>
>>46569663
>one good build
Gee whiz, I can collect an army that's identical to everyone else's armies, and plays exactly the same as everyone else's army as well (to the point most opponents could play my flyrants for me, saving me a journey). That sure does sound fun.
>>
>>46568073
codex astartes 99/100 chapters
>>
where does it say that the thokt dynasty did not lobo their plebs?
>>
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>>46569663
What build is good for CSM? The dreadsock?
>>
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>>46568531
>changed to female adventurer

Calling bullshit.

At the time, SM were explicitly fluffed as expy double-Y AD2000 cube lifers paroled on condition of induction into the Marines to become hate-injected murderbots a la Mean Machine. Just as today though, the studio wogs got to do whatever the fuck they wanted, so the archives include awful sculpts of fishmen and apes and cats and weedy "adventurers" that have little or no connection to the lore. Jokaero were awkwardly shoe-horned in later, but they remain the JarJars of the Grimdark and are better ignored.

Female marines? Never happened.
SJW historical revision? That's real.
>>
>>46568108
Why shouldn't we have drop pods? We are Chaos SPACE Marines. Not Chaos Ground Marines.
>>
>>46569490
Sadly not, that's it.
>>
>>46569663
If an Eldar player picks at random instead of taking an optimal bike/wraith list, they'll stl have a strong, fun army.

If a Tyranid player does that instead of spamming flyrants, they'll get something mediocre at best and unusable at worst.

Why should things be that way?
>>
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>>46569816
>Calling bullshit.

Okay.
>>
>>46568607
>Give one reason why a Chaos Lord can't use a Reaper Autocannon while wearing terminator armor.
Because you wouldn't like a loyal chapter master with grav canon anon, it's to keep things tone down even though in fluff they would.

>>46568672
>>shitty imperial admech cant even remember how to make guns
>>dark mech are literally building titans even bigger than ever created, and ships even more powerful than anything the imperium ever made
>kek, read the fluff you faggot
And even then they remember how to produce them in quantities to maintain the SM combat ready and even equip shitty guards with some advanced technology, meanwhile your daemon possesed shit can't survive outside the warp or is produced by very few individuals that are probably top targets of the imperium, the planet killer was destroyed with formal cruisers not Emperor class ships or thing like that, what use you have for a super weapon when they can out smart your super weapon with base line cruisers.
>>
>>46569924
>planet killer
>destroyed
kek
>>
>>46568643
Because rhinos are easier to maintain, the chimeras are cheap transports.
>>
>>46569903
That Ventolin pirate looks amazing, and I'd love to use a bunch of him as Chaos Cultists.

I'd also get extra enjoyment of having a model named after an asthma/COPD medication
>>
>>46569852
I don't think anyone in GW knows that.
>>
>>46569973
>Ventolin pirate

Such a harsh put-down

>Stop taking your inhaler and just suffocate already, you fucking Ventolin pirate!
>>
where does it say that the thokt dynasty did not lobo their plebs?
>>
>>46568817
It doesn't just typical chaos fag with flawed logic, you know a normal chaos fag.
>>
>>46569903
>female warrior Gabs
So she was basically an adepta sororitas?
>>
>>46569801
>>46570064
Fuck off with your spamposting.
>>
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>>46569054
>have firmly bottom-tier codex
>suggest improvements

OMFGSTOPWHININGSCRUBSYOUWHINYFAGGOTSJUSTDON'TPLAYITISN'TTHATHARDWHINERSBUYTHEBESTARMYEVERYYEARLIKEMEWHINYLITTLEBABBYPOORFAGSGODGETOVERYOURSELVES

You almost have me convinced.
Sperg-out some more and we'll see how that goes.
>>
>>46569663
This nigga gets it, L2P people :^)
>>
>>46570022
Good allies for some piss-poor Lasix Marines

I'll never apologize for making lame/niche medication jokes, and you can't make me
>>
>>46569924
>keep things toned down

Right. My Chaos Lord can't have a twin-linked auto cannon for 25 points, because that would be the same as a Chapter Master with a Grav Cannon.

Meanwhile, a Crisis Commander can get a twin-linked Missile Pod (same as an autocannon) for 20 points.
>>
>>46570085
or you could have you know, just answered like a balanced human being.
>>
>>46570064
a White dwarf if I remember correctly
>>
>>46570144
Ah, makes sense why i can't find it in the codex then.
>>
>>46570115
A Chaos lord would kick a Crisi Commander ass in melee, and can take power weapons so it's balanced.
>>
>>46570095
Christ this list is getting more shitposted than the god damn I2 Orcs.
>>
>>46569130
Planet killer is literally made of daemons you faggot.
>>
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>>46570171
Don't ask me the source, I found this screenshot here on /tg/
>>
>>46569143
The defiler was created by the word bearers anon.
>>
>>46569683

You realize that definition means only Eldar, Tau, and possibly Necrons are top books then right?

Necrons are forced into Decurion and C:SM are only good because of grav centurions, formations, and bikes.
>>
>>46569225
>>admech cant even remember how to build a fucking terminator
They do you twat, they are only hard to produce and if you use that example the CSM have to steal them they can't even produce them.
>>
>>46570174
I want you to re-read what you just wrote, and seriously think about what you just said.

Chaos Marines are better in melee than Tau, so it's balanced?

They can have a warlord with heavy weapons, because they suck in melee?

I'd my Chaos Lord suddenly had one, he'd be overpowered because people couldn't deal with a single twin-linked autocannon that doesn't die in close combat?

Ignoring the fact that getting into CC with a commander is difficult if not impossible?
>>
>>46570274
>Space Marines are only good because of all these good things they have!

Yeah, no shit.
>>
>>46570315
>stapling 2 broken terminators together = building from scratch
the admech hasnt made a terminator in like 8k years
>>
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>>46570246
But thank you.
>>
>>46570089
Learn to reply chain. He was mocking someone else and is most likely a chaos fag.
>>
>>46569532
>doesn't take BB as canon
>belives that benefits CSM
Great now CSM are hobos marines, opportunists that need isolited planets to remain functional.
>>
>>46570174
Chances of a Lord getting into melee with a Commander are pretty slim unless you toss a termie guard in front of him at which point it doesn't even matter.
>>
>>46570338
Yes? Either you are good in melee or at ranged. Being good at either is clearly unbalanced.

Space Marines HQ, both loyalist and traitors, are good in melee. Tau are good at ranged. So it make perfect sense that Space Marines can take power fists and Tau heavy weapons.
>>
>>46570402
Sure the Minotaurs got all those new Terminator armours from the Tau then.
>>
>>46570470
The game is balanced in favor of ranged. When you through in the best ranged army in the game against an okay melee and garbage ranged army it becomes obvious that both being equally god in opposite areas does not make them equal on the field of battle.
>>
>>46570274
The list of things that make SM good is getting longer by the day though.
>>
>>46570402
Yeah they have, it just takes them like a century to make one
>>
>>46570442
FW and GW = canon

BL = retarded shit written by completely illiterate morons who fanwank to whoever the book is about
>>46570503
they werent new
>>
>>46570470
Right. Except that Tau get at-initiative powerfists thanks to fusion Blades. And are WS 4 because reasons. Not to mention Commander Farsight.

There's also Eldar Autarchs, which can freely choose to be good at melee or Ranged.

It's already possible to take a Chaos Lord without melee weapons anyway if you take a Relic and swap out their Melee weapon for a Burning Brand.

Combi-melta, Torrent AP 3 flamer, power armor. Weapon skill 6, but I'm willing to bet it'd still lose in CC against a Crisis Commander, especially if the Crisis commander buys FNP.
>>
>>46569951
>With the Planet Killer at his disposal, Malefica Arkham decided to create his own empire. At first he was successful and conquered Gonnacrash and Quinrox Sound, but as he moved the ship to Kharlos II he faced the Lunar class cruisers of battle group Omega. Without any other vessels to support him, the Planet Killer was taken out by continuous torpedoing.

>White Dwarf #238 (US): The Slayer of Worlds by Gavin Thorpe, "History of the Origins and Activities of the 'Planet Killer", pg. 104

Stay mad traitor.
>>
>>46570539
"Today Terminator suits are highly prized by their Chapters and kept in a constant state of repair and renewal, although the Adeptus Mechanicus still maintains limited production of Terminator suits.

> White Dwarf 304 (UK), pgs. 30-35
>>
>>46570095

>everything in the list except for one model is either traitor guard or a daemon
>"Chaos space marines"
>>
>>46570562
>white dwarf
>canon
>retconned shit from 17 years ago
>canon
lol
>>
>>46570562
>The Imperium was still attempting to piece together the details of the battle, but the records currently remain so confused and incomplete that it may never be possible to learn the true details of what occurred. But during this final battle, the Planet Killer once again disappeared, and it is assumed to have made a hasty retreat towards the Eye of Terror, where it once again waits patiently until another opportunity to strike against the realm of the Corpse Emperor presents itself.
>>
>csm get no decurion
>marines get 3 decurions on top of the old decurion

seems right
>>
>>46570637
>Gets his ass kicked by no name cruisers
>has to run away

It's the strongest guy!
>>
>>46570539
>they werent new
Do you have a source on that because pulling it out of your ass doesn't count.
>>
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>>46570562
>>46570637
Imagine getting invested in this contrarian nonsense lmao.
>>
>>46570681
4 Decurions actually. 1 for IH, IF and Salamanders, and one usable by everyone.
>>
>>46570692
you are the one who made the claim

prove it, burden of proof is on you.
>>
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>>46570684
Another successful black crusade!
>>
>>46570637
>Warhammer Wikia
>No source
>>
>>46570442
>Great now CSM are hobos marines, opportunists
>implying that isn't good
> that need isolited planets to remain functional.
>implying that isn't logical when outside the warp/safe CSM havens

CSMfags confirmed for shit taste.
>>
>>46570635
>Implying white dwarf isn't just below codex and rulebook and over FW and BB
>retconned
>not canon
Go cry over the eye of terror
>>
>>46570756
Wait are you telling me orks DON'T paint themselves purple??
>>
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Guys please.
>>
>>46570727
>implying I'm the same anon
For all I know you're both pulling shit from your ass.
>>
>>46570376

Are you retarded? "Tyranids aren't good because I'm allowed to ignore their good thing, but you aren't allowed to ignore the good things in these other armies". Might as well say all armies are shit because every single one of them has to mono-build to be competitive, even Eldar.
>>
>>46570761
>get btfo
>go cry
nice try nerd

sorry ur ships are all dogshit because your toaster worshiping cucks forgot how to weld things together
>>
>>46570635
>retconned shit from 17 years ago

Source about the retcon please
>>
>>46570811
It's not him, it's Al'Kaps I think.
>>
>>46570847
yeah im one of them, but theres like 3 CSM players all taking part in it right now
>>
So, is there any reason why we can deep strike, move, and shoot but not assault? Does GW just hate choppy armies?
>>
>>46570681

There is, actually, a decurion in the Crimson Slaughter book, with some dank respawning possessed. But for some stupid reason you have to take all or nothing, there's no command/core/special slot system.
>>
>>46570727
>Today Terminator suits are highly prized by their Chapters and kept in a constant state of repair and renewal. Although the Adeptus Mechanicus still maintains limited production of Terminator suits

>3: White Dwarf 304 (UK), pgs. 30-35

You saying traitor?
>>
>>46570888
Well, we know that CSM is widely played on /tg/, so it's not surprising that there'd be a lot of them complaining.
>>
>>46570818
Eldar, Tau, Necrons and SM have a lot more wiggle room from a monolist to be competitive or even good. You're deluding yourself if you think they are as shackled to any one build as Tyranids are.
>>
>>46570838
You still haven't won a single relevant thing in the fluff and don't have a single good thing on the tabletop.

But I heard that you gained a new formation that gives fearless to Chaos Lords!

I'll just stay here with my 4 new decurions laughting at your butthurt.

>>46570921
It's not a decurion. It's a formation made of formations. You must take one of each other formations without any choice and any flexibility. Shit is hilarious.
>>
>>46570922
>maintains
yeah thats what im saying

those retards cant even build terminators from scratch, they have to maintain shit that was built 5k years ago
>>
>>46570976
2bh my double spartan 30k worldeaters dont even care fag

i came here o laugh at you :^)
>>
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>>46570838
>sorry ur ships are all dogshit because your toaster worshiping cucks forgot how to weld things together
>have shit ships
>still wreck traitors superior invincible super weapon with shit
>chaos not producing worst shit
>doesn't gave a counter argument and go directly for shitposting
Stay mad traitor
>>
>>46570893
Things like assaulting from deepstrike/reserves are really a bitch to balance.
Now we have people bitching about terminators not being able to assault from deepstrike, but if they were able to do so we would have people bitching about their non-melee units being useless because you just need a unit of genestealers or terminators coming out of nowhere to completely destroy it
>>
>>46570940

The discussion wasn't about the amount of wiggle room, it was about making a completely slapdash list and seeing how good it would be.

Any INTELLIGENT list building can still make CSM and Tyranids decent. You're deluding yourself, period, because despite all your whining about how these armies are bad, they still top tournaments.
>>
>>46570976

It's like GW is deliberately trying to insult CSM players, even Tyranids and Orks got a better deal than this.
>>
>>46570982
Bro, I play CSM and I agree with him. Admech builds small amounts of the suits. How else would the Grey Knights keep getting new ones?
>>
>>46570982
Holy shit you are a retard. Read what you quoted. They don't mantain armours, they mantain production of armours.

>>46571015
Of course you don't care, you are playing the same rules loyalist use.
>>
>>46571018
>number of blackstone fortresses owned by CSM : 2
>number of dead chair ornaments owned by loyalist scum : 1
get rekt
>>
>>46571072
>Of course you don't care, you are playing the same rules loyalist use.
well no shit, csm rules are unplayable.
>>
>>46570847
I dunno, the "BL isn't canon" thing is classic Carnac.
>>
>>46571200
its not canon. go read the outcast dead and tell me that trash is canon
>>
>>46570893
If a unit that's not good in assault gets charged, it's more or less dead.
If a unit gets shot at, there's a decent chance it'll survive.
>>
>>46571080

>Number of ships in a World Bearers invasion fleets getting their ass kicked by a single necron ship: 26
>Number of Word Bearers Terminators charging a single Necron Lord and getting rekt: 100
>Number of Word Bearers survivors after the necron lord get back his superweapon and the Word Bearers now have to face the imperium without the necrons superior technology: 1

I loved Dark Creed.
>>
>>46571259
Deep-striking shooty units have gotten to the point where they can erase units with extreme reliability.

That argument might have worked in previous editions, but it's lost any sort of meaning.
>>
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>>46567802
>>46568344
As someone who regularly reads RT, both the rulebook and the sups, that is not true at all. There isn't a single mention of female marines in the books. Marines were referred to as "him" in the singular and "battle-brothers" as early as the Rogue Trader rulebook. Unlike Warriors of the Army, Rogue Traders, and Assassins, no artwork or mention of female marines are ever given. Their closest counterpart was always the Adepta Sororitas, which used terms like Sisterhood and battle-sisters to match the marines' brotherhood and battle-brothers.

Also, that model itself was never produced as "a female space marine." It was for Rogue Traders or Inquisitors in power armour. I've been hunting for one for awhile.

The only time there ever may have been "female marines," in model or "fluff," would have been in the years before Rogue Trader officially became a printed game. Which would also mean before Chaos and daemons were even a thing, back when the Eye of Terror was just a big Warp Storm that hid the outlaw worlds from the Imperium for 7 years at a time, then would "blink" (vanish) briefly so they could bring law back to those worlds.
>>
Why the fuck do you automatically hit rear armour on vehicles in combat?
>>
>>46570982
I'm sorry anon being this ignorant must be very challenging on your live, I wish the best of luck.
>>
>>46571348
A unit getting shot at doesn't get to snapfire then shoot back though.
>>
>>46571360
Because most vehicles are relatively slow tanks that people can climb up or walk around.
>>
>>46571360
Because even though your models are static in real life they're moving on the table, so if they're attacking a vehicle they're running around to its rear armour and attacking that.
>>
>>46571348
As a matter of fact we are actually getting "charge from deepstrike" units.

But to increase the butthurt of chaos players, the good ones are marines only, with the CSM one being extremely costly, requiring an extremely expensive FW drop pod, only working with berserkers and being worded as not actually working if you go by RAW.
>>
>>46571376
What? That's a reason IN FAVOR of assaulting from deep-strike being allowed.

If a super-shooty unit deep-strikes next to your shooty unit, they'll blow you up.

If a super assault unit deep-strikes next to your shooty unit, you have the chance to overwatch before getting murdered in CC

There's no difference anymore.
>>
>>46571253
It's wathever we like it or not.
>>
I don't remember the last time the general reached 500+ posts.
>>
>>46571259
Wait, what? If a unit that's bad at melee it dies, and that's unfair? But my guys who can't shoot as well as the people I want to charge can be wiped just as easily during the shooting phase at that's fair?
>>
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>>46569074
>>46569045
Interesting. I'm >>46571356. I wouldn't consider Suntroke canon even then, mostly because it was written by a 3rd party company, and - sanctioned or not - they even outright state that there were no female marine models in their own piece.
>>
>>46571200
Dude, he's the opposite of that.
>>
>>46570274
Necrons and Space Marines have a lot more flexibility within the Decurion and Battle Company lists than AdMech has within the War Convocation. War Convocation is good, but there's VERY little room for variation and it's been showing more and more weakness since its release as players have learned how to counter it. When you know exactly how the enemy's list is going to look and play regardless of the player or the event it makes countering it a lot easier.

Outside of War Convocation AdMech is just not that good, and if you want to customize your AdMech force at all you have to play outside the formation. If that rumored FW book that gives them their 30k tanks ever comes out it'll help a lot - transports and proper tanks are exactly what they need - but at this rate it seems like it won't be until late summer.
>>
>>46571356
>>46569816

>Multiple idiots who didn't read the fluff pages in this very thread with explicit female marines before leaping to butthurt.
>>
>>46571024
> Might as well say all armies are shit because every single one of them has to mono-build to be competitive, even Eldar.

>The discussion wasn't about the amount of wiggle room, it was about making a completely slapdash list and seeing how good it would be.

I don't even know why I bothered replying to a post like this. I brought this on myself. You must be one of those tactical geniuses I've heard about who plays Tau and posts that "CSM" list that got like 18th place.
>>
>>46571733
see >>46571682. Sunstroke is written by a third party company unrelated to Games Workshop, published in a magazine known for making up campaign ideas for other RPGs. That isn't official material, m80.
>>
>>46571487
admit it u fags, without me blowing loyalist scum the fuck out, these threads are slow boring shit
>>
File: Contemptor.jpg (172KB, 604x806px) Image search: [Google]
Contemptor.jpg
172KB, 604x806px
New(ish) content.
>>
>>46571795
>a thread full of shit is good guys
No, it isn't.
>>
File: shokk attack space ship.jpg (61KB, 675x431px) Image search: [Google]
shokk attack space ship.jpg
61KB, 675x431px
>>46571682
That's a fun magazine, I got this from it.
>>
>>46571852
cry harder faglord
Thread posts: 548
Thread images: 54


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