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Age of Sigmar General

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Thread replies: 357
Thread images: 62

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>resources
http://pastebin.com/ftavx7ks

Stardrakes can fly edition

Seriously, Dracothion is Sotek?
>>
So guys, how has making 'Your Dudes' for Age of Sigmar come along?
>How have you incorporated your previous existing army from fantasy?
>Have you made any new armies and/or background stories?
>Have you tried your hand at creating a new chaos warband, a Stormcast Stormhost, a Seraphon army, or even a Fyreslayer's Lodge?
>>
>>46117198
>Dracothion/Sotek creates dragons on the Warhammer world in the ancient past (assumedly)
>Old Ones arrive and create lizardmen
>Sigmar is born as the twin-tailed comet appears
>Meanwhile Dracothion/Sotek returns as a new god to the lizardmen, with the twin-tailed comet as his symbol
>Fast forward
>Warhammer world blows up, Sigmar and Dracothion/Sotek meet each other in the void and become bros
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>>46117363
>How have you incorporated your previous existing army from fantasy?
fucked everything i have. only kept bretonnians for pure i don't want to sell an army i've put most time and effort into.

>Have you tried your hand at creating a new chaos warband, a Stormcast Stormhost, a Seraphon army, or even a Fyreslayer's Lodge?
Started a Khornate army, currently numbering only few models atm. Now it's become "I use these for both 40k and AoS"
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>>46117363
Rak-Kalagak, Herald of Khorne, was summoned by chaos duardin who sought to bind the daemon as their servant. However, due to some fatal flaw in the ritual, or perhaps the will of Khorne, instead the duardin became bound to the will of Rak-Kalagak!

Tales of the daemon who ruled mortals spread quickly across the land, and soon mighty warriors flocked to Rak-Kalagak. They believed Khorne was watching over this daemon, and if they fought beside it, their deeds would be noticed and rewarded.

Right now Rak-Kalagak and his warriors are on a glorious quest in Khorne's name. In the Realm of Beasts, there is a place called the Skyplateau; a landmass soaring through the air, that by some strange incident has had a giant warpstone disc rammed into its side. Though the disc measures miles across, its edge is sharp as an axe. Rak-Kalagak will seize control of the old temples on the plateau by which its flight can be controlled, then send it warpstone disc first into the neck of a Sacred Behemoth - a gigantic lumbering reptile native to Ghur, and blessed by the forces of Order. One huge skull and tides of blood will be Rak-Kalagak's offering to Khorne.

However, a skaven clan which just found out about this massive source of Warpstone does not agree with this plan. Should the warpstone be exposed to such vast amounts of holy blood, it will be purified, turning into ordinary rock. Acquiring explosives from a Skryre clan, the skaven set out to blow the disc to pieces before the Khorne madmen make it worthless. The race is on...
>>
I started my skaven army right as AoS came out. I've got their fantasy fluff, but I'm not as familiar with AoS skaven to make a back story yet
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>>46117363
I was thinking about converting my Tomb Kings, but the squatting pissed me off. I'm not giving GW a dime for AoS now. I'll play with people at my FLGS but I've divorced myself from this lore and won't buy anything.
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>>46117910
Skaven are the same as before, but what was once a single clan is now billions of clans of the category Fantasy clans were.

Before? Clan Skryre.
Now? Clan Squiksquik of Skryre.
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>>46117813
>fucked everything i have. only kept bretonnians
Shame that you got rid of your other models but you likely had your reasons. At least you still have the Bret's since some people think we might be getting a new humans release soon.
>Started a Khornate army
>I use these for both 40k and AoS
Interesting, how do you go about doing that?
>>46117874
Pretty good anon, seems like you've really incorporated your stuff into what lore there is. This story you have really sounds like a scenario too and that's pretty cool. I especially like those figures in your pic.
>>46117910
>but I'm not as familiar with AoS skaven to make a back story yet
These might help in some small ways.
https://1d4chan.org/wiki/Warhammer:_Age_of_Sigmar#Skaven
http://whfb.lexicanum.com/wiki/Category:Grand_Alliance_of_Chaos
>>46118059
>I was thinking about converting my Tomb Kings, but the squatting pissed me off.
I know what you mean, well it might still be done, after all the Death factions got a book recently that might help with incorporating your dudes. The Tomb Kings might not be squatted just yet. I can only hope that GW will do something great to bring them back, but many would say that's unlikely.
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>>46117198
Are there any Age of Sigmar books of any note?
Are there any books at all?

Do any of the novels cover the world splitting or whatever that ended fantasy? Are they any fucking good?
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>>46118314
>Do any of the novels cover the world splitting or whatever that ended fantasy?

The End Times novels did that
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>>46118307
>Interesting, how do you go about doing that?

I'm using daemonkin army mixed with 30k World eaters and the daemons from the khornate army. I'm thinking of getting the cheap shirtless dudes to use as cultists
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>>46118429
Ah, was having trouble finding this.

Second question: are any of them any good? I lost track of Black Library fantasy authors when William King left the helm of Gotrek and Felix.
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>>46118605
I can't speak for your taste, go read some extracts.
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>>46118605
Eh all BL is glorified pulp fiction None of them are ever going to win a pulitzer but they're fine for passing time on a commute
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>>46118574
Intesting, sounds good all in all.
>I'm thinking of getting the cheap shirtless dudes to use as cultists
That would work and really fit the bill as well since they already match the Khorne appearance. It might even lead up to the chance of some nice Conversions.
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>>46117874

is this a new pasta
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Is this new book about search for Mannfred as good as first four?
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>>46119345
It's real mate

Here's Rak-Kalagak and his dudes facing off against the rat hordes in Murderfrog Forest. Note the sorcerer I added since I took this pic >>46117874
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>>46117363
Kinda.

>Before: beastmen painted as tzeentch worshippers
>Now: added tzeentch daemons and one or two WOC things (I'm a weirdo that liked the look of the gorebeast chariot, so added one)
There's not a huge amount of fluff to them really. They kill shit in honour of tzeentch. The beastlord's on a disk though, because disks are rad.

Fuck it, let's post it so y'all can have a laugh. Have come up with sort of fluff for my stormcast, but still haven't settled on a name that doesn't make me cringe yet. Basically, it's a stormhost of ex-bandits and gorillas, people who would hurt chaos however they could even when conquered (that's the quality that binds them together as a stormhost; desire to damage the spread of chaos no matter what). But, to avoid making not!RavenGuard, they fight openly now, chuffed that Sigmar's given them the strength to fight chaos face-to-face sort of thing. Anyway, they're mostly in Ulgu because they don't mind fighting in the dark and that. More will come when we get some fluff about what the fuck's going on in Ulgu. Scheme is black edged with light blue (pic related - pls no bully, I do have essential tremor (literally shaky hands) but I do my best. If you're wondering I had originally edged everything in blue but they looked like troncast eternals, have neatened up the grey to cover those bits of blue on the inside of the arm since that pic was taken).
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>>46120694
Tzeentch painted beastmen sound cool, I once read some fluff that beastmen that worshiped the Changer were reather colorful and had unique pattering.
>The beastlord's on a disk though,
I love that since I've never seen something like that before. Go figure.
As for the Stormhost idea, I like the thought of them being ex-bandits and gorillas that were desperate enough to fight and die for a losing battle. That adds character to them in mortal life and once they became Eternal's they could feel like they finally have a chance to take back their homes or something like that. Pretty good anon, here's to hoping that they add cool lore to Ulgu so you can add some interesting stuff to your Stormhost.
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>>46120694
An storm host made of bandits and thieves could be cool. Primarily focused on stealth operations, sending black cloaked Extermis chambers to bomb enemy compounds, while Stormcast BAMF between enemy lines.
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>>46120960
>>46121059
Cheers guys, it's always the worry that you're writing fanfiction bullshit with these sorts of things, so it's a relief to hear I haven't fallen into that trap.
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>>46121319
Cheers anon, I know how it is. I'm working on my own idea for a Stormhost and need to include the new recent information and lore to the background story I have. I'm mostly just playing with the theme that the Stormhost is slowly gaining in strength with each victory to mirror the inclusion of new stuff.
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>>46117910
An excuse to post this image.

Not sure if it's updated though i believe someone made this before the recent Pestilens book but it looks about right.

definitely check 1d4chan on Skaven to find out more
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>>46122013

I plan to start a Skaven army at some point and I intend to main Verminus because I like it. Not because I'm a noob or because it's simple. I don't like steampunk, ninjas or pestilens. I will use weapons teams and Rat Ogres but probably not Stormfiends.
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Guys, can i get some source from you? I have heard people saying aos is flopping horribly and others saying it is actually going well. Do we have any source on its profits? I can't find anything
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>>46123771
>Guys, can i get some source from you?

No.
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>>46123771
Try looking in the people who have been telling you this' asses
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>One hundred forty dollars
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>>46124122
I like how a lot of the art and photos have multiple Stardrakes in them.

>You can buy more than one if you want.
>Please buy more than one.
>It's totally normal to have a unit of them.
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>>46117910
Verminlords conspire while rats become pawns in the horned rats plot to overthrown the other chaos gods
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Going to pick up Start Collecting Seraphon tomorrow. Any ideas for cool lizard colour schemes. I'm thinking something a bit more natural, perhaps involving greens contrasted with a sandy earth base?
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This model is pretty cool.
What's the fluff on these things?
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>>46125704
Their the spawn of Dracothian and are essentially immortal through reincarnation. However, chaos is preventing them from being reborn.
When a Stormcast travels to tame a Dracoth, he has the chance of meeting a Stardrake and if we manages to tame it, the two form a strong bond.
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>>46125704
>>46126007
Darn, excuse my poor grammar and spelling. It's been a long night for me.
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>>46125704
>>46126051
One last bit of some fluff. I know rest of you guys don't like the Stardrake, but I admit that I like it too. It's certainly gonna be a chance for a cool paint job.
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>>46125704
>>46126294
I don't even play AoS but I'm thinking of nabbing this for a void dragon conversion, this line better give me something after depriving me of tomb kings bits
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>>46125704
Saw one of these models in person. They're actually not bad, just two problems

The Wings look INFINITELY better moved 90 degrees more.

The base makes the post look retarded. It looks like he's supposed to be roaring triuphantly on debris.

The whole model looks like it's angled ever so slightly wrong.
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>>46124409

>AoS is a great game for starters and it's focus is on small battles!
>Btw check out all these photos of hundreds of Dracothian Guard models led by dozens of Stardrakes... we have some bundles you might be interested in! :^)
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>>46126462
That second bit has been an issue since the centrepiece models started being a big thing in 8th. With a bit of cutting and some greenstuff and/or bits you can make the relation of the model to the base more natural. As is, a lot of them look a bit off without adjustment, but it isn't glaring by any means.
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>>46117363
>How have you incorporated your previous existing army from fantasy?
Had a bunch of shelved dorfs, mostly undercoated and just pulled them off their bases, they were only super-glued on so it was pretty easy, made some cool nordic ruins bases for them and painted them up (BTW dorfs look AMAZING on 32mm bases)
>Have you made any new armies and/or background stories?
I started a tzeentch daemon army from scratch so I can do both AoS and 40k, (about 1500pts worth) they are almost finished, did a few games and im pretty happy with them so far
>Have you tried your hand at creating a new chaos warband, a Stormcast Stormhost, a Seraphon army, or even a Fyreslayer's Lodge?
Maybe, but ill probably stick to Daemons and Dorfs for the time being

Im enjoying AoS so far, its a great way to grab cool models, paint them and play a game with, simple and easy. I kind of miss WHFB but it was a very expensive and time consuming game, but focusing painting cool minis is the heart of the hobby so AoS is better for that i rekon.
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>>46126007
So avatar ?
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>>46125099
Purple
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>>46128235
>made some cool nordic ruins bases for them
That sounds cool as hell anon, I never thought of that before. Damn it seems so easy and clever now. If I ever get around to getting any Fyreslayers then I'm certainly gonna try to make the bases look like Ur-Gold runes now.
I hope you post pictures of these bases in the future.
I have to say that I agree with you about how AoS might be better for painting. The models are far more detailed now and they offer all kinds of reasons to try and paint them in many certain ways.
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>>46117198
>that stiff, lifeless pose of the dragon at the top left

Are they even trying?
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>>46128533
oath brother
Here are the bases im working on, the 40s are for my gyrocopters, i have these longbeards on 32s to give em some character, i think they look great so far but not quite done. The 40mm is the final product
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>>46126294
Why all sigmarines releases looks so fat and clumsy?
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>>46128704

They aren't
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>>46128735
Shieeet, that's looking good so far anon, especially the Dragon Slayer to the left. Thanks for posting anon, hope you get around to painting them up soon.
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>>46128956
thanks dude, the dragon slayer isn't in the army scheme though, just a character I felt like painting up really nice
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>>46128704
>are they even trying?
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>>46129043
Looks good none the less, thanks all the same.
>>46129146
They are trying. It's simply not working in many peoples opinions. Can they get better though? Hopefully soon, but many would disagree.
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>>46129250
The problem imo is the over use of commission artists rather than the old traditional pieces done by in house artists. I guess they have to because of the sheer volume of art they need.

Also what's the purpose of basing them on circles? If bases don't matter at all in aos why no t just use squares so as not to remove the possibility of playing ranked games with your dudes.
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>>46127587
Actually, I think it can be solved just by raising the front of the bast.

It's almost like it's supposed to be in a rampant pose, but it's too far forward.
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>>46129354
Because, as a long time Fantasy fan.

Round bases do look cooler as set pieces.
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>>46129354
anon with the dorfs here.
Quite frankly, round bases always looked the best, its like framing a painting, especially with doing centerpiece models round is always king in my opinion. I was thinking of leaving my dorfs on their squares in case if i do WHFB but no ones playing it im my club anymore so might as well have fun rebasing and making them look nicer (i just think the angular look of squares look unnatural especially on the game table).
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>>46129354
The Art can be forgivable in a few ways since it is commissions, but can't they at least control the final say on how it needs to look? I can't talk much or complain though since I do like most of the art.
As for the bases, they don't bother me that much at all. I guess their just caught up in promoting on how you can use them. I do have to say that for most models that they do look pretty good. The curve is just easier on the eyes and it makes for a good center piece.
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>>46129835
You're not wrong, if you have models going about by their lonesome squares look less nice.

I still play both games, so I guess I'm biased.
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>>46126402

congrats, you found the only reason aos was made: more bits for 40k
>>
any info of the Stormcast Extremis formations?

Drakesworn Temple
Lightning Echelon
Thunderwave Echelon
Extremis Chamber

Thanks in advance!
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>>46117363
I got a seraphon army going, im going for a desert look to them. still working on a background, but until their fluff gets fluffed up i am making them a group of lizardmen that had themselves in stasis for all those years with a slann that was keeping them safe and asleep while meditating to grow in power and unlocking and shit to be able to contend with the forces they meet. I dont mind the whole slann memories things that GW has going on, i just hate the inconsistency. First they are just memory holy lizard daemons, but then apparently they "save" their progress? Such as one moment ( I gorget the source) A Saurus warrior took a trophy and then died, but came back later with the trophy around his belt.
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Anyone got a link to the Extremis book or the new audiobook?
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>>46135985
>a desert look
That's interesting, are you gonna be using more earthy tones?
As for the lore, it does seems weird at times when you think about it. At first it seemed cool but then you have to wonder about the consistence of things like you pointed out with the trophy. Are the Saurus warriors their own individuals or are they really just the memory of the Slann and yet are able to preserve themselves? I can't argue though that it does seem cool, confusing, but cool none the less.
Hopefully once they release more lore we'll get a proper explanation.
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>>46136936
i would post a picture but i have shit lighting at the moment, I'll post up some on this thread or the futures ones when i am able. But yeah, you see what i mean? I know the whole narrative aspect of AoS can be used as an excuse for it but its frustrating for me cause I love reading lore and shizz. I am new to the hobby of minaitures completely and i wanted to do something neat. I have my saurus warriors along the same colors as the san luis pitosi kingsake
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>>46136936
Also, like i said, i am in the bare bones of a background for my dudes, but i like the idea of a different group of slann and lizardmen doing their own thing, with the hopes of actually accomplishing stuff, since no faction that has been mentioned is really doing anything besides sigmar and his storm assault on the realms, it would be nice to have my dudes actually going out and kicking ass.
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>>46137044
>>46137172
I quite like reading about the lore myself just to get immersed into the story of things and how to fit my own dudes into the story. I can only hope that with each release that we're going to get something cool that ends up helping with working on your own story for your dudes.
Best of luck with writing up a proper background for your guys. I'm in the same boat myself so I can relate.
>since no faction that has been mentioned is really doing anything besides sigmar and his storm assault on the realms
Really? I thought the books explained what each faction was doing exactly. Well the novels, as I'm aware of, have been primarily about the Stormcast and Chaos so that would explain the lack of lore for other fractions. No doubt their in the process of making some though.
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>>46137280
Now, I havent actually read them, so i am in no way saying that i know 100% what they say. But from my understanding of what i heard, since the order broke apart, chaos was able to fuck over everybody by surprise. Nagash got beaten and is recuperating, GorkaMorka is sitting on his bum until they explain the orks predicament. The nature realms denizens have to fight guerrilla warfare style in their own realm. The axe wielding naked fire man babies are mercenaries who take ur-gold to try and rebuild Grimnir, but also use that gold to make them get powerbuffs for whatever reason? The only thing the Slann did, seeing how they are the only ones left of the lizardmen, was steal a bit of Tzeentchs crystal labrynth crib and made it into an apartment for themselves.
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>>46137388
It all sounds to me like every other faction that isn't Chaos and Stormcast is just sitting around on their asses or building up their forces for the eventual release and debut. Their gonna set up a base for a structured story and then build it up with each release.
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>>46137462
Yeah, everyone is backed into a corner one way or another, but is somehow able to survive. My thing is, they always allude to their somehow being regular people in the mortal realms, living and shit, and they fight against chaos also. But, they get beat all the time and somehow have a large enough population to be killed, controlled and converted by the various forces around them. Its whatever though, cause they will either talk about it more or wont.
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>>46137280
No other faction really has a definitive goal. Seraphon want to stop Chaos, somehow and Pestilents wants those thirteen libers, but besides that everyone is just kind of wandering around.
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>>46137593
So far the Seraphon stopping chaos is really just, pop down and summon up some dudes and put them card facing up in attack and inconveniance whoever they are fighting,
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>>46137388
Here's my impression of what is going on
>Stormcasts fucked Chaos up pretty good at first but now things are getting harder.
>Archaon is preparing a massive counterattack against Sigmar's forces.
>Seraphon are aiding the Stormcasts in their wars, as a part of their great plan.
>Fyreslayers fight for whoever pays them.
>Sylvaneth are fighting against Nurgle in the Realm of Life.
>Skaven keep backstabbing each other while the Horned Rat plots to overthrow the other Chaos gods.
>Slaanesh worshippers either search for Slaanesh or follow Greater Daemons and Daemon Princes who claim they are Slaanesh reborn.
>Sigmar tries to convince Nagash to ally with him but Nagash is mad because Sigmar keeps reclaiming the souls of dead Stormcasts.
>No word on what Greenskins and Aelves are doing.
>Ogors apparently show up in the new novel.
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>>46137593
Lets see the introduced factions.

Stormcast : Fighting Chaos. united the races of Order, death, an destruction into an alliance to kick Chaos out of the Realms.
Seraphon : Unknown to the Chaos Gods, the Mortal Realms are a massive game board in which the Slann are enacting their ancient plan to destroy the Chaos Gods once and for all.
Fyreslayers : Gather Ur-gold and prepare for the return of Grimnir.
Pestlins : Gather the 13 Plagues and then unleash them on all reality. This will make all reality into a wasteland that only the Skaven will prosper. It will compel their god to abandon all of his aspects and solely embrace the aspect of the Great Witherer.
Nagash : Rise up, gather his 999 legions, and conquer the realms, Avenge himself from all who betrayed him and wronged him, starting with Sigmar and Archaon.
Archaon/Chaos : Archaon desires to drag the mortal realms into Chaos where he will rule them all. But first Azyr must be conquer and Sigmar must be destroyed

All of this is taken from BTs. If you guys aren't reading, then I wonder why I bother uploading
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>>46137662
Wait so the Stormcasts assault is done? or almost done? I thought they couldnt do a full war, but instead are doing seal team six missions to control those realm gates? Also, is Sigmar able to repel chaos? I read somewhere that his storms pushed back chaos's corruption, or was that metaphorical? Also, What great plan do the Seraphon have? Their great plan was declared FUBAR when the moon almost destroyed them all. It wouldve been cool if they full on ascend to daemon status, instead of the Slann saying "Yo, remember that one saurus that did that thing? Lets use him and see what happens."
>>46137728
Quit yer bellyaching.
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>>46137807
I won't.

You bellyached first so I entitled to bellyache. All your questions can be answered by reading the BTs or the novels instead you come here and rudely say "AoS don't answer no questions!"
>>
Hey, im not familiar with .epub, how i work this shit?
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>>46137887
Calibre.

Download it.
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>>46137807
>Wait so the Stormcasts assault is done? or almost done? I thought they couldnt do a full war, but instead are doing seal team six missions to control those realm gates?
They attacked via lightning bolt initially to seize control of key realmgates, but then their main army marched in through the gates to begin the greater war of reclaiming the realms.

>Also, is Sigmar able to repel chaos?
Yep, his power can remove the corruption of Chaos.

>What great plan do the Seraphon have?
They are planning on making the universe a perfectly orderly place where everything runs like clockwork. Like a direct opposite to the Realm of Chaos.
>>
>Chaos had grown powerful during the centuries of blood, but so too had his kind. The Dark Gods had learnt little with the waxing of their might – they were feckless abstractions, impatient and impulsive. Disharmony and disunity were their lot, and all things unravelled at their touch. They did not see the Mortal Realms for what they were, only what they wished them to be, and so were blind to the true nature of the game being played.

>That they did this in isolation, each slann pursuing their own campaigns against the slow advance of entropy which threatened to consume eternity, did not hamper them at all. For all that they were the merest fragments of a long extinct civilization, the lingering debris of a vanished world, they were not without some power.

>The Eight Realms were a great game board and the Starmasters placed their pieces with calculated precision. They saw many moves ahead of their inattentive foes, and wove iron-hard stratagems which would advance their singular cause, however infinitesimally, from a thousand different angles. Step by step, Kurkori and his brethren manipulated the winds of fate with their celestial mathematics to bring about the final defeat of the ancient enemy.

>Sigmar, the being they knew as the Rising Storm, was their ally in this endeavour, though even the God-King could conceive but dimly of the true purpose of the slann. And there were other forces which were, if not allies, yet subservient to the great pattern. The Undying King on his throne of sorrows, the Queen of the Hidden Vale… these too served in their own way to advance the designs of the Starmasters in their wisdom. Pieces, great and small, moved to and fro across a board of stars.
>>
>>46137974
>The world was different, but the game remained the same. Sometimes Kurkori dreamed of the world-that-was, of humid greenery and a sky full of falling stars. He dreamed of the vermin, flowing up the wide, stone steps of ancient temples in their chittering hordes. He dreamed of dead kin, eaten as they slumbered, their wisdom devoured by scuttling shadows. Anger filled him, and the saurus marching alongside his palanquin stiffened, growling. He heard the rumbling voice of his favoured general, Oxtl-Kor.

>Kurkori felt the energies which formed and filled the saurus. At a whim, Kurkori knew he could reduce the scarred warrior to mere motes of dancing light, or invigorate him into nigh-invincibility. He could send him back into the dream, or stoke the rage which flickered within him. Too, he saw the looming moment that the Oldblood’s life-thread was cut short. Death was not the end for the seraphon, for they did not truly live, save in the memories of the slann. Even so, each death was like a thorn in Kurkori’s flesh, a persistent pain which never dimmed.

-Skaven Pestlins

Some insight from a novel. It's mostly inspired by the text in the battletome.

The Slann master plan = Old One Plan. The Old One plan has failed. The Slann drafted a new one and each Slann plays his part in it.
>>
>>46137900
Hey, Im not familiar with Calibre, how I work this shit?
>>
>>46137388
>Nagash got beaten and is recuperating, GorkaMorka is sitting on his bum until they explain the orks predicament.

Gorkamorka was named among those defeated by Archaon.

Archaon is said to have caused gods of the mortal realms to flee (Sigmar), killed them (Nagash), and beaten them to submission.

That leaves only Gorkamorka are the guy who was beaten to submission.
>>
>>46137885

Do not pay them any mind anon, I sat and read all BTs at last and now worm my way through novels and all those are pretty obviously written in this sources.
>>
>>46138024
Download it and read the guide that comes with it. It's simple.
>>
>>46138011
The Slann master plan =/= Old One Plan.
>>
>>46138067
My faith in humanity is restored!
>>
Not that guy, but do you guys think the Seraphon will ever get a clear cut origin or explanation? Thier battletome says they have their own realm, beyond even Sigmars, but at they same time are memories of the Slann. But the Slann are able to "release" these memories? Such as the instance of the herd of bastilidons one Slann let free to wander.
>>
>>46137388
>rebuild Grimnir
I doubt about this one, can anyone quote the source? All I read, ur-gold is everything to fyreslayers, need them to empower themselves; control the volcanoes; cast spell and shape the terrains...
>>
>>46138239
The Seraphon live in cities in High Azyr. Slann most likely populate these cities with Seras and beasts to feel more at home.
>>
>>46118314
AoS are the worst BL novels I have read out of all the series. They are extremely boring to read and nothing exciting really happens. It feels like they hired 14 year olds to write them.
>>
>>46117363
got the starter box. painting the stormcast like Night Lords because sigmarines. Started a bloodbound because khorne gladiators are cooler than khorne vikings.
>>
>>46138617
>painting the stormcast like Night Lords because sigmarines.
That's pretty clever, I'm guessing your using the pre-hersy paint scheme since that's covered in storms? Either way I bet it would look pretty cool once it's done.
>khorne gladiators are cooler than khorne vikings.
Debatable, but gladiators would still look awesome.
>>
>>46138798
post-heresy still has the lightening motif since they still use pre-heresy tech, but slightly changed their colors. I am using post-heresy paint because I like blue/red contrast better than blue/silver.
>>
Interested in the audiobooks and fluff, is it safe to get the stuff in the pastebin or will GW sue me for all my minis?
>>
So whats the deal Nagash? Ever since he got beat by Archaon, what is he (besides trying to grub on souls) and his vamp/undead generals doing? going?
>>
>>46142261
He's been recuperating. Now he's trying to gather his Mortarchs and rally his Legions.
>>
>>46142261
>Ever since he got beat by Archaon, what is he (besides trying to grub on souls) and his vamp/undead generals doing? going?

He reformed and made a try to free the bulk of his legions from the Bone Cage. Unfortunately for him, Archaon foresaw his attack and counter attacked. Archaon defeated Nagash's army and chased him away.

Nagash latest project is to gather up his Mortaches. He got all of them except Mannfred who ran to Ghur. Sigmar sent Stormcast to put Mannfred in chains and gift him to Nagash to broker an alliance.
>>
>>46142909
What could *anyone* possibly want with Mannfred except jumping up and down on his corpse repeatedly?
>>
>>46142997
He is a capable general and the most powerful Mortach.

But most importantly, due to what happened between them in the End Times, Nagash takes immense pleasure from forcing Mannfred to serve him.
>>
>>46141979
The GW police are coming to get you.
>>
So I started playing night goblins recently, and while i know im missing some hard hitting units like the mangler squig, i still have fanatics. But how do yall balance your AOS games? obviously night goblins are a lot weaker than other fractions unless i have more number than them, What do yall think would be a good way to balance goblins without having to spam fanatics
>>
>>46143961
Trolls
Giants
Squigs
Keep the gobbos in a big unit (30+) to get bonuses
>>
>>46142261
Nagash got knocked the fuck out by Archaon. Nagash recuperates and is trying to get his mortarchs. Arkhan is Nagash's bitch, Manfredd is running from Nagash, who wants his head on a platter. Neferatta was trying to build Nulahmia, but it got smashed by some Slaanesh Warriors, then she got mind controlled by Nagash and is leading some Stormcast to Nagash.
>>
>>46144156

why doesn't nagash mind control manfredd?
>>
>Rumours of more khorne stuff this week
A-any chance of plastic flesh hounds GW?
>>
>>46143961
>how do yall balance your AOS games?
My local store has come to the consensus of 'somewhat equivalent wound count, wizards/monsters within reason'.

Honestly, if you're playing a battleplan and not just 'fight eachother', it works out just fine.
>>
'sup /tg/, i have a game against a wood players in a few days.
never played against the guy, so I have no idea if he's a bro or a waac-then there's the question: what should i expect to find? are wood elves strong? how do they play?
A good battleplan to play with? i field mono nurgle/pestilence.
>>
>>46117363
Planned on buying some Empire just before AoS happened, now I'm painting and buying them for both AoS and 8th/9th.

Their color scheme is kind of meta, though I haven't come up with fluff yet. Basically, I was planning on painting up my handgunners as Union troops from the US Civil War, sort of as a joke that I still thought was kind of cool. But then I had my first day of AoS (with assembled but unpainted minis), and my handgunners kicked some serious ass against a Khornate list (this was after my first ever game, a 1v1v1, where one guy abused the summon rules and was kind of a tool, but I don't get mad at games that often, so whatevs), and in their honor I'm thinking of painting the entire army after a US Union uniform scheme, state troops and knights alike.

I'm thinking an infantry-heavy force, with swordsmen backed by halberds for holding the line while gunners and cannons fuck shit up through use of holding still and the Hold the Line! rule. Maybe keep my knights in reserve (or to deal with summons again, though my local store is trying to come up with houserules to either keep the summoning out or at least keep it balanced. We use SDK, so I'm thinking just add your summonable shit to your point cost so it acts more like Deep Striking than actually abusing summoning to bring more shit in), with one or wizards for magical shit.

The Empire was built on Faith, Steel, and Gunpowder, after all.

I'm still trying to come up with lore for them. What does the Empire do in Sigmar? I was thinking off adding some Bretonnia to the list when they got turned into the Free Peoples, but that's still just a potential option (depending on whether or not I can also bring an allied Empire/Bretonnia list in 8th/9th).
>>
>>46148335
whats waac? They have alot of synergy you gotta watch out for.
>>
>>46149096
Win At All Costs.
As far as i know there is only ONE guy like that that keeps bringing nagash and only wants to play on wound count so he can literally do what he wants.
What are the units i should be most afraid of?
>>
Whats the difference between the malignants and the skeleton horde starter sets? I thought everything undead was Nagash and co. shtick.
>>
>>46149446
>Whats the difference between the malignants and the skeleton horde starter sets?

The models.

>I thought everything undead was Nagash and co. shtick.

Yes.
>>
>>46149505
Oh k you mean bean. I thought maybe there was something more to it.
>>
>>46149446
Keyword interactions. The Malignants (Hexwraiths, Spirit Hosts, and the Mortis Engine) themselves don't have any special interactions, but the Deathrattle keyworded stuff has some command units (like the wight king) that just effect skeletons and skeleton cav.
>>
Will the cute and adorable Calanax return?

https://mega.nz/#!C55nWY5I!TYLNHWykN7Uvwsl2CDy1QLxebjAs8PRIrtVuOiso3po

New audio book, anyone?
>>
>>46148956
>Painted as Union troops from the US Civil War
That sounds pretty cool anon, certainly look intresting once it's pulled off. It would also likely make for some damn fine looking models.
>What does the Empire do in Sigmar?
All we have in the fluff to go on by is that mortals have made multiple kingdoms/empires throughout the realms. I guess what you can use is that your guys come from a human nation of your own making.
>>
Is it explained anywhere what happens to the Slaaneshi daemons when they die? Clepsyrian and its warhost seem to get beaten by both Seraphon and Fyreslayers. How do they replenish their ranks?
>>
>>46150025
Thanks. And if the Empire lore in AoS is so loose, I'm honestly a little intimidated by how much space I have, if that makes sense. More like I'm going to be irritated if I come up with something I really like, and GW goes "Hey, by the way, your lore doesn't work out anymore because we fucked with your lore!"

I'm thinking that I'll make them a fantasy mirror to my Imperial Guard. Those guys were air-cav and air-drop mountain fighting grenadiers from a planet that's basically the space!American Pacific Northwest, so I think I'll make these guys really good mountain fighters from a fantasy Pacific Northwest. Makes some sense with my desire for more and better infantry and my emphasis on gunners to do most of my killing.

Now I just need to figure out how to fluff my knights and reiters.
>>
Um...
Look, I don't want to seem alarmed, but...
Do dwarves just not wear pants anymore?
>>
>>46144156
Arkhan is the best! He was the only interesting part about that silly audio book I listened to. They should just write a book about him
>>
>>46150322
If it helps, I generally tried to keep the basics of the fluff I came up with loose so that I could fit in new lore with each release. Perhaps you can do the same if it helps with creating a background for your guys. Either way, best of luck to you anon. Hope it works out in the end.
>>46150375
>Do dwarves just not wear pants anymore?
Nope. They let it all hang out free now. After all, it is an effective form of psychological warfare.
>>
>>46149778
Calanax probably leveled up into a star drake.
>>
>>46150450
I'm not denying his voice isn't sexy, but he's basically Nagash's lap boy. Even back in the Old World Arkhan did everything for his necromancer husbando.
>>
>>46150375
Oh k, so the fluff for that is that these fyreslayers were born from the death of Grimnir after Sigmar freed him and his bro Grungi by fighting a giant lava salamander. They can detect his spirit among choice pieces of gold that when forged into runes and worn, they sear themselves into their flesh and gives them immense power. So when they fight, they dont need armor since their skin cant get cut,pierced, etc. But this power eventually runs out so they quest for more. I guess using the power in the ur-gold helps rebuild their god?
>>
>>46150375
Also if you were totally ripped wouldnt you want to show off your body?
>>
>>46150375
Slayers became Polynesian, Jewish, Celts.
>>
>>46150255
>How do they replenish their ranks?

They're immortal.
>>
>>46150650
Well yeah. All must serveNagash and all that jazz. He was doing what any bro would do. And, plz, Arkhan had a waifu (Neferata)
>>
>>46138056
And Horned rat lol
>>
>>46138056
Well to be honest, thats kinda the only way to deal with gorkamorka. You can't kill them, they won't run away, so you gotta beat them up till they stop moving. Which takes a while
>>
>>46149778
Cheers dude!

I'm disappointed by the lack of a comedy title though.
>>
>>46149778

HUGE thank you, anon!
>>
YO NIGGGGGAS ... KHORNE THIS WEEK BIAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTCHHHH!!!!
>>
>>46155647

So rumors were right. What are they releasing this Saturday?
>>
>>46125099
The great thing about Lizardmen is that you can paint all their big monsters a totally different colour from the rest of the army but it all still fits together because they have their "straight outta the jungle" aesthetic.

I just started painting up my Seraphon after a 10+ year hiatus from Warhammer. I really like the default blue/red/brass colour scheme for Saurus/Skins/Kroxigor. I plan on painting salamanders bright yellow, a carnosaur purple with black trim and blue highlights, etc.

I am having trouble deciding on a colour scheme for Cold Ones, though
>>
>>46155647
Source on that.

Also, are Fyreslayers on 25mm or 32mm base?
>>
>>46156211
32mm.
>>
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>>46155647

at this rate we're going to get khorne warriors riding skulls
>>
>>46155647
Finally, I need something to get the edge other the Seraphon in my games.

but seriously, I would actually make a blood sacrifice to get GW to stop with the Stormcast and Khorne for the rest of the year
>>
>>46156226
Thanks.
>>
>>46156273
i feel the same. they both have enough as it is for now.
>>
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>>46156273
>>46156323

>people still don't get that Age of Sigmar is just Stormcast vs Khorne Bloodbound & Friends

Cute
>>
>>46156362
oh yeah? Well you are a doodee head.
>>
>>46134488
Temple gives -1 Bravery to enemies near it and the Star Drakes can sparkle so hard they heal Sigmarines and damage enemies. Formation needs THREE FUCKING TEMPLARS.

Lightning Echelon is 2 (units of) Fulminators and Tempestors each (Glaives and Crossbows). If they stay close the Tempestors get the same save bonus the Fulminators enjoy and once per game, they can charge, deal some mortal wounds then charge again.

Thunderwave is two (units of) Concussors and Desolators each. Cause more enemies to flee kinda like Chaos Furies but on 5+ and can once per game pile in and fight a second time.

Extremis Chamber is all of the above plus a Stardrake Celestant. Enemies around them pick the highest of 2D6 when making Battleshock tests and they can arrive in a huge comet. You pick a point on the battlefield, enemies in 18" take mortal wounds and then you plonk down your units within 24", more than 6" away from the enemy.

Personally like the Lightning Echelon best since you only need two boxes of Derpasaurus Guard for decent bonuses.

In case someone asks about the Battleplan, it's a huge one played in two phases. If you follow the story, you pit an entire Extremis Chamber against four Bloodthirsters and a retinue of Khorne Daemons and it takes place on a gigantic bridge.
>>
>>46134488
See>>46149778
>>
>>46156273
>to stop with the Khorne

Feel the rage of Gorechosen!
>>
>>46157887
Is that Ushkar Mir?
>>
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>>46157887

>new plastic heroes that look pretty cool but fuck GW if they think I'm going to pay $35 for one

SHIT LOAD OF FUCK
>>
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>>46157887
>Khorne Errrday
>Still no plastic flesh hounds

REAL KH0RNE HOURS

WHO UP
>>
>>46157905
The warlord@crucible of blood in Hammer of Sigmar?

That story sux, don't waste your time.
>>
>>46157887
>>46157905
The look incredibly good but...
COME ON
ENOUGH KHORNE
STOP PLZ

Also, what is a good battleplan for Nurgle vs Wood elves?
>>
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>>46157887
WHERE IS MY FUCKING NEW GREENSKINS!!!!!
>>
>>46157946
Not familiar with priest.

>>46157930
$30, I think.

>>46157956
Watchtower, always... You can replace the tower with other scenery.
>>
>>46147218
So that's a no then. Dammit.
>>
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>>46157995
STINKING CHAOS BOYZ AND SIGBEAKIEZ GET ZOGGED! WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!
>>
WHY KHORNE AGAIN

JESUS FUCKING CHRIST GW
>>
>>46157887
Is it strange that I find Khornates more sexy than Slaaneshi's?
>>
>>46157905
>Aspiring

Why do I find the idea of a character who is trying to fight his way up to being a lord kind of neat?
Like, it gives you a nice justification for having him as a general in small games, plus you can feel all warm and fuzzy inside as the little guy slaughters whatever weak shit you throw him at. You go little guy.
>>
>>46158002
And Grand Alliance: Order this week too, so Bret and Empire will move into Last Chance to Buy section soon?

Better photo.
>>
>>46158047
Strange? no; but you are still gay though.
>>
>>46158190
>>
>>46158063
This. exactly why i love fielding lesser heroes over special characters

Also why i'm sad that they removed the hero-tier characters like Chieftains
>>
>>46158002
I was thinkin about something different. Haven't read ghal maraz or the other books so i have no idea if there are good battleplans there. Its a new guy so I have no idea if he's going to accept fanmade mission, thus the idea of using official ones.
>>
>>46157887
>>46157905
>>46157946
>>46158002
Nice World Eaters conversion kit.
>>
>>46158209
>>
>>46158224
>>
>>46158208
Appreciating the beauty of the male body is not gay!
>>
>>46158236
It litterally is
>>
>>46158063
It's just adding a copyright to the original aspiring champion of chaos
>>
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>>46158224
>>46158234
Looks like GW now in full opposition to Infinity. Like Bioware and CDPR.
>>
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>>46157946

Woah it has a bare head option. These Khorne dudes are more human than the Stormcast!
>>
>>46158234
>>46158224
>be aspiring blobobound
>need assistance from the priest
>find him in the tent
>ohfuck wrong guy.jpg
>get impaled by deathbringer
>n-no homo

>be bob the blobound again
>guts still aches from the spear
>butt too
>today is thirstday: daemons get us out for war
>I like thirstday
>notice it's actually thorsday
>lightning intesifies
>daemons get fucked by samecast eternals
>need to ragegroup and kill their leader
>find our deathbringer
>notagain.jpg
>it's actually the slaughterpriest
>anus starts bleeding to please khorne and repell the eternals
>lose anyway
>>
facebook [dot com slash] 1575682476085719/photos/a.1576243776029589.1073741828.1575682476085719/1583759348611365/?type=3&theater

GW asking for FAQ questions.
>>
>>46158644
Why all AoS releases focused on muscular males?
>>
>>46158890

Because frail fags can't survive in Warhammer worlds.
>>
>>46155961
You remember those mid-90s Jurassic Park toys with the raptors that were all red-topped and grey-bottomed with the wicked black stripes down their flanks?

Yeah, do that.
>>
>>46158890
yeah, where the fuck is my scantily clad muscle women?
>>
>>46158946
So now Warhammer worlds is "homo only"-tier of fantasy?
>>
>>46159158

You like frail looking men, anon? Want to discuss it?
>>
>>46159210
>You like frail looking men, anon?
I don't like extrafocus on muscular male, I prefer women.
>>
>>46159251

If you prefer go out and sleep with women, that's mighty fine. But if you prefere play with minitures of women, you'll have a hard time playing this game, my friend.
>>
>>46159251
Women don't prefer miniature war games so you'd better leave if you're that desperate.
>>
>>46159655
>Women don't prefer miniature war games
I thought warhammer isn't wargame and more oriented on narrative and storytelling.
>>
>>46159840
And your parents once told you there was a Santa Claus too.
>>
>>46159840
Do you think war games can't have narrative or story telling?
>>
>>46159871
Well okay, but if it's wargame where is competitive aspect of game?
>>
>>46159905
Cannot remember any good example.
>>
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>>46158632
I'm literally crying
well played anon, wel played
screencapping for epicness

>thirstday
>anus starts bleeding to please khorne and repell the eternals

10/10
>>
>>46159926
Pretty much every war game that I can think of has it in order to provide context for the events occurring on the table.
>>
>>46159957
Can you named them?
>>
>>46159910
Are you completely retarded or are you moderately retarded and trying to pull my leg?
>>
>>46159982
Literally any war game.
>>
>>46160009
Well, any wargame have competitive aspect .
>>
>>46160063
Competitive aspects do not mean there can be no narrative.
Also not true.
Historical war games for example are often fought as an attempted reenactment of events rather than one side striving for victory over the other.
>>
>>46160112
>Historical war games for example
FoW.
>>
>>46160152
Yes, that is one example of a historical war game.
>>
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>>46157887
>>46157905

>Aspiring Deathbringer
So they finally acknowledge that nobody wants to buy that old-ass model they had so far?

>Exalted Deathbringer with Impaling Spear
Damn that model looks fine. Just the kind of Hero I need for my teeny-tiny Bloodbound force (currently 5 whole Skullreapers strong). Great detail and the pose is just 80s enough to tickle my silly-gland.
>Slaughterpriest with Hackblade and Wrath-hammer
hm, the helmet looks great, but I like the messed-up stretched look the original Priest has going better..

>>46157930
They will probably be priced the exact same as all the other Bloodbound clampacks. 23 Euros, same as the others, if I'm decyphering this right.

>>46157938
Seriously. At this point I'm considering buying some Fenrisian Wolves and giving them bloody muzzles even though I so love the design they used for the Mighty Lord's Bloodhound.


So, who else will paint their Bloodbound up like The Flayed? Pic related, lower left.
>>
ty a lot!
>>
>>46161119

for what my eternal storm?
>>
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>>46117198
>>
>>46144253
Nagash probably gets off on him trying to run and fight back
>>
>>46144253
Watching Mannfred and Neferata argue is just about the only fun Nagash has left, but he will endure
>>
So is there any reason I can't sit here with my army of Tzeentch sorcerers and summon a shitload of chariots and horrors to wipe out 75% of the enemy army on turn one? I feel like I need to consciously try to not be a dick to use Tzeentch stuff.
>>
>>46157887
>>46157905
SO Chaos isnt really a thing anymore, its just team Khorne
>>
>>46163042

Well tzeentch and nurgle worsippers got rekt in fluff pieces so far.
>>
>>46163011
Because you're opponent can bring stuff equivalent to however many chariots and daemons you summon, if you play as the rules are written.
>>
>>46157887
>more khorne bloodshit

Yes, I feel the rage
>>
>>46158047

no you're just homo, it's okay to be gay
>>
>>46157887
AWAKEN MY MASTERS
>>
>>46158644

Someone ask the screaming bell shit for lulz
>>
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>>46163127
starts new 30k, 40k, AoS mixed collection.
- World Eaters, Daemonkin, Khorne.
PERFECT.
>>
>>46158890

Because Age of Sigmar is catered to closet homos

I mean look at all the sigmarine releases, it is not even subtle
>>
>>46163224

Do you see homosexuality in toys for 12years old children? Maybe it's not GW but actually you need to embrace your homo nature at last, anon?
>>
>>46163075
Where's this is the rules? As in I tell the opponent I have 2 extra horror units to summon and he gets 20 extra wounds worth of models in his army for free?
>>
>>46144253
Defeats the purpose of having vampire generals, namely that they can think for themselves

>>46163224
Dat projection tho
>>
>>46163481
>Defeats the purpose of having thinking generals

I thought Nagash solved that problem with the morghasts
>>
>>46123771
(UK post) I've spoken to GW staff and fellow hobbyists/gamers, and generally AoS is doing well, a lot of interest and we have had great chats about the future of the story.
>>
>>46164220

Brace for the posts like "you're lying, Lying, LUING!!! AoS is dead, Dead, DEAD GAME because I do not play it and no one in my basement too!" from our usual thread haters.
>>
I just finished reading warbeast. I like parts of it but was ultimately dissapointed. I really like the flash back stories of the stormcast before they became stormcast.

However they reinforced that the Stormcast are boring. Give me the stories from the flashbacks as novels, stories about notmal people fighting against impossible odds.

Stories about immortal demigods who will inevitably win are boring. Give me stories about a bear cloaked barbarian struggling to defend his people and avenge the death of his mother or a King driving to unite the reforged kingdoms to build a better world for his daughters.

Are there any novels that don't feature the Stormcast already out or said to be comming in the future.
>>
>>46164336
good point, there are lots of haters, but to be honest, AoS needed to be done, its not like warhammer fantasy is dead, its just moved into sequel territory, and its better for it. Today alone I told a Gw staff member plain and simple, Warhammer hadn't moved its story in over 20 years, and he actually agreed completley
>>
>>46164607
I didn't read them but I think that both the legends of the age of sigmar books at the very least don't star the Stormcast.
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>>46164336
Not a thread hater but a common visitor who is not too fond (but curious enough to be a common visitor to begin with) of the direction AoS has brought to warhammer.
>>46164220
Asking GW staff about how well a GW product is doing is not exactly a reliable way to obtain an unbiased information, I'd bet; not too differently, asking a group of AoS players (I'm assuming these players are the ones orbiting around the GW store) about how well AoS is doing too will be a short-sighted source.
While at the same time older veterans will inevitably stick to the idea of AoS being stillborn.

The only info we had about its actual success would be the december(?) financial report and it was signalling a decrease of the number of boxes sold (despite stuff like the near 40k and 30k releases, BaC was undoubtedly a success)
But I believe it was still suffering from the backlash of the fear caused by the end times and the fact AoS is still young.

We may still be in the "too early to tell" timezone.

But, despite actually liking and supporting these moves in particular, I'd point out to the starting boxes and the reopened contacts with the community as a possible reaction to something.

I'm waiting for when the elves turn out, we may see the real changes and new directions there more than the stormcast even.


The old world lives!
May the world that might be bring something good too
>>
>>46164693
good valid points. AoS is for some a bad thing, I personally really like it, I feel the stories sequel status is like a good thing, plus its like GW is embracing both modern times, but also doing away with the kirby times. Its like you said, AoS is young and still a shock to some.
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>>46164679
>needed to be done
>it's better for it
>an unmoving timeline is bad

Debatable positions
>>
>>46164679

Lord of the Rings hasn't moved its story for 70 years and still the most successful fantasy franchise out there

You are just stupid
>>
>>46164813
indeed good sir, but seriously over 20 years for a storyline to move, thats why it stagnated, besides GW is moving 40k's storyline with the wulfen.
>>
>>46164693
>Asking GW staff about how well a GW product is doing is not exactly a reliable way to obtain an unbiased information, I'd bet

Looky look what we got there, bet a 40kfag is mad because AoS is outselling his game.

No surprise desu, 40k is unplayable shit while AoS is the best narrative game out there on the market. GW staff just telling as it is.
>>
>>46164975
haha, sounds a little trolly. But... hear me out, LoTR can;t move its story, it ended. it consisted of the similarion (?) hobbit and LoTR. shadows of mordor does not count
>>
>>46164975
>the most successful fantasy franchise out there
>You are just stupid

However, lotr miniature wargame fail.

>>46164607
Call of Archaon series, feat. Ushkar Mir, meet the great, unique Khorne hero(look like >>46158209 ).
>>
>>46164997
How can you be this deluded?
>>
>>46165055
>However, lotr miniature wargame fail.

Yeah, GW was able to fail with the fantasy equivalent of the golden egg laying chicken.

It is actually amusing. Though not surprising.
>>
>>46165102
its lasted since the movies tho
>>
>>46165101

No delusion here, what do you think is the reason that GW will already planning an AoS-style reboot with 40k as well? They only care about the numbers, make the connection: AoS is blowing 40k out since the Fyreslayers release. I'd say Stormcast Eternals are currently as popular as Space Marines and trending upwards, unlike Space Marines.

Cry in your thread instead: >>46157278
>>
>>46165101
Ignore the trolls.

>>46165102
Golden egg? The only media earning is the movies, all games(video/miniature) and merchandise are based on the movie trilogy, and sort of short lived.
>>
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>>46164997
here's your (you)

>>46164989
For 40k they are taking a different path though: while for the end times it was all over in a matter of years (in-setting) and pairs of books, the way the 40k timeline is advancing is through multiple small changes dispersed into examples of what the setting provides, we can only wonder if such a thing was possible, but I personally see just few side-problems with it, nothing that really stops what's the goal: expanding the setting, selling novels and new models.

The problem with a static narrative is more about the side of GW than the players: it's GW that wanted to have something to churn out new novels and miniatures with almost no limits in terms of possibilities even at the cost of a setting and its characters to generate curiosity, it's only for them and their new product making decisions that a moving timeline is better; from the point of view of the players it matters little, indication of it was the setting remained popular (in its own context) even after 20 years, the freedom for players to generate their own campaigns, small stories, characters and places were there, perhaps with more limits (no painting can be done without drawing lines), but there; on top of it there can be the arguing between the eve of an apocalypse being a preferred setting, or that the timeline can be explored backwards or laterally as 40k demonstrates.

On the one hand we have the limits of a detailed setting with a stagnant present, on the other we have the vagueness of an boundless setting wich may or may not fall into repetitiveness, pointless advancement (as in every updates changing nothing on the big picture) or alienation from the characters and themes of the setting, all for the sake of sales-driven need of twists and advancements.

That's why I cannot say that unmoving directly translates into bad, nor advancement into good, or viceversa; they're simply different medi, each having its purpose and each with its flaws and risks.
>>
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>>46165452
>we can only wonder if such a thing was possible
in fantasy, I mean
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mar

Grand Alliance: Order!
Thanks @warhammer forum :)
http://www.warhammer-forum.com/index.php?showtopic=231038&page=59

Including:
10 factions for the Aelves
Duardin
Free Peoples (former Empire)
Ironweld Arsenal
Battlemages

regards,
Lady Atia

page 1
In the order grand alliance, fyreslayer, old dwarfes with warmachines.
Billions of men and women descendant of the old world resident.
Finally the mysterious aelves - very few but with a lot of magical knowledge and Monster they have learned to tame.
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page2
You already know about sylvaneth and stormcast, seraphon and fireslayer the book have all the warscroll plus a selection of formations.
But that is only the tip of the iceberg 280 - pages covering 16 old factions from : Devoted (fantatics), free people milicia, Battlemage, 10 aelves faction, Darkling covens, phoenix temple. Even if the elves are in order alliance they follow mysterious ways and are an autonomous force. And the Ironweld arsenal - human canons and duardin steam-engines ....
>>
>>46165452
Well put, but ultimately, and I hate to say this... But yes, sales are a driving factor. warhammer fantasy made little money, and GW wants to expand, and the main point is, without sales, GW dies, then the whole industry dies with it, because its the first port of call for most new hobbyists/gamers. no other company will last as long, esspecially if they have to rely on kickstarter
>>
>>46165665
>GW dies, then the whole industry dies with it,

You wish redshirt

In reality, when GW dies will come a new golden age of miniature gaming. It had already begun as what they did to WHFB made people buy from third parties, and X-Wing beating the shit out of 40k already in sales, so GW already isn't the top dog in the miniature market
>>
>>46165709
xwing is extremely expensive even in comparison, and how do people discover it, it'll be lumped in with disney toys soon, imagine that. no offense to xwing and armada, its nice to have a choice. But GW does have a nice series of IP's at hand.
>>
>>46165709
>new golden age of miniature gaming
Agree, many manufacturers join the miniature wargame market.

>GW already isn't the top dog in the miniature market
Don't be retard, even GW is shirking, no one can beat that fuck £16m business... yet.
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>>46165665
In practical terms, yes, but mine was more of a theorical (and a bit romantic, in the classical sense) take on the comparison between moving and still.

The only thing I can say to reply to you now is that GW never gave signs or indications of fantasy not making profit, or generating a negative income; the last thing I knew about it in terms of numbers was it was making 1/3 of GW sales by miniatures, turning out at the time of the chapterhouse case, I think.
This and the quality of what we are seeing now points to this development being driven by suits greed for more, rather than preserving and consolidating the income more gradually through the lead of the creatives; and it worries not only me.
>>
>>46165709
Xwing is kinda cheating though, since you could make a star wars edition of mein kampf and you'd still make a profit
>>
>>46165928
very good, this reminds me of the early 90;s GW, when bryan ansell said 'keep the business and the creative teams separate'
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>>46157905
Only 9 instances of the word ''blood'' on that page.
>>
>>46166122
>Only 9
>Not 8
Fucking WD had one job
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>>46165625
>>46165658

ARE MARIUS LEITDORF KURT HELBORG LUDWIG SCHWARZHELM AND LUTHOR HUSS IN THE ORDER BOOK OR SHOULD I PANIC BUY THEIR MINIATURES NOW?!
>>
>>46166122

Someone's getting fired son
>>
>>46166277
website exclusives now, Brets gone too
>>
>>46165625
>10 factions for the Aelves
wut
>>
>>46166573

seems quite low actually. VC got 7 factions for 40ish entries, elves are getting 10 for 105
>>
>>46166573
witch cults
exiles
highborne
wanderers
phoenix warders
sea guard
forest host
beastlords
dragon riders
Somewhere along those lines, I'd assume. Same with undead, which were also split into five or six factions.
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>Tfw that's only 1/4 of the spearmen and bowmen

Thankfully night goblins, or 'Moonclan' aren't being squatted as they were rumoured to.

What size bases should giants go on?
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>>46164336
Not necessarily lying, but asking GW staff is like asking a banker if you should put your money in his bank.

Also, he has shown as much proof as anyone calling him out for lying.

>>46164679
Apart from the fact that it did move, just slowly, having the redshirt agree just goes to show how little they know about the game.

>>46165055
Hello, slav. May you have a great shitposting day.

Also, reminder that you are stupid: if you look at the financial reports, LotR brough in the lion's share of GW's profits during the time that the trilogy lasted. Afterwards they fucked up, no surprise here, and the game in barely alive. But solely due to GW: in 5 years we went from 24 Galadhrim for £12 to 12 Galadhrim for £20. It's more than a 200% increase.

>>46165665
According to the Chapterhouse papers, Fantasy made 34% of GW's revenue. That is far from little money.

And just lol at "the whole industry dies". How deluded can you be?

>>46165878
In the latest sales charts of the US 40k has been displaced to 2nd position and Xwing has taken no1.
>>
>>46167202
>What size bases should giants go on?

You mean Aleguzzler Gragants?
>>
>>46167275
>In the latest sales charts of the US 40k has been displaced to 2nd position and Xwing has taken no1.

Pretty sure that's Age of Sigmar on the second place, as it was 'Warhammer' on the list and not '40k'. 40K is third. Not surprising, oldschool 40k guys in my group are switching to AoS because 40k is unbalanced as fuck nowadays.
>>
>>46167401
No, it said 40k very clearly.. You can keep inserting sigmarines through your rectum if you want, but AoS didn't even make it to the top5.

Also
>40k guys in my group are switching to AoS because 40k is unbalanced as fuck nowadays.
Mate you really need to learn how to troll. AoS RAW knows not what balance is.
>>
Did they ever release a way to balance AoS games now there is no points?
>>
>>46167275
>Afterwards they fucked up
You agreed that lotr miniature game failed?

>Xwing has taken no1.
For flgs, yes.

What are you rumbling about?
>>
>>46167662
Nope, only fan made ones. My local GW ran a comp with total wounds to balance armies, that's as close to an official balancing mechanism I've found.
>>
>>46167556
>Mate you really need to learn how to troll. AoS RAW knows not what balance is.

Obviously we are not playing RAW, but with clash comp it's 10x times better than the fucking 12 free razorback or 2500 points worth of skitarii models at 1800 army 40k is currently. Not to mention fucking eldar, tau or necron formations. No fucking surprise 40k is going down while AoS is getting stronger. SCGT will have like 300 players, when did 40k have that huge of a tournament? Never buddy
>>
>>46168049
Yes, it failed, but not because of the story, but GW's mismanagement. This is just not debatable.

>>46168103
Hahahahaha GW had to fucking invite people to run an AoS tourney in Nottingham, and now turns out it's getting stronger. And yoi can easily find AoS starters at 60% of retail because they aren't selling.

By the way, if you are comparing a comped game (AoS with clash comp) to an uncomped one (40k RAW), you are just exploring the new frontier of retardedness. Compare it to 40k ETC, dummy.
>>
>>46168266
>not because of the story, but GW's mismanagement

Maybe, maybe not. Name a few lotr product that isn't base on the movies, and is mean for long term investment, like miniature wargame? GW fail always, but sometime it come with a reason. Bashing GW is not enough... it is OK if you feel fun.
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>>46161090
they end up 30 dollars for us burgers

which is fucking silly. 15 is the MOST I could justify on paying for a single infantry model and that would be if it was a very very nice model or came with a lot of bits

30 is just obscene for a single monopose plastic clampack.
>>
>>46166711
>Phoenix Warders

Thank FUCK my PG are safe! I don't have to panic buy new ones. (I lost my elf army on the tram) Do you know if WL's are safe too?
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What is a good race/faction for someone new to AoS/Warhammer in general?

Skaven and Khorne look cool.

But are they balanced?
>>
>>46170147
>I lost my elf army on the tram
My condolescenses, anon
>Do you know if WL's are safe too?
I don't see why they would not be

Just started a High Elves Army myself, Phoenix guard look GOAT
>>
>>46170268
Khorne is in the new Starter and one of the most supported armies right now, Bloodbound that is, and generally not bad to very good if you play that Synergy well
>>
>>46170268
>But are they balanced?

kek
>>
>>46164989
Wulfen does not moving the storyline. It's filler. We know how it ends.
>>
>>46172431
>moving the storyline
I think that, GW publish realmgates war/warzone campaign book to move the storyline.

>>46169183
>15 is the MOST I could justify on paying for a single infantry model

GW infantry just around $10 each, but their hero clampack are fucking expensive, lol.
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>>46117198
Can you catch them all?
>>
>>46173737
Realmgates war books actual move the storyline because they are in a dynamic setting with no set timeline.

Warzone Campaign books don't because they are set in a static timeline where we know how things are going to turn out. The story is frozen. All they are doing is filling the holes in it.
>>
>>46165943
>star wars edition of mein kampf
You mean The Force Awakens?
>>
>>46117198
Is that meant to be official art from an actual GW book or something?
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>>46173737
for rank and file I want to pay 2, 4 at the very most. More than that is just a bit silly
>>
>>46117363
>>How have you incorporated your previous existing army from fantasy?
Well I played Dark Elves and Vampires. So the Dark Elves got shelved, and I lost most of what I liked about the vampires so they are in a even worse state of limbo.
>>Have you made any new armies and/or background stories?
Nope. Waiting for there to be some fluff that actually inspires me, but so far I've found it all very bland and two dimentional.
>>Have you tried your hand at creating a new chaos warband, a Stormcast Stormhost, a Seraphon army, or even a Fyreslayer's Lodge?
Some of the new Khrone models look great. I'd jump on them if anyone locally played using any of the various comp systems, but the game is dead here. Considering them for KoW, but damn Aussie prices make it impractical.
>>
>>46170268
There are no points nor anything remotely similar, and so there is no balance whatsoever, since there is no system that allows you to compare any two units.
>>
>>46174354
No. I mean a book that is literally mein kampf but it has a star wars cover and maybe some of the names changed
>>
>>46174731
The hype around the first 6-7 waves of xwing was fucking awful. All these SW nerds buying every single model 10 times, so your FLGS never had the models you wanted. And after the game was 'solved' and a meta uses to settle basically before the wave is actually released, they are crying about how tje game is not the same anymore and waac-faggots are ruining it.
It's a good game though.
>>
>>46174440
Yes.
GW apparently employs trading card game artists now.
>>
>>46170268
There is no internal balance to the game.

There are no limits on factions.

You can field any model in the game you want in an army. The only thing that concerns you is that you have as many models as your opponent or less. Or at the very most not twice as many.

I repeat: there is absolutely no internal balance. Buy whatever you want and put it on the field. Its all legal.

Yes, that's stupid and bullshit. Get used to it.
>>
>>46174440
this is official art anon
>>46129146
>>
>>46165665
>GW dies, then the whole industry dies with it, because its the first port of call for most new hobbyists/gamers.
This has not been true for the industry in Australia for years now and the wider hobby has never been stronger here. Even 40k is barely played anymore.
>>
>>46174863
I've seen a 'magic the gathering' artbook floating around, GW SHOULD be hiring trading card game artists instead of randoms off deviant art.
>>
>>46175037
Some of the magic artists are randos of Deviant art. It's just that GW's using in-house artists and they kinda... scared off most of the good ones
>>
>>46165665
>no other company will last as long, esspecially if they have to rely on kickstarter
Say that to FFG.
>>
>>46175072
Again, FFG is literally cheating since you could sell anything with a star wars logo on it
ANYTHING
>>
>>46175072
Hell, even PP is halfway there and don't seem to have the structural problems GW has. Infinity is 10 years old now and it's still around. The idea that GW are the only company that has history behind it and thus the only one that can be trusted to not go belly up tomorrow is a VERY dated concept.

I don't believe any company actually relies on Kickstarter either. Cool Mini maybe?
Mantic, Raging Heroes, Scale 75 and Reaper off the top of my head have used KS a lot, but that is not to stay afloat, that is to get more production done quicker than they otherwise could.
>>
>>46175103
>FFG is literally cheating
Nope since X-wing was first really popular Star Wars wargame.
Also, GW have LotR with good models and rules.
>>
>>46175103
Does that somehow make it invalid? X wing took the top spot on ICV2, yes it's a star wars licence, but if FFG got the licence when GW had decades to try and get their hands on it then tough fucking luck for GW.
>>
Dear AoS general fuck you and fuck your shit game, GW should just kill off the fuck out of it and dedicate themselves only to 40k and their new games and I fucking hate they dedicate so much effort on this fucking game instead of the game that actually sells.
>>
>>46175131
>>46175137
It does not make it invalid, but you do have to recognize that, unlike all the other wargame alternatives, It did NOT have to start from 0 and gain traction from there, It started with traction fully built in and, combined with the timing it came out, means that it was damn near impossible for it to flop
>>
>>46175163
>I'am sooo mad that GW closed my shitty dead generic WHFB
>>
>>46175175
>that it was damn near impossible for it to flop
But to be one of the main competitor of 40k SW-logo wasn't enough.
>>
>>46175175
So?

If GW were smart they would have gotten the Star Wars licence years ago and they'd be the ones making the money. But the argument put forth was that GW is integral to the industry and would outlast any competition. FFG are competition, and a competitor who seems to be taking a LOT of GW's market share.
>>
>>46175193
It is nowadays that they got lucas' hands off of it and released a new, good star wars
>>
>>46175176
It was better than the shitty Korean knock off that is AoS enjoy your shitty mash up game.
>>
>>46175204
GW probably didn't think it was a good idea after the whole "Lord of the rings" miniature game kinda burned out after a couple years
>>
>>46175227
>after the whole "Hobbit" miniature game kinda burned out after a couple years
LoTR was abandoned by GW.
>>
>>46175214
Top fucking kek Lucas didn't knew that Bobba Fett is alive.
>>
>>46175241
Cause interest in the thing more or less died a few years after the movies came out. the hobbit thing was likely just a result of GW having made a contract for LotR minis for a rather long time and they might as well try to cash in on the hobbit too
>>
>>46175254
>Cause interest in the thing more or less died a few years after the movies came out
Of course it's died without any support, Hobbit died because people refuse to buy overpriced models without good rules.
>>
>>46175267
>people refuse to buy overpriced models without good rules.

Then why is 40K successful?
>>
>>46175267
I'm not talking about the fucking hobbit miniature game. I'm talking about the original fucking lord of the rings miniature game that games workshop made
That one died cause interest started to wane after all the movies were out so they started to pull support from it.
The reason that the hobbit suffered the same fate is cause, it's another movie game based off the SAME GODDAMN IP, DO YOU REALLY THINK IT'S GOING TO END UP ANY DIFFERENT THIS TIME?
>>
>>46175272
Because it's dinosaur (yet still even 40k now loses popularity outside GW stores) and the Hobbit movies wasn't such sensation as LotR was
>>
>>46175278
>That one died cause interest started to wane after all the movies were out so they started to pull support from it.
Of course because GW wasn't able to provide any support to game and keep people's interest.
>>
>>46175296
No. Interest started to wane cause it was based on a fucking movie and after the movies stopped being the new cool thing, people stopped caring
I mean, shit, look at even the hobbit, how long ago did that come out? 2, 3 years? I can't even fucking remember
>>
>>46175320
>No. Interest started to wane cause it was based on a fucking movie and after the movies stopped being the new cool thing, people stopped caring
Oh great so you have statistical data and made some research?
>I mean, shit, look at even the hobbit, how long ago did that come out? 2, 3 years? I can't even fucking remember
X-wing became popular before Episode 7 by the way.
>>
>>46175338
Do you have data to back up YOUR claim?
>>
>>46137807
>Yo, remember that one saurus that did that thing? Lets use him and see what happens.
This is almost like model choosing rules for AoS
>>
>>46175352
Only after you.
>>
>x-wing

This game is hopeless, unless Disney buyout FFG.
>>
>>46175278
No. LotR, during the release years of the movies, pulled in the biggest share of GW profits. You don't go from that to near nothing just on a whim.

5 years ago a 24 basic troop box costed £12. Nowadays it's £20 for 12 guys (and they are still monopose). It used to be the cheapest range by far (because the model count could be quite low as well).

The price had a greater than 200% increase in 5 years. They also tried to push War of the Ring, a more warhammery and less skirmishy approach that few people played. They stopped marketing the game. And on top of all this, when the Hobbit movies dropped they released new armies whose basic soldiers are finecast and sold 3 for £15. Certain Hobbit armies are the most expensive range of GW to collect, and they are fucking monopose.
If you can't see how that drove people off, you have a problem.
>>
>>46175414
So hopeless it finally dislodged 40k from the top spot on ICV2?
By literally the only real metric we have it is more successful than 40k.
>>
>>46175418
>drove people off, you have a problem.
Not that guy, but I would like to ask a question, do you believed that reduce the MSRP will increase the total sales in long term?
>>
>>46175462
>So hopeless it finally dislodged 40k from the top spot on ICV2?
Link, please.
>>
>>46175462
Did you read "Disney"?
>>
>>46175418
I recall halving box contents being a response to diminished interest after the movies ended (only natural). It was still a popular game, just not single handedly lining GW's halls with gold anymore. Their response is what killed all interest. And then their response to *that* loss of interest was a mass battle game that required you to buy a ton more models.
>>
>>46175469
http://icv2.com/articles/markets/view/33912/top-5-non-collectible-miniature-games-fall-2015

>>46175480
I'm saying X wing is doing amazingly well, why the hell would Disney need to do anything?
>>
>>46175465
GW would probably die in the short term before they saw long term rewards, but as an Australian who has seen what high prices are doing to their sales, yes, yes lower prices would result in more sales long term.
>>
>>46175227
>>46175241
Hobbit/LOTR SBG's popularity has definitely peak, but it still has a strong following, even through the game is all but discontinued.
>>
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>>46175465
Obviously I can only speculate, but I know a lot of people who used to buy GW who prefer to buy 3rd party or play other games now in part due to the absolutely insane pricing. 30 for one infantry hero? That's insulting. I know my lgs has been seeing far lower sales of GW products over the past year despite the number of players seeming to stay the same, and the people I play with often say they can't afford it anymore, and if they can they rarely feel good about it. It's impossible to come to a conclusion without GW's actual data though, of weather it's actually harmful to their sales.
>>
>>46175495
>http://icv2.com/articles/markets/view/33912/top-5-non-collectible-miniature-games-fall-2015
kek, I keep this image for years.
>>
>>46175465
Certainly. One of the main selling points of LotR was that it was much cheaper than the other GW ranges, and you didn't need huge armies. And so people who would just be curious about the whole thing would dare try it, because what's just a few boxes? And not so many miniatures that painting them seems daunting.

But with the current pricing, they are only going to sell less and less. One thing is certain, you aren't going to attract many people who haven't tried wargaming before. And those who have might like the game and the miniatures, but might not be willing to pay so much for so few monopose figures.

And this is doubly true when talking about the Hobbit armies, the cost for a Mirkwood or Dale force is obscene.

>>46175486
I'm still mystified by the decision not to just market, but to push WotR and for a while leave aside the skirmish game. What did they think that would happen? That people enjoying 40 model forces would suddenly decide they needed to triple or quadruple the amount?
>>
>>46175564
>I'm still mystified by the decision not to just market, but to push WotR and for a while leave aside the skirmish game. What did they think that would happen? That people enjoying 40 model forces would suddenly decide they needed to triple or quadruple the amount?
The reverse of that is what brought us here to an AoS thread isn't it? Unless, you know, you go by that one blog some BL writer posted saying AoS is supposed to be a mass battle game according to the GW studio, which would be backed up by all those massive armies shown off in WD.. And the fact that the rules tell you 100 models aside works and nothing else...

Anyway, my point was that GW do not seem to understand skirmish and mass battle are two different beasts and appeal to different people.
>>
>>46175495
>Disney need to do anything

Seriously,
Disney own the IP;
Disney is fucking jews;
X-Wing earn a lot;
Disney will try to squeeze $ from FFG;
FFG need to expand(high risk) to meet new target(or drop the game);
MSRP will rise eventually...

>>46175511
I don't get the price policy about Australia.

>>46175542
>>46175564
Why everyone think lower price will help a company in a "niche" market?
>>
>>46175542
Yes, some GW pricing is awful, but the new management is bringing some really good deals, with the boxed games and getting started sets. A good example is the skaven virulent horde set for £105, its worth about £157 if you buy the set individually. And you get 2 warmachines and a Verminlord.
>>
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>>46175612
>but the new management is bringing some really good deals,
>>
>>46175618
Those are overpriced models tho
>>
>>46175624
Just like all modern GW.
>>
>>46175604
>Why everyone think lower price will help a company in a "niche" market?
Because GW are the most mainstream in that niche, owning all their own production facilities, and should be able to EASILY undercut their competition due to economics of scale.

>I don't get the price policy about Australia.
$240-$280 centerpiece models are a joke and not selling.

As for Disney... I can't speak to that really so I wont. All I'll say is that FFG is a very large, established company. And X wing is outselling 40k at FLGSs in the US.
>>
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>>46175604
Because in this same niche market I can buy a similar product for half or less the price.
>>
>>46175642
its nice as chaos lord proxy, but is it metal, thats really difficult to convert, well greenstuff i guess
>>
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>>46175680
Metal is not more difficult to convert than plastic, the reason plastic is easier to convert generally is because it's multipart and modular, these clampacks are almost always monopose.
>>
>>46175696
Metal is harder to cut, but it's also harder to break. Personally I prefer it as you can still greenstuff on top of, ad bits and bobs like an extra shield slung over the back or a backpack, and it holds more detail than plastic so you're working with a better base from the get go.
>>
>>46175604
>Why everyone think lower price will help a company in a "niche" market?
Because it will force company to fire shitton of writers and managers.
>>
>>46175631
>>46175624
>>46175618
>Bring all the expensive model, instead the new starter boxset.

Guys, you know that discount bundle, is another face of "decrease the price", right?

>>46175640
>undercut their competition due to economics of scale.
Eliminate competitors never good for the market, and the user. This sound weird, but I would like a wargame market flourish with a few company with different pricing policy. I don't mind GW as the pricy one, 1st, I can afford; 2nd, there are choice for us.

>>46175640
>established company
The problem is FFG do not own the IP, if x-wing do not earn enough, they will just drop it; even GW is trying to save fantasy line(failed atm, maybe). And the worst case is, another competitor(let say from China) trying to buy the IP from Disney for wargame, you know...

X-wing out sell 40k is cool, but it is questionable in long run.

>>46175696
>>46175642
Fuck off, gamezone miniature. Be Frank, I'm OK if you post scibor/AoW/darksword... etc, but the twisting monster of gamezone?
>>
>>46175756
>is trying to save fantasy line
Yeah that's why they starts works on AoS and ET after 8th ed release.
>but the twisting monster of gamezone?
Loos better than Age of LGBT.
>>
>>46175756
>Eliminate competitors never good for the market, and the user. This sound weird, but I would like a wargame market flourish with a few company with different pricing policy. I don't mind GW as the pricy one, 1st, I can afford; 2nd, there are choice for us.
Oh don't get me wrong, I'd hate for that to happen, but GW should be selling their models for less given that they should have the lowest production costs thanks to plastic and actually owning all their machinery.
As it is their position as a market leader and their high prices are detrimental to the industry, as other companies can put their models on the market at an inflated price and still be the 'cheap' option compared to GW.
>>
>>46167275
In fairness the US is not the only market GW exists in and is in no way an indicator that XWing is beating 40k overall
>>
>>46175877
yes, but X-wing broke GW monopoly.
>>
>>46175877
Very true, but this is literally the only set of hard numbers we have for anything, and there is the very real possibility this trend is repeated across the globe.

I'd expect GW to be doing better in the UK, that's their home turf and they have always seemed stronger there. Anecdotals I have seen point to people saying AoS is doing well in the UK but failing miserably in the US and Australia.

I know from personal experience that I would not be surprised to see 40k drop out of the top five if we were looking at Australia. Warmachine is bigger locally, as is X wing and Armada. Guildball exploded recently and seems to be holding it's popularity in the local community, dunno about country wide. Dystopian Wars and Infinity both seem to be more popular nation wide though.
>>
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>>
>>46165665
If GW dies,someone is going to buy Warhammers.
And pretty much anything is going to be better then current situation
>>
>>46176435
I like how people like you ignore the things over the last couple of months that GW is doing better (starter boxes with good discounts, specialist games, community interaction, etc.). Or do you not hear about this stuff in your we-hate-GW echo chamber?
>>
>>46176675
>community interaction
What the fuck are you talking about

Only good thing that came out from GW in the last years were the mechanicus things and the starter boxes. Specialist games are mostly shit and are just a way to sell models for far more then they are worth
>>
>>46176742
It's a step up from ignoring the best games they ever made in favour of bloated skirmish games with bad rules.
>>
>>46176784
LoTR would have survived, the only thing they had to do was not jack up the prices so much.
>>
>>46176742
New facebook pages, currently taking FAQ requests. It's not perfect, but since the new guy took over from kirby they've taken steps in the right direction.
>>
>>46176675
>starter boxes
Useless.
>specialist games
Oh yeah, new space marines.
>>
>>46176890
>but since the new guy took over from kirby they've taken steps in the right direction.
lol, Kirdy still have 20% of GW, they cannot elect new CEO without Kirby approval.
>>
new thread where
>>
>>46177626
>>>/tg/
>>
New thread
>>46177910
>>46177910
>>46177910
Thread posts: 357
Thread images: 62


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