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Pathfinder General

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Pathfinder General - /pfg/

Fantasy Weaboo Edition

Unified /pfg/ link repository: http://pastebin.com/XehJXVjp

Old Thread: >>46140044
>>
>>46152651
Ban Kitsune Marriage.
>>
> 2 of the party member play Tian Human
> Another one use Glorious Nippon Steel Katana Warpriest.
> I'm just a dorf cleric doing dorf things...

should I reroll into a fantasy weaboo character too?
>>
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https://docs.google.com/document/d/1QxlWQjtbHba89Va-qbA88j8hdyXScl1CcOlPirH-i9g/edit#

Presenting the Dread Prince, a Harbinger archetype themed on fear designed to fill a party defender role in the vein of the 4e Swordmage. Made some tweaks to bring him more in line with other initiators that have a climbing resource of some kind (Crimson Countess, Knight Chandler, etc).

Looking for feedback. I'd like Terror to be a bit more involved, but having trouble thinking of neat tricks to offer as it grows, and also where to insert them (I don't want to ruin mobility options by replacing Grim News, and I don't want to screw up attack math by stripping out Accursed Will)
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Currently working on a Kitsune TWP Fighter. I got the build and mechanics down no prob, but I'd love some ideas as to what kind of backstory ideas I can gather. What would, in your opinions, make a kitsune fighter compelling? Or at the very least interesting.
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>>46152651
A reminder that Skinwalkers are for RAGE, not for hugs.
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>>46152651
You know... I actually don't hate the idea of Kitsunes as a race, but good god is it hard to find character art for them that isn't fur-bait, waifu-bait, or Ahri from LoL.
>>
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>>46152694

Not both?
>>
>>46152689
Having a loyal husbando and a family.

MILF warriors are the best
>>
>>46152683
Kitsune ninja. Do it.
>>
Livia the Bard-a-din hit level 7 last night

Now i just have to figure out the feats

i already have these via house rules, already taken feats, or class features

combat expertise
power attack
fey foundling
arcane strike
combat casting
furious focus
greater mercy
disruptive

what do
>>
>>46152683
Honestly, I'd be tempted to in your situation. Just live out any weaboo fantasies at a time.
>>
>>46152683

>DM game set in asian fantasy setting
>8 players because I'm an absolute moron
>only 1 of them is in any way a weaboo character, the rest are all le travelling westaboo

fuck me
>>
>>46152668

You sound like my grandfather. Next you'll be telling us it's a "slippery slope", and go on about how awful Tanuki marriage and Oni marriage are as well.
>>
What class would best exemplify these characters, /pfg/

Valhallan Valkyries
The Arthurian Green Knight
Valravn Knights
Onmyoudo / Miko
Goetian Summoner (Faust, King Solomon, etc)
>>
What's your favorite tier 3 class, or favorite tier 3 class-archetype combination?
>>
>>46152683
The obvious answer is to go the other direction and play a GLORIOUS AZTEC EMPIRE sort of character.
>>
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>>46152788
>>
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>>46152778
>Valhallan Valkyries
Cavalier or Inquisitor with Animal Domain. Get an animal companion, then take that monstrous companion feat to get a Pegasus.
>The Arthurian Green Knight
That's just a cleric in platemail repeatedly casting cure spells on himself
>Valravn Knights
Harbinger
>Onmyoudo / Miko
Occultists? Spiritualist? Fuck if I know.
>Goetian Summoner (Faust, King Solomon, etc)
No idea
>>
>>46152710
>or
>not and
>>
>>46152801
>what thing do you enjoy
>LET ME START SHITTING AND CRYING ABOUT PAIZO AGAIN
Fuck off.
>>
>>46152778

Goetic summoner is pretty much any class capable of Planar Binding. You summon something powerful, you trap it, if you play your cards right, it does something nice for you, if you don't, you die horribly. Easy-peasy.
>>
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So I really want to play a divine magic user that takes religion seriously but I'm having trouble coming up with a plot that goes beyond "Go preach here and fight evil for your deity"
>>
>>46152778

Cleric
Cleric
Cleric or Druid
Wizard or Cleric
Wizard or Cleric
>>
Would a party of four oracles who are kitsunes with Wrecking Mysticism be practical?
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>>46152827

>implying I dont enjoy this
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>>46152760
Isn't supposed to be the opposite? Like you have the one foreigner who is the source of culture shock humor?

Your party kinda sucks.
>>
>>46152842

Probably not, but it sounds highly entertaining, so you should totally do it.
>>
>>46152788

Magus

I am that faggot who has to play a warrior-mage in every game. In my first Pathfinder game, before the Magus existed (and before I knew what I was doing) I made a Fighter/Sorcerer/Eldritch Knight. My very first RPG character was a 4e Swordmage. I even main Robin in Smash Bros even though I'm shit at that game.
>>
>>46152835
Be on a quest for an artifact, as mandated by one of your faith's prophecies, or handed to you by a respected oracle. It also bypasses the need to be constantly preaching if your character isn't super duper pious.
>>
>>46152788
If 3pp, Mystic or Warder
If 1pp, Alchemist
>>
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Can I cast a spell using Spell Combat,
Hold the Charge until next turn,
Use a PoW Discipline Strike,
and activate Spellstrike as part of the attack action?
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>>46152835
Why does believing in a religion mean that has to be the ONLY thing your character cares about? Take the plot of any anime, like a search for a long-lost friend, or a promise to a mentor, or a search for something you're passionate about, and turn that into your character's motivation. Unless you're taking your religion so seriously that your god expects you to be a mindless drone, you can have other interests as character besides "KILL PEOPLE I DISAGREE WITH!"
>>
>>46152842
>>46152855
Make sure that all of them have Realistic Likeness, for maximum shenanigans.
>>
How much money could you make off of making a business of letting people touch your fluffy tail?
>>
>>46152798
y'know that'd actually be pretty fun. Play them as an aztec priest whose traveling to see how the gods/spirits are appeased in other cultures.
"Wait you only gives your gods incense? No wonder everything is so cold and meagre around here. You're not giving your gods enough strength to do their job. A couple live sacrifices oughta fix this right up."
>>
>>46152835
My last Cleric was less "devout god-fearing messenger of faith" and more of a "John Constantine, keeping peace on earth by telling every other deity including his own to take a fucking chill pill and settle your disputes in a mature manner"
>>
>>46152891
The mechanics as written are kind of ambiguous, but the intent from the FAQ is pretty clearly yes.

For example:

>A magus could even use the spellstrike ability, miss with his melee attack to deliver the spell, be disarmed by an opponent (or drop the weapon voluntarily, for whatever reason), and still be holding the charge in his hand, just like a normal spellcaster. Furthermore, the weaponless magus could pick up a weapon (even that same weapon) with that hand without automatically discharging the spell, and then attempt to use the weapon to deliver the spell. However, if the magus touches anything other than a weapon with that hand (such as retrieving a potion), that discharges the spell as normal.
>>
>>46152760
People not taking advantage of setting during character creation annoys me to no end, which is probably why I try to use unique options whenever they are allowed/viable.
>>
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>The halberd is not a reach weapon.
>The Pike is only 1d8

So this is where they try an balance?
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>Fantasy Weeaboo Edition
>/pfg/ being the unimaginative chucklefucks, posts Kitsune
>Only Kitsune
>no pics of Mijunas, Tanukis or Tengus
>>
Which is the better monk-like? Silver Fist, Aurora Soul or Steelfist Commando?
Or can someone at least help me understand what makes each one different than the others?
>>
>>46152969
>that outfit

How lewd.
>>
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>>46152651
Here's your Magical Weaboo, /pfg/
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>>46152991
I don't see any katanas there.

Come on, at least start with a Mystic with Daisho Expertise.
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>>46152969
CAWWWW
>>
>>46152969
Whatever, here's 12 different girls based off of the chinese zodiac.
>>
>>46152969
What about scary-looking samurai?
>>
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>>46153030
Can Western birdmen join too?
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>>46152969
I'm not gonna lie, I want to play a Mamizou-inspired tanuki in something, but I don't think I'd be able to find a single group that could handle one in the group without endless ball jokes.
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>>46153057
>Mamizou with tits
REEEEEEEEEE
>>
>>46153035
Mo-tan best tan.
>>
>>46153012
Oh! I never shared this bit of Elsbeth trivia with /pfg/, have I?

Between studying magic, Elsbeth also fell upon stories of the proud Goblins as she grew up during the final decade of the Last War. Their prowess and and mythos added to her escapism to an emotionally neglectful upbringing, and years later she had learned Goblin culture, their languages, texts, developed a taste for their cuisine, and ultimately they served as her inspiration when taking the first step into her Martial Training.

>The GM has described and implemented the Goblins as Japanese

Save for lack of dawning the appropriate garb, Elsbeth is about as weeb as it gets.
>>
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>>46152969
Here's a Jorogumo
You will never start a family with Rachnee
>>
I know Anti-Paladin/Dread is popular here, but what other ways are there to get around the Dreads weakness to fearless beings?
>>
>>46153077
>complains about Mamizou has big Tits
>she has boobs in that picture.
go back to normieville, faggot.
>>
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>>46153035
>mfw born in the year of the dragon
>mfw my favorite etotama is rabbit

how conflicting
>>
>>46153077
Just pretend it's another tanuki, like in her HM/ULiL intro if it upsets you so much.
>>
>>46153164
Check Psionic feats and Dread Terrors.
There are ways to inflict fear on enemies normally immune to fear. Penetrating Fear, for example.
>>
>>46153180
None of the Terrors help and Penetrating Fear only comes online at level 10 and only for Terrors.
>>
>>46152835
Be on a quest to devise a newritual that's radical and sick and entices new followers while appealing to your deity. Make sure it resonates with the young people and doesn't scare the old people.
>>
>>46153210
Then suck it up and rely on your other class features. You're other class is Antipaladin after all.
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>>46153251
I don't want to be an Anti-Paladin/Dread, i was looking for alternative builds/ideas. My last character was Chaotic Evil and i don't want to just stick with the same alignment for every character.
>>
>>46153287

LOL! Us /vaders/, am I right? :^)
>>
>>46153287
There is a Dread Initiator archetype, if I'm not mistaken.
If fear doesn't work - you can always use a strike
>>
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>>46153035
And here's 12 different furries based off of the chinese zodiac.

Come to think of it, has this show ever been broadcasted in the US or any other Western countries?
>>
How do i do geisha /pfg/? I want to do it kind of like a slightly more healy / supporty bard, but I'd also like to draw on stuff like nymphs (for their blinding beauty).
>>
>Dreads inflict fear
>Harbingers inflict hopelessness

What other classes can do the same?
Anger, Lust, etc?
>>
>>46152778
>Goetian Summoner
Literally summoner.
>>
>>46153406
I don't know what this is, but I already have a NEED to watch it.

>>46153414
Monks and fighters inflict pity.
>>
Hi guys, a question. Does damage from a touch attack still gets mitigated by DR? What if said attack has been made from incorporeal creature? IIRC it can bypass most of physical defenses.
>>
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>>46153429
You cheeky fucker
>>
>>46153429
Google 'Eto Ranger'
>>
>>46153428
But there are 72 demons in the Ars Goetia, anon.
>>
>>46153414
>Lust

Kitsune fey trickster mesmerist, duh.

>>46153434
>from a touch attack

That's the wrong information.

DR protects against non-energy damage (e.g. bludgeoning, slashing, piercing), and against untyped damage from non-magical sources.

Energy resistance protects against energy damage.
>>
>>46153463
>Lust
>Kitsune fey trickster mesmerist, duh

Maybe if you're a furfag deviant
True patricians of taste prefer Drow
>>
>>46153460

I'm sure there's that many critters on the Summon Monster I-IX lists

>Idea

Play a summoner who, over the course of a campaign, summons a different monster every battle
>>
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>>46153378
Maybe its smarter to just play a full initiator with Black Seraph and Eternal Guardian. Would a Warder or Zealot be the scariest? Both can get access to both disciplines through archetypes.
>>
>>46153460
Use your class feature summon as your permanent contact. Use your summon monster whatever spells as your ars goetia things.
>>
>>46153509
Monster tactician inquisitor is also an option.
>>
>>46148330
Compared to summon monster, astral constructs are much better beatsticks but offer almost no utility. Except if you take http://www.d20pfsrd.com/psionics-unleashed/feats/advanced-constructs-psionic feat which I don't really understand why it is a separate feat, and use "utility" menu option, which turns astral construct into astral worker or astral meido with up to +16 on all skills.
>>
>>46153532

Divine casters have a more restricted summon list than Summoner
>>
>>46153534
>+16
Huh, it's actually +24 with either Boost Construct feat or shaper discipline, or +32 with both. If you are willing to spend 17pp per construct, that is. 1pp construct manifested by shaper with this feat has +6.
>>
G'day mates, I'm making a Good-aligned character whose theme is centered around darkness and shadow. Is there any literature, myth, or any kind of source material which darkness and shadow are depicted as 'positive' element? (Not something associated with death, cold, evil and kind of negative things)
>>
>>46153544
Only to the extent that they can only summon celestial creatures and not both celestial and fiendish ones, but nothing actually stops them from summoning evil creatures on the list.

Also, monster tactician gets 19 monsters off the Expanded Summon Monster list.

>>46153580
>assuming that death is a bad thing

Look up Osiris. He was god of the underworld and the transition into death, but was considered a merciful, caring, and generally all-around good guy.
>>
Do aspect of the falcon and improved critical stack? I mean, if i get improved critical do i lose the full effect of aspect of the falcon (wich turns my crossbow into a 19/20 x3) or do i only lose the 19/20 threat range? In the description it only says something about non stacking with effects that expand the threat range, it says nothing about the critical multiplier.
>>
>>46153637

>nothing actually stops them from summoning evil creatures on the list

That's completely wrong
>>
Dear lord. I just read all of Vigilante. It may actually be the best martial Paizo has ever printed. It's fantastic.
>>
>>46153665
Nope. I already asked that same question before.
>>
>>46153666
Nothing says a good-aligned Inquisitor can't cast [Evil] spells.
>>
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>>46153682
>>
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>>46152710
Is a kitsune boy okay?
>>
Is a support sorcerer a viable build option?

If so, how would one go about making a support sorcerer?
>>
>>46153682
>mediumqualitybait.gif
>>
>>46153705
Yes.

Pick support spells.
>>
>>46153706
I can't see the problem with Vigilante everyone has been shouting about. I don't see how it's worse than Barbarian, which is the best pure martial. They have far more versatility, especially out of combat.
>>
>>46153704
Yes, as long as I can molest his tail.
>>
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>>46153682
>>
>>46153740
I don't see it. What is wrong with Vigilante?
>>
>>46153732
>>46153753
It's not really about people thinking it's "bad" in power level (though it's another case of Paizo not being able to give martials nice things).

It's that people are annoyed about Paizo wasting all this alternate identity material on a single class without anything actually coherent to it outside of the alternate identity material, instead of creating feats or archetypes for use with tier 3+ classes that people actually want to use.
>>
>>46153732
>>46153753
Vigilantes are so redundant in its role, just as the Bard, UC Rogue and Investigator.
>>
>>46153769
That's silly. It's obvious they're eventually going to release Vigilante theme'd archetypes for other classes, like they release cross class archetypes for half of classes.

Just wait for the role to come up. The class does a lot of fun things, particularly being able to fool normal auto-find senses, the Everyman branch of social skills, and more. Even then it seems very fun.

>>46153771
If we're going to talk about redundancy most classes in pathfinder can be removed.
>>
>>46153753
It should get like, double the amount of talents that it has, to get it's cool shit quickly.

It's way better than I thought, all together.
>>
>>46153816
It gets 10 social and 10 vigilante. I'm gonna assume there will be feats for bonus talents as well. Hell, the vigilante talents are feat efficient too with free rogue talents and fighter only feats.
>>
>>46153799
>If we're going to talk about redundancy most classes in pathfinder can be removed.

Exactly. Its the same reason why I hate most of the occult classes as well.

They do not add anything unique or valuable to the group dynamic. And that's what I hate about most Paizo classes. They cannot contribute in a manner unique to their class and their class alone.
>>
>>46153829
Actually if you put it that way everything but Wizard is redundant as Wizards can perform every role.
>>
>>46153843
Well, duh. There's a reason why he's T1
>>
>>46153828
Yeah, but I'm saying that there is a bunch of REALLY COOL FLAVOUR SHIT that is tough to justify choosing over powerful combat talents. Those should be given for free, or something.
>>
>>46153863
Like what? For example. Also the whole flavor vs. optimization is a problem with literally every class.
>>
>>46153843
Actually, all the Wizards except one single Wizard cloning his/xhis/her self with spells and magic can replace everyone.

So just ignore everyone else.
>>
>>46153843
Well done! You have achieved the Mushin no Shin of 3.X games. Use your newfound enlightenment wisely.
>>
>>46153843
Being genuinly curious here. With what combination of spells, item, and etc can a wizard perform as martial damage-dealer? Like, I know divine casters have some spells for that, but not sure if arcane casters have their equivalent.
>>
>>46153898
Summon Monster.
>>
>>46153898
Emblem of Greed or Transformation can give them full BAB, Knowledge is Power gives them a nice CMD/CMB boost, strength boosting spells and shape changing ones can let them use multiple natural attacks rather than iteratives, so they can rely on BAB less and instead just get a high strength.

Eldritch Knight makes most of this a lot easier by letting them qualify for feats more easily and giving them some more health.
>>
>>46153580
Celtich myth has darkness as a good thing.
>>
>>46153898
iirc, there's a wizard initiator that adds martial disciplines to his spellbook

but really
>dealing weapon damage like a dirty unkempt savage
>not simply casting disintegrate and reducing the enemy to ashes
>>
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>>46153936
Evening Gareth, how familiar are you with Celtic Myths? Did you research about it for your Fey Book?
>>
>>46153956
He switched from rum to Guinness
>>
Is there a school of maneuvers in path of war that is roughly the equivalent of the setting sun school from the tome of battle?
>>
>>46153986
Almost assuredly. What role did the Setting Sun fill?
>>
>>46153956
More than some, less than I'd like. This would normally be the point where I link your post at the research consultant I've mentioned before but she's A. asleep and B. sorta busy getting ready to handle some Life Shit.

I've got enough to go on and touch base often with folks that are actual experts to make sure I'm not running too far off the damn rails, keeping allowances for this being A. a tabletop RPG not set on Earth's Ireland and B. creative liscence in mind.
>>
>>46153986
Wasn't that basically a grappling/unarmed discipline? Broken Blade.
>>
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>>46153936
Could you please elaborate sir? Only thing I know about the Celtic myth is Cu and Scathach, and even that's through a certain weeboo webgame.
>>
>>46153995
Oh my god is this 2hu? Is he learning to disguise himself? To type like a human? I'm almost proud
>>
>>46154018
I take offense to being compared to him.
>>
>>46153992
Fluff-wise? Throwing people, it's the judo school of maneuvers

Crunch-wise? tripping attacks, using sense motive to negate opponents attacks against you. Occasionally turning people into lightning bolts
>>
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>>46153995
>average of 89 damage at level 20
>>
>>46153995
I'm a big fan of Dragon Disciple and Shadowdancer, though I've never really made a good Shadowdancer build.
Living Monolith and Hellknight are good thematically but hard to fit into a build.

DSP's Volcanic Mind prestige class is pretty cool, as is the Athanatism one where you mind switch with a corpse.
>>46153992
Throws and Grappling.
>>
>>46153995
I like shadow dancer, just the idea of having a shadow as a pet is super rad.
>>
>>46154008
The father of mankind is literally called The Dark One. Darkness is /humanity/ (if that sounds like Dark Souls to you, congratulations; there's nothing original left on Earth). Humans were shaped from darkness and belong to it as much as they do to the day, and the light that should fill a human soul is not in opposition to the darkness but in harmony with it; that is, the flame of the Lore, the flame of knowledge, as guarded and embodied by Bridgette of the Three Sisters.

Notably, while all fey were beings to be cautious about, the Unseelie were the friends of man.

Unnnfooooortunately, the grey monks, followed by Victorians, proceeded to put their greasy minds all over everything, and the common modern perceptions about the Unseelie - not to mention the Christian imagery of darkness = evil, light = good - has dogged the myth ever since.
>>
>>46154022
And yet
>immediately deletes post

Don't hide from us, 2hu!
>>
>>46154043
>(if that sounds like Dark Souls to you, congratulations; there's nothing original left on Earth)

The sooner a writer realizes that, the sooner he learns that its the execution and writing style that draws in the readers.
>>
>>46154008
If Cuchulain had rank F luck, Scathach had it worse. She lost to the guy on a gamble and ended up pregnant with his kid.
>>
Are pearls of power just stupid op?
>>
>>46154097
They're pretty much essential for any arcane caster; up to you if you think that's OP or not.
>>
>>46154043
Wow. I just realized that it's pretty hard to find non-Irish Celtic myth with my weak google-fu.

Thank you for your help.
>>
>>46153732
The problem is that Path of War exists, and nobody gives a shit about anything that is not from that book anymore.
>>
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>>46154128
No worries. As I said, I'm not an expert and the expert I /do/ have is Irish As Fuck. If I can get in touch with her, and she's willing, I'll see if I can get 'er in here sometime to answer questions for the curious. Not much more I can promise beyond that, though.

Now I'm gonna pass the fuck out.

Captcha, a license plate is not a street sign.
>>
I'm thinking about playing a half-elf in such a way that they're the oppressed minority. What are some good slurs to throw at your fellow half elves and maybe even full elves whom you perceive who lost their cultural identity to the humans?

I'm thinking "Uncle Thurandir" is a good one but maybe "Jorildyn Knife ears" is a stretch. Going on about being a member of the "Nation of Ketephys" also seems like something that would get old real quick.
>>
>>46154215
Degenerate and/or spawn works. That's how we usually call them in our settings, especially if someone is playing a pure elf that has to travel with a half elf.
>>
>>46154043

>Unnnfooooortunately, the grey monks, followed by Victorians, proceeded to put their greasy minds all over everything, and the common modern perceptions about the Unseelie - not to mention the Christian imagery of darkness = evil, light = good - has dogged the myth ever since.

Man, now I feel a bit bad that the setting I'm writing does 'Light = Good'. Though it's also got strong Discord = Bad and Harmony = Good (Due to a strong music theme)
>>
>>46152745

What do you use combat expertise for - do you get hit too often? I haven't found much use for this feat to be honest.

Also, are you an arcane duelist bard or regular?

>>46153580
I cannot think of anything that is straight-up positive, but Nyx was considered neutral and possibly mildly positive in Greek mythology, depending on the cult. She was one of the primal beings, extremely powerful and supposedly beautiful, and the mother of many personifications, including light and brightness.

I cannot remember a fully positive one, though (as opposed to moon deities, since the moon represents light in darkness). I guess most people, especially ancient people, are uncomfortable about darkness since we don't function very well without sight.
>>
>>46154300
There's Nuit (Nut; pronounced "noo-t") from Egyptian myth/religion as well. Erebus, in Greek myth, was associated with the darkness found in places where no light shone (such as underground) and wasn't too bad a guy either.
>>
>>46154215
Are half-elves infertile?

If so, Mule
>>
>>46152835
Show, don't tell. Become an exemplar of the virtues you wish to praise.
>>
>>46152901
Depends. How sensitive is your tail?
>>
>>46154300
Metzli (one of the Aztec gods associated with night) was pretty neutral from what I remember, but my knowledge of Aztec stuff is basically nil. Artemis was associated with night as well as the moon, and for a Greek god was pretty not-awful.
>>
>>46154380
Poor Actaeon...
>>
>>46154399
Pervs get their just rewards!

Yeah, poor guy. Poor Atalanta, too, though she explicitly broke her vows to Artemis.
>>
>>46154380
>>46154399
Callisto too. Damn, she was a rape victim!
>>
>>46154424
Well, in Atalanta's case it might have been because of Zeus.

>>46154215
Half-breeds, bastards, castoffs, weak-bloods... where elves and humans don't get along, you can tie it in with whichever class is more unpopular.
>>
>>46154380
>Metzli (one of the Aztec gods associated with night) was pretty neutral from what I remember

Here's a thing: If your God demands regular human sacrifices, you're not worshiping any deity anywhere near the 'good' axis.
>>
>>46154484
Again, heavy disclaimer because I don't know as much about Aztec worship as, say, Roman worship. I'm fairly certain not all the gods demanded human sacrifice, though.
>>
>>46154484
Here's a thing: if your system of morality demands there be no regular human sacrifices, you're not acting in any way near 'pious".
>>
>>46154518
Jokes on you, my God doesn't ask me to sacrifice any of his flock. He asks that I slaughter the flocks of the heretics, salt their fields, banish them from their lands and take their wives and daughters as slaves and concubines. My God is awesome!
>>
Is there any established fluff about the eidolon beside being a Lego-outsider?
>>
>>46154345
Not very
>>
>>46154554
Its formless and can be shaped by the summoner's desires
>>
>>46154554
No, why would you? Added fluff just takes away any potential avenues for your own interpretation and source of roleplaying.
>>
>>46154557
Then work on improving it! The point of touching fluffy tail is tail's owner reactions.
>>
>tfw you are level 6 and have zero magic items
>>
>>46154574
How do you improve a tail's sensitivity?
>>
>>46154594
By focusing your stroke on the docks of their tails.
>>
Fairly new DM about to run Carrion Crown for his entirely new group of players in about a week once we get character creation out of the way. Any tips you guys could give me for running Carrion Crown in specific would be awesome.

Also how one go about scaling CC for five players? Just add more enemies/up the health of the bosses? Seems a bit of a cop-out.
>>
>>46154594
hours and hours of brushing
followed by a deep, vigorous massage without any chance to rest
>>
>>46154176

>people playing pow

nice meme!
>>
>>46154594
I heard tail's sensitivity improves when the person you like touch it.
>>
>>46154719
L-lewd!
>>
>>46154719
Apparently, tiefling tails in particular are erogenous zones.
>>
>>46154626
Consider adding new enemies or adding templates to the existing ones. Never just straight up "add more health" always use templates, class levels, or redesign a creature you feel needs to be stronger.

An example would be adding a Zuvembie into a pack of zombies to animate them again and again, adding levels of rogue to a Barghest or filling a Naga's lair with traps. When i say redesign, i mean stuff like if there's a skeletal champion, maybe change it to a different undead like a mummy if you feel it would help make things more difficult.
>>
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>>46154594
>>
>>46154744
I'll remember that. I'm always up for interesting encounters. It'll help me get better at designing encounters too, a crippling flaw that is the direct reason we're playing an AP in the first place.
>>
What is the best way in Pathfinder to be a machine gun?

I don't mean using one, I mean taking a bow or crossbow of some kind and shooting way too many arrows/bolts
>>
>>46154840
Make your DM let you buy a Storm Quiver. It stores all the arrows put into it as one arrow and seperates into every arrow it contained at once upon release to create a dark cloud of raining arrows.
>>
>>46152745
i like weapon focus.
i know it's supposed to be bad and everyone tells me it's a waste of feat, but afterall if hitting dudes with a sword is 75% of your turns in combat and your team relies on you actually doing damage to them, even if not impressive damage, it should be worth it to do it more reliably for the entire day.
it should be half as good as power attack, which is not terribly bad given you have already picked the best feats, and probably better if you got less than full bab.

critical focus can be pretty good too if you use a weapon with a decent crit range.
>>
>>46154840
Two Heavy Repeating Crossbows with a level 11 Bolt Ace Gunslinger. Inexplicable reload reloads both, no hands needed, every turn. From there try to sneak in as much BAB and extra attacks as possilbe
>>
>>46154926
You can get Weapon Focus via White Pyramid Ioun stone+wayfinder resonance, no need to spend a feat on it.
>>
>>46152835
it might be:
-divine mandate for a mission, recover an artifact etc...
-the head priest sent you to investigate/help stuff. you obey.
-in order to convert lot of people and do the good for your god, you should first convince people you are awesome and stuff and do good things to their land.
-you sinned/failed at the eyes of our god but he gave you one last chance to prove your worth
-quest for self-accomplishment/enlightment.This is the most likely one...becase many gods see adventurers, heroes, explorers are their exemplar members. just think about christianity and how much it preaches compassion and charity: it only makes sense that its saints and best priests are people like Mother Teresa and priests that help warzones, because that's the highest mission and thing their god calls them to do.
>>
>>46153580
you can look for moon cults and dream cults around the world. i can't recall any in particular right now, but you can work your way around these 2 topics.
>>
>>46152778
Radiance House Occultist/3.5 Binder are literally goetic summoners.

They have a 10 minute ritual to invoke a spirit/vestige/concept and make a bargain with it, willingly allowing the spirits to sort of possess them, influencing their thoughts actions and appearance in exchange for brief power.
>>
>>46153693
Considering that the Infiltrator archetype specifically gives them the ability to cast spells opposing their alignment?
>>
I'm musing about taking that feat list that's commonly houseruled to be given for free, and making it into "not really a feat" progression. One at level 1, one at every even level. List would include power attack &co, weapon finesse, combat expertise, skill focus, and probably all racial and teamwork feats. I.e. things that make no sense not to be able to do without a "feat", or that give too little benefit to spend a feat slot on.
Or maybe freebie list stays free, and not-really-a-feat list would be used for almost fluff stuff like fluffy tails.
What do you guys think? Any suggestion for not-really-a-feats to include in the list?
>>
>>46154860
Welp.

At least we'll have our battle in the shade.
>>
>>46155328
Maybe a 'minor feats' list would be good?

So you get some minor feats, the list of which is populated by flavorful stuff and minor stuff? Maybe get a minor feat every even level, to contrast getting major feats every odd?
>>
>>46155328
start from here.

overall no character should receive more than 3-4 free feats over 20 levels in regards of a single combat style.
if you key certain free feats to BAB you might end up with very versatile fighters that can expend some feats to become "switch-hitters", which might be a bit weird to look at since we are used to elfs that learn to use a bow and stick to it for 20 levels, but definitely more fun for everyone.
>>
>>46155376
That's uh

literally what he said.
>>
>>46153693
Oh yeah, also.

>An inquisitor can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good and lawful descriptors in their spell descriptions.

It's under the big heading that says "Chaotic, Evil, Good, and Lawful Spells"

It's under True Judgement on the SRD.
>>
>>46155427
forgot the link http://theworldissquare.com/feat-taxes-in-pathfinder/
>>
>TFW you're writing up an unnecessary backstory for a DMPC.

Life is suffering.
>>
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>>46155432
THIS IS WHAT I GET FOR NOT READING PROPERLY
>>
>>46155447
It's okay! We still love you!
>>
>5 days til you can play again
>>
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>>46155460
Aww, thanks anon!
>>
>>46155328
I'd be really careful with what you consider a non-feat. Teamwork feats are a good example: Normally they're not really worth taking because for them to be really worth it, all of the party members need to have them and chances are that it's a waste of feat for at least ONE member of the party. But if you start handing extra teamwork feats, suddenly there's almost no reason for everyone in the party NOT to take the same feats. Phalanx fighter is a pretty good bonus to all saves, coordinated charge is pseudo-pounce, etc. There are some quite potent options available there.
>>
>>46155553
Outflank is nice as heck. Escape Route too.
>>
Why aren't daggers monk weapons?

Why do monks get proficiency with daggers if they aren't monk weapons?
>>
>>46155328
Power Attack is a non-feat now?

Personally I prefer the other method; you pick a bunch of feats that are taxes for too many things (Weapon Focus, Improved Unarmed Strike and Combat Expertise are the main offenders IMO), and instead of giving them to everyone for free even if the character has nothing to do with them, you make them bonus feats that *come with* any feats that would normally require them. Makes more sense since they wind up as passive benefits of the special focus of the character, who has learned to actually do something new with his feat and is thus also better at unarmed fighting or using the chosen weapon.

Point Blank Shot is decent enough that it should just come off the prereq lists but not be given for free.
>>
>>46155615
Wouldn't a more pertinent question be to ask why they aren't actually proficient in all monk weapons?

The reason is 'because they aren't' by the way.
>>
>>46155656
Point Blank Shot makes me want to shank somebody.
>>
>>46155660
Unchained monks are.

A much more important question is what the fuck is the monk fighter weapon group?
>>
>>46155660
UC Monk is proficient in all Monk Weapons

>>46155615
Because everyone can use a knife. There is not a single class that comes to mind that can't use a dagger. As for why it's not a Monk Weapon? Well, that's what butterfly swords are for.
>>
>>46155687
bullshit, butterfly swords aren't thrown weapons
>>
Just to doublecheck, since I'm honestly not sure what this party is really gonna come out to CR-wise, what do you all think?

Five person party, level 5, gestalt game, houserules that give a few minor feats for free (Combat Expertise/Power Attack/Heighten Spell and the other toggles), most content is allowed.

Party is: A human fighter/warder dual wielding tower shields with a few 3pp feats to basically be Braum from League of Legends, a Sylph caster with lightning damage and some Aegis stuff, a synthesist summoner, a Fist of Nature style druid/initiator, and an undecided character. The Aegis is Arcanist/Aegis, last I remember.

As far as I can see, they're about APL 5 base+1 gestalt+1 from numbers+~1 from houserules and crafting/optimization stuff, so vaguely about APL 7-9 effectively.
>>
>>46155693
I'd say 10 just to be on the safe side. CR's a crock tho'.
>>
>>46155615
'Monk weapons' don't even make much sense to begin with, and the game-purpose of their existence had no actual thought put into them until long after the PHB was out.
>>
>>46155703
Yeah, I know. Last time I did shit, I threw like 40 troglodytes and 3 ghonatines at them at like level 5, and they managed fairly well, and that was in a dark, wet cave when they had almost no light sources. Just trying to get a vague feel for it.
>>
>>46155656
That aside on PBS's value makes me want to remake Weapon Focus to be not required by anything but actually a decent feat option to take in the same way. Like just make it +2, or the same +1 to attack and damage as PBS, or +1, +1 every 5 levels.

And then Combat Expertise, you say gives you the active option to go -2 attack for +2 AC, and has an always-on passive benefit of +1/4 BAB to your AC in addition. And replaces itself and Dodge. And the active goes up to -3/+3 at 8th, and -4/-4 at 16th. Or shit, just gives you Int to AC if you attack with a weapon or take total defense.

IUS should just be Superior Unarmed Strike. You get usual benefit but can also deal damage like a Small Monk.
>>
>>46155439
>By all metrics, Pathfinder is the most satisfying pen-and-paper game I’ve ever played.
>The class balance feels good, the math isn’t overwhelming, and the community support is outstanding.
Is it noob test and I should stop reading after first two sentences?
>>
>>46155834
Simply by asking, you've already failed.
>>
Is it cruel to fill a dungeon with menacing statues everywhere that never actually do anything?
>>
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>>46155926
Nope.

Not at all.
>>
>>46155926
Have one of them enchanted to have its eyes move to follow the party, but when they inspect it snap back to facing forwards.

Don't give it anything else, just that. Alternatively, have all the statues have Magic Aura cast on them so they appear to be magical.
>>
>>46155926
>not having statues that, upon pressure plate activation that indicates guests have left the area, will put down their ornamental spears, go to the secret door leading to a broom closet and then proceed to sweep, dust and touch up the paint in the place before putting it all away and getting back on their pedestals, ideally before guests can notice
>>
>>46155926
Are the statues the Flesh-to-Stoned remants of creatures that were killed?

Have you hidden several creatures with aura attacks that don't stop working even with FtSed?

Are they Pugwampis?
>>
>>46152710
>waifu-bait
Folklore kitsune ARE waifus.

They're like Selkies.
>>
How do I get more feats?
>>
>>46156012
Be a Fighter.
>>
>>46155989
Mostly they're messengers or possess people. There's only like... one famous waifu kitsune and that's Kuzunoha.
>>
>>46156012
Level up.

If you're using hero points, ask to use the antihero variant (lock yourself out of hero points forever in exchange for one more feat at level 1).
>>
>>46155974
I once made a dungeon with similar theme, constructs maintaining and serving long after their masters were gone.
>PCs activate trap trigger in mysterious tiled room with mirrors
>the showerheads turn on, they think they're about to be flooded and drowned and run like hell
>another trap triggers later
>PC nimbly dodge the harmless food tray dispenser, causing it to drop to the ground and make a mess, and little constructs come down the walls with brooms and dustpans

I don't think I ever enjoyed anything so much as terrifying those poor veteran adventurers with advanced automated convenience. The dungeon only even became dangerous when they attacked an usher trying to keep them on a tour path.
>>
>>46152970
Since nobody else answered this, I might as well.

Monk of the Silver Fist is fairly nonstandard for a monk. They still punch stuff, but they wear gauntlets while doing it. They've got a focus on tanking, specifically bodyguard style tanking. So they can hit hard but are largely focused on defense.

Aurora Soul is a high magic monk. Very Naruto or Avatar the Last Airbender. They can punch with the best of them and are WIS based but they also do lots of teleporting, elemental magic and other pretty explicitly magical/supernatural things.

Steelfist Commando is pretty mundane as far as monks go (they have Riven Hourglass as of PoW:E but even their supernatural stuff can be easily refluffed to just being /really/ good at martial arts). Their CHA focus and Gambits lend them towards being sort of an "arrogant Kung Fu guy" in that they're brash, cocky and reckless, but they can definitely back it up.

So they're all pretty good at being monks, just different kinds of monks.
>>
>>46156087
I've asked this in a few threads, but is there ever going to be a more up to date ruling on scatter weapons and PoW? You and ErrantX disagree in the GITP thread.

THank you for answering my monk question.
>>
>>46155989

Nah, Kitsune are tricksters.

Huldra and Selkie have more waifu-per-average than Kitsune.
>>
>>46152970
>>46156087
There's also King of Smack, PF version - psywar(meditant, pathwalker) that flurries with claws of the beast.
>>
>>46156119
There has been one for an extended period of time. Scatter weapons don't work with maneuvers.
>>
>>46156154

At all? The one that's also been said a few times is that they affect the primary target but not any secondary targets.
>>
>>46156167
Yes, that was put forth as a "reasonable house rule" and like that one time I shared my own house rule collection on PFG people took it as gospel and "always intended to work that way" instead of what it is: A house rule suggestion.
>>
>>46156182

Right. I guess that makes Scatter weapons pretty worthless but it's an answer.
>>
>>46156196
Not everything needs to work with maneuvers to have value.
>>
>>46156213
If it's a weapon it does.
>>
>>46156213

It does make them one of very, very few weapons that don't work with Maneuvers though. Even Siege Weapons can be used.
>>
>>46156242
Don't a lot of siege weapons also affect an area?

At least I recall 'they're area attacks' being the reason scatters couldn't be used.
>>
There's a one-handed weapon fighting martial discipline, right? What's a good way to use it for a Magus (the other way to be good going one-handed)? Is there an ideal multiclassing route involving maybe a dual-progression prestige class, or is it best to stay pure and just put feats into it?
>>
>>46156261

Only Indirect ones. Direct Fire (Cannons for example) work like normal ranged attacks.
>>
>>46156281
I don't know it too well either but in order to keep from action economy conflicts it would be best to focus on boosts and counters with maneuver selection.
>>
>>46156281
If you are after magical swordsman fluff, take a look at Mystic from pow:e.
>>
>>46152970
Silver fist is the most different, since it's focused on being a defensive class and protecting your allies. Also doesn't actually fight unarmed.
Aurora Soul is probably the most monk-like of the three, maintaining the idea of a light/unarmored unarmed warrior with a high Wisdom score.
Steelfist Commando I usually see more as a light armored Warlord. They can fight unarmed, but they don't have any unique synergy with it until 8, at which point it's still not such a huge change that it mandates not using a weapon. Frankly, Steelfist is my favorite warlord because I hate losing speed to medium armor, I love having unarmed as a backup option, and Commando Prowess is absolutely sick. It's Battle Prowess, doubled for CMB/CMD, that doesn't require a specific discipline be chosen. Oh, and you get Cha added to Stealth. For users of Veiled Moon who are going for Dex builds, that means you net 2 ability scores to your stealth checks.
>>
>>46152892
I mean, all the gods do expect their followers to be perfectly obedient drones in some way or other, but their followers always fail at this, and each one fails in a unique way. That's what makes a cleric unique. So pick some vices, some conflicted loyalties, some secret heresy, and proceed from there.
>>
>>46156354
I am actually after the Magus's nice spell list and their ability to cast spells and attack together and separately in the same turn. Not interested in fluff substitution since I really like the actions Maguses do.
>>
What ways are there to boost speed without losing out on class levels?

I'm dicking about with a silly Jiang-Shi build but it comes with an inbuilt -10 to speed and I'm hoping to counteract that (And then some).

Anything other than 'Boots of +10 speed and jump good?'

Also: Is there anything that can let you jump further than your speed?
>>
So, what are some combat feats that provide combat options for martials that shouldn't have a feat tax?

Right now I'm thinking most feats that doesn't apply a bonus would be ok. So Power Attack is free, Deadly Aim, Precise Shot, Improved Combat Manuever feats, etc.

People would count as having Weapon Focus and Point Blank Shot, etc for prereqs, but not just for free +1s.
>>
>>46156406
In that case, you can try magus 4 / warder 1 / bladecaster, but bladecaster is imo kinda meh, especially feat prerequisites. I'd probably go for martial training 3 or 5, levels on which you get stances.
>>
>>46156437
>hoping
You had one job.
>>
>>46156445
Weapon Finesse. Deadly agility should stay as a feat, as military training.
>>
>>46156446
Great, thanks. I'm not super familiar with the stuff in PoW (only played ToB before) so I didn't really know my options.
>>
>>46156450

No, No. The -10 is from the Hopping. I'm hoping to help the hopping.
>>
>>46156445
I don't like giving away Power Attack and strong archery feats for free, they're quite good enough to warrant the feat cost and those two weapon styles in particular are already just head and shoulders above the others. Maybe cut them out of prerequisites instead since too many totally-unrelated things require PA or PBS.
>>
>>46156463
Note that your initiator level from martial training is affected by your initiator attribute, which is key attribute for discipline skill of the discipline you select with it. So you are likely aiming for Flux or Razor (spellcraft), Mirror (craft), or something with acrobatics. It's not hard requirement, but you might quality for next feat in martial training line later if it's not the case. Razor have potential interactions with Hexcrafter, specifically curses.
>>
>>46156167
That's for splash weapons with a primary target. Scatter weapons don't HAVE a primary target.
>>
What are decent items for a low-level party with ~1500gp each? I sent them to the shop to gear up but nobody including me knows what to gear up WITH at that level so we just skipped that part of the session last time.
>>
>>46156519
Masterwork weapons. Scrolls or mats for them. Cloaks of resistance.
>>
>>46156531
This. Ioun Torches or a Campfire bead are also a good idea, or a mithral chain shirt, or a +1 armor.
>>
>>46156510
Friendly reminder that Word of God states that you can take a discipline with a skill you want to key off and take a Tradition to swap it intothe discipline you actually want, leaving you with the initiator attribute of the first discipline. This can get you basically any attribute you want (Though, because there are no Con skills, and no discipline keys off Climb or Swim, you'd have to have another way to get those to a skill a discipline DOES use).

It's dumb, and it REALLY makes me wonder why they didn't just say "pick whatever initiator attribute you want", but it is confirmed RAI.
>>
>>46156589
>Word of God

Source?
>>
>>46156641
the holy bible you heathen
>>
>>46156641
The pfg channel on irc.rizon.net.
It came up when someone wanted to get int based initiator modifier for a non-int discipline.

I asked the question for a Psion who wanted to get Distorted Clock stance.
>>
>>46156519
Give them healing belts from MIC. And skill-boost gear. And wands of 1st level spells. And +1 armor.
>>
>>46156589
>>46156641
>>46156679

It is RAW. It's something multiple devs want to /become/ RAI, but what matters right now is that that's how the rules work as written.
>>
Anything I can do for protection from mind-affecting from a neutral source?

My entire party is using Clear Spindle Ioun Stone Wayfinders to give us immunity to mind-affecting from evil sources, but we nearly got TPK'd because of a DC43 save-or-unconscious aoe spell that came out of nowhere from a neutral source (essentially the sleep spell, but with no HD limit and ignores immunity to sleep like elves).

Being level 10, we only survived because my character is spec'd for saving throws. Money is almost no object, while we aren't an absurd level, we have tons of cash and mythic tiers.
>>
>>46156727
Wands of infernal healing are better than those belts I think.

An even better loan item from 3.5 is Eternal Wands. I don't even put regular wands in my games.
>>
>>46156544
Infinite steam engine for 2160gp?
>>
>>46156778

The Industrial Revolution is against the rules, anon.

The setting has been stuck in Medieval for 4,000 years and you're going to LIKE it.
>>
>>46156641
>>46156753
My mistake, I guess. Word of Goddess. Hey, Forrest.
>>
>>46156777
10hp over 10 rounds is not significantly better than 2d8 immediately, especially if you use Eternal Wands and can only do it 2/day compared to the belt's 3. The belt can sacrifice charges to amp up a one-action heal by 1d8 too, so you can heal either 4d8 once, 3d8 once + 2d8 once, or 2d8 three times.
>>
>>46156789
Wait, I thought Forrest was a guy? Like legit non-meme here. He looked feminine, but I thought people were just fuckin' about?
>>
>>46156789
>goddess
FORREST AND ANON SITTIN' IN A TREE


W-O-R-S-H-I-P-P-I-N-G

FIRST COMES FAITH, THEN COMES DEVOTION

THEN POWER TO PART THE GOSH DARN OCEAN

>>46156802
Nah, she's come out publically as trans (see: her GitP profile)
>>
>>46156727
What should prices on skill-boost gear be if I wanted to make some for them to put on a shop's list?
>>
>>46156810
Oh. Well, good luck then, Forrest.

And I guess in the spirit of 4chan, Forrest dragon dildo videos when?
>>
>>46156810
I always liked that profile name.

So much better than 'LordGareth'
>>
If I use Telekinesis spell to grapple an enemy.. How do I determine my CMD?
>>
>>46156519
Masterwork tools, masterwork armors and weapons.
Alchemical items such as antidotes, antiplague, and Sunrods (antidotes and antiplague have saved my characters from horrific diseases and poisons many a time - they're still one of the best investments a character can make through midlevel).
Guidebooks, maps and other skill enhancing items.
>>
>>46156519
Get tumbling shoes. Eating AoOs sucks at low level.
>>
>>46156786
>The setting has been stuck in Medieval for 4,000 years and you're going to LIKE it.

Can we even call Golarion medieval? It's been doing a very shitty job at portraying the extremely complex system of feudalism and its relation to medieval society.

There's so much more to the Middle Ages than "there were kings and dukes and people inherited shit."
>>
If I use abundant step with the dimensional dervish feat, are my opponents considered to be flat-footed against my attacks?
>>
>>46156886
Wait no it's a belt. Belt of Tumbling. 800gp, +4 to Acrobatics to move through threatened space.
>>
>>46156869
I don't believe you need CMD, because they can't reach you.

I don't see how you can become the controlling grappler of force energy.
>>
Is it worth taking three levels in unchained rogue as an unchained monk for the purpose of getting dexterity to damage?
>>
>>46156869
Read the text of the spell.
>>
>>46156902
CMD is still use to determine the DC for Escape Artist though.
>>
>>46156896
GM call on that one. Too many circumstantial modifiers.
>>
>>46156911
>>46156914
Those text are for CMB not CMD.
>>
>>46156895
Personally, I feel like it's a shitty version of early Renaissance and generic TES:IV style fantasy
>>
>>46156916
Still the same calculation. CMB=Caster level, Int bonus=strength or dex bonus. Just add 10 to get CMD.
>>
>>46156933
CMD is CMB+10+dex modifier
>>
>>46154484
Reminder that the Aztecs believed that stopping human sacrifices would necessarily cause the world to end.

Their gods didn't demand human sacrifices as a testament to their glory or whatever bullshit YHWH wanted animal sacrifices for. It was genuinely seen as a necessary evil both by the gods and by humans.
>>
>>46156895
Are there any settings that actually do portray medieval feudalism well?
>>
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How should I stat my Brawler (Catfolk) and Heavens Shaman (Gripplis)?

I'm new to Pathfinder.
>>
>>46156947
CMD = 10+STR+DEX+Caster Level.

That would mean... I get to add INT twice? Isn't that against some of Paizo's faqs or something?
>>
>>46156958

The Witcher does a damn good job at portraying a good medieval feudal society.

I'm also trying to make a setting that portrays it faithfully.
>>
>>46156963
Yeah, it is, that guy doesn't know what he's talking about.
>>
>>46156921
That's pretty much what I figured, I was just hoping there was a dev ruling one way or the other.
>>
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>>46156895
>There's so much more to the Middle Ages than "there were kings and dukes and people inherited shit."

Alright, give me a crash course on feudalism.
>>
>>46156910
No. Agile Amulet of Mighty Fists accomplishes the same thing without requiring as heavy an investment.
>>
Why was Font of Animus nerfed
>>
>>46156895
>Can we even call Golarion medieval?
It has post-colonial America in it.

So no.
>>
>>46156910
Just take Bonking Grace, come on keep up with the times grandpa.
>>
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For my fantasy setting, anything up until the prevalence of automatic guns and cars is fair game.

I often have Old West scenarios and Colonial American towns down the road from ancient Vampire castles
>>
If using the Abominate Hex to turn yourself into an Aberration, what's the most optimal choice to get the majority of benefits from monstrous physique IV?
>>
>>46157045
I wish that was a real thing
>>
>>46157003

Feudal society was the co-habitation of three separate societies that intermingled under the auspices of a triple-aspect figure.

You had the nobles, the clergy and the burghers (or the commoners.) To put this in more general terms, you had matters of war and defense, matters of the soul and mind, and matters of production and fertility. By and large these three societies lived in their own little worlds and had their own hierarchies. The thing that tied them all together was the king - now, the title of king has been mitigated somewhat in recent years by republicanism and the penny-publications of people who don't know feudalism, but its' important to realize just how critically important the king was to society.

The king was the one that tied them together, if you see the three societies as a Venn Diagram than the king was where it all intersected. The king was a religiously anointed leader of the military and guardian of the land. All three of the societies were meant to pay homage to him (or her) and listen to his (or her) commands. This is why many "leader" deities were seen as the Father, the Lord and the Sage.

A common portrayal of feudalism is the pyramid system when in actuality it's a gigantic three-pillar tower with a pyramid on the very tippy-top. Mayors interacted with counts who interacted with dukes who listened to bishops who would get very pissed at burghers who might want to bully a knight. It was a gigantic mess of these three societies bickering over one another when the *only* one who had the authority to cut through the static and make everyone play along was the king.
>>
>>46156786
>and you're going to LIKE it
I'm sorry, but you aren't the one who manifests an Extended Utility Astral Construct who plays a Lyre of Building for a day each week to do public works projects.

24 hours * 2 times per hour * 3 days of work * 100 humans= 14400 man days of work per week

So each week they do ~40 years of public work on 144 linear miles of projects.
>>
>tired but trying to stay awake to unfuck my sleep schedule
>reading the description for every core magic item on the srd to try to find unusual ones i could find a use for
>>
>>46157118
Aaand idea STOLEN
>>
>>46157074
As weird as it sounds, an Ettercap (poison tremorsense, web). Sadly there are very few humanoid aberrations until you get into aliens from Bestiary 5.
>>
>>46157118
>>46157185

Buy more Lyres, manifest more constructs. The Empath Medium can have Utility constructs that only lose 1 hour duration a day, thanks to Obelisk's Spirit power.
>>
>>46157118
I despise Monty Haul GMs.
>>
>>46156963
Actually, you also add any insight, sacred, profane or deflection bonuses to AC to your CMD, and take away any currently applying penalties to AC(Such as -2 from charging).
>>
>>46157212

The Lyre of Building is acceptable if you're trying to build a kingdom, anon.

Although that does raise the question of why you're building a kingdom when it's far easier to conquer an existing one.
>>
>>46156798
You can also use belts to heal commoners for free.
>>
>>46154484
To be fair, human sacrifice was because one of their gods had RIPPED OFF HIS OWN SKIN to protect humanity from the end of the world and was basically perpetually bleeding out and needed replacements.
>>
>>46156814
It's in magic item creation rules. Bonus squared times 100gp I think, competence type.
>>
Should I tell my party member when they are using their ability wrong?

Like... Our spiritualist didn't knew that his phantom can't wear armor...

Our magus is also hype up about slashing grace. I don't have the heart to tell him about the errata.
>>
>>46157591

Better to give them a bitter truth than a sweet lie.
>>
>>46157591
>I don't have the heart to tell him about the errata.

Don't!

DON'T

D O N ' T

O

N

'

T

JUST! LET HIM HAVE THIS!
>>
>>46157273
>Although that does raise the question of why you're building a kingdom when it's far easier to conquer an existing one.
I'm conquering it through economics. What's the point of making my future subjects kill my other future subjects?
>>
>>46157622
>What's the point of making my future subjects kill my other future subjects?

Because future subjects might have future problems with your power, the burghers thought they could buy their way into power too, and it usually ends with them getting a spear in the gut.
>>
>>46157273
>Although that does raise the question of why you're building a kingdom when it's far easier to conquer an existing one.
>building a kingdom

>Is literally building their kingdom, one construct citizen made vulnerable to Mind Seed via shenanigans at a time
>>
>>46157611
>>46157601
Who should I believe...
>>
>>46157591
What was the slashing grace errata?
>>
>>46157655
Well, unlike burghers, psion high enough to pull that trick probably won't die if he get all the spears in the kingdom in the gut. Or he will die, resurrect via astral seed and be so pissed he might resort to killing all the opposition. And letting surrounding kingdoms know he did so, so conquering them goes faster.
>>
>>46157591
>Slashing Grace errata

I mean, it's not like the errata made it any LESS functional for what he probably wanted.
The original version can only be applied to a one handed slashing weapon. Of these, I think the only one that already qualifies for Weapon Finesse is the whip, which has its own issues.
Why is that important? Because it doesn't make the weapon you choose work with Weapon Finesse. Unerrataed Slashing Grace is spending 3 feats to end up with Str to hit and Dex to damage.
>>
>>46157699
truth is beautiful because it is real, anon, not because it makes you happy.

Talk to your GM first, (I'm personally surprised your spirtualist didn't notice the armor thing, it's pretty clearly mentioned in the PFSRD). Check the spiritualist is doing the AC right (is he adding CHA to deflection?)

See if the GM would allow it if the armor was enchanted with ghost-touch or the phantom wore an amulet of grasping souls. Pricey, but fair. Technically not RAW as it expressly forbids armor, but a reasonable GM may see differently if the phantom isn't too powerful as it is. If the phantom wasn't adding CHA to AC, then the blow would be softened.

As for the magus, I'm not sure what issue you're referring to, but again, talk to the GM/Player, I'm sure the errata isn't too severe/ can easily be overruled by GM.
>>
>>46156850
Punliness is next to godliness.
>>
The rules say you can't attack an adjacent enemy with a reach weapon

Obviously a flat "no you can't" is completely rediculous, of course you can hit a dude right in your face with a weapon, so what's the penalty you take for attacking an adjacent enemy with a reach weapon?
>>
>>46156850
>>46157771
What's his profile?
>>
>>46157797
Forrestfire
>>
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>>46157797
Also *her profile
>>
>>46157791
Closest RAW answer is to give a -4 attack penalty for using it as an improvised weapon.
Maybe even provoke AoO.
>>
>>46157797
*her, sorry

>>46157791
Have you ever tried to hit a dude right in your face with an 8-foot stick? You'd be lucky to get "improvised club" stats out of it. Learn to choke up. There's a feat for it, I think?
>>
>>46157716
You could always use an Effortless Lace to make any relevant weapon work with Finesse
>>
>>46157820
Yes, actually. It's very easy thanks to being able to bash them with the bits between your hands.
>>
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>>46157766
>truth is beautiful because it is real, anon, not because it makes you happy.

But anon, there are entire movements of society dedicated to ignoring the truth because happiness is better.
>>
>>46156753
If several devs intend for it to work that way... doesn't that make it RAI already?
>>
>>46157854
No, since presumably the other devs need to be convined.
>>
>>46157705
>>46157716
>>46157827
No. The errata makes Slashing Grace pretty much useless to Magus.

> You do not gain this benefit while fighting with two weapons or using flurry of blows, or any time another hand is otherwise occupied.

Then they added this faqs. http://paizo.com/paizo/faq/v5748nruor1gw#v5748eaic9tmm

To clarify that it doesn't work with spell combat.
>>
>>46157847
And they are dying out, friend, and that's the truth.

>>46157820
Several abilities allow you to do that.
The Polearm Master archetype for Fighter lets you do that for a -4 and immediate action.
PoWE has 'Haft Strike' allowing you to do it with no action and a -2 to AC.
>>
I'm completely new to pathfinder and have been thinking about doing a character mostly for fun since my group are playing other RPGs at the moment.
I was thinking of creating a Sorcerer since i like the idea of it, but i have no idea which bloodline to pick.
It doesn't have to be the most optimal one, but rather one that would be fun and interesting to play in terms of role-playing rather than mechanics.
Any suggestions?
>>
>>46157898
My point was more that the feat as a whole was pretty useless on everyone but Swashbuckler before because it kept your stats split. So either way he's probably in for disappointment when he finds out how it really works.

Especially since, IIRC, the errata did at least fix the issue of it splitting your stat indireclty by allowing you to choose a light weapon.
>>
>>46157898
So now the only relevant feats to Dex magii are finesse and dervish dance. I can't wait for the inevitable errata to dervish dance, so everyone is FORCED to use the agile weapon property, until THAT gets errata'd as well.

It's like guns all over again, where they start shouting "IT BURNS" before they even stick their foot in the water and then start panic kneecapping everything with errata.
>>
>>46157909
>And they are dying out, friend, and that's the truth.

Really? Because many of these lies have been pushed as "shut up and tolerate it, you bigot" for the past 5 years now.

And people *are* accepting them as truth.
>>
>>46157909
There you go then. The penalties for attacking an adjacent enemy with a reach weapon are either "you must have taken a feat" and "-2", or "you must be a fighter, you poor fuck"
>>
>>46157766
I guess the spiritualist never use PFSRD? He got his OA book with him.
>>
>>46157898
Oh, ok, so they don't want any magus to ever use any sort of weapon aside from a scimitar.

Interesting design choice, to limit a class so completely to just one weapon
>>
>>46157910
>Any suggestions?
Pick a theme you like. Chances are, there's a bloodline for that theme.
>>
>>46157940
Might need to specify the lie at this point, because the truth sounds like a lie to the self-convinced liar.

You never know, you could be lie that's dying out.
>>
>>46157976
>Might need to specify the lie at this point

Take your pick of the SJ movement, mate.
>>
>>46157963
>>46157931
I guess I'll just pretend I didn't knew about the errata... Let them have their sweet lie for a little bit longer and reveal it just before the BBEG encounter
>>
Is there any way to animate called weapons using psionics?

All 1PP and DSP allowed.
>>
>>46157847
And are they beautiful? No, because they don't embrace what is real.
This is why those movements are populated by landwhales and numales.
>>
>>46157985
Some of those are pretty reasonable, friend. It's not so much the positions that are toxic, it's the attitude and approach that are.
>>
>>46157861
>No, since presumably the other devs need to be convined.

Not just them, but the boss-men too.
>>
Traits

Practiced Initiator: Pick an initiating class-- your initiator level in that class gains a +2 trait bonus as long as this bonus does not raise your initiator level above your current Hit Dice.

---

Can someone help explain this to me?

Is this essentially designed to help multi-classing initiators? What if you're not quite two initiator levels down? I'm a Paladin 2/Warlord 9, making me a 10th level Initiator. Do I gain a +1 instead if I take this?
>>
>>46158102
Yes. It's like Magical Knack.
>>
What's the viability of a Bladebound/Kensai Magus Critfighter?
>>
>>46158145

Quite viable, though I think Bladebound isn't all its cracked up to be.

>smaller Arcane Pool
>give up 3rd level Arcana while Kensai gives up 9th
>can't enchant it the way you want (eg no Spell Storing)
>can never have a familiar
>>
>>46154043
>Notably, while all fey were beings to be cautious about, the Unseelie were the friends of man.
>Unnnfooooortunately, the grey monks, followed by Victorians, proceeded to put their greasy minds all over everything, and the common modern perceptions about the Unseelie - not to mention the Christian imagery of darkness = evil, light = good - has dogged the myth ever since.
Got a source on this one? I've never seen anything about Unseelie being friendlier than Seelie.
>>
>>46158231
Hmm. Bladebound seemed good at first glance, but seeing that it can't get Keen kinda puts a damper on things. Are there any archetypes to replace it, and should I?
>>
Which animals make the best paladin mounts?
>>
>>46158430
Griffon.
>>
>>46158285

Just be a Kensai senpai
>>
>>46158477
That's fair. The idea of being a literal bleach character was appealing, but I guess it doesn't matter too much
>>
>>46158102
Yeah, basically it means you can multiclass up to 4 non-initiator class levels and keep your full initiator level.

It ALSO means that a non-Initiator can take the Martial Training feat line with a full initiator level, so long as you keep your initiating stat up.
>>
Thinking of going heavens, juju or old gods. Which one do i pick?
>>
>>46158499
It's not even literally Bleach though, because your sword can't Shikai or Bankai.
>>
>>46158452

They're also the coolest, thematically.

Lions are also good.
>>
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Holy fuck since when were all physical attribute increasing items made to be belt slots? I don't remember that shit. I can see that there's a special one, Belt of Physical Might, which gives two attributes only, for more than double the price...

What complete fucking asshole did this?
>>
>>46158520
Yeah, that's true unfortunately. I might have been able to get the GM to give me a spell like ability o the blade to represent it or something, but then again maybe not. I wonder if there's a way to represent those two
>>
>>46158452
I thought you couldn't get a griffon as a paladin mount?

What the hell are the limits on paladin mounts?
>>
>>46158545
Since the beginning of Pathfinder, mate.
>>
>>46158557
>I thought you couldn't get a griffon as a paladin mount?

You can, you just need to get the feat "Monstrous Mount."

>Prerequisite(s): Diplomacy, Intimidate, or Handle Animal 5 ranks; Ride 5 ranks.
>>
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>>46158545
It's the future we chose when we picked Pathfinder.
>>
>>46158597

Why is that man so skinny.
>>
>>46158557
http://www.d20pfsrd.com/feats/general-feats/monstrous-mount

another feat if you wants to make them fly. But they are pretty good as a land mount too with pounce and rake.
>>
>>46158618
Two feats to get them to fly when rocs can do so without no feats?
>>
>>46158689
Paladin can't get Roc. Roc doesn't have pounce (and 5 attacks while pouncing).
>>
So here's a dumb question.
I turn someone to stone with the spell Flesh to Stone. Could I then use Shrink Item to knock 'em down to pocket-sized and carry them around?

If so, what would happen if I then used Stone to Flesh on them while shrunken?
>>
>>46158780
>>
>>46158780
What if I use Shape Stone to change their physical features, then Flesth to Stone them back to normal?
>>
>>46158879
>Flesth to Stone
And of course by that I mean Stone to Flesh. Derp.
>>
>>46156959
Brawler: Dirty Fighting and Power Attack. Focus on Dex OR Strength, and only Dex if you can get Dex to damage for unarmed (such as via the PoW feat Deadly Agility).
>>
>>46158771
Hold on, if a paladin mounted on a griffon does a charge attack, does the griffon get the pounce attacks?
>>
>>46159022
No, I don't think so? I'm not sure why they don't, but I think they don't. Or maybe they do. Mounted combat rules are a fucking mess, almost as much so as the Synthesist rules.
>>
>>46157111
>>46157003
Also, it's important to keep in mind that "countries" were secondary to personal loyalty. Countries could and did split into weird chunks because sons A, B, and C and nephews D and E all inherited different parts of land holdings.

I recommend checking out the computer game Crusader Kings II for this part, it's actually really good as a Scrambling To Try And Keep Your Dynasty Intact In The Face Of Rebellious Underlings And Infuriating Inheritance Law Simulator.
>>
>>46158264
I didn't say friendlier, I said the friends of man. Let's take a f'rinstance - the bean sidhe. A bean sidhe's job is to wail at the homes of those fated to die. If the person is a coward, they may be terrified into that death - but if they're not, that wail is a warning to steel themselves, make their final arrangements, and prepare to battle fate. Sometimes, they even won.

The unseelie do jobs like /that/, for the most part. They're the messengers of the Tuatha or the guiding hand that yanks humans away from the cliff of something immeasurably stupid. They're still alien and somewhat cruel, but between them and the Seelie, an Unseelie's more likely to help you out, even if you regret it later.
>>
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>>46157111
>>46159079

After playing Crusader Kings 2 for way too many hours, I've realized it would be fucking hilarious if there was a region divided into many bickering petty kingdoms because the king forgot to switch the kingdom's inheritance laws from gavelkind to primogeniture.

>mfw the PCs manage to unify the disparate lands under one ruler, and promptly forget to change the laws to primogeniture.
>>
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>>46158780
Stop objectifying people.
>>
There is a number of Warder maneuvers that mention making an opposed attack roll using their "base attack bonus plus shield bonus to AC". Does it mean that you're not using any other bonuses you'd normally get on your attack rolls?
>>
>>46158780
>I turn someone to stone with the spell Flesh to Stone. Could I then use Shrink Item to knock 'em down to pocket-sized and carry them around?

DrowAnon used this exact interaction in a game recently, they were using this trick to smuggle people.

>If so, what would happen if I then used Stone to Flesh on them while shrunken?
>>46158879
>What if I use Shape Stone to change their physical features, then Flesth to Stone them back to normal?


Well..
>the subject (if ever returned to its original state) has similar damage or deformities

I'd call "waking up an inch tall and/or with a different face/body shape/gender/number of limbs" deformities, especially if that last count went UP.
>>
>>46159066
As I recall, only one of the two can actually get the charge bonus. You'd want the griffon to go before the Paladin, do his Pounce, and then the Paladin sitting pretty on his back to just do his full attack.
>>
>>46159337
>they were using this trick to smuggle people.
That was exactly the reason I asked. I figured it would be easy to smuggle a tiny person in your pocket.

>I'd call "waking up an inch tall and/or with a different face/body shape/gender/number of limbs" deformities, especially if that last count went UP.
Hello, new career as stone-based plastic surgeon.
>>
>>46159349
I thought a mount and his rider had to share the same set of standard-move-swift actions during a shared turn, except that the get an extra move action that only the mount can use?
>>
>>46159337
There we go. Next time our rogue pisses me off, I'm turning him to stone then swapping the location of his ass and face.
>>
New thread
>>46159461
>>46159461
>>
>>46159394
He had them being smuggled among actual figurines for sale, it was cute
>>
>>46158285
>can't get keen
>keen is one of the enchants you can get with arcane pool

What the fuck are you going on about?
>>
>>46159477
>accidentally sell a few to collectors
Whoops.
>>
>>46158520
Augmented Blade is the way to go for BANKAI

>Glue psicrystal to regular sword
>Your sentient magic rock turns it into a badass magic sword

Sack fulla +1 weapon properties, here I come
>>
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>>46157766
How is despair beautiful, anon?
Thread posts: 398
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