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Ittin's Quest

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Thread replies: 98
Thread images: 34

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Somewhere deep in the mountains...
CIA: You don't get to bring friends.
Dr. Pavel: They are not my friends.
Driver: Don't worry, no charge for them.
CIA: Why would I want them?
Driver: They were trying to grab your prize. They work for the mercenary. The masked man.
CIA: Bane? Get them, Onboard, I'll call
Ittin

You are Ittin, a (currently) mysterious figure working at the CIA. You are destined to bring balance between the Flight Plan and the Master Plan, extinguish (or raise) The Fire, and to uncover the secrets of Operation 98H1. The quest you undertake is completely up to you, including Ittin's appearance, background, and what side of the eternal battle he lies on.

While attending to important Agency business, your cellphone rings, it's your coworker and good friend William Wilson (CIA).

>Pick up the phone
>Decline the call
>Write in

NOTE: The Baneposting wikia will be used as the official handbook of this quest and it will follow all of the lore uncovered by the Banescholars.
>>
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Ittin has variety of stats, including his alignment in the Flight vs Master Plan, his hotheadedness and his bigness. The only items Ittin has are his trusty CIA pistol and his badge.
>>
>pick up the phone
>>
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>>304647
You pick up the phone

Ittin, I'm CIA, (he always felt the need to declare he was CIA) I want to file a flight plan. It will be me, my men, a Dr. Pavel, and only ONE mercenary. I have reason to believe he works for Bane. I need you to find out more about this Bane guy. Also, don't forget that amazing move I taught you earlier, it'll put you in charge of any situation.

+ability: POWER STANCE
+Flight Plan alignment


You need to find out more about this Bane guy, what to do next...
>Go talk to Agent C
>Go talk to CIA's waifu, Anna
>Go outside to get some serious business done
>Mess around the office
>Write in

Also we still don't know what Ittin looks like
>>
>>304850
>mess around
>>
>>304863
You decide that inaction is often the best action. You browse the internet, do cool pencil flips, and spin your gun around on your finger.

+Coolheadedness
>>
>>304881
>Go talk to Agent C
>>
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>>305173
In search of information, you go visit Agent C. He is hard at work doing some very serious CIA business at his computer. You're hesitant to approach him at first, but decide that getting this information is of the utmost priority.

>Agent C, I need some intel on Bane...
Ah, hello Ittin. Why do you ask about the masked man?
>Agent Wilson has filed a flight plan with one of his mercenaries, and has asked me to dig up information
They say Bane is a very... large guy. He's not someone you would mess with.
>why does he wear the mask?
Nobody knows, but nobody cared who he was until he put it on. Maybe you should check out the sewers on Gillen Street, I heard there was some suspicious things going on there.

What to do now...
>Try to call William
>Visit Anna
>Dig around the file room for info on Bane
>Go to the CIA gun range to practice shooting
>Go outside to get some shit done
>Write in
>>
>>305241
>check out the sewers
>>
>Dig around the file room for info on Bane
>>
>>305264
With a rush of invigoration, you run out of the Agency and into the streets with the intent to investigate the sewers. But how will you get there?

>Go get your car from the parking lot
>Just run there like a badass because you don't have time for silly things like cars
>Write in
>>
>>307405
Slither in through the toilet.
>>
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>>307419
"Of course, why didn't I think of it sooner!" you say out loud. You run back into the Agency and into the bathroom, where you attempt to climb into the toilet. Alas, your best efforts were not enough, and you could not fit. Perhaps if you were a smaller guy...

Current stats
>>
>>307463
This takes place in 2012, no? I'm sure there's some guides to being a small guy on the INTERNET.
>>
>Just run there like a badass because you don't have time for silly things like cars
>>
>>308233
You head back to your computer, and after searching through countless comprehensive informative articles on the small guy way of life, you can say that you're now a slightly smaller guy than you were a few minutes ago.

+Small guyness

>>308663
You condemn the use of petty vehicles and proceed to run four and half miles through the city until you reach the entrance to the sewers.

+Master Plan alignment
+Hotheadedness


You come upon a dark alleyway where the manhole to the sewers are. You hear commotion coming from the alley, and see two hotheads!

>Say to them "Get this hothead out of here!"
>Pull out your gun and prepare to shoot the fuckers
>Get ready to fight them with your fists
>Try to reason with them
>Pull out your badge and tell them they're under arrest for being hotheads
>Write in
>>
>Say to them "Get this hothead out of here!"
>>
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Rolled 1 (1d2)

>>308961
In your most take charge authoritative voice you yell, "GET THIS HOTHEAD OUT OF HERE!". One of the hotheads, clearly accepting defeat, runs off, but the other hothead becomes angrier than before. Steam starts to shoot out of his ears and his face turns red. Get ready to fight!

Hothead HP: 5/5

The hothead charges, getting the first strike!

>Use your gun
>Use an ability
>Fist fight like a man
>Defend
>>
Hit him with the POWER STANCE
>>
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Rolled 1 (1d1)

>>309027
Taking a deep breath, you prepare yourself to attempt a POWER STANCE. Remembering what Wilson taught you, you put your fingers in your belt loop and took on the stance. You feel that your're very in charge, and the hothead is intimidated. +2 Attack -1 enemy attack

Ittin HP: 9/10
Hothead HP:5/5


Hothead nervously attacks...
>>
>>309057
>Fist fight like a man
>>
>>309057
Shoot him
>>
>>309057
Talk him down. Whoever fights hotheads should see to it that in the process he does not become a hothead, himself.
>>
>>309564
This
>>
>>309564
kek, the true path of coolheadedness
>>
>>309057
I think OP is kill.... monitoring this thread regardless
>>
Rolled 4 (1d8)

>>309529
>>309564
>>309592
You're the one in charge here, and you intend to show it. With a cool head you pull out your trusty pistol and aim it right at the hothead, firing off several shots.

>>310589
Sorry, it was taking several hours before people were replying, I figured there wasn't enough interest.
>>
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>>311681
The hothead is severely injured by the shots! He is in too critical of a condition to counter attack, and proceeds to bleed to death before your eyes!

+Coolheadedness
+Flight Plan alignment
+Smallguyness


You proceed to head down into the sewers. It's very dark, and you can barely see.

>Turn on your tactical flashlight attached to your pistol
>Merely adopt the darkness
>Write in
>>
>Merely adopt the darkness

Big guys don't need flashlights
>>
>>311729
You focus your mind, and accept the darkness into you. The dark becomes slightly less dark, allowing you to see. You feel stealthier and take caution as you move through the sewer.

+Big Guyness
+Coolheadedness


Part way through the sewer, you see a mercenary thug up ahead. He's not armed, but he looks like a fairly big guy.

>Sneak past him (roll a 20+ on a d100)
>Get his attention to fight him
>Shoot him
>Write in
>>
>>311757
Greet him and ask him if he knows how to navigate the sewer system.
>>
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>>311769
Feeling pretty charismatic, you simply walk up to the man and ask for directions.

Who are you ?!

>Get in your POWER STANCE
>Tell him you're CIA
>Point to the pistol are your hip
>Tell him you work for Bane
>Write in
>>
>>311808
>Get in your POWER STANCE
Then
>Tell him you're CIA
>>
>>311808
>"Sorry, friend, didn't need to startle you. I work for the CIA and I'm down here to do some investigations into the man they call 'Bane'. You wouldn't happen to know anything about the mercenary, would you?"
>>
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>>311812
>>311814
Standing in your POWER STANCE, you confidently say

>I'm CIA
o-oh... uhh
The mercenarie's eyes dart around nervously and a bead of sweat rolls down his forehead
>I'm looking for the man they call Bane
Look man, I don't want any trouble, Bane was just here today, I saw him just down that corner and to the left

+Flight Plan alignment
+Coolheadedness


You're obviously in charge of this situation, and you head down the sewers. You come across a closed door to the side of the room. It's not where the mercenary was talking about, but it could help in your investigation.

>Open the door
>Continue, you don't have any time for detours
>>
>>311849
Stop the mercenary.

>"Wait... you didn't say anything about a mask."
>>
>>311860
Supporting
>>
>>311849
Punch the door.
>>
>>311880
That's not very coolheaded of you anon
>>
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>>311860
>>311877
Realizing you forgot to ask the most important question of all, you turn back around and run back to the mercenary. Pulling out your gun, you hold it to the mercenary's head and yell.

>WHAT KIND OF HEADGEAR DOES BANE WEAR
W-whoa man I don't know
You cock your gun
A MASK HE WEARS A MASK
>WHY DOES HE WEAR THE MASK
I t-think he has breathing problems or something man! Nobody cared until he put it on!

+Flight Plan alignment

You can't help but feel this hired gun is lying to you, he must have a lot of loyalty...

>Shoot him in the head
>Hit him with your pistol to knock him out
>Shoot him in the leg to get him to talk
>Leave
>Write in

Updated stats, sorry about the long break
>>
>>312396
Shoot him in the head, no loose ends.
>>
>>312462
The shot echos through the sewers and the mercenary drops dead. He obviously worked for Bane, you couldn't risk him warning Bane about you poking around. Searching his body you find some painkillers (heals health), and you put them in your pocket for later. You also find a key...what does it unlock?
+Hotheadedness
+Small Guyness


You've also murdered enough people to level up!
+5 max hp
+2 Attack
+1 Defense


You phone suddenly vibrates in your pocket, Agent C is calling you
>Answer the call
>Decline the call
>Write in
>>
>>312483
>Answer the call
>>
>>312512
You pick up the phone, and Agent C starts talking immediately

Ittin, I have bad news. William's plane has crashed... with no survivors.
>NOOOOOOO
The death of one of your closest friends crushes you, and you're filled with a desire for vengeance
>Who did this...
We have reason to believe it was Bane's doing

You hang up the phone. Bane must pay for what he's done.

>Go deeper into the sewers
>Go back to the door you were at earlier
>Write in
>>
>>312554
>Go deeper into the sewers
>>
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>>312602
You head deeper into the sewers... once you reach what seems to be the center, you hear loud footsteps, ones that must be coming from an extremely big guy.

What do we have here.
Bane?
You're not supposed to be down here. I wonder what will break first, your spirit, or your body...

He must have just gotten back from crashing William's plane! (with no survivors)
>Attack with gun
>Attack with fists
>Use Ability
>Use an item
>Defend
>Say a witty line (write in)
>Write in
>>
>>312626
>Get in POWER STANCE
>"Names Ittin, I'm CIA"
>"Why the lack of armwear?"
>>
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Rolled 32 (1d40)

>>312684
Despite his large size, you're not intimidated. You slip your fingers into your belt loop, taking on a POWER STANCE.

>I'm CIA, I happened to notice you don't have sleeves.
Surprisingly, Bane is not phased by your powerful stance.
*Bane voice* This will be extremely painful

Bane HP 500/500

Bane uses an ability: FIRE RAISE
A great ball of fire energy shoots toward you.
>>
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>>312782
You're completely crushed, you're body is broken as you lay defeated on the ground. The last thing you see is Bane walking away before you pass out.

When you wake up you struggle to get yourself to stand.

Ittin HP: 1/15

>Leave the sewers
>Investigate the sewers more
>Use an item
>Use an ability
>Write in
>>
>>312790
>Leave the sewers
>>
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>>312803
You decide to leave the sewers, stepping over the bloody corpse of the mercenary you shot dead earlier on the way out. Stepping out into the city streets, you're not sure where to go next...

>Go back to the Agency
>Go to the nearby airfield
>Go get something to eat at a nearby restaurant
>Go to your apartment
>Go to the gym
>Write in
>>
>>312821
Acquire support of the Batperson.
>>
>>312821
>Go to the gym

Gotta get big
>>
>>312821
>Go back to the Agency
so we can make use of their healing teknolojeez, then...
>Go to the gym
>>
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Rolled 2 (1d3)

>>312901
>>312943
>>313204
We'll roll for it

Updated stats
>>
>>312943
If you're to have any hope to beat this Bane guy, you gotta get BIG. You limp your way to the gym and kick through the door like a badass. You leave a trail of blood into the work out room, but you don't even care. What should you do?

>Lift weights
>Do cardio
>Inject steroids in the bathroom
>Use an item
>Write in
>>
>>314606
Meditate to heal your wounds. Gotta take the coolheaded path!

Hotheads, >>>/out/
>>
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>>314622
You quickly come to your senses, you've been acting too irrationally due to the death of your friend. You decide the go to the yoga room to meditate and clear your mind. Some of the people stare at you wondering why a badly injured man in a suit is meditating in the gym. You feel your wounds heal as you control your head's coolness.

+1 Defense
+Coolheadedness
+Small Guyness
+10 health


You've also have also obtained such a cool head that you've unlocked a new ability: TEMPERATURE CONTROL
You can now monitor and control the temperature of your head down to a cool 70 degrees.

>Go back to the Agency
>Go to the airfield
>Go to a restaurant
>Go to your apartment
>Write in
>>
>>314677
Report Bane to the local police. That'll teach Mr. Masky.
>>
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>>314849
You head over the the police station where you demand to see the man in charge. A blonde haired man comes out and you tell him that a masked man has been causing a ruckus in the sewers of the city. He promptly calls you a hothead and tells you to get out of here. At least you tried.
>>
>>315069
Damn! Well, there's only one thing to do when you get called a hothead.

Assume the position. POWER STANCE. Then challenge him to a duel.
>>
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>>315091
>Do you think you're in charge?
You get into your POWER STANCE
Who do you think you are, buddy?
>I'm CIA, and I challenge you to a duel

You head out to the back alley of the police station with the man, and you both raise you fists in preparation to do battle.

Ittin HP: 11/15
Disrespectful Police Officer HP: 20/20


You get first strike

>Attack
>Use an ability
>Use an item
>Defend
>Say a witty line (write in)
>>
>>315152
Shoot him. Sorry, it's late and I'm just in the mood to fuck around.
>>
Shooting people makes us a small guy, stop that

>attack
>>
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Rolled 8 (1d8)

>>315159
You decide someone who has so horrible undermined your in chargeness doesn't deserve a fair fight. You pull out your gun and shoot directly at him.
>>
>>315178
Nice roll.
>>
Rolled 5 (1d10)

>>315178
And you hit him dealing 8 damage. The disrespectful police officer pulls out his gun in response and shoots back at you.

Ittin HP: 11/15
DPO HP: 12/20


>Shoot
>Ability
>Item
>Defend
>Witty line
>>
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>>315195
Attacking was a bad idea.

Activate temperature control and ask him in a calm, merciful voice, "wanna partner up?"
>>
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>>315203
Activating your TEMPERATURE CONTROL, you lower your forehead's internal temperature by 20 degrees.

+5 HP

>Hey, we don't need to fight. How about we partner up instead?
You just tried to murder me you maniac!
The police officer, while putting pressure on the bullet wound you gave him, goes back inside. What a hothead.

You should probably leave before you get arrested, where to go next...
>>
>>315223
go back to hq and work on our plan.
>>
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>>315269
You head back to the Agency. A lot of planning will have to be done if you want to beat Bane. Your suit is a bit blood stained and burnt, a high fashion man like yourself can't go around like that for long.

>Go to your computer to get some shit done
>Go get a new suit
>Go to the CIA armory
>Go see Agent C
>Go see Anna
>Go to the gun range
>Go to the high tech healing technology CIA station
>Write in
>>
>>315307
>Go get a new suit
>>
>>315307
>>Go get a new suit
>>
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>>315323
You decide to go browse in the CIA's large private selection of suits that the agents wear. After picking out a suit, you feel much more charismatic. You could probably seduce anybody while at such a high level of fashion.

New ability: INTENSE CHARISMA

>Go to your computer
>Go to the armory
>Go see Agent C
>Go see Anna
>Go to the gun range
>Go to the high tech CIA healing station
>Write in
>>
>>315351
>>Go to the high tech CIA healing station
>>
>>315351
>>Go to the high tech CIA healing station
>>
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>>315357
>>315360
You head to the CIA laboratory medical station, and while the scientists are not looking, you inject yourself with various chemicals from the chemical room.

Health restored
+5 max health


>computer
>armory
>Agent C
>Anna
>gun range
>Write in
>>
>>315389
>Anna
Then
>roll for seduction
>>
>>315389
>>computer
>>
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>>315427
Before leaving the chemical room, you steal a 12 molar solution of sulfuric acid, as you never know when it might come in handy. You head to Anna's office, where you hear her crying over her husband William's death. Standing in the doorway, you fix you tie and attempt to use INTENSE SEDUCTION. You start to shake your hind quarters with your fingers in your belt loop. (Roll a 70+ on a d100 for success)
>>
Rolled 69 (1d100)

>>315457
>>
>>315488
Wew lad
>>
Rolled 41 (1d100)

>>315457
I'll roll!
>>
Rolled 72 (1d100)

>>315457
>>
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>>315488
Your intense amount of charisma seems like it falls just short of greatness, as Anna seems uneasy about your advances. You think you can still salvage this situation with another seductive display. (Write in and roll 60+ for success)
>>
>>315641
>>
>>315670
It seems autocorrect has pranked me once again
>>
>>315641
>>
Rolled 48 (1d100)

>>315719
alright ill just quit embarrassing myself and let someone else roll
>>
Rolled 78 (1d100)

>>315641
>>
>>315725
Despite your most intense hind quarter shaking, you fail to seduce Anna. She just lost her husband, banging her was not probably a good idea anyway. You leave her office without saying anything.

>Make plans at your computer
>Go to the CIA armory
>Go talk to Agent C
>Go to the gun range
>Write in
>>
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>>315741
Stats
>>
>>315741
>>Go talk to Agent C
>>
>>315741
>Go talk to Agent C
>>
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Getting off for now, the thread is autosaging. Might make a part two tomorrow.
>>
>>315939
You better nigger
>>
>>315939
yeah, mang. this thread's the bomb.

Had me laughing all the way through.

Also, when you do make a new thread: be sure to post a link in here.
>>
>>319349
Thread posts: 98
Thread images: 34


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