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Warhammer 40k General

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It Took Over Five Minutes For A New Thread Edition

>Rules databases
https://mega.co.nz#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

FAQ’s
http://www.blacklibrary.com/faqs-nd-errata.html

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

Now with less pointless arguements edition
>>
http://www.blacklibrary.com/prod-home/prod-home-bl/the-last-church-audio.html

The voice of the Emperor is finally revealed!
>>
First for Slaneesh is life, Slaneesh is love.
>>
>>43518487 from last thread.

I am just upset that I already had to choose a new army and when I found something I liked they shitted on that too. Well half of them did.

Gonna stick with DA I guess but its gonna be another couuple months now to even get to my sixth game since I have to remake a whole army.
>>
>>43518846
Indeed my necronmunda slaaneshi gang agrees
>>
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As a stock standard ig player, what should i use to kill tyranid MCs? I tried punisher russes and autocannon teams but they just didnt cut it.
>>
Quick question /tg/, I want to ask this here before doing it in practice.

I have found a soundboard for the weapons of my faction. How would you feel about me using it during a game.
>>
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>>43518846
Yes
>>
>>43518909

Depends how you use it.

If you are playing with actual friends in a private place then just ask them.

However during a pickup game against a walk in at a shop you may want to ask or use it once as a joke and see how it goes over.

>HURHURHUR 45 SHOTS WIF MUH LOOTAS
>Dakka.mp3 for two minutes straight
>Never breaks eye contact

Don't be that guy.
>>
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>>43518936
>mob of orks charge
>5 minutes of burly english men grunting and screaming
>>
>>43518846
You mean the horned rat, right?
>>
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>>43518981
>Horned pg13 meme
>>
>>43518981
Go back to Fantasy... oh, wait, Fantasy isn't a thing anymore.
>>
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>>43518851

>only to be told the formation isn't allowed in league and heavily stigmatized.

Oh you are that Anon.

Anywhere that gives you shit about running the ORK army you want to run is a bunch of cunts. You should play what you want to play and if that is Dark Angels now, play the shit out of it. If they said your list looks decent then build it up and study the tactics. The good thing about Ravenwing is that you can probably find more Batreps covering them then a Forgeworld Dread Mob in seventh edition.
>>
>>43518865
Well first off, your gravity's all fucked up.

Lascannons take a wound every 2 shots, any Russ blast template can usually take a wound per shot.
Scions can go through their save, but you'd still need ~10 shots per wound. Devil Dogs give an auto wound on 2+, so they can do some serious damage to a pack of three fexes, but will otherwise be murdered the turn after. One with a melta up front can get an extra wound.
A Taurox Missile launcher can shoot krak rounds for wounds at 48".

But your goal is plasma. High strength, low AP, usually blasts, to offset your low BS.
An executioner plasma cannon is able to melt through a shit ton of wounds on anything.
And, as always, Pask with a Punisher Cannon can shit out 20 accurate shots with rending. 11 normal S5 hits, and 2 rending auto-wounds.

Don't list tailor to beat Nids, unless he's bringing a lot of Flyrants. Then he's a powergaming dick.
>>
>>43519178

>Well first off, your gravity's all fucked up.

Hey man Aussies and Kiwis play 40k too.
>>
>>43519192

>Kiwi

Found the Aussie...
>>
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What would be the correct point cost for a unit of CSM "biker" on Steeds of Slaanesh.
>>
>>43519178

Hey you seem like an AM bro so I am gonna ask a question.

In my cousins 1000pt list he has Pask in a Punisher and ONE Exterminator buddy in the command squadron. He also has another Exterminator Leman Russ for heavy support. Does he really need a 2nd Exterminator. It seems like a lot of Anti Infantry to bring.

What point value would you put a 2nd buddy tank with Pask?
>>
>>43519178
>>43519362

Why do people take Punishers over Demolishers at all?
>>
>>43519385
Punisher Pask is kill, apparently.
>>
Are space marines even considered human? With all those extra organs and what not? I mean.. can't they spit acid too? HOW IS ANY OF THAT HUMAN?!
>>
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>>43518834
Hey guys, I was playing a game with my Daemons army recently against my Eldar buddy.

My warlord was the D thirster, and it went to engage his Wraithknight in melee.

Now it survived with about half its wounds and went to swing his weapon. At that point I stopped however, and said "hang on, his warlord trait is Death Incarnate. Since I do D3 wounds per hit with this thing, do each of the wounds cause a further D3 wounds?"

My friend thought about it but said he had no idea.

What's the consensus on this /tg/? We are kind of stumped.
>>
>>43519297
P.s.

Steed of Slaanesh is +1 Attack, Outflanking, Acute Sense, +3" Running and it's Cavarly.

Bikes are of course +1T and the usual stuff.
>>
>>43519458
I thought Slaanesh cavalry auto runs six inches.
>>
>>43519434
yes, either way that wraithknight should've been slaughtered

>>43519474
no, that would be slaanesh daemons seekers or heralds on seekers that autorun 6"+d6
>>
>>43519597
Oooooooohhhhh that's horrifying.

Muh dick. I love my Bloodthirster.
>>
>>43519612
so if you had all 8 hit but only do d3 wounds you would do... somewhere between 8 and 24 wounds. if they were all death blows you could do between.. 56 and 288 wounds? my math is off but you get the point that the bloodthrister will kill damn near everything if it survives to i1
>>
>>43519434
>Since I do D3 wounds per hit with this thing, do each of the wounds cause a further D3 wounds?"
Yes
>>
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>>43519362
I'm of the school of thought that vehicles are the 2nd worst idea in 40K, right behind Monstrous Creatures, and just ahead of the Tau. If him and his opponent can agree to keep it to a minimum, they'll have more fun.

But, if it's a general list, go with the ratio of 1 tank to 1.5~2 infantry squads. Tanks need meat-shields and he needs objective humpers.
Tanks can't make their points back fighting termagaunts or other enemies where there's nothing but a fuckload of wounds to chew through, but that 30 lasgun shots for 50 points will go a long way, especially when there's 3 other squads also shooting.

This isn't a hard and fast rule, however. Some armies, like the DEldar, exist in two states: "On a Transport" and "Fucked," so there's always a variance between armies and playstyles.
>>
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>Betrayal at Calth is not a limited release
Well I'll just wait for the models to show up on ebay.
Those sexy sexy models
>>
Is there any proper counter to a librarian conclave with Invisibility + Imperial Knight build? I got rekt hard by a player who fielded a squad of biker librarians and cast invisibility onto a Knight Paladin, which then proceeded to step all over my entire army while I have absolutely nothing to deal with it.

I play either Skitarii/Cult Mechanicus or vanilla CSM.
>>
>>43519908
It's not a Dark Vengeance kind of thing, where one can be interested in one faction and so, sell the other.
People that buy this, will use all of it. You may find some of them, maybe a squad or a single mini every now or then, for people that maybe don't need that many of that thing or the other, but it would be at a fair price, and you'll have many competitors.

It's easier to just get the box.
>>
>>43519920
If you aren't opposed to slashing out for a box or two of harlequins, I find if you deck out a squad with embraces they make an incredible anti deathstar unit. They tend on to HITS of six.

If xenos are too filthy for you... then I suggest a culexus assassin.
>>
>>43519977
*rend.
>>
>>43519854

He certainly has a hard on for Tanks and other IG transports. Besides those three tanks in his 1000 point list all he has is two units of vets in chimeras.

I am also going to him a Taurox Prime with a Scion Command Sqaud + 5 Scions along with two Wyverns.

For his 1000-1500 I do think he will be light on troops.

His group caps out at 1850 but since he will be the fourth player I am pretty sure they will play teams more. Luckily they don't seem really competitive.
>>
>>43518834
How easy is to make wood carvings of a Warlord Titan?
>>
>>43519908
I like them all except for the Contemptor's static legs. I'm hoping I can cut and repose them a bit.
>>
>>43519999
Quads
>>
>three tanks in his 1000 point list all he has is two units of vets in chimeras

So he only deploys 5 models? Genius.

As a Tyranid player my first 1000pt game I had about a hundred models to position.
>>
>>43520017
It would be cheaper and better looking just to buy one man.

>>43520018
They do seem to be pretty static but it's not a terrible pose I don't think. You ever tried posing a contemptor before? It's difficult as fuck to get a good pose.
>>
>>43518844
>leathery, tan skin
Well there's a good description of the Emperor.
>>
>>43519908
Are there sprue photos for these?
>>
>>43519908
omg look at ForgeWorld...
>>
>>43520080
That's GW.
>>
>>43520048
> You ever tried posing a contemptor before?

I haven't. I have enough disposable income for 40k, but Forge World prices are hard to explain.
>>
>>43520048
>It would be cheaper and better looking just to buy one man.
>$1,240
>cheaper than a block of wood
Hey, you can make mood wood carvings and finally have more cheese than anyone.
>>
>>43520076
how slow are you, dude
>>
>>43520100

Budget better

I only make 50k a year and I can budget 40k and FW just fine.

When FW has something I want I will simply not spend my 40k budget one month to roll it into the next and that is usually enough for anything I can want.
>>
>>43520111
If you're NEET and have woodworking skills to the point where you can chop out a quality looking robot in a good time scale, fair enough. That's unlikely though.
>>
What equipment would you recommend for a Devilfish?
>>
>>43520017

There are certainly better mediums to use than wood to make a Warlord Titan. A slab of decent quality clay is ~$20 for like two pounds of the stuff and you can bake it in your oven if you don't have a kiln.
>>
>>43520152
It is unlikely. I just want to know how easy it would be.
Why clay?
>>
>>43519999
Prepare for him to cry anytime he faces an opponent with deep striking capabilities. That much armor is just begging for a mumtimelta drop pod dred, Tau crisis and/or stealth suits, flyrants, almost anything from DEldar, Warp Spider slam dunks and falcon anal pulses, meltavets, heldrakes...
Shit. If any opponent is deep-strike heavy, he's utterly fucked. Light deep strikes could even lose him the game.
>>
>>43520145
I have other things I prioritize over 40k in my luxuries budget.
>>
>>43520027
i feel the same way with my daemons. i usually go 1 greater, maybe a few heralds, 40/30 lessers, and maybe a prince or something else big
>>
https://www.youtube.com/watch?v=SG7VvMGw6w0
MAKE THEM SUFFER!
ALIEN BEANS!
>>
>>43520184
No extra guns, sensor spines at a must. Disruption pod is pretty good too
>>
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>>43518834

So are Daemons going to show up in the next Imperium vs Tau campaign book?
>>
>>43520145
If you earn 50k a year and you have to not spend your GW budget one month to be able to but FW the next one, it's you who doesnt know what he is doing.
>>
>>43520318
Kitten humming was pretty great.
>>
>>43520350
Of course. And they're gonna side with the Tau, for they have slowly began to taint one for years.
>>
>>43520423
Slaanesh we all know that's you.

I'm betting good money that sword is older than your pre pubescent godly ass.
>>
BaC and FW bundles are up in the US
>>
Is there any reason not to give an assault squad jump packs? Isn't that what they're known for?
>>
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>>43520593
>FW bundles

wat
>>
>>43520093
no, I mean the Bundles sold on FW; they sell the GW boxes plus the FW upgrade kits for each legion. And some larger packs including tanks.
>>
>>43520648
Assault vehicles, otherwise no.
>>
>>43520319

Is the Point Defence Targeting relay (the upgrade that gives you overwatch with weapon S5 or less + Supporting Fire) worth it in any vehicle?
>>
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>>43520593
>>43520659
>Death Guard, Iron Hands, Iron Warriors and Imperial Fists
>Mk4
>>
>>43520725
The old terran death guard probably said "fuck you we're putting the fancy new armour on" at some point.
>>
>>43520659

http://www.forgeworld.co.uk/en-US/The-Horus-Heresy?N=102644+4294965468&Nu=product.repositoryId&qty=8&sorting=phl&view=table&categoryId=cat2210033&_requestid=2925281
>>
Toying around with the new RG formations. What do you guys think of this?

++ Space Marines: Raven Guard - Talon Strike Force (Talon Strike Force) (1850pts) ++

+ Core (1550pts) +

Pinion Battle Demi-Company (1550pts)
··Assault Squad [2x Flamer, Jump Packs, 4x Space Marines]
····Space Marine Sergeant [Bolt Pistol, Chainsword, Melta Bombs]

··Captain
····Captain
······Artificer Armour [Chainsword, Jump Pack, Swiftstrike and Murder]

··Command Squad [Mount on Space Marine Bikes]
····5x Veteran [Boltgun, Plasma Gun]

··Devastator Squad [4x Plasma Cannon, 4x Space Marines]
····Space Marine Sergeant [Bolt Pistol, Boltgun, Signum]

··Scout Bike Squad
····2x Scout Biker [Bolt Pistol, Twin-Linked Boltgun]
····Scout Biker Sergeant [Bolt Pistol, Twin-Linked Boltgun]

··Scout Bike Squad
····2x Scout Biker [Bolt Pistol, Twin-Linked Boltgun]
····Scout Biker Sergeant [Bolt Pistol, Twin-Linked Boltgun]

··Scout Bike Squad
····2x Scout Biker [Bolt Pistol, Twin-Linked Boltgun]
····Scout Biker Sergeant [Bolt Pistol, Twin-Linked Boltgun]

··Scout Bike Squad
····2x Scout Biker [Bolt Pistol, Twin-Linked Boltgun]
····Scout Biker Sergeant [Bolt Pistol, Twin-Linked Boltgun]

··Scout Bike Squad
····2x Scout Biker [Bolt Pistol, Twin-Linked Boltgun]
····Scout Biker Sergeant [Bolt Pistol, Twin-Linked Boltgun]

··Tactical Squad [Grav-cannon & Grav-amp, Meltagun, 9x Space Marines]
····Rhino [Storm Bolter]
····Space Marine Sergeant [Combi-melta]

··Tactical Squad [Grav-cannon & Grav-amp, Meltagun, 9x Space Marines]
····Rhino [Storm Bolter]
····Space Marine Sergeant [Combi-melta]

··Tactical Squad [Grav-cannon & Grav-amp, Meltagun, 9x Space Marines]
····Rhino [Storm Bolter]
····Space Marine Sergeant [Combi-melta]

Raptor Wing (300pts)
····Land Speeder [Heavy Bolter, Heavy Bolter]

··2x Stormtalon Gunship [Twin-linked Assault Cannon, Twin-linked Lascannon]
>>
>>43520318
I died at the Heresy and the Inquisitor Headbutting the exterminatus button.
>>
>>43520793
The ending pretty much did me in.
>>
>>43520476
Now you're pulling that assumption from your ass.

That's sexy :D
>>
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>>43518936
I'm doing this now.
>>
>He had Kauyon-Shas to thank for that technique. A flash of memory: sitting cross-legged upon the shoulders of Mount Kan'ji, their faces a hand's breadth apart as she taught him the hunter's art of looking two directions at once. Catching two falling leaves by their stalks, O'Shoh had formed a bird in flight with with a twist of his fingers and offered it to her as a gift. Bilateral focus had been an invaluable trick ever since.

>O'Shoh suppressed the memory with a shudder. She rarely came to him these days.
>>
Is there a clever way to build the Betrayal at Calth models so I can have both a 30k and a 40k army? Because I've always wanted an SM army, but like the way the 30k models look way more compared to the standard SM stuff...
>>
>>43520093
>>43520080
So wait-wait-wait
I'm a little confused. Bear with me here.
Is it just me or do the models look a LITTLE different in quality than Forge World's? BUT did FW change their quality to begin with?
>>
>>43520878
Everything in the box works for both systems.
>>
>>43520920
I guess what I mean is...are there weapons that are good in both 30k and 40k squads? Like if I have a 10 man tactical squad, will a rocket launcher work well for both, or should I put in heavy bolters?
>>
>>43520808
This truly are dark times...
>>
From a lore perspective.. How are the imperial guard any good at all? I was reading about them and apparently the guardsmen have shitty equipment that typically doesn't do much. They are not very well trained and they typically don't have any special modifications and such like the space marines.

HOW DOES ANYTHING GET DONE?! I even hear from a table top perspective that they are not very good. They have some value units I guess but the lot of their units are shit? What am I missing?

I am just getting into warhammer lore and already I am thinking "How is this faction even alive?!"
>>
>>43520943
In 30k you can't take special weapons or heavy weapons in tactical squads.
>>
>>43520947
Can't wait for the next episode. What's one thing they haven't covered?
>>
>>43520943
Tacs in 30k only have bolters for the most part, so that might change your opinion a little.

>>43520979
Fantastic artillery and good defences against mostly close combat orientated foes.
>>
>>43520979
because for every space marine there is at least 100,000 guardsmen
>>
>>43520979
The IG is VERY well trained. Like every one of them is a Navy Seal. They get tons of equipment and they make the most the most conquests of the imperium (if only because numbers).

They are as good as humans get.

But SM are superhumans.
>>
>>43520979
don't trust the memes, jack

Guardsmen are the scale by which every other faction is measured. They get by with grit and bodies, and are capable of a surprising amount.
>>
>>43520979
What the fuck are you reading? Guards having shit equiment is a meme. A lasgun is able to blow off a arm in one shot and penetrate concrete, and Flak armour is like current bulletproof jackets on steroids.

Even the "not very well trained" is bullshit. Yes, you have conscripts, but then you have catachans who are pretty much an army of Ramboes, and Cadians are basically supersoldiers compared to today's soldiers.

The problem is that they usually fight things that laught at weapons that penetrate concrete and use rapid fire rocket launchers as a main weapons.
>>
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>>43518834

Is this guy worth it my /wh40k/iggers?
>>
>>43521026
>Like every one of them is a Navy Seal
Eh, I think that's a bit above the average Guardsmen's pay grade. Scions seem more like the SOCOM types to me.
>>
>>43521061
>Scions seem more like the SOCOM types to me.

I would also include regiments like the Elysians, Harakoni, and Cadian Kasrkin under that.
>>
>>43521058

lasguns are able to blow off HUMAN arms maybe.. but not like a necrons or some shit.
>>
>>43521115
I dunno, Kasrkin and the various Drop-Troops seem more like Rangers than SEALS.
>>
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>>43521040
>marines are way the other factions are measured

fixed that for you

>>43521060
no

>>43520979
space marines can't be everywhere and they aren't for holding ground. the enemies guardsmen fight are ridicious. fungi men that keep fighting when you blow off limbs. space elves with guns that turn men into swiss cheese. communist mecha pilots with big guns. supermen covered in spikes and supermen that you thought were only legends. psykers that can flay the skin off a man. impossible "creatures" from hell. rape elves and more.

the average guardsmen is given a gun, some basic armor, some months or years of training then shipped off to fight against those things that go bump in the night. his equipment while serviceable isn't that impressive and their tanks are made by future Ikea who sometimes forget to read swedish.

all guardsmen being elite troops is humanity fuck yeah nonsense but they're not all uneducated thieves, they are somewhere in between
>>
>>43520769
I really like that world eaters helmet.
>>
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Did anyone else get this today?
>>
>>43521317
Ok, exploding boltguns and super tooled sarges are entertaining.
>>
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>>43521317

>you shout FURY OF THE LEGION!

The Age of Sigmaring of 40k is happening!
>>
>>43521317
Fury of the Legion sounds fun.
>>
>>43521317
Does this specify faction? If I run it as a traitor "chapter" can I ally according to the CSM ally matrix or is there now a Space Marine Legion entry on the 40k matrix?
>>
Jesus.. anyone have any basic painting tips for painting these figures? Should I buy the paints listed by GW?

I have no idea what I am doing.
>>
>>43521484
Vanilla marines only.
>>
>>43521388
>The Age of Sigmaring of 30k is happening!

FTFY
>>
>>43521484
No idea, when I asked the store manager what the rules are for the Legion Squads, Praetor etc. all he said was "You'll see next week".

I hope this will just be some kind of supplement for 40k and not AoS 40k edition.
>>
>>43521489
prime, basecoat, highlight, wash. that's the basic for most, the way i paint is a bit more complex

https://www.youtube.com/watch?v=g9HzqHVg1uE
>>
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>>43521507
Of course

>>43521517
I don't know. 30k Already has a different Fury of the Legion. This has 40k written all over it.
>>
What are peoples thoughts on the weapon loadouts for the Kastalan Robots?

Everything seems to have use but I'm not sure.
>>
>>43521317
>Fakest thing I've seen this month
>>
Hey teeg, do you guys have any recommendations on an army carrying case? I've got about 80 models of Orks one tank and a stompa. I don't need the stompa to fit in the case, I just thought to mention it on the off chance there is an appropriate case in existance somewhere. My FLG carries the GW ones but holy shit are they expensive. Nigga, I got orks to feed!
>>
>>43521317

What kind of material was this printed on?
>>
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>>43518851
Firstly, unless there are no other gaming groups in your area, just go and find another one that DOES allow Dread Mobb. All the ones in my area aren't funny about FW shit.

Secondly, if you want to play a Dread Mobb army without getting funny looks you could always use the formation in the waaagh Ghazkgull supplement.

I'm surprised no one told you about this? Would let you run pretty much an entire dread mobb, though it does require 2 Orkanaughts. You could always just play smaller point games until you get them though.

>pic related.

If you fully flesh it out it will make up most of your army in a 1850 point list.

As it's just a supplement, so no FW, no one should be a dick against playing it.

Kanz made the most of the D3 Hammer of Wrath hits.

I'd also suggest adding a cad w/ some Boyz to make use of the FnP on the Painboy and some Grotz for the Big Mek to sit in w/ a Shokk Attack gun.

Also take a Warboss with Da Finkin Kap and make him your warlord.

This can let you get 2 Warlord traits from the Strategic table which is way better than the Ork one for this list AND let you call a Waaagh once per game so all you're machines can run AND charge in the same turn.

You better actually read this as it seems the perfect solution to your problem if you don't want to switch to a different gaming group.
>>
>>43521637
A phosphor spray down is always good, but as you say the other options are very good too. You should try magnetising the options and testing them out in the field to make your decision. Shouldn't be difficult with either the shoulder mounts or fists.
>>
>>43521489
Couple of basic tips.
1. Buy good paints. People here will have their favorites but as long as you get paints meant for miniatures, you'll be solid. If you're not sure what brands to get, citadel paints are not a bad place to start.

2. Get decent brushes. You don't need 20 dollar brushes, but a nice soft brush will go a long way in the final product. I personally prefer natural hair brushes over synthetics, but your mileage may vary.

3. Be neat with your first works. The idea is to get basic brush strokes/handling done. Slow gentle strokes are a great way to start until you've built up confidence. Stay within the lines and you'll be fine.

4. Thin your paints. Thin paints will require more coats but its easier to control and ends up better than slopping thick paint onto the model.

Hope this helps
>>
>>43521705
First, the GW ones are pretty standard prices, so you are not gonna find more some much more cheaply.

Second look at KR multicase for a good alternative.
>>
>>43521726
Also just to add, if you were gonna go this route, Killa Kanz are fucking ace at low point games.

Taking a Squad of 6 w/ Grotzookas lets you shred any infantry you want and also threaten Termies / MC's who will either have trouble penning your armour or strike after you.
>>
>>43521576

I think I would enjoy painting minis like this but not neccesarily playing only because I don't live near a table top store.

How much would it be for a paint set and a basic amount of minis? USD? Someone said that even a small amount of minis would be like 200 USD...
>>
Anyone got any ideas for a good cheap load out for a Necron Lord on foot? Was going to run like a 1000 point list. Was wondering what's a good balance of points for a usable overlord in an army that size.
2 X 10 Warriors
1 Ghost Ark
5 Immortals
3 Tomb Blades
Minimum Destroyer Cult
D Lord
3 X 3 Destroyers
So trying out Decurion with DC to see how I like it.
And I'm also up in the air how to equip the D. Lord.
I would be grateful for any help.
>>
>>43521784
Use Zandrek, he is one of the best choices and is pretty cheap.
>>
>>43521726
Only models with ere we go can run and charge in the same turn when a waaagh is called. Kans dont have ere we go
>>
>>43521778
Vallejo game colour, p3, army painter, etc. are all more reasonably priced and just as good quality. Get a starter kit from any of those or others.

>>43521832
The formation gives them it.
>>
>>43521745

Does spray painting come into play at all? I don't really have the ability to spray paint I think. I live in a apartment complex and the ventilation is kind of poor.
>>
>>43521732
I'm thinking either double Phosphor or one Twin-linked Phosphor and a Flamer.
>>
>>43521614
>This has 40k written all over it.
>Praetor
>Consul
>Legion
Nope, those all look like 30K terms. I think this is meant for all the non-FW kiddies to have a shot at playing 30K with out the huge price tag. So I'm guessing this is all kind of proxy 30k with 40k toys. Whatever I don't have any marines to try this out anyway.
>>
>>43521720
Just thicker than normal paper, looks like it was printed out by the store manager himself.

Maybe he gave that to us to tease us for another reveal next week.
>>
>>43520701
Yeah just saw them. Holy shit.
>>
The leviathan dreadnought isn't for sale yet is it?
>>
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I need some one to help inspire me on a paint theme for the eldar army im starting, Also what units should i get for eldar ?

also i dont like fielding wraith knights, but i am ok with a warith lord
>>
>>43521974
Very vague man. What do you like about Eldar?
>>
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>>43521885
Holy shit how is it even possible to be as dumb a dumb nigger as you are being right now?

Obviously they use the names of the new fucking models. They just shoehorned them into a 40k dataslate you ignorant slut. It says Warhammer 40,000 across the top of the fucking page.

> I think this is meant for all the non-FW kiddies to have a shot at playing 30K with out the huge price tag. So I'm guessing this is all kind of proxy 30k with 40k toys.

It's actually probably the opposite. You use it to play 40k with the new plastic 30k minis that just came in the box. Are you even fucking paying attention?
>>
>>43521931

Than it's probably not official
>>
>>43522024
I love the elegance in their models, also the power in their shooting adn the fact they are one of the oldest races that fought huge wars with the necrons.
>>
>>43521846
Spray panting is useful for priming and basecoasting your models easily and quickly but not it is not required. You can do both using the old brush and palette.
>>
>>43522040
Alright cool.

What style of playing do you like? Infantry focused? Tanks? Jet bikes? Etc.
>>
Anybody whining about the new Tau being OP can kiss my blue fishy ass. I've just come back from a tournament and Tau have nothing on the bullshit I've seen.
Like Necrons. Just fucking Necrons. Did you know that Orican gives wraiths reanimation even when nor near the spyder because some chucklefuck judge in ETC misread their own FAQ and ruled it that way, so now every tournament that uses the same rules has to play it that way. I bet my whole army that if you parked a fucking Wsrlorad Titan across the board from Orican and wraiths and fired ever weapon at them, you might kill at most two or three. And God help you if you don't have sD, because nothing else will even scratch them.
Or how about 50 man blobs or conscripts with a Librarius Conclave and 4 Space Wolf characters that cast invisibility and 3++ saves on 2+ and use the conscripts to block up charge lanes so they can declare multi charge on units on completely opposite directions.

Compared to that spreading rerolls and ignores cover is barely enough to make Tau passably good, and even then a single wraith unit will just eat your entire army's shooting and kill you in melee.
>>
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>>43522066
I was thinking somthing along the lines of infantry and some vehicles, Not a fan of jet bikes, i might have one small unit or so for objectives or for a farseer to cast spells with better range.

my favorite models are the following

Dire Avengers
wraith Lord
avatar of khaine
fire dragons
all of their tanks look amazing
dark reapers

here is a list of what i have to work with atm

Prince Yriel
Farseer + Warlock retinue (3 minis)
Howling Banshees x6
2x Fire Dragons squad (6 minis) Finecast
Dark Reapers x10 (inc. 2 exarchs) - Finecast
Striking Scorpion squad (6 minis) Finecast
Guardians x25 + 2 weapon platforms
2x Dire Avengers squad (5 minis)
Dire Avengers x4
Rangers x9 -
Vyper top fuselage
>>
>>43522136
Huh.

Have you seen the guardian battlehost in the codex? That might be up your ally.
>>
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>building seeker chariot at local gee dubs
>9 year old comes and starting painting, talking about his chaos and shit
>Asian guy building dark angels gives him a whole box of bits because he doesn't need it
>kid gives me a bunch of bits for free, enough to make a dead blood angel, pic related
>give him a daemonette head
Kids are cool sometimes
>>
>>43522161
Dawwwwww.
>>
>>43522161
For a moment I read
>Gave him a head

Did I fall too deep in the rabbit hole or do I just have to go deeper?
>>
>>43522161
This kind of community is nice to hear about.
>>
>>43522161
If I ever go into the store to build stuff, I always bring my bitz box with me (and it's kinda big) so I can swap bitz with other people. I just hand out Nurgle and Tzeentch bitz like candy, as I play Slaanesh CSM/Daemons (and use Khorne bitz as trophies/basing materials).
>>
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>>43522150
it is not bad, but im not really into that many guardian units, i really only want enough to fill out troops, then i want to fill the rest with aspect warriors

aspect host and dire avenger shrine look like formations i would be interested in playing, what are your oppinion on those?>
>>
Are necrons cheesy? I was thinking about getting into warhammer and playing necrons but then one of my friends said that people kind of frown upon them because they are really.. easy and relatively retard proof. Is that all true?
>>
>>43522318
Not good enough to run solo.

I have tried running mono aspect warriors before and it doesn't really work. It sounds great on paper but they really are better as support formations, not as the core of your army.

If you wanted, you could go minimum size squad on the guardians and stick them in wave serpents and bring along plenty of tanks or aspect warrior shrines as backup. That can work.

That's just if you stick to the Warhost though. You can just go CAD but your bonuses won't be as good. You could run Dire Avengers in troops, which is great but no +1 BS from being in the formation.

What are you thinking so far?
>>
>>43522037
Not him, but both in GW Milan and in GW Rome they have it, so I doubt it's not something official.
>>
>>43521726

There are no other 40k Supporting stores In a reasonable distance from me.

You are not the first to recommend The supplement However I do not believe I can take the deff dreads and kans as troops and fast attack respectively.

No I do not have a supplement myself
>>
>>43522086
>Did you know that Orican gives wraiths reanimation even when nor near the spyder because some chucklefuck judge in ETC misread their own FAQ and ruled it that way, so now every tournament that uses the same rules has to play it that way.

Wat. How the fuck would that work?
>>
>>43520048
>It would be cheaper and better looking just to buy one man
>cheaper
What the fuck kind of wood are you thinking of, that somehow costs MORE than the GW titan model?
>>
>>43522378
They can be extremely durable with the right build. Just don't spam Wraiths and use the Decurion only against competitive armies and you'll be good.
>>
>>43521776

I run a five Kan grootzooka unit in my current list. on mobile for my break. I will talk a look at the formation and more of your advice after work. thank you
>>
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>>43522391
I also want to field asurman and fuegan, whats the best way to have both of them in a army ? or are they not worth their points.
>>
>>43522469
>fuck kind of wood are you thinking of, that somehow costs MORE than the GW titan model?

The wood in and of itself probably wont cost much, because I get cherry, maple, black walnut and zebrawood pretty cheap where I live. It's the tools, time, glue, and untold number of rebuilds it'll probably need to be presentable (unless you're just a god-tier woodworker, in which case why the fuck aren't you making cool woodworking shit for big bucks). Woodworking isn't quite as expensive as 40K, but it's not cheap by any stretch.
>>
Didn't see a BFG general so figured I'd ask here. In the old BFG generals people had a link for where to buy 'bootleg' BFG kits. Were just remolds of the originals from china I guess?

Anyone have the link by chance? With the HH release I want to make a Thousand Sons fleet or 2 (post and pre-heresy)
>>
>>43522484
Run them in both the HQ slots. But then you don't get farseers.

If you take them in the Warhost you can just add them in without sacrificing anything.

This is why I feel the Warhost is generally the best way to go, but that's just me.
>>
An old friend of mine is joining me for the weekend, and he is bringing his old army. He is playing Orcs, and I played Tau, but have focused on Farsight Enclaves. My current "regular" list would shit on him, since everyone in my meta runs hordes, and he hasn't played since the beginning of 5th edition.

Give me a good type of list I can bring against that that will be a fun match. I was thinking of maybe going Farsight in a blob of 9 bodyguard crisis suits without any weapons. Any ideas on how to expand on this idea? I don't care how awful it sounds, I just want to make a dumb as fuck army list that can make for an interesting and funny game.
>>
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>>43522658
i see what you mean, i guess it just depends on the size of the points game, im going to add up and see how much the basic bare bones point cost of guardian battlehost formation costs.
>>
How would I go about running dark angels in fortifications with allied catachan?
The tricky part right now is finding fort. on GW's site and where the fuck my IG dex is.
>>
>>43522799
Awesome.

Don't forget the bonuses that it gives you.

Also, if you go with the Warhost decurion thing, you get guaranteed 6" runs. Doesn't sound massive but it has saved my ass on more than one occasion.
>>
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>>43518834
What do you suppose the daemons decurion thingy will be when it finally comes around?
>>
>>43522901
500 points for bare bones stuff, thats only 1 vaul battery and 1 warwalker

so maybe up to 1k in point sif you deck everything out
>>
>>43522423

Yes but the formation doesn't take up any slots so it doesn't need those fast attack or troops choices for the Walkers.
>>
I have questions regarding humanity's psychic dawn. Let's say it goes far better than anyone could have ever predicted, no grimdark/Tzeenthian catch or double-edged sword nonsense. What happens next? I know that Imperial society would have to change a lot in some aspects. I like to imagine guardsmen firing their flashlights and the enemy not only sees thousands of lights coming their way but also sees mind bullets behind the lasers. And Commissars guiding the guardsmen with their minds to aim their flashlights at an enemy hiding behind cover. What does a fully psychic humanity mean for the space marines? Would they all be Librarians? Would the Grey Knights stop being a chapter and become a Legion? What about the Sisters?

One aspect of Imperial society that would change is viewing psykers as mutants. When everyone is a psyker how are they mutants? Would not being a psyker make you a mutant?

What does it mean for the Emperor? Would his job be easier? I recall a picture from the 2E Eldar dex that said when Khaine was broken fragments of him were like leaves slowly falling or something like that into the minds of Eldar. Would Emps do something like that to himself so guiding humanity would be easier? I just picture him screaming in your mind to get you to stop fapping and do something productive. Would protecting humanity be easier for him?

And is it going to happen in the next thousand years or so? If anyone from the times before the psychic dawn manages to live to see it, would they become a psyker? Like Dante for example. Would he become a psyker too or still a normal space marine? Would the traitor marines living in the Eye become psykers? I don't see the World Eaters taking to it well being Khornate and all, and the Nails in their heads would probably make things messy. What would Rubric marines?
>>
What the fuck happened to GW's official site?

It's fucking horrible to navigate.
>>
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>>43522965
the most likely scenario is that the decadence of humanity would only further empower slaanesh
>>
>>43523036
How has that got anything to do with what he typed? Did you even read it?
>>
>>43522423
You ignore theit battlefield role in a formation friend.

It's like an alternative from CAD.

You can take everything it says in the formation I linked so you can have both Dreads and Kanz.

I dont think you understand it.

Also you dont need the supplement, just use that picture and remember the rules.

They are pretty simple as it's only 3 rules for the whole formation.
>>
>>43520878
yes, play Dark Angels, this is what I am thinking:

The first legion had a lot of "traitors" in their ranks during the HH, later called the Fallen.
So if you are going to paint the dudes from the box in black and silver with optional FW upgrades, you can play them in the following ways:

30k - 1st Legion (loyalist and traitors; but there are no rules until Februrary, afaik)
40k - Dark Angels or their successor chapter Consecrators ("[they] are known to favour older patterns of power armour and wargear"). The content should help you to build a Demi Company, with Dark Vengeance + addon(s) you can probably build whatever you need.
40k - Dataslate Cypher - Play Cypher with three squads of Fallen in any human, non Dark Angel army
40k - Chaos Space Marines - Build Havocs with rocket launchers, use the rest as Tactical/Chosen, Chaos Lord, Apostle, Terminator squads, Helbrute etc, you get the idea.

You could add some vehicles like FW Rhinos or Land Raiders.

The flexibility is priceless.
>>
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>>43523067
problem?
>>
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>>43523036
Everything fuels Chaos. No matter who you are, you're empowering Chaos, unless you don't have a soul but killing empowers Khorne so you're not empowering all of the Four. Khornates lust for more excessive bloodshed. Slaaneshis despair when they can no longer feel anything. Tzeentchians rage when their plans have been ruined. Nurglites bring change to unspoiled worlds and their healthy populations. So all Chaos followers are Undivided worshippers in denial.
>>
When they say that the Eldar are a Psyker race, does it mean that all elders psykers?
>>
>>43522855
Catachan players?
>>
>>43523126
I think they handwaved that by saying you need to do those things excessively. The gods are too busy fighting each other to care what most mortals do and light heresy only fuels minor demons.
>>
>>43523211
Yes all of them, probably except solitaires who might be pariahs.
>>
>>43523211
Yup. All Eldar (Dark Eldar excluded) are at least mildly psychic.

All of their technology is psychic too, so they would have to be a psyker to interact with it.

Now, not everyone is a strong enough psyker to piss lightning but if you go the path of the seer you can augment this power and become very powerful.

Every Eldar has the potential to become a Farseer.

Otherwise they just use their psychic abilities as a mild ward against Slaanesh. It isn't strong enough to be registered really so that's why every Eldar on TableTop isn't mastery level one.
>>
>>43523211
Yes. All Eldar are pyskers. Naturally. DEldar's psychic powers have dwindled to near nothing though.
>>43523236
Knowing about Chaos fuels it slightly more and being devoted to a Chaos Gods fuels it more when you perform actions that aligne with the God's portfolio. But the infighting is a given.
>>
>>43522423
>>43523090
Actually just because you seem bummed out about giving up Orks and I enjoy them a lot myself I'm just gonna spell it out for you.

Here's what a list with this formation might look like:

1500 points:

Ork CAD

///HQ///

Warboss, Da finkin Cap, Big Choppa, Boss Pole - 85 points

///Troops///

10 Ork Boyz - 60 points
>Boss & Pain Boy go here

10 Gretchin - 35 points
>Big Mek goes here

///Dread Mobb formation (Waaaagh Ghazkgull)///
Big Mek, Ammo Runt, Shokk Attack gun - 90 points

Pain Boy - 50 points

3 Killa Kanz, Rokkit Launchers - 150 points

3 Killa Kanz, Rokkit Launchers - 150 points

3 Killa Kanz, Rokkit Launchers - 150 points

Deff Dreadd, 2 Rokkit Launchers - 80 points

Deff Dreadd, 2 Rokkit Launchers - 80 points

Deff Dreadd, 2 Rokkit Launchers - 80 points

Gorkanaught - 245 points

Gorkanaught - 245 points

So this would be a 1500 point list with a Dread Mobb with NO Forgeworld stuff and completely battleforged! No one would have any reason to not play your list as it has nothing cheesy at all.

Assuming you already had a dread mobb army all you'd need is the Gorkanaughts, but you can play small point games just fine until then as the Kanz alone cost 450 points.

and if you want to expand the list it's as simple as adding more upgrades or Killa Kanz, and you have a whole 3 HS slots on the CAD to experiment with.

Don't bother with Dark Angels. They are gay secret marines and Orks are funner to play.
>>
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I believe that eventualy humanity will evolve into somthing like the eldar in a millenia or so. or quite possibly VERY SOON with what we can do to genetic modifications.
>>
>>43523300
The fuck is that yoke?
>>
>>43518865
Run armoured company ally and use vanquisher with upgraded beast slaying around. Enjoy the str 8, ap2, blast, instant death.
>>
>>43523328
I think it's a DIY eldar titan
>>
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>>43523328
some guy made a revant titan out of tooth brush
THE ETERNAL WAR ON PLAQUE CONTINUES
>>
>>43523300
Nice bionicle toothbrush monster
>>
How does wargear work? IN terms of assembly? Like once you assemble a unit and put whatever gear on it. Can you change gear or??
>>
>>43518834
How good would a biomancy Great Unclean One be against a green tide?

Playing my mate soon, and I want to do something funny.
>>
>>43521845
>The formation gives them it.
Where's it say that?
>>
More vague question then, What are people's experience with the wall of martyrs defense network.
Is it better than buying the things individually?

>>43523467
You can, though you'd magnetize what you want to switch out.
Unless it's like a few older pieces where you have a hole and a pole and press things into place.
>>
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>>43523503
Forgot picture.
>>
>>43522975

Go to the bottom and click the button that takes you to the main site. For some reason only the mobile version is showing up again.
>>
So, how grenades work in assault?
>>
>>43523529

I am confused, are these minis metal or plastic? I am a newer player and I actually don't own any minis yet but was considering making some pruchases.
>>
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>>43523292
What I mean to say is any of those things would start with abnormality, which is too vague to fuel anything but a sense of unease. Being too tired to brush your teeth wouldn't be abnormal if you've had a long day, that's a natural course of events. It wouldn't help Nurgal. I guess you could say leaving a festering scar unattended would, but for someone to do that they would either need to be ignorant, suicidal or already have plans for space gods to give them superpowers. At what point does it become Chaotic?
>>
>>43523652
Now I see what you mean.
>>
>>43519974
I'm gonna play EC for which the terminators kind of suck and I'm more interested in the marines than the dread and characters. Others have said that they're more interested in the terminators and dread because their legion favors them, they already have marines, or they prefer mk2-3.
>>
>>43523647
Unless you buy some pretty old models everything will be plastic or resin for ya.

Most wargear you can use you can get by with putting the gear attached to an arm, like for example with pistols.

You have three arms with three pistols each, with one torso to attach to.

The shoulders of the arms and torso are magnetized (hopefully in the same directions where they attract each other) so you can flip them out for what you pay for.

Magnetizing mini's for plastics and most everything on assumption means drilling a hole and seating a magnet.
>>
>>43520878
Red Scorpions and Minotaurs are known for being able to produce MkIV armor in 40k, so making a MkIV-based successor chapter from BaC is not at all unreasonable.
>>
>>43523505
It's right there man.
>>
>>43523637
Quite well
>>
before i get into this
what's the general opinion on using various toys as proxies
or at least modified toys to look more like the actual models
>>
>>43521060
It's 600 points, do you play games where you need a 600 point super heavy?
Or do you just want to build/paint it.
>>
>>43524015
So long as it bears resemblance it's good for casual and league play.
The important part is that it's close in height and on the appropriate base for the actual model.

Tournaments get more finicky.
>>
Trying to work out a Minotaurs list for 1850, but I don't think I'm doing well. Troop choices are prolly shit. Anyone mind helping me a bit?

++ Space Marines: Codex (2015) (Combined Arms Detachment) (1840pts) ++

+ HQ (235pts) +

Lord Asterion Moloc (235pts)

+ Elites (450pts) +

Hecaton Aiakos (225pts)

Terminator Assault Squad (225pts) [4x Any model may replace its two Lightning Claws for a Thunderhammer and Storm Shield (40pts), 4x Terminator (140pts)]
····Terminator Sergeant (45pts) [Thunderhammer and Storm Shield (10pts)]

+ Troops (215pts) +

Tactical Squad (145pts) [Flamer (5pts), 9x Space Marines (126pts)]
····Space Marine Sergeant (14pts) [Bolt Pistol, Boltgun]

Tactical Squad (70pts) [4x Space Marines (56pts)]
····Space Marine Sergeant (14pts) [Bolt Pistol, Boltgun]

+ Fast Attack (115pts) +

Stormtalon Gunship (115pts) [Skyhammer Missle Launcher (5pts)]

+ Heavy Support (825pts) +

Centurion Devastator Squad (280pts)
····Centurion (90pts) [Grav-cannon and Grav-amp (25pts), Missile Launcher (10pts)]
····Centurion (90pts) [Grav-cannon and Grav-amp (25pts), Missile Launcher (10pts)]
····Centurion Sergeant (100pts) [Grav-cannon and Grav-amp (25pts), Missile Launcher (10pts), Omniscope (10pts)]

Land Raider Redeemer (250pts) [Multi-melta (10pts)]

Storm Eagle Assault Gunship - ROC pattern (IA12) (295pts)
>>
>>43524271
Don't know much about marine lists, but do you find that army wide preferred enemy marines helps?
>>
>>43524388

It's amusing, but I'm here for the theme rather than any strong mechanical benefit.
>>
>>43521317
>boltweapons
>actual art instead of models
fake and gay
>>
Ending up buying Betrayal at Calth, tempted to buy that Forgeworld upgrade kit as well but I'll have to pass. I've got a question for anyone who might know (I forgot to ask in store): is the contemptor dreadnought compatible with the forgeworld stuff? I was thinking about buying some Kheres assault cannons for it.
>>
>>43524486
you have to cut the arm up in order to add FW weapons on the contemptor. its a bit work but its nothing that is really hard.
>>
>>43519974
Just like Dark Vengeance (and every other big GW box) there will be lots of people, who buy these at a discount and sell all parts for a meager profit.
Most of the sprues on ebay, IMO, are not from people who needed only half the box.
>>
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>>43523276
Should also note that Farseers are as powerful as they are in spite of having to be constantly ready to shut out the Warp as to avoid getting ganked by She-Who-Thirsts.

One of the cool ideas coming out of the Path books was that a seer's runes work as psychic fuses that hold malign forces off long enough for the Farseer to cut the connection and ensure their mental defenses are up.
>>
>>43524577
Is it attatched at the shoulder rather than the upper arm?
>>
>>43524618
the whole warm including the weapon is 2 pieces which you put together. sideways... so you have 1 half of a arm with melta and the other half.

so you have to glue it together, then cut off at the elbow of his in order to attach the FW stuff
>>
>>43523838
Holy shit! That's a goddamn great idea. Has anybody told you they love you today? Because I love you. I've been really wanting to make an infantry-heavy Red Scorpions army because Apothecaries are my favorite SM characters. Having Loth available doesn't hurt either.
>>
>>43521846
No, you can buy primer ment to be used with a brush.

Be careful unlike the normal paints, I found Citadel Imperial primer to be shit as it rubs off the models easily, I recommend Vallejo Surface primer.

Also if you are a beginner, be sure to watch a how to take care of your brushes vid, as they need some care.

Start with only a couple of paints, so you do not spend a 100 on them.

Learn what a wash/shade is, they can really make models look greater easily (Tip: Agrax Earthshade on Leadbelcher gives a worn metal look)
>>
>>43523467
Yes in most cases I find it easier to have some "spare" dudes, so I can change between weapons easier than making three sets of tiny arms for one dude.
>>
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>>43524699
>>
>>43524829
A- AGENT COOPEH!
>>
As a daemons play, whats the best way to avoid getting shot at, and give examples how. I know, stay in cover or block LoS, but actually strategys to get as close as possible with as minimal projectile contact.
I thought of outflanking seekers then deepstriking, but what else?
>>
>>43524699
Different anon, but download Imperial Armour four second edition. They get unique relics in there and more unique characters. And it's all up to date for seventh.
>>
>>43525001
Invisiblity is your best friend.

Deepstrike Skarbrand and cast invisibility on him. Watch the enemy dedicate a truly retarded amount of firepower to get away, or just leg it and muck up their gun line/ LOS/ whatever.

Just personal experience.

The same applies to an invisible group of seekers outflanking with a herald. Your enemy will either not know what it does and lose a fucktonne of points to it, or does know what it does and will fucking leg it or fire shitloads at it.

Either way it's a win win.
>>
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/tg/, what us the max I should pay for this? I'm a new player, and I like eldar aesthetics a lot, but I have no concept of prices for second hand models

Link below
http://m.ebay.com/itm/Warhammer-40k-Eldar-Army-800-MSRP-NO-RESERVE-FREE-SHIPPING-/252159220048?nav=SEARCH
>>
>>43525105
50% off brand new is what people usually go for.
>>
>>43525127
So, max for this I should be thinking 400?

I fucking hate auctions.
>>
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Alright /tg/, I'm starting up a Renegades and Heretics army, but I don't got a clue if I should use Cadians+spikes, or Cultists. I'm going with a Bloody-handed Reaver for my Demagogue, if it's any help.
>>
>>43525016
Thanks for the idea, I'll do that today. I was debating between a Wraith Host with Dark Eldar allies and a Space Marine army, and honestly Red Scorpions would be awesome AND a lot cheaper thanks to the Calth minis...because money sadly is an issue for me (but I'm trying to be less poor)
>>
>>43525210
cultists, cadians with spikes look takky unless you really enjoy doing conversions, and spend a fair bit of dosh to do it right.
>>
>>43525248
Just to be crystal clear, I don't mean literal Cadians with spikes, I mean Chaos themed Cadians. Stuff like red armor, blood splatters and other Chaos-ey stuff is what I would give them.
>>
>>43525302
again, itel look like shit unless you spend a lot of time converting them

Do cultists for now, and spend that time converting tanks, which imo are a lot more fun to work with.
>>
>>43525227
Don't know if you know about this, but they have their own model line on Forge World, including bits to make your own squads.

http://www.forgeworld.co.uk/en-IE/Warhammer-40-000?N=102757+4294966037&Nu=product.repositoryId&searchTerm=&sorting=phl&categoryId=cat2140034

Forge World literally gave them their own tab on the faction selection since they have so much unique shit.
>>
>>43519231

>sheepfuckers

happy now?
>>
>>43521061
Thing is, the Guardsmen arent the average. Thats the Planetary Defence Force, for example. Of course the special guys of the IG are better than a Navy Seal. We are just a planet, they are the best from the best in a galactic Imperium wich is actually edgy enough to allow you to train them in ways no Navy Seal would believe. I mean, look at Catachan. Regular guys among the IG. Everyone is Rambo. And Kriegers. Really, if you read about Guardsmen, they are fucking awesome. Is just that everyone compare to them to marines, who are demigods of battle, angels of death in power armor. If you want our "average" soldiers in 40k, look for the guys with WS/BS 2.
>>
>>43525461
Also people tend to forget that all of the playable regiments of the imperial guard ARE the elites. Literally, Cadians and all the guys who have models are the best of the best of the imperial guard.
>>
>>43525461
A conscript is considered BS/WS2. An Infantryman is considered BS/WS3.

While there is a difference, Guardsmen being the top 10% of BILLIONS of PDF doesn't necessarily make them better than our troops today.
>>
>>43519401
Are you gonna argue with the Emperor
>>
>>43525461
Nah, I ain't buying it. If the IG were all DEVGRU, Chaos rebellions would pose no trouble, and nobody would use the Guards for meat-shields.
>>
>>43525461
>>43525521
in fact, consider the "3" attribute to be equivalent to a D&D "10" when it comes to the standard for human beings/normal creatures
>>
>>43523122
The Fallen were the loyalists. Lionel decided to align with Horus late in the game. Before he was exposed, the traitors were defeated and Horus killed. The showdown at the rock was the inner circle running damage control. Lionel dipped out in shame, Luther - the leader of the loyalist DA was kept under lock and key, and the ranking traitors quietly decided that maybe being a traitor wasnt the best decision.
So the Fallen are hunted due to the enormity of the secret they keep. Cypher also knows the truth, but is ashamed and disgusted (though still loyal) to his Legion.

Sorry but DA are kinda shady, spineless chumps.
>>
>>43525574
Nice headcanon.
>>
>>43525433
The armor looks pretty similar to the stuff in the plastic 30k box...so that's good. I think maybe I'll buy the Forgeworld Apothecaries

http://www.forgeworld.co.uk/en-IE/Space-Marine-Apthecary-Set

And then use those as the leaders of the plastic squads. We'll see. I think this might be more fun than playing a Wraith Host at least...
>>
New Nids F U C K I N G when??

Them being shit is keeping me from taking up this hobby.
>>
Mind you. Tempest scion/ storm trooper is the best of thr best ontop of that. Each one being an operator in their own right.

thats why they used 20 of them as literal and liberal "Cannon" fodder. Shadowsun needing to lool more op mary sueish so to pump up the whole ravengaurd chapter master slaying scene/buy ghostkeel advertisement
>>
>>43525622
Where in the kauyon book is this? I don't see it.
>>
>>43525574
Got a source on any of that? Corroborating evidence? Circumstantial clues? Anything more than the word of a desperate heretic trying to weasel out of his fate?

It is well established that Astelan was full of shit. If Fateweaver couldn't offer the Lion anything (not "was turned down," Fateweaver wasn't even able to come up with anything besides a bunch of pretty sounding words), what did Horus have?

Seriously, I'm curious what your idea for how any of the Traitor Lion theory makes sense is. Might be interesting.
>>
>>43525461

You are overselling it a bit. Marines aren't demigods and being the best of the PDF means you weren't so crippled by space rickets that you couldn't lift your bayonet anymore. IG will take any 15 year old that can aim straight, "train" them by telling them complete lies about what they're fighting and then hilariously waste them on a meat grinder battlefield due to nightmare bureaucracy. There's a reason why "quantity has a quality of its own" comes up a lot in IG fluff.
>>
>>43525622

I can't believe people are getting assblated about a named hero killing a score of humans. That is one of the most modest feats in 40k.
>>
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In 'A Thousand Son's during the trial of nikea, Magnus basically loses his shit and seems to have some kind of inner discussion and fight which he loses.

What exactly is going on here? Is it supposed to imply he's having a discussion with the Emperor and being punished?
>>
>>43525845
>"Mere humans"
>"hero"
>Being this much of a tau fuckboy
>>
>>43525778
It's only conscripts that get that bullshit as they're quickly trained on the ship towards their war. The guardsmen you actually play on the table are guys that volunteered and have had proper training, with veterans being the best of the best outwith storm troopers.
>>
>>43525873

Don't give a fuck about Tau you whiny baby. And they are humans. They suck massive dick. A shitty Guardian could push their shit in.
>>
>>43525873
Hate to break it to you anon, but there is a reason why IG are a horde army.
>>
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>>43525845
>Tempest scions
>Mere humans

What ever you say buddy. Be the raging xenophilic that you are.
>>
>>43525874

>It's only conscripts that get that bullshit

Nope, read the Imperial Infantryman's Uplifting Primer. People seem to forget this is a grimdark setting and not HFY.
>>
>>43525845
Meh scions are pretty hardcore, IGs answer to marines. They shouldn't go down like the rank and file.
>>
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>>43525952

>If I deny it that'll make it true!

They are humans. By any criteria. Jumped up cannon fodder is still cannon fodder.
>>
>>43525845
>>43525622

There is nothing to really be disgruntled about ofcourse the new tau book would suck off the tau's own dick. Power level has nothing to do with any of it, only marketing of certain models. Nothing can even be considered "Canon" when you have this large fuckton huge mess of writers who cant figure out a reasonable scale to use together.
>>
>>43525952
where does it say scions, SHOW ME THE PAGE NUMBERS
>>
>>43526011
I am pretty sure there was fuckery going on with their guns there causing them to explode and kill them.

You however chose to look at that out of context, cherry picking it in your favour to make it look like scions are idiots.

We call that bias.
>>
>>43525990
>IGs answer to marines

Considering marines are mid tier on the galactic scale that's not really all that impressive. Look at Necron Warriors or Tyranid Warriors. Those are cannon fodder for those races and they would still beat a scion like drum.
>>
>>43526062
someone cooked their dice
>>
>>43526011
I love how each time this is posted, the rest of the img isn't posted. Don't want to show how their guns actually blew up... kinda like how every tau bitch shows the tankred vs battle suit comic and only show the dred being shot up and not the next scene when its the other way around
>>
>>43526011
And Shadowsun is a Tau soldier. Are jumped up Fire Warriors any more than Fire Warriors in some way that humans can't be?
>>
>>43526062
They were stuck on the hull of a starship that engaged some kind of magnetic field. And yeah, he keeps taking it out of context.
>>
>>43526011
Well, by the way you are shitposting, it sure proves humans are only good for cannon fodder.
>>
>>43526062

If by fuckery, you mean GETS HOT!
>>
>>43525959
It's standard issue but that doesn't mean it's taught to the letter. Much like marine chapters and the codex each regiment does its own thing after the basics are covered.
>>
>>43526116

The one's in highly advanced murder-suits? Yes.
>>
>>43526091
Hang on are we talking fluff or cruch here? Because if it's fluff then you are sorely wrong, marines are some of the biggest badasses in the galaxy and most are afraid of them.

And scions once held of a tomb world's worth of necrons once with their backs to the wall for about a day solid. That is pretty badass.
>>
>>43518865
>>43519178
>your gravity is all fucked up

Relax, he's an aussie.
>>
>>43526153

>Standard issue material doesn't reflect institutionalised behaviour

You're just in denial now. I'm sorry, but brainwashing and propaganda is kind of a thing in the Imperium. Johhny Guardsman knows precisely jack and shit about what he's fighting. In fact, it's worse than ignorance. He thinks what he's fighting is a huge green pussy and not a walking rape-fungus that can no sell lasguns to the dick while it gouges his eyes out.
>>
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>>43519178
What is this reasoned analysis doing on my /tg/?
>>
>>43526174

Both. Compared to the elites of other races Marines are standard fare. Plot armour takes them a long way, but they're every race have an equivalent or better and often in vastly higher supply.
>>
>>43526163
Close, but not quite what I meant. Let's try again: how is it that better training and equipment means entirely different class of soldier for Shadowsun, but not for Scions? It's the same logic. Larger discrepancy =/= one's cannon fodder and one's not, at least not in practical terms. Obviously, everyone in the Imperium being cannon fodder is Imperial policy, but that's not the definition in the context of this comparison.
>>
>>43525849
>Yeah, that's the image of a holy saint of the imperium in that reliquary
>We put it at the front and use it as a cow catcher
I fucking love 40k.
>>
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>>43523365
Q-tip conversion
>>
>>43526360
Can you provide a good example?

Seriously asking here, everything I see with marines in it has them goring their way through hordes of dudes only to get to the head honcho and job to him or something.

Shit gets old.
>>
>>43526272
That's completely false considering some of the most populous regiments come from worlds that are half daemon incursion, the forest from evil dead x10, half eternal night filled with unimaginable horrors, filled with ICE ORKS MADE FROM ICE, nuked into submission after going full heretic and one that was nearly glassed by the iron warriors before some panzees stepped in.

While the most of the imperium and the guard are dumb to the outside horrors, there's a large amount of guardsman that DO know what they're facing and still face it head on, because there's no one else that will.
>>
>>43526534
Didn't the mordian iron guard face a daemonic incursion on their home planet and not get exterminated?
>>
>>43526563
Something like that. Think they're the "half-eternal night filled with unimaginable horrors" >>43526534 mentioned.
>>
>>43523503
>>43523580
If it gives itself iron army or enfeebled the horde he won't be able to damage it so your mate could have a bad time.
>>
>>43518834
So, planning to get into 40k after playing a bunch with my friend at the FLGS. Want to go Tau. What's the cheapest way to get models, without the chance of losing bids you get on ebay?
>>
>>43526738
>the horde he won't be able to damage it so your mate could have a bad time.

are you implying anyone that still plays 40k gives a shit about their opponent? The fun players that survived 6th edition were finished off by 7th. Only formation playing waac faggots remain.
>>
>>43526754
Don't play the game, get a real job.
>>
>>43526847
I have a full-time job.
>>
>>43526861
By "real" I mean one that contributes to society and pays more then 8.50 an hour.
>>
>>43526738
Haha "if", more like "when". That said he should still have power klaws throughout the tide which can still have a go at krumping it. The boyz are really just meatshields for those klaws anyway.
>>
>>43518834
hey guys I wanna get into warhammer 40k but I don't know where to really start. I have an old army from when I was 12 and thought Shpess muhreens were cool looking so I have about 10 scouts, a rhino, 5 assault marines, and ~25 marines.

Some are damaged but can be fixed while others I built to look good (they didn't) and made no fucking sense (One marine had two bolter pistols, I glued a plasma pistol to a storm bolter and put that on one marine cause cosmetics) so that's like 10 marines and 2 scouts fucked. Army all in all tops off at around 700 points if I recall correctly.

I'm looking at a thundercannon and a terminator squad, maybe more marines, hoping to get an "overwhelming firepower" strategy to it since I love me some artillery but don't wanna drop all my muhreens for IG.

Also ravenguard chapter is my shit.
>>
>>43526861
I didn't know good-will was hiring again.
>>
>>43526920
(forgot to clarify I meant like where to play since there are no GW places near me and I don't think the local tabletop game stores do WH40K matches. I know the rul)
>>
>>43526847
>>43526861
He's just being a cunt. Some of the hobbyists here think that if the game's buy-in pricetag is too expensive for you, then you're "too poor" to play. Which is a pretty fucking ridiculous thing to say to somebody when you think about it. "Oh, you have to actually save up money to afford a PS4? You might as well not even buy it in the first place because you're too poor to enjoy all the games that are out"
>>
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>>43526943
I know the rules-ish*
fucking auto-post posted before I was done
>>
>>43526953
>Buys a ps4
>Can't afford to buy games/membership to get freegames
>has 400 dollar app machine
>>
>>43526953
Yeah, I know. And I could buy a 5000 point army at full price... but why waste that money if I could do it on the cheap?
>>
>>43526998
>what is saving money
>what is single player games
>>
>>43527034
Jesus *500, I don't have THAT kind of disposable income just sitting around.
>>
>>43526953
You know there are other, cheaper ways to play the game? Play dow or table top sim, or even the one with 1d top down images of units with warhammer rules.

This is a modeling hobby, you shouldn't cheap out on everything.
>>
>>43527041
>Has no money to buy singleplayer games
>Used all saved money to buy ps4
>>
>>43527064
If there's next to no difference in model quality versus buying new from GW, what's the difference?
>>
>>43527080
>what is saving money
it appears you don't understand what "to save money" means. It means over time you collect legal tender for future use. Time does not stop and the money coming in does not stop when you buy a ps4
>>
>>43523297

Not him but why not the Skorcha Deff Dreads?

The Rokkits don't really seem worth it given you aren't going to hit most of the time with them.
>>
Hey guys, been a couple days since I posted but ya'll had helped me out with my Dark Angel bike army and my friends Khorne Daemonkin Gore Pack list.

How much does emphasis does /tg/ put into forging a narrative?

As it turns out the other two players who got us started again are really into fluff. After bouncing some ideas off them I decided to model my army as the Soul Drinkers.

>The Soul Drinkers were a Renegade Chapter of Space Marines declared Excommunicate Traitoris by the Inquisition because of their extremely high levels of mutation and obvious corruption by Chaos, yet the Soul Drinkers still considered themselves to be loyal to the Emperor of Mankind, if not to His Imperium .


I think this works great since I will mostly be playing against my buddies gorepack. What do you guy thing.

Also >>43526001... I shittily painted my Tyranids about a decade ago and want these to look decent.
>>
>>43526895
He's still going to be wounding on 4+ at best 6+ at worst with the claw and a 5++ BASIC and don't forget the fear tests. If he keeps challenging every round I think he could easily kill one with lots of wounds to spill over every round, especially if he buys him that one exalted gift sword.

With some psyker support you could easily be looking at 11 S7 ap2 attacks a turn while he hides behind a 4++ and 4+ fnp on top of his 7T
>>
>>43527139
Getting a half-assed badly trimmed figure for 1/8th the price isnt really worth it. The best you are going to get is recasts and ebay sellers who sell you the box sets a little over what gw charges them as vendors.
>>
>>43527145
You seem to be very irresponsible with money. You should always have the money you want to spend ahead of time as a minor expence. If it isnt vital now, you can put it off. Investing in schooling, tools, or a mutual fund will be better off in the long run. You know, the one marshmellow now or 3 tomorrow.
>>
>>43527183
Don't get me wrong, it's not a fight the tide wants to be in for sure, all I'm saying is that it's not a complete lost cause with enough klaws. Most people make the tide fearless with the big bosspole too.

I wish I could tell that guys mate that sticking a weirdboy in there and trying for hammerhand would be a hilarious way to rek that GUO
>>
>>43527177
I love "forging me some narrative" if it means that fluff is better represented on the tabletop but also adding balance to the armies that need it.
>>
>>43523297

Thanks for the help and list. I remember it now. The gorkonauts are what threw me off it. For $10 more on each I could get a stompa. Both the nauts look pretty shitty to me.

I like the FW dread mob because I can bring it to lower points games. I am still pretty new.

>>43527149

I am the player he is giving advice and had actually given my deff Dreads rokkits and I agree it is complete garbage. Before I moved on to a different army I had thought of magnetized them so they could have three klaws and a skorcha each instead.

Also as he said in his previous advice those Kans need grootzookas, they are amazing.

This is the 1250 list I was bringing:
HQ:

Big Mek with Fixer Upper/KFF/PK/BP/EA/2Grot Oilers - 144

HS:

7 Lootas - 103

8 Lootas - 117

FA:

5 kanz with 4 extra armor and 5 grotzookas - 240

TROOPS:

3 deffdreads with 6 rokkits and 2 extra armor - 245

3 deffdreads with 6 rokkits and 2 extra armor - 245

19 spanna boyz with shooters a Mek - 130

TOTAL POINTS: 1224

yeayeayea I know I could bring another looter.
>>
>>43525614
Rumor is January. GW gave an order to chart the best selling nids just like they did with Tau some time before their "update" hit. I have also heard that there will be something involving Genestealers which supports the rumors from facebook about cults.

This is what I have heard but we'll know soon enough if any of this is true or not
>>
>>43527303
Hammerhand tide would destroy anyone, the way demonic instability works means the GUO would pretty much have to go it solo least his minions shit the bed by losing combat so it's not an easy fight for anyone. I would only trust a lord of change that had managed to roll certain upgrades to durability.
>>
>>43527464
Keep in mind the GUO can have toughness ten with 4+ fnp every turn with strength nine melee, with shred because poison.

People forget how brutal GUOs are in melee.
>>
>>43527513
Strength 10 with +d3 A I and WS if he pays for the sword and maybe a rerollible 5++ (that can be buffed to 4++) if he rolls well.
>>
>>43527464
After the charge Orks are strength three right?

Even with hammerhand on strength four, you need strength seven to hurt toughness ten, so nothing will change.
>>
>>43527464
>>43527513
>>43527631
Comparing best possible outcomes is silly. Especially when the best one for the orks is simply not being in close combat with the great unclean one.
>>
>>43527422

Well Deff Dreads with Rokkits are cheap.

But I was always told to either do two Skorchas or a Skorcha with an additional power Klaw as the rest of the weapons are a waste of the Deff Dreads strengths.
>>
>>4352763
Hammer hand is +2S which would help his claws.

Of course this is all assuming the daemons roll well and just detonate themselves on the first turn.
>>
>>43527650
How does a green tide avoid a fat sack of shit directly in their way?
>>
>>43527703
Run moves and using assaults/multi-assaults against chaff as extra movement.

There's no real "in the way" against the tide as well, I've chained a length of boyz around terrain then used assaults to nearly split then thing completely in half before. Looked ridiculous but I like to think the ones in the middle simply couldn't decided which assault they wanted to be a part of and got confused.
>>
>>43527703
SWERVE NIGGA, SWERVE!
>>
>>43527768
>>43527795
*waddle waddle waddle

"C'mon guys, stop that! Come back!"

*waddle, waddle, waddle
>>
Is there any where to download old issues of White Dwarf online?
>>
>>43527149
If you're taking Dread Mobb at 1500 along with another CAD (which you need to if you want you're walkers to waaagh) you can't really afford much else and Rokkits are free.

However, Skorchas are pretty shit with Deff Dreads anyway. They good for Overwatch but other than that, why are you wasting S10 AP2 attacks on something that can be killed by a Skorcha?

Most of the time, shit you're gonna charge with a Deff Dread will only be hurt by Rokkits.

Also in a Dread Mobb, or any Ork Walker lists really, I never ever take Skorchas because I always have Grotzookas on my Kanz and I never ever need any more anti-infantry than that.

Though if you did want to fit it into lower point games you could drop the extra CAD and just go full balls to wall with Walker Upgrades. Extra Armour is almost always a must with Deff Dreads and Orkanaughts.

>>43527422
Yeah, I feel you on that one, but Stompas (atleast the Codex stompas) are utter shit anyway.

If you like FW stuff and have money you could buy a Mega Dread Body and attatch the Orkanaught main weapon (which you can probably find on eBay) They are about the same size so no one should be batting an eye-lid. They also have pretty simillar stats, so the fact that it's a different Ork walker shouldn't matter too much either.

That's what I'm planning to do eventually.

Though I can see why you might be bummed out as you've got 6 Deff Dreads.

You could always add 3 to the Dread Mobb formation as, if you're taking a CAD anyway, you have 3 spare HS slots.

Though desu, looking at your list I can't see why people don't want to play against it.

Are the people you play with the "NO FW ITS ALWAYS OP!!!" type?
>>
For 1,000 point games is it better to have a 4th Leman Russ, or to add a 3rd squad of Veterans? I wanted something to deal with excessive cover.

1000 points Total

* HQ 1 (560 pts) *
Tank Commander - 30 pts
Knight Commander Pask - 40 pts
Leman Russ Punisher - 140 pts
Heavy Bolter Sponsons - 20 pts

Leman Russ Vanquisher - 135 pts
Multi-melta Sponsons - 20 pts
Lascannon - 10 pts

Leman Russ Vanquisher - 135 pts
Multi-melta Sponsons - 20 pts
Lascannon - 10 pts

* Troop 1 (145 pts) *
Veteran Squad - 60 pts
2 Meltaguns - 20 pts
Chimera - 65 pts

* Troop 2 (145 pts) *
Veteran Squad - 60 pts
2 Meltaguns - 20 pts
Chimera - 65 pts

* Heavy Support 1 (150 pts) *
Leman Russ Eradicator - 120 pts
Plasma Cannon Sponsons - 30 pts
>>
>>43527917
>Are the people you play with the "NO FW ITS ALWAYS OP!!!" type?

From what I remember they play at a GW that has "NOW FW ITS CUTTING INTO OUR SALES!!!" more than anything else. Completely against company policy.
>>
>>43527703
How does a GUO guarantee it will get Iron Arm and the 4+ FnP power?
>>
>>43527976
>From what I remember they play at a GW that has "NOW FW ITS CUTTING INTO OUR SALES!!!"

Then he should call up customer service and rip them a new anus.

From my experience GW has brilliant customer service, so if one of their employee's is being a wanker you can get Grandpa Gdubs to give them a slap on their fiery red autistic bumhole
>>
>>43527976
>>43528033
Also I just noticed, this wouldn't even make sense.

>No FW it's cutting into our sales
>Not a single FW unit in his list
>Dread Mobb army list also needs Ork Codex
>>
>>43528065
Follow the reply chain.
>>
>>43527971
Shit son, that's a lot of anti tank and not very many models, get rid of one of the vanquishes instead.

In fact get a divination psyker to twin link it because BS3 on a vanquisher is awful. Yes you do desperately need more infantry and anti-infantry
>>
>>43527917

I never really use the Grotzookas myself.

If they're stunned or fail the Cowardly Grots roll they're shaken and can't even fire the Grotzooka.

It's why I leave the Anti-Infantry to the Gorkanauts, Deff Dreads, Mek Gunz or something else.

> Yeah, I feel you on that one, but Stompas (at least the Codex stompas) are utter shit anyway.

Yeah they aren't the best.

To be honest if I can't use the Kustom Stompa I just avoid Lord of War games altogether.

It's not worth it otherwise.
>>
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>>43527177

Forging the narrative of an army is probably fairly popular even if not everyone writes it down.

A gaming club I used to be in had the option to submit a bio for your army. When two people with bios fought against eachother they usually would add that to their bio and the guy in charge kept them on file.

Wasn't my thing at the time but I remember every couple months he would update this huge binder that kept track of the ongoing war. He fluffed it up a bit extra but honestly it was a decent read.

People had specifically named warlords that never really died, when they were defeated in battle they had some flufftastic way of escaping so that the army could continue their own story.
>>
>>43527989
Take more than one.
>>
fresh OC for you all
>>
>>43521726
>>You better actually read this as it seems the perfect solution to your problem if you don't want to switch to a different gaming group.

Depends if he actually wants to win or not.

Dread Mob formation is a fun list. But that's as far as it goes. Even in casual settings, it's not actually good. I've got one, and yeah, it's cool laying down a big force of walkers. But the only armies I've ever won consistently against with it are Tyranids, because they struggle against walkers in CC and they have poor ranged AT. Even then, I've never run it against a Flyrant spam list, which would likely do terrible things with rear shots from devourers.

Grav, haywire, drop-pod melta; these are merely the things that will fuck you up the most. The army has no answer for Knights save for running multiple Dreads and Orkanauts into one and praying. Fire Warriors will out-melee an Orkanaut if they have grenades.

>This can let you get 2 Warlord traits from the Strategic table which is way better than the Ork one for this list

Free strategic trait is nice but the Command table is way better for this army. Stick your Warlord in one of the Orkanauts and give just about the whole army Move Through Cover, or rerolling 1's on shooting or melee, or +1 to charge/run moves.
>>
>you will never trick the animalistic mon'keigh of the Imperium into dying by the thousands for the greater good of the Eldar race.

True suffering.
>>
>>43528237
You must be new. /tg/ is one of the most generative boards for new content.
>>
>>43527917

I never thought of it how >>43527976 put it but yeah all the other newer players cry FW RULES OP and the two leagues they are running don't allot FW

>>43528033

I want to but then I alienate the only store within a reasonable distance to play at. My only alternative is about two hours north through the city.

>>43527917

Honestly I choose my Dread Mob because the Deff Dread has been my favorite model. My whole plan for increasing point size was to get that sick ass Meka and maybe a Mega or two from FW.

I do not care much about fluff. Even though my army is apparently shit painted I still had a blast putting together what I did and painting them. I admit if they did better that would be cool but 4/5 of the times I have gone down swinging hard.

Thank for for explaining why rokkits are cool.
>>
>>43528129
>I never really use the Grotzookas myself.
>
>If they're stunned or fail the Cowardly Grots roll they're shaken and can't even fire the Grotzooka.

Well, yes, but the Zooka is just straight up better than all the other options. For 5 points, it's 2 Str 6 Ap5 small blasts. Big Shootas are a joke, Rokkits can't blow up non-open-topped vehicles anymore so they're nowhere near as good as they used to be, Skorchas make no use of BS3 (and why put Skorchas on a slow-moving unit anyway. Buggies are where it's at for that).
>>
Speaking of the Dread Mob, I need some help rejiggering points to hit 1850.

+++ New Roster (1926pts) +++

++ Orks: Codex (2014) (Formation Detachment) (1480pts) ++

+ Formation (1480pts) +

"Dread Mob" (1480pts) [Painboy (50pts)]
····Big Mek (110pts) [Gubbinz: Mega Force Field (75pts)]
········Basic Ork Armour [Choppa, Slugga]
····Deff Dread (100pts) [Extra Armour (10pts), 2x Skorcha (10pts)]
····Deff Dread (100pts) [Extra Armour (10pts), 2x Skorcha (10pts)]
····Deff Dread (100pts) [Extra Armour (10pts), 2x Skorcha (10pts)]
····Killa Kans (150pts)
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
····Killa Kans (150pts)
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
····Killa Kans (150pts)
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
········Killa Kan (50pts) [Rokkit Launcha]
····Morkanaut (310pts) [Extra Armour (10pts), Grot Riggers (20pts), Kustom Force Field (50pts)]
····Morkanaut (260pts) [Extra Armour (10pts), Grot Riggers (20pts)]

++ Orks: Codex (2014) (Combined Arms Detachment) (446pts) ++

+ HQ (120pts) +

Warboss (120pts) [Gift: Da Lucky Stikk (25pts), Warlord]
····Basic Ork Armour (35pts) [Kombi-weapon w/ Skorcha (10pts), Power Klaw (25pts)]

+ Elites (256pts) +

Burna Boyz (128pts) [5x Burna Boy (80pts)]
····Mek (16pts) [Choppa, Slugga]
····Mek (16pts) [Choppa, Slugga]
····Mek (16pts) [Choppa, Slugga]

Burna Boyz (128pts) [5x Burna Boy (80pts)]
····Mek (16pts) [Choppa, Slugga]
····Mek (16pts) [Choppa, Slugga]
····Mek (16pts) [Choppa, Slugga]

+ Troops (70pts) +

Gretchin (35pts) [10x Gretchin (30pts)]
····Runtherd [Grabba stik]

Gretchin (35pts) [10x Gretchin (30pts)]
····Runtherd [Grabba stik]
>>
>>43528270
>Depends if he actually wants to win or not.
If he's running dread mobb I figured he'd already settled for a mediocre list.

If you could somehow take Mega-Dreads instead of Gorkanaughts and they counted for Cowardly Grots too then it could probably be quite good.
>>
>>43528363
>newer players cry FW RULES OP and the two leagues they are running don't allot FW
shit man. You'll have a pretty bad time playing Orks then, and don't even think about CSM or Daemons.
>>
>>43528462
Don't really know where to start anon.

You've picked all the shittest options really and none of the upgrades make a lot of sense.
>>
>>43528397

> Rokkits can't blow up non-open-topped vehicles

Usually the Rokkits glance a vehicle down pretty well or it blows up when the Kans charge in.

> why put Skorchas on a slow-moving unit anyway.

Usually because people try tarpitting a Walker if they can't otherwise harm it. I use the skorcha to mitigate that.


> Buggies are where it's at for that

I usually don't get to use buggies.

The Burna Bommers, Deff Koptas and War Bikers unfortunately get priority over those most of the time.
>>
>>43527254
but how do you aquire the money?
>you save it
>>
>>43520779
needs more shadowstrike.

I've been playing around with a few different options, and the one that seems to work best is actually using the old demi-company for objective secured and a relatively maxed-out shadowstrike formation. remember the shadowsttrike contains no language that says the scouts have to have been on the table for a turn, so by outflanking a few scout squads in storms you can really dictate where your assault threat bubble is, and drop pods in the demi company allow you to place obsec where and when you need it, with locator beacons if you wanted to hold any of the vanguards in reserve.

skyhammer orbital strike and the ravenhawk group are also under-appreciated I think, since the sternguard and dreadnought are not required to be transported by the stormraven, and use of some servo-skulls from an inquisitor can result in a 0d6 pinpoint scatter if the drop pod is within 12: of a servo skull AND the selected drop point (both reduce scatter by 1d6 each)
>>
>>43528462

If you're taking a Morkanaut, give it a KFF. Take that Mega Forcefield off, you get more mileage out of putting a KFF on the Morka.

Grot Riggers are a waste of points. Extra Armour is too.

Kans should have Grotzookas on at least one squad. Rokkits are fine on the others.

You're falling into a common trap with the Orkanauts. You figure that filling them with Meks will make them really survivable. It doesn't. The Orkanauts already do decently well against shots that don't knock them out thanks to 5 HP. But they're always one 5+ roll on a melta gun away from exploding. Furthermore repair rolls come after shooting, so if you think this will be a counter to grav, it doesn't work. The other player will just immobilize you again next turn even if you do repair it.

The Orkanauts are there to provide 5++ invul saves and because you have to have them. They are dead weight sadly. Do not sink points into them because they will not return on the investment.

Take some Tankbustas in trukks. This at least gives you a fighting chance against Knights. Some Mek Gunz (Traktor and Kustom Mega Blasta) are a good choice too. It gives you some anti-air and also some decent ranged firepower. Don't for the love of Mork be fooled into thinking that the Orkanauts have effective ranged firepower. They don't.

Warboss is a good choice for WAAAGH, Lucky Stikk makes zero sense in this army list.
>>
>>43528909

That's pretty interesting. I'll take a look at those later when I'm home.
>>
>>43528482

I'm going to ask my group if they'd mind me using Orkanauts as Mega-Dreads. Their rules are just so much better.

It's funny that whenever I put the Orkanauts down on the table two things always occur. Firstly, people assume they're super-heavies. Secondly, they have no idea what the rules are.
>>
>>43529048
That's when they become superheavies :^)
>>
>>43529048

>Firstly, people assume they're super-heavies.

I heard that reaction so much I started to get a T-Shirt that said "It's not a d@#m Super-Heavy!" but I couldn't figure out how to translate into Orkish.
>>
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>>43528237

Is this OC for ants?
>>
>>43529160
>Oi! It Ain't Orky Enuff to be a Proppa Gargant, Ya Gitz!
>>
>>43529234

That works.

As a matter a fact that should be one of the transfer sheets for the Orkanauts.
>>
>>43529048
Yeah they are pretty much the same size anyway so there shouldn't be much trouble.

And yeah, Orkanaughts suck balls, I don't understand why they're so overpriced.

Mega-dreads look a thousand times cooler as well.
>>
>>43529048

The only problem with the Mega-Meka dreads is they have fewer Hull Points and not as many guns, not that this means much when they're designed for melee anyway.
>>
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Based on your local meta, do Imperial Knights make the games more interesting or ruin them ?
>>
>>43530520
Knights are one of the simplest and cheapest solution to deathstar armies. Superfriends only swept both Nova events because they got salty about knights the year before and banned them. They're very powerful but also very beatable and there's not really a good reason to outright ban them anymore since we already have worse things coming out in new formations every month.
>>
>>43530624
>Knights are one of the simplest and cheapest solution to deathstar armies.
I'm not sure If I could see them taking down wolfstars or grav centurionstars, especially if you add invisibility they usually have, even if you try stomping them. Plus my local meta has also people attaching Grey Knight Librarians to some deathstars to teleport around and drop pod cheap Sisters with cover ignoring meltas.
>>
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Decided to buy into skitarii since the onager makes for a good AA platform

My mainforce is greenwing so should I run vanguard or rangers for troops?
>>
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>>43526802
wat? my scene is have-fun vibe. sucks to be you.
>>
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>>43526754
Don't play Tau. They are boring. Nobody likes to play with or against them.

Nids and marines have the best variety and most fun.
>>
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>>43526882
Are you this much of an asshole in rl? or just on /tg/?
>>
>>43531123
>nids
>variety
>in anything
>>
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>>43525614
Nids rule. I forbid you to collect them and DON'T EVEN paint any, because everybody knows you suck at painting. Just look at those fucking marines you half-assed, anon. Jesus. Sometimes I want to smack you.
>>
>>43531166
Nids have everything, dawg. and they have it with style.
>>
>>43530624
>they got salty about knights the year before and banned them.
Proof that tourney rules are little more than pseudo game tailoring.
These people are literally the cancer holding 40k down.

>>43531123
>marines
>variety
Yea, all the colors of the rainbow and nothing else.

>>43526754
Besides discount online retailers? Ebay.
>>
>>43531258
>>43531344
Nids r shit m8. Flyrants aren't fun and the rest of the codex almost lives up to its memetic status.
>>
>>43531502
>Proof that tourney rules are little more than pseudo game tailoring.
>These people are literally the cancer holding 40k down.
It's really just the NOVA rules that suck. ITC rules are pretty solid.
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