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40k General

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Thread replies: 417
Thread images: 47

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40k General - I wasn't in the last thread for a clever name edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
Buying a knight this weekend - which variant should I build /tg/?
>>
>>45090158

Sicarian party bus edition.
>>
>>45090189
magnets. All of them.
otherwise Warden or Paladin.
>>
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I claim this thread in the name of grandfather Nurgle!
>>
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>>45090158
>>
>>45090199

I'm pretty terrible at magnets - I've done a few simple jobs but never any of my larger kits. All I have is a crappy hand drill.
>>
>>45090189

Dual gun. S10 is indistinguishable in combat from SD in 90% of situations and having dual guns will let you maim things.

Also looks cooler.
>>
>>45090189
The magnetic kind.
>>
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More alpha legion from FW, this time with paint.

I get what they're going for with the fangs enclosing the helmet, but the lower set of fangs just makes the models look like orks to me.
>>
>>45090212
You don't really need to drill for magnet placement on most large kits.
>>
>>45090219
Plus how the fuck do those guns work?
>>
>>45090212
You can pick up a cheap cordless drill for around ~$50. It's worth it really. You can do a lot of other projects with a drill, home repair etc.
>>
>>45090219

...Really, is all they have to distinguish their equipment a twin linked Bolter?

Fuck, that's a shitty unique elite unit. Visually at least.
>>
>>45090219
Yeah, I'm just gonna differentiate my headhunters with the baseline Alpha Legion upgrade kit, a slightly different paint scheme, and some kitbashed bolters with scopes and suppressors.
>>
Saw in the last thread something about stormlords and multiple units.

Unbound CSM sorcerers in a stormlord, input.
>>
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>>45090219

what do Bane strike rounds do?
>>
>>45090257
I like the look of it, but it does seem rather plain.
>>
>>45090257
They got TACTICOOL OPERATOR PECTORALLY-SHEATHED POWER DAGGERS
>>
>>45090257
Well the bolters fire banestrike rounds (rending at ap3) and they all have power daggers (s-1, ap3, specialist) but yeah, pretty bog standard weapon choices really.
>>
>>45090287
AP3 on a 6 to hit, I think?
>>
>>45090212

The instruction booklet actually tells you where to magnetized.

Trust me, its a good thing to learn, and you dont even need a drill, just a drill bit and some patience. A friend of mine has it done for all 3 of his knights, and he uses every variant constantly.
>>
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how would one go about acquring swords similiar to those the Storm Wardens use?
>>
>>45090287
Ap3 on to wound of 6.

Read the books, you fucking pleb.
>>
>>45090219
Sow descent...WTF Forgeworld...
>>
>>45090279
In what book do chaos get access to baneblade variants? :^)
>>
>>45090334

Rude!
>>
>>45090330
From GW? Grey knights swords, the big ones.

You're not gonna find a straight up claymore in a GW kit. You'd have to look third party and I dunno how you'd do it.

ALso, what the fuck are you doing in the 30k thread?
>>
>>45090330
Sigmarines have some fancy looking claymores that could fit into 40k pretty well with a few additions like the usual "energy pack" thing on power weapons.
>>
>>45090345
Imperial armour 13, warmachines of the lost and the damned. Unless you meant which go book, because that doesn't exist.
>>
I'm thinking of running a The Purge detachment for CSM (1HQ, 2 Elites compulsory). In the points range between 500-1000, which would be the better choice for the elite slot, Chosen or Plague Marines?
>>
>>45090365
>ALso, what the fuck are you doing in the 30k thread?

Son, I am high as a kite and the General images look absurdely similiar.

Thanks for answering my question anyways.
>>
>>45090345
>>45090399

Also chaos can just take all the baneblade variants and the nurgle themed one.
>>
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>>45090213
>S10 is indistinguishable in combat from SD in 90% of situations

Eh, I'd disagree with 90%. Often you will bring a Knight or two and (because) your opponent will also be bringing asuper-heavy or two. If his has/have S:D, you are going to lose that battle.

>Also looks cooler

The coolest looking Knight is the Chainsword + Powerfist with the S:8 rocket pod on top. 'Looks cooler' is personal taste.
>>
>>45090404
Just take a Burgle Lord and get Plague Marines as troops instead. Otherwise, I'd say Chosen. Just be careful how you kit them out
>>
>>45090399
Pretty sure in IA13 you only get access to the standard baneblade, which is probably what that anon was getting at.
>>
>>45090404
Plague marines tend to do better than others because of t5 and feel of pain, but chosen open up special weapon loadouts. So it really comes down to how many you wish to run. At 500 points, I'd say bring two five-man squads of plague marines and give them a melta or something.
>>
>>45090365
it's this guy >>45090330 again.

I was in the right thread all along, fucknut.
>>
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>>45090330
>>
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>>45090341
Attitude > Ability

Hooray for a corporate mindset in my favorite company, in my favorite hobby!
Bad rules and stifled creativity, descent has been sown.
>>
>>45090457
Ia13 has the plague hulk, which is the nurse baneblade, which is what I thought he was asking for. I wasn't aware chaos can just take baneblade normally. I thought that was just for guard.
>>
>>45090543
>the plague hulk, which is the nurse baneblade

Huh?
>>
>>45090543
From what I knew the guard have plenty of super heavies available outside of knights and space marine vehicles like the typhon siege tank or fellblade
>>
>>45090442
>>45090489
Sounds like Plague Marines are the way to go. Thinking one melta squad and the other with plasma.
Would it be acceptable to run a Lord in a Chosen squad with 3-4 flamers? I'm imagining they could pose a threat in assault as well, but I might be wrong about that.
>>
Honestly if you're outside a tourney meta people prolly aren't gonna care if you take a variant baneblade if you have access to the main one.
>>
>>45090287
They can ignore the Feel No Pain attribute
>>
>>45090404
Probably depends on the kitout you're looking.

Plagues have less options than Chosen, but more durable.

Keeping them simple? Plague.
Lots of toys? Chosen.

But when the crunch comes down pretty sure Plagues are better than chosen all the time.
>>
Is there any reason to take a Baal predator with a TL assaultcannon over just taking a razorback with one?
>>
>>45090627
Chosen are decent in assault, but you'd probably be better off sticking the Lord on a bike and giving him an escort that way.
>>
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>>45090657

>Playing BA
>>
>>45090630
Could maybe be a bit abusable with the blasphemous relic rule though.
>>
>>45090658
Ahh The Purge detachment doesn't give you any Fast Attack slots so I think I'm going to have to go with either Chosen or Plague Marines.
>>
>>45090678
>playing memetale
>>
>>45090791
Well, the main thing to keep in mind about chosen is they usually eat up a lot of points on weapons, and so need a transport and extra support to work well.

Plague marines tend to be more independent and can operate better on their own.

A Flamer chosen squad for your Lord would be nice for assaults, butt they'd really want a Landraider to get them into position.
>>
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>>45090404

> Play Purge
> Take 6 solo Mutilators and 4 solo Obliterators
>>
>>45090641
>>45090867
Sounds good! I'll definitely get the Plague Marines and some Rhinos, then I can try proxying some Chosen a couple of games and see how they do. Thanks for the advice!
>>
Are new formations cd only?
>>
>>45091169
No, they also come on cassette.
>>
>>45091169
no, they are also available on dvd and blu-ray
>>
>>45090219
"WE IZ DA EMPRAH"S GREENEST!"
>>
>>45091205
>>45091213
Now that's cross platform availability.
>>
>>45090219
I like that beakie
>>
thinking starting up a KDK army - I don't like the actual flesh hounds. Would the Chaos Warhounds fit well enough to fill that slot? They're plastic with and I like look generally better than the actual models.
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>>45091205
>>45091213
>>
>>45091205
? What's that?
>>
>Termagaunts can Run during the Shooting Phase and still shoot
>Hormagaunts now have Doomstrider instead of Leap
>Genestealers have Stealth and can assault from Outflanking
>Synapse Creatures and Synapse grant Eternal Warrior
>Hive Tyrants can generate powers from the Biomancy and Divination disciplines
>Trygon and Trygon Prime can assault after deploying via the Subterranean Assault rule; models using the tunnel made by the Subterranean Assault rule can also assault on the turn they arrive from reserves
>Pyrovore is now a Beast, its weapon has Torrent
>Bio-Artefacts have their prices halved

Where do Tyranids stand now?
>>
>>45091635
you could use fenrisian wolves. they look pretty cool. Either would work. Just paint them all bloody and stuff.
>>
>>45091635

Chaos Warhounds look the best and are the cheapest option. Fenrisian Wolves like >>45091781 mentioned are not 'chaosy' enough imo
>>
>>45091779

>Dunestrider*
>>
>>45091779
>>Hive Tyrants can generate powers from the Biomancy and Divination disciplines
Remove
>>
>>45091812

I'm keeping Biomancy at the very least. That or the Tyranid powers need to be heavily overhauled into something much more powerful for their monofocus.
>>
>>45090219
those guns and helmets look dumb as fuck. Easy fix on the guns would be to make one barrel longer than the other, so it looks like it has a secondary fire. The helmets are fucked though.
>>
Would Eldar ever resort to using Kroot Mercenaries? How far could such a relationship go?

Would Eldar permit them to stay on the craftworld for convenience? What if certain sections of the craft world had been rendered uninhabitable to the Eldar themselves?
>>
>>45091635
These might interest you

http://puppetswar.eu/product.php?id_product=259
>>
>>45091888
they probably would "use" them in every sense of the word, but they are arrogant as fuck and definitely wouldn't let them crash on their craft world sofas.
>>
>>45091888
>Would Eldar ever resort to using Kroot Mercenaries? How far could such a relationship go?
Corsairs might. Outside of them and Eldar Pirates, no. Craftworld Eldar and Exodites would view Kroot the way they view Mon'Keigh
>>
>>45091822
You just want iron arm, with your changes to synapse you don't need iron arm. Giving nids revamped 6+1 powers is good enough.

Nids need a way to keep the horde coming. Respawn upgrades or what not.

>>45091888
Eldar will work with next to anyone if it furthers their goals.
Kroot have their own ship(s), there's no need for them on the craftworld, or having them even know where it is.
>>
>>45091779
>Synapse Creatures and Synapse grant Eternal Warrior

Lol
No.

Warriors/Shrikes/Raveners need love, probably would say give 'em S5 T5 and maybe drop their W to 2 and give 3+

Would need to look more at Ogryn a bit more.
>>
>>45091940

Those look awesome - thanks for the suggestion.
>>
>>45091957

It would fix the issues with Rippers and Warriors, everything else would still die like normal because its a T3 6+ army by and large if you want 'the swarm' motif to be in vogue.
>>
>>45091956

Endless Swarm should be either a Warlord trait or an army rule or upgrade. Although I think the formation could be solid if all the component parts were better and worth taking.
>>
>>45091956
Agreed with Nid powers being more aimed at creating an Endless Swarm feeling.

Feel like Tyranids could be a good candidate for some conjurations

Also maybe a blessing that lets slain models attack again (similar to what the Wulfen got)
>>
>>45091957

Okay but I wouldn't raise their points at all then. Eternal Warrior is still a more elegant solution though and it fixes Tyrants, Swarmlord and other HQ choices from dying like bitches.
>>
>>45091997
Swarm type units SHOULD grant Eternal Warrior by default. (It's a problem all Swarms suffer from not only Rippers only)
>>
>>45091951
>>45091955
>>45091956
Alright, good to know. I'm working on ideas for a Kroot force, and I figured a low-strength craftworld might be good for some allies to mix things up.

I'll probably go for Corsairs instead though. They sound much more fitting.
>>
>>45092052
I'd say EW and FNP for swarms except against template/blast weapons.
>>
>>45092052


Agreed.

But I think we can all agree that Tyrants, Tervigons, etc. should have an option to at least buy Eternal Warrior and a (mediocre) Invulnerable save, yes? And maybe a mobility upgrade for non-winged Tyrants so we'll see more melee builds..
>>
>>45092027
Maybe instead of full eternal warrior it could just make instant death attacks deal 1d3 wounds instead. Makes warriors a bit more likely to survive high strength shooting while not rendering them completely resistant.
>>
>>45092027
Swarmlord can get the named badass treatment and get Eternal Warrior like most other Lord of Warrior named characters.

As for Tyrants most codexes have the same issue. (No Eternal Warrior on demand for build-a-HQ)
>>
>>45092106

Nah, GW hates too many specific special rules (or so they say), so i'm trying to work within the USR constraints. Synapse creatures having it isn't a bad idea and I'd hesitate to have a Troops choice with S5 T5 and a buttload of upgrades.
>>
>>45092106
Imo
Instant Should be replaced entirely with D3 wounds. With Eternal Warrior reducing the wounds down to a single.

Instant Death is an awful concept.
>>
>>45092121
>hates specific special rules

Meanwhile, every single aspect warrior.
>>
>>45092111

An invulnerable save then. Swarmlord should have like a 4++/3++ while in close combat, Tyrants etc should be able to buy AT LEAST a 5++, preferably a 4++.

And bring back Extended Carapace for fuck's sake. Some of the model kits still have bits for it!
>>
>>45091779
Can we just change the name of bio-artefacts to something less retarded?
>mutated enhancements
>convergent strains
>hive mind prototypes
Shit examples pulled out my ass that make more sense than the concept behind there being a rarity amongst biomorphs.
>>
Which is a better way to get missiles in a DA army.
Devastators, Landspeeders, terminators.
The cyclone, typhoon, and standard missile launcher have the same profile though the launchers are cheaper on devastators.
>>
>>45092138

You only get them if you are one of the studio's pet armies, anon. =^)
>>
>>45092100

Ehh personally would rather make Tyranids not have Invun saves, but instead have a ton of wounds (ex. Trygon is T6 W10) and give some of the biggies FNP and a It Will Not Die roll for every missing wound. Play up the whole regenerating aspect.
>>
>>45092154

vestigial growths, maybe?
>>
>>45092161
>asking and answering your own question
>>
>GW hates too many specific special rules
T A U
A
U
>>
>>45090657
A pair of heavy bolter sponsons and better front armor are the actual reasons
>>
>>45091779
>Termagaunts can Run during the Shooting Phase and still shoot
If they could shoot and run too then it would be really nice, would help them survive longer
>Genestealers have Stealth and can assault from Outflanking
We have an option to take stealers with stealth and shrouded and they still suck. Can't speak about the outflank though.
>Synapse Creatures and Synapse grant Eternal Warrior
Warriors/shrikes become good
>Trygon and Trygon Prime can assault after deploying via the Subterranean Assault rule
You would need the ability to control your reserves to make a proper use of this rule, otherwise it keeps being a shit rule
>Pyrovore is now a Beast, its weapon has Torrent
Making them beast is unnecessary, torrent would already help a lot.
>Bio-Artefacts have their prices halved
Nice, but personally I fiend them meh so I woulnd care either way

>Where do Tyranids stand now?
Most of these changes would be welcome but I don't think they really address the core problems that the codex has with the exception of fixing warriors and giving some spice to the boring psychic phase
>>
>>45091779
Kinda like Eldar, if they can run and shoot at the same time.
>>
>>45092153
Yes please to Extended Carapace and more biomorphs

My dream codex would be basically a Build-A-Bug Codex

(Like 30k Mechanicius' Build a Land Raider, but with Tyranids)
>>
>>45092154
Bio-Artifact makes perfect sense as a term.
It's a trait that has become an artifact among the tyranids as it was phased out of use, or lost.
They truly are biological artifacts and that's how it should be.
>>
>>45092195
Cheaper launchers on a unit that doesn't have relentless is not an answer at this point.
>>
>>45092243
Oh, I phrased it badly.
>>
>>45092233
That's what I want more than anything else from Tyranids. I don't care how good they are as long as they have all the neat options to feel like they have a stockpile of cool adaptations to use.
>>
>>45092269
Exactly
It's kinda sad that Tau Crisis suits are more customizable (via gun choices and suit sysyems) than any Tyranid.
>>
>>45092154
I always liked the sound of Apex Biomorphs or Apex Mutations.
>>
ITT: People who don't understand that at this point Tyranids are an NPC race to GW.
>>
>>45092242
Every single artefact is fantastic though, why would the hive mind ever go "fuck it, we don't need that bug that increases synapse range anymore" and how could the hive mind ever forget something that they found reason to create? That doesn't make sense at all, the HM is all about advancing the abilities of its creatures through learning and adapting.
>>
>>45092313
Tell me about it. There must be a hundred different ways to kit them out.
>>
>>45092337
That doesn't mean they have to be bad. Their whole thing is mindless NPC race, keep that, but make them good.
>>
>>45092337

>thinking Nids were anything but an NPC race at any point in the life of 40k

wew lad
>>
>>45092337
Don't worry, they'll get the Newcron treatment at some point. Then they'll have personality and shit.
>>
>>45092348
The Hive Mind could have found them too costly to implement often, Like what they did to the Swarmlord. Just frame the Bio-Artifacts the same way the Swarmlord is. Costly for the hivemind and therefore not implemented unless necessary.
>>
>>45092183

I can see that, it would certainly make them more unique.
>>
>>45092392
GOD NO
>>
>>45090566
My bad, meant to type nurgle but autocorrect happened.
>>
>>45092392

Well they half ruined nids with the stupid Swarmlord, might as well go all the way.
>>
>>45091822
>That or the Tyranid powers need to be heavily overhauled into something much more powerful for their monofocus
The powers aren't that bad, they are just to random and fill so different roles that you can't really plan around them. It would help if they were split into two separate d3 tables, one for blessings/buffs and the other for witchfires and maledictions

>>45091995
Good luck with your future army

>>45092014
Kick the warriors from the endless swarm formation and make it a core formation for the nid detachment. The command benefit for the detachment would let you re-roll the re-spawn roll, give the unit outflank and maybe something for the other formations too
>>
>>45092442
>swarmlord is the problem
>not red terror or old one eye

Anon please.
>>
>>45092392
>Then they'll have personality and shit.
One no longer under control of the hive mind, bugs are just like other races
Bugs talking to bugs
Different fleets, different accents and mannerisms
Warriors and other higher strains are dominate, other smaller ones treated like pets
Each fleet gets it's own special leader
Enter the Monocleladon, smartest tervigon there ever was
Rogue nid fleets work with other forces
They just want a home
Poor nids
They just want a home
>>
>>45092392
The only personality I would want to see from Nids is other races assuming each fleet has a personality based on their tactics.

For example, everyone assumes Behemoth is brutish and dumb, because it runs stompy Monstrous creatures, while people think Kraken is cunning but cowardly, since it prefers stealth.

As soon as someone talks to Nids and is able to get more words than 'CONSUME' out of them, they're ruined.
>>
>>45092401
I can get behind that reasoning but I still think a better name is needed. What >>45092326 suggests sounds pretty good to me.
>>
>>45092470

> The command benefit for the detachment would let you re-roll the re-spawn roll, give the unit outflank and maybe something for the other formations too

You could revamp Hive Commander to do this, actually.
>>
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>>45092416
Oh yes, yes.

Tyranids are revealed to be the vanguard of a Space Jockey style bioengineering race that conquers galaxies. Their overlord sits in a 'Nid style hover chair, stroking a white ripper and quotes Bond villains to an SM captain he has captured.
>>
>>45092536
I play 3 armies, and that would make me sell all of them
>>
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>tfw tax season soon
>tfw 2k on income tax
Hmm Lamenters or Space Wolves?
>>
Old question but is MoN already part of typhus's profile?
>>
>>45092597
Space wolves are getting a new deathstar, lamenters are good guys.
>>
>>45092242
>as it was phased out of use
If Tyranids stop using something, it is because they have something better to replace it. Sure, Swarmlord is a relic, but Swarmlord a shit
>>
>>45092508
Love the way you think
>>
>>45092642
True and I really do love the Lamenters fluff. It's just that the chapter colors on the pauldrons will be a bitch to paint for me so I'm hesitating.
>>
>>45092597

Lamenters could be run as Codex: Space Marines and reap the benefits of it (ally in Blood Angels for drop pods or other shenanigans to keep it fluffy?) . like >>45092642 said Space Wolves are getting a bunch of new, really good stuff for assault-oriented armies and they already make a strong deathstar ally army for Codex Space Marines or Dark Angels.
>>
>>45092806
>>45092806

http://www.dakkadakka.com/dakkaforum/posts/list/458844.page


There are also some decent tutorials on YouTube and elsewhere. Its more time consuming that it is difficult as long as your brush control is decent.
>>
>>45092806
Can you find transfer sheets for the pauldrons?
>>
>>45092618
All the models that have a mark included already show it in their profile
>>
>>45092196
>Literally streamlined the whole army to share all it's special rules
>>
>>45092806

http://h2lat40k.blogspot.com/2012/11/how-to-paint-checker-pattern.html

These are space elves, but the principle remains the same.
>>
>>45092806

If the pattern is too much for you anon definitely go Space Wolves, they're one of the easiest chapters to paint after probably Blood Angels.
>>
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>>45092806

Not trying to shill for AP, but they do have a primer that's basically Space Wolves grey. All you'd need to do is paint in the pauldrons and little details, maybe wash the armor once or twice and you're done. I used this on my Tyranids and did the carapace in Stegadon Green, looks fantastic.
>>
Daemons list I wanna start working on any advice would be appreciated the dos and donts, dont wanna be competitive just want a solid list for my LGS. working towards 1500 list is 1,488. Never played a game of 40k but the tactics in my head are nurgle icons to summon soul grinder and GUO with drones dropping off GUO in the worst spot for the enemy. Lord of change being him self and casting prescience on noise marines and Grimore on whatever needs it. Noise marines raping everything. Plague bearers being objective campers, cultist to be disposable in every way. I dont really have a clue on what HQ to use for my allied detachment can rework him however to fill a gap that my army may have. I like my lord of change instead of fateweaver so i can customize him depending on the enemy.
-HQ
1x Great Unclean one w ML3 “ 240
1x Lord Of Change w ML3 w Greater reward “ 285
-Troops
10 x plaguebearers of nurgle w icon w plague ridden “ 125
10 x plaguebearers of nurgle “ 90
-Fast Attack
3 x Plague Drones of Nurgle w Icon “ 141
-Heavy Support
Soul Grinder w Mark of Nurgle w Phlegm Bombardment “ 180
-Allied Detachment
-HQ
1 x chaos Lord w Sigil of Corruption w Combi-flamer, -melta or -plasma w melta bombs “ 105
-Troop
10 x Chaos Cultists x 1 Heavy stubber “ 55
-Elite
10 x Noise Marines x9 Sonic blasters x1 Blast Master x1 Icon of excess “ 267
>>
I like the rules for Space Marine bikes, they seem like they'd be fun to play. Dat speed, etc.

However

I dislike the models, and think the concept is stupid. dudes on motorcycles with a pair of guns strapped to the handlebars. And somehow they are better at shooting, while driving around, than marines who opt to shoot properly instead of strapping two guns to the handlebars of a motorcycle.

I get that it comes from the era of full on judge dredd grimdark sillyness, and they wanted space marine vs ork biker gang fights, but it all comes off as kind of a silly artifact of 1980s culture. At least Orks are silly enough to pull it off.

wat do?
>>
>>45092220
>We have an option to take stealers with stealth and shrouded and they still suck. Can't speak about the outflank though.
Ain't that the shit formation where they can only be 5 strong, so essentially dies to overwatch 9-10 times?
>>
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Reading through Anphelion Project has given me an itch to make a special character based on mechanicus experiments on Tyranids to use friendly/ narrative games.
>>
>>45092986
Stop taking space marines so seriously.
>>
>>45092986
Shooting gud's part of twin linked, though if you're worried about handle bar guns then give em storm bolters and avoid handlebar guns.
>>
>>45092939
>Not trying to shill for AP, but they do have a primer that's basically Space Wolves blue

Blue wolves are for furries, 30k gray is where it's at.
>>
>>45092986
Get outriders and strap the guns to the front wheels. Or attack bikes and replace the heavy weapon with combi-bolters. Or just deal with the judgement of Dredd.
>>
>>45093057
>post yfw GW forces FW to make 30k wolfies as yiffy with ice weapons
>>
>>45093000
Fuck, that font is criminally awful.

Literally hurts to read, sends the eyes are flying between line trying to escape the assault.
>>
>>45092824
Good point.
>>45092857
>>45092883
Hmm i see. Any idea what a good commission pain price would be? 200-ish for an 1850 army?
>>45092939
Well shit. All I'd have to do is block and paint.
>>45092864
I think so but it'd have to be their party.
>>
>>45093084
I was plenty pissed when the wulfen in their 10.000 year old armor turned out like baby-smurfs.
>>
>>45093084
>>45093057
>furries
>>>/k/
>>
>>45093126
Are you implying furfags are also gunfags?
>>
>>45093144
/k/'s been furry grounds for years anon.
>>
>>45093012

Mostly I want them to look pretty, and I think the bikes, well, don't.
>>
>>45093196
Use FW or any of the many third party bikes.

And if that don't work for you, convert some.
>>
>>45092121
>GW hates too many specific special rules (or so they say)

No one from GW or FW has ever said that. That came from retards on the internet, and spread like wildfire to other retards on the internet.
>>
>>45092996
8 stealers and a broodlord. They get 4+ save to non-template overwatch they still are likely to die before that
>>
>>45092976
First, read the codex in the OP
Alright, you want to drop the lord of change
Give your GUO two greater gifts
Make your other plaguebearer squad have the icon and instrument, give instrument to previous squad.
The plague drones won't do anything but get dead, so leave them out
Take another soulgrinder like your other one, consider giving both the gaze power/shot

Take allied sorcerer with some artifact that lets him roll on divination powers, make sure he has spell familliar
Give your cultists autoguns

With that, both your soul grinders hit hard, and they melee well, as does the GUO.
Your plague bearers can kill tanks and other stuff in melee if they need to, use the old deep strike trick with the icons and instruments to chain them and the GUO into your enemies deployment zone.

You might want to add psyker nurgle heralds to give you more warp power. They can join the plaguebearers

You also might want to add some ap2 shooting as a final addition, otherwise looks fine.
>>
>>45093268
Ah, then the 5*5 stealers is that.. deploy in any ruin shit?
>>
>>45093144
/k/ supposedly likes /fit/ dog-girls more than sexy tomboy, /k/ommando zombiegirls, so I would guess so...
>>
>>45093293
>warp gaze
>literally ever
n o p e
>>
>>45093298
6" infiltration within ruins, yes. Could be nice if you could include Broodlords
>>
>>45093350
>>45093164
I know, just don't get why they sperg out about poorly drawn ejection ports on a rifle in a comic, yet their fursonas all have to be neon-coloured shits with one glaring anatomical mistake after another, even taking into account they are Antrhopomophized animals.
>>
>>45093425
There was a thread where one of them hated Imperial designs but loved this one Ork thing and asked if they were Space Arabs.
>>
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>>45093496
It's that whole familiarity thing.

And a lot of Orks shit is straight outta libya, or vice versa.
>>
Anyone use any of the other ork relics, how about the Ghazghkull ones?
>>
>>45093363
The guy said he wanted a solid list
War gaze is a good tool considering daemons shooting

or

You can just act like a faggot that doesn't like fun
>>
Pic related is not in the mega and I can't find a download. Anyone got a link?
>>
>>45093293
Iv read the codex but like i said never actually played the game so i could be wrong on alot of stuff. I like the idea of dropping the lord his models look lame and buffing the GUO at the same time. ill be taking the sorcerer for divination. any other options besides soul grinder? ill most likely get another soul grinder cause i like the model but would a daemon prince fill the same roll? and be more versatile while at it and generating more warp charges.
>>
>>45092183
Hahahahano
>>
>>45093674
A daemon prince, while hard to kill, can't reliably kill tanks.
The soul grinder, especially with nurgle mark, is hard to kill.
Daemons don't exactly have many options.

If you didn't want to take the heralds, then consider adding a slanessh bike lord with some bikes and other upgrades, like the icon for FNP. Would recommend 2 melta guns in the squad.

Or, simply take two squads of daemonettes for support. They can actually kill stuff with 2+ saves.

In fact, daemonettes with a (or a few) slanessh herald isn't bad
>>
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>>45093121
Remember when HH era DA had black armour? Neither does GW.
>>
>>45093660
It's in Kauyon so noone with the wits to use the internet bothered to buy it.
>>
>>45093769

Cypher looking kind of fat these days.
>>
>>45093084
I'd be cool with giving them ice weapons, but I think going full wolf right off the bat is too far.
>>
>>45092137
>Nerfing something that can take down OP MCs, but would leave GMCs exactly the same

I don't think so, Tim.
>>
What is Marneus Calgar good at?
>>
>>45092900
>saying ANY chapter is easier to a paint than Black Templars/ Iron Hands, the 'ME too retarded to learn paints good' chapters
>>
>>45093769
Someone has recently shaved it seems.
>>45093793
I don't see how given his wild goose chases he's sent the Dark Angels on.
>>
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>>45093496
It was a lobba on the back of a trukk. Basic low tech shit that makes sense is pretty reasonable really. I mean shit, even the howitzers of today are not much different from ww1 tech but are still very effective, even without a corpse piloting them.
>>
>>45093769
Cypher repainted his armour to ruse people (even other DAs) under the pretence of being a dark angel, that's why he was so scary and needed to be caught.

Nowadays he's mucking about in the year 30k, the absolute madman.
>>
>>45093754
I like the idea of Daemonettes with slaanesh heralds, and double soul grinder does sound cool. Thanks for the help friend ill definetly be working at this list slowly but i like the sound of it already
>>
>>45093833
Hitting at S 8 AP 2 at I 5. Because Grey Knights and Blood Angels can't have nice things to themselves cough cough yiffen cough cough
>>
>>45093833
Everything.
>>
>>45093623
Big Bosspole is mandatory for some formations; Supa-Cybork is great to run on a MegaBoss with a MegaStikk Big Mek up front to soak wounds.

The mob will be able to run & charge on WAAAGH since it'll have Relentless.

Mega Force Field is hilarious to run on a biker a big Mek behind walkers, so they all get a 4++. Also great in a Stompa.

[spoilers]Of course, all this shit is over-costed as fuck, because who cares about balance so long as everyone can kick the shit out of Orks, right?[/spoilers]
>>
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Hey /tg/, I have 10 BaC Terminators (4 sprues), two Cataphractii Special Weapons kits from FW, and a BaC Command Sprue. I can't decide what to do with this stuff, asking you guys before I sell it all.

I can add them to: 40k Blood Angels, 40k Death Guard, or Militarum Tempestus (start an allied Inquisition/Grey Knights force or something).
>>
>>45094008
Great spoiler anon
[Spoilers] Not really you stupid fuck [spoilers]
>>
>>45094042
Well BA and Chaos are currently trash. So sit on them for now or sell that shit on ebay. And Grey Knights would look weird in that 30k super boxy armor knock that shit off
>>
>>45093993
My termies are never going to catch a break
>>
>>45093993
>I 5
he doesnt ignore unwieldly, mong
>>
>>45094008
Nigger, there is a keyboard shortcut for spoilers
>>
>>45094115
You have a inv save on yours at least.
>>
>>45094132
He doesn't need to because his chaos powerfists don't have it.
>>
How does deploying purchased terrain, like Bunkers, work? Can I run that shit past the 12" deployment line?
>>
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>>45093000
and my wip model for it
>>
>>45094166
I haven't made a 5+ invuln in a year.
>>
>>45094132
He doesn't have unwieldy.
A relic may look likes a generic weapon, but that doesn't mean that it follow all the same rules
>>
>>45094172
From what I remember from the rulebook, they're deployed like your models.
>>
>>45094172
Fortifications go in deployment, escape hatch can be used for shenanigans but that's not the same thing as what you're asking.
>>
>>45093000
your font choice is trash
your rules are perpetually terrible, every single time you post them, incredibly cookie cutter and lame
just dont
waste of trips
>>
>>45093000
That's basically a plot straight from White Dwarf.

The australians had a little campaign in the Laius Rift, between skitarii and tyranids. It's a shame the website's long dead.
>>
>>45094193
Why does the model have wings?
>>
>>45093000
I can't tell if the rules or the font are worse, but they're both painful to read
>>45094193
Mediocre at best.
WHY THE FUCK DOES IT HAVE WINGS? The rules don't say it has wings or that it's a FMC.
Also, I hope you're greenstuffing the wings so they aren't all fucked up where they meet the body.
>>
>>45094362
So the nigger can jump 12" a turn.
>>
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one of the new powers for daemons.
-5I and no overwatch or counterattack for the target unit.
to left is a tzeentch one where i can make out fnp6+ [...] rest of the game +1
warpflame isnt dead.
>>
>>45093000
I don't think this ruleset is very interesting. "I have toughness 6 and an invul and feel no pain and eternal warrior and stealth and shrouded and you can only hit me on 6s"
Do you actually want to play a game with your opponent or just wank off in their face?
>>
>>45094504
We already have that power on our book.
>>
>>45094504
That's just Acquiescence for the Slaanesh one, and the Tzeentch seems to be Flickering Flame. Nothing new there.
>>
>>45094193
Flyrant with lector head.
How.... creative.
>>
>>45094132
Read all the responses saying how I'm right and your a piece of shit. Bitch.
>>
>>45094540
>>45094588
THIS
>>
Want to play against armoured IG. Is it fine?

Tau Empire: Codex (2015) (Dawn blade contingent) (1498pts)

Retaliation Cadre (820pts)

Commander [2x MV7 Marker Drone]
XV8 Commander Crisis Suit [Drone Controller, Missile Pod, XV8-02 Crisis 'Iridium' Battlesuit]

XV104 Riptide Battlesuits [Bonding Knife Ritual]
Riptide Shas'vre [Early Warning Override, Ion Accelerator, Stimulant Injector, Twin-linked Fusion Blaster]

XV8 Crisis Battlesuits [Bonding Knife Ritual]
3x Crisis Shas'ui [2x Plasma Rifle]

XV8 Crisis Battlesuits [Bonding Knife Ritual]
Crisis Shas'ui [2x Fusion Blaster]

XV8 Crisis Battlesuits [Bonding Knife Ritual, 4x MV7 Marker Drone]
2x Crisis Shas'ui [2x Missile Pod]

XV88 Broadside Battlesuits [Bonding Knife Ritual]
Broadside [Early Warning Override, Twin-linked High-Yield Missile Pod, Twin-linked Smart Missile System]

Riptide Wing (678pts)
3x XV104 Riptide Battlesuits [Bonding Knife Ritual]
Riptide Shas'vre [Early Warning Override, Ion Accelerator, Stimulant Injector, Twin-linked Fusion Blaster]
>>
If I make an independent character join a unit that has a rule that says "This unit does X", does that rule applies to the IC too?
>>
>>45094637
Too broad of a question.
>>
>>45094619
Are you sure you can't squeeze a storm surge in there? Give the IG a few more millimeters of your micro penis?
>>
>>45094609
jesus christ did my response really tear your anus this hard
>>
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>>45094619
>4 riptides
>>
>>45094637
sometimes it does, sometimes it doesn't.
Fearless would, hammer of wrath wouldn't.

What rule are you looking at?
>>
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>>45094619
No this is not fine.
He'll probably play you once and then never again.
>>
>>45094663
Welcome to /tg/ 40k general.
There is no reaction but over reaction.
And homophobia. A lot of that.
>>
>>45094619
>four riptides
oh lawdy.
drop the broadside's and one of the riptide's EWO to give those two missile suits target locks so they don't have to shoot at whatever their marker drones are shooting at

Actually I think you should get either more fusion suits or take some hammerheads. S9 against AV14 isn't the most effective measure, especially since you have to risk nova charge and overcharge. You can deepstrike but that can get risky
>>
>>45094699
Christ, do you have any images over 3kb saved?
>>
>>45094619
>Want to play against armoured IG
Tailoring scum, I hope he turns up with a hard counter, or a gun.
>>
>>45094654
>>45094687

It's actually about the new Wulfen unit I tried to make it as generic as possible to avoid shitposting
Their rule says "This unit can run and charge in the same turn". So if I make an independent character join that unit (for whatever reason) would he slow down the unit or not?
>>
>>45094699
>"that just means he is scared of my tactical skillz"
Thinks 90% Tau players
>>
>>45094745

No - the general rule is that unless the special rule says it does, it does not convey.
>>
>>45094745
Yeah they couldn't do that with an IC attached. It's sort of like the biker HQs that can turboboost farther than normal, completely useless when attached to a unit.
>>
>>45094619
Does bonding actually do anything anymore? What's the point?
>>
>>45094745
Unless it says it applies to units joining, it doesn't.
>>
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>>45094731
Bloody hell you're right.
I swear I never notice until its too late.
I'm not fishing I swear, I'm just being retarded.
>>
Question about Skitarii Rangers. Afaik the transuranic arquebus is the best choice for special weapons. Do I need to max them out? And do they need to be on the oval bases?
>>
>>45094803
i think people usually take 2 of them rather than 3
>>
>>45094772
>>45094776
>>45094793
Ok, thank you
>>
>>45094710
Jumping riptides can melt side armor easily, I think. Plasma suits against tauroxes and scions.
>>
>>45094792
BONDING KNIFE RITUAL

A unit consisting entirely of models with this special rule (not counting Drones) benefits from Heroic Morale, even if they are not accompanied by an Independent Character
>>
>>45094792
If you have four or more unit members and no attached independent character, it helps with rallying once you fall below 25% of your starting size.
>>
>>45094619
Who has that one screencap about Tau player mentality?
>>
>>45094745
Well termie characters stop normal units from Sweeping Advancing so I would say they can't anymore.
But let's just wait for the WAAC players to rush in and explain how a nuance of language means your super unit can have a Yifflord in it to tank wounds.
Maybe they will bring a nifty chart made by 5 year olds!
>>
>>45094792
Farsight enclave rule. Everything should buy bonding ritual.
>>
>>45094619
>1500 points.
>4 riptides.
I hope you didn't like having friends.
>>
>>45094803

I tend not to max - I run 2 in my units. Even at 10 I don't like paying 75 points for 3. All that said just play War Convocation and get them for free.
>>
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>>45094662
>>45094679
>>45094699
>>45094743
>>45094747
>>45094835
>>
>>45094619
THIS is why people hate Tau players, you FUCKING FAGGOT
>>
>>45094854
But Bro it's ARMOURED IG. I can't NOT bring my A game.
>>
>>45094835
>If you can't kill everything in one turn why bother?
>>
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>>45094835
This one?
>>
>>45094052
Fucking fail
>>
>>45094902
Yesssss
>>
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>tfw you fall in love with an Eldar
>>
>>45094902

Pretty realistic, glad my meta is loads of IG with some oddball eldar.
>>
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>>45094863
Grav, grav, oh look at that more grav, and titans. Where is your greater good now?
>>45094894
>>45094902
Thanks guys.
>>
>>45094838
I actually wanted to add Ulrik and his sweet new model so that they can have Preferred Enemy
The unit would become such a fire magnet that it probably wouldn't be able to survive even if made all the Wulfen take storm shields, but that one time it would have reached assault it would have been glorious
>inb4 the unit assaulted was a unit of Fire Warriors
>>
>>45094902
You only need to cap the first post.
That second post adds nothing and the third post unnecessarily explains the already obvious joke.
>>
>>45094894
>>45094902
But its true. Why you shouldn't kill everything, if you van with other choices?
>>
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>>45094936
Unlikely, heretic.
>>
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>>45094936
>tfw all the lewdness turns her to the path of a Dark Eldar
>>
>>45094902
The best part is that they even got advice based on that post on how to better fuck up heldrakes.
>>
>>45094936
Love finds a way
>>
>>45094946
>where
In my 600 pts taunar armor, m8 :^)
>>
>>45094973
ulrik has a new model?
>>
>>45094996
Specifically, they were complaining that an 85 point Broadside couldn't kill the 170 point Heldrake in one turn.
>>
>>45094988
For the last damn time, you do not want to be in a relationship with Dark Eldar.
>>
>>45094902
good god are there people here who actually take this game that fucking seriously
i mean, my dark eldar are good at wiping single hard targets off the field in one turn but thats their whole schtick, and have no survivability outside of jinking
fuck tau players
>>
>>45094987

Those books are weird. I really like the talking and the strategizing, but I find the action seems to be pretty dull. It's a shame they make up like 80% of the books.
>>
>>45095043
I do
Sounds kinky as fuck
>>
>>45095015
Warlord Titan and more Grav.
>>
>>45095026
The teaser for the WD after the Wulfen's one speak about the Slayer, and Ulrik's model has been unavailable on the store for quite some time
>>
>>45094936
>that feel when she sacrifices you to her dark gods
Eldar do that, right? My commissar wouldn't lie to me.
>>
>>45095088
Interesting. The other new chaplains have been pretty neat, so I wish the best for him.

He was probably the nicest looking unique chaplain until cassius came around.
>>
>>45095074
No, think of the worst, most obscure, most horrifying fetish out there. Thought of it? That's nothing. Absolutely nothing.

Dark Eldar BDSM makes normal BDSM look like sex in the missionary position for the sole purpose of procreation with the lights out.
>>
>>45095085
sD large blasts barrage and you don't have your gravs :^)
>warlord
So, I can bring 3 more taunars?
>>
>>45095126
Dude, you already sold me on it, you can stop advertising.
I'm fucking diamonds now, thanks...
>>
>>45095126
What if DEldar think missionary is super kinky?
>>
>>45095127
>So, I can bring 3 more taunars?
Who'd need that many?
>>
>>45095180
>so far gone into depravity that vanilla sex is kinky for them
muh dick
>>
>>45095191
To kill warlord titan.
>>
>>45095180
Would Slaanesh think it is? Answer: absolutely not.
>>
>>45095122
I would have preferred a new Ragnar or PA Njal, but I'm totally fine with this
Also Krom + SW upgrade pack have basically been created to make Ragnar
>>
>>45095107
Of course she does, dark patron's only way she'd have a scar going one way and helmet battle damage going the opposite.
>>
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>>45094619
>>45094902
>all these people getting upset over tau
It's true, success breeds jealousy.
>>
>>45090158
>>45090158
Hey, Im writing a Khorn DK list (just double cad, for fun) and I was wondering whether I should go with two suicide 3-mans or 1 big 6-man when it comes to terminators?

The rest of the list is just 10x2 breserkers with 2x plasma pistols and LC's on the champs, 2 chaos lords with axes, a souped up DP and a Helbrute with an autocannon and scourge.

Oh, and like 20 cultists for fun.

What does /tg/ think?
>>
>>45095043
Do you prefer to break up with one?
>>
>>45095180
>slow, loving tantric sex is the only way dark eldar can get off now
>>
>>45095217
>converting krom
heresy

he's the old 3rd edition blood claw, as a veteran
>>
>>45092489
>As soon as someone talks to Nids and is able to get more words than 'CONSUME' out of them, they're ruined.

Eh. Maybe have it be able to psychically speak simple concepts (think the Aliens from Independence Day type of speaking), but its ability to "speak" about more complex things is limited because A. They are simply so alien that concepts do not translate over to a human mind; and B. Communicating complex concepts more often than not kills the recipient of the message due to the sheer force that conveying the concept creates. It'd be like trying to put ten gallons of water in a five gallon jug.

I honestly kind of like the idea of a Hive Mind being an actual super-intelligent organism, but one that simply cannot communicate beyond the absolutely most basic methods simply because it is so alien that it cannot understand the messages being sent to it and its recipients cannot understand them, and even get killed trying to do so.
>>
>>45095280
I already have a painted one, but since a reliable source confirmed me that he's coming back (most likely as a generic plastic Wolf Lord) I'm going to buy another one to make Ragnar
>>
>>45095230
So deciding where to put your huge zog off tin cans counts as success?
>>
>>45095230
>Winning in a game with very little tactical depth, and flavor of the month rules/builds.
>Success.
>40k tactics are more than paint-by numbers and luck.
>>
>>45093769
The caliban dark Angels added the dark green to their armour
It's annoying gw don't do that velvet green anymore and now da use same green as salamanders
>>
>>45095280
Look at that beautiful design. Plenty of wolf, but without overdoing it.
>>
>>45095265
What the fuck is tantric, is that like tantrum?
>>
>>45095376
Hippy new age indian stuff. Like kama-sutra for the geriatrics.
>>
>>45095376
It's Hindu meditation bullshit about chakras and shit
>>
>>45095376
its mystical sex et master level, check wikipedia.
>>
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Does anyone have that story of the tribal guy who worships the four winds and gets a lucky hit on a spacemarine after a chaos spacemarine comes to town?
>>
>>45095376
fucking to just about the point of orgasm, then stopping, repeatedly.
It's edging for people who aren't single
>>
Favourite Chaos God fluff / moment / act / curse / plot / plan ?
>>
>>45095126
I can imagine a lot.
Imagine erotically disemboweling your partner, laying their organs around them on a table and just playing with them for mutual sexual pleasure. I bet that's the kind of shit Deldar get off to and it makes me incredibly horny.
>>
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So, I've just looked over these guys again and was a little surprised to notice that they actually only carry a single ccw by default. Makes sense, I guess, but that's just even more incentive to take the cheap axe, right? I mean, you're not even giving up an attack at that point.
>>
>New fluff on the Curse of the Wulfen makes it sound dangerous for all Space Wolf forces
>Both tables give nothing but pure buffs, no downsides whatsoever.

Fuck me at this point I'm getting dangerously close to running my Orks as Space Wolves. Wulfen are BS2 so it checks out.
>>
>>45095584
Orks do regard Space Wolves fondly.
>>
>>45095584

>release new unit
>it gives army wide buffs

thats one way to get people to buy it. Guess they learned from all those shitty nid units they released
>>
>>45095458
>>45095376

It's almost the opposite, where you do the absolute minimum to maintain arousal and then lie still with synchronized alternated breathing until one or the other's body goes "fuck it, time to finish this" and the resulting spasm sends both off like rockets.
>>
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>>45095628
>>
>>45095570
Can we talk about how as long as you dont have to bend over backwards to get them, 5 of these guys with 2-3 hammers are an auto-include? They'd fucking rip a Knight a new asshole, along with nearly every other unit in the game.
>>
>>45095584
Get hype for the new synapse tables
>>
>>45095695
Good, hope this paves the way forward to decent assault units all around.
>>
>>45095584
It's like going all black rage gives you buffs on the TT, but fluff wise you go insane, can't stop seeing yourself as sanguinius being killed by horus and you end up having to be put down or killed in battle.

It's a curse, but also makes you one of the strongest units BA have. In the same respect going wulfen makes you go mental to the point where you're not under control of anyone and may end up killing indiscriminately.
>>
>>45095695
They'll die against TauDar, m8
>>
>>45095695
Haha lmao dude just shoot them
>>
>>45095747
>>45095773
not out of a stormraven.

>>45095725
There already are good assault units, this is just disastrous power-creep.
>>
>>45095747
That's really inevitable, unless the formations are REALLY good
Rumors say that the Wulfen one makes them even faster on the tabletop
>>
>>45095773
>2 wounds
>3++
sure m8
>>
>>45095833
their 4+. Very killable, but as I said earlier, you can just drop them out of a stormraven.
>>
>>45095227
I don't think the two scars are related.
>>
>>45095864
stormshield, m89
>>
>>45095455
No, it's good though. Not sure where it's from.
>>
>>45095799
>this is just disastrous power-creep.

A unit good at one thing is not power-creep its balance.

And in response to your statement no, no there are not enough good assault units and giving only a handful as examples is poor.
>>
>>45095799
EWO + advanced targeting, dude.
>>45095813
Just kill it with fire warriors/ melta suits/ wraithguards.
>>
>>45095885
>giving relics to mutants.
>>
>>45095885
5-6 attacks on the charge m8.

>>45095902
The problem isnt good assault units, its too many good shooting units, specifically the fact that since there is so much access to low AP shooting, there is very little use in bending over backwards to put out low AP assault stuff. The whole game is fucked, and I personally dont think that releasing a unit this good is a way to fix it. I agree things could and should shift away from shooting, but getting to take your attacks even if you die is insane.

>>45095912
In my local meta everybody just ignores fliers. I get that its probably not like that everywhere, but thats how basically half of my state's local meta runs.
>>
I don't if I am just missing the posts but it seems like people don't really talk about Eldar. Are they garbo or
>>
>>45095935
We're not mutants, the Emperor made us this way
>>
>>45095965
Mandatory bullet catchers, m7.
>>
>>45090158
What would make Power Lances a viable alternative to swords, mauls and axes? Would a +2 bonus to initiative (like Rough Rider Hunting Lances) or x2 initiative (like Skitarii taser lances) be a better fix?
>>
>>45095976
its because they're way too good. Their troops can take d-flamers. There is no reason to discuss them because a blind, deaf retard could play eldar.
>>
>>45095935
>Relics

Maybe to backwards CSM, for loyalists they are a common as dirt, I mean even battle-mad suicide squads get them.
>>
>>45096016
Hey, we're not backwards, the codex schedule just made us that way. Its not our fault that GW's bizarre priorities are quickly turning CSM into the Brettonians of 40k
>>
>>45096016
>battle mad suicide squads
That's no way to talk about your command squad.
>>
>>45095902
>A unit good at one thing is not power-creep its balance.
Their weapons AP2 across the board, what's even the point of armour saves anymore if every single thing in the game is just going to ignore them?
>>
>>45095976
They're Elves: In Space.
They have some cool looking shit and are powerful as is.
There's not much more to discuss and people would rather complain about bad or OP races than averagely good ones. See Blood Angels or Tau.
>>
>everyone bitching when i played high elves in fb
>everyone bitching when I play tau in 40k
>peoples always bitching about me
>>
>>45096110
I dont get it. Are you surprised or something?
>>
>>45096048
A friend of mine was saying a week ago that CSM didn't have it that bad until he saw on wikipedia that they're running the oldest codex in the game.
It's almost 3 and a half years old.
>>
>>45095976
They are still OP, people are just busy being mad about other shit right now.

Shit that has to go to melee to dump a shitload of AP2.
>>
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>>45096093

>putting Tau and BA on the same level
>>
>>45096139
we just have none of the modern trimmings, and our codex wasnt all that good to begin with. We have shit for official (non FW) titan-killers, everything is overcosted, no formations.

KDK fixed that slightly, but only if you wanted to play a very specific list.
>>
>>45096110

Yeah, nobody liked playing against Alarielle the Radiant and her retinue of 19 White Lions, and nobody likes tau (unless you play kroot spam) in general. What a surprise.
>>
>>45095234

Disregard terminators, acquire bikes and dogs.
>>
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>>45096110

Are you one of those queefs that just so happens to play powerful armies because they "like the fluff"
>>
>>45096093
>>45096178
This. Do you have brain damage? >>45096204

>>45096204
A. This is just for fun, not competitive at all.
B. I already have the termies from a swap.
>>
>>45096110
I've the opposite experience.

Picked up beastmen just before they went through the WoC & Daemons Divorce.

Thousand sons Marines right after 4th.
>>
>>45095230

>success

Uh excuse me, you aren't Eldar and Eldar With Transports For Rent.
>>
>>45096178
>>45096221
Please learn to read.
>people would rather complain about BAD or OP races
>see Blood Angels or Tau
Blood Angels = BAD
Tau = OP
>>
>>45096178
>bad or OP
>Blood Angels or Tau

See a pattern there?

Or do I have to bend it in neon and tattoo it on your eyeballs?
>>
>>45095455

3.5e Chaos Space Marmine codex.
>>
>>45096259
Fun fact, as a chaos player on hiatus I actually (quite by accident) sleep with a copy of that codex under my mattress.
>>
>>45096209
Yep. I just like them.
>>
>>45096221

Oh.

Well, use Terminators.. and also acquire dogs and bikes.

Am I the only one who loves the mental image of a berserker Terminator trying to keep up with his pack of blood-eager Flesh Hounds?
>>
>>45096289
>by accident
Everyone knows you jerk of to that slaaneshi champion.
>>
>>45096289

I have a physical copy as well! Its my only CSM codex. Back in the day when 4th first came out I bought it for the lore, as my group was playing Inquisitor rather than 40k. Still a good read.

I'm not as entranced by the newer Chaos stuff, but I do think Warp Talons were a pretty cool addition.
>>
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>>45096289
>>45096289
>I actually (quite by accident) sleep with a copy of that codex under my mattress.
I wonder why.
>>
>>45096323
But why would he want dogs. There's only one plastic flesh hound available.
>>
>>45096335

Nothing wrong with mirin' his abs.

>>45096362

Chaos Warhounds. Cheap, comes in boxes of 10, fits the visual image better. They're damn good units, too.

In general I wish the 'Dogs of War' theme wasn't lost from Khorne. Khorngors and mutated champions were cool old school models, like Space Wolves but not retarded. Somehow.
>>
>>45096362
>actually paying the gorillion dollars each hound costs

There's tonnes of alternatives that are superior sculpts at superior prices.
>>
>>45096323
The question was whether to run them as two units or one though. Any thoughts on that?

>>45096335
So what if I do? He had a pretty boss set of wargear, as did pretty much everybody. Too bad GW isnt in the business of making good dexes for anyone who isnt SM or Eldar.

>>45096359
Thats how it started, but now I just miss the art, the fluff, and the dedication to making something cool. Legion rules. God-specific armories. No Heuron Blaggart. Demon summoning. Ill admit it was a bit on the cheesy side, but then again so was eldar. Ever since GW started farming out their writing to everyday asshats the quality of dexes has declined drastically. Dont even get me started on the classic art compared to today's foggy CAD shit.
>>
>>45096362
If I wanted dogs Id just use the zambabo dogs from fantasy or whatever they're called. Dirt cheap. Im not an idiot. Im just scraping together a list from what I have/got. I recently split a half-price AoS starter set, so Im gonna paint all the mans bronze and run them as demon-man-breserker-man-khorn-mans.
>>
>>45096409
>Thats how it started, but now I just miss the art, the fluff, and the dedication to making something cool. Legion rules. God-specific armories. No Heuron Blaggart. Demon summoning. Ill admit it was a bit on the cheesy side, but then again so was eldar. Ever since GW started farming out their writing to everyday asshats the quality of dexes has declined drastically. Dont even get me started on the classic art compared to today's foggy CAD shit.
What's wrong with Huron? He surely isn't as bad as the mess that is the Daemonkin.
>>
>>45096400

I've always wanted to run a 'hunting pack of Khorne' themed army. Lots of dogs, bikes, spawn, theme the whole thing after a hunting party.
>>
>>45096409

Two. Multiples with less models will work out better than one big unit as enemies will have to split fire. Plus more chances to make the two units distinct from each other!
>>
>>45096453
I just dont like him. He's part of their move towards recent converts/renegades being just as good as 10k old long-war badasses that I hate. His kit is dumb, his cause is dumb, he's dumb.
>>
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>>45096359
Holy fuck anon you just sent me through time. God I didn't know one could remember single pages from rulebooks so well.
>>
>>45090287
They fly out the end of a bolter with a loud "BANG" sound, then kill anything they impact with.
>>
>>45096400
>Chaos Warhounds. Cheap, comes in boxes of 10, fits the visual image better.
at least use fenrisian wolves. Chaos dogs are fugly

>>45096403
but what if I like the look of flesh hounds
>>
>>45096461

They have a very strong Formation for that with Khorne Daemonkin. Its placed reasonably high in tournaments, even.
>>
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>>45096409
Or Tau or Crons or AdMech alliance.

Basically every 7th Codex before 2015 is bad, every after is broken.
>>
>>45096481
Yeah, but then I miss out on an autocannon. Thats my real hangup. Im literally taking plasma pistols to take out transports! Im a little desperate for shooting.
>>
>>45096503

Fenrisian Wolves don't look Chaos at all and are goofy and also more expensive coming in boxes of 5. Chaos warhounds are just fine, especially if you know how to paint at all.
>>
>>45096505

I actually have most of a KDK list sitting in my project corner. Gotta finish my Knights Ursa (Flesh Tearers detachment) for my War Convocation for LVO first.
>>
>>45096514
>admech
>broken
Wat?
>>
>>45096526

Combi-weapons? idk man I don't have much faith in Autocannons, be they Reaper or otherwise.
>>
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What are Blessed Autosimulcra and Ocular Augmetics? Neither are listed here or in the Knights codex.
>>
>>45096483
>He's part of their move towards recent converts/renegades being just as good as 10k old long-war badasses that I hate.
He has to go to the daemon world where all Chaos Space Marines have to go to get their CSM exclusive gear and trade in their loyalist gear under the pain of spawndom just like any other CSM.
>his cause is dumb
His cause is just being a pirate.
>>45096487
How does it feel now?
>>
>>45095713
You mean the "Roll a d6, no matter what result you rolled, the unit is removed from the table"?
>>
>>45096578
kk.

>>45096574
Its their formations. They're bullshit when you actually get them on the table, but you'll have to put a lean on your house.

>>45096594
Be that as it may, he's just as good as, say, Lucius the Eternal at what he does, which is fucked. He should be closer to Cato levels of usefulness.
>>
>>45096574

Do you not know what a War Convocation is? Granted its more than AdMech but all AdMech gets used for is WarConvo.
>>
>>45096626
wait, ARE their new synapse tables/tyranid rules?
>>
>>45095455
>That black armored space marine that's perfectly fine

BirthofASpecialCharacter.jpg
>>
>>45096581
Ocular Augmetics grants the Night Vision, but also lets you reroll 1s on the D and vehicle damage tables with shooting attacks at less than 12".
>>
>>45096594
Like seeing the girl you had a crush on in school but now she's fugly and insufferable.
>>
>>45096694
YOU COULD TAKE SONIC BLASTER ON TERMINATORS
>>
>>45096630
>Be that as it may, he's just as good as, say, Lucius the Eternal at what he does, which is fucked. He should be closer to Cato levels of usefulness.
I'm now imaging him talking Cato now.
>>45096694
That seems accurate.
>>
>>45096647
Skiitari and Cult Mechanicus are both sub-factions of the AdMech, being the armed and clerical classes respecfully.
>>
>>45096680

Twin Linked D Weapon rerolling ones for damage?

Frick even with an 8 inch range that's brutal for duels.
>>
>>45096694
>but now she's fugly and insufferable.

She was like that all along, you just didn't know better back then and ever since you've had a rose-tinted memory.
>>
>>45096810
I should clarify: The metaphorical girl's shitty current predicament is the current codex.
I like the old codex.
Sure, it's probably a bit bloated but it's also funny. There's a piece of wargear called "Spikey Bits". That's amazing and hilarious.
>>
>>45096259
Do you have it?

Remember seeing it posted as an image and I cannot find it in 3.5.
>>
>>45096905
I just got it there from the mega.
>>
>>45096919
Misremembered that it was on one page, was looking for something longer and missed it.
>>
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>>45096905
>>45097084

and there it is
>>
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>>45094936
>>
I´m playing a 2500 points "Gorgo to the Nzola" game aganist Grey knights this Sunday, using Imperial Guard plus Space marines
I´m going to play a Paskisher, an Hellhammer, Chapter master Smashfucker and some fillers but I have a doubt on how to deploy my grav centurions: I can footslog them so I can save on taxes and bring a squadron of melta land speeders or I can add a scout squad to allow the double FA slot for a drop pod and a Stormtalon.
He´ll have to come to me anyway so having the centurions in my deployment zone is hardly going to hurt me, especially with Smashfucker ready to counter-charge but I´ve never fielder 3 land speeders and i fear they´ll just get blown away by shunting dreadknights. Any hints?
>>
>>45097759
Honestly if he wastes shots at landspeeders instead of the rest of your actual good stuff you win.
>>
>>45097839
Well everything else IS FOOLS COWARDLY HIDING IN METAL BOXES or a metal box itself (Or a Cargo Container in the case of the Hell "Fuck Invisibility hammer)
Purifiers novas are going to hit stuff they can´t hurt or that has Adamantium will (Hello 3 points Relic Plating) and the rest I should be able to shoot off or cripple during the first turns.
Also technical question: Which armor facing do novas affect? The one facing the caster or another one?
>>
++Champions of Fenris++

+HQ+

Bjorn The Fell-Handed - 220

+Elites+

Venerable Dreadnought (Axe+Shield, Drop Pod) 145

Lone Wolf (Terminator Armour, Chainfist, Wolf Claw) 80 points

+Heavy Support+

Stormwolf Gunship (Multimelta's) 235

+Dedicated Transports+

Drop Pod - 35

++Void Claws formation++

5x Wolf Guard Terminators (2x Wolf Claws) 240

++Allied formation (Iron Hands Chapter Tactics) ++

+HQ+

Techmarine - 65

+Troop+

Scouts (5 Camo Cloaks, 4 Sniper Rifles.) 69

+Elites+

5x Assault Terminators (Hammers+Shields) 225

8x Sternguard Veterans (Meltagun) 186

Been agonizing over this list for ages, now. I can't decide what to do.

Should I swap the 5 Assault Terminators for a 2 more Sternguard and a 15-man blob of Blood-Claws? Or do I keep it like this? This is for a tournament.
>>
>>45097759
If you've got the points, put your grav centurions in with a librarian to make them invisible/shrouded
>>
>>45098245
Aganist 2500 points of grey knights?
>>
>>45098269
Well, considering most of that army is going to have a 2+ armour, then yes, Grav-spam sounds like the best idea.
>>
>>45098269
worth a try. Otherwise they're sitting ducks. A foolproof way to run them is with Tiggy and Calgar at the front taking wounds with the majority toughness higher through the centurions.
>>
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>>45098269
>mfw that psychic phase
>mfw all that dice
>>
>>45098323
all the more reason to take a librarian conclave and sprinkle them around your army, both for denial and to try to throw some skreeks at him. Thats the best way to beat GK in my experience.

I regularly beat off-metal lists in ITC events using triple-cad of CSM with a ton of lvl2 sorcs pskreeking at everyone.
>>
>>45096078
Power weapons use to ignore all armor saves
>>
>>45098222
really need some advice on this.
>>
>>45098519
Thats why the game used to be assault-oriented. Shooting was nice, but assault with the right unit and you were guaranteed the kill. People forget that banshees, chosen, and generic veterans were once viable.

>>45098542
That all depends on your local meta. Honestly that list doesnt look all that competitive to me, but Id keep there terminators. A blob of blood-claws wont do shit.
>>
>>45098312
I am tanking 3 grav cents because that's how many I have. The only question was about the chance of a drop pod.

>>45098322
It's either Smashface or Tigurius. Tiggy will end up being overwhelmed by his 20+ warp charges or die to perils after using 8 dice for a single power hoping to get it off, while smashface will create a no-shunt area with his command squad on bikes.
>>
>>45098323
At best it's only 17-19 dice, if everything combat squads.

>>45098222
Do the sternguard have a drop pod? They need it
Consider taking a chaplin or something for the assault termies
Your lacking some basic infantry killers besides the void claws.
With all these vehicles, you should take even more. Consider a unit or two of grey hunters/tacticals with a rhino/razorback and melta/combi-melta/another melta.
>>
>>45098600
People also forget you couldn't rapid fire if you moved. You only got one shot at half the range. And vehicles couldn't fire ordinance blasts (the only things with large AP2-3 templates) after moving.

Assault units also had strictly defined charge ranges. Yeah, you had to gauge the distance without measuring, but if you were within 12", you were getting that charge 100%.

Basically less units getting instantly killed by blasts, more units getting instantly killed by combat resolution.
>>
>>45098726
new head
>>
>>45098739
You still had random charge distance through terrain
>>
>>45098703
I only have the 1 drop pod as I lack the money for another. As such, they're gonna be riding in that Gunship with the Techmarine.

>>45098600
I dunno, I have seen my Blood Claw mob run out of that Stormwolf and completely rape everything to death, too many times to call them useless.
>>
>>45098832
Right, but camping in or around terrain wasn't as mandatory, since it meant limiting your LoS pretty considerably.
>>
>>45098988
I played necrons, so LoS wasn't really a concern.
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