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/beg/ - THE BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 340
Thread images: 121

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If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2922829
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where do you find all these references OP?
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How are these for gestures?
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>>2925118
Real nice. Do more!
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I just got a drawing tablet, what are some good ways to get accommodated? I've just been writing a lot on it and drawing basic shapes. This is the best I can do so far.
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>>2925127
the line exercises and the other basic exercises (drawabox)
also go through cntrl+paint
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It's been 4 days so far.

Been drawing circles and lines for the last 3 days and yesterday started reading the book "Keys to drawing by Bert Dodson". Got sick of drawing circles and Today did 2 exercises from the book.

My feet and hand. Feet looks kinda shitty, I like my hand drawing though. Feels like im getting past my symbol drawing. As I draw it just feels like its going to look disastrous but as I keep drawing everything starts to make sense and actually looks like what I'm seeing.
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>>2925118
I actually really enjoy looking at these, I wish the photo was clearer or you scanned them so I could appreciate them better
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some studies
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>>2925168
footses
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>>2925169
Heads from imagination
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>>2925170
aaand more heads
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what you niggas think
Yeah, i know im not supposed to use dithering like that
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>>2925177
sorry, my bad
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>>2925134
>ctrl+paint

Holy shit. How have I never heard of this??

This is exactly what I was looking for. Fuck you anon, you slut. For holding out on me.
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don't know if this is the right thread to post this in since I don't want to spawn one, but has anyone started drawing at the age of 20 or older? how long have you been drawing for, and do you have then and now images to contrast?
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>>2925190
Why would that matter?

Age is literally meaningless. If you put in hard work, you get good results. It's both humorous and pitying when I see people/my friends use the age excuse as a reason not to draw, and then I realize that they never really wanted to draw anyway if that's their reasoning.
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Tried to draw a skull from imagination but ended up needing some reference to place the eye sockets and nose hole.

Critike pls !
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>>2925190
>but has anyone started drawing at the age of 20 or older?

No, literally no one has. There's not a single person on EARTH that started after the age of 6. You're doomed from the start.

Also, don't ever try to learn an instrument or a foreign language. All of these things are notoriously impossible if you've already started growing pubic hair.
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>>2925069
I know its shitty but my figure drawing just hasn't been improving in a while. Honest critique would be great because I fucking need it.
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>>2925177
>>2925179

>>>2899507
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>>2925263
>in a while
ever?
its not 3d at all. build it out of boxes. the proportions off but do the other thing first
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>>2925263
Don't mindlessly copy your reference. Try to see your model in 3D space.
Do more gestures. Try to get a feel for the proportions of the human bodies and movement. Don't know what gestures are? Watch Proko's videos on it.
Read some books on anatomy. The artbook thread has plenty.
No concentration for books?
Watch analytical drawing by Hampton. It contains theory on gestures and after the first week he teaches you how to draw the body in 3D space. You learn the basics of the human skeletical structure and then you work from there. You can buy it for $699 or visit the pirates.
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>>2925084
Half of them are gay porn. He has a fetish for poorly drawn naked men
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>>2925314
I mean... who doesn't?
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>>2925147
Be more confident with your lines; they're very chicken-scratchy making the whole thing look messy. Ghost your lines before you draw them to get a feel for how they should look.

The shading on the foot (I'm assuming that's shading) is very flat and doesn't form around the actual shape of a foot. Try breaking up what you see into planes and shapes. You're focusing too much on details like a zig zag on a flip flop over how a flip flop has actual depth.

tl;dr focus on confident lines and forms and shapes

Keep at it, anon
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>>2925314
you have revealed my scheme
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>>2925118
sticky
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>>2925278
Which pirates? I can only find it with 0 seeds.
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Didn't want to make my own thread for this.

Can someone recommend me a drawing tablet for a beginner, one with a screen? I don't want to draw on blackboard then have to look at my computer screen.

Any books or advice for oil painting too?
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>>2925278
Thanks I know I've been slacking recently and haven't had a real study or class in a year but that's no excuse. Yeah I get confused on whether or not to structure my figures and I have no idea how to gesture draw, maybe I just lack the intelligence for it I don't know.
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>>2925277
I know I'm just generally terrible. Does this look any better? I tried structuring it first.
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>>2925335

The shading is the grey area of my socks. Hatching is the base area of the flipflop, shading is the grey area at the heels and toes.

What do you mean by more confident lines? Harder and longer lines drawn with more pressure?

Thanks for the criticizm
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i think we should all take a moment to clean out our keyboards
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>>2925439
Or kill ourselves, those of us who are jokes and have no chance.
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Trying to draw from references more and dog just looked so pretty laying on the ottoman. I made his nose too short (he has a very long snoot) and I struggled with the fur since it goes in all directions. How do I do floof without it turning into random jagged lines?
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>>2925404
>is this any better
you didnt use 3d forms like i said
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>>2925393
please help
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>>2925393
If you have the money, try to find a cintiq 22hd
I just got one, used, and I've improved quite a bit
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>>2925463
Ok wait you mean drawing boxes and circles and using contours right? Please explain further.
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>>2925393
Yo-you're supposed to look at the the screen as you draw anon...
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>>2925429
Ah I see the sock part.

The part about confident lines, they don't necessarily have to always be longer or harder, but just less messy. The scratchy lines are more of an issue in the hand you drew compared to the sock (since there's less detail in the sock).

See the hand on the right is not as dark, but manages to get a cleaner image and conveys the same message as the hand on the left.

I would recommend you don't draw hard, instead starting with lighter lines and increasing pressure for emphasis. Varied lineweight is good. Too light and you can't see the drawing; too dark and everything is emphasized making nothing emphasized. Plus if you draw with too much pressure, it makes it difficult to draw over the sketch.

Sometimes i use a pen (doesn't matter what kind) to help with lines. You can't erase pen, so if you make a mistake it's there for you to learn from. A pen forces you to think about laying down a stroke and forces you to adapt if you screw it up.

tl;dr don't chicken scratch, but don't press down like a four year old learning to color with a crayon. Try for clean, readable lines.
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>>2925487
NANI!?
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>>2925404

try to loosen up bro, keep the structure and don't refine or draw over that structure until you understand gestures and 3D forms. keep at it
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I've been getting some kind of bug with krita and was wondering if anyone can help me out. Basically, whenever I make a stroke with a brush, nothing happens until press the 'alt' key. Same if I try to zoom in, move around, change layers, pretty much every thing.

I installed the latest stable version but I just can't figure out what's wrong.
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>>2925571
Wow and literally 2 seconds after I posted this I solved it. I just had to disable opengl.
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I never learned how to study correctly for school and tests and stuff. How do you go about studying and memorizing the human body? Draw from a ref for 10 minutes, then from imagination for 10 minutes and compare? And keep doing that over and over?
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>>2925594
Would recommend going through Michael Hampton's anatomy, memorizing the form and function of 1 body part at a time, draw from ref, imagination, etc until you feel comfortable. Then move onto next body part. And always sweep back around when you feel like you're forgetting things.


Unrelated, can someone give me some crits on this thing? It's my 1st time trying to do a comic and I'm not sure how the composition is coming through, I feel like it doesn't flow. The panels are supposed to be viewed in order of the #s I wrote
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>>2925608
Whoops, accidentally forgot picture
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>>2925609
the giant robot, which is suppose to be the big reveal, was the first panel i looked at.
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>>2925614
Yeah, that's the problem. Would I be better off just moving that to the next page?
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>>2925526
The perspective and foreshortening is all fucked up dude.

I Cant make out the relationship the foreground with the background.

Use a reference next time.

here, have these to compare and study.

Like the rendering tho, specially in this >>2925522
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>>2925447
try checking fur and feathers. Do some exercises from there, pick the pages that seem useful to you because there are a shit ton of tools implemented in the book you most likely dont have. Pick the ones that are useful to you.

vkDOTcomSLASHdoc4043932_376947368?hash=ce6268eb1c6bd2dab5&dl=785e89909c644034dc

Also this pic. Google fur direction
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I've been trying to paint, I'm doing better recently
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>>2925069
hand construction is hard, but i feel like it's helping me to understand form insertions and when to have box/round forms
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just wanted to post an update
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>>2925692
shit
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i have so much trouble with drawing the outer contours of the face, anything I should do in particular to help this? or is it just grind a ton of heads?
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>>2925695
also this is my first attempt at a real still life, criticism is welcomed
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>>2925698
first off, angles are your friend. secondly, i think studying the skull will help you with this. particularly the cheekbone and eye socket area
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>>2925698
try constructing first...
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>>2925069
I can't paint so I draw, faces to be precise.
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tfw can't draw
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soft edges amirite guys? Help
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Sorry if I draw Danganronpa a lot, I've been into v3 lately.
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>>2925804
That's pretty bad stylization
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>>2925719
this
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>>2925804
stylizing things this much wont make people think you know what you are doing. get out of your comfort zone, mate.
people who draw nice stylized art (for example omocat, idk if /ic/ agrees with me) usually know the basics of drawing to begin with
your stylized art will look better if you stop making excuses and really try to learn. you'll be able to draw more than just people standing around. also pls no pixel + airbrush. it just doesnt look great. (i remember how it used to be an oekaki cardinal sin, kek)

also if you spoil this fucking game for me i will run you over with a truck but thats a very seperate point
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>>2925804
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>>2925858
>people who draw nice stylized art (for example omocat, idk if /ic/ agrees with me) usually know the basics of drawing to begin with
i thought having friends who do stuff together gets your foot in doors like most communities and other popular artists who i have seen?
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>>2925838
>>2925858
>>2925877

Stop replying to that autist and he will go away in a few weeks.
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>>2925890
sure. if you are antisocial you are most likely never going to make it. but to some extent your art has to have an appeal, and omocats art (this is subjective obviously) looks pretty unique and interesting (well until every tumblr retard started copying it) and not like a quickly smeared ms paint doodle

most of the time at least, im not saying her art is god tier or anything. just felt like an art style that would fit into the category that OP is trying to get into.
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so i worked on this a bit more and addressed some of this issues this anon pointed out. is this any better? im going to move on to something else either way

>>2924413
>>2924493
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>>2925895
>but to some extent your art has to have an appeal, and omocats art
well i checked out OP's deviantart and they said they're working on a project with friends together and they said it's going to be "exciting". I guess this person already has a following. For MS paint doodles.
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>>2925891
the whole point of this board is to criticize and help each other out. i know people tend to forget that over gossip and nosebro shitposting but hey, i wanna at least try giving someone advice before ignoring them.
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>>2925904
It's okay I try to do my best.
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>>2925904
You would think for a critique board he would take even 1% of the advice he's been given for the past month. But he only replies to asspats and ignores criticism.
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>>2925263
Figure drawing is all about anatomy (duh), but not just the proportions, i.e how long something is in relation to another, but also HOW and WHY some things are positioned the way they are. As far as construction, your biggest mistake is doing "line" drawing, it looks like you just drew the outline with 5% construction, called it a day and just shaded it. Pro tip, if your drawings don't carry weight and look anatomically correct in both proportion and space WITHOUT shading, you have to go back to the fundamentals.

The first semester or two at art school we were forbidden to use any kind of shading, you need to practice line weights and how it affects your drawing, thicker lines where there are harder objects (bones, bottom of feet, jaws etc.), and thinner lines where its softer.

Also, the closer an object is to you, the thicker the line, the farther away it is the softer.
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>>2925916
desu It's just some faggot who wants to stir something up by reposting someone else stuff.
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>>2925938
ookay, apparently "t b h" gets auto translated to "d e s u".
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>>2925940
welcome to 4chan
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>>2925896
One of the benefits of a painting over lineart is include being able to infer details whereas in pure line, everything needs to be tightened up (because things are potentially not in shadow or otherwise). For the past ~year in all of your things you've posted (excluding gouache) it's almost like you're trying to combine lines and painting in the sense that there's too much detail in places where there doesn't necessarily need to be. Individual eyelashes, strands of hair, and intricacies of eyeball patterns are all being put forth when (if you ignore the symbol drawing) the main picture is mostly here, yet it's at a sort of overload.

Pic related is vetyr. You can see how through a mix of hard AND soft edges she doesn't need to have everything 100% communicated because your brain can fill things in mostly anyway. The entire thing is much softer as well which adds to the dynamic aspect of things as well.

You should cut down on the imagination works and start doing still lifes, studies and all the other un-fun fundamental things. Your work hasn't changed in a fucking year and I don't want to sit here watching you stagnate for another one.

Also your understanding of light in itself is shit but that is a whole other discussion.
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>>2925917
Noticed some errors, fixed them. Still a lot to do, but can't be bothered atm.
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>>2925938
hm, i reverse image searched some of his stuff but i cant find any source besides /ic/. i mean people on here do that occasionally, but it seems like this is actually that persons work.

at least thats what it seems like to me. could be that its just google being stupid?
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>>2925948
>Your work hasn't changed in a fucking year
hey now, my landscapes have gotten way better. and my portraits dont look like complete downers anymore either.

but you raise some good points about edge control. i dont think ive ever studied for that specifically besides doing it studies where its required but i dont actually think about it. desu desu that painterly look seems like thats really end game tier though. im not sure what you mean by something being overly drawn yet still symbol drawn
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also ill do a portrait study from the refs and post as i go along to show the process
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>>2925950
Forehead is too curved and the ear is too vertical
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This is going to be painted so a lot of the values aren't there yet. (Watercolor and maybe gouache)

Anyway I know I have the head tilt wrong, and the hands are an obvious disaster. Anything else you can spot that ought to be fixed?
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>>2926005
Is it just me or did someone shoop the shit out of your source image? The horizon line is at a different level on each side of her ? (Might be optical illusion.)
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>>2926005
What technique did you use to copy?
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Going through Aguri's one year course, I started downloading Erik Olson's videos just to notice that my English comprension isn't good enough to constantly follow him.

Is there a book that covers perspective as well as he does? Is perspective made easy good enough?
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i hate drawing under pressure. i drew the other guy too but ended up needing way too many crutches for it to be legit. im not worried about the hands and such on this one right now
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i got busy so this was all im going to be able to do for now. i could probably pick the colors better. after this i usually just add layers for the features and push detail. so at this point im not really sure if my process is completely assbackwards or not
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I posted this on the last one but it was dead.

I've taken two classes and can sort of draw. Sort of. The only way I can right now is to use colors and using contour and shitty value. I've been mainly taught to draw from what I'm looking at but I notice there's quite of few of the geometric looking bases for bodies and other structures. I can't draw shit from that. I can barely get two boxes to look like their in 3d space in relation to each other. Is it "wrong" to take step in that direction or should I just grind out drawing from sight until I have an intuitive sense of the volumes etc?
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>>2925172

These are pretty adorable, anon.
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>>2926005
NIce symbol drawing desu
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>>2926291
thats not symbol drawing
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>>2926316
For you.
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>>2925069
Rate my pigeon bitch, eye is super 2d and symbol but whatever
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not sure which thread to post
anyway what is your opinions besides kms?

i think i am going full tumblr soon because drawing this things kills lots of time and i still can't draw faces. I need to do it on paper first. But when i see my improvement all these thoughts disappear.
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>>2926391
Also ears + skull haven't posted in a while
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I know that the perspective is wrong but I don't know how to fix it. Can someone redline this for me? The blue thing is supposed to be sky scraper with a glass front.

>inb4 it's bland
Yes, I know. I will not finish this unless I can fix the perspective.

>inb4 it's bad
Thanks for providing objective criticism, I always want to improve myself.
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>>2926391
i like your lines anon.
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>>2926391
where's the bird poo?
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>>2926398
It's bland and bad.
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first day
after nearly 5 years of not drawing
also today is the first day I started using refs to draw from going to shoot for 1~2.5 hours of Practice everyday
I just wanted to post the first thing other then lines and Circles I've done
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>>2925118
They're okay, always room for improvement. Try timing yourself; 15min 10min 5min 3min 1min 30sec. Practice everyday
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>>2926408
>1-2.5 hours a day
what are your goals?
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>>2926397
Bottom skull's fucked mah dude, the plane of the face is to low on the cranium, I like the rest a lot.
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>>2925127
Learn your program and basic inprogram controls and how they translate with your tablet. Then practice with colors. Here's a good idea, find some nice line art pages and color away, do your best and color to the best of your ability and work hard to get better (continue sketching regularly either on digitally or traditionally) (also don't take credit for anyone else's line work) it might sound pointless but trust me it will help.
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>>2925950
Ear is too small and too far right. It makes the head look wider than it is. Gives her a long jaw line.

You should try to shade it. Keep at it.
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>>2926414
is "be not shit" A goal?
probably not...
id like to be able to make Char. portages, some landscapes and some Building Drafts since that's what I went to school for (Technical drafting I mean) but I guess my long term goal is to just be able to Draw to the point where I can convey my ideas to others without having to use walls of text to describe stuff and have it look pleasing to the eye
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>>2925244
You got the proportions and placement wrong and don't even get me started on those teeth. Don't be afraid to draw from reference, look at references as often as you must and then some. I am a fan of the texture you brought, it's odd but I like it. If you were on of my students I'd probably give you a rough C
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>>2926432
>portages
I meant portrait
it also be nice not to be dyslexic
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>>2925263
Don't. Fucking. Trace.
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>>2925917
Wait, is that your drawing? Why are you giving critique?
>>
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>>2926393
I think there's something really wrong with her proportions...

>>2926398
Jeez, dude, was it so hard to open up your favourite image editing program and trace each set of parallel lines yourself?
Anyway, choose where you want the vanishing point for the blue set to be, fix the pointed out red lines, and work a bit on the plane's engines since they look kinda wobbly.
But the composition is bad and bland indeed.
>>
>>2925526
Mostly on point! The size of that gold.. I guess.. table(?) in the back threw the perspective off but other than that, it's great.
>>
>>2925786
Hey pretty nice anon. But yeah your edges make her look like she's carved out of wood. Her nose and brow line are extremely sharp.

Also that right eye is just kinda floating away.
>>
>>2925688
The portions are kind of wacky, but I generally like the direction that it's going. good job.
>>
>>2926170
Thanks! I've struggled giving expressions and character to my heads before and I've focused on doing that!
>>
>>2926401
In ur ass
>>
>>2926005
Restart and learn how to construct
You ARE symbol drawing because your facial features look very unrealistic as though you weren't even looking at the ref
>>
>>2926448
:O
>>
>>2925786
OK so, this is actually pretty good. Here's one thing, add some texture! Her face, her skin, and even the cloth around her looks very clay like. Other than that I had some definition and detailed to darker areas like her hair and her mouth and her neck and her eyes and you're pretty much good.
>>
>>2925804
Why don't you try to learn something before you start fucking shit up. Go out, practice some basics, then stylize all you want.
>>
>>2925915
I think what would be best is if you totally scraped that face style and learned to construct heads.
There are links in the sticky, I recommend loomis and starting with heads
>>
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I've been practicing portrait drawing, but I'm pretty stuck. The drawing doesn't look like Taylor Swift at all, though when I overlay it the proportions seem to match roughly. No hint of likeness though, can anyone tell me what I'm doing wrong?
>>
>>2926456
You think his problem lies in the heads he draws?
>>
>>2926465
S-s-s-symbol Drawing Famalamadingdong
I would do a drawover but I'm lazy so here's what I can glean from just a quick glance

-Her uper lip has a forward tilt,
-Her nose has a soft curve where the philtrum meets the nostrils
-there's a very well defined plane change between her lower eye socket and cheek

And none of these are visible in your drawing because you didn't construct the face.
>>
>>2926465
Proportion isn't sufficient for likeness. Likeness is in the shape of the cheekbones, the (actual) shape of the eyes, the angle of the jaw, the breadth of the nose, the size of the eyes. You've ignored all that to favor drawing eyes and lips and the nose as you know them rather than as you saw them.

Your symbols aren't super ugly. but you're symbol drawing a lot. Dodson or memewards, i.e sticky
>>
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>>2926443
still bland?
>>
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I took a break yesterday to paint from a photo rather than studying; I needed something less strenuous.

Then today I practiced the retention of likeness by using a study I made two days ago (Alongside others) and tried to contour it, describe it with planes, pinch and twist the anatomy and evaluate the distance of the features.

The image furthest to the right is a drawing I did using imagination, without looking at the face I was studying, so a retention drawing.

That was my plan for the day; now I'm going to go and grind faces from profile view
>>
Know of any good audiobooks about drawing/painting/etc?
>>
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>>2926494
I've made these examples already; I'm keeping it iterative. I feel like I'm either regressing or becoming more aware of the flaws in execution, I'm not sure which

P.S Juniper: What I said about your self-portrait in the last thread wasn't an April Fool's joke. I genuinely believe that at the very least you're better looking than me
>>
>>2926506
are you intentionally doing a small asioid nose?
>>
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Any tips to make the shading more interesting? Im still no where done with the shading, but its coming along.
>>
>>2926517
That's a small nose? I thought it was too pronounced myself; no: this is why criticism from this place is good. I would have never figured out that the nose looked too small
>>
>>2926487
Yeah, Mr. Edgy, it is. But if you add some communism symbols, a lot of vodka, and two more bears, I might reconsider my opinion.
Seriously though, it's pretty hard to make an interesting composition without using any foreshortening on the 3d object that serves as a focus of your picture.

>>2926494
The main flaw that I see in that drawing is that he's missing about a third or a half of his cranium... again. Then his eyes are a bit too big... and... hmm... I think that there's something with his outer cheek, but I can't affirm.
In conjunction these give us not an alien portrait, but a "somehow uncanny picture, and nobody seems to know what's wrong with it."

>>2926517
>>2926521
It looks okay in the first two, but the lowest one's indeed kinda short.

>>2926506
No matter how you look at it, the ear is placed too low. When the jaw is parallel to the ground, that means the head is raised, the neck is bent backwards and the back of the head protrudes further, and the highest point of the ear would still reach the level of the lower eyelid even when they aren't clenching teeth. The small distance between the lower lip and the chin suggests that they're indeed clenching their teeth. The first one has the best cranium and looks the best of those three overall.
>>
>>2926532
>> short
I. e. small, not prominent enough.
>>
Trying to learn facial features with a lack of perspective knowledge feels tough. Should I drop this subject and go back? Framed Perspective 2 starts with the human body, which seems like I missed something vital.
>>
>>2926519
That's all of your progress for all the time that has passed? Either you're busier than me or somehow manage to work ten times as slow as me. And you still manage to completely ignore all and any advice about perspective, good grief.

Contrast and realistic values are the only things that can make shading on a monochrome picture look interesting. When you use colors, color selection also comes into play.
>>
>>2926541
Sorry If i do work slow, I do work on the painting every day so I guess I am pretty slow right now. Im going to be adding color when i finish the grayscale. Ive been trying to keep my lights past the half way point and my darks under it, prehaps i need to amp up the contrast a bit.
>>
At what point does using a reference become just plain copying? Like if I look at a head to put it on a body I drew is it alright or is that looked down upon? Should I aim to draw purely from imagination?
>>
>>2926553
use a reference, but make decisions that divert from the original image. read keys to drawing.
>>
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i need help with my sketch drawings. I know i need help with poses but every time i practice and look online for tips, my sketches always come out looking like this. Red lines are welcome
>>
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>>2926582
jesus thats huge. heres a smaller version
>>
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>>2925069
>Michael Hampton on figure drawing: "Remember that at no point in a gesture drawing should you be worried about developing a likeness, or drawing contour lines.

Mean while ALL of his gestures have contours and lines that wrap around the figure to describe form while also having good human proportions. Some of them he even defines features like scapula, pelvis corners, and tendons at the back of the knee.

Why do modern art teachers meme that you need to learn how to draw gestures FIRST? It is extremely confusing. I understand that when you create an individual drawing, you start with a gesture, but you cannot create a gesture unless you have a solid understanding of anatomy, proportion, and even perspective. They'll usually write something like "when I make my gesture I don't even think about anatomy or form", NO SHIT you have it memorized from a decade of mileage. What shit advice from someone struggling to learn.
>>
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>>2925070
>>
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>>2926532
I see what you mean about the cranium; it probably doesn't help that in the original image the hair makes that critical juncture ambiguous, so I couldn't actually see this person's cranium size
>>
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I have made a grave error
>>
>>2926599
thumbnail looks like two hands
"black pill or the black pill"
>>
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>>2925072
>>
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>>2926602
>>
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>>2926020
Free hand pencil, while looking at a reference image on monitor. (it is 15" X 11")
>>2926291
>>2926450

So I get that you think it is symbol drawing it might even be. However, this isn't a traditional pencil only drawing. I am basically trying to just leave things an outline so that when I paint over it with watercolor or gouache I have an idea where things go that already sort of reads.

eyes for example need to just be the outlines. Darker values will come later. If I add a bunch of extra pencil lines then it will muddy things up. I included the darker details on the bow because they will be some of the darkest in the image so painting over the dark pencil will be fine.

I am happy to admit my technique to doing this is wrong, but if anyone has better resources for how to do a watercolor pre-drawing please share them with me! Thanks!
>>
>>2925147
Lines are squiggly and you're making the mistake of drawing over already bad lines. If a line isnt good erase it and start again. Also look the the shapes a bit more. The fingers look really swollen. Also shade
>>
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Putting aside the actual content of the picture, how the HECK do I learn to draw clean/non-wobbly lines?

Is this just poor motor control on my part? Can it be compensated with software? Does it look like I'm holding the pen wrong or something?
>>
>>2926678
Learn to draw from the shoulder, not the wrist. And it's also poor motor control.
>>
>>2926678
make sure your tablet resolution matches your monitor resolution, try different drivers etc.

though it is impossible to draw line art on a tablet unless you have a cintiq. programs like paint to sai have built in stabilizers. otherwise you'll just have to redraw each line 20 times until you get the line you want
>>
>>2926690
>though it is impossible to draw line art on a tablet unless you have a cintiq. programs like paint to sai have built in stabilizers. otherwise you'll just have to redraw each line 20 times until you get the line you want

>tfw poorfag Huion tablet

What's so great about the Cintiq? Higher resolution?
>>
>>2926691
has a screen on it
>>
How do you call that highligther like thing that is often used to shade stuff?
>>
>>2926696
Huion tablets also have screens.
>>
>>2926678
Make sure you practice just drawing lines
Open a new file and just try and make straight lines of different lengths
>>
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>>2926115
You should definitely do form studies, they're very important.

Right now you say that you're relying on color and values, but actually your drawing has very little value difference in it. The colors are both high saturation and close to each other in value that you're basically coloring in a single gray tone. See what I mean?

You shouldn't be using color yet. I know that this is a technique you'll see a lot of artists using but those artists understand how to apply value in color. If you don't see how similar your red and yellow are in shade, then you shouldn't use color.

What would benefit you a lot is to work in black and white only. Remember that dark to light values are what indicate the form and show its 3dimensionality. Color is really secondary to value.

You can draw anon, but you are using very wrong techniques that won't give you the result you're looking for. Go back to basic value studies, learn to draw the basic shapes with them. Any figure you construct can basically be broken down into those basic shapes. So if you understand how to draw those forms in 3d, you can draw the human figure.
>>
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>>2926641
the evenin's final cuckpost, is this what they call artists block? I've got nothing.
>>
>>2926710
copic marker ??
>>
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>>2926600
I've just realised how inaccurate this drawing actually is. Oh dear.

Do you think this amount of inaccuracy is acceptable if I capture part of the likeness in it?
>>
i have a problem
i lean back in my chair, i find it uncomfortable (bad back because /fit/) to sit upright so i lean back to draw.
of course, as soon as i look at the paper from above i see that everything is tilted.
what are the solutions to this? is an angled drawing surface a good solution?
>>
>>2926762
get a cook book holder
or stop being a puss
>>
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Tried painting for the first time and i noticed that the same kind of issues that i have when drawing faces from imagination crept up. There's something very off about the face but i can't put my finger on it
>>
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Does anyone know any good demonstration/explanation videos for gesture drawing? It seems I still don't understand what it truly encompasses.
>>
>>2926775
((proko))
>>
>>2926776
>someone picked up my shitpost
>they did it wrong
>>
>>2926776
I've already seen his videos on it and I'm not paying for the other example videos.

I just can't wrap my head around it. What AM I trying to achieve with gesture drawing? How do I do it correctly? I know it in theory but I just don't understand what it is in practice. I attempt it and think I have achieved it but it just turns out it isn't it.
>>
>>2926775
You need to have an understanding of perspective, human anatomy, and proportions before you can gesture draw. You are basically creating movement via lines, then encapsulating that action in forms. Movement meaning making the viewer's eyes automatically look around the drawing. Vilppu is my favourite instructor to learn gesture drawing from.

>>2926776
https://www.youtube.com/watch?v=4h4-2HRHaHI
Only thing proko can teach is photo copying.
>>
>>2926783
Proko made the mistake of not actually using his imagination in that video.
>>
Anon with mild dyspraxia here. Has anyone been able to overcome absolutely white motor skills before, or am I doomed.
>>
>>2926791
dont ask /beg/, make a thread
>>
>>2926445
Thank you!

>>2926452
Thank you, I now see what you mean by clay like. But I have no idea how to "add texture" because that is what the ref looks like. Do you mean to go over certain areas with a texture brush? I have not used one before.
>>
likeness is so dificult
how do i capture likeness?
>>
>>2926820
careful measuring, every milimeter counts when trying to capture likeness
>>
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Digitals were done after traditional, I got annoyed from easer leftovers/crumpled papers on my desk and switched.
>>
>>2926833
doesnt look like you are /beg/. not at hands at least
>>
>>2926836
Thanks
That's with reference though, I do pretty bad without it (this >>2925079 was what I posted yesterday, look at them shit hands)

And what I posted now isn't even porpotionally correct, mostly. I have a lot of practice to do
>>
>>2926844
keep practising i suppose, keep your flaws in mind
>>
>>2926752
looks like copic is a brand
how would you call them in general?
>>
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>>2926765
Hey hey, made some adjustments to your painting.

What makes it look off is mostly a combination of some perspective and structural issues.

For instance, the nose is skewed to the right. The eyes don't look like they face the same direction, mainly because the browridge isn't there. The browridge should align the eyes and the nose The eyes tuck under the ridge and into the eye sockets. Also the the chin and jaw is lacking, and the cranial part of the skull is too large.

I made the edits using the liquify tool. I thought it could use a more consistent face structure even though it is stylized.

The design is pretty cute. I might've aged her a bit though, but that can be fixed with a bit of softening.
>>
>>2926738
Thank you for helping me find a weak spot and, giving good advice on how to correct it.

I've been trying to draw at least one thing I'm ok with everyday. Now I'll pick up some styrofoam shapes and try to draw them under various lighting.
>>
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am i about done? im going to try to make the fabric look more fabricy then call it finished. going to hang this above my bed so kylo can fight happy thoughts away at night. oh and whats somethibg i can go over his silver bands on the top of his helmet. i got some black in there but going over with white doesnt help much. its be reflective
>>
>>2926929
Hey no problem, I'm glad it helps.

Doing those studies will be really good, but remember that there are already guides out there that give you shortcuts to understand lighting so you don't have to try to figure it out on your own.

https://www.youtube.com/watch?v=R6LL4qP5z5U&t=6627s
>>
actually ignore my kylo ren post i see a bit more that i need to do
>>
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>>2926934
symmetric strokes can make it look like fabric. some examples
>>
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>>2926950
>>
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>>2926952
idk what kind of tool you can use in a painting to make these kind of strokes tho.
Someone has a suggestion?.
what do you use to add the small details
>>
>>2926924
Wow thanks a lot, that looks so much better. I think one of the reasons so many issues came up is because i didn't use any underlying construction but rather just started painting blobs. I think doing some skull studies should adress some of the issues that you brought up
>>
>>2926955
>>2926952
>>2926950
ah i see i actually started that but maybe i need to go tighter and add more and make them closer. thanks anon
>>
>>2925804
THE PIXELS. THEY BURN.
>>
>>2925970
Dude wut, if its end game that's what you should be working on. Work on basic fundamentals + ability to accurately draw anything you see while still work on the refining techniques. So like 50% 40% and 10% of your time.
>>
>>2926754
Once you get into that mind set of being okay with your mistakes you stop improving
>>
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I dont fucking understand construction
>>
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I had a dream that say to me I should get into art.
>>
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A dude drawn from imagination. Rip me up.

I have yet to work on hair and ears, and I know my shading's shit.

Here I'm concerned about anatomy. Thoughts on that?
>>
>>2927049
Use a reference
>>
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ref is the veiled virgin sculpture
>>
>>2927049
The eyes+nose are out of scale with the rest of the drawing. The mouth is too small.

Look up proportions of the face. Memorize them, and it'll help a lot.
>>
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This is a skull exercise I just drew. I've been drawing forever but I stalled in making progress so I've been working on the fundamentals. Any critique would be welcome.
>>
>>2927072
Why cartoonify something when you say you're working on fundamentals?
>>
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>>2927038
Give up or practice basic cubes/spheres more.

>>2927039
It was a nightmare.

>>2927049
Learn construction. Like holy shit every proportion is off. Fuck the shading and the hair.

>>2927072
You can start by drawing human skulls and not homo neanderthalensis.

>>2925804
Just fucking go. Pic related.

You're all gonna make it, except this guy. >>2925804 I think he's genuinely retarded.
>>
>>2927075
I-its not a cartoon

>>2927081
I should draw from pictures?
>>
>>2927038
Competent.
Decent even.
Keep studying.
>>
>>2927083
Read the sticky.
>>
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>>2927083
I mean, aside from the nasal cavity being completely imaginary, this pic is a dead ringer for your drawings.

And it's a completely different species.

>I should draw from pictures?
Unless you happen to have a human skull lying around...
>>
>>2927086
>draw from life, draw from photo references, draw from imagination

I drew it from imagination.
>>
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>>2927085
Thank you. I guess you're right they become easier. It still feels like something's wrong but it's better than doing nothing.
>>
>>2927091
Go for loomis fun with a pencil then
>>
>>2927100
OK I will, thank you.
>>
>>2927092
Bruh, learn how to draw basic shapes in 3D space. You'll easily get the whole constructing of humans, since it's made of simple shapes.

>>2927072
>so I've been working on the fundamentals
>>2927091
>I drew it from imagination.


Then you haven't been working on fundamentals, now have you?
>>
>>2927092
like >>2927081 said. draw basic shapes.
you seem to struggle a little with cubes. do a perspective book, you will be doing transformers in no time.
>>
>>2927102
>then you haven't been working on fundamentals

Is it possible to ever get good at art without copying from a picture?
>>
>>2927105
I'm reading Robertson's How to draw book and I'm also doing analytical drawing by hampton. Not far with either but I'll get to the transformers.
>>
>>2927109

Please >>2927086 or >>2927100 or >>2927105

Fucking take advice, don't post your shit and expect us to be wowed by it.
>>
>>2927114
I said
>OK I will, thank you

You replied to the wrong person
>>
>>2927116
Someone is just salty and doesn't understand 4chin
>>
>>2927118
wut
>>
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>>2927116
>>2927120
It's almost like you're all anonymous.
>>
>>2927122
I have no idea what is going on.
>>
>>2927038
that's looking good, just keep at it. do the bean bag thing from proko
>>
>>2927137
[fetus joke]
>>
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>>2925072
>>
>>2927049
mhm, nice attempt anon but before you can draw from imagination, you have to know how things actually look like and how they are shaped.

it doesn't seem like you understand the eyes much, although some basic knowledge is there, like showing the thickness of the lids, putting the upper lid in shadow. the nose shape makes no sense and the nostril is just non-existent.

so what would really help you out is to draw from reference and memorize what things look like. also study each individual part, eyes, nose, etc. yeah anatomy will help with that. i recommend checking out glen vilppu's videos. he breaks down the anatomy of the face very well.

your shading is getting there, at least you know where to put your shadows. needs more work though. study the planes of the face too.
>>
WHY IS IT SO HARD TO DRAW CIRCLS IN PERPECTIVE
>>
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i've tried the Edwards book but I can't stand the pseudoscience and the picture plane shit. i've also watched a chunk of phoenix tuts and while it's pretty comprehensive it seems oversimplified and forms look off. should i start dodson and/or vilppu instead?
>>
How do you fix depth issues with the features of the face?

No matter how I think about them it always looks completely fucked when I flip the image, like one of the eyes will look too small or it's turning away too much but then I concentrate too much on it and it'll look symbolized and too symmetrical
>>
>>2927109
no because you have to know how exactly something looks if you want to draw it well.

no amount of imagining a skull is gonna make it correct unless you actually study a real skull.
>>
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I am an ameteur cartoonist pls critique.
I don't know how to convey movement.
>>
>>2927188
Here's a premature rest in piece anon
>>
>>2927190
It doesn't even look like what I was trying to convey.
>>
>>2927192
First thing, read the op, second thing /ic/ doesn't like anything that's not Loomis study. Try lurking /co/ for art threads and posting when they arise.
>>
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I guess I fell from the loomis meme

from imagination
>>
>>2926519

Ugh, when did this become a Tumblr normie board.
>>
>>2927210
>meme
Looks pretty good though
>>
>>2926586
I think with contour lines he meant literally copying the outlines of your reference.

And of course you need to know perspective and proportions, but you shouldn't be overly obsessed with getting the proportions and perspective absolutely perfect.

You don't need a big understanding of anatomy. You just need to know where the soft and hard parts of the body are.
>>
>>2926950
>>2926952
Who made these?
>>
>>2927233
hehe thanks, it has helped. At least now I draw full figures and broke out of years of drawing only above the shoulders cause I was terrified of full figures.

Gotta move on to hogarth and hampton and bridgeman or birdman or whatever eventually
>>
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>>2927250
http://www.pixiv.net/member_illust.php?id=6210796
>>
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critique
>>
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>>2927258
Fuck off with your shitty abstract stuff.
>>
>>2927258
what a horrible night to shitpost
>>
>>2927260
ever heard of an edited sprite? Also are you saying its bad?
>>
>>2927036
You're absolutely right. Ok: I'll come back to this reference with a cool-off period of about a month, studying other things in the meantime
>>
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Is Keys to drawing still worth getting into if my end goal is figure manipulation similar to that of Yoshinari/krenz/atmosphere's? From what ive read so far (chapter 1), it goes against everything construction stands for (e.g. emphasizing contours rather than volume; drawing blindly). Pic related is loomis from imagination vs dodson attempt. This is my first serious drawing from life and i must say, it was rather a holistic experience. However, the time I invest on dodson can be used to study fundies that are more in line with my goal (hampton, norling etc) Please enlighten me.
>>
>>2927320

Decide for yourself. For me personally even simple study on the right hand side has more organic, lively feel and is more pleasant to look at than the yet another stiff Loomis figure.

I personally see bigger value in Dodson as fundamental skills because what you are drawing actually aren't constructed volumes - drawings are shapes and edges staying in relation with each other, giving illusion of 3D and not the other way around.

I also think gesture >>> structure, reading and listening to Steve Huston was an eye-opening for me in that regard.
>>
This piece is great! I see how you incorporated your own designs. The only thing I would improve on is the ground, It's a little too blue for me.

Great work without a doubt!
>>
>>2927320
Bear in mind that later in the book: Dodson gradually asks you to do more focused studies and control your hand better once you're not drawing pre-conceived symbols.

I'd say keep with Dodson and then attempt to analyse and deconstruct the better studies you've made because it will help create a vitality in your visual language or wotever.
>>
>>2926950
>>2926952
>>2927255
*gulp* That's footfag for you, alright.
>>
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>>2925076
Something wrong with it.

Also add at least one black-white face reference next time please.
>>
>>2927396
Since you have a tablet, it should pose no problem for you to put a black/gray layer in Saturation mode over your reference image and merge them to get an accurate value map.
>>
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I'm going to draw men well some day, damn it.
>>
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>*blocks your path*
>>
>>2927459
>*sucks dick*
what now faggot?
>>
>>2927459
You're in the atelier and this guy comes up and slaps your girlfriend's form. What do you do? He's 5'9" and has years of industry experience btw.
>>
>>2927464
>> slaps your girlfriend's form
But I have no girlfriend, anon-kun...
And even if I had, my reaction would depend on the exact kind of form that he slapped.
>>
>>2927141
Pretty good .The head hands and the feet are crucial to good figures. The torso seems pretty good .Good job
>>
>>2927464
>girlfriend
>tfwno
;_;
>>
>all this practice and im still shit
>still no gf
>>
>>2927512
i can't draw for shit and never had a gf (20 y.o.) if that makes you feel better
>>
>>2927519
>tfw /fit/ for 5 years
>decent facial aesthetics
>no girls at club wanted to talk to me
>never had gf
>>
>>2927522
Where are you from?
>>
>>2927532
uk
>>
>>2925904
That's exactly how I felt. But this guy will just ignore any advice.

He's a troll and doesn't deserve your time.
>>
>>2926751
You gotta be an artist first.

But at least you're trying.
>>
>>2926869
markers?
>>
>>2927296
Not the same guy but yeah if all you're doing is copy and pasting average pixel art together then it's worse than the shitty attempts at figure drawing other people are doing because they are actually trying and applying their own skills.
>>
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my first castle concept. should i/do i need to use 2 point or 3 point perspective for it?
>>
>>2927555
>cant see any of the castle
>>
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Don't really know how to paint faces, any improvements I could make while it's still work in progress?
>>
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where to start drawing heads.
is loomis good?
>>
>>2927596
Yes.
>>
>>2927596
Th-TH-THICCERR
>>
how do i stop symbol drawing eyes?
i can draw them onto a sphere just fine bit without the sphere they look like an infant's effort.
>>
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>>2926751
I feel a bit better :)
>>
>>2927626
Can you show us so we can see?
>>
>>2927626
Post your eyes.
>>
>>2927629
>>2927630
ill draw a bunch on a sphere then post that along with the heads from today and yesterday

ill post in an hour or two.
>>
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Is the wacom intuos Art tablet good for a beginner?

http://www.wacom.com/en-us/products/intuos-art

If yes, should I buy a medium sized or small one?

Pic related, it's my art
>>
>>2927652
You dont even need to be considering tablets at your level
>>
Are the Vilppu videos worth it? I'm having trouble following what he says and it's a pain in the ass
>>
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Does not getting a boner when you're drawing women come with experience?
>>
>>2927658
why ask people who dont have experience?
>>
>>2927653
>wow anon u suck u cant use a tablet
>dur dur grind on paper because paper is better dur dur
>even tho skill is completely irrelevant with tools
>starting digital late is actually the worst thing you can do to yourself
you must be new too LOL
>>
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So I've been gone a while practicing my line art. How am I doing and how can i get better?
>>
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>>2927664
get off it
>>2927666
see pic
>>
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Need some critique on this. I've gotten better on proportions but my linework and detail needs some stepping up as I think the spiral eyes came out kinda meh and the panels look bland with my attempt of hatching.

Also as you see I'm not so good at drawing hands so some tips on those would be nice.

P.S: Yeah I know it's more /m/ but I know they'll just send me here.
>>
>>2927522
You're retarded if you expect girls to come up to you at the bar.
>>
>>2927671
i approached them, still no result though
>>
>>2927666
>how can i get better?
Stop looking at 18 year old instagram fitness models
>>
>>2927678
nnnnever
>>
>>2927669
I'm looking for critiques on line quality not how to draw asses.
>>
>>2927682
I'd recognize that ass anywhere, you won't fool me
>>
>>2927695
nothing wrong with drawing that ass at that body angle
>>
>>2927695
I wish I was this pretty
>>
>>2927670
You're still symbol drawing, anon.
>>
>>2927758
i wish i was a pretty petite girl too
life tosses you a coin to ultimately decide your gender, fucking biology
>>
>>2927778
>you will never be a cute 13 yr old japanese girl
why even live
>>
>>2927790
;_;
>>
>>2927790
If you do enough good deeds, you may be reborn in the next live as a qt 0 year old Japanese girl and, after you mature enough, fuck yourself and do other lewd things.
Optionally you may be reborn as a qt kitten or a puppy, which is fine too.
>>
>>2927790
when we die, we all get reincarnated into a fantasy world with the physique and appearance of something we all wanted to become in our prior lives
so don't give up
>>
>>2927801
I'm actually inclined to believe in a certain theory that says something along those lines, but it's your dying brain that generates a fantasy world where you would live as long as you're willing to live. After all, a brain is said to generate a sudden impulse involving 100% of its capacity just before it dies.
>>
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Just like in my japanese web novels
>>
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It's day 111 of my serious, deliberate daily practice, and I will commemorate this by posting the work from the first day here below what I did today. Other than that: I continued with iterative drawing of the profile view, and drew a few everyday objects and the view from a window
>>
>>2927862
Are you drawing on stone? Why is your drawing material so dirty?
>>
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>>2927862
I haven't improved much, but maybe in remote structural aspects, I like to think
>>
>>2927862
>day 111
Congratulations, anon!
>>
>>2927869
It's not really that dirt; my scanner just likes to correct the fading. Perhaps my drawings are smudged by my impractical and indecisive hand, which creates areas of misty charcoal> I can't tell
>>
>>2927862
The numbers of the heads are in ascending order of conception, so higher numbers indicate a more recent one

>>2927871
Thank you
>>
>>2927862
Good job on keeping it up.
I am doing the same and I just found out I'm on day 98 myself of drawing every day.
Though many days I didn't really draw a lot or didn't do actual studying but I try to spend at least an hour a day on drawing besides work and other inescapable daily activities.

You seem to have improved quite a bit to be honest, you draw some nice things.

Anyway, one thing I catch myself on is that I avoid doing 'complete' works, I only practice and never make anything besides the sketches on paper.
>>
>>2927862
>>2927876
I'm really enjoying this blog, bro. Keep it up.
>>
>>2927561
I really like this!
I think the placement of the ear is off.
>>
>>2927862
>> 1488
Kek'd. I wonder if it was deliberate.

Anyway, for the top sheet:
The head right to No.16 (can't tell its number) has everything off-axis, and the 3/4 guy is screwed up to the point of no salvation. The positions of the elements on the other heads are in place, and the only one of them that looks finished seems okay to me... maybe the mouth though, but you can move your mouth like that, yeah. Thankfully, no guy on this sheet lacks cranium anymore (well, 3/4 maybe? A portion of the back of his cranium seems missing).

For the bottom right sheet:
3, 4, 7, and maybe 5 don't have enough cranium height and length. 6 is an alien because the elements are misplaced. No one looks human enough, the main cause is the distance between the eye and ear being too short. The first secondary cause is that the top of the head should be closer to its back. For both sheets: start working on the neck shapes. You must study references for that, sorry. It's pretty easy to catch and remember their basic laws, so don't worry too much.

For sketches:
Somehow they look worse (less expressive) than before. Did you change something about the way you draw them / the mindset you are in?
>>
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THESE FUCKING EYEEEEEEES
>>
>>2927929
>less expressive

Fair enough. The mindset I was in before this was probably better because it was wholly intuitive with nearly no conscious interference. I've started to become more worried about inaccurate representation of elements in the work and get distracted from keeping a steady amount of attention on the reference, if that makes sense. It definitely feels less vital, and I'd like to go back to that other day to the mindset I was in when I studied some people from photos, but it's very hard to avert the conscious interference of my worries at the moment.

I guess the main reason they look worse is that I failed to convey the larger shapes first. It might also be, but is not limited to: less blind drawing in the image, decreasing ability to focus on objects or general degradation of drawing, my hairline irritating my eyes, being overwhelmed by the complexity of the subject matter, sharpness of the pencil or a lack of correct assumptions

I don't think I'll probably ever return to that degree of expressiveness if they seem to look worse now; it looks like my proficiency is either levelling or I'm going to continually get worse until I can't even draw a straight line

Anyway: I'll get to work on necks and the trapezius and now grind that 3/4 view to avoid making another horrific prolific mansquash in the future.
>>
>>2927942
P.S Sorry for the 1488 Hitler reference; I'm quite infantile in my recognition of offensive symbols. It's only 4 days ago that I learnt that "minge" is another word for vagina

Sorry about the blog; I won't post until tomorrow now if that's any compensation
>>
>>2927942
The best mindset for ANY creative activity is the so-called "flow," "a visit of your muse," where you are swifter than ever and do everything right. I don't think it can be achieved by conscious effort, but it indeed can be achieved by realizing that the deadline for your project is crawling near or straining your brain until your gears just shift into their proper places under pressure. I think that sketching must be done lightly and with a captivating nonchalantness. If you are able to turn off your thoughts completely, I suggest doing it while sketching. If you aren't, I suggest learning it. Quite a nice ability to have.

Another cause might be that you're just tired or haven't eaten properly.

P. S. I don't think 4chan is frequented by people who are sensitive enough to be seriously offended at something like this.
>>
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>>2927972
Skull 1/2.

Anything wrong other than the teeth?

>and my godawful shading
>>
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Misquoted last post.

2/2
>>
>>2927999
The eye holes seem to be kinda small. And you might want to check the placement of your model's front teeth in relation to the chin and nose hole's centers
But your volume rendering is truly impressive. Actually, your skulls are much better looking and more detailed than my own.

>>2928000
The point where the neck connects to the skull is not that far back, man.
>>
>>2927999
>>2928000

nice skulls skills

also checked consecutive trips
>>
>>2927652
If you're learning stick with traditional; atleast this way your lines will have resolve in them and you'll think about what you're laying rather than spamming ctrl+Z after every line till you get it right.
Digital teaches so many bad habbits. You'll also notice in most sketchbook threads the better artists are traditional.
>>
>>2927778
I am a petite girl. Just not pretty.
Thread posts: 340
Thread images: 121


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