>make magic powerful and interesting
>end up with characters who are practically gods
>put restrictions on magic
>ends up like a video game magic system or a weak system used only as a plot device
How do you balance magic?
>>8321669
Powerful but sparce, rarely seen. Use it subtly. Make it mysterious.
One of the easiest ones is binding it to physical vitality
If you try to pull high level spells while being some weak and unhealthy faggot you simply die. Even then you must wait for it to recharge
>>8321709
>>>/fit/
>>8321669
Make the restrictions more of annoyance to the character, something they have to work around. Maybe he has telekinesis but can only move objects away or towards himself. A girl can conjure fireballs but they travel slower than a throwing a rock.
>>8321832
>implying /fit/ Mages arent Top Tier