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/prod/ - Music Production General

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Previous thread: >>72577627

Producers, composers, songwriters, welcome.

Upload WIPs on https://clyp.it/

GIVE feedback and RECEIVE feedback.

>ATTENTION!
DO NOT post Soundcloud, YouTube or any other links where you are not anonymous (unless somebody asks you for it). That is considered self promotion and will usually result in a bad feedback.

pastebin:
http://pastebin.com/pYGCLu6q
>>
>LEARNING RESOURCES

(Obligatory mixing course)
>The Art of Mixing by David Gibson
https://youtu.be/TEjOdqZFvhY [Embed] [Embed] [Embed]

(Obligatory synthesis course + additional related videos)
>Intro to Synthesis by New York School of Synthesis
https://youtu.be/atvtBE6t48M [Embed] [Embed] [Embed]

YouTube channels that you should subscribe to:

>Point Blank Music School
https://www.youtube.com/channel/UCIWNozFjO8yVdJFsGKVmPgg

>Pensado's Place
https://www.youtube.com/user/PensadosPlace

>SeamlessR (in-depth music production and sound design tutorials, based on FL Studio)
https://www.youtube.com/user/SeamlessR

>BusyWorksBeats (same as above, a lot of good new content coming)
https://www.youtube.com/user/busyworksbeats

>ADSR Music Production Tutorials
https://www.youtube.com/channel/UCf5UKh_cj2_5pUomhyswWYQ

>Justin Omoi
https://www.youtube.com/channel/UCMnmXvv9JHJPsrrob-gEn5A

>WarBeats
https://www.youtube.com/user/nfxbeats/videos

>Samori Coles (not many videos, but a few good ones on compression and EQ)
https://www.youtube.com/user/homestudiotutor/videos

>Modern Mixing
https://www.youtube.com/user/ModernMixing/videos

>Image Line Tutorials (for FL Studio users)
https://www.youtube.com/user/imageline/playlists

>READ THIS BEFORE ASKING WHERE TO BEGIN
>>
I'm fighting a bit with this mix. Basically, I have a mandolin which plays both low and high notes and which should be in focus, then I have an Omnisphere multi with a few choirs, pads and strings and then I have drums beneath everything. I want it to have a fair amount of reverb, but I don't know if everything is coming through as it should.

https://clyp.it/v15n4e0r
>>
>>72617203
posted this in the last thread but i would love some more feedback.

basic bitch house tune: https://clyp.it/pm20no11
>>
>>72617422
The bass sounds a bit too boomy in the upper bass.

>>72617369
High mandolin is good, low is good but is competing with the bass / pad.
Drums are a tad quite imo too.
>>
>>72617422
good work anon. Bass line/vocal sample remind me of hot since 82 type stuff.

Only thing i didn't really like is that justice genesis sample. Maybe replace it with something more unique, or reduce how often it's used?
>>
>>72617530
its not a sample doe...

its an operator (built in ableton synth) running through RP-verb (rob papen plugin).
>>
The more I listen to a track, the more I hate it. I don't know what's wrong with me anymore. I need some fresh ears, though. (Had to lower the quality because size too big).

https://clyp.it/r5dvi11r

Ya know, I will never get to a mastering stage if I'll continue dropping my projects, I never learned how to finish a mix and master a track in 3 years because I never finished a piece. What to do with this now?
>>
https://clyp.it/uykx1iyn
Opinions?
>>
>>72617710
cut the intro down to where the bar ends at 24s, it's too long
add more body to the kick
the drop is good, the chorus is good

I got the same problem of never finishing projects because I spend way too much time fiddling with tiny details in inserts and shit instead of arranging the whole song beforehand and then putting all the effects etc on it. I suck at writing bridges, I struggle with transitions from chorus back to verses, and because of that I avoid going past intro+verse1+chorus most of the time.
I need to stop trying to be a perfectionist when ultimately all i#m doing is just wasting time.
>>
>>72617710
Seems relatively well composed. Bass is maybe a bit flat and uninteresting. Seems kinda corny tho. Is this the kinda music you hear in your head?

>>72617759
=\
>>
>>72617710
fuck dude im also stuck on a never ending project. been at the same fucking song for 4 weeks. every other day i probably play though my song like 20 times.

its not a bad tune though but the structure seems a bit off (unless you intentionally cropped it for sample play).

what you can try to do is load up comparable songs in your daw and then just rip off the structure by adding markers at changes in the music and then making notes about them like pic related.

some vocals could also help.

>>72617759
would love to hear the intro and change up the riffs a bit.
>>
>>72617759
Maybe the worst thing ever posted in these threads.
>>
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its a shitty feel when you make 30 tracks and realize you´re so done creatively theres nothing left in the bank
like should i just do something generic as fuck until i get motivation
>>
>>72617975
Listen to music you wouldn't normally listen to. Don't be afraid to repeat yourself either.
>>
Hey guys, total production noob here. I want to be able to record a rock demo for myself to show to others. What kind of extra equipment do I need? What DAW would be the best for my needs? What things should I keep in mind while working on the project?
>>
>>72618180
Get a soundcard with a mic and guitar input and cubase. You'll need either an amp sim like guitar rig/amplitube that's used as a plugin inside cubase OR you will need to mic up a small guitar amp with an SM-57.
>>
>>72618180
Assuming you have a laptop, a guitar and an amp I would say get a 2 input audio interface like the 2i2 or whatever it's called by Focusrite and a microphone (SM57/SM58 maybe).

Reaper is a free (or infinite trial) DAW to record with. You might wanna get Superior Drummer or something similar if you don't have a drumkit.
>>
>>72618180
a good quality audio interface and is atleast 2x2. doesnt have to be expensive but get something that is actually meant for recording shit.
>http://www.pssl.com/Audio-Interfaces?by=Category
just plug your guitar in and away you go. you can apply amp fx and othershit in the DAW.

as for DAWs anything will do but Protools, Cubace, Nuendo, or Logic are better suited to traditional music compared to FL or Ableton and there is an abundance of tutorials out there for those DAWs compared to more obscure and less adopted software.

You can even use Garageband to get started (its basically a cut down version of Logic).
>>
>>72618180
you might like Steinberg Sequel

its like an alternative to garage band
>>
>>72617804
>>72617822
>>72617817

Yeah, I just cropped a part of it. I basically agree with every single thing you guys said, and I'll add that the synth I use at transition sounds very cringy and I'm trying to find something similar but better for that. But I just lose any motivation after some time. I think a better production would keep me interested.

>Seems kinda corny tho. Is this the kinda music you hear in your head?

Yeah, this is the thing I always fear the most, and it happens sometimes.

Nah, I had a completely different vibe for this while I was improvising on a piano, but I managed to get something else out of it. This was the basic idea, it was supposed to be a lot more low-fi, simpler, atmospheric, tame:

https://clyp.it/1eo03xpo

I'm even thinking about starting from scratch with it (but only if it doesn't still sound corny). Also, I don't have any specific genre honestly, actually this was also me: >>72617369 and I started working on that after pausing this project.

I just want to finish something and actually be proud of it enough so I can post it on my empty Soundcloud, but it just... Isn't going well. I mean, 3 years is a fucking long ass time.
>>
>>72618492
i like this one

my comp game is weak so i like hearing other peoples shit.
>>
>>72618492
>https://clyp.it/1eo03xpo
Sounds like it was written for pizzicato violins or something
>>
>>72618492
BUT, I want to mention something, which probably had the biggest impact on me. Somebody once said that you shouldn't make your songs too precious. It's just one song after all - and it resonates with me because I always think it's not good enough so I drop it while I can still learn from it. Just wanted to share it.

Also, making a completely acoustic version of a song makes a big difference, for me, I realized it never works if it doesn't work as a solo piano piece. This >>72617369 is actually pretty basic and loopy because I went to a production stage just with a single idea, and when you start composing in piano roll, it doesn't always turn out to be good.

>>72618573
Glad you did, it does sound different.

>>72618635
Could be, actually, I'll see how it sounds with violins right now.
>>
>>72618635
lol, yeah it sounds good with them. Gives me new ideas.

https://clyp.it/rktyd4om
>>
>>72618708
>https://clyp.it/rktyd4om
Sounds cool. If you even think about dropping some EDM drums over it I'm gonna vomit though.
>>
https://clyp.it/bxmc23of

What do you guys think? My mum liked it.
>>
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I don't know if it is right thread to post this but:
What do you think about this?
Is it worth the price ?
>>
>>72618891
Depends how much money you have. I think it'd be a great piece of equipment for traveling or using on the couch or something. I know I've used my Volcas more than bigger fancier more expensive shit I own just because it's easy to pick up and fuck around with.
>>
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not really music related but why the fuck do video mixers use a T shaped lever instead of a regular fader?


>>72618891
not a fan of it because it doesnt have midi and is pretty chintzy on the pots even though it costs a fuckload.

it does make some neat sounds though.
>>
Should I buy a recording studio session or build my own studio in my apartment? Leaning towards just going to someone elses' studio especially because I suck at mixing
>>
>>72618947
its 2017 mang. you can get everything you need for under 500$ now. (speakers, audio interface, keyboard). with unlimited time.
>>
>>72618947
Build your own. Teach yourself how to mix better. If you're desperate for results now then go to a studio. Seems pretty short sighted though.
>>
>>72618986
this

hiring a studio is a fucking meme now. unless they have some $20000 piece of equipment that you feel is absolutely necessary for your project there is not point.
>>
>>72618966
>you can get everything you need for under 500$ now
i dont see why someone would "build a studio" with the cheapest most entry level versions of each piece of gear
>>
>>72619067
unlimited time for the anon to hone his skills.

like how many hours of studio time would you even be able to get for 500$?
>>
Buying a mini midi keyboard today. I can live with just 12 keys. Tell me the best one, /prod/
>>
>>72619474
>I can live with just 12 keys
does anybody even make a single octave controller? the smallest i've seen is 25 key
>>
>>72619474
12? You may as well just use your computer keyboard....

I think 3 is the minimum to be worth the effort unless you don't plan on playing chords for some reason
>>
>>72619474
dont bother with anything less than 49 keys mang.

i bought a small 25 key controller and regret it since you cant do bass and alto together when you are jamming out ideas.
>>
>>72619533
Depends if you're counting pads.
>>
>>72619538
gotta word this, 25 keys suck unless you already know what you're gonna be playing beforehand, and even then it sucks having to switch between bass and alto octaves for recording
>>
Check out my track, niggas.

clyp.it/od1qs5u2
>>
>>72619533
>>72619536
>>72619538

i have been using my computer keys but obviously its not the real deal and i want to actually look at keys when i play. And yeah i can do bass if i go down some octaves. i record one instrument at a time anyway
>>
>>72619613
boring edgy shit
>>
>>72619632
I know...
>>
i dont like how the rock guitar in logic pro x sounds at all. i think other instruments are all great and amazing things are doable with the ones alredy installed in it. but i wonder if someone know some sick guitar plugin? thank you
>>
>>72619613
what the fuck is this lazy bullshit
>>
>>72619834
Never heard a good guitar VST.
>>
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alright lads I was listening to this https://soundcloud.com/ujico/ramune and I was amazed by how good the stereo imaging was. So i took one of my track and try to replicate the effect.

Here it is originally: https://clyp.it/ydb4l04e

Here it is with more stereo imaging: https://clyp.it/me51lrvc

I can't decide by myself since they all sound the same to me, the stereo version has less impact since most of the sounds are panned, therefore the track is less "in your face". what do you think /mu/?
>>
>>72620286
The second one sounds much better.
>>
>>72620286
yay i agree with the one above me, 2nd better. Also, I like this track good job
>>
>>72618891
overpriced but extremely useful and well designed machine.
>>
anybody else in here just visit for the good feels of being innately better than all these tryhards?
pretty satisfying deysoo
>>
how do I remove expansions packs from nexus 2.2?
>>
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>>72621007

>being innately better

throw your shit here then nignog
>>
>>72621007
Sometimes I feel good that I'm actually happy with my life
>>
>>72621062
my dick is still worn out from the last couple of times. Every time I post its a circlejerk

>>72621090
>implying
>>
>>72617369
don't you have any better drum samples? these sound like they lack quite a bit of high freqs
>>
>>72621007
>anybody else in here just visit for the good feels of being innately better than all these tryhards?
No but I do come here to lurk just for the keks and to hear you spastics walking off about how good Fruity toots is and bickering about the stupidest fucking things
>>
>>72621642
*wanking
>>
>>72621191
That's Modern Drummer vst, I just did it on purpose because I don't want them to be in focus at all. I guess this is a good enough example. Go straight to 1:50 and see how much in the back they are here:

https://www.youtube.com/watch?v=xaRNvJLKP1E&t=6s
>>
>>72621007
Hello, Jbenitex.
>>
Anyone else use Reaktor Blocks up in here? Realtor is without a doubt the best value VSTi I've ever bought
>>
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>>72617759
I feel like I'm watching the intro of a bad 80s movie.

It's a little repetitive but that's just the psychedelic aesthetic isn't it. I think I like it, but I'm not sure if it has much to do with the music itself or the feeling of nostalgia for Red Letter Media.
>>
https://clyp.it/b1xxr1xt
>>
>>72622277
>implying he'd ever post without namefagging
>>
makin a fuckin slapper
http://vocaroo.com/i/s1wz34ertKlN
>>
Been a long time since ive posted anything here

does the comb filtering and stereo widening of the drops make it seem "phasey"? I like the pushed back effect of it all but my one friend says he doesnt. stay true to your own liking or follow others?

https://clyp.it/dwdqkyqa?token=9200a262554568f580a23eb646be299d
>>
>>72622983
ehhhh widened bass is not that popular, however that doesn't mean that it's bad. your drop has a decent arrangement, i'm sure people would forgive it.

I'm not a fan of the fast lfo build up tho, fucks up the dynamics too much for me
>>
>>72623090
fast LFO build up? I haven't done much LFO tweaking during the builds, it's all simple EQ automation - at which time within the song did it throw you off?
>>
>>72623141
:30 and similar. if you wire an automation to look like what a lfo would do, then what's the point of not calling it a lfo?
>>
>>72623190
true, i guess your right. it's just tremolo with rising low pass EQ so yeah... totally an LFO lol. Anyway, thanks for the feedback man
>>
>>72617369
be cautious with that reverb, a little goes a long way

>>72617710
mastering and mixing are most definitely the least of your problems

>>72617759
extremely dated sounds and melodies

>>72618875
sounds unfinished. Sounds like what you'd get if you solo'd a bus of one of my tracks.

>>72619613
Everyone in this thread could remake this in 15 minutes

>>72620286
pretty awful in every aspect
also,
remix competitions >>>/out/

>>72622649
why

>>72622970
uninspired rubbish

>>72622983
It's like some satanist witches in San Francisco put a curse on your genre, where you're only allowed to use those exact two chords for the rest of your trivial existence.
>>
>>72623444
>mastering and mixing are most definitely the least of your problems
I'm interested now. Could you elaborate (even though I know what you'll say)? Tips?
>>
>>72619613
Your track is shit and you're shit.
>>
>>72617710
i really like this. i hope you're going to upload the final version on souncloud. and yes the intro was way too long lmao
>>
>>72623490
your sounds mostly, but also rhythm and composition, are just super boring. I don't know exactly how to critique it, because there's not much to critique.

I guess because of enough saturation of it over the years, these particular sounds don't impress me at all when used in this way.
>>
>>72623444
Hahahaha holy shit you had me dying at San Francisco! Jesus lol, thanks for the feedback and sorry you didn't like the track, I really enjoy it with the simple progression. I'll keep your comment in mind for my next track, but don't worry not everything I make is this simply put as far as chord progressions.
>>
>>72623643
Yeah, "sounds" is by far the #1 thing I get in /prod/, I know it myself too, I guess I kinda suck at choosing the right sounds, it is the least interesting part of production to me.

Ok, so mostly this is just your personal opinion, but still, I'll have to somewhat agree on boringness of some elements, it is what I said in another post - when I don't write a whole piece on a piano, I know it will become a bit too simple, loopy thing, and it's why I'm not really satisfied with this.

But, even if it has been done before (and I know it has), it is new to me (in a sense that I haven't made anything like it yet) so it's enough of a reason to give it a try at least once. It's a good practice if nothing else.

>>72623538
Thanks, I guess I'll work on it, but I can't promise anything, I have a strong tendency of abandoning projects. It's possible that I will make something completely new from that same idea >>72618492
>>
>>72623643

Oh btw, I remembered I worked a bit on this wip since the last time (like a few months ago), and if you thought the sounds were bad in the previous clyp, you need to check this out:

https://clyp.it/nu0kaf2g
>>
>>72623828
>>72623980
yeh I might have a recommendation or two. Basically whenever I have no inspiration or am trapped in a bubble of repeating the same sounds over and over I just go draw inspiration from somewhere else. This could be either 1. listening to new artists and forms of music or 2. sampling something.
https://clyp.it/0jonghak
this is a year old it's really fucking bad so take no mind (also I don't make shit like this anymore), but it's pretty relevant to this problem. I was struggling with finding something unique for that drop synthwise, so I just gave up and went 180, started fishing through my audio folder and ended up using a knife scrape then heavily processed it.
>>
>tfw can't hear difference between different temperaments

And this is why I knew I will never make it with music.
>>
>>72623444
>pretty awful in every aspect

can you elaborate?
>>
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how do you guys stay motivated
>>
>>72624870
I wouldn't give a fuck if I was actually good, but since I'm not even that... Yeah, it's hard.

Check out this guy if you want to get depressed.

https://www.youtube.com/watch?v=DnBr070vcNE&t=315s
>>
lads does this chord progression sound decent to you?

Fmaj add 9 - Gmaj - Am add 2 - Dm7

sounds good to me, probably because im using sin waves
>>
>>72625224
it's fine

listen to it with a synth that isn't sine waves then
>>
>>72617203
could we fucking have the old picback?

on another note, this guy https://www.youtube.com/watch?v=eoSCVWAiGzk&app=desktop
>>
>>72622649
I really like this.
>>
https://clyp.it/z2kxgson
I've reached an impasse, and can't think of how to continue this.

>>72617759
Not bad, but it gets old pretty quick. The Fripp-y guitar doesn't fit all that well either. I like it tho

>>72622649
no

>>72619613
You didn't even try. 0/10.

>>72618875
A tad skeletal, but I dig it. Could do with some lyrics or some sort of lead.
>>
>>72626471
sounds annoying
>>
>>72622649

like it u sick fuck
>>
>>72626471
we got the good stuff for this evening, would hold on the first part more
>>
>>72626531
How so?
>>
>>72617203

>https://clyp.it/35uf40ji

Took everyone's feedback from the last thread and got a mix that I'm happy with, also added a lowpass filter to the beginning so it's not as harsh.

Any thoughts on how I can improve this song?

>>72626471
>https://clyp.it/z2kxgson
I would go crazy with the noisy aspect of this track. Try and add harsher bass notes in a higher frequency. I do like where you're going with this and could see it being a cool song if you introduce more intrumentals to it.

>>72622983
>https://clyp.it/dwdqkyqa?token=9200a262554568f580a23eb646be299d
Around 1:26 I'm not a fan of the LFO applied to the master. It's a little distracting. But I do like the arrangement and how wide the song sounds. Only thing I'd change is the LFO, maybe ditch it entirely.
>>
>>72626775
Have you considered drums?
>>
>>72626876
I could do that but I think the song is more suited with out it. And if I did I'd have to ditch my harsh and vibrant mastering to accommodate for all the new instruments added.
>>
>>72626928
I think your song would greatly benefit from some drums. Specially the most intense parts.

Good stuff btw.
>>
>>72626977
I'll try and experiment with that. I'll probably just have very minimal percussion like reverb and delayed wood blocks, a kick, and hats.

Thanks.
>>
>>72626775
I found the previous version to be more ear-rapy, actually. I'd stick with it.
>>
>>72627287
Really? I went full retard with the high frequency eqing in this new one.
>>
>>72627550
You're right, the high end is nicer. Maybe try it without the lowpass? I did like the way the bass overflowed its usual frq in the old ver
>>
>>72625224
If you're going to compose using a simple synth sound, use sawtooth waves.
>>
whats the secret to finding a good short sample and looping it so it sounds as smooth as a real synthesizer? i know about cross fading but it still sounds choppy,
>>
Help me /prod/
I can't sing, so I'm trying to mask my voice with filters, kinda like Tobacco. I know he uses a vocoder, but I've been fucking around in Ableton and I just can't get the sound right, it's either too robotic or too natural.
Is there a VST or something that can do the trick?
>>
>>72628646
start with a good source sample

also process the fuck out of it in an editor
>>
>>72628805

i guess im mainly asking where to find good samples too
>>
>>72628571
Not that guy but if I write using sawtooths i hear clashing harmonics even playing simple triads.
>>
>>72628646
Make it very very short (1 or 2 cycles). Try to make sure the start and end points have the same amplitude (preferably the crossing point).

Lower frequency sample source the better. Higher bitrate sample source the better. If not your shit is gonna get nasty and alias as soon as you try to play higher notes.
>>
>>72628928

>lower frequency sample source the better. High bitrate sample source the better

wut
>>
>>72628839
12 equal is shit that way, use just intonation or 31 equal or someting if you want more consonant triads

sawtooth waves are still the best way to hear what you're doing and ensure that it will translate well to any timbre

it's not like the clashing harmonics aren't there when you use other sounds
>>
>>72617369
it's breddy cool, I would advise rolling off the reverb pretty hard at the lower and low-mid frequencies to avoid muddying it up, then you can get away with more airing up the top end, if you know what I mean.

>>72617422
like that bassline, I feel like it's missing a bit of high and mid frequencies in the bassline part though so maybe just layer it or add something else I dunno.

>>72617710
This is pretty nice. The intro isn't too long, it adds elements nicely and what you have works well so far.

What you have to remember is that there is no 'correct' structure or ending to the song, plus you can always just change anything you add, whereas leaving it half finished is obviously incorrect. You have the elements you need there, you can only fail now by not finishing it. Just copy and paste some shit if you have no other ideas, at least it will be something resembling a full song then.

>>72617759
it sounds pretty 80s I don't think it's bad though, just pretend it's synthwave and you'll fit right in. The only thing is it's pretty aimless and missing a few elements, you can't really expect to hold people's attention for like 5 minutes with just a couple synth lines and a rambling guitar solo.
>>
>>72628928
>Lower frequency sample source the better. Higher bitrate sample source the better. If not your shit is gonna get nasty and alias as soon as you try to play higher notes.

I think I understand what you're trying to say, but the way you put it doesn't make any sense.

A better way to say it is that interpolation performs better on oversampled data
>>
>>72628763
Honestly the best way to emulate his sound is by using what he does. His vocoder is an Electrix Warp Factory. I don't think anyone actually knows what synth he uses in the studio for because he's a fuck and keeps it a secret. He runs a guitar through the vocoder live though.
>>
>>72629094
If you're going to use a single cycle looped waveform to sample as a pseudo synthesizer then you want the note you're sampling to be as low pitched as possible with as high a bitrate as possible because it will have more 'information' packed into that single cycle and will sound better when played further up the keyboard.
>>
>>72629234
I tried to say it in as simple language as possible. How does it not make sense?

If you wanna get anal I should have said "Samples sources that are pitched lower are better. Sound sources with higher bitrates will sound better. You will have less trouble with aliasing this way."
>>
>>72629292
It will still alias like hell if there are a lot of high harmonics.

The pitch doesn't really mean anything for a single cycle waveform; you can resample it to 192 kHz or whatever in an editor. What matters is the number of points in the waveform relative to the bandwidth.

Also don't say bitrate in this context, it's wrong and retarded.
>>
>>72629373
It's not simple language, it's just confusing and wrong. see >>72629431

Anyway this also depends on the interpolation and sample rate of whatever software you're using.
>>
>>72629431
Of course the harmonics will still have some aliasing. Assuming you have a sample with all sorts of different pitches being played the lowest pitch note is going to have the most points of data in a single cycle making it the best candidate.

How is bitrate wrong? The higher the bitrate the more amplitude information. I think you might be retarded, friend.
>>
>>72629640

You mean bit DEPTH, not bit RATE
>>
>>72626775
I'm getting a lot of responses to add drums but I feel like that would make it a lot more normal sounding and not ambient.

Should I cave in and experiment with percussion? I think that would distract from the ambient vibes of the track.
>>
>>72629720
oh yeah tru
>>
>>72629725
Don't use percussion. It's not what you set out to do.
>>
>>72629640
>Of course the harmonics will still have some aliasing.
sometimes, depending on the interpolation and sample rate of the software you're using

> I think you might be retarded, friend.
I'm a DSP engineer so you might want to rethink that. I can refer you to some papers if you'd like. Robert Bristow-Johnson wrote some good stuff on the topic.

>>72629720
Bit depth does determine the "amplitude information" (amplitude resolution would make more sense), but the term he's looking for is actually sample rate
>>
>>72629782
Fuck what you set out to do, do what makes the best end result.
>>
>>72629816
No I did mean bitdepth, wrong word just came off my fingers. I assumed he already had material he wanted to sample so the sample rate was already determined. I guess the same would be true of bitdepth though.

I'm keen to read those papers. Linksky?
>>
>>72629852
I don't think conforming to a standard template and cracking to peer pressure is usually gonna give the best result.
>>
any other LARPers on here
https://clyp.it/yxlnkiwy
>>
>>72629865
>No I did mean bitdepth, wrong word just came off my fingers.

Higher bit depth doesn't prevent aliasing, and you can't do anything to change it after the fact.

>I assumed he already had material he wanted to sample so the sample rate was already determined.

You can resample it in an editor. If you take a sample recorded at 48 kHz and upsample it to 192 kHz, it will sound cleaner when it's played back. You can save it at a higher bit depth at this point, but this isn't going to do anything to change the distortion was introduced when it was quantized in the first place.

>I'm keen to read those papers. Linksky?

http://yehar.com/blog/wp-content/uploads/2009/08/deip.pdf

I this pretty much covers it, although it doesn't say anything about bandlimited interpolation.
>>
>>72630039
I never said higher bitdepth would prevent aliasing. I just mentioned it because it's good practice.

Of course you can resample but you still want the original material to be as good as possible.

Thanks for the link.

What DSP projects are you working on?
>>
https://clyp.it/2n132zuj

plz no bully because it's not finished yet and hasn't been mixed at all, but I just wanted some feedback on a couple of things - When it gets to the faster section at about 1:20 does it need something more in the midrange taking the role of what the guitar does for most of the track? I'm planning to embiggen then snare quite a bit and maybe add some drum fills, should I put a lead track on it too or is there enough going on there already?

Also I'm not sure if the bassline is a little too dull in the intro, I'm trying to sort of just establish that sound as the core of the track if that makes sense so it doesn't need to do too much, but obviously you don't want an intro that is totally boring and pointless.
>>
>>72625068
I don't like people who get overly obsessed with theory.
Mark Hollis of Talk Talk said it best, "Before you play 2 notes, learn how to play 1 note".
>>
>>72624870
I stay motivated because I make music for my own enjoyment. I don't even expect any of my stuff to get a proper release desu.
>>
>>72624870
I stay motivated because I make music that no one else can or will ever make. I'm pretty sure some people will want to listen to my music some day, I mean I've had people ask for a download link when posting in places like this so obviously some people like it on more than just a passing level.
I just need to refine what I'm doing a little more and I could have like at least 30-40 soundcloud followers and what then bitches? I'll be living the high life. You'll all be jealous.
>>
Sup lads which mix sounds better

old mix
https://soundcloud.com/samuelcfaria/kiss-black-diamond-instrumental-cover

new mix
https://clyp.it/luea4iy4

pls
>>
ok i have a midi keyboard that im trying to map the knobs to the frequerncy, lfo rate, etc. I'm using ableton
the knobs by default are assigned to all of them though. How do i undo all of it and start fresh? i only want to use 2 out of the 8 knobs. I have a mpk mini 2
>>
>>72630330
>I just need to refine what I'm doing a little more and I could have like at least 30-40 soundcloud followers and what then bitches? I'll be living the high life. You'll all be jealous.

bro put that shit on bandcamp and you could make like $4
>>
>>72630461
Fuck yeah that sounds sweet. I could really use $4 right about now
>>
>>72630441

Do you have your MPK Mini defined as a control surface in Ableton preferences? The control surface script would define mapping then, instead of using the manual MIDI Map mode.

If you deselect the device as a control surface (and only set the MIDI In/Out functionality in preferences) you should be able to use MIDI mapping to create single relationships.
>>
>>72630607

yea i tried that first - didnt work nothing happened
>>
>>72630632

OK - when you click the MIDI Map button you should see a panel appear that shows all of your mapped parameters then, you just go through and delete any that are there and define new ones.
>>
>>72630666

i thought i should see that too but theres nothing there. Nothing is listed

oh well, whatever i click on in my rack gets automatically mapped (knob 1 gets mapped with 1st option, 2nd knob with 2nd knob option, and so on). Works for me
>>
another question - is it possible in ableton to have what you record through midi get automatically quantized? say you play something and modulate some shit - how would i get that modulation to get synced? nomsayin?
>>
>>72630792
You want your knob tweaks to be quantized?
>>
>>72630739

Does the MPK installer add a helper application to your system that runs in the background maybe? Outside of the manual mapping mode and the control surface scripts (and custom Max4Live implementations that you'd remember creating) that would be the only way Ableton would get told to map parameters to knobs.
>>
>>72617203
RENOISE USERS I HAVE DISCOVERED A GREAT HACK

If you're working with a sample turn on auto-seek in the options and it will play from anywhere in the track and not just at it's starting point.
>>
>>72630804

yea pretty sure thats what im trying to say.

>>72630814

yea i'll look in the booklet thanks
>>
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https://clyp.it/z3yjg1hs

I don't know if compositions like these are usually posted in this general.
Here's 7 variations I've composed on a theme by Leopold Mozart, they last about 2 minutes and the variations themselves start at 0.27. The variations are in this order: Theme, Allegro molto, Moderato, Romantico, Agitato, Tarantella, Toccata, Marcia Funebre.

I'm still completely ignorant when it comes to compositional techniques: I'm barely able to read fluidly music scores (this was, in fact, a transcription exercise). This is one of my first serious attempts at composing deliberately: for the ones who have any sort of formal education, what do you think about it? Is it a good first attempt?

I want to polish them a bit and show them to my piano teacher, but I honestly don't know if I should feel ashamed about them or if it is fine for me to give this score to her: will she laugh at me? Will she compliment me?

Give me a new perspective please.
>>
>>72630848

MIDI CC data sent from your device gets recorded in real time and isn't normally subject to quantization - there is bound to be a Max4Live MIDI effect around that will do that for you though so search the maxforlive.com database.

Alternatively you could record your parameter changes and then use the draw tool (with a quantization value selected) to overwrite the automation but that's maybe not what you're looking for - you're maybe wanting something that will do this live, in real time, as you make changes?
>>
>>72631327

nah i just want it perfectly on beat

i think i have to resample it to an audio track then quantize it there...
>>
>>72631357

Out of curiosity - what controller data/parameter do you need to quantize? If you're not needing the automation quantized as you play it then using the draw tool after the fact will work without having to resample.
>>
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>>72631513

Damn, meant to add the image and link:

https://cymatics.fm/2016/06/30/11-ableton-tips-tricks/
>>
>>72631513

bandpass filter lol
>>
>>72631553
Oh manny man dude that is sexually arousing. I hope there's a way to do that in reaper
>>
>>72631707

Probably is a way - Cubase does it by default with the controller tools and you have to use the Alt key in combination to draw continuous changes.
>>
Does anyone have tips for adding further instrumentation to a song? Most of the time I'll write/record parts for keys, bass and drums, and sometimes guitar, but by then I don't know how to continue the song. I'd like to add in strings or wind instruments, but I really don't know how without it taking away from the groove.
>>
>>72631707
>>72631786

I looked into this and found something that might also make your pants a little tighter - this guy is using Lua to create extensions for Reaper that will do some of the things a quantized automation will do, but also a few other things too - the link to download the extensions is in the OP of this thread:

http://forum.cockos.com/showthread.php?t=153348
>>
>tfw trying to create own patches but everything i sample ends up sounding the same because my loop is too short so it just ends up sounding like a boring saw wave

what went wrong?
>>
>>72632467
dont sample such short shit man, vox make great synths, foley sounds can work great too
>>
how does this sound for the basis of a track? would be putting synths and stuff to it, just composed it with a shitty piano sample library.

https://clyp.it/oq0ocudk
>>
>>72632167
Oh yeah I'm gona come now, thanks for that man. I've been fucking with the LFO envelope modulations but they aren't dynamic enough for my liking, once you've set them you're pretty limited in what you can do to 'modulate the modulation' so to speak. This shit looks sick.
>>
>>72632146

>keyboard, bass, drums, guitar

shieet thats pretty much all you need
>>
>>72633122
Sure, and I can make pretty decent foundations. I'll be bobbing my head, and throughout the making of a beat, I'll have many moments where I'm all "Fuck yeah!" but when I'm done, it's just... Too simple. I like that I can do minimalism, but I don't like that I can't not do it. I really don't know how to venture off into composition for other instruments.
>>
>>72632167
How do I get the thing in the gif? I found the envelope LFO generator but I can't seem to find any midi editor function.
>>
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https://clyp.it/n4k42zga
thoughts?
>can you tell i like iglooghost-core
>>72632941
lotta variables here bud. its just a riff. not a monster one either. depends all on the sounds, I can say its not really melodic or catchy, if you're going for a more experimental thing it could work
>>
>>72617203
Why does prod have so many people posting shit songs

You know you're going to get bad feedback so why bother.
>>
>>72625999
>could we fucking have the old picback?
there was some stupid revolt against it a while ago. part of the downward slide to nu/prod/
>>
https://clyp.it/npwytaqq

I tried to mix orchestral and synth wave. I do not know why.
>>
>>72633336
yeah i was thinking maybe drum and bass type track thingy
>>
>>72633213

The OP of that thread posted a link in one of the other parts of the thread that I'm guessing might be the part you need:

http://forum.cockos.com/showpost.php?p=1505900&postcount=87
>>
>>72633336
for yours, it sounds a bit muddy esp at the beginning. a lot better when the rapping comes in, and the higher pitch melody at the end. look at your track in a spectogram and compare it to a well produced track the kind of style youre going after, because your track's spectogram is very muddy. think more about how youre using the full frequency range.
>>
what should i get if im tryna play the piano and add my own sounds to the keys and do bass as well?
>>
>>72634759
What does this even mean.
>>
>>72633453
Who in their right mind would revolt against a Lunga? No wonder this place is such a shit tip recently.
I used to come here to talk about production as it was a nice part of 4chan, now it's one of the worst parts.
>>
What are the best sampler VSTs?

Not looking for something like Kontakt/Omnisphere or whatever with big libraries. I just wanna mangle my own files.
>>
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How do you guys go about extending tracks that feel too short? I get ideas that are 45 seconds to 1 minute long and feel the need to expand them to at least 2:30
>>
>>72622463
Is it easier to use than reaktor 5?
>>
>>72635746
just repeat it but take some stuff out then put the stuff back in with like a wooshy noise before it all comes back again
>>
>>72635746
Study some AFX songs. You'll notice that he slowly pieces together his patterns until it culminates all together. Then extends it by adding subtle new patterns then outro. Just try to make the most of your patterns and stretch them out as much as you can. Also go back and listen to your song and if you feel like there are boring moments try to spice it up with one of your patterns or a new sound. You get the hang of it.
>>
>>72635872
Is it easier to use than reaktor 5?

Not sure, Reaktor 5 didn't seem any harder to use than 6 for the most part you just load up a synth or fx and use like any other vst. Building stuff might take a while to get into but within an hour or two I'd built a basic synth and a delay unit by following the tutorial.
>>
What is it called when one side of your waveform is more biggerer than the other, that is to say like the + side might be hitting the limit while the - side is a db or two below it on some peaks.

I'm aware that this decreases headroom and there are plugins to correct this but I don't remember what it's called.
>>
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I'm just reading Steven Kings book "on writing" and I'm finding it pretty interesting to hear about his creative processes and work routines. Although it's a book about fiction writing some of it can be applied to other creative arts like music production for example.
Does anyone know of any good creativity and workflow books specifically for music productions?
>>
>>72636768
I've been planning on reading this book for a while. Thanks for the image, I'll download it now.

I never understood how people can focus on anything else with music playing in the background, though. It is the biggest distraction for me.
>>
>>72636881
I agree it's odd to listen to Metallica or guns and roses while writing, I'm guessing he's not actually listening to it and it's loud to drown out any other background noise
>>
Where do I take sampled beats like this
https://clyp.it/3sl4ov2p
What to add, fix or tweak to turn it into a full length song?
>>
>>72637062
The way i see it, you have two options:
1) back to where you came from, or
2) the recycle bin.

You're welcome.
>>
>>72637088
Rude, it's not that bad at all. (not that anon).
>>
>>72636531
DC offset
>>
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https://clyp.it/ggfi0jtf
Tried making a Migos remix with a way different vibe to it. I like how it sounds, but I'm unsure if it's a bit cheesy or not.

>>72635723
Isn't the one built into your DAW good enough?

>>72633719
This really has the potential to be a great outrun type song, so I'd try making a full song out of it. Also, try changing the bass out for something distorted.

>>72632941
Undertale-core

>>72631213
I've seen songwriting and composition generals here on /mu/, you might have better luck there.

>>72630411
Second mix sounds cleaner, but I think I prefer the first one. It sounds wider and more alive.
>>
Nah, he can post classical compositions here, I don't think comp is active these days (thank god, because it started becoming /classical/ circlejerk).

>>72631213
Yeah, the melodic lines could be better I guess. Be more creative with rhythm and bass lines, e.g. at 0:33 where both hands repeat their 2 notes at the same rhythm, stuff like that doesn't sound really good. Also, maybe reduce it a bit around 1:44 too, try to dance around with the bass more while the right hand is playing stacatti. it has good parts though, but it just need some rework.
>>
>>72637165
Nice chord progression, that migos accapella is heavily overused but the vocals sit nicely in the mix.
The only thing that's cheesy is that first bass, too much treble it could easily be the seinfeld theme song bass, try not to use those cheap "real bass" emulating plugins because most of them sound pretty cheesy.
>>
Can anyone here read music tell me how there is a quarter note and dotted half note in the same beat in the bass, but the time signature says only a quarter note takes a beat?
>>
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>>72637290
forgot image
>>
>>72617369
>https://clyp.it/v15n4e0r
pretty dope, however my ears are demanding the lows from the drums back, idk

something im working on, dont really know where im going with it, might delete the funk part and go on from the intro
https://clyp.it/i5jtmafv
>>
>>72637248
Thanks my guy. I've really stepped up my piano playing lately. I got Trilian, so I'll see if I can find a sample-based patch to replace the Seinfeld one. I'll also try changing up the variety of the Migos acapella.

What do you think of the string section at the end? I'm really unsure if it works or not. I love string sections, but it's rare to hear it in electronica/hip hop. I assume that's cause most people find it a bit overemotional and cheesy, right?
>>
>>72637326
The string section isn't cheesy or jarring at all, compliments the piano part pretty good, I wouldn't change it.
Strings in hip hop are cheesy only if you use the usual melodramatic violin licks, the way you used it makes sense imo.
>>
>>72637290
It's like 2 voices playing, upper plays:
>G
>B-D (a third)
>B-D

and the bottom one just holds the G for the three beats. It just happens that they are playing the same note on the first beat.

Anyway, just hold that G while you are playing the rest.
>>
>>72637372
In 3/4 time a quarter note is 1/3 and a dotted half note is 2.25 why the fug are they so particular about the length of the sustained note?
>>
>>72634759
You mean just a midi controller and a softsynth? That's basically half of what electronic music consists of
>>
>>72637124
Cool thanks, is there a go-to plugin to correct this?
>>
>>72637448
a dotted half is 3 beats
2 plus half it's time on top from the dot = 3
>>
>>72637487
oh so in odd time they don't actually divide it in half they round up? That would make things easier yea ok this makes sense now. thanks.
>>
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>>72637486
most daws have a destructive function to remove it since it's a repair and rendering task more than a realtime effect plugin
in cubase f.e. it's as simple as right clicking the audio and removing it, pic related
>>
>>72637502
a dot always adds the half of the original note length
>>
>>72630179
Anyone?
>>
>>72637519
Yes, but according to wiki a half note(minim) is half of the whole note. A whole note in this case is all three beats, half of three is 1.5 -- but you say that a half note in 3/4 is two beats, instead of 1.5 beats(a quarter note+an eighth note) So since I was summing that a half note was 1.5 then half of 1.5 is 0.75
>>
>>72637556
a half note is 2 beats, always
>>
Hi, prod. Got a new synth/bass sound that I want to implement, but it's doing a "wub" like thing that I don't want it to do. This hasn't happened to me before. lel. Any ideas on how to rectify it? Just want it to stay, err... "flat" I guess.

Here's an example of what's happening. https://clyp.it/05vz0mwg
>>
>>72637556
*assuming
>>
>>72637556
To put it simply, that half note with a dot in your example plays for exactly 3 beats.
>>
>>72637504
Oh yo, thanks a lot man I'll look into it
>>
>>72637563
also writing a full bar with a whole note in 3/4 is just lazy, the proper way is a dotted half since a whole note actually is always 4 beats, but often is used to fill full bars in other time signatures as well because musicians are sloppy
don't get confused because of that
whole = 4
half = 2
quarter = 1
no matter the time signature
>>
>>72637563
>a half note is 2 beats, always
I see, my confusion came from the assumption that a half-note was half the value of a whole note. I was being taking things too literal. Instead I should think about it in terms of quarter notes. A half note is always double the duration of a quarter note.
>>
>>72637556
Note lengths are fixed regardless of time signature. Whole note is always 4 beats, half is always 2 and dotted half is always 3
>>
>>72637605
>no matter the time signature
I see, so notes are actually pretty static and not as dynamic as I thought. This makes sense actually, and makes things much cleaner. Wow reading music is actually much more simpler than I thought. Thanks for the help, kind anon!
>>
>>72637639
>confusion came from the assumption that a half-note was half the value of a whole note
It is not?
Arent these things called "time divisions"?
>>
>>72637681
It is half the value of a whole note, but with the knowledge that a whole note is actually always 4 beats, and not just the entirety of a bar which is what I thought. Basically I thought given the compound time of 3/4 that the whole note was 3 beats.
>>
>>72637704
I thought that too. Thanks for clarifying
>>
>>72637165
>Second mix sounds cleaner, but I think I prefer the first one. It sounds wider and more alive.
Yeah i though the first mix was sounding too dirty and did the second one just to clear it. But if the first sounds more alive i will stick with it. Thanks
>>
We a musical now.

https://clyp.it/v2eqsojz

I have to check out Chicago's soundtrack, I have a feeling that's where the improv idea came from.
>>
Will FL Studio ever get real time pitch manipulation like other DAW's? Chopping up samples, making unique then adjusting the pitch with in knob in fruity sampler is tedious as fug and limiting
>>
>>72637839
Can you not just use a third party pitch shifting plugin?
>>
>>72637910
b-b-ut muh convenience!
>>
Are 95% of the people here kids that exclusively use software and MIDI controllers?
>>
>>72638820
Probably, but
>kids
Back to /classical/ circle jerk with you. I certainly can't play the whole orchestra or multiple instruments, nor do I have an equipment to record myself playing. I have a real piano next to me, though, and I'm using it as a MIDI controller when I compose/produce. Nothing wrong with that. Gives me an infinite amount of possibilities.
>>
>>72638893
You might be projecting a bit about the /classical/ thing.
>>
>>72639120
In this case, I'm unfortunately not projecting at all. Some people are just stuck up their asses way too much.
>>
>>72639175
idk, never even stepped foot in a classical thread
>>
I have way too many little, less than a minute long bits and pieces in my WIP folder, would appreciate some feedback on a few of them. They are all different genres and I'm wondering if anything is worth working on.

>choral, deep pads, strings etc.
https://clyp.it/xt0z2m05

>some blues, bad sounds and mix atm
https://clyp.it/sgpjcpi5

>can't tell the genre, one chord progression with a smooth electric guitar
https://clyp.it/aify4cjh

>I hate the term, but yeah, this is a "beat" with some reversed trumpets and what not
https://clyp.it/iwh0adp5
>>
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>>72639452
I like the last one you posted the most, it sounds like a Lone's lemurian. To me the simplicity of the beat is just fine, but maybe you wanna work on your sound design.

https://www.youtube.com/watch?v=_CZnJ4kHe3M
>>
>>72639452
>https://clyp.it/sgpjcpi5
The 'guitar' in that 'blues' is not acceptable.

My advice is not to fake shit.
>>
>>72639558
>>72639596
cool. but i don't care about sound design at this stage, only composition. that guitar is something from omnisphere.
>>
>>72639652
okay lad, have fun
>>
>>72639652
You should care about sound design.
>>
>>72639676
I have every popular library there is and I still can't make even a preset sound good, though. that's the one thing that seems I will never learn.
>>
>>72639719
I struggle with sound design too, I wish I could make cool synth sounds
>>
>>72639558
Words can't express how much I hate that album cover.
Lone's cool though.
>>
>>72639781
I like the palm trees :^)
>>
>>72639719
Have you considered not using sample libraries for sound sources?

Sampling records? Synthesizers? Physical instruments?

To be honest I've never heard music based around sample library instruments I've cared for. If your sounds aren't good and a source of pride your music won't be something that connects or satisfies you.
>>
>>72639781
>Words can't express how much I hate that album cover
lol why?
>>72639829
>To be honest I've never heard music based around sample library instruments I've cared for
lol what?
>>
>>72639872
I don't think I like any music built from sample libraries. Do you? Any recommendations?
>>
>>72639890
but there are sample libraries of like every instrument that exists... how do you even know when you're haring something form a sample library?
>>
>>72639890
are you talking about sample packs like vengeance and shit as opposed to sample libraries like kontakt instruments?
>>
>>72639913
In defense of his post, sample libraries do have a certain sound. I think it's just the right advice for me.
>>
>>72639913
Because I mostly listen to synthesizers, traditionally sampled (vinyl sampling) and guitar
based music. You can usually tell when shit is from a library anyway. The dynamics, detail and inflections are basically non-existent. That's the stuff that makes music interesting to listen to.

>>72639923
I meant sample libraries, kontakt type stuff yeah. It's probably true to a lesser extent for stuff like Vengeance too but I'm not much of an EDM guy.
>>
>>72640037
You can definitely make instruments from sample libraries sound good, and you can control dynamics. Just check this out (go to around 20 minute mark):

https://www.youtube.com/watch?v=VkNeXS0Lmxc

I'm not interested in sampling recordings and I'm not really interested in synths either, but I do usually use something for the bass and such to give it that electric feeling.

As I said, I was asking for the feedback on composition in that post, because no matter how good it sounds, if the song is bad, it will ultimately suck (at least for me).
>>
>>72640447
The compositions are nice but it's still unpleasant to listen to cause it mostly sounds like shit. You should polish your tracks before posting them for better feedback.
Not that guy by the way.
>>
>>72640562
Do you guys have any tip on how to get better at choosing the right sounds then?

To be honest, I actually don't mind the sounds except the ones from the second clyp. And from those, I'm happiest with the first clyp. So, I probably have a bad taste or I'm deaf for the sound design. I mean, I literally get shit for my sounds every single time, no matter how much I try. And all of those I'm using come from expensive libraries, I don't understand. It's not laziness, that's the problem.
>>
>>72640447
The thing is tho if you have a good sound you can play something minimalistic. 1 or 2 instruments even and it still sounds good. It's well composed because it suits the sounds it uses. So much of composition is writing parts for the appropriate instrument. Inflection and how notes are played is important.

If all you care about is points of MIDI data in a piano roll your music is only ever gonna sound like shit. There's a lot more dimensions to a piece of music than that and they all interact with each other.

For what it's worth I think sampled orchestral movie OST shit sounds horrible and bland.
>>
>>72640872
I agree with that, hell, when I hear something in /prod/ which is produced well with good sounds, I will enjoy it even if the music itself isn't quite good. But as I said >>72640759
I don't know how to get good at that.
>>
>>72640759
What kind of music do you listen to? What are you aiming for?

I don't think dropping shit from expensive libraries is effort either. Most people here are into synthesizers and (individual) sample manipulation. Are you into synths at all? Even if you're not you should learn about them. You'll probably get a much better idea about how sound functions and start being able to manipulate it better.
>>
>>72640919
I'm not focused on anything specific, but it just has to be based on real instruments with an occasional synth. I did spend time learning synthesis and know how they work (that doesn't mean I'm good at it, though).

As I said, I don't care for sample manipulation and weird experimental sounds like a lot of people in /prod/, I just want to achieve a good sound from real instrument samples.
>>
>>72640759
Get better headphones. Clean your ears. I don't know. It's not just "choosing" the right sound. You have to create the right sound. Just picking a preset and playing notes on it will often yield the same results.
>>
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I think I'm pretty competent at programing subtractive/wavetable synths, but when I try and dial in a Vangelis style brass patch it never sounds right, even with some FX put on.
Do I just need to have his gear or am I just retarded?
>>
>>72641073
Maybe try a CS80 VST.
>>
I havent been doing this for very long but ive been fiddling around with ableton for a year or so, only now decided to start putting my stuff out there. I would love to hear anything you have to say about this track. I would say its my most finished one so far, most in the direction and aesthetic I want to pursue.

https://clyp.it/x0vb4kpd
>>
>>72641132
>https://clyp.it/x0vb4kpd
Kick kinda lacks punch and I find the hat and tambourine sounds to be kinda harsh and unpleasant. Bass sound and 303y squelchy filter thing are pretty uninteresting too.

Change up at ~2:15 was well appreciated.

Skipped around after about 4 minutes because I was getting pretty bored.

Not bad at all for a year of producing.
>>
>>72641283
Thank you for the response. After listening to this mix for a couple days I have also kind of started to feel the kick lacks a proper punch. The harshness is something I personally like and 303s dont ever get old for me lol. thanks for the response. Im just gonna keep making new tracks and avoid having a million WIPs
>>
>>72641009

Sample libraries for real instruments rely on articulations to make them sound more authentic, so playing notes with the samples is only the first part of the puzzle, what needs to be added to that is some care taken with how the real instrument would be played by a musician.

Take the guitar in your second clip for example - you're using a guitar patch that uses a slide-up articulation for all of the notes, even the arpeggiated ones, and a human guitarist wouldn't do that, they'd play the arpeggiated notes reasonably straight.

You'll notice that people who use orchestral sample libraries well will also have some knowledge about how the real instruments are played, physically, by people - this allows them to choose the articulation that most closely matches the way a real musician would tie notes together.
>>
>>72641009
Realistic dynamics, timing, changes in articulation, and good spacialization are what is needed to make sample libraries sound more real.
>>
>>72624870
>how do you guys stay motivated
be good
>>
>>72642538
How do I stay motivated enough to get good?
>>
>>72642538
Nobody is good in this thread.
>>
>>72637760
KEK MUSIC
>>
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https://clyp.it/0oqw4gdh

>really big

Plugins used:
>massive
>nexus
>>
>>72639452
nice melody on the third one
>>
>>72642751
correct
>>
>>72643417
>https://clyp.it/0oqw4gdh
The build up was so unsatisfying when it ends. The track lacks flavor. I'll give you crops for having a fair few layers and instruments coming in and out and keeping them all fairly clear.
>>
>>72643766
props* not crops

lel
>>
I posted a tune around three weeks ago. It was my first song ever produced and I was told to GTFO and get better at everything.
This is the tune plus three weeks of progress. It's only missing the lyrics.
https://clyp.it/54z0ag1p

Any thoughts? What do I suck at the most?
>>
>>72643766
thanks man, appreciate it
>>
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https://instaud.io/VEB

tried myself at a nujabes style beat, but i wrote all the music and programmed the drums myself instead of sampling.

keys: keyscape
drums: toontrack SD2.0 with Custom & Vintage SDX
Synth: Charlatan
Bass: Kontakt 5 Upright

is it just me or does the bass get kind of lost?
>>
>>72643864
>https://clyp.it/54z0ag1p
That high end sparkley sound is way too painful and overpowering at the start.

It's hard to quantify what's wrong with this. The drums and pianoy chords are definitely way too stilted and mechanical. Some of your sound choices are off. That little thumpy thing at 1:30ish. Is that a kick?

While I like that you play around with the structure a lot it also feels really awkward a lot of the time without much flow.

I think in general the overall levels of the instruments are off. Nothing really sounds cohesive.

I really like that complicated piano part at 1:25, probably the highlight of the track. The snare however sounds kinda thin like you've pitched it up too much. Same with the hi hats.

Not bad at all for a first track tho. Really good in fact. Composition is definitely the strong point. Do you play an instrument? I'd say general sound design and mixing is your weak spot right now. I'd definitely say concentrate on sound design and as for mixing mostly just try to get your levels right.
>>
>>72644264
Bass is definitely getting lost thru my laptop speakers. I like the toy piano sound and the kick/snare combo a lot. Very physical sounding. The G-funk lead synth not so much. Kinda killed the vibe for me. Not a big fan of the pew pew sounds later in the track either but I like the click clacky bits.

The drop out at 2 minutes is awkward as fuck. The ending is weak too.

This is really good tho. I like it.
>>
>>72644334
Yeah I've played for a long time. That thing at 1:30 is the kick, same kick as the rest of the track, I don't know why it sounds so awkward there.

I'll take what you say into consideration. So far I haven't looked into mixing at all and I can tell it's all over the place.
>>
>>72644443
you definitely hit on all the points i was unsure about. the g-funk lead is very divisive yeah, i wanted to do a version with a mellow guitar lead instead, maybe i should try that. agreed on the ending. i'll work on the ending and that drop out, thanks!
>>
>>72644468
Sounds like maybe you filtered that kick too much. You still want the high end to cut thru.
>>
>>72617203
I'm a proper newbie at music making, where is best to learn music theory and be able to make melodies? My timing etc. is fine as I've been playing bass and guitar for a couple of years now but I don't know how to form melodies. Thanks.
>>
How can I get my sounds to sound closer to the listener (like when you record with a closer mic)? I don't think EQing, i.e. boosting high frequencies is enough.
>>
>>72644613
Learn scales and just sit down with a guitar or keyboard and start stringing notes together until you like how they sound.
>>
>>72644715
Thanks mate.
>>
>>72644697
At really close distances the bass becomes really pronounced because of the proximity effect. Make sure you have no reverb/delay.

What is the sound source?
>>
>>72644613
What I do is sing random shit and then play the melody on the piano/guitar. Trying to figure out complicated songs by ear also works.
>>
>>72644264
Fire bro whats ur soundcloud
>>
>>72644856
I'm just trying to achieve that in general with synths, samples and what not, thanks for the tip.
>>
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What are some good books on djing
>>
>>72644936
thanks man. it's https://soundcloud.com/firon1, but the soundcloud stuff is very different from this, trying to venture out a bit musically.
>>
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>>72644983
great stuff man keep going
>>
>tfw can come up with cool sounding beats, rhythms, melodies in my head but can't re-create it in my DAW

why live?
>>
>>72645117
Learn music theory.
>>
I feel like every single artist only makes good stuff with hardware...am I wrong?
>>
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>>72644961
>books on djing
niggers aren't literate you fucking boon
>>
>>72645162
yes

>>72645177
you're not funny, just retarded
>>
>>72645162
I don't think it's necessary. I do think hardware is a ton of fun though and if you're serious about music at some point you're gonna buy stuff just to see what the hype is about.
>>
>>72645162

real synthesizers are better than VST's theres no doubt about that
>>
>>72645438
For some things. There's lots of shit you can do with Serum and other VSTs that you can't really do in hardware.
>>
>>72645576

they can be more complex yes but they'll never (((sound))) as good. I was just at guitar center yesterday fucking around with the synths, connected to their best speakers on display and holy shit i wasnt expecting a difference like that. First time using a real synth.
>>
https://clyp.it/0hbjbcud
>>
>>72645624
>i used a real synth once
>real synths are better than "VST's"
this is the boiled down /prod/ mentality about anything new isn't it
>>
protip: record everything

get an RME soundcard and send a seperate copy of the stereo mix to the adat in and use the adat in as the recording channel in audacity and keep that open at all times so you can sample anything whether it be youtube videos, video games or something as you're messing about with an instrument or synthesizers and make a big folder full of on the fly stuff

also have a big notepad file where you write down any thoughts or observations and keep adding to it. you can go back to it and remember stuff you figured out
>>
>>72645730
anything you've done with this 24/7 recording?
>>
>>72645624
Dude I own a shitload of hardware. Sure something like a filter sweep on my Moog sounds better than using a VST. If I want some crazy noises I go to my eurorack. If I want precise lush wavetable pad sounds or weird grindy basses I go to Serum. If I want FM I'll use Operator or FM8. Nearly everything has a place.
>>
>>72645797
you try Cytomic's filter "The Drop"?

most digital filters are basically the same thing but The Drop is pretty unique
>>
>>72645797

whats so special about FM?
>>
>>72645849
Nah. Seems pretty cool. Having trig/gate envelopes is something I've wanted from a VST filter for ages.
>>
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>2014
>Not going knobs only
>>
>>72645867
It has an interesting sound. Look into it. Lots of stuff you can't do on a subtractive synth. I'd much prefer to use a VST for it than something like a DX7 too.
>>
>>72645942
did you look for one? i can think of two more, Philteroid and Love Filter.

Philteroid's the more unique one, capable of morphing between low, band, and high filters with another knob for adding low and high back in or subtracting band. Comparable to an Emu Z-Plane filter in concept.
>>
>>72646019
I was on the lookout for one years back but I didn't look too hard. Most seemed to be envelope follower type things.
>>
>>72637322
Problem is the intro is quite boring. If anything you'd be better off going with the funk part and deleting the intro.

>>72641132
it goes for way too long and doesn't change enough for my liking, but I guess some people like that. It's severely lacking in high end for the most part. Not bad overall, nothing really took my attention but it can exist in the background quite nicely while I'm looking at other stuff so that's something I guess.

>>72643417
Do something with that organ sound because it is weak as fuck. The composition is kind of nice but it lacks zazz, there is sort of no point to it, like it is a good atmospheric base for something that isn't there.

>>72643864
There is a lot you need to get better at still but that's to be expected at this stage. The piano had some nice parts, really it is the only interesting thing. The beat is boring, the kick sounds like shit, the levels are way out. Did you boost the bass of the kick drum to make it sound bigger? That is fuckin amateur shit 101, I think we all did that when we started but it is a bad idea. The piano sounds a little too mechanical, play it on a midi keyboard if you have one or else just move things slightly off the beats in places and adjust the volume of the notes to give it a more life-like sound.
Just dump this song for now and move on to another one, it isn't worth another three weeks of your time compared to the benefit of making a whole new track. I wish I had known to do that when i first started, I wasted a lot of time trying to make bullshit songs sound only somewhat shit.
>>
feedback https://clyp.it/0hbjbcud
>>
>>72644264
Kick is way too overpowering. You are losing the bass because there is so much kick. Nice beat though, pretty cool stuff.
>>
>>72645700
honestly I have a lot of hardware and it's not that great. a lot of classic stuff is really pretty boring. I make better music with software

I won't pretend there aren't differences and limitations with software, but obsessing over hardware is misguided
>>
>>72646295
>https://clyp.it/0hbjbcud
Pretty slick. By about 40 seconds in I was hoping there would have been a change or melody or anything really. By 1:20 I was over it. If I wasn't actively listening to it I probably wouldn't be bothered by it.

Has a bit of that boxy unpleasant digital (warped?) aliasing sound to it. The big filter dips seem a bit cheesey. Overall I'm reasonably impressed. It's cool.
>>
>>72646361
I'll second pretty much everything here.

The best thing my hardware has done for me is make me really concentrate on a single synth for hours at time which opened my eyes to some stuff. The cool things I like about hardware are things that would probably be lost in a mix anyway (especially the way analog envelopes and VCAs can sound).

When it comes time to make a track I normally just wanna get cosy with my laptop and don't wanna get sucked into jamming endlessly and having to commit to recording stems.
>>
>>72618946
its the accelerator condenser
>>
>>72646434
thanks, all fx on the track are done live on an sp404 and any texture it has are from old hardware compression
>>
>>72636768
>>72636881
>>72636930
ive read it some time ago

honestly you are better of reading a soldier's training manual

What you need is discipline and nobody has it more than the people who are trained to be killing machines
>>
>>72646596
is this based on any sort of experience because i don't think the discipline comes from a training manual but rather the resocialization process
>>
>>72646645
ignore him, he's just some fuckin faggot edgelord who is physically unimpressive and has never done anything of any value so needs to say ludicrous things like that to make himself feel tough.
>>
>>72646809
What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.
>>
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>>72646988
>>
>>72646988
Okay, so you expect me to believe that you were the very best that your generation of Navy SEALs had to offer? I highly doubt that. If you were as good as you say you were, i don't think for a second that you would be browsing 4chan. This is mostly a place for jobless neckbeards that still live with their parents, and nerdy high school kids that don't have any friends. It really isn't the place for highly-trained assassins to be hanging out in their spare time. Even if it was, something far worse than a troll being mean to you probably would have set you off a long time ago. What about the slew of gore and child pornography that gets posted here on a regular basis? Isn't that something that deserves a person being hunted down and made to regret their actions? Yeah, you're just not the 4chan type. Sure, there's a wide variety of people that browse here, but you're far from the core demographic if you are who you say you are (which isn't the case). Even if it were true that you're an incredibly talented soldier, I think all the military discipline would prevent you from getting mad enough to murder some random idiot on the internet. I also doubt that even the best SEALs have a "secret network of spies across the USA". Why would all of the most expanisive Big Brother network in the world be willing to help a troubled PTSD-sufferer hunt down some random kid on the internet? That doesn't even make sense. If you're gonna try to scare somebody, make it more believable than "IM A SUPER SOLDIER HURR DURR". You might frighten a thirteen year old who doesn't know any better, but to most of us you just look like a kid with an anger problem and a very active imagination. Hopefully things will be easier for you when your puberty's over. Best of luck with that... kiddo
>>
>>72647080
Damn, I've never seen this one before. Glorious.
>>
>>72646509
Hardware has a lot of specific quirks and character, but software does too really. Everything has character if you're paying attention. Whether or not it's valued depends on how much scrutiny something gets.
>>
>>72618891
Everything the OP-1 can do most DAWs can do better
>>
>>72647191
i dont think hardware like that is really geared towards giving you any functionality that a daw wouldn't have, mose so just packaging it differently
>>
>>72645624
>I was just at guitar center yesterday fucking around with the synths
>connected to their best speakers

Did you try any VSTs through the same system? Just saying that the sound system may have contributed.
>>
>>72647191
The OP1 definitely has a sound and some interesting unique sounding instruments. Also workflow and portability and all that shit.
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