Old thread: >>3001636
Post your current drawing here and provide helpful criticism and advice to others!
Please make sure your posted image is clear, DOWNSIZED TO AROUND 1000 PIXELS WIDE, ROTATED TO THE CORRECT ORIENTATION, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost it.
>dA /ic/ group :
http://4chan-ic.deviantart.com
>/ic/ Resources/Reference/Downloads/Links:
>General resources :
http://sites.google.com/site/4chanic/ http://sites.google.com/site/artandwhatnot/
http://characterdesigns.com/
http://crimsondaggers.com/forum/thread-3.html
http://finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts
>fellowBro's books :
http://mediafire.com/?i44dwzkf9j9n8
>Figure Drawing Tool:
http://pixelovely.com/gesture/figuredrawing.php
http://posemaniacs.com/
>Photoshop Brushes
http://cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tower_of_evilzz
There goes a WIP
I have no idea what I'm doing regarding the colors, and I never know if my colors are weak or my values, or both.
>>3014619
wtf, why do the values look so completely different when I export it to jpeg?
light study. trying to decide if I want flow or opacity for blocking colours.
>>3014641
Must not be set to max quality or high DPI.
>>3014641
It's your export settings.
Compression level and color value of transparent pixels.
If you can't get that to work, export as PNG, don't save alpha, then convert to JPEG.
starting this, the head is a jackal skull with no mandible.
thx in advance
>>3014755
it says its rgb so its probably not that
>>3014641
if youre reducing the image with bicubic sharper it will add an unsharp mask, which increases contrast. dunno if its the only thing though
I think my blending needs more work or maybe i'm just going too slow.
>>3014755
Thanks
>How can I improve the pose? It looks kinda stiff or wrong, I can't say.
Okay here we go
I've been experimenting
Struggling with values.
Still life made with acrylic paints - thoughts?
Started making this tonight. Does it look like I'm off to an okay start, values wise? I'm still in the process of blocking in the values, and I'm worried I'm not being aggressive enough.
>>3014862
is she lying down? it looks ok if shes lying down
but if she's standing up, move her left leg to the left a bitso it looks like her center of gravity makes sense
>>3014960
is nice, i like the palette a lot. drawing is a little off here and there i think, but nothing major
>>3014619
>>3014641
>>3014687
>>3014695
>>3014755
>>3014802
all the people in this thread having no clue what they are talking about.
The problem is the color profile. Photoshop works in AdobeRGB, while the default color space for browsers is sRGB. If you want to make sure that what you see is what you get, you either need to embed the color space information into the picture, or you need to change the photoshop preferences so that you work in sRGB all the time.
http://www.colourphil.co.uk/prints-appear-dark.shtml
Fuck the drawing is done but i can't decide on the shape of the canvas. Should i increase the head room? what about the bottom? is the sides okay? does it need to expand more?
FUCK ME SEND HELP
Tried to paint amber. I'm pretty happy with it even tho the start was total disaster.
>>3014991
Thanks! I'll try to be more careful with my sketch next time.
did a landscape
>>3015058
A suggestion
>>3015089
I thought it was an omega 3 capsule, heh. Good job, looks nice and shiny.
>>3014986
She's lying down. Thanks. I guess the weirdness is from the construction lines
>>3015058
A bit more space on the sides
How's my drawing going?
I almost finished it
>>3014574
Looks similar to Zedig's style, I think you can learn something from him to make your stylization more solid
>>3015165
Yeah, tried it but somehow it doesn't work for me like it did for @Rei
donkey
>>3015165
Damn, aspirations.
>>3014930
the values are not that bad, just add some more darks (black) at the really darkest spots, an some white highlights and you are fine
>>3015243
Try squeeze V a little keeping the same width of the pic, to make composition more vertical
I fixed the black woman
with more rendering
hope you guys like it
>>3015320
Not even Watts would be able to fix this. Just scrap it already.
>>3015333
My instructor who teaches at the National Academy told me it is a wonderful painting.
She said I was competing with Picasso because of the volume and quality of work I was producing.
Who the hell is Watts?
>>3015357
if you're already getting asspats from your instructor why the fuck are you so thirsty for compliments from anons?
The background of your painting is awful, the colors aren't working at all, and I don't believe you're rendering the way you are out of choice, but rather because you don't know how to properly render, or lack the ability to render the way you WANT to.
Your painting doesn't convince me that you're intentionally making decisions.
>>3015320
The weird stylization of the people and the boat are working well together - I think it looks good.
My issue is that the water, life bouy thing, sky and the fish don't seem to be in the same style as the figures & the boat. Maybe it's not finished, but the inconsistency is throwing me off. I'd suggest using the same stylistic elements (flat colors, simple shadows, selective black lines), etc.) into those three elements
>>3015320
yuck
>>3015320
to be honest, normies would eat this up
>>3015366
I just like you anons, that's all.
What I don't understand is where the discrepancy comes from between the compliments of my friends and instructors in real life and the vicious criticism of you anons.
I really don't believe they are giving compliments in order to flatter me, and I don't really believe there is real substance behind your criticisms. You say a bunch of things, but are they really true?
My friends are shocked when I show them your criticisms. They can't believe you would say these things about my art.
>>3015384
Fair enough
>>3015257
Thanks, it helped.
>>3015363
Nice
>>3015430
What are you trying to do?
If you're want to become a fine artist, then you've already made it; that's why your friends and teachers are complimenting you.
But if you're trying to become an illustrator that would have a real chance of getting a job in a studio, or to sell their work as a freelancer, then you're failing horribly. Your style really reminds me of pic related - it was posted in sticky as an example of what NOT to do. Can you think of a SINGLE example where your work could be used?
Have you ever seen a novel with cover looking like that? Or concept art? Or storyboards? Or graphics on t-shirts or mugs? Or illustrations in a book? Or comics? Or pictures used in traditional games (card or tabletop games)? Do you know of anyone that would commission this sort of painting?
That's probably where that discrepancy comes from.
From the point of view of pretentious fine artists you're doing fine, but from point of view that prioritizes getting an art related job you're wasting time.
I'm a little overwhelmed with this one and wondering what I need to improve on as far as colors and balance
>>3015246
I actually really like this. What do you use to ink, anon?
>>3015495
charcoal, no ink
>>3015430
>What I don't understand is where the discrepancy comes from between the compliments of my friends and instructors in real life and the vicious criticism of you anons.
wow why do people I know and have personal relationships with seem to like my art more than strangers on the internet
> I don't really believe there is real substance behind your criticisms. You say a bunch of things, but are they really true?
"I don't like what you have to say about my art so I'll just ignore it, that's how any artist grows"
>My friends are shocked when I show them your criticisms. They can't believe you would say these things about my art.
habeeb it
>>3015363
How do I get as good as you?
>>3015499
impressive. i'm probably an autist for saying this but i can't stand the feel of charcoal scraping on paper so it makes it hard for me to personally use it.
>>3015363
neat anon. i got bored and took a few minutes to add color to them. also the left leg in the 2nd pose is curved to hell and back. keep up the practice though. looking good.
>>3014561
What happened to pixel lovely? It's totally gone!
>>3015782
im not the anon that painted them. but i colored them. i used some color editing with ctrl+b to adjust the colors. and overlay modes to add the reds/blues.
and i used a low opacity soft round.
>>3015796
>https://line-of-action.com/welcome-new-site/
They changed the name
Trying to strengthen the values
>>3015259
Like this?
Also should i keep the pastel color of the BG or change it to dark red like pic relate for the main subject to pop out?
>>3015927
Thank you so much! :D
first layer for this, gonna probably darken/desaturate the sky even more tomorrow,
>>3016009
also im having trouble desaturating/darkening yellow and keeping it recognizably yellow. it always turns into green... idk if any of you can help me with that.
>>3014752
input pls?
>>3016085
christ
>>3016086
I know it's bad. It's been a long time since I've done a face realistically.
The hair is really terrible. My last portrait was even worse
>>3014752
Looks good to me. Keep that yellow as an edge light IMHO.
>>3016085
your rendering is good, what is lacking is anatomy and understand how to make a face appealing, or beatiful. Just try to copy models and you ll be good. Try to observe too how females appears on games, movies, books covers, cartoons, and animes, it is very important.
>>3016091
thanks, it was just the lines, but thats a good idea, I dont know if my lighting is good enough to pull it off
>>3016085
I could tell you the realtion between the mandible/jaw and chin is weird, she could not have functional lower teeth, BUT Anna Kendrick is a real person.
The shoulders and collar bones are those of a man, and the nose is in a diferent perspective.
Also, keep touching the hair so it doesn't look like it does in the lower part.
Here's a study:
>>3016112
resizing. FUCK
>>3015778
This is good, but the basic composition prevents it from being great
Devin
Oil on canvas, 40 x 30 inches, 2017-06-09
C & C welcome
https://www.youtube.com/watch?v=-koWveu1nCI
How should I improve on my next one?
>>3016156
What kind of work inspires you? What style do you aspire to emulate?
>>3016259
Shin KwangHo
Frank Auerbach
Leon Kossoff
Han Jaeyeol
>>3016277
Just my opinion, I think you should try to be loose in your movements throughout the painting, but tighten up on the defining features. Articulate the most important elements meticulously, but try and distract the eyes with gestural movements
If you're thinking "no shit that's obvious", then, sorry I couldn't help
Give it to me straight /ic/, should I still be in /beg/?
>>3015023
are you sure? my photoshop has srgb set and i dont think ive changed it
>>3016189
Make the end portion showing the final product like 10 seconds longer. It cuts out kind of abruptly. I can't suggest any improvements to the drawing. Good job
>>3015089
hey, just made an emerald study. shiny stuff is fun
Still working on the rendering
Started adding some color just for fun
>>3016298
Definitely you are helping. That's an interesting idea to approach this style of painting. I tried to do that little bit but because I was using a palette knife it wasn't as effective as using a brush in making loose marks. But thanks again for your great suggestion.
>>3016326
No one cares, your shit is pure garbage.
>>3016327
post your work buddy
you said my work is garbage
how dare you
>>3016318
Oh my god how much time are you going to spend working on this retarded fucking picture?
>>3016376
my tribute to Logan
Tried something simple.
>>3016428
write on the picture who you copied, idiots who dont read filename could think its yours
>>3016476
I would've assumed everyone on /ic/ would know a Ruan Jia painting when they see one. Oh well, you're right.
Trying to render. Should've done some studies first, I guess
>>3016156
So little of your work feels specific or considered.
The title of the piece suggests an individual, but nothing about the piece itself suggests it to be anything other than your idea of what a generic "person" looks like.
The color palette is all over the place. When working "abstractly" (to put it in charitable terms), it's almost more important to have strong color relationships than when working in a more representational manner, and a lot of the colors you used in this piece look like you used them because they came out of the tube that way, or were already on your palette as they were. Again, I can't overemphasize how unconsidered nearly every aspect of your art looks.
Why is the image composed the way it is? It looks like the top bit of his head was going to be cropped out of the canvas, so you just fucked with the proportions and squeezed it in there anyway. The same can be said for the back of his head.
There also seems to be no sense of underlying structure (real or imagined) on the figure. The closest artist I can draw a comparison to is someone like frank auerbach, but even in his drawings and paintings there exists an underlying architecture, and knowledge in color theory and value.
Ultimately I feel your work is so painfully generic that it's ideal existence would be as a prop in a sitcom's idea of what a high school art classroom is
But at the same time I don't think you're trying to say anything remotely intelligent
>>3016507
i can't believe you have wasted your time on that...
>>3016507
It's a common practice for me and other artists to lose the specificity of the individual in pursuit of experimentation of style and form.
I decided to use the most pure colors and apply and arrange them like LEGO pieces because when you mix colors they lose their strength. Also because the paint is so thick pre-mixing colors on the palette and applying it onto the painting leads to a mixed result of colors that are not quite separated or distinguishable.
And it might sound good for you to say that I squeezed his head into the canvas, but that's actually what his head looks like, so I really don't feel any remorse about that.
At first sight I hated this painting, but now I don't feel it's so bad, especially when seen in person under the right lighting condition or through a smartphone with good quality display. My instructor told me to give it some time before making a final judgment on whether I succeeded or not with this painting. And I seem to get more likes on Instagram on this painting than other works, so I feel that's a good sign as well.
from yesterday
>>3016401
Cool
>>3014930
values arent the probably right now, anatomy is
finished this
>>3016518
>when you mix colors they lose their strength
thats the point of mixing colors. it makes the from the tube colors and light more vibrant if they're surrounded by desaturated midtones and shadows. if you've ever painted plein air you know how sparse colors should be. you can't just do local colors for the whole thing.
Oh man, this took forever. Probably the longest I've spent on a drawing. Got lazy towards the end so I'll probably have fix some mistakes, but overall I think it turned out alright.
>>3016960
haha
I like most of this drawing
Nice job!
>>3016318
The black and white version with the red eyes looked better, stick with that one, the color is overkill.
>>3016977
Thanks, good to know
>>3016923
I know but for this particular painting I wanted the colors to be the strongest they can be. And as I said if I mix colors they get muddy quickly because of how thick the paint is.
>>3016960
sick af dude
blending prac
>>3017115
Excuse me, but can you post your reference? I want to try it too.
>>3016472
What is it? A cloak? I kind of feel like it failed at what it's doing because I can't tell what the fuck it is.
>>3017129
sure
>>3017129
google image search did it for me btw
>>3017011
I think I'm done with this
One of a few recent scans from lifedrawing
Another one. Excuse the crinkling - I sprayed fixative down before I scanned these in
Last one for now. I'll see if I can rustle up some other ones.
>>3017184
I'm an ass man. What can I say.
>>3017172
dat ass
did this today
>>3017135
thanks
>>3017218
oh this is really nice. Though zooming in left me a little disappointed
>>3017218
You drew a triangle congratulations
>Just made this
I feel like people that primarily have extraverted sensing have a huge advantage when it comes to making art.
I had a big problem trying to exist outside of my brain throughout the entire creation of this thing.
Does the difficulty I had show?
How would you run the line-art differently?
>>3017218
The intensity of the yellow on the sun grabs my eye a bit too hard compared to the coolness of the rest of the painting.
I like it overall though.
need to add some runes on it
>>3017413
Nice start. I feel you can simplify your value statement for a clearer read. Try separating it into two values--lights and darks--then you can add some subtle variations afterwards, but mostly keep it close to the two value read.
>>3016960
oh grea-
> loomis chilling
cringe.
still great thou
>>3014930
>>3016301
yes. go back and do studies and find some brushes that will work for you
>>3017537
What am I fucking up guys.
>>3017777
Since the back/buttocks doesn't follow any real perspective foreshortening, the radical foreshortening on the humanoid's arm just makes it look like they have a really tiny arm.
The head is also rather small, if that's not be design. Otherwise, very well constructed.
>>3017777
I tried imitating the pose and my right elbow naturally is held a lot further forward.
The head is also pointing down too much.
Tallinn harbour
noid redesign
Doing some watercolor, crit please
warmup sketch
new painting. "Rose Bush", Oil, 18"x24"
>>3018197
oh man that's hilarious
>>3018227
Like a clown?
>>3018229
Just a funny subject, great painting
>>3018202
Nice wallpaper
>>3018243
thanks?
>>3017417
Some places didn't need simplification (like the knee) but I definitely agree with the changes on the head, shoulders, and right arm (the foreground one)
>>3016476
who gives a fuck, thats the idiots problem
Grayscale doodle from photo plate, mostly experimenting with light.
Go ham
Trying to get better at rendering , thoughts ?
>>3018573
NO
Get your shit off this thread
>>3018573
we did
>>3018621
Hair looks okay. Nose excluded, the face is a big blob of grey, with a soft gradient and some unrealistically wide ugly specular highlights.
What's your source material for this? Might not be the best thing to practice rendering if it's mostly diffuse as I think it is.
>>3018621
Either make the shadows have a harder edge than the rim light, or make the rim lighting have a harder edge than the shadows. Otherwise, it will look blobby
>>3018655
Y so mad
>>3018658 #
Thanks for the feedback ! I'm trying to get out of the grey blob ish phase , im kind of just thinking of the image in 3D space and tryimg to add light where I feel like it should be . Here's one of the reference I used for the construction of her face . I'm trying to make an African girl with attire and such
crits on value/colour? composition?
>>3015181
I really like this. Reminds me of Rob Zombie album art haha.
study day, got a bit lazy by the end
>>3018199
blog
?
>>3018761
servalineart.tumblr.com
Idea sketch, look good enough i guess, time to contruct
These could really use more time in the oven.
>>3017976
Hey, I'v been no that ship!
>>3019002
A things I would do:
+ Ditch most of the foreground. It's far too squeezed into the composition. It'd be much better if the water flowed off the bottom of the canvas
+ Lacks a lot of mid tones. The cyans in the water are far too blown out and could be toned down a lot
+ Lighting is really inconsistent. It seems you want the water to be a source of light, which is fine. However, the light hitting the structures & bridges needs to reflect that. Any surface facing down will reflect the color of the water.
+ I think overall you need to simplify things. There seems to be a lot of random strokes all over the place that are just muddying it up without any real value.
Pic related reflects some of these points. Good luck!
>>3014960
This is beautiful, I'd definitely hang it on my wall. Can I ask though, what are you painting on?
i just got a tablet and i need serious help how do i paint and shit
first monstrosity ive made
>>3019259
>when you put all your points into drawing
>>3019261
ive only drawn anything on paper before this, i can render fine with charcoal and graphite but i dont have any classical painting experience
>>3019131
Thanks!
That painting was made on a canvas textured paper, pic related. It was the cheapest pad with "acrylic painting" on the cover that I could find.
It's a bit bothersome to use - you have to tape it down to your drawing board, or you'll get wrinkles (I used this tutorial: https://www.youtube.com/watch?v=hCAAlw8W83k ).
I also made some paintings on canvas panels and on canvas that was already stretched on a wooden frame. They're less problematic, but they're also more expensive.
>>3019265
ctrlpaint.com
>>3018760
very nice and clean. the muscle fibers are satisfying
I work at Chuck E Cheese andhave alot of downtime. I need help with my shading and learning how light casts shadows
A linework whick i'm not really proud of and I should work a little bit more that I'm going to paint tomorrow morning because it's been a while since I don't do a finished thing.
Any reasons not to do? Or any suggestion to improve the composition?
>>3014561
only redlines can help me
gestures, imagination
>>3019100
Aye, anon, I was immediately asleep after posting that but cheers! You're completely right, I appreciate it and that's all stuff I'll be keeping in mind.
>>3019400
Thanks for letting me know, this will all be very helpful as I've been wanting to pick up acrylic painting sometime soon.
>>3019403
ty was useful
>>3016114
No one? Tips
Now with skin
>>3018760
Thankyou
this went from cute animals to wtf real fast
>>3019943
I'm impressed. Keep it up, anon. Are you making money from your drawing yet?
>>3019974
Thanks. No, I've yet to get back into painting, and also this year i'm studying.
>>3019979
Are the two rodents supposed to be vastly different sizes?
As it seems weird in my eyes how big the rodent on the feline's back is so huge compared to the one close to the viewer.
>>3019712
looking up collarbone thinspo on google usually yields good results (though you'll find a lot of edgy Pro-Ana quotes). Searching collarbones in tumblr and instagram works too.
I find skinny instagram "models" like Alexis Ren are good references for drawing pretty girls.
>>3018197
Pretty sick
>>3019630
>>3016114
I exaggerated some stuff in this redline / paintover to make my point clear I hope it reads well. what I'm trying to say is the pose is a little stiff so its as if she is a doll made out of plastic. Try to make apparent her human weight and how she would stand.
I dont have the ref but for the booty you are rendering it as if it was on the same plane as the leg/as if it was part of the cylinder of the leg - normally the light should distribute differently on it because there is a huge change of form from the leg to the ass! what im trying to say is you are rendering this big ass as if it was flat. the render should make it evident that it is a form that is close to a sphere.
Last thing is even if she is dark skinned there should be a little more color variation in the shadows because it is still human skin and it is not entirely opaque. So that it doesn't look like plastic. For realistic skin maybe try mixing warmer / cooler brown in there, maybe more reddish tones? So that it's not the exact same shade everywhere.
>>3020033
oh I forgot I flipped it. here is the original direction
>>3014561
Currently in progress
laying down pencils before I ink it.
Just a practice sketch to warm up
That was taken with my webcam because I don't have a regular camera.
>>3020039
>>3020043
This is the reference photo.
I see several mistakes but, it's been about 5 years since I have sat down to draw anything.
>>3020065
corrected
missed the arm and hand altogether
>>3020043
>>3020065
>>3020072
Hey dude. I like how you laid in your strokes in one direction. You should sit down to draw more often because this is actually pretty good!
Corrections:
- The head looks too wide around the mouth area. The reference head has a narrower boxy shape and yours is more like an oval.
- You used nice straight lines on the arm but you seem to have forgot about that on the face. It's a good idea to use straight angular lines to get the directionality of shapes to read in the beginning. Not everybody does this tho...
- The whole thing looks like it's been squeezed in the vertical direction a bit.
- Some of the larger wrinkles could use some work especially on the arm to our left.
It's not bad but it's not perfect either. I bet you could do better though but if it's just a sketch you could definitely move on to inking if you want to practice that.
>>3020072
Hha. Didn't look at this one. That's pretty much most of the stuff I was saying. Another good thing you have are the lost edges in the image where the light is hitting. People always fuck that stuff up here... GG
>>3020078
Thanks, I may have to start from scratch as I tend to be a perfectionist, and run with your suggestions.
Also, before I ink anything the pencil work has to be good...even for a practice sketch.
But drawing an image from a laptop is kind of annoying. I was thinking about printing it out to have as a reference. I am not used to using a laptop like this...I feel like an old man.
>>3020081
Yea, I have noticed that with a lot of other artists where they take those subtle fade outs and render them with define lines which ruins the overall aesthetic of the rendition.
It is definitely easier to achieve those little details with pencils than it is with ink, which is why I like the challenge, plus, there is something about drawing from black and white photography like this one. Not too sure the name of this sort of style of photography but the values are great.
done this last night, first time my digital art look good, im proud :)
>>3020085
Yeah man. You've got some proper skill and you seem to have a great attitude about it. Hope to see more from you in the future.
Bernie Wrightson was sick at doing this crosshatched, high contrast stuff with lost edges. Sucks that he just passed away...
I know i fucked the arm placememt. Can someone draw over where it should be. Even its just lines. I drew in pen and got lazy with the other arm cause im bad.
Also the arm just looks fucked. I dont draw humanoids like at all. Sorry for cancer
>>3020096
I drew over it myself does that make more sense or is it still pretty off
>>3020098
Made some quick fixes... I didn't fix the characters hand like you were doing it. It's a terrible idea to have everything sideways towards the camera like you did. There's no sense of three dimensionality. Have things happening in the y-axis too or it just looks unnatural and flat.
Is he supposed to be taking his heart out? The hole looks messed up and his shoulders are 100% leveled which is also a really bad idea. I also pointed out some of the glaring mistakes you had on the face.
I'm really not trying to be mean here and the image isn't 100% terrible but I think you might want to go hang in the beginner thread with this stuff for a couple of weeks at least.
Reijo is a Finnish mans name. Are you Finnish by any chance BTW?
>>3020114
Meant to say Z-axis (stuff that going in or out of the image).
>>3020114
Yeah. That makes sense with his face. But does it make a little sence with the smile effecting the lines on face and eye.
Also it has pointed claws so I wanted it to looked teared up. I still suck at perspective. Was meant to be heart. But more looks like a meat sack. And I'm okay with that
Also it was a lower case K. Kelio. My word for cunt.
Also feel this place is better then beg. Posted a few of my animal concepts and got no feedback
>>3020123
A smile won't raise his other eye or horn higher than they were initially. Well. As long as you're getting feedback...
Study your fundies before trying to make compelling character concepts IMO. Have fun dawwg...
>>3016634
dont listen to them u did good
>>3020126
The horn was a mistake. Can you look at this one. No perspective so just ignore that.
Im 19 and been drawing for awhile. I stopped for a few months after a depression and getting back into it. Not gonna do much more study till i can fill whole pages while still feeling happy.
>>3016318
I feel like it would look better with less saturation and some glow if you wanna keep the red eyes
Nabi
75 x 75 inches, acrylic on canvas
c&c welcome
>>3020142
It sucks. Also "pastelchu" is a terrible screenname, Cumbum. What is it with autists and -chu affixes?
>>3020131
Look I dunno man... It's not like you have a "single issue" it's that you're lacking all the basic fundamental skills. I could point out stuff like tangents (two shapes close to each other but not overlapping), lack of basic animal anatomy knowledge, lack of perspective, no sense of material, no line weight etc. The issue with your last drawing wasn't that the hand was wrong. The whole image was "wrong".
I'm fucking depressed/broke/jobless but I'm still not going to stop studying and trying to get better with this shit. That's how you get real happiness. When you fight through all the shitty drawings and do something awesome.
Working on a Venom drawing, starting with mechanical pencil, gonna redraw it with a .5mm pen. I'm looking for help on how I should shade him. I've never been good with shading and would appreciate some pointers.
>>3020146
When you start hating drawing tho. It gets a little fucked.
>>3020145
You are just a jealous banana
>>3020151
No it doesn't. You hate it for a while. You feel shit for a while and then you get better and you feel better. Studying doesn't have to be boring either.
For example it was fun drawing this chick from reference. It's definitely not a great/masterful image but I learned a bunch about female anatomy and stuff. I can just hold on to it and I don't have to show it to anyone. Only took me a couple of hours and after that I could apply what I studied to some of my personal work.
Just my 2 cents...
Left this one in my WIP folder for a while. Busy finishing. What's lacking atm?
>>3020142
Meh bodies dont look right some colors don't work together. Concept not that bad but still
>>3020157
I got to a point when i first started drawing people i just did them for months and started hating it. Then slowly went back to animals. After my depression even if i liked what i was doing i just felt mad for no reason. I can get into a calmer place now
>>3020157
Never really used ref desu. Is there any starting tips somewhere
>>3020176
Tbh turns into desu. Wat
>>3020164
Add a dragon
>>3020164
The BG looks pretty nice! I'd probably darken the values on the chick in the FG . The yellow light seems to be coming from the left anyway and her forehead and shoulder are blending with the background. Also look at some reference to get her facial features and anatomy fixed up.
You might want to subdue the saturation on the yellow gas as it really doesn't make sense and is kind of unaesthetic. Is it mustard gas?. Maybe try and bring more atmospheric perspective into the image by making the furthest background more blue/desaturated. I prefer the orange light that's hitting the horses and rider so you might want to swap the yellow gas for something more orange.
>>3020174
Yeah, It's not easy doing this stuff when you're depressed... It's also important to really think about what you're studying, reading up on stuff and applying what you've studied. I'd recommend stuff like Proko (Youtube) for construction stuff in anatomy and Sinix (also Youtube) if you're more into stylized gestural stuff with energy and shit. Preferably try checking out both.
>>3020179
there;s no more room
>>3020185
Thanks, getting on it right now.
>>3020164
focus
i have no idea what that this is supposed to say. There are people in a bloodpit. Were they thrown off the bridge? is that person in the front escaping? Is the chariot going to fall in? Is the dude in the chariot the boss? What is with that yellow smoking building in the back? All i get from this is that it's like a roman hell scene, the rest is just confusing.
>>3020185
I tried learning on sinixs hands how he talks about the lumps and webbings is pretty good.
I made a crown out of metal balls. Is this art
>>3020186
One next to the distance buildingwith poles? I think just one biggish their would look nice
>>3020188
You dont need to understand. It still looks fucking cool
>>3020186
epic scene!
lighting is inconsistent. sky implies overcast but shadows are strong and sharp (and going in inconsistent directions), foreground character seems lit by the distant magic vapor that's somehow the brightest thing around. Red shadows on horses don't make sense.
try to decide what's the focal point and make it brighter, more saturated or higher in contrast. Don't paint grey drab shadows in a brightly lit scene with plenty of secondary light sources
>>3018197
This is great stuff
>>3020155
kek
>>3020150
sticky. beginner thread. torch this.
Trying to work on my sketchbook ill be submitting to calarts. Im in the army for four damn years so ill have time to practice and im wondering how this looks as a character reference sheet?
>>3020385
tumblr is that way
started a new one
>>3015143
>it's shit
What a friendly place
>>3020190
Cute.
>>3014561
Well /ic/?
>>3018441
Looks damn good in my opinion
>>3020465
Overall not bad. Noses and eyes look a little weird. Some of the anatomy is off. Hard to tell how much it will matter without seeing it colored.
>>3020472
Yeah, I kinda see what ya saying. I don't have much issues with the girl on the right, but the left one me thinks the arms are a bit too long and the upper torso e a bit too short. Gonna fix it
>>3020465
Nice lines. How do you practice your line work?
>>3020480
I don't practice in the normal way. The thing is, I rarely do rough sketches. I don't always finish my drawings, but something that I always do, even with drawings I leave unfinished, is to clean it and make smooth line work.
That is my practice I guess. Cleaning every rough drawing I draw.
>>3020483
You have a lot of patience, I like you.
>>3020484
>>3020385
This one of the worst character designs I've ever seen here. What the fuck is he supposed to be? Is this a self portrait?
Some skinny social studies-looking dude with ugly glasses, badly fitting clothes, a cross on his neck and a semi "anarchist" pin on his ugly hat. It's not rally Disney and it's not really realistic. I just want to punch him in the face. How do you fuck up guns if you're in the army?
Line weight is semi OK and your anatomy isn't completely fucked. What were you going for with this?
>>3020510
hey man some people just want to make deviantart-core shit and let em be. i dont know about you but im sick of all the disney hacks out there.
>>3020410
finished it
>>3020561
looks cool
ladies would love it
A friend commissioned me to do a tattoo for her, She wanted a primitive looking girl with a rose back to back with a beast of some sort. I wanted to get a critique. My friend gets final say in the design, natch, but you guys might be able to tell me if anything looks....fucky....
>>3015363
The right 3 are rotations of the same pose, but the left one is opposite / mirrored...?
I'm going to start trying to do at least 1 portrait a day. Also trying to experiment with different textures/brushes.
>>3020113
>>3020623
is that you?
some warm ups i did, trying to get the full figure visible.
thoughts?
>>3020510
Ouch. Harsh but i get it. Hell im glad i got actual criticism though i mean shit. More than i can say for other shit. If its this bad im glad i havent used it yet for anything. I havent taken read any books specifically on character design except tidbits here and there.
I was mostly going for a kinda new yorker? I kinda just picked clothes out from what i would see from mostly winter styles (beanie, jacket, etc.) And the glasses are just kinda those half rims i kinda like. The symbol on the beanie is just some faux little version of the audio technica symbol. The guns are shit yeah i kinda expected that. Irony from a guy in the army i still kinda know jack shit about weapons. But hey im glad the anatomy is alright and my line weight improved. People on /co/ used to harp on me for the line confidence.
>>3020675
Nope, just a random picture I got from Flickr.
My construction is bad, what do I need? More form studies? More reference? More Vilppu?
>>3020751
Try Loomis' Head and Hands, it's decent for off-kilter angles.
Nice ear, by the way.
>>3020038
>>3020033
thanks pal
here are my attempts at what you said.
>>3020157
Is this yours? I really like it
>>3020409
this one is coming nicely, the legs are the worst part, it looks like you got in a hurry there, maybe it's the texture I don't know.
>>3020767
starting another one
>>3018441
>>3020468
Thanks.
Still working in greyscale for now, I feel like I'm slowly but surely getting a better idea of wtf I'm doing (still a long way to go though)
>>3018441
you better fucking not be who i think you are
blog?
>>3020854
yes, it's me again
you know my blog anon
sigh
>>3020751
blog?
>>3020844
just 3d it senpai <3
>>3020723
That don't look like no New Yorker son...where are you from?
>>3020789
I don't understand why you make a digital sketch look like a pencil sketch. Seriously.
I mean, you have all these shortcuts and filters and whatnot, why do you make the sketches look like they are being done on paper...why not just draw on paper?
I have no idea what to do next, and I fee like I've severely screwed up this piece. Can someone please tell me how to improve it, or if that's not possible with this piece, tell me what process I've screwed up on?
>>3020002
Thanks for pointing that out.
Hello, friends. Any advice or critiques? Always learning, always improving I hope!
>>3021094
Again, first time here, excuse the fuckup. This is the pic.
>>3020933
Orlando. Definitily not a big city. I mean isnt new york supposed to be large and varied? Ide think a lotta fashion styles would be there.
>>3021096
One little thing is the strange way his cloth wraps around his body, I think it would be better let his pec overlap the far one, so that it looks more tike the apron wraps around the body.
right now I think the biggest problem for you to fix is the lighting, right now it is rather confusing with a red, yellow and blue rim light from the left, right and bottom, as well as the horns cast shadow show a top light, but nothing else really indicate it.
It is not that you can't have 4 light sources, it is just doesn't read very well at the moment.
i swear if i see one more drawing of a nigger...
>>3021111
a typical or stereotypical new yorker is like a disgruntled cabbie
Does this look okay? I tried to stylized the post a little but i think i over did it? also don't know how composition the other hand, help me guys
>>3021027
The composition is interesting. The forms have no meaning whatsoever. His body is a mess, I absolutely can't tell what's what. I can barely even tell he's got an arm out - it's long and fleshy, that's about all that's really clear about it.
I'd wager your lack of anatomical, form knowledge, and knowledge of folds/clothes is to blame, but even so I feel like you can rework the body and arm fom the sketch stage and at least do something out of them. Break his body into more forms (where are his shoulders? His legs? Is he wearing a cape?) and actually give him an arm that has a forearm, shoulder, hand/fist complete with top and side planes.
>>3020185
Applied most of your advice, it's sulfur gases. Especially darkening the FG chick made a big difference. Thanks!
>>3020253
All valuable critique. Instead of redoing this one, it's more a lesson for the next one I make.
>>3020934
Is this trolling? Is just the lines to then do the fill but dont miss on proportions its just a guide to then paint. Like millions of pros do... Even tho i might suck at it its a good method
>>3021126
Isnt that kinda generalized? I mean new york is big its not ALL cab drivers.
This is my first time on this board and I want to know....is this it? A bunch of newbies giving advice to other newbs despite being utter shit themselves and trying to be a tripfag like the guy called Twixie that talks like he knows business while the drawings look like utter trash? This board seems to be filles with self absorbed shiiter tier artists who think they're hot shit and because they have no idea how to paint nor draw they unknowingly keep everyone down by giving shit advice.
What a shitty fucking board.
Can you learn anatomy while you draw exagerated and "wrong" proportions?
>>3021173
(you)
>>3020723
I'm sorry for being so harsh before. I shouldn't comment on this stuff when I'm drunk. It's not really so bad.
>>3021179
Exaggerated anatomy is still anatomy.
Of cause when you want to draw regular anatomy afterwards, you will need to learn about correct proportions.
>>3021338
Its cool. Hell its critique man. I can barely get that shit. Not around many people who can draw so its hard to get more than a "its good" response.
>>3021179
I'd recommend doing regular old anatomy first. Guys like Anthony Jones spent years on actual anatomy before moving into exaggerated stuff. It's always much easier to draw creatures because you can always say "Yeah, it's just a monster so what ever" but it's pretty easy to spot a person who doesn't know their anatomy before moving into creature design. Worst example of this would be looking at peoples first sculpts on Zbrush. Monsters that just don't look like they could move around or even open their mouths...
>>3021400
Nahh but my post was still borderline shitposting. You might want to look at some street fashion for men and even some actual fashion show stuff for ideas. Maybe some military stuff that's actually functional too. It's better to look at that shit than other concept art/comic stuff because they're things that people might actually wear in real life. It's like you're trying to re-create the wheel when it's all ready been done better by some other people. Same goes for hairstyles, guns and shit like that.
>>3014574
Looks like Nigel Thornberry.
>>3021448
Hey thanks man i appreciate it. Ill do just that!.
>>3015320
I actually really like this.
>>3021140
First off, thanks for your feedback, it was helpful. second, I went back and tried to refine the forms a bit. His left arm is supposed to be drawn back, with the bent elbow almost obscured by his head, with his robe(supposed to be a cloak) sleeve pulling back as he leaps forward. Have my changes made his body more readable under his robes? What further steps should I take to improve readability in the forms?
Besides my bad proportions and value, I worry about consistency. I can't find a process I like to stick to for too long, and most of what I draw becomes wildly different from each other. I fucking hate it.
>>3021758
forgot pic
>>3021761
I think the one where you started from a gray value (the one on the right) looks better. Maybe you should stick to that?
>>3021787
That's helpful, thanks. But I'm thinking, how would I use that approach if I had to make a complicated scene with background, perspective and characters, for example?
>>3021826
Somebody posted this here when I was having problems with composition:
http://muddycolors.blogspot.fi/2017/03/designing-with-shape.html
Design with shapes. Typically light background, gray middle ground and dark foreground. Maybe have the whole image be a little bit darker than you want your end result to be so you can start popping things into existence with light.
I definitely prefer working form dark to light in most scenarios since that's what we really see. Light...
>>3021847
Thank you, that's very helpful.
>>3021849
No problem man! It's really great how you're building your images with mid range values so you can throw in the core shadows and strongest highlights later.
>>3021850
Thanks, too bad my proportions are atrocious. Is this yours? I really dig the texture
>>3021858
No, definitely not mine. It's Maxim Verehin's. Just posted it because I think it has a nice value structure...
>>3021869
Yeah, it's really good. Gonna check if there's anything by him on cgp
>>3021849
Nice
>>3020561
You've completely ruined it. Go watch some tutorials about composition. And your palette is oversaturated - it looks tacky. Watch some tutorials about colour theory as well.
I hope that criticism will help you.
I'm still trying to decide if I should finally color it or not. Also, any advice given would be great.