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Beginner Thread

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Thread replies: 333
Thread images: 127

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Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, There is a question thread for that.

Visit the usual "Art book Thread" to find your desired books.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.
Before asking "what should I read/view/study/learn," Read the f*cking sticky, it's there for a reason: >>1579290 → →
There's a new sticky in town! You can see it at https://www.reddit.com/comments/46sb9k/

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2453162
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>>2457987
why the fuck would anyone use a picture of a still life? You can literally make one in 3 minutes with stuff laying around your room.
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>>2457995
Assuming you have space, objects simple enough for your purpose, and an easy to manipulate lightsource.
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>>2458001
Don't have a table or a chair or a fucking floor to put it on?! Don't have any simple fucking objects like plates, cutlery, fruit, cans or simmilar random shit?! Don't have a fucking lamp on your fucking desk!? How the fuck does someone with a PC and internet connection not have those things? If you're so fucking lazy that you will make up all these fucking excuses because you can't be assed to spend 3 fucking minutes on making a still life, then you ain't gonna make it. Learning art will take a lot more than 3 minutes of work.
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>>2458011
You seem really upset over some simple reference images. If people want to use it, so what? If people want to set up their own, that's fine too. Nothing to get worked up about.
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How do i come up with a good username? something not shit but not too professional. i want to maintain my privacy so using my real name is out of the question.
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good. shit up a beginner thread. It's not enough that porn threads are dead.
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>>2458020
Just try to find something meaningful to you and think of words around it. You definitely don't want to pick something you'd feel embarrassed or uncomfortable explaining. Depending on what you're going into, keeping it professional just means making sure it's not associated with anything offensive/juvenile, though some fields that won't really matter.
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>>2458024
6 reference images were posted in a beginner thread! It's the end!!!!
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>>2458028
keep shitposting
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>>2458031
Right back at you guy. Your posts have been contributing less than these reference images. You know what jams up these threads more than shit posting. People bitching without contributing anything.

>>2458020
Think of things you like, animals, things you enjoy to draw, art, nicknames you've had in your life, words that you can associate with yourself, etc. I'm sure you've had screennames in the past, you can explore through those and make a play on that. So long as you're comfortable with being associated with that name, and the name isn't something associated with something you don't want to be associated with, it should be fine.
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>>2458038
I've got a sheet of paper in front of me trying to come up with something now.Good advice though friend.
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>>2458025
I'd say that if he were to try and go professional with his artwork then the only way would be to use his real name with an abbreviated version as a username on art communities. Not a lot of people can make a living out of art without any identifier.
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>>2458038
>shitposting is ok as long as it's with reference images
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>>2458011
IRL light changes and cats knock shit over.
With a picture, i can just comfortably look at it on a second screen.
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>>2458046
make more excuses. You ain't making it.
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>>2458045
If that's how you'd like to post, more power to you.

>>2458042
I'm gonna have to agree with this guy, he brings up a good point
>>2458043
If you're looking to go pro, it might be better to go with your given name.
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>>2457974
where was that website my whole life
would fuck btw
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umm...
just leave it here
I've spend all my evening on this, yay me!
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>>2458228
it's better when you're starting out to do many 5-10 minute drawings than a few 1hour drawings.

go through prokos portrait tutorial or loomis if you like to read
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How long does it take to break the habits that you got when you thought Mark Crilley's channel was good?
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>>2458230
This. You wont be able to create a masterpiece as a beginner, don't waste your time perfecting every little thing in a drawing or painting. Set a goal of what you want to achieve with your current drawing, do it and move on, don't waste your time on details.

Though once you have done that for a long period of time, you should start a little project to try and apply everything you've learned. That way you will see how much you've improved and you'll get motivated.
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>Wacom is pronounced wack-em and not way-com
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>>2458230
>>2458247
Thank you guys for kind words, I really appreciate it, and definitely will follow your advices. In fact I already knew them, and usually use.
Thing is, this drawing take me long not because I tried to create masterpeace (even I see that final picture is quite shitty), but rather because I wanted to be out of my comfort zone for a while. I never worked with color much, and never tried draw myself - this is my first attempt at self-portraiting.
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>>2458265
As long as you are studying enough, do whatever you find fun dude.
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>>2458264
are you serious
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how am I doing loomis bros
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>>2458538
top left one is the worst, the head and neck are attached incorrectly.
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How am I doing?
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>>2457974
Wait is this girl the one who hugged the fedora autist who danced hip hop?
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>>2458523
Yep

It's such a shit realisation
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You're at the club studying anatomy and referencing for feminine figures when Loomis comes up to you and slaps your ass. How do you respond?
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>>2458625

If he gave me personal lessons I'd let him slap my ass any day of the week.
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>>2458625
I tell him to fuck off, or else I would call my boyfriend Bammes to get medieval on his ass.
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Is it okay to copy another artists pose? im watching one f plague of gripes trifusions videos and his stuff is really cool.
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>>2458642
top kek
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>>2458545
Thanks fampai
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>>2458703
LOL
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felt really blocked so decided to try out a brush pen i got for christmas, it's pretty fun to use
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>>2458020
What's the name of the closest street that you walk down frequently?

That's your online handle now
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>>2458232
His channel isn't good? Shieeet
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>>2458715
That actually looks a lot better.

Just a few pointers here.
-The cheekbone profiled on the right side of the face looks a little high
-The ear is much too small and high
-The sternomastoid muscle (neck) ends too high. It runs from behind the ear and ends at the inner ends of the collarbone, which sits below the trapezius muscles (the muscle between the neck and the shoulder)
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>>2458800
Here's the sternomastoid muscle
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How the fuck do I hands
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>>2458809
Studies. Lots of studies
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>>2458813
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>>2458814
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>>2458816
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>>2458817
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>>2458809
Do some studies, buddy. Also loomis has a whole book on head and hands.
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Guys, what do you think of this?
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>>2458820
>>2458818
>>2458817
>>2458816
>>2458814
>>2458813
noice. thanks
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>>2458825
That was done cerca 2012. Pic related I started doing with this technique of squares and so but it feels like Im cheating. Is teremos other technique of is it okay tô do like this. Also critique is aprechiated
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>>2458839
grid method. cheaty cheaty ;)
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>>2458825
I see a lot of good technique here, but the problem is your alignment. The features of your face aren't placed well in relation to one another. For instance, the face/visibility of the ears and the direction of the nose suggest that it's a forward facing face yet his left eye (on our right) is much closer to toe bridge of the nose than his right eye.

Have you tried looking at your drawing mirrored? it can really help bring out alignment issues.
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>>2458839
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>>2458854
Huuuum. Never tried that mirror trick. Im really glad you mentioned my friend. I'll try that in the next time. Thank you!
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>>2458839
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>>2458854
I dig this kind of analysis on my work. Brofist to this anon.
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Just tried to gouache, any crits are more than welcome. Thanks
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>>2458875
The hair looks like a fuzz ball, like you knew the general shape of the hair, then made a bunch of zig zag lines around the edge to indicate the texture.

Here's a redline I saved ages ago that touches on hair construction.
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>>2458800
Adding the clavicles made me realize I needed to widen the neck a bit. Thanks again.
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>>2458881
continued

even wild hair has direction/flow
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>>2458885
>>2458881
Thanks I was trying to make it look mangy but I see what you mean
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I have a problem when it comes to sketching. I tend to spend a long time on sketching something that tends to look better than the inked version does. I've seen some people who just squiggle some shapes and just dive into doing the line work right then and there, and others who make really good sketches before inking.
Should I be doing really rough sketches and sketching over the top of that before inking things?
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this is so fukkin hard
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>>2458911
you're doing good anon, keep it up

my tip is to go over those circles again to make them more circular
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>>2458911
just a tip before you fall into the meme trap: you don't have to draw old jewish men and loomis didn't produce the book to help people draw old jewish men
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>>2458911

Don't worry, just keep training your eye and before you know it you'll be copying entire Bridgman books in a single sitting.

Every time you sit down to draw, you should do circles, lines and curves for about 15 minutes, just to build dexterity and warm up your arm.
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>>2458919
so i need to freestyle? what if i draw japanese women?
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>>2458919

It doesn't hurt to copy them out though, as long as you understand that you're supposed to apply the information to your own ideas
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>>2458923
yep, you should freestyle. I say 'should' because you aren't forbidden from copying the final product but he does encourage the reader to fill in their own details. if you stick to the ball template it shouldn't be too much of a problem
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is it natural to be a bit intimidated or lost when beginning loomis head n hands book? i've decided to do a A4 page full of heads a day and see where i am in a week
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>>2458897

The vagueness of the sketch leaves more to the imagination, and tends to be more fluid and dynamic, especially if you're not well practiced at line art.

Just do line work studies, analyze artists you like and try to get the technique down. Isolate it and study it as it's own thing.

As for workflow, usually I'll put down my rough sketch, go over it a second time cleaning things up, making adjustments and planning things out, then on the third layer I do the nice looking line work. It's more or less the same process traditional, just starting out really light.

You're probably seeing people who have just done it so much they can slap down whatever indication and do perfect lines over it super fast. Line art is usually really slow and pain-staking work.
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>>2458937

Yeah. As you get better and study from different sources you'll come back around to it and get more out of it. The first time I went through it I didn't get a lot out of it and dropped it, came back and worked through it months later and it went more smoothly.

Anyways, you won't have an easy time with anything until you've already learned how to do it, you just keep running at walls till eventually you get some progress.
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>>2458937
Yeah both head and hands and figure drawing for all it's worth are extremely dense. Personally I use them as reference all the time. But as for learning I would try something a bit more instructive. My personal fav is michael hampton's figure drawing book, it is instructive yet it doesn't feel like it's hand holding you like an idiot.
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What's something to practice every day in order to progress? I would imagine drawing a 3D box would eventually see diminishing returns for example. Though I'm a beginner, so some things are way too complex for me. Any advice?
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>>2459029
be project oriented, don't draw for the sake of it. try to do something and overcome the difficulties you find. this way after finishing you'll always be better than before starting said project
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>>2459029

Head lay-ins > simple asaro head/skull studies > complex asaro head > casts of features > casts of heads > photo/model studies

Figure construction & proportion > Gesture drawing/Anatomy Studies

Still life drawings/paintings (ex. fruit and vases, flowers, cups, tissue boxes, whatever you find around the house, work your way up in complexity)

Copy art instruction books, all pictures, going upwards in terms of complexity and challenge (ex. Bridgman, Vilppu, Hampton, Loomis) > Master studies

Arrows indicate progression of course, but you're never really 'finished' studying anything in art, you just keep getting better. Just recommend getting a handle on previous topics.

If you're a raw beginner your primary goal is to train your eye, measuring distance, angle and shape, using comparative and relative measurement to ensure accurate drawing.
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>>2459036
Wow that sounds like an excellent concept. Though I'm unsure on what you mean by a "project". I have never studied art formally before, so I'm not sure what what constitute as a project. Is it simply a finished study in a certain media?
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>>2459049
Thanks for the reply!
Since you never "finish" studying, how does one know when to move on to the next subject? Just until one feels they are "good enough" to move on?
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Reposting from old thread, I tried following the advice that a helpful anon provided earlier for clothing folds so hoping to get critique on those + help redline these frighten paddle hands because I'm having such a hard time trying to figure it out even with loomis and all those hand tutorials
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>>2459052

You'll probably know once you 'get' something. I think it's the difference between practicing something you don't understand yet, and practicing something solely to get better at it, you know?

Just saying to be aware that it's important to have a strong foundation in simple subjects before you move on to more difficult ones. You can always play around and try out whatever though, no rules.

Things like gesture drawing benefit a lot from a good general knowledge of construction and proportion. Master studies, you'd want to be very good at accurate drawing so you'd want to put a lot of time into copying first. Copying out an entire Bridgman book will do wonders for your measuring skills, once you feel you've worked your way up to it.

The head stuff just goes up in complexity, but you can never do enough studies of anything there.
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>>2459095
FUCKING. MEANT. TO. POST. THIS. ONE.
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>>2459097

Gotta spend more time on your measuring
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>>2459097

You made the torso far too thick, she looks a bit like a man.
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>>2459057
Thank you very much! I appreciate it.
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>>2459104

not him, but how would you approach measuring?
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>>2459055
Is it me or is the face facing a bit too straight to hide a nostril
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>>2459195
What do you mean anon? Her left nostril? I've started colouring her face and made the other nostril a teeny bit more visible if that's what you mean, it does look flat in the sketch though
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I FUCKING SUCK
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>>2459234
Suck THIS *grabs dick*
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Critique me, I know it's shit just tell me why
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>>2459281

Do This -> >>2459049

Then try again
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where's a good place to learn about human muscles and bones and stuff
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>>2459281
Andrew Loomis - Drawing the Head and Hands
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I was doing a study of this earlier. I understand that the head wraps around in a circle. So is this girl's ear just smaller than usual (doesn't line up with nose) or am I seeing it wrong?
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>>2459311
Anime.
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>>2459315
The side plane is 2/3 of the circle not 1/2.
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>>2459315
Attached earlobes.
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>>2459320
>>2459322
Thanks.
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>>2459319
no
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>>2459311
the bridge MAN
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>>2459348
i don't know what that is
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Is it hard to paint or am i just extra shit?

I thought I could into painting after Keira
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Doing a bit of drawabox lesson 8.
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>>2459097
try to describe person in mirror
it will be good excersise
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>>2459367
http://www.scott-eaton.com/outgoing/books/George-Bridgman-Constructive-Anatomy.pdf
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why are people not recommend horgarth's book as begginer? that book is kickass
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>>2459487
it's a kickass beginner's book.
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>>2459487
To me and I've heard this from many others, the way he draws muscles looks really unnatural. Everyone looks like oiled up muscle man. The book does it's job tho so if you like it, more power to you.
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crazy what a month can do to a man who's never drawn a straight line before

flame me for wanting to show a beginner's progress but i personally feel really motivated now for some reason
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first time coloring
god damn I need to look at ctrl+paint
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>>2459578
Pretty good stuff, anon.
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>>2459697
Color on a more neutral background.
Something like a grey with a slight sepia tone to it.
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>>2459055
Still waiting for any advice about those hands, but started trying to colour her face and feeling something off about it, just can't seem to pinpoint it, any help anons?
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>>2459759
forgot the picture whoops
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>>2459697
Why do people continue to work on blank white canvases?
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>>2459767
Because there are always people who only recently found the joy of art.
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>>2459767
it's more comfortable to me because I've been doing it forever
well at the same time I never colored before so
it's a beginner thing
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>>2459055
Well I kinda get the feeling from her face she looks like a half asian, half white girl. It's hard to put my finger on it. it's a little weird that the corners of the eyes are turned up like that, I think you need to go for a more almond shape.

PIc related. Sort of the "quintessential" idea of a chinese girl.

>>2459759
It's hard to give advice on hands you haven't really drawn yet.
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Continuation of the Keira, finally succeeded to make the eye... even if not so happy about it
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>>2459760
How does gaywolf play into this?
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>>2459578
just started drawabox & all that jazz looking up the books etc. motivating to see some one progress from total bob to at least some thing recognizable as a human, good job.
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>>2459815
Just a pun on a character's name anon
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I fucking hate computers.
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>>2459804
That's fair, I tried fixing it when I started colouring her but now debating just redrawing her face entirely. As for the hands, fair enough, I'm just struggling to draw in the fingers and shit properly
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>>2459578
Great job anon.

dont stop training now
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>>2459425
critique would be appreciated.
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>>2458050

Face looks kind of derpy right now, trying to get those lips right
>>
>>2459425
the first isn't balanced, check your verticals. And in general you should take more time to construct the boxes and cylinders. Not just cross contour. Think where the front and side planes are.
>>
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do I need to keep drawing everyday or am I doing something wrong?
>>
>>2460042
>do I need to keep drawing everyday or am I doing something wrong?
both of these are going to be true for the rest of your life
>>
>>2458642
is this from a bammes book
>>
>>2460030
what are verticals? Also I'm just doing these exercises http://drawabox.com/lesson/8
>>
>>2460059
We all start somewhere, but the figure portion of drawabox is a pretty shitty place to do it. Get some Loomis and Hampton into your life.
>>
>>2460059
Verticals are a way to measure, drop a vertical line on your reference, let's say from the navel, and see where your foot is compared to that vertical, where the head is compared to that vertical.
Also that tutorial doesn't look good at all. I don't know if ic recommends it but it looks very flat. No wonder you made the same mistakes.
>>
>>2460059
>>
>>2460075
>>2460082
/ic/ told me to stop drawing people for awhile and do the lessons on drawabox. I'm currently on lesson 5 at the moment. Eventually after lesson 8 it gets into more 3d stuff like. http://drawabox.com/lesson/9 and http://drawabox.com/lesson/10 and so on.

Have I been duped?
>>
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Can you download videos from NMA if you have a membership?
>>
>>2460086
Drawabox is bad for figure drawing, the guy can draw the stuff, but he doesn't teach it well. It's watered down Hampton without any of the stuff that makes Hampton worthwhile. Everything else is pretty alright.
>>
>>2460088
People need to read the TOS more often.

>Prohibited Conduct
User expressly agrees to refrain from doing, either personally or through an agent, any of the following “Prohibited Conduct”:

>Capture, download, save, upload, print or otherwise retain information and content available on the Site other than what is expressly allowed by these Terms.

There would be no point in their subscription if they just let people copy and distribute their content.
>>
>>2460090
alright well at least I didn't waste the past few months.

Does whatever Hampton have give homework as well? Can I even contact this Hampton person?
>>
>>2460088
Think of the resources of NMA like a paying library. You can borrow and use as much as you like when you're signed up, but youre technically not allowed to keep it.
>>
>>2460088
It's really worth paying for. It's ton of world-class material for only a couple hundred bucks a year.
>>
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Felt the urge to sketch a motorcycle from this exact view when I woke up, I'm going crazy. Then used this ref for the parts I had no idea how to bullshit my way through.

Had tons of fun, now I want to do actual studies

I find it cool how art pushes you to learn how a lot of everyday shit works, shit that nobody needs to know
>>
>>2460088
What's NMA?
>>
>>2460103
New Masters Academy
A paid subscription service for online art lessons and resources. It's $19-$29 a month and not bad considering the content.
http://www.newmastersacademy.org/home/
>>
>>2460099
I think the video lectures may have homework, but at some point you need to break away from that sort of critique model and either go to a school, or become adept at self critique while publicly showing your art on places like /ic/. Michael Hampton is an author and teacher of figure drawing, who is reputable among /ic/ denizens because around here we like books and self study.
>>
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>>2460020
>>2458050
>>
>>2460111
Sorry $19-$39 a month depending on what plan you signed up for. I have some free time coming up this summer, I'm thinking of subscribing.
>>
>>2460114
Also how's Peter Han's stuff on figure drawing? Because I remember hearing way back that drawabox is generally just watered down Peter Han.
>>
>>2460129
Han is more observational drawing of animals, landscapes etc from what i've seen. When it comes to the figure as a subject, it's a whole different field. Basically, you wouldn't want to learn figure drawing from Scott Robertson (from what I recall), simply because that isn't the field he's focused on, even if he might have passable figures.
>>
>>2458232
>>2458786
look for good artist which inspires you, which makes you go ''cool, I want to draw that'', we subconsciously import stuff from the art we consume, so you want to make sure you surround yourself with good art
>>
>>2460139
This is something I think a lot of beginners could benefit from being told. I think a lot of us might get caught up in studying books or reference more than doing what we want to do. Best way to learn is to find people who do what you like and imitate them, and do it yourself.
>>
>>2460094
>>2460094
>>2460100

whatever ill just use video capture software and steal it anyway

might post a torrent for u guys
>>
anyone here answers questions? iv been doing 3D modeling for over a year and looking to imrpove my texturing skills
therefore i need to focus less on forms and more on picking a color palette and mostly painting rather than drawing.
are there any resources on things like this? mostly usage of brushes,color theory,shading,highlights etc
>>
>>2460198
have you tried looking at /3/? They do nothing but 3D related stuff
>>
>>2460291
epic
>>
>>2460198
go to /3/ if you want to actually drum up discussion and ask questions about shit, you aren't gonna get anything from /ic/
>>
>>2460102
Pretty good anon. The wheel and (mud guard?) could use some more clean up in getting the angles and proportions right, but that is a nice start.
>>
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tried something cartoony for once. How the fuck does foreshortening work
>>
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I have no idea what I should be doing. I feel like I've been on a plateau for 6+ months and I'm going crazy.
>>
>>2460472
lotta problems there
https://thepiratebay.se/torrent/9178445/CGMW-_Analytical_Figure_Drawing_-Michael_Hampton_pt1
^^^this course is god, you'll learn so much just from week 1 (which is just a video abt an hour long)
>>
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So I used to draw all the time back in highschool, and I wasn't very good at it but I thought I was. jump to now, eight fucking years later and I want to get back into it. I have a Bamboo Tablet and want to try my hand at digital art, but I don't know if I should start with a more traditional medium. I know I need to re-learn pretty much everything, as I have ever bad habit in the book: furry lines, symbol drawing, and drawing from the wrist instead of the elbow.

Tl;Dr: If I am wanting to starting to relearn art from the beginning, is it better to start with a traditional medium or can I just go for it with digital art?

Old terrible deviantart (ohgodithurts): http://gunlore.deviantart.com/
>>
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>>2460549
>http://gunlore.deviantart.com/
you gotta be shitting me i'm laughing for 1 straight minute lololololololol
>>
>>2460556
I know bud. I was the spergiest of the sperg. I thank god every day I grew out of it. My entire school life is a blur of embarrassment to me now.
>>
>>2460549
at least it's good quality cringe
>>
>>2460549
spark detected
>>
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>been drawing for 6 months
>feel like i'm studying wrong
>Can't really tell if i'm learning
how can you tell that you are getting better?[spoiler]my end game is drawing commission based nsfw art if that tells you anything [/spoiler]
>>
>>2460549
If you want to work digital, then start with digital AND traditional.

Digital so you can get a feel for the tablet itself and learn how to handle your program of choice, and traditional for grinding and discipline without any of the hassle of losing coordination by using a tablet.

>>2460741
>that sword in perspective

mmm yes
>>
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expression practice ft. fem!spy
>>
>>2460757

straight outta tumblr
>>
>>2460757
jesus can you die
>>
>>2460549
Holy shit you have some serious balls to post that cringe shit on here. I'll draw with you if you want to add me on steam or Skype. However, as for your question, you should start by doing life drawing/figure drawing.. Learn from life, get a good foundation.
>>
>>2460793
Traditional* kek.
>>
>>2458585
coming along, if you pull off the whole thing as good as the face then you're sorted
>>
>>2459578
nice
>>
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I feel like a legit retard when it comes to loomis. Im not even kidding, im always afraid to ask for help here cause i think people are gonna get frustrated with me.

im starting to think the only way I could learn this is with a 1 on 1 tutor. I can rarely spot my own mistakes and constantly forget basic information. I can see that something I draw looks wrong, but not why. Especially side planes.

I want to start adding features but am I ready?
>>
>>2460916

you're not doing too bad, theres some symmetry problems but most importantly you aren't showing that you understand the form, and are probably just following the tutorial step by step at this point.
practice more angles than front and side. just do 500 loomis heads in this week, or as soon as you can finish them, all at different angles, not just front, 3/4 and side. it really isn't an excessive amount either, considering how foundational this concept is, and through repetition you will get faster.

after that you want to be able to draw the skull in any angle, i recommend finding a 3d online model or better yet get an accurate skull replica. then start adding the features one by one. eye socket, eyeball and eyelids, nose, mouth. then once your comfortable with that learn about some of the muscles, expressions and where wrinkles are created
>>
>>2460955

What makes you say I don't understand the form, what made it obvious? How do I fix this problem? Thanks for the advice. I'll try more angles. As for symmetry, do you mean the 4th? the rest are supposed to be asymmetrical aren't they?

Any more tips / exercises / resources you can spare? I'm desperate...
>>
>>2460966
Not the anon you replied to, but it's impossible for him to tell anything based on just one pic you posted. If he can, he's talking out of his butt.

My personal advice for drawing is to watch speed-paintings on youtube, or time-lapses on youtube. Then sit down and try to draw something your favourite artist made by looking at his drawing in front of you, and trying to create a similar one of your own.

It's not the best way to learn, but it's the most fun. If art becomes a chore, you've already lost imo.
>>
>>2460916
this is literally the only thread on /ic/ that people aren't allowed to be frustrated at someone beginning at art

here is where you get better
>>
>>2460757
this is bait right
>>
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>>2460741
>>2460751
>>2460793
I seriously appreciate you guys advice. I'll move forward with both digital AND traditional mediums then. I'll make sure to not stop practicing this time and hopefully the shit I produce won't be so... Misguided.
>>
gimme any crit please!!! \ (;´□´) /
>>
I'm pretty shit at visual art in general. I've always liked it, and I've got a small talent in it, but I've never put in time to work on getting better.
I want to try animating as a hobby. Would learning animation and drawing concurrently be an ok idea? I've been wondering if I should try learning traditional drawing, and when I'm competent at that, start animating.

Any advice in general?
>>
>>2461002
depends on what you want to animate

in general though, learning both is obviously a good idea (if you can commit to it)
>>
>>2461003
I suppose cartoons. A lot of sources (especially cartooning or animation books suggest to gain good fundamentals in traditional drawing.
I'm 23, and kind of late to the game though. Most people who are making cool stuff have had the fire in them since they were teens at least. I've just sort of ignored it.
>>
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>>2461004
I'm sure you've heard this before, but if you don't start now, in 5 years you'll be thinking the exact same thing with the exact same regrets. It doesn't matter when you start.
>>
>>2457974
How does line weight work.

I don't really understand when to use thick lines.
>>
If i focus on nothing but drawing how long should it take to get to a level that people will pay for commisisions of?
>>
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>>2461049
>>
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Besides stick figures and sketches of Spider-Man from high school, I never picked up a pencil. But, I've been browsing /ic/ for about a week and it's given me inspiration to give it a shot.

Just did this. I tried the "upside-down stravinski sketch" recommended in the sticky. He looks like he has Anencephaly, but it's a start (I think).
>>
>>2461077
Better than most on here. You'll understand how to draw what you see and what you know a little quicker than others on here.
>>
>>2461098
I thought the meme went "better than 90% on this board"
>>
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critiques? i know i can work on details some more but this is my second painted portrait ever and i lost the spark for a week and this rekindled it. also, does anyone how to join photos like this in photoshop? i cant find anything so i use this dumb site
>>
>>2461111
No need for more details in my opinion. You did pretty good with the proportions in general. Some of the warm tones in the shadows were lost but overall it's good work. Still kinda flat but the lighting in your ref doesn't really help. Study the planes (asaro heads is a good way to start) and try to make them clearer.
>>
>>2461127
Also in photoshop you can just enlarge your canvas using the crop tool and paste your reference on the side.
>>
>>2461069
Merci good man
>>
>>2461128
wow im too stupid to think of that myself thanks!

>>2461127
i think i might have made the eyes too big. someone told me i dont know shit about the head planes which is true. would this be a good resource? http://polycount.com/discussion/76733/john-asaros-planes-of-the-head-high-res-photos
>>
>>2461155
understanding the planes would definitely help make faces look more 3D. It is surprisingly easy to get a hang of too
>>
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So I tried to copy draw again. It still is shit but I'm definitely getting better compared to my earlier stuff.
>>
>>2461173
you should pick some manga with good art tbhfam
>>
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>>2461111
ctrl+alt+c
>>
>>2461175
learning to draw manga is the epitome of difficulty
>>
>>2456940
>>2457302
>>2457309

Could someone help us please
>>
>>2458228
>notice me senpai?
>>
>>2460971
dude. such bad advice. the anon wants to learn to draw the human figure, you start with basic forms, not going straight to finished drawings from other artists that have a style. you do that shit after you have a grasp on realism, or as a marker of how much knowledge of realistic human figures you need.

but if you think he or you shouldn't even spend the time for 500 simple fucking loomis heads for a few days of your entire life, you aren't cut out for drawing professionally
>>
>>2461225
>>2461279
>>
>>2460971
>If art becomes a chore, you've already lost imo

it's not all that fun yeah, but it shouldn't be painful to go through because you're doing it with the goal in mind. you don't have to only do 100% studies. do 70% studies to 30% fun drawings. once you see the progress from doing studies, it becomes fun and you want to go through more of it for the gains, and drawing in general becomes 100x more exciting to do once you get past the beginner stage.

it's something all professional artists have gone through.
>>
We'll never make it so why even try
>>
>>2461173
When you're copying from comics and shit you should be doing it in a constructive and less detail focused manner. Mannequin, maybe the drapery. Never line for line.
>>
>>2461225
see: >>2460955
>>
>>2458911
Try Fun with a Pencil first...
>>
>>2461455
>>2461410
Thanks guys.
>>
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Just a list of stuff I did today
I am at the point where I dont instantly hate myself when I start drawing
>>
I've been getting into drawing for a few weeks now using the sticky and got through the keys to drawing so far. It worked fine, but I'm also still studying and because of that I also have to run internships. Due to said internship I have to travel by train a lot, so I was wondering if anyone had any suggestions on practising in a cramped cabin
>>
>>2461509
The ball/cranial mass is supposed to be 2/3rds of the head, not half, unless you extend the mass further back as an ovoid.
>>
>>2460999
Hands are nice, pose is stiff, coloring is lacking contrast.
>>
>>2461540
Yeah I was pretty bad at that, its pretty sad that Ive improved on this and I used to draw even more Jaw on it
>>
>>2461547
It should also be noted that the eye should be centred at about the halfway mark of the head altogether, the mistake could be motivated by the same impulse that leads people to draw faces too large and ignore the cranium and forehead altogether. I only noticed because I suffered from the mistake. Pick up some knowledge of the planes of the face and less construction-reliant proportions, I like Danny Galliote's structure of the head NMA lecture a lot, it's on CGP.
>>
>>2461552
By halfway of the head, do you mean the middle of the eye should be in the middle?
I know that it can go a little up or down, but thats considered ugly by most poeple
Most of them would look fine I think if I did the jaws the right size
>>
>>2461558
Yeah, the eyeballs should occupy the center of the head. If you were to draw an axis on the exact center of the head, it would go through the eyeballs. There's a reason why more intuitively working pros can just draw a horizonal line across some sort of basic construction to place the eyes, the center of the cranium is to place the brow.
>>
Been wanting to get back into drawing, current level on the left, where do I start?
>>
>>2461604

Ditch the weeb until you know what you're doing.
>>
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Started from zero half a year ago, worked through most of the teachers in the sticky and now I think I'm finally at a point where I might benefit from feedback.

These were all done in 2-5 minutes, mostly from photo references, some from other artists.
The more sweeping and generalized your advice is, the better. I'd love to hear suggestions on what books, exercises, studies, etc. would most efficiently tackle my shortcomings.

In particular I've been wondering at what point I should branch out; I've been trying to keep it simple:
Only figures, only black/white, no shading, only one brush and size.
Am I ready to complicate things? If so, which of the above rules should I abolish first?

Thanks in advance.
>>
>>2461729
get a torrent of vilppus anatomy course and go through that aswell as his drawing manual pdf, starting with the figure drawing stuff before anatomy. and practice your loomis heads dude https://www.youtube.com/watch?v=1EPNYWeEf1U
>>
>>2461729
Your sense of proportion seems poor and you could benefit from a greater focus on form as opposed to contour rhythms. Even though there are references to wrapping lines and what have you, it seems almost like you're building too much from the outside in, rather than the inside out.
I'd recommend more horizontal expansion than vertical expansion, if that makes sense. Broad subjects, dipping your toes in different objects and gaining more fundament before you polish flawed drawings.
As far as proportions go, first few pages of Loomis would be alright, but I think you'd benefit just from grasping the ratios of the body in an approach not dictated by heads. Body split in half, top torso bottom legs, torso split into thirds with the ribcage occupying the middle third, etc etc.
>>
Recently finished keys to drawing based on the /ic/ guide, so I'm looking at step 2 now. Do I need to work through all 6 of Loomis' books on that page, or just a few specific ones?
>>
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No big fan of these action poses but I gave it a try and it actualy was fun.
I'm worried about proportions, I try to keep it realistic and not stylise since I still am a beginner.
>>
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im dying help
>>
guys I just came up with something retarded

hold up your hand so it's in front of your face, not too close.

observe it, close your eyes and move it while while trying to 'see' what it looks like, freeze it and try to 'see' the final pose

open your eyes, it will look nothing like you imagined.

rip drawing from imagination
>>
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Anyone figure out opentoonz yet?
>>
Is it valid to a beginner study with brushtip pens?
Working with pencils makes my sketches too messy.
>>
>>2462103
Don't work around your flaws at early stages. Pens are probably okay to work with though, considering ink is what it is.
>>
>>2462099
>that foul expression at the bottom-left
delete this image
>>
>>2462097
for me it looks something extremely similar, obviously off by the angles and some overlaps from the perspective but the pose i imagine my hand to be in is the same. it's a bit unrealistic to have it line up perfectly
>>
>>2462116
>not getting that I'm being silly
delete this post
>>
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>>2461024
>You think this is funny

You are a loser who will go nowhere with your dreams.
>>
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>>2462115
>>
>>2462116
>>2462196
>no DELET THIS image replies
what the fuck my dudes
>>
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>>2462142
>giving him a reply

lad please
>>
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eh
>>
potato nose intended
>>
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>>2462312
whoops forgot pic

potato nose intended
>>
>>2462313
what the fuck did you do to that poor girl's face?
>>
>>2461632
This. I know what's what everyone wants to do, but you need to understand reality, if you want to bend it. Go check out the sticky
>>
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>>2462099
Sigh. more aimless, depressing hand drawings.
>>
>>2462353
thinking that that is "aimless" is gonna be the reason you quit
>>
>>2462366
i dont believe that. theres purposeful, mentally intense drawings and theres doodles. i don't care to call it aimless or not, i'm just glad i'm drawing.
>>
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dumping some life sketches i've done recently, each drawing maybe 15min in the making

shit on me
>>
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>>2462375
>>
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>>2462376
>>
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>>2462377
actually scratch the thing about 15min that was a bit retarded
>>
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>>2462381
>>
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>>2462385
>>2462385
>>
>>2462390
>>2462385
>>2462381
>>2462377
>>2462376

hi chicken scratch
>>
>>2462411
hi retard
>>
>>2462411
>>2462426
Hi nigger! How are you?
>>
>>2462296
Lines are far too stiff. Loosen that shit up
>>
Hi /ic/ I'm a total beginner in art. So is it a good idea to go to art school?
>>
>>2462493
The only reason to go to art school is to be around other artists, the teachers are largely not worth much. Everything is self-taught.
>>
>>2462327
not all girls are blessed with a tiny nose anon
>>
>>2462512
Yeah but most are blessed with somewhat normally placed and human looking features, very few are brain-dead alien-human hybrids with noodle hair and misshapen noses
>>
>>2462313

You have to do 6 skull studies and 6 asaro heads before you do anything else. 2 front, 2 profile, and 2 3/4 angles of each.

Spend at least 2 hours per skull study, and make sure each of your asaro heads are 99% accurate before you move to the next exercise.

It's for your own good
>>
>>2462507
So there's no point in majoring in Art? and the BFA is trash?
>>
>>2462530
Can you think of any situation where someone hiring you would refuse to do so if you had a good portfolio but no degree?
>>
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>>2462517
sorry it was just supposed to be a quick sketch to learn how to use krita

>>2462527
thanks, gonna go google what asaro heads are
>>
>>2462530

All employers care about going out is your portfolio. No fine art or illustration degree is going to get a mediocre artist a job over another more skilled artist without one.

I've never heard of art professors being very useful. You can learn everything you need off of Watts online or New Masters, etc. anyways for far cheaper.

It's up to you though depending on whether your financial situation is healthy. If you're not worried about employment after college you can just go there and practice drawing for however many semesters, so there is that. It would probably be better just to convince your parents to let you study art on your own though, supposing you're capable of self-discipline and learning. At least you wouldn't be forking over thousands to learn about 1 point perspective and expressing your feelings. Fine art is especially bad for being what amounts to daycare for pretentious kids who think they're artistes.

If the only way you can guarantee a large amount of time to dedicate to practicing art is by applying to a college for it, go ahead and do it. Just put the work in learning on your own time, don't waste the money if you're just going to go there and not work your ass off.

You can always get a degree in something employable and continue to study the fuck out of art in your spare time. Once you're good enough at art you can just make the career switch. No point in risking a life of shitty retail jobs while your art degree gathers dust in some drawer.

It's up to you though. Whatever you do, just don't disappoint yourself.
>>
>>2458869
Use some value. Jesus. Darker!
>>
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>>2462202
>>
>>2462411
yeah. i have nerve problems due to tablet misuse but i'm trying to get better about it, working with peter han and all that
>>
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>>2457974
Critique plz, it is real shit, where do I start fixing it? Be harsh.
>>
>>2462611
hahahaha...
hahaHAHAHAHA
AHAAAHHAHAHAHA
>>
>>2462611
the arms aren't fitting onto the torso, the guys right leg is fucked and the left upper leg has 0 gesture. infant the whole pose is pretty stiff try to include hands and feet too, even if it's just simple shapes
>>
>>2462611
also try to think of the forms more with the arms,legs and neck, wrapping around them to show the form and where they are in space. try out wire framing whole figures
>>
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Am I doing loomis right?
>>
>>2462638
Work on your circles
>>
>>2462638
keep doing the loomis head

also read this >>2460955
>>
>>2462645
I have tons. And tons. And tons of circles. I filled 20 pages of circles. Not scribbled, but actual circles of similar size per page. Mostly by grid similar to Peter Han's example. I have to move on sometime... or do I keep on circles until they're perfect?
>>
>>2462648
Are you drawing from the wrist or the shoulder?
But yeah, keep going until its pretty much perfect
>>
>>2462648
move on.
>>
>>2462651
When I first started, absolutely wrist. It's a hard habit to break, but I began working on larger circles requiring shoulder, then moving to smaller ones. I still have to catch myself sometimes, and depending on position of the table/seating position(&height) I'm more inclined to use wrist.
To summarize, yep, trying to draw with shoulder as much as I can, but I lose a little accuracy.
>>
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i don't feel like i understand gesture at all
>>
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>>2462284
Someone has to point out cancer every once in a while no matter how obvious. but oh wait! i'm giving him what he wants, oh jesus i guess i fell for that trap. I am such a stupid newfag right?

>Implying i care, its primal desire to call him out.
>>
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>>2462353
Tried to storyboard in my sketchbook. I just tried to let something happen
>>
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>>2462730
I like the design I got in the bottom of this drawing. Ill push this further later tonight
>>
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how is this? is it like he is bruised? should I tone down on the blue tones?
>>
>>2462735
Build that generic skintone off of a more harsh base, like a rough base of magenta mixed with some blues.
>>
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>>2462630
>>2462634
Thanks anon, I'm going to practice more gesture today. For now, any improvements or things I need to focus on more?

Angle is kind of weird, I'm a poorfag so I have to hold my laptop to take the picture.
>>2462620
wew lad, rude.
>>
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>>2462053

This my first red line, also I can't even draw spheres and I know eyes don't do that shit.

Take the lead, don't do weeb.
>>
>>2457974
help me out please... im starting to play with pastels but have huge issue. how do I go about choosing correct colors? I want to get gud at hyperrealism but dont know the process..
>>
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>>2462411

>Only the chair and shoes even remotely look like chicken scratch.

/ic/ doesn't even know what chicken scratch is anymore.
>>
>>2462764

Post your work in other mediums, then I'll tell you where to start
>>
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>>
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>>
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is the thread dead?
>>
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fuck.jpg
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>>
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kill me.jpg
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>>
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>>2458911
>tfw can't peel the head
>your heads look like torsos
jus kil me
>>
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this is like the first thing I have ever real drawn
>>
>>2459425
OH GOD are these drawabox?
>>
>>2461067
A few hours.
>>
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>>2462853
>>
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>>2458703
youre legit so close, your proportions are good but you just dont know what individual feature look like. Ref a bit.

>>2458825
i didnt get why it felt amateurish are first, but i know now. You're using a grid. Stop.,
>>2459281
same as first critique, individual details more than proportion is the problem.
the top of the ear always reached the top of the eyebrow. never was about the nose. It may also be a lens effect.
>>
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Work in progress. Gonna clean up the lines and clutter once I get the rough down.

Critique?
>>
>>2464054
Ching chong porches don't have steps like that.
>>
>>2464060

Thanks. On that note, do you know an HD replacement for the windows snipping tool? I like its quick use but the quality is shit
>>
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compression test
>>
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Instruction resources always put emphasis on drawing long, single lines, not multiple short ones/chicken scratch, but I'm so new that it takes two dozen attempts to even get the line close to what I want it to be, and practice ends taking a long time and feeling discouraging.

Should I just fall back on lots of short lines until I'm more accustomed to drawing? Any other useful beginner crutches to ease this?
>>
>>2464231
Seems like EDGE to me.
>>
>>2464256
A few weeks ago I complained about not having made progress for the past 4 months and anon said to me:
>Before you learn where to make which marks, you first need to learn how to make marks.
I've made more progress in the last 4 weeks than I had in the 4 months prior.

All your resources are going to assume that you've been drawing throughout your childhood. They assume you've already got the technique (particularly the motor skills) required to learn how to draw well. But you don't, so you need to catch up to their expectations first.
Focus on becoming able to create the exact line you meant to create. Doing that in a vacuum is a million times more sensible than doing it while also struggling with 100 other impossibly difficult concepts. You need to figure out how the gearstick works and what the pedals do before you start to practice drifting really smoothly.

The first lesson of Han's dynamic sketching has some exercises and the bargue drawing manual is a perfect resource for improving your motor skills. Even just doing a dozen or so pages of bargue exercises made a world of difference for me. I can't recommend them enough.
>>
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i hate doing hands
>>
>>2464711
You wouldn't hate doing them if you took the time out of your day to study them. Not enjoying shit is almost always your own fault, bruh.
>>
>>2464711
whenever i realize there is a part of my drawing that i don't get or don't like, i spend a few hours drawing solely that thing to get me comfortable with it.

practice hands.
>>
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>>2464790
bruh

I think the problem with hands is that it's easy to either see them as silhouettes or individual sausages.But you need to have both, the shape of the 'hand' which is actually just compromised of fingers, but then you need to be able to make the fingers look normal and bend, but they can't just go into either direction/stupid direction because then they won't form the classic hand shape we are used to seeing and recognizing. You see this all the time in manga where the middle finger and ring finger are almost glued together, to have the silhouette shape on, while the fingers individual shape doesn't really make sense.
>>
>>2464839
Or maybe if you just didn't draw six fingers on your hand, it'd look good. It looks like that's the pinter and middle finger holding the cigarette, because if it was the thumb, it'd be coming from below the pointer, not above.
You have hands, look at them.
>>
>>2464843
it's supposed to be the pointer and thumb holding it. yeah, it's that bad.

I think I just need to draw the pointer more bended? because the pointer and thumb should be at the same length when holding the cigarette, the thumb should be fully extended while the pointer has to be bent to be at the same spot
>>
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>>2464848
yes the index needs bending to meet the thumb, but then whatever cigarette pose you were going for will be lost.
pose your own hand as a guide to tell where the finger can be.. then I'm not sure where'd you want to put the cigarette to look natural in the hand.
>>
>>2464954
thanks!

I really like the one on the right
>>
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>>2464539
Thanks anon, really appreciate the reply.

Just for clarity, you're referring to this, right?
Thread posts: 333
Thread images: 127


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