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/beg/ - BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 313
Thread images: 100

File: op.png (432KB, 1440x1440px) Image search: [Google]
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Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2753416
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Alright, I just posted this in the old thread but I didn't realize it was fucked. Ignore the splotches and shit, it's fucked because of my scanner. Focus on the construction.

Any and all criticism, no matter how savage, is welcome.
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Would using Design Doll to practice foreshortening be considered cheating?
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>>2756560
I don't think so if you use it sparingly and you truly do learn about foreshortening from it. I used it once and to be honest it feels like a drug. Do not let it become a crutch.
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>>2756562
On that note, besides grinding, are there any other tips to foreshortening that would help? I'd consider it my biggest obstacle currently. Perspective in general terms is pretty easy to grasp for me, but any sort of anatomical foreshortening fucking kills me.
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why does my hydrid er wutever they're called, look like such a faggot?
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>>2756614
like should I give him some faggoty ass whiskers? give him some faggoty ass fins sticking out of his head? what what what what
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>>2756528
For gesture and/or imagination seems pretty good
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>>2756621
ups >>2756550
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>>2756599
It turned into a reaction Image.
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>>2756621
Thanks! Any specific things I should work on?
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>>2756541
>Post asking for critique on art site
>*crickets*

>Post asking for critique at busier site
>*crickets*
>Decide maybe if I give thorough critique for someone else...
>I'm waiting for my own critique right over here,
>*nudge*
>but here you go here's an in-depth critique
>WOW THANKS FOR THE FEEDBACK
>Doesn't return favor, viewcount says he didn't even look
>*crickets*

Is this why people go to art school?
Because you have to literally pay somebody?
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>>2756639
>Post on Deviantart
>Get a lot of favorites w/ low views
>Check their profiles
>Thousands of pages of favorites
>They're all just follower-baiting

Is Deviantart even functional?
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>>2756640
no
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>>2756650
Needs more polishing and it'll probably be fine.
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>>2756650
The first one was much better imo, it looks kinda hurrrrr with the short snout. Or keep the snout and scale back the throat sack so it looks more slim overall
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Would highly appreciate a Critique.
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>>2756680
Post your reference
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>>2756682
Sry i forgot.
Its this one

>>2756543
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>>2756680
If anything, your lines are good. I bet you've been drawing for at least a year or two.
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>>2756683
Needs more accuracy, otherwise pretty great.
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>>2756680
>>2756683
Is it directly referenced or just for gesture?
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>>2756687
What do you mean with just for gesture?
I just had the picture on the side and drew it.
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>>2756691
Directly referenced means that you are measuring. Something like in pic.
Gesture means something like symbol drawing but for studying
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>>2756697
Oh if then, I would say its directly referenced
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...
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>>2756701
His face is too short. He looks like a wee babe c:
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>>2756700
You need to practice that accuracy a Little more then m8.

Draw referenced foliage for hardcore grinding (it took me a week finishing one of those)
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>>2756701
He has the face that he knows something that I don't
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>>2756707
>foliage
>leaves
What
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>>2756680
I really like it anon
Try and make it a bit sharper, and get the lines a tad cleaner if that makes any sense
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>>2756710
yup
The side-effect is that you will want to kill yourself very often tho
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>>2756715
How do you draw foliage accurately? That requires more rendering skill than draftsmanship as far s I'm aware.
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>>2756715
Can you post your foliage sketch and its reference? I'm curious
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I'm trying to learn how to color again, how does this look? I was using three main colors, red, yellow (close to eachother on the wheel) and blue, opposite of red/yellow
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>>2756716
Measuring like a normal artist.
How else?
>requires more rendering
Nope. Drawing them is actually pretty simple. Drawing the whole line-art is the pain in the ass.
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>>2756717
I don't have the photo. I can get it but I have to get in home.

Mine was mostly branches tho and big leaves.
Something like pic.

Is sorta cheating I guess, but drawing it helped me a lot (mostly the leaves, that was what pushed me)
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>>2756550
looks aesthetic.
ok for what it is, do more challenging stuff though
i think you might make it lad.
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>>2756732
What would you suggest? I'm really good at doing basic construction stuff but I falter with more complex things.
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>>2756739
Bycicles.
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>>2756744
Shit, that might actually work. Thanks for the advice, hope you make it too
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>>2756744
top call anon
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how's this? better than >>2755935?
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>>2756752
Well it looks like you put much more effort into the first one, or rather much more time.
I feel like the angle of the hair/top of the head doesn't match the angle of the face. We shouldn't be able to see that much of the parting. I've always heard it said one should master realism before stylising because the latter will come much easier after the first. Why not draw from photo reference?
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A pokemon...I know it's childish but still...
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do you ever do emotional art?

Something just to convey emotion, where you don't have to worry about anatomy or structure?

don't have to follow any rule, don't have to grind, but start out making it imperfect and it finishes as imperfect?

can you post any of your images that you feel really express yourselves? doesn't have to be good
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>>2756788
We only do fundamentals here, sir.
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>>2756788
Emotions ? PFFF, We are only hardcore Artist. We dont go for that emotion Bullshit, or actually trying to convey an Emotion with a drawing PFF
We are /ic/, we are elite Artist.
Go back to DA with your Emotions.
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Some quick sketches I did at a diner
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>>2756784
I find it cute...
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Autoportrait.
The image looks so dull and the lower half looks awful but I dont know exactly what or how to change it.
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>>2756825
You didn't mirrorcheck, did you? The left eye is whacky. I think the lower half is fine, just a little awkward because the beard blends with the shadow. Maybe try to get a more distinct beard texture going.
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I haven't drawn in years (and I'm a beginner) so excuse me if it looks really shitty.
How is this drawing of Kanye, can I get better or should I seek another hobby?
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>>2756841
You can get better. By reading the sticky. But you should know that drawing isn't easy and that since it's a hobby, it doesn't really matter whether or not you want to be good. It's for fun right?
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>>2756845
>since it's a hobby, it doesn't really matter whether or not you want to be good. It's for fun right?
Well , I always wanted to go pro but I got too self-aware and i stopped drawing.
I'll check the sticky, i just wanted to get some "feedback".
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>>2756846
Dude this is like /fit/, no one's gonna force you or hold your hand, but we're all gonna make it in the end. Just remember to set realistic goals, else you'll stop again - and that you must never do.
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>>2756852
okay, thanks anon.
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Can anyone recommend me goo sites for:

1). People in different poses

2). People's faces

3). Or just a way of drawing people in environments or even in perspective.
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>>2756863
Tagging on this, Is it possible to get good at portraits by just doing images? Can't really afford to go to a model.
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>>2756863

1. Croquis Cafe
2. Just go to a cafe, sit down and draw people, or just use images from the reference thread.
3. Again, just go to a cafe and draw people.
And maybe you wanna get Hyper Angel, its a book with many photos of people in really hard perspectives.
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>>2756819
That's what I'm going for my d00d
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No idea if I'm doing these right orz, they all just look wonky to me. Would probably help if I could draw a circle.
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>>2756909
>that amazing linework
>doesn't know if they are doing it right
???
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>>2756913
/s? I don't think my line work even comes close to amazing. My lines are pretty shaky.

Thank you though :*
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>>2756913
you can see where his circles dont touch and where he has to overlap..

>>2756918
ditch the spheres and focus on the head construction now
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is this average art for a sixteen year old? asking for a friend obviously
http://imgur.com/a/C0rCg
http://imgur.com/a/NMKPw
http://imgur.com/a/CQsbW
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>>2756959
sadly, yes.
Your friend really needs to work on their line economy. Tell them to get a felt tipped pen or something that draws at full opacity to improve their line confidence.
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Is this right?
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>>2756963
Honestly, if you have to post an image and ask us because you lack such ability in self-critique then it's not right and you should find out what's wrong by asking yourself and drawing it over many times because if it was right you would already know it.
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>>2756963
Also, the horizon line was lowered. and some preliminary VP guessing lines weren't erased.
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>>2756965
I don't know if that's the proper way to go about this.

It's mainly perspective, and it's either right or wrong.

No amount of redrawing will fix a fundamental flaw in my thought process.
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>>2756963
Which exactly are the VPs of the frame?

I'm not talking about the car's VPs
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>>2756976
I put those at 60 degrees on the bottom line (red cone of vision)
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>>2756784
Those strokes are pretty bad m8
Also is pretty flat
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>>2756976
below the red dot where I "mistakenly" put the Central Vanishing Point.
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>>2756752
Dude, stop.
Study some first, then go back and try.
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>>2756979
Like this?
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>>2756752
>He thought people were serious with the chromatic aberration
No dude, they were just fucking around with you. People here despise that stuff and a lot relate it to laziness.

Go back to practice:
http://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Fun%20WIth%20a%20Pencil.pdf
https://www.youtube.com/watch?v=mzg4vlL1bCU
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>>2756984
I don't really have an idea of what a frame vanishing point looks like.

I know about the cone of vision, and that everything within it must be 60 degrees or there's distortion, but I'm not sure what you're talking about.

I only really thought about the VP of the car in this.
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>>2756984
The COV was supposed to be lowered along with the station point's horizon line if that's what the problem is.
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>>2756959
Yes, but all I see is potential. You're 16, dude, half of /ic/ is wishing they started taking drawing seriously when they were all 16. Don't fuck up this opportunity.
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>>2756959
I see a total lack of fundamentals.
You should quit drawing heads, and you should run through draw-a-box

I didn't have that same opportunity when I was your age.
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>>2756825
If you cover the top or bottom half, it looks okay. How still were you as a model for the lineart? It looks like you tilted your head and moved in closer or the reverse halfway through lineart.
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>>2756995
I think the problem is that nothing of these figures seem symetrical, which makes it very hard for you to find the VPs, I would recomend moving into other pictures instead, if want to understand an example of how to set up VPs or recognize VPs on a picture you need something that can tell you precisely where the VPs are, even if the picture seems boring.

Right now it seems more like various 2 point objects in a picture with no real symmetry.

The Squares in my example might not be perfect but even if made right i think they wouldn't go to the same Vps
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>>2756959
>16 year old
>tfw my 16 year old """""""""friend's""""""""" drawings are shit.

Kill me now.
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>>2756541
What are good tutorials for coloring in Clip Studio Paint or any other drawing software?
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>>2756981
but painting is so much mroe fun than line drawing ;_;

>>2756986
I legit kinda like the effect though. I do abuse it here to hide the shit beneath lel
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>>2756959
>tfw I was better than this kid at 16

Now I have to make sure he doesn't catch up to me.
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>>2756962
>>2756996
>>2756998
thanks for the help/encouragement guys ill keep it in mind!
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Is my anatomy correct /ic/?
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>>2756586
grind boxes in all positions

if you can't foreshorten your boxes how will you do it to a human
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>>2757031
no
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>>2757015
I wouldn't worry about it, most of it is referenced so you could very well be better at drawing the basics. Don't compare yourself to others 2 much anon
>>2757019
Drawing skills are just a by product of me trying to write and create comics so ill admit to not being the greatest, sincerely hope you make it though
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>>2757031
Draw from life.
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ignoring the face/hands/and slight proportion issues will someone critique the anatomical features, colors, and rendering

>>2736525
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>>2757031
Yes.
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How much can it be learned in one year as a complete beginner?
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File: Sans titre.png (100KB, 324x876px) Image search: [Google]
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is my construction still too shit?
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>>2757090
Google FZD and you'll see.
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Did some small to large gradient exercises using mainly crosshatching. Will tackle curve hatching and possibly stippling next.
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>>2757068
that should be

>>2756325
critique on muscles/anatomy, and the color and rendering? i dont care about face or hands and im aware of the proportion issues
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>>2757091
absolutely
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>>2757018
>but painting is so much mroe fun than line drawing ;_;
The thing is, you can't make something without a base.

Lineart is part of the painting.

A painting without construction is just a polished turd.

>I legit kinda like the effect though. I do abuse it here to hide the shit beneath lel

1-Don't do that. Everyone and their mother use them to hide artwork defects, everyone with a trained eye will point it out. Don't be a lazy hack.

2-No you don't like that.
What I'm saying is probably stupid but I'm going to take a wild guess and say what you really like about it is the glassy sharpen like texture. That kind of rendering can be achieved studying glassy like textures.
Other aspect that you may like about it is the way contours are. With the colorful outlines.
That can be achieved with watercolor painting.

TL;DR: Don't half-ass stuff. You can make that with effort.
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>>2757090
Depends on how much work you put into it. Focus less on time and more on getting good.
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>>2757091
Usually you need to show some form of construction to call it shit.

Do you still have your underlying layers?
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>>2756871
people NEVER STAY STILL, plus in a cafe they're all usually in similar poses

>>2756863
poses:
http://reference.sketchdaily.net/en/
https://line-of-action.com/practice-tools/figure-drawing/
http://pose-emporium.deviantart.com/gallery/
faces:
http://georgehurrell.com/gallery/
http://www.danzigergallery.com/artists/hendrik-kerstens <--- good shit
https://www.deviantart.com/browse/all/photography/people/portraits/
perspective/landscape:
https://500px.com/tom
https://www.flickr.com/photos/jamfan2/

if you had to ask for these things instead of just looking yourself, youre not gonna make it senpai
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decided to draw something for the first time in probably eight years, right is from ref and left was just a doodle from imagination. am i still shit /ic/
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>>2757092
>tfw not at before level
>>2757107
Yeah, i just flt the need of putting a deadline
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>>2756543
I call this piece, kevon spoosey
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>>2757052
>>2757074
At least tell him why
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>>2756542
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>>2756813
they're fine, but I think that you're making your lines way too thick
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>>2757138
No.
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>>2757141
I'd rather you blow it up than show me a picture for ants.
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>>2756543
Eye area feels uncanny.
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>>2756909
Shouldn't of gotten carried away shading, that time spent on setting up more heads would of been better. Plus I lack knowledge of planes so I'm just reinforcing bad habits.
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>>2757191
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>>2757191
they all kinda look like the zodiac killer
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>>2757300
lovely. the background could be a lil more interesting, some light rays or a faint school of fish. but i guess that ship has sailed for a traditional painting :(
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>>2757286
focus on your proportions way more
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фoкyc жecт
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>>2757398
I like these a lot, but I think your messy lines are letting you down.
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If I want to draw faces from my imagination do I just keep on doing these until the colors no longer confuse me and I actually get the proportions correct?
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>>2756543
Still need to render it out a bit more
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>>2757434
in a roundabout way, yes
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>>2757438
Looks more like Bill Murray, practice exaggerating features
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>>2757434
zoom out from that and paint another layer on with a fatter brush. Do it quickly, do not stop, and do not worry about fucking it up. That should help.
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Just started few weeks ago, I am currently learning hair and proportions, a work in progress
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>>2757450
ditch the anime crap until you learn how a human is supposed to look
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>>2757450
You should be learning fundamentals instead of hair and proportions. Read the thread op sticky pastebin and download keys to drawing.
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>>2757462
>>2757464
thanks for tips, really started drawing some pokemon with the nostalgia that came with pokemon go

will take the tips and follow!
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>>2756784
i can't read shit, use a brighter color for the text man
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Can someone help me with this.

If you draw a ball and the middle line is the brow line. How do you get the bottom of the chin?

Loomis does not help.

It just seems people are guessing the where to place the chin line.
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>>2757501
hope this helps
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>>2757501
I guess, the distance between the center of the ball and the nose is the same as the distance from the nose to the chin.

Also, your ball seems a bit too big, isn't it supposed to reflect the skull?
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>>2757501
Loomis helps if you read the goddamn text and not just look at the pictures.

Loomis Head and Hands, Pg 23, right side.
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>>2757501
Needs more Loomis
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>>2756543
Trying to get my foot in the door. Crits?
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>>2757507

No that doesn't help at all. 3rds measurement and ball have nothing in common.

How do you know where to place the chin line?

>>2757508

I think you are supposed to chop of the sides of the ball where it hits the hairline and bottom of nose.
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>>2757520
I know they have nothing in common, it just seems you have a fundamental misunderstanding as to where to place the ball.
As for the 3rds, if you can find the hair or nostril line, you can use 3rds to find the other 2. Make sense?
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>>2757511

This is page 27 of the same book. Was Loomis drunk when he wrote these pages?
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>>2757520
>How do you know where to place the chin line?
By using your brain
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>>2757525
Don't speak ill of the dead!

The side plane you carve out has most to do with it. My understanding it is the bottom of the circle coincides with the bottom of the nose, extend an equal distance line from there to get the bottom of a chin.
>>
what exactly are those "fundamental exercises" that I hear everybody here talking about?
what are those exercises, practising lines, circles ellipses, practising perspective, gestures, doing studies from life or from photos?
>>
>>2757519
Draw me a sexy box in perspective.
>>
File: fml.png (472KB, 738x984px) Image search: [Google]
fml.png
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>>2757534
>>
File: Screenshot_2016-11-27-13-02-23.png (2MB, 1080x1920px) Image search: [Google]
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2MB, 1080x1920px
>>2756542
Any advice? Is my inconsistent shading my weakest skill?
>>
>>2757091

what construction?

>>2757093

quit that shit and get drawing already, those "excersices" aren't gonna help you in a real drawing situtation. You'll learn a lot more doing studies and trying to shade them than just filling pages and pages with these gradients. fuck now i'm pissed off

>>2757117

yeah, you're still shit, keep going. why did you dropped drawing?

>>2757125

this is terrifying

>>2757141

Not a bad start. But you got her eyes way up I think

>>2757286

Nice gestures. As you get more confortable with your construction you should start dropping some of the wrapping lines, so that you don't get the "mummy" effect. I did the same thing, but found that a well placed wrapping line on a limb does a lot more than five of them.

>>2757584

While the shading is pretty shit, I say your biggest problem is your observational skills. You got the head tilt all wrong and those eyes are fucked up.
>>
>>2757580
Do it 5 more times and post results. Remember, do it line by line and try not to focus on what it is you're actually drawing
>>
>>2757580
You could do this >>2757593
Or just download keys to drawing which actually teaches you how to do it instead of just banging your head against a wall.
>>
File: 20161127_102258-1.jpg (102KB, 837x853px) Image search: [Google]
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>>2757540
yes massa
>>
>>2756552
Why is his ass so square?
>>
>>2757603
Because he skipped squats every time anon.
>>
>>2757637
As someone who body builds, that's actually how you get a square ass. That's what you want. Lack of muscle definition leads to a fluffy rounder looking ass (a fat ass).
>>
>>2757534
anyone?
>>
>>2757157
anyone?
>>
>>2757649
>>2757664
shut up you annoying fuck and go back to deviantart or your shitty forum, no one bumps here.
>>
File: 2757669btfo.png (23KB, 773x313px) Image search: [Google]
2757669btfo.png
23KB, 773x313px
>>2757669
>>
>>2757664

Fucking rotate your images, then maybe youll get some input

>>2757649

The fundamentals aren't "exercises", did you even read the fucking sticky? Construction, color theory, anatomy, composition, etc. Those are some of the fundamentals you have to master, each one is a separate subject.
>>
>>2757598
don't listen to this guy, do what I said
>>
>>2757672
thanks for the screencap (fix your layout) but it goes to both of you since you did the exact same thing. I don't care if you're the same idiot or two different idiots.
>>
>>2757679
Ok, don't chimp out, lesson learned.
>>
>>2757682
>chimp out
back to /pol/ you go
>>
>>2757587
Thanks for the critique! What's the best way to work on my observation skill? Should I attempt to draw a single picture over and over?
>>
>>2757587
lol the eight years was a joke, but i rarely draw because i just don't have the patience to. also i can never personally know if my art is good or not because i hate everything i do.
>>
File: 2016-11-27-121505.jpg (51KB, 480x480px) Image search: [Google]
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Well, here goes... Lay it all on me, guys. Tell me where I went wrong. I know head shape is an issue even if it is stylized, but thats all i can gather.
>>
>>2757738
Do you have a reference? The head looks too big and too far left, the cloth draping on the arm looks way too short.
>>
>>2757434
who is she
>>
its okay. i absolutely hate the way you stylized it though. the left boob is too far up and to the right
>>
File: 1474769244056.jpg (391KB, 1374x1425px) Image search: [Google]
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>>2757757
I dunno, but check out this stunning beauty.
>tfw don't dare to use her as a study yet because too pretty
I wanna do her justice.
>>
>>2757757
filename
>>
File: 20161127_153721.jpg (3MB, 4032x3024px) Image search: [Google]
20161127_153721.jpg
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What can i do better
1/2
>>
Is this one point perspective?
>>
File: 20161127_153827.jpg (3MB, 4032x3024px) Image search: [Google]
20161127_153827.jpg
3MB, 4032x3024px
2/2
>>
>>2757761
is she 15
>>
>>2757768
>>2757771
you can read the sticky
>>
>>2757768
>>2757771
rotating and resizing your images

dropping the """"""style""""" and drawing from life so you can understand how things really work before stylizing them

read the sticky and come back with a study maybe
>>
So how should I go about learning anatomy in perspective/foreshortened? Just finding a bunch of reference photos and grinding?
>>
>>2757778
>>2757036
>>
>>2757031
is that an 8 year old bodybuilder with breast implants?
>>
>>2757768
>>2757771
Read the sticky
>>
>>2757770
i 'm not an expert or anything but wouldn't that be a type of two-point since there are two vanishing points for the house? the rest is sort of "natrualized" perspective since the artist seems to know what he's doing so he can have a composition like that
>>
>>2757738
She has no forehead
Boobs are misplaced
Wrinkles and clothing physics are fucked (her boobs are eating that shirt)
Her face is too round
You seem to struggle with the light sources
>>
>>2757768
>>2757771
Burning both of these would be a start.
>>
>>2757808
thanks
>>
File: karl urban's chin.jpg (305KB, 3840x2160px) Image search: [Google]
karl urban's chin.jpg
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>tfw you go to your reaction folder for inspiration
god rendering the face was a fucking nightmare. shoulda done grayscale and multiplied the skin tone later. but i'm too fed up and tired to fix it, so have a laugh
>>
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>>2757450
yes ditch the anime look and learn fundimentals
don't know why it reminded me of this:
>>
>>2757862
Wait I know this... Napoleon Dynamite credits?
>>
>>2756541
Help please

I've got hand tremors. Not too severe but I doubt I'll ever have "confident" lines. Smooth tablet surface doesn't help either. It's a lot easier to make confident lines with physical traditional art tools that actually resist motion.

How can I steady my drawing?
>>
>>2757874
Put a piece of paper on top of your tablet
>>
>>2757874
Ever try stabilizers such as Lazy Nezumi?
>>
File: IMG_1010.jpg (2MB, 3264x2448px) Image search: [Google]
IMG_1010.jpg
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Nearly done with this carbon drawing
>>
>>2757889
spooky
>>
>>2757889
Looking good. Only the shadow on the right arm looks odd, where is the shadow on top of the lower arm coming from? How big is the frame/drawing?
>>
File: gifref.jpg (285KB, 1143x857px) Image search: [Google]
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>>2756639
I'm having a hard time separating "copying" and "learning". I don't know exactly what I learned while doing this ref.
>>
>>2757994
looking at it now, I see I fucked up the curvature of the head, from the front to his left side.
>>
>>2757997
see? you learned how the position of the eyebrow affects the perspective. congratulations, one step closer to making it
>>
>>2757889
that's some GOOD SHIT. get out of /beg/ you fool
>>
File: 20161127_190407.jpg (3MB, 4032x3024px) Image search: [Google]
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well i tried
>>
>>2758019
>>2757761
sorry forgot to reference the image
>>
>>2758024
>>2758019
You're still symbol-drawing. Try again after you have the fundamentals.
>>
>>2758019
OOOH BOY THAT SOME CHICKEN SCRATCH PUSSY *SNIFF* *SNIFF*

SMELL LIKE MY MAN TED BUSEY
>>
>>2758019
read keys to drawing and come back in a week
>>
>>2758019
HOLY SHIT IS THIS
>>2757761
>>
>>2758026
what do you mean by symbol drawing
>>
>>2758038
>he didn't read the sticky
Apply yourself
>>
>>2758042
When are we going to put a giant sign on the OP image to read the sticky?
>>
This whole symbol drawing thing. I understand what it is and why it is bad but sometimes it is hard to even realise you are doing it when you are in the moment of actually doing something.
>>
>>2758055
That's why you're supposed to look much more at what you're drawing rather than your paper. That way you draw what you SEE, now the idea of the thing in your head.
>>
File: Grump Ferret.png (511KB, 1280x720px) Image search: [Google]
Grump Ferret.png
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Tips on improving?

My symmetry and perspective are fucked to shit
>>
>>2758061
It's really 50/50. Beginners tend to do more of a 70/30 thing where they draw more than look.
>>
>>2758036
Oh fuck
>>
Any tips for drawing two people interacting in the same scene? I can never seem to get the proportions for each person correct and one person always ends up looking out of place or too small/too big.
>>
>>2758082
I have problems with this too.
Whenever I need someone sitting on the lap of another, it's a motherfucker, and it always looks strange/out of place.
>>
>>2758082
Have you read Loomis? Or even Perspective Made Easy?
>>
>>2758085
I've read Fun With A Pencil & Figure Drawing- For All It's Worth. Have yet to read PME though, so I'll check that out.
>>
>>2758076
Read the sticky
Seriously
>>
File: bull, rhino, hippo.jpg (3MB, 4199x2893px) Image search: [Google]
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Making some monster design for a mobile game and I wonder If the whole proportion is passable?
>>
>>2758089
Isn't that kinda overdesigned?
>>
>>2758089
Looks fine, but you need to work on your rendering.
>>
File: help.png (834KB, 1052x544px) Image search: [Google]
help.png
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why can't i color, my value and lines are usually fine so what is wrong with me /ic/
>>
>>2758092
This is just a Linework, I hasn't even color yet.
And is there any quick guide to rendering?
>>
>>2758101
You aren't trying long enough. I bet you didn't even spend at least 20 hours on this.
>>
>>2758105
are drawings with color supposed to be 20 hours? i went until i couldn't see anything more to add
>>
>>2758107
You need more refinement, open your eyes. Push your limits.
>>
>>2758107
...
>>
File: lodging-photo-banner.jpg (698KB, 1533x741px) Image search: [Google]
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698KB, 1533x741px
>>2756541
can't figure out how to do backgrounds like in ref.
>>
File: treehouse.jpg (378KB, 1143x857px) Image search: [Google]
treehouse.jpg
378KB, 1143x857px
>>2758114
>>
>>2758114
What are you asking exactly? Be more specific. If you mean all the details, then just take it one step at a time.
>>
>>2758101
You're not starting with your darks and transitioning to your lights. You see that almost pitch black value in her hair. You don't have it.

You didn't start with dark values.

You pick that absolute black, and you make it the primary color for the hair, and you build light values on top of it in accordance to that idea.

So you're not picking "BLACK" and then "LIGHT YELLOW" and then "MEDIUM YELLOW"

You're picking "BLACK" then "MEDIUM YELLOW" then "LIGHT YELLOW" and you construct the entirety of the hair/skin/whatever in this manner.

I recommend you make the picture grayscale for now and focus on nailing the values that you see. Don't even fuck with color when you can't even pick the right value.
>>
>>2758000
you're right. I was too focused on copying the lines and not focused on the shape of the object.
>>
>>2758101
You do imaginative drawing in the same manner. You don't pick the mid tone; you pick the darkest tone as your base.
>>
>>2758089
>Making a monster design for a mobile game
>Post in /beg/
>>
>>2758076
You need to go do draw-a-box.
I'm not saying that as a cunt or whatever.
I mean it. It's a good crash-course on the fundamentals.

Spend a good deal of time on each lesson.
>>
>>2758118
>>2758121
what about traditional? does this apply?
>>
File: 0q5zxkiDF4E (3).jpg (317KB, 674x2160px) Image search: [Google]
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>>2758104
Well, I have this
>>
>>2758136
I've no clue, but it gives digital art a good solidity.
>>
File: planty reisze.png (777KB, 1075x1531px) Image search: [Google]
planty reisze.png
777KB, 1075x1531px
designing is as hard as drawing
>>
>>2758142
Finally someone gets it.
>>
>>2758132
First time making one for money and trust me, I got plenty to learn
>>
>>2757748
I did'nt use a refference, actually, as much as a should have used one. it was also my first time doing shading an a character as well.
>>
>>2758115
tried
>>
File: treehousebg.jpg (540KB, 1143x857px) Image search: [Google]
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>>2758195
here it is
>>
File: IMG_20161127_205108.jpg (3MB, 3024x3024px) Image search: [Google]
IMG_20161127_205108.jpg
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Made improvements to my previous post
>>
File: 093.png (179KB, 900x723px) Image search: [Google]
093.png
179KB, 900x723px
>>2757286
>>2757378
will do :*

>>2757587
definitely started abusing wrapping lines, thank you for the comment
>>
File: 1.jpg (22KB, 310x630px) Image search: [Google]
1.jpg
22KB, 310x630px
>>
File: riverdale.png (124KB, 342x234px) Image search: [Google]
riverdale.png
124KB, 342x234px
i made this super small because of my sloppy brush work. im just wondering if the tree layers/under foliage looks right. im still playing with the colors to get the saturation/aerial perspective right
>>
File: New Canvas.jpg (202KB, 2000x2000px) Image search: [Google]
New Canvas.jpg
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>>2757761
Thoughts??
>>
>>2758243
read the sticky :^)
>>
>>2758243
Reminds me of that fish with the weird face.
>>
File: Girl.jpg (337KB, 1398x713px) Image search: [Google]
Girl.jpg
337KB, 1398x713px
>>2757761
>tfw just wasted a couple of hours learning how to render when I still need to continue with my drawing studies

At least it was a good deal of fun
>>
>>2758260
Measure. Please. Everything is in the lay-in.
>>
>>2758262
Shit, I thought I had accurately gotten the eyes down.

Oh well.
>>
File: image.jpg (379KB, 1362x656px) Image search: [Google]
image.jpg
379KB, 1362x656px
please let this be the next OP image
>>
>>2758272
there was a streak where i had six or seven compilations of the same portrait as the op but people stopped stacking T_T
>>
File: elf city riberdill.png (121KB, 342x234px) Image search: [Google]
elf city riberdill.png
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settling on this tree line unless theres something major wrong with it. i still need to define the forms
>>
>>2757761
kappa
>>
>>2757398
хopoшo, или гpyбий
>>
File: 1464166427880.jpg (176KB, 568x543px) Image search: [Google]
1464166427880.jpg
176KB, 568x543px
>>2758341
fuck. ive seen that girl for months now but haven't made that connection before
>>
>>2758287
>RESIZE YOUR IMAGES TO ~1000 PIXELS:
>>
I just started drawabox, when I draw lines, should I rest my hand on the surface or not? If either way is fine, what would be some reasons to do it one way or the other?
>>
>>2758375
One reason not to rest your hand is when you get to the edge of the paper. It'll mess up your line because of the unevenness.
>>
>>2758114
The channelwood age from Myst?
>>
>>2756541
I'm disappointed how this turned out after how much time I spent on it (about 3 hours), I can see many of the things I did wrong (the positioning of the arms, the curve of the back, the proportions of the lower body in comparison to the upper body, and the face.) but in these cases especially the face I can't really tell why I couldn't get them right, I spent a lot of time trying to correct the mistakes but couldn't quite get them right.
Does it become easier to judge values with practice or is there a resource I can seek out to explain this process?
>>
File: walllean.jpg (274KB, 1165x829px) Image search: [Google]
walllean.jpg
274KB, 1165x829px
>>2758391
Goddamnit
>>
>>2758391
Read the sticky.
Bert dodson keys to drawing
>>
>>2758392
How is it you haven't gotten regular paper yet anon
>>
>>2758399
Because I haven't used all the paper in that notebook yet.
Waste not ,want not.
Is it relevant?
>>
File: 2.jpg (46KB, 898x992px) Image search: [Google]
2.jpg
46KB, 898x992px
>>
File: hopefully comfy.png (528KB, 821x561px) Image search: [Google]
hopefully comfy.png
528KB, 821x561px
>>2758370
is that better
>>
>>2758413
Have you gone through Ctrl+Paint? It's a fairly extensive digital painting library with a bunch of free videos on this stuff. I suggest you go through their videos and practice a couple still lives (fruits etc) to get a feel of form in painting.
>>
File: Screenshot_1.png (55KB, 795x472px) Image search: [Google]
Screenshot_1.png
55KB, 795x472px
hi everyone. ive been reading loomis for awhile and i whipped this up real quick. id love an honest critique. cheers.
>>
>>2758416
i watch a bunch when i was first learning to digitally paint, ill go back and check out ones that will be helpful. i know my forms are lacking, its in the early stages. question was here

>>2758206

i just want to know if my trees and underbrush look properly layered
>>
File: waterfall.png (710KB, 1024x636px) Image search: [Google]
waterfall.png
710KB, 1024x636px
as an example, i did this from imagination only using references for the reflections and plants
>>
>>2758392
That's pretty funny.

You're just drawing lines on paper.

Don't think of it as a human being.
>>
File: 1394573370391.jpg (10KB, 245x229px) Image search: [Google]
1394573370391.jpg
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>>2758260
I don't know why drawing strictly from observation instills pride within myself. It's stupid.

It looks nice, but you could be totally brain-dead and produce the same results.

It's simply a time sink.

Once you know what you're doing, it's totally pointless to do observational drawings unless they're from life.

I now know why I have a total lack of respect for human printers. A bit more time in there and I would hit photo realism just by copying values and reproducing them. I guess there really was validity in my complaints. This practice is truly only good for introducing people to art.
>>
>>2758428
>You're just drawing lines on paper.
I can't tell if you're saying that as a bad thing or not
>>2758428
>Don't think of it as a human being.
How do you mean?
>>
>>2758432
You're getting over-whelmed by the fact that it's a human hand.

Check out this series of videos, and apply it to everything:

http://www.ctrlpaint.com/library/

and go to where it says 2) Traditional Drawing and watch the videos there before you continue to fuck up observational drawing.
>>
>>2758432

means that you shouldn't think of your drawing as a human, but just copying lines
>>
>>2758432
I'd say what's probably best for you is to apply those videos to drawing from life. It's the best way to train your eye, and photographs really aren't comparable to the challenge.

There's no need to try a hand when you can't do a cereal box.
>>
File: 1424302907282.jpg (90KB, 559x1022px) Image search: [Google]
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>>2758431
>observational drawing=photocopying

sure boi ))
>>
>>2758437
>Having poor reading comprehension
>>
>>2757300
Looks like two cocks
>>
File: Sans titre.png (350KB, 908x920px) Image search: [Google]
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what's the best way to get better at drawing the body when you're almost getting out of the absolute beginner phase? Should I just take random softcore porn pics and try to do them as fast as i can? Should I study each limb under multiple angles? Should I spend lots of time refining and understanding my mistakes on one figure or should I speedgrind a shitton of figures and look back after?

I think my biggest problems atm are proportions and perspective mixed with how some parts of the abdomen and lower body interact with each other.
>>
>>2758460
stick the ready
>>
>>2758460
>tfw this person is still better than you are
>>
File: bleeding_eyes.png (101KB, 679x643px) Image search: [Google]
bleeding_eyes.png
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>>2758460
You are not out of the absolute begginer phase
>>
>>2758470
I said almost
>>
File: 094 b.png (316KB, 1328x502px) Image search: [Google]
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>>2758199
Really messed up the proportions orz shouldn't of rushed
>>
>>2758115
>>2758114
don't get overwhelmed by all the details. just pick a tree trunk in the background and put that in place, then it's branches, then move to another tree. then do other details like the river, the other house way in the background. and lastly you'll do the smaller stuff in between.
>>
>>2758410
do you have a blog? also what program/brushes are you using?
>>
>>2758460
So are you just putting shine on any surface you feel like?
What is with the seemingly random placement of reflection you have going on there?
>>
>>2758508
>>2758508
>>2758508

>>2758508
>>2758508
>>2758508
>>
>>2758434
>>2758435
>>2758436
Thanks
>>
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Caduceus.png
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>>2756555
>>
>>2758477
This reminds me of Max Payne.
>>
Not sure if this would be the right place to ask this. however as a total beginner when it comes to drawing should I invest in a drawing tablet or start with pen and paper?
The way people use layers on photoshop looks super convenient
>>
>>2759194
Pen and paper would probably give you more flexibility with when you can practice
>>
Hi, hello there I'm new. I'm not sure in which thread to post since there's two so I'll post in both.
I am starting to homeschool and I already have some basic knowledge but I wanna do it all properly and in the "correct order". Basically I need help coming up with a curriculum. So these are the books I collected from the books thread, in what order should I do this? Should I add/remove something? I'd like to do concept art, mainly environment.
Fundamentals: Perspective made easy, Anatomy for sculptors, Color and light, Hampton figure drawing, The Loomis collection, The animators survival kit, How to draw, Robertson.
Digital art:
Robertson: How to render and The skilful huntsman, Digital art masters: volumes 1-6
Others: The art of animal drawing, Fantasy art workshop (2007)

What do you think? Any help appreciated.
>>
>>2759194
This >>2759596
Sketchbook and pencils are way mor convenient because you can get to them fast and it's easier and more natural to draw on that. Digital takes practice and unless your planning on buying a cintiq companion and lugging it around with you you won't be able to draw anywhere at the drop of a hat then your desk. Invest in a tablet if you want but you definetly don't need one. If I were you I'd save money so I can buy a very nice one in the future when you are confident enough in your skillz to transition to digital. I did same and bought myself a Cintiq 13hd, it's my first tablet.
Thread posts: 313
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