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/beg/ - BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 322
Thread images: 108

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Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2758508
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>>2761036
Today is the first day ever I've attempted to draw, my attempts make me look like I'm retarded but it's only because I haven't drawn before.

The character doesn't exist but just a random template I made up in my head for the scheme.

About an hour or more ago I made the first one, and then just now I just finished the second one.

What things can I improve on? (I'm a fast learner I like specific issues and advice it helps the most.)
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>>2761066
I am a beginner but recently I have begun to read loomis and bert dodson and they have helped me a bit when it comes to getting the right shapes.
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>>2761069
Thanks I'll look at it hehe.
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>>2761066
Keep browsing /ic/, have a gander at the sticky, proko's videos, etc.
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>>2761066
Stop drawing anime. Draw from life.

Read books in the sticky.

Go to regular life drawing sessions in your area.
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>>2761066
Don't stop drawing animu completely but make sure to go read the sticky and draw animu when yer bored out your mind
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Pls destroy my dreams and illusions.
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>>2761092

Everything is horribly over-saturated, and you need to push contrast in value and hue because it's flat. Better grey than garish.

You should try to copy the colours and values of things accurately at this stage in your development.
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>>2761092
The positioning of objects relative to each other irritates me but it's ok if that's what you want.
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>>2761092

The composition is very cluttered and confusing

You generally want to have a sense of rhythm and direction between objects
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how the fuck do i understand gesture? i am trying to understand proko's videos but i dont get it
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>>2761157
You should learn about the fundamentals of gesture from his video but not try to imitate what he does. There's so much hidden knowledge in his gestures that beginners who try to emulate how he depicts gesture will never get until their anatomy knowledge grows. You need to see the curves in poses and show them appropriately.
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>>2761157

It's a difficult concept. Check out Force by Michael Mattesi, Vilppu's figure book, and Hampton's stuff.

Gesture generally concerns the rhythmic composition of your figure. The gesture is an indication of the motion and force of the figure.

It's purpose is to preserve the conveyed motion in the design of your drawing, so you don't end up with something that looks very stiff.

If you're just starting out, don't worry too much about it. Just be aware of the concept, and focus on improving your accuracy, dexterity, and knowledge of figure drawing until you get to a point where gesture drawing exercises can actually benefit you.
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>>2761175

Holy shit, this.

It took me so long to even realize that gesture is going to be real messy looking. Proko's example is great because it's clean and concise and he's very plain about what he's doing.

But you (well, I did because I'm stupid) forget, somehow, that he knows his shit and he makes it look way easier than it's going to be.

Anyway. As this anon posted, Hampton and I'd add Vilppu will lead you were you wanna go with gesture. Vilppu adds a lot of extra fluff in his video lectures. Try to find his literature instead. Videos later.
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>>2761043
How is it?
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>>2761186

Gesture shouldn't necessarily be messy. There's very little in those drawings that isn't placed explicitly where it needs to be for a purpose.

While you're not accurately copying the contours of the figure in a gesture, it's by no means something that should be sloppy or careless. You should be making a logical decision behind every line before you place it.
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The discussion about gestures made me think. What's the best/most beautiful/skillful gestures you've ever seen?
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>>2761206
One would argue that experiencing the raw emotion of the pose calls for thought-out, yet at the same time spontaneous lines. A -bit- of messiness here and there is to be expected.

>>2761207
Tbh you can't beat Vilppu. Either him or any of Mattesi's because he knows what he's talking about
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Help me please! Bash the shit out of it. Redline the shit out of it. I don't care, I'm tired of sucking at drawing.

Done in Bistre on paper.
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>>2761206

I didn't say it needed to be dirty, sloppy, or careless. I said his was pristine as a modifier as to how deceptively skilled he is at it.

In a critique session video, Vandruff compliments him similarly for his shown example.
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would like my personal piece ripped apart before i continue. danke in advance
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>>2761212

you're not a beginner in my opinion, your drawing has a lot of charm
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>>2761214

I just wanted to add that bit because a lot of beginners miss the point and end up just manically scribbling out a figure
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>>2761216

I don't think you're fit for the beginner thread either, haha. I would say watch the perspective of her upper body. Her chest looks flattened
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>>2761216

It's nice, keep working everything up. Right hand looks a bit clunky.
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>>2761216
Nice. If anything her right arm is just there awkwardly at a bent position; either leave it straight down or have it doing something.
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>>2761216
>>2761216


This is super awesome. I would say her right hand ought to be reworked, there is way too much spacebetween her costume sleeve and the gap left between the thumb and forefinger.


Also I would just check the perspective for the next time you do something like this if you cant fix this. I think the line that would run across her shoulders would need to be tilted more.

I would also consider thinking differently about the light thats reflecting from her thigh down her knee. For instance just defining that knee and where it sits on her leg.

But it looks really cool!
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>>2761201

This is a really good start however I would consider sketching a bit looser and really paying attention to the mass that makes up the figure.

You accentuate the dramatic pose really well and I can faintly see a guide line you put down along the center of her stomach.

But for instance her arms are lacking fullness and also her left breast should be above her right one. On like a tilted axis with her right breast being lower.
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>>2761092

The lower bushes do seem rather cluttered and it is very saturated. However your interest in color is evident from this piece.

I would say do more observational coloring and dont be afraid to use unseeming colors to add depth and highlights.


The bottom center bush has some nice values, add some deeper blues or violets to give it more contrast.
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>>2761261


Oh I just saw your reference. I was wrong about her breast position!
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>>2761212
It's not even bad.
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>>2761118
I see why, I need to plan my colors better

>>2761133
>>2761151
Well, its a real landscape, it'll be better if you saw it for real

>>2761267
The lower bush originally had some tourqois shadows but i felt it clashed too much with the rest

Seems that I really need to rethink my colors. the way I choose them.
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started this
am i approaching very badly?
should i have done a more refined underdrawing? actually didnt really do one here just sketched the proportions and painted stuff in
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>>2761036

I have a question.


Is it worth it going through Eric Olson's 16 week seminar if you have Marshall Vandruff's videos? I have a data cap of 50gb and downloading Eric Olson would mean I will be without internet for an entire month.
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Rendering skills at -25/100
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>>2761389
top kek at not noticing that left side
anyway finished with this for now, it is fucked on too many levels
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>>2761447
oops forgot file
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>>2761449
Not really, EZ landscapes is just pool of light management and implication bukkakes, you could easily save it.

The house is fine, but don't attempt to render a landscape like you would a figure.
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>>2761451
how do you render a landscape?
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>>2761469
My guess is that you paint it and not render?
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>>2761086 (You)
>>2761041 (You)
>>2761028
>>2761005 (You)
new piece

haven't grinded hands yet so I do what i can. Any major fuck up? I feel like I'm getting somewhere even though this is yet another frontal standing pic. I stopped going way too bright and using contrast and harder edges to create highlights. Nothing fantastic but it's a start.
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>>2761043
is this emily bloom?

I bet she's going to turn into a crackhead shell of her former self if it keeps going on like that
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>>2761223
thanks

but i think i am always a beginner, art is just a process of learning and relearning and realizing each time you don't know as much as you thought *_*

yeah this perspective is a challenge for me. thanks i'll watch it

>>2761227
thanks. yes my hands are bad without reference :/

>>2761230
yeah i'll change her arm...it's bothered me the whole time. glad that it bothers other ppl too

>>2761253
thank you for the in-depth critique!! yes i will define her knee a bit more for sure, and yeah...the perspective.... :'(
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another gross potato
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>>2761507
i think you would benefit from learning proportions, like the 5 head rule and such, or in this case using the size of the eyes to measure other parts of the face
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>>2761512
>mfw to stupid to understand loomis.
i have the book but my brain wont let me advance its really disheartening.
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>>2761036
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>>2761536
Maybe the ear of that woman should be a bit closer towards the center of the scull and the jaw a litle shorter, those drawings look sweet tho.
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constructive criticism please this is one of my first few value studies.
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>>2761212
I like it overall, the bass is stylized i understand but I think the strings could be straighter. Right hand is a little sloppy, the marks on his forehead seem like they're intended to be creases from concentration but it's not easy to see that. Background on the left side is dull but I like the curtain on the right. His upper body is a little out of alignment with the rest of him. left arm looks like it's coming out of an awkward angle, I think a more clearly defined torso would fix that. The string coming out of the bottom part of the bass is confusing me - don't know what it is.

I think you drew his face in proportion p well.
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>>2761663
The values look good but the shape is wrong.
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>>2761663
It's not bad for a start but here are some things you can improve on:
the bottom of apple has no form, try spending more time on initial sketch and make sure it looks 3d
The highlight should be way more brighter.
Try to follow the texture of the apple with your brushstrokes (meaning paint and mix from top to bottom and bottom to top where it's possible.
The dots on the surface looks totally flat, they should follow the plane and they should feel like they are actually on the surface. Put a bunch of dots on new layer and use the warp and perspective tools to coat the form.
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Today was literally my first day learning to draw. I've been thinking about learning for a while and watching some random videos on it but today was the first time I tried. I bought some beginner drawing course off gumroad and tried to do what he told me off a random movie still I picked out.

i have to do one of these every day for a week but i have no idea what its supposed to teach me
am I supposed to be looking for something or just try my best?
i wasn't supposed to color, i just scribbled that at the end
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>>2761175
Whose tutorial is that Anon?
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>>2761734
Hampton - Figure Drawing design and invention
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Any pointers thus far? I'm struggling with how to get more detail into the rocks.
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>>2761744
reference
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Do I have potential /beg/?
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>>2761744
I feel like what you need now is a smaller brush and work little by little on the details, maybe with a little smoothing, trying to give texture (good work btw)
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>>2761749
shilling and advertising is against the rules.
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>>2761066
Put down SAI and pick up a pencil for starters
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>>2761066
Attempt 2... Almost there.
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>>2761786
is this a meme
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>>2761760
Yeah I guess it's just a matter of observing and grinding out the details. I'll work on it some more. Also thanks!

>>2761749
Everyone has potential, you just gotta put in the work!
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>>2761786
do loomis head construction it even helps with anime although you shouldnt be doing that at this stage.
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>>2761815
Serious post ?
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Some 1 min gestures

>>2761744

Nice! I don't know shit about landscapes so can't help you with that. But I like a lot the painting look you got going in there with the strokes and all
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>>2761830
is your post serious?
whos trolling who?
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>>2761848
Pretty gud.
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>>2761671
Thank you so much, anon!

Thank you. for real. The head and face is a good ol' ball and plane method from Loomis with a little bit of simplifying.

I really struggle with torsos. It's so hard to see the twist for me!
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>>2761848
Thanks anon! This is oddly specific but I really like how you captured the legs & tummy on the top right figure, good stuff.
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>>2761092
>what the other anons said
Additionally, those bricks look fucking retarded. They're bricks, not natural rocks. They all have the SAME shape, straight and uniform.
I like the stroke style.
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>>2761036
idk what this exercise is called, or if it even IS an exercise, am i doing it right?
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Quick reminder that today is sign up day for CGpeers.
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>>2761049
First time drawing a portrait since I was a kid. How is it?
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>>2761982

There's a few errors, but the most noticeable one is the mouth placement, too low and to the right, and that makes her face longer. Eyes are too big, brows are not correct as well as the ear.

At least you're not heavily symbol drawing
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gesture/figure/value study,
looking at it now, I sort of want to do perspective exercises - does anyone have any recommendations?
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not sure if this goes without saying but, I'm looking for CC for the above ^^
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>>2761040
Okay guys, here is what I have until now. Will I make it?
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>>2762076
I like your style. What are you drawing with if I may ask?
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>>2762095
I don't know whats wrong with her head though. Also I made her boobies bigger.
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>>2762095
sticky
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>>2762101
thanks! im drawing using a wacom bamboo splash
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>>2761963
I don't know what I'm looking at. Are you drawing contour lines over the form? If so then it's not following the form as well as it should.
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>>2762113
He already is in /beg/, don't be an asshole.

>>2762095
Sticky.
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>>2761038
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>>2762095
>digital gesture drawing
why do half the people on this board have some weird aversion to picking up a goddamn pencil?
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>>2762159
not him but does it matter?
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>>2762151
Pretty good. Work more on the down tilt of the head
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>>2761989
Thank you anon, I appreciate it
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Currently trying to get into drawing out of imagination, and guess my first step, manga.
So, I am really struggling with the anatomy and perspective of the full body, do you have any useful advice or even recommendation for books/tutorials?
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Nope. Gesture drawings are gesture drawings.
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>>2762168
What exactly do you mean with this?
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>>2762171
Not him but I think he replied to >>2762160
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>>2762172
Yep.
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Is the manequin correct?
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>>2761092

make the bottom leaves darker, dont use the default brushes, try to avoid making this grid patterns.

It would vabe been better a bit wider to.

Also Cartoon characters CANT be waifus, only Anime.
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>>2761183

My main problem with gesture, is that everything ends up looking cartoony, i want my drawings to be symetrical and clean.
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>Tfw you stop practicing form exercises and you fall into ruin

I'm going to have to forge ahead of where I once was. It'll probably be easier than the first time around, but harder.

Never did rotated boxes.
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>>2762186
look at those thighs, they look fucked to me. too much of a gap
are the two lines below the navel supposed to indicate the adonis belt? then they are too close
also the pecks say male but the ribcage outline says female, which is it?
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trying to understand what the fuck a gesture actually is. any pointers?
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>>2762132
>If so then it's not following the form as well as it should.

are there any books that go over this, I really want to make some improvements before the end of the year
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will drawing shapes stacked on shapes in the rough form of a human figure make me better at drawing human figures?
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>>2762338
Vilppu is all about feeling the form.

I just want to point out knowing your form comes from knowing what exactly it is you're drawing. And you do have an idea of what you're doing, which means you're on the right track - keep drawing. It'll click.
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>>2762336
Keys to drawing is not that long and it will introduce you to most of the terms used on this board.
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>>2762347
having seen the term used does not mean understanding it when it comes to the wanky abstract concept that a gesture is. i need some insightful videos, guides or explanations.
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>>2762348
Vilppu has been mentioned in this thread as well...did you even bother with either sticky?
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>>2762351
i've read that and similar things before but it doesnt really describe it very well. what actually is, in definite reasonable terms, a gesture?
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>>2762345
>vilppu
holy fuck i forgot about him. Ive just been grinding hampton so I can hop into Bridgmen. I really fucked myself. Thank you kind anon! I wont ever lose my way again *proceeds to lose way a few months from now*
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>>2761786
Now I can finally draw my waifus!
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>>2762151

This is really nice, I like where you're going with your line weight, a little more practice with that and you'll make your drawings really pop out.

>>2762354

>The gesture is simply capturing the essence of your subject in the quickest and most economical way

What is so difficult to understand about that? I mean I don't really like the gestures in Dodson's book, but his description is on point. Granted, you are not gonna find two artists that draw getures the same way, some are gonna put more detail (mostly because of milleage), others are gona draw a bunch of scribbles, etc.
The important concept here is capturing an action or intention, a pose if it is a figure, the movement of objects, you know.
I learned how to draw gestures watching Vilppu, and then I started to notice certain similarities in other artists.

The most common error is drawing the model instead of the pose. You have to draw the POSE.
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>>2762447
>You have to draw the POSE.
Holy shit, I finally get gestures now.
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>>2762447
But how can you draw a pose if you don't know how to draw a model?
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>>2762457
glorified stick figures at the start
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>>2762458
Does it still help in learning? When do you start to switch over?
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>>2762457

This is how.

These are Vilppu's "flow" lines or gestures or whatever you want to call them. I don't think it requires a lot of anatomical knowledge to draw these, I mean, you have a body right? the lines just follow the body as if they were water.
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>>2762462
>>2762476

Then you gradually start containing the volumes with lines. Still no anatomical bs, just an abstraction of the body, a representation made of spheres and cillinders
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The first part of Michael Hampton's Figure Drawing book explains gesture pretty well.
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>>2762462
https://www.youtube.com/watch?v=M3QzApLXI4I

This is pretty good. He explains it step-by-step first, and then does a quick one. If you're just learning, don't worry about hitting a 1 minute or 2 minute time limit, just focus on getting it right first. Try to look for some easy pictures to do first. No crazy circus freak poses until you think you're ready.
Don't spend too long on proper proportion or anything either unless its super fucked up. If you spend too much time with measurement, you're likely to make the pose too stiff and rigid. If it looks okay at a glance, then that's fine.
It's more important to capture the attitude or story of the pose than getting all the limbs proportioned right and junk. All that stuff can be fixed if you decide to do a drawover or something. Gestures dont really ever go away, its used by a lot of artists all the time as a warmup or as the first stage of a work.
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Tell me what you think. I haven't tried drawing in over a decade, but I unearthed a set of pens recently and decided to see what happened. I'm not done with it yet, but I think that's enough for people to judge me. (It's on notebook paper because I assumed it would blow.)

Sorry if this isn't the right size, no idea how to check on my phone.
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>>2762537
What sort of applicable critique would be given on an uninspired homework doodle that you spent five minutes on?
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>>2762575
Okay, one vote for "it's bad."

For the record I'm not in school and I actually spent about 4 hours on it. I was kinda proud of some of my shading.
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>>2762587
The beginner thread meta is -usually- directed around the fundamentals of figure drawing, environment, color theory, and perspective (above most other things). Before someone yells at you to read the sticky, I'll keep it concise: People won't waste their time with whatever subject matter you want to call that(pseudo-stoner art?). It also screams you're underage. If the question you're asking is "can I be good at drawing?" the answer you'd get is "anyone can make it as long as they work hard"- in which case I do direct you to read the sticky and familiarize yourself with the topics it presents.

The "critique" aspect of "Artwork/Critique" is geared towards things that can be critically analyzed and judged - knowledge of anatomy of the human body, understanding of perspective, etc.
>>
>>2762589
My bad. I skimmed the sticky, but not nearly closely enough. I would like some feedback on shading and textures since that's really all I attempted, but I had no idea this thread was specifically for form and perspective, I figured maybe this one just happened to be that way so far.

I guess I was mostly curious to see if I should bother practicing and getting better or just fuck off.

(It doesn't matter, but I'm 28 and have never smoked. The "stoner" label certainly applies though.)
>>
>>2762616
This is not SPECIFICALLY for "form and perspective." It's MOSTLY it. I don't want to dissuade you from using this thread since at this point it should be the only one you'd be using.
>>
>>2762479
how are you supposed to know general abstractions without even a basic understanding of anatomy?
>>
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Does this look like cloth at all? Man this shit is hard.
>>
>>2762746

If you're the same anon, then you're fucking dense dude. Just get drawing faggot, we're not hiding anything from you, all the information is there, I don't know what kind of answer you want from us.

My gestures fucking sucked for months, so what, that didn't stopped me. These aren't things that you can learn in a particular order, but instead your learn several things all at once. If you think you have to be a master in anatomy first to draw a 1 min gesture then go for it, but you'll not be drawing shit for seasons, when you could be using that time more efficiently.

We presented you with a "method" if you will that is taught by many teachers everywhere, and you still put yourself in this state of denial, thinking that you have to be a fucking GENIUS to realize that you can abstract an entire arm into a cillinder.

For fucks sake, and people wonder why we say YOU'RE NOT GONNA MAKE IT
>>
>>2762746

By drawing the general abstractions.
>>
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Hello, does this looks like a monster high doll?

I learned that /ic/ should be used in very early stages of work, if not correcting something becomes virtually impossible once inked and coloured, critique on the body is welcome of course, just keep in mind the neck has to be as thin as possible, and if you are familiar with monster high dolls, well, I tried to make the head they have, because, I wanted to draw one of them.
>>
what is "capturing the essence"? in what ways does this differ from a regular drawing? what is the "essence" and how does one "capture" it? do i not "capture" it with a regular figure drawing? what defines a gesture? what is "flow" and "feel" and how do i "contain" that? what is "abstract kinetic narrative" and how do i "fundamentally become one with" it? what is "euphoric understanding of a forms gyromagnetic impulses" and how do i "unconditionally and archetypally store its 4dimensional ecto-waves"?

answers in logical terms only please.
>>
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>>2762871

You truly are devoid of any emotions.
>>
>>2762871

>what is the "essence"

"the intrinsic nature or indispensable quality of something, especially something abstract, that determines its character."

>how does one "capture" it?

You draw it in an abbreviated, general, gestural (1 : of, relating to, or consisting of gestures) form.

>do i not "capture" it with a regular figure drawing?

No.

>what is "flow" and "feel" and how do i "contain" that? what is "abstract kinetic narrative" and how do i "fundamentally become one with" it? what is "euphoric understanding of a forms gyromagnetic impulses" and how do i "unconditionally and archetypally store its 4dimensional ecto-waves"?

This is gobby gook and you know it. Stop being stupid on purpose for attention.

Draw it or don't. You obviously do not want to draw gestures and are trying to find a reason not to. So don't. Never draw gesture. Never bother. You already aren't going to. You're already trying to arguing some kind of reason not to. Just don't do it.
>>
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>>2761040
>>
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>>2763047
idk what im doing anymore
>>
>>2762159
Hello there, I am >>2762095
I followed your advice/complaint and did some "analog" drawing while in the train.
And god damn it, this is awful. I do draw some stuff occasionally without digital stuff when I am bored but I would say that drawing digitally is way better for learning seriously.

You have way more flexibility when you draw in a program such as resizing things, quickly deleting things, working with layers and so on.
With a piece of paper, a pencil and an eraser you just have to put way more work just into the whole process and if you realize you fucked up on some part of the gesture you basically have to redo the whole part.

I don't know. I am still not very good but I think for learning it is way more convenient to use a decent drawing program like Sai.
>>
>>2762918
castlevania 2 was such a pain.
>>
how do i practice texture? the small details are most intimidating to me when i attempt a study. like feathers on a bird, for example
>>
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Messed around with some auxiliary perspective today. Dropped the ball hard with the head drawing from imagination, like god damn.
>>
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>>2761040
If anyone has an infographic or book recommendation for observation and measurement techniques and tips that would be great.
>>
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After learning perspective I've finally moved to Hampton's Design and Invention and I just tap into it.

I'm not getting how are you supposed to make gestures right, sometimes Hampton makes a pose with stuff that he's not teaching, or maybe his gestures will look like they don't have the things he's teaching and I just can't make them look right, can anyone help me understand how should I learn from him?

Or if anyone knows of an autor that teaches gesture to figure and some anatomy from the very ground up that they would recommend then I'm all ears. Preferably in video form but if it's a book then it's alright too.
>>
>>2763182
Keys to Drawing?
>>
>>2763186
Proko on youtube.
>>
>>2763197
Thanks! By the way, I hear Vilppu come out from everyone's mouths on /ic/, is he also a good starting point or is he more advanced?
>>
>>2762758
Someone pls say some crit?
>>
>>2763225
the contour on the not-edge parts of the blanket shouldnt be there, it makes it feel flat. the cloth texture reads okay, you gotta use softer and curvier value transitions though. the stitching on the edges looks really good. not bad at all, really
>>
>>2763204

Check Vilppu Academy - Figure Drawing 1 on CGP. Pair it with his book

Great stuff
>>
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I don't think I am doing this right.
>>
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>>2761038
I tried
I failed
But I'll continue to try.
>>
>>2763244
You've got the symbol drawing going in this one. Work on your construction.
>>
>>2763182
Is it that big of an ask to read the sticky?
>>
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>>2762911 here

did another
still way off. need to work on comparative measuring and that stuff
>>
>>2763354

careful with those angles my boy
>>
new paper arrives in 6 days. only 2 A3 sheets left.
what fundamental exercise takes the least amount of space?
>>
>>2763366
Rendering
Takes hours
>>
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Still learning the basics.
>>
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>>2762162
Yeah I noticed that after I finished. Thought it best to move on though.

>>2762447
Thanks.
>>
>>2763405
Unless you're drawing the skull from Alien, you need to take more caution with where you place your lines.
>>
>>2763417
Actually I kinda was, I was fooling around with different shapes. Oh, and I don't currently have an eraser. lol
>>
So is the correct method of basic observation drawing just to find a point and draw from there?
>>
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20 second "gestures." Spontaneous enough?
>>
>>2763452
Where did you learn gesture?
>>
>>2763461
Hampton. Is he a bad teacher?
>>
>>2763471
No, just asking
>>
>>2762095
Is sai better that krita?
>>
>>2763477
No but it's easier to use
>>
Any tips for drawing arbitrarily rotated objects in perspective? Like, what if an object isn't aligned to the vanishing points of the scene? Do you just sort of eyeball it?
>>
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this is taking way too fucking long it's been more than a month since I started
>>
>>2763177

>Dropped the ball hard with the head drawing from imagination, like god damn.


Don't worry. You're supposed to. As long as you're doing the work.

As always, your perspective stuff is coming along great,
>>
>>2763452
very mellow, you better had done them from reality
>>
>>2763503
They were. And by mellow do you mean not energetic enough?
>>
>>2763508
Mellow because they're nice to look at
>>
>>2763452

Nice anon-kun
>>
>>2763499
>Hampton
forgot to ask, what do you guys think?
>>
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>>2761045

Feels like I'm just aimlessly stabbing at it at this point...
>>
>>2761774
so why is there a self promotion thread if its existence is against the rules?
>>
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Self portrait.
>>
>>2763602
It's missing half the portrait.
>>
>>2761092
I do like this kinda "style" if you are good enough to have it. If not, work on improving yourself but keep that image to remake the style later
>>
Hey guys, I am new and want to learn how to draw like the middle panel of pic related.
All I can do is drawing lines. Never did anything with colors or sth.
I love that... how do you call it? smooth look of the picture. Not like anime or stuff like that where you have clear lines.
I guess you have to work primarily with colours?
Can someone tell me how the general approach/process would be to create stuff like that?
Or do you have some nice tutorials for that kinda style?
>>
>>2763629
Just look at it and copy it. No one has time for making tutorials.
>>
>>2763630
Then what about the fuckton of drawing tutorials on youtube?
>>
>>2763629
It's just very tight, smooth rendering. In order to do that, you're gonna have to learn how to paint in addition to your "drawing lines." You're literally starting at square one, so get to it now before you regret not starting earlier in the future.

Ideally the way to go from here is to start with simple still lifes to begin to understand form and such. Then in a couple months when you crank out still lives as your morning warmup you can start rendering faces.
>>
>>2763629
You have to be over 18 years old to post on this website.
>>
>>2763643
So are you implying people can't work on their art or participate in art communities when they are not over 18 years of age?
I let you some time to think about that youself. I'm sure an eltist genius like you will figure out for yourself how this is idiotism.
>>
>>2763662
No, I'm implying rule number 2 of this website says that you cannot post here if you're underage.
Now, I'm well aware kids post here on the daily, but that doesn't stop me from pointing out an obvious infraction when I see one.
>>
>>2763662
Would you just shut the fuck up and go back to youtube or whatever, you're only confirming the under 18 with every post.
>>
>>2763239
>two left feet
>>
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Some edgy shit I made. Feedback appriciated.
>>
besides the croquis cafe mdoels, are there other compilation of naked ladies to study?
>>
>>2763728
You need to study lighting and shapes more.
>>
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I'm trying to draw the pope, are proportion good enought?
Any advice?
>>
>>2763730
If you just want naked ladies I suggest you try idol.sankakucomplex and 4chans /hr/ and /s/.
>>
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Sorry for the terrible quality; it's the Artist behind the balding cat-egg-human hybrids from all those threads ago. I am incognizant of sufficient disciplinary routers to attain locomotive cohesiveness with will invariably and bi-laterally project me towards the end goal

The examples presented on the former side, the one that a person would usually begin their examination of literacy and all its signifiers on is maintained as this concise projection that mitigates a superfluous caliginous veil to encroach upon it and makes the lines admittedly unreadable to any optics.

The stiffer lense, and the one abstracted from what I plundered from the relayed visions of a replication of reality itself exist on the right side of this search for knowledge of facial construction, and are based studies with negligible background activity

Sorry; if you read that then I'm afraid it was no mammoth exposition of contemporary literature standards, and I'm a blotto idiot for believing I can sound pithy. This location, however, purports that it can reconfigure my school of thought to streamline better future pages with content that is not of an idiosyncratic sort to this one

Can I have some help please thank you
>>
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>>2761038
>>2761040
>>2761049
How am I doing lads?
>>
>>2763665
>>2763664

Man I really am not into this whole internet argument thing because I think that this is just stupid as fuck.
But let me just tell you this for your future:
Calling people underage is not an insult at all and just makes you look like an idiot that cares too much about random internet people.

In fact I believe there are many humen that are not already 18 years on this planet that can behave way better then you do.

And I also think that you are that kind of person that would never even try to harass people without the safety of a computer monitor in between. Good for you I guess,
>>
>>2763776
Kek, you write like my fifteen-year-old self. Lay off the thesaurus buddy, the best academic writing is sophisticated, but still concise and readable.
>>
>>2763581

How do you figure? The drawing is accurate but definitely not 1:1 by any means (well, beginner thread so... duh. I can't do any better). But it's alright.

The ears, notably, do not match. The left (his right) is flattened when in the reference it's sticking out like his other one only obscured more by shadow. Small things like that.

You think it's a construction issue you're having? Judging from how you feel aimless, maybe it's the inability to take what you're learning and move it onto another work? That's where the construction assumption comes in. Could be all bullshit. I'm just feeling out your post. Vaguely.
>>
>>2763246
That's the spirit anon!
>>
>>2763760
It's difficult to know where the left arm comes from, and its fluency doesn't convene with the clothing, so it looks a bit like the musculature is sinuous to fit the curving, which is slightly strange.

That ear should always be lower than the top of the eyeline, categorically speaking, when going for that sort of portrait perspective. I should consider, unless your reference image posits otherwise: that you draw the ear again but lower
>>
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Is there hope /ic/?
>>
>>2764005
always
>>
>>2763499
Up your productivity if you're serious or you'll never make it.
You should do at least 3 hours of studies a day.
>>2763354
Too much cymbals, observe reference carefully.
>>2762758
Nice start, do a lot of these, you should git gud at it.
>>
>>2763723
Oh shit. It is funny how you can stare at something and still not notice things.
>>
>>2764005
Very nice pastoral colours, and an interesting motif. You look like you need to improve your mechanical skills and your understanding of a minimum viable texture
>>
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Got overwhelmed bad with the portrait and it ended up being a big mess.

>>2763502
Yeah, you are right anon, some times it feels frustrating, but you just have to keep on trucking. Thanks for the kind words my man.
>>
>>2764030
Thanks i'll look it up.
>>
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>>2762871
I'm going to guess you're mostly joking here but I think it'll be interesting as an amateur to try and answer it seriously.
When you draw something you can just try to replicate it like a camera. Or you can try to emphasize aspects that you believe are important to the narrative of the image (imagined or otherwise). There's an infinite number of ways to do this and only when you draw with an active imagination, and a need to express your understanding can you hope to achieve it.
>>
>>2763354
...
Do you know how one uses squinting and comparative measuring to avoid blatant proportional inaccuracies? I tried to draw this Anonymous' reference image
>>
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>>2764121
Here's the image I forgot to include
>>
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>>2761043
Are my proportions alright?
>>
>>2763289
>>2763190
I had forgotten the sticky had books in it, thanks.
>>
>>2761449
az beztos h roskadt
>>
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>>2763869
Thanks for your help
This is the reference picture
>>
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>>2764130
Fixed her left arm and butt.
Are the feet are too large?
>>
>>2764218
Overlay your sketch above your reference and tell us what you think.
>>
>>2764223
Mine is thiccer
>>
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I don't know what else to tweak.
>>
>>2764030
Minimum viable texture?
>>
>>2764279
masculine facial structure
>>
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How is this
>>
>>2764325
chicken scratch / 10
read the OP sticky
>>
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Do you ever get used to drawing on slippery tablet screens?
>>
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>>2764344
>>
>>2764344
Depends, do you ever get used to drawing on paper?
>>
>>2764344
Change the tip of the pen, different materials give different feedbacks.
>>
ic, how many thousand hours do you need to get to this level?
>>
>>2764346
you would benefit (in the learning stage) from traditional

on deaf ears, i know
>>
>>2764354
A life time.
>>
>>2763784
Why are you sperging out?
Just tell them to fuck off you underaged fuck.
>>
>>2764355
The vast majority of my training is traditional. I only draw on the tablet occasionally to get used to it
>>
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Tear it apart faggots.

It's comic page, not stand-alone.

(1/2)
>>
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(2/2)

Based on a starcraft unit, used a reference for the head, tear this apart too.
>>
>>2764374
>>2764375
How long have you been drawing? This is so good. I want to follow in your footsteps.
>>
>>2764375
looks good.
make sure you can do its legs in equal positions but it looks like you can.
pretty good, maybe think about when to move on from /beg/
>>
>>2764378
Late february this year, no-lifed like a retard tho.
>>
>>2764387
>tfw started the same time but didn't no-life and is still shit
So you are what I could have been...
>>
>>2764279
Legs are too long, knees should be distanced so that they come up to about shoulder or chest level. Head too masculine, think rounded jawline, rounded forehead, and a neck smaller than the head. Only men usually have necks thicker than the jaws.

Think DaVinci's vetruvian man and the arc each body part makes when rotated around its hinge point on the body. You can use that rotation when drawing in perspective because a circle in perspective is just an elipse. It'll help with perspective and getting proportions right.

Other than that, there's not much else I can say. I'm relatively new to art myself, but those are the things that I see don't work dor me right off the back.
>>
>>2764325
>>2761036
>>>2764325
>chicken scratch / 10
>read the OP sticky


You can still draw a chicken scratch tree an make it look good, but here's the trick, don't draw the tree as you see it. Draw the forms then imply the tree. All trees have the big two forms, the trunk shape and the shape of the top part of the tree. The tree trunk is easy to do, but for the top dirst figure out where the clusters of leaves are, and just make a steched note of where they are. Once you've sketched in the trunk first, move onto the leaves. For them, instead of using a flat line, use the chicken scratches. Well, not so much chicken scratches so much as one consisten pattern of a line. The line doesn't have to always be closed, and using a consistent pattern will give your tree texture, just don't change the type of pattern. Once you've got that covered, you can continue to use the same pattern to imply the lighting/shading of the tree. Use more of the pattern inside the leaf shapes to indicate darker shaded areas and very spread out light pattern to indicate light areas. Since trees grow in the dorection of light, its a good practice to keep in mind the bottom od the tree is going to have more lines. Here's a turorial I used to help me with drawing trees. You don't have to follow it to the letter, but it's an excellent starting point.

https://www.youtube.com/shared?ci=uAryqBDlpKI
>>
>>2764344
Try drawing with your elbow, shoulder, and wrist. If the wrist slips, then don't touch the tablet.
>>
>>2764354
Skillwise, a few weeks to a few montha give or take. Everyone learns at a different pace. As far as auality goes, that drawing looks like it had a minimum of 2 hours of sketching and 4 hours of linework, most likely more. It's not about how good you can draw, it's about using guides, tips, tricks, and a tid bit of skill to try to draw efficiently with the little time you have.
>>
>>2764354
17 hours
17 and 23 minutes to be exact
>>
>>2764425
Really? wow. I'm not that surprised, but out of curiosity what part took the longest to do? There's no way a quality work like this goes without aomething being struggled on.
>>
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>>2764393
Is this any better?
>>
>>2763780
I'm a beginner but I'd suggest you to take that picture to photoshop or some basic image editor and flip the canvas horizontally so that you can spot your mistakes.
Everything looks really off balance and tilted
>>
>>2764452
Much MUCH better. The legs aren't that noticable to begin with, but its the face everyone notices the little mistakes on, so try to correct all the major mistakes there first in the future. Great job.
>>
>>2764468
Thanks anon, I think I'll try to render it tomorrow
>>
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>>2761036
Hi

I figured this might be a good place to ask around about drawing/painting software like photoshop or what have you.

Question: Is there any brush that can simulate a "paintless dry brush" similar to what you might use to blend oil paints on a canvas.

Would be nice if such a brush existed (third party or otherwise) for photoshop, but I'm also curious about other programs.

Thanks
>>
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>>2764344
I used to tape a sheet of paper to my Intuos, I use a Cintiq now and I miss the paper-feel.

I think it's somehow subconciously helps me map the distance and direction of my finger/hand/arm motions.

Brain magic.
>>
>>2764355
I find It hard to believe that one can get to that level on a few weeks, at least not me. Sure, spending more time on a single work will yield much better results, but you still need to know what you're doing, and that takes practice and time and practice. Unless you're talking about 12hrs of practice a day I guess? I don't know. Maybe it's just my insecurity talking, insont know anymore
>>
>>2764528
If you're a little strategic about your practice and how you spend your time, you could reach that level in a "few weeks"

You would have to be consistently practicing, and you would have to do practices that might not be all that entertaining to preform.

Of course if you're just feeling very creative, and you want to do your best on each and every peice you make, that can help to, strike while the iron is hot, and all that..
>>
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Rendering Michelangelo's hair is quite a PITA, I guess I will move on onto the other things.
>>
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pretty obvious which are referenced
>>
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>>2764602
a poor doodle
>>
I want to get started with acrylics, I'm not sure there's anything in the sticky about it. Where should I go?
>>
File: 20161204_022415.jpg (2MB, 1746x2201px) Image search: [Google]
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An attempt at trying to draw am anime girl. I want to get better, what should I improve on?
>>
>>2764656
>>2762575
>>
File: self-portrait.jpg (462KB, 2832x3692px) Image search: [Google]
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I'm way too bored.

What should I draw, any good suggestions for drawing practice?

Rip my hitler to shreds. I can take it.
>>
>>2764692
Draw a hitler from reference
>>
File: S61204-111724.jpg (593KB, 1080x1310px) Image search: [Google]
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>>2761038
What do you think /ic/ ?
>>
>>2764715
I started draw three week ago
>>
File: circle.png (206KB, 1813x1302px) Image search: [Google]
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What am I not getting?
>>
>>2764729
core shadows
>>
>>2764729
also, the layers of shade should wrap around the light source not ark away from it. also consider the texture of the object, right now its just mat
>>
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>>
>>2764732
>layers of shade should wrap around the light source not ark away from it.
not that guy but how the hell should i do it , how to differentiate between the two?
>>
File: shaded_sphere_by_pmucks-d4jqkv8.jpg (143KB, 900x851px) Image search: [Google]
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>>2764745
this, they picked a light source on the ball, then shaded around it in a circular fashion
>>
File: shaded_sphere_as.jpg (229KB, 900x851px) Image search: [Google]
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>>2764745
compare the arcs
>>
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>>2764745
>>2764752
>>
>>2764715
It's so disgusting that no one wants to reply?
>>
>>2764763
there's no detail, its basically a silhouette with a face, good job on copying the shape I guess
>>
>>2764765
>>2764763
also, you fucked his right hand
>>
>>2764766
>>2764765
>>2764763
also, also, his bicep is jutting out of his deltoid; biceps don't do that
>>
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>>2764767
>>2764766
>>2764765
I need to study better hands and shadows, this is the draw now, it look strange, any advice ?
>>
>>2764796
you shouldn't just draw lines to show the details, think of the muscles as masses on top of the body, and then shade them accordingly, especially around his shoulder area
>>
>>2761782
why is SAI bad for drawing? Is there any reason anime is considered a bad thing aswell?
>>
File: Week 1 day 2.png (513KB, 1076x547px) Image search: [Google]
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I'm doing the Hampton analytical figure drawing video course right now. I'm on week 1 day 2. Some gesture drawings, would love to have critique/tips, so I can improve faster.
>>
>>2764839
because anime is a style, and its best to learn traditional art first before deviating and drawing in "styles". Also when you learn traditional art first, learning styles become a lot easier
>>
>>2764839
Not that anon but anyway, it's not that SAI is not good, it's just harder to draw with a tablet so if you're totally new, you're basically giving yourself a hard time by trying to learn how to draw the hard way.
>>
>>2764695
Aight
>>
File: fb.jpg (204KB, 800x818px) Image search: [Google]
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how bad are her legs/the perspective fucked up?
>>
Any YouTube videos you guys would recommend for a guy who can't draw?
>>
Hey, first time poster here.

I've been drawing a long time but am fairly new to actual structured drawing, that is with measurements and so on.

I know that the "ideal human" is 8 heads tall, but whenever I try and measure by eye, each segment is always off by a bit.

Are there any tips to doing this or is it just about pure practice? How on-point do the segments need to be anyway, assuming we're talking about comic book level art, not anatomical studies.
>>
File: Week 1 day 2-2.png (109KB, 1076x547px) Image search: [Google]
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>>2764846
More
>>
>>2764973
Yeah, you just need to practice. Your eye isn't used to measure, so you'll need to train in by drawing a lot of figures. When you're good enough, you don't need to measure it individually, it'll become second nature, pure muscle memory. Good luck!
>>
>>2764729
Dare I say you've forgotten ambient lighting from the surrounding reflections off the surface?
>>
How do I make myself enjoy drawing?
I'm brand brand new and it just feels like a chore and I get frustrated at how bad it looks
>>
>>2764968
She looks like someone made her into a footrest. I know you like your waifus stuffed, but this is a bit too much. Please bring in some gesture.
>>
>>2764968
not much at all, i'd rotate the upper legs forward a little, the perfect right angle is a bit irritating. and maybe spread them a bit or change the arms, you know, make it a bit more dynamic
>>
>>2761036
Where am i going wrong, i usually paint with the pressure sensitive opacity and it makes rendering easy but this painterly style is not working out. choosing colors is a nightmare. im trying not to color pick
>>
File: fffd.jpg (1007KB, 8190x7685px) Image search: [Google]
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>>2761036
Where am i going wrong, i usually paint with the pressure sensitive opacity and it makes rendering easy but this painterly style is not working out. choosing colors is a nightmare. im trying not to color pick
>>
>>2764988

You draw what you want to draw.

Which is fucking dumb simplified, but you have to broaden that dumb thought out. If you're stuck drawing simple shapes, you aim for a goal that will fulfill you and make you feel good for reaching.

And I'm not talking about "I want to draw like this amazing artist". You're going to fail and feel like shit for years, even if your growth is astronomical. Keep your goals contained within your means but keep pushing yourself when you meet those goals.

So if you're stuck drawing simplistic shapes as a complete beginner, aim to draw the best shapes you can to feel like all that time was well spent.

Realistic goals.
>>
>>2765013
choose the base colour of your skin, hair. safe a sample. no one really gives a fuck about the background colours, so dwai. area is in (white) light? up the luminance of the base colour and paint with that. area is in shadow? lower the luminance. don't change the hue or you're fucking yourself. you could also blend your colours as you paint to get smooth transitions from light to dark. that means picking colour from an area where you just mixed two different colours and using that for a while, then picking again from the new colour you created and so forth. i'll paint over some of your stuff with better colour grading if i can find the time
and you should go and watch some videos about colour. it's complex
>>
File: 001.jpg (61KB, 990x990px) Image search: [Google]
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>>2764980
Thanks.

Okay, trying out some block men for proportions. Any pointers?

The blockman himself is measured by eye, while the black line is measured by the programme. The measurements are off slightly, but how perfect does it have to be? I mean, would it be noticeable?

But, also looking for general anatomy tips.
>>
>>2765027
It looks okay-ish. As i said, you just need mileage and look up on proper proportions and figures again and again, as a beginner YOU WILL FORGET CERTAIN DETAILS and you will need to repeat them. Also, work on your line quality, it has too many chicken scratches. It would be perfect if you could do one, quick straight line, but it's ok if you'll do 3-4 straight lines. Right now you have 3-4 short lines, which makes it look messy.

Also, don't get stuck on one type of mannequin. Try different ones and find what suits you the best (for example, Proko has a video on a mannequin figure, Kim Jung Gi-s general mannequin looks more box-like etc)
>>
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>>
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>>2761036
here my art-process
>>
>>2765049
Thanks for the suggestions.
As for the chicken scratch, this is just my first pass on the model, I'd go to more fluid lines for more details.
>>
>>2765076
Man i like your style but your proportions are shit
>>
>>2765076
What brush do you use for rendering?
>>
>>2764968
cute
>>
>>2765104
I use my custom brushes
>>
>>2765027

For general anatomy tips

1. memorize each major bone from every angle using formulaic memory. Riven Phoenix does a good job explaining this method, BUT HIS ART DOES NOT LOOK GOOD, so don't get too attached, just use his method and use better reference. Also, a good book to start learning this method is "Memory Drawing: Perceptual Training and Recall" and Scott Robertsons "How to Draw"

tl;dr: memorize each and every bone from four angles (front, back, side, 3/4) and draw each bone from these angles for like... 100 times using this formulaic method.

2. Memorize the basic figure as a mannequin and simplify the formulaic bones into simple shapes (cilinders, cones, boxes, spheres etc).
A good guide for this method is Hamptons Design and Invention and his video course.
Draw each body part using this method also a 100 times. A good Italian book is "Struttura Uomo", it's hard to find a PDF, but the illustrations are beautiful.

3. Memorize the muscles (origin and insertion points). A good guide would be Rey Bustos, Proko, Scott Eatons Anatomy for Artists and a bunch of anatomy books.

That's pretty much it. Also, Loomis IS a meme, there are way better teachers around. GESTURE DRAWING IS A MEME IF YOU WANT TO DESIGN CHARACTERS. Vilppu won't help you. But if you want to become a fine artist, then do gestures. Formulaic memorization is the key (everything from any angle, no shortcuts, they come only after you've memorized anatomy using formulas)
>>
>>2765143
Nigga you gotta be kidding me.
>>
>>2765173
Nope. That's the ideal way. Most people are just lazy, thinking they can only use constructive drawing methods. It can be way more interesting if you memorize everything.
>>
>>2765181
Thia guy gets it. But it's not as harsh as it sounds. The more you draw and apply those principles of anatomy the more it'll start becoming second nature and automatic. It'll come to the point where you could simply imagine the anatomy based off of basic shapes and have something decent to go off of from there.
>>
>>2765192
>>2765192
>>2765192

>>2765192
>>2765192
>>2765192
>>
>>2765143
Do you have a source for every major bone at every angle? I'm down to learn.
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